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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
struct VirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtualFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct VirtualFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3, typename T4>
struct VirtualFuncInvoker4
{
typedef R (*Func)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct InterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct InterfaceFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct InterfaceFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename T1, typename T2>
struct GenericInterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (const RuntimeMethod* method, RuntimeObject* obj, T1 p1, T2 p2)
{
VirtualInvokeData invokeData;
il2cpp_codegen_get_generic_interface_invoke_data(method, obj, &invokeData);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
// System.Action`1<UnityEngine.Playables.PlayableDirector>
struct Action_1_tB645F646DB079054A9500B09427CB02A88372D3F;
// System.Action`3<System.Object,System.Object,UnityEngine.Playables.Playable>
struct Action_3_t74AD2E14B4998F7BA2FAEE70509C63F809C6BA48;
// System.Action`3<UnityEngine.Timeline.TimelineClip,UnityEngine.GameObject,UnityEngine.Playables.Playable>
struct Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72;
// System.Action`3<UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.Playables.Playable>
struct Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E;
// System.Comparison`1<System.Object>
struct Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645;
// System.Comparison`1<UnityEngine.Timeline.TimelineClip>
struct Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E;
// System.Collections.Generic.Dictionary`2<System.Object,System.Object>
struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA;
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>
struct Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79;
// System.Collections.Generic.HashSet`1<UnityEngine.GameObject>
struct HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2;
// System.Collections.Generic.HashSet`1<System.Object>
struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885;
// System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>
struct HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F;
// System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>
struct HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C;
// System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>
struct ICollection_1_t1DC364E5410E2617892D4CEF18A65BEA2E44D342;
// System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>
struct IEnumerable_1_t73E24A3585FE00B560A12D422A7066F996ACD0A0;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Animations.IAnimationWindowPreview>
struct IEnumerable_1_tE2A1270C76842A977AE0B331E175EDB3936BB201;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.IMarker>
struct IEnumerable_1_tE4D23676FDEE4D86D05BB919D73153B6B6754321;
// System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>
struct IEnumerable_1_t4D1073CFFE151938DD5D823CF465AD847CEE1955;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
// System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>
struct IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>
struct IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>
struct IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780;
// System.Collections.Generic.IEnumerable`1<UnityEngine.ScriptableObject>
struct IEnumerable_1_t3FAF4DDA160BDA875A5DF15C8DDED82D0F0BB19B;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TimelineClip>
struct IEnumerable_1_t490607189D1B563A94211CFFE6E7D990C94D3F26;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>
struct IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0;
// System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour>
struct IEnumerator_1_t5FAC66FE8FD28C486EF0E0E5F51031F596269261;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding>
struct IEnumerator_1_t22AE37A791011C389F4D3E3ACD25F7336D5E2D5D;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>
struct IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.GameObject>
struct IEqualityComparer_1_tFE667855A98BB6902B52DD03254BE42CC7CEB26E;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.ParticleSystem>
struct IEqualityComparer_1_t8BF9A582194693E5BF27ED171F331BA01E3BB1EC;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.Playables.PlayableDirector>
struct IEqualityComparer_1_t7F502B7D3F761B60A1455FDC2D0674E233653BC9;
// System.Collections.Generic.IEqualityComparer`1<System.Type>
struct IEqualityComparer_1_t0C79004BFE79D9DBCE6C2250109D31D468A9A68E;
// System.Collections.Generic.IList`1<System.Object>
struct IList_1_t6EE90D273EFCF5E7E4C37FAB712E70BB6F1B4BFF;
// System.Collections.Generic.IList`1<UnityEngine.ParticleSystem>
struct IList_1_t72FB00ED108E0B025CB606B5D30FDCAFA71EC96E;
// System.Collections.Generic.IList`1<UnityEngine.Playables.PlayableDirector>
struct IList_1_t1123A0710BE3EBE40C2C8D32F5F778DE69B9D6A3;
// System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>
struct IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E;
// System.Collections.Generic.IList`1<UnityEngine.Timeline.TrackAsset>
struct IList_1_tC4A64AF07AF88E57CB07C0AC71DCA09BE05FC397;
// UnityEngine.Timeline.IntervalTree`1<System.Object>
struct IntervalTree_1_tCF4E20EDB57B0E8CE61288FB8356F48C9A277124;
// UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>
struct IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B;
// System.Collections.Generic.Dictionary`2/KeyCollection<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>
struct KeyCollection_t7C5267EB8CEF031BF32C16545D15466A710516B0;
// System.Collections.Generic.List`1<UnityEngine.Timeline.IntervalTree`1/Entry<UnityEngine.Timeline.RuntimeElement>>
struct List_1_t7B77EB6554B79B0F82DB13B47EAEED1A6B6BD6F2;
// System.Collections.Generic.List`1<UnityEngine.AnimationClip>
struct List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E;
// System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>
struct List_1_t5204958A55F16D8870684D98F05716D288EC5274;
// System.Collections.Generic.List`1<UnityEngine.Animations.IAnimationWindowPreview>
struct List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333;
// System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker>
struct List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF;
// System.Collections.Generic.List`1<UnityEngine.Timeline.IntervalTreeNode>
struct List_1_t1BA5420E5B2ABFBBDD0C6877FF58D71D7EF77A06;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.ParticleSystem>
struct List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D;
// System.Collections.Generic.List`1<UnityEngine.Playables.Playable>
struct List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD;
// System.Collections.Generic.List`1<UnityEngine.Playables.PlayableDirector>
struct List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3;
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject>
struct List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828;
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
// System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>
struct List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506;
// System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>
struct List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0;
// System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>
struct List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2;
// System.Collections.Generic.List`1<UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry>
struct List_1_t2C68AC15B44F139479D9C8C55F4D093DE5F74CD2;
// System.Collections.Generic.Queue`1<System.Object>
struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5;
// System.Collections.Generic.Queue`1<UnityEngine.Transform>
struct Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A;
// System.Collections.Generic.Dictionary`2/ValueCollection<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>
struct ValueCollection_t977AD737D337813FC087DB67DA4332FEF81E2755;
// System.Collections.Generic.Dictionary`2/Entry<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>[]
struct EntryU5BU5D_tA7EF01F753FB33FF4E884CE771FC5918C81B93A9;
// System.Collections.Generic.HashSet`1/Slot<UnityEngine.GameObject>[]
struct SlotU5BU5D_tB1C42D5EF2511EFCBAB55800F2BA34053EA1DBD9;
// System.Collections.Generic.HashSet`1/Slot<UnityEngine.ParticleSystem>[]
struct SlotU5BU5D_t793DE7E4105D7FD5A1BF460208BB191F9C17E7A7;
// System.Collections.Generic.HashSet`1/Slot<UnityEngine.Playables.PlayableDirector>[]
struct SlotU5BU5D_t45F0606A65012E7FC5E34756800E9BD1556CE756;
// UnityEngine.AnimationClip[]
struct AnimationClipU5BU5D_t48CE1A495BA95608745A065C735F2D5BB8DE5A0F;
// UnityEngine.Timeline.AnimationTrack[]
struct AnimationTrackU5BU5D_t7C38FD28A84356A203FAE0C850FBA0DD5468B56C;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.HumanBone[]
struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52;
// UnityEngine.Animations.IAnimationWindowPreview[]
struct IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582;
// UnityEngine.Timeline.IMarker[]
struct IMarkerU5BU5D_tC751DA399E389AFFFF54F50917B8F758717E9144;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.MonoBehaviour[]
struct MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.ParticleSystem[]
struct ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6;
// UnityEngine.Playables.Playable[]
struct PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
// UnityEngine.Playables.PlayableDirector[]
struct PlayableDirectorU5BU5D_t5E2471472B46C675F937349C50834A1C2CF486D8;
// UnityEngine.ScriptableObject[]
struct ScriptableObjectU5BU5D_t1176A2F52A3170D8595E55DD1A82FDE76D120D78;
// UnityEngine.SkeletonBone[]
struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// UnityEngine.Timeline.TimelineClip[]
struct TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64;
// UnityEngine.Timeline.TrackAsset[]
struct TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C;
// UnityEngine.Transform[]
struct TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo[]
struct WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80;
// UnityEngine.Timeline.ActivationMixerPlayable
struct ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5;
// UnityEngine.Timeline.ActivationPlayableAsset
struct ActivationPlayableAsset_tDBC3E3F4ACD351B7ADE4023C7FB79C053469DFB2;
// UnityEngine.Timeline.ActivationTrack
struct ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17;
// UnityEngine.AnimationClip
struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712;
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
// UnityEngine.Timeline.AnimationOutputWeightProcessor
struct AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE;
// UnityEngine.Timeline.AnimationPlayableAsset
struct AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33;
// UnityEngine.Timeline.AnimationPreviewUpdateCallback
struct AnimationPreviewUpdateCallback_t6336A41E84BF003881398DC192EE34BF4821F3F6;
// UnityEngine.Timeline.AnimationTrack
struct AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359;
// UnityEngine.Animator
struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20;
// UnityEngine.Timeline.AudioClipProperties
struct AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F;
// UnityEngine.Timeline.AudioMixerProperties
struct AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA;
// UnityEngine.Timeline.AudioPlayableAsset
struct AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E;
// UnityEngine.Timeline.AudioTrack
struct AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4;
// UnityEngine.Avatar
struct Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F;
// UnityEngine.AvatarMask
struct AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.Timeline.ControlPlayableAsset
struct ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A;
// UnityEngine.Timeline.ControlTrack
struct ControlTrack_t246E2E08ACB169301675A739641AC999DC943735;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// UnityEngine.Animations.IAnimationWindowPreview
struct IAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.Collections.IEnumerator
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
// UnityEngine.IExposedPropertyTable
struct IExposedPropertyTable_t8B327FA25AB9C1D8C585388D91DC4C08DD123020;
// UnityEngine.Timeline.IMarker
struct IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D;
// UnityEngine.Playables.IPlayableAsset
struct IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D;
// UnityEngine.Timeline.IPropertyCollector
struct IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA;
// UnityEngine.Timeline.ITimeControl
struct ITimeControl_t1D123FAB88690CC243DECB0DEEC20A459224680E;
// UnityEngine.Timeline.InfiniteRuntimeClip
struct InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// UnityEngine.Timeline.MarkerTrack
struct MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// System.Reflection.MemberInfo
struct MemberInfo_t;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
// UnityEngine.Motion
struct Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC;
// System.NotSupportedException
struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.ParticleSystem
struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1;
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E;
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2;
// UnityEngine.Playables.PlayableDirector
struct PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475;
// UnityEngine.Timeline.PrefabControlPlayable
struct PrefabControlPlayable_t2E1BA9C531DF2FFAB7B110E5DF15653BCAFAD7C4;
// UnityEngine.RuntimeAnimatorController
struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254;
// UnityEngine.Timeline.RuntimeClip
struct RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC;
// UnityEngine.Timeline.RuntimeElement
struct RuntimeElement_tB6282BAA538AFD75E138BED88A14DFA2665737B2;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.Timeline.ScheduleRuntimeClip
struct ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// System.Runtime.Serialization.SerializationInfo
struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
// System.String
struct String_t;
// UnityEngine.Timeline.TimeNotificationBehaviour
struct TimeNotificationBehaviour_tE17AD7EF43D3F48E5BB2C35250F82AB5F9B47535;
// UnityEngine.Timeline.TimelineAsset
struct TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496;
// UnityEngine.Timeline.TimelineClip
struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D;
// UnityEngine.Timeline.TimelineHelpURLAttribute
struct TimelineHelpURLAttribute_tE60CAF165D3E46ECDBA6CAB6A990F66B7F24D21D;
// UnityEngine.Timeline.TrackAsset
struct TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96;
// UnityEngine.Timeline.TrackBindingTypeAttribute
struct TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2;
// UnityEngine.Timeline.TrackColorAttribute
struct TrackColorAttribute_t7A7D452B7CD382F0F9BE71B0CDECE67BD6BF532C;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45
struct U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928;
// UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49
struct U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21;
// UnityEngine.AudioClip/PCMReaderCallback
struct PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E;
// UnityEngine.AudioClip/PCMSetPositionCallback
struct PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072;
// UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16
struct U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B;
// UnityEngine.Timeline.AudioTrack/<get_outputs>d__4
struct U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5;
// UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39
struct U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
// UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27
struct U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5;
// UnityEngine.Timeline.TimelineAsset/EditorSettings
struct EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF;
// UnityEngine.Timeline.TrackAsset/<>c
struct U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A;
// UnityEngine.Timeline.TrackAsset/<get_outputs>d__65
struct U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46;
IL2CPP_EXTERN_C RuntimeClass* Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Extrapolation_t4258D23965C0DA9509062D44F7A2AACA99A59DFE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ICollection_1_t1DC364E5410E2617892D4CEF18A65BEA2E44D342_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tD59441055BC0A50F7D4861C0920532E78F78BA12_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tD77CC09025CD64E747A0FAAE621FA112D4464C7A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tFC94EC503274D2DD0813C4B8D32855375B644138_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t490607189D1B563A94211CFFE6E7D990C94D3F26_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t4D1073CFFE151938DD5D823CF465AD847CEE1955_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t73E24A3585FE00B560A12D422A7066F996ACD0A0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_tE4D23676FDEE4D86D05BB919D73153B6B6754321_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t20143ACCC2911665EF1E794A372AB4BCD33B7C80_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t22AE37A791011C389F4D3E3ACD25F7336D5E2D5D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t5FAC66FE8FD28C486EF0E0E5F51031F596269261_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t7A332B150F4E63F427F7AF0EDDE13E7CB3FD9ADA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t9204CA80C36382EFB2750319BA6794C7D011EDE6_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_tAAB76E60CDF1F059A3EF2BB2336A3A1B3260224A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_tBF08A45CFD58B2A76F18AFEE729870000EDAF4FC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ILayerable_t3F7D555AE898B3722D3654E1A996A97B2556BE3B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IPropertyPreview_t9DF69B27D94A2BB7D6DB19C64DAA2596F9F72CC7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ITimeControl_t1D123FAB88690CC243DECB0DEEC20A459224680E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ITimelineClipAsset_t90CEEA309B9287475633466FEE5054546ECFB9D0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t5204958A55F16D8870684D98F05716D288EC5274_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StandardFrameRates_t5C32C533A7C5C70490259B64B39E3034301485BC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* String_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TimelinePlayable_t01A93A4FCD1222A9B8A7BE65E5FEB187D8D99BBD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_GetGraph_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m17AC47D03FFA1D7E3A50E7D2E47FE00B93BEC646_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_IsValid_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m0752AA89B52AD1FDF3A4F3419E8C7522AEEBCF29_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_IsValid_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mE43F2C990E2E58E3FEEA8A4B2474BF1092B75DCF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_IsValid_TisScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_m7DB8A561809C428DFBA410AF961458B73547082A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetDuration_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mAC5EE41E56E7301DD2DC898C51053991BE9D69B2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputCount_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m95F1DAAC3F20E6347B1C3AC47062C39ABB983EE9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mE42DCD0B27F5FE369711FFABBBEC498C7074EA22_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_m640701D0455C9AC14F761C8361F4F20ECF2EAA7F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m6E3D83C456D7AAF645F6425F15A502DA1079CB97_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m372A1AA81B7042C93241E0A388C0EF827E2263DC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mA042E4F4802924A2CB792E50074CC33B42CE5D49_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetInputWeight_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8BA24FB218DBF1A771E8A20CD3FC2C9E5EEFF6C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetPropagateSetTime_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8B2D4A1DDD78AE78257EC960C19581A2740A5B8E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetPropagateSetTime_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_m8432399501B5C04895DF90070F8A677286F3EDA0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mA6B14BF4C9D845EA8D887D4B969262210F991A07_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mB6F7AB0EB3DD3E325584C9402E9882C7FCC7FD48_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_mCCF9E8DAAC9F8D34A4BDFF2C73404B1E4AD7FCE3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_mE75DFCBA9ED9E28F85BFF0BD4D906377323C13ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_mC1F72605B7936997892ED7352AE209A4843D6474_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputExtensions_GetSourceOutputPort_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m065EA05914BDF87207205531C04294C1D461CA13_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Playable_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m61519D5329775A9F560D019477CAF48C17777D62_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_Clear_mBD247EFB154B9EE2439FAA4980E7BFC388A9330A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_Dequeue_m28DDC14F4C1EDDC71DCE27C39C0A10B0F1E1EE87_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_Enqueue_mA058BEAD12331B5341BDD8127BBE1CDF3533FEBE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Queue_1__ctor_m33C42A671D2121AEB19B0D0CEAE72C03535CE007_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Queue_1_get_Count_m75570136D1908AC20AAB6716B0CEEAD7FF304B3E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_Create_m0CCB5995934BA5BF2C78F21D03A4FC0DCB2D861F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m00070B57F6A1194957F7AF216F8B94D16026495F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_GetBehaviour_m66E80064709A06DEFD2A975B4A65B70C158A5F5F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_GetBehaviour_mBA0A7576A0379210DC7753EF92D969B0F18AB2D8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_m05A98386384AE8B29C2417F0F9DFB8271774D299_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_m0F6F00F007268019A23913676C80B68665539C87_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_m4028EE74416DFCC88AC401AB93FA8E6A85B300C7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_m5D18E2334A8A6489DD95C0C4CF6D355AD0BA68A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_m6C786D2643150F78D2C97280CB2858472DC27F79_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_m9393B5082CDC0222FDAB2722D6CD7087A839C371_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_mC86453AC34C6D1391D7C71F1C1318B017052DB5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptPlayable_1_op_Implicit_mF42D470F47FA3E9AFE44CD80B2E304FB476450E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ScriptableObject_CreateInstance_TisMarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2_mAA5D5984A6763D8FDBF1301C37FE198CAB563271_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TimelineAsset_AllocateTrack_m8DFE21D5BC86310C82E23E43CE3D7D04759EA2F5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TimelineAsset_CreateTrack_m327D088F33507A544DE566503CDF6593C024C1ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TrackAsset_CreateClipFromPlayableAsset_mFCC78BCEE93E36BB92F1CC13A08CA7E11592CB44_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TrackAsset_CreateClipOfType_m62E140A7CBDF66DE0643A1D65601E6ECCC6DA0B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TrackAsset_CreateClip_TisAnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_m4454F2EC6F7E466577ADF49F8165BDDE8CAE7EE1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TrackAsset_CreateClip_mA7D1A7B6ACCF5CCF9FB416E86C483BD2EC31A45F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TrackAsset_CreateMixerPlayableGraph_m38CCE75D2966419D1FB327209C2320F36FB19222_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TrackAsset_CreatePlayable_mDD98D897F11DDC7593DF7F3029ED7A1B63285D0C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TrackAsset_DeleteClip_mA02A503841BACD54C29CCAF816A917F1018E1FAE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CGetControlableScriptsU3Ed__39_System_Collections_IEnumerator_Reset_mBCFCCD39392B14C63C54D9079BB6E3302DC858B0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CSortClipsU3Eb__121_0_mBD715AA0E013972CC995FFB813CBACEAFD120E71_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3Cget_outputsU3Ed__16_System_Collections_IEnumerator_Reset_m026B2E69F6C94660273E8386AC24B908344881CE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3Cget_outputsU3Ed__27_System_Collections_IEnumerator_Reset_m334D7D0581BE692B7764A7F29E4C53B6BD3D8350_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3Cget_outputsU3Ed__45_System_Collections_IEnumerator_Reset_mC8FF472CBE1E59FE4E740083CA6D09ACF0354C0F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3Cget_outputsU3Ed__49_System_Collections_IEnumerator_Reset_m5D524429CEE49B55F5EE0E3015806B835110C113_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3Cget_outputsU3Ed__4_System_Collections_IEnumerator_Reset_mBE20566179B7912EC30C3BFFC5A8781486E25E58_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3Cget_outputsU3Ed__65_System_Collections_IEnumerator_Reset_m322763B2D18B71E3A120A80829AB3CBE23709A03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* PlayableTrack_t26BA2795391A45BA8C114EAF95EDCACC2EC25B8F_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_0_0_0_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com;
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com;
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke;
struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF;
struct IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582;
struct MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6;
struct PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68;
struct TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64;
struct TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C;
struct WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_tFD9C433EC5744AFEE387384BF931F3B170BC806B
{
};
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>
struct Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_tA7EF01F753FB33FF4E884CE771FC5918C81B93A9* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t7C5267EB8CEF031BF32C16545D15466A710516B0* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t977AD737D337813FC087DB67DA4332FEF81E2755* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.HashSet`1<UnityEngine.GameObject>
struct HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.HashSet`1::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
// System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
SlotU5BU5D_tB1C42D5EF2511EFCBAB55800F2BA34053EA1DBD9* ____slots_8;
// System.Int32 System.Collections.Generic.HashSet`1::_count
int32_t ____count_9;
// System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
int32_t ____lastIndex_10;
// System.Int32 System.Collections.Generic.HashSet`1::_freeList
int32_t ____freeList_11;
// System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
RuntimeObject* ____comparer_12;
// System.Int32 System.Collections.Generic.HashSet`1::_version
int32_t ____version_13;
// System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
};
// System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>
struct HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.HashSet`1::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
// System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
SlotU5BU5D_t793DE7E4105D7FD5A1BF460208BB191F9C17E7A7* ____slots_8;
// System.Int32 System.Collections.Generic.HashSet`1::_count
int32_t ____count_9;
// System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
int32_t ____lastIndex_10;
// System.Int32 System.Collections.Generic.HashSet`1::_freeList
int32_t ____freeList_11;
// System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
RuntimeObject* ____comparer_12;
// System.Int32 System.Collections.Generic.HashSet`1::_version
int32_t ____version_13;
// System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
};
// System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>
struct HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.HashSet`1::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
// System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
SlotU5BU5D_t45F0606A65012E7FC5E34756800E9BD1556CE756* ____slots_8;
// System.Int32 System.Collections.Generic.HashSet`1::_count
int32_t ____count_9;
// System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
int32_t ____lastIndex_10;
// System.Int32 System.Collections.Generic.HashSet`1::_freeList
int32_t ____freeList_11;
// System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
RuntimeObject* ____comparer_12;
// System.Int32 System.Collections.Generic.HashSet`1::_version
int32_t ____version_13;
// System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
};
// UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>
struct IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Timeline.IntervalTree`1/Entry<T>> UnityEngine.Timeline.IntervalTree`1::m_Entries
List_1_t7B77EB6554B79B0F82DB13B47EAEED1A6B6BD6F2* ___m_Entries_3;
// System.Collections.Generic.List`1<UnityEngine.Timeline.IntervalTreeNode> UnityEngine.Timeline.IntervalTree`1::m_Nodes
List_1_t1BA5420E5B2ABFBBDD0C6877FF58D71D7EF77A06* ___m_Nodes_4;
// System.Boolean UnityEngine.Timeline.IntervalTree`1::<dirty>k__BackingField
bool ___U3CdirtyU3Ek__BackingField_5;
};
// System.Collections.Generic.List`1<UnityEngine.AnimationClip>
struct List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
AnimationClipU5BU5D_t48CE1A495BA95608745A065C735F2D5BB8DE5A0F* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
AnimationClipU5BU5D_t48CE1A495BA95608745A065C735F2D5BB8DE5A0F* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>
struct List_1_t5204958A55F16D8870684D98F05716D288EC5274 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
AnimationTrackU5BU5D_t7C38FD28A84356A203FAE0C850FBA0DD5468B56C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t5204958A55F16D8870684D98F05716D288EC5274_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
AnimationTrackU5BU5D_t7C38FD28A84356A203FAE0C850FBA0DD5468B56C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Animations.IAnimationWindowPreview>
struct List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker>
struct List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
IMarkerU5BU5D_tC751DA399E389AFFFF54F50917B8F758717E9144* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
IMarkerU5BU5D_tC751DA399E389AFFFF54F50917B8F758717E9144* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.ParticleSystem>
struct List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Playables.Playable>
struct List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Playables.PlayableDirector>
struct List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
PlayableDirectorU5BU5D_t5E2471472B46C675F937349C50834A1C2CF486D8* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
PlayableDirectorU5BU5D_t5E2471472B46C675F937349C50834A1C2CF486D8* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject>
struct List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ScriptableObjectU5BU5D_t1176A2F52A3170D8595E55DD1A82FDE76D120D78* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ScriptableObjectU5BU5D_t1176A2F52A3170D8595E55DD1A82FDE76D120D78* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>
struct List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>
struct List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>
struct List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80* ___s_emptyArray_5;
};
// System.Collections.Generic.Queue`1<System.Object>
struct Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5 : public RuntimeObject
{
// T[] System.Collections.Generic.Queue`1::_array
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
// System.Int32 System.Collections.Generic.Queue`1::_head
int32_t ____head_1;
// System.Int32 System.Collections.Generic.Queue`1::_tail
int32_t ____tail_2;
// System.Int32 System.Collections.Generic.Queue`1::_size
int32_t ____size_3;
// System.Int32 System.Collections.Generic.Queue`1::_version
int32_t ____version_4;
// System.Object System.Collections.Generic.Queue`1::_syncRoot
RuntimeObject* ____syncRoot_5;
};
// System.Collections.Generic.Queue`1<UnityEngine.Transform>
struct Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A : public RuntimeObject
{
// T[] System.Collections.Generic.Queue`1::_array
TransformU5BU5D_tBB9C5F5686CAE82E3D97D43DF0F3D68ABF75EC24* ____array_0;
// System.Int32 System.Collections.Generic.Queue`1::_head
int32_t ____head_1;
// System.Int32 System.Collections.Generic.Queue`1::_tail
int32_t ____tail_2;
// System.Int32 System.Collections.Generic.Queue`1::_size
int32_t ____size_3;
// System.Int32 System.Collections.Generic.Queue`1::_version
int32_t ____version_4;
// System.Object System.Collections.Generic.Queue`1::_syncRoot
RuntimeObject* ____syncRoot_5;
};
struct Il2CppArrayBounds;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.Playables.PlayableBehaviour
struct PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2 : public RuntimeObject
{
};
// UnityEngine.Timeline.RuntimeElement
struct RuntimeElement_tB6282BAA538AFD75E138BED88A14DFA2665737B2 : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.RuntimeElement::<intervalBit>k__BackingField
int32_t ___U3CintervalBitU3Ek__BackingField_0;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// UnityEngine.Timeline.TimeUtility
struct TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26 : public RuntimeObject
{
};
struct TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_StaticFields
{
// System.Double UnityEngine.Timeline.TimeUtility::kTimeEpsilon
double ___kTimeEpsilon_0;
// System.Double UnityEngine.Timeline.TimeUtility::kFrameRateEpsilon
double ___kFrameRateEpsilon_1;
// System.Double UnityEngine.Timeline.TimeUtility::k_MaxTimelineDurationInSeconds
double ___k_MaxTimelineDurationInSeconds_2;
// System.Double UnityEngine.Timeline.TimeUtility::kFrameRateRounding
double ___kFrameRateRounding_3;
};
// UnityEngine.Timeline.TimelineClipCapsExtensions
struct TimelineClipCapsExtensions_tE7B52704E1D67E0F7DC021AA8AB9D9B84557A618 : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.Timeline.AnimationPlayableAsset/AnimationPlayableAssetUpgrade
struct AnimationPlayableAssetUpgrade_t03DC883418FF5A1A5EFF90307DE53090C17F94F7 : public RuntimeObject
{
};
// UnityEngine.Timeline.AnimationTrack/AnimationTrackUpgrade
struct AnimationTrackUpgrade_t7D42F92CD765334066B52C341F5EEF005BB800F0 : public RuntimeObject
{
};
// UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39
struct U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::<>1__state
int32_t ___U3CU3E1__state_0;
// UnityEngine.MonoBehaviour UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::<>2__current
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___U3CU3E2__current_1;
// System.Int32 UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::<>l__initialThreadId
int32_t ___U3CU3El__initialThreadId_2;
// UnityEngine.GameObject UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::root
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___root_3;
// UnityEngine.GameObject UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::<>3__root
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CU3E3__root_4;
// UnityEngine.MonoBehaviour[] UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::<>s__1
MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7* ___U3CU3Es__1_5;
// System.Int32 UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::<>s__2
int32_t ___U3CU3Es__2_6;
// UnityEngine.MonoBehaviour UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::<script>5__3
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___U3CscriptU3E5__3_7;
};
// UnityEngine.Timeline.TimelineAsset/EditorSettings
struct EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF : public RuntimeObject
{
// System.Double UnityEngine.Timeline.TimelineAsset/EditorSettings::m_Framerate
double ___m_Framerate_3;
// System.Boolean UnityEngine.Timeline.TimelineAsset/EditorSettings::m_ScenePreview
bool ___m_ScenePreview_4;
};
struct EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields
{
// System.Double UnityEngine.Timeline.TimelineAsset/EditorSettings::kMinFrameRate
double ___kMinFrameRate_0;
// System.Double UnityEngine.Timeline.TimelineAsset/EditorSettings::kMaxFrameRate
double ___kMaxFrameRate_1;
// System.Double UnityEngine.Timeline.TimelineAsset/EditorSettings::kDefaultFrameRate
double ___kDefaultFrameRate_2;
};
// UnityEngine.Timeline.TimelineAsset/TimelineAssetUpgrade
struct TimelineAssetUpgrade_tFB32FE5C7CD6A3B91D76BC1632A4D01F9AB0B6DD : public RuntimeObject
{
};
// UnityEngine.Timeline.TimelineClip/TimelineClipUpgrade
struct TimelineClipUpgrade_t69B67BF242D4B5D087908D2D3726619897DAA620 : public RuntimeObject
{
};
// UnityEngine.Timeline.TrackAsset/<>c
struct U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A : public RuntimeObject
{
};
struct U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_StaticFields
{
// UnityEngine.Timeline.TrackAsset/<>c UnityEngine.Timeline.TrackAsset/<>c::<>9
U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A* ___U3CU3E9_0;
// System.Comparison`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset/<>c::<>9__121_0
Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* ___U3CU3E9__121_0_1;
};
// UnityEngine.Timeline.TrackAsset/TrackAssetUpgrade
struct TrackAssetUpgrade_tD9FD46CA10AD7A5C4CA7523FEAD7386017BE22BC : public RuntimeObject
{
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Animations.IAnimationWindowPreview>
struct Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<System.Object>
struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.ScriptableObject>
struct Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ____current_3;
};
// System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>
struct Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39
{
// System.Collections.Generic.List`1<T> System.Collections.Generic.List`1/Enumerator::_list
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* ____list_0;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.List`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.List`1/Enumerator::_current
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ____current_3;
};
// System.Nullable`1<System.Boolean>
struct Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01
{
// System.Boolean System.Nullable`1::hasValue
bool ___hasValue_0;
// T System.Nullable`1::value
bool ___value_1;
};
// UnityEngine.Timeline.AudioClipProperties
struct AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F : public PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2
{
// System.Single UnityEngine.Timeline.AudioClipProperties::volume
float ___volume_0;
};
// UnityEngine.Timeline.AudioMixerProperties
struct AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA : public PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2
{
// System.Single UnityEngine.Timeline.AudioMixerProperties::volume
float ___volume_0;
// System.Single UnityEngine.Timeline.AudioMixerProperties::stereoPan
float ___stereoPan_1;
// System.Single UnityEngine.Timeline.AudioMixerProperties::spatialBlend
float ___spatialBlend_2;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Timeline.DiscreteTime
struct DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6
{
// System.Int64 UnityEngine.Timeline.DiscreteTime::m_DiscreteTime
int64_t ___m_DiscreteTime_2;
};
struct DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_StaticFields
{
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::kMaxTime
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___kMaxTime_1;
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.Playables.FrameRate
struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E
{
// System.Int32 UnityEngine.Playables.FrameRate::m_Rate
int32_t ___m_Rate_8;
};
struct FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E_StaticFields
{
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_24Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_24Fps_0;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_23_976Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_23_976Fps_1;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_25Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_25Fps_2;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_30Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_30Fps_3;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_29_97Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_29_97Fps_4;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_50Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_50Fps_5;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_60Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_60Fps_6;
// UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::k_59_94Fps
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E ___k_59_94Fps_7;
};
// UnityEngine.HumanDescription
struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44
{
// UnityEngine.HumanBone[] UnityEngine.HumanDescription::human
HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52* ___human_0;
// UnityEngine.SkeletonBone[] UnityEngine.HumanDescription::skeleton
SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85* ___skeleton_1;
// System.Single UnityEngine.HumanDescription::m_ArmTwist
float ___m_ArmTwist_2;
// System.Single UnityEngine.HumanDescription::m_ForeArmTwist
float ___m_ForeArmTwist_3;
// System.Single UnityEngine.HumanDescription::m_UpperLegTwist
float ___m_UpperLegTwist_4;
// System.Single UnityEngine.HumanDescription::m_LegTwist
float ___m_LegTwist_5;
// System.Single UnityEngine.HumanDescription::m_ArmStretch
float ___m_ArmStretch_6;
// System.Single UnityEngine.HumanDescription::m_LegStretch
float ___m_LegStretch_7;
// System.Single UnityEngine.HumanDescription::m_FeetSpacing
float ___m_FeetSpacing_8;
// System.Single UnityEngine.HumanDescription::m_GlobalScale
float ___m_GlobalScale_9;
// System.String UnityEngine.HumanDescription::m_RootMotionBoneName
String_t* ___m_RootMotionBoneName_10;
// System.Boolean UnityEngine.HumanDescription::m_HasTranslationDoF
bool ___m_HasTranslationDoF_11;
// System.Boolean UnityEngine.HumanDescription::m_HasExtraRoot
bool ___m_HasExtraRoot_12;
// System.Boolean UnityEngine.HumanDescription::m_SkeletonHasParents
bool ___m_SkeletonHasParents_13;
};
// Native definition for P/Invoke marshalling of UnityEngine.HumanDescription
struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke* ___human_0;
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke* ___skeleton_1;
float ___m_ArmTwist_2;
float ___m_ForeArmTwist_3;
float ___m_UpperLegTwist_4;
float ___m_LegTwist_5;
float ___m_ArmStretch_6;
float ___m_LegStretch_7;
float ___m_FeetSpacing_8;
float ___m_GlobalScale_9;
char* ___m_RootMotionBoneName_10;
int32_t ___m_HasTranslationDoF_11;
int32_t ___m_HasExtraRoot_12;
int32_t ___m_SkeletonHasParents_13;
};
// Native definition for COM marshalling of UnityEngine.HumanDescription
struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com* ___human_0;
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com* ___skeleton_1;
float ___m_ArmTwist_2;
float ___m_ForeArmTwist_3;
float ___m_UpperLegTwist_4;
float ___m_LegTwist_5;
float ___m_ArmStretch_6;
float ___m_LegStretch_7;
float ___m_FeetSpacing_8;
float ___m_GlobalScale_9;
Il2CppChar* ___m_RootMotionBoneName_10;
int32_t ___m_HasTranslationDoF_11;
int32_t ___m_HasExtraRoot_12;
int32_t ___m_SkeletonHasParents_13;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.Timeline.MarkerList
struct MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698
{
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.MarkerList::m_Objects
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* ___m_Objects_0;
// System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker> UnityEngine.Timeline.MarkerList::m_Cache
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___m_Cache_1;
// System.Boolean UnityEngine.Timeline.MarkerList::m_CacheDirty
bool ___m_CacheDirty_2;
// System.Boolean UnityEngine.Timeline.MarkerList::m_HasNotifications
bool ___m_HasNotifications_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.Timeline.MarkerList
struct MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698_marshaled_pinvoke
{
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* ___m_Objects_0;
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___m_Cache_1;
int32_t ___m_CacheDirty_2;
int32_t ___m_HasNotifications_3;
};
// Native definition for COM marshalling of UnityEngine.Timeline.MarkerList
struct MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698_marshaled_com
{
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* ___m_Objects_0;
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___m_Cache_1;
int32_t ___m_CacheDirty_2;
int32_t ___m_HasNotifications_3;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Timeline.PrefabControlPlayable
struct PrefabControlPlayable_t2E1BA9C531DF2FFAB7B110E5DF15653BCAFAD7C4 : public PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2
{
// UnityEngine.GameObject UnityEngine.Timeline.PrefabControlPlayable::m_Instance
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Instance_0;
};
// UnityEngine.PropertyName
struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2
{
// System.Int32 UnityEngine.PropertyName::id
int32_t ___id_0;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Timeline.RuntimeClipBase
struct RuntimeClipBase_t7F5FBDC61E8219FDDF0F9DEB7B6E3864BC57FDD7 : public RuntimeElement_tB6282BAA538AFD75E138BED88A14DFA2665737B2
{
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.Timeline.TimelineHelpURLAttribute
struct TimelineHelpURLAttribute_tE60CAF165D3E46ECDBA6CAB6A990F66B7F24D21D : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Timeline.TrackClipTypeAttribute
struct TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.Type UnityEngine.Timeline.TrackClipTypeAttribute::inspectedType
Type_t* ___inspectedType_0;
// System.Boolean UnityEngine.Timeline.TrackClipTypeAttribute::allowAutoCreate
bool ___allowAutoCreate_1;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.ParticleSystem/MainModule
struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/SubEmittersModule
struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/SubEmittersModule
struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/SubEmittersModule
struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.Timeline.TrackAsset/TransientBuildData
struct TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F
{
// System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset/TransientBuildData::trackList
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* ___trackList_0;
// System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset/TransientBuildData::clipList
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* ___clipList_1;
// System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker> UnityEngine.Timeline.TrackAsset/TransientBuildData::markerList
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___markerList_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Timeline.TrackAsset/TransientBuildData
struct TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_pinvoke
{
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* ___trackList_0;
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* ___clipList_1;
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___markerList_2;
};
// Native definition for COM marshalling of UnityEngine.Timeline.TrackAsset/TransientBuildData
struct TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_com
{
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* ___trackList_0;
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* ___clipList_1;
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___markerList_2;
};
// UnityEngine.ExposedReference`1<UnityEngine.GameObject>
struct ExposedReference_1_t015A825511D48B6CE402B36A3A78DD5EBE3E0F71
{
// UnityEngine.PropertyName UnityEngine.ExposedReference`1::exposedName
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___exposedName_0;
// UnityEngine.Object UnityEngine.ExposedReference`1::defaultValue
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___defaultValue_1;
};
// UnityEngine.ExposedReference`1<System.Object>
struct ExposedReference_1_t31F2EFC3C777E00A7D70852263DA16810530A869
{
// UnityEngine.PropertyName UnityEngine.ExposedReference`1::exposedName
PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 ___exposedName_0;
// UnityEngine.Object UnityEngine.ExposedReference`1::defaultValue
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___defaultValue_1;
};
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
{
// System.IntPtr UnityEngine.AnimationCurve::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.Timeline.AppliedOffsetMode
struct AppliedOffsetMode_t89609E9C83247037C4D877D2EA4975667932F556
{
// System.Int32 UnityEngine.Timeline.AppliedOffsetMode::value__
int32_t ___value___2;
};
// UnityEngine.AvatarMaskBodyPart
struct AvatarMaskBodyPart_t05CFC9378998069AB1DE3FAB4C635A9AE90A440D
{
// System.Int32 UnityEngine.AvatarMaskBodyPart::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.ClipCaps
struct ClipCaps_t5A4215235745856AF28238667B359DD8C4BD76DE
{
// System.Int32 UnityEngine.Timeline.ClipCaps::value__
int32_t ___value___2;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Playables.DirectorWrapMode
struct DirectorWrapMode_t25EBFAAB0FD6C649DD657C6A0A6EB3FB2ACC1A99
{
// System.Int32 UnityEngine.Playables.DirectorWrapMode::value__
int32_t ___value___2;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.Timeline.MatchTargetFields
struct MatchTargetFields_t58FDE5D5BCC87F1965956833768CE786A64DA410
{
// System.Int32 UnityEngine.Timeline.MatchTargetFields::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
{
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.Timeline.StandardFrameRates
struct StandardFrameRates_t5C32C533A7C5C70490259B64B39E3034301485BC
{
// System.Int32 UnityEngine.Timeline.StandardFrameRates::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TrackBindingFlags
struct TrackBindingFlags_t1672552199A0835319033434AF461C821F979418
{
// System.Int32 UnityEngine.Timeline.TrackBindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TrackColorAttribute
struct TrackColorAttribute_t7A7D452B7CD382F0F9BE71B0CDECE67BD6BF532C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// UnityEngine.Color UnityEngine.Timeline.TrackColorAttribute::m_Color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Color_0;
};
// UnityEngine.Timeline.TrackOffset
struct TrackOffset_tEBE434B1D5239050C371F5D795F45C1B5F6BC7C0
{
// System.Int32 UnityEngine.Timeline.TrackOffset::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState
struct PostPlaybackState_t8CB85D21693D1092C81C9FA959381D0812F81832
{
// System.Int32 UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.ActivationTrack/PostPlaybackState
struct PostPlaybackState_tA78539B3ABA3DDAEA4AC0F53AC3C631BF2516609
{
// System.Int32 UnityEngine.Timeline.ActivationTrack/PostPlaybackState::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.AnimationPlayableAsset/LoopMode
struct LoopMode_t04D5D2972876AFDE487016A8FCD0F3262ED7B820
{
// System.Int32 UnityEngine.Timeline.AnimationPlayableAsset/LoopMode::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.AnimationPlayableAsset/Versions
struct Versions_t39A17258E00CCFCBAC1E8BA5468D72FA577DA86F
{
// System.Int32 UnityEngine.Timeline.AnimationPlayableAsset/Versions::value__
int32_t ___value___2;
};
// UnityEngine.Playables.FrameData/Flags
struct Flags_t2C5061856AF2866A2D50CA6D30BF307A12966CFE
{
// System.Int32 UnityEngine.Playables.FrameData/Flags::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TimelineAsset/DurationMode
struct DurationMode_t6088BA687395F5BC722CE0542A183ABF5B8D0012
{
// System.Int32 UnityEngine.Timeline.TimelineAsset/DurationMode::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TimelineAsset/MediaType
struct MediaType_t4810EE12E60DFCA8D3408C142343203E45F9E4B3
{
// System.Int32 UnityEngine.Timeline.TimelineAsset/MediaType::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TimelineAsset/Versions
struct Versions_t93B692EF8D83FF3D7BD8C9320D4A338557FDEBBF
{
// System.Int32 UnityEngine.Timeline.TimelineAsset/Versions::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TimelineClip/BlendCurveMode
struct BlendCurveMode_t640C5D7BCAF4793D5F3E99C768868B0199A596F8
{
// System.Int32 UnityEngine.Timeline.TimelineClip/BlendCurveMode::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation
struct ClipExtrapolation_tB0EC49AFBEA6AE69BA93439FE120C01D4BF16ECB
{
// System.Int32 UnityEngine.Timeline.TimelineClip/ClipExtrapolation::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TimelineClip/Versions
struct Versions_tD3B9E8618F3445B5B2C5E6E417989D5B71D8C87F
{
// System.Int32 UnityEngine.Timeline.TimelineClip/Versions::value__
int32_t ___value___2;
};
// UnityEngine.Timeline.TrackAsset/Versions
struct Versions_t5D281B559FB3ADDC10E0A3B372EA87E7C3F13A33
{
// System.Int32 UnityEngine.Timeline.TrackAsset/Versions::value__
int32_t ___value___2;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>
struct ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>
struct ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>
struct ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<System.Object>
struct ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>
struct ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951 ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>
struct ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078 ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>
struct ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour>
struct ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 ___m_NullPlayable_1;
};
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>
struct ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_StaticFields
{
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::m_NullPlayable
ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 ___m_NullPlayable_1;
};
// UnityEngine.Timeline.ActivationMixerPlayable
struct ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5 : public PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2
{
// UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationMixerPlayable::m_PostPlaybackState
int32_t ___m_PostPlaybackState_0;
// System.Boolean UnityEngine.Timeline.ActivationMixerPlayable::m_BoundGameObjectInitialStateIsActive
bool ___m_BoundGameObjectInitialStateIsActive_1;
// UnityEngine.GameObject UnityEngine.Timeline.ActivationMixerPlayable::m_BoundGameObject
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_BoundGameObject_2;
};
// UnityEngine.Animations.AnimationClipPlayable
struct AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationLayerMixerPlayable
struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields
{
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationMixerPlayable
struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields
{
// UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable
struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields
{
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationOffsetPlayable
struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields
{
// UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationPlayableOutput
struct AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationRemoveScalePlayable
struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields
{
// UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___m_NullPlayable_1;
};
// UnityEngine.AudioClip
struct AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
// UnityEngine.AudioClip/PCMReaderCallback UnityEngine.AudioClip::m_PCMReaderCallback
PCMReaderCallback_t3396D9613664F0AFF65FB91018FD0F901CC16F1E* ___m_PCMReaderCallback_4;
// UnityEngine.AudioClip/PCMSetPositionCallback UnityEngine.AudioClip::m_PCMSetPositionCallback
PCMSetPositionCallback_t8D7135A2FB40647CAEC93F5254AD59E18DEB6072* ___m_PCMSetPositionCallback_5;
};
// UnityEngine.Audio.AudioClipPlayable
struct AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Audio.AudioMixerPlayable
struct AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.Avatar
struct Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.AvatarMask
struct AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Timeline.MatchTargetFieldConstants
struct MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B : public RuntimeObject
{
};
struct MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields
{
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::All
int32_t ___All_0;
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::None
int32_t ___None_1;
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::Position
int32_t ___Position_2;
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::Rotation
int32_t ___Rotation_3;
};
// UnityEngine.Motion
struct Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
// System.Boolean UnityEngine.Motion::<isAnimatorMotion>k__BackingField
bool ___U3CisAnimatorMotionU3Ek__BackingField_4;
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
{
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
{
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t* ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
};
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
{
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
{
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
};
// UnityEngine.RuntimeAnimatorController
struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Timeline.TimelineClip
struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.TimelineClip::m_Version
int32_t ___m_Version_1;
// System.Double UnityEngine.Timeline.TimelineClip::m_Start
double ___m_Start_9;
// System.Double UnityEngine.Timeline.TimelineClip::m_ClipIn
double ___m_ClipIn_10;
// UnityEngine.Object UnityEngine.Timeline.TimelineClip::m_Asset
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_Asset_11;
// System.Double UnityEngine.Timeline.TimelineClip::m_Duration
double ___m_Duration_12;
// System.Double UnityEngine.Timeline.TimelineClip::m_TimeScale
double ___m_TimeScale_13;
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::m_ParentTrack
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___m_ParentTrack_14;
// System.Double UnityEngine.Timeline.TimelineClip::m_EaseInDuration
double ___m_EaseInDuration_15;
// System.Double UnityEngine.Timeline.TimelineClip::m_EaseOutDuration
double ___m_EaseOutDuration_16;
// System.Double UnityEngine.Timeline.TimelineClip::m_BlendInDuration
double ___m_BlendInDuration_17;
// System.Double UnityEngine.Timeline.TimelineClip::m_BlendOutDuration
double ___m_BlendOutDuration_18;
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixInCurve
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_MixInCurve_19;
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::m_MixOutCurve
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_MixOutCurve_20;
// UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendInCurveMode
int32_t ___m_BlendInCurveMode_21;
// UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::m_BlendOutCurveMode
int32_t ___m_BlendOutCurveMode_22;
// System.Collections.Generic.List`1<System.String> UnityEngine.Timeline.TimelineClip::m_ExposedParameterNames
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ExposedParameterNames_23;
// UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::m_AnimationCurves
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___m_AnimationCurves_24;
// System.Boolean UnityEngine.Timeline.TimelineClip::m_Recordable
bool ___m_Recordable_25;
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PostExtrapolationMode
int32_t ___m_PostExtrapolationMode_26;
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::m_PreExtrapolationMode
int32_t ___m_PreExtrapolationMode_27;
// System.Double UnityEngine.Timeline.TimelineClip::m_PostExtrapolationTime
double ___m_PostExtrapolationTime_28;
// System.Double UnityEngine.Timeline.TimelineClip::m_PreExtrapolationTime
double ___m_PreExtrapolationTime_29;
// System.String UnityEngine.Timeline.TimelineClip::m_DisplayName
String_t* ___m_DisplayName_30;
};
struct TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields
{
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineClip::kDefaultClipCaps
int32_t ___kDefaultClipCaps_2;
// System.Single UnityEngine.Timeline.TimelineClip::kDefaultClipDurationInSeconds
float ___kDefaultClipDurationInSeconds_3;
// System.Double UnityEngine.Timeline.TimelineClip::kTimeScaleMin
double ___kTimeScaleMin_4;
// System.Double UnityEngine.Timeline.TimelineClip::kTimeScaleMax
double ___kTimeScaleMax_5;
// System.String UnityEngine.Timeline.TimelineClip::kDefaultCurvesName
String_t* ___kDefaultCurvesName_6;
// System.Double UnityEngine.Timeline.TimelineClip::kMinDuration
double ___kMinDuration_7;
// System.Double UnityEngine.Timeline.TimelineClip::kMaxTimeValue
double ___kMaxTimeValue_8;
};
// UnityEngine.Timeline.TrackBindingTypeAttribute
struct TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.Type UnityEngine.Timeline.TrackBindingTypeAttribute::type
Type_t* ___type_0;
// UnityEngine.Timeline.TrackBindingFlags UnityEngine.Timeline.TrackBindingTypeAttribute::flags
int32_t ___flags_1;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Action`3<System.Object,System.Object,UnityEngine.Playables.Playable>
struct Action_3_t74AD2E14B4998F7BA2FAEE70509C63F809C6BA48 : public MulticastDelegate_t
{
};
// System.Action`3<UnityEngine.Timeline.TimelineClip,UnityEngine.GameObject,UnityEngine.Playables.Playable>
struct Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72 : public MulticastDelegate_t
{
};
// System.Action`3<UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.Playables.Playable>
struct Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E : public MulticastDelegate_t
{
};
// System.Comparison`1<UnityEngine.Timeline.TimelineClip>
struct Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E : public MulticastDelegate_t
{
};
// UnityEngine.AnimationClip
struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712 : public Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC
{
};
// UnityEngine.Timeline.AnimationOutputWeightProcessor
struct AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE : public RuntimeObject
{
// UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Timeline.AnimationOutputWeightProcessor::m_Output
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___m_Output_0;
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Timeline.AnimationOutputWeightProcessor::m_MotionXPlayable
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___m_MotionXPlayable_1;
// System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo> UnityEngine.Timeline.AnimationOutputWeightProcessor::m_Mixers
List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* ___m_Mixers_2;
};
// UnityEngine.Timeline.AnimationPreviewUpdateCallback
struct AnimationPreviewUpdateCallback_t6336A41E84BF003881398DC192EE34BF4821F3F6 : public RuntimeObject
{
// UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Timeline.AnimationPreviewUpdateCallback::m_Output
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___m_Output_0;
// UnityEngine.Playables.PlayableGraph UnityEngine.Timeline.AnimationPreviewUpdateCallback::m_Graph
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___m_Graph_1;
// System.Collections.Generic.List`1<UnityEngine.Animations.IAnimationWindowPreview> UnityEngine.Timeline.AnimationPreviewUpdateCallback::m_PreviewComponents
List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* ___m_PreviewComponents_2;
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Playables.FrameData
struct FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314
{
// System.UInt64 UnityEngine.Playables.FrameData::m_FrameID
uint64_t ___m_FrameID_0;
// System.Double UnityEngine.Playables.FrameData::m_DeltaTime
double ___m_DeltaTime_1;
// System.Single UnityEngine.Playables.FrameData::m_Weight
float ___m_Weight_2;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveWeight
float ___m_EffectiveWeight_3;
// System.Double UnityEngine.Playables.FrameData::m_EffectiveParentDelay
double ___m_EffectiveParentDelay_4;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveParentSpeed
float ___m_EffectiveParentSpeed_5;
// System.Single UnityEngine.Playables.FrameData::m_EffectiveSpeed
float ___m_EffectiveSpeed_6;
// UnityEngine.Playables.FrameData/Flags UnityEngine.Playables.FrameData::m_Flags
int32_t ___m_Flags_7;
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::m_Output
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_Output_8;
};
// UnityEngine.Timeline.InfiniteRuntimeClip
struct InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79 : public RuntimeElement_tB6282BAA538AFD75E138BED88A14DFA2665737B2
{
// UnityEngine.Playables.Playable UnityEngine.Timeline.InfiniteRuntimeClip::m_Playable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_Playable_1;
};
struct InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79_StaticFields
{
// System.Int64 UnityEngine.Timeline.InfiniteRuntimeClip::kIntervalEnd
int64_t ___kIntervalEnd_2;
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.NotSupportedException
struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.ParticleSystem
struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Playables.PlayableAsset
struct PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.Timeline.RuntimeClip
struct RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC : public RuntimeClipBase_t7F5FBDC61E8219FDDF0F9DEB7B6E3864BC57FDD7
{
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.RuntimeClip::m_Clip
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___m_Clip_1;
// UnityEngine.Playables.Playable UnityEngine.Timeline.RuntimeClip::m_Playable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_Playable_2;
// UnityEngine.Playables.Playable UnityEngine.Timeline.RuntimeClip::m_ParentMixer
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_ParentMixer_3;
};
// UnityEngine.Timeline.ScheduleRuntimeClip
struct ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D : public RuntimeClipBase_t7F5FBDC61E8219FDDF0F9DEB7B6E3864BC57FDD7
{
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.ScheduleRuntimeClip::m_Clip
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___m_Clip_1;
// UnityEngine.Playables.Playable UnityEngine.Timeline.ScheduleRuntimeClip::m_Playable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_Playable_2;
// UnityEngine.Playables.Playable UnityEngine.Timeline.ScheduleRuntimeClip::m_ParentMixer
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_ParentMixer_3;
// System.Double UnityEngine.Timeline.ScheduleRuntimeClip::m_StartDelay
double ___m_StartDelay_4;
// System.Double UnityEngine.Timeline.ScheduleRuntimeClip::m_FinishTail
double ___m_FinishTail_5;
// System.Boolean UnityEngine.Timeline.ScheduleRuntimeClip::m_Started
bool ___m_Started_6;
};
// UnityEngine.Timeline.TimeNotificationBehaviour
struct TimeNotificationBehaviour_tE17AD7EF43D3F48E5BB2C35250F82AB5F9B47535 : public PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2
{
// System.Collections.Generic.List`1<UnityEngine.Timeline.TimeNotificationBehaviour/NotificationEntry> UnityEngine.Timeline.TimeNotificationBehaviour::m_Notifications
List_1_t2C68AC15B44F139479D9C8C55F4D093DE5F74CD2* ___m_Notifications_0;
// System.Double UnityEngine.Timeline.TimeNotificationBehaviour::m_PreviousTime
double ___m_PreviousTime_1;
// System.Boolean UnityEngine.Timeline.TimeNotificationBehaviour::m_NeedSortNotifications
bool ___m_NeedSortNotifications_2;
// UnityEngine.Playables.Playable UnityEngine.Timeline.TimeNotificationBehaviour::m_TimeSource
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_TimeSource_3;
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo
struct WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0
{
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo::mixer
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___mixer_0;
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo::parentMixer
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___parentMixer_1;
// System.Int32 UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo::port
int32_t ___port_2;
};
// UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45
struct U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928 : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::<>1__state
int32_t ___U3CU3E1__state_0;
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::<>2__current
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ___U3CU3E2__current_1;
// System.Int32 UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::<>l__initialThreadId
int32_t ___U3CU3El__initialThreadId_2;
// UnityEngine.Timeline.AnimationPlayableAsset UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::<>4__this
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* ___U3CU3E4__this_3;
};
// UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49
struct U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21 : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::<>1__state
int32_t ___U3CU3E1__state_0;
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::<>2__current
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ___U3CU3E2__current_1;
// System.Int32 UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::<>l__initialThreadId
int32_t ___U3CU3El__initialThreadId_2;
// UnityEngine.Timeline.AnimationTrack UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::<>4__this
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___U3CU3E4__this_3;
};
// UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16
struct U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::<>1__state
int32_t ___U3CU3E1__state_0;
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::<>2__current
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ___U3CU3E2__current_1;
// System.Int32 UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::<>l__initialThreadId
int32_t ___U3CU3El__initialThreadId_2;
// UnityEngine.Timeline.AudioPlayableAsset UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::<>4__this
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* ___U3CU3E4__this_3;
};
// UnityEngine.Timeline.AudioTrack/<get_outputs>d__4
struct U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5 : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::<>1__state
int32_t ___U3CU3E1__state_0;
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::<>2__current
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ___U3CU3E2__current_1;
// System.Int32 UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::<>l__initialThreadId
int32_t ___U3CU3El__initialThreadId_2;
// UnityEngine.Timeline.AudioTrack UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::<>4__this
AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* ___U3CU3E4__this_3;
};
// UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27
struct U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5 : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>1__state
int32_t ___U3CU3E1__state_0;
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>2__current
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ___U3CU3E2__current_1;
// System.Int32 UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>l__initialThreadId
int32_t ___U3CU3El__initialThreadId_2;
// UnityEngine.Timeline.TimelineAsset UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>4__this
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* ___U3CU3E4__this_3;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>s__1
RuntimeObject* ___U3CU3Es__1_4;
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<outputTracks>5__2
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___U3CoutputTracksU3E5__2_5;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>s__3
RuntimeObject* ___U3CU3Es__3_6;
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<output>5__4
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ___U3CoutputU3E5__4_7;
};
// UnityEngine.Timeline.TrackAsset/<get_outputs>d__65
struct U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46 : public RuntimeObject
{
// System.Int32 UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::<>1__state
int32_t ___U3CU3E1__state_0;
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::<>2__current
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ___U3CU3E2__current_1;
// System.Int32 UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::<>l__initialThreadId
int32_t ___U3CU3El__initialThreadId_2;
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::<>4__this
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___U3CU3E4__this_3;
// UnityEngine.Timeline.TrackBindingTypeAttribute UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::<attribute>5__1
TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2* ___U3CattributeU3E5__1_4;
// System.Type UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::<trackBindingType>5__2
Type_t* ___U3CtrackBindingTypeU3E5__2_5;
};
// UnityEngine.Timeline.ActivationPlayableAsset
struct ActivationPlayableAsset_tDBC3E3F4ACD351B7ADE4023C7FB79C053469DFB2 : public PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E
{
};
// UnityEngine.Timeline.AnimationPlayableAsset
struct AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33 : public PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E
{
// UnityEngine.AnimationClip UnityEngine.Timeline.AnimationPlayableAsset::m_Clip
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___m_Clip_4;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::m_Position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_5;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::m_EulerAngles
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_EulerAngles_6;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::m_UseTrackMatchFields
bool ___m_UseTrackMatchFields_7;
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationPlayableAsset::m_MatchTargetFields
int32_t ___m_MatchTargetFields_8;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::m_RemoveStartOffset
bool ___m_RemoveStartOffset_9;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::m_ApplyFootIK
bool ___m_ApplyFootIK_10;
// UnityEngine.Timeline.AnimationPlayableAsset/LoopMode UnityEngine.Timeline.AnimationPlayableAsset::m_Loop
int32_t ___m_Loop_11;
// UnityEngine.Timeline.AppliedOffsetMode UnityEngine.Timeline.AnimationPlayableAsset::<appliedOffsetMode>k__BackingField
int32_t ___U3CappliedOffsetModeU3Ek__BackingField_12;
// System.Int32 UnityEngine.Timeline.AnimationPlayableAsset::m_Version
int32_t ___m_Version_14;
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationPlayableAsset::m_Rotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_15;
};
struct AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_StaticFields
{
// System.Int32 UnityEngine.Timeline.AnimationPlayableAsset::k_LatestVersion
int32_t ___k_LatestVersion_13;
};
// UnityEngine.Animator
struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Timeline.AudioPlayableAsset
struct AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E : public PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E
{
// UnityEngine.AudioClip UnityEngine.Timeline.AudioPlayableAsset::m_Clip
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___m_Clip_4;
// System.Boolean UnityEngine.Timeline.AudioPlayableAsset::m_Loop
bool ___m_Loop_5;
// System.Single UnityEngine.Timeline.AudioPlayableAsset::m_bufferingTime
float ___m_bufferingTime_6;
// UnityEngine.Timeline.AudioClipProperties UnityEngine.Timeline.AudioPlayableAsset::m_ClipProperties
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* ___m_ClipProperties_7;
};
// UnityEngine.Timeline.ControlPlayableAsset
struct ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A : public PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E
{
// UnityEngine.ExposedReference`1<UnityEngine.GameObject> UnityEngine.Timeline.ControlPlayableAsset::sourceGameObject
ExposedReference_1_t015A825511D48B6CE402B36A3A78DD5EBE3E0F71 ___sourceGameObject_8;
// UnityEngine.GameObject UnityEngine.Timeline.ControlPlayableAsset::prefabGameObject
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___prefabGameObject_9;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::updateParticle
bool ___updateParticle_10;
// System.UInt32 UnityEngine.Timeline.ControlPlayableAsset::particleRandomSeed
uint32_t ___particleRandomSeed_11;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::updateDirector
bool ___updateDirector_12;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::updateITimeControl
bool ___updateITimeControl_13;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::searchHierarchy
bool ___searchHierarchy_14;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::active
bool ___active_15;
// UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState UnityEngine.Timeline.ControlPlayableAsset::postPlayback
int32_t ___postPlayback_16;
// UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.ControlPlayableAsset::m_ControlDirectorAsset
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___m_ControlDirectorAsset_17;
// System.Double UnityEngine.Timeline.ControlPlayableAsset::m_Duration
double ___m_Duration_18;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::m_SupportLoop
bool ___m_SupportLoop_19;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::<controllingDirectors>k__BackingField
bool ___U3CcontrollingDirectorsU3Ek__BackingField_22;
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::<controllingParticles>k__BackingField
bool ___U3CcontrollingParticlesU3Ek__BackingField_23;
};
struct ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Timeline.ControlPlayableAsset::k_EmptyDirectorsList
List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3* ___k_EmptyDirectorsList_5;
// System.Collections.Generic.List`1<UnityEngine.ParticleSystem> UnityEngine.Timeline.ControlPlayableAsset::k_EmptyParticlesList
List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* ___k_EmptyParticlesList_6;
// System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem> UnityEngine.Timeline.ControlPlayableAsset::s_SubEmitterCollector
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* ___s_SubEmitterCollector_7;
// System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Timeline.ControlPlayableAsset::s_ProcessedDirectors
HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* ___s_ProcessedDirectors_20;
// System.Collections.Generic.HashSet`1<UnityEngine.GameObject> UnityEngine.Timeline.ControlPlayableAsset::s_CreatedPrefabs
HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* ___s_CreatedPrefabs_21;
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Playables.PlayableDirector
struct PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::played
Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___played_4;
// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::paused
Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___paused_5;
// System.Action`1<UnityEngine.Playables.PlayableDirector> UnityEngine.Playables.PlayableDirector::stopped
Action_1_tB645F646DB079054A9500B09427CB02A88372D3F* ___stopped_6;
};
// UnityEngine.Timeline.TimelineAsset
struct TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496 : public PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E
{
// System.Int32 UnityEngine.Timeline.TimelineAsset::m_Version
int32_t ___m_Version_5;
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TimelineAsset::m_Tracks
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* ___m_Tracks_6;
// System.Double UnityEngine.Timeline.TimelineAsset::m_FixedDuration
double ___m_FixedDuration_7;
// UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TimelineAsset::m_CacheOutputTracks
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* ___m_CacheOutputTracks_8;
// System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::m_CacheRootTracks
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* ___m_CacheRootTracks_9;
// UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TimelineAsset::m_CacheFlattenedTracks
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* ___m_CacheFlattenedTracks_10;
// UnityEngine.Timeline.TimelineAsset/EditorSettings UnityEngine.Timeline.TimelineAsset::m_EditorSettings
EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* ___m_EditorSettings_11;
// UnityEngine.Timeline.TimelineAsset/DurationMode UnityEngine.Timeline.TimelineAsset::m_DurationMode
int32_t ___m_DurationMode_12;
// UnityEngine.Timeline.MarkerTrack UnityEngine.Timeline.TimelineAsset::m_MarkerTrack
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* ___m_MarkerTrack_13;
};
// UnityEngine.Timeline.TrackAsset
struct TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96 : public PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E
{
// System.Int32 UnityEngine.Timeline.TrackAsset::m_Version
int32_t ___m_Version_5;
// UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::m_AnimClip
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___m_AnimClip_6;
// System.Boolean UnityEngine.Timeline.TrackAsset::m_Locked
bool ___m_Locked_11;
// System.Boolean UnityEngine.Timeline.TrackAsset::m_Muted
bool ___m_Muted_12;
// System.String UnityEngine.Timeline.TrackAsset::m_CustomPlayableFullTypename
String_t* ___m_CustomPlayableFullTypename_13;
// UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::m_Curves
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___m_Curves_14;
// UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::m_Parent
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___m_Parent_15;
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::m_Children
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* ___m_Children_16;
// System.Int32 UnityEngine.Timeline.TrackAsset::m_ItemsHash
int32_t ___m_ItemsHash_17;
// UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::m_ClipsCache
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* ___m_ClipsCache_18;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_Start
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___m_Start_19;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TrackAsset::m_End
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___m_End_20;
// System.Boolean UnityEngine.Timeline.TrackAsset::m_CacheSorted
bool ___m_CacheSorted_21;
// System.Nullable`1<System.Boolean> UnityEngine.Timeline.TrackAsset::m_SupportsNotifications
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 ___m_SupportsNotifications_22;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset::m_ChildTrackCache
RuntimeObject* ___m_ChildTrackCache_24;
// System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::m_Clips
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* ___m_Clips_26;
// UnityEngine.Timeline.MarkerList UnityEngine.Timeline.TrackAsset::m_Markers
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698 ___m_Markers_27;
};
struct TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields
{
// UnityEngine.Timeline.TrackAsset/TransientBuildData UnityEngine.Timeline.TrackAsset::s_BuildData
TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F ___s_BuildData_7;
// System.Action`3<UnityEngine.Timeline.TimelineClip,UnityEngine.GameObject,UnityEngine.Playables.Playable> UnityEngine.Timeline.TrackAsset::OnClipPlayableCreate
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* ___OnClipPlayableCreate_9;
// System.Action`3<UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.Playables.Playable> UnityEngine.Timeline.TrackAsset::OnTrackAnimationPlayableCreate
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* ___OnTrackAnimationPlayableCreate_10;
// UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TrackAsset::s_EmptyCache
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* ___s_EmptyCache_23;
// System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute> UnityEngine.Timeline.TrackAsset::s_TrackBindingTypeAttributeCache
Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79* ___s_TrackBindingTypeAttributeCache_25;
};
// UnityEngine.Timeline.ActivationTrack
struct ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17 : public TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96
{
// UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationTrack::m_PostPlaybackState
int32_t ___m_PostPlaybackState_28;
// UnityEngine.Timeline.ActivationMixerPlayable UnityEngine.Timeline.ActivationTrack::m_ActivationMixer
ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* ___m_ActivationMixer_29;
};
// UnityEngine.Timeline.AnimationTrack
struct AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359 : public TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96
{
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::m_InfiniteClipPreExtrapolation
int32_t ___m_InfiniteClipPreExtrapolation_30;
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::m_InfiniteClipPostExtrapolation
int32_t ___m_InfiniteClipPostExtrapolation_31;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::m_InfiniteClipOffsetPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InfiniteClipOffsetPosition_32;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::m_InfiniteClipOffsetEulerAngles
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InfiniteClipOffsetEulerAngles_33;
// System.Double UnityEngine.Timeline.AnimationTrack::m_InfiniteClipTimeOffset
double ___m_InfiniteClipTimeOffset_34;
// System.Boolean UnityEngine.Timeline.AnimationTrack::m_InfiniteClipRemoveOffset
bool ___m_InfiniteClipRemoveOffset_35;
// System.Boolean UnityEngine.Timeline.AnimationTrack::m_InfiniteClipApplyFootIK
bool ___m_InfiniteClipApplyFootIK_36;
// UnityEngine.Timeline.AnimationPlayableAsset/LoopMode UnityEngine.Timeline.AnimationTrack::mInfiniteClipLoop
int32_t ___mInfiniteClipLoop_37;
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationTrack::m_MatchTargetFields
int32_t ___m_MatchTargetFields_38;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::m_Position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_39;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::m_EulerAngles
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_EulerAngles_40;
// UnityEngine.AvatarMask UnityEngine.Timeline.AnimationTrack::m_AvatarMask
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___m_AvatarMask_41;
// System.Boolean UnityEngine.Timeline.AnimationTrack::m_ApplyAvatarMask
bool ___m_ApplyAvatarMask_42;
// UnityEngine.Timeline.TrackOffset UnityEngine.Timeline.AnimationTrack::m_TrackOffset
int32_t ___m_TrackOffset_43;
// UnityEngine.AnimationClip UnityEngine.Timeline.AnimationTrack::m_InfiniteClip
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___m_InfiniteClip_44;
