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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct GenericVirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_virtual_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct GenericInterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1>
struct InvokerActionInvoker1
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
{
void* params[1] = { &p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// UnityEngine.Audio.AudioMixerSnapshot[]
struct AudioMixerSnapshotU5BU5D_tD41A94680B8A241063054F1931BDDC8B997D8382;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// UnityEngine.AudioBehaviour
struct AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941;
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20;
// UnityEngine.AudioListener
struct AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35;
// UnityEngine.Audio.AudioMixer
struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04;
// UnityEngine.Audio.AudioMixerGroup
struct AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311;
// UnityEngine.Audio.AudioMixerSnapshot
struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781;
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2;
// UnityEngine.AudioSource
struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// System.String
struct String_t;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E;
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072;
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30;
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral0574E31B2E15797E57C51DEC554AE14E00CCB9CC;
IL2CPP_EXTERN_C String_t* _stringLiteral0FC2A6DFBAD242B7CE1A74ACA9D3224CE2E0163D;
IL2CPP_EXTERN_C String_t* _stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B;
IL2CPP_EXTERN_C String_t* _stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00;
IL2CPP_EXTERN_C String_t* _stringLiteral5633EC5A323E76AB2DB48162D296F674B1A4AE13;
IL2CPP_EXTERN_C String_t* _stringLiteral57186E11345D0E246E80500DE17B8C941EF8A38F;
IL2CPP_EXTERN_C String_t* _stringLiteral5A82DE4DD1062E4ABDD8007673991EC29CAA760B;
IL2CPP_EXTERN_C String_t* _stringLiteral706336A4F6F53F903F6BD416474754F528D2A13B;
IL2CPP_EXTERN_C String_t* _stringLiteral747CA643504D60A83574C1454D344DADB4D2BA17;
IL2CPP_EXTERN_C String_t* _stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426;
IL2CPP_EXTERN_C String_t* _stringLiteralA69BE8EF0F1482795ABF1CC395A765AA747ECD85;
IL2CPP_EXTERN_C String_t* _stringLiteralAE56D62F1A0C7288753F11908D986231A5CE82BE;
IL2CPP_EXTERN_C String_t* _stringLiteralB9ACF8E6DF73A863387F2ABAD61D84C3197C6B01;
IL2CPP_EXTERN_C String_t* _stringLiteralBDA23AE58FC5A90E442B50E1279E2922EF7DFFFB;
IL2CPP_EXTERN_C String_t* _stringLiteralC51F74D9F7385459B7E90865166418A267D9A62B;
IL2CPP_EXTERN_C String_t* _stringLiteralC563ED6549A22286FAAA38A5D49C5B247A52C622;
IL2CPP_EXTERN_C String_t* _stringLiteralCC867B94415511BD48E92E3242D7EDA425D20035;
IL2CPP_EXTERN_C String_t* _stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD;
IL2CPP_EXTERN_C String_t* _stringLiteralF52B980B71426E2D226C2ED5B2045868E72F85FF;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioClip_SetData_m7B473C614C11953D746770F4F89B44600B5A6AF3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioPlayableBinding_CreateAudioOutput_m94A81E9E8FC663985A4507892C6B19DD34A7DBA5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m9A34D349E499987930B568EFE7C9A3F0B8AD47BC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct AudioMixerSnapshotU5BU5D_tD41A94680B8A241063054F1931BDDC8B997D8382;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t462BCCFB9B78348533823E0754F65F52A5348F89
{
};
struct Il2CppArrayBounds;
// UnityEngine.Audio.AudioPlayableBinding
struct AudioPlayableBinding_tCEBDA2DEB832C1B7A2698EC9DAB066F7D6D85D3F : public RuntimeObject
{
};
// UnityEngine.Audio.AudioPlayableGraphExtensions
struct AudioPlayableGraphExtensions_tFE52BCEBCCE023697BAC3291D42A6659E973F50E : public RuntimeObject
{
};
// UnityEngine.Experimental.Audio.AudioSampleProvider
struct AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2 : public RuntimeObject
{
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesAvailable
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesAvailable_0;
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler UnityEngine.Experimental.Audio.AudioSampleProvider::sampleFramesOverflow
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* ___sampleFramesOverflow_1;
};
// UnityEngine.AudioSettings
struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD : public RuntimeObject
{
};
struct AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields
{
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler UnityEngine.AudioSettings::OnAudioConfigurationChanged
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* ___OnAudioConfigurationChanged_0;
// System.Action UnityEngine.AudioSettings::OnAudioSystemShuttingDown
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemShuttingDown_1;
// System.Action UnityEngine.AudioSettings::OnAudioSystemStartedUp
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___OnAudioSystemStartedUp_2;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.AudioSettings/Mobile
struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD : public RuntimeObject
{
};
struct Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields
{
// System.Boolean UnityEngine.AudioSettings/Mobile::<muteState>k__BackingField
bool ___U3CmuteStateU3Ek__BackingField_0;
// System.Boolean UnityEngine.AudioSettings/Mobile::_stopAudioOutputOnMute
bool ____stopAudioOutputOnMute_1;
// System.Action`1<System.Boolean> UnityEngine.AudioSettings/Mobile::OnMuteStateChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___OnMuteStateChanged_2;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
{
// System.IntPtr UnityEngine.AnimationCurve::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.AudioClipLoadType
struct AudioClipLoadType_t9FDAF1B7675E8608120B797D440340BCEE11160C
{
// System.Int32 UnityEngine.AudioClipLoadType::value__
int32_t ___value___2;
};
// UnityEngine.AudioDataLoadState
struct AudioDataLoadState_tC19F28D3D0EFE5FD5A6F6B0DBC2253A487A7DC46
{
// System.Int32 UnityEngine.AudioDataLoadState::value__
int32_t ___value___2;
};
// UnityEngine.AudioRolloffMode
struct AudioRolloffMode_tA944C7222A7D47A746407C74368B413CDA1B6B7B
{
// System.Int32 UnityEngine.AudioRolloffMode::value__
int32_t ___value___2;
};
// UnityEngine.AudioSourceCurveType
struct AudioSourceCurveType_t64710ADB803BFCA09E5CC91AB49EAE15D4C708B7
{
// System.Int32 UnityEngine.AudioSourceCurveType::value__
int32_t ___value___2;
};
// UnityEngine.AudioVelocityUpdateMode
struct AudioVelocityUpdateMode_tF7763A78F66027066CD32B02EA361179F8C3EA06
{
// System.Int32 UnityEngine.AudioVelocityUpdateMode::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.FFTWindow
struct FFTWindow_t50600D039B314BA8470C689D618126AF6E0223FE
{
// System.Int32 UnityEngine.FFTWindow::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
{
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
// UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4;
// UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5;
};
// UnityEngine.Audio.AudioClipPlayable
struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Audio.AudioMixer
struct AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioMixerGroup
struct AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioMixerPlayable
struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Audio.AudioMixerSnapshot
struct AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Audio.AudioPlayableOutput
struct AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
{
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
{
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t* ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
};
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
{
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
{
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E : public MulticastDelegate_t
{
};
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 : public MulticastDelegate_t
{
};
// UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler
struct SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30 : public MulticastDelegate_t
{
};
// UnityEngine.AudioSettings/AudioConfigurationChangeHandler
struct AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 : public MulticastDelegate_t
{
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
{
};
// UnityEngine.AudioBehaviour
struct AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.AudioListener
struct AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941
{
};
// UnityEngine.AudioSource
struct AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299 : public AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941
{
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
{
ALIGN_FIELD (8) float m_Items[1];
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// UnityEngine.Audio.AudioMixerSnapshot[]
struct AudioMixerSnapshotU5BU5D_tD41A94680B8A241063054F1931BDDC8B997D8382 : public RuntimeArray
{
ALIGN_FIELD (8) AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* m_Items[1];
inline AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void System.Action`1<System.Boolean>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Audio.AudioClipPlayable>(U,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m9A34D349E499987930B568EFE7C9A3F0B8AD47BC_gshared (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___playable0, double ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioClipPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Audio.AudioPlayableOutput>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mE5154CA6072EF2812CD739747D4812960DFD6076_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_m68FB4927CF9C01A30690862988CDDF45D14D12BC_inline (bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_mBF7E26CCA6C13E32E51714D2FF542F235DC8D73C (const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_mCDF36996183E850C64735468A49CCE0A31388AF4 (const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m0AB94BFD5A80ED87972BFB693A283D8DD1E6A8BF (const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___obj0, method);
}
// System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_mF4CCDB1F676838D633FC21A9164EF417C3583E62 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_mCC1E7BBBEB3E4E5968E6BB3CB16833CFC59A379F (const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AudioClip::get_channels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.AudioClip::GetName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioClip_GetName_m561BBA037957E25D5BC5A962A1AA0C789895C9D1 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioClip::GetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_GetData_mA9FE9EA33F1C07DCC40A8DBC8381CED7A226FAD7 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data1, int32_t ___numSamples2, int32_t ___samplesOffset3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AudioClip::get_samples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AudioClip::SetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_SetData_m57A3E3F5DF493C992EFDDAF314672BF04A6B0296 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data1, int32_t ___numsamples2, int32_t ___samplesOffset3, const RuntimeMethod* method) ;
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_m5E7AF900EC6FC5E80551724C87D8E6CB7F6ADFA8 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, const RuntimeMethod* method) ;
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.AudioClip/PCMReaderCallback,UnityEngine.AudioClip/PCMSetPositionCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___pcmreadercallback5, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___pcmsetpositioncallback6, const RuntimeMethod* method) ;
// System.Void System.NullReferenceException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
// UnityEngine.AudioClip UnityEngine.AudioClip::Construct_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Construct_Internal_m1F5A3B2888B2C422668951297BACEC59C2DCD699 (const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip::add_m_PCMReaderCallback(UnityEngine.AudioClip/PCMReaderCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMReaderCallback_mA226EA143D90E04117A740FC9FA9F1111346CA83 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip::add_m_PCMSetPositionCallback(UnityEngine.AudioClip/PCMSetPositionCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMSetPositionCallback_mB280AD93A847C65F536D846FECC7DCBE9266C37F (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip::CreateUserSound(System.String,System.Int32,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_CreateUserSound_m34DA102DD6848D555D4A9D45AFAA9D3E5574BC45 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C (Delegate_t* ___a0, Delegate_t* ___b1, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116 (Delegate_t* ___source0, Delegate_t* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioListener::GetOutputDataHelper(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_GetOutputDataHelper_m85FC3446111278B8C3EE6CF837EFCD5492747B0A (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioListener::GetSpectrumDataHelper(System.Single[],System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_GetSpectrumDataHelper_m3013B7E1EAFBA0E5E98DAB2F1D3D90A931D0399A (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, int32_t ___window2, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioBehaviour__ctor_m6D88837496C42A746A51383F3D6F29CA72A9D309 (AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_mB9466DBF99CC1597DF1234B9FF79B5762B64905D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_m5BED1C7AB47626ACCD727A20D22FCF9FC29D2F9F (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, float ___pitch1, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m05452A8911044189CCCD983556E8A19A2F6747E1 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, uint64_t ___delay1, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::Play(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m10DB5ACD1CC32EE433DBC10416B1450A30DE5F16 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, double ___delay0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, float ___volumeScale1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_m4F49B7E1A20900AA1B8CEED61D58B7B25A9801DD (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, float ___volumeScale2, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::Stop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___stopOneShots0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::PlayClipAtPoint(UnityEngine.AudioClip,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayClipAtPoint_mEEF6FE993B8F7A61829F0E9538858711D06945F7 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, float ___volume2, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___name0, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___componentType0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.AudioClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_timeScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_timeScale_m99F3D47F45286D6DA73ADB2662B63451A632D413 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m0E1B4CF8C29EB7FC8658C2C84C57F49C0DD12C91 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj0, float ___t1, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::SetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetCustomCurveHelper_mC685A293DF5FE884370560D9B0557B90D87C479B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, int32_t ___type1, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___curve2, const RuntimeMethod* method) ;
// UnityEngine.AnimationCurve UnityEngine.AudioSource::GetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AudioSource_GetCustomCurveHelper_mDAEE90628392C7AE1EEB726A201BC8E227020467 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, int32_t ___type1, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::GetOutputDataHelper(UnityEngine.AudioSource,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_GetOutputDataHelper_mF2AC019969D1A9B7FE8F055BA5FE44A1A2BF0C4A (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples1, int32_t ___channel2, const RuntimeMethod* method) ;
// System.Void UnityEngine.AudioSource::GetSpectrumDataHelper(UnityEngine.AudioSource,System.Single[],System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_GetSpectrumDataHelper_mF33D072974C938F5B08A33BB11E54E52C7A0470D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples1, int32_t ___channel2, int32_t ___window3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_CreateHandle_m3D3EEAD0F584A14B608579167811E5B0497725D0 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, bool ___looping2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Audio.AudioClipPlayable>(U,System.Double)
inline void PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m9A34D349E499987930B568EFE7C9A3F0B8AD47BC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___playable0, double ___value1, const RuntimeMethod* method)
{
(( void (*) (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0, double, const RuntimeMethod*))PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m9A34D349E499987930B568EFE7C9A3F0B8AD47BC_gshared)(___playable0, ___value1, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_InternalCreateAudioClipPlayable_mB182B6257F637BFE9C0DAEA9656E747CB240AD2C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, bool ___looping2, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioClipPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___message0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___x0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___other0, const RuntimeMethod* method) ;
// System.String System.Single::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972 (float* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolumeInternal_mA0A7BCFDD9F1E0761AEFD71C2EA0CBD96B7B069B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, float ___volume1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPanInternal_m948B61F4B67962F30C758AF034C6485A38EE5E53 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, float ___stereoPan1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlendInternal_m7BEEE6E7D5C276BD591F7103777610CFAFDE364F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, float ___spatialBlend1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStartDelayInternal_mC4222F4234A7414E77D08E4E9E1CF25990FF38F5 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, double ___delay1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetPauseDelayInternal_m58071C3C9A03DEB0B4D9F3D43367CE1F0F11AB32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, double ___delay1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, double ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::Seek(System.Double,System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, double ___startTime0, double ___startDelay1, double ___duration2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_CreateHandle_m8D8F9B1AD8C50F1B441F403E16FFCFF60449CBD4 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, bool ___normalizeInputVolumes2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_CreateAudioMixerPlayableInternal_m7DABB246E18952B463177F30CF4BF3933FF1C14B (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, bool ___normalizeInputVolumes1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Audio.AudioMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___other0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___sourceObject1, Type_t* ___sourceType2, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___createFunction3, const RuntimeMethod* method) ;
