优化实践教程示例项目
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

224 行
13 KiB

#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngine.Tilemaps.ITilemap::.ctor()
extern void ITilemap__ctor_m3281F6903F18F9B867E6B81E18BCCD0828084258 (void);
// 0x00000002 System.Void UnityEngine.Tilemaps.ITilemap::Finalize()
extern void ITilemap_Finalize_m094B5EC83FDDA3A001D7C6C19CF4F41B4DF1D9F9 (void);
// 0x00000003 System.Void UnityEngine.Tilemaps.ITilemap::OnDisable()
extern void ITilemap_OnDisable_m306007A8E0896ABCFF663D1625EAE593AA62777D (void);
// 0x00000004 System.Void UnityEngine.Tilemaps.ITilemap::RefreshTile(UnityEngine.Vector3Int)
extern void ITilemap_RefreshTile_m4C4B0A062A13E986BD20AA87F056982D67FAF69D (void);
// 0x00000005 UnityEngine.Tilemaps.ITilemap UnityEngine.Tilemaps.ITilemap::CreateInstance()
extern void ITilemap_CreateInstance_mDAA1BDC39A1CFB4D7BB0571F1435438D1153C5E8 (void);
// 0x00000006 System.Void UnityEngine.Tilemaps.ITilemap::FindAllRefreshPositions(UnityEngine.Tilemaps.ITilemap,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr)
extern void ITilemap_FindAllRefreshPositions_mBEB4F6C23D62051C27C3AC3BFE9F6DD4A721D1B0 (void);
// 0x00000007 System.Void UnityEngine.Tilemaps.ITilemap::GetAllTileData(UnityEngine.Tilemaps.ITilemap,System.Int32,System.IntPtr,System.IntPtr,System.IntPtr)
extern void ITilemap_GetAllTileData_mE382469F5C175A89CF0FD451914188814A876B86 (void);
// 0x00000008 UnityEngine.Sprite UnityEngine.Tilemaps.Tile::get_sprite()
extern void Tile_get_sprite_m3324CBA00505C3C95DA57FC3A6F8B0D5FA2EF553 (void);
// 0x00000009 System.Void UnityEngine.Tilemaps.Tile::set_sprite(UnityEngine.Sprite)
extern void Tile_set_sprite_mD9F351775FDFDFFA0FCC40121B4C54D566052D18 (void);
// 0x0000000A UnityEngine.Color UnityEngine.Tilemaps.Tile::get_color()
extern void Tile_get_color_mD50E790F486A1E64757E9471D48BA42FC9ECCE4C (void);
// 0x0000000B System.Void UnityEngine.Tilemaps.Tile::set_color(UnityEngine.Color)
extern void Tile_set_color_m9D76C21865CA89F39FF56C112CB13AFD45CD8B69 (void);
// 0x0000000C UnityEngine.Matrix4x4 UnityEngine.Tilemaps.Tile::get_transform()
extern void Tile_get_transform_mFA119A0C353E4E75C92C8BE829C6BDFA40F17643 (void);
// 0x0000000D System.Void UnityEngine.Tilemaps.Tile::set_transform(UnityEngine.Matrix4x4)
extern void Tile_set_transform_m2E46927D29823DBDC3B7B36E013845006075EB02 (void);
// 0x0000000E UnityEngine.GameObject UnityEngine.Tilemaps.Tile::get_gameObject()
extern void Tile_get_gameObject_m8B1B09FD1B6B5A0402D63D3AFF139C6078754077 (void);
// 0x0000000F System.Void UnityEngine.Tilemaps.Tile::set_gameObject(UnityEngine.GameObject)
extern void Tile_set_gameObject_mD4C82AFCA4B96D44BE5549CFF9E0F36218A4ECE9 (void);
// 0x00000010 UnityEngine.Tilemaps.TileFlags UnityEngine.Tilemaps.Tile::get_flags()
extern void Tile_get_flags_m4AC2E9F8CF43DB83E9F8389EFDF7E6111E5A9806 (void);
// 0x00000011 System.Void UnityEngine.Tilemaps.Tile::set_flags(UnityEngine.Tilemaps.TileFlags)
extern void Tile_set_flags_mE221D85F2B767EC5C3D473266CB7AABD66674DEA (void);
// 0x00000012 UnityEngine.Tilemaps.Tile/ColliderType UnityEngine.Tilemaps.Tile::get_colliderType()