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::m_OpenClipOffsetRotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_OpenClipOffsetRotation_46;
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::m_Rotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___m_Rotation_47;
// System.Boolean UnityEngine.Timeline.AnimationTrack::m_ApplyOffsets
bool ___m_ApplyOffsets_48;
};
struct AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields
{
// System.Collections.Generic.Queue`1<UnityEngine.Transform> UnityEngine.Timeline.AnimationTrack::s_CachedQueue
Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* ___s_CachedQueue_45;
};
// UnityEngine.Timeline.AudioTrack
struct AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4 : public TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96
{
// UnityEngine.Timeline.AudioMixerProperties UnityEngine.Timeline.AudioTrack::m_TrackProperties
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* ___m_TrackProperties_28;
};
// UnityEngine.Timeline.ControlTrack
struct ControlTrack_t246E2E08ACB169301675A739641AC999DC943735 : public TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96
{
};
// UnityEngine.Timeline.GroupTrack
struct GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D : public TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96
{
};
// UnityEngine.Timeline.MarkerTrack
struct MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2 : public TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96
{
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.Animations.IAnimationWindowPreview[]
struct IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Timeline.TimelineClip[]
struct TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64 : public RuntimeArray
{
ALIGN_FIELD (8) TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* m_Items[1];
inline TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Timeline.TrackAsset[]
struct TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C : public RuntimeArray
{
ALIGN_FIELD (8) TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* m_Items[1];
inline TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.ParticleSystem[]
struct ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6 : public RuntimeArray
{
ALIGN_FIELD (8) ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* m_Items[1];
inline ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.GameObject[]
struct GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF : public RuntimeArray
{
ALIGN_FIELD (8) GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* m_Items[1];
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.MonoBehaviour[]
struct MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7 : public RuntimeArray
{
ALIGN_FIELD (8) MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* m_Items[1];
inline MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo[]
struct WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80 : public RuntimeArray
{
ALIGN_FIELD (8) WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 m_Items[1];
inline WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Playables.Playable[]
struct PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68 : public RuntimeArray
{
ALIGN_FIELD (8) Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F m_Items[1];
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F value)
{
m_Items[index] = value;
}
};
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1<System.Object>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ScriptPlayable_1_Create_mA469AA7F23C196EEFBE59D8AD1D800EE8E7B6DB1_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Playables.Playable>(U)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight<UnityEngine.Playables.Playable>(U,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, int32_t ___inputIndex1, const RuntimeMethod* method) ;
// T UnityEngine.Playables.ScriptPlayable`1<System.Object>::GetBehaviour()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptPlayable_1_GetBehaviour_m86713AAFF1D1F7D4FB370489F71AE4228741EFE8_gshared (ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<System.Object>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared (ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___playable0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m5F8A99119A8A90D72E21C46C659D7CBD99EE8128_gshared (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputExtensions::SetWeight<UnityEngine.Animations.AnimationPlayableOutput>(U,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_gshared (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, float ___value1, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableOutputExtensions::GetSourcePlayable<UnityEngine.Animations.AnimationPlayableOutput>(U)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610_gshared (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableOutputExtensions::GetSourceOutputPort<UnityEngine.Animations.AnimationPlayableOutput>(U)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableOutputExtensions_GetSourceOutputPort_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m065EA05914BDF87207205531C04294C1D461CA13_gshared (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m5743CDCD22D812BC3C8605963B1B76C2F175CB4E_gshared_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Playables.Playable>(U,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, int32_t ___inputPort1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.Playable>(U)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m184A228230F65332F56708CBA3F3A88489B94D66_gshared_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 ___item0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 List_1_get_Item_m16E2D277594D536BEF0EF8463D9DA3C1322F9263_gshared (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable>(U,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mAA4BC36A86EF945C37561EF64337148E583C211E_gshared_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationRemoveScalePlayable>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_mCCF9E8DAAC9F8D34A4BDFF2C73404B1E4AD7FCE3_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationRemoveScalePlayable>(U,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m6E3D83C456D7AAF645F6425F15A502DA1079CB97_gshared (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationOffsetPlayable>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationOffsetPlayable>(U,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_gshared (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableExtensions::GetGraph<UnityEngine.Playables.Playable>(U)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableExtensions_GetGraph_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m17AC47D03FFA1D7E3A50E7D2E47FE00B93BEC646_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T[] UnityEngine.GameObject::GetComponents<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* GameObject_GetComponents_TisRuntimeObject_m1654344F5C897CA86F9AB51530972086BDB05948_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClip<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClip_TisRuntimeObject_m5BAFDDD423EE60F7B5794701712C57F0F12501AD_gshared (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.IntervalTree`1<System.Object>::Add(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntervalTree_1_Add_m26AAE6F43E387B672463BC3F8DDD6D7E5D09CEDD_gshared (IntervalTree_1_tCF4E20EDB57B0E8CE61288FB8356F48C9A277124* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMixerPlayable>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMixerPlayable>(U,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D_gshared (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationLayerMixerPlayable>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mA6B14BF4C9D845EA8D887D4B969262210F991A07_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationLayerMixerPlayable>(U,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mE42DCD0B27F5FE369711FFABBBEC498C7074EA22_gshared (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mB6F7AB0EB3DD3E325584C9402E9882C7FCC7FD48_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(U,System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_m640701D0455C9AC14F761C8361F4F20ECF2EAA7F_gshared (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Queue`1<System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Queue_1_Clear_m70861E24CF43ECFF3BC5C2AD4EE55963D54D8711_gshared (Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Queue`1<System.Object>::Enqueue(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Queue_1_Enqueue_m5CB8CF3906F1289F92036F0973EC5BE3450402EF_gshared (Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// T System.Collections.Generic.Queue`1<System.Object>::Dequeue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Queue_1_Dequeue_m86B243DF9EC238316EC3D27DF3E0AB8DB0987E84_gshared (Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.Queue`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Queue_1_get_Count_m1768ADA9855B7CDA14C9C42E098A287F1A39C3A2_gshared_inline (Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Queue`1<System.Object>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Queue_1__ctor_m487BCAF8F7A2FB003B54B1E744B80FB6651B4963_gshared (Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* __this, int32_t ___capacity0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___capacity0, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<System.Object>::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(U,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetDuration_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_mE42877E63BC6EC758F75A770D85AFDE32E9CECF6_gshared (ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___playable0, double ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(U,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetPropagateSetTime_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_mB1693CB866B3390F71A9FA024A622A88C1146534_gshared (ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___playable0, bool ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(U)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableExtensions_IsValid_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_m2920CD9EA19CA09C6BCA6D3B5CFE2A6E299E05A2_gshared (ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___playable0, const RuntimeMethod* method) ;
// T UnityEngine.ScriptableObject::CreateInstance<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ScriptableObject_CreateInstance_TisRuntimeObject_mBE664E52864F727B39B81313FA00C5FCFF9BAE62_gshared (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::set_Item(System.Int32,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_set_Item_m3C58DBC69A321AF2826595584FF3E9F43C07EA56_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<System.Boolean>::get_HasValue()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Boolean>::.ctor(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_gshared (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, bool ___value0, const RuntimeMethod* method) ;
// T System.Nullable`1<System.Boolean>::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_gshared (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.ScriptPlayable`1<System.Object>>(U,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputCount_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_mD3F4C5B67EC373A55CA36014AD0315DEB6379207_gshared (ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___playable0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Playables.ScriptPlayable`1<System.Object>>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_m97F9D003559F74649DD41D341A7812F0E15BA823_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.ScriptPlayable`1<System.Object>,UnityEngine.Playables.Playable>(U,V,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD9F1F5C1B342FBA53146F23495D7820B7E0A19A_gshared (ScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000 ___playable0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___input1, float ___weight2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Playables.Playable>(U,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, double ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedProperties<UnityEngine.Playables.Playable>(U,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method) ;
// System.Void System.Action`3<System.Object,System.Object,UnityEngine.Playables.Playable>::Invoke(T1,T2,T3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_mFD9AD2F3D80D23F1BC6ACEC6C6B3463B78882713_gshared_inline (Action_3_t74AD2E14B4998F7BA2FAEE70509C63F809C6BA48* __this, RuntimeObject* ___arg10, RuntimeObject* ___arg21, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___arg32, const RuntimeMethod* method) ;
// System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared (Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Array::Sort<System.Object>(T[],System.Comparison`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRuntimeObject_mE0EF1BE62619EC75FDB798E19BF6961E7F623CB3_gshared (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___array0, Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* ___comparison1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetSpeed<UnityEngine.Playables.Playable>(U,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, double ___value1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m93FFFABE8FCE7FA9793F0915E2A8842C7CD0C0C1_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___key0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Audio.AudioMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m61519D5329775A9F560D019477CAF48C17777D62_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Audio.AudioClipPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// T UnityEngine.Playables.PlayableHandle::GetObject<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableHandle_GetObject_TisRuntimeObject_m8DB359D6799D32A54972E5FC49BB8DBD5F74A6A4_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Audio.AudioMixerPlayable>(U,System.Int32,V,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_mE75DFCBA9ED9E28F85BFF0BD4D906377323C13ED_gshared (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Audio.AudioMixerPlayable,UnityEngine.Playables.Playable>(U,V,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m372A1AA81B7042C93241E0A388C0EF827E2263DC_gshared (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___playable0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___input1, float ___weight2, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Contains(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Contains_m9BACE52BFA0BD83C601529D3629118453E459BBB_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC3383F12CEC3F52DBFF8EAD73373530A0348759A_gshared (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, const RuntimeMethod* method) ;
// T UnityEngine.ExposedReference`1<System.Object>::Resolve(UnityEngine.IExposedPropertyTable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ExposedReference_1_Resolve_mFA2938DF9E0A74422B71F573F5CC0A8B1CA54647_gshared (ExposedReference_1_t31F2EFC3C777E00A7D70852263DA16810530A869* __this, RuntimeObject* ___resolver0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_gshared_inline (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___item0, const RuntimeMethod* method) ;
// System.Collections.Generic.IList`1<T> UnityEngine.Timeline.ControlPlayableAsset::GetComponent<System.Object>(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetComponent_TisRuntimeObject_m8741C67C1DDF019D42F9E43534D665A018179112_gshared (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_gshared_inline (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F List_1_get_Item_mE46EFC6E31EBE33B2388794B809E9B3CADEA24A9_gshared (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime<UnityEngine.Playables.Playable>(U,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetPropagateSetTime_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8B2D4A1DDD78AE78257EC960C19581A2740A5B8E_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(U,V,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mA042E4F4802924A2CB792E50074CC33B42CE5D49_gshared (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___input1, float ___weight2, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* GameObject_GetComponentsInChildren_TisRuntimeObject_m511E687BF2424F8D832EA2EAA459870887FB9540_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___includeInactive0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// T[] UnityEngine.GameObject::GetComponentsInChildren<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* GameObject_GetComponentsInChildren_TisRuntimeObject_m6F69570C0224EE6620FD43C4DDB0F0AB152A1B20_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
inline ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E ScriptPlayable_1_Create_m0CCB5995934BA5BF2C78F21D03A4FC0DCB2D861F (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
return (( ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, int32_t, const RuntimeMethod*))ScriptPlayable_1_Create_mA469AA7F23C196EEFBE59D8AD1D800EE8E7B6DB1_gshared)(___graph0, ___inputCount1, method);
}
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::SetActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GameObject::get_activeSelf()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount<UnityEngine.Playables.Playable>(U)
inline int32_t PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method)
{
return (( int32_t (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, const RuntimeMethod*))PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_gshared)(___playable0, method);
}
// System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight<UnityEngine.Playables.Playable>(U,System.Int32)
inline float PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, int32_t ___inputIndex1, const RuntimeMethod* method)
{
return (( float (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, const RuntimeMethod*))PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B_gshared)(___playable0, ___inputIndex1, method);
}
// System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A (PlayableBehaviour_tCCFE023F2CAB1769A3EAB176BD5B0416C54C22E2* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8 (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::get_hasClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_hasClips_m552EDF37A12F12705B5A016D9351380BF08D25ED (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::CanCompileClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_CanCompileClips_mB7B603BB1D6782D00C14752530F66C638C174505 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ActivationTrack::UpdateTrackMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationTrack_UpdateTrackMode_mD01BE7C19739DBC651C645F5AD11FB6DAF5EBB1E (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable> UnityEngine.Timeline.ActivationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E ActivationMixerPlayable_Create_m08958D7093C03B90CBE0633222E29A0190827092 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// T UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::GetBehaviour()
inline ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* ScriptPlayable_1_GetBehaviour_mBA0A7576A0379210DC7753EF92D969B0F18AB2D8 (ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E* __this, const RuntimeMethod* method)
{
return (( ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* (*) (ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E*, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m86713AAFF1D1F7D4FB370489F71AE4228741EFE8_gshared)(__this, method);
}
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_mC86453AC34C6D1391D7C71F1C1318B017052DB5C (ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// System.Void UnityEngine.Timeline.ActivationMixerPlayable::set_postPlaybackState(UnityEngine.Timeline.ActivationTrack/PostPlaybackState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationMixerPlayable_set_postPlaybackState_m5FDC121E23D90F62C75843C5A363DE97E7DD2EB3 (ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.Timeline.TrackAsset::GetGameObjectBinding(UnityEngine.Playables.PlayableDirector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* TrackAsset_GetGameObjectBinding_mF2D645FA74007FD6EA6B337298F939FFB4A5B853 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_displayName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::OnCreateClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_OnCreateClip_m0FF04313EBF6CE614CAB3C124B1F4D11B0E3AF94 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset__ctor_mC05CAAD737449BAF26721F82EA1972843F86FE9A (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::.ctor()
inline void List_1__ctor_m5F8A99119A8A90D72E21C46C659D7CBD99EE8128 (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2*, const RuntimeMethod*))List_1__ctor_m5F8A99119A8A90D72E21C46C659D7CBD99EE8128_gshared)(__this, method);
}
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutputExtensions::SetWeight<UnityEngine.Animations.AnimationPlayableOutput>(U,System.Single)
inline void PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, float ___value1, const RuntimeMethod* method)
{
(( void (*) (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E, float, const RuntimeMethod*))PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_gshared)(___output0, ___value1, method);
}
// System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_m82DA2CCB4F1B0AA24E3B8CFAB6DDEC8176EE2F65 (AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableOutputExtensions::GetSourcePlayable<UnityEngine.Animations.AnimationPlayableOutput>(U)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610 (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E, const RuntimeMethod*))PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610_gshared)(___output0, method);
}
// System.Int32 UnityEngine.Playables.PlayableOutputExtensions::GetSourceOutputPort<UnityEngine.Animations.AnimationPlayableOutput>(U)
inline int32_t PlayableOutputExtensions_GetSourceOutputPort_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m065EA05914BDF87207205531C04294C1D461CA13 (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method)
{
return (( int32_t (*) (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E, const RuntimeMethod*))PlayableOutputExtensions_GetSourceOutputPort_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m065EA05914BDF87207205531C04294C1D461CA13_gshared)(___output0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Clear()
inline void List_1_Clear_m5743CDCD22D812BC3C8605963B1B76C2F175CB4E_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2*, const RuntimeMethod*))List_1_Clear_m5743CDCD22D812BC3C8605963B1B76C2F175CB4E_gshared_inline)(__this, method);
}
// UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput<UnityEngine.Playables.Playable>(U,System.Int32)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, int32_t ___inputPort1, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, const RuntimeMethod*))PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_gshared)(___playable0, ___inputPort1, method);
}
// System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers(UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_mF9681DE5BB91778AFCF883E4732DA6BE1A31A43D (AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___parent0, int32_t ___port1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___node2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.Playable>(U)
inline bool PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method)
{
return (( bool (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, const RuntimeMethod*))PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_gshared)(___playable0, method);
}
// System.Type UnityEngine.Playables.Playable::GetPlayableType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ;
// System.Boolean System.Type::op_Equality(System.Type,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Equality_mE6EDDDC900C50B222CF32BCD2AD027595F2D74B7 (Type_t* ___left0, Type_t* ___right1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::Add(T)
inline void List_1_Add_m184A228230F65332F56708CBA3F3A88489B94D66_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2*, WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0, const RuntimeMethod*))List_1_Add_m184A228230F65332F56708CBA3F3A88489B94D66_gshared_inline)(__this, ___item0, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::get_Item(System.Int32)
inline WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 List_1_get_Item_m16E2D277594D536BEF0EF8463D9DA3C1322F9263 (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 (*) (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2*, int32_t, const RuntimeMethod*))List_1_get_Item_m16E2D277594D536BEF0EF8463D9DA3C1322F9263_gshared)(__this, ___index0, method);
}
// System.Single UnityEngine.Timeline.WeightUtility::NormalizeMixer(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float WeightUtility_NormalizeMixer_m44A475E89B8CB4589039456CD62438630BDCE978 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___mixer0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable>(U,System.Int32,System.Single)
inline void PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_gshared)(___playable0, ___inputIndex1, ___weight2, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationOutputWeightProcessor/WeightInfo>::get_Count()
inline int32_t List_1_get_Count_mAA4BC36A86EF945C37561EF64337148E583C211E_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2*, const RuntimeMethod*))List_1_get_Count_mAA4BC36A86EF945C37561EF64337148E583C211E_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::HasRootTransforms(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_HasRootTransforms_m2648DAC55FC05700ADC701D710FCEE70BB7987F3 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip0, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___value0, const RuntimeMethod* method) ;
// UnityEngine.AnimationClip UnityEngine.Timeline.AnimationPlayableAsset::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimeUtility::GetAnimationClipLength(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimeUtility_GetAnimationClipLength_mF88ACCD01866E13B2D124E365086984F3DB8C55C (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.PlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__45__ctor_m0E2DA3AD05663EA90B980D7150DDAD589F0336DA (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationPlayableAsset_get_position_mC75DAA87C62AE6BC462492531727C2E45EC150F0 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationPlayableAsset_get_eulerAngles_m1FAFD32D61627D433AC648EDB670431434372123 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_removeStartOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_removeStartOffset_m38878C3AEB0FF2C0ABAEC4CF6ACA7E640CF896F9 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.AppliedOffsetMode UnityEngine.Timeline.AnimationPlayableAsset::get_appliedOffsetMode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_appliedOffsetMode_m6A5F22FBF4719ADE8C78BB1A13397E5BA186F908_inline (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_applyFootIK()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_applyFootIK_m3D85EDBC855694E23CA22044F83F3EA9918FF6A7 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Vector3,UnityEngine.Vector3,System.Boolean,UnityEngine.Timeline.AppliedOffsetMode,System.Boolean,UnityEngine.Timeline.AnimationPlayableAsset/LoopMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationPlayableAsset_CreatePlayable_m4C63B7ADAEB23AB6CEF5F2FC7B657822223782C4 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positionOffset2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___eulerOffset3, bool ___removeStartOffset4, int32_t ___mode5, bool ___applyFootIK6, int32_t ___loop7, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationClip::get_legacy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7 (const RuntimeMethod* method) ;
// UnityEngine.Animations.AnimationClipPlayable UnityEngine.Animations.AnimationClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 AnimationClipPlayable_Create_mBAB1C27BE8392EE9B8C9D38547FCDA0C16F5E46A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIK(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationClipPlayable::op_Implicit(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationClipPlayable_op_Implicit_mC87DA9CB350BBA6F6A1F68529C04BA3FCE845FA6 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___playable0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::ShouldApplyScaleRemove(UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_ShouldApplyScaleRemove_m6065B99B02A21909466D0EB613BC368024DB6284 (int32_t ___mode0, const RuntimeMethod* method) ;
// UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD AnimationRemoveScalePlayable_Create_m7166CF523C56478412A63CA307E5BDF4E11D9DAD (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationRemoveScalePlayable>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_mCCF9E8DAAC9F8D34A4BDFF2C73404B1E4AD7FCE3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_mCCF9E8DAAC9F8D34A4BDFF2C73404B1E4AD7FCE3_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationRemoveScalePlayable>(U,System.Int32,System.Single)
inline void PlayableExtensions_SetInputWeight_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m6E3D83C456D7AAF645F6425F15A502DA1079CB97 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD, int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m6E3D83C456D7AAF645F6425F15A502DA1079CB97_gshared)(___playable0, ___inputIndex1, ___weight2, method);
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationRemoveScalePlayable::op_Implicit(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationRemoveScalePlayable_op_Implicit_mF879EAAC4004273D8D26124CF21E1115CB9C7DA9 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___playable0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::ShouldApplyOffset(UnityEngine.Timeline.AppliedOffsetMode,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_ShouldApplyOffset_m8F15C8CF33A172323BB9572C71EB2CF304085E86 (int32_t ___mode0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method) ;
// UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 AnimationOffsetPlayable_Create_m0A710106C9294361DB49FEB70C2E1BB719213C8F (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation2, int32_t ___inputCount3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationOffsetPlayable>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationOffsetPlayable>(U,System.Int32,System.Single)
inline void PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4, int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_gshared)(___playable0, ___inputIndex1, ___weight2, method);
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationOffsetPlayable::op_Implicit(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationOffsetPlayable_op_Implicit_mD3F2E815180BA04F72D9F9FE5420C117702882F8 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___playable0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Motion::get_isLooping()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99 (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationClip::get_empty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_position_mF1539D8E2BCDC4BFABF2D1683EAD9AE7A91B4DE3 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_eulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_eulerAngles_mEFBE1E1450804D8A5C2C44D276178B01CBA74F8A (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationClip::get_hasRootMotion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationClip::get_hasGenericRootTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationClip::get_hasMotionCurves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationClip::get_hasRootCurves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::OnUpgradeFromVersion(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_OnUpgradeFromVersion_mE19EC4FA01C0D93E8FAC4E4D56FC3B5DBB2C2354 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, int32_t ___oldVersion0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset/AnimationPlayableAssetUpgrade::ConvertRotationToEuler(UnityEngine.Timeline.AnimationPlayableAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAssetUpgrade_ConvertRotationToEuler_mDD8953956425C7528D69F997929FE8977941B2F2 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* ___asset0, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline (const RuntimeMethod* method) ;
// System.Int32 System.Environment::get_CurrentManagedThreadId()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2 (const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableBinding UnityEngine.Animations.AnimationPlayableBinding::Create(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 AnimationPlayableBinding_Create_m14142B59415C2554D56CA8CC4D84ECEEDA4E43B7 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key1, const RuntimeMethod* method) ;
// System.Void System.NotSupportedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__45_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m89F51E97B14897204A10EB33B1DF48AD64260492 (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableExtensions::GetGraph<UnityEngine.Playables.Playable>(U)
inline PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E PlayableExtensions_GetGraph_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m17AC47D03FFA1D7E3A50E7D2E47FE00B93BEC646 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method)
{
return (( PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, const RuntimeMethod*))PlayableExtensions_GetGraph_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m17AC47D03FFA1D7E3A50E7D2E47FE00B93BEC646_gshared)(___playable0, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPreviewUpdateCallback::FetchPreviewComponents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPreviewUpdateCallback_FetchPreviewComponents_mF1C66A832544073C8DFA760DB6F1910DED0BE2D2 (AnimationPreviewUpdateCallback_t6336A41E84BF003881398DC192EE34BF4821F3F6* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Animations.IAnimationWindowPreview>::GetEnumerator()
inline Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF List_1_GetEnumerator_m4A8555BA77C41140EDF2A941CE261577E1784CC7 (List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* __this, const RuntimeMethod* method)
{
return (( Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF (*) (List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Animations.IAnimationWindowPreview>::Dispose()
inline void Enumerator_Dispose_mAAA491A565CB59A9EC91B4D81422AD7D1762B018 (Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Animations.IAnimationWindowPreview>::get_Current()
inline RuntimeObject* Enumerator_get_Current_mCCB56EEB8E8061ACE610E5819D64AF5B7F09FE2A_inline (Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF* __this, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Animations.IAnimationWindowPreview>::MoveNext()
inline bool Enumerator_MoveNext_mFDE783B7372A08F1FEDDBDF12DE5BDA58D1D58F7 (Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Animations.IAnimationWindowPreview>::.ctor()
inline void List_1__ctor_m54721BD99D2A65FFEA80B4F4A37B1D9A3F6A4ED5 (List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::GetTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// T[] UnityEngine.GameObject::GetComponents<UnityEngine.Animations.IAnimationWindowPreview>()
inline IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582* GameObject_GetComponents_TisIAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97_m95843560C653C101F1E819C1B06F43BB1C81F76C (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponents_TisRuntimeObject_m1654344F5C897CA86F9AB51530972086BDB05948_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Animations.IAnimationWindowPreview>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_mB1DA3CC1EC648495946B9D2FA1433F1B1346CC78 (List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___collection0, method);
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_muted()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_muted_mBA0D78639ED5132C019E69AC51A5BE56478C7A66 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::get_Count()
inline int32_t List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_inline (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__49__ctor_mD93688EDAA61ADD8474DC977257C4865A2EC6389 (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::get_clips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack::UpdateClipOffsets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_UpdateClipOffsets_m0DE8CEBC4F96E1F40669DC8732F2E04EBADA1331 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClip<UnityEngine.Timeline.AnimationPlayableAsset>()
inline TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClip_TisAnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_m4454F2EC6F7E466577ADF49F8165BDDE8CAE7EE1 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
return (( TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* (*) (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*, const RuntimeMethod*))TrackAsset_CreateClip_TisRuntimeObject_m5BAFDDD423EE60F7B5794701712C57F0F12501AD_gshared)(__this, method);
}
// System.Void UnityEngine.Timeline.AnimationTrack::AssignAnimationClip(UnityEngine.Timeline.TimelineClip,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_AssignAnimationClip_m26DB250244CE6240EF4F946A4D93F311D0D1F367 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___animClip1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_inClipMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_inClipMode_m0559987652D8B45851CF6EE37AAE259156007271 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A (String_t* ___value0, const RuntimeMethod* method) ;
// UnityEngine.AnimationClip UnityEngine.Timeline.TimelineCreateUtilities::CreateAnimationClipForTrack(System.String,UnityEngine.Timeline.TrackAsset,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* TimelineCreateUtilities_CreateAnimationClipForTrack_mB7DF2C86EAEF089D5181FCD6FEE08806A7795168 (String_t* ___name0, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track1, bool ___isLegacy2, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.AnimationTrack::CreateClip(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* AnimationTrack_CreateClip_mC2014488815D2C34B95F739D82F9A93A195FD919 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_recordable(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_recordable_m38B678C027026275DD27636B8AF8345D94D9403A (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_start(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_start_m476586FED5274C2691B71BC75C76E3F471332BF5 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_duration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_duration_m1904C6BD6C64F8CC7AD09256F559C8C62AB97001 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Timeline.TimelineClip::get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_removeStartOffset(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_removeStartOffset_mB16879678AA070E3D8A4C58FBA1267867E20B420 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::get_isSubTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_isSubTrack_mB3337FCA3D035259F1A6F5B9CFD6D9B6E2EDF05E (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_preExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_preExtrapolationMode_m26E6222B67AFA46CC6F1EE1730C8819B19D035AF (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_postExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_postExtrapolationMode_mD2B003EB90D2C816050F5FF12B662401BB858092 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.TrackAsset::GetAnimationClipHash(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetAnimationClipHash_mBD69991515FC460B12A04E16FDB769F0DA32BFF0 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.TrackAsset::CalculateItemsHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_CalculateItemsHash_m2928153E88198C690E2CB8486AC483555276546E (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_m4931427ECE90229CFE9CA135638412BA58AE6999 (int32_t ___h10, int32_t ___h21, const RuntimeMethod* method) ;
// UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 AnimationMixerPlayable_Create_m47C2542B53B88A007E16F7955DBFCE34B367B361 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_appliedOffsetMode(UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_appliedOffsetMode_m389C789650423968CF01A0830766D2346F2202D1_inline (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationMixerPlayable_op_Implicit_m1273E1D68144E77BEFE1971049B4B4D631C94D04 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___playable0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.RuntimeClip::.ctor(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeClip__ctor_m98046934573D3967A198B431434524D25C76F43C (RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___clipPlayable1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___parentMixer2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>::Add(T)
inline void IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070 (IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* __this, RuntimeElement_tB6282BAA538AFD75E138BED88A14DFA2665737B2* ___item0, const RuntimeMethod* method)
{
(( void (*) (IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B*, RuntimeElement_tB6282BAA538AFD75E138BED88A14DFA2665737B2*, const RuntimeMethod*))IntervalTree_1_Add_m26AAE6F43E387B672463BC3F8DDD6D7E5D09CEDD_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMixerPlayable>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMixerPlayable>(U,System.Int32,System.Single)
inline void PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0, int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D_gshared)(___playable0, ___inputIndex1, ___weight2, method);
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::AnimatesRootTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_AnimatesRootTransform_m2D168DCB100F72EFC128C2DEC6B068E2CC216F1F (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::ApplyTrackOffset(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.GameObject,UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_ApplyTrackOffset_m7ACA50839B41B3AECEA66E60986AE71E9FA3F7A0 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___root1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, int32_t ___mode3, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::.ctor()
inline void List_1__ctor_mA49862FD29A08781B1984437A46A557E4DF913FA (List_1_t5204958A55F16D8870684D98F05716D288EC5274* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t5204958A55F16D8870684D98F05716D288EC5274*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::Add(T)
inline void List_1_Add_m1469FC77BB2E88FF5AA5B3DD4269C7AEC9CFD681_inline (List_1_t5204958A55F16D8870684D98F05716D288EC5274* __this, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t5204958A55F16D8870684D98F05716D288EC5274*, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// UnityEngine.Transform UnityEngine.Timeline.AnimationTrack::GetGenericRootNode(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* AnimationTrack_GetGenericRootNode_m40F3B83DE0D88C67592549EBDFADCD0168D63C3A (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationTrack::IsRootTransformDisabledByMask(UnityEngine.GameObject,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_IsRootTransformDisabledByMask_m130CFADD77EB830E9E7EA6DBBE88EFEE73E1D0C7 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___genericRootNode1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset::GetChildTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.AppliedOffsetMode UnityEngine.Timeline.AnimationTrack::GetOffsetMode(UnityEngine.GameObject,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_GetOffsetMode_m8D2EA6334F72FE079612C5B71B745CAF91111C9D (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, bool ___animatesRootTransform1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.AnimationTrack::GetDefaultBlendCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_GetDefaultBlendCount_m34C24E878EB89D3D5B56AECED494D8375E35A64D (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::get_Count()
inline int32_t List_1_get_Count_m20E6C093DE34CEB061E13C9ECC31B9001BF90D11_inline (List_1_t5204958A55F16D8870684D98F05716D288EC5274* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t5204958A55F16D8870684D98F05716D288EC5274*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Timeline.AnimationTrack::CreateGroupMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D AnimationTrack_CreateGroupMixer_m5114B3B1BA76B37916BC158494E1BE00C77513CB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, int32_t ___inputCount2, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Timeline.AnimationTrack>::get_Item(System.Int32)
inline AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512 (List_1_t5204958A55F16D8870684D98F05716D288EC5274* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* (*) (List_1_t5204958A55F16D8870684D98F05716D288EC5274*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CreateInfiniteTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>,UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_CreateInfiniteTrackPlayable_m7951EDDA36CE14693AFFF9C460C0FC3E5B732A88 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree2, int32_t ___mode3, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CompileTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.AnimationTrack,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>,UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_CompileTrackPlayable_m8AEA486513BF42BC4682217FCB37A61218B68094 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree3, int32_t ___mode4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationLayerMixerPlayable>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mA6B14BF4C9D845EA8D887D4B969262210F991A07 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mA6B14BF4C9D845EA8D887D4B969262210F991A07_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationLayerMixerPlayable>(U,System.Int32,System.Single)
inline void PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mE42DCD0B27F5FE369711FFABBBEC498C7074EA22 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D, int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mE42DCD0B27F5FE369711FFABBBEC498C7074EA22_gshared)(___playable0, ___inputIndex1, ___weight2, method);
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_applyAvatarMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_applyAvatarMask_m2FCA8FA363B449E4420E8492F92E5270A2D4FA7E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// UnityEngine.AvatarMask UnityEngine.Timeline.AnimationTrack::get_avatarMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, uint32_t ___layerIndex0, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___mask1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationTrack::RequiresMotionXPlayable(UnityEngine.Timeline.AppliedOffsetMode,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_RequiresMotionXPlayable_m8BF0F53DE406934214E0E402295F8E432E02744C (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___mode0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack::AttachDefaultBlend(UnityEngine.Playables.PlayableGraph,UnityEngine.Animations.AnimationLayerMixerPlayable,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_AttachDefaultBlend_mAF67FD6982E9EAA8CAFCB0106C7F324547400DFC (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___mixer1, bool ___requireOffset2, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationLayerMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationLayerMixerPlayable_op_Implicit_m5A0AA9611094834F443302133D81B7695C247500 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___playable0, const RuntimeMethod* method) ;
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Create(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 AnimationMotionXToDeltaPlayable_Create_m41751B06C23F6B0618AFA451CAAB82E67E54CCED (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mB6F7AB0EB3DD3E325584C9402E9882C7FCC7FD48 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mB6F7AB0EB3DD3E325584C9402E9882C7FCC7FD48_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>(U,System.Int32,System.Single)
inline void PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_m640701D0455C9AC14F761C8361F4F20ECF2EAA7F (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___playable0, int32_t ___inputIndex1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18, int32_t, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_m640701D0455C9AC14F761C8361F4F20ECF2EAA7F_gshared)(___playable0, ___inputIndex1, ___weight2, method);
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::UsesAbsoluteMotion(UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_UsesAbsoluteMotion_m85C94EAA778B69BF79D3C8CCD7550B09315DE934 (int32_t ___mode0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotion(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::op_Implicit(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationMotionXToDeltaPlayable_op_Implicit_m2DE4E810480F7C1599583D11CCBF5D088E63E147 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___playable0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.Playables.PlayableDirector>()
inline PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// UnityEngine.Animator UnityEngine.Timeline.AnimationTrack::GetBinding(UnityEngine.Playables.PlayableDirector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationTrack_GetBinding_mFA6516C67603F256A7306024BB0DA86496F42B43 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animator::get_hasRootMotion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ;
// UnityEngine.RuntimeAnimatorController UnityEngine.Animator::get_runtimeAnimatorController()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// UnityEngine.Object UnityEngine.Playables.PlayableDirector::GetGenericBinding(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020 (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.Animator>()
inline Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* GameObject_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_mB84A0931B2081CCADE7C5D459B2A8FAA6D3D3BD3 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D AnimationLayerMixerPlayable_Create_m6CEC7509A8A3B0F8DE3B08BE46A96E911117F36F (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, bool ___singleLayerOptimization2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_infiniteClipApplyFootIK()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_infiniteClipApplyFootIK_m813FEE3250C60BFEF060210215BD68E3C5CC29CB (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.InfiniteRuntimeClip::.ctor(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InfiniteRuntimeClip__ctor_m807AE0572975FDC87883AC4877442F7E986B7812 (InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_position_mBF745D40410A1F530116319EDA2ED612851C863E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 AnimationTrack_get_rotation_m5A3EC08F5E1AD62FC72BA69294001BAC42C15251 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::GetEvaluationTime(System.Double&,System.Double&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GetEvaluationTime_m30B94204B96340B1C2810E05607E34A4DB85067F (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::GetSequenceTime(System.Double&,System.Double&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GetSequenceTime_m618B6BD38BE9B1136E8405B1BEDFBAFD898896A9 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TrackAsset::GetNotificationDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TrackAsset_GetNotificationDuration_m8F9FB2B13DC1C6CC88617A18535730D1E012FC13 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Double System.Math::Max(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6 (double ___val10, double ___val21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_clip(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_clip_mF2E641EB15E80990B4587625F199F681FBFAE752 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___value0, const RuntimeMethod* method) ;
// System.Boolean System.Double::IsInfinity(System.Double)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline (double ___d0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.AnimationClip>::Add(T)
inline void List_1_Add_m88BB26142225A417EB6AE65877E24C34A94F9C54_inline (List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void UnityEngine.Timeline.AnimationTrack::GetAnimationClips(System.Collections.Generic.List`1<UnityEngine.AnimationClip>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_GetAnimationClips_m7459AE8A7BE31D25B0625297A0C94173042A0207 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E* ___animClips0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationTrack::HasController(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_HasController_m9DA394CFD76B80E53A80EC26FEEC9F1769BA6684 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animator::get_isHuman()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AvatarMask::GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AvatarMask::get_transformCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.AvatarMask::GetTransformPath(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AvatarMask::GetTransformActive(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetTransformActive_m72AA5B6C5707F645496E610DA69D5736396F9AF8 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, String_t* ___n0, const RuntimeMethod* method) ;
// UnityEngine.Avatar UnityEngine.Animator::get_avatar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method) ;
// UnityEngine.HumanDescription UnityEngine.Avatar::get_humanDescription()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 Avatar_get_humanDescription_m8E211B52B89B57AF6793D781C69E46F6E1217E1E (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::op_Equality(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0 (String_t* ___a0, String_t* ___b1, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Timeline.AnimationTrack::FindInHierarchyBreadthFirst(UnityEngine.Transform,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* AnimationTrack_FindInHierarchyBreadthFirst_m23D2618252A74527DE7504D4962DF4EAB719A756 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___t0, String_t* ___name1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::GetClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetClips_m467A7BE887049F3CC0F411AB220F488D1230FA76 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_hasRootTransforms()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_hasRootTransforms_m74DF6202F2F64346F199101D528591FF02AFE48C (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Queue`1<UnityEngine.Transform>::Clear()
inline void Queue_1_Clear_mBD247EFB154B9EE2439FAA4980E7BFC388A9330A (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* __this, const RuntimeMethod* method)
{
(( void (*) (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A*, const RuntimeMethod*))Queue_1_Clear_m70861E24CF43ECFF3BC5C2AD4EE55963D54D8711_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Queue`1<UnityEngine.Transform>::Enqueue(T)
inline void Queue_1_Enqueue_mA058BEAD12331B5341BDD8127BBE1CDF3533FEBE (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___item0, const RuntimeMethod* method)
{
(( void (*) (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A*, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, const RuntimeMethod*))Queue_1_Enqueue_m5CB8CF3906F1289F92036F0973EC5BE3450402EF_gshared)(__this, ___item0, method);
}
// T System.Collections.Generic.Queue`1<UnityEngine.Transform>::Dequeue()
inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Queue_1_Dequeue_m28DDC14F4C1EDDC71DCE27C39C0A10B0F1E1EE87 (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* __this, const RuntimeMethod* method)
{
return (( Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*) (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A*, const RuntimeMethod*))Queue_1_Dequeue_m86B243DF9EC238316EC3D27DF3E0AB8DB0987E84_gshared)(__this, method);
}
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.Queue`1<UnityEngine.Transform>::get_Count()
inline int32_t Queue_1_get_Count_m75570136D1908AC20AAB6716B0CEEAD7FF304B3E_inline (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A*, const RuntimeMethod*))Queue_1_get_Count_m1768ADA9855B7CDA14C9C42E098A287F1A39C3A2_gshared_inline)(__this, method);
}
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_infiniteClipOffsetPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_infiniteClipOffsetPosition_m23355191742B9EF9877193DCD3C77758D9435666 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipOffsetPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipOffsetPosition_m74A78994C38BE22C6AD33C5EF4CD710CCAFDD166 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::get_infiniteClipOffsetRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 AnimationTrack_get_infiniteClipOffsetRotation_m3A152B45D0F99F716EEFA25BDF0A932FACB02052 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipOffsetRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipOffsetRotation_m0B8FF5AB8D6F4EE92C022D40510C5C41AD3896C2 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_infiniteClipOffsetEulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_infiniteClipOffsetEulerAngles_m0EF73054860F1F705E07F5729C9CB1CE0D4AA6B9 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipOffsetEulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipOffsetEulerAngles_m958891CA74BDFD73A39E2427084FA3777939C29E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_infiniteClipPreExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_infiniteClipPreExtrapolation_m4B4906080C16E2D7C07B409787363735F8C8AB85 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipPreExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipPreExtrapolation_m5A1D2B6511FB01EEDF0405DB5914F43D1289EDE3 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_infiniteClipPostExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_infiniteClipPostExtrapolation_mE68867202ACB337F11C12FD75C196278FFEA34D9 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipPostExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipPostExtrapolation_m8197868300D197E73BFB72D95EEC0CA3F3E69D6E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack/AnimationTrackUpgrade::ConvertRotationsToEuler(UnityEngine.Timeline.AnimationTrack)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrackUpgrade_ConvertRotationsToEuler_m5C1BA74CFE293234A73DA7FE6F5554D1D7ECF6DA (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack/AnimationTrackUpgrade::ConvertRootMotion(UnityEngine.Timeline.AnimationTrack)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrackUpgrade_ConvertRootMotion_m6DF7AD1501F1F3A5EF7B512AE833E9EB089B8E5E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AnimationTrack/AnimationTrackUpgrade::ConvertInfiniteTrack(UnityEngine.Timeline.AnimationTrack)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrackUpgrade_ConvertInfiniteTrack_m80039604ACE9B8669EC60605684DFABF55471C52 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Queue`1<UnityEngine.Transform>::.ctor(System.Int32)
inline void Queue_1__ctor_m33C42A671D2121AEB19B0D0CEAE72C03535CE007 (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A*, int32_t, const RuntimeMethod*))Queue_1__ctor_m487BCAF8F7A2FB003B54B1E744B80FB6651B4963_gshared)(__this, ___capacity0, method);
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__49_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3B62F5C3F8AF686D249000D59B0052197BECB161 (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip/TimelineClipUpgrade::UpgradeClipInFromGlobalToLocal(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClipUpgrade_UpgradeClipInFromGlobalToLocal_mE092BBE95F69CEE9DBE26181114826702A90704B (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::SetParentTrack_Internal(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_SetParentTrack_Internal_m39F7D49888E7EBFC36796EAE0C7BE6C263C0FB02 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___newParentTrack0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineClip::get_clipCaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::HasAny(UnityEngine.Timeline.ClipCaps,UnityEngine.Timeline.ClipCaps)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC (int32_t ___caps0, int32_t ___flags1, const RuntimeMethod* method) ;
// System.Double System.Math::Min(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716 (double ___val10, double ___val21, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::UpdateDirty(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_UpdateDirty_m3F5A0077C88F2C9D481AE93CEF2E16DCD235EC08 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___oldValue0, double ___newValue1, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::SanitizeTimeValue(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8 (double ___value0, double ___defaultValue1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::OnClipMove()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_OnClipMove_m9FB2E0FF1003CA992D3F6841D13418262C8BF341 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::GetParentTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::RemoveClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_RemoveClip_m1D64D42648A148BAE62836E46FC57C25EC9D1A60 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::AddClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_AddClip_mC0AD6626726FE95A50EFEC2DAF26D9625210FE09 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___newClip0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineClip::get_hasBlendOut()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_hasBlendOut_m8444D00A050FD627EA6A7DC834B5B14B2C845E51 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineClip::get_hasBlendIn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_hasBlendIn_m9B9C96AAADD801969D9C97D4130428EEB6B6D368 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_easeOutDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_easeOutDuration_mAAE6DEE05138F6902199D985A3EE6E26BCBB35EC (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AnimationCurve::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ;
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::GetDefaultMixInCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_GetDefaultMixInCurve_m83AD8B8234278DFF37E52F2896A1E498C1D8BD2B (const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_mixInDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_mixInDuration_m754EA2369F50687A58E3A883DBA5DA79C090B243 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_easeInDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_easeInDuration_m171A5C1C8BA1392C4CBC7F5C17A90EAF915A2145 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_blendInDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_blendInDuration_m3A18D7C0942B43C5A171422EDC1D41260C1269D7 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::GetDefaultMixOutCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_GetDefaultMixOutCurve_m4C24EF0F3722B3F85F048D25B91ED2C75375239E (const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_mixOutDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_mixOutDuration_m19A9A249A1628E222E534662B0D4CB30F4DBCB0E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_blendOutDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_blendOutDuration_mA1BB945DFE74A6AB5EB112587ED3509CFAF43379 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.String>::.ctor()
inline void List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Int32 System.Double::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline (double* __this, const RuntimeMethod* method) ;
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_mEE25301F2EF370129572E2A7685C3EC5E3BCE9E6 (int32_t ___h10, int32_t ___h21, int32_t ___h32, int32_t ___h43, int32_t ___h54, int32_t ___h65, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_mixOutTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_mixOutTime_mD780BF14E8EE91F808CEB62BEE0A93B30C6233A6 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::get_mixOutCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_get_mixOutCurve_mAA470F75E97A1960E50BFA0B97E4BC2E0873D687 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___time0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) ;
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::get_mixInCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_get_mixInCurve_mCF8C05F353EF6EF3E115DEC17FA10DB481724B45 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15 (float ___timeStart0, float ___valueStart1, float ___timeEnd2, float ___valueEnd3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineClip::IsPreExtrapolatedTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_IsPreExtrapolatedTime_mCA79ABD6E8F0408DA16E8BB57C9509BB092CC753 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___sequenceTime0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::GetExtrapolatedTime(System.Double,UnityEngine.Timeline.TimelineClip/ClipExtrapolation,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_GetExtrapolatedTime_m0D41B3BA141DE5D1D040A3AA5FE5C6508165537B (double ___time0, int32_t ___mode1, double ___duration2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineClip::IsPostExtrapolatedTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_IsPostExtrapolatedTime_m2C8FFEF3F821D6CD45A7D8F5E06F3E7705C6B1FE (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___sequenceTime0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_timeScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_timeScale_mF76C0A2D5CDBF201F2CC01967928CA7FFC261474 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_clipIn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_clipIn_m0ABA66BE9CAD32C80313321C963C8FA9AB5FC1EB (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Boolean System.Double::IsNaN(System.Double)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Double_IsNaN_m752DA1554CE1712F292DAC4AEC30869AD7234E18_inline (double ___d0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::get_preExtrapolationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_preExtrapolationMode_mC20AE951A26D337093ABC65FD2DBF9C5CBE8E3FA (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::get_postExtrapolationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_postExtrapolationMode_mDF06AB6BEE7906C373109C04775C0B3CA83D8685 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_end_m4C3E4DF4B095A1D60694B379EA839A68E3C4217C (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::UpgradeToLatestVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_UpgradeToLatestVersion_m3C367DA0661298065465C583C9D33AC4B63ADF0D (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Timeline.TimelineClip::get_displayName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TimelineClip_get_displayName_m61712CDBEA102FB64B5E3464E4420843E1FB7111 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::get_start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_start_m76BB53BEBD6B700D5A4197F72779A321DE55B296 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0 (String_t* ___fmt0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineClip::CalculateEasingRatio(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_CalculateEasingRatio_m961D92A44CB1B9CD82688FDE72853D97FCA263F0 (double ___easeIn0, double ___easeOut1, const RuntimeMethod* method) ;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TimelineAsset::CalculateItemsDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 TimelineAsset_CalculateItemsDuration_m2904F09544AB814380305EA97D6EB11AFDCFD0BC (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Implicit_mABA06988B1FE89D8C7285F121B866D8CCBFED945 (int32_t ___time0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_LessThanOrEqual(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_LessThanOrEqual_m467E168E44039B79FA12A9DBC4AF92B64D6E2FF5 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::OneTickBefore()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_OneTickBefore_m06F6D6A227D8356FCD3283CD59571DFA12943D1A (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.DiscreteTime::op_Explicit(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___b0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Explicit(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Explicit_m64F299E8C7EF42AE130B3DD8EDE00A3AE99B4EE8 (double ___time0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27__ctor_mBFD68070C9454051A90D0AA75FB4D2FF2F63466F (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetRootTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetRootTracks_m6340C1C261F14F8FBAF7116F775780C75068F05F (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset::UpdateOutputTrackCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UpdateOutputTrackCache_m4A4249728370EB77115CDCB08D2A08C4D3925818 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset::UpdateRootTrackCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UpdateRootTrackCache_mADE060D9C1F785CFA83E43B4CB895D772EF74749 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::get_Count()
inline int32_t List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// UnityEngine.Timeline.TimelineAsset/EditorSettings UnityEngine.Timeline.TimelineAsset::get_editorSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* TimelineAsset_get_editorSettings_m3D5DEC0305D9E517E29CB898C789C3B42D3B1CB9 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineAsset/EditorSettings::get_frameRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double EditorSettings_get_frameRate_m699A6599212042DC13CB0DB91C7057B9644A0037 (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TimelineAsset::GetValidFrameRate(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineAsset_GetValidFrameRate_m3A0E8C74BDF35FAA5A2430BBB0DA1FB9FFA294B6 (double ___frameRate0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::set_frameRate(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings_set_frameRate_mE8F1DFC8C2B4203B48865F22DB7C5309932EB32B (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, double ___value0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::get_Item(System.Int32)
inline TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0 (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor()
inline void List_1__ctor_m2B711FBD18433553722ABBBFBBEDEB49422FB474 (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::get_Count()
inline int32_t List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::.ctor(System.Int32)
inline void List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526 (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___capacity0, method);
}
// UnityEngine.Timeline.MarkerTrack UnityEngine.Timeline.TimelineAsset::get_markerTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* TimelineAsset_get_markerTrack_mA1522943FBA0FDFDB0765165F00B6F9373EB01A3 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::Add(T)
inline void List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_inline (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::GetEnumerator()
inline Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E List_1_GetEnumerator_m84D5E21447A2DBAD10CCEEA7B9D6712EA85B8052 (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* __this, const RuntimeMethod* method)
{
return (( Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E (*) (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.ScriptableObject>::Dispose()
inline void Enumerator_Dispose_m9B6273E174B51EE2B6C10C92B3E13DE52CBABB90 (Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.ScriptableObject>::get_Current()
inline ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* Enumerator_get_Current_mFE985985A6B127D91F611703FAA188B9E13C2705_inline (Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E* __this, const RuntimeMethod* method)
{
return (( ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*) (Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.ScriptableObject>::MoveNext()
inline bool Enumerator_MoveNext_m481909F42F34DB8BEE3021AA3876812492DE1EF6 (Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TimelineAsset::get_flattenedTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* TimelineAsset_get_flattenedTracks_m51B0499CC8CD43CB520F6B84D37FCD19C8FE4F18 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean System.Type::op_Inequality(System.Type,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5 (Type_t* ___left0, Type_t* ___right1, const RuntimeMethod* method) ;
// T[] System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::ToArray()
inline TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* List_1_ToArray_m842071E39F7C3B852A279B39A1F7E8CE97838591 (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, const RuntimeMethod* method)
{
return (( TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_mBD3138D956D53D5CEDA2340522153FA8751B4081 (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___collection0, method);
}
// System.Void UnityEngine.Timeline.TimelineAsset::AddSubTracksRecursive(UnityEngine.Timeline.TrackAsset,System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_AddSubTracksRecursive_m4F1748DB7225C760991A66FA4CCD2174FA7B2B36 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0** ___allTracks1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Add(T)
inline void List_1_Add_mBCE8506880A55D2AC0063B4B90EFDE57C0FBE60F_inline (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void UnityEngine.Timeline.TrackAsset::set_parent(UnityEngine.Playables.PlayableAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset::Invalidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::Remove(T)
inline bool List_1_Remove_m714D681DB8D110FE5F2DA4CFD751F7A4301B7612 (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.Timeline.TrackAsset::RemoveSubTrack(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_RemoveSubTrack_m7F68C7D6AF1FB79584D154B357F47ACDF29FDAA8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___child0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetOutputTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetOutputTracks_m324315A337B30921D4B5E740E1FC2BE81563B26F (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable> UnityEngine.Timeline.TimelinePlayable::Create(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>,UnityEngine.GameObject,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 TimelinePlayable_Create_m35BF12D05E905CEA00DC4F5D0119B0248D303975 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, RuntimeObject* ___tracks1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, bool ___autoRebalance3, bool ___createOutputs4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>>(U,System.Double)
inline void PlayableExtensions_SetDuration_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mAC5EE41E56E7301DD2DC898C51053991BE9D69B2 (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 ___playable0, double ___value1, const RuntimeMethod* method)
{
(( void (*) (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971, double, const RuntimeMethod*))PlayableExtensions_SetDuration_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_mE42877E63BC6EC758F75A770D85AFDE32E9CECF6_gshared)(___playable0, ___value1, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>>(U,System.Boolean)
inline void PlayableExtensions_SetPropagateSetTime_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_m8432399501B5C04895DF90070F8A677286F3EDA0 (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 ___playable0, bool ___value1, const RuntimeMethod* method)
{
(( void (*) (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971, bool, const RuntimeMethod*))PlayableExtensions_SetPropagateSetTime_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_mB1693CB866B3390F71A9FA024A622A88C1146534_gshared)(___playable0, ___value1, method);
}
// System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>>(U)
inline bool PlayableExtensions_IsValid_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mE43F2C990E2E58E3FEEA8A4B2474BF1092B75DCF (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 ___playable0, const RuntimeMethod* method)
{
return (( bool (*) (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971, const RuntimeMethod*))PlayableExtensions_IsValid_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_m2920CD9EA19CA09C6BCA6D3B5CFE2A6E299E05A2_gshared)(___playable0, method);
}
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimelinePlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_m0F6F00F007268019A23913676C80B68665539C87 (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// System.Void UnityEngine.Timeline.TimelineAsset::UpgradeToLatestVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UpgradeToLatestVersion_m34BA46E2D4643EFB179CBFB81706EC27785CBFA0 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::.ctor()
inline void List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991 (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::get_Item(System.Int32)
inline ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* (*) (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_mutedInHierarchy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_mutedInHierarchy_m14257BCE9CD51D5A3C086E465F035A7707D666F7 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// T UnityEngine.ScriptableObject::CreateInstance<UnityEngine.Timeline.MarkerTrack>()
inline MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* ScriptableObject_CreateInstance_TisMarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2_mAA5D5984A6763D8FDBF1301C37FE198CAB563271 (const RuntimeMethod* method)
{
return (( MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* (*) (const RuntimeMethod*))ScriptableObject_CreateInstance_TisRuntimeObject_mBE664E52864F727B39B81313FA00C5FCFF9BAE62_gshared)(method);
}
// System.Void UnityEngine.Timeline.TimelineCreateUtilities::SaveAssetIntoObject(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineCreateUtilities_SaveAssetIntoObject_m762A5BA4D86DCE74665565A83F8F84E8E2CB0020 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___childAsset0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___masterAsset1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mCD4A3BE5EB3142C4247190F7896378B68F428F69 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, int32_t ___time0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.TrackAsset::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TrackAsset_get_end_m283E3BCE09D393EFA56FB26D5AD68326EECFF312 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::Max(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_Max_mD7177C58316E11E2947D21BBCF6CA6742EF424A1 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineAsset UnityEngine.Timeline.TrackAsset::get_timelineAsset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineCreateUtilities::ValidateParentTrack(UnityEngine.Timeline.TrackAsset,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineCreateUtilities_ValidateParentTrack_m97ECE7D9FEDD88EC993BADA97CF75F49B72C5C79 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___parent0, Type_t* ___childType1, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D (String_t* ___str00, String_t* ___str11, String_t* ___str22, String_t* ___str33, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::get_subTracksObjects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* TrackAsset_get_subTracksObjects_m18E7B9EEC20905CBE5D35805FAA819CB663ECC43 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Timeline.TimelineCreateUtilities::GenerateUniqueActorName(System.Collections.Generic.List`1<UnityEngine.ScriptableObject>,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TimelineCreateUtilities_GenerateUniqueActorName_m44A2F91AA41CDF1BE7C33275F9BA1D00D59D1EC4 (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* ___tracks0, String_t* ___name1, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TimelineAsset::get_trackObjects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* TimelineAsset_get_trackObjects_mFE1A564170B932E65741C29D0A94B5DA55C7D676 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::AllocateTrack(UnityEngine.Timeline.TrackAsset,System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineAsset_AllocateTrack_m8DFE21D5BC86310C82E23E43CE3D7D04759EA2F5 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___trackAssetParent0, String_t* ___trackName1, Type_t* ___trackType2, const RuntimeMethod* method) ;
// UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::get_curves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineUndo::PushDestroyUndo(UnityEngine.Timeline.TimelineAsset,UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* ___timeline0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___thingToDirty1, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___objectToDestroy2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordedAnimation(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordedAnimation_mBE3F874CEAEFD795EC06C74E50F3E007890369C8 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.Extrapolation::CalculateExtrapolationTimes(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Extrapolation_CalculateExtrapolationTimes_mBE6019EB5AB382ED1E737BCD1DF56D5E5F486C1B (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___asset0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteTrack(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteTrack_m80BEC8B29D94214E5663B0F64E725726B7EBAC08 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordedAnimation(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordedAnimation_m3FF55ADA0F576F30D7522D85D999E5A2A8824939 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::.ctor(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1__ctor_m4F6F6C4586796D0F0487855507C54EAD56781CB1 (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, RuntimeObject*, const RuntimeMethod*))List_1__ctor_mE097DBD72433D1AFC11733F5678602603A756424_gshared)(__this, ___collection0, method);
}
// System.Collections.Generic.List`1/Enumerator<T> System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::GetEnumerator()
inline Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39 List_1_GetEnumerator_m58C0B4E51DE966A540B750688601DC080FFA5FAE (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, const RuntimeMethod* method)
{
return (( Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39 (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, const RuntimeMethod*))List_1_GetEnumerator_mD8294A7FA2BEB1929487127D476F8EC1CDC23BFC_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::Dispose()
inline void Enumerator_Dispose_m0C52E1363440E4FE9B518927AA69119E24261A9A (Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39*, const RuntimeMethod*))Enumerator_Dispose_mD9DC3E3C3697830A4823047AB29A77DBBB5ED419_gshared)(__this, method);
}
// T System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::get_Current()
inline TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* Enumerator_get_Current_m95764E292753FA97F6EBD5A3176072F663FF195F_inline (Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39* __this, const RuntimeMethod* method)
{
return (( TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* (*) (Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39*, const RuntimeMethod*))Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteClip_m61EFBF21AF49C5FE55CD70060C19B81657170B43 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1/Enumerator<UnityEngine.Timeline.TimelineClip>::MoveNext()
inline bool Enumerator_MoveNext_m19C1FBB2986059D2B43BDB66D16559F4B7E86A22 (Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39*, const RuntimeMethod*))Enumerator_MoveNext_mE921CC8F29FBBDE7CC3209A0ED0D921D58D00BCB_gshared)(__this, method);
}
// System.Void UnityEngine.Timeline.TimelineAsset::RemoveTrack(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_RemoveTrack_m34E111A2A0D031C27F8EB42DD4CD014A5883ADC2 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.ScriptableObject>::set_Item(System.Int32,T)
inline void List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444 (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* __this, int32_t ___index0, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___value1, const RuntimeMethod* method)
{
(( void (*) (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*, int32_t, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*, const RuntimeMethod*))List_1_set_Item_m3C58DBC69A321AF2826595584FF3E9F43C07EA56_gshared)(__this, ___index0, ___value1, method);
}
// UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ScriptableObject_CreateInstance_m986453A5542E9241E445F5F525212CF0C0BCCCBC (Type_t* ___type0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::AddChild(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_AddChild_m208FDE1AB513103FCFA9F1C8174B976E9D1DAE76 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___child0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset::AddTrackInternal(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_AddTrackInternal_m1699C0B3168FF4D471509AA664AA92BCC3000A57 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method) ;
// UnityEngine.AnimationClip UnityEngine.Timeline.AnimationTrack::get_infiniteClip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimationTrack_get_infiniteClip_mE55BF71562803B5C849A335584AE526A2747E5B2 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method) ;
// UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::get_curves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* TrackAsset_get_curves_m3068225198516361CFB374B26B71E266079D1031 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TimelineClip::get_recordable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_recordable_m2BE0E30776FECD30BAE62D78399B6402682B2001 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings__ctor_m239B6DF8C75E8C21F4FCA53B668E9C7E64D1A8A3 (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) ;
// UnityEngine.Playables.FrameRate UnityEngine.Timeline.TimeUtility::ToFrameRate(UnityEngine.Timeline.StandardFrameRates)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E TimeUtility_ToFrameRate_m62C949F9700CD5F4A54FDFC2E1EA4CC2B0798908 (int32_t ___enumValue0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.FrameRate::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method) ;
