优化实践教程示例项目
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

446 行
26 KiB

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void LocalToWorldJob::SetupJob(System.Int32,UnityEngine.Vector3[],Unity.Collections.NativeArray`1<Unity.Mathematics.float3>&)
extern void LocalToWorldJob_SetupJob_m93EF72B82EA2CA3859926AEC943A9845A6BDC929 (void);
// 0x00000002 System.Void LocalToWorldJob::ScheduleJob(System.Int32,UnityEngine.Matrix4x4)
extern void LocalToWorldJob_ScheduleJob_mA4B8BF201C13FC77CA56D1865316A17EE62FD08E (void);
// 0x00000003 System.Void LocalToWorldJob::CompleteJob(System.Int32)
extern void LocalToWorldJob_CompleteJob_mC9A824FAF57AD2CFA1DA07909141FD75B938164C (void);
// 0x00000004 System.Void LocalToWorldJob::Cleanup(System.Int32)
extern void LocalToWorldJob_Cleanup_mFD8F36D6545E81F65DFEE068494010B5382B7A39 (void);
// 0x00000005 System.Void LocalToWorldJob::.cctor()
extern void LocalToWorldJob__cctor_m1DA7E86AE3C14CA753F9B1EAE9AF58FA7BB90A86 (void);
// 0x00000006 System.Void LocalToWorldJob/LocalToWorldConvertJob::Execute()
extern void LocalToWorldConvertJob_Execute_mCF770D25A27D7FDEBFB48F44C1088446BFDB2819 (void);
// 0x00000007 System.Void LocalToWorldJob/TransformLocalToWorld::.ctor()
extern void TransformLocalToWorld__ctor_m9A7027421F46F69618BD1278B1593A29700434B0 (void);
// 0x00000008 System.Void UnityEngine.Rendering.Universal.PlanarReflections::add_BeginPlanarReflections(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void PlanarReflections_add_BeginPlanarReflections_m53F1C299B547B609FC76E39D960F3D6F2A3B4F7C (void);
// 0x00000009 System.Void UnityEngine.Rendering.Universal.PlanarReflections::remove_BeginPlanarReflections(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void PlanarReflections_remove_BeginPlanarReflections_m4C33A854FDD38A139CEE1CDD91CB9AF35F5125AC (void);
// 0x0000000A System.Void UnityEngine.Rendering.Universal.PlanarReflections::OnEnable()
extern void PlanarReflections_OnEnable_m8426C9EC3D2F22EA1BF8FA8364C67E718C2E0DDD (void);
// 0x0000000B System.Void UnityEngine.Rendering.Universal.PlanarReflections::OnDisable()
extern void PlanarReflections_OnDisable_mF18D4FD0B6E32F1272D8DF858D9582C5829C8731 (void);
// 0x0000000C System.Void UnityEngine.Rendering.Universal.PlanarReflections::OnDestroy()
extern void PlanarReflections_OnDestroy_m3DF291218A7C110F66A19FCB35F4B5B97F2FD6DA (void);
// 0x0000000D System.Void UnityEngine.Rendering.Universal.PlanarReflections::Cleanup()
extern void PlanarReflections_Cleanup_m0851244EDADEEFAEB01E6812DFA0DD78B047A0E5 (void);
// 0x0000000E System.Void UnityEngine.Rendering.Universal.PlanarReflections::SafeDestroy(UnityEngine.Object)
extern void PlanarReflections_SafeDestroy_mF67EE6FE1DE05EA525E9EA4F32BA831E7CB7C852 (void);
// 0x0000000F System.Void UnityEngine.Rendering.Universal.PlanarReflections::UpdateCamera(UnityEngine.Camera,UnityEngine.Camera)
extern void PlanarReflections_UpdateCamera_m8D8FC73619DA124DDE086875C29F5596967BFC96 (void);
// 0x00000010 System.Void UnityEngine.Rendering.Universal.PlanarReflections::UpdateReflectionCamera(UnityEngine.Camera)
extern void PlanarReflections_UpdateReflectionCamera_m5F0E5B2A03309AA8BB5228DA93CAC68BC3997E44 (void);
// 0x00000011 System.Void UnityEngine.Rendering.Universal.PlanarReflections::CalculateReflectionMatrix(UnityEngine.Matrix4x4&,UnityEngine.Vector4)