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_Create_mD99F7F05DC16052F2BD5A268CD4880FC1AF20E83 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___target2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Implicit(UnityEngine.Audio.AudioPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableOutput_op_Implicit_m547B5B8A78353B77C7597270CE50AD3E748A1343 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 ___output0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioPlayableGraphExtensions_InternalCreateAudioOutput_mE3DD360DD1A748A03C8AF4E42C7ED919CE87AD6C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, String_t* ___name1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle2, const RuntimeMethod* method) ;
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_get_Null_mFCED339CCA2255F4E9AB256BEEB19E0374AA16F3 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetTarget(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Audio.AudioPlayableOutput>()
inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetTarget_m79848832BFF56C8AFFD196E429652449E8DEC7DA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___output0, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___target1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_mBA74AB313B981B267A663D298B89F8113602ECB1 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___output0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioSettings::InvokeOnAudioConfigurationChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioConfigurationChanged_m68920E152749F71573C3D10E20967B1850B6EFD8 (bool ___deviceWasChanged0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0;
V_0 = (bool)((!(((RuntimeObject*)(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* L_2 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioConfigurationChanged_0;
bool L_3 = ___deviceWasChanged0;
NullCheck(L_2);
AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemShuttingDown()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemShuttingDown_mFD616504DB4E06637332C1E0AF38485F114B1335 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemShuttingDown_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0011;
}
IL_000b:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0011:
{
return;
}
}
// System.Void UnityEngine.AudioSettings::InvokeOnAudioSystemStartedUp()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSettings_InvokeOnAudioSystemStartedUp_mD0A9BBF2123B903815EEB7099FB60C9141A146A9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B2_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* G_B1_0 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_StaticFields*)il2cpp_codegen_static_fields_for(AudioSettings_t66C4BCA1E463B061E2EC9063FB882ACED20D47BD_il2cpp_TypeInfo_var))->___OnAudioSystemStartedUp_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0011;
}
IL_000b:
{
NullCheck(G_B2_0);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(G_B2_0, NULL);
}
IL_0011:
{
return;
}
}
// System.Boolean UnityEngine.AudioSettings::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StartAudioOutput_mF4CCDB1F676838D633FC21A9164EF417C3583E62 (const RuntimeMethod* method)
{
typedef bool (*AudioSettings_StartAudioOutput_mF4CCDB1F676838D633FC21A9164EF417C3583E62_ftn) ();
static AudioSettings_StartAudioOutput_mF4CCDB1F676838D633FC21A9164EF417C3583E62_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSettings_StartAudioOutput_mF4CCDB1F676838D633FC21A9164EF417C3583E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StartAudioOutput()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.AudioSettings::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSettings_StopAudioOutput_mCC1E7BBBEB3E4E5968E6BB3CB16833CFC59A379F (const RuntimeMethod* method)
{
typedef bool (*AudioSettings_StopAudioOutput_mCC1E7BBBEB3E4E5968E6BB3CB16833CFC59A379F_ftn) ();
static AudioSettings_StopAudioOutput_mCC1E7BBBEB3E4E5968E6BB3CB16833CFC59A379F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSettings_StopAudioOutput_mCC1E7BBBEB3E4E5968E6BB3CB16833CFC59A379F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSettings::StopAudioOutput()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* currentDelegate = reinterpret_cast<AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___deviceWasChanged0, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Open(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (bool, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___deviceWasChanged0, method);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Closed(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___deviceWasChanged0, method);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
InvokerActionInvoker1< bool >::Invoke(__this->___method_ptr_0, method, NULL, ___deviceWasChanged0);
}
void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker(AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, bool >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___deviceWasChanged0);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(static_cast<int32_t>(___deviceWasChanged0));
}
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler__ctor_mA9827AB9472EC8EE0A0F0FC24EBC06B4740DD944 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Open;
else
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Closed;
}
__this->___extra_arg_5 = (intptr_t)&AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_Multicast;
}
// System.Void UnityEngine.AudioSettings/AudioConfigurationChangeHandler::Invoke(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2 (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___deviceWasChanged0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.AudioSettings/Mobile::get_muteState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mE5154CA6072EF2812CD739747D4812960DFD6076 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::set_muteState(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_set_muteState_m68FB4927CF9C01A30690862988CDDF45D14D12BC (bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___value0;
((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0 = L_0;
return;
}
}
// System.Boolean UnityEngine.AudioSettings/Mobile::get_stopAudioOutputOnMute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mobile_get_stopAudioOutputOnMute_mBF7E26CCA6C13E32E51714D2FF542F235DC8D73C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->____stopAudioOutputOnMute_1;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::InvokeOnMuteStateChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_InvokeOnMuteStateChanged_m06F66D92C7B25BFD684DA381E43DCF8BE3BB17CD (bool ___mute0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
bool L_0 = ___mute0;
bool L_1;
L_1 = Mobile_get_muteState_mE5154CA6072EF2812CD739747D4812960DFD6076_inline(NULL);
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0053;
}
}
{
bool L_3 = ___mute0;
Mobile_set_muteState_m68FB4927CF9C01A30690862988CDDF45D14D12BC_inline(L_3, NULL);
bool L_4;
L_4 = Mobile_get_stopAudioOutputOnMute_mBF7E26CCA6C13E32E51714D2FF542F235DC8D73C(NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_003a;
}
}
{
bool L_6;
L_6 = Mobile_get_muteState_mE5154CA6072EF2812CD739747D4812960DFD6076_inline(NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0033;
}
}
{
Mobile_StopAudioOutput_mCDF36996183E850C64735468A49CCE0A31388AF4(NULL);
goto IL_0039;
}
IL_0033:
{
Mobile_StartAudioOutput_m0AB94BFD5A80ED87972BFB693A283D8DD1E6A8BF(NULL);
}
IL_0039:
{
}
IL_003a:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___OnMuteStateChanged_2;
V_3 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_0052;
}
}
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_10 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___OnMuteStateChanged_2;
bool L_11 = ___mute0;
NullCheck(L_10);
Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_10, L_11, NULL);
}
IL_0052:
{
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::StartAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StartAudioOutput_m0AB94BFD5A80ED87972BFB693A283D8DD1E6A8BF (const RuntimeMethod* method)
{
{
bool L_0;
L_0 = AudioSettings_StartAudioOutput_mF4CCDB1F676838D633FC21A9164EF417C3583E62(NULL);
return;
}
}
// System.Void UnityEngine.AudioSettings/Mobile::StopAudioOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mobile_StopAudioOutput_mCDF36996183E850C64735468A49CCE0A31388AF4 (const RuntimeMethod* method)
{
{
bool L_0;
L_0 = AudioSettings_StopAudioOutput_mCC1E7BBBEB3E4E5968E6BB3CB16833CFC59A379F(NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioClip::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip__ctor_m038DA97CB07076D1D9391E1E103F0F41D3622F89 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___m_PCMReaderCallback_4 = (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMReaderCallback_4), (void*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL);
__this->___m_PCMSetPositionCallback_5 = (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PCMSetPositionCallback_5), (void*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.AudioClip::GetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_GetData_mA9FE9EA33F1C07DCC40A8DBC8381CED7A226FAD7 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data1, int32_t ___numSamples2, int32_t ___samplesOffset3, const RuntimeMethod* method)
{
typedef bool (*AudioClip_GetData_mA9FE9EA33F1C07DCC40A8DBC8381CED7A226FAD7_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t, int32_t);
static AudioClip_GetData_mA9FE9EA33F1C07DCC40A8DBC8381CED7A226FAD7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_GetData_mA9FE9EA33F1C07DCC40A8DBC8381CED7A226FAD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::GetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___clip0, ___data1, ___numSamples2, ___samplesOffset3);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::SetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_SetData_m57A3E3F5DF493C992EFDDAF314672BF04A6B0296 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data1, int32_t ___numsamples2, int32_t ___samplesOffset3, const RuntimeMethod* method)
{
typedef bool (*AudioClip_SetData_m57A3E3F5DF493C992EFDDAF314672BF04A6B0296_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t, int32_t);
static AudioClip_SetData_m57A3E3F5DF493C992EFDDAF314672BF04A6B0296_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_SetData_m57A3E3F5DF493C992EFDDAF314672BF04A6B0296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::SetData(UnityEngine.AudioClip,System.Single[],System.Int32,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___clip0, ___data1, ___numsamples2, ___samplesOffset3);
return icallRetVal;
}
// UnityEngine.AudioClip UnityEngine.AudioClip::Construct_Internal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Construct_Internal_m1F5A3B2888B2C422668951297BACEC59C2DCD699 (const RuntimeMethod* method)
{
typedef AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* (*AudioClip_Construct_Internal_m1F5A3B2888B2C422668951297BACEC59C2DCD699_ftn) ();
static AudioClip_Construct_Internal_m1F5A3B2888B2C422668951297BACEC59C2DCD699_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_Construct_Internal_m1F5A3B2888B2C422668951297BACEC59C2DCD699_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::Construct_Internal()");
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.AudioClip::GetName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AudioClip_GetName_m561BBA037957E25D5BC5A962A1AA0C789895C9D1 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef String_t* (*AudioClip_GetName_m561BBA037957E25D5BC5A962A1AA0C789895C9D1_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_GetName_m561BBA037957E25D5BC5A962A1AA0C789895C9D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_GetName_m561BBA037957E25D5BC5A962A1AA0C789895C9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::GetName()");
String_t* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioClip::CreateUserSound(System.String,System.Int32,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_CreateUserSound_m34DA102DD6848D555D4A9D45AFAA9D3E5574BC45 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, const RuntimeMethod* method)
{
typedef void (*AudioClip_CreateUserSound_m34DA102DD6848D555D4A9D45AFAA9D3E5574BC45_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, String_t*, int32_t, int32_t, int32_t, bool);
static AudioClip_CreateUserSound_m34DA102DD6848D555D4A9D45AFAA9D3E5574BC45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_CreateUserSound_m34DA102DD6848D555D4A9D45AFAA9D3E5574BC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::CreateUserSound(System.String,System.Int32,System.Int32,System.Int32,System.Boolean)");
_il2cpp_icall_func(__this, ___name0, ___lengthSamples1, ___channels2, ___frequency3, ___stream4);
}
// System.Single UnityEngine.AudioClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef float (*AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_length()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.AudioClip::get_samples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_samples()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.AudioClip::get_channels()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_channels()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.AudioClip::get_frequency()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_frequency()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::get_isReadyToPlay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_get_isReadyToPlay_m84A0F1A9E45C8C8A6932F68B8B9124A3C55144D0 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef bool (*AudioClip_get_isReadyToPlay_m84A0F1A9E45C8C8A6932F68B8B9124A3C55144D0_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_isReadyToPlay_m84A0F1A9E45C8C8A6932F68B8B9124A3C55144D0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_isReadyToPlay_m84A0F1A9E45C8C8A6932F68B8B9124A3C55144D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_isReadyToPlay()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.AudioClipLoadType UnityEngine.AudioClip::get_loadType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_loadType_m87B9E136629F7C45118EBB5B6A39273A667EE838 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioClip_get_loadType_m87B9E136629F7C45118EBB5B6A39273A667EE838_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_loadType_m87B9E136629F7C45118EBB5B6A39273A667EE838_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_loadType_m87B9E136629F7C45118EBB5B6A39273A667EE838_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_loadType()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::LoadAudioData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_LoadAudioData_mF43E6195AA70C39045DCF08D01C61C9DAA6876DC (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef bool (*AudioClip_LoadAudioData_mF43E6195AA70C39045DCF08D01C61C9DAA6876DC_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_LoadAudioData_mF43E6195AA70C39045DCF08D01C61C9DAA6876DC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_LoadAudioData_mF43E6195AA70C39045DCF08D01C61C9DAA6876DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::LoadAudioData()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::UnloadAudioData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_UnloadAudioData_m4022A02B836CDC945D634DD7CB4DA0018F718E62 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef bool (*AudioClip_UnloadAudioData_m4022A02B836CDC945D634DD7CB4DA0018F718E62_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_UnloadAudioData_m4022A02B836CDC945D634DD7CB4DA0018F718E62_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_UnloadAudioData_m4022A02B836CDC945D634DD7CB4DA0018F718E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::UnloadAudioData()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::get_preloadAudioData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_get_preloadAudioData_mA3D346D89D612D70EED427D95FD6CA254AE02D4A (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef bool (*AudioClip_get_preloadAudioData_mA3D346D89D612D70EED427D95FD6CA254AE02D4A_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_preloadAudioData_mA3D346D89D612D70EED427D95FD6CA254AE02D4A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_preloadAudioData_mA3D346D89D612D70EED427D95FD6CA254AE02D4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_preloadAudioData()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::get_ambisonic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_get_ambisonic_m56A48DCA23ABD92C967B8BD26AEC6D7CE4711304 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef bool (*AudioClip_get_ambisonic_m56A48DCA23ABD92C967B8BD26AEC6D7CE4711304_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_ambisonic_m56A48DCA23ABD92C967B8BD26AEC6D7CE4711304_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_ambisonic_m56A48DCA23ABD92C967B8BD26AEC6D7CE4711304_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_ambisonic()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::get_loadInBackground()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_get_loadInBackground_m13F3D5F7AEA3A845D3903D93F3E986F616D64FDC (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef bool (*AudioClip_get_loadInBackground_m13F3D5F7AEA3A845D3903D93F3E986F616D64FDC_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_loadInBackground_m13F3D5F7AEA3A845D3903D93F3E986F616D64FDC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_loadInBackground_m13F3D5F7AEA3A845D3903D93F3E986F616D64FDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_loadInBackground()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.AudioDataLoadState UnityEngine.AudioClip::get_loadState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_loadState_mD5E89ED3E6C1C706C021598FDF86FEB7BF5DE669 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioClip_get_loadState_mD5E89ED3E6C1C706C021598FDF86FEB7BF5DE669_ftn) (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioClip_get_loadState_mD5E89ED3E6C1C706C021598FDF86FEB7BF5DE669_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClip_get_loadState_mD5E89ED3E6C1C706C021598FDF86FEB7BF5DE669_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioClip::get_loadState()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioClip::GetData(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_GetData_m1F6480FFDA2E354A7D8C8DE40F61AAB5AF6B4A1D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, int32_t ___offsetSamples1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF52B980B71426E2D226C2ED5B2045868E72F85FF);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0;
L_0 = AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84(__this, NULL);
V_1 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0031;
}
}
{
String_t* L_2;
L_2 = AudioClip_GetName_m561BBA037957E25D5BC5A962A1AA0C789895C9D1(__this, NULL);
String_t* L_3;
L_3 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(_stringLiteralF52B980B71426E2D226C2ED5B2045868E72F85FF, L_2, _stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219(L_3, NULL);
V_2 = (bool)0;
goto IL_004e;
}
IL_0031:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = ___data0;
if (L_4)
{
goto IL_0037;
}
}
{
G_B5_0 = 0;
goto IL_0041;
}
IL_0037:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_5 = ___data0;
NullCheck(L_5);
int32_t L_6;
L_6 = AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84(__this, NULL);