// System.String System.Enum::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Playables.FrameRate::get_rate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406 (FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>m__Finally1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27_U3CU3Em__Finally1_m7E65569ADF800B81563544B8D264833E518A3C7C (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>m__Finally2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27_U3CU3Em__Finally2_m85B6B1B2A51FA070A90244EC2076C5E22F7CD920 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27_System_IDisposable_Dispose_m08F64F0AB9B4EFBB4D45A957869E4167332ACD41 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__27_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m22938CACD8363F1D9EF4B4B7BCC37B3ECF0554C0 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::Invalidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_Invalidate_m3CBA531307AEE6181C9938F174AE6D1A977115BF (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::UpgradeToLatestVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UpgradeToLatestVersion_m70FA58294D201156412BA790FD158D2029FDB505 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.IMarker> UnityEngine.Timeline.TrackAsset::GetMarkers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetMarkers_m4FE387892A6434D0DDD3535BD974E276372B7ADA (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C (Delegate_t* ___a0, Delegate_t* ___b1, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116 (Delegate_t* ___source0, Delegate_t* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::UpdateDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UpdateDuration_mCC46D1145F6BCB2B5DB28211C23E7E12702F7035 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Subtraction(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Subtraction_mC311C7C2522ECECBCBEBE3C9CA5E71DE027FCAC9 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::.ctor()
inline void List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87 (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// T[] System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::ToArray()
inline TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* List_1_ToArray_mC3C0A1CF6AF066BFE9BE55F4CB808098FB265506 (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, const RuntimeMethod* method)
{
return (( TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, const RuntimeMethod*))List_1_ToArray_mD7E4F8E7C11C3C67CB5739FCC0A6E86106A6291F_gshared)(__this, method);
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_hasCurves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.TrackAsset::GetMarkerCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMarkerCount_mE3D948E944448243CAC284D1D358C9A889FB44B7 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__65__ctor_m36D55B6998402316E9C824384D2823CF2887FA99 (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::UpdateChildTrackCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UpdateChildTrackCache_mDEEB1C096FDD5B0D035CD5C699119CD913BC6BB0 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::get_locked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_locked_mCEBC35262FB276860A374085F2626DCE333FC466 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::get_lockedInHierarchy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_lockedInHierarchy_mB8B7847141ACB7B33320D85B456F7B7FAD155298 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean System.Nullable`1<System.Boolean>::get_HasValue()
inline bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, const RuntimeMethod*))Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline)(__this, method);
}
// System.Boolean UnityEngine.Timeline.NotificationUtilities::TrackTypeSupportsNotifications(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool NotificationUtilities_TrackTypeSupportsNotifications_mFFFE0A666B3AF6366C6A4ED144E4F0EB07C8A2C1 (Type_t* ___type0, const RuntimeMethod* method) ;
// System.Void System.Nullable`1<System.Boolean>::.ctor(T)
inline void Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5 (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, bool ___value0, const RuntimeMethod* method)
{
(( void (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, bool, const RuntimeMethod*))Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_gshared)(__this, ___value0, method);
}
// T System.Nullable`1<System.Boolean>::get_Value()
inline bool Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28 (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
{
return (( bool (*) (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01*, const RuntimeMethod*))Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_gshared)(__this, method);
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateAndAddNewClipOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateAndAddNewClipOfType_mF1CA85A2B77A5CF003685CEBBF0A7551CCFA05E9 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___requestedType0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Contains(T)
inline bool List_1_Contains_mC97511FB4AF8C6E21C616D0400950A0534C4BF03 (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, const RuntimeMethod*))List_1_Contains_m4C9139C2A6B23E9343D3F87807B32C6E2CFE660D_gshared)(__this, ___item0, method);
}
// UnityEngine.Timeline.IMarker UnityEngine.Timeline.MarkerList::CreateMarker(System.Type,System.Double,UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* MarkerList_CreateMarker_m404F50BDABD541CF30E2F03DC6C22F917E02130B (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, Type_t* ___type0, double ___time1, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___owner2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.MarkerList::Remove(UnityEngine.Timeline.IMarker)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MarkerList_Remove_m986C1ECBCA1A1DE79FCD97D7D44EC91C19D79F64 (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.IMarker> UnityEngine.Timeline.MarkerList::GetMarkers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* MarkerList_GetMarkers_mC440918CEEC3E0A8E872510EDEAEA0FB8832E680 (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.MarkerList::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MarkerList_get_Count_mC37C47376A0DCC203DBD965E961A923F06E0082B (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.IMarker UnityEngine.Timeline.MarkerList::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* MarkerList_get_Item_m76D3839ACDBAB9F00DFD9CE68C63DE26050961FE (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, int32_t ___idx0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::ValidateClipType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_ValidateClipType_mD794D7B040F112C3E8ACBF9FB601414D08B97A8F (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___clipType0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClipOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClipOfType_m62E140A7CBDF66DE0643A1D65601E6ECCC6DA0B1 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___requestedType0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClipFromAsset(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClipFromAsset_mC48C4A19A082D69011DE9A64D73F05160DD1BD55 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___playableAsset0, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateNewClipContainerInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateNewClipContainerInternal_m7DD56E4426DDBA57B25BF61EAF45938324FA9F2B (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_asset(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_asset_mF8539EA76B6C0F19E2AECBA025C70D605322195E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.MarkerList::GetRawMarkerList()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* MarkerList_GetRawMarkerList_m272F6FFA3A887E15FDEFA8AAC07F1A6A0BD54A0D (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.MarkerList::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MarkerList_Clear_m260B8EDEF14AC94F4BE5F10018F2215BF11927E7 (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.MarkerList::Add(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MarkerList_Add_m401FA50EA0C98293DD36147CFA9DC8F637636128 (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___item0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.MarkerList::Remove(UnityEngine.ScriptableObject,UnityEngine.Timeline.TimelineAsset,UnityEngine.Playables.PlayableAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MarkerList_Remove_mF1626830F54C37B15C3DBEB6044B92CBF6439790 (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___item0, TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* ___timelineAsset1, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___thingToDirty2, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Add(T)
inline void List_1_Add_m0C3F6787E26822E8182C180AF3BD59079A9061A3_inline (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker>::Clear()
inline void List_1_Clear_mD934FF562E4DFB17D1A570B3068FCE02FE52FF2A_inline (List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Timeline.TrackAsset::GatherNotifications(System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GatherNotifications_mF5DBDCF22D9CD5ED6FE6D868583BB6D332AD6BFA (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___markers0, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour> UnityEngine.Timeline.NotificationUtilities::CreateNotificationsPlayable(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.IMarker>,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 NotificationUtilities_CreateNotificationsPlayable_m866BFF46A77F2B2ED6CE01772176109F0E534606 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, RuntimeObject* ___markers1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour>>(U)
inline bool PlayableExtensions_IsValid_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m0752AA89B52AD1FDF3A4F3419E8C7522AEEBCF29 (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 ___playable0, const RuntimeMethod* method)
{
return (( bool (*) (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57, const RuntimeMethod*))PlayableExtensions_IsValid_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_m2920CD9EA19CA09C6BCA6D3B5CFE2A6E299E05A2_gshared)(___playable0, method);
}
// T UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour>::GetBehaviour()
inline TimeNotificationBehaviour_tE17AD7EF43D3F48E5BB2C35250F82AB5F9B47535* ScriptPlayable_1_GetBehaviour_m00070B57F6A1194957F7AF216F8B94D16026495F (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57* __this, const RuntimeMethod* method)
{
return (( TimeNotificationBehaviour_tE17AD7EF43D3F48E5BB2C35250F82AB5F9B47535* (*) (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57*, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m86713AAFF1D1F7D4FB370489F71AE4228741EFE8_gshared)(__this, method);
}
// System.Void UnityEngine.Timeline.TimeNotificationBehaviour::set_timeSource(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimeNotificationBehaviour_set_timeSource_mD0096011A303EB4C84B3DE3AAE908C51955E2F8E (TimeNotificationBehaviour_tE17AD7EF43D3F48E5BB2C35250F82AB5F9B47535* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour>>(U,System.Int32)
inline void PlayableExtensions_SetInputCount_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m95F1DAAC3F20E6347B1C3AC47062C39ABB983EE9 (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 ___playable0, int32_t ___value1, const RuntimeMethod* method)
{
(( void (*) (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57, int32_t, const RuntimeMethod*))PlayableExtensions_SetInputCount_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_mD3F4C5B67EC373A55CA36014AD0315DEB6379207_gshared)(___playable0, ___value1, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour>>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_mC1F72605B7936997892ED7352AE209A4843D6474 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_m97F9D003559F74649DD41D341A7812F0E15BA823_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour>,UnityEngine.Playables.Playable>(U,V,System.Single)
inline void PlayableExtensions_SetInputWeight_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8BA24FB218DBF1A771E8A20CD3FC2C9E5EEFF6C4 (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 ___playable0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___input1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD9F1F5C1B342FBA53146F23495D7820B7E0A19A_gshared)(___playable0, ___input1, ___weight2, method);
}
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeNotificationBehaviour>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_m6C786D2643150F78D2C97280CB2858472DC27F79 (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// System.Boolean UnityEngine.Timeline.TrackAsset::CanCreateMixerRecursive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_CanCreateMixerRecursive_m31242CE6BCCB6DA4F24690457585789405645FFC (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateNotificationsPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.GameObject,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CreateNotificationsPlayable_mA46A9A1F92F6DBB21E6AA080A0491AF04F326D9B (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___mixerPlayable1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___timelinePlayable3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset/TransientBuildData::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransientBuildData_Clear_mA1B052EF3A05C723008A58559E4C77A989ED2FD3 (TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6 (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetDuration<UnityEngine.Playables.Playable>(U,System.Double)
inline void PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, double ___value1, const RuntimeMethod* method)
{
(( void (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, double, const RuntimeMethod*))PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA_gshared)(___playable0, ___value1, method);
}
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Void UnityEngine.Timeline.TrackAsset::ConfigureTrackAnimation(UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>,UnityEngine.GameObject,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_ConfigureTrackAnimation_mF10DDD7B2768DEDFDB46752A7E7A43F7E149EBBC (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___blend2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset::GatherCompilableTracks(System.Collections.Generic.IList`1<UnityEngine.Timeline.TrackAsset>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GatherCompilableTracks_m0494F6912D73193408CB13F43099A6D5F2665C14 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, RuntimeObject* ___tracks0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::CanCompileNotifications()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_CanCompileNotifications_mEA94C527EED8871F7AB1CC74C3487ABC204C708A (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_mD52147ABF6F0667769657F80F083EF94C791FF8A (List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___collection0, method);
}
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_m74A4FD59859806C8C1CFCB37CCEC1FC71925D89B (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___collection0, method);
}
// System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedProperties<UnityEngine.Playables.Playable>(U,UnityEngine.AnimationClip)
inline void AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method)
{
(( void (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, const RuntimeMethod*))AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51_gshared)(___playable0, ___clip1, method);
}
// System.Void System.Action`3<UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.Playables.Playable>::Invoke(T1,T2,T3)
inline void Action_3_Invoke_m1C971F745971F5B3EED094477B3FF8068C9B68C7_inline (Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___arg10, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___arg21, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___arg32, const RuntimeMethod* method)
{
(( void (*) (Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, const RuntimeMethod*))Action_3_Invoke_mFD9AD2F3D80D23F1BC6ACEC6C6B3463B78882713_gshared_inline)(__this, ___arg10, ___arg21, ___arg32, method);
}
// System.Void System.Comparison`1<UnityEngine.Timeline.TimelineClip>::.ctor(System.Object,System.IntPtr)
inline void Comparison_1__ctor_m1C6FEC4FBED36AF3029E458BB74BE4A079EBAF65 (Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E*, RuntimeObject*, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Array::Sort<UnityEngine.Timeline.TimelineClip>(T[],System.Comparison`1<T>)
inline void Array_Sort_TisTimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_mF89716456288946FCC47F028B45E5D414790A671 (TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* ___array0, Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* ___comparison1, const RuntimeMethod* method)
{
(( void (*) (TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*, Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E*, const RuntimeMethod*))Array_Sort_TisRuntimeObject_mE0EF1BE62619EC75FDB798E19BF6961E7F623CB3_gshared)(___array0, ___comparison1, method);
}
// System.Void UnityEngine.Timeline.TimelineClip::.ctor(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip__ctor_m69070FAC237B4E3DC873E07AD1C3902E5C031939 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___parent0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::get_Item(System.Int32)
inline TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* List_1_get_Item_m1E5A5AAD361BFD937F036CAADCE0250A0ECC1603 (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.Timeline.TimelineClip::set_mixInCurve(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_mixInCurve_m53265562D7425F388E7DC93717D8707F816E65EF (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TimelineClip::set_mixOutCurve(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_mixOutCurve_m93EA2EF70C31BC5625A419E6830AFB6DD594A729 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___value0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Remove(T)
inline bool List_1_Remove_mB0F182FE7F9131A6ECB23A0C91AF85A4FD1BF802 (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.Timeline.TrackAsset::HasNotifications()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_HasNotifications_mE386A9FE718BC4C8D368E8BA5B0FFC3BC50C5E06 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.TrackAsset::GetClipsHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetClipsHash_mF0B665CDE32E5BEA60FD6EC88F7272CEA6A83115 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.TrackAsset::GetTimeRangeHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetTimeRangeHash_m6A9D09CE4BE80DBBF10AD763E66944FBB37C33D4 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.HashUtility::CombineHash(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t HashUtility_CombineHash_mC99FB1BF4DF7C5B3CB80FA27D943663854085BE5 (int32_t ___h10, int32_t ___h21, int32_t ___h32, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetSpeed<UnityEngine.Playables.Playable>(U,System.Double)
inline void PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, double ___value1, const RuntimeMethod* method)
{
(( void (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, double, const RuntimeMethod*))PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409_gshared)(___playable0, ___value1, method);
}
// System.Void System.Action`3<UnityEngine.Timeline.TimelineClip,UnityEngine.GameObject,UnityEngine.Playables.Playable>::Invoke(T1,T2,T3)
inline void Action_3_Invoke_m739F10100DD09302BBE78A67171DC54F724B8D1A_inline (Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___arg10, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___arg21, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___arg32, const RuntimeMethod* method)
{
(( void (*) (Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, const RuntimeMethod*))Action_3_Invoke_mFD9AD2F3D80D23F1BC6ACEC6C6B3463B78882713_gshared_inline)(__this, ___arg10, ___arg21, ___arg32, method);
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_supportsNotifications()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_supportsNotifications_mFAD0EDA9BAD3DDD341161C02D5DDC658F1184729 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.TrackAsset::IsCompilable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_IsCompilable_mD65DF730D54F4D1F0F0E13D42A009FDF8C59F284 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.TimelineClip::Hash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_Hash_mA9299778B1C618795049AB37ADD4A01A7E5331DE (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.AnimationClip::get_frameRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.AnimationClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.MarkerList::HasNotifications()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MarkerList_HasNotifications_mF2F94CCD1C286DB7264738F287486890D2497124 (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.MarkerList::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MarkerList__ctor_m2D55037070301E459BF9CAB83756B81183C6A6B8 (MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* __this, int32_t ___capacity0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TrackAsset/TransientBuildData UnityEngine.Timeline.TrackAsset/TransientBuildData::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F TransientBuildData_Create_m2F10A191033E38C0D017030A52B34F3244E613A8 (const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::.ctor()
inline void Dictionary_2__ctor_m0B14962F1ADCAC61649E22775E474DD701FCE5D5 (Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79*, const RuntimeMethod*))Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::.ctor(System.Int32)
inline void List_1__ctor_mF1335FC1F2BE4AEE65E6170CD27293B4D1C76DCE (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___capacity0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker>::.ctor(System.Int32)
inline void List_1__ctor_mB581292E96DC0FDC821D89AA1870977AE14DD046 (List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___capacity0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>::Clear()
inline void List_1_Clear_m485447B28407C4C1650E2E046315D567EB2AE7AB_inline (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Timeline.TimelineClip>::Clear()
inline void List_1_Clear_m165B7BFF423BE21711746BDBA89463CACD4446CE_inline (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_m3521CCA5C7F959B358C21A013E2071D08A338A82 (Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79* __this, Type_t* ___key0, TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2** ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79*, Type_t*, TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2**, const RuntimeMethod*))Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared)(__this, ___key0, ___value1, method);
}
// System.Attribute System.Attribute::GetCustomAttribute(System.Reflection.MemberInfo,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* Attribute_GetCustomAttribute_mF9CB9F03A29701923B68556A396459E8FBEAE6B0 (MemberInfo_t* ___element0, Type_t* ___attributeType1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Type,UnityEngine.Timeline.TrackBindingTypeAttribute>::Add(TKey,TValue)
inline void Dictionary_2_Add_m2B5C4A21018A3CFA4B9718882FFFCC26EED56B41 (Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79* __this, Type_t* ___key0, TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2* ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79*, Type_t*, TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2*, const RuntimeMethod*))Dictionary_2_Add_m93FFFABE8FCE7FA9793F0915E2A8842C7CD0C0C1_gshared)(__this, ___key0, ___value1, method);
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.ScriptPlayableBinding::Create(System.String,UnityEngine.Object,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 ScriptPlayableBinding_Create_mE90DA29FB018C88259FB06424E0998C6226485B7 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key1, Type_t* ___type2, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__65_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1EFEC630120231AFC3D898AFCDD0756F9561543D (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.TrackAsset/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m0071EE643C6662AFC30FD5F241BD4F6B05382B91 (U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A* __this, const RuntimeMethod* method) ;
// System.Int32 System.Double::CompareTo(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Double_CompareTo_m40FD7CA33B178CCFA4B6755267DC67841092CCFC (double* __this, double ___value0, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Audio.AudioMixerPlayable>()
inline bool Playable_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m61519D5329775A9F560D019477CAF48C17777D62 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method)
{
return (( bool (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*, const RuntimeMethod*))Playable_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m61519D5329775A9F560D019477CAF48C17777D62_gshared)(__this, method);
}
// System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType<UnityEngine.Audio.AudioClipPlayable>()
inline bool Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method)
{
return (( bool (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F*, const RuntimeMethod*))Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A_gshared)(__this, method);
}
// UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::op_Explicit(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_op_Explicit_m9A454352B526041DF081B09541EDA59E5190D7AB (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, const RuntimeMethod* method) ;
// T UnityEngine.Playables.PlayableHandle::GetObject<UnityEngine.Timeline.AudioClipProperties>()
inline AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_GetObject_TisRuntimeObject_m8DB359D6799D32A54972E5FC49BB8DBD5F74A6A4_gshared)(__this, method);
}
// System.Void UnityEngine.Audio.AudioClipPlayable::SetVolume(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetStereoPan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Audio.AudioClipPlayable::SetSpatialBlend(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AudioClip::get_samples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AudioClip::get_frequency()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__16__ctor_m61F54FD6956E98C4C644EC8189368AB432C0F0D4 (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// UnityEngine.Audio.AudioClipPlayable UnityEngine.Audio.AudioClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AudioClip,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 AudioClipPlayable_Create_mFDDE873B2BE8D1F691F19E91799DEB178A54BA0D (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip1, bool ___looping2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44 (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, RuntimeObject* ___scriptInstance0, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Audio.AudioClipPlayable::op_Implicit(UnityEngine.Audio.AudioClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioClipPlayable_op_Implicit_m22CDBB0717207ECCA3892A6281B565246EC2471B (AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 ___playable0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AudioClipProperties::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipProperties__ctor_m044736544A12AD2A937225432C158B5BDA240B83 (AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableBinding UnityEngine.Audio.AudioPlayableBinding::Create(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 AudioPlayableBinding_Create_mDB746897B08554CCDF9FB4367861DAF364031FBF (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key1, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__16_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m8038F14452BCFDB7F80F35661C0BAB7CB2201C4B (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method) ;
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateDefaultClip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateDefaultClip_m1AC3502758E2185D0747626A32D27B513AC85E0F (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AudioPlayableAsset::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableAsset_set_clip_m2A3379A7D58655D8C6B0395F262B6829FDCAD6EB (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.AudioClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D (AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* __this, const RuntimeMethod* method) ;
// UnityEngine.Audio.AudioMixerPlayable UnityEngine.Audio.AudioMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C AudioMixerPlayable_Create_m026262C8CC01A49EF65B12B37ADD386D7666C230 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, bool ___normalizeInputVolumes2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Audio.AudioMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Timeline.AudioPlayableAsset::get_bufferingTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioPlayableAsset_get_bufferingTime_mE7FFA2B05A64D29C552930DFAA17A57CFE397031 (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Audio.AudioMixerPlayable::op_Implicit(UnityEngine.Audio.AudioMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioMixerPlayable_op_Implicit_m086F43C4E2E38F40AD37C0F3FF9262A84122BF3B (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___playable0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ScheduleRuntimeClip::.ctor(UnityEngine.Timeline.TimelineClip,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScheduleRuntimeClip__ctor_m83C75C594A568AE694E42341685277CFB517568F (ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___clipPlayable1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___parentMixer2, double ___startDelay3, double ___finishTail4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableGraph::Connect<UnityEngine.Playables.Playable,UnityEngine.Audio.AudioMixerPlayable>(U,System.Int32,V,System.Int32)
inline bool PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_mE75DFCBA9ED9E28F85BFF0BD4D906377323C13ED (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___source0, int32_t ___sourceOutputPort1, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___destination2, int32_t ___destinationInputPort3, const RuntimeMethod* method)
{
return (( bool (*) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, int32_t, AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C, int32_t, const RuntimeMethod*))PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_mE75DFCBA9ED9E28F85BFF0BD4D906377323C13ED_gshared)(__this, ___source0, ___sourceOutputPort1, ___destination2, ___destinationInputPort3, method);
}
// System.Double UnityEngine.Timeline.TimelineClip::get_extrapolatedDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_extrapolatedDuration_mFA3957094871DA9151A26AB04A894E771FFC1F21 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Audio.AudioMixerPlayable,UnityEngine.Playables.Playable>(U,V,System.Single)
inline void PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m372A1AA81B7042C93241E0A388C0EF827E2263DC (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C ___playable0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___input1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m372A1AA81B7042C93241E0A388C0EF827E2263DC_gshared)(___playable0, ___input1, ___weight2, method);
}
// System.Void UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__4__ctor_m190710D72768E977B81519D942515031DCF91C88 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.AudioMixerProperties::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerProperties__ctor_mB4EC402EBE2B6C8F3CF268598319F789AF837592 (AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__4_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m7C348C673AFB4692FE68B667BF09E0F8C8B3E6A1 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Random_Range_mD4D2DEE3D2E75D07740C9A6F93B3088B03BBB8F8 (int32_t ___minInclusive0, int32_t ___maxExclusive1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::Contains(T)
inline bool HashSet_1_Contains_mBF8876BF1B6A1AC47A7DCF0D648940CF5B9E2321 (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))HashSet_1_Contains_m9BACE52BFA0BD83C601529D3629118453E459BBB_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m0D4A31935564D0FA042103C1231DBBD2ED0BC20A (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::Add(T)
inline bool HashSet_1_Add_m838292240F40A79A8FA7248252D9DFE734E6EDB3 (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::.ctor()
inline void List_1__ctor_mC3383F12CEC3F52DBFF8EAD73373530A0348759A (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD*, const RuntimeMethod*))List_1__ctor_mC3383F12CEC3F52DBFF8EAD73373530A0348759A_gshared)(__this, method);
}
// UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* __this, const RuntimeMethod* method) ;
// T UnityEngine.ExposedReference`1<UnityEngine.GameObject>::Resolve(UnityEngine.IExposedPropertyTable)
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ExposedReference_1_Resolve_mC325122F38C9EC9D0B3E90E0F0521AB69810041A (ExposedReference_1_t015A825511D48B6CE402B36A3A78DD5EBE3E0F71* __this, RuntimeObject* ___resolver0, const RuntimeMethod* method)
{
return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (ExposedReference_1_t015A825511D48B6CE402B36A3A78DD5EBE3E0F71*, RuntimeObject*, const RuntimeMethod*))ExposedReference_1_Resolve_mFA2938DF9E0A74422B71F573F5CC0A8B1CA54647_gshared)(__this, ___resolver0, method);
}
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable> UnityEngine.Timeline.PrefabControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078 PrefabControlPlayable_Create_mF2BCBF3EF4D6E7F8C4003F9232128DFB6E664F86 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___prefabGameObject1, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___parentTransform2, const RuntimeMethod* method) ;
// T UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::GetBehaviour()
inline PrefabControlPlayable_t2E1BA9C531DF2FFAB7B110E5DF15653BCAFAD7C4* ScriptPlayable_1_GetBehaviour_m66E80064709A06DEFD2A975B4A65B70C158A5F5F (ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078* __this, const RuntimeMethod* method)
{
return (( PrefabControlPlayable_t2E1BA9C531DF2FFAB7B110E5DF15653BCAFAD7C4* (*) (ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078*, const RuntimeMethod*))ScriptPlayable_1_GetBehaviour_m86713AAFF1D1F7D4FB370489F71AE4228741EFE8_gshared)(__this, method);
}
// UnityEngine.GameObject UnityEngine.Timeline.PrefabControlPlayable::get_prefabInstance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* PrefabControlPlayable_get_prefabInstance_mE06FADC9D1367D2606277D5D1F8577C6CA837B4A (PrefabControlPlayable_t2E1BA9C531DF2FFAB7B110E5DF15653BCAFAD7C4* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.PrefabControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_mF42D470F47FA3E9AFE44CD80B2E304FB476450E4 (ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078 ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::Add(T)
inline void List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_inline (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, const RuntimeMethod*))List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_gshared_inline)(__this, ___item0, method);
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::set_controllingParticles(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ControlPlayableAsset_set_controllingParticles_m31709F8C09DB20C7551FDC488A0127295FD0B219_inline (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::set_controllingDirectors(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ControlPlayableAsset_set_controllingDirectors_m8D263E063F860FDF4E832CC9C284C45D49FA9270_inline (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Collections.Generic.IList`1<T> UnityEngine.Timeline.ControlPlayableAsset::GetComponent<UnityEngine.Playables.PlayableDirector>(UnityEngine.GameObject)
inline RuntimeObject* ControlPlayableAsset_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m93C3FF107968BD758DA0536A129DFF2FBC5A3FC9 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))ControlPlayableAsset_GetComponent_TisRuntimeObject_m8741C67C1DDF019D42F9E43534D665A018179112_gshared)(__this, ___gameObject0, method);
}
// System.Collections.Generic.IList`1<UnityEngine.ParticleSystem> UnityEngine.Timeline.ControlPlayableAsset::GetControllableParticleSystems(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetControllableParticleSystems_m182DE87B71BF287B5D828C7D48D099C0C3B4F85A (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::UpdateDurationAndLoopFlag(System.Collections.Generic.IList`1<UnityEngine.Playables.PlayableDirector>,System.Collections.Generic.IList`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_UpdateDurationAndLoopFlag_m3B3976CA44009F140D54203A5A696A341A815669 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, RuntimeObject* ___directors0, RuntimeObject* ___particleSystems1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableAsset UnityEngine.Playables.PlayableDirector::get_playableAsset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::CreateActivationPlayable(UnityEngine.GameObject,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_CreateActivationPlayable_m8BC4706CA44F6216AE3C3169D03BEE15BC819111 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___root0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectDirector(System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectDirector_m9AD1670D0949F2D418DBF34152170810855A18AB (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, RuntimeObject* ___directors0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, bool ___disableSelfReferences3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectParticleSystem(System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectParticleSystem_m6D97733D38AAE740196B5AFA9C75A45AB54114B4 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, RuntimeObject* ___particleSystems0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, const RuntimeMethod* method) ;
// System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset::GetControlableScripts(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetControlableScripts_m3F3E52CAD837FE2149AF5104C0B8B54AB52DD1FE (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___root0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectControlableScripts(System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m0CFCDEF566FE28B9CFDBCB32054640B8331CFBA4 (RuntimeObject* ___controlableScripts0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Timeline.ControlPlayableAsset::ConnectPlayablesToMixer(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ControlPlayableAsset_ConnectPlayablesToMixer_mB1625132C093B88B7D3F02212EE586F0C704F043 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___playables1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::Remove(T)
inline bool HashSet_1_Remove_m1C91667B7C46F6CEDC4D194696567ED2450844A4 (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared)(__this, ___item0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Count()
inline int32_t List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_inline (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD*, const RuntimeMethod*))List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Playables.Playable>::get_Item(System.Int32)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F List_1_get_Item_mE46EFC6E31EBE33B2388794B809E9B3CADEA24A9 (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD*, int32_t, const RuntimeMethod*))List_1_get_Item_mE46EFC6E31EBE33B2388794B809E9B3CADEA24A9_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::ConnectMixerAndPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_ConnectMixerAndPlayable_mD08F136ED9BBAC53622700B6EB432930712F9AE1 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___mixer1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable2, int32_t ___portIndex3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime<UnityEngine.Playables.Playable>(U,System.Boolean)
inline void PlayableExtensions_SetPropagateSetTime_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8B2D4A1DDD78AE78257EC960C19581A2740A5B8E (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, bool ___value1, const RuntimeMethod* method)
{
(( void (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, bool, const RuntimeMethod*))PlayableExtensions_SetPropagateSetTime_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8B2D4A1DDD78AE78257EC960C19581A2740A5B8E_gshared)(___playable0, ___value1, method);
}
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable> UnityEngine.Timeline.ActivationControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.ActivationControlPlayable/PostPlaybackState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B ActivationControlPlayable_Create_m76761EE62200435DB756A73A98C73E2FA5A23E72 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject1, int32_t ___postPlaybackState2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid<UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>>(U)
inline bool PlayableExtensions_IsValid_TisScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_m7DB8A561809C428DFBA410AF961458B73547082A (ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B ___playable0, const RuntimeMethod* method)
{
return (( bool (*) (ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B, const RuntimeMethod*))PlayableExtensions_IsValid_TisScriptPlayable_1_t5E80E6495A91412DAAE85DA280EE5A75E2A89000_m2920CD9EA19CA09C6BCA6D3B5CFE2A6E299E05A2_gshared)(___playable0, method);
}
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_m05A98386384AE8B29C2417F0F9DFB8271774D299 (ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable> UnityEngine.Timeline.ParticleControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.ParticleSystem,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951 ParticleControlPlayable_Create_mABC76BF477B26F147EC53FA23EF12048440EDDD9 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___component1, uint32_t ___randomSeed2, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ParticleControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_m5D18E2334A8A6489DD95C0C4CF6D355AD0BA68A6 (ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951 ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable> UnityEngine.Timeline.DirectorControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableDirector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A DirectorControlPlayable_Create_m21ECF420182B9364096BB68FDC002720C41759C5 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director1, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.DirectorControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_m4028EE74416DFCC88AC401AB93FA8E6A85B300C7 (ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable> UnityEngine.Timeline.TimeControlPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.ITimeControl)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF TimeControlPlayable_Create_mBE512915BBAACDFDA3BAE42CE30E53302C7745DA (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, RuntimeObject* ___timeControl1, const RuntimeMethod* method) ;
// UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.TimeControlPlayable>::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
inline Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ScriptPlayable_1_op_Implicit_m9393B5082CDC0222FDAB2722D6CD7087A839C371 (ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF ___playable0, const RuntimeMethod* method)
{
return (( Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F (*) (ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF, const RuntimeMethod*))ScriptPlayable_1_op_Implicit_m3FD2FD61DA16E18891F5223F509D18DBB614265A_gshared)(___playable0, method);
}
// System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight<UnityEngine.Playables.Playable,UnityEngine.Playables.Playable>(U,V,System.Single)
inline void PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mA042E4F4802924A2CB792E50074CC33B42CE5D49 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___input1, float ___weight2, const RuntimeMethod* method)
{
(( void (*) (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, float, const RuntimeMethod*))PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mA042E4F4802924A2CB792E50074CC33B42CE5D49_gshared)(___playable0, ___input1, ___weight2, method);
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ed__39__ctor_m61DC7C12C95430EF9C16D27768169F05CC5784D0 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::OneTickAfter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_OneTickAfter_mD2C58DF00885E44EA0D7AF8C9F56C14F77E53EB7 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableDirector::get_extrapolationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableDirector_get_extrapolationMode_m942C1A4A49D9D81DF54B742A0EFE22ED6D6BCDDD (PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* __this, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Boolean System.Double::IsNegativeInfinity(System.Double)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Double_IsNegativeInfinity_mA198BA3110327CA9E3298794F07E4772E660FDA5_inline (double ___d0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem>::.ctor()
inline void List_1__ctor_m39B562589EB31E915F2D6EFE2A0F6DA287F65651 (List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// T UnityEngine.GameObject::GetComponent<UnityEngine.ParticleSystem>()
inline ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* GameObject_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m5C3C1AA51E25BAFDD8D40BA1EDC7DA8871AF29AA (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::GetControllableParticleSystems(UnityEngine.Transform,System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>,System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_GetControllableParticleSystems_mDF9E508E3EC49DCE6282897B3ED5629406D51807 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___t0, RuntimeObject* ___roots1, HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* ___subEmitters2, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>::Clear()
inline void HashSet_1_Clear_mC9F573AB35E5331B322956D3CE166469C487190E (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* __this, const RuntimeMethod* method)
{
(( void (*) (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F*, const RuntimeMethod*))HashSet_1_Clear_m75A6528F0B47448EB3B3A05EC379260E9BDFC2DD_gshared)(__this, method);
}
// T UnityEngine.Component::GetComponent<UnityEngine.ParticleSystem>()
inline ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* Component_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_mF2B700ECAEEEDBCC076CC66C9592C6DDFA0D36F9 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>::Contains(T)
inline bool HashSet_1_Contains_m9A5330FDB65E3B529730C40F7C1B1A73B84D320E (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F*, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, const RuntimeMethod*))HashSet_1_Contains_m9BACE52BFA0BD83C601529D3629118453E459BBB_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::CacheSubEmitters(UnityEngine.ParticleSystem,System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_CacheSubEmitters_m1529BB94208F0440FB6981E1BA0C1990C0285793 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___ps0, HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* ___subEmitters1, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem/SubEmittersModule UnityEngine.ParticleSystem::get_subEmitters()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B ParticleSystem_get_subEmitters_m9F356ECFDBC11C1F4A9ADE21C80E8CF5BE153D98 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>::Add(T)
inline bool HashSet_1_Add_mE359C94E5FCE3582EF9F232CDA2BC162D31C122A (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F*, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, const RuntimeMethod*))HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared)(__this, ___item0, method);
}
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Contains(T)
inline bool HashSet_1_Contains_m5415E47704AEA4681DA0003717111FE1BC00E444 (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C*, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, const RuntimeMethod*))HashSet_1_Contains_m9BACE52BFA0BD83C601529D3629118453E459BBB_gshared)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Add(T)
inline bool HashSet_1_Add_m760E1A0BE568B331D91833B3EEC925E2143431EA (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C*, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, const RuntimeMethod*))HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared)(__this, ___item0, method);
}
// T[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.ParticleSystem>(System.Boolean)
inline ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6* GameObject_GetComponentsInChildren_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m2576EA14CC532B5144853E7C6B7A59CC583DA260 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___includeInactive0, const RuntimeMethod* method)
{
return (( ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m511E687BF2424F8D832EA2EAA459870887FB9540_gshared)(__this, ___includeInactive0, method);
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewParticles(UnityEngine.Timeline.IPropertyCollector,System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewParticles_m6825037755E4D9785D1004EC890AE9D058F14123 (RuntimeObject* ___driver0, RuntimeObject* ___particles1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewActivation(UnityEngine.Timeline.IPropertyCollector,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewActivation_m3181B116D6796925B046F8E572BF7F0ED2D19482 (RuntimeObject* ___driver0, RuntimeObject* ___objects1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewTimeControl(UnityEngine.Timeline.IPropertyCollector,UnityEngine.Playables.PlayableDirector,System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewTimeControl_m6ED1B24D5140BCB7D2988610E27B1657D1008593 (RuntimeObject* ___driver0, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director1, RuntimeObject* ___scripts2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewDirectors(UnityEngine.Timeline.IPropertyCollector,System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewDirectors_m3C01935B5B6EFADE9AEC8294466E4B9BE9EDE24D (RuntimeObject* ___driver0, RuntimeObject* ___directors1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::Remove(T)
inline bool HashSet_1_Remove_m1A3F1A43269A279A4193AE151A5BF4ED159CDE32 (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C*, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, const RuntimeMethod*))HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.Timeline.TimelineAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_GatherProperties_m966DA31A1B9D51FA370CB0DD4B3FC9036C230EEA (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Playables.PlayableDirector>::.ctor(System.Int32)
inline void List_1__ctor_m4E508AB678747DE8CB6B2AE17687045D0CFE7AAF (List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___capacity0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystem>::.ctor(System.Int32)
inline void List_1__ctor_m11DD72F1D1DBA5EBE9BADB08907368B5060A9C29 (List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D*, int32_t, const RuntimeMethod*))List_1__ctor_m76CBBC3E2F0583F5AD30CE592CEA1225C06A0428_gshared)(__this, ___capacity0, method);
}
// System.Void System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>::.ctor()
inline void HashSet_1__ctor_mA281F3B789F0742A0E166B4390706B49B6196773 (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* __this, const RuntimeMethod* method)
{
(( void (*) (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method);
}
// System.Void System.Collections.Generic.HashSet`1<UnityEngine.Playables.PlayableDirector>::.ctor()
inline void HashSet_1__ctor_mE6B8B493C8C35584A3B2EE4560A8B8C167C58445 (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* __this, const RuntimeMethod* method)
{
(( void (*) (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method);
}
// System.Void System.Collections.Generic.HashSet`1<UnityEngine.GameObject>::.ctor()
inline void HashSet_1__ctor_m78839548D7E3252DC1D5F2642AD73C49DD221534 (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* __this, const RuntimeMethod* method)
{
(( void (*) (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method);
}
// T[] UnityEngine.GameObject::GetComponentsInChildren<UnityEngine.MonoBehaviour>()
inline MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7* GameObject_GetComponentsInChildren_TisMonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_mE3B9328FF4EAD498841273BD0BF6E179AADE3B8F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponentsInChildren_TisRuntimeObject_m6F69570C0224EE6620FD43C4DDB0F0AB152A1B20_gshared)(__this, method);
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::System.Collections.Generic.IEnumerable<UnityEngine.MonoBehaviour>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CGetControlableScriptsU3Ed__39_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_mAC5B005DF8CED15F0652A85E921526C4E9E245C9 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mA6613BBA0DEB0A0BCCED50838378D9D9971B9F62 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___time0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, int64_t ___time0, const RuntimeMethod* method) ;
// System.Int64 UnityEngine.Timeline.DiscreteTime::DoubleToDiscreteTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011 (double ___time0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mF858F11921F841F599EF51C7975430BEA8EC3B52 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, double ___time0, const RuntimeMethod* method) ;
// System.Int64 UnityEngine.Timeline.DiscreteTime::FloatToDiscreteTime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_FloatToDiscreteTime_m8F382F58DAA14074CA84156CB39C8033727A6CDB (float ___time0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m7D7C3098B16F74497C5FC907B364C50A667EB2C8 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, float ___time0, const RuntimeMethod* method) ;
// System.Int64 UnityEngine.Timeline.DiscreteTime::IntToDiscreteTime(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_IntToDiscreteTime_m4B7B74C25030D34D5038EFE4A8D2603E4FF0E841 (int32_t ___time0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int32,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m5C84429A52611671EE6F2D7BCD1399335D8242F5 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, int32_t ___frame0, double ___fps1, const RuntimeMethod* method) ;
// System.Int64 UnityEngine.Timeline.DiscreteTime::GetTick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_GetTick_m52C7EE5F63087831CF4B21EF76A00655181349AA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method) ;
// System.Int32 System.Int64::CompareTo(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int64_CompareTo_m63A0BDA03C5B1DEB7387B1C53D6BFD961E4F5490 (int64_t* __this, int64_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.DiscreteTime::CompareTo(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DiscreteTime_CompareTo_m9A2C892A6E4097A5FBC0C2D5D666E01CE12427EA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m3D269E4164E6E705E6DD19B557F9DBFC2CB226FA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m42B27C6DDF993E36A0C3D20B708986277AE6B7FD (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// System.Double UnityEngine.Timeline.DiscreteTime::ToDouble(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double DiscreteTime_ToDouble_m379E529320884EFC1A54A5C42F3116416941A757 (int64_t ___time0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Timeline.DiscreteTime::ToFloat(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DiscreteTime_ToFloat_m4275CA3DF4FA176AAFCD4FFA0D1ADAFFDE2C3B51 (int64_t ___time0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_Equality(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_Equality_mA6E3AFD4855FE289950743319D5FB1DDB7518C84 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method) ;
// System.String System.Int64::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int64_ToString_m284E4E55662818E38654309A41C2B07CD436F36B (int64_t* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Timeline.DiscreteTime::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* DiscreteTime_ToString_mFE5EEC6255B3AA617F692DA9EB7DF4A5AD71FD83 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method) ;
// System.Int32 System.Int64::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int64_GetHashCode_mDB050BE2AC244D92B14D1DF725AAD279CDC48496 (int64_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Timeline.DiscreteTime::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DiscreteTime_GetHashCode_m59E889384FD1F78DC2A1220C228EAB164F8995CE (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method) ;
// System.Int64 System.Math::Min(System.Int64,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Math_Min_m5721B54E3DBEE8C9FC599B1561D098235B11EE81 (int64_t ___val10, int64_t ___val21, const RuntimeMethod* method) ;
// System.Int64 System.Math::Max(System.Int64,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t Math_Max_mA040C488C0D1F062F109992835E8498A7D24EFA5 (int64_t ___val10, int64_t ___val21, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method) ;
// System.Int64 System.BitConverter::DoubleToInt64Bits(System.Double)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t BitConverter_DoubleToInt64Bits_m45D911F884F3B09BF39C02044EDC9BDA8084C80B_inline (double ___value0, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.ScriptPlayable`1<UnityEngine.Timeline.ActivationMixerPlayable> UnityEngine.Timeline.ActivationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E ActivationMixerPlayable_Create_m08958D7093C03B90CBE0633222E29A0190827092 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_Create_m0CCB5995934BA5BF2C78F21D03A4FC0DCB2D861F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return ScriptPlayable<ActivationMixerPlayable>.Create(graph, inputCount);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount1;
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E_il2cpp_TypeInfo_var);
ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E L_2;
L_2 = ScriptPlayable_1_Create_m0CCB5995934BA5BF2C78F21D03A4FC0DCB2D861F(L_0, L_1, ScriptPlayable_1_Create_m0CCB5995934BA5BF2C78F21D03A4FC0DCB2D861F_RuntimeMethod_var);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
// }
ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E L_3 = V_0;
return L_3;
}
}
// UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationMixerPlayable::get_postPlaybackState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ActivationMixerPlayable_get_postPlaybackState_mF0384E7535C7AEA8617EADC8D9832D8C5CC46D46 (ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_PostPlaybackState; }
int32_t L_0 = __this->___m_PostPlaybackState_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_PostPlaybackState; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.ActivationMixerPlayable::set_postPlaybackState(UnityEngine.Timeline.ActivationTrack/PostPlaybackState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationMixerPlayable_set_postPlaybackState_m5FDC121E23D90F62C75843C5A363DE97E7DD2EB3 (ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_PostPlaybackState = value; }
int32_t L_0 = ___value0;
__this->___m_PostPlaybackState_0 = L_0;
// set { m_PostPlaybackState = value; }
return;
}
}
// System.Void UnityEngine.Timeline.ActivationMixerPlayable::OnPlayableDestroy(UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationMixerPlayable_OnPlayableDestroy_mE80DBAA8FAFBA511669B4E78B55751AA5898B074 (ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
// if (m_BoundGameObject == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_BoundGameObject_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
// return;
goto IL_0068;
}
IL_0013:
{
// switch (m_PostPlaybackState)
int32_t L_3 = __this->___m_PostPlaybackState_0;
V_2 = L_3;
int32_t L_4 = V_2;
V_1 = L_4;
int32_t L_5 = V_1;
switch (L_5)
{
case 0:
{
goto IL_0034;
}
case 1:
{
goto IL_0043;
}
case 2:
{
goto IL_0052;
}
case 3:
{
goto IL_0066;
}
}
}
{
goto IL_0066;
}
IL_0034:
{
// m_BoundGameObject.SetActive(true);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = __this->___m_BoundGameObject_2;
NullCheck(L_6);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_6, (bool)1, NULL);
// break;
goto IL_0068;
}
IL_0043:
{
// m_BoundGameObject.SetActive(false);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = __this->___m_BoundGameObject_2;
NullCheck(L_7);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_7, (bool)0, NULL);
// break;
goto IL_0068;
}
IL_0052:
{
// m_BoundGameObject.SetActive(m_BoundGameObjectInitialStateIsActive);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8 = __this->___m_BoundGameObject_2;
bool L_9 = __this->___m_BoundGameObjectInitialStateIsActive_1;
NullCheck(L_8);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_8, L_9, NULL);
// break;
goto IL_0068;
}
IL_0066:
{
// break;
goto IL_0068;
}
IL_0068:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ActivationMixerPlayable::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationMixerPlayable_ProcessFrame_mDCC3B223FA8AB796778E2E8B979A227BE8DB588C (ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___info1, RuntimeObject* ___playerData2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
bool V_5 = false;
bool V_6 = false;
ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* G_B3_0 = NULL;
ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* G_B2_0 = NULL;
int32_t G_B4_0 = 0;
ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* G_B4_1 = NULL;
{
// if (m_BoundGameObject == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_BoundGameObject_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0041;
}
}
{
// m_BoundGameObject = playerData as GameObject;
RuntimeObject* L_3 = ___playerData2;
__this->___m_BoundGameObject_2 = ((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)IsInstSealed((RuntimeObject*)L_3, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_BoundGameObject_2), (void*)((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)IsInstSealed((RuntimeObject*)L_3, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var)));
// m_BoundGameObjectInitialStateIsActive = m_BoundGameObject != null && m_BoundGameObject.activeSelf;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = __this->___m_BoundGameObject_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B2_0 = __this;
if (!L_5)
{
G_B3_0 = __this;
goto IL_003a;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = __this->___m_BoundGameObject_2;
NullCheck(L_6);
bool L_7;
L_7 = GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368(L_6, NULL);
G_B4_0 = ((int32_t)(L_7));
G_B4_1 = G_B2_0;
goto IL_003b;
}
IL_003a:
{
G_B4_0 = 0;
G_B4_1 = G_B3_0;
}
IL_003b:
{
NullCheck(G_B4_1);
G_B4_1->___m_BoundGameObjectInitialStateIsActive_1 = (bool)G_B4_0;
}
IL_0041:
{
// if (m_BoundGameObject == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8 = __this->___m_BoundGameObject_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_0053;
}
}
{
// return;
goto IL_009b;
}
IL_0053:
{
// int inputCount = playable.GetInputCount();
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11 = ___playable0;
int32_t L_12;
L_12 = PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9(L_11, PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var);
V_0 = L_12;
// bool hasInput = false;
V_1 = (bool)0;
// for (int i = 0; i < inputCount; i++)
V_4 = 0;
goto IL_0083;
}
IL_0061:
{
// if (playable.GetInputWeight(i) > 0)
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_13 = ___playable0;
int32_t L_14 = V_4;
float L_15;
L_15 = PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B(L_13, L_14, PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B_RuntimeMethod_var);
V_5 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
bool L_16 = V_5;
if (!L_16)
{
goto IL_007c;
}
}
{
// hasInput = true;
V_1 = (bool)1;
// break;
goto IL_008e;
}
IL_007c:
{
// for (int i = 0; i < inputCount; i++)
int32_t L_17 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_17, 1));
}
IL_0083:
{
// for (int i = 0; i < inputCount; i++)
int32_t L_18 = V_4;
int32_t L_19 = V_0;
V_6 = (bool)((((int32_t)L_18) < ((int32_t)L_19))? 1 : 0);
bool L_20 = V_6;
if (L_20)
{
goto IL_0061;
}
}
IL_008e:
{
// m_BoundGameObject.SetActive(hasInput);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = __this->___m_BoundGameObject_2;
bool L_22 = V_1;
NullCheck(L_21);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_21, L_22, NULL);
}
IL_009b:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ActivationMixerPlayable::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationMixerPlayable__ctor_m513A8FE0373D3B5A4FFC829ED4DB38735128582E (ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* __this, const RuntimeMethod* method)
{
{
PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.ActivationPlayableAsset::get_clipCaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ActivationPlayableAsset_get_clipCaps_mF49360399D36AEA60F85A01905F9CC9176F32FA2 (ActivationPlayableAsset_tDBC3E3F4ACD351B7ADE4023C7FB79C053469DFB2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public ClipCaps clipCaps { get { return ClipCaps.None; } }
V_0 = 0;
goto IL_0005;
}
IL_0005:
{
// public ClipCaps clipCaps { get { return ClipCaps.None; } }
int32_t L_0 = V_0;
return L_0;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.ActivationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ActivationPlayableAsset_CreatePlayable_m5A7D557E44615A717158ADB9CAFAD5C1FA70279A (ActivationPlayableAsset_tDBC3E3F4ACD351B7ADE4023C7FB79C053469DFB2* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return Playable.Create(graph);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
L_1 = Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123(L_0, 0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.ActivationPlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationPlayableAsset__ctor_m367911F439EC602657B306B2F180B46D959A87B3 (ActivationPlayableAsset_tDBC3E3F4ACD351B7ADE4023C7FB79C053469DFB2* __this, const RuntimeMethod* method)
{
{
PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Timeline.ActivationTrack::CanCompileClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ActivationTrack_CanCompileClips_mA606603F95C9516112052DD4B17136499DE42193 (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return !hasClips || base.CanCompileClips();
bool L_0;
L_0 = TrackAsset_get_hasClips_m552EDF37A12F12705B5A016D9351380BF08D25ED(__this, NULL);
if (!L_0)
{
goto IL_0011;
}
}
{
bool L_1;
L_1 = TrackAsset_CanCompileClips_mB7B603BB1D6782D00C14752530F66C638C174505(__this, NULL);
G_B3_0 = ((int32_t)(L_1));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 1;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Timeline.ActivationTrack/PostPlaybackState UnityEngine.Timeline.ActivationTrack::get_postPlaybackState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ActivationTrack_get_postPlaybackState_m1294D74ED475B43256FC9AEB2AB2DEDC2019FB82 (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_PostPlaybackState; }
int32_t L_0 = __this->___m_PostPlaybackState_28;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_PostPlaybackState; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.ActivationTrack::set_postPlaybackState(UnityEngine.Timeline.ActivationTrack/PostPlaybackState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationTrack_set_postPlaybackState_m25320A2912F8EF46DEDDE08963D837CA3B1E55CE (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_PostPlaybackState = value; UpdateTrackMode(); }
int32_t L_0 = ___value0;
__this->___m_PostPlaybackState_28 = L_0;
// set { m_PostPlaybackState = value; UpdateTrackMode(); }
ActivationTrack_UpdateTrackMode_mD01BE7C19739DBC651C645F5AD11FB6DAF5EBB1E(__this, NULL);
// set { m_PostPlaybackState = value; UpdateTrackMode(); }
return;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.ActivationTrack::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ActivationTrack_CreateTrackMixer_mD0C559021DDE8B870EE86BCA9BE59DF1FB54C38F (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_GetBehaviour_mBA0A7576A0379210DC7753EF92D969B0F18AB2D8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_mC86453AC34C6D1391D7C71F1C1318B017052DB5C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
{
// var mixer = ActivationMixerPlayable.Create(graph, inputCount);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount2;
ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E L_2;
L_2 = ActivationMixerPlayable_Create_m08958D7093C03B90CBE0633222E29A0190827092(L_0, L_1, NULL);
V_0 = L_2;
// m_ActivationMixer = mixer.GetBehaviour();
ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* L_3;
L_3 = ScriptPlayable_1_GetBehaviour_mBA0A7576A0379210DC7753EF92D969B0F18AB2D8((&V_0), ScriptPlayable_1_GetBehaviour_mBA0A7576A0379210DC7753EF92D969B0F18AB2D8_RuntimeMethod_var);
__this->___m_ActivationMixer_29 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ActivationMixer_29), (void*)L_3);
// UpdateTrackMode();
ActivationTrack_UpdateTrackMode_mD01BE7C19739DBC651C645F5AD11FB6DAF5EBB1E(__this, NULL);
// return mixer;
ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_tC4E11D109D76E7982F3E67DD518CB2881932C23E_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5;
L_5 = ScriptPlayable_1_op_Implicit_mC86453AC34C6D1391D7C71F1C1318B017052DB5C(L_4, ScriptPlayable_1_op_Implicit_mC86453AC34C6D1391D7C71F1C1318B017052DB5C_RuntimeMethod_var);
V_1 = L_5;
goto IL_0026;
}
IL_0026:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Timeline.ActivationTrack::UpdateTrackMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationTrack_UpdateTrackMode_mD01BE7C19739DBC651C645F5AD11FB6DAF5EBB1E (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (m_ActivationMixer != null)
ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* L_0 = __this->___m_ActivationMixer_29;
V_0 = (bool)((!(((RuntimeObject*)(ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0020;
}
}
{
// m_ActivationMixer.postPlaybackState = m_PostPlaybackState;
ActivationMixerPlayable_t1FE38795D7941ADEEC8789B2208D04CE453EB6D5* L_2 = __this->___m_ActivationMixer_29;
int32_t L_3 = __this->___m_PostPlaybackState_28;
NullCheck(L_2);
ActivationMixerPlayable_set_postPlaybackState_m5FDC121E23D90F62C75843C5A363DE97E7DD2EB3(L_2, L_3, NULL);
}
IL_0020:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ActivationTrack::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationTrack_GatherProperties_m3808D2F7F5C1FAE282906617F42A80448A33F1FA (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2210AF879A4B2FF38944F53280DBEA08195C258);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
bool V_1 = false;
{
// var gameObject = GetGameObjectBinding(director);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_0 = ___director0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
L_1 = TrackAsset_GetGameObjectBinding_mF2D645FA74007FD6EA6B337298F939FFB4A5B853(__this, L_0, NULL);
V_0 = L_1;
// if (gameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0023;
}
}
{
// driver.AddFromName(gameObject, "m_IsActive");
RuntimeObject* L_5 = ___driver1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
NullCheck(L_5);
InterfaceActionInvoker2< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t* >::Invoke(9 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromName(UnityEngine.GameObject,System.String) */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_5, L_6, _stringLiteralD2210AF879A4B2FF38944F53280DBEA08195C258);
}
IL_0023:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ActivationTrack::OnCreateClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationTrack_OnCreateClip_m14768AEC5F93456C8BB50050D14D09DF68EDD703 (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8F4D5C427CFA5FCCBD38E02EBC6722093CAA1EDD);
s_Il2CppMethodInitialized = true;
}
{
// clip.displayName = "Active";
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
NullCheck(L_0);
TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD(L_0, _stringLiteral8F4D5C427CFA5FCCBD38E02EBC6722093CAA1EDD, NULL);
// base.OnCreateClip(clip);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
TrackAsset_OnCreateClip_m0FF04313EBF6CE614CAB3C124B1F4D11B0E3AF94(__this, L_1, NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.ActivationTrack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ActivationTrack__ctor_mC854FF5136E9975AF73188924C9A939FA1B973C4 (ActivationTrack_t0A667E8183980EB2BC0CF068E3A09D4489BBEF17* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// PostPlaybackState m_PostPlaybackState = PostPlaybackState.LeaveAsIs;
__this->___m_PostPlaybackState_28 = 3;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
TrackAsset__ctor_mC05CAAD737449BAF26721F82EA1972843F86FE9A(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::.ctor(UnityEngine.Animations.AnimationPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor__ctor_m474D5FD59685D4A13DE5307630091A0414E91E0F (AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE* __this, AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m5F8A99119A8A90D72E21C46C659D7CBD99EE8128_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// readonly List<WeightInfo> m_Mixers = new List<WeightInfo>();
List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* L_0 = (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2*)il2cpp_codegen_object_new(List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m5F8A99119A8A90D72E21C46C659D7CBD99EE8128(L_0, List_1__ctor_m5F8A99119A8A90D72E21C46C659D7CBD99EE8128_RuntimeMethod_var);
__this->___m_Mixers_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Mixers_2), (void*)L_0);
// public AnimationOutputWeightProcessor(AnimationPlayableOutput output)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// m_Output = output;
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_1 = ___output0;
__this->___m_Output_0 = L_1;
// output.SetWeight(0);
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2 = ___output0;
PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB(L_2, (0.0f), PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_RuntimeMethod_var);
// FindMixers();
AnimationOutputWeightProcessor_FindMixers_m82DA2CCB4F1B0AA24E3B8CFAB6DDEC8176EE2F65(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_m82DA2CCB4F1B0AA24E3B8CFAB6DDEC8176EE2F65 (AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m5743CDCD22D812BC3C8605963B1B76C2F175CB4E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputExtensions_GetSourceOutputPort_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m065EA05914BDF87207205531C04294C1D461CA13_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
// var playable = m_Output.GetSourcePlayable();
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_0 = __this->___m_Output_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
L_1 = PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610(L_0, PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610_RuntimeMethod_var);
V_0 = L_1;
// var outputPort = m_Output.GetSourceOutputPort();
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2 = __this->___m_Output_0;
int32_t L_3;
L_3 = PlayableOutputExtensions_GetSourceOutputPort_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m065EA05914BDF87207205531C04294C1D461CA13(L_2, PlayableOutputExtensions_GetSourceOutputPort_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m065EA05914BDF87207205531C04294C1D461CA13_RuntimeMethod_var);
V_1 = L_3;
// m_Mixers.Clear();
List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* L_4 = __this->___m_Mixers_2;
NullCheck(L_4);
List_1_Clear_m5743CDCD22D812BC3C8605963B1B76C2F175CB4E_inline(L_4, List_1_Clear_m5743CDCD22D812BC3C8605963B1B76C2F175CB4E_RuntimeMethod_var);
// FindMixers(playable, outputPort, playable.GetInput(outputPort));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5 = V_0;
int32_t L_6 = V_1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_7 = V_0;
int32_t L_8 = V_1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_9;
L_9 = PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F(L_7, L_8, PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var);
AnimationOutputWeightProcessor_FindMixers_mF9681DE5BB91778AFCF883E4732DA6BE1A31A43D(__this, L_5, L_6, L_9, NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::FindMixers(UnityEngine.Playables.Playable,System.Int32,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_FindMixers_mF9681DE5BB91778AFCF883E4732DA6BE1A31A43D (AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___parent0, int32_t ___port1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___node2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m184A228230F65332F56708CBA3F3A88489B94D66_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Type_t* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t V_3 = 0;
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t V_5 = 0;
bool V_6 = false;
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 V_7;
memset((&V_7), 0, sizeof(V_7));
int32_t V_8 = 0;
int32_t V_9 = 0;
bool V_10 = false;
int32_t G_B5_0 = 0;
{
// if (!node.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0 = ___node2;
bool L_1;
L_1 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_0, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0013;
}
}
{
// return;
goto IL_00df;
}
IL_0013:
{
// var type = node.GetPlayableType();
Type_t* L_3;
L_3 = Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43((&___node2), NULL);
V_0 = L_3;
// if (type == typeof(AnimationMixerPlayable) || type == typeof(AnimationLayerMixerPlayable))
Type_t* L_4 = V_0;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_5 = { reinterpret_cast<intptr_t> (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_6;
L_6 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_5, NULL);
bool L_7;
L_7 = Type_op_Equality_mE6EDDDC900C50B222CF32BCD2AD027595F2D74B7(L_4, L_6, NULL);
if (L_7)
{
goto IL_003f;
}
}
{
Type_t* L_8 = V_0;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_10;
L_10 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_9, NULL);
bool L_11;
L_11 = Type_op_Equality_mE6EDDDC900C50B222CF32BCD2AD027595F2D74B7(L_8, L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 1;
}
IL_0040:
{
V_2 = (bool)G_B5_0;
bool L_12 = V_2;
if (!L_12)
{
goto IL_00ab;
}
}
{
// int subCount = node.GetInputCount();
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_13 = ___node2;
int32_t L_14;
L_14 = PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9(L_13, PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var);
V_3 = L_14;
// for (int j = 0; j < subCount; j++)
V_5 = 0;
goto IL_006b;
}
IL_0051:
{
// FindMixers(node, j, node.GetInput(j));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_15 = ___node2;
int32_t L_16 = V_5;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_17 = ___node2;
int32_t L_18 = V_5;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_19;
L_19 = PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F(L_17, L_18, PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var);
AnimationOutputWeightProcessor_FindMixers_mF9681DE5BB91778AFCF883E4732DA6BE1A31A43D(__this, L_15, L_16, L_19, NULL);
// for (int j = 0; j < subCount; j++)
int32_t L_20 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_20, 1));
}
IL_006b:
{
// for (int j = 0; j < subCount; j++)
int32_t L_21 = V_5;
int32_t L_22 = V_3;
V_6 = (bool)((((int32_t)L_21) < ((int32_t)L_22))? 1 : 0);
bool L_23 = V_6;
if (L_23)
{
goto IL_0051;
}
}
{
// var weightInfo = new WeightInfo
// {
// parentMixer = parent,
// mixer = node,
// port = port,
// };
il2cpp_codegen_initobj((&V_7), sizeof(WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_24 = ___parent0;
(&V_7)->___parentMixer_1 = L_24;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_25 = ___node2;
(&V_7)->___mixer_0 = L_25;
int32_t L_26 = ___port1;
(&V_7)->___port_2 = L_26;
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_27 = V_7;
V_4 = L_27;
// m_Mixers.Add(weightInfo);
List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* L_28 = __this->___m_Mixers_2;
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_29 = V_4;
NullCheck(L_28);
List_1_Add_m184A228230F65332F56708CBA3F3A88489B94D66_inline(L_28, L_29, List_1_Add_m184A228230F65332F56708CBA3F3A88489B94D66_RuntimeMethod_var);
goto IL_00df;
}
IL_00ab:
{
// var count = node.GetInputCount();
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_30 = ___node2;
int32_t L_31;
L_31 = PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9(L_30, PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var);
V_8 = L_31;
// for (var i = 0; i < count; i++)
V_9 = 0;
goto IL_00d2;
}
IL_00b9:
{
// FindMixers(parent, port, node.GetInput(i));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_32 = ___parent0;
int32_t L_33 = ___port1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_34 = ___node2;
int32_t L_35 = V_9;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_36;
L_36 = PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F(L_34, L_35, PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var);
AnimationOutputWeightProcessor_FindMixers_mF9681DE5BB91778AFCF883E4732DA6BE1A31A43D(__this, L_32, L_33, L_36, NULL);
// for (var i = 0; i < count; i++)
int32_t L_37 = V_9;
V_9 = ((int32_t)il2cpp_codegen_add(L_37, 1));
}
IL_00d2:
{
// for (var i = 0; i < count; i++)
int32_t L_38 = V_9;
int32_t L_39 = V_8;
V_10 = (bool)((((int32_t)L_38) < ((int32_t)L_39))? 1 : 0);
bool L_40 = V_10;
if (L_40)
{
goto IL_00b9;
}
}
{
}
IL_00df:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationOutputWeightProcessor::Evaluate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOutputWeightProcessor_Evaluate_m3C0568570541A5BD6B6405B49B72CCE50714BB17 (AnimationOutputWeightProcessor_tA79B0F7A640A2BE35E2B5DD009E84CFB293E1EFE* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mAA4BC36A86EF945C37561EF64337148E583C211E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m16E2D277594D536BEF0EF8463D9DA3C1322F9263_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
int32_t V_1 = 0;
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
{
// float weight = 1;
V_0 = (1.0f);
// m_Output.SetWeight(1);
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_0 = __this->___m_Output_0;
PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB(L_0, (1.0f), PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_RuntimeMethod_var);
// for (int i = 0; i < m_Mixers.Count; i++)
V_1 = 0;
goto IL_004e;
}
IL_001c:
{
// var mixInfo = m_Mixers[i];
List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* L_1 = __this->___m_Mixers_2;
int32_t L_2 = V_1;
NullCheck(L_1);
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_3;
L_3 = List_1_get_Item_m16E2D277594D536BEF0EF8463D9DA3C1322F9263(L_1, L_2, List_1_get_Item_m16E2D277594D536BEF0EF8463D9DA3C1322F9263_RuntimeMethod_var);
V_2 = L_3;
// weight = WeightUtility.NormalizeMixer(mixInfo.mixer);
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_4 = V_2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5 = L_4.___mixer_0;
float L_6;
L_6 = WeightUtility_NormalizeMixer_m44A475E89B8CB4589039456CD62438630BDCE978(L_5, NULL);
V_0 = L_6;
// mixInfo.parentMixer.SetInputWeight(mixInfo.port, weight);
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_7 = V_2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_8 = L_7.___parentMixer_1;
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_9 = V_2;
int32_t L_10 = L_9.___port_2;
float L_11 = V_0;
PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3(L_8, L_10, L_11, PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_RuntimeMethod_var);
// for (int i = 0; i < m_Mixers.Count; i++)
int32_t L_12 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_004e:
{
// for (int i = 0; i < m_Mixers.Count; i++)
int32_t L_13 = V_1;
List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* L_14 = __this->___m_Mixers_2;
NullCheck(L_14);
int32_t L_15;
L_15 = List_1_get_Count_mAA4BC36A86EF945C37561EF64337148E583C211E_inline(L_14, List_1_get_Count_mAA4BC36A86EF945C37561EF64337148E583C211E_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_13) < ((int32_t)L_15))? 1 : 0);
bool L_16 = V_3;
if (L_16)
{
goto IL_001c;
}
}
{
// if (Application.isPlaying)
bool L_17;
L_17 = Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337(NULL);
V_4 = L_17;
bool L_18 = V_4;
if (!L_18)
{
goto IL_0078;
}
}
{
// m_Output.SetWeight(weight);
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_19 = __this->___m_Output_0;
float L_20 = V_0;
PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB(L_19, L_20, PlayableOutputExtensions_SetWeight_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mC47F0350FBDAA45187A0F3FFF7191B2B1283E7DB_RuntimeMethod_var);
}
IL_0078:
{
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationPlayableAsset_get_position_mC75DAA87C62AE6BC462492531727C2E45EC150F0 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return m_Position;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Position_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_position_mF1539D8E2BCDC4BFABF2D1683EAD9AE7A91B4DE3 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// m_Position = value;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_Position_5 = L_0;
// }
return;
}
}
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationPlayableAsset::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 AnimationPlayableAsset_get_rotation_m1DBB59B5F15442C5CEA8F76CA8B23398459D32D8 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return Quaternion.Euler(m_EulerAngles);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_EulerAngles_6;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// }
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_rotation_mEE464480D66C9C564AC035507554C340E013EB8C (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___value0, const RuntimeMethod* method)
{
{
// m_EulerAngles = value.eulerAngles;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&___value0), NULL);
__this->___m_EulerAngles_6 = L_0;
// }
return;
}
}
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationPlayableAsset::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationPlayableAsset_get_eulerAngles_m1FAFD32D61627D433AC648EDB670431434372123 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_EulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_EulerAngles_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_EulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_eulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_eulerAngles_mEFBE1E1450804D8A5C2C44D276178B01CBA74F8A (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// m_EulerAngles = value;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_EulerAngles_6 = L_0;
// }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_useTrackMatchFields()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_useTrackMatchFields_m3CA7C4CD0E3AE6B315028847FD86485139BB1DB2 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_UseTrackMatchFields; }
bool L_0 = __this->___m_UseTrackMatchFields_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_UseTrackMatchFields; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_useTrackMatchFields(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_useTrackMatchFields_m020978DC261F7FBA5BE26BF2E3CCFFE79A7DA27C (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_UseTrackMatchFields = value; }
