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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
// UnityEngine.Touch[]
struct TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3;
// UnityEngine.SendMouseEvents/HitInfo[]
struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// System.String
struct String_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D;
IL2CPP_EXTERN_C String_t* _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4;
IL2CPP_EXTERN_C String_t* _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC;
IL2CPP_EXTERN_C String_t* _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84;
IL2CPP_EXTERN_C String_t* _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821;
IL2CPP_EXTERN_C String_t* _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695;
IL2CPP_EXTERN_C String_t* _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
struct TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3;
struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t941B0EB06FD57B79F043CCA70C8AA4C0B3FB68E7
{
};
struct Il2CppArrayBounds;
// UnityEngine.CameraRaycastHelper
struct CameraRaycastHelper_tEF8B5EE50B6F5141652EAAF44A77E8B3621FE455 : public RuntimeObject
{
};
// UnityEngine.Input
struct Input_t47D83E2A50E6AF7F8A47AA06FBEF9EBE6BBC22BB : public RuntimeObject
{
};
// UnityEngine.SendMouseEvents
struct SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39 : public RuntimeObject
{
};
struct SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields
{
// System.Boolean UnityEngine.SendMouseEvents::s_MouseUsed
bool ___s_MouseUsed_0;
// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_LastHit
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_LastHit_1;
// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_MouseDownHit
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_MouseDownHit_2;
// UnityEngine.SendMouseEvents/HitInfo[] UnityEngine.SendMouseEvents::m_CurrentHit
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* ___m_CurrentHit_3;
// UnityEngine.Camera[] UnityEngine.SendMouseEvents::m_Cameras
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___m_Cameras_4;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.SendMouseEvents/HitInfo
struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314
{
// UnityEngine.GameObject UnityEngine.SendMouseEvents/HitInfo::target
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0;
// UnityEngine.Camera UnityEngine.SendMouseEvents/HitInfo::camera
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.SendMouseEvents/HitInfo
struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1;
};
// Native definition for COM marshalling of UnityEngine.SendMouseEvents/HitInfo
struct HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___target_0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_1;
};
// UnityEngine.CameraClearFlags
struct CameraClearFlags_t91B921013F611457A09B92EF9C6B218CECF67202
{
// System.Int32 UnityEngine.CameraClearFlags::value__
int32_t ___value___2;
};
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
{
// System.IntPtr UnityEngine.Display::nativeDisplay
intptr_t ___nativeDisplay_0;
};
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
{
// UnityEngine.Display[] UnityEngine.Display::displays
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
// UnityEngine.Display UnityEngine.Display::_mainDisplay
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
// UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_3;
};
// UnityEngine.IMECompositionMode
struct IMECompositionMode_t91425E64935387F2A2686BDE3FA67E047794FCD0
{
// System.Int32 UnityEngine.IMECompositionMode::value__
int32_t ___value___2;
};
// UnityEngine.KeyCode
struct KeyCode_t75B9ECCC26D858F55040DDFF9523681E996D17E9
{
// System.Int32 UnityEngine.KeyCode::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Ray
struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
{
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
};
// UnityEngine.SendMessageOptions
struct SendMessageOptions_t8C6881C01B06BF874EE578D27D8CF237EC2BFD54
{
// System.Int32 UnityEngine.SendMessageOptions::value__
int32_t ___value___2;
};
// UnityEngine.TouchPhase
struct TouchPhase_t54E0A1AF80465997849420A72317B733E1D49A9E
{
// System.Int32 UnityEngine.TouchPhase::value__
int32_t ___value___2;
};
// UnityEngine.TouchType
struct TouchType_t84F82C73BC1A6012141735AD84DA67AA7F7AB43F
{
// System.Int32 UnityEngine.TouchType::value__
int32_t ___value___2;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Touch
struct Touch_t03E51455ED508492B3F278903A0114FA0E87B417
{
// System.Int32 UnityEngine.Touch::m_FingerId
int32_t ___m_FingerId_0;
// UnityEngine.Vector2 UnityEngine.Touch::m_Position
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Position_1;
// UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_RawPosition_2;
// UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PositionDelta_3;
// System.Single UnityEngine.Touch::m_TimeDelta
float ___m_TimeDelta_4;
// System.Int32 UnityEngine.Touch::m_TapCount
int32_t ___m_TapCount_5;
// UnityEngine.TouchPhase UnityEngine.Touch::m_Phase
int32_t ___m_Phase_6;
// UnityEngine.TouchType UnityEngine.Touch::m_Type
int32_t ___m_Type_7;
// System.Single UnityEngine.Touch::m_Pressure
float ___m_Pressure_8;
// System.Single UnityEngine.Touch::m_maximumPossiblePressure
float ___m_maximumPossiblePressure_9;
// System.Single UnityEngine.Touch::m_Radius
float ___m_Radius_10;
// System.Single UnityEngine.Touch::m_RadiusVariance
float ___m_RadiusVariance_11;
// System.Single UnityEngine.Touch::m_AltitudeAngle
float ___m_AltitudeAngle_12;
// System.Single UnityEngine.Touch::m_AzimuthAngle
float ___m_AzimuthAngle_13;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Touch[]
struct TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3 : public RuntimeArray
{
ALIGN_FIELD (8) Touch_t03E51455ED508492B3F278903A0114FA0E87B417 m_Items[1];
inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Touch_t03E51455ED508492B3F278903A0114FA0E87B417 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Touch_t03E51455ED508492B3F278903A0114FA0E87B417* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Touch_t03E51455ED508492B3F278903A0114FA0E87B417 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.SendMouseEvents/HitInfo[]
struct HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5 : public RuntimeArray
{
ALIGN_FIELD (8) HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 m_Items[1];
inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
#endif
}
inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___target_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___camera_1), (void*)NULL);
#endif
}
};
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
{
ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Int32 UnityEngine.Touch::get_fingerId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Touch::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Touch::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Touch::get_rawPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Touch::set_rawPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Touch::set_deltaPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Touch::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Touch::get_tapCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Touch::get_pressure()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Touch::get_maximumPossiblePressure()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// UnityEngine.TouchType UnityEngine.Touch::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Touch::get_altitudeAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Touch::get_azimuthAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Touch::get_radius()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Touch::get_radiusVariance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F (int32_t ___index0, Touch_t03E51455ED508492B3F278903A0114FA0E87B417* ___ret1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284 (int32_t ___key0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Input::get_touchCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF (const RuntimeMethod* method) ;
// UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t03E51455ED508492B3F278903A0114FA0E87B417 Input_GetTouch_m37572A728DAE284D3ED1272690E635A61D167AD4 (int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_m2414B43222ED0C5FAB960D393964189AFD21EEAD (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___cameras0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_targetDisplay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inputMouseCoordinates0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Display::get_systemWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Display::get_systemHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_eventMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_cullingMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_m4CB22F45E752EC0ED9D97BE4887E960FD2589DDD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ;
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_m8D43C72EF888A0CB6C44BB7668427D7FA34EC560 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method) ;
// System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_mB4970ECB0198E490463A9DA84B3926F10652D72C (int32_t ___i0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___hit1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE (int32_t ___button0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70 (int32_t ___button0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___exists0, const RuntimeMethod* method) ;
// System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___lhs0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___rhs1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___methodName0, RuntimeObject* ___value1, int32_t ___options2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Touch::get_fingerId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_FingerId_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
int32_t _returnValue;
_returnValue = Touch_get_fingerId_mC1DCE93BFA0574960A3AE5329AE6C5F7E06962BD(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Touch::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_Position_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Touch_get_position_m41B9EB0F3F3E1BE98CEB388253A9E31979CB964A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Touch::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
__this->___m_Position_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
Touch_set_position_mF024C46352D1CB82991022138D48BC84D9248E6B(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Touch::get_rawPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_RawPosition_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Touch_get_rawPosition_m15F230BC7B4B672380BF221E9BA1DC275180863D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Touch::set_rawPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
__this->___m_RawPosition_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
Touch_set_rawPosition_m734916CD0826F5CD242A0C6647AC55E53272590B(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Touch::get_deltaPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___m_PositionDelta_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Touch_get_deltaPosition_m2D51F960B74C94821ED0F6A09E44C80FD796D299(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Touch::set_deltaPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
__this->___m_PositionDelta_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
Touch_set_deltaPosition_mD2323B6E679DA9CE9FE1E3F4D3E2D12A33328E7A(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Touch::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_TimeDelta_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
float _returnValue;
_returnValue = Touch_get_deltaTime_mD07672B54CBA02C226097B54E286C1DFE96EC3BC(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Touch::get_tapCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_TapCount_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
int32_t _returnValue;
_returnValue = Touch_get_tapCount_mE75D2783AC38FCF536C99F36AB9F76AFA3EB7EB6(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.TouchPhase UnityEngine.Touch::get_phase()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Phase_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
int32_t _returnValue;
_returnValue = Touch_get_phase_mB82409FB2BE1C32ABDBA6A72E52A099D28AB70B0(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Touch::get_pressure()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Pressure_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
float _returnValue;
_returnValue = Touch_get_pressure_mB8214D0E920156CA4679BAC03E86106E8E4BDA5C(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Touch::get_maximumPossiblePressure()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_maximumPossiblePressure_9;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
float _returnValue;
_returnValue = Touch_get_maximumPossiblePressure_m2D147A58465EB39B397722D8597CF9E06AC85FAE(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.TouchType UnityEngine.Touch::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Type_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
int32_t _returnValue;
_returnValue = Touch_get_type_mB505EF2DCF13160DFA0C6AAF406DCB4CBED20745(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Touch::get_altitudeAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_AltitudeAngle_12;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
float _returnValue;
_returnValue = Touch_get_altitudeAngle_m26DEF010E2CDC23F4FADE8E49A986D557C07D391(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Touch::get_azimuthAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_AzimuthAngle_13;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
float _returnValue;
