您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

418 行
9.1 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7037849516421445151
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3eb4b772797da9440885e8bd939e9560, type: 3}
m_Name: ColorCurves
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
master:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
red:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
green:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
blue:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 2
m_Loop: 0
m_ZeroValue: 0
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 1
outSlope: 1
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
hueVsHue:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 0
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
hueVsSat:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 0
m_Loop: 1
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
satVsSat:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 0
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
lumVsSat:
m_OverrideState: 0
m_Value:
<length>k__BackingField: 0
m_Loop: 0
m_ZeroValue: 0.5
m_Range: 1
m_Curve:
serializedVersion: 2
m_Curve: []
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &-1055627562323340500
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
m_Name: Vignette
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
color:
m_OverrideState: 0
m_Value: {r: 0, g: 0, b: 0, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
center:
m_OverrideState: 0
m_Value: {x: 0.5, y: 0.5}
intensity:
m_OverrideState: 1
m_Value: 0.395
min: 0
max: 1
smoothness:
m_OverrideState: 1
m_Value: 0.371
min: 0.01
max: 1
rounded:
m_OverrideState: 0
m_Value: 0
--- !u!114 &-1008759062006156254
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5485954d14dfb9a4c8ead8edb0ded5b1, type: 3}
m_Name: LiftGammaGain
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
lift:
m_OverrideState: 1
m_Value: {x: 1, y: 0.99057823, z: 0.99764466, w: 0}
gamma:
m_OverrideState: 1
m_Value: {x: 0.9713446, y: 0.9830275, z: 1, w: 0}
gain:
m_OverrideState: 1
m_Value: {x: 0.9433713, y: 0.97350466, z: 1, w: -0.15128592}
--- !u!114 &-268507925967172781
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
m_Name: ColorAdjustments
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
postExposure:
m_OverrideState: 1
m_Value: 0.75
contrast:
m_OverrideState: 1
m_Value: 11
min: -100
max: 100
colorFilter:
m_OverrideState: 0
m_Value: {r: 1, g: 1, b: 1, a: 1}
hdr: 1
showAlpha: 0
showEyeDropper: 1
hueShift:
m_OverrideState: 0
m_Value: 0
min: -180
max: 180
saturation:
m_OverrideState: 1
m_Value: 5
min: -100
max: 100
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: PostProcessProfile_Mobile_High
m_EditorClassIdentifier:
components:
- {fileID: 2986239317608348445}
- {fileID: -268507925967172781}
- {fileID: -1055627562323340500}
- {fileID: -1008759062006156254}
- {fileID: 3747972882025988641}
--- !u!114 &2986239317608348445
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
m_Name: Bloom
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
threshold:
m_OverrideState: 1
m_Value: 0.5
min: 0
intensity:
m_OverrideState: 1
m_Value: 1.1
min: 0
scatter:
m_OverrideState: 1
m_Value: 0.23
min: 0
max: 1
clamp:
m_OverrideState: 0
m_Value: 0.5
min: 0
tint:
m_OverrideState: 1
m_Value: {r: 1, g: 0.773, b: 0.773, a: 1}
hdr: 0
showAlpha: 0
showEyeDropper: 1
highQualityFiltering:
m_OverrideState: 0
m_Value: 0
skipIterations:
m_OverrideState: 1
m_Value: 6
min: 0
max: 16
dirtTexture:
m_OverrideState: 0
m_Value: {fileID: 0}
dirtIntensity:
m_OverrideState: 0
m_Value: 0
min: 0
--- !u!114 &3747972882025988641
MonoBehaviour:
m_ObjectHideFlags: 3
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: cdfbdbb87d3286943a057f7791b43141, type: 3}
m_Name: ChannelMixer
m_EditorClassIdentifier:
active: 1
m_AdvancedMode: 0
redOutRedIn:
m_OverrideState: 0
m_Value: 100
min: -200
max: 200
redOutGreenIn:
m_OverrideState: 0
m_Value: 0
min: -200
max: 200
redOutBlueIn:
m_OverrideState: 0
m_Value: 0
min: -200
max: 200
greenOutRedIn:
m_OverrideState: 0
m_Value: 0
min: -200
max: 200
greenOutGreenIn:
m_OverrideState: 0
m_Value: 100
min: -200
max: 200
greenOutBlueIn:
m_OverrideState: 0
m_Value: 0
min: -200
max: 200
blueOutRedIn:
m_OverrideState: 0
m_Value: 0
min: -200
max: 200
blueOutGreenIn:
m_OverrideState: 0
m_Value: 0
min: -200
max: 200
blueOutBlueIn:
m_OverrideState: 0
m_Value: 100
min: -200
max: 200