G_B5_0 = ((int32_t)(((int32_t)(((RuntimeArray*)L_5)->max_length))/L_6));
}
IL_0041:
{
V_0 = G_B5_0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_7 = ___data0;
int32_t L_8 = V_0;
int32_t L_9 = ___offsetSamples1;
bool L_10;
L_10 = AudioClip_GetData_mA9FE9EA33F1C07DCC40A8DBC8381CED7A226FAD7(__this, L_7, L_8, L_9, NULL);
V_2 = L_10;
goto IL_004e;
}
IL_004e:
{
bool L_11 = V_2;
return L_11;
}
}
// System.Boolean UnityEngine.AudioClip::SetData(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClip_SetData_m7B473C614C11953D746770F4F89B44600B5A6AF3 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, int32_t ___offsetSamples1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5633EC5A323E76AB2DB48162D296F674B1A4AE13);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
int32_t G_B10_0 = 0;
{
int32_t L_0;
L_0 = AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84(__this, NULL);
V_0 = (bool)((((int32_t)((((int32_t)L_0) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0031;
}
}
{
String_t* L_2;
L_2 = AudioClip_GetName_m561BBA037957E25D5BC5A962A1AA0C789895C9D1(__this, NULL);
String_t* L_3;
L_3 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(_stringLiteral5633EC5A323E76AB2DB48162D296F674B1A4AE13, L_2, _stringLiteral8C53570A90E7EFA87FDB7F0DCC0EE1FCC019E426, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219(L_3, NULL);
V_1 = (bool)0;
goto IL_0082;
}
IL_0031:
{
int32_t L_4 = ___offsetSamples1;
if ((((int32_t)L_4) < ((int32_t)0)))
{
goto IL_0043;
}
}
{
int32_t L_5 = ___offsetSamples1;
int32_t L_6;
L_6 = AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_5) < ((int32_t)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0044;
}
IL_0043:
{
G_B5_0 = 1;
}
IL_0044:
{
V_2 = (bool)G_B5_0;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0053;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA69BE8EF0F1482795ABF1CC395A765AA747ECD85)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_SetData_m7B473C614C11953D746770F4F89B44600B5A6AF3_RuntimeMethod_var)));
}
IL_0053:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_9 = ___data0;
if (!L_9)
{
goto IL_005d;
}
}
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_10 = ___data0;
NullCheck(L_10);
G_B10_0 = ((((int32_t)(((RuntimeArray*)L_10)->max_length)) == ((int32_t)0))? 1 : 0);
goto IL_005e;
}
IL_005d:
{
G_B10_0 = 1;
}
IL_005e:
{
V_3 = (bool)G_B10_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_006d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral747CA643504D60A83574C1454D344DADB4D2BA17)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_SetData_m7B473C614C11953D746770F4F89B44600B5A6AF3_RuntimeMethod_var)));
}
IL_006d:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_13 = ___data0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_14 = ___data0;
NullCheck(L_14);
int32_t L_15;
L_15 = AudioClip_get_channels_mFEECF5D6389D196BA5102EB79257298B9FDC9F84(__this, NULL);
int32_t L_16 = ___offsetSamples1;
bool L_17;
L_17 = AudioClip_SetData_m57A3E3F5DF493C992EFDDAF314672BF04A6B0296(__this, L_13, ((int32_t)(((int32_t)(((RuntimeArray*)L_14)->max_length))/L_15)), L_16, NULL);
V_1 = L_17;
goto IL_0082;
}
IL_0082:
{
bool L_18 = V_1;
return L_18;
}
}
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_m3FF5A9A209C3036329BF7AB1242DEC51C93C00E1 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ____3D4, bool ___stream5, const RuntimeMethod* method)
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = ___lengthSamples1;
int32_t L_2 = ___channels2;
int32_t L_3 = ___frequency3;
bool L_4 = ___stream5;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_5;
L_5 = AudioClip_Create_m5E7AF900EC6FC5E80551724C87D8E6CB7F6ADFA8(L_0, L_1, L_2, L_3, L_4, NULL);
V_0 = L_5;
goto IL_000f;
}
IL_000f:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_6 = V_0;
return L_6;
}
}
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,System.Boolean,UnityEngine.AudioClip/PCMReaderCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_m291F733B6DF00DE39239339E55C0D97B5C56BF88 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ____3D4, bool ___stream5, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___pcmreadercallback6, const RuntimeMethod* method)
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = ___lengthSamples1;
int32_t L_2 = ___channels2;
int32_t L_3 = ___frequency3;
bool L_4 = ___stream5;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_5 = ___pcmreadercallback6;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_6;
L_6 = AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781(L_0, L_1, L_2, L_3, L_4, L_5, (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL, NULL);
V_0 = L_6;
goto IL_0012;
}
IL_0012:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_7 = V_0;
return L_7;
}
}
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,System.Boolean,UnityEngine.AudioClip/PCMReaderCallback,UnityEngine.AudioClip/PCMSetPositionCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_mC26B7FF76180E0027F353CF67AC62466445C9BFA (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ____3D4, bool ___stream5, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___pcmreadercallback6, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___pcmsetpositioncallback7, const RuntimeMethod* method)
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = ___lengthSamples1;
int32_t L_2 = ___channels2;
int32_t L_3 = ___frequency3;
bool L_4 = ___stream5;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_5 = ___pcmreadercallback6;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_6 = ___pcmsetpositioncallback7;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_7;
L_7 = AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = L_7;
goto IL_0013;
}
IL_0013:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_8 = V_0;
return L_8;
}
}
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_m5E7AF900EC6FC5E80551724C87D8E6CB7F6ADFA8 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, const RuntimeMethod* method)
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_0 = NULL;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_1 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = ___lengthSamples1;
int32_t L_2 = ___channels2;
int32_t L_3 = ___frequency3;
bool L_4 = ___stream4;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_5;
L_5 = AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781(L_0, L_1, L_2, L_3, L_4, (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)NULL, (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL, NULL);
V_0 = L_5;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_6 = V_0;
V_1 = L_6;
goto IL_0013;
}
IL_0013:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_7 = V_1;
return L_7;
}
}
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.AudioClip/PCMReaderCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_m36A1FB2ECDE537AC5FEADBC32180B756F613A144 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___pcmreadercallback5, const RuntimeMethod* method)
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_0 = NULL;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_1 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1 = ___lengthSamples1;
int32_t L_2 = ___channels2;
int32_t L_3 = ___frequency3;
bool L_4 = ___stream4;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_5 = ___pcmreadercallback5;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_6;
L_6 = AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781(L_0, L_1, L_2, L_3, L_4, L_5, (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)NULL, NULL);
V_0 = L_6;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_7 = V_0;
V_1 = L_7;
goto IL_0014;
}
IL_0014:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_8 = V_1;
return L_8;
}
}
// UnityEngine.AudioClip UnityEngine.AudioClip::Create(System.String,System.Int32,System.Int32,System.Int32,System.Boolean,UnityEngine.AudioClip/PCMReaderCallback,UnityEngine.AudioClip/PCMSetPositionCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781 (String_t* ___name0, int32_t ___lengthSamples1, int32_t ___channels2, int32_t ___frequency3, bool ___stream4, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___pcmreadercallback5, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___pcmsetpositioncallback6, const RuntimeMethod* method)
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_7 = NULL;
{
String_t* L_0 = ___name0;
V_1 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_000f;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781_RuntimeMethod_var)));
}
IL_000f:
{
int32_t L_3 = ___lengthSamples1;
V_2 = (bool)((((int32_t)((((int32_t)L_3) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_0025;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC563ED6549A22286FAAA38A5D49C5B247A52C622)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781_RuntimeMethod_var)));
}
IL_0025:
{
int32_t L_6 = ___channels2;
V_3 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_003b;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_8 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_8);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB9ACF8E6DF73A863387F2ABAD61D84C3197C6B01)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781_RuntimeMethod_var)));
}
IL_003b:
{
int32_t L_9 = ___frequency3;
V_4 = (bool)((((int32_t)((((int32_t)L_9) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_0053;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_11 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCC867B94415511BD48E92E3242D7EDA425D20035)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClip_Create_m11010A6FE993BA862F8429FFD47D899225B26781_RuntimeMethod_var)));
}
IL_0053:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_12;
L_12 = AudioClip_Construct_Internal_m1F5A3B2888B2C422668951297BACEC59C2DCD699(NULL);
V_0 = L_12;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_13 = ___pcmreadercallback5;
V_5 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_13) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_14 = V_5;
if (!L_14)
{
goto IL_006d;
}
}
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_15 = V_0;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_16 = ___pcmreadercallback5;
NullCheck(L_15);
AudioClip_add_m_PCMReaderCallback_mA226EA143D90E04117A740FC9FA9F1111346CA83(L_15, L_16, NULL);
}
IL_006d:
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_17 = ___pcmsetpositioncallback6;
V_6 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_17) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_18 = V_6;
if (!L_18)
{
goto IL_0081;
}
}
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_19 = V_0;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_20 = ___pcmsetpositioncallback6;
NullCheck(L_19);
AudioClip_add_m_PCMSetPositionCallback_mB280AD93A847C65F536D846FECC7DCBE9266C37F(L_19, L_20, NULL);
}
IL_0081:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_21 = V_0;
String_t* L_22 = ___name0;
int32_t L_23 = ___lengthSamples1;
int32_t L_24 = ___channels2;
int32_t L_25 = ___frequency3;
bool L_26 = ___stream4;
NullCheck(L_21);
AudioClip_CreateUserSound_m34DA102DD6848D555D4A9D45AFAA9D3E5574BC45(L_21, L_22, L_23, L_24, L_25, L_26, NULL);
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_27 = V_0;
V_7 = L_27;
goto IL_0093;
}
IL_0093:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_28 = V_7;
return L_28;
}
}
// System.Void UnityEngine.AudioClip::add_m_PCMReaderCallback(UnityEngine.AudioClip/PCMReaderCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMReaderCallback_mA226EA143D90E04117A740FC9FA9F1111346CA83 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* V_0 = NULL;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* V_1 = NULL;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* V_2 = NULL;
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_0 = __this->___m_PCMReaderCallback_4;
V_0 = L_0;
}
IL_0007:
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_1 = V_0;
V_1 = L_1;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_2 = V_1;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)CastclassSealed((RuntimeObject*)L_4, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E_il2cpp_TypeInfo_var));
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E** L_5 = (&__this->___m_PCMReaderCallback_4);
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_6 = V_2;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_7 = V_1;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_8;
L_8 = InterlockedCompareExchangeImpl<PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*>(L_5, L_6, L_7);
V_0 = L_8;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_9 = V_0;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_10 = V_1;
if ((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_9) == ((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.AudioClip::remove_m_PCMReaderCallback(UnityEngine.AudioClip/PCMReaderCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_remove_m_PCMReaderCallback_m3258A455005F4A94570B4F8FE28A5EDA91A88412 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* V_0 = NULL;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* V_1 = NULL;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* V_2 = NULL;
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_0 = __this->___m_PCMReaderCallback_4;
V_0 = L_0;
}
IL_0007:
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_1 = V_0;
V_1 = L_1;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_2 = V_1;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)CastclassSealed((RuntimeObject*)L_4, PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E_il2cpp_TypeInfo_var));
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E** L_5 = (&__this->___m_PCMReaderCallback_4);
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_6 = V_2;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_7 = V_1;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_8;
L_8 = InterlockedCompareExchangeImpl<PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*>(L_5, L_6, L_7);
V_0 = L_8;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_9 = V_0;
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_10 = V_1;
if ((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_9) == ((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.AudioClip::add_m_PCMSetPositionCallback(UnityEngine.AudioClip/PCMSetPositionCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_add_m_PCMSetPositionCallback_mB280AD93A847C65F536D846FECC7DCBE9266C37F (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* V_0 = NULL;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* V_1 = NULL;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* V_2 = NULL;
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_0 = __this->___m_PCMSetPositionCallback_5;
V_0 = L_0;
}
IL_0007:
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_1 = V_0;
V_1 = L_1;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_2 = V_1;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)CastclassSealed((RuntimeObject*)L_4, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072_il2cpp_TypeInfo_var));
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072** L_5 = (&__this->___m_PCMSetPositionCallback_5);
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_6 = V_2;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_7 = V_1;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_8;
L_8 = InterlockedCompareExchangeImpl<PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*>(L_5, L_6, L_7);
V_0 = L_8;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_9 = V_0;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_10 = V_1;
if ((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_9) == ((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.AudioClip::remove_m_PCMSetPositionCallback(UnityEngine.AudioClip/PCMSetPositionCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_remove_m_PCMSetPositionCallback_m39598139640580138742F129E0510917DF2E233C (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* V_0 = NULL;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* V_1 = NULL;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* V_2 = NULL;
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_0 = __this->___m_PCMSetPositionCallback_5;
V_0 = L_0;
}
IL_0007:
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_1 = V_0;
V_1 = L_1;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_2 = V_1;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)CastclassSealed((RuntimeObject*)L_4, PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072_il2cpp_TypeInfo_var));
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072** L_5 = (&__this->___m_PCMSetPositionCallback_5);
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_6 = V_2;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_7 = V_1;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_8;
L_8 = InterlockedCompareExchangeImpl<PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*>(L_5, L_6, L_7);
V_0 = L_8;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_9 = V_0;
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_10 = V_1;
if ((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_9) == ((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_10))))
{
goto IL_0007;
}
}
{
return;
}
}
// System.Void UnityEngine.AudioClip::InvokePCMReaderCallback_Internal(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMReaderCallback_Internal_m766E5705AB5AE16F5F142867CC3758ABE4BF462C (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_0 = __this->___m_PCMReaderCallback_4;
V_0 = (bool)((!(((RuntimeObject*)(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* L_2 = __this->___m_PCMReaderCallback_4;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___data0;
NullCheck(L_2);
PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.AudioClip::InvokePCMSetPositionCallback_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClip_InvokePCMSetPositionCallback_Internal_m986EF703B7DDE42343730DE93A095D05B9F4DBB8 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, int32_t ___position0, const RuntimeMethod* method)
{
bool V_0 = false;
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_0 = __this->___m_PCMSetPositionCallback_5;
V_0 = (bool)((!(((RuntimeObject*)(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* L_2 = __this->___m_PCMSetPositionCallback_5;
int32_t L_3 = ___position0;
NullCheck(L_2);
PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline(L_2, L_3, NULL);
}
IL_001b:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* currentDelegate = reinterpret_cast<PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___data0, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Open(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___data0, method);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Closed(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___data0, method);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
InvokerActionInvoker1< SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, ___data0);
}
void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker(PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___data0);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(float*);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___data0' to native representation
float* ____data0_marshaled = NULL;
if (___data0 != NULL)
{
____data0_marshaled = reinterpret_cast<float*>((___data0)->GetAddressAtUnchecked(0));
}
// Native function invocation
il2cppPInvokeFunc(____data0_marshaled);
}
// System.Void UnityEngine.AudioClip/PCMReaderCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback__ctor_mF621B6CC1A4BA6525190C5037401CF2FD5C0CF28 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Open;
else