_returnValue = Touch_get_azimuthAngle_m2F11532183492E608922A2F9D9EC9AC31D34F490(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Touch::get_radius()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Radius_10;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
float _returnValue;
_returnValue = Touch_get_radius_m5BC9C50DABBB17B07742BAFC6CC36A6736AE7960(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Touch::get_radiusVariance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21 (Touch_t03E51455ED508492B3F278903A0114FA0E87B417* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_RadiusVariance_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Touch_t03E51455ED508492B3F278903A0114FA0E87B417*>(__this + _offset);
float _returnValue;
_returnValue = Touch_get_radiusVariance_m6F54BE964B91C3B2F8FA2A483E1FDB644B282B21(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_m4CB22F45E752EC0ED9D97BE4887E960FD2589DDD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___cam0;
float L_1 = ___distance2;
int32_t L_2 = ___layerMask3;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
L_3 = CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9(L_0, (&___ray1), L_1, L_2, NULL);
return L_3;
}
}
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D(UnityEngine.Camera,UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_m8D43C72EF888A0CB6C44BB7668427D7FA34EC560 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___cam0;
float L_1 = ___distance2;
int32_t L_2 = ___layerMask3;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
L_3 = CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D(L_0, (&___ray1), L_1, L_2, NULL);
return L_3;
}
}
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*, float, int32_t);
static CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CameraRaycastHelper_RaycastTry_Injected_mD79FD83465A07F435AF67976A366AA33C93BB2C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
return icallRetVal;
}
// UnityEngine.GameObject UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ray1, float ___distance2, int32_t ___layerMask3, const RuntimeMethod* method)
{
typedef GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*, float, int32_t);
static CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CameraRaycastHelper_RaycastTry2D_Injected_m4F8B8225BE5825419E285C7542D791CA75D5809D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CameraRaycastHelper::RaycastTry2D_Injected(UnityEngine.Camera,UnityEngine.Ray&,System.Single,System.Int32)");
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* icallRetVal = _il2cpp_icall_func(___cam0, ___ray1, ___distance2, ___layerMask3);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284 (int32_t ___key0, const RuntimeMethod* method)
{
typedef bool (*Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284_ftn) (int32_t);
static Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetKeyDownInt(UnityEngine.KeyCode)");
bool icallRetVal = _il2cpp_icall_func(___key0);
return icallRetVal;
}
// System.Single UnityEngine.Input::GetAxis(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4 (String_t* ___axisName0, const RuntimeMethod* method)
{
typedef float (*Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4_ftn) (String_t*);
static Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetAxis_m1F49B26F24032F45FB4583C95FB24E6771A161D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxis(System.String)");
float icallRetVal = _il2cpp_icall_func(___axisName0);
return icallRetVal;
}
// System.Single UnityEngine.Input::GetAxisRaw(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA (String_t* ___axisName0, const RuntimeMethod* method)
{
typedef float (*Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA_ftn) (String_t*);
static Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetAxisRaw_m86E17FE275E361C5DFB7CD42C3C404177B6689AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetAxisRaw(System.String)");
float icallRetVal = _il2cpp_icall_func(___axisName0);
return icallRetVal;
}
// System.Boolean UnityEngine.Input::GetButtonDown(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677 (String_t* ___buttonName0, const RuntimeMethod* method)
{
typedef bool (*Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677_ftn) (String_t*);
static Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetButtonDown_m0419DAA8F0BB0FF6C040248A74BED52DB0A44677_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetButtonDown(System.String)");
bool icallRetVal = _il2cpp_icall_func(___buttonName0);
return icallRetVal;
}
// System.Boolean UnityEngine.Input::GetMouseButton(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70 (int32_t ___button0, const RuntimeMethod* method)
{
typedef bool (*Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70_ftn) (int32_t);
static Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButton(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___button0);
return icallRetVal;
}
// System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE (int32_t ___button0, const RuntimeMethod* method)
{
typedef bool (*Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE_ftn) (int32_t);
static Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonDown(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___button0);
return icallRetVal;
}
// System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081 (int32_t ___button0, const RuntimeMethod* method)
{
typedef bool (*Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081_ftn) (int32_t);
static Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetMouseButtonUp_m69FCCF4E6D2F0E4E9B310D1ED2AD5A6927A8C081_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetMouseButtonUp(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___button0);
return icallRetVal;
}
// UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_t03E51455ED508492B3F278903A0114FA0E87B417 Input_GetTouch_m37572A728DAE284D3ED1272690E635A61D167AD4 (int32_t ___index0, const RuntimeMethod* method)
{
Touch_t03E51455ED508492B3F278903A0114FA0E87B417 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F(L_0, (&V_0), NULL);
Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Input::GetKeyDown(UnityEngine.KeyCode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetKeyDown_m0D59B7EBC3A782C9FBBF107FBCD4B72B38D993B3 (int32_t ___key0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___key0;
bool L_1;
L_1 = Input_GetKeyDownInt_mC1E7FE249B6CAEE7CC24EFBD783565A45251A284(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Input::get_mousePosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Input_get_mousePosition_m2414B43222ED0C5FAB960D393964189AFD21EEAD (const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041((&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_mouseScrollDelta_m41C6379183734C5061C6E8C9B6DEFFC9C084A0CE (const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94((&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E (const RuntimeMethod* method)
{
typedef int32_t (*Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E_ftn) ();
static Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_imeCompositionMode_m598BE283381B9F893770A29D6A03DE2D2A7CA07E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_imeCompositionMode()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD_ftn) (int32_t);
static Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_set_imeCompositionMode_m6DACD42C324A19775E09B77DD7A6816816A3D5BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode)");
_il2cpp_icall_func(___value0);
}
// System.String UnityEngine.Input::get_compositionString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470 (const RuntimeMethod* method)
{
typedef String_t* (*Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470_ftn) ();
static Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_compositionString_mA071FFBF890F501012D2906ADCE49398922AA470_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionString()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Input_get_compositionCursorPos_m786FFD0E3EDC73ED5ED7F8B53D96A45F3B0C83D0 (const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825((&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_mD31F3E4581D2453BD4E27DA575AF131A4CEB1128 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246((&___value0), NULL);
return;
}
}
// System.Boolean UnityEngine.Input::get_mousePresent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C (const RuntimeMethod* method)
{
typedef bool (*Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C_ftn) ();
static Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_mousePresent_m7636BF18F4329EA82F264DA4D87B9B25A8A4923C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePresent()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Input::get_touchCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF (const RuntimeMethod* method)
{
typedef int32_t (*Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF_ftn) ();
static Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Input::get_touchSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4 (const RuntimeMethod* method)
{
typedef bool (*Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4_ftn) ();
static Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_touchSupported_m941C82FC6E66A263CDAD12283DF87CDF15A06FD4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_touchSupported()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Input::get_multiTouchEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A (const RuntimeMethod* method)
{
typedef bool (*Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A_ftn) ();
static Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_multiTouchEnabled_m6A1E887864F3B994737FD4DB8753058F1B8CAE6A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_multiTouchEnabled()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Touch[] UnityEngine.Input::get_touches()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* Input_get_touches_m884B92DD9A389F7985AB275A9717AC629C258B6B (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* V_4 = NULL;
{
int32_t L_0;
L_0 = Input_get_touchCount_m7B8EAAB3449A6DC2D90AF3BA36AF226D97C020CF(NULL);
V_0 = L_0;
int32_t L_1 = V_0;
TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_2 = (TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3*)(TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3*)SZArrayNew(TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3_il2cpp_TypeInfo_var, (uint32_t)L_1);
V_1 = L_2;
V_2 = 0;
goto IL_0023;
}
IL_0012:
{
TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_3 = V_1;
int32_t L_4 = V_2;
int32_t L_5 = V_2;
Touch_t03E51455ED508492B3F278903A0114FA0E87B417 L_6;
L_6 = Input_GetTouch_m37572A728DAE284D3ED1272690E635A61D167AD4(L_5, NULL);
NullCheck(L_3);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(L_4), (Touch_t03E51455ED508492B3F278903A0114FA0E87B417)L_6);
int32_t L_7 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_7, 1));
}
IL_0023:
{
int32_t L_8 = V_2;
int32_t L_9 = V_0;
V_3 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
bool L_10 = V_3;
if (L_10)
{
goto IL_0012;
}
}
{
TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_11 = V_1;
V_4 = L_11;
goto IL_0030;
}
IL_0030:
{
TouchU5BU5D_t242545870BFCA81F368CCF82E00F9E2A7FB523B3* L_12 = V_4;
return L_12;
}
}
// System.Void UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F (int32_t ___index0, Touch_t03E51455ED508492B3F278903A0114FA0E87B417* ___ret1, const RuntimeMethod* method)
{
typedef void (*Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F_ftn) (int32_t, Touch_t03E51455ED508492B3F278903A0114FA0E87B417*);
static Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_GetTouch_Injected_m5779DCAC4D6055BF7641FE4862B7A7AE383BD44F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::GetTouch_Injected(System.Int32,UnityEngine.Touch&)");
_il2cpp_icall_func(___index0, ___ret1);
}
// System.Void UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method)
{
typedef void (*Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_mousePosition_Injected_mCBD97B0298BAC155AA7E987E29857142A13D2041_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mousePosition_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method)
{
typedef void (*Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_mouseScrollDelta_Injected_mDB890FFFE7A09E94245B15E8A17E35819D69BE94_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_mouseScrollDelta_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method)
{
typedef void (*Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_get_compositionCursorPos_Injected_m3B033ACD8286AEB0A319D79525D3F37C03096825_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::get_compositionCursorPos_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method)
{
typedef void (*Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246_ftn) (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Input_set_compositionCursorPos_Injected_m09E851911609A84F1B16F6B8DBAF3CC32FFA4246_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Input::set_compositionCursorPos_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SendMouseEvents::SetMouseMoved()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SetMouseMoved_m0B2D1A29ED92D3F769C0592036C2228EB85C5EC8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)1;
return;
}
}
// System.Void UnityEngine.SendMouseEvents::DoSendMouseEvents(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_DoSendMouseEvents_m6ED386F607BB79BE62E0C3A523F7D8551B5B4F2C (int32_t ___skipRTCameras0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* V_6 = NULL;
int32_t V_7 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_8 = NULL;
int32_t V_9 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_10;
memset((&V_10), 0, sizeof(V_10));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_11;
memset((&V_11), 0, sizeof(V_11));
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_12;
memset((&V_12), 0, sizeof(V_12));
float V_13 = 0.0f;
