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11 行
391 B
11 行
391 B
namespace Unity.Multiplayer.Samples.BossRoom.Client
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{
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/// <summary>
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/// Client specialization of core BossRoom game logic.
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/// Empty for now, holds DI scope for that state (from parent class)
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/// </summary>
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public class ClientBossRoomState : GameStateBehaviour
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{
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public override GameState ActiveState { get { return GameState.BossRoom; } }
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}
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}
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