bool L_0 = ___value0;
__this->___m_UseTrackMatchFields_7 = L_0;
// set { m_UseTrackMatchFields = value; }
return;
}
}
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationPlayableAsset::get_matchTargetFields()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_matchTargetFields_m65CDF95B5D21B931336CDD663309ADC226C666F6 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_MatchTargetFields; }
int32_t L_0 = __this->___m_MatchTargetFields_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MatchTargetFields; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_matchTargetFields(UnityEngine.Timeline.MatchTargetFields)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_matchTargetFields_mCF18FDE6E3EA660995C822B5678EBB98D374FDB7 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_MatchTargetFields = value; }
int32_t L_0 = ___value0;
__this->___m_MatchTargetFields_8 = L_0;
// set { m_MatchTargetFields = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_removeStartOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_removeStartOffset_m38878C3AEB0FF2C0ABAEC4CF6ACA7E640CF896F9 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_RemoveStartOffset; }
bool L_0 = __this->___m_RemoveStartOffset_9;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_RemoveStartOffset; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_removeStartOffset(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_removeStartOffset_mB16879678AA070E3D8A4C58FBA1267867E20B420 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_RemoveStartOffset = value; }
bool L_0 = ___value0;
__this->___m_RemoveStartOffset_9 = L_0;
// set { m_RemoveStartOffset = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_applyFootIK()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_applyFootIK_m3D85EDBC855694E23CA22044F83F3EA9918FF6A7 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_ApplyFootIK; }
bool L_0 = __this->___m_ApplyFootIK_10;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ApplyFootIK; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_applyFootIK(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_applyFootIK_m2894B7F3E32B0CB12961AEC079B464F5F3195006 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_ApplyFootIK = value; }
bool L_0 = ___value0;
__this->___m_ApplyFootIK_10 = L_0;
// set { m_ApplyFootIK = value; }
return;
}
}
// UnityEngine.Timeline.AnimationPlayableAsset/LoopMode UnityEngine.Timeline.AnimationPlayableAsset::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_loop_mFB0E127EC34FDCB9E706B864733FB45580281A81 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_Loop; }
int32_t L_0 = __this->___m_Loop_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Loop; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_loop(UnityEngine.Timeline.AnimationPlayableAsset/LoopMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_loop_mC3AF990F0EDBFF52B6D0C17234144B1999471B6E (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_Loop = value; }
int32_t L_0 = ___value0;
__this->___m_Loop_11 = L_0;
// set { m_Loop = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::get_hasRootTransforms()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_get_hasRootTransforms_m74DF6202F2F64346F199101D528591FF02AFE48C (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_Clip != null && HasRootTransforms(m_Clip); }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_Clip_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_001c;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = __this->___m_Clip_4;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
bool L_3;
L_3 = AnimationPlayableAsset_HasRootTransforms_m2648DAC55FC05700ADC701D710FCEE70BB7987F3(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
goto IL_0020;
}
IL_0020:
{
// get { return m_Clip != null && HasRootTransforms(m_Clip); }
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Timeline.AppliedOffsetMode UnityEngine.Timeline.AnimationPlayableAsset::get_appliedOffsetMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_appliedOffsetMode_m6A5F22FBF4719ADE8C78BB1A13397E5BA186F908 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
{
// internal AppliedOffsetMode appliedOffsetMode { get; set; }
int32_t L_0 = __this->___U3CappliedOffsetModeU3Ek__BackingField_12;
return L_0;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_appliedOffsetMode(UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_appliedOffsetMode_m389C789650423968CF01A0830766D2346F2202D1 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal AppliedOffsetMode appliedOffsetMode { get; set; }
int32_t L_0 = ___value0;
__this->___U3CappliedOffsetModeU3Ek__BackingField_12 = L_0;
return;
}
}
// UnityEngine.AnimationClip UnityEngine.Timeline.AnimationPlayableAsset::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* V_0 = NULL;
{
// get { return m_Clip; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_Clip_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Clip; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::set_clip(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_clip_mF2E641EB15E80990B4587625F199F681FBFAE752 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral88858160796BB415D56360575C260DD01429C2F7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (value != null)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0023;
}
}
{
// name = "AnimationPlayableAsset of " + value.name;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_3 = ___value0;
NullCheck(L_3);
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL);
String_t* L_5;
L_5 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral88858160796BB415D56360575C260DD01429C2F7, L_4, NULL);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(__this, L_5, NULL);
}
IL_0023:
{
// m_Clip = value;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_6 = ___value0;
__this->___m_Clip_4 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clip_4), (void*)L_6);
// }
return;
}
}
// System.Double UnityEngine.Timeline.AnimationPlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double AnimationPlayableAsset_get_duration_m7FC1BA9D27EAFC31E19C71EB0AF485A955D8E615 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
bool V_1 = false;
double V_2 = 0.0;
{
// double length = TimeUtility.GetAnimationClipLength(clip);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0;
L_0 = AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
double L_1;
L_1 = TimeUtility_GetAnimationClipLength_mF88ACCD01866E13B2D124E365086984F3DB8C55C(L_0, NULL);
V_0 = L_1;
// if (length < float.Epsilon)
double L_2 = V_0;
V_1 = (bool)((((double)L_2) < ((double)(1.4012984643248171E-45)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
// return base.duration;
double L_4;
L_4 = PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE(__this, NULL);
V_2 = L_4;
goto IL_002a;
}
IL_0026:
{
// return length;
double L_5 = V_0;
V_2 = L_5;
goto IL_002a;
}
IL_002a:
{
// }
double L_6 = V_2;
return L_6;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationPlayableAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AnimationPlayableAsset_get_outputs_mD795879A17D0640EDFB055B39B7C832136E216DA (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* V_0 = NULL;
RuntimeObject* V_1 = NULL;
{
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* L_0 = (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3Cget_outputsU3Ed__45__ctor_m0E2DA3AD05663EA90B980D7150DDAD589F0336DA(L_0, ((int32_t)-2), NULL);
V_0 = L_0;
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* L_1 = V_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_3 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* L_2 = V_0;
V_1 = L_2;
RuntimeObject* L_3 = V_1;
return L_3;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationPlayableAsset_CreatePlayable_mAC380311FD71AB8C793327307A1BCBE8CF152F29 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
{
// Playable root = CreatePlayable(graph, m_Clip, position, eulerAngles, removeStartOffset, appliedOffsetMode, applyFootIK, m_Loop);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = __this->___m_Clip_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = AnimationPlayableAsset_get_position_mC75DAA87C62AE6BC462492531727C2E45EC150F0(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = AnimationPlayableAsset_get_eulerAngles_m1FAFD32D61627D433AC648EDB670431434372123(__this, NULL);
bool L_4;
L_4 = AnimationPlayableAsset_get_removeStartOffset_m38878C3AEB0FF2C0ABAEC4CF6ACA7E640CF896F9(__this, NULL);
int32_t L_5;
L_5 = AnimationPlayableAsset_get_appliedOffsetMode_m6A5F22FBF4719ADE8C78BB1A13397E5BA186F908_inline(__this, NULL);
bool L_6;
L_6 = AnimationPlayableAsset_get_applyFootIK_m3D85EDBC855694E23CA22044F83F3EA9918FF6A7(__this, NULL);
int32_t L_7 = __this->___m_Loop_11;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_8;
L_8 = AnimationPlayableAsset_CreatePlayable_m4C63B7ADAEB23AB6CEF5F2FC7B657822223782C4(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
V_0 = L_8;
// return root;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_9 = V_0;
V_1 = L_9;
goto IL_0036;
}
IL_0036:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = V_1;
return L_10;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Vector3,UnityEngine.Vector3,System.Boolean,UnityEngine.Timeline.AppliedOffsetMode,System.Boolean,UnityEngine.Timeline.AnimationPlayableAsset/LoopMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationPlayableAsset_CreatePlayable_m4C63B7ADAEB23AB6CEF5F2FC7B657822223782C4 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positionOffset2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___eulerOffset3, bool ___removeStartOffset4, int32_t ___mode5, bool ___applyFootIK6, int32_t ___loop7, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m6E3D83C456D7AAF645F6425F15A502DA1079CB97_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_mCCF9E8DAAC9F8D34A4BDFF2C73404B1E4AD7FCE3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 V_7;
memset((&V_7), 0, sizeof(V_7));
int32_t G_B3_0 = 0;
{
// if (clip == null || clip.legacy)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___clip1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = ___clip1;
NullCheck(L_2);
bool L_3;
L_3 = AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 1;
}
IL_0013:
{
V_2 = (bool)G_B3_0;
bool L_4 = V_2;
if (!L_4)
{
goto IL_0022;
}
}
{
// return Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5;
L_5 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_3 = L_5;
goto IL_00e1;
}
IL_0022:
{
// var clipPlayable = AnimationClipPlayable.Create(graph, clip);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_6 = ___graph0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_7 = ___clip1;
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 L_8;
L_8 = AnimationClipPlayable_Create_mBAB1C27BE8392EE9B8C9D38547FCDA0C16F5E46A(L_6, L_7, NULL);
V_0 = L_8;
// clipPlayable.SetRemoveStartOffset(removeStartOffset);
bool L_9 = ___removeStartOffset4;
AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5((&V_0), L_9, NULL);
// clipPlayable.SetApplyFootIK(applyFootIK);
bool L_10 = ___applyFootIK6;
AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507((&V_0), L_10, NULL);
// clipPlayable.SetOverrideLoopTime(loop != LoopMode.UseSourceAsset);
int32_t L_11 = ___loop7;
AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177((&V_0), (bool)((!(((uint32_t)L_11) <= ((uint32_t)0)))? 1 : 0), NULL);
// clipPlayable.SetLoopTime(loop == LoopMode.On);
int32_t L_12 = ___loop7;
AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8((&V_0), (bool)((((int32_t)L_12) == ((int32_t)1))? 1 : 0), NULL);
// Playable root = clipPlayable;
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 L_13 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_14;
L_14 = AnimationClipPlayable_op_Implicit_mC87DA9CB350BBA6F6A1F68529C04BA3FCE845FA6(L_13, NULL);
V_1 = L_14;
// if (ShouldApplyScaleRemove(mode))
int32_t L_15 = ___mode5;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
bool L_16;
L_16 = AnimationPlayableAsset_ShouldApplyScaleRemove_m6065B99B02A21909466D0EB613BC368024DB6284(L_15, NULL);
V_4 = L_16;
bool L_17 = V_4;
if (!L_17)
{
goto IL_009a;
}
}
{
// var removeScale = AnimationRemoveScalePlayable.Create(graph, 1);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_18 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_19;
L_19 = AnimationRemoveScalePlayable_Create_m7166CF523C56478412A63CA307E5BDF4E11D9DAD(L_18, 1, NULL);
V_5 = L_19;
// graph.Connect(root, 0, removeScale, 0);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_20 = V_1;
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_21 = V_5;
bool L_22;
L_22 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_mCCF9E8DAAC9F8D34A4BDFF2C73404B1E4AD7FCE3((&___graph0), L_20, 0, L_21, 0, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_mCCF9E8DAAC9F8D34A4BDFF2C73404B1E4AD7FCE3_RuntimeMethod_var);
// removeScale.SetInputWeight(0, 1.0f);
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_23 = V_5;
PlayableExtensions_SetInputWeight_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m6E3D83C456D7AAF645F6425F15A502DA1079CB97(L_23, 0, (1.0f), PlayableExtensions_SetInputWeight_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m6E3D83C456D7AAF645F6425F15A502DA1079CB97_RuntimeMethod_var);
// root = removeScale;
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_24 = V_5;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_25;
L_25 = AnimationRemoveScalePlayable_op_Implicit_mF879EAAC4004273D8D26124CF21E1115CB9C7DA9(L_24, NULL);
V_1 = L_25;
}
IL_009a:
{
// if (ShouldApplyOffset(mode, clip))
int32_t L_26 = ___mode5;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_27 = ___clip1;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
bool L_28;
L_28 = AnimationPlayableAsset_ShouldApplyOffset_m8F15C8CF33A172323BB9572C71EB2CF304085E86(L_26, L_27, NULL);
V_6 = L_28;
bool L_29 = V_6;
if (!L_29)
{
goto IL_00dd;
}
}
{
// var offsetPlayable = AnimationOffsetPlayable.Create(graph, positionOffset, Quaternion.Euler(eulerOffset), 1);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_30 = ___graph0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___positionOffset2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_32 = ___eulerOffset3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_33;
L_33 = Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D_inline(L_32, NULL);
il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_34;
L_34 = AnimationOffsetPlayable_Create_m0A710106C9294361DB49FEB70C2E1BB719213C8F(L_30, L_31, L_33, 1, NULL);
V_7 = L_34;
// graph.Connect(root, 0, offsetPlayable, 0);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_35 = V_1;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_36 = V_7;
bool L_37;
L_37 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1((&___graph0), L_35, 0, L_36, 0, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_RuntimeMethod_var);
// offsetPlayable.SetInputWeight(0, 1.0F);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_38 = V_7;
PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A(L_38, 0, (1.0f), PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_RuntimeMethod_var);
// root = offsetPlayable;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_39 = V_7;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_40;
L_40 = AnimationOffsetPlayable_op_Implicit_mD3F2E815180BA04F72D9F9FE5420C117702882F8(L_39, NULL);
V_1 = L_40;
}
IL_00dd:
{
// return root;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_41 = V_1;
V_3 = L_41;
goto IL_00e1;
}
IL_00e1:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_42 = V_3;
return L_42;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::ShouldApplyOffset(UnityEngine.Timeline.AppliedOffsetMode,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_ShouldApplyOffset_m8F15C8CF33A172323BB9572C71EB2CF304085E86 (int32_t ___mode0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B3_0 = 0;
{
// if (mode == AppliedOffsetMode.NoRootTransform || mode == AppliedOffsetMode.SceneOffsetLegacy)
int32_t L_0 = ___mode0;
if (!L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___mode0;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)4))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 1;
}
IL_000b:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
// return false;
V_1 = (bool)0;
goto IL_001c;
}
IL_0013:
{
// return HasRootTransforms(clip);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_3 = ___clip1;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
bool L_4;
L_4 = AnimationPlayableAsset_HasRootTransforms_m2648DAC55FC05700ADC701D710FCEE70BB7987F3(L_3, NULL);
V_1 = L_4;
goto IL_001c;
}
IL_001c:
{
// }
bool L_5 = V_1;
return L_5;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::ShouldApplyScaleRemove(UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_ShouldApplyScaleRemove_m6065B99B02A21909466D0EB613BC368024DB6284 (int32_t ___mode0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
// return mode == AppliedOffsetMode.SceneOffsetLegacyEditor || mode == AppliedOffsetMode.SceneOffsetLegacy || mode == AppliedOffsetMode.TransformOffsetLegacy;
int32_t L_0 = ___mode0;
if ((((int32_t)L_0) == ((int32_t)6)))
{
goto IL_000f;
}
}
{
int32_t L_1 = ___mode0;
if ((((int32_t)L_1) == ((int32_t)4)))
{
goto IL_000f;
}
}
{
int32_t L_2 = ___mode0;
G_B4_0 = ((((int32_t)L_2) == ((int32_t)3))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B4_0 = 1;
}
IL_0010:
{
V_0 = (bool)G_B4_0;
goto IL_0013;
}
IL_0013:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.AnimationPlayableAsset::get_clipCaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_clipCaps_m2BAF77E319A9EE382FF20AB13A56907312C064F8 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
int32_t V_3 = 0;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
int32_t G_B12_0 = 0;
{
// var caps = ClipCaps.Extrapolation | ClipCaps.SpeedMultiplier | ClipCaps.Blending;
V_0 = ((int32_t)26);
// if (m_Clip != null && (m_Loop != LoopMode.Off) && (m_Loop != LoopMode.UseSourceAsset || m_Clip.isLooping))
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_Clip_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0033;
}
}
{
int32_t L_2 = __this->___m_Loop_11;
if ((((int32_t)L_2) == ((int32_t)2)))
{
goto IL_0033;
}
}
{
int32_t L_3 = __this->___m_Loop_11;
if (L_3)
{
goto IL_0030;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_4 = __this->___m_Clip_4;
NullCheck(L_4);
bool L_5;
L_5 = Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99(L_4, NULL);
G_B5_0 = ((int32_t)(L_5));
goto IL_0031;
}
IL_0030:
{
G_B5_0 = 1;
}
IL_0031:
{
G_B7_0 = G_B5_0;
goto IL_0034;
}
IL_0033:
{
G_B7_0 = 0;
}
IL_0034:
{
V_1 = (bool)G_B7_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_003c;
}
}
{
// caps |= ClipCaps.Looping;
int32_t L_7 = V_0;
V_0 = ((int32_t)((int32_t)L_7|1));
}
IL_003c:
{
// if (m_Clip != null && !m_Clip.empty)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_8 = __this->___m_Clip_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_9)
{
goto IL_005a;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_10 = __this->___m_Clip_4;
NullCheck(L_10);
bool L_11;
L_11 = AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986(L_10, NULL);
G_B12_0 = ((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
goto IL_005b;
}
IL_005a:
{
G_B12_0 = 0;
}
IL_005b:
{
V_2 = (bool)G_B12_0;
bool L_12 = V_2;
if (!L_12)
{
goto IL_0063;
}
}
{
// caps |= ClipCaps.ClipIn;
int32_t L_13 = V_0;
V_0 = ((int32_t)((int32_t)L_13|4));
}
IL_0063:
{
// return caps;
int32_t L_14 = V_0;
V_3 = L_14;
goto IL_0067;
}
IL_0067:
{
// }
int32_t L_15 = V_3;
return L_15;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::ResetOffsets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_ResetOffsets_m8DC6D73742DA551BB81E5BDAAC2F186D045D0EC4 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
{
// position = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
AnimationPlayableAsset_set_position_mF1539D8E2BCDC4BFABF2D1683EAD9AE7A91B4DE3(__this, L_0, NULL);
// eulerAngles = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
AnimationPlayableAsset_set_eulerAngles_mEFBE1E1450804D8A5C2C44D276178B01CBA74F8A(__this, L_1, NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_GatherProperties_mB16CF0B019B7CF063D76CA4B69A51C227EB24EF0 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// driver.AddFromClip(m_Clip);
RuntimeObject* L_0 = ___driver1;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = __this->___m_Clip_4;
NullCheck(L_0);
InterfaceActionInvoker1< AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* >::Invoke(2 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromClip(UnityEngine.AnimationClip) */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_0, L_1);
// }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset::HasRootTransforms(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableAsset_HasRootTransforms_m2648DAC55FC05700ADC701D710FCEE70BB7987F3 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B3_0 = 0;
int32_t G_B10_0 = 0;
{
// if (clip == null || clip.empty)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___clip0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = ___clip0;
NullCheck(L_2);
bool L_3;
L_3 = AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 1;
}
IL_0013:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_001b;
}
}
{
// return false;
V_1 = (bool)0;
goto IL_003f;
}
IL_001b:
{
// return clip.hasRootMotion || clip.hasGenericRootTransform || clip.hasMotionCurves || clip.hasRootCurves;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_5 = ___clip0;
NullCheck(L_5);
bool L_6;
L_6 = AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E(L_5, NULL);
if (L_6)
{
goto IL_003b;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_7 = ___clip0;
NullCheck(L_7);
bool L_8;
L_8 = AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F(L_7, NULL);
if (L_8)
{
goto IL_003b;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_9 = ___clip0;
NullCheck(L_9);
bool L_10;
L_10 = AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF(L_9, NULL);
if (L_10)
{
goto IL_003b;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_11 = ___clip0;
NullCheck(L_11);
bool L_12;
L_12 = AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81(L_11, NULL);
G_B10_0 = ((int32_t)(L_12));
goto IL_003c;
}
IL_003b:
{
G_B10_0 = 1;
}
IL_003c:
{
V_1 = (bool)G_B10_0;
goto IL_003f;
}
IL_003f:
{
// }
bool L_13 = V_1;
return L_13;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mE7288B1EA8E582C2661277C75FDE80D8B6CFEBC1 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Version = k_LatestVersion;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
int32_t L_0 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var))->___k_LatestVersion_13;
__this->___m_Version_14 = L_0;
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mA584D2BD183C657C1DB990C055CE79E3880C88E2 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_Version < k_LatestVersion)
int32_t L_0 = __this->___m_Version_14;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
int32_t L_1 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var))->___k_LatestVersion_13;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0021;
}
}
{
// OnUpgradeFromVersion(m_Version); //upgrade derived classes
int32_t L_3 = __this->___m_Version_14;
AnimationPlayableAsset_OnUpgradeFromVersion_mE19EC4FA01C0D93E8FAC4E4D56FC3B5DBB2C2354(__this, L_3, NULL);
}
IL_0021:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::OnUpgradeFromVersion(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset_OnUpgradeFromVersion_mE19EC4FA01C0D93E8FAC4E4D56FC3B5DBB2C2354 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, int32_t ___oldVersion0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (oldVersion < (int)Versions.RotationAsEuler)
int32_t L_0 = ___oldVersion0;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)1))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// AnimationPlayableAssetUpgrade.ConvertRotationToEuler(this);
AnimationPlayableAssetUpgrade_ConvertRotationToEuler_mDD8953956425C7528D69F997929FE8977941B2F2(__this, NULL);
}
IL_0010:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset__ctor_m6F298BFCD42F32F57484C3329B147586ECBF141B (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [SerializeField] private Vector3 m_Position = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_Position_5 = L_0;
// [SerializeField] private Vector3 m_EulerAngles = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_EulerAngles_6 = L_1;
// [SerializeField] private bool m_UseTrackMatchFields = true;
__this->___m_UseTrackMatchFields_7 = (bool)1;
// [SerializeField] private MatchTargetFields m_MatchTargetFields = MatchTargetFieldConstants.All;
il2cpp_codegen_runtime_class_init_inline(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
int32_t L_2 = ((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___All_0;
__this->___m_MatchTargetFields_8 = L_2;
// [SerializeField] private bool m_RemoveStartOffset = true; // set by animation track prior to compilation
__this->___m_RemoveStartOffset_9 = (bool)1;
// [SerializeField] private bool m_ApplyFootIK = true;
__this->___m_ApplyFootIK_10 = (bool)1;
// [SerializeField] private LoopMode m_Loop = LoopMode.UseSourceAsset;
__this->___m_Loop_11 = 0;
// private Quaternion m_Rotation = Quaternion.identity; // deprecated. now saves in euler angles
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3;
L_3 = Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline(NULL);
__this->___m_Rotation_15 = L_3;
PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8(__this, NULL);
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAsset__cctor_m72742114B610CB8B50CA5A7C6F71868B7852C4C6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static readonly int k_LatestVersion = (int)Versions.RotationAsEuler;
((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var))->___k_LatestVersion_13 = 1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AnimationPlayableAsset/AnimationPlayableAssetUpgrade::ConvertRotationToEuler(UnityEngine.Timeline.AnimationPlayableAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableAssetUpgrade_ConvertRotationToEuler_mDD8953956425C7528D69F997929FE8977941B2F2 (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* ___asset0, const RuntimeMethod* method)
{
{
// asset.m_EulerAngles = asset.m_Rotation.eulerAngles;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_0 = ___asset0;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_1 = ___asset0;
NullCheck(L_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_2 = (&L_1->___m_Rotation_15);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline(L_2, NULL);
NullCheck(L_0);
L_0->___m_EulerAngles_6 = L_3;
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__45__ctor_m0E2DA3AD05663EA90B980D7150DDAD589F0336DA (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
int32_t L_1;
L_1 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
__this->___U3CU3El__initialThreadId_2 = L_1;
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__45_System_IDisposable_Dispose_mA7F31F3D37807CE6BA6B290B62C93BEE16B0A6D7 (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3Cget_outputsU3Ed__45_MoveNext_mF982F762F9D3069822C9C69545FA6E439F6F1DC8 (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0016;
}
IL_0012:
{
goto IL_0018;
}
IL_0014:
{
goto IL_0045;
}
IL_0016:
{
return (bool)0;
}
IL_0018:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AnimationPlayableBinding.Create(name, this); }
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_3 = __this->___U3CU3E4__this_3;
NullCheck(L_3);
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL);
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_5 = __this->___U3CU3E4__this_3;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6;
L_6 = AnimationPlayableBinding_Create_m14142B59415C2554D56CA8CC4D84ECEEDA4E43B7(L_4, L_5, NULL);
__this->___U3CU3E2__current_1 = L_6;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_CreateOutputMethod_3), (void*)NULL);
#endif
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_0045:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AnimationPlayableBinding.Create(name, this); }
return (bool)0;
}
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 U3Cget_outputsU3Ed__45_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m7E523BBDF4F714C6737AC3D2709BB75FCF0ED93E (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method)
{
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__45_System_Collections_IEnumerator_Reset_mC8FF472CBE1E59FE4E740083CA6D09ACF0354C0F (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3Cget_outputsU3Ed__45_System_Collections_IEnumerator_Reset_mC8FF472CBE1E59FE4E740083CA6D09ACF0354C0F_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__45_System_Collections_IEnumerator_get_Current_mBFDCDFF0341D56EEF2ACE33B8504A53CECE1F7AE (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var, &L_1);
return L_2;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__45_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m89F51E97B14897204A10EB33B1DF48AD64260492 (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* V_0 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)-2)))))
{
goto IL_0022;
}
}
{
int32_t L_1 = __this->___U3CU3El__initialThreadId_2;
int32_t L_2;
L_2 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
{
goto IL_0022;
}
}
{
__this->___U3CU3E1__state_0 = 0;
V_0 = __this;
goto IL_0035;
}
IL_0022:
{
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* L_3 = (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928_il2cpp_TypeInfo_var);
NullCheck(L_3);
U3Cget_outputsU3Ed__45__ctor_m0E2DA3AD05663EA90B980D7150DDAD589F0336DA(L_3, 0, NULL);
V_0 = L_3;
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* L_4 = V_0;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_5 = __this->___U3CU3E4__this_3;
NullCheck(L_4);
L_4->___U3CU3E4__this_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_4->___U3CU3E4__this_3), (void*)L_5);
}
IL_0035:
{
U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* L_6 = V_0;
return L_6;
}
}
// System.Collections.IEnumerator UnityEngine.Timeline.AnimationPlayableAsset/<get_outputs>d__45::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__45_System_Collections_IEnumerable_GetEnumerator_m571AD1499FE97BA88AC1996D6DBCB5FB81EA6B64 (U3Cget_outputsU3Ed__45_tA1B097E5833BFEF217CC8402D897A89E32BF2928* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = U3Cget_outputsU3Ed__45_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m89F51E97B14897204A10EB33B1DF48AD64260492(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AnimationPreviewUpdateCallback::.ctor(UnityEngine.Animations.AnimationPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPreviewUpdateCallback__ctor_m9A81A41A73B25FFB193B05DB41AAD480B5019302 (AnimationPreviewUpdateCallback_t6336A41E84BF003881398DC192EE34BF4821F3F6* __this, AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetGraph_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m17AC47D03FFA1D7E3A50E7D2E47FE00B93BEC646_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
// public AnimationPreviewUpdateCallback(AnimationPlayableOutput output)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// m_Output = output;
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_0 = ___output0;
__this->___m_Output_0 = L_0;
// Playable playable = m_Output.GetSourcePlayable();
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_1 = __this->___m_Output_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2;
L_2 = PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610(L_1, PlayableOutputExtensions_GetSourcePlayable_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_m822938F95A4DCE3B2D91F482A0136C5FC01B4610_RuntimeMethod_var);
V_0 = L_2;
// if (playable.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3 = V_0;
bool L_4;
L_4 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_3, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0033;
}
}
{
// m_Graph = playable.GetGraph();
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_6 = V_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_7;
L_7 = PlayableExtensions_GetGraph_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m17AC47D03FFA1D7E3A50E7D2E47FE00B93BEC646(L_6, PlayableExtensions_GetGraph_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m17AC47D03FFA1D7E3A50E7D2E47FE00B93BEC646_RuntimeMethod_var);
__this->___m_Graph_1 = L_7;
}
IL_0033:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPreviewUpdateCallback::Evaluate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPreviewUpdateCallback_Evaluate_m4859735BDA333DF67BA53C5157909003103DC4FF (AnimationPreviewUpdateCallback_t6336A41E84BF003881398DC192EE34BF4821F3F6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mAAA491A565CB59A9EC91B4D81422AD7D1762B018_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_mFDE783B7372A08F1FEDDBDF12DE5BDA58D1D58F7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mCCB56EEB8E8061ACE610E5819D64AF5B7F09FE2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m4A8555BA77C41140EDF2A941CE261577E1784CC7_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF V_2;
memset((&V_2), 0, sizeof(V_2));
RuntimeObject* V_3 = NULL;
bool V_4 = false;
{
// if (!m_Graph.IsValid())
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* L_0 = (&__this->___m_Graph_1);
bool L_1;
L_1 = PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0015;
}
}
{
// return;
goto IL_0075;
}
IL_0015:
{
// if (m_PreviewComponents == null)
List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* L_3 = __this->___m_PreviewComponents_2;
V_1 = (bool)((((RuntimeObject*)(List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0029;
}
}
{
// FetchPreviewComponents();
AnimationPreviewUpdateCallback_FetchPreviewComponents_mF1C66A832544073C8DFA760DB6F1910DED0BE2D2(__this, NULL);
}
IL_0029:
{
// foreach (var component in m_PreviewComponents)
List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* L_5 = __this->___m_PreviewComponents_2;
NullCheck(L_5);
Enumerator_t2F9A71397031C4E9DE9DB4F792AFA521B3B311BF L_6;
L_6 = List_1_GetEnumerator_m4A8555BA77C41140EDF2A941CE261577E1784CC7(L_5, List_1_GetEnumerator_m4A8555BA77C41140EDF2A941CE261577E1784CC7_RuntimeMethod_var);
V_2 = L_6;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0066:
{// begin finally (depth: 1)
Enumerator_Dispose_mAAA491A565CB59A9EC91B4D81422AD7D1762B018((&V_2), Enumerator_Dispose_mAAA491A565CB59A9EC91B4D81422AD7D1762B018_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_005b_1;
}
IL_0038_1:
{
// foreach (var component in m_PreviewComponents)
RuntimeObject* L_7;
L_7 = Enumerator_get_Current_mCCB56EEB8E8061ACE610E5819D64AF5B7F09FE2A_inline((&V_2), Enumerator_get_Current_mCCB56EEB8E8061ACE610E5819D64AF5B7F09FE2A_RuntimeMethod_var);
V_3 = L_7;
// if (component != null)
RuntimeObject* L_8 = V_3;
V_4 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_8) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_9 = V_4;
if (!L_9)
{
goto IL_005a_1;
}
}
{
// component.UpdatePreviewGraph(m_Graph);
RuntimeObject* L_10 = V_3;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_11 = __this->___m_Graph_1;
NullCheck(L_10);
InterfaceActionInvoker1< PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E >::Invoke(0 /* System.Void UnityEngine.Animations.IAnimationWindowPreview::UpdatePreviewGraph(UnityEngine.Playables.PlayableGraph) */, IAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97_il2cpp_TypeInfo_var, L_10, L_11);
}
IL_005a_1:
{
}
IL_005b_1:
{
// foreach (var component in m_PreviewComponents)
bool L_12;
L_12 = Enumerator_MoveNext_mFDE783B7372A08F1FEDDBDF12DE5BDA58D1D58F7((&V_2), Enumerator_MoveNext_mFDE783B7372A08F1FEDDBDF12DE5BDA58D1D58F7_RuntimeMethod_var);
if (L_12)
{
goto IL_0038_1;
}
}
{
goto IL_0075;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0075:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationPreviewUpdateCallback::FetchPreviewComponents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPreviewUpdateCallback_FetchPreviewComponents_mF1C66A832544073C8DFA760DB6F1910DED0BE2D2 (AnimationPreviewUpdateCallback_t6336A41E84BF003881398DC192EE34BF4821F3F6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponents_TisIAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97_m95843560C653C101F1E819C1B06F43BB1C81F76C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mB1DA3CC1EC648495946B9D2FA1433F1B1346CC78_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m54721BD99D2A65FFEA80B4F4A37B1D9A3F6A4ED5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
bool V_2 = false;
{
// m_PreviewComponents = new List<IAnimationWindowPreview>();
List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* L_0 = (List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333*)il2cpp_codegen_object_new(List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m54721BD99D2A65FFEA80B4F4A37B1D9A3F6A4ED5(L_0, List_1__ctor_m54721BD99D2A65FFEA80B4F4A37B1D9A3F6A4ED5_RuntimeMethod_var);
__this->___m_PreviewComponents_2 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PreviewComponents_2), (void*)L_0);
// var animator = m_Output.GetTarget();
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* L_1 = (&__this->___m_Output_0);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2;
L_2 = AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D(L_1, NULL);
V_0 = L_2;
// if (animator == null)
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_3 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0025;
}
}
{
// return;
goto IL_003e;
}
IL_0025:
{
// var gameObject = animator.gameObject;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_6 = V_0;
NullCheck(L_6);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7;
L_7 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_6, NULL);
V_1 = L_7;
// m_PreviewComponents.AddRange(gameObject.GetComponents<IAnimationWindowPreview>());
List_1_t1A3AA6CD25E8088B52C0FBB04E28D01BD232D333* L_8 = __this->___m_PreviewComponents_2;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_1;
NullCheck(L_9);
IAnimationWindowPreviewU5BU5D_t369BA4444912A58766FCA7E452B9AC9C1FB64582* L_10;
L_10 = GameObject_GetComponents_TisIAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97_m95843560C653C101F1E819C1B06F43BB1C81F76C(L_9, GameObject_GetComponents_TisIAnimationWindowPreview_tD7ABFAC6F72C109314CF79E4EF58731BAFDFAE97_m95843560C653C101F1E819C1B06F43BB1C81F76C_RuntimeMethod_var);
NullCheck(L_8);
List_1_AddRange_mB1DA3CC1EC648495946B9D2FA1433F1B1346CC78(L_8, (RuntimeObject*)L_10, List_1_AddRange_mB1DA3CC1EC648495946B9D2FA1433F1B1346CC78_RuntimeMethod_var);
}
IL_003e:
{
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Timeline.MatchTargetFieldConstants::HasAny(UnityEngine.Timeline.MatchTargetFields,UnityEngine.Timeline.MatchTargetFields)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MatchTargetFieldConstants_HasAny_m374C5D658F648CBE0FFA4D64C35A099F1DE4F2A1 (int32_t ___me0, int32_t ___fields1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// return (me & fields) != None;
int32_t L_0 = ___me0;
int32_t L_1 = ___fields1;
il2cpp_codegen_runtime_class_init_inline(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
int32_t L_2 = ((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___None_1;
V_0 = (bool)((((int32_t)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0011;
}
IL_0011:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.MatchTargetFieldConstants::Toggle(UnityEngine.Timeline.MatchTargetFields,UnityEngine.Timeline.MatchTargetFields)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MatchTargetFieldConstants_Toggle_m3E40180C59AAD3922635BF0C256DF663CCD764A7 (int32_t ___me0, int32_t ___flag1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return me ^ flag;
int32_t L_0 = ___me0;
int32_t L_1 = ___flag1;
V_0 = ((int32_t)((int32_t)L_0^(int32_t)L_1));
goto IL_0007;
}
IL_0007:
{
// }
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.MatchTargetFieldConstants::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MatchTargetFieldConstants__cctor_mF51FFDF6C3F981329409AB4AFF31BB32FCB54880 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static MatchTargetFields All = MatchTargetFields.PositionX | MatchTargetFields.PositionY |
// MatchTargetFields.PositionZ | MatchTargetFields.RotationX |
// MatchTargetFields.RotationY | MatchTargetFields.RotationZ;
((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___All_0 = ((int32_t)63);
// public static MatchTargetFields None = 0;
((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___None_1 = 0;
// public static MatchTargetFields Position = MatchTargetFields.PositionX | MatchTargetFields.PositionY |
// MatchTargetFields.PositionZ;
((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___Position_2 = 7;
// public static MatchTargetFields Rotation = MatchTargetFields.RotationX | MatchTargetFields.RotationY |
// MatchTargetFields.RotationZ;
((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___Rotation_3 = ((int32_t)56);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_position_mBF745D40410A1F530116319EDA2ED612851C863E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_Position; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Position_39;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Position; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_position_m58583D926C865297D1D248FF3DB33E9A101115F6 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// set { m_Position = value; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_Position_39 = L_0;
// set { m_Position = value; }
return;
}
}
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 AnimationTrack_get_rotation_m5A3EC08F5E1AD62FC72BA69294001BAC42C15251 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return Quaternion.Euler(m_EulerAngles); }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_EulerAngles_40;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// get { return Quaternion.Euler(m_EulerAngles); }
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_rotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_rotation_m372BEF805EE2FEA03E5766C853CD934FADAF6FFD (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___value0, const RuntimeMethod* method)
{
{
// set { m_EulerAngles = value.eulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&___value0), NULL);
__this->___m_EulerAngles_40 = L_0;
// set { m_EulerAngles = value.eulerAngles; }
return;
}
}
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_eulerAngles_m9EDE81D8FD7675470DF4CFA620D911019B56C768 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_EulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_EulerAngles_40;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_EulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_eulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_eulerAngles_mCF06238E5C41BE05161163DCA33ED817BF1E24CD (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// set { m_EulerAngles = value; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_EulerAngles_40 = L_0;
// set { m_EulerAngles = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_applyOffsets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_applyOffsets_m10D70F0C85FB9C462B4659813EDB37BF84D86B9A (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return false; }
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
// get { return false; }
bool L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_applyOffsets(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_applyOffsets_mF644A614EB6FB30B8604D917BA8F4A710983A9DE (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set {}
return;
}
}
// UnityEngine.Timeline.TrackOffset UnityEngine.Timeline.AnimationTrack::get_trackOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_trackOffset_m8D91B82F85D98F276E45FB805628232278AF2D2D (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_TrackOffset; }
int32_t L_0 = __this->___m_TrackOffset_43;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_TrackOffset; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_trackOffset(UnityEngine.Timeline.TrackOffset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_trackOffset_m66B617D407D7D8CE17EDAD849DEC34FD1E0B1CE5 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_TrackOffset = value; }
int32_t L_0 = ___value0;
__this->___m_TrackOffset_43 = L_0;
// set { m_TrackOffset = value; }
return;
}
}
// UnityEngine.Timeline.MatchTargetFields UnityEngine.Timeline.AnimationTrack::get_matchTargetFields()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_matchTargetFields_m130ABF7AA0D2F38D40127029CA02993A5FA998F3 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_MatchTargetFields; }
int32_t L_0 = __this->___m_MatchTargetFields_38;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MatchTargetFields; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_matchTargetFields(UnityEngine.Timeline.MatchTargetFields)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_matchTargetFields_m14ED03793080CDD4BDF4D1B91418C430853D9330 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// set { m_MatchTargetFields = value & MatchTargetFieldConstants.All; }
int32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
int32_t L_1 = ((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___All_0;
__this->___m_MatchTargetFields_38 = ((int32_t)((int32_t)L_0&(int32_t)L_1));
// set { m_MatchTargetFields = value & MatchTargetFieldConstants.All; }
return;
}
}
// UnityEngine.AnimationClip UnityEngine.Timeline.AnimationTrack::get_infiniteClip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimationTrack_get_infiniteClip_mE55BF71562803B5C849A335584AE526A2747E5B2 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* V_0 = NULL;
{
// get { return m_InfiniteClip; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_InfiniteClip_44;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClip; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClip(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClip_mA700EED208399A4DCA3314E3F848BBE698DAB6C4 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___value0, const RuntimeMethod* method)
{
{
// internal set { m_InfiniteClip = value; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___value0;
__this->___m_InfiniteClip_44 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_InfiniteClip_44), (void*)L_0);
// internal set { m_InfiniteClip = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_infiniteClipRemoveOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_infiniteClipRemoveOffset_m18DFC76B9AFEC35654AF299A62264E925202146B (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_InfiniteClipRemoveOffset; }
bool L_0 = __this->___m_InfiniteClipRemoveOffset_35;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClipRemoveOffset; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipRemoveOffset(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipRemoveOffset_m7999F05C17EE0524CCC197732CADB8927A0D5454 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipRemoveOffset = value; }
bool L_0 = ___value0;
__this->___m_InfiniteClipRemoveOffset_35 = L_0;
// set { m_InfiniteClipRemoveOffset = value; }
return;
}
}
// UnityEngine.AvatarMask UnityEngine.Timeline.AnimationTrack::get_avatarMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* V_0 = NULL;
{
// get { return m_AvatarMask; }
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_0 = __this->___m_AvatarMask_41;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_AvatarMask; }
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_avatarMask(UnityEngine.AvatarMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_avatarMask_m97BFF1B75D7E891C249CCE0917F1CBCB886FD30D (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___value0, const RuntimeMethod* method)
{
{
// set { m_AvatarMask = value; }
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_0 = ___value0;
__this->___m_AvatarMask_41 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AvatarMask_41), (void*)L_0);
// set { m_AvatarMask = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_applyAvatarMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_applyAvatarMask_m2FCA8FA363B449E4420E8492F92E5270A2D4FA7E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_ApplyAvatarMask; }
bool L_0 = __this->___m_ApplyAvatarMask_42;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ApplyAvatarMask; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_applyAvatarMask(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_applyAvatarMask_mEAEA18A18FB74A33D808B94F20C01A2D880A8606 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_ApplyAvatarMask = value; }
bool L_0 = ___value0;
__this->___m_ApplyAvatarMask_42 = L_0;
// set { m_ApplyAvatarMask = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::CanCompileClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_CanCompileClips_m67F41F2F20E51CB999957ACD3D9C31B799EC3026 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
int32_t G_B9_0 = 0;
{
// return !muted && (m_Clips.Count > 0 || (m_InfiniteClip != null && !m_InfiniteClip.empty));
bool L_0;
L_0 = TrackAsset_get_muted_mBA0D78639ED5132C019E69AC51A5BE56478C7A66(__this, NULL);
if (L_0)
{
goto IL_003b;
}
}
{
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_1 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)__this)->___m_Clips_26;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_inline(L_1, List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_RuntimeMethod_var);
if ((((int32_t)L_2) > ((int32_t)0)))
{
goto IL_0038;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_3 = __this->___m_InfiniteClip_44;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_4)
{
goto IL_0035;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_5 = __this->___m_InfiniteClip_44;
NullCheck(L_5);
bool L_6;
L_6 = AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986(L_5, NULL);
G_B5_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_0036;
}
IL_0035:
{
G_B5_0 = 0;
}
IL_0036:
{
G_B7_0 = G_B5_0;
goto IL_0039;
}
IL_0038:
{
G_B7_0 = 1;
}
IL_0039:
{
G_B9_0 = G_B7_0;
goto IL_003c;
}
IL_003b:
{
G_B9_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B9_0;
goto IL_003f;
}
IL_003f:
{
// }
bool L_7 = V_0;
return L_7;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationTrack::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AnimationTrack_get_outputs_mF3776BF93312A616ADC9D18F061AD972626F0EB7 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* V_0 = NULL;
RuntimeObject* V_1 = NULL;
{
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* L_0 = (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3Cget_outputsU3Ed__49__ctor_mD93688EDAA61ADD8474DC977257C4865A2EC6389(L_0, ((int32_t)-2), NULL);
V_0 = L_0;
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* L_1 = V_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_3 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* L_2 = V_0;
V_1 = L_2;
RuntimeObject* L_3 = V_1;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_inClipMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_inClipMode_m0559987652D8B45851CF6EE37AAE259156007271 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return clips != null && clips.Length != 0; }
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_0;
L_0 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
if (!L_0)
{
goto IL_0015;
}
}
{
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_1;
L_1 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
NullCheck(L_1);
G_B3_0 = ((!(((uint32_t)(((RuntimeArray*)L_1)->max_length)) <= ((uint32_t)0)))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 0;
}
IL_0016:
{
V_0 = (bool)G_B3_0;
goto IL_0019;
}
IL_0019:
{
// get { return clips != null && clips.Length != 0; }
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_infiniteClipOffsetPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_infiniteClipOffsetPosition_m23355191742B9EF9877193DCD3C77758D9435666 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_InfiniteClipOffsetPosition; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_InfiniteClipOffsetPosition_32;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClipOffsetPosition; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipOffsetPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipOffsetPosition_m74A78994C38BE22C6AD33C5EF4CD710CCAFDD166 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipOffsetPosition = value; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_InfiniteClipOffsetPosition_32 = L_0;
// set { m_InfiniteClipOffsetPosition = value; }
return;
}
}
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::get_infiniteClipOffsetRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 AnimationTrack_get_infiniteClipOffsetRotation_m3A152B45D0F99F716EEFA25BDF0A932FACB02052 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return Quaternion.Euler(m_InfiniteClipOffsetEulerAngles); }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_InfiniteClipOffsetEulerAngles_33;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1;
L_1 = Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// get { return Quaternion.Euler(m_InfiniteClipOffsetEulerAngles); }
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipOffsetRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipOffsetRotation_m0B8FF5AB8D6F4EE92C022D40510C5C41AD3896C2 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipOffsetEulerAngles = value.eulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline((&___value0), NULL);
__this->___m_InfiniteClipOffsetEulerAngles_33 = L_0;
// set { m_InfiniteClipOffsetEulerAngles = value.eulerAngles; }
return;
}
}
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_infiniteClipOffsetEulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_infiniteClipOffsetEulerAngles_m0EF73054860F1F705E07F5729C9CB1CE0D4AA6B9 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_InfiniteClipOffsetEulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_InfiniteClipOffsetEulerAngles_33;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClipOffsetEulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipOffsetEulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipOffsetEulerAngles_m958891CA74BDFD73A39E2427084FA3777939C29E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipOffsetEulerAngles = value; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_InfiniteClipOffsetEulerAngles_33 = L_0;
// set { m_InfiniteClipOffsetEulerAngles = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::get_infiniteClipApplyFootIK()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_get_infiniteClipApplyFootIK_m813FEE3250C60BFEF060210215BD68E3C5CC29CB (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_InfiniteClipApplyFootIK; }
bool L_0 = __this->___m_InfiniteClipApplyFootIK_36;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClipApplyFootIK; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipApplyFootIK(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipApplyFootIK_mCC194F75CD06FA7E9F0EE890E7A2AADA9C387BAB (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipApplyFootIK = value; }
bool L_0 = ___value0;
__this->___m_InfiniteClipApplyFootIK_36 = L_0;
// set { m_InfiniteClipApplyFootIK = value; }
return;
}
}
// System.Double UnityEngine.Timeline.AnimationTrack::get_infiniteClipTimeOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double AnimationTrack_get_infiniteClipTimeOffset_mC4376105C76EAB9E8139C426D3BD218ED21B4A7C (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return m_InfiniteClipTimeOffset; }
double L_0 = __this->___m_InfiniteClipTimeOffset_34;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClipTimeOffset; }
double L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipTimeOffset(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipTimeOffset_m93F31C8AEFE3DE5FE275F7EB250FA98F5978AD3A (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, double ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipTimeOffset = value; }
double L_0 = ___value0;
__this->___m_InfiniteClipTimeOffset_34 = L_0;
// set { m_InfiniteClipTimeOffset = value; }
return;
}
}
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_infiniteClipPreExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_infiniteClipPreExtrapolation_m4B4906080C16E2D7C07B409787363735F8C8AB85 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_InfiniteClipPreExtrapolation; }
int32_t L_0 = __this->___m_InfiniteClipPreExtrapolation_30;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClipPreExtrapolation; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipPreExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipPreExtrapolation_m5A1D2B6511FB01EEDF0405DB5914F43D1289EDE3 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipPreExtrapolation = value; }
int32_t L_0 = ___value0;
__this->___m_InfiniteClipPreExtrapolation_30 = L_0;
// set { m_InfiniteClipPreExtrapolation = value; }
return;
}
}
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_infiniteClipPostExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_infiniteClipPostExtrapolation_mE68867202ACB337F11C12FD75C196278FFEA34D9 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_InfiniteClipPostExtrapolation; }
int32_t L_0 = __this->___m_InfiniteClipPostExtrapolation_31;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_InfiniteClipPostExtrapolation; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipPostExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipPostExtrapolation_m8197868300D197E73BFB72D95EEC0CA3F3E69D6E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_InfiniteClipPostExtrapolation = value; }
int32_t L_0 = ___value0;
__this->___m_InfiniteClipPostExtrapolation_31 = L_0;
// set { m_InfiniteClipPostExtrapolation = value; }
return;
}
}
// UnityEngine.Timeline.AnimationPlayableAsset/LoopMode UnityEngine.Timeline.AnimationTrack::get_infiniteClipLoop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_infiniteClipLoop_m0076C92D7935227835C007059EC228D6ACA5205C (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return mInfiniteClipLoop; }
int32_t L_0 = __this->___mInfiniteClipLoop_37;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return mInfiniteClipLoop; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_infiniteClipLoop(UnityEngine.Timeline.AnimationPlayableAsset/LoopMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_infiniteClipLoop_mE52F35E3A552CD510D873A9A1865D474974B2750 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { mInfiniteClipLoop = value; }
int32_t L_0 = ___value0;
__this->___mInfiniteClipLoop_37 = L_0;
// set { mInfiniteClipLoop = value; }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::ResetOffsets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_ResetOffsets_m9CA8762D3880419B7CA71E966228FF801A0F47A4 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
{
// m_Position = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_Position_39 = L_0;
// m_EulerAngles = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_EulerAngles_40 = L_1;
// UpdateClipOffsets();
AnimationTrack_UpdateClipOffsets_m0DE8CEBC4F96E1F40669DC8732F2E04EBADA1331(__this, NULL);
// }
return;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.AnimationTrack::CreateClip(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* AnimationTrack_CreateClip_mC2014488815D2C34B95F739D82F9A93A195FD919 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_CreateClip_TisAnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_m4454F2EC6F7E466577ADF49F8165BDDE8CAE7EE1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_0 = NULL;
bool V_1 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_2 = NULL;
{
// if (clip == null)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___clip0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0010;
}
}
{
// return null;
V_2 = (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*)NULL;
goto IL_0024;
}
IL_0010:
{
// var newClip = CreateClip<AnimationPlayableAsset>();
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_3;
L_3 = TrackAsset_CreateClip_TisAnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_m4454F2EC6F7E466577ADF49F8165BDDE8CAE7EE1(__this, TrackAsset_CreateClip_TisAnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_m4454F2EC6F7E466577ADF49F8165BDDE8CAE7EE1_RuntimeMethod_var);
V_0 = L_3;
// AssignAnimationClip(newClip, clip);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4 = V_0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_5 = ___clip0;
AnimationTrack_AssignAnimationClip_m26DB250244CE6240EF4F946A4D93F311D0D1F367(__this, L_4, L_5, NULL);
// return newClip;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_6 = V_0;
V_2 = L_6;
goto IL_0024;
}
IL_0024:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::CreateInfiniteClip(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_CreateInfiniteClip_mC2EB76F9F2462F3AED209E90018A86DE5D36843B (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, String_t* ___infiniteClipName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F2ACB352F815DFC05BF663FD019756665D50490);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE6349925EB1F8695822374298EEF1C67AF2707C2);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B6_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B5_0 = NULL;
String_t* G_B7_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B7_1 = NULL;
{
// if (inClipMode)
bool L_0;
L_0 = AnimationTrack_get_inClipMode_m0559987652D8B45851CF6EE37AAE259156007271(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// Debug.LogWarning("CreateInfiniteClip cannot create an infinite clip for an AnimationTrack that contains one or more Timeline Clips.");
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteralE6349925EB1F8695822374298EEF1C67AF2707C2, NULL);
// return;
goto IL_0048;
}
IL_0019:
{
// if (m_InfiniteClip != null)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = __this->___m_InfiniteClip_44;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_002b;
}
}
{
// return;
goto IL_0048;
}
IL_002b:
{
// m_InfiniteClip = TimelineCreateUtilities.CreateAnimationClipForTrack(string.IsNullOrEmpty(infiniteClipName) ? k_DefaultInfiniteClipName : infiniteClipName, this, false);
String_t* L_5 = ___infiniteClipName0;
bool L_6;
L_6 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_5, NULL);
G_B5_0 = __this;
if (L_6)
{
G_B6_0 = __this;
goto IL_0037;
}
}
{
String_t* L_7 = ___infiniteClipName0;
G_B7_0 = L_7;
G_B7_1 = G_B5_0;
goto IL_003c;
}
IL_0037:
{
G_B7_0 = _stringLiteral1F2ACB352F815DFC05BF663FD019756665D50490;
G_B7_1 = G_B6_0;
}
IL_003c:
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_8;
L_8 = TimelineCreateUtilities_CreateAnimationClipForTrack_mB7DF2C86EAEF089D5181FCD6FEE08806A7795168(G_B7_0, __this, (bool)0, NULL);
NullCheck(G_B7_1);
G_B7_1->___m_InfiniteClip_44 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&G_B7_1->___m_InfiniteClip_44), (void*)L_8);
}
IL_0048:
{
// }
return;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.AnimationTrack::CreateRecordableClip(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* AnimationTrack_CreateRecordableClip_m2F49C361C87418375F803A4760EDF011A9D960C7 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, String_t* ___animClipName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1F2ACB352F815DFC05BF663FD019756665D50490);
s_Il2CppMethodInitialized = true;
}
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* V_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_1 = NULL;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* V_2 = NULL;
bool V_3 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_4 = NULL;
String_t* G_B3_0 = NULL;
{
// var clip = TimelineCreateUtilities.CreateAnimationClipForTrack(string.IsNullOrEmpty(animClipName) ? k_DefaultRecordableClipName : animClipName, this, false);
String_t* L_0 = ___animClipName0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
if (L_1)
{
goto IL_000c;
}
}
{
String_t* L_2 = ___animClipName0;
G_B3_0 = L_2;
goto IL_0011;
}
IL_000c:
{
G_B3_0 = _stringLiteral1F2ACB352F815DFC05BF663FD019756665D50490;
}
IL_0011:
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_3;
L_3 = TimelineCreateUtilities_CreateAnimationClipForTrack_mB7DF2C86EAEF089D5181FCD6FEE08806A7795168(G_B3_0, __this, (bool)0, NULL);
V_0 = L_3;
// var timelineClip = CreateClip(clip);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_4 = V_0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_5;
L_5 = AnimationTrack_CreateClip_mC2014488815D2C34B95F739D82F9A93A195FD919(__this, L_4, NULL);
V_1 = L_5;
// timelineClip.displayName = animClipName;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_6 = V_1;
String_t* L_7 = ___animClipName0;
NullCheck(L_6);
TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD(L_6, L_7, NULL);
// timelineClip.recordable = true;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_8 = V_1;
NullCheck(L_8);
TimelineClip_set_recordable_m38B678C027026275DD27636B8AF8345D94D9403A(L_8, (bool)1, NULL);
// timelineClip.start = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_9 = V_1;
NullCheck(L_9);
TimelineClip_set_start_m476586FED5274C2691B71BC75C76E3F471332BF5(L_9, (0.0), NULL);
// timelineClip.duration = 1;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_10 = V_1;
NullCheck(L_10);
TimelineClip_set_duration_m1904C6BD6C64F8CC7AD09256F559C8C62AB97001(L_10, (1.0), NULL);
// var apa = timelineClip.asset as AnimationPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_11 = V_1;
NullCheck(L_11);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12;
L_12 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_11, NULL);
V_2 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33*)IsInstClass((RuntimeObject*)L_12, AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var));
// if (apa != null)
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_13 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_14;
bool L_15 = V_3;
if (!L_15)
{
goto IL_0070;
}
}
{
// apa.removeStartOffset = false;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_16 = V_2;
NullCheck(L_16);
AnimationPlayableAsset_set_removeStartOffset_mB16879678AA070E3D8A4C58FBA1267867E20B420(L_16, (bool)0, NULL);
}
IL_0070:
{
// return timelineClip;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_17 = V_1;
V_4 = L_17;
goto IL_0075;
}
IL_0075:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_18 = V_4;
return L_18;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::OnCreateClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_OnCreateClip_m5A7462347F4CAA6EC0B248F534F45C89B8F38786 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
{
// var extrapolation = TimelineClip.ClipExtrapolation.None;
V_0 = 0;
// if (!isSubTrack)
bool L_0;
L_0 = TrackAsset_get_isSubTrack_mB3337FCA3D035259F1A6F5B9CFD6D9B6E2EDF05E(__this, NULL);
V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0012;
}
}
{
// extrapolation = TimelineClip.ClipExtrapolation.Hold;
V_0 = 1;
}
IL_0012:
{
// clip.preExtrapolationMode = extrapolation;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_2 = ___clip0;
int32_t L_3 = V_0;
NullCheck(L_2);
TimelineClip_set_preExtrapolationMode_m26E6222B67AFA46CC6F1EE1730C8819B19D035AF(L_2, L_3, NULL);
// clip.postExtrapolationMode = extrapolation;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4 = ___clip0;
int32_t L_5 = V_0;
NullCheck(L_4);
TimelineClip_set_postExtrapolationMode_mD2B003EB90D2C816050F5FF12B662401BB858092(L_4, L_5, NULL);
// }
return;
}
}
// System.Int32 UnityEngine.Timeline.AnimationTrack::CalculateItemsHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_CalculateItemsHash_m69D9B8299B8E4085DE184A3FC278BB33C6CECF70 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// return GetAnimationClipHash(m_InfiniteClip).CombineHash(base.CalculateItemsHash());
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_InfiniteClip_44;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = TrackAsset_GetAnimationClipHash_mBD69991515FC460B12A04E16FDB769F0DA32BFF0(L_0, NULL);
int32_t L_2;
L_2 = TrackAsset_CalculateItemsHash_m2928153E88198C690E2CB8486AC483555276546E(__this, NULL);
int32_t L_3;
L_3 = HashUtility_CombineHash_m4931427ECE90229CFE9CA135638412BA58AE6999(L_1, L_2, NULL);
V_0 = L_3;
goto IL_001a;
}
IL_001a:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::UpdateClipOffsets()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_UpdateClipOffsets_m0DE8CEBC4F96E1F40669DC8732F2E04EBADA1331 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
{
// }
return;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CompileTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Timeline.AnimationTrack,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>,UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_CompileTrackPlayable_m8AEA486513BF42BC4682217FCB37A61218B68094 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree3, int32_t ___mode4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_2 = NULL;
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* V_3 = NULL;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* V_4 = NULL;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC* V_9 = NULL;
bool V_10 = false;
bool V_11 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_12;
memset((&V_12), 0, sizeof(V_12));
{
// var mixer = AnimationMixerPlayable.Create(graph, track.clips.Length);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_1 = ___track1;
NullCheck(L_1);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_2;
L_2 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_1, NULL);
NullCheck(L_2);
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_3;
L_3 = AnimationMixerPlayable_Create_m47C2542B53B88A007E16F7955DBFCE34B367B361(L_0, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
V_0 = L_3;
// for (int i = 0; i < track.clips.Length; i++)
V_1 = 0;
goto IL_00ae;
}
IL_0017:
{
// var c = track.clips[i];
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_4 = ___track1;
NullCheck(L_4);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_5;
L_5 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_4, NULL);
int32_t L_6 = V_1;
NullCheck(L_5);
int32_t L_7 = L_6;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
V_2 = L_8;
// var asset = c.asset as PlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_9 = V_2;
NullCheck(L_9);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10;
L_10 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_9, NULL);
V_3 = ((PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E*)IsInstClass((RuntimeObject*)L_10, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var));
// if (asset == null)
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_11 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_6 = L_12;
bool L_13 = V_6;
if (!L_13)
{
goto IL_003c;
}
}
{
// continue;
goto IL_00aa;
}
IL_003c:
{
// var animationAsset = asset as AnimationPlayableAsset;
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_14 = V_3;
V_4 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33*)IsInstClass((RuntimeObject*)L_14, AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var));
// if (animationAsset != null)
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_15 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_16;
L_16 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_7 = L_16;
bool L_17 = V_7;
if (!L_17)
{
goto IL_005c;
}
}
{
// animationAsset.appliedOffsetMode = mode;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_18 = V_4;
int32_t L_19 = ___mode4;
NullCheck(L_18);
AnimationPlayableAsset_set_appliedOffsetMode_m389C789650423968CF01A0830766D2346F2202D1_inline(L_18, L_19, NULL);
}
IL_005c:
{
// var source = asset.CreatePlayable(graph, go);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_20 = V_3;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_21 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_22 = ___go2;
NullCheck(L_20);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_23;
L_23 = VirtualFuncInvoker2< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_20, L_21, L_22);
V_5 = L_23;
// if (source.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_24 = V_5;
bool L_25;
L_25 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_24, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_8 = L_25;
bool L_26 = V_8;
if (!L_26)
{
goto IL_00a9;
}
}
{
// var clip = new RuntimeClip(c, source, mixer);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_27 = V_2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_28 = V_5;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_29 = V_0;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_30;
L_30 = AnimationMixerPlayable_op_Implicit_m1273E1D68144E77BEFE1971049B4B4D631C94D04(L_29, NULL);
RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC* L_31 = (RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC*)il2cpp_codegen_object_new(RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC_il2cpp_TypeInfo_var);
NullCheck(L_31);
RuntimeClip__ctor_m98046934573D3967A198B431434524D25C76F43C(L_31, L_27, L_28, L_30, NULL);
V_9 = L_31;
// tree.Add(clip);
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_32 = ___tree3;
RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC* L_33 = V_9;
NullCheck(L_32);
IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070(L_32, L_33, IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
// graph.Connect(source, 0, mixer, i);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_34 = V_5;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_35 = V_0;
int32_t L_36 = V_1;
bool L_37;
L_37 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C((&___graph0), L_34, 0, L_35, L_36, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C_RuntimeMethod_var);
// mixer.SetInputWeight(i, 0.0f);
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_38 = V_0;
int32_t L_39 = V_1;
PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D(L_38, L_39, (0.0f), PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D_RuntimeMethod_var);
}
IL_00a9:
{
}
IL_00aa:
{
// for (int i = 0; i < track.clips.Length; i++)
int32_t L_40 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_40, 1));
}
IL_00ae:
{
// for (int i = 0; i < track.clips.Length; i++)
int32_t L_41 = V_1;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_42 = ___track1;
NullCheck(L_42);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_43;
L_43 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_42, NULL);
NullCheck(L_43);
V_10 = (bool)((((int32_t)L_41) < ((int32_t)((int32_t)(((RuntimeArray*)L_43)->max_length))))? 1 : 0);
bool L_44 = V_10;
if (L_44)
{
goto IL_0017;
}
}
{
// if (!track.AnimatesRootTransform())
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_45 = ___track1;
NullCheck(L_45);
bool L_46;
L_46 = AnimationTrack_AnimatesRootTransform_m2D168DCB100F72EFC128C2DEC6B068E2CC216F1F(L_45, NULL);
V_11 = (bool)((((int32_t)L_46) == ((int32_t)0))? 1 : 0);
bool L_47 = V_11;
if (!L_47)
{
goto IL_00db;
}
}
{
// return mixer;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_48 = V_0;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_49;
L_49 = AnimationMixerPlayable_op_Implicit_m1273E1D68144E77BEFE1971049B4B4D631C94D04(L_48, NULL);
V_12 = L_49;
goto IL_00ef;
}
IL_00db:
{
// return ApplyTrackOffset(graph, mixer, go, mode);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_50 = ___graph0;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_51 = V_0;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_52;
L_52 = AnimationMixerPlayable_op_Implicit_m1273E1D68144E77BEFE1971049B4B4D631C94D04(L_51, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_53 = ___go2;
int32_t L_54 = ___mode4;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_55;
L_55 = AnimationTrack_ApplyTrackOffset_m7ACA50839B41B3AECEA66E60986AE71E9FA3F7A0(__this, L_50, L_52, L_53, L_54, NULL);
V_12 = L_55;
goto IL_00ef;
}
IL_00ef:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_56 = V_12;
return L_56;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::UnityEngine.Timeline.ILayerable.CreateLayerMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_UnityEngine_Timeline_ILayerable_CreateLayerMixer_m2C90244DFA117930E0911876688435A62CF9C628 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0;
L_0 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CreateMixerPlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_CreateMixerPlayableGraph_mC3352DAB3A0AF3D277C78B94D5DC2DB763DFD3F7 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m1469FC77BB2E88FF5AA5B3DD4269C7AEC9CFD681_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA49862FD29A08781B1984437A46A557E4DF913FA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m20E6C093DE34CEB061E13C9ECC31B9001BF90D11_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5204958A55F16D8870684D98F05716D288EC5274_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mE42DCD0B27F5FE369711FFABBBEC498C7074EA22_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_m640701D0455C9AC14F761C8361F4F20ECF2EAA7F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mA6B14BF4C9D845EA8D887D4B969262210F991A07_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mB6F7AB0EB3DD3E325584C9402E9882C7FCC7FD48_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_t5204958A55F16D8870684D98F05716D288EC5274* V_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
int32_t V_4 = 0;
int32_t V_5 = 0;
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_8;
memset((&V_8), 0, sizeof(V_8));
bool V_9 = false;
bool V_10 = false;
RuntimeObject* V_11 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_12 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* V_13 = NULL;
bool V_14 = false;
bool V_15 = false;
int32_t V_16 = 0;
int32_t V_17 = 0;
int32_t V_18 = 0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_19;
memset((&V_19), 0, sizeof(V_19));
bool V_20 = false;
bool V_21 = false;
bool V_22 = false;
bool V_23 = false;
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 V_24;
memset((&V_24), 0, sizeof(V_24));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_25;
memset((&V_25), 0, sizeof(V_25));
int32_t G_B7_0 = 0;
int32_t G_B12_0 = 0;
bool G_B15_0 = false;
bool G_B14_0 = false;
int32_t G_B16_0 = 0;
bool G_B16_1 = false;
int32_t G_B27_0 = 0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F G_B32_0;
memset((&G_B32_0), 0, sizeof(G_B32_0));
int32_t G_B34_0 = 0;
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D G_B34_1;
memset((&G_B34_1), 0, sizeof(G_B34_1));
int32_t G_B33_0 = 0;
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D G_B33_1;
memset((&G_B33_1), 0, sizeof(G_B33_1));
int32_t G_B35_0 = 0;
int32_t G_B35_1 = 0;
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D G_B35_2;
memset((&G_B35_2), 0, sizeof(G_B35_2));
int32_t G_B38_0 = 0;
bool G_B44_0 = false;
bool G_B43_0 = false;
int32_t G_B45_0 = 0;
bool G_B45_1 = false;
{
// if (isSubTrack)
bool L_0;
L_0 = TrackAsset_get_isSubTrack_mB3337FCA3D035259F1A6F5B9CFD6D9B6E2EDF05E(__this, NULL);
V_9 = L_0;
bool L_1 = V_9;
if (!L_1)
{
goto IL_0018;
}
}
{
// throw new InvalidOperationException("Nested animation tracks should never be asked to create a graph directly");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_2 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9CEF1F36BF6CF6F621CEB818750D6BCB501F70F5)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationTrack_CreateMixerPlayableGraph_mC3352DAB3A0AF3D277C78B94D5DC2DB763DFD3F7_RuntimeMethod_var)));
}
IL_0018:
{
// List<AnimationTrack> flattenTracks = new List<AnimationTrack>();
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_3 = (List_1_t5204958A55F16D8870684D98F05716D288EC5274*)il2cpp_codegen_object_new(List_1_t5204958A55F16D8870684D98F05716D288EC5274_il2cpp_TypeInfo_var);
NullCheck(L_3);
List_1__ctor_mA49862FD29A08781B1984437A46A557E4DF913FA(L_3, List_1__ctor_mA49862FD29A08781B1984437A46A557E4DF913FA_RuntimeMethod_var);
V_0 = L_3;
// if (CanCompileClips())
bool L_4;
L_4 = VirtualFuncInvoker0< bool >::Invoke(33 /* System.Boolean UnityEngine.Timeline.TrackAsset::CanCompileClips() */, __this);
V_10 = L_4;
bool L_5 = V_10;
if (!L_5)
{
goto IL_0032;
}
}
{
// flattenTracks.Add(this);
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_6 = V_0;
NullCheck(L_6);
List_1_Add_m1469FC77BB2E88FF5AA5B3DD4269C7AEC9CFD681_inline(L_6, __this, List_1_Add_m1469FC77BB2E88FF5AA5B3DD4269C7AEC9CFD681_RuntimeMethod_var);
}
IL_0032:
{
// var genericRoot = GetGenericRootNode(go);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = ___go1;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8;
L_8 = AnimationTrack_GetGenericRootNode_m40F3B83DE0D88C67592549EBDFADCD0168D63C3A(__this, L_7, NULL);
V_1 = L_8;
// var animatesRootTransformNoMask = AnimatesRootTransform();
bool L_9;
L_9 = AnimationTrack_AnimatesRootTransform_m2D168DCB100F72EFC128C2DEC6B068E2CC216F1F(__this, NULL);
V_2 = L_9;
// var animatesRootTransform = animatesRootTransformNoMask && !IsRootTransformDisabledByMask(go, genericRoot);
bool L_10 = V_2;
if (!L_10)
{
goto IL_0051;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11 = ___go1;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = V_1;
bool L_13;
L_13 = AnimationTrack_IsRootTransformDisabledByMask_m130CFADD77EB830E9E7EA6DBBE88EFEE73E1D0C7(__this, L_11, L_12, NULL);
G_B7_0 = ((((int32_t)L_13) == ((int32_t)0))? 1 : 0);
goto IL_0052;
}
IL_0051:
{
G_B7_0 = 0;
}
IL_0052:
{
V_3 = (bool)G_B7_0;
// foreach (var subTrack in GetChildTracks())
RuntimeObject* L_14;
L_14 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(__this, NULL);
NullCheck(L_14);
RuntimeObject* L_15;
L_15 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_14);
V_11 = L_15;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00d0:
{// begin finally (depth: 1)
{
RuntimeObject* L_16 = V_11;
if (!L_16)
{
goto IL_00dc;
}
}
{
RuntimeObject* L_17 = V_11;
NullCheck(L_17);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_17);
}
IL_00dc:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00c5_1;
}
IL_0063_1:
{
// foreach (var subTrack in GetChildTracks())
RuntimeObject* L_18 = V_11;
NullCheck(L_18);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_19;
L_19 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_18);
V_12 = L_19;
// var child = subTrack as AnimationTrack;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_20 = V_12;
V_13 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359*)IsInstClass((RuntimeObject*)L_20, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var));
// if (child != null && child.CanCompileClips())
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_21 = V_13;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_22;
L_22 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_21, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_22)
{
goto IL_0089_1;
}
}
{
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_23 = V_13;
NullCheck(L_23);
bool L_24;
L_24 = VirtualFuncInvoker0< bool >::Invoke(33 /* System.Boolean UnityEngine.Timeline.TrackAsset::CanCompileClips() */, L_23);
G_B12_0 = ((int32_t)(L_24));
goto IL_008a_1;
}
IL_0089_1:
{
G_B12_0 = 0;
}
IL_008a_1:
{
V_14 = (bool)G_B12_0;
bool L_25 = V_14;
if (!L_25)
{
goto IL_00c4_1;
}
}
{
// var childAnimatesRoot = child.AnimatesRootTransform();
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_26 = V_13;
NullCheck(L_26);
bool L_27;
L_27 = AnimationTrack_AnimatesRootTransform_m2D168DCB100F72EFC128C2DEC6B068E2CC216F1F(L_26, NULL);
V_15 = L_27;
// animatesRootTransformNoMask |= child.AnimatesRootTransform();
bool L_28 = V_2;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_29 = V_13;
NullCheck(L_29);
bool L_30;
L_30 = AnimationTrack_AnimatesRootTransform_m2D168DCB100F72EFC128C2DEC6B068E2CC216F1F(L_29, NULL);
V_2 = (bool)((int32_t)((int32_t)L_28|(int32_t)L_30));
// animatesRootTransform |= (childAnimatesRoot && !child.IsRootTransformDisabledByMask(go, genericRoot));
bool L_31 = V_3;
bool L_32 = V_15;
G_B14_0 = L_31;
if (!L_32)
{
G_B15_0 = L_31;
goto IL_00b7_1;
}
}
{
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_33 = V_13;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_34 = ___go1;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35 = V_1;
NullCheck(L_33);
bool L_36;
L_36 = AnimationTrack_IsRootTransformDisabledByMask_m130CFADD77EB830E9E7EA6DBBE88EFEE73E1D0C7(L_33, L_34, L_35, NULL);
G_B16_0 = ((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
G_B16_1 = G_B14_0;
goto IL_00b8_1;
}
IL_00b7_1:
{
G_B16_0 = 0;
G_B16_1 = G_B15_0;
}
IL_00b8_1:
{
V_3 = (bool)((int32_t)((int32_t)G_B16_1|G_B16_0));
// flattenTracks.Add(child);
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_37 = V_0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_38 = V_13;
NullCheck(L_37);
List_1_Add_m1469FC77BB2E88FF5AA5B3DD4269C7AEC9CFD681_inline(L_37, L_38, List_1_Add_m1469FC77BB2E88FF5AA5B3DD4269C7AEC9CFD681_RuntimeMethod_var);
}
IL_00c4_1:
{
}
IL_00c5_1:
{
// foreach (var subTrack in GetChildTracks())
RuntimeObject* L_39 = V_11;
NullCheck(L_39);
bool L_40;
L_40 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_39);
if (L_40)
{
goto IL_0063_1;
}
}
{
goto IL_00dd;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00dd:
{
// AppliedOffsetMode mode = GetOffsetMode(go, animatesRootTransform);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_41 = ___go1;
bool L_42 = V_3;
int32_t L_43;
L_43 = AnimationTrack_GetOffsetMode_m8D2EA6334F72FE079612C5B71B745CAF91111C9D(__this, L_41, L_42, NULL);
V_4 = L_43;
// int defaultBlendCount = GetDefaultBlendCount();
int32_t L_44;
L_44 = AnimationTrack_GetDefaultBlendCount_m34C24E878EB89D3D5B56AECED494D8375E35A64D(__this, NULL);
V_5 = L_44;
// var layerMixer = CreateGroupMixer(graph, go, flattenTracks.Count + defaultBlendCount);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_45 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_46 = ___go1;
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_47 = V_0;
NullCheck(L_47);
int32_t L_48;
L_48 = List_1_get_Count_m20E6C093DE34CEB061E13C9ECC31B9001BF90D11_inline(L_47, List_1_get_Count_m20E6C093DE34CEB061E13C9ECC31B9001BF90D11_RuntimeMethod_var);
int32_t L_49 = V_5;
il2cpp_codegen_runtime_class_init_inline(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_50;
L_50 = AnimationTrack_CreateGroupMixer_m5114B3B1BA76B37916BC158494E1BE00C77513CB(L_45, L_46, ((int32_t)il2cpp_codegen_add(L_48, L_49)), NULL);
V_6 = L_50;
// for (int c = 0; c < flattenTracks.Count; c++)
V_16 = 0;
goto IL_01e4;
}
IL_0109:
{
// int blendIndex = c + defaultBlendCount;
int32_t L_51 = V_16;
int32_t L_52 = V_5;
V_17 = ((int32_t)il2cpp_codegen_add(L_51, L_52));
// var childMode = mode;
int32_t L_53 = V_4;
V_18 = L_53;
// if (mode != AppliedOffsetMode.NoRootTransform && flattenTracks[c].IsRootTransformDisabledByMask(go, genericRoot))
int32_t L_54 = V_4;
if (!L_54)
{
goto IL_012a;
}
}
{
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_55 = V_0;
int32_t L_56 = V_16;
NullCheck(L_55);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_57;
L_57 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_55, L_56, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_58 = ___go1;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_59 = V_1;
NullCheck(L_57);
bool L_60;
L_60 = AnimationTrack_IsRootTransformDisabledByMask_m130CFADD77EB830E9E7EA6DBBE88EFEE73E1D0C7(L_57, L_58, L_59, NULL);
G_B27_0 = ((int32_t)(L_60));
goto IL_012b;
}
IL_012a:
{
G_B27_0 = 0;
}
IL_012b:
{
V_20 = (bool)G_B27_0;
bool L_61 = V_20;
if (!L_61)
{
goto IL_0134;
}
}
{
// childMode = AppliedOffsetMode.NoRootTransform;
V_18 = 0;
}
IL_0134:
{
// var compiledTrackPlayable = flattenTracks[c].inClipMode ?
