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21 行
484 B

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[ExecuteInEditMode]
public class Billboard : MonoBehaviour
{
private Camera lastcam;
void OnWillRenderObject()
{
lastcam = Camera.current;
}
void Update()
{
if (lastcam == null)
return;
var horizontalForward = Vector3.Scale(lastcam.transform.forward, new Vector3(1, 0, 1)).normalized;
transform.forward = horizontalForward;
}
}