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17 行
353 B
17 行
353 B
using System;
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using Unity.Entities;
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using UnityEngine;
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using Unity.NetCode;
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[System.Serializable]
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public struct TeleporterPresentationData : IComponentData
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{
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[NonSerialized]
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[GhostDefaultField]
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public int effectTick;
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}
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[DisallowMultipleComponent]
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public class TeleporterPresentation : ComponentDataProxy<TeleporterPresentationData>
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{
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}
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