// CompileTrackPlayable(graph, flattenTracks[c], go, tree, childMode) :
// flattenTracks[c].CreateInfiniteTrackPlayable(graph, go, tree, childMode);
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_62 = V_0;
int32_t L_63 = V_16;
NullCheck(L_62);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_64;
L_64 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_62, L_63, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
NullCheck(L_64);
bool L_65;
L_65 = AnimationTrack_get_inClipMode_m0559987652D8B45851CF6EE37AAE259156007271(L_64, NULL);
if (L_65)
{
goto IL_0157;
}
}
{
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_66 = V_0;
int32_t L_67 = V_16;
NullCheck(L_66);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_68;
L_68 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_66, L_67, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_69 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_70 = ___go1;
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_71 = ___tree2;
int32_t L_72 = V_18;
NullCheck(L_68);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_73;
L_73 = AnimationTrack_CreateInfiniteTrackPlayable_m7951EDDA36CE14693AFFF9C460C0FC3E5B732A88(L_68, L_69, L_70, L_71, L_72, NULL);
G_B32_0 = L_73;
goto IL_016a;
}
IL_0157:
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_74 = ___graph0;
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_75 = V_0;
int32_t L_76 = V_16;
NullCheck(L_75);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_77;
L_77 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_75, L_76, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_78 = ___go1;
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_79 = ___tree2;
int32_t L_80 = V_18;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_81;
L_81 = AnimationTrack_CompileTrackPlayable_m8AEA486513BF42BC4682217FCB37A61218B68094(__this, L_74, L_77, L_78, L_79, L_80, NULL);
G_B32_0 = L_81;
}
IL_016a:
{
V_19 = G_B32_0;
// graph.Connect(compiledTrackPlayable, 0, layerMixer, blendIndex);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_82 = V_19;
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_83 = V_6;
int32_t L_84 = V_17;
bool L_85;
L_85 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mA6B14BF4C9D845EA8D887D4B969262210F991A07((&___graph0), L_82, 0, L_83, L_84, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mA6B14BF4C9D845EA8D887D4B969262210F991A07_RuntimeMethod_var);
// layerMixer.SetInputWeight(blendIndex, flattenTracks[c].inClipMode ? 0 : 1);
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_86 = V_6;
int32_t L_87 = V_17;
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_88 = V_0;
int32_t L_89 = V_16;
NullCheck(L_88);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_90;
L_90 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_88, L_89, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
NullCheck(L_90);
bool L_91;
L_91 = AnimationTrack_get_inClipMode_m0559987652D8B45851CF6EE37AAE259156007271(L_90, NULL);
G_B33_0 = L_87;
G_B33_1 = L_86;
if (L_91)
{
G_B34_0 = L_87;
G_B34_1 = L_86;
goto IL_0191;
}
}
{
G_B35_0 = 1;
G_B35_1 = G_B33_0;
G_B35_2 = G_B33_1;
goto IL_0192;
}
IL_0191:
{
G_B35_0 = 0;
G_B35_1 = G_B34_0;
G_B35_2 = G_B34_1;
}
IL_0192:
{
PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mE42DCD0B27F5FE369711FFABBBEC498C7074EA22(G_B35_2, G_B35_1, ((float)G_B35_0), PlayableExtensions_SetInputWeight_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_mE42DCD0B27F5FE369711FFABBBEC498C7074EA22_RuntimeMethod_var);
// if (flattenTracks[c].applyAvatarMask && flattenTracks[c].avatarMask != null)
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_92 = V_0;
int32_t L_93 = V_16;
NullCheck(L_92);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_94;
L_94 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_92, L_93, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
NullCheck(L_94);
bool L_95;
L_95 = AnimationTrack_get_applyAvatarMask_m2FCA8FA363B449E4420E8492F92E5270A2D4FA7E(L_94, NULL);
if (!L_95)
{
goto IL_01bd;
}
}
{
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_96 = V_0;
int32_t L_97 = V_16;
NullCheck(L_96);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_98;
L_98 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_96, L_97, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
NullCheck(L_98);
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_99;
L_99 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(L_98, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_100;
L_100 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_99, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B38_0 = ((int32_t)(L_100));
goto IL_01be;
}
IL_01bd:
{
G_B38_0 = 0;
}
IL_01be:
{
V_21 = (bool)G_B38_0;
bool L_101 = V_21;
if (!L_101)
{
goto IL_01dd;
}
}
{
// layerMixer.SetLayerMaskFromAvatarMask((uint)blendIndex, flattenTracks[c].avatarMask);
int32_t L_102 = V_17;
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_103 = V_0;
int32_t L_104 = V_16;
NullCheck(L_103);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_105;
L_105 = List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512(L_103, L_104, List_1_get_Item_m450C1C340F56047D51F0E00F8E939F01B12D5512_RuntimeMethod_var);
NullCheck(L_105);
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_106;
L_106 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(L_105, NULL);
AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280((&V_6), L_102, L_106, NULL);
}
IL_01dd:
{
// for (int c = 0; c < flattenTracks.Count; c++)
int32_t L_107 = V_16;
V_16 = ((int32_t)il2cpp_codegen_add(L_107, 1));
}
IL_01e4:
{
// for (int c = 0; c < flattenTracks.Count; c++)
int32_t L_108 = V_16;
List_1_t5204958A55F16D8870684D98F05716D288EC5274* L_109 = V_0;
NullCheck(L_109);
int32_t L_110;
L_110 = List_1_get_Count_m20E6C093DE34CEB061E13C9ECC31B9001BF90D11_inline(L_109, List_1_get_Count_m20E6C093DE34CEB061E13C9ECC31B9001BF90D11_RuntimeMethod_var);
V_22 = (bool)((((int32_t)L_108) < ((int32_t)L_110))? 1 : 0);
bool L_111 = V_22;
if (L_111)
{
goto IL_0109;
}
}
{
// var requiresMotionXPlayable = RequiresMotionXPlayable(mode, go);
int32_t L_112 = V_4;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_113 = ___go1;
bool L_114;
L_114 = AnimationTrack_RequiresMotionXPlayable_m8BF0F53DE406934214E0E402295F8E432E02744C(__this, L_112, L_113, NULL);
V_7 = L_114;
// requiresMotionXPlayable |= (defaultBlendCount > 0 && RequiresMotionXPlayable(GetOffsetMode(go, animatesRootTransformNoMask), go));
bool L_115 = V_7;
int32_t L_116 = V_5;
G_B43_0 = L_115;
if ((((int32_t)L_116) <= ((int32_t)0)))
{
G_B44_0 = L_115;
goto IL_021a;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_117 = ___go1;
bool L_118 = V_2;
int32_t L_119;
L_119 = AnimationTrack_GetOffsetMode_m8D2EA6334F72FE079612C5B71B745CAF91111C9D(__this, L_117, L_118, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_120 = ___go1;
bool L_121;
L_121 = AnimationTrack_RequiresMotionXPlayable_m8BF0F53DE406934214E0E402295F8E432E02744C(__this, L_119, L_120, NULL);
G_B45_0 = ((int32_t)(L_121));
G_B45_1 = G_B43_0;
goto IL_021b;
}
IL_021a:
{
G_B45_0 = 0;
G_B45_1 = G_B44_0;
}
IL_021b:
{
V_7 = (bool)((int32_t)((int32_t)G_B45_1|G_B45_0));
// AttachDefaultBlend(graph, layerMixer, requiresMotionXPlayable);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_122 = ___graph0;
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_123 = V_6;
bool L_124 = V_7;
AnimationTrack_AttachDefaultBlend_mAF67FD6982E9EAA8CAFCB0106C7F324547400DFC(__this, L_122, L_123, L_124, NULL);
// Playable mixer = layerMixer;
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_125 = V_6;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_126;
L_126 = AnimationLayerMixerPlayable_op_Implicit_m5A0AA9611094834F443302133D81B7695C247500(L_125, NULL);
V_8 = L_126;
// if (requiresMotionXPlayable)
bool L_127 = V_7;
V_23 = L_127;
bool L_128 = V_23;
if (!L_128)
{
goto IL_0279;
}
}
{
// var motionXToDelta = AnimationMotionXToDeltaPlayable.Create(graph);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_129 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_130;
L_130 = AnimationMotionXToDeltaPlayable_Create_m41751B06C23F6B0618AFA451CAAB82E67E54CCED(L_129, NULL);
V_24 = L_130;
// graph.Connect(mixer, 0, motionXToDelta, 0);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_131 = V_8;
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_132 = V_24;
bool L_133;
L_133 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mB6F7AB0EB3DD3E325584C9402E9882C7FCC7FD48((&___graph0), L_131, 0, L_132, 0, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mB6F7AB0EB3DD3E325584C9402E9882C7FCC7FD48_RuntimeMethod_var);
// motionXToDelta.SetInputWeight(0, 1.0f);
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_134 = V_24;
PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_m640701D0455C9AC14F761C8361F4F20ECF2EAA7F(L_134, 0, (1.0f), PlayableExtensions_SetInputWeight_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_m640701D0455C9AC14F761C8361F4F20ECF2EAA7F_RuntimeMethod_var);
// motionXToDelta.SetAbsoluteMotion(UsesAbsoluteMotion(mode));
int32_t L_135 = V_4;
il2cpp_codegen_runtime_class_init_inline(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
bool L_136;
L_136 = AnimationTrack_UsesAbsoluteMotion_m85C94EAA778B69BF79D3C8CCD7550B09315DE934(L_135, NULL);
AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715((&V_24), L_136, NULL);
// mixer = (Playable)motionXToDelta;
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_137 = V_24;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_138;
L_138 = AnimationMotionXToDeltaPlayable_op_Implicit_m2DE4E810480F7C1599583D11CCBF5D088E63E147(L_137, NULL);
V_8 = L_138;
}
IL_0279:
{
// return mixer;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_139 = V_8;
V_25 = L_139;
goto IL_027f;
}
IL_027f:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_140 = V_25;
return L_140;
}
}
// System.Int32 UnityEngine.Timeline.AnimationTrack::GetDefaultBlendCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_GetDefaultBlendCount_m34C24E878EB89D3D5B56AECED494D8375E35A64D (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return 0;
V_0 = 0;
goto IL_0005;
}
IL_0005:
{
// }
int32_t L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::AttachDefaultBlend(UnityEngine.Playables.PlayableGraph,UnityEngine.Animations.AnimationLayerMixerPlayable,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_AttachDefaultBlend_mAF67FD6982E9EAA8CAFCB0106C7F324547400DFC (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___mixer1, bool ___requireOffset2, const RuntimeMethod* method)
{
{
// }
return;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::AttachOffsetPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.Vector3,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_AttachOffsetPlayable_m854FE97C64D490D94150A604554C01A9433813B8 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rot3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
{
// var offsetPlayable = AnimationOffsetPlayable.Create(graph, pos, rot, 1);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___pos2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___rot3;
il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_3;
L_3 = AnimationOffsetPlayable_Create_m0A710106C9294361DB49FEB70C2E1BB719213C8F(L_0, L_1, L_2, 1, NULL);
V_0 = L_3;
// offsetPlayable.SetInputWeight(0, 1.0f);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_4 = V_0;
PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A(L_4, 0, (1.0f), PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_RuntimeMethod_var);
// graph.Connect(playable, 0, offsetPlayable, 0);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5 = ___playable1;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_6 = V_0;
bool L_7;
L_7 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1((&___graph0), L_5, 0, L_6, 0, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_RuntimeMethod_var);
// return offsetPlayable;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_8 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_9;
L_9 = AnimationOffsetPlayable_op_Implicit_mD3F2E815180BA04F72D9F9FE5420C117702882F8(L_8, NULL);
V_1 = L_9;
goto IL_002e;
}
IL_002e:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::RequiresMotionXPlayable(UnityEngine.Timeline.AppliedOffsetMode,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_RequiresMotionXPlayable_m8BF0F53DE406934214E0E402295F8E432E02744C (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___mode0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_3 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B5_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B4_0 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* G_B6_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B6_1 = NULL;
int32_t G_B9_0 = 0;
{
// if (mode == AppliedOffsetMode.NoRootTransform)
int32_t L_0 = ___mode0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
// return false;
V_1 = (bool)0;
goto IL_0048;
}
IL_000d:
{
// if (mode == AppliedOffsetMode.SceneOffsetLegacy)
int32_t L_2 = ___mode0;
V_2 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0044;
}
}
{
// var animator = GetBinding(gameObject != null ? gameObject.GetComponent<PlayableDirector>() : null);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = ___gameObject1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = __this;
if (L_5)
{
G_B5_0 = __this;
goto IL_0023;
}
}
{
G_B6_0 = ((PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*)(NULL));
G_B6_1 = G_B4_0;
goto IL_0029;
}
IL_0023:
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___gameObject1;
NullCheck(L_6);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_7;
L_7 = GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704(L_6, GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
G_B6_0 = L_7;
G_B6_1 = G_B5_0;
}
IL_0029:
{
NullCheck(G_B6_1);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_8;
L_8 = AnimationTrack_GetBinding_mFA6516C67603F256A7306024BB0DA86496F42B43(G_B6_1, G_B6_0, NULL);
V_3 = L_8;
// return animator != null && animator.hasRootMotion;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_9 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_10)
{
goto IL_0040;
}
}
{
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_11 = V_3;
NullCheck(L_11);
bool L_12;
L_12 = Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341(L_11, NULL);
G_B9_0 = ((int32_t)(L_12));
goto IL_0041;
}
IL_0040:
{
G_B9_0 = 0;
}
IL_0041:
{
V_1 = (bool)G_B9_0;
goto IL_0048;
}
IL_0044:
{
// return true;
V_1 = (bool)1;
goto IL_0048;
}
IL_0048:
{
// }
bool L_13 = V_1;
return L_13;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::UsesAbsoluteMotion(UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_UsesAbsoluteMotion_m85C94EAA778B69BF79D3C8CCD7550B09315DE934 (int32_t ___mode0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return mode != AppliedOffsetMode.SceneOffset &&
// mode != AppliedOffsetMode.SceneOffsetLegacy;
int32_t L_0 = ___mode0;
if ((((int32_t)L_0) == ((int32_t)2)))
{
goto IL_000e;
}
}
{
int32_t L_1 = ___mode0;
G_B3_0 = ((((int32_t)((((int32_t)L_1) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_000f;
}
IL_000e:
{
G_B3_0 = 0;
}
IL_000f:
{
V_0 = (bool)G_B3_0;
goto IL_0012;
}
IL_0012:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::HasController(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_HasController_m9DA394CFD76B80E53A80EC26FEEC9F1769BA6684 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_0 = NULL;
bool V_1 = false;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B2_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B1_0 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* G_B3_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B3_1 = NULL;
int32_t G_B6_0 = 0;
{
// var animator = GetBinding(gameObject != null ? gameObject.GetComponent<PlayableDirector>() : null);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___gameObject0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_000e;
}
}
{
G_B3_0 = ((PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*)(NULL));
G_B3_1 = G_B1_0;
goto IL_0014;
}
IL_000e:
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = ___gameObject0;
NullCheck(L_2);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_3;
L_3 = GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704(L_2, GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
G_B3_0 = L_3;
G_B3_1 = G_B2_0;
}
IL_0014:
{
NullCheck(G_B3_1);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_4;
L_4 = AnimationTrack_GetBinding_mFA6516C67603F256A7306024BB0DA86496F42B43(G_B3_1, G_B3_0, NULL);
V_0 = L_4;
// return animator != null && animator.runtimeAnimatorController != null;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_6)
{
goto IL_0031;
}
}
{
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_7 = V_0;
NullCheck(L_7);
RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* L_8;
L_8 = Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8(L_7, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B6_0 = ((int32_t)(L_9));
goto IL_0032;
}
IL_0031:
{
G_B6_0 = 0;
}
IL_0032:
{
V_1 = (bool)G_B6_0;
goto IL_0035;
}
IL_0035:
{
// }
bool L_10 = V_1;
return L_10;
}
}
// UnityEngine.Animator UnityEngine.Timeline.AnimationTrack::GetBinding(UnityEngine.Playables.PlayableDirector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationTrack_GetBinding_mFA6516C67603F256A7306024BB0DA86496F42B43 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_mB84A0931B2081CCADE7C5D459B2A8FAA6D3D3BD3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_1 = NULL;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_2 = NULL;
bool V_3 = false;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_8 = NULL;
bool V_9 = false;
int32_t G_B10_0 = 0;
{
// if (director == null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_0 = ___director0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_1;
bool L_2 = V_3;
if (!L_2)
{
goto IL_0011;
}
}
{
// return null;
V_4 = (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*)NULL;
goto IL_0084;
}
IL_0011:
{
// UnityEngine.Object key = this;
V_0 = __this;
// if (isSubTrack)
bool L_3;
L_3 = TrackAsset_get_isSubTrack_mB3337FCA3D035259F1A6F5B9CFD6D9B6E2EDF05E(__this, NULL);
V_5 = L_3;
bool L_4 = V_5;
if (!L_4)
{
goto IL_0026;
}
}
{
// key = parent;
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_5;
L_5 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(__this, NULL);
V_0 = L_5;
}
IL_0026:
{
// UnityEngine.Object binding = null;
V_1 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
// if (director != null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_6 = ___director0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_6 = L_7;
bool L_8 = V_6;
if (!L_8)
{
goto IL_003d;
}
}
{
// binding = director.GetGenericBinding(key);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_9 = ___director0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10 = V_0;
NullCheck(L_9);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_11;
L_11 = PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020(L_9, L_10, NULL);
V_1 = L_11;
}
IL_003d:
{
// Animator animator = null;
V_2 = (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*)NULL;
// if (binding != null) // the binding can be an animator or game object
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_7 = L_13;
bool L_14 = V_7;
if (!L_14)
{
goto IL_007f;
}
}
{
// animator = binding as Animator;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_15 = V_1;
V_2 = ((Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*)IsInstClass((RuntimeObject*)L_15, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_il2cpp_TypeInfo_var));
// var gameObject = binding as GameObject;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_16 = V_1;
V_8 = ((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)IsInstSealed((RuntimeObject*)L_16, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var));
// if (animator == null && gameObject != null)
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_17 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_18;
L_18 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_18)
{
goto IL_006f;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_19 = V_8;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_20;
L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B10_0 = ((int32_t)(L_20));
goto IL_0070;
}
IL_006f:
{
G_B10_0 = 0;
}
IL_0070:
{
V_9 = (bool)G_B10_0;
bool L_21 = V_9;
if (!L_21)
{
goto IL_007e;
}
}
{
// animator = gameObject.GetComponent<Animator>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_22 = V_8;
NullCheck(L_22);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_23;
L_23 = GameObject_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_mB84A0931B2081CCADE7C5D459B2A8FAA6D3D3BD3(L_22, GameObject_GetComponent_TisAnimator_t8A52E42AE54F76681838FE9E632683EF3952E883_mB84A0931B2081CCADE7C5D459B2A8FAA6D3D3BD3_RuntimeMethod_var);
V_2 = L_23;
}
IL_007e:
{
}
IL_007f:
{
// return animator;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_24 = V_2;
V_4 = L_24;
goto IL_0084;
}
IL_0084:
{
// }
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_25 = V_4;
return L_25;
}
}
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Timeline.AnimationTrack::CreateGroupMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D AnimationTrack_CreateGroupMixer_m5114B3B1BA76B37916BC158494E1BE00C77513CB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return AnimationLayerMixerPlayable.Create(graph, inputCount);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount2;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_2;
L_2 = AnimationLayerMixerPlayable_Create_m6CEC7509A8A3B0F8DE3B08BE46A96E911117F36F(L_0, L_1, (bool)1, NULL);
V_0 = L_2;
goto IL_000c;
}
IL_000c:
{
// }
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_3 = V_0;
return L_3;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::CreateInfiniteTrackPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>,UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_CreateInfiniteTrackPlayable_m7951EDDA36CE14693AFFF9C460C0FC3E5B732A88 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree2, int32_t ___mode3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* V_2 = NULL;
bool V_3 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
bool V_6 = false;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B9_0 = NULL;
{
// if (m_InfiniteClip == null)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_InfiniteClip_44;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_1;
bool L_2 = V_3;
if (!L_2)
{
goto IL_001d;
}
}
{
// return Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
L_3 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_4 = L_3;
goto IL_00c0;
}
IL_001d:
{
// var mixer = AnimationMixerPlayable.Create(graph, 1);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_4 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_5;
L_5 = AnimationMixerPlayable_Create_m47C2542B53B88A007E16F7955DBFCE34B367B361(L_4, 1, NULL);
V_0 = L_5;
// var playable = AnimationPlayableAsset.CreatePlayable(graph, m_InfiniteClip, m_InfiniteClipOffsetPosition, m_InfiniteClipOffsetEulerAngles, false, mode, infiniteClipApplyFootIK, AnimationPlayableAsset.LoopMode.Off);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_6 = ___graph0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_7 = __this->___m_InfiniteClip_44;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = __this->___m_InfiniteClipOffsetPosition_32;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = __this->___m_InfiniteClipOffsetEulerAngles_33;
int32_t L_10 = ___mode3;
bool L_11;
L_11 = AnimationTrack_get_infiniteClipApplyFootIK_m813FEE3250C60BFEF060210215BD68E3C5CC29CB(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_12;
L_12 = AnimationPlayableAsset_CreatePlayable_m4C63B7ADAEB23AB6CEF5F2FC7B657822223782C4(L_6, L_7, L_8, L_9, (bool)0, L_10, L_11, 2, NULL);
V_1 = L_12;
// if (playable.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_13 = V_1;
bool L_14;
L_14 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_13, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_5 = L_14;
bool L_15 = V_5;
if (!L_15)
{
goto IL_007c;
}
}
{
// tree.Add(new InfiniteRuntimeClip(playable));
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_16 = ___tree2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_17 = V_1;
InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79* L_18 = (InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79*)il2cpp_codegen_object_new(InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79_il2cpp_TypeInfo_var);
NullCheck(L_18);
InfiniteRuntimeClip__ctor_m807AE0572975FDC87883AC4877442F7E986B7812(L_18, L_17, NULL);
NullCheck(L_16);
IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070(L_16, L_18, IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
// graph.Connect(playable, 0, mixer, 0);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_19 = V_1;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_20 = V_0;
bool L_21;
L_21 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C((&___graph0), L_19, 0, L_20, 0, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m4C87A3B05466E065D053C23014E9CC01BE3E710C_RuntimeMethod_var);
// mixer.SetInputWeight(0, 1.0f);
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_22 = V_0;
PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D(L_22, 0, (1.0f), PlayableExtensions_SetInputWeight_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m8894E22CA4DF5E1B925D9254B1D92BB36AAA210D_RuntimeMethod_var);
}
IL_007c:
{
// if (!AnimatesRootTransform())
bool L_23;
L_23 = AnimationTrack_AnimatesRootTransform_m2D168DCB100F72EFC128C2DEC6B068E2CC216F1F(__this, NULL);
V_6 = (bool)((((int32_t)L_23) == ((int32_t)0))? 1 : 0);
bool L_24 = V_6;
if (!L_24)
{
goto IL_0095;
}
}
{
// return mixer;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_25 = V_0;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_26;
L_26 = AnimationMixerPlayable_op_Implicit_m1273E1D68144E77BEFE1971049B4B4D631C94D04(L_25, NULL);
V_4 = L_26;
goto IL_00c0;
}
IL_0095:
{
// var rootTrack = isSubTrack ? (AnimationTrack)parent : this;
bool L_27;
L_27 = TrackAsset_get_isSubTrack_mB3337FCA3D035259F1A6F5B9CFD6D9B6E2EDF05E(__this, NULL);
if (L_27)
{
goto IL_00a0;
}
}
{
G_B9_0 = __this;
goto IL_00ab;
}
IL_00a0:
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_28;
L_28 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(__this, NULL);
G_B9_0 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359*)CastclassClass((RuntimeObject*)L_28, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var));
}
IL_00ab:
{
V_2 = G_B9_0;
// return rootTrack.ApplyTrackOffset(graph, mixer, go, mode);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_29 = V_2;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_30 = ___graph0;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_31 = V_0;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_32;
L_32 = AnimationMixerPlayable_op_Implicit_m1273E1D68144E77BEFE1971049B4B4D631C94D04(L_31, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_33 = ___go1;
int32_t L_34 = ___mode3;
NullCheck(L_29);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_35;
L_35 = AnimationTrack_ApplyTrackOffset_m7ACA50839B41B3AECEA66E60986AE71E9FA3F7A0(L_29, L_30, L_32, L_33, L_34, NULL);
V_4 = L_35;
goto IL_00c0;
}
IL_00c0:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_36 = V_4;
return L_36;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AnimationTrack::ApplyTrackOffset(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.GameObject,UnityEngine.Timeline.AppliedOffsetMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationTrack_ApplyTrackOffset_m7ACA50839B41B3AECEA66E60986AE71E9FA3F7A0 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___root1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, int32_t ___mode3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_1;
memset((&V_1), 0, sizeof(V_1));
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B4_0 = 0;
{
// if (mode == AppliedOffsetMode.SceneOffsetLegacy ||
// mode == AppliedOffsetMode.SceneOffset ||
// mode == AppliedOffsetMode.NoRootTransform
// )
int32_t L_0 = ___mode3;
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_0012;
}
}
{
int32_t L_1 = ___mode3;
if ((((int32_t)L_1) == ((int32_t)2)))
{
goto IL_0012;
}
}
{
int32_t L_2 = ___mode3;
G_B4_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0013;
}
IL_0012:
{
G_B4_0 = 1;
}
IL_0013:
{
V_3 = (bool)G_B4_0;
bool L_3 = V_3;
if (!L_3)
{
goto IL_001c;
}
}
{
// return root;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_4 = ___root1;
V_4 = L_4;
goto IL_0057;
}
IL_001c:
{
// var pos = position;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = AnimationTrack_get_position_mBF745D40410A1F530116319EDA2ED612851C863E(__this, NULL);
V_0 = L_5;
// var rot = rotation;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6;
L_6 = AnimationTrack_get_rotation_m5A3EC08F5E1AD62FC72BA69294001BAC42C15251(__this, NULL);
V_1 = L_6;
// var offsetPlayable = AnimationOffsetPlayable.Create(graph, pos, rot, 1);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_7 = ___graph0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = V_1;
il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_10;
L_10 = AnimationOffsetPlayable_Create_m0A710106C9294361DB49FEB70C2E1BB719213C8F(L_7, L_8, L_9, 1, NULL);
V_2 = L_10;
// graph.Connect(root, 0, offsetPlayable, 0);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11 = ___root1;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_12 = V_2;
bool L_13;
L_13 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1((&___graph0), L_11, 0, L_12, 0, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mBF9A7C36D13C01AC3931465C6048CCC8925A0EB1_RuntimeMethod_var);
// offsetPlayable.SetInputWeight(0, 1);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_14 = V_2;
PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A(L_14, 0, (1.0f), PlayableExtensions_SetInputWeight_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_m73922270A5BD4D661F7FB4C3FEAF6DC7682E8B2A_RuntimeMethod_var);
// return offsetPlayable;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_15 = V_2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_16;
L_16 = AnimationOffsetPlayable_op_Implicit_mD3F2E815180BA04F72D9F9FE5420C117702882F8(L_15, NULL);
V_4 = L_16;
goto IL_0057;
}
IL_0057:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_17 = V_4;
return L_17;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::GetEvaluationTime(System.Double&,System.Double&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_GetEvaluationTime_mE2271656B917685A4108E734F77ED34FC75EC3AD (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (inClipMode)
bool L_0;
L_0 = AnimationTrack_get_inClipMode_m0559987652D8B45851CF6EE37AAE259156007271(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
// base.GetEvaluationTime(out outStart, out outDuration);
double* L_2 = ___outStart0;
double* L_3 = ___outDuration1;
TrackAsset_GetEvaluationTime_m30B94204B96340B1C2810E05607E34A4DB85067F(__this, L_2, L_3, NULL);
goto IL_002c;
}
IL_0018:
{
// outStart = 0;
double* L_4 = ___outStart0;
*((double*)L_4) = (double)(0.0);
// outDuration = TimelineClip.kMaxTimeValue;
double* L_5 = ___outDuration1;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_6 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8;
*((double*)L_5) = (double)L_6;
}
IL_002c:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::GetSequenceTime(System.Double&,System.Double&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_GetSequenceTime_m366C5486DCF37C3A41612B08749F063F491ED593 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (inClipMode)
bool L_0;
L_0 = AnimationTrack_get_inClipMode_m0559987652D8B45851CF6EE37AAE259156007271(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
// base.GetSequenceTime(out outStart, out outDuration);
double* L_2 = ___outStart0;
double* L_3 = ___outDuration1;
TrackAsset_GetSequenceTime_m618B6BD38BE9B1136E8405B1BEDFBAFD898896A9(__this, L_2, L_3, NULL);
goto IL_003d;
}
IL_0018:
{
// outStart = 0;
double* L_4 = ___outStart0;
*((double*)L_4) = (double)(0.0);
// outDuration = Math.Max(GetNotificationDuration(), TimeUtility.GetAnimationClipLength(m_InfiniteClip));
double* L_5 = ___outDuration1;
double L_6;
L_6 = TrackAsset_GetNotificationDuration_m8F9FB2B13DC1C6CC88617A18535730D1E012FC13(__this, NULL);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_7 = __this->___m_InfiniteClip_44;
il2cpp_codegen_runtime_class_init_inline(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
double L_8;
L_8 = TimeUtility_GetAnimationClipLength_mF88ACCD01866E13B2D124E365086984F3DB8C55C(L_7, NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_9;
L_9 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_6, L_8, NULL);
*((double*)L_5) = (double)L_9;
}
IL_003d:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::AssignAnimationClip(UnityEngine.Timeline.TimelineClip,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_AssignAnimationClip_m26DB250244CE6240EF4F946A4D93F311D0D1F367 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___animClip1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
double V_4 = 0.0;
bool V_5 = false;
int32_t G_B3_0 = 0;
int32_t G_B12_0 = 0;
{
// if (clip == null || animClip == null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
if (!L_0)
{
goto IL_000d;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = ___animClip1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_000e;
}
IL_000d:
{
G_B3_0 = 1;
}
IL_000e:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0017;
}
}
{
// return;
goto IL_009c;
}
IL_0017:
{
// if (animClip.legacy)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_4 = ___animClip1;
NullCheck(L_4);
bool L_5;
L_5 = AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002c;
}
}
{
// throw new InvalidOperationException("Legacy Animation Clips are not supported");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_7 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_7);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral562A727CBFDBA38E52CB107455E745DA58946869)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationTrack_AssignAnimationClip_m26DB250244CE6240EF4F946A4D93F311D0D1F367_RuntimeMethod_var)));
}
IL_002c:
{
// AnimationPlayableAsset asset = clip.asset as AnimationPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_8 = ___clip0;
NullCheck(L_8);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_9;
L_9 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_8, NULL);
V_0 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33*)IsInstClass((RuntimeObject*)L_9, AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var));
// if (asset != null)
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_10 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_11;
bool L_12 = V_3;
if (!L_12)
{
goto IL_008f;
}
}
{
// asset.clip = animClip;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_13 = V_0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_14 = ___animClip1;
NullCheck(L_13);
AnimationPlayableAsset_set_clip_mF2E641EB15E80990B4587625F199F681FBFAE752(L_13, L_14, NULL);
// asset.name = animClip.name;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_15 = V_0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_16 = ___animClip1;
NullCheck(L_16);
String_t* L_17;
L_17 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_16, NULL);
NullCheck(L_15);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_15, L_17, NULL);
// var duration = asset.duration;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_18 = V_0;
NullCheck(L_18);
double L_19;
L_19 = VirtualFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_18);
V_4 = L_19;
// if (!double.IsInfinity(duration) && duration >= TimelineClip.kMinDuration && duration < TimelineClip.kMaxTimeValue)
double L_20 = V_4;
bool L_21;
L_21 = Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline(L_20, NULL);
if (L_21)
{
goto IL_007e;
}
}
{
double L_22 = V_4;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_23 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMinDuration_7;
if ((!(((double)L_22) >= ((double)L_23))))
{
goto IL_007e;
}
}
{
double L_24 = V_4;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_25 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8;
G_B12_0 = ((((double)L_24) < ((double)L_25))? 1 : 0);
goto IL_007f;
}
IL_007e:
{
G_B12_0 = 0;
}
IL_007f:
{
V_5 = (bool)G_B12_0;
bool L_26 = V_5;
if (!L_26)
{
goto IL_008e;
}
}
{
// clip.duration = duration;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_27 = ___clip0;
double L_28 = V_4;
NullCheck(L_27);
TimelineClip_set_duration_m1904C6BD6C64F8CC7AD09256F559C8C62AB97001(L_27, L_28, NULL);
}
IL_008e:
{
}
IL_008f:
{
// clip.displayName = animClip.name;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_29 = ___clip0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_30 = ___animClip1;
NullCheck(L_30);
String_t* L_31;
L_31 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_30, NULL);
NullCheck(L_29);
TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD(L_29, L_31, NULL);
}
IL_009c:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_GatherProperties_m5FE1175C9AE614E6878B582CEF3DE396837B54C2 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
{
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::GetAnimationClips(System.Collections.Generic.List`1<UnityEngine.AnimationClip>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_GetAnimationClips_m7459AE8A7BE31D25B0625297A0C94173042A0207 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E* ___animClips0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m88BB26142225A417EB6AE65877E24C34A94F9C54_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* V_0 = NULL;
int32_t V_1 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_2 = NULL;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
RuntimeObject* V_6 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_7 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* V_8 = NULL;
bool V_9 = false;
int32_t G_B4_0 = 0;
{
// foreach (var c in clips)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_0;
L_0 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
V_0 = L_0;
V_1 = 0;
goto IL_004e;
}
IL_000d:
{
// foreach (var c in clips)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_1 = V_0;
int32_t L_2 = V_1;
NullCheck(L_1);
int32_t L_3 = L_2;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
V_2 = L_4;
// var a = c.asset as AnimationPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_5 = V_2;
NullCheck(L_5);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6;
L_6 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_5, NULL);
V_3 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33*)IsInstClass((RuntimeObject*)L_6, AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var));
// if (a != null && a.clip != null)
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_7 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_8)
{
goto IL_0035;
}
}
{
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_9 = V_3;
NullCheck(L_9);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_10;
L_10 = AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = ((int32_t)(L_11));
goto IL_0036;
}
IL_0035:
{
G_B4_0 = 0;
}
IL_0036:
{
V_4 = (bool)G_B4_0;
bool L_12 = V_4;
if (!L_12)
{
goto IL_0049;
}
}
{
// animClips.Add(a.clip);
List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E* L_13 = ___animClips0;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_14 = V_3;
NullCheck(L_14);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_15;
L_15 = AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E(L_14, NULL);
NullCheck(L_13);
List_1_Add_m88BB26142225A417EB6AE65877E24C34A94F9C54_inline(L_13, L_15, List_1_Add_m88BB26142225A417EB6AE65877E24C34A94F9C54_RuntimeMethod_var);
}
IL_0049:
{
int32_t L_16 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_16, 1));
}
IL_004e:
{
// foreach (var c in clips)
int32_t L_17 = V_1;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_18 = V_0;
NullCheck(L_18);
if ((((int32_t)L_17) < ((int32_t)((int32_t)(((RuntimeArray*)L_18)->max_length)))))
{
goto IL_000d;
}
}
{
// if (m_InfiniteClip != null)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_19 = __this->___m_InfiniteClip_44;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_20;
L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_20;
bool L_21 = V_5;
if (!L_21)
{
goto IL_0073;
}
}
{
// animClips.Add(m_InfiniteClip);
List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E* L_22 = ___animClips0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_23 = __this->___m_InfiniteClip_44;
NullCheck(L_22);
List_1_Add_m88BB26142225A417EB6AE65877E24C34A94F9C54_inline(L_22, L_23, List_1_Add_m88BB26142225A417EB6AE65877E24C34A94F9C54_RuntimeMethod_var);
}
IL_0073:
{
// foreach (var childTrack in GetChildTracks())
RuntimeObject* L_24;
L_24 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(__this, NULL);
NullCheck(L_24);
RuntimeObject* L_25;
L_25 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_24);
V_6 = L_25;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00b9:
{// begin finally (depth: 1)
{
RuntimeObject* L_26 = V_6;
if (!L_26)
{
goto IL_00c5;
}
}
{
RuntimeObject* L_27 = V_6;
NullCheck(L_27);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_27);
}
IL_00c5:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00ae_1;
}
IL_0083_1:
{
// foreach (var childTrack in GetChildTracks())
RuntimeObject* L_28 = V_6;
NullCheck(L_28);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_29;
L_29 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_28);
V_7 = L_29;
// var animChildTrack = childTrack as AnimationTrack;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_30 = V_7;
V_8 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359*)IsInstClass((RuntimeObject*)L_30, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var));
// if (animChildTrack != null)
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_31 = V_8;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_32;
L_32 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_31, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_9 = L_32;
bool L_33 = V_9;
if (!L_33)
{
goto IL_00ad_1;
}
}
{
// animChildTrack.GetAnimationClips(animClips);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_34 = V_8;
List_1_t8719F82490DCDF6DB697DBD7FDEFED1F6F7B083E* L_35 = ___animClips0;
NullCheck(L_34);
AnimationTrack_GetAnimationClips_m7459AE8A7BE31D25B0625297A0C94173042A0207(L_34, L_35, NULL);
}
IL_00ad_1:
{
}
IL_00ae_1:
{
// foreach (var childTrack in GetChildTracks())
RuntimeObject* L_36 = V_6;
NullCheck(L_36);
bool L_37;
L_37 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_36);
if (L_37)
{
goto IL_0083_1;
}
}
{
goto IL_00c6;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00c6:
{
// }
return;
}
}
// UnityEngine.Timeline.AppliedOffsetMode UnityEngine.Timeline.AnimationTrack::GetOffsetMode(UnityEngine.GameObject,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_GetOffsetMode_m8D2EA6334F72FE079612C5B71B745CAF91111C9D (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, bool ___animatesRootTransform1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B8_0 = 0;
{
// if (!animatesRootTransform)
bool L_0 = ___animatesRootTransform1;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000d;
}
}
{
// return AppliedOffsetMode.NoRootTransform;
V_1 = 0;
goto IL_0061;
}
IL_000d:
{
// if (m_TrackOffset == TrackOffset.ApplyTransformOffsets)
int32_t L_2 = __this->___m_TrackOffset_43;
V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001e;
}
}
{
// return AppliedOffsetMode.TransformOffset;
V_1 = 1;
goto IL_0061;
}
IL_001e:
{
// if (m_TrackOffset == TrackOffset.ApplySceneOffsets)
int32_t L_4 = __this->___m_TrackOffset_43;
V_3 = (bool)((((int32_t)L_4) == ((int32_t)1))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0039;
}
}
{
// return (Application.isPlaying) ? AppliedOffsetMode.SceneOffset : AppliedOffsetMode.SceneOffsetEditor;
bool L_6;
L_6 = Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337(NULL);
if (L_6)
{
goto IL_0035;
}
}
{
G_B8_0 = 5;
goto IL_0036;
}
IL_0035:
{
G_B8_0 = 2;
}
IL_0036:
{
V_1 = G_B8_0;
goto IL_0061;
}
IL_0039:
{
// if (HasController(go))
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = ___go0;
bool L_8;
L_8 = AnimationTrack_HasController_m9DA394CFD76B80E53A80EC26FEEC9F1769BA6684(__this, L_7, NULL);
V_4 = L_8;
bool L_9 = V_4;
if (!L_9)
{
goto IL_005d;
}
}
{
// if (!Application.isPlaying)
bool L_10;
L_10 = Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337(NULL);
V_5 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
bool L_11 = V_5;
if (!L_11)
{
goto IL_0059;
}
}
{
// return AppliedOffsetMode.SceneOffsetLegacyEditor;
V_1 = 6;
goto IL_0061;
}
IL_0059:
{
// return AppliedOffsetMode.SceneOffsetLegacy;
V_1 = 4;
goto IL_0061;
}
IL_005d:
{
// return AppliedOffsetMode.TransformOffsetLegacy;
V_1 = 3;
goto IL_0061;
}
IL_0061:
{
// }
int32_t L_12 = V_1;
return L_12;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::IsRootTransformDisabledByMask(UnityEngine.GameObject,UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_IsRootTransformDisabledByMask_m130CFADD77EB830E9E7EA6DBBE88EFEE73E1D0C7 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___genericRootNode1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t V_7 = 0;
bool V_8 = false;
bool V_9 = false;
int32_t G_B3_0 = 0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B7_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B6_0 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* G_B8_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B8_1 = NULL;
int32_t G_B18_0 = 0;
{
// if (avatarMask == null || !applyAvatarMask)
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_0;
L_0 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_001a;
}
}
{
bool L_2;
L_2 = AnimationTrack_get_applyAvatarMask_m2FCA8FA363B449E4420E8492F92E5270A2D4FA7E(__this, NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_001b;
}
IL_001a:
{
G_B3_0 = 1;
}
IL_001b:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_011f;
}
IL_0026:
{
// var animator = GetBinding(gameObject != null ? gameObject.GetComponent<PlayableDirector>() : null);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = ___gameObject0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B6_0 = __this;
if (L_5)
{
G_B7_0 = __this;
goto IL_0033;
}
}
{
G_B8_0 = ((PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*)(NULL));
G_B8_1 = G_B6_0;
goto IL_0039;
}
IL_0033:
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___gameObject0;
NullCheck(L_6);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_7;
L_7 = GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704(L_6, GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
G_B8_0 = L_7;
G_B8_1 = G_B7_0;
}
IL_0039:
{
NullCheck(G_B8_1);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_8;
L_8 = AnimationTrack_GetBinding_mFA6516C67603F256A7306024BB0DA86496F42B43(G_B8_1, G_B8_0, NULL);
V_0 = L_8;
// if (animator == null)
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_9 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0051;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_011f;
}
IL_0051:
{
// if (animator.isHuman)
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_12 = V_0;
NullCheck(L_12);
bool L_13;
L_13 = Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0(L_12, NULL);
V_4 = L_13;
bool L_14 = V_4;
if (!L_14)
{
goto IL_0072;
}
}
{
// return !avatarMask.GetHumanoidBodyPartActive(AvatarMaskBodyPart.Root);
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_15;
L_15 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
NullCheck(L_15);
bool L_16;
L_16 = AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69(L_15, 0, NULL);
V_2 = (bool)((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
goto IL_011f;
}
IL_0072:
{
// if (avatarMask.transformCount == 0)
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_17;
L_17 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
NullCheck(L_17);
int32_t L_18;
L_18 = AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7(L_17, NULL);
V_5 = (bool)((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
bool L_19 = V_5;
if (!L_19)
{
goto IL_008d;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_011f;
}
IL_008d:
{
// if (genericRootNode == null)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = ___genericRootNode1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_6 = L_21;
bool L_22 = V_6;
if (!L_22)
{
goto IL_00c2;
}
}
{
// return string.IsNullOrEmpty(avatarMask.GetTransformPath(0)) && !avatarMask.GetTransformActive(0);
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_23;
L_23 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
NullCheck(L_23);
String_t* L_24;
L_24 = AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5(L_23, 0, NULL);
bool L_25;
L_25 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_24, NULL);
if (!L_25)
{
goto IL_00be;
}
}
{
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_26;
L_26 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
NullCheck(L_26);
bool L_27;
L_27 = AvatarMask_GetTransformActive_m72AA5B6C5707F645496E610DA69D5736396F9AF8(L_26, 0, NULL);
G_B18_0 = ((((int32_t)L_27) == ((int32_t)0))? 1 : 0);
goto IL_00bf;
}
IL_00be:
{
G_B18_0 = 0;
}
IL_00bf:
{
V_2 = (bool)G_B18_0;
goto IL_011f;
}
IL_00c2:
{
// for (int i = 0; i < avatarMask.transformCount; i++)
V_7 = 0;
goto IL_0106;
}
IL_00c7:
{
// if (genericRootNode == animator.transform.Find(avatarMask.GetTransformPath(i)))
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_28 = ___genericRootNode1;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_29 = V_0;
NullCheck(L_29);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_30;
L_30 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_29, NULL);
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_31;
L_31 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
int32_t L_32 = V_7;
NullCheck(L_31);
String_t* L_33;
L_33 = AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5(L_31, L_32, NULL);
NullCheck(L_30);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34;
L_34 = Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932(L_30, L_33, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_35;
L_35 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_28, L_34, NULL);
V_8 = L_35;
bool L_36 = V_8;
if (!L_36)
{
goto IL_00ff;
}
}
{
// return !avatarMask.GetTransformActive(i);
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_37;
L_37 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
int32_t L_38 = V_7;
NullCheck(L_37);
bool L_39;
L_39 = AvatarMask_GetTransformActive_m72AA5B6C5707F645496E610DA69D5736396F9AF8(L_37, L_38, NULL);
V_2 = (bool)((((int32_t)L_39) == ((int32_t)0))? 1 : 0);
goto IL_011f;
}
IL_00ff:
{
// for (int i = 0; i < avatarMask.transformCount; i++)
int32_t L_40 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_40, 1));
}
IL_0106:
{
// for (int i = 0; i < avatarMask.transformCount; i++)
int32_t L_41 = V_7;
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_42;
L_42 = AnimationTrack_get_avatarMask_m4E6BD1DAC9D92FD6CD663DADEE525A158CFE4F01(__this, NULL);
NullCheck(L_42);
int32_t L_43;
L_43 = AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7(L_42, NULL);
V_9 = (bool)((((int32_t)L_41) < ((int32_t)L_43))? 1 : 0);
bool L_44 = V_9;
if (L_44)
{
goto IL_00c7;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_011f;
}
IL_011f:
{
// }
bool L_45 = V_2;
return L_45;
}
}
// UnityEngine.Transform UnityEngine.Timeline.AnimationTrack::GetGenericRootNode(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* AnimationTrack_GetGenericRootNode_m40F3B83DE0D88C67592549EBDFADCD0168D63C3A (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_0 = NULL;
String_t* V_1 = NULL;
bool V_2 = false;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B2_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B1_0 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* G_B3_0 = NULL;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* G_B3_1 = NULL;
int32_t G_B12_0 = 0;
{
// var animator = GetBinding(gameObject != null ? gameObject.GetComponent<PlayableDirector>() : null);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___gameObject0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_000e;
}
}
{
G_B3_0 = ((PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*)(NULL));
G_B3_1 = G_B1_0;
goto IL_0014;
}
IL_000e:
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = ___gameObject0;
NullCheck(L_2);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_3;
L_3 = GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704(L_2, GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
G_B3_0 = L_3;
G_B3_1 = G_B2_0;
}
IL_0014:
{
NullCheck(G_B3_1);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_4;
L_4 = AnimationTrack_GetBinding_mFA6516C67603F256A7306024BB0DA86496F42B43(G_B3_1, G_B3_0, NULL);
V_0 = L_4;
// if (animator == null)
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0029;
}
}
{
// return null;
V_3 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
goto IL_0090;
}
IL_0029:
{
// if (animator.isHuman)
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_8 = V_0;
NullCheck(L_8);
bool L_9;
L_9 = Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0(L_8, NULL);
V_4 = L_9;
bool L_10 = V_4;
if (!L_10)
{
goto IL_0039;
}
}
{
// return null;
V_3 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
goto IL_0090;
}
IL_0039:
{
// if (animator.avatar == null)
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_11 = V_0;
NullCheck(L_11);
Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* L_12;
L_12 = Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67(L_11, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_13;
bool L_14 = V_5;
if (!L_14)
{
goto IL_004f;
}
}
{
// return null;
V_3 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
goto IL_0090;
}
IL_004f:
{
// var rootName = animator.avatar.humanDescription.m_RootMotionBoneName;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_15 = V_0;
NullCheck(L_15);
Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* L_16;
L_16 = Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67(L_15, NULL);
NullCheck(L_16);
HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 L_17;
L_17 = Avatar_get_humanDescription_m8E211B52B89B57AF6793D781C69E46F6E1217E1E(L_16, NULL);
String_t* L_18 = L_17.___m_RootMotionBoneName_10;
V_1 = L_18;
// if (rootName == animator.name || string.IsNullOrEmpty(rootName))
String_t* L_19 = V_1;
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_20 = V_0;
NullCheck(L_20);
String_t* L_21;
L_21 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_20, NULL);
bool L_22;
L_22 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_19, L_21, NULL);
if (L_22)
{
goto IL_0076;
}
}
{
String_t* L_23 = V_1;
bool L_24;
L_24 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_23, NULL);
G_B12_0 = ((int32_t)(L_24));
goto IL_0077;
}
IL_0076:
{
G_B12_0 = 1;
}
IL_0077:
{
V_6 = (bool)G_B12_0;
bool L_25 = V_6;
if (!L_25)
{
goto IL_0081;
}
}
{
// return null;
V_3 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
goto IL_0090;
}
IL_0081:
{
// return FindInHierarchyBreadthFirst(animator.transform, rootName);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_26 = V_0;
NullCheck(L_26);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_27;
L_27 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_26, NULL);
String_t* L_28 = V_1;
il2cpp_codegen_runtime_class_init_inline(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29;
L_29 = AnimationTrack_FindInHierarchyBreadthFirst_m23D2618252A74527DE7504D4962DF4EAB719A756(L_27, L_28, NULL);
V_3 = L_29;
goto IL_0090;
}
IL_0090:
{
// }
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_30 = V_3;
return L_30;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack::AnimatesRootTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationTrack_AnimatesRootTransform_m2D168DCB100F72EFC128C2DEC6B068E2CC216F1F (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t490607189D1B563A94211CFFE6E7D990C94D3F26_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t9204CA80C36382EFB2750319BA6794C7D011EDE6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
RuntimeObject* V_2 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_3 = NULL;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* V_4 = NULL;
bool V_5 = false;
int32_t G_B7_0 = 0;
{
// if (AnimationPlayableAsset.HasRootTransforms(m_InfiniteClip))
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_InfiniteClip_44;
il2cpp_codegen_runtime_class_init_inline(AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
bool L_1;
L_1 = AnimationPlayableAsset_HasRootTransforms_m2648DAC55FC05700ADC701D710FCEE70BB7987F3(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0014;
}
}
{
// return true;
V_1 = (bool)1;
goto IL_0070;
}
IL_0014:
{
// foreach (var c in GetClips())
RuntimeObject* L_3;
L_3 = TrackAsset_GetClips_m467A7BE887049F3CC0F411AB220F488D1230FA76(__this, NULL);
NullCheck(L_3);
RuntimeObject* L_4;
L_4 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TimelineClip>::GetEnumerator() */, IEnumerable_1_t490607189D1B563A94211CFFE6E7D990C94D3F26_il2cpp_TypeInfo_var, L_3);
V_2 = L_4;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0061:
{// begin finally (depth: 1)
{
RuntimeObject* L_5 = V_2;
if (!L_5)
{
goto IL_006b;
}
}
{
RuntimeObject* L_6 = V_2;
NullCheck(L_6);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_6);
}
IL_006b:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0057_1;
}
IL_0023_1:
{
// foreach (var c in GetClips())
RuntimeObject* L_7 = V_2;
NullCheck(L_7);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_8;
L_8 = InterfaceFuncInvoker0< TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TimelineClip>::get_Current() */, IEnumerator_1_t9204CA80C36382EFB2750319BA6794C7D011EDE6_il2cpp_TypeInfo_var, L_7);
V_3 = L_8;
// var apa = c.asset as AnimationPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_9 = V_3;
NullCheck(L_9);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10;
L_10 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_9, NULL);
V_4 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33*)IsInstClass((RuntimeObject*)L_10, AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var));
// if (apa != null && apa.hasRootTransforms)
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_11 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_12)
{
goto IL_004b_1;
}
}
{
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_13 = V_4;
NullCheck(L_13);
bool L_14;
L_14 = AnimationPlayableAsset_get_hasRootTransforms_m74DF6202F2F64346F199101D528591FF02AFE48C(L_13, NULL);
G_B7_0 = ((int32_t)(L_14));
goto IL_004c_1;
}
IL_004b_1:
{
G_B7_0 = 0;
}
IL_004c_1:
{
V_5 = (bool)G_B7_0;
bool L_15 = V_5;
if (!L_15)
{
goto IL_0056_1;
}
}
{
// return true;
V_1 = (bool)1;
goto IL_0070;
}
IL_0056_1:
{
}
IL_0057_1:
{
// foreach (var c in GetClips())
RuntimeObject* L_16 = V_2;
NullCheck(L_16);
bool L_17;
L_17 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_16);
if (L_17)
{
goto IL_0023_1;
}
}
{
goto IL_006c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_006c:
{
// return false;
V_1 = (bool)0;
goto IL_0070;
}
IL_0070:
{
// }
bool L_18 = V_1;
return L_18;
}
}
// UnityEngine.Transform UnityEngine.Timeline.AnimationTrack::FindInHierarchyBreadthFirst(UnityEngine.Transform,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* AnimationTrack_FindInHierarchyBreadthFirst_m23D2618252A74527DE7504D4962DF4EAB719A756 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___t0, String_t* ___name1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_Clear_mBD247EFB154B9EE2439FAA4980E7BFC388A9330A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_Dequeue_m28DDC14F4C1EDDC71DCE27C39C0A10B0F1E1EE87_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_Enqueue_mA058BEAD12331B5341BDD8127BBE1CDF3533FEBE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_get_Count_m75570136D1908AC20AAB6716B0CEEAD7FF304B3E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
bool V_1 = false;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_2 = NULL;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
{
// s_CachedQueue.Clear();
il2cpp_codegen_runtime_class_init_inline(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* L_0 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields*)il2cpp_codegen_static_fields_for(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var))->___s_CachedQueue_45;
NullCheck(L_0);
Queue_1_Clear_mBD247EFB154B9EE2439FAA4980E7BFC388A9330A(L_0, Queue_1_Clear_mBD247EFB154B9EE2439FAA4980E7BFC388A9330A_RuntimeMethod_var);
// s_CachedQueue.Enqueue(t);
Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* L_1 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields*)il2cpp_codegen_static_fields_for(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var))->___s_CachedQueue_45;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2 = ___t0;
NullCheck(L_1);
Queue_1_Enqueue_mA058BEAD12331B5341BDD8127BBE1CDF3533FEBE(L_1, L_2, Queue_1_Enqueue_mA058BEAD12331B5341BDD8127BBE1CDF3533FEBE_RuntimeMethod_var);
goto IL_0064;
}
IL_001a:
{
// var r = s_CachedQueue.Dequeue();
il2cpp_codegen_runtime_class_init_inline(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* L_3 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields*)il2cpp_codegen_static_fields_for(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var))->___s_CachedQueue_45;
NullCheck(L_3);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = Queue_1_Dequeue_m28DDC14F4C1EDDC71DCE27C39C0A10B0F1E1EE87(L_3, Queue_1_Dequeue_m28DDC14F4C1EDDC71DCE27C39C0A10B0F1E1EE87_RuntimeMethod_var);
V_0 = L_4;
// if (r.name == name)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5 = V_0;
NullCheck(L_5);
String_t* L_6;
L_6 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_5, NULL);
String_t* L_7 = ___name1;
bool L_8;
L_8 = String_op_Equality_m0D685A924E5CD78078F248ED1726DA5A9D7D6AC0(L_6, L_7, NULL);
V_1 = L_8;
bool L_9 = V_1;
if (!L_9)
{
goto IL_003a;
}
}
{
// return r;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = V_0;
V_2 = L_10;
goto IL_007b;
}
IL_003a:
{
// for (int i = 0; i < r.childCount; i++)
V_3 = 0;
goto IL_0054;
}
IL_003e:
{
// s_CachedQueue.Enqueue(r.GetChild(i));
il2cpp_codegen_runtime_class_init_inline(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* L_11 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields*)il2cpp_codegen_static_fields_for(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var))->___s_CachedQueue_45;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_12 = V_0;
int32_t L_13 = V_3;
NullCheck(L_12);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14;
L_14 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_12, L_13, NULL);
NullCheck(L_11);
Queue_1_Enqueue_mA058BEAD12331B5341BDD8127BBE1CDF3533FEBE(L_11, L_14, Queue_1_Enqueue_mA058BEAD12331B5341BDD8127BBE1CDF3533FEBE_RuntimeMethod_var);
// for (int i = 0; i < r.childCount; i++)
int32_t L_15 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_15, 1));
}
IL_0054:
{
// for (int i = 0; i < r.childCount; i++)
int32_t L_16 = V_3;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = V_0;
NullCheck(L_17);
int32_t L_18;
L_18 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_17, NULL);
V_4 = (bool)((((int32_t)L_16) < ((int32_t)L_18))? 1 : 0);
bool L_19 = V_4;
if (L_19)
{
goto IL_003e;
}
}
{
}
IL_0064:
{
// while (s_CachedQueue.Count > 0)
il2cpp_codegen_runtime_class_init_inline(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* L_20 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields*)il2cpp_codegen_static_fields_for(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var))->___s_CachedQueue_45;
NullCheck(L_20);
int32_t L_21;
L_21 = Queue_1_get_Count_m75570136D1908AC20AAB6716B0CEEAD7FF304B3E_inline(L_20, Queue_1_get_Count_m75570136D1908AC20AAB6716B0CEEAD7FF304B3E_RuntimeMethod_var);
V_5 = (bool)((((int32_t)L_21) > ((int32_t)0))? 1 : 0);
bool L_22 = V_5;
if (L_22)
{
goto IL_001a;
}
}
{
// return null;
V_2 = (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL;
goto IL_007b;
}
IL_007b:
{
// }
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_23 = V_2;
return L_23;
}
}
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_openClipOffsetPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_openClipOffsetPosition_m75E1CFC9D51546A9F24A0EB998B6E87794C3A705 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return infiniteClipOffsetPosition; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = AnimationTrack_get_infiniteClipOffsetPosition_m23355191742B9EF9877193DCD3C77758D9435666(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return infiniteClipOffsetPosition; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_openClipOffsetPosition(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipOffsetPosition_m9752610280CE6027BAEE683C36C9D290B442A6DB (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// set { infiniteClipOffsetPosition = value; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
AnimationTrack_set_infiniteClipOffsetPosition_m74A78994C38BE22C6AD33C5EF4CD710CCAFDD166(__this, L_0, NULL);
// set { infiniteClipOffsetPosition = value; }
return;
}
}
// UnityEngine.Quaternion UnityEngine.Timeline.AnimationTrack::get_openClipOffsetRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 AnimationTrack_get_openClipOffsetRotation_m10B5894DD11A0AF08D99594D1FB459B6362B9303 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return infiniteClipOffsetRotation; }
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
L_0 = AnimationTrack_get_infiniteClipOffsetRotation_m3A152B45D0F99F716EEFA25BDF0A932FACB02052(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return infiniteClipOffsetRotation; }
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_openClipOffsetRotation(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipOffsetRotation_m1D1B9B56375DE34C8BEA905DCC0299B39BFC7B02 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___value0, const RuntimeMethod* method)
{
{
// set { infiniteClipOffsetRotation = value; }
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___value0;
AnimationTrack_set_infiniteClipOffsetRotation_m0B8FF5AB8D6F4EE92C022D40510C5C41AD3896C2(__this, L_0, NULL);
// set { infiniteClipOffsetRotation = value; }
return;
}
}
// UnityEngine.Vector3 UnityEngine.Timeline.AnimationTrack::get_openClipOffsetEulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 AnimationTrack_get_openClipOffsetEulerAngles_m355BD7957BCD76AC87769CED0927FD9728C3F2EA (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return infiniteClipOffsetEulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = AnimationTrack_get_infiniteClipOffsetEulerAngles_m0EF73054860F1F705E07F5729C9CB1CE0D4AA6B9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return infiniteClipOffsetEulerAngles; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_openClipOffsetEulerAngles(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipOffsetEulerAngles_m562570438DFB431C65AB322D1753D6210DB62787 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
// set { infiniteClipOffsetEulerAngles = value; }
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
AnimationTrack_set_infiniteClipOffsetEulerAngles_m958891CA74BDFD73A39E2427084FA3777939C29E(__this, L_0, NULL);
// set { infiniteClipOffsetEulerAngles = value; }
return;
}
}
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_openClipPreExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_openClipPreExtrapolation_m27E1C2DE521D2F5B0AB5569695CC1C060416FDB4 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return infiniteClipPreExtrapolation; }
int32_t L_0;
L_0 = AnimationTrack_get_infiniteClipPreExtrapolation_m4B4906080C16E2D7C07B409787363735F8C8AB85(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return infiniteClipPreExtrapolation; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_openClipPreExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipPreExtrapolation_mC2D775230A229A66B1E98C131FAE66C2312E4BC3 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { infiniteClipPreExtrapolation = value; }
int32_t L_0 = ___value0;
AnimationTrack_set_infiniteClipPreExtrapolation_m5A1D2B6511FB01EEDF0405DB5914F43D1289EDE3(__this, L_0, NULL);
// set { infiniteClipPreExtrapolation = value; }
return;
}
}
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.AnimationTrack::get_openClipPostExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationTrack_get_openClipPostExtrapolation_m81FD4E8B992C6758D21790E77A57DAFB2CFB903A (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return infiniteClipPostExtrapolation; }
int32_t L_0;
L_0 = AnimationTrack_get_infiniteClipPostExtrapolation_mE68867202ACB337F11C12FD75C196278FFEA34D9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return infiniteClipPostExtrapolation; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::set_openClipPostExtrapolation(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_set_openClipPostExtrapolation_m1C35F5DC4A86ADA4548AFAFA8323A118433B91FC (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { infiniteClipPostExtrapolation = value; }
int32_t L_0 = ___value0;
AnimationTrack_set_infiniteClipPostExtrapolation_m8197868300D197E73BFB72D95EEC0CA3F3E69D6E(__this, L_0, NULL);
// set { infiniteClipPostExtrapolation = value; }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::OnUpgradeFromVersion(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack_OnUpgradeFromVersion_mB41D3B6A330F4AA2FE59E61632E4B1F99C2866DF (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, int32_t ___oldVersion0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
// if (oldVersion < (int)Versions.RotationAsEuler)
int32_t L_0 = ___oldVersion0;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)1))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// AnimationTrackUpgrade.ConvertRotationsToEuler(this);
AnimationTrackUpgrade_ConvertRotationsToEuler_m5C1BA74CFE293234A73DA7FE6F5554D1D7ECF6DA(__this, NULL);
}
IL_0010:
{
// if (oldVersion < (int)Versions.RootMotionUpgrade)
int32_t L_2 = ___oldVersion0;
V_1 = (bool)((((int32_t)L_2) < ((int32_t)2))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001f;
}
}
{
// AnimationTrackUpgrade.ConvertRootMotion(this);
AnimationTrackUpgrade_ConvertRootMotion_m6DF7AD1501F1F3A5EF7B512AE833E9EB089B8E5E(__this, NULL);
}
IL_001f:
{
// if (oldVersion < (int)Versions.AnimatedTrackProperties)
int32_t L_4 = ___oldVersion0;
V_2 = (bool)((((int32_t)L_4) < ((int32_t)3))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_002e;
}
}
{
// AnimationTrackUpgrade.ConvertInfiniteTrack(this);
AnimationTrackUpgrade_ConvertInfiniteTrack_m80039604ACE9B8669EC60605684DFABF55471C52(__this, NULL);
}
IL_002e:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack__ctor_mDB5857315630BBECBD1CD59097456E0F331B9264 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// TimelineClip.ClipExtrapolation m_InfiniteClipPreExtrapolation = TimelineClip.ClipExtrapolation.None;
__this->___m_InfiniteClipPreExtrapolation_30 = 0;
// TimelineClip.ClipExtrapolation m_InfiniteClipPostExtrapolation = TimelineClip.ClipExtrapolation.None;
__this->___m_InfiniteClipPostExtrapolation_31 = 0;
// Vector3 m_InfiniteClipOffsetPosition = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_InfiniteClipOffsetPosition_32 = L_0;
// Vector3 m_InfiniteClipOffsetEulerAngles = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_InfiniteClipOffsetEulerAngles_33 = L_1;
// bool m_InfiniteClipApplyFootIK = true;
__this->___m_InfiniteClipApplyFootIK_36 = (bool)1;
// AnimationPlayableAsset.LoopMode mInfiniteClipLoop = AnimationPlayableAsset.LoopMode.UseSourceAsset;
__this->___mInfiniteClipLoop_37 = 0;
// MatchTargetFields m_MatchTargetFields = MatchTargetFieldConstants.All;
il2cpp_codegen_runtime_class_init_inline(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var);
int32_t L_2 = ((MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_StaticFields*)il2cpp_codegen_static_fields_for(MatchTargetFieldConstants_t07C2FAD424736E6B40B0764A78AC93A64983D89B_il2cpp_TypeInfo_var))->___All_0;
__this->___m_MatchTargetFields_38 = L_2;
// Vector3 m_Position = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_Position_39 = L_3;
// Vector3 m_EulerAngles = Vector3.zero;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
__this->___m_EulerAngles_40 = L_4;
// [SerializeField] bool m_ApplyAvatarMask = true;
__this->___m_ApplyAvatarMask_42 = (bool)1;
// [SerializeField] TrackOffset m_TrackOffset = TrackOffset.ApplyTransformOffsets;
__this->___m_TrackOffset_43 = 0;
// Quaternion m_OpenClipOffsetRotation = Quaternion.identity;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline(NULL);
__this->___m_OpenClipOffsetRotation_46 = L_5;
// Quaternion m_Rotation = Quaternion.identity;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6;
L_6 = Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline(NULL);
__this->___m_Rotation_47 = L_6;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
TrackAsset__ctor_mC05CAAD737449BAF26721F82EA1972843F86FE9A(__this, NULL);
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrack__cctor_m5434BD9060F299F62364DC2DBE910BBB2245DAAE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1__ctor_m33C42A671D2121AEB19B0D0CEAE72C03535CE007_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static readonly Queue<Transform> s_CachedQueue = new Queue<Transform>(100);
Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A* L_0 = (Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A*)il2cpp_codegen_object_new(Queue_1_tED3A82CB4024BD256422C3EF148E0EDAFDFC852A_il2cpp_TypeInfo_var);
NullCheck(L_0);
Queue_1__ctor_m33C42A671D2121AEB19B0D0CEAE72C03535CE007(L_0, ((int32_t)100), Queue_1__ctor_m33C42A671D2121AEB19B0D0CEAE72C03535CE007_RuntimeMethod_var);
((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields*)il2cpp_codegen_static_fields_for(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var))->___s_CachedQueue_45 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_StaticFields*)il2cpp_codegen_static_fields_for(AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var))->___s_CachedQueue_45), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AnimationTrack/AnimationTrackUpgrade::ConvertRotationsToEuler(UnityEngine.Timeline.AnimationTrack)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrackUpgrade_ConvertRotationsToEuler_m5C1BA74CFE293234A73DA7FE6F5554D1D7ECF6DA (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track0, const RuntimeMethod* method)
{
{
// track.m_EulerAngles = track.m_Rotation.eulerAngles;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_0 = ___track0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_1 = ___track0;
NullCheck(L_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_2 = (&L_1->___m_Rotation_47);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline(L_2, NULL);
NullCheck(L_0);
L_0->___m_EulerAngles_40 = L_3;
// track.m_InfiniteClipOffsetEulerAngles = track.m_OpenClipOffsetRotation.eulerAngles;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_4 = ___track0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_5 = ___track0;
NullCheck(L_5);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* L_6 = (&L_5->___m_OpenClipOffsetRotation_46);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline(L_6, NULL);
NullCheck(L_4);
L_4->___m_InfiniteClipOffsetEulerAngles_33 = L_7;
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack/AnimationTrackUpgrade::ConvertRootMotion(UnityEngine.Timeline.AnimationTrack)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrackUpgrade_ConvertRootMotion_m6DF7AD1501F1F3A5EF7B512AE833E9EB089B8E5E (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// track.m_TrackOffset = TrackOffset.Auto; // loaded tracks should use legacy mode
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_0 = ___track0;
NullCheck(L_0);
L_0->___m_TrackOffset_43 = 2;
// if (!track.m_ApplyOffsets)
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_1 = ___track0;
NullCheck(L_1);
bool L_2 = L_1->___m_ApplyOffsets_48;
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_002d;
}
}
{
// track.m_Position = Vector3.zero;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_4 = ___track0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
NullCheck(L_4);
L_4->___m_Position_39 = L_5;
// track.m_EulerAngles = Vector3.zero;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_6 = ___track0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
NullCheck(L_6);
L_6->___m_EulerAngles_40 = L_7;
}
IL_002d:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack/AnimationTrackUpgrade::ConvertInfiniteTrack(UnityEngine.Timeline.AnimationTrack)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTrackUpgrade_ConvertInfiniteTrack_m80039604ACE9B8669EC60605684DFABF55471C52 (AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* ___track0, const RuntimeMethod* method)
{
{
// track.m_InfiniteClip = track.m_AnimClip;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_0 = ___track0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_1 = ___track0;
NullCheck(L_1);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)L_1)->___m_AnimClip_6;
NullCheck(L_0);
L_0->___m_InfiniteClip_44 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_0->___m_InfiniteClip_44), (void*)L_2);
// track.m_AnimClip = null;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_3 = ___track0;
NullCheck(L_3);
((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)L_3)->___m_AnimClip_6 = (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)L_3)->___m_AnimClip_6), (void*)(AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*)NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__49__ctor_mD93688EDAA61ADD8474DC977257C4865A2EC6389 (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
int32_t L_1;
L_1 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
__this->___U3CU3El__initialThreadId_2 = L_1;
return;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__49_System_IDisposable_Dispose_m607FCCC43C82ECC93F674CCB5415929336502C51 (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3Cget_outputsU3Ed__49_MoveNext_m7BDA8087249FD461975437E56C9BFE7B80C8A099 (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0016;
}
IL_0012:
{
goto IL_0018;
}
IL_0014:
{
goto IL_0045;
}
IL_0016:
{
return (bool)0;
}
IL_0018:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AnimationPlayableBinding.Create(name, this); }
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_3 = __this->___U3CU3E4__this_3;
NullCheck(L_3);
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL);
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_5 = __this->___U3CU3E4__this_3;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6;
L_6 = AnimationPlayableBinding_Create_m14142B59415C2554D56CA8CC4D84ECEEDA4E43B7(L_4, L_5, NULL);
__this->___U3CU3E2__current_1 = L_6;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_CreateOutputMethod_3), (void*)NULL);
#endif
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_0045:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AnimationPlayableBinding.Create(name, this); }
return (bool)0;
}
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 U3Cget_outputsU3Ed__49_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m8665A050400E9DA6702260117B51F8609806ECBE (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method)
{
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__49_System_Collections_IEnumerator_Reset_m5D524429CEE49B55F5EE0E3015806B835110C113 (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3Cget_outputsU3Ed__49_System_Collections_IEnumerator_Reset_m5D524429CEE49B55F5EE0E3015806B835110C113_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__49_System_Collections_IEnumerator_get_Current_mF8DC66EBBBD2A455C22F3B8B229EE3FC09ABC96F (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var, &L_1);
return L_2;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__49_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3B62F5C3F8AF686D249000D59B0052197BECB161 (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* V_0 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)-2)))))
{
goto IL_0022;
}
}
{
int32_t L_1 = __this->___U3CU3El__initialThreadId_2;
int32_t L_2;
L_2 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
{
goto IL_0022;
}
}
{
__this->___U3CU3E1__state_0 = 0;
V_0 = __this;
goto IL_0035;
}
IL_0022:
{
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* L_3 = (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21_il2cpp_TypeInfo_var);
NullCheck(L_3);
U3Cget_outputsU3Ed__49__ctor_mD93688EDAA61ADD8474DC977257C4865A2EC6389(L_3, 0, NULL);
V_0 = L_3;
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* L_4 = V_0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_5 = __this->___U3CU3E4__this_3;
NullCheck(L_4);
L_4->___U3CU3E4__this_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_4->___U3CU3E4__this_3), (void*)L_5);
}
IL_0035:
{
U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* L_6 = V_0;
return L_6;
}
}
// System.Collections.IEnumerator UnityEngine.Timeline.AnimationTrack/<get_outputs>d__49::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__49_System_Collections_IEnumerable_GetEnumerator_mFC98EDB93155902AC6052BEAEBF678837BD62B2C (U3Cget_outputsU3Ed__49_t590B0A0FEE820B5A8A1F548908337BBCD7AF6A21* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = U3Cget_outputsU3Ed__49_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m3B62F5C3F8AF686D249000D59B0052197BECB161(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TimelineClip::UpgradeToLatestVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_UpgradeToLatestVersion_m3C367DA0661298065465C583C9D33AC4B63ADF0D (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (m_Version < (int)Versions.ClipInFromGlobalToLocal)
int32_t L_0 = __this->___m_Version_1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)1))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
// TimelineClipUpgrade.UpgradeClipInFromGlobalToLocal(this);
TimelineClipUpgrade_UpgradeClipInFromGlobalToLocal_mE092BBE95F69CEE9DBE26181114826702A90704B(__this, NULL);
}
IL_0017:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::.ctor(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip__ctor_m69070FAC237B4E3DC873E07AD1C3902E5C031939 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___parent0, const RuntimeMethod* method)
{
{
// [SerializeField] double m_TimeScale = 1.0;
__this->___m_TimeScale_13 = (1.0);
// [SerializeField] double m_BlendInDuration = -1.0f;
__this->___m_BlendInDuration_17 = (-1.0);
// [SerializeField] double m_BlendOutDuration = -1.0f;
__this->___m_BlendOutDuration_18 = (-1.0);
// [SerializeField] BlendCurveMode m_BlendInCurveMode = BlendCurveMode.Auto;
__this->___m_BlendInCurveMode_21 = 0;
// [SerializeField] BlendCurveMode m_BlendOutCurveMode = BlendCurveMode.Auto;
__this->___m_BlendOutCurveMode_22 = 0;
// internal TimelineClip(TrackAsset parent)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// SetParentTrack_Internal(parent);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___parent0;
TimelineClip_SetParentTrack_Internal_m39F7D49888E7EBFC36796EAE0C7BE6C263C0FB02(__this, L_0, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::get_hasPreExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_hasPreExtrapolation_m2D086ECAC0C10D46FE58D22AEAA9CC1EAE94C196 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_PreExtrapolationMode != ClipExtrapolation.None && m_PreExtrapolationTime > 0; }
int32_t L_0 = __this->___m_PreExtrapolationMode_27;
if (!L_0)
{
goto IL_001c;
}
}
{
double L_1 = __this->___m_PreExtrapolationTime_29;
G_B3_0 = ((((double)L_1) > ((double)(0.0)))? 1 : 0);
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
goto IL_0020;
}
IL_0020:
{
// get { return m_PreExtrapolationMode != ClipExtrapolation.None && m_PreExtrapolationTime > 0; }
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::get_hasPostExtrapolation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_hasPostExtrapolation_mE6565EF983300E526B31AC25C57F8B583C6B7AC6 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_PostExtrapolationMode != ClipExtrapolation.None && m_PostExtrapolationTime > 0; }
int32_t L_0 = __this->___m_PostExtrapolationMode_26;
if (!L_0)
{
goto IL_001c;
}
}
{
double L_1 = __this->___m_PostExtrapolationTime_28;
G_B3_0 = ((((double)L_1) > ((double)(0.0)))? 1 : 0);
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
goto IL_0020;
}
IL_0020:
{
// get { return m_PostExtrapolationMode != ClipExtrapolation.None && m_PostExtrapolationTime > 0; }
bool L_2 = V_0;
return L_2;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_timeScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_timeScale_mF76C0A2D5CDBF201F2CC01967928CA7FFC261474 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
double G_B3_0 = 0.0;
{
// get { return clipCaps.HasAny(ClipCaps.SpeedMultiplier) ? Math.Max(kTimeScaleMin, Math.Min(m_TimeScale, kTimeScaleMax)) : 1.0; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, 8, NULL);
if (L_1)
{
goto IL_001a;
}
}
{
G_B3_0 = (1.0);
goto IL_0034;
}
IL_001a:
{
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_2 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kTimeScaleMin_4;
double L_3 = __this->___m_TimeScale_13;
double L_4 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kTimeScaleMax_5;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_5;
L_5 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_3, L_4, NULL);
double L_6;
L_6 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_2, L_5, NULL);