extern void Tile_get_colliderType_mDB7A2E3BEF055617F6AC198841938B79C289E967 (void);
// 0x00000013 System.Void UnityEngine.Tilemaps.Tile::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType)
extern void Tile_set_colliderType_m21E434F55E4CC8AEB867E7FCF88821EFFC9CEB3F (void);
// 0x00000014 System.Void UnityEngine.Tilemaps.Tile::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&)
extern void Tile_GetTileData_m187B4A0A655AAB70CC8EC203F78E4777ABB96D4E (void);
// 0x00000015 System.Void UnityEngine.Tilemaps.Tile::.ctor()
extern void Tile__ctor_m1680C25E80E5ACCB156133C14199BD5BFE00EA5E (void);
// 0x00000016 System.Void UnityEngine.Tilemaps.TileBase::RefreshTile(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap)
extern void TileBase_RefreshTile_m7302220B588658247D635871B92DBFF7708E2224 (void);
// 0x00000017 System.Void UnityEngine.Tilemaps.TileBase::GetTileData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileData&)
extern void TileBase_GetTileData_m04B3B474F4DBF88997FF29ABA115A2FFB91BAF81 (void);
// 0x00000018 UnityEngine.Tilemaps.TileData UnityEngine.Tilemaps.TileBase::GetTileDataNoRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap)
extern void TileBase_GetTileDataNoRef_m657510B6853906E397D8FC7E6F1A8B2DC4B34397 (void);
// 0x00000019 System.Boolean UnityEngine.Tilemaps.TileBase::GetTileAnimationData(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&)
extern void TileBase_GetTileAnimationData_m8E1C84B8BC0B38E978ECEE6C7AD50D7D8BF810FE (void);
// 0x0000001A UnityEngine.Tilemaps.TileAnimationData UnityEngine.Tilemaps.TileBase::GetTileAnimationDataNoRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap)
extern void TileBase_GetTileAnimationDataNoRef_m061D2FB92E28E5C2379385827F78C22719287D97 (void);
// 0x0000001B System.Void UnityEngine.Tilemaps.TileBase::GetTileAnimationDataRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.Tilemaps.TileAnimationData&,System.Boolean&)
extern void TileBase_GetTileAnimationDataRef_m10D856F55369986224F166E8EEF5633EB8EBA5C3 (void);
// 0x0000001C System.Boolean UnityEngine.Tilemaps.TileBase::StartUp(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.GameObject)
extern void TileBase_StartUp_mBAF37DBB4DCC7BDB384352D93AB609CEB0E2E78B (void);
// 0x0000001D System.Void UnityEngine.Tilemaps.TileBase::StartUpRef(UnityEngine.Vector3Int,UnityEngine.Tilemaps.ITilemap,UnityEngine.GameObject,System.Boolean&)
extern void TileBase_StartUpRef_mB00DB38868F87645811DE4784F57278388FAEEF9 (void);
// 0x0000001E System.Void UnityEngine.Tilemaps.TileBase::.ctor()
extern void TileBase__ctor_mBFD0A0ACF9DB1F08783B9F3F35D4E61C9205D4A2 (void);
// 0x0000001F System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile(UnityEngine.Vector3Int)
extern void Tilemap_RefreshTile_mEF4F94212FD9B311431DFFAFE092A4A6EBA580DF (void);
// 0x00000020 System.Void UnityEngine.Tilemaps.Tilemap::RefreshTilesNative(System.Void*,System.Int32)
extern void Tilemap_RefreshTilesNative_mD73E77DFD7C808A3665CA8389F728CBC08A52232 (void);
// 0x00000021 System.Void UnityEngine.Tilemaps.Tilemap::RefreshTile_Injected(UnityEngine.Vector3Int&)
extern void Tilemap_RefreshTile_Injected_m99F1EC3F340590E282B01EC7C96F1F8D1BA03A69 (void);