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Closed;
}
else
{
bool isOpen = methodCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Open;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_Multicast;
}
// System.Void UnityEngine.AudioClip/PCMReaderCallback::Invoke(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152 (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___data0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* currentDelegate = reinterpret_cast<PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___position0, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Open(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___position0, method);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Closed(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___position0, method);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
InvokerActionInvoker1< int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___position0);
}
void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker(PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___position0);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(___position0);
}
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback__ctor_mD16F77DDB552EB69BB3F5EF39420B2F09F95455B (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Open;
else
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Closed;
}
__this->___extra_arg_5 = (intptr_t)&PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_Multicast;
}
// System.Void UnityEngine.AudioClip/PCMSetPositionCallback::Invoke(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702 (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___position0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioBehaviour__ctor_m6D88837496C42A746A51383F3D6F29CA72A9D309 (AudioBehaviour_t2DC0BEF7B020C952F3D2DA5AAAC88501C7EEB941* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AudioListener::GetOutputDataHelper(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_GetOutputDataHelper_m85FC3446111278B8C3EE6CF837EFCD5492747B0A (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, const RuntimeMethod* method)
{
typedef void (*AudioListener_GetOutputDataHelper_m85FC3446111278B8C3EE6CF837EFCD5492747B0A_ftn) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t);
static AudioListener_GetOutputDataHelper_m85FC3446111278B8C3EE6CF837EFCD5492747B0A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_GetOutputDataHelper_m85FC3446111278B8C3EE6CF837EFCD5492747B0A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::GetOutputDataHelper(System.Single[],System.Int32)");
_il2cpp_icall_func(___samples0, ___channel1);
}
// System.Void UnityEngine.AudioListener::GetSpectrumDataHelper(System.Single[],System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_GetSpectrumDataHelper_m3013B7E1EAFBA0E5E98DAB2F1D3D90A931D0399A (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, int32_t ___window2, const RuntimeMethod* method)
{
typedef void (*AudioListener_GetSpectrumDataHelper_m3013B7E1EAFBA0E5E98DAB2F1D3D90A931D0399A_ftn) (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t, int32_t);
static AudioListener_GetSpectrumDataHelper_m3013B7E1EAFBA0E5E98DAB2F1D3D90A931D0399A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_GetSpectrumDataHelper_m3013B7E1EAFBA0E5E98DAB2F1D3D90A931D0399A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::GetSpectrumDataHelper(System.Single[],System.Int32,UnityEngine.FFTWindow)");
_il2cpp_icall_func(___samples0, ___channel1, ___window2);
}
// System.Single UnityEngine.AudioListener::get_volume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioListener_get_volume_mCE38EB0C7ACCECCC98E1816DA2F816E771EE4595 (const RuntimeMethod* method)
{
typedef float (*AudioListener_get_volume_mCE38EB0C7ACCECCC98E1816DA2F816E771EE4595_ftn) ();
static AudioListener_get_volume_mCE38EB0C7ACCECCC98E1816DA2F816E771EE4595_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_get_volume_mCE38EB0C7ACCECCC98E1816DA2F816E771EE4595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::get_volume()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.AudioListener::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_set_volume_mC13591F71DDD0B3A64E52E475260050E89F64C9A (float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioListener_set_volume_mC13591F71DDD0B3A64E52E475260050E89F64C9A_ftn) (float);
static AudioListener_set_volume_mC13591F71DDD0B3A64E52E475260050E89F64C9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_set_volume_mC13591F71DDD0B3A64E52E475260050E89F64C9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::set_volume(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.AudioListener::get_pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioListener_get_pause_m2E413B2158E11022E7E919DE41818ED312D9675F (const RuntimeMethod* method)
{
typedef bool (*AudioListener_get_pause_m2E413B2158E11022E7E919DE41818ED312D9675F_ftn) ();
static AudioListener_get_pause_m2E413B2158E11022E7E919DE41818ED312D9675F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_get_pause_m2E413B2158E11022E7E919DE41818ED312D9675F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::get_pause()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.AudioListener::set_pause(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_set_pause_mE2C2B6C40696BEF96662114C695151943A14299E (bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioListener_set_pause_mE2C2B6C40696BEF96662114C695151943A14299E_ftn) (bool);
static AudioListener_set_pause_mE2C2B6C40696BEF96662114C695151943A14299E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_set_pause_mE2C2B6C40696BEF96662114C695151943A14299E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::set_pause(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.AudioVelocityUpdateMode UnityEngine.AudioListener::get_velocityUpdateMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioListener_get_velocityUpdateMode_m869BB586C70B4EE05527CA13184A243FE9909A74 (AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioListener_get_velocityUpdateMode_m869BB586C70B4EE05527CA13184A243FE9909A74_ftn) (AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35*);
static AudioListener_get_velocityUpdateMode_m869BB586C70B4EE05527CA13184A243FE9909A74_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_get_velocityUpdateMode_m869BB586C70B4EE05527CA13184A243FE9909A74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::get_velocityUpdateMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioListener::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_set_velocityUpdateMode_m9A4C2E6F9F814DEAE18D1FDF91A9E5D37DDDEC06 (AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*AudioListener_set_velocityUpdateMode_m9A4C2E6F9F814DEAE18D1FDF91A9E5D37DDDEC06_ftn) (AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35*, int32_t);
static AudioListener_set_velocityUpdateMode_m9A4C2E6F9F814DEAE18D1FDF91A9E5D37DDDEC06_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioListener_set_velocityUpdateMode_m9A4C2E6F9F814DEAE18D1FDF91A9E5D37DDDEC06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioListener::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single[] UnityEngine.AudioListener::GetOutputData(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* AudioListener_GetOutputData_m455C2A8043CB6775E8C491735C57643497AF3CFF (int32_t ___numSamples0, int32_t ___channel1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_1 = NULL;
{
int32_t L_0 = ___numSamples0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_0);
V_0 = L_1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = V_0;
int32_t L_3 = ___channel1;
AudioListener_GetOutputDataHelper_m85FC3446111278B8C3EE6CF837EFCD5492747B0A(L_2, L_3, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = V_0;
V_1 = L_4;
goto IL_0014;
}
IL_0014:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.AudioListener::GetOutputData(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_GetOutputData_m2D19BF8D3FBD53119E9D5DB7E0426E30A8F09041 (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, const RuntimeMethod* method)
{
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___samples0;
int32_t L_1 = ___channel1;
AudioListener_GetOutputDataHelper_m85FC3446111278B8C3EE6CF837EFCD5492747B0A(L_0, L_1, NULL);
return;
}
}
// System.Single[] UnityEngine.AudioListener::GetSpectrumData(System.Int32,System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* AudioListener_GetSpectrumData_m116E2BBDAF988FC3F7E1A485B7C6A30127D343A8 (int32_t ___numSamples0, int32_t ___channel1, int32_t ___window2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_1 = NULL;
{
int32_t L_0 = ___numSamples0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_0);
V_0 = L_1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = V_0;
int32_t L_3 = ___channel1;
int32_t L_4 = ___window2;
AudioListener_GetSpectrumDataHelper_m3013B7E1EAFBA0E5E98DAB2F1D3D90A931D0399A(L_2, L_3, L_4, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_5 = V_0;
V_1 = L_5;
goto IL_0015;
}
IL_0015:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.AudioListener::GetSpectrumData(System.Single[],System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener_GetSpectrumData_m2AA4AEAE151B175510FF529BDBF158FE8390BB3B (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, int32_t ___window2, const RuntimeMethod* method)
{
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___samples0;
int32_t L_1 = ___channel1;
int32_t L_2 = ___window2;
AudioListener_GetSpectrumDataHelper_m3013B7E1EAFBA0E5E98DAB2F1D3D90A931D0399A(L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.AudioListener::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioListener__ctor_m428A6CC2CFA95A7D6065D33098191569A7412EE4 (AudioListener_t1D629CE9BC079C8ECDE8F822616E8A8E319EAE35* __this, const RuntimeMethod* method)
{
{
AudioBehaviour__ctor_m6D88837496C42A746A51383F3D6F29CA72A9D309(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_GetPitch_mB9466DBF99CC1597DF1234B9FF79B5762B64905D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, const RuntimeMethod* method)
{
typedef float (*AudioSource_GetPitch_mB9466DBF99CC1597DF1234B9FF79B5762B64905D_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_GetPitch_mB9466DBF99CC1597DF1234B9FF79B5762B64905D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetPitch_mB9466DBF99CC1597DF1234B9FF79B5762B64905D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetPitch(UnityEngine.AudioSource)");
float icallRetVal = _il2cpp_icall_func(___source0);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetPitch_m5BED1C7AB47626ACCD727A20D22FCF9FC29D2F9F (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, float ___pitch1, const RuntimeMethod* method)
{
typedef void (*AudioSource_SetPitch_m5BED1C7AB47626ACCD727A20D22FCF9FC29D2F9F_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_SetPitch_m5BED1C7AB47626ACCD727A20D22FCF9FC29D2F9F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetPitch_m5BED1C7AB47626ACCD727A20D22FCF9FC29D2F9F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetPitch(UnityEngine.AudioSource,System.Single)");
_il2cpp_icall_func(___source0, ___pitch1);
}
// System.Void UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayHelper_m05452A8911044189CCCD983556E8A19A2F6747E1 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, uint64_t ___delay1, const RuntimeMethod* method)
{
typedef void (*AudioSource_PlayHelper_m05452A8911044189CCCD983556E8A19A2F6747E1_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, uint64_t);
static AudioSource_PlayHelper_m05452A8911044189CCCD983556E8A19A2F6747E1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_PlayHelper_m05452A8911044189CCCD983556E8A19A2F6747E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayHelper(UnityEngine.AudioSource,System.UInt64)");
_il2cpp_icall_func(___source0, ___delay1);
}
// System.Void UnityEngine.AudioSource::Play(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m10DB5ACD1CC32EE433DBC10416B1450A30DE5F16 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, double ___delay0, const RuntimeMethod* method)
{
typedef void (*AudioSource_Play_m10DB5ACD1CC32EE433DBC10416B1450A30DE5F16_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, double);
static AudioSource_Play_m10DB5ACD1CC32EE433DBC10416B1450A30DE5F16_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_Play_m10DB5ACD1CC32EE433DBC10416B1450A30DE5F16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Play(System.Double)");
_il2cpp_icall_func(__this, ___delay0);
}
// System.Void UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShotHelper_m4F49B7E1A20900AA1B8CEED61D58B7B25A9801DD (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, float ___volumeScale2, const RuntimeMethod* method)
{
typedef void (*AudioSource_PlayOneShotHelper_m4F49B7E1A20900AA1B8CEED61D58B7B25A9801DD_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, float);
static AudioSource_PlayOneShotHelper_m4F49B7E1A20900AA1B8CEED61D58B7B25A9801DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_PlayOneShotHelper_m4F49B7E1A20900AA1B8CEED61D58B7B25A9801DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::PlayOneShotHelper(UnityEngine.AudioSource,UnityEngine.AudioClip,System.Single)");
_il2cpp_icall_func(___source0, ___clip1, ___volumeScale2);
}
// System.Void UnityEngine.AudioSource::Stop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___stopOneShots0, const RuntimeMethod* method)
{
typedef void (*AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Stop(System.Boolean)");
_il2cpp_icall_func(__this, ___stopOneShots0);
}
// System.Void UnityEngine.AudioSource::SetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetCustomCurveHelper_mC685A293DF5FE884370560D9B0557B90D87C479B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, int32_t ___type1, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___curve2, const RuntimeMethod* method)
{
typedef void (*AudioSource_SetCustomCurveHelper_mC685A293DF5FE884370560D9B0557B90D87C479B_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
static AudioSource_SetCustomCurveHelper_mC685A293DF5FE884370560D9B0557B90D87C479B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetCustomCurveHelper_mC685A293DF5FE884370560D9B0557B90D87C479B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve)");
_il2cpp_icall_func(___source0, ___type1, ___curve2);
}
// UnityEngine.AnimationCurve UnityEngine.AudioSource::GetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AudioSource_GetCustomCurveHelper_mDAEE90628392C7AE1EEB726A201BC8E227020467 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, int32_t ___type1, const RuntimeMethod* method)
{
typedef AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* (*AudioSource_GetCustomCurveHelper_mDAEE90628392C7AE1EEB726A201BC8E227020467_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t);
static AudioSource_GetCustomCurveHelper_mDAEE90628392C7AE1EEB726A201BC8E227020467_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetCustomCurveHelper_mDAEE90628392C7AE1EEB726A201BC8E227020467_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetCustomCurveHelper(UnityEngine.AudioSource,UnityEngine.AudioSourceCurveType)");
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* icallRetVal = _il2cpp_icall_func(___source0, ___type1);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::GetOutputDataHelper(UnityEngine.AudioSource,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_GetOutputDataHelper_mF2AC019969D1A9B7FE8F055BA5FE44A1A2BF0C4A (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples1, int32_t ___channel2, const RuntimeMethod* method)
{
typedef void (*AudioSource_GetOutputDataHelper_mF2AC019969D1A9B7FE8F055BA5FE44A1A2BF0C4A_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t);
static AudioSource_GetOutputDataHelper_mF2AC019969D1A9B7FE8F055BA5FE44A1A2BF0C4A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetOutputDataHelper_mF2AC019969D1A9B7FE8F055BA5FE44A1A2BF0C4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetOutputDataHelper(UnityEngine.AudioSource,System.Single[],System.Int32)");
_il2cpp_icall_func(___source0, ___samples1, ___channel2);
}
// System.Void UnityEngine.AudioSource::GetSpectrumDataHelper(UnityEngine.AudioSource,System.Single[],System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_GetSpectrumDataHelper_mF33D072974C938F5B08A33BB11E54E52C7A0470D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___source0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples1, int32_t ___channel2, int32_t ___window3, const RuntimeMethod* method)
{
typedef void (*AudioSource_GetSpectrumDataHelper_mF33D072974C938F5B08A33BB11E54E52C7A0470D_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t, int32_t);
static AudioSource_GetSpectrumDataHelper_mF33D072974C938F5B08A33BB11E54E52C7A0470D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetSpectrumDataHelper_mF33D072974C938F5B08A33BB11E54E52C7A0470D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetSpectrumDataHelper(UnityEngine.AudioSource,System.Single[],System.Int32,UnityEngine.FFTWindow)");
_il2cpp_icall_func(___source0, ___samples1, ___channel2, ___window3);
}
// System.Single UnityEngine.AudioSource::get_volume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_volume_m9CCF33BC636562EA282FDE07463B547D70134EE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_volume()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_volume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_volume(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.AudioSource::get_pitch()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_pitch_mB1B0B8A52400B5C798BF1E644FE1C2FFA20A9863 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = AudioSource_GetPitch_mB9466DBF99CC1597DF1234B9FF79B5762B64905D(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AudioSource::set_pitch(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_pitch_mD14631FC99BF38AAFB356D9C45546BC16CF9E811 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
AudioSource_SetPitch_m5BED1C7AB47626ACCD727A20D22FCF9FC29D2F9F(__this, L_0, NULL);
return;
}
}
// System.Single UnityEngine.AudioSource::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_time_m130D08644F36736115FE082DAA2ED5E2C9D97A93 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_time_m130D08644F36736115FE082DAA2ED5E2C9D97A93_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_time_m130D08644F36736115FE082DAA2ED5E2C9D97A93_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_time_m130D08644F36736115FE082DAA2ED5E2C9D97A93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_time()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_time(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_time_m6670372FD9C494978B7B3E01B7F4D220616F6204_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_time(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.AudioSource::get_timeSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_timeSamples_mF230FF8ABBD5A5250CBC487D0E0FCE286BA95B82 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioSource_get_timeSamples_mF230FF8ABBD5A5250CBC487D0E0FCE286BA95B82_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_timeSamples_mF230FF8ABBD5A5250CBC487D0E0FCE286BA95B82_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_timeSamples_mF230FF8ABBD5A5250CBC487D0E0FCE286BA95B82_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_timeSamples()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_timeSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_timeSamples_mAC3793C13390C591E4995A88A2CE90E26BBDA6BE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_timeSamples_mAC3793C13390C591E4995A88A2CE90E26BBDA6BE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t);