G_B3_0 = L_6;
}
IL_0034:
{
V_0 = G_B3_0;
goto IL_0037;
}
IL_0037:
{
// get { return clipCaps.HasAny(ClipCaps.SpeedMultiplier) ? Math.Max(kTimeScaleMin, Math.Min(m_TimeScale, kTimeScaleMax)) : 1.0; }
double L_7 = V_0;
return L_7;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_timeScale(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_timeScale_m29FAE01EF4CF682E2C82169B9D6976289C2665D0 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B2_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B1_0 = NULL;
double G_B3_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B3_1 = NULL;
{
// UpdateDirty(m_TimeScale, value);
double L_0 = __this->___m_TimeScale_13;
double L_1 = ___value0;
TimelineClip_UpdateDirty_m3F5A0077C88F2C9D481AE93CEF2E16DCD235EC08(__this, L_0, L_1, NULL);
// m_TimeScale = clipCaps.HasAny(ClipCaps.SpeedMultiplier) ? Math.Max(kTimeScaleMin, Math.Min(value, kTimeScaleMax)) : 1.0;
int32_t L_2;
L_2 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_3;
L_3 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_2, 8, NULL);
G_B1_0 = __this;
if (L_3)
{
G_B2_0 = __this;
goto IL_0029;
}
}
{
G_B3_0 = (1.0);
G_B3_1 = G_B1_0;
goto IL_003e;
}
IL_0029:
{
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_4 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kTimeScaleMin_4;
double L_5 = ___value0;
double L_6 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kTimeScaleMax_5;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_7;
L_7 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_5, L_6, NULL);
double L_8;
L_8 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_4, L_7, NULL);
G_B3_0 = L_8;
G_B3_1 = G_B2_0;
}
IL_003e:
{
NullCheck(G_B3_1);
G_B3_1->___m_TimeScale_13 = G_B3_0;
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_start_m76BB53BEBD6B700D5A4197F72779A321DE55B296 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return m_Start; }
double L_0 = __this->___m_Start_9;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Start; }
double L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_start(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_start_m476586FED5274C2691B71BC75C76E3F471332BF5 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
bool V_1 = false;
int32_t G_B3_0 = 0;
{
// UpdateDirty(value, m_Start);
double L_0 = ___value0;
double L_1 = __this->___m_Start_9;
TimelineClip_UpdateDirty_m3F5A0077C88F2C9D481AE93CEF2E16DCD235EC08(__this, L_0, L_1, NULL);
// var newValue = Math.Max(SanitizeTimeValue(value, m_Start), 0);
double L_2 = ___value0;
double L_3 = __this->___m_Start_9;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_4;
L_4 = TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8(L_2, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_5;
L_5 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_4, (0.0), NULL);
V_0 = L_5;
// if (m_ParentTrack != null && m_Start != newValue)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_6 = __this->___m_ParentTrack_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_7)
{
goto IL_0046;
}
}
{
double L_8 = __this->___m_Start_9;
double L_9 = V_0;
G_B3_0 = ((((int32_t)((((double)L_8) == ((double)L_9))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0047;
}
IL_0046:
{
G_B3_0 = 0;
}
IL_0047:
{
V_1 = (bool)G_B3_0;
bool L_10 = V_1;
if (!L_10)
{
goto IL_0059;
}
}
{
// m_ParentTrack.OnClipMove();
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_11 = __this->___m_ParentTrack_14;
NullCheck(L_11);
TrackAsset_OnClipMove_m9FB2E0FF1003CA992D3F6841D13418262C8BF341(L_11, NULL);
}
IL_0059:
{
// m_Start = newValue;
double L_12 = V_0;
__this->___m_Start_9 = L_12;
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return m_Duration; }
double L_0 = __this->___m_Duration_12;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Duration; }
double L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_duration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_duration_m1904C6BD6C64F8CC7AD09256F559C8C62AB97001 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// UpdateDirty(m_Duration, value);
double L_0 = __this->___m_Duration_12;
double L_1 = ___value0;
TimelineClip_UpdateDirty_m3F5A0077C88F2C9D481AE93CEF2E16DCD235EC08(__this, L_0, L_1, NULL);
// m_Duration = Math.Max(SanitizeTimeValue(value, m_Duration), double.Epsilon);
double L_2 = ___value0;
double L_3 = __this->___m_Duration_12;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_4;
L_4 = TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8(L_2, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_5;
L_5 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_4, (4.9406564584124654E-324), NULL);
__this->___m_Duration_12 = L_5;
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_end_m4C3E4DF4B095A1D60694B379EA839A68E3C4217C (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return m_Start + m_Duration; }
double L_0 = __this->___m_Start_9;
double L_1 = __this->___m_Duration_12;
V_0 = ((double)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
// get { return m_Start + m_Duration; }
double L_2 = V_0;
return L_2;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_clipIn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_clipIn_m0ABA66BE9CAD32C80313321C963C8FA9AB5FC1EB (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
double G_B3_0 = 0.0;
{
// get { return clipCaps.HasAny(ClipCaps.ClipIn) ? m_ClipIn : 0; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, 4, NULL);
if (L_1)
{
goto IL_001a;
}
}
{
G_B3_0 = (0.0);
goto IL_0020;
}
IL_001a:
{
double L_2 = __this->___m_ClipIn_10;
G_B3_0 = L_2;
}
IL_0020:
{
V_0 = G_B3_0;
goto IL_0023;
}
IL_0023:
{
// get { return clipCaps.HasAny(ClipCaps.ClipIn) ? m_ClipIn : 0; }
double L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_clipIn(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_clipIn_m5ACCEA54D376384ED1264CE7F108BD64F725C67E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B2_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B1_0 = NULL;
double G_B3_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B3_1 = NULL;
{
// UpdateDirty(m_ClipIn, value);
double L_0 = __this->___m_ClipIn_10;
double L_1 = ___value0;
TimelineClip_UpdateDirty_m3F5A0077C88F2C9D481AE93CEF2E16DCD235EC08(__this, L_0, L_1, NULL);
// m_ClipIn = clipCaps.HasAny(ClipCaps.ClipIn) ? Math.Max(Math.Min(SanitizeTimeValue(value, m_ClipIn), kMaxTimeValue), 0.0) : 0;
int32_t L_2;
L_2 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_3;
L_3 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_2, 4, NULL);
G_B1_0 = __this;
if (L_3)
{
G_B2_0 = __this;
goto IL_0029;
}
}
{
G_B3_0 = (0.0);
G_B3_1 = G_B1_0;
goto IL_004d;
}
IL_0029:
{
double L_4 = ___value0;
double L_5 = __this->___m_ClipIn_10;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_6;
L_6 = TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8(L_4, L_5, NULL);
double L_7 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_8;
L_8 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_6, L_7, NULL);
double L_9;
L_9 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_8, (0.0), NULL);
G_B3_0 = L_9;
G_B3_1 = G_B2_0;
}
IL_004d:
{
NullCheck(G_B3_1);
G_B3_1->___m_ClipIn_10 = G_B3_0;
// }
return;
}
}
// System.String UnityEngine.Timeline.TimelineClip::get_displayName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TimelineClip_get_displayName_m61712CDBEA102FB64B5E3464E4420843E1FB7111 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// get { return m_DisplayName; }
String_t* L_0 = __this->___m_DisplayName_30;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_DisplayName; }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_displayName(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// set { m_DisplayName = value; }
String_t* L_0 = ___value0;
__this->___m_DisplayName_30 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisplayName_30), (void*)L_0);
// set { m_DisplayName = value; }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_clipAssetDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_clipAssetDuration_mC3509BB4EF5397A55A42E02BE6A6730998B5EAF5 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
double V_1 = 0.0;
double G_B3_0 = 0.0;
{
// var playableAsset = m_Asset as IPlayableAsset;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_Asset_11;
V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_0, IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var));
// return playableAsset != null ? playableAsset.duration : double.MaxValue;
RuntimeObject* L_1 = V_0;
if (L_1)
{
goto IL_001b;
}
}
{
G_B3_0 = (1.7976931348623157E+308);
goto IL_0021;
}
IL_001b:
{
RuntimeObject* L_2 = V_0;
NullCheck(L_2);
double L_3;
L_3 = InterfaceFuncInvoker0< double >::Invoke(1 /* System.Double UnityEngine.Playables.IPlayableAsset::get_duration() */, IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var, L_2);
G_B3_0 = L_3;
}
IL_0021:
{
V_1 = G_B3_0;
goto IL_0024;
}
IL_0024:
{
// }
double L_4 = V_1;
return L_4;
}
}
// UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::get_curves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* V_0 = NULL;
{
// get { return m_AnimationCurves; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_AnimationCurves_24;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_AnimationCurves; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_curves(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_curves_mDE58D1A741554AF3E95F7BC53625E5D7F3BD212A (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___value0, const RuntimeMethod* method)
{
{
// internal set { m_AnimationCurves = value; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___value0;
__this->___m_AnimationCurves_24 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AnimationCurves_24), (void*)L_0);
// internal set { m_AnimationCurves = value; }
return;
}
}
// System.String UnityEngine.Timeline.TimelineClip::UnityEngine.Timeline.ICurvesOwner.get_defaultCurvesName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TimelineClip_UnityEngine_Timeline_ICurvesOwner_get_defaultCurvesName_m65DD8FEFE6FC8AADA51EECD8906A9066C7EF6C18 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// get { return kDefaultCurvesName; }
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
String_t* L_0 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultCurvesName_6;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// get { return kDefaultCurvesName; }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::get_hasCurves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_hasCurves_mDB6EF3ADD8FF4693992F7EA092F269A6F3631EFD (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_AnimationCurves != null && !m_AnimationCurves.empty; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_AnimationCurves_24;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_001f;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = __this->___m_AnimationCurves_24;
NullCheck(L_2);
bool L_3;
L_3 = AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986(L_2, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
// get { return m_AnimationCurves != null && !m_AnimationCurves.empty; }
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Object UnityEngine.Timeline.TimelineClip::get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
// get { return m_Asset; }
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_Asset_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Asset; }
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_asset(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_asset_mF8539EA76B6C0F19E2AECBA025C70D605322195E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___value0, const RuntimeMethod* method)
{
{
// set { m_Asset = value; }
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = ___value0;
__this->___m_Asset_11 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Asset_11), (void*)L_0);
// set { m_Asset = value; }
return;
}
}
// UnityEngine.Object UnityEngine.Timeline.TimelineClip::UnityEngine.Timeline.ICurvesOwner.get_assetOwner()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* TimelineClip_UnityEngine_Timeline_ICurvesOwner_get_assetOwner_m542C93F1E1B0382CCA596359A1A96DAC55539D66 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
// get { return GetParentTrack(); }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0;
L_0 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return GetParentTrack(); }
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::UnityEngine.Timeline.ICurvesOwner.get_targetTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineClip_UnityEngine_Timeline_ICurvesOwner_get_targetTrack_m46FB66ACADD2B522822EB7691A4A5F1C976A368F (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
{
// get { return GetParentTrack(); }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0;
L_0 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return GetParentTrack(); }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Object UnityEngine.Timeline.TimelineClip::get_underlyingAsset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* TimelineClip_get_underlyingAsset_m1DE5682815DA82061499CCF642ECDC9CAA9C1881 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
// get { return null; }
V_0 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
goto IL_0005;
}
IL_0005:
{
// get { return null; }
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_underlyingAsset(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_underlyingAsset_m02D44F445992B5431831BF7C77466164CA527B85 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___value0, const RuntimeMethod* method)
{
{
// set {}
return;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::get_parentTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineClip_get_parentTrack_m3E33146230902DCAFAEAAE034F5DCBB70BE03A8C (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
{
// get { return m_ParentTrack; }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = __this->___m_ParentTrack_14;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_ParentTrack; }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_parentTrack(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_parentTrack_mC3646EF3C4198254776CFA1E47CFC2636C1BA69E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___value0, const RuntimeMethod* method)
{
{
// set { SetParentTrack_Internal(value);}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___value0;
TimelineClip_SetParentTrack_Internal_m39F7D49888E7EBFC36796EAE0C7BE6C263C0FB02(__this, L_0, NULL);
// set { SetParentTrack_Internal(value);}
return;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineClip::GetParentTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
{
// return m_ParentTrack;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = __this->___m_ParentTrack_14;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::SetParentTrack_Internal(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_SetParentTrack_Internal_m39F7D49888E7EBFC36796EAE0C7BE6C263C0FB02 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___newParentTrack0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
// if (m_ParentTrack == newParentTrack)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = __this->___m_ParentTrack_14;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = ___newParentTrack0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0013;
}
}
{
// return;
goto IL_0054;
}
IL_0013:
{
// if (m_ParentTrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = __this->___m_ParentTrack_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_5;
bool L_6 = V_1;
if (!L_6)
{
goto IL_0030;
}
}
{
// m_ParentTrack.RemoveClip(this);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = __this->___m_ParentTrack_14;
NullCheck(L_7);
TrackAsset_RemoveClip_m1D64D42648A148BAE62836E46FC57C25EC9D1A60(L_7, __this, NULL);
}
IL_0030:
{
// m_ParentTrack = newParentTrack;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_8 = ___newParentTrack0;
__this->___m_ParentTrack_14 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParentTrack_14), (void*)L_8);
// if (m_ParentTrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = __this->___m_ParentTrack_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_10;
bool L_11 = V_2;
if (!L_11)
{
goto IL_0054;
}
}
{
// m_ParentTrack.AddClip(this);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_12 = __this->___m_ParentTrack_14;
NullCheck(L_12);
TrackAsset_AddClip_mC0AD6626726FE95A50EFEC2DAF26D9625210FE09(L_12, __this, NULL);
}
IL_0054:
{
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_easeInDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_easeInDuration_m171A5C1C8BA1392C4CBC7F5C17A90EAF915A2145 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
double V_1 = 0.0;
double G_B3_0 = 0.0;
double G_B6_0 = 0.0;
{
// var availableDuration = hasBlendOut ? duration - m_BlendOutDuration : duration;
bool L_0;
L_0 = TimelineClip_get_hasBlendOut_m8444D00A050FD627EA6A7DC834B5B14B2C845E51(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
double L_1;
L_1 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
G_B3_0 = L_1;
goto IL_001e;
}
IL_0011:
{
double L_2;
L_2 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_3 = __this->___m_BlendOutDuration_18;
G_B3_0 = ((double)il2cpp_codegen_subtract(L_2, L_3));
}
IL_001e:
{
V_0 = G_B3_0;
// return clipCaps.HasAny(ClipCaps.Blending) ? Math.Min(Math.Max(m_EaseInDuration, 0), availableDuration) : 0;
int32_t L_4;
L_4 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_5;
L_5 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_4, ((int32_t)16), NULL);
if (L_5)
{
goto IL_0039;
}
}
{
G_B6_0 = (0.0);
goto IL_0053;
}
IL_0039:
{
double L_6 = __this->___m_EaseInDuration_15;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_7;
L_7 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_6, (0.0), NULL);
double L_8 = V_0;
double L_9;
L_9 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_7, L_8, NULL);
G_B6_0 = L_9;
}
IL_0053:
{
V_1 = G_B6_0;
goto IL_0056;
}
IL_0056:
{
// }
double L_10 = V_1;
return L_10;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_easeInDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_easeInDuration_mF310C781E91789DAA8AE5A593C9BA46FC173E01C (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
double G_B3_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B5_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B4_0 = NULL;
double G_B6_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B6_1 = NULL;
{
// var availableDuration = hasBlendOut ? duration - m_BlendOutDuration : duration;
bool L_0;
L_0 = TimelineClip_get_hasBlendOut_m8444D00A050FD627EA6A7DC834B5B14B2C845E51(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
double L_1;
L_1 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
G_B3_0 = L_1;
goto IL_001e;
}
IL_0011:
{
double L_2;
L_2 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_3 = __this->___m_BlendOutDuration_18;
G_B3_0 = ((double)il2cpp_codegen_subtract(L_2, L_3));
}
IL_001e:
{
V_0 = G_B3_0;
// m_EaseInDuration = clipCaps.HasAny(ClipCaps.Blending) ? Math.Max(0, Math.Min(SanitizeTimeValue(value, m_EaseInDuration), availableDuration)) : 0;
int32_t L_4;
L_4 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_5;
L_5 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_4, ((int32_t)16), NULL);
G_B4_0 = __this;
if (L_5)
{
G_B5_0 = __this;
goto IL_003a;
}
}
{
G_B6_0 = (0.0);
G_B6_1 = G_B4_0;
goto IL_005a;
}
IL_003a:
{
double L_6 = ___value0;
double L_7 = __this->___m_EaseInDuration_15;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_8;
L_8 = TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8(L_6, L_7, NULL);
double L_9 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_10;
L_10 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_8, L_9, NULL);
double L_11;
L_11 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6((0.0), L_10, NULL);
G_B6_0 = L_11;
G_B6_1 = G_B5_0;
}
IL_005a:
{
NullCheck(G_B6_1);
G_B6_1->___m_EaseInDuration_15 = G_B6_0;
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_easeOutDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_easeOutDuration_mAAE6DEE05138F6902199D985A3EE6E26BCBB35EC (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
double V_1 = 0.0;
double G_B3_0 = 0.0;
double G_B6_0 = 0.0;
{
// var availableDuration = hasBlendIn ? duration - m_BlendInDuration : duration;
bool L_0;
L_0 = TimelineClip_get_hasBlendIn_m9B9C96AAADD801969D9C97D4130428EEB6B6D368(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
double L_1;
L_1 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
G_B3_0 = L_1;
goto IL_001e;
}
IL_0011:
{
double L_2;
L_2 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_3 = __this->___m_BlendInDuration_17;
G_B3_0 = ((double)il2cpp_codegen_subtract(L_2, L_3));
}
IL_001e:
{
V_0 = G_B3_0;
// return clipCaps.HasAny(ClipCaps.Blending) ? Math.Min(Math.Max(m_EaseOutDuration, 0), availableDuration) : 0;
int32_t L_4;
L_4 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_5;
L_5 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_4, ((int32_t)16), NULL);
if (L_5)
{
goto IL_0039;
}
}
{
G_B6_0 = (0.0);
goto IL_0053;
}
IL_0039:
{
double L_6 = __this->___m_EaseOutDuration_16;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_7;
L_7 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_6, (0.0), NULL);
double L_8 = V_0;
double L_9;
L_9 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_7, L_8, NULL);
G_B6_0 = L_9;
}
IL_0053:
{
V_1 = G_B6_0;
goto IL_0056;
}
IL_0056:
{
// }
double L_10 = V_1;
return L_10;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_easeOutDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_easeOutDuration_m4666F442BADEAFAC3C8E450BCF987E403D1E42ED (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
double G_B3_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B5_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B4_0 = NULL;
double G_B6_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B6_1 = NULL;
{
// var availableDuration = hasBlendIn ? duration - m_BlendInDuration : duration;
bool L_0;
L_0 = TimelineClip_get_hasBlendIn_m9B9C96AAADD801969D9C97D4130428EEB6B6D368(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
double L_1;
L_1 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
G_B3_0 = L_1;
goto IL_001e;
}
IL_0011:
{
double L_2;
L_2 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_3 = __this->___m_BlendInDuration_17;
G_B3_0 = ((double)il2cpp_codegen_subtract(L_2, L_3));
}
IL_001e:
{
V_0 = G_B3_0;
// m_EaseOutDuration = clipCaps.HasAny(ClipCaps.Blending) ? Math.Max(0, Math.Min(SanitizeTimeValue(value, m_EaseOutDuration), availableDuration)) : 0;
int32_t L_4;
L_4 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_5;
L_5 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_4, ((int32_t)16), NULL);
G_B4_0 = __this;
if (L_5)
{
G_B5_0 = __this;
goto IL_003a;
}
}
{
G_B6_0 = (0.0);
G_B6_1 = G_B4_0;
goto IL_005a;
}
IL_003a:
{
double L_6 = ___value0;
double L_7 = __this->___m_EaseOutDuration_16;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_8;
L_8 = TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8(L_6, L_7, NULL);
double L_9 = V_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_10;
L_10 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_8, L_9, NULL);
double L_11;
L_11 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6((0.0), L_10, NULL);
G_B6_0 = L_11;
G_B6_1 = G_B5_0;
}
IL_005a:
{
NullCheck(G_B6_1);
G_B6_1->___m_EaseOutDuration_16 = G_B6_0;
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_eastOutTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_eastOutTime_mE21671B32EE9CB06C994A5B91D5E86741F2BB30B (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return duration - easeOutDuration + m_Start; }
double L_0;
L_0 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_1;
L_1 = TimelineClip_get_easeOutDuration_mAAE6DEE05138F6902199D985A3EE6E26BCBB35EC(__this, NULL);
double L_2 = __this->___m_Start_9;
V_0 = ((double)il2cpp_codegen_add(((double)il2cpp_codegen_subtract(L_0, L_1)), L_2));
goto IL_0018;
}
IL_0018:
{
// get { return duration - easeOutDuration + m_Start; }
double L_3 = V_0;
return L_3;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_easeOutTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_easeOutTime_mC16D31D13CB3953A0ECE61CCD13381318B6AC115 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return duration - easeOutDuration + m_Start; }
double L_0;
L_0 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_1;
L_1 = TimelineClip_get_easeOutDuration_mAAE6DEE05138F6902199D985A3EE6E26BCBB35EC(__this, NULL);
double L_2 = __this->___m_Start_9;
V_0 = ((double)il2cpp_codegen_add(((double)il2cpp_codegen_subtract(L_0, L_1)), L_2));
goto IL_0018;
}
IL_0018:
{
// get { return duration - easeOutDuration + m_Start; }
double L_3 = V_0;
return L_3;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_blendInDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_blendInDuration_m3A18D7C0942B43C5A171422EDC1D41260C1269D7 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
double G_B3_0 = 0.0;
{
// get { return clipCaps.HasAny(ClipCaps.Blending) ? m_BlendInDuration : 0; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
if (L_1)
{
goto IL_001b;
}
}
{
G_B3_0 = (0.0);
goto IL_0021;
}
IL_001b:
{
double L_2 = __this->___m_BlendInDuration_17;
G_B3_0 = L_2;
}
IL_0021:
{
V_0 = G_B3_0;
goto IL_0024;
}
IL_0024:
{
// get { return clipCaps.HasAny(ClipCaps.Blending) ? m_BlendInDuration : 0; }
double L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_blendInDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_blendInDuration_m34F303216992A919EF47D01B874EEEB47C8470E3 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B2_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B1_0 = NULL;
double G_B3_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B3_1 = NULL;
{
// set { m_BlendInDuration = clipCaps.HasAny(ClipCaps.Blending) ? SanitizeTimeValue(value, m_BlendInDuration) : 0; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_001c;
}
}
{
G_B3_0 = (0.0);
G_B3_1 = G_B1_0;
goto IL_0028;
}
IL_001c:
{
double L_2 = ___value0;
double L_3 = __this->___m_BlendInDuration_17;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_4;
L_4 = TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8(L_2, L_3, NULL);
G_B3_0 = L_4;
G_B3_1 = G_B2_0;
}
IL_0028:
{
NullCheck(G_B3_1);
G_B3_1->___m_BlendInDuration_17 = G_B3_0;
// set { m_BlendInDuration = clipCaps.HasAny(ClipCaps.Blending) ? SanitizeTimeValue(value, m_BlendInDuration) : 0; }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_blendOutDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_blendOutDuration_mA1BB945DFE74A6AB5EB112587ED3509CFAF43379 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
double G_B3_0 = 0.0;
{
// get { return clipCaps.HasAny(ClipCaps.Blending) ? m_BlendOutDuration : 0; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
if (L_1)
{
goto IL_001b;
}
}
{
G_B3_0 = (0.0);
goto IL_0021;
}
IL_001b:
{
double L_2 = __this->___m_BlendOutDuration_18;
G_B3_0 = L_2;
}
IL_0021:
{
V_0 = G_B3_0;
goto IL_0024;
}
IL_0024:
{
// get { return clipCaps.HasAny(ClipCaps.Blending) ? m_BlendOutDuration : 0; }
double L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_blendOutDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_blendOutDuration_m5013A1CF4593F805143A0E665261EBB0B00298F0 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B2_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B1_0 = NULL;
double G_B3_0 = 0.0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B3_1 = NULL;
{
// set { m_BlendOutDuration = clipCaps.HasAny(ClipCaps.Blending) ? SanitizeTimeValue(value, m_BlendOutDuration) : 0; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_001c;
}
}
{
G_B3_0 = (0.0);
G_B3_1 = G_B1_0;
goto IL_0028;
}
IL_001c:
{
double L_2 = ___value0;
double L_3 = __this->___m_BlendOutDuration_18;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_4;
L_4 = TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8(L_2, L_3, NULL);
G_B3_0 = L_4;
G_B3_1 = G_B2_0;
}
IL_0028:
{
NullCheck(G_B3_1);
G_B3_1->___m_BlendOutDuration_18 = G_B3_0;
// set { m_BlendOutDuration = clipCaps.HasAny(ClipCaps.Blending) ? SanitizeTimeValue(value, m_BlendOutDuration) : 0; }
return;
}
}
// UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::get_blendInCurveMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_blendInCurveMode_m4C612BAD55BB180A24C9FA67A8F9D84C907E170C (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_BlendInCurveMode; }
int32_t L_0 = __this->___m_BlendInCurveMode_21;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_BlendInCurveMode; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_blendInCurveMode(UnityEngine.Timeline.TimelineClip/BlendCurveMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_blendInCurveMode_m4138FBEEA1484C9DDAA0C859B505E8E20B4DFE8A (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_BlendInCurveMode = value; }
int32_t L_0 = ___value0;
__this->___m_BlendInCurveMode_21 = L_0;
// set { m_BlendInCurveMode = value; }
return;
}
}
// UnityEngine.Timeline.TimelineClip/BlendCurveMode UnityEngine.Timeline.TimelineClip::get_blendOutCurveMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_blendOutCurveMode_m106D929CE951F07CB31BF9DEA7B0D2B1D830F093 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_BlendOutCurveMode; }
int32_t L_0 = __this->___m_BlendOutCurveMode_22;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_BlendOutCurveMode; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_blendOutCurveMode(UnityEngine.Timeline.TimelineClip/BlendCurveMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_blendOutCurveMode_m5CBC0E1382775395757B85824BFBB39571241A9E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_BlendOutCurveMode = value; }
int32_t L_0 = ___value0;
__this->___m_BlendOutCurveMode_22 = L_0;
// set { m_BlendOutCurveMode = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::get_hasBlendIn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_hasBlendIn_m9B9C96AAADD801969D9C97D4130428EEB6B6D368 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// public bool hasBlendIn { get { return clipCaps.HasAny(ClipCaps.Blending) && m_BlendInDuration > 0; } }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
if (!L_1)
{
goto IL_0023;
}
}
{
double L_2 = __this->___m_BlendInDuration_17;
G_B3_0 = ((((double)L_2) > ((double)(0.0)))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B3_0 = 0;
}
IL_0024:
{
V_0 = (bool)G_B3_0;
goto IL_0027;
}
IL_0027:
{
// public bool hasBlendIn { get { return clipCaps.HasAny(ClipCaps.Blending) && m_BlendInDuration > 0; } }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::get_hasBlendOut()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_hasBlendOut_m8444D00A050FD627EA6A7DC834B5B14B2C845E51 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// public bool hasBlendOut { get { return clipCaps.HasAny(ClipCaps.Blending) && m_BlendOutDuration > 0; } }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
if (!L_1)
{
goto IL_0023;
}
}
{
double L_2 = __this->___m_BlendOutDuration_18;
G_B3_0 = ((((double)L_2) > ((double)(0.0)))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B3_0 = 0;
}
IL_0024:
{
V_0 = (bool)G_B3_0;
goto IL_0027;
}
IL_0027:
{
// public bool hasBlendOut { get { return clipCaps.HasAny(ClipCaps.Blending) && m_BlendOutDuration > 0; } }
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::get_mixInCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_get_mixInCurve_mCF8C05F353EF6EF3E115DEC17FA10DB481724B45 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_1 = NULL;
int32_t G_B3_0 = 0;
{
// if (m_MixInCurve == null || m_MixInCurve.length < 2)
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = __this->___m_MixInCurve_19;
if (!L_0)
{
goto IL_0019;
}
}
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1 = __this->___m_MixInCurve_19;
NullCheck(L_1);
int32_t L_2;
L_2 = AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81(L_1, NULL);
G_B3_0 = ((((int32_t)L_2) < ((int32_t)2))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 1;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0029;
}
}
{
// m_MixInCurve = GetDefaultMixInCurve();
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_4;
L_4 = TimelineClip_GetDefaultMixInCurve_m83AD8B8234278DFF37E52F2896A1E498C1D8BD2B(NULL);
__this->___m_MixInCurve_19 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MixInCurve_19), (void*)L_4);
}
IL_0029:
{
// return m_MixInCurve;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = __this->___m_MixInCurve_19;
V_1 = L_5;
goto IL_0032;
}
IL_0032:
{
// }
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_mixInCurve(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_mixInCurve_m53265562D7425F388E7DC93717D8707F816E65EF (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___value0, const RuntimeMethod* method)
{
{
// set { m_MixInCurve = value; }
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___value0;
__this->___m_MixInCurve_19 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MixInCurve_19), (void*)L_0);
// set { m_MixInCurve = value; }
return;
}
}
// System.Single UnityEngine.Timeline.TimelineClip::get_mixInPercentage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TimelineClip_get_mixInPercentage_m9120693B790082B5ED9FC988B3C9B5F06C946B10 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return (float)(mixInDuration / duration); }
double L_0;
L_0 = TimelineClip_get_mixInDuration_m754EA2369F50687A58E3A883DBA5DA79C090B243(__this, NULL);
double L_1;
L_1 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
V_0 = ((float)((double)(L_0/L_1)));
goto IL_0012;
}
IL_0012:
{
// get { return (float)(mixInDuration / duration); }
float L_2 = V_0;
return L_2;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_mixInDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_mixInDuration_m754EA2369F50687A58E3A883DBA5DA79C090B243 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
double G_B3_0 = 0.0;
{
// get { return hasBlendIn ? blendInDuration : easeInDuration; }
bool L_0;
L_0 = TimelineClip_get_hasBlendIn_m9B9C96AAADD801969D9C97D4130428EEB6B6D368(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
double L_1;
L_1 = TimelineClip_get_easeInDuration_m171A5C1C8BA1392C4CBC7F5C17A90EAF915A2145(__this, NULL);
G_B3_0 = L_1;
goto IL_0017;
}
IL_0011:
{
double L_2;
L_2 = TimelineClip_get_blendInDuration_m3A18D7C0942B43C5A171422EDC1D41260C1269D7(__this, NULL);
G_B3_0 = L_2;
}
IL_0017:
{
V_0 = G_B3_0;
goto IL_001a;
}
IL_001a:
{
// get { return hasBlendIn ? blendInDuration : easeInDuration; }
double L_3 = V_0;
return L_3;
}
}
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::get_mixOutCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_get_mixOutCurve_mAA470F75E97A1960E50BFA0B97E4BC2E0873D687 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_1 = NULL;
int32_t G_B3_0 = 0;
{
// if (m_MixOutCurve == null || m_MixOutCurve.length < 2)
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = __this->___m_MixOutCurve_20;
if (!L_0)
{
goto IL_0019;
}
}
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1 = __this->___m_MixOutCurve_20;
NullCheck(L_1);
int32_t L_2;
L_2 = AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81(L_1, NULL);
G_B3_0 = ((((int32_t)L_2) < ((int32_t)2))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 1;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0029;
}
}
{
// m_MixOutCurve = GetDefaultMixOutCurve();
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_4;
L_4 = TimelineClip_GetDefaultMixOutCurve_m4C24EF0F3722B3F85F048D25B91ED2C75375239E(NULL);
__this->___m_MixOutCurve_20 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MixOutCurve_20), (void*)L_4);
}
IL_0029:
{
// return m_MixOutCurve;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = __this->___m_MixOutCurve_20;
V_1 = L_5;
goto IL_0032;
}
IL_0032:
{
// }
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_mixOutCurve(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_mixOutCurve_m93EA2EF70C31BC5625A419E6830AFB6DD594A729 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___value0, const RuntimeMethod* method)
{
{
// set { m_MixOutCurve = value; }
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___value0;
__this->___m_MixOutCurve_20 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MixOutCurve_20), (void*)L_0);
// set { m_MixOutCurve = value; }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_mixOutTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_mixOutTime_mD780BF14E8EE91F808CEB62BEE0A93B30C6233A6 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return duration - mixOutDuration + m_Start; }
double L_0;
L_0 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_1;
L_1 = TimelineClip_get_mixOutDuration_m19A9A249A1628E222E534662B0D4CB30F4DBCB0E(__this, NULL);
double L_2 = __this->___m_Start_9;
V_0 = ((double)il2cpp_codegen_add(((double)il2cpp_codegen_subtract(L_0, L_1)), L_2));
goto IL_0018;
}
IL_0018:
{
// get { return duration - mixOutDuration + m_Start; }
double L_3 = V_0;
return L_3;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_mixOutDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_mixOutDuration_m19A9A249A1628E222E534662B0D4CB30F4DBCB0E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
double G_B3_0 = 0.0;
{
// get { return hasBlendOut ? blendOutDuration : easeOutDuration; }
bool L_0;
L_0 = TimelineClip_get_hasBlendOut_m8444D00A050FD627EA6A7DC834B5B14B2C845E51(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
double L_1;
L_1 = TimelineClip_get_easeOutDuration_mAAE6DEE05138F6902199D985A3EE6E26BCBB35EC(__this, NULL);
G_B3_0 = L_1;
goto IL_0017;
}
IL_0011:
{
double L_2;
L_2 = TimelineClip_get_blendOutDuration_mA1BB945DFE74A6AB5EB112587ED3509CFAF43379(__this, NULL);
G_B3_0 = L_2;
}
IL_0017:
{
V_0 = G_B3_0;
goto IL_001a;
}
IL_001a:
{
// get { return hasBlendOut ? blendOutDuration : easeOutDuration; }
double L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Timeline.TimelineClip::get_mixOutPercentage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TimelineClip_get_mixOutPercentage_m4D9124E362272E0DA49CA228C72E5CEEF39BB3CB (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return (float)(mixOutDuration / duration); }
double L_0;
L_0 = TimelineClip_get_mixOutDuration_m19A9A249A1628E222E534662B0D4CB30F4DBCB0E(__this, NULL);
double L_1;
L_1 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
V_0 = ((float)((double)(L_0/L_1)));
goto IL_0012;
}
IL_0012:
{
// get { return (float)(mixOutDuration / duration); }
float L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::get_recordable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_get_recordable_m2BE0E30776FECD30BAE62D78399B6402682B2001 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_Recordable; }
bool L_0 = __this->___m_Recordable_25;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Recordable; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_recordable(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_recordable_m38B678C027026275DD27636B8AF8345D94D9403A (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal set { m_Recordable = value; }
bool L_0 = ___value0;
__this->___m_Recordable_25 = L_0;
// internal set { m_Recordable = value; }
return;
}
}
// System.Collections.Generic.List`1<System.String> UnityEngine.Timeline.TimelineClip::get_exposedParameters()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* TimelineClip_get_exposedParameters_mB96B6748027997A9DFEF943387DD86F74876B279 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* V_0 = NULL;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* V_1 = NULL;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* G_B2_0 = NULL;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* G_B1_0 = NULL;
{
// get { return m_ExposedParameterNames ?? (m_ExposedParameterNames = new List<string>()); }
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_0 = __this->___m_ExposedParameterNames_23;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_0019;
}
}
{
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_2 = (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*)il2cpp_codegen_object_new(List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E(L_2, List_1__ctor_mCA8DD57EAC70C2B5923DBB9D5A77CEAC22E7068E_RuntimeMethod_var);
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_3 = L_2;
V_0 = L_3;
__this->___m_ExposedParameterNames_23 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ExposedParameterNames_23), (void*)L_3);
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_4 = V_0;
G_B2_0 = L_4;
}
IL_0019:
{
V_1 = G_B2_0;
goto IL_001c;
}
IL_001c:
{
// get { return m_ExposedParameterNames ?? (m_ExposedParameterNames = new List<string>()); }
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_5 = V_1;
return L_5;
}
}
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineClip::get_clipCaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITimelineClipAsset_t90CEEA309B9287475633466FEE5054546ECFB9D0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
int32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
// var clipAsset = asset as ITimelineClipAsset;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0;
L_0 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(__this, NULL);
V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_0, ITimelineClipAsset_t90CEEA309B9287475633466FEE5054546ECFB9D0_il2cpp_TypeInfo_var));
// return (clipAsset != null) ? clipAsset.clipCaps : kDefaultClipCaps;
RuntimeObject* L_1 = V_0;
if (L_1)
{
goto IL_0017;
}
}
{
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
int32_t L_2 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultClipCaps_2;
G_B3_0 = L_2;
goto IL_001d;
}
IL_0017:
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
int32_t L_4;
L_4 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.ITimelineClipAsset::get_clipCaps() */, ITimelineClipAsset_t90CEEA309B9287475633466FEE5054546ECFB9D0_il2cpp_TypeInfo_var, L_3);
G_B3_0 = L_4;
}
IL_001d:
{
V_1 = G_B3_0;
goto IL_0020;
}
IL_0020:
{
// }
int32_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Timeline.TimelineClip::Hash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_Hash_mA9299778B1C618795049AB37ADD4A01A7E5331DE (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
// return HashUtility.CombineHash(m_Start.GetHashCode(),
// m_Duration.GetHashCode(),
// m_TimeScale.GetHashCode(),
// m_ClipIn.GetHashCode(),
// ((int)m_PreExtrapolationMode).GetHashCode(),
// ((int)m_PostExtrapolationMode).GetHashCode());
double* L_0 = (&__this->___m_Start_9);
int32_t L_1;
L_1 = Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline(L_0, NULL);
double* L_2 = (&__this->___m_Duration_12);
int32_t L_3;
L_3 = Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline(L_2, NULL);
double* L_4 = (&__this->___m_TimeScale_13);
int32_t L_5;
L_5 = Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline(L_4, NULL);
double* L_6 = (&__this->___m_ClipIn_10);
int32_t L_7;
L_7 = Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline(L_6, NULL);
int32_t L_8 = __this->___m_PreExtrapolationMode_27;
V_0 = L_8;
int32_t L_9;
L_9 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_10 = __this->___m_PostExtrapolationMode_26;
V_0 = L_10;
int32_t L_11;
L_11 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_12;
L_12 = HashUtility_CombineHash_mEE25301F2EF370129572E2A7685C3EC5E3BCE9E6(L_1, L_3, L_5, L_7, L_9, L_11, NULL);
V_1 = L_12;
goto IL_0051;
}
IL_0051:
{
// }
int32_t L_13 = V_1;
return L_13;
}
}
// System.Single UnityEngine.Timeline.TimelineClip::EvaluateMixOut(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TimelineClip_EvaluateMixOut_mA36406D289DE5A9831B821AC5A9C51DF21B47C83 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
{
// if (!clipCaps.HasAny(ClipCaps.Blending))
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
// return 1.0f;
V_1 = (1.0f);
goto IL_0060;
}
IL_001d:
{
// if (mixOutDuration > Mathf.Epsilon)
double L_3;
L_3 = TimelineClip_get_mixOutDuration_m19A9A249A1628E222E534662B0D4CB30F4DBCB0E(__this, NULL);
float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_2 = (bool)((((double)L_3) > ((double)((double)L_4)))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0058;
}
}
{
// var perc = (float)(time - mixOutTime) / (float)mixOutDuration;
double L_6 = ___time0;
double L_7;
L_7 = TimelineClip_get_mixOutTime_mD780BF14E8EE91F808CEB62BEE0A93B30C6233A6(__this, NULL);
double L_8;
L_8 = TimelineClip_get_mixOutDuration_m19A9A249A1628E222E534662B0D4CB30F4DBCB0E(__this, NULL);
V_3 = ((float)(((float)((double)il2cpp_codegen_subtract(L_6, L_7)))/((float)L_8)));
// perc = Mathf.Clamp01(mixOutCurve.Evaluate(perc));
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_9;
L_9 = TimelineClip_get_mixOutCurve_mAA470F75E97A1960E50BFA0B97E4BC2E0873D687(__this, NULL);
float L_10 = V_3;
NullCheck(L_9);
float L_11;
L_11 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_9, L_10, NULL);
float L_12;
L_12 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_11, NULL);
V_3 = L_12;
// return perc;
float L_13 = V_3;
V_1 = L_13;
goto IL_0060;
}
IL_0058:
{
// return 1.0f;
V_1 = (1.0f);
goto IL_0060;
}
IL_0060:
{
// }
float L_14 = V_1;
return L_14;
}
}
// System.Single UnityEngine.Timeline.TimelineClip::EvaluateMixIn(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float TimelineClip_EvaluateMixIn_m206FBF82C1AF116724AC429CAF7C4759E6D28D60 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
{
// if (!clipCaps.HasAny(ClipCaps.Blending))
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, ((int32_t)16), NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
// return 1.0f;
V_1 = (1.0f);
goto IL_0060;
}
IL_001d:
{
// if (mixInDuration > Mathf.Epsilon)
double L_3;
L_3 = TimelineClip_get_mixInDuration_m754EA2369F50687A58E3A883DBA5DA79C090B243(__this, NULL);
float L_4 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
V_2 = (bool)((((double)L_3) > ((double)((double)L_4)))? 1 : 0);
bool L_5 = V_2;
if (!L_5)
{
goto IL_0058;
}
}
{
// var perc = (float)(time - m_Start) / (float)mixInDuration;
double L_6 = ___time0;
double L_7 = __this->___m_Start_9;
double L_8;
L_8 = TimelineClip_get_mixInDuration_m754EA2369F50687A58E3A883DBA5DA79C090B243(__this, NULL);
V_3 = ((float)(((float)((double)il2cpp_codegen_subtract(L_6, L_7)))/((float)L_8)));
// perc = Mathf.Clamp01(mixInCurve.Evaluate(perc));
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_9;
L_9 = TimelineClip_get_mixInCurve_mCF8C05F353EF6EF3E115DEC17FA10DB481724B45(__this, NULL);
float L_10 = V_3;
NullCheck(L_9);
float L_11;
L_11 = AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C(L_9, L_10, NULL);
float L_12;
L_12 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_11, NULL);
V_3 = L_12;
// return perc;
float L_13 = V_3;
V_1 = L_13;
goto IL_0060;
}
IL_0058:
{
// return 1.0f;
V_1 = (1.0f);
goto IL_0060;
}
IL_0060:
{
// }
float L_14 = V_1;
return L_14;
}
}
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::GetDefaultMixInCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_GetDefaultMixInCurve_m83AD8B8234278DFF37E52F2896A1E498C1D8BD2B (const RuntimeMethod* method)
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_0 = NULL;
{
// return AnimationCurve.EaseInOut(0, 0, 1, 1);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0;
L_0 = AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15((0.0f), (0.0f), (1.0f), (1.0f), NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
// }
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1 = V_0;
return L_1;
}
}
// UnityEngine.AnimationCurve UnityEngine.Timeline.TimelineClip::GetDefaultMixOutCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* TimelineClip_GetDefaultMixOutCurve_m4C24EF0F3722B3F85F048D25B91ED2C75375239E (const RuntimeMethod* method)
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_0 = NULL;
{
// return AnimationCurve.EaseInOut(0, 1, 1, 0);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0;
L_0 = AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15((0.0f), (1.0f), (1.0f), (0.0f), NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
// }
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1 = V_0;
return L_1;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::ToLocalTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_ToLocalTime_m975B84C7F3371F39F73AD8DA1F89C3C825D40E1E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
double V_1 = 0.0;
bool V_2 = false;
bool V_3 = false;
{
// if (time < 0)
double L_0 = ___time0;
V_0 = (bool)((((double)L_0) < ((double)(0.0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
// return time;
double L_2 = ___time0;
V_1 = L_2;
goto IL_0087;
}
IL_0015:
{
// if (IsPreExtrapolatedTime(time))
double L_3 = ___time0;
bool L_4;
L_4 = TimelineClip_IsPreExtrapolatedTime_mCA79ABD6E8F0408DA16E8BB57C9509BB092CC753(__this, L_3, NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_003d;
}
}
{
// time = GetExtrapolatedTime(time - m_Start, m_PreExtrapolationMode, m_Duration);
double L_6 = ___time0;
double L_7 = __this->___m_Start_9;
int32_t L_8 = __this->___m_PreExtrapolationMode_27;
double L_9 = __this->___m_Duration_12;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_10;
L_10 = TimelineClip_GetExtrapolatedTime_m0D41B3BA141DE5D1D040A3AA5FE5C6508165537B(((double)il2cpp_codegen_subtract(L_6, L_7)), L_8, L_9, NULL);
___time0 = L_10;
goto IL_006f;
}
IL_003d:
{
// else if (IsPostExtrapolatedTime(time))
double L_11 = ___time0;
bool L_12;
L_12 = TimelineClip_IsPostExtrapolatedTime_m2C8FFEF3F821D6CD45A7D8F5E06F3E7705C6B1FE(__this, L_11, NULL);
V_3 = L_12;
bool L_13 = V_3;
if (!L_13)
{
goto IL_0065;
}
}
{
// time = GetExtrapolatedTime(time - m_Start, m_PostExtrapolationMode, m_Duration);
double L_14 = ___time0;
double L_15 = __this->___m_Start_9;
int32_t L_16 = __this->___m_PostExtrapolationMode_26;
double L_17 = __this->___m_Duration_12;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_18;
L_18 = TimelineClip_GetExtrapolatedTime_m0D41B3BA141DE5D1D040A3AA5FE5C6508165537B(((double)il2cpp_codegen_subtract(L_14, L_15)), L_16, L_17, NULL);
___time0 = L_18;
goto IL_006f;
}
IL_0065:
{
// time -= m_Start;
double L_19 = ___time0;
double L_20 = __this->___m_Start_9;
___time0 = ((double)il2cpp_codegen_subtract(L_19, L_20));
}
IL_006f:
{
// time *= timeScale;
double L_21 = ___time0;
double L_22;
L_22 = TimelineClip_get_timeScale_mF76C0A2D5CDBF201F2CC01967928CA7FFC261474(__this, NULL);
___time0 = ((double)il2cpp_codegen_multiply(L_21, L_22));
// time += clipIn;
double L_23 = ___time0;
double L_24;
L_24 = TimelineClip_get_clipIn_m0ABA66BE9CAD32C80313321C963C8FA9AB5FC1EB(__this, NULL);
___time0 = ((double)il2cpp_codegen_add(L_23, L_24));
// return time;
double L_25 = ___time0;
V_1 = L_25;
goto IL_0087;
}
IL_0087:
{
// }
double L_26 = V_1;
return L_26;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::ToLocalTimeUnbound(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_ToLocalTimeUnbound_m8E307B2FDD49E30A57137FD94BA001B9157DEA6F (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___time0, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// return (time - m_Start) * timeScale + clipIn;
double L_0 = ___time0;
double L_1 = __this->___m_Start_9;
double L_2;
L_2 = TimelineClip_get_timeScale_mF76C0A2D5CDBF201F2CC01967928CA7FFC261474(__this, NULL);
double L_3;
L_3 = TimelineClip_get_clipIn_m0ABA66BE9CAD32C80313321C963C8FA9AB5FC1EB(__this, NULL);
V_0 = ((double)il2cpp_codegen_add(((double)il2cpp_codegen_multiply(((double)il2cpp_codegen_subtract(L_0, L_1)), L_2)), L_3));
goto IL_001a;
}
IL_001a:
{
// }
double L_4 = V_0;
return L_4;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::FromLocalTimeUnbound(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_FromLocalTimeUnbound_mBCE77F0E508F86A77DE09CE16623A6FB374700E1 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___time0, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// return (time - clipIn) / timeScale + m_Start;
double L_0 = ___time0;
double L_1;
L_1 = TimelineClip_get_clipIn_m0ABA66BE9CAD32C80313321C963C8FA9AB5FC1EB(__this, NULL);
double L_2;
L_2 = TimelineClip_get_timeScale_mF76C0A2D5CDBF201F2CC01967928CA7FFC261474(__this, NULL);
double L_3 = __this->___m_Start_9;
V_0 = ((double)il2cpp_codegen_add(((double)(((double)il2cpp_codegen_subtract(L_0, L_1))/L_2)), L_3));
goto IL_001a;
}
IL_001a:
{
// }
double L_4 = V_0;
return L_4;
}
}
// UnityEngine.AnimationClip UnityEngine.Timeline.TimelineClip::get_animationClip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* TimelineClip_get_animationClip_mFDFBA4582868E85C0B56242660C9EF3B4442D07D (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* V_0 = NULL;
bool V_1 = false;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* V_2 = NULL;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* G_B5_0 = NULL;
{
// if (m_Asset == null)
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = __this->___m_Asset_11;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0015;
}
}
{
// return null;
V_2 = (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*)NULL;
goto IL_0036;
}
IL_0015:
{
// var playableAsset = m_Asset as AnimationPlayableAsset;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = __this->___m_Asset_11;
V_0 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33*)IsInstClass((RuntimeObject*)L_3, AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var));
// return playableAsset != null ? playableAsset.clip : null;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_5)
{
goto IL_002d;
}
}
{
G_B5_0 = ((AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*)(NULL));
goto IL_0033;
}
IL_002d:
{
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_6 = V_0;
NullCheck(L_6);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_7;
L_7 = AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E(L_6, NULL);
G_B5_0 = L_7;
}
IL_0033:
{
V_2 = G_B5_0;
goto IL_0036;
}
IL_0036:
{
// }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_8 = V_2;
return L_8;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::SanitizeTimeValue(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_SanitizeTimeValue_m7B2A278191706BD7F5A397D907A090D06F73C9C8 (double ___value0, double ___defaultValue1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD002049E3F58188E684D753AD0D120E88A59A28C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
double V_1 = 0.0;
int32_t G_B3_0 = 0;
{
// if (double.IsInfinity(value) || double.IsNaN(value))
double L_0 = ___value0;
bool L_1;
L_1 = Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline(L_0, NULL);
if (L_1)
{
goto IL_0011;
}
}
{
double L_2 = ___value0;
bool L_3;
L_3 = Double_IsNaN_m752DA1554CE1712F292DAC4AEC30869AD7234E18_inline(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 1;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0026;
}
}
{
// Debug.LogError("Invalid time value assigned");
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteralD002049E3F58188E684D753AD0D120E88A59A28C, NULL);
// return defaultValue;
double L_5 = ___defaultValue1;
V_1 = L_5;
goto IL_003f;
}
IL_0026:
{
// return Math.Max(-kMaxTimeValue, Math.Min(kMaxTimeValue, value));
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_6 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8;
double L_7 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8;
double L_8 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_9;
L_9 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_7, L_8, NULL);
double L_10;
L_10 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(((-L_6)), L_9, NULL);
V_1 = L_10;
goto IL_003f;
}
IL_003f:
{
// }
double L_11 = V_1;
return L_11;
}
}
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::get_postExtrapolationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_postExtrapolationMode_mDF06AB6BEE7906C373109C04775C0B3CA83D8685 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
// get { return clipCaps.HasAny(ClipCaps.Extrapolation) ? m_PostExtrapolationMode : ClipExtrapolation.None; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, 2, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
G_B3_0 = 0;
goto IL_0018;
}
IL_0012:
{
int32_t L_2 = __this->___m_PostExtrapolationMode_26;
G_B3_0 = ((int32_t)(L_2));
}
IL_0018:
{
V_0 = G_B3_0;
goto IL_001b;
}
IL_001b:
{
// get { return clipCaps.HasAny(ClipCaps.Extrapolation) ? m_PostExtrapolationMode : ClipExtrapolation.None; }
int32_t L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_postExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_postExtrapolationMode_mD2B003EB90D2C816050F5FF12B662401BB858092 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, int32_t ___value0, const RuntimeMethod* method)
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B2_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B3_1 = NULL;
{
// internal set { m_PostExtrapolationMode = clipCaps.HasAny(ClipCaps.Extrapolation) ? value : ClipExtrapolation.None; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, 2, NULL);
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_0013;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0014;
}
IL_0013:
{
int32_t L_2 = ___value0;
G_B3_0 = ((int32_t)(L_2));
G_B3_1 = G_B2_0;
}
IL_0014:
{
NullCheck(G_B3_1);
G_B3_1->___m_PostExtrapolationMode_26 = G_B3_0;
// internal set { m_PostExtrapolationMode = clipCaps.HasAny(ClipCaps.Extrapolation) ? value : ClipExtrapolation.None; }
return;
}
}
// UnityEngine.Timeline.TimelineClip/ClipExtrapolation UnityEngine.Timeline.TimelineClip::get_preExtrapolationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineClip_get_preExtrapolationMode_mC20AE951A26D337093ABC65FD2DBF9C5CBE8E3FA (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
// get { return clipCaps.HasAny(ClipCaps.Extrapolation) ? m_PreExtrapolationMode : ClipExtrapolation.None; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, 2, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
G_B3_0 = 0;
goto IL_0018;
}
IL_0012:
{
int32_t L_2 = __this->___m_PreExtrapolationMode_27;
G_B3_0 = ((int32_t)(L_2));
}
IL_0018:
{
V_0 = G_B3_0;
goto IL_001b;
}
IL_001b:
{
// get { return clipCaps.HasAny(ClipCaps.Extrapolation) ? m_PreExtrapolationMode : ClipExtrapolation.None; }
int32_t L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::set_preExtrapolationMode(UnityEngine.Timeline.TimelineClip/ClipExtrapolation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_set_preExtrapolationMode_m26E6222B67AFA46CC6F1EE1730C8819B19D035AF (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, int32_t ___value0, const RuntimeMethod* method)
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B2_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B1_0 = NULL;
int32_t G_B3_0 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B3_1 = NULL;
{
// internal set { m_PreExtrapolationMode = clipCaps.HasAny(ClipCaps.Extrapolation) ? value : ClipExtrapolation.None; }
int32_t L_0;
L_0 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(__this, NULL);
bool L_1;
L_1 = TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC(L_0, 2, NULL);
G_B1_0 = __this;
if (L_1)
{
G_B2_0 = __this;
goto IL_0013;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_0014;
}
IL_0013:
{
int32_t L_2 = ___value0;
G_B3_0 = ((int32_t)(L_2));
G_B3_1 = G_B2_0;
}
IL_0014:
{
NullCheck(G_B3_1);
G_B3_1->___m_PreExtrapolationMode_27 = G_B3_0;
// internal set { m_PreExtrapolationMode = clipCaps.HasAny(ClipCaps.Extrapolation) ? value : ClipExtrapolation.None; }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::SetPostExtrapolationTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_SetPostExtrapolationTime_m659389D7F8F07AE58FF2D1B4BCFAB9FF13691C35 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___time0, const RuntimeMethod* method)
{
{
// m_PostExtrapolationTime = time;
double L_0 = ___time0;
__this->___m_PostExtrapolationTime_28 = L_0;
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::SetPreExtrapolationTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_SetPreExtrapolationTime_mE9DAF291C193942B0703ADB10CA1BEF1B9D0C4DA (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___time0, const RuntimeMethod* method)
{
{
// m_PreExtrapolationTime = time;
double L_0 = ___time0;
__this->___m_PreExtrapolationTime_29 = L_0;
// }
return;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::IsExtrapolatedTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_IsExtrapolatedTime_m82974EEE2D3C650B90C2F5F5592FB31B7029AB6C (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___sequenceTime0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return IsPreExtrapolatedTime(sequenceTime) || IsPostExtrapolatedTime(sequenceTime);
double L_0 = ___sequenceTime0;
bool L_1;
L_1 = TimelineClip_IsPreExtrapolatedTime_mCA79ABD6E8F0408DA16E8BB57C9509BB092CC753(__this, L_0, NULL);
if (L_1)
{
goto IL_0013;
}
}
{
double L_2 = ___sequenceTime0;
bool L_3;
L_3 = TimelineClip_IsPostExtrapolatedTime_m2C8FFEF3F821D6CD45A7D8F5E06F3E7705C6B1FE(__this, L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
goto IL_0017;
}
IL_0017:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::IsPreExtrapolatedTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_IsPreExtrapolatedTime_mCA79ABD6E8F0408DA16E8BB57C9509BB092CC753 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___sequenceTime0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
// return preExtrapolationMode != ClipExtrapolation.None &&
// sequenceTime < m_Start && sequenceTime >= m_Start - m_PreExtrapolationTime;
int32_t L_0;
L_0 = TimelineClip_get_preExtrapolationMode_mC20AE951A26D337093ABC65FD2DBF9C5CBE8E3FA(__this, NULL);
if (!L_0)
{
goto IL_0027;
}
}
{
double L_1 = ___sequenceTime0;
double L_2 = __this->___m_Start_9;
if ((!(((double)L_1) < ((double)L_2))))
{
goto IL_0027;
}
}
{
double L_3 = ___sequenceTime0;
double L_4 = __this->___m_Start_9;
double L_5 = __this->___m_PreExtrapolationTime_29;
G_B4_0 = ((((int32_t)((!(((double)L_3) >= ((double)((double)il2cpp_codegen_subtract(L_4, L_5)))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0028;
}
IL_0027:
{
G_B4_0 = 0;
}
IL_0028:
{
V_0 = (bool)G_B4_0;
goto IL_002b;
}
IL_002b:
{
// }
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClip::IsPostExtrapolatedTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClip_IsPostExtrapolatedTime_m2C8FFEF3F821D6CD45A7D8F5E06F3E7705C6B1FE (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___sequenceTime0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
// return postExtrapolationMode != ClipExtrapolation.None &&
// (sequenceTime > end) && (sequenceTime - end < m_PostExtrapolationTime);
int32_t L_0;
L_0 = TimelineClip_get_postExtrapolationMode_mDF06AB6BEE7906C373109C04775C0B3CA83D8685(__this, NULL);
if (!L_0)
{
goto IL_0024;
}
}
{
double L_1 = ___sequenceTime0;
double L_2;
L_2 = TimelineClip_get_end_m4C3E4DF4B095A1D60694B379EA839A68E3C4217C(__this, NULL);
if ((!(((double)L_1) > ((double)L_2))))
{
goto IL_0024;
}
}
{
double L_3 = ___sequenceTime0;
double L_4;
L_4 = TimelineClip_get_end_m4C3E4DF4B095A1D60694B379EA839A68E3C4217C(__this, NULL);
double L_5 = __this->___m_PostExtrapolationTime_28;
G_B4_0 = ((((double)((double)il2cpp_codegen_subtract(L_3, L_4))) < ((double)L_5))? 1 : 0);
goto IL_0025;
}
IL_0024:
{
G_B4_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B4_0;
goto IL_0028;
}
IL_0028:
{
// }
bool L_6 = V_0;
return L_6;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_extrapolatedStart()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_extrapolatedStart_m4092C97F1EB880583FA92B8FAAFC208D245630BF (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
double V_1 = 0.0;
{
// if (m_PreExtrapolationMode != ClipExtrapolation.None)
int32_t L_0 = __this->___m_PreExtrapolationMode_27;
V_0 = (bool)((!(((uint32_t)L_0) <= ((uint32_t)0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001e;
}
}
{
// return m_Start - m_PreExtrapolationTime;
double L_2 = __this->___m_Start_9;
double L_3 = __this->___m_PreExtrapolationTime_29;
V_1 = ((double)il2cpp_codegen_subtract(L_2, L_3));
goto IL_0027;
}
IL_001e:
{
// return m_Start;
double L_4 = __this->___m_Start_9;
V_1 = L_4;
goto IL_0027;
}
IL_0027:
{
// }
double L_5 = V_1;
return L_5;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::get_extrapolatedDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_get_extrapolatedDuration_mFA3957094871DA9151A26AB04A894E771FFC1F21 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
bool V_1 = false;
bool V_2 = false;
double V_3 = 0.0;
{
// double length = m_Duration;
double L_0 = __this->___m_Duration_12;
V_0 = L_0;
// if (m_PostExtrapolationMode != ClipExtrapolation.None)
int32_t L_1 = __this->___m_PostExtrapolationMode_26;
V_1 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0028;
}
}
{
// length += Math.Min(m_PostExtrapolationTime, kMaxTimeValue);
double L_3 = V_0;
double L_4 = __this->___m_PostExtrapolationTime_28;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_5 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_4, L_5, NULL);
V_0 = ((double)il2cpp_codegen_add(L_3, L_6));
}
IL_0028:
{
// if (m_PreExtrapolationMode != ClipExtrapolation.None)
int32_t L_7 = __this->___m_PreExtrapolationMode_27;
V_2 = (bool)((!(((uint32_t)L_7) <= ((uint32_t)0)))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003e;
}
}
{
// length += m_PreExtrapolationTime;
double L_9 = V_0;
double L_10 = __this->___m_PreExtrapolationTime_29;
V_0 = ((double)il2cpp_codegen_add(L_9, L_10));
}
IL_003e:
{
// return length;
double L_11 = V_0;
V_3 = L_11;
goto IL_0042;
}
IL_0042:
{
// }
double L_12 = V_3;
return L_12;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::GetExtrapolatedTime(System.Double,UnityEngine.Timeline.TimelineClip/ClipExtrapolation,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_GetExtrapolatedTime_m0D41B3BA141DE5D1D040A3AA5FE5C6508165537B (double ___time0, int32_t ___mode1, double ___duration2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
double V_1 = 0.0;
int32_t V_2 = 0;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
{
// if (duration == 0)
double L_0 = ___duration2;
V_0 = (bool)((((double)L_0) == ((double)(0.0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0020;
}
}
{
// return 0;
V_1 = (0.0);
goto IL_0109;
}
IL_0020:
{
// switch (mode)
int32_t L_2 = ___mode1;
V_3 = L_2;
int32_t L_3 = V_3;
V_2 = L_3;
int32_t L_4 = V_2;
switch (L_4)
{
case 0:
{
goto IL_0043;
}
case 1:
{
goto IL_0078;
}
case 2:
{
goto IL_0048;
}
case 3:
{
goto IL_00a6;
}
case 4:
{
goto IL_0103;
}
}
}
{
goto IL_0105;
}
IL_0043:
{
// break;
goto IL_0105;
}
IL_0048:
{
// if (time < 0)
double L_5 = ___time0;
V_4 = (bool)((((double)L_5) < ((double)(0.0)))? 1 : 0);
bool L_6 = V_4;
if (!L_6)
{
goto IL_0064;
}
}
{
// time = duration - (-time % duration);
double L_7 = ___duration2;
double L_8 = ___time0;
double L_9 = ___duration2;
___time0 = ((double)il2cpp_codegen_subtract(L_7, (fmod(((-L_8)), L_9))));
goto IL_0073;
}
IL_0064:
{
// else if (time > duration)
double L_10 = ___time0;
double L_11 = ___duration2;
V_5 = (bool)((((double)L_10) > ((double)L_11))? 1 : 0);
bool L_12 = V_5;
if (!L_12)
{
goto IL_0073;
}
}
{
// time %= duration;
double L_13 = ___time0;
double L_14 = ___duration2;
___time0 = (fmod(L_13, L_14));
}
IL_0073:
{
// break;
goto IL_0105;
}
IL_0078:
{
// if (time < 0)
double L_15 = ___time0;
V_6 = (bool)((((double)L_15) < ((double)(0.0)))? 1 : 0);
bool L_16 = V_6;
if (!L_16)
{
goto IL_0096;
}
}
{
// return 0;
V_1 = (0.0);
goto IL_0109;
}
IL_0096:
{
// if (time > duration)
double L_17 = ___time0;
double L_18 = ___duration2;
V_7 = (bool)((((double)L_17) > ((double)L_18))? 1 : 0);
bool L_19 = V_7;
if (!L_19)
{
goto IL_00a4;
}
}
{
// return duration;
double L_20 = ___duration2;
V_1 = L_20;
goto IL_0109;
}
IL_00a4:
{
// break;
goto IL_0105;
}
IL_00a6:
{
// if (time < 0)
double L_21 = ___time0;
V_8 = (bool)((((double)L_21) < ((double)(0.0)))? 1 : 0);
bool L_22 = V_8;
if (!L_22)
{
goto IL_00e4;
}
}
{
// time = duration * 2 - (-time % (duration * 2));
double L_23 = ___duration2;
double L_24 = ___time0;
double L_25 = ___duration2;
___time0 = ((double)il2cpp_codegen_subtract(((double)il2cpp_codegen_multiply(L_23, (2.0))), (fmod(((-L_24)), ((double)il2cpp_codegen_multiply(L_25, (2.0)))))));
// time = duration - Math.Abs(time - duration);
double L_26 = ___duration2;
double L_27 = ___time0;
double L_28 = ___duration2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_29;
L_29 = fabs(((double)il2cpp_codegen_subtract(L_27, L_28)));
___time0 = ((double)il2cpp_codegen_subtract(L_26, L_29));
goto IL_0101;
}
IL_00e4:
{
// time = time % (duration * 2.0);
double L_30 = ___time0;
double L_31 = ___duration2;
___time0 = (fmod(L_30, ((double)il2cpp_codegen_multiply(L_31, (2.0)))));
// time = duration - Math.Abs(time - duration);
double L_32 = ___duration2;
double L_33 = ___time0;
double L_34 = ___duration2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_35;
L_35 = fabs(((double)il2cpp_codegen_subtract(L_33, L_34)));
___time0 = ((double)il2cpp_codegen_subtract(L_32, L_35));
}
IL_0101:
{
// break;
goto IL_0105;
}
IL_0103:
{
// break;
goto IL_0105;
}
IL_0105:
{
// return time;
double L_36 = ___time0;
V_1 = L_36;
goto IL_0109;
}
IL_0109:
{
// }
double L_37 = V_1;
return L_37;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::CreateCurves(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_CreateCurves_m494AE0E2457ACD87387E039AF081F93442FACBB3 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, String_t* ___curvesClipName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B4_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B3_0 = NULL;
String_t* G_B5_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* G_B5_1 = NULL;
{
// if (m_AnimationCurves != null)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_AnimationCurves_24;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
// return;
goto IL_0035;
}
IL_0013:
{
// m_AnimationCurves = TimelineCreateUtilities.CreateAnimationClipForTrack(string.IsNullOrEmpty(curvesClipName) ? kDefaultCurvesName : curvesClipName, GetParentTrack(), true);
String_t* L_3 = ___curvesClipName0;
bool L_4;
L_4 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_3, NULL);
G_B3_0 = __this;
if (L_4)
{
G_B4_0 = __this;
goto IL_001f;
}
}
{
String_t* L_5 = ___curvesClipName0;
G_B5_0 = L_5;
G_B5_1 = G_B3_0;
goto IL_0024;
}
IL_001f:
{
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
String_t* L_6 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultCurvesName_6;
G_B5_0 = L_6;
G_B5_1 = G_B4_0;
}
IL_0024:
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7;
L_7 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(__this, NULL);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_8;
L_8 = TimelineCreateUtilities_CreateAnimationClipForTrack_mB7DF2C86EAEF089D5181FCD6FEE08806A7795168(G_B5_0, L_7, (bool)1, NULL);
NullCheck(G_B5_1);
G_B5_1->___m_AnimationCurves_24 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&G_B5_1->___m_AnimationCurves_24), (void*)L_8);
}
IL_0035:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mDC9EFB3125995E8EFA91EB3CF27E9B2784B60DE8 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
{
// m_Version = k_LatestVersion;
__this->___m_Version_1 = 1;
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mE0860037B34E43C2CB25567793EDB4F48B018D4E (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (m_Version < k_LatestVersion)
int32_t L_0 = __this->___m_Version_1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)1))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
// UpgradeToLatestVersion();
TimelineClip_UpgradeToLatestVersion_m3C367DA0661298065465C583C9D33AC4B63ADF0D(__this, NULL);
}
IL_0017:
{
// }
return;
}
}
// System.String UnityEngine.Timeline.TimelineClip::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TimelineClip_ToString_m56D472178DA2F04872969618EF5CA3E142E9FD9A (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2E3207023F86D4F20957533934F6EE12A944BF3C);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// return UnityString.Format("{0} ({1:F2}, {2:F2}):{3:F2} | {4}", displayName, start, end, clipIn, GetParentTrack());
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)5);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
String_t* L_2;
L_2 = TimelineClip_get_displayName_m61712CDBEA102FB64B5E3464E4420843E1FB7111(__this, NULL);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_2);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = L_1;
double L_4;
L_4 = TimelineClip_get_start_m76BB53BEBD6B700D5A4197F72779A321DE55B296(__this, NULL);
double L_5 = L_4;
RuntimeObject* L_6 = Box(Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F_il2cpp_TypeInfo_var, &L_5);
NullCheck(L_3);
ArrayElementTypeCheck (L_3, L_6);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_6);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_3;
double L_8;
L_8 = TimelineClip_get_end_m4C3E4DF4B095A1D60694B379EA839A68E3C4217C(__this, NULL);
double L_9 = L_8;
RuntimeObject* L_10 = Box(Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F_il2cpp_TypeInfo_var, &L_9);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_10);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_10);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_11 = L_7;
double L_12;
L_12 = TimelineClip_get_clipIn_m0ABA66BE9CAD32C80313321C963C8FA9AB5FC1EB(__this, NULL);
double L_13 = L_12;
RuntimeObject* L_14 = Box(Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F_il2cpp_TypeInfo_var, &L_13);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_14);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_11;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_16;
L_16 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(__this, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_16);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_16);
String_t* L_17;
L_17 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral2E3207023F86D4F20957533934F6EE12A944BF3C, L_15, NULL);
V_0 = L_17;
goto IL_0050;
}
IL_0050:
{
// }
String_t* L_18 = V_0;
return L_18;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::ConformEaseValues()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_ConformEaseValues_m6774B17BD4E1E6734FC21CB1F67C267DF92DD623 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
double V_1 = 0.0;
{
// if (m_EaseInDuration + m_EaseOutDuration > duration)
double L_0 = __this->___m_EaseInDuration_15;
double L_1 = __this->___m_EaseOutDuration_16;
double L_2;
L_2 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
V_0 = (bool)((((double)((double)il2cpp_codegen_add(L_0, L_1))) > ((double)L_2))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0054;
}
}
{
// var ratio = CalculateEasingRatio(m_EaseInDuration, m_EaseOutDuration);
double L_4 = __this->___m_EaseInDuration_15;
double L_5 = __this->___m_EaseOutDuration_16;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_6;
L_6 = TimelineClip_CalculateEasingRatio_m961D92A44CB1B9CD82688FDE72853D97FCA263F0(L_4, L_5, NULL);
V_1 = L_6;
// m_EaseInDuration = duration * ratio;
double L_7;
L_7 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_8 = V_1;
__this->___m_EaseInDuration_15 = ((double)il2cpp_codegen_multiply(L_7, L_8));
// m_EaseOutDuration = duration * (1.0 - ratio);
double L_9;
L_9 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(__this, NULL);
double L_10 = V_1;
__this->___m_EaseOutDuration_16 = ((double)il2cpp_codegen_multiply(L_9, ((double)il2cpp_codegen_subtract((1.0), L_10))));
}
IL_0054:
{
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineClip::CalculateEasingRatio(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineClip_CalculateEasingRatio_m961D92A44CB1B9CD82688FDE72853D97FCA263F0 (double ___easeIn0, double ___easeOut1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
double V_1 = 0.0;
bool V_2 = false;
bool V_3 = false;
{
// if (Math.Abs(easeIn - easeOut) < TimeUtility.kTimeEpsilon)
double L_0 = ___easeIn0;
double L_1 = ___easeOut1;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = fabs(((double)il2cpp_codegen_subtract(L_0, L_1)));
il2cpp_codegen_runtime_class_init_inline(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
double L_3 = ((TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var))->___kTimeEpsilon_0;
V_0 = (bool)((((double)L_2) < ((double)L_3))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_0020;
}
}
{
// return 0.5;
V_1 = (0.5);
goto IL_0060;
}
IL_0020:
{
// if (easeIn == 0.0)
double L_5 = ___easeIn0;
V_2 = (bool)((((double)L_5) == ((double)(0.0)))? 1 : 0);
bool L_6 = V_2;
if (!L_6)
{
goto IL_003c;
}
}
{
// return 0.0;
V_1 = (0.0);
goto IL_0060;
}
IL_003c:
{
// if (easeOut == 0.0)
double L_7 = ___easeOut1;
V_3 = (bool)((((double)L_7) == ((double)(0.0)))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_0058;
}
}
{
// return 1.0;
V_1 = (1.0);
goto IL_0060;
}
IL_0058:
{
// return easeIn / (easeIn + easeOut);
double L_9 = ___easeIn0;
double L_10 = ___easeIn0;
double L_11 = ___easeOut1;
V_1 = ((double)(L_9/((double)il2cpp_codegen_add(L_10, L_11))));
goto IL_0060;
}
IL_0060:
{
// }
double L_12 = V_1;
return L_12;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::UpdateDirty(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip_UpdateDirty_m3F5A0077C88F2C9D481AE93CEF2E16DCD235EC08 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* __this, double ___oldValue0, double ___newValue1, const RuntimeMethod* method)
{
{
// void UpdateDirty(double oldValue, double newValue) {}
return;
}
}
// System.Void UnityEngine.Timeline.TimelineClip::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClip__cctor_mB0CDA53F49A5B51F16CCC11F10AD819C5286759E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE88C6A2535F82481146426D5B36FFEA3BBB9C113);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly ClipCaps kDefaultClipCaps = ClipCaps.Blending;
((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultClipCaps_2 = ((int32_t)16);
// public static readonly float kDefaultClipDurationInSeconds = 5;
((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultClipDurationInSeconds_3 = (5.0f);
// public static readonly double kTimeScaleMin = 1.0 / 1000;
((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kTimeScaleMin_4 = (0.001);
// public static readonly double kTimeScaleMax = 1000;
((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kTimeScaleMax_5 = (1000.0);
// internal static readonly string kDefaultCurvesName = "Clip Parameters";
((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultCurvesName_6 = _stringLiteralE88C6A2535F82481146426D5B36FFEA3BBB9C113;
Il2CppCodeGenWriteBarrier((void**)(&((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultCurvesName_6), (void*)_stringLiteralE88C6A2535F82481146426D5B36FFEA3BBB9C113);
// internal static readonly double kMinDuration = 1 / 60.0;
((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMinDuration_7 = (0.016666666666666666);
// internal static readonly double kMaxTimeValue = 1000000; // more than a week's time, and within numerical precision boundaries
((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8 = (1000000.0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TimelineClip/TimelineClipUpgrade::UpgradeClipInFromGlobalToLocal(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineClipUpgrade_UpgradeClipInFromGlobalToLocal_mE092BBE95F69CEE9DBE26181114826702A90704B (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// if (clip.m_ClipIn > 0 && clip.m_TimeScale > float.Epsilon)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
NullCheck(L_0);
double L_1 = L_0->___m_ClipIn_10;
if ((!(((double)L_1) > ((double)(0.0)))))
{
goto IL_0025;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_2 = ___clip0;
NullCheck(L_2);
double L_3 = L_2->___m_TimeScale_13;
G_B3_0 = ((((double)L_3) > ((double)(1.4012984643248171E-45)))? 1 : 0);
goto IL_0026;
}
IL_0025:
{
G_B3_0 = 0;
}
IL_0026:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_003d;
}
}
{
// clip.m_ClipIn *= clip.m_TimeScale;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_5 = ___clip0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_6 = L_5;
NullCheck(L_6);
double L_7 = L_6->___m_ClipIn_10;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_8 = ___clip0;
NullCheck(L_8);
double L_9 = L_8->___m_TimeScale_13;
NullCheck(L_6);
L_6->___m_ClipIn_10 = ((double)il2cpp_codegen_multiply(L_7, L_9));
}
IL_003d:
{
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TimelineAsset::UpgradeToLatestVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UpgradeToLatestVersion_m34BA46E2D4643EFB179CBFB81706EC27785CBFA0 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
{
// {}
return;
}
}
// UnityEngine.Timeline.TimelineAsset/EditorSettings UnityEngine.Timeline.TimelineAsset::get_editorSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* TimelineAsset_get_editorSettings_m3D5DEC0305D9E517E29CB898C789C3B42D3B1CB9 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* V_0 = NULL;
{
// get { return m_EditorSettings; }
EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* L_0 = __this->___m_EditorSettings_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_EditorSettings; }
EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* L_1 = V_0;
return L_1;
}
}
// System.Double UnityEngine.Timeline.TimelineAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineAsset_get_duration_m22226DF293F2D489E63D881775112FC26518E297 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
double V_3 = 0.0;
{
// if (m_DurationMode == DurationMode.BasedOnClips)
int32_t L_0 = __this->___m_DurationMode_12;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0042;
}
}
{
// var discreteDuration = CalculateItemsDuration();
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2;
L_2 = TimelineAsset_CalculateItemsDuration_m2904F09544AB814380305EA97D6EB11AFDCFD0BC(__this, NULL);
V_1 = L_2;
// if (discreteDuration <= 0)
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_3 = V_1;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_4;
L_4 = DiscreteTime_op_Implicit_mABA06988B1FE89D8C7285F121B866D8CCBFED945(0, NULL);
bool L_5;
L_5 = DiscreteTime_op_LessThanOrEqual_m467E168E44039B79FA12A9DBC4AF92B64D6E2FF5(L_3, L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0032;
}
}
{
// return 0.0;
V_3 = (0.0);
goto IL_004b;
}
IL_0032:
{
// return (double)discreteDuration.OneTickBefore();
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_7;
L_7 = DiscreteTime_OneTickBefore_m06F6D6A227D8356FCD3283CD59571DFA12943D1A((&V_1), NULL);
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
double L_8;
L_8 = DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA(L_7, NULL);
V_3 = ((double)L_8);
goto IL_004b;
}
IL_0042:
{
// return m_FixedDuration;
double L_9 = __this->___m_FixedDuration_7;
V_3 = L_9;
goto IL_004b;
}
IL_004b:
{
// }
double L_10 = V_3;
return L_10;
}
}
// System.Double UnityEngine.Timeline.TimelineAsset::get_fixedDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineAsset_get_fixedDuration_mB9B8F8FBE5DCF918C17AC705E6D17A730DB9A69C (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
double V_2 = 0.0;
{
// DiscreteTime discreteDuration = (DiscreteTime)m_FixedDuration;
double L_0 = __this->___m_FixedDuration_7;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
L_1 = DiscreteTime_op_Explicit_m64F299E8C7EF42AE130B3DD8EDE00A3AE99B4EE8(L_0, NULL);
V_0 = L_1;
// if (discreteDuration <= 0)
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_3;
L_3 = DiscreteTime_op_Implicit_mABA06988B1FE89D8C7285F121B866D8CCBFED945(0, NULL);
bool L_4;
L_4 = DiscreteTime_op_LessThanOrEqual_m467E168E44039B79FA12A9DBC4AF92B64D6E2FF5(L_2, L_3, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0029;
}
}
{
// return 0.0;
V_2 = (0.0);
goto IL_0039;
}
IL_0029:
{
// return (double)discreteDuration.OneTickBefore();
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_6;
L_6 = DiscreteTime_OneTickBefore_m06F6D6A227D8356FCD3283CD59571DFA12943D1A((&V_0), NULL);
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
double L_7;
L_7 = DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA(L_6, NULL);
V_2 = ((double)L_7);
goto IL_0039;
}
IL_0039:
{
// }
double L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::set_fixedDuration(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_set_fixedDuration_m10FF2CD4C12508C9F4938A17B2EF7E81A5C701AB (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, double ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// set { m_FixedDuration = Math.Max(0.0, value); }
double L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6((0.0), L_0, NULL);
__this->___m_FixedDuration_7 = L_1;
// set { m_FixedDuration = Math.Max(0.0, value); }
return;
}
}
// UnityEngine.Timeline.TimelineAsset/DurationMode UnityEngine.Timeline.TimelineAsset::get_durationMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_durationMode_m58895CD3D78D4F4A912BD149FD810B3AE6AA0034 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_DurationMode; }
int32_t L_0 = __this->___m_DurationMode_12;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_DurationMode; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::set_durationMode(UnityEngine.Timeline.TimelineAsset/DurationMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_set_durationMode_mB082ACE2157EF8472C2C30C07DAE8DDCC6E9008D (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_DurationMode = value; }
int32_t L_0 = ___value0;
__this->___m_DurationMode_12 = L_0;
// set { m_DurationMode = value; }
return;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_get_outputs_m232A9F7BCE2E4BCFB2115B9ABB26D53C7D8C478E (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* V_0 = NULL;
RuntimeObject* V_1 = NULL;
{
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* L_0 = (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3Cget_outputsU3Ed__27__ctor_mBFD68070C9454051A90D0AA75FB4D2FF2F63466F(L_0, ((int32_t)-2), NULL);
V_0 = L_0;
