validation_editor: 2020.3 # Platforms that will be tested. The first entry in this array will also # be used for validation test_platforms: - name: win type: Unity::VM image: package-ci/win10:stable flavor: b1.large editorpath: .Editor\Unity.exe utr: .\utr.bat - name: mac type: Unity::VM::osx image: package-ci/mac:stable flavor: b1.large editorpath: .Editor/Unity.app/Contents/MacOS/Unity utr: ./utr - name: ubuntu type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large editorpath: .Editor/Unity utr: ./utr - name: ubuntu-server type: Unity::VM image: package-ci/ubuntu:stable flavor: b1.large editorpath: .Editor/Unity utr: ./utr extra-utr-args: --extra-editor-arg="-standaloneBuildSubtarget" --extra-editor-arg="Server" # Projects within the repository that will be tested. Name will be used # for job ids, so it should not contain spaces/non-supported characters projects: - name: com.unity.multiplayer.samples.coop path: . validate: true # Packages within a project that will be tested packages: - name: com.unity.multiplayer.samples.coop path: Packages/com.unity.multiplayer.samples.coop test_editors: - 2021.3