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20 行
478 B
20 行
478 B
using System;
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using UnityEngine;
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public class CharacterHealthUI : MonoBehaviour
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{
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public void UpdateUI(ref HealthStateData healthState)
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{
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if (m_Health != healthState.health)
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{
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m_Health = healthState.health;
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m_HealthText.text = (Mathf.CeilToInt(m_Health)).ToString();
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}
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}
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#pragma warning disable 649
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[SerializeField] TMPro.TMP_Text m_HealthText;
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#pragma warning restore 649
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float m_Health = -1;
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}
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