extern void PlanarReflections_CalculateReflectionMatrix_m216CCD5473D8B3AEE1DBD5BD00117202B88BB5E7 (void);
// 0x00000012 UnityEngine.Vector3 UnityEngine.Rendering.Universal.PlanarReflections::ReflectPosition(UnityEngine.Vector3)
extern void PlanarReflections_ReflectPosition_m5EF88E45C441E0090B54104C0FA00191DC17D91A (void);
// 0x00000013 System.Single UnityEngine.Rendering.Universal.PlanarReflections::GetScaleValue()
extern void PlanarReflections_GetScaleValue_m438345610A43069539EA1C85627E9F6AC6905DA4 (void);
// 0x00000014 System.Boolean UnityEngine.Rendering.Universal.PlanarReflections::Int2Compare(Unity.Mathematics.int2,Unity.Mathematics.int2)
extern void PlanarReflections_Int2Compare_mA16E749E434B7941A3C03DE247EF2BF6CC859419 (void);
// 0x00000015 UnityEngine.Vector4 UnityEngine.Rendering.Universal.PlanarReflections::CameraSpacePlane(UnityEngine.Camera,UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void PlanarReflections_CameraSpacePlane_m27379E45D8D79FF77E808402F3F80C3E64D300D0 (void);
// 0x00000016 UnityEngine.Camera UnityEngine.Rendering.Universal.PlanarReflections::CreateMirrorObjects()
extern void PlanarReflections_CreateMirrorObjects_mE59932993996D97F49CF689AAF03C663AE40E477 (void);
// 0x00000017 System.Void UnityEngine.Rendering.Universal.PlanarReflections::PlanarReflectionTexture(UnityEngine.Camera)
extern void PlanarReflections_PlanarReflectionTexture_mE83651A070DAD98445B2B8C3628011CEBC9094E5 (void);
// 0x00000018 Unity.Mathematics.int2 UnityEngine.Rendering.Universal.PlanarReflections::ReflectionResolution(UnityEngine.Camera,System.Single)
extern void PlanarReflections_ReflectionResolution_m18A42B617325C346F543C33D035C93A67F78396B (void);
// 0x00000019 System.Void UnityEngine.Rendering.Universal.PlanarReflections::ExecutePlanarReflections(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void PlanarReflections_ExecutePlanarReflections_mA8A66140E4386ABD1A78D009014CC7DB8250FBC2 (void);
// 0x0000001A System.Void UnityEngine.Rendering.Universal.PlanarReflections::.ctor()
extern void PlanarReflections__ctor_m05FB8226420947571D238F1213F4C904E5E12C67 (void);
// 0x0000001B System.Void UnityEngine.Rendering.Universal.PlanarReflections/PlanarReflectionSettings::.ctor()
extern void PlanarReflectionSettings__ctor_mBDB56988A1E43301A1B77F553B1D7B9D988743D3 (void);
// 0x0000001C System.Void UnityEngine.Rendering.Universal.PlanarReflections/PlanarReflectionSettingData::.ctor()
extern void PlanarReflectionSettingData__ctor_m887092A8675EDB36E1AD3417B18BEEAC76179560 (void);
// 0x0000001D System.Void UnityEngine.Rendering.Universal.PlanarReflections/PlanarReflectionSettingData::Set()
extern void PlanarReflectionSettingData_Set_mFD4289AED6CA9AC33E3B9B1665E52BDBEABD9083 (void);
// 0x0000001E System.Void UnityEngine.Rendering.Universal.PlanarReflections/PlanarReflectionSettingData::Restore()
extern void PlanarReflectionSettingData_Restore_m828584D856CAD831AAF40830A25130EF77BAC77A (void);
// 0x0000001F System.Void WaterSystem.BuoyantObject::Init()
extern void BuoyantObject_Init_mFC6372FF4327F10847628CC50FD3042B47B06A5D (void);
// 0x00000020 System.Void WaterSystem.BuoyantObject::SetupVoxels()
extern void BuoyantObject_SetupVoxels_m48AC4DED7D20E3C1E934F6D0716D7AE0B097A58F (void);