static AudioSource_set_timeSamples_mAC3793C13390C591E4995A88A2CE90E26BBDA6BE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_timeSamples_mAC3793C13390C591E4995A88A2CE90E26BBDA6BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_timeSamples(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.AudioClip UnityEngine.AudioSource::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* (*AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_clip_m4F5027066F9FC44B44192713142B0C277BB418FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_clip()");
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*);
static AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_clip(UnityEngine.AudioClip)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Audio.AudioMixerGroup UnityEngine.AudioSource::get_outputAudioMixerGroup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* AudioSource_get_outputAudioMixerGroup_mE141F3A6337D84F9BD43196A28CC85D092695CAB (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* (*AudioSource_get_outputAudioMixerGroup_mE141F3A6337D84F9BD43196A28CC85D092695CAB_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_outputAudioMixerGroup_mE141F3A6337D84F9BD43196A28CC85D092695CAB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_outputAudioMixerGroup_mE141F3A6337D84F9BD43196A28CC85D092695CAB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_outputAudioMixerGroup()");
AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311*);
static AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_outputAudioMixerGroup_m10D0A0EAE270424CD2F3BB960CFAA158D9FC24CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_outputAudioMixerGroup(UnityEngine.Audio.AudioMixerGroup)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.AudioSource::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
{
AudioSource_PlayHelper_m05452A8911044189CCCD983556E8A19A2F6747E1(__this, ((int64_t)0), NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::Play(System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Play_mC9D19FA54347ED102AD9913E3E7528BE969199FB (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, uint64_t ___delay0, const RuntimeMethod* method)
{
{
uint64_t L_0 = ___delay0;
AudioSource_PlayHelper_m05452A8911044189CCCD983556E8A19A2F6747E1(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayDelayed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayDelayed_m6A4992F1A010DC12906C6002B22F19082967770E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___delay0, const RuntimeMethod* method)
{
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* G_B2_0 = NULL;
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* G_B1_0 = NULL;
double G_B3_0 = 0.0;
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* G_B3_1 = NULL;
{
float L_0 = ___delay0;
G_B1_0 = __this;
if ((((float)L_0) < ((float)(0.0f))))
{
G_B2_0 = __this;
goto IL_000f;
}
}
{
float L_1 = ___delay0;
G_B3_0 = ((-((double)L_1)));
G_B3_1 = G_B1_0;
goto IL_0018;
}
IL_000f:
{
G_B3_0 = (0.0);
G_B3_1 = G_B2_0;
}
IL_0018:
{
NullCheck(G_B3_1);
AudioSource_Play_m10DB5ACD1CC32EE433DBC10416B1450A30DE5F16(G_B3_1, G_B3_0, NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayScheduled(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayScheduled_m9F3C7245A13A1D4BC64AFA9A08763357133727D9 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, double ___time0, const RuntimeMethod* method)
{
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* G_B2_0 = NULL;
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* G_B1_0 = NULL;
double G_B3_0 = 0.0;
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* G_B3_1 = NULL;
{
double L_0 = ___time0;
G_B1_0 = __this;
if ((((double)L_0) < ((double)(0.0))))
{
G_B2_0 = __this;
goto IL_0011;
}
}
{
double L_1 = ___time0;
G_B3_0 = L_1;
G_B3_1 = G_B1_0;
goto IL_001a;
}
IL_0011:
{
G_B3_0 = (0.0);
G_B3_1 = G_B2_0;
}
IL_001a:
{
NullCheck(G_B3_1);
AudioSource_Play_m10DB5ACD1CC32EE433DBC10416B1450A30DE5F16(G_B3_1, G_B3_0, NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_m098BCAE084AABB128BB19ED805D2D985E7B75112 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, const RuntimeMethod* method)
{
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___clip0;
AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B(__this, L_0, (1.0f), NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayOneShot(UnityEngine.AudioClip,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayOneShot_mF6FE95C58996B38EF6E7F7482F95F5E15E0AB30B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, float ___volumeScale1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___clip0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteral49403A17E8D32B35CB5B66AB1A2651A7EEAD1B00, NULL);
goto IL_0023;
}
IL_001a:
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_3 = ___clip0;
float L_4 = ___volumeScale1;
AudioSource_PlayOneShotHelper_m4F49B7E1A20900AA1B8CEED61D58B7B25A9801DD(__this, L_3, L_4, NULL);
}
IL_0023:
{
return;
}
}
// System.Void UnityEngine.AudioSource::SetScheduledStartTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetScheduledStartTime_m831CB1AC7E3C70BEFB84892B0A50BA161CE1EDDD (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, double ___time0, const RuntimeMethod* method)
{
typedef void (*AudioSource_SetScheduledStartTime_m831CB1AC7E3C70BEFB84892B0A50BA161CE1EDDD_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, double);
static AudioSource_SetScheduledStartTime_m831CB1AC7E3C70BEFB84892B0A50BA161CE1EDDD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetScheduledStartTime_m831CB1AC7E3C70BEFB84892B0A50BA161CE1EDDD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetScheduledStartTime(System.Double)");
_il2cpp_icall_func(__this, ___time0);
}
// System.Void UnityEngine.AudioSource::SetScheduledEndTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetScheduledEndTime_mC9BF39919029A6C6CB8981B09A792D45A60A3730 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, double ___time0, const RuntimeMethod* method)
{
typedef void (*AudioSource_SetScheduledEndTime_mC9BF39919029A6C6CB8981B09A792D45A60A3730_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, double);
static AudioSource_SetScheduledEndTime_mC9BF39919029A6C6CB8981B09A792D45A60A3730_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetScheduledEndTime_mC9BF39919029A6C6CB8981B09A792D45A60A3730_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetScheduledEndTime(System.Double)");
_il2cpp_icall_func(__this, ___time0);
}
// System.Void UnityEngine.AudioSource::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Stop_m318F17F17A147C77FF6E0A5A7A6BE057DB90F537 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
{
AudioSource_Stop_m8A4872F0A2680798CD28894DD28609445C4783F5(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_Pause_m2C2A09359E8AA924FEADECC1AFEA519B3C915B26 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef void (*AudioSource_Pause_m2C2A09359E8AA924FEADECC1AFEA519B3C915B26_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_Pause_m2C2A09359E8AA924FEADECC1AFEA519B3C915B26_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_Pause_m2C2A09359E8AA924FEADECC1AFEA519B3C915B26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::Pause()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.AudioSource::UnPause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_UnPause_mC4A6A1E71439A3ADB4664B62DABDF4D79D3B21B9 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef void (*AudioSource_UnPause_mC4A6A1E71439A3ADB4664B62DABDF4D79D3B21B9_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_UnPause_mC4A6A1E71439A3ADB4664B62DABDF4D79D3B21B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_UnPause_mC4A6A1E71439A3ADB4664B62DABDF4D79D3B21B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::UnPause()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.AudioSource::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_isPlaying_mC203303F2F7146B2C056CB47B9391463FDF408FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_isPlaying()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioSource::get_isVirtual()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_isVirtual_m7AD36D47A866FF2047CF73D6A2E8BD72C9C03759 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_isVirtual_m7AD36D47A866FF2047CF73D6A2E8BD72C9C03759_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_isVirtual_m7AD36D47A866FF2047CF73D6A2E8BD72C9C03759_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_isVirtual_m7AD36D47A866FF2047CF73D6A2E8BD72C9C03759_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_isVirtual()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::PlayClipAtPoint(UnityEngine.AudioClip,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayClipAtPoint_mDF9531618C28411888855FD6B4B58F315083B8AC (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, const RuntimeMethod* method)
{
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___clip0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___position1;
AudioSource_PlayClipAtPoint_mEEF6FE993B8F7A61829F0E9538858711D06945F7(L_0, L_1, (1.0f), NULL);
return;
}
}
// System.Void UnityEngine.AudioSource::PlayClipAtPoint(UnityEngine.AudioClip,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_PlayClipAtPoint_mEEF6FE993B8F7A61829F0E9538858711D06945F7 (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, float ___volume2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* V_1 = NULL;
float G_B2_0 = 0.0f;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_1 = NULL;
float G_B1_0 = 0.0f;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B1_1 = NULL;
float G_B3_0 = 0.0f;
float G_B3_1 = 0.0f;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B3_2 = NULL;
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
NullCheck(L_0);
GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88(L_0, _stringLiteral2186DB8EA3F0EBBFF4B670DC1B315D485E2F447B, NULL);
V_0 = L_0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = V_0;
NullCheck(L_1);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___position1;
NullCheck(L_2);
Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156(L_2, L_3, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = V_0;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_5 = { reinterpret_cast<intptr_t> (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_6;
L_6 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_5, NULL);
NullCheck(L_4);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
L_7 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(L_4, L_6, NULL);
V_1 = ((AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*)CastclassSealed((RuntimeObject*)L_7, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_il2cpp_TypeInfo_var));
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_8 = V_1;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_9 = ___clip0;
NullCheck(L_8);
AudioSource_set_clip_mFF441895E274286C88D9C75ED5CA1B1B39528D70(L_8, L_9, NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_10 = V_1;
NullCheck(L_10);
AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001(L_10, (1.0f), NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_11 = V_1;
float L_12 = ___volume2;
NullCheck(L_11);
AudioSource_set_volume_mD902BBDBBDE0E3C148609BF3C05096148E90F2C0(L_11, L_12, NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_13 = V_1;
NullCheck(L_13);
AudioSource_Play_m95DF07111C61D0E0F00257A00384D31531D590C3(L_13, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = V_0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_15 = ___clip0;
NullCheck(L_15);
float L_16;
L_16 = AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D(L_15, NULL);
float L_17;
L_17 = Time_get_timeScale_m99F3D47F45286D6DA73ADB2662B63451A632D413(NULL);
G_B1_0 = L_16;
G_B1_1 = L_14;
if ((((float)L_17) < ((float)(0.00999999978f))))
{
G_B2_0 = L_16;
G_B2_1 = L_14;
goto IL_006c;
}
}
{
float L_18;
L_18 = Time_get_timeScale_m99F3D47F45286D6DA73ADB2662B63451A632D413(NULL);
G_B3_0 = L_18;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
goto IL_0071;
}
IL_006c:
{
G_B3_0 = (0.00999999978f);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
}
IL_0071:
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_Destroy_m0E1B4CF8C29EB7FC8658C2C84C57F49C0DD12C91(G_B3_2, ((float)il2cpp_codegen_multiply(G_B3_1, G_B3_0)), NULL);
return;
}
}
// System.Boolean UnityEngine.AudioSource::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_loop_m2D83BF58E1BD1BEE4CC80413C12E761D3310FC2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_loop()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_loop_m834A590939D8456008C0F897FD80B0ECFFB7FE56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_loop(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_ignoreListenerVolume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_ignoreListenerVolume_mC58B59373161017F770D42A36C536511805AE87C (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_ignoreListenerVolume_mC58B59373161017F770D42A36C536511805AE87C_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_ignoreListenerVolume_mC58B59373161017F770D42A36C536511805AE87C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_ignoreListenerVolume_mC58B59373161017F770D42A36C536511805AE87C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_ignoreListenerVolume()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_ignoreListenerVolume(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_ignoreListenerVolume_mAB973FFB2B666C4C6DE3BF34C930C28CC315731D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_ignoreListenerVolume_mAB973FFB2B666C4C6DE3BF34C930C28CC315731D_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_ignoreListenerVolume_mAB973FFB2B666C4C6DE3BF34C930C28CC315731D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_ignoreListenerVolume_mAB973FFB2B666C4C6DE3BF34C930C28CC315731D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_ignoreListenerVolume(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_playOnAwake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_playOnAwake_mB07DE7C6BE0F5E6229FA160DA65BE8B8978BF9D1 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_playOnAwake_mB07DE7C6BE0F5E6229FA160DA65BE8B8978BF9D1_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_playOnAwake_mB07DE7C6BE0F5E6229FA160DA65BE8B8978BF9D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_playOnAwake_mB07DE7C6BE0F5E6229FA160DA65BE8B8978BF9D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_playOnAwake()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_playOnAwake(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_playOnAwake_m7EACC6ECEF12D7BA86A4E5A53603F1C8F9E11949 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_playOnAwake_m7EACC6ECEF12D7BA86A4E5A53603F1C8F9E11949_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_playOnAwake_m7EACC6ECEF12D7BA86A4E5A53603F1C8F9E11949_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_playOnAwake_m7EACC6ECEF12D7BA86A4E5A53603F1C8F9E11949_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_playOnAwake(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_ignoreListenerPause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_ignoreListenerPause_m544337985D4025632846D4AB4EC1ADD0CF0B4B01 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_ignoreListenerPause_m544337985D4025632846D4AB4EC1ADD0CF0B4B01_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_ignoreListenerPause_m544337985D4025632846D4AB4EC1ADD0CF0B4B01_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_ignoreListenerPause_m544337985D4025632846D4AB4EC1ADD0CF0B4B01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_ignoreListenerPause()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_ignoreListenerPause(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_ignoreListenerPause_m1BC14FA0984DEDF62E1CDBAB323950100A0BF2B4 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_ignoreListenerPause_m1BC14FA0984DEDF62E1CDBAB323950100A0BF2B4_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_ignoreListenerPause_m1BC14FA0984DEDF62E1CDBAB323950100A0BF2B4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_ignoreListenerPause_m1BC14FA0984DEDF62E1CDBAB323950100A0BF2B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_ignoreListenerPause(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.AudioVelocityUpdateMode UnityEngine.AudioSource::get_velocityUpdateMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_velocityUpdateMode_mEFF48403F8A591A14927408F806E0603391E153B (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioSource_get_velocityUpdateMode_mEFF48403F8A591A14927408F806E0603391E153B_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_velocityUpdateMode_mEFF48403F8A591A14927408F806E0603391E153B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_velocityUpdateMode_mEFF48403F8A591A14927408F806E0603391E153B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_velocityUpdateMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_velocityUpdateMode_m379F5704F12211BFB9AF3E3DE6647A6B057C7426 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_velocityUpdateMode_m379F5704F12211BFB9AF3E3DE6647A6B057C7426_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t);