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* L_1 = V_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_3 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* L_2 = V_0;
V_1 = L_2;
RuntimeObject* L_3 = V_1;
return L_3;
}
}
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.TimelineAsset::get_clipCaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_clipCaps_m0F3ACD23FAE67D92F0F67A056F0AC64BEC0A3AA8 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
RuntimeObject* V_1 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_2 = NULL;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* V_3 = NULL;
int32_t V_4 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_5 = NULL;
int32_t V_6 = 0;
{
// var caps = ClipCaps.All;
V_0 = (-1);
// foreach (var track in GetRootTracks())
RuntimeObject* L_0;
L_0 = TimelineAsset_GetRootTracks_m6340C1C261F14F8FBAF7116F775780C75068F05F(__this, NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_0);
V_1 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004f:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_1;
if (!L_2)
{
goto IL_0059;
}
}
{
RuntimeObject* L_3 = V_1;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_0059:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0045_1;
}
IL_0012_1:
{
// foreach (var track in GetRootTracks())
RuntimeObject* L_4 = V_1;
NullCheck(L_4);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_5;
L_5 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_4);
V_2 = L_5;
// foreach (var clip in track.clips)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_6 = V_2;
NullCheck(L_6);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_7;
L_7 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_6, NULL);
V_3 = L_7;
V_4 = 0;
goto IL_003d_1;
}
IL_0027_1:
{
// foreach (var clip in track.clips)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_8 = V_3;
int32_t L_9 = V_4;
NullCheck(L_8);
int32_t L_10 = L_9;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
V_5 = L_11;
// caps &= clip.clipCaps;
int32_t L_12 = V_0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_13 = V_5;
NullCheck(L_13);
int32_t L_14;
L_14 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(L_13, NULL);
V_0 = ((int32_t)((int32_t)L_12&(int32_t)L_14));
int32_t L_15 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_15, 1));
}
IL_003d_1:
{
// foreach (var clip in track.clips)
int32_t L_16 = V_4;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_17 = V_3;
NullCheck(L_17);
if ((((int32_t)L_16) < ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length)))))
{
goto IL_0027_1;
}
}
{
}
IL_0045_1:
{
// foreach (var track in GetRootTracks())
RuntimeObject* L_18 = V_1;
NullCheck(L_18);
bool L_19;
L_19 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_18);
if (L_19)
{
goto IL_0012_1;
}
}
{
goto IL_005a;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_005a:
{
// return caps;
int32_t L_20 = V_0;
V_6 = L_20;
goto IL_005f;
}
IL_005f:
{
// }
int32_t L_21 = V_6;
return L_21;
}
}
// System.Int32 UnityEngine.Timeline.TimelineAsset::get_outputTrackCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_outputTrackCount_m07CED6FE6B99D62D0E5EB3C2A91863E21E1CB70B (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// UpdateOutputTrackCache(); // updates the cache if necessary
TimelineAsset_UpdateOutputTrackCache_m4A4249728370EB77115CDCB08D2A08C4D3925818(__this, NULL);
// return m_CacheOutputTracks.Length;
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_0 = __this->___m_CacheOutputTracks_8;
NullCheck(L_0);
V_0 = ((int32_t)(((RuntimeArray*)L_0)->max_length));
goto IL_0013;
}
IL_0013:
{
// }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Timeline.TimelineAsset::get_rootTrackCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TimelineAsset_get_rootTrackCount_m89C66C83C874A1D60BE068E40C5CB94033F0A7ED (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// UpdateRootTrackCache();
TimelineAsset_UpdateRootTrackCache_mADE060D9C1F785CFA83E43B4CB895D772EF74749(__this, NULL);
// return m_CacheRootTracks.Count;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_0 = __this->___m_CacheRootTracks_9;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline(L_0, List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
V_0 = L_1;
goto IL_0016;
}
IL_0016:
{
// }
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_OnValidate_m4D4626C6372A467AE9EB04DA835A8CD9EE75EDF0 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
{
// editorSettings.frameRate = GetValidFrameRate(editorSettings.frameRate);
EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* L_0;
L_0 = TimelineAsset_get_editorSettings_m3D5DEC0305D9E517E29CB898C789C3B42D3B1CB9(__this, NULL);
EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* L_1;
L_1 = TimelineAsset_get_editorSettings_m3D5DEC0305D9E517E29CB898C789C3B42D3B1CB9(__this, NULL);
NullCheck(L_1);
double L_2;
L_2 = EditorSettings_get_frameRate_m699A6599212042DC13CB0DB91C7057B9644A0037(L_1, NULL);
double L_3;
L_3 = TimelineAsset_GetValidFrameRate_m3A0E8C74BDF35FAA5A2430BBB0DA1FB9FFA294B6(L_2, NULL);
NullCheck(L_0);
EditorSettings_set_frameRate_mE8F1DFC8C2B4203B48865F22DB7C5309932EB32B(L_0, L_3, NULL);
// }
return;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::GetRootTrack(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineAsset_GetRootTrack_mC41A0CF4127692DDEEBAA8BA973BE4392C49B83A (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
{
// UpdateRootTrackCache();
TimelineAsset_UpdateRootTrackCache_mADE060D9C1F785CFA83E43B4CB895D772EF74749(__this, NULL);
// return m_CacheRootTracks[index];
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_0 = __this->___m_CacheRootTracks_9;
int32_t L_1 = ___index0;
NullCheck(L_0);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_2;
L_2 = List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0(L_0, L_1, List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
V_0 = L_2;
goto IL_0017;
}
IL_0017:
{
// }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_3 = V_0;
return L_3;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetRootTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetRootTracks_m6340C1C261F14F8FBAF7116F775780C75068F05F (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// UpdateRootTrackCache();
TimelineAsset_UpdateRootTrackCache_mADE060D9C1F785CFA83E43B4CB895D772EF74749(__this, NULL);
// return m_CacheRootTracks;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_0 = __this->___m_CacheRootTracks_9;
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::GetOutputTrack(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineAsset_GetOutputTrack_m8002892E722FE6CA9C8B8EB7D7040BE1E47D672D (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, int32_t ___index0, const RuntimeMethod* method)
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
{
// UpdateOutputTrackCache();
TimelineAsset_UpdateOutputTrackCache_m4A4249728370EB77115CDCB08D2A08C4D3925818(__this, NULL);
// return m_CacheOutputTracks[index];
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_0 = __this->___m_CacheOutputTracks_8;
int32_t L_1 = ___index0;
NullCheck(L_0);
int32_t L_2 = L_1;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_3 = (L_0)->GetAt(static_cast<il2cpp_array_size_t>(L_2));
V_0 = L_3;
goto IL_0013;
}
IL_0013:
{
// }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = V_0;
return L_4;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TimelineAsset::GetOutputTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TimelineAsset_GetOutputTracks_m324315A337B30921D4B5E740E1FC2BE81563B26F (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// UpdateOutputTrackCache();
TimelineAsset_UpdateOutputTrackCache_m4A4249728370EB77115CDCB08D2A08C4D3925818(__this, NULL);
// return m_CacheOutputTracks;
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_0 = __this->___m_CacheOutputTracks_8;
V_0 = (RuntimeObject*)L_0;
goto IL_0011;
}
IL_0011:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.Double UnityEngine.Timeline.TimelineAsset::GetValidFrameRate(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TimelineAsset_GetValidFrameRate_m3A0E8C74BDF35FAA5A2430BBB0DA1FB9FFA294B6 (double ___frameRate0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
// return Math.Min(Math.Max(frameRate, EditorSettings.kMinFrameRate), EditorSettings.kMaxFrameRate);
double L_0 = ___frameRate0;
il2cpp_codegen_runtime_class_init_inline(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
double L_1 = ((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kMinFrameRate_0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_0, L_1, NULL);
double L_3 = ((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kMaxFrameRate_1;
double L_4;
L_4 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0019;
}
IL_0019:
{
// }
double L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::UpdateRootTrackCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UpdateRootTrackCache_mADE060D9C1F785CFA83E43B4CB895D772EF74749 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m9B6273E174B51EE2B6C10C92B3E13DE52CBABB90_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m481909F42F34DB8BEE3021AA3876812492DE1EF6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_mFE985985A6B127D91F611703FAA188B9E13C2705_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m84D5E21447A2DBAD10CCEEA7B9D6712EA85B8052_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2B711FBD18433553722ABBBFBBEDEB49422FB474_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E V_3;
memset((&V_3), 0, sizeof(V_3));
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_4 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_5 = NULL;
bool V_6 = false;
{
// if (m_CacheRootTracks == null)
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_0 = __this->___m_CacheRootTracks_9;
V_0 = (bool)((((RuntimeObject*)(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_00c5;
}
}
{
// if (m_Tracks == null)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_2 = __this->___m_Tracks_6;
V_1 = (bool)((((RuntimeObject*)(List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002f;
}
}
{
// m_CacheRootTracks = new List<TrackAsset>();
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_4 = (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)il2cpp_codegen_object_new(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
NullCheck(L_4);
List_1__ctor_m2B711FBD18433553722ABBBFBBEDEB49422FB474(L_4, List_1__ctor_m2B711FBD18433553722ABBBFBBEDEB49422FB474_RuntimeMethod_var);
__this->___m_CacheRootTracks_9 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CacheRootTracks_9), (void*)L_4);
goto IL_00c4;
}
IL_002f:
{
// m_CacheRootTracks = new List<TrackAsset>(m_Tracks.Count);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_5 = __this->___m_Tracks_6;
NullCheck(L_5);
int32_t L_6;
L_6 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_5, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_7 = (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)il2cpp_codegen_object_new(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
NullCheck(L_7);
List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526(L_7, L_6, List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
__this->___m_CacheRootTracks_9 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CacheRootTracks_9), (void*)L_7);
// if (markerTrack != null)
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_8;
L_8 = TimelineAsset_get_markerTrack_mA1522943FBA0FDFDB0765165F00B6F9373EB01A3(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_006a;
}
}
{
// m_CacheRootTracks.Add(markerTrack);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_11 = __this->___m_CacheRootTracks_9;
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_12;
L_12 = TimelineAsset_get_markerTrack_mA1522943FBA0FDFDB0765165F00B6F9373EB01A3(__this, NULL);
NullCheck(L_11);
List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_inline(L_11, L_12, List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_RuntimeMethod_var);
}
IL_006a:
{
// foreach (var t in m_Tracks)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_13 = __this->___m_Tracks_6;
NullCheck(L_13);
Enumerator_tBD2A3CB7D686CFDC7DE4054EFB9DCCCB3B7ACF4E L_14;
L_14 = List_1_GetEnumerator_m84D5E21447A2DBAD10CCEEA7B9D6712EA85B8052(L_13, List_1_GetEnumerator_m84D5E21447A2DBAD10CCEEA7B9D6712EA85B8052_RuntimeMethod_var);
V_3 = L_14;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00b4:
{// begin finally (depth: 1)
Enumerator_Dispose_m9B6273E174B51EE2B6C10C92B3E13DE52CBABB90((&V_3), Enumerator_Dispose_m9B6273E174B51EE2B6C10C92B3E13DE52CBABB90_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00a9_1;
}
IL_0079_1:
{
// foreach (var t in m_Tracks)
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_15;
L_15 = Enumerator_get_Current_mFE985985A6B127D91F611703FAA188B9E13C2705_inline((&V_3), Enumerator_get_Current_mFE985985A6B127D91F611703FAA188B9E13C2705_RuntimeMethod_var);
V_4 = L_15;
// var trackAsset = t as TrackAsset;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_16 = V_4;
V_5 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_16, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (trackAsset != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_17 = V_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_18;
L_18 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_6 = L_18;
bool L_19 = V_6;
if (!L_19)
{
goto IL_00a8_1;
}
}
{
// m_CacheRootTracks.Add(trackAsset);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_20 = __this->___m_CacheRootTracks_9;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_21 = V_5;
NullCheck(L_20);
List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_inline(L_20, L_21, List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_RuntimeMethod_var);
}
IL_00a8_1:
{
}
IL_00a9_1:
{
// foreach (var t in m_Tracks)
bool L_22;
L_22 = Enumerator_MoveNext_m481909F42F34DB8BEE3021AA3876812492DE1EF6((&V_3), Enumerator_MoveNext_m481909F42F34DB8BEE3021AA3876812492DE1EF6_RuntimeMethod_var);
if (L_22)
{
goto IL_0079_1;
}
}
{
goto IL_00c3;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00c3:
{
}
IL_00c4:
{
}
IL_00c5:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::UpdateOutputTrackCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UpdateOutputTrackCache_m4A4249728370EB77115CDCB08D2A08C4D3925818 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m842071E39F7C3B852A279B39A1F7E8CE97838591_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m2B711FBD18433553722ABBBFBBEDEB49422FB474_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* V_1 = NULL;
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* V_2 = NULL;
int32_t V_3 = 0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_4 = NULL;
bool V_5 = false;
int32_t G_B6_0 = 0;
{
// if (m_CacheOutputTracks == null)
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_0 = __this->___m_CacheOutputTracks_8;
V_0 = (bool)((((RuntimeObject*)(TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_007d;
}
}
{
// var outputTracks = new List<TrackAsset>();
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_2 = (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)il2cpp_codegen_object_new(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m2B711FBD18433553722ABBBFBBEDEB49422FB474(L_2, List_1__ctor_m2B711FBD18433553722ABBBFBBEDEB49422FB474_RuntimeMethod_var);
V_1 = L_2;
// foreach (var flattenedTrack in flattenedTracks)
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_3;
L_3 = TimelineAsset_get_flattenedTracks_m51B0499CC8CD43CB520F6B84D37FCD19C8FE4F18(__this, NULL);
V_2 = L_3;
V_3 = 0;
goto IL_006a;
}
IL_0021:
{
// foreach (var flattenedTrack in flattenedTracks)
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_4 = V_2;
int32_t L_5 = V_3;
NullCheck(L_4);
int32_t L_6 = L_5;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_4 = L_7;
// if (flattenedTrack != null && flattenedTrack.GetType() != typeof(GroupTrack) && !flattenedTrack.isSubTrack)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_8 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_9)
{
goto IL_0055;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_10 = V_4;
NullCheck(L_10);
Type_t* L_11;
L_11 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_10, NULL);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
bool L_14;
L_14 = Type_op_Inequality_m71AAC993EBBDBA44EE73847D68F71C70AF7AD1D5(L_11, L_13, NULL);
if (!L_14)
{
goto IL_0055;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_15 = V_4;
NullCheck(L_15);
bool L_16;
L_16 = TrackAsset_get_isSubTrack_mB3337FCA3D035259F1A6F5B9CFD6D9B6E2EDF05E(L_15, NULL);
G_B6_0 = ((((int32_t)L_16) == ((int32_t)0))? 1 : 0);
goto IL_0056;
}
IL_0055:
{
G_B6_0 = 0;
}
IL_0056:
{
V_5 = (bool)G_B6_0;
bool L_17 = V_5;
if (!L_17)
{
goto IL_0065;
}
}
{
// outputTracks.Add(flattenedTrack);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_18 = V_1;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_19 = V_4;
NullCheck(L_18);
List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_inline(L_18, L_19, List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_RuntimeMethod_var);
}
IL_0065:
{
int32_t L_20 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_20, 1));
}
IL_006a:
{
// foreach (var flattenedTrack in flattenedTracks)
int32_t L_21 = V_3;
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_22 = V_2;
NullCheck(L_22);
if ((((int32_t)L_21) < ((int32_t)((int32_t)(((RuntimeArray*)L_22)->max_length)))))
{
goto IL_0021;
}
}
{
// m_CacheOutputTracks = outputTracks.ToArray();
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_23 = V_1;
NullCheck(L_23);
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_24;
L_24 = List_1_ToArray_m842071E39F7C3B852A279B39A1F7E8CE97838591(L_23, List_1_ToArray_m842071E39F7C3B852A279B39A1F7E8CE97838591_RuntimeMethod_var);
__this->___m_CacheOutputTracks_8 = L_24;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CacheOutputTracks_8), (void*)L_24);
}
IL_007d:
{
// }
return;
}
}
// UnityEngine.Timeline.TrackAsset[] UnityEngine.Timeline.TimelineAsset::get_flattenedTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* TimelineAsset_get_flattenedTracks_m51B0499CC8CD43CB520F6B84D37FCD19C8FE4F18 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mBD3138D956D53D5CEDA2340522153FA8751B4081_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_m842071E39F7C3B852A279B39A1F7E8CE97838591_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* V_4 = NULL;
{
// if (m_CacheFlattenedTracks == null)
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_0 = __this->___m_CacheFlattenedTracks_10;
V_0 = (bool)((((RuntimeObject*)(TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0073;
}
}
{
// var list = new List<TrackAsset>(m_Tracks.Count * 2);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_2 = __this->___m_Tracks_6;
NullCheck(L_2);
int32_t L_3;
L_3 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_2, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_4 = (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)il2cpp_codegen_object_new(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
NullCheck(L_4);
List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526(L_4, ((int32_t)il2cpp_codegen_multiply(L_3, 2)), List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
V_1 = L_4;
// UpdateRootTrackCache();
TimelineAsset_UpdateRootTrackCache_mADE060D9C1F785CFA83E43B4CB895D772EF74749(__this, NULL);
// list.AddRange(m_CacheRootTracks);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_5 = V_1;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_6 = __this->___m_CacheRootTracks_9;
NullCheck(L_5);
List_1_AddRange_mBD3138D956D53D5CEDA2340522153FA8751B4081(L_5, L_6, List_1_AddRange_mBD3138D956D53D5CEDA2340522153FA8751B4081_RuntimeMethod_var);
// for (int i = 0; i < m_CacheRootTracks.Count; i++)
V_2 = 0;
goto IL_0054;
}
IL_003a:
{
// AddSubTracksRecursive(m_CacheRootTracks[i], ref list);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_7 = __this->___m_CacheRootTracks_9;
int32_t L_8 = V_2;
NullCheck(L_7);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9;
L_9 = List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0(L_7, L_8, List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
TimelineAsset_AddSubTracksRecursive_m4F1748DB7225C760991A66FA4CCD2174FA7B2B36(L_9, (&V_1), NULL);
// for (int i = 0; i < m_CacheRootTracks.Count; i++)
int32_t L_10 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_0054:
{
// for (int i = 0; i < m_CacheRootTracks.Count; i++)
int32_t L_11 = V_2;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_12 = __this->___m_CacheRootTracks_9;
NullCheck(L_12);
int32_t L_13;
L_13 = List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline(L_12, List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
bool L_14 = V_3;
if (L_14)
{
goto IL_003a;
}
}
{
// m_CacheFlattenedTracks = list.ToArray();
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_15 = V_1;
NullCheck(L_15);
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_16;
L_16 = List_1_ToArray_m842071E39F7C3B852A279B39A1F7E8CE97838591(L_15, List_1_ToArray_m842071E39F7C3B852A279B39A1F7E8CE97838591_RuntimeMethod_var);
__this->___m_CacheFlattenedTracks_10 = L_16;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CacheFlattenedTracks_10), (void*)L_16);
}
IL_0073:
{
// return m_CacheFlattenedTracks;
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_17 = __this->___m_CacheFlattenedTracks_10;
V_4 = L_17;
goto IL_007d;
}
IL_007d:
{
// }
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_18 = V_4;
return L_18;
}
}
// UnityEngine.Timeline.MarkerTrack UnityEngine.Timeline.TimelineAsset::get_markerTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* TimelineAsset_get_markerTrack_mA1522943FBA0FDFDB0765165F00B6F9373EB01A3 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* V_0 = NULL;
{
// get { return m_MarkerTrack; }
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_0 = __this->___m_MarkerTrack_13;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MarkerTrack; }
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_1 = V_0;
return L_1;
}
}
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TimelineAsset::get_trackObjects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* TimelineAsset_get_trackObjects_mFE1A564170B932E65741C29D0A94B5DA55C7D676 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* V_0 = NULL;
{
// get { return m_Tracks; }
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Tracks_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Tracks; }
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::AddTrackInternal(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_AddTrackInternal_m1699C0B3168FF4D471509AA664AA92BCC3000A57 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mBCE8506880A55D2AC0063B4B90EFDE57C0FBE60F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Tracks.Add(track);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Tracks_6;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = ___track0;
NullCheck(L_0);
List_1_Add_mBCE8506880A55D2AC0063B4B90EFDE57C0FBE60F_inline(L_0, L_1, List_1_Add_mBCE8506880A55D2AC0063B4B90EFDE57C0FBE60F_RuntimeMethod_var);
// track.parent = this;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_2 = ___track0;
NullCheck(L_2);
TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138(L_2, __this, NULL);
// Invalidate();
TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::RemoveTrack(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_RemoveTrack_m34E111A2A0D031C27F8EB42DD4CD014A5883ADC2 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m714D681DB8D110FE5F2DA4CFD751F7A4301B7612_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
bool V_1 = false;
{
// m_Tracks.Remove(track);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Tracks_6;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = ___track0;
NullCheck(L_0);
bool L_2;
L_2 = List_1_Remove_m714D681DB8D110FE5F2DA4CFD751F7A4301B7612(L_0, L_1, List_1_Remove_m714D681DB8D110FE5F2DA4CFD751F7A4301B7612_RuntimeMethod_var);
// Invalidate();
TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6(__this, NULL);
// var parentTrack = track.parent as TrackAsset;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_3 = ___track0;
NullCheck(L_3);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_4;
L_4 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_3, NULL);
V_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_4, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (parentTrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_5 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0036;
}
}
{
// parentTrack.RemoveSubTrack(track);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_8 = V_0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = ___track0;
NullCheck(L_8);
bool L_10;
L_10 = TrackAsset_RemoveSubTrack_m7F68C7D6AF1FB79584D154B357F47ACDF29FDAA8(L_8, L_9, NULL);
}
IL_0036:
{
// }
return;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TimelineAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TimelineAsset_CreatePlayable_m015AE0523BB6A93F3F0070BF0757ECA3199EB5FE (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mE43F2C990E2E58E3FEEA8A4B2474BF1092B75DCF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetDuration_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mAC5EE41E56E7301DD2DC898C51053991BE9D69B2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetPropagateSetTime_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_m8432399501B5C04895DF90070F8A677286F3EDA0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_m0F6F00F007268019A23913676C80B68665539C87_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelinePlayable_t01A93A4FCD1222A9B8A7BE65E5FEB187D8D99BBD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 V_2;
memset((&V_2), 0, sizeof(V_2));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_3;
memset((&V_3), 0, sizeof(V_3));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
{
// bool autoRebalanceTree = false;
V_0 = (bool)0;
// bool createOutputs = graph.GetPlayableCount() == 0;
int32_t L_0;
L_0 = PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809((&___graph0), NULL);
V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
// var timeline = TimelinePlayable.Create(graph, GetOutputTracks(), go, autoRebalanceTree, createOutputs);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___graph0;
RuntimeObject* L_2;
L_2 = TimelineAsset_GetOutputTracks_m324315A337B30921D4B5E740E1FC2BE81563B26F(__this, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = ___go1;
bool L_4 = V_0;
bool L_5 = V_1;
il2cpp_codegen_runtime_class_init_inline(TimelinePlayable_t01A93A4FCD1222A9B8A7BE65E5FEB187D8D99BBD_il2cpp_TypeInfo_var);
ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 L_6;
L_6 = TimelinePlayable_Create_m35BF12D05E905CEA00DC4F5D0119B0248D303975(L_1, L_2, L_3, L_4, L_5, NULL);
V_2 = L_6;
// timeline.SetDuration(this.duration);
ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 L_7 = V_2;
double L_8;
L_8 = VirtualFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, __this);
PlayableExtensions_SetDuration_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mAC5EE41E56E7301DD2DC898C51053991BE9D69B2(L_7, L_8, PlayableExtensions_SetDuration_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mAC5EE41E56E7301DD2DC898C51053991BE9D69B2_RuntimeMethod_var);
// timeline.SetPropagateSetTime(true);
ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 L_9 = V_2;
PlayableExtensions_SetPropagateSetTime_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_m8432399501B5C04895DF90070F8A677286F3EDA0(L_9, (bool)1, PlayableExtensions_SetPropagateSetTime_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_m8432399501B5C04895DF90070F8A677286F3EDA0_RuntimeMethod_var);
// return timeline.IsValid() ? timeline : Playable.Null;
ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 L_10 = V_2;
bool L_11;
L_11 = PlayableExtensions_IsValid_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mE43F2C990E2E58E3FEEA8A4B2474BF1092B75DCF(L_10, PlayableExtensions_IsValid_TisScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_mE43F2C990E2E58E3FEEA8A4B2474BF1092B75DCF_RuntimeMethod_var);
if (L_11)
{
goto IL_0042;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_12;
L_12 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
G_B3_0 = L_12;
goto IL_0048;
}
IL_0042:
{
ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971 L_13 = V_2;
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_tCBB68A7D2375B0FE5FB6DF95D4046981338D0971_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_14;
L_14 = ScriptPlayable_1_op_Implicit_m0F6F00F007268019A23913676C80B68665539C87(L_13, ScriptPlayable_1_op_Implicit_m0F6F00F007268019A23913676C80B68665539C87_RuntimeMethod_var);
G_B3_0 = L_14;
}
IL_0048:
{
V_3 = G_B3_0;
goto IL_004b;
}
IL_004b:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_15 = V_3;
return L_15;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m4ED0C35C1033C2177A683A17F97863B2F3A8982F (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
{
// m_Version = k_LatestVersion;
__this->___m_Version_5 = 0;
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m7C5218B558DC68FA00A3A7AC87FAE02F589C2808 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// Invalidate(); // resets cache on an Undo
TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6(__this, NULL);
// if (m_Version < k_LatestVersion)
int32_t L_0 = __this->___m_Version_5;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001e;
}
}
{
// UpgradeToLatestVersion();
TimelineAsset_UpgradeToLatestVersion_m34BA46E2D4643EFB179CBFB81706EC27785CBFA0(__this, NULL);
}
IL_001e:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::__internalAwake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset___internalAwake_m3BDB3D8798B27D100140D4C189285ACCFD116F18 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
// if (m_Tracks == null)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Tracks_6;
V_0 = (bool)((((RuntimeObject*)(List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// m_Tracks = new List<ScriptableObject>();
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_2 = (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*)il2cpp_codegen_object_new(List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991(L_2, List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991_RuntimeMethod_var);
__this->___m_Tracks_6 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Tracks_6), (void*)L_2);
}
IL_0019:
{
// for (int i = m_Tracks.Count - 1; i >= 0; i--)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_3 = __this->___m_Tracks_6;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_3, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
V_1 = ((int32_t)il2cpp_codegen_subtract(L_4, 1));
goto IL_0054;
}
IL_0029:
{
// TrackAsset asset = m_Tracks[i] as TrackAsset;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_5 = __this->___m_Tracks_6;
int32_t L_6 = V_1;
NullCheck(L_5);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_7;
L_7 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_5, L_6, List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
V_2 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_7, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (asset != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_8 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_004f;
}
}
{
// asset.parent = this;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_11 = V_2;
NullCheck(L_11);
TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138(L_11, __this, NULL);
}
IL_004f:
{
// for (int i = m_Tracks.Count - 1; i >= 0; i--)
int32_t L_12 = V_1;
V_1 = ((int32_t)il2cpp_codegen_subtract(L_12, 1));
}
IL_0054:
{
// for (int i = m_Tracks.Count - 1; i >= 0; i--)
int32_t L_13 = V_1;
V_4 = (bool)((((int32_t)((((int32_t)L_13) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_4;
if (L_14)
{
goto IL_0029;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_GatherProperties_m966DA31A1B9D51FA370CB0DD4B3FC9036C230EEA (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
RuntimeObject* V_1 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_2 = NULL;
bool V_3 = false;
{
// var outputTracks = GetOutputTracks();
RuntimeObject* L_0;
L_0 = TimelineAsset_GetOutputTracks_m324315A337B30921D4B5E740E1FC2BE81563B26F(__this, NULL);
V_0 = L_0;
// foreach (var track in outputTracks)
RuntimeObject* L_1 = V_0;
NullCheck(L_1);
RuntimeObject* L_2;
L_2 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_1);
V_1 = L_2;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_003b:
{// begin finally (depth: 1)
{
RuntimeObject* L_3 = V_1;
if (!L_3)
{
goto IL_0045;
}
}
{
RuntimeObject* L_4 = V_1;
NullCheck(L_4);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_4);
}
IL_0045:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0031_1;
}
IL_0012_1:
{
// foreach (var track in outputTracks)
RuntimeObject* L_5 = V_1;
NullCheck(L_5);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_6;
L_6 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_5);
V_2 = L_6;
// if (!track.mutedInHierarchy)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = V_2;
NullCheck(L_7);
bool L_8;
L_8 = TrackAsset_get_mutedInHierarchy_m14257BCE9CD51D5A3C086E465F035A7707D666F7(L_7, NULL);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_0030_1;
}
}
{
// track.GatherProperties(director, driver);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_10 = V_2;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_11 = ___director0;
RuntimeObject* L_12 = ___driver1;
NullCheck(L_10);
VirtualActionInvoker2< PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, RuntimeObject* >::Invoke(29 /* System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, L_10, L_11, L_12);
}
IL_0030_1:
{
}
IL_0031_1:
{
// foreach (var track in outputTracks)
RuntimeObject* L_13 = V_1;
NullCheck(L_13);
bool L_14;
L_14 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_13);
if (L_14)
{
goto IL_0012_1;
}
}
{
goto IL_0046;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0046:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::CreateMarkerTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_CreateMarkerTrack_m959223B301DE70DED79380138F93BF1565D2B586 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_CreateInstance_TisMarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2_mAA5D5984A6763D8FDBF1301C37FE198CAB563271_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0C7E2C1E4BBC9E9AF540A309A38663CA0B2F2039);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_MarkerTrack == null)
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_0 = __this->___m_MarkerTrack_13;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0050;
}
}
{
// m_MarkerTrack = CreateInstance<MarkerTrack>();
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_3;
L_3 = ScriptableObject_CreateInstance_TisMarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2_mAA5D5984A6763D8FDBF1301C37FE198CAB563271(ScriptableObject_CreateInstance_TisMarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2_mAA5D5984A6763D8FDBF1301C37FE198CAB563271_RuntimeMethod_var);
__this->___m_MarkerTrack_13 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_MarkerTrack_13), (void*)L_3);
// TimelineCreateUtilities.SaveAssetIntoObject(m_MarkerTrack, this);
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_4 = __this->___m_MarkerTrack_13;
TimelineCreateUtilities_SaveAssetIntoObject_m762A5BA4D86DCE74665565A83F8F84E8E2CB0020(L_4, __this, NULL);
// m_MarkerTrack.parent = this;
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_5 = __this->___m_MarkerTrack_13;
NullCheck(L_5);
TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138(L_5, __this, NULL);
// m_MarkerTrack.name = "Markers"; // This name will show up in the bindings list if it contains signals
MarkerTrack_tE18594CE52CCC412606B1B5A147DD3A4F7D056C2* L_6 = __this->___m_MarkerTrack_13;
NullCheck(L_6);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_6, _stringLiteral0C7E2C1E4BBC9E9AF540A309A38663CA0B2F2039, NULL);
// Invalidate();
TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6(__this, NULL);
}
IL_0050:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::Invalidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
{
// m_CacheRootTracks = null;
__this->___m_CacheRootTracks_9 = (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CacheRootTracks_9), (void*)(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)NULL);
// m_CacheOutputTracks = null;
__this->___m_CacheOutputTracks_8 = (TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CacheOutputTracks_8), (void*)(TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)NULL);
// m_CacheFlattenedTracks = null;
__this->___m_CacheFlattenedTracks_10 = (TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CacheFlattenedTracks_10), (void*)(TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::UpdateFixedDurationWithItemsDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_UpdateFixedDurationWithItemsDuration_mE79C311415955F474C4C885E4CF8B7124CBBE008 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_FixedDuration = (double)CalculateItemsDuration();
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0;
L_0 = TimelineAsset_CalculateItemsDuration_m2904F09544AB814380305EA97D6EB11AFDCFD0BC(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
double L_1;
L_1 = DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA(L_0, NULL);
__this->___m_FixedDuration_7 = ((double)L_1);
// }
return;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.TimelineAsset::CalculateItemsDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 TimelineAsset_CalculateItemsDuration_m2904F09544AB814380305EA97D6EB11AFDCFD0BC (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* V_1 = NULL;
int32_t V_2 = 0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_6;
memset((&V_6), 0, sizeof(V_6));
{
// var discreteDuration = new DiscreteTime(0);
DiscreteTime__ctor_mCD4A3BE5EB3142C4247190F7896378B68F428F69((&V_0), 0, NULL);
// foreach (var track in flattenedTracks)
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_0;
L_0 = TimelineAsset_get_flattenedTracks_m51B0499CC8CD43CB520F6B84D37FCD19C8FE4F18(__this, NULL);
V_1 = L_0;
V_2 = 0;
goto IL_003f;
}
IL_0015:
{
// foreach (var track in flattenedTracks)
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_1 = V_1;
int32_t L_2 = V_2;
NullCheck(L_1);
int32_t L_3 = L_2;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = (L_1)->GetAt(static_cast<il2cpp_array_size_t>(L_3));
V_3 = L_4;
// if (track.muted)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_5 = V_3;
NullCheck(L_5);
bool L_6;
L_6 = TrackAsset_get_muted_mBA0D78639ED5132C019E69AC51A5BE56478C7A66(L_5, NULL);
V_4 = L_6;
bool L_7 = V_4;
if (!L_7)
{
goto IL_0028;
}
}
{
// continue;
goto IL_003b;
}
IL_0028:
{
// discreteDuration = DiscreteTime.Max(discreteDuration, (DiscreteTime)track.end);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_8 = V_0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = V_3;
NullCheck(L_9);
double L_10;
L_10 = TrackAsset_get_end_m283E3BCE09D393EFA56FB26D5AD68326EECFF312(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_11;
L_11 = DiscreteTime_op_Explicit_m64F299E8C7EF42AE130B3DD8EDE00A3AE99B4EE8(L_10, NULL);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_12;
L_12 = DiscreteTime_Max_mD7177C58316E11E2947D21BBCF6CA6742EF424A1(L_8, L_11, NULL);
V_0 = L_12;
}
IL_003b:
{
int32_t L_13 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_003f:
{
// foreach (var track in flattenedTracks)
int32_t L_14 = V_2;
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_15 = V_1;
NullCheck(L_15);
if ((((int32_t)L_14) < ((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length)))))
{
goto IL_0015;
}
}
{
// if (discreteDuration <= 0)
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_16 = V_0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_17;
L_17 = DiscreteTime_op_Implicit_mABA06988B1FE89D8C7285F121B866D8CCBFED945(0, NULL);
bool L_18;
L_18 = DiscreteTime_op_LessThanOrEqual_m467E168E44039B79FA12A9DBC4AF92B64D6E2FF5(L_16, L_17, NULL);
V_5 = L_18;
bool L_19 = V_5;
if (!L_19)
{
goto IL_0061;
}
}
{
// return new DiscreteTime(0);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_20;
memset((&L_20), 0, sizeof(L_20));
DiscreteTime__ctor_mCD4A3BE5EB3142C4247190F7896378B68F428F69((&L_20), 0, /*hidden argument*/NULL);
V_6 = L_20;
goto IL_0066;
}
IL_0061:
{
// return discreteDuration;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_21 = V_0;
V_6 = L_21;
goto IL_0066;
}
IL_0066:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_22 = V_6;
return L_22;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::AddSubTracksRecursive(UnityEngine.Timeline.TrackAsset,System.Collections.Generic.List`1<UnityEngine.Timeline.TrackAsset>&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_AddSubTracksRecursive_m4F1748DB7225C760991A66FA4CCD2174FA7B2B36 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0** ___allTracks1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mBD3138D956D53D5CEDA2340522153FA8751B4081_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RuntimeObject* V_1 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_2 = NULL;
{
// if (track == null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___track0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
// return;
goto IL_0051;
}
IL_000e:
{
// allTracks.AddRange(track.GetChildTracks());
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0** L_3 = ___allTracks1;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_4 = *((List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0**)L_3);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_5 = ___track0;
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(L_5, NULL);
NullCheck(L_4);
List_1_AddRange_mBD3138D956D53D5CEDA2340522153FA8751B4081(L_4, L_6, List_1_AddRange_mBD3138D956D53D5CEDA2340522153FA8751B4081_RuntimeMethod_var);
// foreach (TrackAsset subTrack in track.GetChildTracks())
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = ___track0;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(L_7, NULL);
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_8);
V_1 = L_9;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0046:
{// begin finally (depth: 1)
{
RuntimeObject* L_10 = V_1;
if (!L_10)
{
goto IL_0050;
}
}
{
RuntimeObject* L_11 = V_1;
NullCheck(L_11);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_11);
}
IL_0050:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_003c_1;
}
IL_002b_1:
{
// foreach (TrackAsset subTrack in track.GetChildTracks())
RuntimeObject* L_12 = V_1;
NullCheck(L_12);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_13;
L_13 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_12);
V_2 = L_13;
// AddSubTracksRecursive(subTrack, ref allTracks);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_14 = V_2;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0** L_15 = ___allTracks1;
TimelineAsset_AddSubTracksRecursive_m4F1748DB7225C760991A66FA4CCD2174FA7B2B36(L_14, L_15, NULL);
}
IL_003c_1:
{
// foreach (TrackAsset subTrack in track.GetChildTracks())
RuntimeObject* L_16 = V_1;
NullCheck(L_16);
bool L_17;
L_17 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_16);
if (L_17)
{
goto IL_002b_1;
}
}
{
goto IL_0051;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0051:
{
// }
return;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::CreateTrack(System.Type,UnityEngine.Timeline.TrackAsset,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineAsset_CreateTrack_m327D088F33507A544DE566503CDF6593C024C1ED (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, Type_t* ___type0, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___parent1, String_t* ___name2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* V_0 = NULL;
String_t* V_1 = NULL;
String_t* V_2 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_11 = NULL;
int32_t G_B3_0 = 0;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* G_B14_0 = NULL;
{
// if (parent != null && parent.timelineAsset != this)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___parent1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0018;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_2 = ___parent1;
NullCheck(L_2);
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_3;
L_3 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, __this, NULL);
G_B3_0 = ((int32_t)(L_4));
goto IL_0019;
}
IL_0018:
{
G_B3_0 = 0;
}
IL_0019:
{
V_4 = (bool)G_B3_0;
bool L_5 = V_4;
if (!L_5)
{
goto IL_002a;
}
}
{
// throw new InvalidOperationException("Addtrack cannot parent to a track not in the Timeline");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_6);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral737AD5ED52BCF794F741D9F76AF63562CDB039C2)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TimelineAsset_CreateTrack_m327D088F33507A544DE566503CDF6593C024C1ED_RuntimeMethod_var)));
}
IL_002a:
{
// if (!typeof(TrackAsset).IsAssignableFrom(type))
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
Type_t* L_9 = ___type0;
NullCheck(L_8);
bool L_10;
L_10 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_8, L_9);
V_5 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
bool L_11 = V_5;
if (!L_11)
{
goto IL_004e;
}
}
{
// throw new InvalidOperationException("Supplied type must be a track asset");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_12 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_12);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral18FE2382CDF79C68FB3A80B0FDC19F455AB6F655)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TimelineAsset_CreateTrack_m327D088F33507A544DE566503CDF6593C024C1ED_RuntimeMethod_var)));
}
IL_004e:
{
// if (parent != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_13 = ___parent1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_6 = L_14;
bool L_15 = V_6;
if (!L_15)
{
goto IL_0093;
}
}
{
// if (!TimelineCreateUtilities.ValidateParentTrack(parent, type))
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_16 = ___parent1;
Type_t* L_17 = ___type0;
bool L_18;
L_18 = TimelineCreateUtilities_ValidateParentTrack_m97ECE7D9FEDD88EC993BADA97CF75F49B72C5C79(L_16, L_17, NULL);
V_7 = (bool)((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
bool L_19 = V_7;
if (!L_19)
{
goto IL_0092;
}
}
{
// throw new InvalidOperationException("Cannot assign a child of type " + type.Name + " to a parent of type " + parent.GetType().Name);
Type_t* L_20 = ___type0;
NullCheck(L_20);
String_t* L_21;
L_21 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_20);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_22 = ___parent1;
NullCheck(L_22);
Type_t* L_23;
L_23 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_22, NULL);
NullCheck(L_23);
String_t* L_24;
L_24 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_23);
String_t* L_25;
L_25 = String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral671E594D35EA0F64716CBBAF032591F33E2A6F3C)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBD7F6128BA75ABAF5F2F7BD2D5F97DE0AD2E5249)), L_24, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_26 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_26);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_26, L_25, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TimelineAsset_CreateTrack_m327D088F33507A544DE566503CDF6593C024C1ED_RuntimeMethod_var)));
}
IL_0092:
{
}
IL_0093:
{
// var actualParent = parent != null ? parent as PlayableAsset : this;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_27 = ___parent1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_28;
L_28 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_27, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_28)
{
goto IL_009f;
}
}
{
G_B14_0 = __this;
goto IL_00a0;
}
IL_009f:
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_29 = ___parent1;
G_B14_0 = ((TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496*)(L_29));
}
IL_00a0:
{
V_0 = G_B14_0;
// var baseName = name;
String_t* L_30 = ___name2;
V_1 = L_30;
// if (string.IsNullOrEmpty(baseName))
String_t* L_31 = V_1;
bool L_32;
L_32 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_31, NULL);
V_8 = L_32;
bool L_33 = V_8;
if (!L_33)
{
goto IL_00b8;
}
}
{
// baseName = type.Name;
Type_t* L_34 = ___type0;
NullCheck(L_34);
String_t* L_35;
L_35 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_34);
V_1 = L_35;
}
IL_00b8:
{
// var trackName = baseName;
String_t* L_36 = V_1;
V_2 = L_36;
// if (parent != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_37 = ___parent1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_38;
L_38 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_37, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_9 = L_38;
bool L_39 = V_9;
if (!L_39)
{
goto IL_00d6;
}
}
{
// trackName = TimelineCreateUtilities.GenerateUniqueActorName(parent.subTracksObjects, baseName);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_40 = ___parent1;
NullCheck(L_40);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_41;
L_41 = TrackAsset_get_subTracksObjects_m18E7B9EEC20905CBE5D35805FAA819CB663ECC43(L_40, NULL);
String_t* L_42 = V_1;
String_t* L_43;
L_43 = TimelineCreateUtilities_GenerateUniqueActorName_m44A2F91AA41CDF1BE7C33275F9BA1D00D59D1EC4(L_41, L_42, NULL);
V_2 = L_43;
goto IL_00e3;
}
IL_00d6:
{
// trackName = TimelineCreateUtilities.GenerateUniqueActorName(trackObjects, baseName);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_44;
L_44 = TimelineAsset_get_trackObjects_mFE1A564170B932E65741C29D0A94B5DA55C7D676(__this, NULL);
String_t* L_45 = V_1;
String_t* L_46;
L_46 = TimelineCreateUtilities_GenerateUniqueActorName_m44A2F91AA41CDF1BE7C33275F9BA1D00D59D1EC4(L_44, L_45, NULL);
V_2 = L_46;
}
IL_00e3:
{
// TrackAsset newTrack = AllocateTrack(parent, trackName, type);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_47 = ___parent1;
String_t* L_48 = V_2;
Type_t* L_49 = ___type0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_50;
L_50 = TimelineAsset_AllocateTrack_m8DFE21D5BC86310C82E23E43CE3D7D04759EA2F5(__this, L_47, L_48, L_49, NULL);
V_3 = L_50;
// if (newTrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_51 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_52;
L_52 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_51, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_10 = L_52;
bool L_53 = V_10;
if (!L_53)
{
goto IL_010c;
}
}
{
// newTrack.name = trackName;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_54 = V_3;
String_t* L_55 = V_2;
NullCheck(L_54);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_54, L_55, NULL);
// TimelineCreateUtilities.SaveAssetIntoObject(newTrack, actualParent);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_56 = V_3;
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_57 = V_0;
TimelineCreateUtilities_SaveAssetIntoObject_m762A5BA4D86DCE74665565A83F8F84E8E2CB0020(L_56, L_57, NULL);
}
IL_010c:
{
// return newTrack;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_58 = V_3;
V_11 = L_58;
goto IL_0111;
}
IL_0111:
{
// }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_59 = V_11;
return L_59;
}
}
// System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteClip_m61EFBF21AF49C5FE55CD70060C19B81657170B43 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Extrapolation_t4258D23965C0DA9509062D44F7A2AACA99A59DFE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral56AD40CB6B2B609E8471B87E26D24CB34DFF3B18);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B3_0 = 0;
{
// if (clip == null || clip.GetParentTrack() == null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
if (!L_0)
{
goto IL_0012;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_1);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_2;
L_2 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(L_1, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 1;
}
IL_0013:
{
V_1 = (bool)G_B3_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001f;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_00b6;
}
IL_001f:
{
// if (this != clip.GetParentTrack().timelineAsset)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_5 = ___clip0;
NullCheck(L_5);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_6;
L_6 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(L_5, NULL);
NullCheck(L_6);
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_7;
L_7 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(L_6, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(__this, L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0044;
}
}
{
// Debug.LogError("Cannot delete a clip from this timeline");
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(_stringLiteral56AD40CB6B2B609E8471B87E26D24CB34DFF3B18, NULL);
// return false;
V_2 = (bool)0;
goto IL_00b6;
}
IL_0044:
{
// if (clip.curves != null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_10 = ___clip0;
NullCheck(L_10);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_11;
L_11 = TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761(L_10, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_12;
bool L_13 = V_4;
if (!L_13)
{
goto IL_006b;
}
}
{
// TimelineUndo.PushDestroyUndo(this, clip.GetParentTrack(), clip.curves);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_14 = ___clip0;
NullCheck(L_14);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_15;
L_15 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(L_14, NULL);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_16 = ___clip0;
NullCheck(L_16);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_17;
L_17 = TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761(L_16, NULL);
TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C(__this, L_15, L_17, NULL);
}
IL_006b:
{
// if (clip.asset != null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_18 = ___clip0;
NullCheck(L_18);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_19;
L_19 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_18, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_20;
L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_20;
bool L_21 = V_5;
if (!L_21)
{
goto IL_009c;
}
}
{
// DeleteRecordedAnimation(clip);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_22 = ___clip0;
TimelineAsset_DeleteRecordedAnimation_mBE3F874CEAEFD795EC06C74E50F3E007890369C8(__this, L_22, NULL);
// TimelineUndo.PushDestroyUndo(this, clip.GetParentTrack(), clip.asset);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_23 = ___clip0;
NullCheck(L_23);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_24;
L_24 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(L_23, NULL);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_25 = ___clip0;
NullCheck(L_25);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_26;
L_26 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_25, NULL);
TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C(__this, L_24, L_26, NULL);
}
IL_009c:
{
// var clipParentTrack = clip.GetParentTrack();
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_27 = ___clip0;
NullCheck(L_27);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_28;
L_28 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(L_27, NULL);
V_0 = L_28;
// clipParentTrack.RemoveClip(clip);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_29 = V_0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_30 = ___clip0;
NullCheck(L_29);
TrackAsset_RemoveClip_m1D64D42648A148BAE62836E46FC57C25EC9D1A60(L_29, L_30, NULL);
// clipParentTrack.CalculateExtrapolationTimes();
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_31 = V_0;
il2cpp_codegen_runtime_class_init_inline(Extrapolation_t4258D23965C0DA9509062D44F7A2AACA99A59DFE_il2cpp_TypeInfo_var);
Extrapolation_CalculateExtrapolationTimes_mBE6019EB5AB382ED1E737BCD1DF56D5E5F486C1B(L_31, NULL);
// return true;
V_2 = (bool)1;
goto IL_00b6;
}
IL_00b6:
{
// }
bool L_32 = V_2;
return L_32;
}
}
// System.Boolean UnityEngine.Timeline.TimelineAsset::DeleteTrack(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineAsset_DeleteTrack_m80BEC8B29D94214E5663B0F64E725726B7EBAC08 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0C52E1363440E4FE9B518927AA69119E24261A9A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m19C1FBB2986059D2B43BDB66D16559F4B7E86A22_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m95764E292753FA97F6EBD5A3176072F663FF195F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m58C0B4E51DE966A540B750688601DC080FFA5FAE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4F6F6C4586796D0F0487855507C54EAD56781CB1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
RuntimeObject* V_1 = NULL;
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
RuntimeObject* V_6 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_7 = NULL;
Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39 V_8;
memset((&V_8), 0, sizeof(V_8));
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_9 = NULL;
{
// if (track.timelineAsset != this)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___track0;
NullCheck(L_0);
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_1;
L_1 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, __this, NULL);
V_3 = L_2;
bool L_3 = V_3;
if (!L_3)
{
goto IL_0019;
}
}
{
// return false;
V_4 = (bool)0;
goto IL_00d3;
}
IL_0019:
{
// TrackAsset parent = track.parent as TrackAsset;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = ___track0;
NullCheck(L_4);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_5;
L_5 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_4, NULL);
V_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_5, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (parent != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_6 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_7;
bool L_8 = V_5;
if (!L_8)
{
goto IL_0032;
}
}
IL_0032:
{
// var children = track.GetChildTracks();
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = ___track0;
NullCheck(L_9);
RuntimeObject* L_10;
L_10 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(L_9, NULL);
V_1 = L_10;
// foreach (var child in children)
RuntimeObject* L_11 = V_1;
NullCheck(L_11);
RuntimeObject* L_12;
L_12 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_11);
V_6 = L_12;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0063:
{// begin finally (depth: 1)
{
RuntimeObject* L_13 = V_6;
if (!L_13)
{
goto IL_006f;
}
}
{
RuntimeObject* L_14 = V_6;
NullCheck(L_14);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_14);
}
IL_006f:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0058_1;
}
IL_0044_1:
{
// foreach (var child in children)
RuntimeObject* L_15 = V_6;
NullCheck(L_15);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_16;
L_16 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_15);
V_7 = L_16;
// DeleteTrack(child);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_17 = V_7;
bool L_18;
L_18 = TimelineAsset_DeleteTrack_m80BEC8B29D94214E5663B0F64E725726B7EBAC08(__this, L_17, NULL);
}
IL_0058_1:
{
// foreach (var child in children)
RuntimeObject* L_19 = V_6;
NullCheck(L_19);
bool L_20;
L_20 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_19);
if (L_20)
{
goto IL_0044_1;
}
}
{
goto IL_0070;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0070:
{
// DeleteRecordedAnimation(track);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_21 = ___track0;
TimelineAsset_DeleteRecordedAnimation_m3FF55ADA0F576F30D7522D85D999E5A2A8824939(__this, L_21, NULL);
// var clipsToDelete = new List<TimelineClip>(track.clips);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_22 = ___track0;
NullCheck(L_22);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_23;
L_23 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_22, NULL);
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_24 = (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)il2cpp_codegen_object_new(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
NullCheck(L_24);
List_1__ctor_m4F6F6C4586796D0F0487855507C54EAD56781CB1(L_24, (RuntimeObject*)L_23, List_1__ctor_m4F6F6C4586796D0F0487855507C54EAD56781CB1_RuntimeMethod_var);
V_2 = L_24;
// foreach (var clip in clipsToDelete)
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_25 = V_2;
NullCheck(L_25);
Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39 L_26;
L_26 = List_1_GetEnumerator_m58C0B4E51DE966A540B750688601DC080FFA5FAE(L_25, List_1_GetEnumerator_m58C0B4E51DE966A540B750688601DC080FFA5FAE_RuntimeMethod_var);
V_8 = L_26;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00ae:
{// begin finally (depth: 1)
Enumerator_Dispose_m0C52E1363440E4FE9B518927AA69119E24261A9A((&V_8), Enumerator_Dispose_m0C52E1363440E4FE9B518927AA69119E24261A9A_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00a3_1;
}
IL_008f_1:
{
// foreach (var clip in clipsToDelete)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_27;
L_27 = Enumerator_get_Current_m95764E292753FA97F6EBD5A3176072F663FF195F_inline((&V_8), Enumerator_get_Current_m95764E292753FA97F6EBD5A3176072F663FF195F_RuntimeMethod_var);
V_9 = L_27;
// DeleteClip(clip);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_28 = V_9;
bool L_29;
L_29 = TimelineAsset_DeleteClip_m61EFBF21AF49C5FE55CD70060C19B81657170B43(__this, L_28, NULL);
}
IL_00a3_1:
{
// foreach (var clip in clipsToDelete)
bool L_30;
L_30 = Enumerator_MoveNext_m19C1FBB2986059D2B43BDB66D16559F4B7E86A22((&V_8), Enumerator_MoveNext_m19C1FBB2986059D2B43BDB66D16559F4B7E86A22_RuntimeMethod_var);
if (L_30)
{
goto IL_008f_1;
}
}
{
goto IL_00bd;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00bd:
{
// RemoveTrack(track);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_31 = ___track0;
TimelineAsset_RemoveTrack_m34E111A2A0D031C27F8EB42DD4CD014A5883ADC2(__this, L_31, NULL);
// TimelineUndo.PushDestroyUndo(this, this, track);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_32 = ___track0;
TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C(__this, __this, L_32, NULL);
// return true;
V_4 = (bool)1;
goto IL_00d3;
}
IL_00d3:
{
// }
bool L_33 = V_4;
return L_33;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::MoveLastTrackBefore(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_MoveLastTrackBefore_mB1C0BE93519C75B57FC07BCFBCBFA912A61841E4 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___asset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
int32_t G_B4_0 = 0;
{
// if (m_Tracks == null || m_Tracks.Count < 2 || asset == null)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Tracks_6;
if (!L_0)
{
goto IL_0020;
}
}
{
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_1 = __this->___m_Tracks_6;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_1, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
if ((((int32_t)L_2) < ((int32_t)2)))
{
goto IL_0020;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_3 = ___asset0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = ((int32_t)(L_4));
goto IL_0021;
}
IL_0020:
{
G_B4_0 = 1;
}
IL_0021:
{
V_1 = (bool)G_B4_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002a;
}
}
{
// return;
goto IL_00e5;
}
IL_002a:
{
// var lastTrack = m_Tracks[m_Tracks.Count - 1];
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_6 = __this->___m_Tracks_6;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_7 = __this->___m_Tracks_6;
NullCheck(L_7);
int32_t L_8;
L_8 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_7, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
NullCheck(L_6);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_9;
L_9 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_6, ((int32_t)il2cpp_codegen_subtract(L_8, 1)), List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
V_0 = L_9;
// if (lastTrack == asset)
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_10 = V_0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_11 = ___asset0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_10, L_11, NULL);
V_2 = L_12;
bool L_13 = V_2;
if (!L_13)
{
goto IL_0053;
}
}
{
// return;
goto IL_00e5;
}
IL_0053:
{
// for (int i = 0; i < m_Tracks.Count - 1; i++)
V_3 = 0;
goto IL_00cc;
}
IL_0057:
{
// if (m_Tracks[i] == asset)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_14 = __this->___m_Tracks_6;
int32_t L_15 = V_3;
NullCheck(L_14);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_16;
L_16 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_14, L_15, List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_17 = ___asset0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_18;
L_18 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_16, L_17, NULL);
V_4 = L_18;
bool L_19 = V_4;
if (!L_19)
{
goto IL_00c7;
}
}
{
// for (int j = m_Tracks.Count - 1; j > i; j--)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_20 = __this->___m_Tracks_6;
NullCheck(L_20);
int32_t L_21;
L_21 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_20, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
V_5 = ((int32_t)il2cpp_codegen_subtract(L_21, 1));
goto IL_00a5;
}
IL_0082:
{
// m_Tracks[j] = m_Tracks[j - 1];
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_22 = __this->___m_Tracks_6;
int32_t L_23 = V_5;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_24 = __this->___m_Tracks_6;
int32_t L_25 = V_5;
NullCheck(L_24);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_26;
L_26 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_24, ((int32_t)il2cpp_codegen_subtract(L_25, 1)), List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
NullCheck(L_22);
List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444(L_22, L_23, L_26, List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444_RuntimeMethod_var);
// for (int j = m_Tracks.Count - 1; j > i; j--)
int32_t L_27 = V_5;
V_5 = ((int32_t)il2cpp_codegen_subtract(L_27, 1));
}
IL_00a5:
{
// for (int j = m_Tracks.Count - 1; j > i; j--)
int32_t L_28 = V_5;
int32_t L_29 = V_3;
V_6 = (bool)((((int32_t)L_28) > ((int32_t)L_29))? 1 : 0);
bool L_30 = V_6;
if (L_30)
{
goto IL_0082;
}
}
{
// m_Tracks[i] = lastTrack;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_31 = __this->___m_Tracks_6;
int32_t L_32 = V_3;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_33 = V_0;
NullCheck(L_31);
List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444(L_31, L_32, L_33, List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444_RuntimeMethod_var);
// Invalidate();
TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6(__this, NULL);
// break;
goto IL_00e5;
}
IL_00c7:
{
// for (int i = 0; i < m_Tracks.Count - 1; i++)
int32_t L_34 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_34, 1));
}
IL_00cc:
{
// for (int i = 0; i < m_Tracks.Count - 1; i++)
int32_t L_35 = V_3;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_36 = __this->___m_Tracks_6;
NullCheck(L_36);
int32_t L_37;
L_37 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_36, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
V_7 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)il2cpp_codegen_subtract(L_37, 1))))? 1 : 0);
bool L_38 = V_7;
if (L_38)
{
goto IL_0057;
}
}
IL_00e5:
{
// }
return;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TimelineAsset::AllocateTrack(UnityEngine.Timeline.TrackAsset,System.String,System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TimelineAsset_AllocateTrack_m8DFE21D5BC86310C82E23E43CE3D7D04759EA2F5 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___trackAssetParent0, String_t* ___trackName1, Type_t* ___trackType2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_4 = NULL;
int32_t G_B3_0 = 0;
{
// if (trackAssetParent != null && trackAssetParent.timelineAsset != this)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___trackAssetParent0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0018;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_2 = ___trackAssetParent0;
NullCheck(L_2);
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_3;
L_3 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, __this, NULL);
G_B3_0 = ((int32_t)(L_4));
goto IL_0019;
}
IL_0018:
{
G_B3_0 = 0;
}
IL_0019:
{
V_1 = (bool)G_B3_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0028;
}
}
{
// throw new InvalidOperationException("Addtrack cannot parent to a track not in the Timeline");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_6 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_6);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral737AD5ED52BCF794F741D9F76AF63562CDB039C2)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TimelineAsset_AllocateTrack_m8DFE21D5BC86310C82E23E43CE3D7D04759EA2F5_RuntimeMethod_var)));
}
IL_0028:
{
// if (!typeof(TrackAsset).IsAssignableFrom(trackType))
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_7 = { reinterpret_cast<intptr_t> (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_8;
L_8 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_7, NULL);
Type_t* L_9 = ___trackType2;
NullCheck(L_8);
bool L_10;
L_10 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_8, L_9);
V_2 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
bool L_11 = V_2;
if (!L_11)
{
goto IL_004a;
}
}
{
// throw new InvalidOperationException("Supplied type must be a track asset");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_12 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_12);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral18FE2382CDF79C68FB3A80B0FDC19F455AB6F655)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TimelineAsset_AllocateTrack_m8DFE21D5BC86310C82E23E43CE3D7D04759EA2F5_RuntimeMethod_var)));
}
IL_004a:
{
// var asset = (TrackAsset)CreateInstance(trackType);
Type_t* L_13 = ___trackType2;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_14;
L_14 = ScriptableObject_CreateInstance_m986453A5542E9241E445F5F525212CF0C0BCCCBC(L_13, NULL);
V_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)CastclassClass((RuntimeObject*)L_14, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// asset.name = trackName;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_15 = V_0;
String_t* L_16 = ___trackName1;
NullCheck(L_15);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_15, L_16, NULL);
// if (trackAssetParent != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_17 = ___trackAssetParent0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_18;
L_18 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_18;
bool L_19 = V_3;
if (!L_19)
{
goto IL_0073;
}
}
{
// trackAssetParent.AddChild(asset);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_20 = ___trackAssetParent0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_21 = V_0;
NullCheck(L_20);
TrackAsset_AddChild_m208FDE1AB513103FCFA9F1C8174B976E9D1DAE76(L_20, L_21, NULL);
goto IL_007b;
}
IL_0073:
{
// AddTrackInternal(asset);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_22 = V_0;
TimelineAsset_AddTrackInternal_m1699C0B3168FF4D471509AA664AA92BCC3000A57(__this, L_22, NULL);
}
IL_007b:
{
// return asset;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_23 = V_0;
V_4 = L_23;
goto IL_0080;
}
IL_0080:
{
// }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_24 = V_4;
return L_24;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordedAnimation(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordedAnimation_m3FF55ADA0F576F30D7522D85D999E5A2A8824939 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___track0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t G_B3_0 = 0;
{
// var animTrack = track as AnimationTrack;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___track0;
V_0 = ((AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359*)IsInstClass((RuntimeObject*)L_0, AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359_il2cpp_TypeInfo_var));
// if (animTrack != null && animTrack.infiniteClip != null)
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_2)
{
goto IL_001f;
}
}
{
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_3 = V_0;
NullCheck(L_3);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_4;
L_4 = AnimationTrack_get_infiniteClip_mE55BF71562803B5C849A335584AE526A2747E5B2(L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_1 = (bool)G_B3_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_0032;
}
}
{
// TimelineUndo.PushDestroyUndo(this, track, animTrack.infiniteClip);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = ___track0;
AnimationTrack_tBE37C239976A84F0A2E6BA3B77263B4F44BB1359* L_8 = V_0;
NullCheck(L_8);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_9;
L_9 = AnimationTrack_get_infiniteClip_mE55BF71562803B5C849A335584AE526A2747E5B2(L_8, NULL);
TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C(__this, L_7, L_9, NULL);
}
IL_0032:
{
// if (track.curves != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_10 = ___track0;
NullCheck(L_10);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_11;
L_11 = TrackAsset_get_curves_m3068225198516361CFB374B26B71E266079D1031(L_10, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_12;
bool L_13 = V_2;
if (!L_13)
{
goto IL_0050;
}
}
{
// TimelineUndo.PushDestroyUndo(this, track, track.curves);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_14 = ___track0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_15 = ___track0;
NullCheck(L_15);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_16;
L_16 = TrackAsset_get_curves_m3068225198516361CFB374B26B71E266079D1031(L_15, NULL);
TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C(__this, L_14, L_16, NULL);
}
IL_0050:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::DeleteRecordedAnimation(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset_DeleteRecordedAnimation_mBE3F874CEAEFD795EC06C74E50F3E007890369C8 (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B9_0 = 0;
{
// if (clip == null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
V_1 = (bool)((((RuntimeObject*)(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_000b;
}
}
{
// return;
goto IL_0077;
}
IL_000b:
{
// if (clip.curves != null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_2 = ___clip0;
NullCheck(L_2);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_3;
L_3 = TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002e;
}
}
{
// TimelineUndo.PushDestroyUndo(this, clip.GetParentTrack(), clip.curves);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_6 = ___clip0;
NullCheck(L_6);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7;
L_7 = TimelineClip_GetParentTrack_m560CB13E873CE39EB7E3754B53B1594D2A58C37D(L_6, NULL);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_8 = ___clip0;
NullCheck(L_8);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_9;
L_9 = TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761(L_8, NULL);
TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C(__this, L_7, L_9, NULL);
}
IL_002e:
{
// if (!clip.recordable)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_10 = ___clip0;
NullCheck(L_10);
bool L_11;
L_11 = TimelineClip_get_recordable_m2BE0E30776FECD30BAE62D78399B6402682B2001(L_10, NULL);
V_3 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_3;
if (!L_12)
{
goto IL_003d;
}
}
{
// return;
goto IL_0077;
}
IL_003d:
{
// AnimationPlayableAsset asset = clip.asset as AnimationPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_13 = ___clip0;
NullCheck(L_13);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_14;
L_14 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_13, NULL);
V_0 = ((AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33*)IsInstClass((RuntimeObject*)L_14, AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33_il2cpp_TypeInfo_var));
// if (asset == null || asset.clip == null)
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_15 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_16;
L_16 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_16)
{
goto IL_0060;
}
}
{
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_17 = V_0;
NullCheck(L_17);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_18;
L_18 = AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E(L_17, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_19;
L_19 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_18, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B9_0 = ((int32_t)(L_19));
goto IL_0061;
}
IL_0060:
{
G_B9_0 = 1;
}
IL_0061:
{
V_4 = (bool)G_B9_0;
bool L_20 = V_4;
if (!L_20)
{
goto IL_0069;
}
}
{
// return;
goto IL_0077;
}
IL_0069:
{
// TimelineUndo.PushDestroyUndo(this, asset, asset.clip);
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_21 = V_0;
AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* L_22 = V_0;
NullCheck(L_22);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_23;
L_23 = AnimationPlayableAsset_get_clip_m0170771CEBEA44040F1857332846B5E12183AF8E(L_22, NULL);
TimelineUndo_PushDestroyUndo_m6494645C52E13993B61B0865258956D0DE24243C(__this, L_21, L_23, NULL);
}
IL_0077:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineAsset__ctor_m75D9A08991F60CBFEFDAD23DC01B6A49A4601E4C (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [HideInInspector, SerializeField] EditorSettings m_EditorSettings = new EditorSettings();
EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* L_0 = (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF*)il2cpp_codegen_object_new(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
NullCheck(L_0);
EditorSettings__ctor_m239B6DF8C75E8C21F4FCA53B668E9C7E64D1A8A3(L_0, NULL);
__this->___m_EditorSettings_11 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_EditorSettings_11), (void*)L_0);
PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Timeline.TimelineAsset/EditorSettings::get_fps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float EditorSettings_get_fps_m2B7B48B6BBD590B690E91D5C761336A3454796A2 (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// return (float)m_Framerate;
double L_0 = __this->___m_Framerate_3;
V_0 = ((float)L_0);
goto IL_000b;
}
IL_000b:
{
// }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::set_fps(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings_set_fps_mC963EB8F7CAFC6A54CBF37278ADFB0311161674F (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, float ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Framerate = Mathf.Clamp(value, (float)kMinFrameRate, (float)kMaxFrameRate);
float L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
double L_1 = ((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kMinFrameRate_0;
double L_2 = ((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kMaxFrameRate_1;
float L_3;
L_3 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_0, ((float)L_1), ((float)L_2), NULL);
__this->___m_Framerate_3 = ((double)L_3);
// }
return;
}
}
// System.Double UnityEngine.Timeline.TimelineAsset/EditorSettings::get_frameRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double EditorSettings_get_frameRate_m699A6599212042DC13CB0DB91C7057B9644A0037 (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// get { return m_Framerate; }
double L_0 = __this->___m_Framerate_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Framerate; }
double L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::set_frameRate(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings_set_frameRate_mE8F1DFC8C2B4203B48865F22DB7C5309932EB32B (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, double ___value0, const RuntimeMethod* method)
{
{
// set { m_Framerate = GetValidFrameRate(value); }
double L_0 = ___value0;
double L_1;
L_1 = TimelineAsset_GetValidFrameRate_m3A0E8C74BDF35FAA5A2430BBB0DA1FB9FFA294B6(L_0, NULL);
__this->___m_Framerate_3 = L_1;
// set { m_Framerate = GetValidFrameRate(value); }
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::SetStandardFrameRate(UnityEngine.Timeline.StandardFrameRates)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings_SetStandardFrameRate_mA67A361C75A563095119DC1E6D20FD455ED1AC1A (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, int32_t ___enumValue0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
// FrameRate rate = TimeUtility.ToFrameRate(enumValue);
int32_t L_0 = ___enumValue0;
il2cpp_codegen_runtime_class_init_inline(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
FrameRate_t57F62C304A9ED1D60D64D5B7D4B7D4F0FC30964E L_1;
L_1 = TimeUtility_ToFrameRate_m62C949F9700CD5F4A54FDFC2E1EA4CC2B0798908(L_0, NULL);
V_0 = L_1;
// if (rate.IsValid())
bool L_2;
L_2 = FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851((&V_0), NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0030;
}
}
{
// throw new ArgumentException(String.Format("StandardFrameRates {0}, is not defined",
// enumValue.ToString()));
Il2CppFakeBox<int32_t> L_4(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&StandardFrameRates_t5C32C533A7C5C70490259B64B39E3034301485BC_il2cpp_TypeInfo_var)), (&___enumValue0));
String_t* L_5;
L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral210E7388E845CCD86063CFDF0E5B05DE14A469F7)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_7, L_6, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&EditorSettings_SetStandardFrameRate_mA67A361C75A563095119DC1E6D20FD455ED1AC1A_RuntimeMethod_var)));
}
IL_0030:
{
// m_Framerate = rate.rate;
double L_8;
L_8 = FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406((&V_0), NULL);
__this->___m_Framerate_3 = L_8;
// }
return;
}
}
// System.Boolean UnityEngine.Timeline.TimelineAsset/EditorSettings::get_scenePreview()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EditorSettings_get_scenePreview_m1FF2AB573D0405B69314643070555FFAF997B3C0 (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, const RuntimeMethod* method)
{
{
// get => m_ScenePreview;
bool L_0 = __this->___m_ScenePreview_4;
return L_0;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::set_scenePreview(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings_set_scenePreview_m7996AD908D830ED6DB8D9FF103FE848BA9AEF553 (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set => m_ScenePreview = value;
bool L_0 = ___value0;
__this->___m_ScenePreview_4 = L_0;
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings__ctor_m239B6DF8C75E8C21F4FCA53B668E9C7E64D1A8A3 (EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [HideInInspector, SerializeField, FrameRateField] double m_Framerate = kDefaultFrameRate;
il2cpp_codegen_runtime_class_init_inline(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
double L_0 = ((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kDefaultFrameRate_2;
__this->___m_Framerate_3 = L_0;
// [HideInInspector, SerializeField] bool m_ScenePreview = true;
__this->___m_ScenePreview_4 = (bool)1;
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/EditorSettings::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EditorSettings__cctor_m1AE9FF07EA053292CB5847B46742735EB1990E0A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// internal static readonly double kMinFrameRate = TimeUtility.kFrameRateEpsilon;
il2cpp_codegen_runtime_class_init_inline(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
double L_0 = ((TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_StaticFields*)il2cpp_codegen_static_fields_for(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var))->___kFrameRateEpsilon_1;
((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kMinFrameRate_0 = L_0;
// internal static readonly double kMaxFrameRate = 1000.0;
((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kMaxFrameRate_1 = (1000.0);
// internal static readonly double kDefaultFrameRate = 60.0;
((EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_StaticFields*)il2cpp_codegen_static_fields_for(EditorSettings_t3A8D02A80F57944B75911D9692FECDF6B7081DFF_il2cpp_TypeInfo_var))->___kDefaultFrameRate_2 = (60.0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27__ctor_mBFD68070C9454051A90D0AA75FB4D2FF2F63466F (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
int32_t L_1;
L_1 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
__this->___U3CU3El__initialThreadId_2 = L_1;
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27_System_IDisposable_Dispose_m08F64F0AB9B4EFBB4D45A957869E4167332ACD41 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract(L_1, ((int32_t)-4)))) > ((uint32_t)1))))
{
goto IL_0016;
}
}
{
goto IL_0010;
}
IL_0010:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0016;
}
}
{
goto IL_003b;
}
IL_0016:
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0032:
{// begin finally (depth: 1)
U3Cget_outputsU3Ed__27_U3CU3Em__Finally1_m7E65569ADF800B81563544B8D264833E518A3C7C(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)((int32_t)-4))))
{
goto IL_0024_1;
}
}
{
goto IL_001e_1;
}
IL_001e_1:
{
int32_t L_4 = V_0;
if ((((int32_t)L_4) == ((int32_t)1)))
{
goto IL_0024_1;
}
}
{
goto IL_0030_1;
}
IL_0024_1:
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0027_1:
{// begin finally (depth: 2)
U3Cget_outputsU3Ed__27_U3CU3Em__Finally2_m85B6B1B2A51FA070A90244EC2076C5E22F7CD920(__this, NULL);
return;
}// end finally (depth: 2)
});
try
{// begin try (depth: 2)
goto IL_002e_1;
}// end try (depth: 2)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_002e_1:
{
goto IL_0030_1;
}
IL_0030_1:
{
goto IL_0039;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0039:
{
goto IL_003b;
}
IL_003b:
{
return;
}
}
// System.Boolean UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3Cget_outputsU3Ed__27_MoveNext_mA380099DD3A55548271DBAD6F80E42AA990F778C (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t22AE37A791011C389F4D3E3ACD25F7336D5E2D5D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
{
auto __finallyBlock = il2cpp::utils::Fault([&]
{
FAULT_00fe:
{// begin fault (depth: 1)
U3Cget_outputsU3Ed__27_System_IDisposable_Dispose_m08F64F0AB9B4EFBB4D45A957869E4167332ACD41(__this, NULL);
return;
}// end fault
});
try