// 0x00000021 System.Void WaterSystem.BuoyantObject::SetupData()
extern void BuoyantObject_SetupData_mF1386B9929A021EC8B4DA83654A5CE9884F7CB99 (void);
// 0x00000022 System.Void WaterSystem.BuoyantObject::OnEnable()
extern void BuoyantObject_OnEnable_m64EC5864F95A424FF8F3B922A108ACD0A41B57A2 (void);
// 0x00000023 System.Void WaterSystem.BuoyantObject::SetupColliders()
extern void BuoyantObject_SetupColliders_m48744C3956650EFCB9F2841C76D59607D2201528 (void);
// 0x00000024 System.Void WaterSystem.BuoyantObject::Update()
extern void BuoyantObject_Update_mF97E1906DD6F7604B4EE0C3B20259A92750AF5C2 (void);
// 0x00000025 System.Void WaterSystem.BuoyantObject::FixedUpdate()
extern void BuoyantObject_FixedUpdate_mD32BD3CABF91FAAA65098276645C458A673B02A5 (void);
// 0x00000026 System.Void WaterSystem.BuoyantObject::LateUpdate()
extern void BuoyantObject_LateUpdate_m601DEF4656B79B28D9BA9BC945B2997B5ADAA14C (void);
// 0x00000027 System.Void WaterSystem.BuoyantObject::OnDestroy()
extern void BuoyantObject_OnDestroy_m0DB74E48DC12E1B48B82D726C29EA0B867C5983A (void);
// 0x00000028 System.Void WaterSystem.BuoyantObject::CleanUp()
extern void BuoyantObject_CleanUp_m39BE677D50DF90A9E8F421754E723DE5B7F8C2CD (void);
// 0x00000029 System.Void WaterSystem.BuoyantObject::LocalToWorldConversion()
extern void BuoyantObject_LocalToWorldConversion_mA6F6B73C01885966EDC877696BF9E96F63DB33EA (void);
// 0x0000002A System.Void WaterSystem.BuoyantObject::BuoyancyForce(UnityEngine.Vector3,Unity.Mathematics.float3,System.Single,System.Single&,WaterSystem.BuoyantObject/DebugDrawing&)
extern void BuoyantObject_BuoyancyForce_m16B170C47368E54880EE7B532215870D4F88D391 (void);
// 0x0000002B System.Void WaterSystem.BuoyantObject::UpdateDrag(System.Single)
extern void BuoyantObject_UpdateDrag_m708E7204D58F03C5BEB9ECB1B96CA781E186E85C (void);
// 0x0000002C System.Void WaterSystem.BuoyantObject::GetVelocityPoints()
extern void BuoyantObject_GetVelocityPoints_m678D3690A15166A98016D9996D06033530A40B94 (void);
// 0x0000002D System.Void WaterSystem.BuoyantObject::SliceIntoVoxels()
extern void BuoyantObject_SliceIntoVoxels_m9A8BEBE32D1EC571105A4AE03619C64C16BD62AF (void);
// 0x0000002E UnityEngine.Bounds WaterSystem.BuoyantObject::VoxelBounds()
extern void BuoyantObject_VoxelBounds_m21857334478E13FF814AE62345676F92C8B6C01D (void);
// 0x0000002F UnityEngine.Vector3 WaterSystem.BuoyantObject::RoundVector(UnityEngine.Vector3,System.Single)
extern void BuoyantObject_RoundVector_mAD72478FA75D3A53A8A045ABF4533F3C8F6874E0 (void);
// 0x00000030 System.Boolean WaterSystem.BuoyantObject::PointIsInsideCollider(UnityEngine.Collider,UnityEngine.Vector3)
extern void BuoyantObject_PointIsInsideCollider_m43F9B5FC757C71619171F90786FFFD6B92AD16F7 (void);
// 0x00000031 System.Void WaterSystem.BuoyantObject::SetupPhysical()
extern void BuoyantObject_SetupPhysical_m2F7BCD8952A7BDB62B0E23C7D01C427FFB30524F (void);
// 0x00000032 System.Void WaterSystem.BuoyantObject::OnDrawGizmosSelected()
extern void BuoyantObject_OnDrawGizmosSelected_m86CEE76E3055635F54DC9E380D4099BD551693C2 (void);
// 0x00000033 System.Void WaterSystem.BuoyantObject::.ctor()
extern void BuoyantObject__ctor_m3B6659BB2BF54C5AFC302EE6D7032874D78945E8 (void);
// 0x00000034 System.Void WaterSystem.WaterResources::.ctor()