static AudioSource_set_velocityUpdateMode_m379F5704F12211BFB9AF3E3DE6647A6B057C7426_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_velocityUpdateMode_m379F5704F12211BFB9AF3E3DE6647A6B057C7426_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_velocityUpdateMode(UnityEngine.AudioVelocityUpdateMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.AudioSource::get_panStereo()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_panStereo_mEB4CE5FF235A46C8B7CE62529A9DDA75A15C2505 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_panStereo_mEB4CE5FF235A46C8B7CE62529A9DDA75A15C2505_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_panStereo_mEB4CE5FF235A46C8B7CE62529A9DDA75A15C2505_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_panStereo_mEB4CE5FF235A46C8B7CE62529A9DDA75A15C2505_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_panStereo()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_panStereo(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_panStereo_mE3BA673B5F93F731114E8901355A63F07C8A54DF (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_panStereo_mE3BA673B5F93F731114E8901355A63F07C8A54DF_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_panStereo_mE3BA673B5F93F731114E8901355A63F07C8A54DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_panStereo_mE3BA673B5F93F731114E8901355A63F07C8A54DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_panStereo(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.AudioSource::get_spatialBlend()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_spatialBlend_m06E7948B2813AA3EAE031BD4D1DE61A29416B1CE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_spatialBlend_m06E7948B2813AA3EAE031BD4D1DE61A29416B1CE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_spatialBlend_m06E7948B2813AA3EAE031BD4D1DE61A29416B1CE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_spatialBlend_m06E7948B2813AA3EAE031BD4D1DE61A29416B1CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_spatialBlend()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_spatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_spatialBlend_mCEE7A3E87A8C146E048B2CA3413FDC7BDB7BE001_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatialBlend(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_spatialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_spatialize_m5CA89537077D4BB8DBAABFD8EB36D0B89BA8DACB (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_spatialize_m5CA89537077D4BB8DBAABFD8EB36D0B89BA8DACB_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_spatialize_m5CA89537077D4BB8DBAABFD8EB36D0B89BA8DACB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_spatialize_m5CA89537077D4BB8DBAABFD8EB36D0B89BA8DACB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_spatialize()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_spatialize(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatialize_mDFA357EDCB0C59EF11F53C845F7ACBF6BF7F7B3C (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_spatialize_mDFA357EDCB0C59EF11F53C845F7ACBF6BF7F7B3C_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_spatialize_mDFA357EDCB0C59EF11F53C845F7ACBF6BF7F7B3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_spatialize_mDFA357EDCB0C59EF11F53C845F7ACBF6BF7F7B3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatialize(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_spatializePostEffects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_spatializePostEffects_m02D6863671C49B81DFACDA623C74188B1FD950A4 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_spatializePostEffects_m02D6863671C49B81DFACDA623C74188B1FD950A4_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_spatializePostEffects_m02D6863671C49B81DFACDA623C74188B1FD950A4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_spatializePostEffects_m02D6863671C49B81DFACDA623C74188B1FD950A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_spatializePostEffects()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_spatializePostEffects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spatializePostEffects_m7CC219B7790E27667D49F4A36C8F62FFF399DA54 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_spatializePostEffects_m7CC219B7790E27667D49F4A36C8F62FFF399DA54_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_spatializePostEffects_m7CC219B7790E27667D49F4A36C8F62FFF399DA54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_spatializePostEffects_m7CC219B7790E27667D49F4A36C8F62FFF399DA54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spatializePostEffects(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.AudioSource::SetCustomCurve(UnityEngine.AudioSourceCurveType,UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_SetCustomCurve_m6597C180AE2DD79DA663ABD76FC26AC816CB7CFB (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___type0, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___curve1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___type0;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1 = ___curve1;
AudioSource_SetCustomCurveHelper_mC685A293DF5FE884370560D9B0557B90D87C479B(__this, L_0, L_1, NULL);
return;
}
}
// UnityEngine.AnimationCurve UnityEngine.AudioSource::GetCustomCurve(UnityEngine.AudioSourceCurveType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AudioSource_GetCustomCurve_m39ADDCACC6F9E55D4059E45A13092FFA7C39B23D (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___type0, const RuntimeMethod* method)
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_0 = NULL;
{
int32_t L_0 = ___type0;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1;
L_1 = AudioSource_GetCustomCurveHelper_mDAEE90628392C7AE1EEB726A201BC8E227020467(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.AudioSource::get_reverbZoneMix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_reverbZoneMix_mA1BE21696195BADD380311B236AA46314911B859 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_reverbZoneMix_mA1BE21696195BADD380311B236AA46314911B859_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_reverbZoneMix_mA1BE21696195BADD380311B236AA46314911B859_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_reverbZoneMix_mA1BE21696195BADD380311B236AA46314911B859_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_reverbZoneMix()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_reverbZoneMix(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_reverbZoneMix_m0AD755F3841952B06F87767F97CA93E2C9545D1E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_reverbZoneMix_m0AD755F3841952B06F87767F97CA93E2C9545D1E_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_reverbZoneMix_m0AD755F3841952B06F87767F97CA93E2C9545D1E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_reverbZoneMix_m0AD755F3841952B06F87767F97CA93E2C9545D1E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_reverbZoneMix(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_bypassEffects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_bypassEffects_m0172FACE00674F743A70870EB138B3223D42A35E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_bypassEffects_m0172FACE00674F743A70870EB138B3223D42A35E_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_bypassEffects_m0172FACE00674F743A70870EB138B3223D42A35E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_bypassEffects_m0172FACE00674F743A70870EB138B3223D42A35E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_bypassEffects()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_bypassEffects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_bypassEffects_m56E81C34448803D4B63105071D96AC644CFFEA9A (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_bypassEffects_m56E81C34448803D4B63105071D96AC644CFFEA9A_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_bypassEffects_m56E81C34448803D4B63105071D96AC644CFFEA9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_bypassEffects_m56E81C34448803D4B63105071D96AC644CFFEA9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_bypassEffects(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_bypassListenerEffects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_bypassListenerEffects_m47CE7EC60DB5D13E4D818CFA6D5E1B9D6134EF02 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_bypassListenerEffects_m47CE7EC60DB5D13E4D818CFA6D5E1B9D6134EF02_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_bypassListenerEffects_m47CE7EC60DB5D13E4D818CFA6D5E1B9D6134EF02_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_bypassListenerEffects_m47CE7EC60DB5D13E4D818CFA6D5E1B9D6134EF02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_bypassListenerEffects()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_bypassListenerEffects(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_bypassListenerEffects_m321403F18B6174D2E91D080DBF5090C29BC11899 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_bypassListenerEffects_m321403F18B6174D2E91D080DBF5090C29BC11899_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_bypassListenerEffects_m321403F18B6174D2E91D080DBF5090C29BC11899_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_bypassListenerEffects_m321403F18B6174D2E91D080DBF5090C29BC11899_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_bypassListenerEffects(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_bypassReverbZones()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_bypassReverbZones_mA640A5F9FF8E52777CF13950D966839729D1B3DF (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_bypassReverbZones_mA640A5F9FF8E52777CF13950D966839729D1B3DF_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_bypassReverbZones_mA640A5F9FF8E52777CF13950D966839729D1B3DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_bypassReverbZones_mA640A5F9FF8E52777CF13950D966839729D1B3DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_bypassReverbZones()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_bypassReverbZones(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_bypassReverbZones_m900FD2BA30F36243B5A5B872B0D019CBAB6AC410 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_bypassReverbZones_m900FD2BA30F36243B5A5B872B0D019CBAB6AC410_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_bypassReverbZones_m900FD2BA30F36243B5A5B872B0D019CBAB6AC410_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_bypassReverbZones_m900FD2BA30F36243B5A5B872B0D019CBAB6AC410_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_bypassReverbZones(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.AudioSource::get_dopplerLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_dopplerLevel_m7BF6F31D1E8927E059BC87933AD9B81D63AF97BE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_dopplerLevel_m7BF6F31D1E8927E059BC87933AD9B81D63AF97BE_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_dopplerLevel_m7BF6F31D1E8927E059BC87933AD9B81D63AF97BE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_dopplerLevel_m7BF6F31D1E8927E059BC87933AD9B81D63AF97BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_dopplerLevel()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_dopplerLevel(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_dopplerLevel_mB9AC5164E5AF16ACECA3B8E29F5C8573C37E40D6 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_dopplerLevel_mB9AC5164E5AF16ACECA3B8E29F5C8573C37E40D6_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_dopplerLevel_mB9AC5164E5AF16ACECA3B8E29F5C8573C37E40D6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_dopplerLevel_mB9AC5164E5AF16ACECA3B8E29F5C8573C37E40D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_dopplerLevel(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.AudioSource::get_spread()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_spread_mC21DF6C651AD67BEB5D721F0EA0B2F3B080F4C77 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_spread_mC21DF6C651AD67BEB5D721F0EA0B2F3B080F4C77_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_spread_mC21DF6C651AD67BEB5D721F0EA0B2F3B080F4C77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_spread_mC21DF6C651AD67BEB5D721F0EA0B2F3B080F4C77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_spread()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_spread(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_spread_mDFBC1BF11837C26EF9763A8DEEFC56AF95F6E83F (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_spread_mDFBC1BF11837C26EF9763A8DEEFC56AF95F6E83F_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_spread_mDFBC1BF11837C26EF9763A8DEEFC56AF95F6E83F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_spread_mDFBC1BF11837C26EF9763A8DEEFC56AF95F6E83F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_spread(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.AudioSource::get_priority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_priority_mD4B6D16F6BCB1D5ACA3F2CC096EDA8861DA66881 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioSource_get_priority_mD4B6D16F6BCB1D5ACA3F2CC096EDA8861DA66881_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_priority_mD4B6D16F6BCB1D5ACA3F2CC096EDA8861DA66881_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_priority_mD4B6D16F6BCB1D5ACA3F2CC096EDA8861DA66881_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_priority()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_priority(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_priority_mD1AB7ED858D8A1233642F5DBA81AEFBE35DD4B40 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_priority_mD1AB7ED858D8A1233642F5DBA81AEFBE35DD4B40_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t);
static AudioSource_set_priority_mD1AB7ED858D8A1233642F5DBA81AEFBE35DD4B40_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_priority_mD1AB7ED858D8A1233642F5DBA81AEFBE35DD4B40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_priority(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AudioSource::get_mute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_get_mute_mE23745FC15F1105556CB7590CA651628FC562DBD (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef bool (*AudioSource_get_mute_mE23745FC15F1105556CB7590CA651628FC562DBD_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_mute_mE23745FC15F1105556CB7590CA651628FC562DBD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_mute_mE23745FC15F1105556CB7590CA651628FC562DBD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_mute()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_mute(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_mute_m6407E0AEE7F088AC69BD8C1D270C2B2049769B09 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_mute_m6407E0AEE7F088AC69BD8C1D270C2B2049769B09_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, bool);
static AudioSource_set_mute_m6407E0AEE7F088AC69BD8C1D270C2B2049769B09_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_mute_m6407E0AEE7F088AC69BD8C1D270C2B2049769B09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_mute(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.AudioSource::get_minDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_minDistance_m459BE399BBBEA04CBBCF50CFB15A09CB3D7431F0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_minDistance_m459BE399BBBEA04CBBCF50CFB15A09CB3D7431F0_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_minDistance_m459BE399BBBEA04CBBCF50CFB15A09CB3D7431F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_minDistance_m459BE399BBBEA04CBBCF50CFB15A09CB3D7431F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_minDistance()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_minDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_minDistance_m6CBE3A60C03C0F179192FBDD62095B2E9D717690 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_minDistance_m6CBE3A60C03C0F179192FBDD62095B2E9D717690_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_minDistance_m6CBE3A60C03C0F179192FBDD62095B2E9D717690_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_minDistance_m6CBE3A60C03C0F179192FBDD62095B2E9D717690_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_minDistance(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.AudioSource::get_maxDistance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_maxDistance_m8C31CB391B999C8D344EFF0AFB8E20488F7A5F7E (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef float (*AudioSource_get_maxDistance_m8C31CB391B999C8D344EFF0AFB8E20488F7A5F7E_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_maxDistance_m8C31CB391B999C8D344EFF0AFB8E20488F7A5F7E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_maxDistance_m8C31CB391B999C8D344EFF0AFB8E20488F7A5F7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_maxDistance()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_maxDistance(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_maxDistance_m4BF310D54761500A77A6C4841A0BBDBD09225813 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_maxDistance_m4BF310D54761500A77A6C4841A0BBDBD09225813_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, float);
static AudioSource_set_maxDistance_m4BF310D54761500A77A6C4841A0BBDBD09225813_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_maxDistance_m4BF310D54761500A77A6C4841A0BBDBD09225813_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_maxDistance(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.AudioRolloffMode UnityEngine.AudioSource::get_rolloffMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioSource_get_rolloffMode_m1D5F4CCF83174583ACF0C365051E58978ED02CFD (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
typedef int32_t (*AudioSource_get_rolloffMode_m1D5F4CCF83174583ACF0C365051E58978ED02CFD_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioSource_get_rolloffMode_m1D5F4CCF83174583ACF0C365051E58978ED02CFD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_get_rolloffMode_m1D5F4CCF83174583ACF0C365051E58978ED02CFD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::get_rolloffMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::set_rolloffMode(UnityEngine.AudioRolloffMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_rolloffMode_m441D9552D8648D6040E66EE2C2650A79DC5E6FB4 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*AudioSource_set_rolloffMode_m441D9552D8648D6040E66EE2C2650A79DC5E6FB4_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t);
static AudioSource_set_rolloffMode_m441D9552D8648D6040E66EE2C2650A79DC5E6FB4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_set_rolloffMode_m441D9552D8648D6040E66EE2C2650A79DC5E6FB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::set_rolloffMode(UnityEngine.AudioRolloffMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single[] UnityEngine.AudioSource::GetOutputData(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* AudioSource_GetOutputData_m7482BBFA8AF652D3D4F13E4D9C9A8DC39A736D68 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___numSamples0, int32_t ___channel1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_1 = NULL;
{
int32_t L_0 = ___numSamples0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_0);
V_0 = L_1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = V_0;
int32_t L_3 = ___channel1;
AudioSource_GetOutputDataHelper_mF2AC019969D1A9B7FE8F055BA5FE44A1A2BF0C4A(__this, L_2, L_3, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = V_0;
V_1 = L_4;
goto IL_0015;
}
IL_0015:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.AudioSource::GetOutputData(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_GetOutputData_m8AEF8365E3B162E379E1D5FA6C1607999DE458F3 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, const RuntimeMethod* method)
{
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___samples0;
int32_t L_1 = ___channel1;
AudioSource_GetOutputDataHelper_mF2AC019969D1A9B7FE8F055BA5FE44A1A2BF0C4A(__this, L_0, L_1, NULL);
return;
}
}
// System.Single[] UnityEngine.AudioSource::GetSpectrumData(System.Int32,System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* AudioSource_GetSpectrumData_m8179FFE6FA60C9AE1E6F51B6FAB48C49D81F44FC (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___numSamples0, int32_t ___channel1, int32_t ___window2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_1 = NULL;
{
int32_t L_0 = ___numSamples0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)SZArrayNew(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var, (uint32_t)L_0);
V_0 = L_1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = V_0;
int32_t L_3 = ___channel1;
int32_t L_4 = ___window2;
AudioSource_GetSpectrumDataHelper_mF33D072974C938F5B08A33BB11E54E52C7A0470D(__this, L_2, L_3, L_4, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_5 = V_0;
V_1 = L_5;
goto IL_0016;
}
IL_0016:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.AudioSource::GetSpectrumData(System.Single[],System.Int32,UnityEngine.FFTWindow)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_GetSpectrumData_m0F3872A4C6B41EFD5A23BA24322B08367BFF0CFE (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___samples0, int32_t ___channel1, int32_t ___window2, const RuntimeMethod* method)
{
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___samples0;
int32_t L_1 = ___channel1;
int32_t L_2 = ___window2;
AudioSource_GetSpectrumDataHelper_mF33D072974C938F5B08A33BB11E54E52C7A0470D(__this, L_0, L_1, L_2, NULL);
return;
}
}
// System.Single UnityEngine.AudioSource::get_minVolume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_minVolume_m8EBDCA4B2BBD49066F1B981771BCCDD75C197458 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE56D62F1A0C7288753F11908D986231A5CE82BE);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteralAE56D62F1A0C7288753F11908D986231A5CE82BE, NULL);
V_0 = (0.0f);
goto IL_0014;
}
IL_0014:
{
float L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.AudioSource::set_minVolume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_minVolume_mA84614CAD182A1E6DF7BF32207618EB882910D33 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAE56D62F1A0C7288753F11908D986231A5CE82BE);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteralAE56D62F1A0C7288753F11908D986231A5CE82BE, NULL);
return;
}
}