float V_14 = 0.0f;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_15 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_16 = NULL;
bool V_17 = false;
bool V_18 = false;
int32_t V_19 = 0;
float V_20 = 0.0f;
float V_21 = 0.0f;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_22;
memset((&V_22), 0, sizeof(V_22));
bool V_23 = false;
bool V_24 = false;
bool V_25 = false;
bool V_26 = false;
bool V_27 = false;
bool V_28 = false;
bool V_29 = false;
bool V_30 = false;
bool V_31 = false;
int32_t V_32 = 0;
bool V_33 = false;
int32_t G_B3_0 = 0;
int32_t G_B14_0 = 0;
int32_t G_B16_0 = 0;
int32_t G_B24_0 = 0;
int32_t G_B31_0 = 0;
float G_B42_0 = 0.0f;
int32_t G_B47_0 = 0;
int32_t G_B54_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Input_get_mousePosition_m2414B43222ED0C5FAB960D393964189AFD21EEAD(NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C(NULL);
V_1 = L_1;
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
if (!L_2)
{
goto IL_0023;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
NullCheck(L_3);
int32_t L_4 = V_1;
G_B3_0 = ((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) == ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B3_0 = 1;
}
IL_0024:
{
V_2 = (bool)G_B3_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0033;
}
}
{
int32_t L_6 = V_1;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)SZArrayNew(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var, (uint32_t)L_6);
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4), (void*)L_7);
}
IL_0033:
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_8 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
int32_t L_9;
L_9 = Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B(L_8, NULL);
V_3 = 0;
goto IL_0057;
}
IL_0042:
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_10 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
int32_t L_11 = V_3;
NullCheck(L_10);
il2cpp_codegen_initobj(((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11))), sizeof(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314));
int32_t L_12 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_0057:
{
int32_t L_13 = V_3;
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_14 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_14);
V_4 = (bool)((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length))))? 1 : 0);
bool L_15 = V_4;
if (L_15)
{
goto IL_0042;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
bool L_16 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0;
V_5 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
bool L_17 = V_5;
if (!L_17)
{
goto IL_036a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_18 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_Cameras_4;
V_6 = L_18;
V_7 = 0;
goto IL_035e;
}
IL_0089:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_19 = V_6;
int32_t L_20 = V_7;
NullCheck(L_19);
int32_t L_21 = L_20;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_22 = (L_19)->GetAt(static_cast<il2cpp_array_size_t>(L_21));
V_8 = L_22;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = V_8;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_24;
L_24 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_24)
{
goto IL_00b0;
}
}
{
int32_t L_25 = ___skipRTCameras0;
if (!L_25)
{
goto IL_00ad;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_26 = V_8;
NullCheck(L_26);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_27;
L_27 = Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD(L_26, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_28;
L_28 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_27, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B14_0 = ((int32_t)(L_28));
goto IL_00ae;
}
IL_00ad:
{
G_B14_0 = 0;
}
IL_00ae:
{
G_B16_0 = G_B14_0;
goto IL_00b1;
}
IL_00b0:
{
G_B16_0 = 1;
}
IL_00b1:
{
V_17 = (bool)G_B16_0;
bool L_29 = V_17;
if (!L_29)
{
goto IL_00bc;
}
}
{
goto IL_0358;
}
IL_00bc:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_30 = V_8;
NullCheck(L_30);
int32_t L_31;
L_31 = Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80(L_30, NULL);
V_9 = L_31;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = V_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
L_33 = Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF(L_32, NULL);
V_10 = L_33;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = V_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35;
L_35 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
bool L_36;
L_36 = Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline(L_34, L_35, NULL);
V_18 = L_36;
bool L_37 = V_18;
if (!L_37)
{
goto IL_01b0;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_38 = V_10;
float L_39 = L_38.___z_4;
V_19 = il2cpp_codegen_cast_double_to_int<int32_t>(L_39);
int32_t L_40 = V_19;
int32_t L_41 = V_9;
V_23 = (bool)((((int32_t)((((int32_t)L_40) == ((int32_t)L_41))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_42 = V_23;
if (!L_42)
{
goto IL_0101;
}
}
{
goto IL_0358;
}
IL_0101:
{
int32_t L_43;
L_43 = Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C(NULL);
V_20 = ((float)L_43);
int32_t L_44;
L_44 = Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8(NULL);
V_21 = ((float)L_44);
int32_t L_45 = V_9;
if ((((int32_t)L_45) <= ((int32_t)0)))
{
goto IL_0123;
}
}
{
int32_t L_46 = V_9;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_47 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_47);
G_B24_0 = ((((int32_t)L_46) < ((int32_t)((int32_t)(((RuntimeArray*)L_47)->max_length))))? 1 : 0);
goto IL_0124;
}
IL_0123:
{
G_B24_0 = 0;
}
IL_0124:
{
V_24 = (bool)G_B24_0;
bool L_48 = V_24;
if (!L_48)
{
goto IL_014c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_49 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
int32_t L_50 = V_9;
NullCheck(L_49);
int32_t L_51 = L_50;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_52 = (L_49)->GetAt(static_cast<il2cpp_array_size_t>(L_51));
NullCheck(L_52);
int32_t L_53;
L_53 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_52, NULL);
V_20 = ((float)L_53);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_54 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
int32_t L_55 = V_9;
NullCheck(L_54);
int32_t L_56 = L_55;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_57 = (L_54)->GetAt(static_cast<il2cpp_array_size_t>(L_56));
NullCheck(L_57);
int32_t L_58;
L_58 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_57, NULL);
V_21 = ((float)L_58);
}
IL_014c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = V_10;
float L_60 = L_59.___x_2;
float L_61 = V_20;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62 = V_10;
float L_63 = L_62.___y_3;
float L_64 = V_21;
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_22), ((float)(L_60/L_61)), ((float)(L_63/L_64)), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65 = V_22;
float L_66 = L_65.___x_0;
if ((((float)L_66) < ((float)(0.0f))))
{
goto IL_01a1;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_67 = V_22;
float L_68 = L_67.___x_0;
if ((((float)L_68) > ((float)(1.0f))))
{