// 0x00000022 System.Void UnityEngine.Tilemaps.TilemapRenderer::RegisterSpriteAtlasRegistered()
extern void TilemapRenderer_RegisterSpriteAtlasRegistered_m5D7676A05B0B16ABCCF4CEE57BA9E28FA4D171BC (void);
// 0x00000023 System.Void UnityEngine.Tilemaps.TilemapRenderer::UnregisterSpriteAtlasRegistered()
extern void TilemapRenderer_UnregisterSpriteAtlasRegistered_mFE33C972CF738A50A631203D0DD7E325AADFCB08 (void);
// 0x00000024 System.Void UnityEngine.Tilemaps.TilemapRenderer::OnSpriteAtlasRegistered(UnityEngine.U2D.SpriteAtlas)
extern void TilemapRenderer_OnSpriteAtlasRegistered_m4348D78754045C8B10CEA76195A313790F412ED1 (void);
// 0x00000025 System.Void UnityEngine.Tilemaps.TileData::set_sprite(UnityEngine.Sprite)
extern void TileData_set_sprite_m3566544847F9C9C27EDB154324B6FBDB446EFE94 (void);
// 0x00000026 System.Void UnityEngine.Tilemaps.TileData::set_color(UnityEngine.Color)
extern void TileData_set_color_m5E759823878243A226EF46419FAD7C0CC3D5F40A (void);
// 0x00000027 System.Void UnityEngine.Tilemaps.TileData::set_transform(UnityEngine.Matrix4x4)
extern void TileData_set_transform_m71074A780C066292F940002A7165658E9CC01F9F (void);
// 0x00000028 System.Void UnityEngine.Tilemaps.TileData::set_gameObject(UnityEngine.GameObject)
extern void TileData_set_gameObject_m1CE5B2AAAB5BF5AEF36EBAF2BCE23E4D2E5A9E09 (void);
// 0x00000029 System.Void UnityEngine.Tilemaps.TileData::set_flags(UnityEngine.Tilemaps.TileFlags)
extern void TileData_set_flags_mEB46B1364D6DB7F77C2E1E43AFD31381B291BD30 (void);
// 0x0000002A System.Void UnityEngine.Tilemaps.TileData::set_colliderType(UnityEngine.Tilemaps.Tile/ColliderType)
extern void TileData_set_colliderType_mE12359ADEF5F42CC0B635DCBAEC3035F0526FA96 (void);
static Il2CppMethodPointer s_methodPointers[42] =
{
ITilemap__ctor_m3281F6903F18F9B867E6B81E18BCCD0828084258,
ITilemap_Finalize_m094B5EC83FDDA3A001D7C6C19CF4F41B4DF1D9F9,
ITilemap_OnDisable_m306007A8E0896ABCFF663D1625EAE593AA62777D,
ITilemap_RefreshTile_m4C4B0A062A13E986BD20AA87F056982D67FAF69D,
ITilemap_CreateInstance_mDAA1BDC39A1CFB4D7BB0571F1435438D1153C5E8,
ITilemap_FindAllRefreshPositions_mBEB4F6C23D62051C27C3AC3BFE9F6DD4A721D1B0,
ITilemap_GetAllTileData_mE382469F5C175A89CF0FD451914188814A876B86,
Tile_get_sprite_m3324CBA00505C3C95DA57FC3A6F8B0D5FA2EF553,
Tile_set_sprite_mD9F351775FDFDFFA0FCC40121B4C54D566052D18,
Tile_get_color_mD50E790F486A1E64757E9471D48BA42FC9ECCE4C,
Tile_set_color_m9D76C21865CA89F39FF56C112CB13AFD45CD8B69,
Tile_get_transform_mFA119A0C353E4E75C92C8BE829C6BDFA40F17643,
Tile_set_transform_m2E46927D29823DBDC3B7B36E013845006075EB02,
Tile_get_gameObject_m8B1B09FD1B6B5A0402D63D3AFF139C6078754077,
Tile_set_gameObject_mD4C82AFCA4B96D44BE5549CFF9E0F36218A4ECE9,
Tile_get_flags_m4AC2E9F8CF43DB83E9F8389EFDF7E6111E5A9806,
Tile_set_flags_mE221D85F2B767EC5C3D473266CB7AABD66674DEA,
Tile_get_colliderType_mDB7A2E3BEF055617F6AC198841938B79C289E967,
Tile_set_colliderType_m21E434F55E4CC8AEB867E7FCF88821EFFC9CEB3F,
Tile_GetTileData_m187B4A0A655AAB70CC8EC203F78E4777ABB96D4E,
Tile__ctor_m1680C25E80E5ACCB156133C14199BD5BFE00EA5E,
TileBase_RefreshTile_m7302220B588658247D635871B92DBFF7708E2224,