// System.Single UnityEngine.AudioSource::get_maxVolume()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_maxVolume_m4C9A8BEAF838B8BC2B938DAC360D84E44DD8DDA0 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBDA23AE58FC5A90E442B50E1279E2922EF7DFFFB);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteralBDA23AE58FC5A90E442B50E1279E2922EF7DFFFB, NULL);
V_0 = (0.0f);
goto IL_0014;
}
IL_0014:
{
float L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.AudioSource::set_maxVolume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_maxVolume_mBBF6CA7789D92FC72C394C42F63812FCDF232018 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBDA23AE58FC5A90E442B50E1279E2922EF7DFFFB);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteralBDA23AE58FC5A90E442B50E1279E2922EF7DFFFB, NULL);
return;
}
}
// System.Single UnityEngine.AudioSource::get_rolloffFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioSource_get_rolloffFactor_m8E37942D2DB42B017B43A3A261783B7CF9ECEEA9 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A82DE4DD1062E4ABDD8007673991EC29CAA760B);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral5A82DE4DD1062E4ABDD8007673991EC29CAA760B, NULL);
V_0 = (0.0f);
goto IL_0014;
}
IL_0014:
{
float L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.AudioSource::set_rolloffFactor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource_set_rolloffFactor_mB8ABAD5E639E429028B910A36CE0F16A4041AFDF (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, float ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5A82DE4DD1062E4ABDD8007673991EC29CAA760B);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral5A82DE4DD1062E4ABDD8007673991EC29CAA760B, NULL);
return;
}
}
// System.Boolean UnityEngine.AudioSource::SetSpatializerFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_SetSpatializerFloat_m124ADF8D1FB75E1677A8891D9BF7138FD8398ADB (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
typedef bool (*AudioSource_SetSpatializerFloat_m124ADF8D1FB75E1677A8891D9BF7138FD8398ADB_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t, float);
static AudioSource_SetSpatializerFloat_m124ADF8D1FB75E1677A8891D9BF7138FD8398ADB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetSpatializerFloat_m124ADF8D1FB75E1677A8891D9BF7138FD8398ADB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetSpatializerFloat(System.Int32,System.Single)");
bool icallRetVal = _il2cpp_icall_func(__this, ___index0, ___value1);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioSource::GetSpatializerFloat(System.Int32,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_GetSpatializerFloat_mEC4F0121F73E3D68A99B527036C431C191554F59 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___index0, float* ___value1, const RuntimeMethod* method)
{
typedef bool (*AudioSource_GetSpatializerFloat_mEC4F0121F73E3D68A99B527036C431C191554F59_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t, float*);
static AudioSource_GetSpatializerFloat_mEC4F0121F73E3D68A99B527036C431C191554F59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetSpatializerFloat_mEC4F0121F73E3D68A99B527036C431C191554F59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetSpatializerFloat(System.Int32,System.Single&)");
bool icallRetVal = _il2cpp_icall_func(__this, ___index0, ___value1);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioSource::GetAmbisonicDecoderFloat(System.Int32,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_GetAmbisonicDecoderFloat_m2223F72DBFC57C4E9EEE3465325702ADB728D059 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___index0, float* ___value1, const RuntimeMethod* method)
{
typedef bool (*AudioSource_GetAmbisonicDecoderFloat_m2223F72DBFC57C4E9EEE3465325702ADB728D059_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t, float*);
static AudioSource_GetAmbisonicDecoderFloat_m2223F72DBFC57C4E9EEE3465325702ADB728D059_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_GetAmbisonicDecoderFloat_m2223F72DBFC57C4E9EEE3465325702ADB728D059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::GetAmbisonicDecoderFloat(System.Int32,System.Single&)");
bool icallRetVal = _il2cpp_icall_func(__this, ___index0, ___value1);
return icallRetVal;
}
// System.Boolean UnityEngine.AudioSource::SetAmbisonicDecoderFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioSource_SetAmbisonicDecoderFloat_mDA21CA3D9B098FB3704B5450D5D90319E9CC9BA8 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
typedef bool (*AudioSource_SetAmbisonicDecoderFloat_mDA21CA3D9B098FB3704B5450D5D90319E9CC9BA8_ftn) (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*, int32_t, float);
static AudioSource_SetAmbisonicDecoderFloat_mDA21CA3D9B098FB3704B5450D5D90319E9CC9BA8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioSource_SetAmbisonicDecoderFloat_mDA21CA3D9B098FB3704B5450D5D90319E9CC9BA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AudioSource::SetAmbisonicDecoderFloat(System.Int32,System.Single)");
bool icallRetVal = _il2cpp_icall_func(__this, ___index0, ___value1);
return icallRetVal;
}
// System.Void UnityEngine.AudioSource::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSource__ctor_mC67BD65374AC3CDFB702307F4A89932D803191C1 (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* __this, const RuntimeMethod* method)
{
{
AudioBehaviour__ctor_m6D88837496C42A746A51383F3D6F29CA72A9D309(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_Create_mFDDE873B2BE8D1F691F19E91799DEB178A54BA0D (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, bool ___looping2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m9A34D349E499987930B568EFE7C9A3F0B8AD47BC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_3;
memset((&V_3), 0, sizeof(V_3));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_1 = ___clip1;
bool L_2 = ___looping2;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3;
L_3 = AudioClipPlayable_CreateHandle_m3D3EEAD0F584A14B608579167811E5B0497725D0(L_0, L_1, L_2, NULL);
V_0 = L_3;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4 = V_0;
AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751((&V_1), L_4, NULL);
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_5 = ___clip1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_002b;
}
}
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_8 = V_1;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_9 = ___clip1;
NullCheck(L_9);
float L_10;
L_10 = AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D(L_9, NULL);
PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m9A34D349E499987930B568EFE7C9A3F0B8AD47BC(L_8, ((double)L_10), PlayableExtensions_SetDuration_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m9A34D349E499987930B568EFE7C9A3F0B8AD47BC_RuntimeMethod_var);
}
IL_002b:
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_11 = V_1;
V_3 = L_11;
goto IL_002f;
}
IL_002f:
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_12 = V_3;
return L_12;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_CreateHandle_m3D3EEAD0F584A14B608579167811E5B0497725D0 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, bool ___looping2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_1 = ___clip1;
bool L_2 = ___looping2;
bool L_3;
L_3 = AudioClipPlayable_InternalCreateAudioClipPlayable_mB182B6257F637BFE9C0DAEA9656E747CB240AD2C((&___graph0), L_1, L_2, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0021;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5;
L_5 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_5;
goto IL_0025;
}
IL_0021:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_0025;
}
IL_0025:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Audio.AudioClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E((&___handle0), PlayableHandle_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m95809D16DD3494AEB0E9E652B42E0CE3167BEE0E_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral57186E11345D0E246E80500DE17B8C941EF8A38F)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Audio.AudioClipPlayable::op_Implicit(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioClipPlayable_op_Implicit_m22CDBB0717207ECCA3892A6281B565246EC2471B (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::op_Explicit(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_op_Explicit_m9A454352B526041DF081B09541EDA59E5190D7AB (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&___playable0), NULL);
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_1;
memset((&L_1), 0, sizeof(L_1));
AudioClipPlayable__ctor_m4E686B92CFA7C6A36AA794B1E8C36B1E60605751((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Audio.AudioClipPlayable::Equals(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83_AdjustorThunk (RuntimeObject* __this, AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___other0, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
bool _returnValue;
_returnValue = AudioClipPlayable_Equals_m9C1C75ACBB74FE06AD02BE4643F6EB39413EFF83(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___value0;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___value0;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002f;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL);
String_t* L_4;
L_4 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0574E31B2E15797E57C51DEC554AE14E00CCB9CC)), L_3, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_RuntimeMethod_var)));
}
IL_002f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0);
float L_7 = ___value0;
AudioClipPlayable_SetVolumeInternal_mA0A7BCFDD9F1E0761AEFD71C2EA0CBD96B7B069B(L_6, L_7, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___value0;
if ((((float)L_0) < ((float)(-1.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___value0;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002f;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL);
String_t* L_4;
L_4 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0FC2A6DFBAD242B7CE1A74ACA9D3224CE2E0163D)), L_3, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_RuntimeMethod_var)));
}
IL_002f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0);
float L_7 = ___value0;
AudioClipPlayable_SetStereoPanInternal_m948B61F4B67962F30C758AF034C6485A38EE5E53(L_6, L_7, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = ___value0;
if ((((float)L_0) < ((float)(0.0f))))
{
goto IL_0013;
}
}
{
float L_1 = ___value0;
G_B3_0 = ((((float)L_1) > ((float)(1.0f)))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002f;
}
}
{
String_t* L_3;
L_3 = Single_ToString_mE282EDA9CA4F7DF88432D807732837A629D04972((&___value0), NULL);
String_t* L_4;
L_4 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral706336A4F6F53F903F6BD416474754F528D2A13B)), L_3, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, L_4, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_RuntimeMethod_var)));
}
IL_002f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_6 = (&__this->___m_Handle_0);
float L_7 = ___value0;
AudioClipPlayable_SetSpatialBlendInternal_m7BEEE6E7D5C276BD591F7103777610CFAFDE364F(L_6, L_7, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::Seek(System.Double,System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, double ___startTime0, double ___startDelay1, double ___duration2, const RuntimeMethod* method)
{
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
double L_1 = ___startDelay1;
AudioClipPlayable_SetStartDelayInternal_mC4222F4234A7414E77D08E4E9E1CF25990FF38F5(L_0, L_1, NULL);
double L_2 = ___duration2;
V_0 = (bool)((((double)L_2) > ((double)(0.0)))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0040;
}
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_4 = (&__this->___m_Handle_0);
double L_5 = ___duration2;
double L_6 = ___startTime0;
PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(L_4, ((double)il2cpp_codegen_add(L_5, L_6)), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_7 = (&__this->___m_Handle_0);
double L_8 = ___startDelay1;
double L_9 = ___duration2;
AudioClipPlayable_SetPauseDelayInternal_m58071C3C9A03DEB0B4D9F3D43367CE1F0F11AB32(L_7, ((double)il2cpp_codegen_add(L_8, L_9)), NULL);
goto IL_006c;
}
IL_0040:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_10 = (&__this->___m_Handle_0);
PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B(L_10, (1.7976931348623157E+308), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_11 = (&__this->___m_Handle_0);
AudioClipPlayable_SetPauseDelayInternal_m58071C3C9A03DEB0B4D9F3D43367CE1F0F11AB32(L_11, (0.0), NULL);
}
IL_006c:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_12 = (&__this->___m_Handle_0);
double L_13 = ___startTime0;
PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4(L_12, L_13, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_14 = (&__this->___m_Handle_0);
PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D(L_14, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391_AdjustorThunk (RuntimeObject* __this, double ___startTime0, double ___startDelay1, double ___duration2, const RuntimeMethod* method)
{
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0*>(__this + _offset);
AudioClipPlayable_Seek_m2AB327B535C677793BBADEA634B7AAC9442B1391(_thisAdjusted, ___startTime0, ___startDelay1, ___duration2, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolumeInternal_mA0A7BCFDD9F1E0761AEFD71C2EA0CBD96B7B069B (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, float ___volume1, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetVolumeInternal_mA0A7BCFDD9F1E0761AEFD71C2EA0CBD96B7B069B_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static AudioClipPlayable_SetVolumeInternal_mA0A7BCFDD9F1E0761AEFD71C2EA0CBD96B7B069B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetVolumeInternal_mA0A7BCFDD9F1E0761AEFD71C2EA0CBD96B7B069B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetVolumeInternal(UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(___hdl0, ___volume1);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPanInternal_m948B61F4B67962F30C758AF034C6485A38EE5E53 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, float ___stereoPan1, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetStereoPanInternal_m948B61F4B67962F30C758AF034C6485A38EE5E53_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static AudioClipPlayable_SetStereoPanInternal_m948B61F4B67962F30C758AF034C6485A38EE5E53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetStereoPanInternal_m948B61F4B67962F30C758AF034C6485A38EE5E53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetStereoPanInternal(UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(___hdl0, ___stereoPan1);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlendInternal_m7BEEE6E7D5C276BD591F7103777610CFAFDE364F (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, float ___spatialBlend1, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetSpatialBlendInternal_m7BEEE6E7D5C276BD591F7103777610CFAFDE364F_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, float);
static AudioClipPlayable_SetSpatialBlendInternal_m7BEEE6E7D5C276BD591F7103777610CFAFDE364F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetSpatialBlendInternal_m7BEEE6E7D5C276BD591F7103777610CFAFDE364F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetSpatialBlendInternal(UnityEngine.Playables.PlayableHandle&,System.Single)");
_il2cpp_icall_func(___hdl0, ___spatialBlend1);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStartDelayInternal_mC4222F4234A7414E77D08E4E9E1CF25990FF38F5 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, double ___delay1, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetStartDelayInternal_mC4222F4234A7414E77D08E4E9E1CF25990FF38F5_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static AudioClipPlayable_SetStartDelayInternal_mC4222F4234A7414E77D08E4E9E1CF25990FF38F5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetStartDelayInternal_mC4222F4234A7414E77D08E4E9E1CF25990FF38F5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetStartDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(___hdl0, ___delay1);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetPauseDelayInternal_m58071C3C9A03DEB0B4D9F3D43367CE1F0F11AB32 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___hdl0, double ___delay1, const RuntimeMethod* method)
{
typedef void (*AudioClipPlayable_SetPauseDelayInternal_m58071C3C9A03DEB0B4D9F3D43367CE1F0F11AB32_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, double);
static AudioClipPlayable_SetPauseDelayInternal_m58071C3C9A03DEB0B4D9F3D43367CE1F0F11AB32_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_SetPauseDelayInternal_m58071C3C9A03DEB0B4D9F3D43367CE1F0F11AB32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::SetPauseDelayInternal(UnityEngine.Playables.PlayableHandle&,System.Double)");
_il2cpp_icall_func(___hdl0, ___delay1);
}
// System.Boolean UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioClipPlayable_InternalCreateAudioClipPlayable_mB182B6257F637BFE9C0DAEA9656E747CB240AD2C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, bool ___looping2, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle3, const RuntimeMethod* method)
{
typedef bool (*AudioClipPlayable_InternalCreateAudioClipPlayable_mB182B6257F637BFE9C0DAEA9656E747CB240AD2C_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20*, bool, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AudioClipPlayable_InternalCreateAudioClipPlayable_mB182B6257F637BFE9C0DAEA9656E747CB240AD2C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioClipPlayable_InternalCreateAudioClipPlayable_mB182B6257F637BFE9C0DAEA9656E747CB240AD2C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioClipPlayable::InternalCreateAudioClipPlayable(UnityEngine.Playables.PlayableGraph&,UnityEngine.AudioClip,System.Boolean,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___clip1, ___looping2, ___handle3);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioMixerSnapshot UnityEngine.Audio.AudioMixer::FindSnapshot(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* AudioMixer_FindSnapshot_m289C3F55A58E9DE4EEE456AEFE444ECA4D3496C5 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___name0, const RuntimeMethod* method)
{
typedef AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* (*AudioMixer_FindSnapshot_m289C3F55A58E9DE4EEE456AEFE444ECA4D3496C5_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*);
static AudioMixer_FindSnapshot_m289C3F55A58E9DE4EEE456AEFE444ECA4D3496C5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_FindSnapshot_m289C3F55A58E9DE4EEE456AEFE444ECA4D3496C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::FindSnapshot(System.String)");
AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Void UnityEngine.Audio.AudioMixer::TransitionToSnapshots(UnityEngine.Audio.AudioMixerSnapshot[],System.Single[],System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixer_TransitionToSnapshots_m87D4E352A2696F6BF945EB1A519888A9B38BF7C6 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, AudioMixerSnapshotU5BU5D_tD41A94680B8A241063054F1931BDDC8B997D8382* ___snapshots0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___weights1, float ___timeToReach2, const RuntimeMethod* method)
{
typedef void (*AudioMixer_TransitionToSnapshots_m87D4E352A2696F6BF945EB1A519888A9B38BF7C6_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, AudioMixerSnapshotU5BU5D_tD41A94680B8A241063054F1931BDDC8B997D8382*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, float);
static AudioMixer_TransitionToSnapshots_m87D4E352A2696F6BF945EB1A519888A9B38BF7C6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_TransitionToSnapshots_m87D4E352A2696F6BF945EB1A519888A9B38BF7C6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::TransitionToSnapshots(UnityEngine.Audio.AudioMixerSnapshot[],System.Single[],System.Single)");