goto IL_01a1;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_69 = V_22;
float L_70 = L_69.___y_1;
if ((((float)L_70) < ((float)(0.0f))))
{
goto IL_01a1;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_71 = V_22;
float L_72 = L_71.___y_1;
G_B31_0 = ((((float)L_72) > ((float)(1.0f)))? 1 : 0);
goto IL_01a2;
}
IL_01a1:
{
G_B31_0 = 1;
}
IL_01a2:
{
V_25 = (bool)G_B31_0;
bool L_73 = V_25;
if (!L_73)
{
goto IL_01ad;
}
}
{
goto IL_0358;
}
IL_01ad:
{
goto IL_01b5;
}
IL_01b0:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_74 = V_0;
V_10 = L_74;
}
IL_01b5:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_75 = V_8;
NullCheck(L_75);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_76;
L_76 = Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7(L_75, NULL);
V_11 = L_76;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_77 = V_10;
bool L_78;
L_78 = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B((&V_11), L_77, NULL);
V_26 = (bool)((((int32_t)L_78) == ((int32_t)0))? 1 : 0);
bool L_79 = V_26;
if (!L_79)
{
goto IL_01d5;
}
}
{
goto IL_0358;
}
IL_01d5:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_80 = V_8;
NullCheck(L_80);
int32_t L_81;
L_81 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_80, NULL);
V_27 = (bool)((((int32_t)L_81) == ((int32_t)0))? 1 : 0);
bool L_82 = V_27;
if (!L_82)
{
goto IL_01ea;
}
}
{
goto IL_0358;
}
IL_01ea:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_83 = V_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_84 = V_10;
NullCheck(L_83);
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_85;
L_85 = Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315(L_83, L_84, NULL);
V_12 = L_85;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86;
L_86 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_12), NULL);
float L_87 = L_86.___z_4;
V_13 = L_87;
float L_88 = V_13;
bool L_89;
L_89 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline((0.0f), L_88, NULL);
if (L_89)
{
goto IL_022a;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_90 = V_8;
NullCheck(L_90);
float L_91;
L_91 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_90, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_92 = V_8;
NullCheck(L_92);
float L_93;
L_93 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_92, NULL);
float L_94 = V_13;
float L_95;
L_95 = fabsf(((float)(((float)il2cpp_codegen_subtract(L_91, L_93))/L_94)));
G_B42_0 = L_95;
goto IL_022f;
}
IL_022a:
{
G_B42_0 = (std::numeric_limits<float>::infinity());
}
IL_022f:
{
V_14 = G_B42_0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_96 = V_8;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_97 = V_12;
float L_98 = V_14;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_99 = V_8;
NullCheck(L_99);
int32_t L_100;
L_100 = Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8(L_99, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_101 = V_8;
NullCheck(L_101);
int32_t L_102;
L_102 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_101, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_103;
L_103 = CameraRaycastHelper_RaycastTry_m4CB22F45E752EC0ED9D97BE4887E960FD2589DDD(L_96, L_97, L_98, ((int32_t)(L_100&L_102)), NULL);
V_15 = L_103;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_104 = V_15;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_105;
L_105 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_104, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_28 = L_105;
bool L_106 = V_28;
if (!L_106)
{
goto IL_0283;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_107 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_107);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_108 = V_15;
((L_107)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0 = L_108;
Il2CppCodeGenWriteBarrier((void**)(&((L_107)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0), (void*)L_108);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_109 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_109);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_110 = V_8;
((L_109)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1 = L_110;
Il2CppCodeGenWriteBarrier((void**)(&((L_109)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1), (void*)L_110);
goto IL_02c4;
}
IL_0283:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_111 = V_8;
NullCheck(L_111);
int32_t L_112;
L_112 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_111, NULL);
if ((((int32_t)L_112) == ((int32_t)1)))
{
goto IL_0299;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_113 = V_8;
NullCheck(L_113);
int32_t L_114;
L_114 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_113, NULL);
G_B47_0 = ((((int32_t)L_114) == ((int32_t)2))? 1 : 0);
goto IL_029a;
}
IL_0299:
{
G_B47_0 = 1;
}
IL_029a:
{
V_29 = (bool)G_B47_0;
bool L_115 = V_29;
if (!L_115)
{
goto IL_02c4;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_116 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_116);
((L_116)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((L_116)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___target_0), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_117 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_117);
((L_117)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((L_117)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___camera_1), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL);
}
IL_02c4:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_118 = V_8;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_119 = V_12;
float L_120 = V_14;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_121 = V_8;
NullCheck(L_121);
int32_t L_122;
L_122 = Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8(L_121, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_123 = V_8;
NullCheck(L_123);
int32_t L_124;
L_124 = Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A(L_123, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_125;
L_125 = CameraRaycastHelper_RaycastTry2D_m8D43C72EF888A0CB6C44BB7668427D7FA34EC560(L_118, L_119, L_120, ((int32_t)(L_122&L_124)), NULL);
V_16 = L_125;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_126 = V_16;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_127;
L_127 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_126, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_30 = L_127;
bool L_128 = V_30;
if (!L_128)
{
goto IL_0316;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_129 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_129);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_130 = V_16;
((L_129)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0 = L_130;
Il2CppCodeGenWriteBarrier((void**)(&((L_129)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0), (void*)L_130);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_131 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_131);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_132 = V_8;
((L_131)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1 = L_132;
