using System.Collections; using System.Collections.Generic; using System.Globalization; using UnityEngine; using UnityEngine.UI; public class OptionSlider : OptionUI { public Text title; public Slider slider; public override void UpdateFromConfigVar() { slider.value = configVar.FloatValue; } public override void UpdateToConfigVar() { configVar.Value = slider.value.ToString(CultureInfo.InvariantCulture); } }