优化实践教程示例项目
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12 KiB

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
extern void EmbeddedAttribute__ctor_mBB01735E786E7770A1B2ECAA65D1219B6D039DA5 (void);
// 0x00000002 System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
extern void IsReadOnlyAttribute__ctor_mC20B41FF7D952FD1FE27E289E221F34681837870 (void);
// 0x00000003 UnityEngine.TerrainData UnityEngine.Terrain::get_terrainData()
extern void Terrain_get_terrainData_m3B6C1D89471A4E1C60FC19C168DB37A011B924FD (void);
// 0x00000004 System.Boolean UnityEngine.Terrain::get_allowAutoConnect()
extern void Terrain_get_allowAutoConnect_m4E9CB87D130BB118517C5504C8FB4A5CC3AA91D7 (void);
// 0x00000005 System.Int32 UnityEngine.Terrain::get_groupingID()
extern void Terrain_get_groupingID_mE52E78018126A5D00F837081287BE076E7709C24 (void);
// 0x00000006 System.Void UnityEngine.Terrain::SetNeighbors(UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain,UnityEngine.Terrain)
extern void Terrain_SetNeighbors_m2FFA89D199120125D264EF7EE0BC749A35514C1E (void);
// 0x00000007 UnityEngine.Terrain[] UnityEngine.Terrain::get_activeTerrains()
extern void Terrain_get_activeTerrains_m06A2483A6097FC5B0EA0F63B53489EC02DC362EF (void);
// 0x00000008 System.Void UnityEngine.Terrain::.ctor()
extern void Terrain__ctor_m11F03EC6C1E68752DDCAE8EF2DED99CFD939FCDC (void);
// 0x00000009 System.Void UnityEngine.TerrainCallbacks::InvokeHeightmapChangedCallback(UnityEngine.TerrainData,UnityEngine.RectInt,System.Boolean)
extern void TerrainCallbacks_InvokeHeightmapChangedCallback_mC8C1BF66F73C3F3A1A04E24E40B80038E5610C4A (void);
// 0x0000000A System.Void UnityEngine.TerrainCallbacks::InvokeTextureChangedCallback(UnityEngine.TerrainData,System.String,UnityEngine.RectInt,System.Boolean)
extern void TerrainCallbacks_InvokeTextureChangedCallback_m6F342786284265520DC5D1937D37EC95C76FF822 (void);
// 0x0000000B System.Void UnityEngine.TerrainCallbacks/HeightmapChangedCallback::.ctor(System.Object,System.IntPtr)
extern void HeightmapChangedCallback__ctor_m6A7E4189E0A7A1B70EE73818B93B0FC9F613648C (void);
// 0x0000000C System.Void UnityEngine.TerrainCallbacks/HeightmapChangedCallback::Invoke(UnityEngine.Terrain,UnityEngine.RectInt,System.Boolean)
extern void HeightmapChangedCallback_Invoke_m63C1C93709641DBE02DCE9F71B7895C5793AF875 (void);
// 0x0000000D System.Void UnityEngine.TerrainCallbacks/TextureChangedCallback::.ctor(System.Object,System.IntPtr)
extern void TextureChangedCallback__ctor_m64076D799FEB79E3D6BE2C4EB33CD081A398F0EF (void);
// 0x0000000E System.Void UnityEngine.TerrainCallbacks/TextureChangedCallback::Invoke(UnityEngine.Terrain,System.String,UnityEngine.RectInt,System.Boolean)
extern void TextureChangedCallback_Invoke_m1194A44102843272B51A70C302EBDBC8214647DE (void);
// 0x0000000F System.Int32 UnityEngine.TerrainData::GetBoundaryValue(UnityEngine.TerrainData/BoundaryValueType)
extern void TerrainData_GetBoundaryValue_m86EA6F098B2283F222E94EE8620DEED22B34FB2F (void);