extern void WaterResources__ctor_m6BBAD3593905848715605BFD581F724C7E9681FD (void);
// 0x00000035 System.Void WaterSystem.GerstnerWavesJobs::Init()
extern void GerstnerWavesJobs_Init_mF41341E469543965D58C5294B18E01209CAB068D (void);
// 0x00000036 System.Void WaterSystem.GerstnerWavesJobs::Cleanup()
extern void GerstnerWavesJobs_Cleanup_mD3134E49CB7E3D77D22C0DB89B9116317DBCC3C1 (void);
// 0x00000037 System.Void WaterSystem.GerstnerWavesJobs::UpdateSamplePoints(Unity.Collections.NativeArray`1<Unity.Mathematics.float3>&,System.Int32)
extern void GerstnerWavesJobs_UpdateSamplePoints_m1D70408FF0F940AB3C4BA155E45D66405CB344EE (void);
// 0x00000038 System.Void WaterSystem.GerstnerWavesJobs::GetData(System.Int32,Unity.Mathematics.float3[]&,Unity.Mathematics.float3[]&)
extern void GerstnerWavesJobs_GetData_m866FF69D0789F96353DCB9F2D428728E96C2FFB9 (void);
// 0x00000039 System.Void WaterSystem.GerstnerWavesJobs::UpdateHeights()
extern void GerstnerWavesJobs_UpdateHeights_m7ED1CCD8B1DB5279C7DAF13EBCAC70A62DE631C4 (void);
// 0x0000003A System.Void WaterSystem.GerstnerWavesJobs::CompleteJobs()
extern void GerstnerWavesJobs_CompleteJobs_m54EE93BDA1F655850FD662B243703B0D79FE11F9 (void);
// 0x0000003B System.Void WaterSystem.GerstnerWavesJobs::.cctor()
extern void GerstnerWavesJobs__cctor_m6CCB20DD64E01D6AD4FE7628B3C801C8636305F8 (void);
// 0x0000003C System.Void WaterSystem.GerstnerWavesJobs/HeightJob::Execute(System.Int32)
extern void HeightJob_Execute_m03B3444AFBD999287F407A187BB4C29F7E8BA595 (void);
// 0x0000003D System.Void WaterSystem.MainCameraAlign::OnEnable()
extern void MainCameraAlign_OnEnable_m4E0D3A25BBAB0966B1071AEF4733ED085A0AE441 (void);
// 0x0000003E System.Void WaterSystem.MainCameraAlign::OnDisable()
extern void MainCameraAlign_OnDisable_m2110FCDE5C16EC06D875F3027D4F8FFEE207EC3A (void);
// 0x0000003F System.Void WaterSystem.MainCameraAlign::UpdatePosition(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void MainCameraAlign_UpdatePosition_m7DE56261584736BC565D0EA4836ED5F6416F1EE5 (void);
// 0x00000040 System.Single WaterSystem.MainCameraAlign::QuantizeValue(System.Single)
extern void MainCameraAlign_QuantizeValue_m81142189FE4FCA3AC5A7DC79FCD32D2C5761291A (void);
// 0x00000041 System.Void WaterSystem.MainCameraAlign::.ctor()
extern void MainCameraAlign__ctor_mCE7F3B1682F94F298569456D65E31B2D3A257460 (void);
// 0x00000042 System.Void WaterSystem.WaterSystemFeature::Create()
extern void WaterSystemFeature_Create_m006CF63F4C6F0599AAB82034151615BEE9055860 (void);
// 0x00000043 System.Void WaterSystem.WaterSystemFeature::AddRenderPasses(UnityEngine.Rendering.Universal.ScriptableRenderer,UnityEngine.Rendering.Universal.RenderingData&)
extern void WaterSystemFeature_AddRenderPasses_m46D12540CBEE75670DF2AE21857788D42EFFAB9F (void);
// 0x00000044 UnityEngine.Mesh WaterSystem.WaterSystemFeature::GenerateCausticsMesh(System.Single)
extern void WaterSystemFeature_GenerateCausticsMesh_mD3D6E1A4DA232B9568330E8E5BACEDD6AB00CD1B (void);
// 0x00000045 System.Void WaterSystem.WaterSystemFeature::.ctor()
extern void WaterSystemFeature__ctor_mAD12A25BA10FC546DDD3729E5D6480E3C618D750 (void);
// 0x00000046 System.Void WaterSystem.WaterSystemFeature::.cctor()
extern void WaterSystemFeature__cctor_m0B84B52863CEDD77BB1160D475CEE9430CB0E07B (void);
