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16 行
626 B
16 行
626 B
using UnityEngine;
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/// <summary>
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/// Easier to "find all references" with actual const than strings everywhere
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/// </summary>
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public static class SceneNames
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{
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public const string Startup = "Startup";
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public const string CharSelect = "CharSelect";
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public const string BossRoom = "BossRoom";
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public const string MainMenu = "MainMenu";
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public const string PostGame = "PostGame";
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public const string CharSelectClient = "CharSelectClient";
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public const string StartupClient = "StartupClient";
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public const string DedicatedServerLobbyManagement = "DedicatedServerLobbyManagement";
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}
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