// 0x00000010 System.Void UnityEngine.TerrainData::.ctor()
extern void TerrainData__ctor_m1B68EB89248D5706C2528F47279812F824E27A2E (void);
// 0x00000011 System.Void UnityEngine.TerrainData::Internal_Create(UnityEngine.TerrainData)
extern void TerrainData_Internal_Create_m0CF559BB2C5F3B5246D4D147E0A10F88360B2F4E (void);
// 0x00000012 UnityEngine.Vector3 UnityEngine.TerrainData::get_size()
extern void TerrainData_get_size_mCD3977F344B9DEBFF61DD537D03FEB9473838DA5 (void);
// 0x00000013 System.Single UnityEngine.TerrainData::GetAlphamapResolutionInternal()
extern void TerrainData_GetAlphamapResolutionInternal_m5C312434763B8F0BD8DE760ACF439DFEFAC2F3E5 (void);
// 0x00000014 UnityEngine.Terrain[] UnityEngine.TerrainData::get_users()
extern void TerrainData_get_users_m0C569F1AD5853CEBF3C572723A1CAD04AC8433C4 (void);
// 0x00000015 System.Void UnityEngine.TerrainData::.cctor()
extern void TerrainData__cctor_mEB22E8F61FAF85823DF58E7BB8F7C04E1DADB118 (void);
// 0x00000016 System.Void UnityEngine.TerrainData::get_size_Injected(UnityEngine.Vector3&)
extern void TerrainData_get_size_Injected_m0F56E87C4D7EDD1D84F038E4AF0F273D328CF661 (void);
// 0x00000017 System.Void UnityEngine.TerrainUtils.TerrainTileCoord::.ctor(System.Int32,System.Int32)
extern void TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A (void);
// 0x00000018 UnityEngine.Terrain UnityEngine.TerrainUtils.TerrainMap::GetTerrain(System.Int32,System.Int32)
extern void TerrainMap_GetTerrain_mFF9C935F05859DF70E95994E727565BD67CDD6FC (void);
// 0x00000019 UnityEngine.TerrainUtils.TerrainMap UnityEngine.TerrainUtils.TerrainMap::CreateFromPlacement(UnityEngine.Terrain,System.Predicate`1<UnityEngine.Terrain>,System.Boolean)
extern void TerrainMap_CreateFromPlacement_m46B8BF6067F682A5C260B56BBF67E428214F4653 (void);
// 0x0000001A UnityEngine.TerrainUtils.TerrainMap UnityEngine.TerrainUtils.TerrainMap::CreateFromPlacement(UnityEngine.Vector2,UnityEngine.Vector2,System.Predicate`1<UnityEngine.Terrain>,System.Boolean)
extern void TerrainMap_CreateFromPlacement_mD7B0ED7EB7EF12DC6F22A05BD276FAF3139E49C0 (void);
// 0x0000001B System.Collections.Generic.Dictionary`2<UnityEngine.TerrainUtils.TerrainTileCoord,UnityEngine.Terrain> UnityEngine.TerrainUtils.TerrainMap::get_terrainTiles()
extern void TerrainMap_get_terrainTiles_m9EAA8FCB972C834E2093DDD49B26DBBA2E74A2AB (void);
// 0x0000001C System.Void UnityEngine.TerrainUtils.TerrainMap::.ctor()
extern void TerrainMap__ctor_mCDB47BA50D9D54E65754028F9CF8F91828FE616F (void);
// 0x0000001D System.Void UnityEngine.TerrainUtils.TerrainMap::AddTerrainInternal(System.Int32,System.Int32,UnityEngine.Terrain)
extern void TerrainMap_AddTerrainInternal_m507CE3A3F880B33CA2330F69464E3511D5B9BD71 (void);
// 0x0000001E System.Boolean UnityEngine.TerrainUtils.TerrainMap::TryToAddTerrain(System.Int32,System.Int32,UnityEngine.Terrain)
extern void TerrainMap_TryToAddTerrain_m03A05C883F317FD2E6956ADD6625409E8A90BE15 (void);