Il2CppCodeGenWriteBarrier((void**)(&((L_131)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1), (void*)L_132);
goto IL_0357;
}
IL_0316:
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_133 = V_8;
NullCheck(L_133);
int32_t L_134;
L_134 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_133, NULL);
if ((((int32_t)L_134) == ((int32_t)1)))
{
goto IL_032c;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_135 = V_8;
NullCheck(L_135);
int32_t L_136;
L_136 = Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602(L_135, NULL);
G_B54_0 = ((((int32_t)L_136) == ((int32_t)2))? 1 : 0);
goto IL_032d;
}
IL_032c:
{
G_B54_0 = 1;
}
IL_032d:
{
V_31 = (bool)G_B54_0;
bool L_137 = V_31;
if (!L_137)
{
goto IL_0357;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_138 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_138);
((L_138)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((L_138)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___target_0), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_139 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_139);
((L_139)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((L_139)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___camera_1), (void*)(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL);
}
IL_0357:
{
}
IL_0358:
{
int32_t L_140 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_140, 1));
}
IL_035e:
{
int32_t L_141 = V_7;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_142 = V_6;
NullCheck(L_142);
if ((((int32_t)L_141) < ((int32_t)((int32_t)(((RuntimeArray*)L_142)->max_length)))))
{
goto IL_0089;
}
}
{
}
IL_036a:
{
V_32 = 0;
goto IL_0389;
}
IL_036f:
{
int32_t L_143 = V_32;
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_144 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
int32_t L_145 = V_32;
NullCheck(L_144);
int32_t L_146 = L_145;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_147 = (L_144)->GetAt(static_cast<il2cpp_array_size_t>(L_146));
SendMouseEvents_SendEvents_mB4970ECB0198E490463A9DA84B3926F10652D72C(L_143, L_147, NULL);
int32_t L_148 = V_32;
V_32 = ((int32_t)il2cpp_codegen_add(L_148, 1));
}
IL_0389:
{
int32_t L_149 = V_32;
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_150 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3;
NullCheck(L_150);
V_33 = (bool)((((int32_t)L_149) < ((int32_t)((int32_t)(((RuntimeArray*)L_150)->max_length))))? 1 : 0);
bool L_151 = V_33;
if (L_151)
{
goto IL_036f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)0;
return;
}
}
// System.Void UnityEngine.SendMouseEvents::SendEvents(System.Int32,UnityEngine.SendMouseEvents/HitInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents_SendEvents_mB4970ECB0198E490463A9DA84B3926F10652D72C (int32_t ___i0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___hit1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
{
bool L_0;
L_0 = Input_GetMouseButtonDown_m33522C56A54C402FE6DED802DD7E53435C27A5DE(0, NULL);
V_0 = L_0;
bool L_1;
L_1 = Input_GetMouseButton_mE545CF4B790C6E202808B827E3141BEC3330DB70(0, NULL);
V_1 = L_1;
bool L_2 = V_0;
V_2 = L_2;
bool L_3 = V_2;
if (!L_3)
{
goto IL_0049;
}
}
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_4 = ___hit1;
bool L_5;
L_5 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_4, NULL);
V_3 = L_5;
bool L_6 = V_3;
if (!L_6)
{
goto IL_0043;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_7 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_8 = ___i0;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_9 = ___hit1;
NullCheck(L_7);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(L_8), (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)L_9);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_10 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_11 = ___i0;
NullCheck(L_10);
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_10)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_11))), _stringLiteralE69C6A3A0BD2A9030375061C78273B2EABD411D0, NULL);
}
IL_0043:
{
goto IL_00f1;
}
IL_0049:
{
bool L_12 = V_1;
V_4 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
bool L_13 = V_4;
if (!L_13)
{
goto IL_00c3;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_14 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_15 = ___i0;
NullCheck(L_14);
int32_t L_16 = L_15;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
bool L_18;
L_18 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_17, NULL);
V_5 = L_18;
bool L_19 = V_5;
if (!L_19)
{
goto IL_00c0;
}
}
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_20 = ___hit1;
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_21 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_22 = ___i0;
NullCheck(L_21);
int32_t L_23 = L_22;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_24 = (L_21)->GetAt(static_cast<il2cpp_array_size_t>(L_23));
bool L_25;
L_25 = HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2(L_20, L_24, NULL);
V_6 = L_25;
bool L_26 = V_6;
if (!L_26)
{
goto IL_0098;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_27 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_28 = ___i0;
NullCheck(L_27);
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_28))), _stringLiteralD81EFB7B653AC118C2D1B850D9F6D2FFEB225821, NULL);
}
IL_0098:
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_29 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_30 = ___i0;
NullCheck(L_29);
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_29)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_30))), _stringLiteralD78A7BBB42C0B3DA05AC02E0AABB5E0765462D84, NULL);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_31 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_32 = ___i0;
NullCheck(L_31);
il2cpp_codegen_initobj(((L_31)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_32))), sizeof(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314));
}
IL_00c0:
{
goto IL_00f1;
}
IL_00c3:
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_33 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_34 = ___i0;
NullCheck(L_33);
int32_t L_35 = L_34;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_36 = (L_33)->GetAt(static_cast<il2cpp_array_size_t>(L_35));
bool L_37;
L_37 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_36, NULL);
V_7 = L_37;
bool L_38 = V_7;
if (!L_38)
{
goto IL_00f1;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_39 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2;
int32_t L_40 = ___i0;
NullCheck(L_39);
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_39)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_40))), _stringLiteral0B3DC20068778C16024297CC44E2C2A73D5B296D, NULL);
}
IL_00f1:
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_41 = ___hit1;
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_42 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
int32_t L_43 = ___i0;
NullCheck(L_42);
int32_t L_44 = L_43;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_45 = (L_42)->GetAt(static_cast<il2cpp_array_size_t>(L_44));
bool L_46;