// 0x00000047 System.Void WaterSystem.WaterSystemFeature/WaterFxPass::.ctor()
extern void WaterFxPass__ctor_m349AF03E885E7980F3B593296186BB266264081F (void);
// 0x00000048 System.Void WaterSystem.WaterSystemFeature/WaterFxPass::Configure(UnityEngine.Rendering.CommandBuffer,UnityEngine.RenderTextureDescriptor)
extern void WaterFxPass_Configure_m6985F9ABCFFEB7FAF6E8DB5AB8B46C92066A20C3 (void);
// 0x00000049 System.Void WaterSystem.WaterSystemFeature/WaterFxPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void WaterFxPass_Execute_mB28F246335ED6F7C19D9D3EAEB66CCA39018C969 (void);
// 0x0000004A System.Void WaterSystem.WaterSystemFeature/WaterFxPass::OnCameraCleanup(UnityEngine.Rendering.CommandBuffer)
extern void WaterFxPass_OnCameraCleanup_m3D8B2A2608A17F83032E028BDA221E92195452CF (void);
// 0x0000004B System.Void WaterSystem.WaterSystemFeature/WaterCausticsPass::Execute(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Rendering.Universal.RenderingData&)
extern void WaterCausticsPass_Execute_mD6D207429B44A904D28F4DF3D0EB9A800BE4C7FC (void);
// 0x0000004C System.Void WaterSystem.WaterSystemFeature/WaterCausticsPass::.ctor()
extern void WaterCausticsPass__ctor_mAE75DFD47D6C201FD42C9E317A23D9603F1B9BA8 (void);
// 0x0000004D System.Void WaterSystem.WaterSystemFeature/WaterSystemSettings::.ctor()
extern void WaterSystemSettings__ctor_m3E7A518A4D9FC2969694DBE7246367CD23420AFA (void);
// 0x0000004E WaterSystem.Water WaterSystem.Water::get_Instance()
extern void Water_get_Instance_m2DF3BB630189C690C2FB235596FE106B67C861C9 (void);
// 0x0000004F System.Void WaterSystem.Water::OnEnable()
extern void Water_OnEnable_m041A44AF3AF9765B3FE2F7AB125AB3CF206D1D46 (void);
// 0x00000050 System.Void WaterSystem.Water::OnDisable()
extern void Water_OnDisable_m5D5D6B51C41C1B96855011A268C31EFDAE9BA32B (void);
// 0x00000051 System.Void WaterSystem.Water::OnApplicationQuit()
extern void Water_OnApplicationQuit_m65925719D1532562531F96C36756533CA935FC33 (void);
// 0x00000052 System.Void WaterSystem.Water::Cleanup()
extern void Water_Cleanup_m4FA7C7CF051824A828FD161DE7ED069381C52B80 (void);
// 0x00000053 System.Void WaterSystem.Water::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void Water_BeginCameraRendering_m07A3B99794153EB85D931A9635CD790ADF1B3A4A (void);
// 0x00000054 System.Void WaterSystem.Water::SafeDestroy(UnityEngine.Object)
extern void Water_SafeDestroy_m3B160FC14CC629BD6799478332DE8AE5C3FFBFFA (void);
// 0x00000055 System.Void WaterSystem.Water::Init()
extern void Water_Init_m62487EDA8AB745B94CE66D1D0C257C8A16D08D0F (void);
// 0x00000056 System.Void WaterSystem.Water::LateUpdate()
extern void Water_LateUpdate_m1E9352F0B9698D474AC7455E4F7DB6C17A6253A5 (void);
// 0x00000057 System.Void WaterSystem.Water::FragWaveNormals(System.Boolean)
extern void Water_FragWaveNormals_m5F83826B2B8FCAD4BDBF179797DFE2292A7743DB (void);
// 0x00000058 System.Void WaterSystem.Water::SetWaves()
extern void Water_SetWaves_m8038F26AA638BCBD0558230E9A30B1D58C415141 (void);
// 0x00000059 UnityEngine.Vector4[] WaterSystem.Water::GetWaveData()
extern void Water_GetWaveData_m74FB2ABDC3BDCD47BAB300C1A7FA7795230EF3FD (void);
// 0x0000005A System.Void WaterSystem.Water::SetupWaves(System.Boolean)
extern void Water_SetupWaves_m0D4FA257E41D3B352424DEF811B4F764B0D9A000 (void);