// 0x0000001F System.Void UnityEngine.TerrainUtils.TerrainMap::ValidateTerrain(System.Int32,System.Int32)
extern void TerrainMap_ValidateTerrain_m8D9B035B3851E0ED8BB5877BD11F63BA85029653 (void);
// 0x00000020 UnityEngine.TerrainUtils.TerrainMapStatusCode UnityEngine.TerrainUtils.TerrainMap::Validate()
extern void TerrainMap_Validate_mAFBB4A2D0290E25D59902A1BD5DA1EBC2ACD1326 (void);
// 0x00000021 System.Void UnityEngine.TerrainUtils.TerrainMap/<>c__DisplayClass3_0::.ctor()
extern void U3CU3Ec__DisplayClass3_0__ctor_mAFD4AEF760F5CC7CE66BAD750DAD3697397E8945 (void);
// 0x00000022 System.Boolean UnityEngine.TerrainUtils.TerrainMap/<>c__DisplayClass3_0::<CreateFromPlacement>b__0(UnityEngine.Terrain)
extern void U3CU3Ec__DisplayClass3_0_U3CCreateFromPlacementU3Eb__0_m703A4D4E3D378C9896199B70A89FCDF1A07C737B (void);
// 0x00000023 System.Boolean UnityEngine.TerrainUtils.TerrainUtility::ValidTerrainsExist()
extern void TerrainUtility_ValidTerrainsExist_m6AB88A3DD0992C1C41B92F75D941F9AA203F55E8 (void);
// 0x00000024 System.Void UnityEngine.TerrainUtils.TerrainUtility::ClearConnectivity()
extern void TerrainUtility_ClearConnectivity_m1BE6D9A50F4A6A0766F8206E2E08CFD34CACA96A (void);
// 0x00000025 System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.TerrainUtils.TerrainMap> UnityEngine.TerrainUtils.TerrainUtility::CollectTerrains(System.Boolean)
extern void TerrainUtility_CollectTerrains_mFB908E86B0DB275283771AAF172C9903CB00973F (void);
// 0x00000026 System.Void UnityEngine.TerrainUtils.TerrainUtility::AutoConnect()
extern void TerrainUtility_AutoConnect_mA85DE7983D0D26892CB6346D695FE66DE2BFF04A (void);
// 0x00000027 System.Void UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_0::.ctor()
extern void U3CU3Ec__DisplayClass2_0__ctor_m4C022C4675BA4CFC7E7AAA5692979CDE6CD8E611 (void);
// 0x00000028 System.Void UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_1::.ctor()
extern void U3CU3Ec__DisplayClass2_1__ctor_mA329ED5B221AE8787EAEA1124A2A95675FDD1695 (void);
// 0x00000029 System.Boolean UnityEngine.TerrainUtils.TerrainUtility/<>c__DisplayClass2_1::<CollectTerrains>b__0(UnityEngine.Terrain)
extern void U3CU3Ec__DisplayClass2_1_U3CCollectTerrainsU3Eb__0_m57E871EB2399E5FB7DF78B3C9EBFBF152116AC2C (void);
static Il2CppMethodPointer s_methodPointers[41] =
{
EmbeddedAttribute__ctor_mBB01735E786E7770A1B2ECAA65D1219B6D039DA5,
IsReadOnlyAttribute__ctor_mC20B41FF7D952FD1FE27E289E221F34681837870,
Terrain_get_terrainData_m3B6C1D89471A4E1C60FC19C168DB37A011B924FD,
Terrain_get_allowAutoConnect_m4E9CB87D130BB118517C5504C8FB4A5CC3AA91D7,
Terrain_get_groupingID_mE52E78018126A5D00F837081287BE076E7709C24,
Terrain_SetNeighbors_m2FFA89D199120125D264EF7EE0BC749A35514C1E,
Terrain_get_activeTerrains_m06A2483A6097FC5B0EA0F63B53489EC02DC362EF,
Terrain__ctor_m11F03EC6C1E68752DDCAE8EF2DED99CFD939FCDC,
TerrainCallbacks_InvokeHeightmapChangedCallback_mC8C1BF66F73C3F3A1A04E24E40B80038E5610C4A,
