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#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngine.AssetBundle::.ctor()
extern void AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410 (void);
// 0x00000002 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync_Internal(System.String,System.UInt32,System.UInt64)
extern void AssetBundle_LoadFromFileAsync_Internal_m58F065D851C126C1B5E6434965B2D0EAE99081E7 (void);
// 0x00000003 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String)
extern void AssetBundle_LoadFromFileAsync_mAB68BDA3F709F9A41BBC410F1B8819938CE90ECD (void);
// 0x00000004 UnityEngine.AssetBundleCreateRequest UnityEngine.AssetBundle::LoadFromFileAsync(System.String,System.UInt32)
extern void AssetBundle_LoadFromFileAsync_mAA28E1C12A0EDC61E44F374407E1C20B220C52C5 (void);
// 0x00000005 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync(System.String,System.Type)
extern void AssetBundle_LoadAssetAsync_mDAE70E6DD6F9D5360A5D0C7A74F3989174C2FEDB (void);
// 0x00000006 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync(System.String,System.Type)
extern void AssetBundle_LoadAssetWithSubAssetsAsync_m8352895AE4BB09248808FCB3C66458DB911C1D7B (void);
// 0x00000007 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync()
extern void AssetBundle_LoadAllAssetsAsync_m01938F14A24C6C0C08BA6480D1384D674AD1DDB7 (void);
// 0x00000008 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync()
// 0x00000009 UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAllAssetsAsync(System.Type)
extern void AssetBundle_LoadAllAssetsAsync_m6BF82A05B486AA713460D4BC836E1445F2B45DB9 (void);
// 0x0000000A UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetAsync_Internal(System.String,System.Type)
extern void AssetBundle_LoadAssetAsync_Internal_m2F3749CA103E883447AE6629E342D4C0D39A2FBE (void);
// 0x0000000B System.Void UnityEngine.AssetBundle::Unload(System.Boolean)
extern void AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B (void);
// 0x0000000C UnityEngine.AssetBundleRequest UnityEngine.AssetBundle::LoadAssetWithSubAssetsAsync_Internal(System.String,System.Type)
extern void AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m9C189D40BB6E14EFB7432173EC273BE9C5E900D4 (void);
// 0x0000000D UnityEngine.AssetBundle UnityEngine.AssetBundleCreateRequest::get_assetBundle()
extern void AssetBundleCreateRequest_get_assetBundle_m613FDE589FB86BE1E6920D38ED0706F785D9DB21 (void);
// 0x0000000E System.Void UnityEngine.AssetBundleCreateRequest::.ctor()
extern void AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46 (void);
// 0x0000000F UnityEngine.Object UnityEngine.AssetBundleRequest::GetResult()
extern void AssetBundleRequest_GetResult_mC1C60D584906835F86BF82C44E8B62B6EB9171D6 (void);
// 0x00000010 UnityEngine.Object UnityEngine.AssetBundleRequest::get_asset()
extern void AssetBundleRequest_get_asset_mE9FDA3900215925371E7D15E7E19AA98713F5D6C (void);
// 0x00000011 UnityEngine.Object[] UnityEngine.AssetBundleRequest::get_allAssets()
extern void AssetBundleRequest_get_allAssets_mCA7BF6BCBBDA2E6DF596655254842B5380B4919D (void);
// 0x00000012 System.Void UnityEngine.AssetBundleRequest::.ctor()
extern void AssetBundleRequest__ctor_mD73743E1532E41D8AD2871C00A7FCDA5157171C0 (void);
static Il2CppMethodPointer s_methodPointers[18] =
{
AssetBundle__ctor_m12989CA081324BB49ED893BDA5E3B4E758D61410,
AssetBundle_LoadFromFileAsync_Internal_m58F065D851C126C1B5E6434965B2D0EAE99081E7,
AssetBundle_LoadFromFileAsync_mAB68BDA3F709F9A41BBC410F1B8819938CE90ECD,
AssetBundle_LoadFromFileAsync_mAA28E1C12A0EDC61E44F374407E1C20B220C52C5,
AssetBundle_LoadAssetAsync_mDAE70E6DD6F9D5360A5D0C7A74F3989174C2FEDB,
AssetBundle_LoadAssetWithSubAssetsAsync_m8352895AE4BB09248808FCB3C66458DB911C1D7B,
AssetBundle_LoadAllAssetsAsync_m01938F14A24C6C0C08BA6480D1384D674AD1DDB7,
NULL,
AssetBundle_LoadAllAssetsAsync_m6BF82A05B486AA713460D4BC836E1445F2B45DB9,
AssetBundle_LoadAssetAsync_Internal_m2F3749CA103E883447AE6629E342D4C0D39A2FBE,
AssetBundle_Unload_m0A189871E61A0D6735A2B41B3360A1F0677B636B,
AssetBundle_LoadAssetWithSubAssetsAsync_Internal_m9C189D40BB6E14EFB7432173EC273BE9C5E900D4,
AssetBundleCreateRequest_get_assetBundle_m613FDE589FB86BE1E6920D38ED0706F785D9DB21,
AssetBundleCreateRequest__ctor_mAD1A6314795AC1B548A29A32E01815D33B6D0B46,
AssetBundleRequest_GetResult_mC1C60D584906835F86BF82C44E8B62B6EB9171D6,
AssetBundleRequest_get_asset_mE9FDA3900215925371E7D15E7E19AA98713F5D6C,
AssetBundleRequest_get_allAssets_mCA7BF6BCBBDA2E6DF596655254842B5380B4919D,
AssetBundleRequest__ctor_mD73743E1532E41D8AD2871C00A7FCDA5157171C0,
};
static const int32_t s_InvokerIndices[18] =
{
8902,
11147,
13915,
12096,
2827,
2827,
8744,
0,
5418,
2827,
7116,
2827,
8744,
8902,
8744,
8744,
8744,
8902,
};
static const Il2CppTokenRangePair s_rgctxIndices[1] =
{
{ 0x06000008, { 0, 1 } },
};
extern const uint32_t g_rgctx_T_tC8CF0BFA5D22C4F7820EBABAAA7C4FF82150A459;
static const Il2CppRGCTXDefinition s_rgctxValues[1] =
{
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_tC8CF0BFA5D22C4F7820EBABAAA7C4FF82150A459 },
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_AssetBundleModule_CodeGenModule =
{
"UnityEngine.AssetBundleModule.dll",
18,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
1,
s_rgctxIndices,
1,
s_rgctxValues,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};