// 0x0000005B System.Void WaterSystem.Water::GenerateColorRamp()
extern void Water_GenerateColorRamp_mDE2229361F339B0FE04E8E781517F08B1301005A (void);
// 0x0000005C System.Void WaterSystem.Water::CaptureDepthMap()
extern void Water_CaptureDepthMap_m1F6F67C77CD1874CD9AC7A1BAD6CC37DA9DCBCF1 (void);
// 0x0000005D System.Void WaterSystem.Water::.ctor()
extern void Water__ctor_m2460AE8D45ED7884FD4007F1138C990B5D8455E9 (void);
// 0x0000005E System.Void WaterSystem.Water::.cctor()
extern void Water__cctor_m595E937953EF308B7488B4ED23122CA2D4D9A2B0 (void);
// 0x0000005F System.Void WaterSystem.Data.WaterSettingsData::.ctor()
extern void WaterSettingsData__ctor_mE72A8CB259CAA60F7C7066D421AAAFD5602BC1AF (void);
// 0x00000060 System.Void WaterSystem.Data.WaterSurfaceData::.ctor()
extern void WaterSurfaceData__ctor_mB14B733932BE681666C8B71D7547AE544F6889FD (void);
// 0x00000061 System.Void WaterSystem.Data.Wave::.ctor(System.Single,System.Single,System.Single,Unity.Mathematics.float2,System.Boolean)
extern void Wave__ctor_m54DA9784CE63B5AE16B1902D59443A9CA0B3BB04 (void);
// 0x00000062 System.Void WaterSystem.Data.BasicWaves::.ctor(System.Single,System.Single,System.Single)
extern void BasicWaves__ctor_m8A986571AC0BFA5E29B06A6BEA233F017D07367E (void);
// 0x00000063 System.Void WaterSystem.Data.FoamSettings::.ctor()
extern void FoamSettings__ctor_m10FC88C54B32EE892A1D514AE38AD3975D5CC7E5 (void);
static Il2CppMethodPointer s_methodPointers[99] =
{
LocalToWorldJob_SetupJob_m93EF72B82EA2CA3859926AEC943A9845A6BDC929,
LocalToWorldJob_ScheduleJob_mA4B8BF201C13FC77CA56D1865316A17EE62FD08E,
LocalToWorldJob_CompleteJob_mC9A824FAF57AD2CFA1DA07909141FD75B938164C,
LocalToWorldJob_Cleanup_mFD8F36D6545E81F65DFEE068494010B5382B7A39,
LocalToWorldJob__cctor_m1DA7E86AE3C14CA753F9B1EAE9AF58FA7BB90A86,
LocalToWorldConvertJob_Execute_mCF770D25A27D7FDEBFB48F44C1088446BFDB2819,
TransformLocalToWorld__ctor_m9A7027421F46F69618BD1278B1593A29700434B0,
PlanarReflections_add_BeginPlanarReflections_m53F1C299B547B609FC76E39D960F3D6F2A3B4F7C,
PlanarReflections_remove_BeginPlanarReflections_m4C33A854FDD38A139CEE1CDD91CB9AF35F5125AC,
PlanarReflections_OnEnable_m8426C9EC3D2F22EA1BF8FA8364C67E718C2E0DDD,
PlanarReflections_OnDisable_mF18D4FD0B6E32F1272D8DF858D9582C5829C8731,
PlanarReflections_OnDestroy_m3DF291218A7C110F66A19FCB35F4B5B97F2FD6DA,
PlanarReflections_Cleanup_m0851244EDADEEFAEB01E6812DFA0DD78B047A0E5,
PlanarReflections_SafeDestroy_mF67EE6FE1DE05EA525E9EA4F32BA831E7CB7C852,
PlanarReflections_UpdateCamera_m8D8FC73619DA124DDE086875C29F5596967BFC96,
PlanarReflections_UpdateReflectionCamera_m5F0E5B2A03309AA8BB5228DA93CAC68BC3997E44,
PlanarReflections_CalculateReflectionMatrix_m216CCD5473D8B3AEE1DBD5BD00117202B88BB5E7,
PlanarReflections_ReflectPosition_m5EF88E45C441E0090B54104C0FA00191DC17D91A,
PlanarReflections_GetScaleValue_m438345610A43069539EA1C85627E9F6AC6905DA4,
PlanarReflections_Int2Compare_mA16E749E434B7941A3C03DE247EF2BF6CC859419,
PlanarReflections_CameraSpacePlane_m27379E45D8D79FF77E808402F3F80C3E64D300D0,
PlanarReflections_CreateMirrorObjects_mE59932993996D97F49CF689AAF03C663AE40E477,
PlanarReflections_PlanarReflectionTexture_mE83651A070DAD98445B2B8C3628011CEBC9094E5,
PlanarReflections_ReflectionResolution_m18A42B617325C346F543C33D035C93A67F78396B,