_il2cpp_icall_func(__this, ___snapshots0, ___weights1, ___timeToReach2);
}
// System.Boolean UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
typedef bool (*AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float);
static AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_SetFloat_m4789959013BE79E4F84F446405914908ADC3F335_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::SetFloat(System.String,System.Single)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1);
return icallRetVal;
}
// System.Boolean UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9 (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04* __this, String_t* ___name0, float* ___value1, const RuntimeMethod* method)
{
typedef bool (*AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn) (AudioMixer_tE2E8D79241711CDF9AB428C7FB96A35D80E40B04*, String_t*, float*);
static AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixer_GetFloat_mAED8D277AD30D0346292555CBF81D8961117AEC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixer::GetFloat(System.String,System.Single&)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0, ___value1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Audio.AudioMixerGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerGroup__ctor_m0D3A84EDAC9B01AEC0B07AFB1F5B1807F74B9CB8 (AudioMixerGroup_tD29AC8336F7425DF007944F8195CEABF34FC3311* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioMixerPlayable UnityEngine.Audio.AudioMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C AudioMixerPlayable_Create_m026262C8CC01A49EF65B12B37ADD386D7666C230 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, bool ___normalizeInputVolumes2, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount1;
bool L_2 = ___normalizeInputVolumes2;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3;
L_3 = AudioMixerPlayable_CreateHandle_m8D8F9B1AD8C50F1B441F403E16FFCFF60449CBD4(L_0, L_1, L_2, NULL);
V_0 = L_3;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4 = V_0;
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_5;
memset((&L_5), 0, sizeof(L_5));
AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47((&L_5), L_4, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0013;
}
IL_0013:
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_6 = V_1;
return L_6;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_CreateHandle_m8D8F9B1AD8C50F1B441F403E16FFCFF60449CBD4 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, bool ___normalizeInputVolumes2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
bool L_1 = ___normalizeInputVolumes2;
bool L_2;
L_2 = AudioMixerPlayable_CreateAudioMixerPlayableInternal_m7DABB246E18952B463177F30CF4BF3933FF1C14B((&___graph0), L_1, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0020;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4;
L_4 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_4;
goto IL_002d;
}
IL_0020:
{
int32_t L_5 = ___inputCount1;
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_002d;
}
IL_002d:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Audio.AudioMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB((&___handle0), PlayableHandle_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m28F89BE3D7CCE69B28258CC5B1C7D4E814F48CAB_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC51F74D9F7385459B7E90865166418A267D9A62B)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
AudioMixerPlayable__ctor_m2CDDE33FCE0B3F7D9EB482D76515FBF771285F47(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Audio.AudioMixerPlayable::op_Implicit(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioMixerPlayable_op_Implicit_m086F43C4E2E38F40AD37C0F3FF9262A84122BF3B (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::Equals(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57 (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57_AdjustorThunk (RuntimeObject* __this, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___other0, const RuntimeMethod* method)
{
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C*>(__this + _offset);
bool _returnValue;
_returnValue = AudioMixerPlayable_Equals_mDFB945EB48199A338BAD00D40FB8EEC34CF64D57(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioMixerPlayable_CreateAudioMixerPlayableInternal_m7DABB246E18952B463177F30CF4BF3933FF1C14B (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, bool ___normalizeInputVolumes1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle2, const RuntimeMethod* method)
{
typedef bool (*AudioMixerPlayable_CreateAudioMixerPlayableInternal_m7DABB246E18952B463177F30CF4BF3933FF1C14B_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, bool, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AudioMixerPlayable_CreateAudioMixerPlayableInternal_m7DABB246E18952B463177F30CF4BF3933FF1C14B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioMixerPlayable_CreateAudioMixerPlayableInternal_m7DABB246E18952B463177F30CF4BF3933FF1C14B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioMixerPlayable::CreateAudioMixerPlayableInternal(UnityEngine.Playables.PlayableGraph&,System.Boolean,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___normalizeInputVolumes1, ___handle2);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Audio.AudioMixerSnapshot::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerSnapshot__ctor_m68E824AB2B201928EABE2FFCDDC401EE905D2D06 (AudioMixerSnapshot_tB9A62E6CFA52643B938E4FBFFAE1A5ED30907781* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableBinding UnityEngine.Audio.AudioPlayableBinding::Create(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 AudioPlayableBinding_Create_mDB746897B08554CCDF9FB4367861DAF364031FBF (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioPlayableBinding_CreateAudioOutput_m94A81E9E8FC663985A4507892C6B19DD34A7DBA5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___key1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast<intptr_t> (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_3;
L_3 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_2, NULL);
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_4 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
NullCheck(L_4);
CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_4, NULL, (intptr_t)((void*)AudioPlayableBinding_CreateAudioOutput_m94A81E9E8FC663985A4507892C6B19DD34A7DBA5_RuntimeMethod_var), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5;
L_5 = PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3(L_0, L_1, L_3, L_4, NULL);
V_0 = L_5;
goto IL_0021;
}
IL_0021:
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableBinding::CreateAudioOutput(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableBinding_CreateAudioOutput_m94A81E9E8FC663985A4507892C6B19DD34A7DBA5 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
String_t* L_1 = ___name1;
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2;
L_2 = AudioPlayableOutput_Create_mD99F7F05DC16052F2BD5A268CD4880FC1AF20E83(L_0, L_1, (AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*)NULL, NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3;
L_3 = AudioPlayableOutput_op_Implicit_m547B5B8A78353B77C7597270CE50AD3E748A1343(L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioPlayableGraphExtensions_InternalCreateAudioOutput_mE3DD360DD1A748A03C8AF4E42C7ED919CE87AD6C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, String_t* ___name1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle2, const RuntimeMethod* method)
{
typedef bool (*AudioPlayableGraphExtensions_InternalCreateAudioOutput_mE3DD360DD1A748A03C8AF4E42C7ED919CE87AD6C_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, String_t*, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static AudioPlayableGraphExtensions_InternalCreateAudioOutput_mE3DD360DD1A748A03C8AF4E42C7ED919CE87AD6C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioPlayableGraphExtensions_InternalCreateAudioOutput_mE3DD360DD1A748A03C8AF4E42C7ED919CE87AD6C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableGraphExtensions::InternalCreateAudioOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___name1, ___handle2);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_Create_mD99F7F05DC16052F2BD5A268CD4880FC1AF20E83 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___target2, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_3;
memset((&V_3), 0, sizeof(V_3));
{
String_t* L_0 = ___name1;
bool L_1;
L_1 = AudioPlayableGraphExtensions_InternalCreateAudioOutput_mE3DD360DD1A748A03C8AF4E42C7ED919CE87AD6C((&___graph0), L_0, (&V_0), NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_001a;
}
}
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_3;
L_3 = AudioPlayableOutput_get_Null_mFCED339CCA2255F4E9AB256BEEB19E0374AA16F3(NULL);
V_3 = L_3;
goto IL_002f;
}
IL_001a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0;
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&V_1), L_4, NULL);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_5 = ___target2;
AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04((&V_1), L_5, NULL);
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_6 = V_1;
V_3 = L_6;
goto IL_002f;
}
IL_002f:
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_7 = V_3;
return L_7;
}
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6((&___handle0), PlayableOutputHandle_IsPlayableOutputOfType_TisAudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20_mAC4BC6AF8D183B1A972EA239A6D9BEA34054C7C6_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD7EA9435CDE6F5B13E32FE646D502752ECCD43DD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_get_Null_mFCED339CCA2255F4E9AB256BEEB19E0374AA16F3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE(NULL);
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_1;
memset((&L_1), 0, sizeof(L_1));
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Audio.AudioPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Implicit(UnityEngine.Audio.AudioPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AudioPlayableOutput_op_Implicit_m547B5B8A78353B77C7597270CE50AD3E748A1343 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 ___output0, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = AudioPlayableOutput_GetHandle_m55153D572F8FB9BCFF3843402A20280273B934AE((&___output0), NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Audio.AudioPlayableOutput UnityEngine.Audio.AudioPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 AudioPlayableOutput_op_Explicit_m9E8EE0C49D33D0BF5749858B388D9B42F885FCAC (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___output0, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___output0), NULL);
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_1;
memset((&L_1), 0, sizeof(L_1));
AudioPlayableOutput__ctor_mBEA3D7EE652908558720EDC0D40F7BF3EC50D409((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20 L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetTarget(UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___value0, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0);
AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* L_1 = ___value0;
AudioPlayableOutput_InternalSetTarget_m79848832BFF56C8AFFD196E429652449E8DEC7DA(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04_AdjustorThunk (RuntimeObject* __this, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___value0, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
AudioPlayableOutput_SetTarget_m34EE86E5C2833F12993681ABE5AC85961836DE04(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::SetEvaluateOnSeek(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92 (AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* __this, bool ___value0, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0);
bool L_1 = ___value0;
AudioPlayableOutput_InternalSetEvaluateOnSeek_mBA74AB313B981B267A663D298B89F8113602ECB1(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AudioPlayableOutput_tC3DFF8095F429D90129A367EAB98A24F6D6ADF20*>(__this + _offset);
AudioPlayableOutput_SetEvaluateOnSeek_mB3266A8A68E94933A82A0C431B7A2E7321929D92(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetTarget_m79848832BFF56C8AFFD196E429652449E8DEC7DA (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___output0, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299* ___target1, const RuntimeMethod* method)
{
typedef void (*AudioPlayableOutput_InternalSetTarget_m79848832BFF56C8AFFD196E429652449E8DEC7DA_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, AudioSource_t871AC2272F896738252F04EE949AEF5B241D3299*);
static AudioPlayableOutput_InternalSetTarget_m79848832BFF56C8AFFD196E429652449E8DEC7DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioPlayableOutput_InternalSetTarget_m79848832BFF56C8AFFD196E429652449E8DEC7DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.AudioSource)");
_il2cpp_icall_func(___output0, ___target1);
}
// System.Void UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableOutput_InternalSetEvaluateOnSeek_mBA74AB313B981B267A663D298B89F8113602ECB1 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___output0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*AudioPlayableOutput_InternalSetEvaluateOnSeek_mBA74AB313B981B267A663D298B89F8113602ECB1_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, bool);
static AudioPlayableOutput_InternalSetEvaluateOnSeek_mBA74AB313B981B267A663D298B89F8113602ECB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AudioPlayableOutput_InternalSetEvaluateOnSeek_mBA74AB313B981B267A663D298B89F8113602ECB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Audio.AudioPlayableOutput::InternalSetEvaluateOnSeek(UnityEngine.Playables.PlayableOutputHandle&,System.Boolean)");
_il2cpp_icall_func(___output0, ___value1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesAvailable(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesAvailable_mEB16F7230AB65A3576BF053AC5719F8E134FBCD4 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___sampleFrameCount0, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesAvailable_0;
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesAvailable_0;
int32_t L_3 = ___sampleFrameCount0;
NullCheck(L_2);
SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider::InvokeSampleFramesOverflow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioSampleProvider_InvokeSampleFramesOverflow_m66593173A527981F5EB2A5EF77B0C9119DAB5E15 (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* __this, int32_t ___droppedSampleFrameCount0, const RuntimeMethod* method)
{
bool V_0 = false;
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_0 = __this->___sampleFramesOverflow_1;
V_0 = (bool)((!(((RuntimeObject*)(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* L_2 = __this->___sampleFramesOverflow_1;
int32_t L_3 = ___droppedSampleFrameCount0;
NullCheck(L_2);
SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline(L_2, __this, L_3, NULL);
}
IL_001c:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* currentDelegate = reinterpret_cast<SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___provider0, ___sampleFrameCount1, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Open(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___provider0, ___sampleFrameCount1, method);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Closed(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___provider0, ___sampleFrameCount1, method);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
InvokerActionInvoker2< AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___provider0, ___sampleFrameCount1);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
InvokerActionInvoker3< RuntimeObject*, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2*, uint32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___provider0, ___sampleFrameCount1);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
VirtualActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), ___provider0, ___sampleFrameCount1);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
InterfaceActionInvoker1< uint32_t >::Invoke(il2cpp_codegen_method_get_slot(method), il2cpp_codegen_method_get_declaring_type(method), ___provider0, ___sampleFrameCount1);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
GenericVirtualActionInvoker1< uint32_t >::Invoke(method, ___provider0, ___sampleFrameCount1);
}
void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface(SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
GenericInterfaceActionInvoker1< uint32_t >::Invoke(method, ___provider0, ___sampleFrameCount1);
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler__ctor_m7DDE0BAD439CD80791140C7D42D661B598A7663A (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 2;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Open;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Closed;
}
else
{
bool isOpen = methodCount == 1;
if (isOpen)
{
if (__this->___method_is_virtual_12)
{
if (il2cpp_codegen_method_is_generic_instance_method((RuntimeMethod*)___method1))
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericInterface;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenGenericVirtual;
else
if (il2cpp_codegen_method_is_interface_method((RuntimeMethod*)___method1))
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenInterface;
else
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_OpenVirtual;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Open;
}
}
else
{
__this->___invoke_impl_1 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_Multicast;
}
// System.Void UnityEngine.Experimental.Audio.AudioSampleProvider/SampleFramesHandler::Invoke(UnityEngine.Experimental.Audio.AudioSampleProvider,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___provider0, ___sampleFrameCount1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AudioConfigurationChangeHandler_Invoke_m4DC27DD11512481B60071B20284E6886DAE54DE2_inline (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (AudioConfigurationChangeHandler_tE071B0CBA3B3A77D3E41F5FCB65B4017885B3177* __this, bool ___deviceWasChanged0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___deviceWasChanged0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mobile_get_muteState_mE5154CA6072EF2812CD739747D4812960DFD6076_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Mobile_set_muteState_m68FB4927CF9C01A30690862988CDDF45D14D12BC_inline (bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
bool L_0 = ___value0;
((Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_StaticFields*)il2cpp_codegen_static_fields_for(Mobile_t304A73480DF447472BDB16BA19A9E4FE2C8CB2DD_il2cpp_TypeInfo_var))->___U3CmuteStateU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMReaderCallback_Invoke_m76784C690C36B513E2AA5B0E4FD9831B2C7E5152_inline (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___data0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___data0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PCMSetPositionCallback_Invoke_m434D4F02FA25F91DF6199EC5A799C551C7F93702_inline (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* __this, int32_t ___position0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___position0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void SampleFramesHandler_Invoke_m478D5645634B8C734E58B59CF7750797FC54F1BC_inline (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (SampleFramesHandler_tFE84FF9BBCEFB880D46227188F375BEF680AAA30* __this, AudioSampleProvider_t602353124A2F6F2AEC38E56C3C21932344F712E2* ___provider0, uint32_t ___sampleFrameCount1, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___provider0, ___sampleFrameCount1, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}