L_46 = HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2(L_41, L_45, NULL);
V_8 = L_46;
bool L_47 = V_8;
if (!L_47)
{
goto IL_0125;
}
}
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_48 = ___hit1;
bool L_49;
L_49 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_48, NULL);
V_9 = L_49;
bool L_50 = V_9;
if (!L_50)
{
goto IL_0122;
}
}
{
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, NULL);
}
IL_0122:
{
goto IL_017d;
}
IL_0125:
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_51 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
int32_t L_52 = ___i0;
NullCheck(L_51);
int32_t L_53 = L_52;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_54 = (L_51)->GetAt(static_cast<il2cpp_array_size_t>(L_53));
bool L_55;
L_55 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_54, NULL);
V_10 = L_55;
bool L_56 = V_10;
if (!L_56)
{
goto IL_0154;
}
}
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_57 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
int32_t L_58 = ___i0;
NullCheck(L_57);
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_58))), _stringLiteralA2CF8B549405D8D0F26F85E3A40C8B2ABAD0A6AC, NULL);
}
IL_0154:
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_59 = ___hit1;
bool L_60;
L_60 = HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE(L_59, NULL);
V_11 = L_60;
bool L_61 = V_11;
if (!L_61)
{
goto IL_017c;
}
}
{
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___hit1), _stringLiteralE0C5D7D5DD5695D97E4EDCB4705E9F1AF10AF695, NULL);
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541((&___hit1), _stringLiteral3C6F094A63750A8BD369D8A9138F0648FB74B3C4, NULL);
}
IL_017c:
{
}
IL_017d:
{
il2cpp_codegen_runtime_class_init_inline(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_62 = ((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1;
int32_t L_63 = ___i0;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_64 = ___hit1;
NullCheck(L_62);
(L_62)->SetAt(static_cast<il2cpp_array_size_t>(L_63), (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314)L_64);
return;
}
}
// System.Void UnityEngine.SendMouseEvents::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SendMouseEvents__cctor_mBA2FA1153AF7CB9F3550B83A8ABE8EB734BC1B82 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___s_MouseUsed_0 = (bool)0;
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_0 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3);
((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_LastHit_1), (void*)L_0);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_1 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3);
((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_MouseDownHit_2), (void*)L_1);
HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5* L_2 = (HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5*)SZArrayNew(HitInfoU5BU5D_tDAE7DF0D2B0BE3EB2FD25FB4418704E27A2BF1D5_il2cpp_TypeInfo_var, (uint32_t)3);
((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_StaticFields*)il2cpp_codegen_static_fields_for(SendMouseEvents_t30F6848ABBD277C51340A02CF6664B8D6183EC39_il2cpp_TypeInfo_var))->___m_CurrentHit_3), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled)
{
Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
}
IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke_back(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled)
{
Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_pinvoke_cleanup(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.SendMouseEvents/HitInfo
IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled)
{
Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
}
IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com_back(const HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314& unmarshaled)
{
Exception_t* ___target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'target' of type 'HitInfo': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___target_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.SendMouseEvents/HitInfo
IL2CPP_EXTERN_C void HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshal_com_cleanup(HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.SendMouseEvents/HitInfo::SendMessage(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* __this, String_t* ___name0, const RuntimeMethod* method)
{
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___target_0;
String_t* L_1 = ___name0;
NullCheck(L_0);
GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF(L_0, L_1, NULL, 1, NULL);
return;
}
}
IL2CPP_EXTERN_C void HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541_AdjustorThunk (RuntimeObject* __this, String_t* ___name0, const RuntimeMethod* method)
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314*>(__this + _offset);
HitInfo_SendMessage_m7834418ACE250BBCBA38ADCF0892E475BD1AD541(_thisAdjusted, ___name0, method);
}
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::op_Implicit(UnityEngine.SendMouseEvents/HitInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_op_Implicit_m61283E88B22AAF13DE05C7A8A3A6CA195F16C6FE (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___exists0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_0 = ___exists0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = L_0.___target_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_2)
{
goto IL_001d;
}
}
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_3 = ___exists0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = L_3.___camera_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_001e;
}
IL_001d:
{
G_B3_0 = 0;
}
IL_001e:
{
V_0 = (bool)G_B3_0;
goto IL_0021;
}
IL_0021:
{
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.SendMouseEvents/HitInfo::Compare(UnityEngine.SendMouseEvents/HitInfo,UnityEngine.SendMouseEvents/HitInfo)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HitInfo_Compare_m96C748D312D26A3333E37553940DAAA11D0AA8F2 (HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___lhs0, HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_0 = ___lhs0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = L_0.___target_0;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_2 = ___rhs1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = L_2.___target_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, L_3, NULL);
if (!L_4)
{
goto IL_0027;
}
}
{
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_5 = ___lhs0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6 = L_5.___camera_1;
HitInfo_t34AF939575E1C059D581AB7ED8F039BCFFC70314 L_7 = ___rhs1;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_8 = L_7.___camera_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_6, L_8, NULL);
G_B3_0 = ((int32_t)(L_9));
goto IL_0028;
}
IL_0027:
{
G_B3_0 = 0;
}
IL_0028:
{
V_0 = (bool)G_B3_0;
goto IL_002b;
}
IL_002b:
{
bool L_10 = V_0;
return L_10;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___rhs1;
bool L_2;
L_2 = Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___a0;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}