PlanarReflections_ExecutePlanarReflections_mA8A66140E4386ABD1A78D009014CC7DB8250FBC2,
PlanarReflections__ctor_m05FB8226420947571D238F1213F4C904E5E12C67,
PlanarReflectionSettings__ctor_mBDB56988A1E43301A1B77F553B1D7B9D988743D3,
PlanarReflectionSettingData__ctor_m887092A8675EDB36E1AD3417B18BEEAC76179560,
PlanarReflectionSettingData_Set_mFD4289AED6CA9AC33E3B9B1665E52BDBEABD9083,
PlanarReflectionSettingData_Restore_m828584D856CAD831AAF40830A25130EF77BAC77A,
BuoyantObject_Init_mFC6372FF4327F10847628CC50FD3042B47B06A5D,
BuoyantObject_SetupVoxels_m48AC4DED7D20E3C1E934F6D0716D7AE0B097A58F,
BuoyantObject_SetupData_mF1386B9929A021EC8B4DA83654A5CE9884F7CB99,
BuoyantObject_OnEnable_m64EC5864F95A424FF8F3B922A108ACD0A41B57A2,
BuoyantObject_SetupColliders_m48744C3956650EFCB9F2841C76D59607D2201528,
BuoyantObject_Update_mF97E1906DD6F7604B4EE0C3B20259A92750AF5C2,
BuoyantObject_FixedUpdate_mD32BD3CABF91FAAA65098276645C458A673B02A5,
BuoyantObject_LateUpdate_m601DEF4656B79B28D9BA9BC945B2997B5ADAA14C,
BuoyantObject_OnDestroy_m0DB74E48DC12E1B48B82D726C29EA0B867C5983A,
BuoyantObject_CleanUp_m39BE677D50DF90A9E8F421754E723DE5B7F8C2CD,
BuoyantObject_LocalToWorldConversion_mA6F6B73C01885966EDC877696BF9E96F63DB33EA,
BuoyantObject_BuoyancyForce_m16B170C47368E54880EE7B532215870D4F88D391,
BuoyantObject_UpdateDrag_m708E7204D58F03C5BEB9ECB1B96CA781E186E85C,
BuoyantObject_GetVelocityPoints_m678D3690A15166A98016D9996D06033530A40B94,
BuoyantObject_SliceIntoVoxels_m9A8BEBE32D1EC571105A4AE03619C64C16BD62AF,
BuoyantObject_VoxelBounds_m21857334478E13FF814AE62345676F92C8B6C01D,
BuoyantObject_RoundVector_mAD72478FA75D3A53A8A045ABF4533F3C8F6874E0,
BuoyantObject_PointIsInsideCollider_m43F9B5FC757C71619171F90786FFFD6B92AD16F7,
BuoyantObject_SetupPhysical_m2F7BCD8952A7BDB62B0E23C7D01C427FFB30524F,
BuoyantObject_OnDrawGizmosSelected_m86CEE76E3055635F54DC9E380D4099BD551693C2,
BuoyantObject__ctor_m3B6659BB2BF54C5AFC302EE6D7032874D78945E8,
WaterResources__ctor_m6BBAD3593905848715605BFD581F724C7E9681FD,
GerstnerWavesJobs_Init_mF41341E469543965D58C5294B18E01209CAB068D,
GerstnerWavesJobs_Cleanup_mD3134E49CB7E3D77D22C0DB89B9116317DBCC3C1,
GerstnerWavesJobs_UpdateSamplePoints_m1D70408FF0F940AB3C4BA155E45D66405CB344EE,
GerstnerWavesJobs_GetData_m866FF69D0789F96353DCB9F2D428728E96C2FFB9,
GerstnerWavesJobs_UpdateHeights_m7ED1CCD8B1DB5279C7DAF13EBCAC70A62DE631C4,
GerstnerWavesJobs_CompleteJobs_m54EE93BDA1F655850FD662B243703B0D79FE11F9,
GerstnerWavesJobs__cctor_m6CCB20DD64E01D6AD4FE7628B3C801C8636305F8,
HeightJob_Execute_m03B3444AFBD999287F407A187BB4C29F7E8BA595,
MainCameraAlign_OnEnable_m4E0D3A25BBAB0966B1071AEF4733ED085A0AE441,
MainCameraAlign_OnDisable_m2110FCDE5C16EC06D875F3027D4F8FFEE207EC3A,
MainCameraAlign_UpdatePosition_m7DE56261584736BC565D0EA4836ED5F6416F1EE5,
MainCameraAlign_QuantizeValue_m81142189FE4FCA3AC5A7DC79FCD32D2C5761291A,
MainCameraAlign__ctor_mCE7F3B1682F94F298569456D65E31B2D3A257460,
WaterSystemFeature_Create_m006CF63F4C6F0599AAB82034151615BEE9055860,
WaterSystemFeature_AddRenderPasses_m46D12540CBEE75670DF2AE21857788D42EFFAB9F,
WaterSystemFeature_GenerateCausticsMesh_mD3D6E1A4DA232B9568330E8E5BACEDD6AB00CD1B,
WaterSystemFeature__ctor_mAD12A25BA10FC546DDD3729E5D6480E3C618D750,
WaterSystemFeature__cctor_m0B84B52863CEDD77BB1160D475CEE9430CB0E07B,