TileBase_GetTileData_m04B3B474F4DBF88997FF29ABA115A2FFB91BAF81,
TileBase_GetTileDataNoRef_m657510B6853906E397D8FC7E6F1A8B2DC4B34397,
TileBase_GetTileAnimationData_m8E1C84B8BC0B38E978ECEE6C7AD50D7D8BF810FE,
TileBase_GetTileAnimationDataNoRef_m061D2FB92E28E5C2379385827F78C22719287D97,
TileBase_GetTileAnimationDataRef_m10D856F55369986224F166E8EEF5633EB8EBA5C3,
TileBase_StartUp_mBAF37DBB4DCC7BDB384352D93AB609CEB0E2E78B,
TileBase_StartUpRef_mB00DB38868F87645811DE4784F57278388FAEEF9,
TileBase__ctor_mBFD0A0ACF9DB1F08783B9F3F35D4E61C9205D4A2,
Tilemap_RefreshTile_mEF4F94212FD9B311431DFFAFE092A4A6EBA580DF,
Tilemap_RefreshTilesNative_mD73E77DFD7C808A3665CA8389F728CBC08A52232,
Tilemap_RefreshTile_Injected_m99F1EC3F340590E282B01EC7C96F1F8D1BA03A69,
TilemapRenderer_RegisterSpriteAtlasRegistered_m5D7676A05B0B16ABCCF4CEE57BA9E28FA4D171BC,
TilemapRenderer_UnregisterSpriteAtlasRegistered_mFE33C972CF738A50A631203D0DD7E325AADFCB08,
TilemapRenderer_OnSpriteAtlasRegistered_m4348D78754045C8B10CEA76195A313790F412ED1,
TileData_set_sprite_m3566544847F9C9C27EDB154324B6FBDB446EFE94,
TileData_set_color_m5E759823878243A226EF46419FAD7C0CC3D5F40A,
TileData_set_transform_m71074A780C066292F940002A7165658E9CC01F9F,
TileData_set_gameObject_m1CE5B2AAAB5BF5AEF36EBAF2BCE23E4D2E5A9E09,
TileData_set_flags_mEB46B1364D6DB7F77C2E1E43AFD31381B291BD30,
TileData_set_colliderType_mE12359ADEF5F42CC0B635DCBAEC3035F0526FA96,
};
extern void TileData_set_sprite_m3566544847F9C9C27EDB154324B6FBDB446EFE94_AdjustorThunk (void);
extern void TileData_set_color_m5E759823878243A226EF46419FAD7C0CC3D5F40A_AdjustorThunk (void);
extern void TileData_set_transform_m71074A780C066292F940002A7165658E9CC01F9F_AdjustorThunk (void);
extern void TileData_set_gameObject_m1CE5B2AAAB5BF5AEF36EBAF2BCE23E4D2E5A9E09_AdjustorThunk (void);
extern void TileData_set_flags_mEB46B1364D6DB7F77C2E1E43AFD31381B291BD30_AdjustorThunk (void);
extern void TileData_set_colliderType_mE12359ADEF5F42CC0B635DCBAEC3035F0526FA96_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[6] =
{
{ 0x06000025, TileData_set_sprite_m3566544847F9C9C27EDB154324B6FBDB446EFE94_AdjustorThunk },
{ 0x06000026, TileData_set_color_m5E759823878243A226EF46419FAD7C0CC3D5F40A_AdjustorThunk },
{ 0x06000027, TileData_set_transform_m71074A780C066292F940002A7165658E9CC01F9F_AdjustorThunk },
{ 0x06000028, TileData_set_gameObject_m1CE5B2AAAB5BF5AEF36EBAF2BCE23E4D2E5A9E09_AdjustorThunk },
{ 0x06000029, TileData_set_flags_mEB46B1364D6DB7F77C2E1E43AFD31381B291BD30_AdjustorThunk },
{ 0x0600002A, TileData_set_colliderType_mE12359ADEF5F42CC0B635DCBAEC3035F0526FA96_AdjustorThunk },
};
static const int32_t s_InvokerIndices[42] =
{
8902,
8902,
8902,
7204,
15041,
10094,
10094,
8744,
7063,
8618,
6937,
8733,
7053,
8744,
7063,
8704,
7025,
8704,
7025,
2212,
8902,
4097,
2212,
3234,
1874,
3233,
1581,
1875,
1582,
8902,
7204,
3292,
6916,
8902,
8902,
7063,
7063,
6937,
7053,
7063,
7025,
7025,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_TilemapModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_TilemapModule_CodeGenModule =
{
"UnityEngine.TilemapModule.dll",
42,
s_methodPointers,
6,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};