TerrainCallbacks_InvokeTextureChangedCallback_m6F342786284265520DC5D1937D37EC95C76FF822,
HeightmapChangedCallback__ctor_m6A7E4189E0A7A1B70EE73818B93B0FC9F613648C,
HeightmapChangedCallback_Invoke_m63C1C93709641DBE02DCE9F71B7895C5793AF875,
TextureChangedCallback__ctor_m64076D799FEB79E3D6BE2C4EB33CD081A398F0EF,
TextureChangedCallback_Invoke_m1194A44102843272B51A70C302EBDBC8214647DE,
TerrainData_GetBoundaryValue_m86EA6F098B2283F222E94EE8620DEED22B34FB2F,
TerrainData__ctor_m1B68EB89248D5706C2528F47279812F824E27A2E,
TerrainData_Internal_Create_m0CF559BB2C5F3B5246D4D147E0A10F88360B2F4E,
TerrainData_get_size_mCD3977F344B9DEBFF61DD537D03FEB9473838DA5,
TerrainData_GetAlphamapResolutionInternal_m5C312434763B8F0BD8DE760ACF439DFEFAC2F3E5,
TerrainData_get_users_m0C569F1AD5853CEBF3C572723A1CAD04AC8433C4,
TerrainData__cctor_mEB22E8F61FAF85823DF58E7BB8F7C04E1DADB118,
TerrainData_get_size_Injected_m0F56E87C4D7EDD1D84F038E4AF0F273D328CF661,
TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A,
TerrainMap_GetTerrain_mFF9C935F05859DF70E95994E727565BD67CDD6FC,
TerrainMap_CreateFromPlacement_m46B8BF6067F682A5C260B56BBF67E428214F4653,
TerrainMap_CreateFromPlacement_mD7B0ED7EB7EF12DC6F22A05BD276FAF3139E49C0,
TerrainMap_get_terrainTiles_m9EAA8FCB972C834E2093DDD49B26DBBA2E74A2AB,
TerrainMap__ctor_mCDB47BA50D9D54E65754028F9CF8F91828FE616F,
TerrainMap_AddTerrainInternal_m507CE3A3F880B33CA2330F69464E3511D5B9BD71,
TerrainMap_TryToAddTerrain_m03A05C883F317FD2E6956ADD6625409E8A90BE15,
TerrainMap_ValidateTerrain_m8D9B035B3851E0ED8BB5877BD11F63BA85029653,
TerrainMap_Validate_mAFBB4A2D0290E25D59902A1BD5DA1EBC2ACD1326,
U3CU3Ec__DisplayClass3_0__ctor_mAFD4AEF760F5CC7CE66BAD750DAD3697397E8945,
U3CU3Ec__DisplayClass3_0_U3CCreateFromPlacementU3Eb__0_m703A4D4E3D378C9896199B70A89FCDF1A07C737B,
TerrainUtility_ValidTerrainsExist_m6AB88A3DD0992C1C41B92F75D941F9AA203F55E8,
TerrainUtility_ClearConnectivity_m1BE6D9A50F4A6A0766F8206E2E08CFD34CACA96A,
TerrainUtility_CollectTerrains_mFB908E86B0DB275283771AAF172C9903CB00973F,
TerrainUtility_AutoConnect_mA85DE7983D0D26892CB6346D695FE66DE2BFF04A,
U3CU3Ec__DisplayClass2_0__ctor_m4C022C4675BA4CFC7E7AAA5692979CDE6CD8E611,
U3CU3Ec__DisplayClass2_1__ctor_mA329ED5B221AE8787EAEA1124A2A95675FDD1695,
U3CU3Ec__DisplayClass2_1_U3CCollectTerrainsU3Eb__0_m57E871EB2399E5FB7DF78B3C9EBFBF152116AC2C,
};
extern void TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[1] =
{
{ 0x06000017, TerrainTileCoord__ctor_m6B6744655B9C3BA9B1A92076F07002B4B4EB899A_AdjustorThunk },
};
static const int32_t s_InvokerIndices[41] =
{
8902,
8902,
8744,
8799,
8704,
1496,
15041,
8902,
11601,
10728,
3998,
2120,
3998,
1500,
13717,
8902,
14222,
8891,
8813,
8744,
15089,
6916,
3617,
2807,
11157,
10503,
8744,
8902,
2020,
1804,
3617,
8704,
8902,
6005,
15069,
15089,
13923,
15089,
8902,
8902,
6005,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_TerrainModule_CodeGenModule =
{
"UnityEngine.TerrainModule.dll",
41,
s_methodPointers,
1,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};