WaterFxPass__ctor_m349AF03E885E7980F3B593296186BB266264081F,
WaterFxPass_Configure_m6985F9ABCFFEB7FAF6E8DB5AB8B46C92066A20C3,
WaterFxPass_Execute_mB28F246335ED6F7C19D9D3EAEB66CCA39018C969,
WaterFxPass_OnCameraCleanup_m3D8B2A2608A17F83032E028BDA221E92195452CF,
WaterCausticsPass_Execute_mD6D207429B44A904D28F4DF3D0EB9A800BE4C7FC,
WaterCausticsPass__ctor_mAE75DFD47D6C201FD42C9E317A23D9603F1B9BA8,
WaterSystemSettings__ctor_m3E7A518A4D9FC2969694DBE7246367CD23420AFA,
Water_get_Instance_m2DF3BB630189C690C2FB235596FE106B67C861C9,
Water_OnEnable_m041A44AF3AF9765B3FE2F7AB125AB3CF206D1D46,
Water_OnDisable_m5D5D6B51C41C1B96855011A268C31EFDAE9BA32B,
Water_OnApplicationQuit_m65925719D1532562531F96C36756533CA935FC33,
Water_Cleanup_m4FA7C7CF051824A828FD161DE7ED069381C52B80,
Water_BeginCameraRendering_m07A3B99794153EB85D931A9635CD790ADF1B3A4A,
Water_SafeDestroy_m3B160FC14CC629BD6799478332DE8AE5C3FFBFFA,
Water_Init_m62487EDA8AB745B94CE66D1D0C257C8A16D08D0F,
Water_LateUpdate_m1E9352F0B9698D474AC7455E4F7DB6C17A6253A5,
Water_FragWaveNormals_m5F83826B2B8FCAD4BDBF179797DFE2292A7743DB,
Water_SetWaves_m8038F26AA638BCBD0558230E9A30B1D58C415141,
Water_GetWaveData_m74FB2ABDC3BDCD47BAB300C1A7FA7795230EF3FD,
Water_SetupWaves_m0D4FA257E41D3B352424DEF811B4F764B0D9A000,
Water_GenerateColorRamp_mDE2229361F339B0FE04E8E781517F08B1301005A,
Water_CaptureDepthMap_m1F6F67C77CD1874CD9AC7A1BAD6CC37DA9DCBCF1,
Water__ctor_m2460AE8D45ED7884FD4007F1138C990B5D8455E9,
Water__cctor_m595E937953EF308B7488B4ED23122CA2D4D9A2B0,
WaterSettingsData__ctor_mE72A8CB259CAA60F7C7066D421AAAFD5602BC1AF,
WaterSurfaceData__ctor_mB14B733932BE681666C8B71D7547AE544F6889FD,
Wave__ctor_m54DA9784CE63B5AE16B1902D59443A9CA0B3BB04,
BasicWaves__ctor_m8A986571AC0BFA5E29B06A6BEA233F017D07367E,
FoamSettings__ctor_m10FC88C54B32EE892A1D514AE38AD3975D5CC7E5,
};
extern void LocalToWorldConvertJob_Execute_mCF770D25A27D7FDEBFB48F44C1088446BFDB2819_AdjustorThunk (void);
extern void HeightJob_Execute_m03B3444AFBD999287F407A187BB4C29F7E8BA595_AdjustorThunk (void);
extern void Wave__ctor_m54DA9784CE63B5AE16B1902D59443A9CA0B3BB04_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[3] =
{
{ 0x06000006, LocalToWorldConvertJob_Execute_mCF770D25A27D7FDEBFB48F44C1088446BFDB2819_AdjustorThunk },
{ 0x0600003C, HeightJob_Execute_m03B3444AFBD999287F407A187BB4C29F7E8BA595_AdjustorThunk },
{ 0x06000061, Wave__ctor_m54DA9784CE63B5AE16B1902D59443A9CA0B3BB04_AdjustorThunk },
};
static const int32_t s_InvokerIndices[99] =
{
11539,
12640,
14218,
14218,
15089,
8902,
8902,
14222,
14222,
8902,
8902,
8902,
8902,
14222,
4003,
7063,
12617,
14186,
8813,
12371,
1334,
8744,
7063,
4167,
4060,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
792,
7130,
8902,
8902,
8614,
12487,
3021,
8902,
8902,
8902,
8902,
15089,
15089,
12610,
11532,
15089,
15089,
15089,
7025,
8902,
8902,
4060,
6431,
8902,
8902,
3979,
13924,
8902,
15089,
8902,
4010,
4059,
7063,
4059,
8902,
8902,
15041,
8902,
8902,
8902,
8902,
4060,
14222,
8902,
8902,
7116,
8902,
8744,
7116,
8902,
8902,
8902,
15089,
8902,
8902,
787,
2190,
8902,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_WaterSystem_CodeGenModule;
const Il2CppCodeGenModule g_WaterSystem_CodeGenModule =
{
"WaterSystem.dll",
99,
s_methodPointers,
3,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};