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23 行
734 B
23 行
734 B
using Unity.Netcode;
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using UnityEngine;
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namespace Unity.Multiplayer.Samples.BossRoom
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{
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class ServerStartingState : ConnectionState
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{
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public override void Enter()
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{
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var success = NetworkManager.Singleton.StartServer();
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if (!success)
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{
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DedicatedServerUtilities.Log("StartServer returned false and failed starting. Killing process.");
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Application.Quit(1); // "1" exit code to tell whatever is running this server something wrong happened.
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return;
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}
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m_ConnectionManager.ChangeState(m_ConnectionManager.m_ServerListening);
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}
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public override void Exit() { }
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}
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}
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