{// begin try (depth: 1)
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_1 = L_0;
int32_t L_1 = V_1;
if (!L_1)
{
goto IL_0012_1;
}
}
{
goto IL_000c_1;
}
IL_000c_1:
{
int32_t L_2 = V_1;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014_1;
}
}
{
goto IL_0019_1;
}
IL_0012_1:
{
goto IL_0020_1;
}
IL_0014_1:
{
goto IL_00a6_1;
}
IL_0019_1:
{
V_0 = (bool)0;
goto IL_0106;
}
IL_0020_1:
{
__this->___U3CU3E1__state_0 = (-1);
// foreach (var outputTracks in GetOutputTracks())
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_3 = __this->___U3CU3E4__this_3;
NullCheck(L_3);
RuntimeObject* L_4;
L_4 = TimelineAsset_GetOutputTracks_m324315A337B30921D4B5E740E1FC2BE81563B26F(L_3, NULL);
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_4);
__this->___U3CU3Es__1_4 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3Es__1_4), (void*)L_5);
__this->___U3CU3E1__state_0 = ((int32_t)-3);
goto IL_00dc_1;
}
IL_004c_1:
{
// foreach (var outputTracks in GetOutputTracks())
RuntimeObject* L_6 = __this->___U3CU3Es__1_4;
NullCheck(L_6);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7;
L_7 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_6);
__this->___U3CoutputTracksU3E5__2_5 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CoutputTracksU3E5__2_5), (void*)L_7);
// foreach (var output in outputTracks.outputs)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_8 = __this->___U3CoutputTracksU3E5__2_5;
NullCheck(L_8);
RuntimeObject* L_9;
L_9 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(8 /* System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs() */, L_8);
NullCheck(L_9);
RuntimeObject* L_10;
L_10 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding>::GetEnumerator() */, IEnumerable_1_tABF27AED8E88C2557464B0E32EAD36CE8213B1B8_il2cpp_TypeInfo_var, L_9);
__this->___U3CU3Es__3_6 = L_10;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3Es__3_6), (void*)L_10);
__this->___U3CU3E1__state_0 = ((int32_t)-4);
goto IL_00ba_1;
}
IL_007e_1:
{
// foreach (var output in outputTracks.outputs)
RuntimeObject* L_11 = __this->___U3CU3Es__3_6;
NullCheck(L_11);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_12;
L_12 = InterfaceFuncInvoker0< PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding>::get_Current() */, IEnumerator_1_t22AE37A791011C389F4D3E3ACD25F7336D5E2D5D_il2cpp_TypeInfo_var, L_11);
__this->___U3CoutputU3E5__4_7 = L_12;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CoutputU3E5__4_7))->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CoutputU3E5__4_7))->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CoutputU3E5__4_7))->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CoutputU3E5__4_7))->___m_CreateOutputMethod_3), (void*)NULL);
#endif
// yield return output;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_13 = __this->___U3CoutputU3E5__4_7;
__this->___U3CU3E2__current_1 = L_13;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_CreateOutputMethod_3), (void*)NULL);
#endif
__this->___U3CU3E1__state_0 = 1;
V_0 = (bool)1;
goto IL_0106;
}
IL_00a6_1:
{
__this->___U3CU3E1__state_0 = ((int32_t)-4);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4* L_14 = (&__this->___U3CoutputU3E5__4_7);
il2cpp_codegen_initobj(L_14, sizeof(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4));
}
IL_00ba_1:
{
// foreach (var output in outputTracks.outputs)
RuntimeObject* L_15 = __this->___U3CU3Es__3_6;
NullCheck(L_15);
bool L_16;
L_16 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_15);
if (L_16)
{
goto IL_007e_1;
}
}
{
U3Cget_outputsU3Ed__27_U3CU3Em__Finally2_m85B6B1B2A51FA070A90244EC2076C5E22F7CD920(__this, NULL);
__this->___U3CU3Es__3_6 = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3Es__3_6), (void*)(RuntimeObject*)NULL);
__this->___U3CoutputTracksU3E5__2_5 = (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CoutputTracksU3E5__2_5), (void*)(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)NULL);
}
IL_00dc_1:
{
// foreach (var outputTracks in GetOutputTracks())
RuntimeObject* L_17 = __this->___U3CU3Es__1_4;
NullCheck(L_17);
bool L_18;
L_18 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_17);
if (L_18)
{
goto IL_004c_1;
}
}
{
U3Cget_outputsU3Ed__27_U3CU3Em__Finally1_m7E65569ADF800B81563544B8D264833E518A3C7C(__this, NULL);
__this->___U3CU3Es__1_4 = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3Es__1_4), (void*)(RuntimeObject*)NULL);
// }
V_0 = (bool)0;
goto IL_0106;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0106:
{
bool L_19 = V_0;
return L_19;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>m__Finally1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27_U3CU3Em__Finally1_m7E65569ADF800B81563544B8D264833E518A3C7C (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___U3CU3E1__state_0 = (-1);
RuntimeObject* L_0 = __this->___U3CU3Es__1_4;
if (!L_0)
{
goto IL_001b;
}
}
{
RuntimeObject* L_1 = __this->___U3CU3Es__1_4;
NullCheck(L_1);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_1);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::<>m__Finally2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27_U3CU3Em__Finally2_m85B6B1B2A51FA070A90244EC2076C5E22F7CD920 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
__this->___U3CU3E1__state_0 = ((int32_t)-3);
RuntimeObject* L_0 = __this->___U3CU3Es__3_6;
if (!L_0)
{
goto IL_001c;
}
}
{
RuntimeObject* L_1 = __this->___U3CU3Es__3_6;
NullCheck(L_1);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_1);
}
IL_001c:
{
return;
}
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 U3Cget_outputsU3Ed__27_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m22E55FE2DC239357C1BEBBB551C332C97F221F31 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__27_System_Collections_IEnumerator_Reset_m334D7D0581BE692B7764A7F29E4C53B6BD3D8350 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3Cget_outputsU3Ed__27_System_Collections_IEnumerator_Reset_m334D7D0581BE692B7764A7F29E4C53B6BD3D8350_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__27_System_Collections_IEnumerator_get_Current_m2F264D817E0F1C5AE475AD9282977DEC88875D14 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var, &L_1);
return L_2;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__27_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m22938CACD8363F1D9EF4B4B7BCC37B3ECF0554C0 (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* V_0 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)-2)))))
{
goto IL_0022;
}
}
{
int32_t L_1 = __this->___U3CU3El__initialThreadId_2;
int32_t L_2;
L_2 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
{
goto IL_0022;
}
}
{
__this->___U3CU3E1__state_0 = 0;
V_0 = __this;
goto IL_0035;
}
IL_0022:
{
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* L_3 = (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5_il2cpp_TypeInfo_var);
NullCheck(L_3);
U3Cget_outputsU3Ed__27__ctor_mBFD68070C9454051A90D0AA75FB4D2FF2F63466F(L_3, 0, NULL);
V_0 = L_3;
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* L_4 = V_0;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_5 = __this->___U3CU3E4__this_3;
NullCheck(L_4);
L_4->___U3CU3E4__this_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_4->___U3CU3E4__this_3), (void*)L_5);
}
IL_0035:
{
U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* L_6 = V_0;
return L_6;
}
}
// System.Collections.IEnumerator UnityEngine.Timeline.TimelineAsset/<get_outputs>d__27::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__27_System_Collections_IEnumerable_GetEnumerator_m54F9DE0351DB259B654FB5C81A2B12FABB8DA0CE (U3Cget_outputsU3Ed__27_tC9898A06DC21CA0BE6B27E1948531195AEBAD3C5* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = U3Cget_outputsU3Ed__27_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m22938CACD8363F1D9EF4B4B7BCC37B3ECF0554C0(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TrackAsset::OnBeforeTrackSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_OnBeforeTrackSerialize_m5BCB0C082629BB807C2BC9F8E1623AA84EF3CDD8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
{
// protected virtual void OnBeforeTrackSerialize() {}
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::OnAfterTrackDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_OnAfterTrackDeserialize_mF383ADAF4C3070BFB81F0478237946621E4FC850 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
{
// protected virtual void OnAfterTrackDeserialize() {}
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::OnUpgradeFromVersion(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_OnUpgradeFromVersion_m5A0523EA6441B741A60768840C9A6493DB682D22 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, int32_t ___oldVersion0, const RuntimeMethod* method)
{
{
// internal virtual void OnUpgradeFromVersion(int oldVersion) {}
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_m965E10D67C9FEE0BDE0BB2887C4A24B6BDEC755B (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
int32_t G_B5_0 = 0;
{
// m_Version = k_LatestVersion;
__this->___m_Version_5 = 3;
// if (m_Children != null)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Children_16;
V_0 = (bool)((!(((RuntimeObject*)(List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0070;
}
}
{
// for (var i = m_Children.Count - 1; i >= 0; i--)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_2 = __this->___m_Children_16;
NullCheck(L_2);
int32_t L_3;
L_3 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_2, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
V_1 = ((int32_t)il2cpp_codegen_subtract(L_3, 1));
goto IL_0062;
}
IL_0026:
{
// var asset = m_Children[i] as TrackAsset;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_4 = __this->___m_Children_16;
int32_t L_5 = V_1;
NullCheck(L_4);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_6;
L_6 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_4, L_5, List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
V_2 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_6, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (asset != null && asset.parent != this)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_8)
{
goto IL_0050;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = V_2;
NullCheck(L_9);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_10;
L_10 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_10, __this, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0051;
}
IL_0050:
{
G_B5_0 = 0;
}
IL_0051:
{
V_3 = (bool)G_B5_0;
bool L_12 = V_3;
if (!L_12)
{
goto IL_005d;
}
}
{
// asset.parent = this;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_13 = V_2;
NullCheck(L_13);
TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138(L_13, __this, NULL);
}
IL_005d:
{
// for (var i = m_Children.Count - 1; i >= 0; i--)
int32_t L_14 = V_1;
V_1 = ((int32_t)il2cpp_codegen_subtract(L_14, 1));
}
IL_0062:
{
// for (var i = m_Children.Count - 1; i >= 0; i--)
int32_t L_15 = V_1;
V_4 = (bool)((((int32_t)((((int32_t)L_15) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_16 = V_4;
if (L_16)
{
goto IL_0026;
}
}
{
}
IL_0070:
{
// OnBeforeTrackSerialize();
VirtualActionInvoker0::Invoke(20 /* System.Void UnityEngine.Timeline.TrackAsset::OnBeforeTrackSerialize() */, __this);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m6A13E9CC4CBECD81002067EAD4B9FF875071F0D1 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tE4D23676FDEE4D86D05BB919D73153B6B6754321_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t20143ACCC2911665EF1E794A372AB4BCD33B7C80_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RuntimeObject* V_1 = NULL;
RuntimeObject* V_2 = NULL;
{
// m_ClipsCache = null;
__this->___m_ClipsCache_18 = (TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ClipsCache_18), (void*)(TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL);
// Invalidate();
TrackAsset_Invalidate_m3CBA531307AEE6181C9938F174AE6D1A977115BF(__this, NULL);
// if (m_Version < k_LatestVersion)
int32_t L_0 = __this->___m_Version_5;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)3))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0032;
}
}
{
// UpgradeToLatestVersion(); //upgrade TrackAsset
TrackAsset_UpgradeToLatestVersion_m70FA58294D201156412BA790FD158D2029FDB505(__this, NULL);
// OnUpgradeFromVersion(m_Version); //upgrade derived classes
int32_t L_2 = __this->___m_Version_5;
VirtualActionInvoker1< int32_t >::Invoke(22 /* System.Void UnityEngine.Timeline.TrackAsset::OnUpgradeFromVersion(System.Int32) */, __this, L_2);
}
IL_0032:
{
// foreach (var marker in GetMarkers())
RuntimeObject* L_3;
L_3 = TrackAsset_GetMarkers_m4FE387892A6434D0DDD3535BD974E276372B7ADA(__this, NULL);
NullCheck(L_3);
RuntimeObject* L_4;
L_4 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.IMarker>::GetEnumerator() */, IEnumerable_1_tE4D23676FDEE4D86D05BB919D73153B6B6754321_il2cpp_TypeInfo_var, L_3);
V_1 = L_4;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_005c:
{// begin finally (depth: 1)
{
RuntimeObject* L_5 = V_1;
if (!L_5)
{
goto IL_0066;
}
}
{
RuntimeObject* L_6 = V_1;
NullCheck(L_6);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_6);
}
IL_0066:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0052_1;
}
IL_0041_1:
{
// foreach (var marker in GetMarkers())
RuntimeObject* L_7 = V_1;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.IMarker>::get_Current() */, IEnumerator_1_t20143ACCC2911665EF1E794A372AB4BCD33B7C80_il2cpp_TypeInfo_var, L_7);
V_2 = L_8;
// marker.Initialize(this);
RuntimeObject* L_9 = V_2;
NullCheck(L_9);
InterfaceActionInvoker1< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(3 /* System.Void UnityEngine.Timeline.IMarker::Initialize(UnityEngine.Timeline.TrackAsset) */, IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var, L_9, __this);
}
IL_0052_1:
{
// foreach (var marker in GetMarkers())
RuntimeObject* L_10 = V_1;
NullCheck(L_10);
bool L_11;
L_11 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_10);
if (L_11)
{
goto IL_0041_1;
}
}
{
goto IL_0067;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0067:
{
// OnAfterTrackDeserialize();
VirtualActionInvoker0::Invoke(21 /* System.Void UnityEngine.Timeline.TrackAsset::OnAfterTrackDeserialize() */, __this);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::UpgradeToLatestVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UpgradeToLatestVersion_m70FA58294D201156412BA790FD158D2029FDB505 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
{
// {}
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::add_OnClipPlayableCreate(System.Action`3<UnityEngine.Timeline.TimelineClip,UnityEngine.GameObject,UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_add_OnClipPlayableCreate_m8C31BEF989AC18378AF6C6436ED23160266F5749 (Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* V_0 = NULL;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* V_1 = NULL;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnClipPlayableCreate_9;
V_0 = L_0;
}
IL_0006:
{
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_1 = V_0;
V_1 = L_1;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_2 = V_1;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*)Castclass((RuntimeObject*)L_4, Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_5 = V_2;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_6 = V_1;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*>((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnClipPlayableCreate_9), L_5, L_6);
V_0 = L_7;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_8 = V_0;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*)L_8) == ((RuntimeObject*)(Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::remove_OnClipPlayableCreate(System.Action`3<UnityEngine.Timeline.TimelineClip,UnityEngine.GameObject,UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_remove_OnClipPlayableCreate_m4195BFD107708BC6AFBA487CEC02703AFC86F43F (Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* V_0 = NULL;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* V_1 = NULL;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnClipPlayableCreate_9;
V_0 = L_0;
}
IL_0006:
{
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_1 = V_0;
V_1 = L_1;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_2 = V_1;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*)Castclass((RuntimeObject*)L_4, Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_5 = V_2;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_6 = V_1;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*>((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnClipPlayableCreate_9), L_5, L_6);
V_0 = L_7;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_8 = V_0;
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*)L_8) == ((RuntimeObject*)(Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::add_OnTrackAnimationPlayableCreate(System.Action`3<UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_add_OnTrackAnimationPlayableCreate_m1DCB784277FF35C917E2E1244C9148C391B9209A (Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* V_0 = NULL;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* V_1 = NULL;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnTrackAnimationPlayableCreate_10;
V_0 = L_0;
}
IL_0006:
{
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_1 = V_0;
V_1 = L_1;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_2 = V_1;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*)Castclass((RuntimeObject*)L_4, Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_5 = V_2;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_6 = V_1;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*>((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnTrackAnimationPlayableCreate_10), L_5, L_6);
V_0 = L_7;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_8 = V_0;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*)L_8) == ((RuntimeObject*)(Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::remove_OnTrackAnimationPlayableCreate(System.Action`3<UnityEngine.Timeline.TrackAsset,UnityEngine.GameObject,UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_remove_OnTrackAnimationPlayableCreate_mC3D78215880952A99B9C1DCEEF4BF4A2D2756A7B (Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* V_0 = NULL;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* V_1 = NULL;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnTrackAnimationPlayableCreate_10;
V_0 = L_0;
}
IL_0006:
{
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_1 = V_0;
V_1 = L_1;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_2 = V_1;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*)Castclass((RuntimeObject*)L_4, Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E_il2cpp_TypeInfo_var));
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_5 = V_2;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_6 = V_1;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*>((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnTrackAnimationPlayableCreate_10), L_5, L_6);
V_0 = L_7;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_8 = V_0;
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*)L_8) == ((RuntimeObject*)(Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Double UnityEngine.Timeline.TrackAsset::get_start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TrackAsset_get_start_mA37EAE96A7EB745D0BC538509B78AEDEF05208E1 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
// UpdateDuration();
TrackAsset_UpdateDuration_mCC46D1145F6BCB2B5DB28211C23E7E12702F7035(__this, NULL);
// return (double)m_Start;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = __this->___m_Start_19;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
double L_1;
L_1 = DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA(L_0, NULL);
V_0 = ((double)L_1);
goto IL_0017;
}
IL_0017:
{
// }
double L_2 = V_0;
return L_2;
}
}
// System.Double UnityEngine.Timeline.TrackAsset::get_end()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TrackAsset_get_end_m283E3BCE09D393EFA56FB26D5AD68326EECFF312 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
// UpdateDuration();
TrackAsset_UpdateDuration_mCC46D1145F6BCB2B5DB28211C23E7E12702F7035(__this, NULL);
// return (double)m_End;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = __this->___m_End_20;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
double L_1;
L_1 = DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA(L_0, NULL);
V_0 = ((double)L_1);
goto IL_0017;
}
IL_0017:
{
// }
double L_2 = V_0;
return L_2;
}
}
// System.Double UnityEngine.Timeline.TrackAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TrackAsset_get_duration_m3A3B2F6AD1F1945549C459B432CD4E469FAAECEF (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
// UpdateDuration();
TrackAsset_UpdateDuration_mCC46D1145F6BCB2B5DB28211C23E7E12702F7035(__this, NULL);
// return (double)(m_End - m_Start);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = __this->___m_End_20;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1 = __this->___m_Start_19;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2;
L_2 = DiscreteTime_op_Subtraction_mC311C7C2522ECECBCBEBE3C9CA5E71DE027FCAC9(L_0, L_1, NULL);
double L_3;
L_3 = DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA(L_2, NULL);
V_0 = ((double)L_3);
goto IL_0022;
}
IL_0022:
{
// }
double L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_muted()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_muted_mBA0D78639ED5132C019E69AC51A5BE56478C7A66 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_Muted; }
bool L_0 = __this->___m_Muted_12;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Muted; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::set_muted(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_set_muted_m9FCF9772AA42FB22761AA468792BE272258E426E (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_Muted = value; }
bool L_0 = ___value0;
__this->___m_Muted_12 = L_0;
// set { m_Muted = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_mutedInHierarchy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_mutedInHierarchy_m14257BCE9CD51D5A3C086E465F035A7707D666F7 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
// if (muted)
bool L_0;
L_0 = TrackAsset_get_muted_mBA0D78639ED5132C019E69AC51A5BE56478C7A66(__this, NULL);
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_000f;
}
}
{
// return true;
V_2 = (bool)1;
goto IL_0055;
}
IL_000f:
{
// TrackAsset p = this;
V_0 = __this;
goto IL_003a;
}
IL_0013:
{
// p = (TrackAsset)p.parent;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_2 = V_0;
NullCheck(L_2);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_3;
L_3 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_2, NULL);
V_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)CastclassClass((RuntimeObject*)L_3, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (p as GroupTrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(((GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D*)IsInstClass((RuntimeObject*)L_4, GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_il2cpp_TypeInfo_var)), (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_5;
bool L_6 = V_3;
if (!L_6)
{
goto IL_0039;
}
}
{
// return p.mutedInHierarchy;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = V_0;
NullCheck(L_7);
bool L_8;
L_8 = TrackAsset_get_mutedInHierarchy_m14257BCE9CD51D5A3C086E465F035A7707D666F7(L_7, NULL);
V_2 = L_8;
goto IL_0055;
}
IL_0039:
{
}
IL_003a:
{
// while (p.parent as TrackAsset != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = V_0;
NullCheck(L_9);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_10;
L_10 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_10, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var)), (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_11;
bool L_12 = V_4;
if (L_12)
{
goto IL_0013;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_0055;
}
IL_0055:
{
// }
bool L_13 = V_2;
return L_13;
}
}
// UnityEngine.Timeline.TimelineAsset UnityEngine.Timeline.TrackAsset::get_timelineAsset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* V_1 = NULL;
bool V_2 = false;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
{
// var node = this;
V_0 = __this;
goto IL_0044;
}
IL_0005:
{
// if (node.parent == null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = V_0;
NullCheck(L_0);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_1;
L_1 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_2;
bool L_3 = V_2;
if (!L_3)
{
goto IL_001a;
}
}
{
// return null;
V_3 = (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496*)NULL;
goto IL_0055;
}
IL_001a:
{
// var seq = node.parent as TimelineAsset;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = V_0;
NullCheck(L_4);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_5;
L_5 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_4, NULL);
V_1 = ((TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496*)IsInstClass((RuntimeObject*)L_5, TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496_il2cpp_TypeInfo_var));
// if (seq != null)
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_6 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_7;
bool L_8 = V_4;
if (!L_8)
{
goto IL_0037;
}
}
{
// return seq;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_9 = V_1;
V_3 = L_9;
goto IL_0055;
}
IL_0037:
{
// node = node.parent as TrackAsset;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_10 = V_0;
NullCheck(L_10);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_11;
L_11 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_10, NULL);
V_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_11, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
}
IL_0044:
{
// while (node != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_12 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_13;
bool L_14 = V_5;
if (L_14)
{
goto IL_0005;
}
}
{
// return null;
V_3 = (TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496*)NULL;
goto IL_0055;
}
IL_0055:
{
// }
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_15 = V_3;
return L_15;
}
}
// UnityEngine.Playables.PlayableAsset UnityEngine.Timeline.TrackAsset::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* V_0 = NULL;
{
// get { return m_Parent; }
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = __this->___m_Parent_15;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Parent; }
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::set_parent(UnityEngine.Playables.PlayableAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* ___value0, const RuntimeMethod* method)
{
{
// internal set { m_Parent = value; }
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0 = ___value0;
__this->___m_Parent_15 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Parent_15), (void*)L_0);
// internal set { m_Parent = value; }
return;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TimelineClip> UnityEngine.Timeline.TrackAsset::GetClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetClips_m467A7BE887049F3CC0F411AB220F488D1230FA76 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// return clips;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_0;
L_0 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
V_0 = (RuntimeObject*)L_0;
goto IL_000a;
}
IL_000a:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Timeline.TimelineClip[] UnityEngine.Timeline.TrackAsset::get_clips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_ToArray_mC3C0A1CF6AF066BFE9BE55F4CB808098FB265506_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* V_2 = NULL;
{
// if (m_Clips == null)
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = __this->___m_Clips_26;
V_0 = (bool)((((RuntimeObject*)(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// m_Clips = new List<TimelineClip>();
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_2 = (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)il2cpp_codegen_object_new(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87(L_2, List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
__this->___m_Clips_26 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clips_26), (void*)L_2);
}
IL_0019:
{
// if (m_ClipsCache == null)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_3 = __this->___m_ClipsCache_18;
V_1 = (bool)((((RuntimeObject*)(TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0040;
}
}
{
// m_CacheSorted = false;
__this->___m_CacheSorted_21 = (bool)0;
// m_ClipsCache = m_Clips.ToArray();
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_5 = __this->___m_Clips_26;
NullCheck(L_5);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_6;
L_6 = List_1_ToArray_mC3C0A1CF6AF066BFE9BE55F4CB808098FB265506(L_5, List_1_ToArray_mC3C0A1CF6AF066BFE9BE55F4CB808098FB265506_RuntimeMethod_var);
__this->___m_ClipsCache_18 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ClipsCache_18), (void*)L_6);
}
IL_0040:
{
// return m_ClipsCache;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_7 = __this->___m_ClipsCache_18;
V_2 = L_7;
goto IL_0049;
}
IL_0049:
{
// }
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_8 = V_2;
return L_8;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_isEmpty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_isEmpty_m269392C25CDC0E0179FEFD5322476B8BEF7FC86B (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
// get { return !hasClips && !hasCurves && GetMarkerCount() == 0; }
bool L_0;
L_0 = TrackAsset_get_hasClips_m552EDF37A12F12705B5A016D9351380BF08D25ED(__this, NULL);
if (L_0)
{
goto IL_001c;
}
}
{
bool L_1;
L_1 = TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E(__this, NULL);
if (L_1)
{
goto IL_001c;
}
}
{
int32_t L_2;
L_2 = TrackAsset_GetMarkerCount_mE3D948E944448243CAC284D1D358C9A889FB44B7(__this, NULL);
G_B4_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_001d;
}
IL_001c:
{
G_B4_0 = 0;
}
IL_001d:
{
V_0 = (bool)G_B4_0;
goto IL_0020;
}
IL_0020:
{
// get { return !hasClips && !hasCurves && GetMarkerCount() == 0; }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_hasClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_hasClips_m552EDF37A12F12705B5A016D9351380BF08D25ED (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_Clips != null && m_Clips.Count != 0; }
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = __this->___m_Clips_26;
if (!L_0)
{
goto IL_0019;
}
}
{
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_1 = __this->___m_Clips_26;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_inline(L_1, List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_RuntimeMethod_var);
G_B3_0 = ((!(((uint32_t)L_2) <= ((uint32_t)0)))? 1 : 0);
goto IL_001a;
}
IL_0019:
{
G_B3_0 = 0;
}
IL_001a:
{
V_0 = (bool)G_B3_0;
goto IL_001d;
}
IL_001d:
{
// get { return m_Clips != null && m_Clips.Count != 0; }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_hasCurves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// get { return m_Curves != null && !m_Curves.empty; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_Curves_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_001f;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = __this->___m_Curves_14;
NullCheck(L_2);
bool L_3;
L_3 = AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986(L_2, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
// get { return m_Curves != null && !m_Curves.empty; }
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_isSubTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_isSubTrack_mB3337FCA3D035259F1A6F5B9CFD6D9B6E2EDF05E (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
bool V_1 = false;
int32_t G_B3_0 = 0;
{
// var owner = parent as TrackAsset;
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_0;
L_0 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(__this, NULL);
V_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_0, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// return owner != null && owner.GetType() == GetType();
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_2)
{
goto IL_0029;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_3 = V_0;
NullCheck(L_3);
Type_t* L_4;
L_4 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_3, NULL);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Type_op_Equality_mE6EDDDC900C50B222CF32BCD2AD027595F2D74B7(L_4, L_5, NULL);
G_B3_0 = ((int32_t)(L_6));
goto IL_002a;
}
IL_0029:
{
G_B3_0 = 0;
}
IL_002a:
{
V_1 = (bool)G_B3_0;
goto IL_002d;
}
IL_002d:
{
// }
bool L_7 = V_1;
return L_7;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TrackAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_get_outputs_mF8F332F69DBE3F1DF5C24DF6AFEE25B14F6ED4F7 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* V_0 = NULL;
RuntimeObject* V_1 = NULL;
{
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* L_0 = (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3Cget_outputsU3Ed__65__ctor_m36D55B6998402316E9C824384D2823CF2887FA99(L_0, ((int32_t)-2), NULL);
V_0 = L_0;
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* L_1 = V_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_3 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* L_2 = V_0;
V_1 = L_2;
RuntimeObject* L_3 = V_1;
return L_3;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset> UnityEngine.Timeline.TrackAsset::GetChildTracks()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// UpdateChildTrackCache();
TrackAsset_UpdateChildTrackCache_mDEEB1C096FDD5B0D035CD5C699119CD913BC6BB0(__this, NULL);
// return m_ChildTrackCache;
RuntimeObject* L_0 = __this->___m_ChildTrackCache_24;
V_0 = L_0;
goto IL_0011;
}
IL_0011:
{
// }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Timeline.TrackAsset::get_customPlayableTypename()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TrackAsset_get_customPlayableTypename_m5E5465F06E569999A2839AAA5B29B6907C74718D (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// get { return m_CustomPlayableFullTypename; }
String_t* L_0 = __this->___m_CustomPlayableFullTypename_13;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_CustomPlayableFullTypename; }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::set_customPlayableTypename(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_set_customPlayableTypename_m091B3CFE1EEBAFC3508726A51254C6090CF84A4A (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// set { m_CustomPlayableFullTypename = value; }
String_t* L_0 = ___value0;
__this->___m_CustomPlayableFullTypename_13 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CustomPlayableFullTypename_13), (void*)L_0);
// set { m_CustomPlayableFullTypename = value; }
return;
}
}
// UnityEngine.AnimationClip UnityEngine.Timeline.TrackAsset::get_curves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* TrackAsset_get_curves_m3068225198516361CFB374B26B71E266079D1031 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* V_0 = NULL;
{
// get { return m_Curves; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_Curves_14;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Curves; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::set_curves(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_set_curves_m61933C531CDE903FD6DCB11ABB1DEA36F6C844B6 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___value0, const RuntimeMethod* method)
{
{
// internal set { m_Curves = value; }
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___value0;
__this->___m_Curves_14 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Curves_14), (void*)L_0);
// internal set { m_Curves = value; }
return;
}
}
// System.String UnityEngine.Timeline.TrackAsset::UnityEngine.Timeline.ICurvesOwner.get_defaultCurvesName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TrackAsset_UnityEngine_Timeline_ICurvesOwner_get_defaultCurvesName_m56DD3624C90F3BDDD8AC804AD16A80B4D1D5D542 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral375239DAA6308E6C4B9E26C039E39C2F0B3B0741);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
// get { return kDefaultCurvesName; }
V_0 = _stringLiteral375239DAA6308E6C4B9E26C039E39C2F0B3B0741;
goto IL_0009;
}
IL_0009:
{
// get { return kDefaultCurvesName; }
String_t* L_0 = V_0;
return L_0;
}
}
// UnityEngine.Object UnityEngine.Timeline.TrackAsset::UnityEngine.Timeline.ICurvesOwner.get_asset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* TrackAsset_UnityEngine_Timeline_ICurvesOwner_get_asset_mCB4DB0FF33D5C0E1A701D53C1CA54386A1DAF291 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
// get { return this; }
V_0 = __this;
goto IL_0005;
}
IL_0005:
{
// get { return this; }
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_0 = V_0;
return L_0;
}
}
// UnityEngine.Object UnityEngine.Timeline.TrackAsset::UnityEngine.Timeline.ICurvesOwner.get_assetOwner()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* TrackAsset_UnityEngine_Timeline_ICurvesOwner_get_assetOwner_m9E12631082B8FD221B0C93F5EA88E8926D629537 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
{
// get { return timelineAsset; }
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_0;
L_0 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return timelineAsset; }
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Timeline.TrackAsset UnityEngine.Timeline.TrackAsset::UnityEngine.Timeline.ICurvesOwner.get_targetTrack()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* TrackAsset_UnityEngine_Timeline_ICurvesOwner_get_targetTrack_m34F7F32EC8BF3AA9219D1B02A6E8BE32D2B0BD50 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
{
// get { return this; }
V_0 = __this;
goto IL_0005;
}
IL_0005:
{
// get { return this; }
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = V_0;
return L_0;
}
}
// System.Collections.Generic.List`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::get_subTracksObjects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* TrackAsset_get_subTracksObjects_m18E7B9EEC20905CBE5D35805FAA819CB663ECC43 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* V_0 = NULL;
{
// get { return m_Children; }
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Children_16;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Children; }
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_locked()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_locked_mCEBC35262FB276860A374085F2626DCE333FC466 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_Locked; }
bool L_0 = __this->___m_Locked_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Locked; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::set_locked(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_set_locked_mA8190606E6AC618DCF1CF211AD648C15E67D0F87 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_Locked = value; }
bool L_0 = ___value0;
__this->___m_Locked_11 = L_0;
// set { m_Locked = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_lockedInHierarchy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_lockedInHierarchy_mB8B7847141ACB7B33320D85B456F7B7FAD155298 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
// if (locked)
bool L_0;
L_0 = TrackAsset_get_locked_mCEBC35262FB276860A374085F2626DCE333FC466(__this, NULL);
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_000f;
}
}
{
// return true;
V_2 = (bool)1;
goto IL_0055;
}
IL_000f:
{
// TrackAsset p = this;
V_0 = __this;
goto IL_003a;
}
IL_0013:
{
// p = (TrackAsset)p.parent;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_2 = V_0;
NullCheck(L_2);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_3;
L_3 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_2, NULL);
V_0 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)CastclassClass((RuntimeObject*)L_3, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (p as GroupTrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(((GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D*)IsInstClass((RuntimeObject*)L_4, GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_il2cpp_TypeInfo_var)), (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_5;
bool L_6 = V_3;
if (!L_6)
{
goto IL_0039;
}
}
{
// return p.lockedInHierarchy;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7 = V_0;
NullCheck(L_7);
bool L_8;
L_8 = TrackAsset_get_lockedInHierarchy_mB8B7847141ACB7B33320D85B456F7B7FAD155298(L_7, NULL);
V_2 = L_8;
goto IL_0055;
}
IL_0039:
{
}
IL_003a:
{
// while (p.parent as TrackAsset != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = V_0;
NullCheck(L_9);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_10;
L_10 = TrackAsset_get_parent_m4B5D7DF104388286053C4BE8D5ECB28615FE7DD9(L_9, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_10, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var)), (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_11;
bool L_12 = V_4;
if (L_12)
{
goto IL_0013;
}
}
{
// return false;
V_2 = (bool)0;
goto IL_0055;
}
IL_0055:
{
// }
bool L_13 = V_2;
return L_13;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::get_supportsNotifications()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_get_supportsNotifications_mFAD0EDA9BAD3DDD341161C02D5DDC658F1184729 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (!m_SupportsNotifications.HasValue)
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* L_0 = (&__this->___m_SupportsNotifications_22);
bool L_1;
L_1 = Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_inline(L_0, Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_RuntimeMethod_var);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_002b;
}
}
{
// m_SupportsNotifications = NotificationUtilities.TrackTypeSupportsNotifications(GetType());
Type_t* L_3;
L_3 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
bool L_4;
L_4 = NotificationUtilities_TrackTypeSupportsNotifications_mFFFE0A666B3AF6366C6A4ED144E4F0EB07C8A2C1(L_3, NULL);
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01 L_5;
memset((&L_5), 0, sizeof(L_5));
Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5((&L_5), L_4, /*hidden argument*/Nullable_1__ctor_m4FAA8281CB4EFFD8B817734351FB3AC20A0CD6F5_RuntimeMethod_var);
__this->___m_SupportsNotifications_22 = L_5;
}
IL_002b:
{
// return m_SupportsNotifications.Value;
Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* L_6 = (&__this->___m_SupportsNotifications_22);
bool L_7;
L_7 = Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28(L_6, Nullable_1_get_Value_mE2C54C6AE9FC9F05BF44CD9D7D61DC6CD56E3E28_RuntimeMethod_var);
V_1 = L_7;
goto IL_0039;
}
IL_0039:
{
// }
bool L_8 = V_1;
return L_8;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::__internalAwake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset___internalAwake_mBBCB93A3A0959E0B82B795E298DCD8B3C5E67FAB (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_Clips == null)
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = __this->___m_Clips_26;
V_0 = (bool)((((RuntimeObject*)(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// m_Clips = new List<TimelineClip>();
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_2 = (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)il2cpp_codegen_object_new(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87(L_2, List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
__this->___m_Clips_26 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clips_26), (void*)L_2);
}
IL_0019:
{
// m_ChildTrackCache = null;
__this->___m_ChildTrackCache_24 = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ChildTrackCache_24), (void*)(RuntimeObject*)NULL);
// if (m_Children == null)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_3 = __this->___m_Children_16;
V_1 = (bool)((((RuntimeObject*)(List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0038;
}
}
{
// m_Children = new List<ScriptableObject>();
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_5 = (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*)il2cpp_codegen_object_new(List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_il2cpp_TypeInfo_var);
NullCheck(L_5);
List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991(L_5, List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991_RuntimeMethod_var);
__this->___m_Children_16 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Children_16), (void*)L_5);
}
IL_0038:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::CreateCurves(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_CreateCurves_m4EA9E9F12B65A9584E97158527FA7DC7BD11BAB2 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, String_t* ___curvesClipName0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral375239DAA6308E6C4B9E26C039E39C2F0B3B0741);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* G_B4_0 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* G_B3_0 = NULL;
String_t* G_B5_0 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* G_B5_1 = NULL;
{
// if (m_Curves != null)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = __this->___m_Curves_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
// return;
goto IL_0030;
}
IL_0013:
{
// m_Curves = TimelineCreateUtilities.CreateAnimationClipForTrack(string.IsNullOrEmpty(curvesClipName) ? kDefaultCurvesName : curvesClipName, this, true);
String_t* L_3 = ___curvesClipName0;
bool L_4;
L_4 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_3, NULL);
G_B3_0 = __this;
if (L_4)
{
G_B4_0 = __this;
goto IL_001f;
}
}
{
String_t* L_5 = ___curvesClipName0;
G_B5_0 = L_5;
G_B5_1 = G_B3_0;
goto IL_0024;
}
IL_001f:
{
G_B5_0 = _stringLiteral375239DAA6308E6C4B9E26C039E39C2F0B3B0741;
G_B5_1 = G_B4_0;
}
IL_0024:
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_6;
L_6 = TimelineCreateUtilities_CreateAnimationClipForTrack_mB7DF2C86EAEF089D5181FCD6FEE08806A7795168(G_B5_0, __this, (bool)1, NULL);
NullCheck(G_B5_1);
G_B5_1->___m_Curves_14 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&G_B5_1->___m_Curves_14), (void*)L_6);
}
IL_0030:
{
// }
return;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CreateTrackMixer_m088F7E10980285D4DFD092CFDFB0A34B9AB78DAF (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, int32_t ___inputCount2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return Playable.Create(graph, inputCount);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount2;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2;
L_2 = Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3 = V_0;
return L_3;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CreatePlayable_mD0CEA49410876109A48E365380586AD0E5F0CEBF (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0;
L_0 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateDefaultClip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateDefaultClip_m1AC3502758E2185D0747626A32D27B513AC85E0F (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral278D0D8F1C4B718D6E1DFBDEEEAF82F622548E8A);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
Type_t* V_1 = NULL;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_2 = NULL;
int32_t V_3 = 0;
RuntimeObject* V_4 = NULL;
TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7* V_5 = NULL;
bool V_6 = false;
bool V_7 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_8 = NULL;
int32_t G_B5_0 = 0;
Type_t* G_B12_0 = NULL;
String_t* G_B12_1 = NULL;
Type_t* G_B11_0 = NULL;
String_t* G_B11_1 = NULL;
String_t* G_B13_0 = NULL;
String_t* G_B13_1 = NULL;
{
// var trackClipTypeAttributes = GetType().GetCustomAttributes(typeof(TrackClipTypeAttribute), true);
Type_t* L_0;
L_0 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_1, NULL);
NullCheck(L_0);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)1);
V_0 = L_3;
// Type playableAssetType = null;
V_1 = (Type_t*)NULL;
// foreach (var trackClipTypeAttribute in trackClipTypeAttributes)
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
V_2 = L_4;
V_3 = 0;
goto IL_007b;
}
IL_0021:
{
// foreach (var trackClipTypeAttribute in trackClipTypeAttributes)
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = V_2;
int32_t L_6 = V_3;
NullCheck(L_5);
int32_t L_7 = L_6;
RuntimeObject* L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
V_4 = L_8;
// var attribute = trackClipTypeAttribute as TrackClipTypeAttribute;
RuntimeObject* L_9 = V_4;
V_5 = ((TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7*)IsInstClass((RuntimeObject*)L_9, TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_il2cpp_TypeInfo_var));
// if (attribute != null && typeof(IPlayableAsset).IsAssignableFrom(attribute.inspectedType) && typeof(ScriptableObject).IsAssignableFrom(attribute.inspectedType))
TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7* L_10 = V_5;
if (!L_10)
{
goto IL_0064;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_11 = { reinterpret_cast<intptr_t> (IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_12;
L_12 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_11, NULL);
TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7* L_13 = V_5;
NullCheck(L_13);
Type_t* L_14 = L_13->___inspectedType_0;
NullCheck(L_12);
bool L_15;
L_15 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_12, L_14);
if (!L_15)
{
goto IL_0064;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_16 = { reinterpret_cast<intptr_t> (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_17;
L_17 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_16, NULL);
TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7* L_18 = V_5;
NullCheck(L_18);
Type_t* L_19 = L_18->___inspectedType_0;
NullCheck(L_17);
bool L_20;
L_20 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_17, L_19);
G_B5_0 = ((int32_t)(L_20));
goto IL_0065;
}
IL_0064:
{
G_B5_0 = 0;
}
IL_0065:
{
V_6 = (bool)G_B5_0;
bool L_21 = V_6;
if (!L_21)
{
goto IL_0076;
}
}
{
// playableAssetType = attribute.inspectedType;
TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7* L_22 = V_5;
NullCheck(L_22);
Type_t* L_23 = L_22->___inspectedType_0;
V_1 = L_23;
// break;
goto IL_0081;
}
IL_0076:
{
int32_t L_24 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_24, 1));
}
IL_007b:
{
// foreach (var trackClipTypeAttribute in trackClipTypeAttributes)
int32_t L_25 = V_3;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_26 = V_2;
NullCheck(L_26);
if ((((int32_t)L_25) < ((int32_t)((int32_t)(((RuntimeArray*)L_26)->max_length)))))
{
goto IL_0021;
}
}
IL_0081:
{
// if (playableAssetType == null)
Type_t* L_27 = V_1;
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
bool L_28;
L_28 = Type_op_Equality_mE6EDDDC900C50B222CF32BCD2AD027595F2D74B7(L_27, (Type_t*)NULL, NULL);
V_7 = L_28;
bool L_29 = V_7;
if (!L_29)
{
goto IL_00b6;
}
}
{
// Debug.LogWarning("Cannot create a default clip for type " + GetType());
Type_t* L_30;
L_30 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
Type_t* L_31 = L_30;
G_B11_0 = L_31;
G_B11_1 = _stringLiteral278D0D8F1C4B718D6E1DFBDEEEAF82F622548E8A;
if (L_31)
{
G_B12_0 = L_31;
G_B12_1 = _stringLiteral278D0D8F1C4B718D6E1DFBDEEEAF82F622548E8A;
goto IL_00a1;
}
}
{
G_B13_0 = ((String_t*)(NULL));
G_B13_1 = G_B11_1;
goto IL_00a6;
}
IL_00a1:
{
NullCheck(G_B12_0);
String_t* L_32;
L_32 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B12_0);
G_B13_0 = L_32;
G_B13_1 = G_B12_1;
}
IL_00a6:
{
String_t* L_33;
L_33 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(G_B13_1, G_B13_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(L_33, NULL);
// return null;
V_8 = (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*)NULL;
goto IL_00c1;
}
IL_00b6:
{
// return CreateAndAddNewClipOfType(playableAssetType);
Type_t* L_34 = V_1;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_35;
L_35 = TrackAsset_CreateAndAddNewClipOfType_mF1CA85A2B77A5CF003685CEBBF0A7551CCFA05E9(__this, L_34, NULL);
V_8 = L_35;
goto IL_00c1;
}
IL_00c1:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_36 = V_8;
return L_36;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::DeleteClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_DeleteClip_mA02A503841BACD54C29CCAF816A917F1018E1FAE (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_mC97511FB4AF8C6E21C616D0400950A0534C4BF03_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
// if (!m_Clips.Contains(clip))
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = __this->___m_Clips_26;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_0);
bool L_2;
L_2 = List_1_Contains_mC97511FB4AF8C6E21C616D0400950A0534C4BF03(L_0, L_1, List_1_Contains_mC97511FB4AF8C6E21C616D0400950A0534C4BF03_RuntimeMethod_var);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001f;
}
}
{
// throw new InvalidOperationException("Cannot delete clip since it is not a child of the TrackAsset.");
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_4 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7B7A7BAC68308BAE9B89EB2C2200F8B0722F57AC)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_DeleteClip_mA02A503841BACD54C29CCAF816A917F1018E1FAE_RuntimeMethod_var)));
}
IL_001f:
{
// return timelineAsset != null && timelineAsset.DeleteClip(clip);
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_5;
L_5 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_6)
{
goto IL_003b;
}
}
{
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_7;
L_7 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(__this, NULL);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_8 = ___clip0;
NullCheck(L_7);
bool L_9;
L_9 = TimelineAsset_DeleteClip_m61EFBF21AF49C5FE55CD70060C19B81657170B43(L_7, L_8, NULL);
G_B5_0 = ((int32_t)(L_9));
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_1 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
// }
bool L_10 = V_1;
return L_10;
}
}
// UnityEngine.Timeline.IMarker UnityEngine.Timeline.TrackAsset::CreateMarker(System.Type,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_CreateMarker_mD4F5715387220B12D0EF244C7C02F83F6040638A (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___type0, double ___time1, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// return m_Markers.CreateMarker(type, time, this);
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
Type_t* L_1 = ___type0;
double L_2 = ___time1;
RuntimeObject* L_3;
L_3 = MarkerList_CreateMarker_m404F50BDABD541CF30E2F03DC6C22F917E02130B(L_0, L_1, L_2, __this, NULL);
V_0 = L_3;
goto IL_0012;
}
IL_0012:
{
// }
RuntimeObject* L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::DeleteMarker(UnityEngine.Timeline.IMarker)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_DeleteMarker_mA491061D745EB9073AB46DABEDDA9B4BF8963347 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, RuntimeObject* ___marker0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return m_Markers.Remove(marker);
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
RuntimeObject* L_1 = ___marker0;
bool L_2;
L_2 = MarkerList_Remove_m986C1ECBCA1A1DE79FCD97D7D44EC91C19D79F64(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.IMarker> UnityEngine.Timeline.TrackAsset::GetMarkers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetMarkers_m4FE387892A6434D0DDD3535BD974E276372B7ADA (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// return m_Markers.GetMarkers();
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
RuntimeObject* L_1;
L_1 = MarkerList_GetMarkers_mC440918CEEC3E0A8E872510EDEAEA0FB8832E680(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// }
RuntimeObject* L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Timeline.TrackAsset::GetMarkerCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetMarkerCount_mE3D948E944448243CAC284D1D358C9A889FB44B7 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return m_Markers.Count;
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
int32_t L_1;
L_1 = MarkerList_get_Count_mC37C47376A0DCC203DBD965E961A923F06E0082B(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// }
int32_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Timeline.IMarker UnityEngine.Timeline.TrackAsset::GetMarker(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetMarker_m2CB75ED400AECE525785B9E58020CC8EF0669A0A (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, int32_t ___idx0, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// return m_Markers[idx];
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
int32_t L_1 = ___idx0;
RuntimeObject* L_2;
L_2 = MarkerList_get_Item_m76D3839ACDBAB9F00DFD9CE68C63DE26050961FE(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
// }
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClip(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClip_mA7D1A7B6ACCF5CCF9FB416E86C483BD2EC31A45F (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___requestedType0, const RuntimeMethod* method)
{
bool V_0 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_1 = NULL;
Type_t* G_B4_0 = NULL;
String_t* G_B4_1 = NULL;
Type_t* G_B3_0 = NULL;
String_t* G_B3_1 = NULL;
String_t* G_B5_0 = NULL;
String_t* G_B5_1 = NULL;
Type_t* G_B7_0 = NULL;
String_t* G_B7_1 = NULL;
String_t* G_B7_2 = NULL;
String_t* G_B7_3 = NULL;
Type_t* G_B6_0 = NULL;
String_t* G_B6_1 = NULL;
String_t* G_B6_2 = NULL;
String_t* G_B6_3 = NULL;
String_t* G_B8_0 = NULL;
String_t* G_B8_1 = NULL;
String_t* G_B8_2 = NULL;
String_t* G_B8_3 = NULL;
{
// if (ValidateClipType(requestedType))
Type_t* L_0 = ___requestedType0;
bool L_1;
L_1 = TrackAsset_ValidateClipType_mD794D7B040F112C3E8ACBF9FB601414D08B97A8F(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0016;
}
}
{
// return CreateAndAddNewClipOfType(requestedType);
Type_t* L_3 = ___requestedType0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4;
L_4 = TrackAsset_CreateAndAddNewClipOfType_mF1CA85A2B77A5CF003685CEBBF0A7551CCFA05E9(__this, L_3, NULL);
V_1 = L_4;
goto IL_004a;
}
IL_0016:
{
// throw new InvalidOperationException("Clips of type " + requestedType + " are not permitted on tracks of type " + GetType());
Type_t* L_5 = ___requestedType0;
Type_t* L_6 = L_5;
G_B3_0 = L_6;
G_B3_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016880071372920B6C521250574026F0A2A8FCDE));
if (L_6)
{
G_B4_0 = L_6;
G_B4_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016880071372920B6C521250574026F0A2A8FCDE));
goto IL_0023;
}
}
{
G_B5_0 = ((String_t*)(NULL));
G_B5_1 = G_B3_1;
goto IL_0028;
}
IL_0023:
{
NullCheck(G_B4_0);
String_t* L_7;
L_7 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B4_0);
G_B5_0 = L_7;
G_B5_1 = G_B4_1;
}
IL_0028:
{
Type_t* L_8;
L_8 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
Type_t* L_9 = L_8;
G_B6_0 = L_9;
G_B6_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C76E3F9BBA52E9C21C9E09B43A2153946AA87DE));
G_B6_2 = G_B5_0;
G_B6_3 = G_B5_1;
if (L_9)
{
G_B7_0 = L_9;
G_B7_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C76E3F9BBA52E9C21C9E09B43A2153946AA87DE));
G_B7_2 = G_B5_0;
G_B7_3 = G_B5_1;
goto IL_003a;
}
}
{
G_B8_0 = ((String_t*)(NULL));
G_B8_1 = G_B6_1;
G_B8_2 = G_B6_2;
G_B8_3 = G_B6_3;
goto IL_003f;
}
IL_003a:
{
NullCheck(G_B7_0);
String_t* L_10;
L_10 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B7_0);
G_B8_0 = L_10;
G_B8_1 = G_B7_1;
G_B8_2 = G_B7_2;
G_B8_3 = G_B7_3;
}
IL_003f:
{
String_t* L_11;
L_11 = String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D(G_B8_3, G_B8_2, G_B8_1, G_B8_0, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_12 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_12);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_12, L_11, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateClip_mA7D1A7B6ACCF5CCF9FB416E86C483BD2EC31A45F_RuntimeMethod_var)));
}
IL_004a:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_13 = V_1;
return L_13;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateAndAddNewClipOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateAndAddNewClipOfType_mF1CA85A2B77A5CF003685CEBBF0A7551CCFA05E9 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___requestedType0, const RuntimeMethod* method)
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_0 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_1 = NULL;
{
// var newClip = CreateClipOfType(requestedType);
Type_t* L_0 = ___requestedType0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1;
L_1 = TrackAsset_CreateClipOfType_m62E140A7CBDF66DE0643A1D65601E6ECCC6DA0B1(__this, L_0, NULL);
V_0 = L_1;
// AddClip(newClip);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_2 = V_0;
TrackAsset_AddClip_mC0AD6626726FE95A50EFEC2DAF26D9625210FE09(__this, L_2, NULL);
// return newClip;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_3 = V_0;
V_1 = L_3;
goto IL_0015;
}
IL_0015:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4 = V_1;
return L_4;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClipOfType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClipOfType_m62E140A7CBDF66DE0643A1D65601E6ECCC6DA0B1 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___requestedType0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_3 = NULL;
Type_t* G_B3_0 = NULL;
String_t* G_B3_1 = NULL;
Type_t* G_B2_0 = NULL;
String_t* G_B2_1 = NULL;
String_t* G_B4_0 = NULL;
String_t* G_B4_1 = NULL;
Type_t* G_B6_0 = NULL;
String_t* G_B6_1 = NULL;
String_t* G_B6_2 = NULL;
String_t* G_B6_3 = NULL;
Type_t* G_B5_0 = NULL;
String_t* G_B5_1 = NULL;
String_t* G_B5_2 = NULL;
String_t* G_B5_3 = NULL;
String_t* G_B7_0 = NULL;
String_t* G_B7_1 = NULL;
String_t* G_B7_2 = NULL;
String_t* G_B7_3 = NULL;
{
// if (!ValidateClipType(requestedType))
Type_t* L_0 = ___requestedType0;
bool L_1;
L_1 = TrackAsset_ValidateClipType_mD794D7B040F112C3E8ACBF9FB601414D08B97A8F(__this, L_0, NULL);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0043;
}
}
{
// throw new System.InvalidOperationException("Clips of type " + requestedType + " are not permitted on tracks of type " + GetType());
Type_t* L_3 = ___requestedType0;
Type_t* L_4 = L_3;
G_B2_0 = L_4;
G_B2_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016880071372920B6C521250574026F0A2A8FCDE));
if (L_4)
{
G_B3_0 = L_4;
G_B3_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016880071372920B6C521250574026F0A2A8FCDE));
goto IL_001c;
}
}
{
G_B4_0 = ((String_t*)(NULL));
G_B4_1 = G_B2_1;
goto IL_0021;
}
IL_001c:
{
NullCheck(G_B3_0);
String_t* L_5;
L_5 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B3_0);
G_B4_0 = L_5;
G_B4_1 = G_B3_1;
}
IL_0021:
{
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
Type_t* L_7 = L_6;
G_B5_0 = L_7;
G_B5_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C76E3F9BBA52E9C21C9E09B43A2153946AA87DE));
G_B5_2 = G_B4_0;
G_B5_3 = G_B4_1;
if (L_7)
{
G_B6_0 = L_7;
G_B6_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C76E3F9BBA52E9C21C9E09B43A2153946AA87DE));
G_B6_2 = G_B4_0;
G_B6_3 = G_B4_1;
goto IL_0033;
}
}
{
G_B7_0 = ((String_t*)(NULL));
G_B7_1 = G_B5_1;
G_B7_2 = G_B5_2;
G_B7_3 = G_B5_3;
goto IL_0038;
}
IL_0033:
{
NullCheck(G_B6_0);
String_t* L_8;
L_8 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B6_0);
G_B7_0 = L_8;
G_B7_1 = G_B6_1;
G_B7_2 = G_B6_2;
G_B7_3 = G_B6_3;
}
IL_0038:
{
String_t* L_9;
L_9 = String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D(G_B7_3, G_B7_2, G_B7_1, G_B7_0, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_10 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_10, L_9, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateClipOfType_m62E140A7CBDF66DE0643A1D65601E6ECCC6DA0B1_RuntimeMethod_var)));
}
IL_0043:
{
// var playableAsset = CreateInstance(requestedType);
Type_t* L_11 = ___requestedType0;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_12;
L_12 = ScriptableObject_CreateInstance_m986453A5542E9241E445F5F525212CF0C0BCCCBC(L_11, NULL);
V_0 = L_12;
// if (playableAsset == null)
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_13 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_14;
bool L_15 = V_2;
if (!L_15)
{
goto IL_006c;
}
}
{
// throw new System.InvalidOperationException("Could not create an instance of the ScriptableObject type " + requestedType.Name);
Type_t* L_16 = ___requestedType0;
NullCheck(L_16);
String_t* L_17;
L_17 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_16);
String_t* L_18;
L_18 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0CF9C710DD00B713E21FC9499605AC647386BB79)), L_17, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_19 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_19);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_19, L_18, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateClipOfType_m62E140A7CBDF66DE0643A1D65601E6ECCC6DA0B1_RuntimeMethod_var)));
}
IL_006c:
{
// playableAsset.name = requestedType.Name;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_20 = V_0;
Type_t* L_21 = ___requestedType0;
NullCheck(L_21);
String_t* L_22;
L_22 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_21);
NullCheck(L_20);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_20, L_22, NULL);
// TimelineCreateUtilities.SaveAssetIntoObject(playableAsset, this);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_23 = V_0;
TimelineCreateUtilities_SaveAssetIntoObject_m762A5BA4D86DCE74665565A83F8F84E8E2CB0020(L_23, __this, NULL);
// return CreateClipFromAsset(playableAsset);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_24 = V_0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_25;
L_25 = TrackAsset_CreateClipFromAsset_mC48C4A19A082D69011DE9A64D73F05160DD1BD55(__this, L_24, NULL);
V_3 = L_25;
goto IL_008b;
}
IL_008b:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_26 = V_3;
return L_26;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClipFromPlayableAsset(UnityEngine.Playables.IPlayableAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClipFromPlayableAsset_mFCC78BCEE93E36BB92F1CC13A08CA7E11592CB44 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, RuntimeObject* ___asset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_3 = NULL;
Type_t* G_B7_0 = NULL;
String_t* G_B7_1 = NULL;
Type_t* G_B6_0 = NULL;
String_t* G_B6_1 = NULL;
String_t* G_B8_0 = NULL;
String_t* G_B8_1 = NULL;
Type_t* G_B10_0 = NULL;
String_t* G_B10_1 = NULL;
String_t* G_B10_2 = NULL;
String_t* G_B10_3 = NULL;
Type_t* G_B9_0 = NULL;
String_t* G_B9_1 = NULL;
String_t* G_B9_2 = NULL;
String_t* G_B9_3 = NULL;
String_t* G_B11_0 = NULL;
String_t* G_B11_1 = NULL;
String_t* G_B11_2 = NULL;
String_t* G_B11_3 = NULL;
{
// if (asset == null)
RuntimeObject* L_0 = ___asset0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
// throw new ArgumentNullException("asset");
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral37B97248AD78DD69BA3DF192A954DA136A0917D3)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateClipFromPlayableAsset_mFCC78BCEE93E36BB92F1CC13A08CA7E11592CB44_RuntimeMethod_var)));
}
IL_0014:
{
// if ((asset as ScriptableObject) == null)
RuntimeObject* L_3 = ___asset0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(((ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)IsInstClass((RuntimeObject*)L_3, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var)), (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002f;
}
}
{
// throw new System.ArgumentException("CreateClipFromPlayableAsset " + " only supports ScriptableObject-derived Types");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral296B3628741EB93C3A295D5029471689AFFFBDC8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateClipFromPlayableAsset_mFCC78BCEE93E36BB92F1CC13A08CA7E11592CB44_RuntimeMethod_var)));
}
IL_002f:
{
// if (!ValidateClipType(asset.GetType()))
RuntimeObject* L_7 = ___asset0;
NullCheck(L_7);
Type_t* L_8;
L_8 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_7, NULL);
bool L_9;
L_9 = TrackAsset_ValidateClipType_mD794D7B040F112C3E8ACBF9FB601414D08B97A8F(__this, L_8, NULL);
V_2 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_2;
if (!L_10)
{
goto IL_007b;
}
}
{
// throw new System.InvalidOperationException("Clips of type " + asset.GetType() + " are not permitted on tracks of type " + GetType());
RuntimeObject* L_11 = ___asset0;
NullCheck(L_11);
Type_t* L_12;
L_12 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_11, NULL);
Type_t* L_13 = L_12;
G_B6_0 = L_13;
G_B6_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016880071372920B6C521250574026F0A2A8FCDE));
if (L_13)
{
G_B7_0 = L_13;
G_B7_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral016880071372920B6C521250574026F0A2A8FCDE));
goto IL_0054;
}
}
{
G_B8_0 = ((String_t*)(NULL));
G_B8_1 = G_B6_1;
goto IL_0059;
}
IL_0054:
{
NullCheck(G_B7_0);
String_t* L_14;
L_14 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B7_0);
G_B8_0 = L_14;
G_B8_1 = G_B7_1;
}
IL_0059:
{
Type_t* L_15;
L_15 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
Type_t* L_16 = L_15;
G_B9_0 = L_16;
G_B9_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C76E3F9BBA52E9C21C9E09B43A2153946AA87DE));
G_B9_2 = G_B8_0;
G_B9_3 = G_B8_1;
if (L_16)
{
G_B10_0 = L_16;
G_B10_1 = ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0C76E3F9BBA52E9C21C9E09B43A2153946AA87DE));
G_B10_2 = G_B8_0;
G_B10_3 = G_B8_1;
goto IL_006b;
}
}
{
G_B11_0 = ((String_t*)(NULL));
G_B11_1 = G_B9_1;
G_B11_2 = G_B9_2;
G_B11_3 = G_B9_3;
goto IL_0070;
}
IL_006b:
{
NullCheck(G_B10_0);
String_t* L_17;
L_17 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B10_0);
G_B11_0 = L_17;
G_B11_1 = G_B10_1;
G_B11_2 = G_B10_2;
G_B11_3 = G_B10_3;
}
IL_0070:
{
String_t* L_18;
L_18 = String_Concat_mF8B69BE42B5C5ABCAD3C176FBBE3010E0815D65D(G_B11_3, G_B11_2, G_B11_1, G_B11_0, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_19 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_19);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_19, L_18, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateClipFromPlayableAsset_mFCC78BCEE93E36BB92F1CC13A08CA7E11592CB44_RuntimeMethod_var)));
}
IL_007b:
{
// return CreateClipFromAsset(asset as ScriptableObject);
RuntimeObject* L_20 = ___asset0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_21;
L_21 = TrackAsset_CreateClipFromAsset_mC48C4A19A082D69011DE9A64D73F05160DD1BD55(__this, ((ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A*)IsInstClass((RuntimeObject*)L_20, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_il2cpp_TypeInfo_var)), NULL);
V_3 = L_21;
goto IL_008a;
}
IL_008a:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_22 = V_3;
return L_22;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateClipFromAsset(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateClipFromAsset_mC48C4A19A082D69011DE9A64D73F05160DD1BD55 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___playableAsset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_0 = NULL;
RuntimeObject* V_1 = NULL;
bool V_2 = false;
double V_3 = 0.0;
bool V_4 = false;
Exception_t* V_5 = NULL;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_6 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
int32_t G_B4_0 = 0;
{
// var newClip = CreateNewClipContainerInternal();
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0;
L_0 = TrackAsset_CreateNewClipContainerInternal_m7DD56E4426DDBA57B25BF61EAF45938324FA9F2B(__this, NULL);
V_0 = L_0;
// newClip.displayName = playableAsset.name;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = V_0;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_2 = ___playableAsset0;
NullCheck(L_2);
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_2, NULL);
NullCheck(L_1);
TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD(L_1, L_3, NULL);
// newClip.asset = playableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4 = V_0;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_5 = ___playableAsset0;
NullCheck(L_4);
TimelineClip_set_asset_mF8539EA76B6C0F19E2AECBA025C70D605322195E(L_4, L_5, NULL);
// IPlayableAsset iPlayableAsset = playableAsset as IPlayableAsset;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_6 = ___playableAsset0;
V_1 = ((RuntimeObject*)IsInst((RuntimeObject*)L_6, IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var));
// if (iPlayableAsset != null)
RuntimeObject* L_7 = V_1;
V_2 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_006e;
}
}
{
// var candidateDuration = iPlayableAsset.duration;
RuntimeObject* L_9 = V_1;
NullCheck(L_9);
double L_10;
L_10 = InterfaceFuncInvoker0< double >::Invoke(1 /* System.Double UnityEngine.Playables.IPlayableAsset::get_duration() */, IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var, L_9);
V_3 = L_10;
// if (!double.IsInfinity(candidateDuration) && candidateDuration > 0)
double L_11 = V_3;
bool L_12;
L_12 = Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline(L_11, NULL);
if (L_12)
{
goto IL_004a;
}
}
{
double L_13 = V_3;
G_B4_0 = ((((double)L_13) > ((double)(0.0)))? 1 : 0);
goto IL_004b;
}
IL_004a:
{
G_B4_0 = 0;
}
IL_004b:
{
V_4 = (bool)G_B4_0;
bool L_14 = V_4;
if (!L_14)
{
goto IL_006d;
}
}
{
// newClip.duration = Math.Min(Math.Max(candidateDuration, TimelineClip.kMinDuration), TimelineClip.kMaxTimeValue);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_15 = V_0;
double L_16 = V_3;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
double L_17 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMinDuration_7;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_18;
L_18 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_16, L_17, NULL);
double L_19 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kMaxTimeValue_8;
double L_20;
L_20 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_18, L_19, NULL);
NullCheck(L_15);
TimelineClip_set_duration_m1904C6BD6C64F8CC7AD09256F559C8C62AB97001(L_15, L_20, NULL);
}
IL_006d:
{
}
IL_006e:
{
}
try
{// begin try (depth: 1)
// OnCreateClip(newClip);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_21 = V_0;
VirtualActionInvoker1< TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* >::Invoke(30 /* System.Void UnityEngine.Timeline.TrackAsset::OnCreateClip(UnityEngine.Timeline.TimelineClip) */, __this, L_21);
goto IL_0091;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_007b;
}
throw e;
}
CATCH_007b:
{// begin catch(System.Exception)
// catch (Exception e)
V_5 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
// Debug.LogError(e.Message, playableAsset);
Exception_t* L_22 = V_5;
NullCheck(L_22);
String_t* L_23;
L_23 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_22);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_24 = ___playableAsset0;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_23, L_24, NULL);
// return null;
V_6 = (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*)NULL;
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0096;
}// end catch (depth: 1)
IL_0091:
{
// return newClip;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_25 = V_0;
V_6 = L_25;
goto IL_0096;
}
IL_0096:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_26 = V_6;
return L_26;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.ScriptableObject> UnityEngine.Timeline.TrackAsset::GetMarkersRaw()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* TrackAsset_GetMarkersRaw_m31260E1A58B86C26BD0E4EE80F5DC22FA64FBC14 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
// return m_Markers.GetRawMarkerList();
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_1;
L_1 = MarkerList_GetRawMarkerList_m272F6FFA3A887E15FDEFA8AAC07F1A6A0BD54A0D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// }
RuntimeObject* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::ClearMarkers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_ClearMarkers_m4F8DA7A63459F34E3561E03BB1D198D63B0435ED (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
{
// m_Markers.Clear();
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
MarkerList_Clear_m260B8EDEF14AC94F4BE5F10018F2215BF11927E7(L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::AddMarker(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_AddMarker_m9B5E8B481DA0086DB46B0FE6219231F2B8FE63E8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___e0, const RuntimeMethod* method)
{
{
// m_Markers.Add(e);
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_1 = ___e0;
MarkerList_Add_m401FA50EA0C98293DD36147CFA9DC8F637636128(L_0, L_1, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::DeleteMarkerRaw(UnityEngine.ScriptableObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_DeleteMarkerRaw_mC80F55242BE94323E2C826A8C9CD6E7C8ECA7540 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* ___marker0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return m_Markers.Remove(marker, timelineAsset, this);
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_1 = ___marker0;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_2;
L_2 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(__this, NULL);
bool L_3;
L_3 = MarkerList_Remove_mF1626830F54C37B15C3DBEB6044B92CBF6439790(L_0, L_1, L_2, __this, NULL);
V_0 = L_3;
goto IL_0017;
}
IL_0017:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Timeline.TrackAsset::GetTimeRangeHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetTimeRangeHash_m6A9D09CE4BE80DBBF10AD763E66944FBB37C33D4 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
double V_1 = 0.0;
int32_t V_2 = 0;
int32_t V_3 = 0;
RuntimeObject* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t V_9 = 0;
{
// double start = double.MaxValue, end = double.MinValue;
V_0 = (1.7976931348623157E+308);
// double start = double.MaxValue, end = double.MinValue;
V_1 = (-1.7976931348623157E+308);
// int count = m_Markers.Count;
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
int32_t L_1;
L_1 = MarkerList_get_Count_mC37C47376A0DCC203DBD965E961A923F06E0082B(L_0, NULL);
V_2 = L_1;
// for (int i = 0; i < m_Markers.Count; i++)
V_3 = 0;
goto IL_007f;
}
IL_0025:
{
// var marker = m_Markers[i];
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_2 = (&__this->___m_Markers_27);
int32_t L_3 = V_3;
RuntimeObject* L_4;
L_4 = MarkerList_get_Item_m76D3839ACDBAB9F00DFD9CE68C63DE26050961FE(L_2, L_3, NULL);
V_4 = L_4;
// if (!(marker is INotification))
RuntimeObject* L_5 = V_4;
V_5 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_5, INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_6 = V_5;
if (!L_6)
{
goto IL_004a;
}
}
{
// continue;
goto IL_007b;
}
IL_004a:
{
// if (marker.time < start)
RuntimeObject* L_7 = V_4;
NullCheck(L_7);
double L_8;
L_8 = InterfaceFuncInvoker0< double >::Invoke(0 /* System.Double UnityEngine.Timeline.IMarker::get_time() */, IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var, L_7);
double L_9 = V_0;
V_6 = (bool)((((double)L_8) < ((double)L_9))? 1 : 0);
bool L_10 = V_6;
if (!L_10)
{
goto IL_0062;
}
}
{
// start = marker.time;
RuntimeObject* L_11 = V_4;
NullCheck(L_11);
double L_12;
L_12 = InterfaceFuncInvoker0< double >::Invoke(0 /* System.Double UnityEngine.Timeline.IMarker::get_time() */, IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var, L_11);
V_0 = L_12;
}
IL_0062:
{
// if (marker.time > end)
RuntimeObject* L_13 = V_4;
NullCheck(L_13);
double L_14;
L_14 = InterfaceFuncInvoker0< double >::Invoke(0 /* System.Double UnityEngine.Timeline.IMarker::get_time() */, IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var, L_13);
double L_15 = V_1;
V_7 = (bool)((((double)L_14) > ((double)L_15))? 1 : 0);
bool L_16 = V_7;
if (!L_16)
{
goto IL_007a;
}
}
{
// end = marker.time;
RuntimeObject* L_17 = V_4;
NullCheck(L_17);
double L_18;
L_18 = InterfaceFuncInvoker0< double >::Invoke(0 /* System.Double UnityEngine.Timeline.IMarker::get_time() */, IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var, L_17);
V_1 = L_18;
}
IL_007a:
{
}
IL_007b:
{
// for (int i = 0; i < m_Markers.Count; i++)
int32_t L_19 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_19, 1));
}
IL_007f:
{
// for (int i = 0; i < m_Markers.Count; i++)
int32_t L_20 = V_3;
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_21 = (&__this->___m_Markers_27);
int32_t L_22;
L_22 = MarkerList_get_Count_mC37C47376A0DCC203DBD965E961A923F06E0082B(L_21, NULL);
V_8 = (bool)((((int32_t)L_20) < ((int32_t)L_22))? 1 : 0);
bool L_23 = V_8;
if (L_23)
{
goto IL_0025;
}
}
{
// return start.GetHashCode().CombineHash(end.GetHashCode());
int32_t L_24;
L_24 = Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline((&V_0), NULL);
int32_t L_25;
L_25 = Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline((&V_1), NULL);
int32_t L_26;
L_26 = HashUtility_CombineHash_m4931427ECE90229CFE9CA135638412BA58AE6999(L_24, L_25, NULL);
V_9 = L_26;
goto IL_00aa;
}
IL_00aa:
{
// }
int32_t L_27 = V_9;
return L_27;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::AddClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_AddClip_mC0AD6626726FE95A50EFEC2DAF26D9625210FE09 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___newClip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m0C3F6787E26822E8182C180AF3BD59079A9061A3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_mC97511FB4AF8C6E21C616D0400950A0534C4BF03_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (!m_Clips.Contains(newClip))
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = __this->___m_Clips_26;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___newClip0;
NullCheck(L_0);
bool L_2;
L_2 = List_1_Contains_mC97511FB4AF8C6E21C616D0400950A0534C4BF03(L_0, L_1, List_1_Contains_mC97511FB4AF8C6E21C616D0400950A0534C4BF03_RuntimeMethod_var);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_002a;
}
}
{
// m_Clips.Add(newClip);
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_4 = __this->___m_Clips_26;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_5 = ___newClip0;
NullCheck(L_4);
List_1_Add_m0C3F6787E26822E8182C180AF3BD59079A9061A3_inline(L_4, L_5, List_1_Add_m0C3F6787E26822E8182C180AF3BD59079A9061A3_RuntimeMethod_var);
// m_ClipsCache = null;
__this->___m_ClipsCache_18 = (TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ClipsCache_18), (void*)(TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL);
}
IL_002a:
{
// }
return;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateNotificationsPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.GameObject,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CreateNotificationsPlayable_mA46A9A1F92F6DBB21E6AA080A0491AF04F326D9B (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___mixerPlayable1, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go2, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___timelinePlayable3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mD934FF562E4DFB17D1A570B3068FCE02FE52FF2A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m0752AA89B52AD1FDF3A4F3419E8C7522AEEBCF29_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputCount_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m95F1DAAC3F20E6347B1C3AC47062C39ABB983EE9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8BA24FB218DBF1A771E8A20CD3FC2C9E5EEFF6C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_mC1F72605B7936997892ED7352AE209A4843D6474_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_GetBehaviour_m00070B57F6A1194957F7AF216F8B94D16026495F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_m6C786D2643150F78D2C97280CB2858472DC27F79_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_3;
memset((&V_3), 0, sizeof(V_3));
{
// s_BuildData.markerList.Clear();
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* L_0 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___markerList_2;
NullCheck(L_0);
List_1_Clear_mD934FF562E4DFB17D1A570B3068FCE02FE52FF2A_inline(L_0, List_1_Clear_mD934FF562E4DFB17D1A570B3068FCE02FE52FF2A_RuntimeMethod_var);
// GatherNotifications(s_BuildData.markerList);
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* L_1 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___markerList_2;
TrackAsset_GatherNotifications_mF5DBDCF22D9CD5ED6FE6D868583BB6D332AD6BFA(__this, L_1, NULL);
// var notificationPlayable = NotificationUtilities.CreateNotificationsPlayable(graph, s_BuildData.markerList, go);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_2 = ___graph0;
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* L_3 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___markerList_2;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = ___go2;
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 L_5;
L_5 = NotificationUtilities_CreateNotificationsPlayable_m866BFF46A77F2B2ED6CE01772176109F0E534606(L_2, L_3, L_4, NULL);
V_0 = L_5;
// if (notificationPlayable.IsValid())
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 L_6 = V_0;
bool L_7;
L_7 = PlayableExtensions_IsValid_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m0752AA89B52AD1FDF3A4F3419E8C7522AEEBCF29(L_6, PlayableExtensions_IsValid_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m0752AA89B52AD1FDF3A4F3419E8C7522AEEBCF29_RuntimeMethod_var);
V_1 = L_7;
bool L_8 = V_1;
if (!L_8)
{
goto IL_007c;
}
}
{
// notificationPlayable.GetBehaviour().timeSource = timelinePlayable;
TimeNotificationBehaviour_tE17AD7EF43D3F48E5BB2C35250F82AB5F9B47535* L_9;
L_9 = ScriptPlayable_1_GetBehaviour_m00070B57F6A1194957F7AF216F8B94D16026495F((&V_0), ScriptPlayable_1_GetBehaviour_m00070B57F6A1194957F7AF216F8B94D16026495F_RuntimeMethod_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = ___timelinePlayable3;
NullCheck(L_9);
TimeNotificationBehaviour_set_timeSource_mD0096011A303EB4C84B3DE3AAE908C51955E2F8E(L_9, L_10, NULL);
// if (mixerPlayable.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11 = ___mixerPlayable1;
bool L_12;
L_12 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_11, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_2 = L_12;
bool L_13 = V_2;
if (!L_13)
{
goto IL_007b;
}
}
{
// notificationPlayable.SetInputCount(1);
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 L_14 = V_0;
PlayableExtensions_SetInputCount_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m95F1DAAC3F20E6347B1C3AC47062C39ABB983EE9(L_14, 1, PlayableExtensions_SetInputCount_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_m95F1DAAC3F20E6347B1C3AC47062C39ABB983EE9_RuntimeMethod_var);
// graph.Connect(mixerPlayable, 0, notificationPlayable, 0);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_15 = ___mixerPlayable1;
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 L_16 = V_0;
bool L_17;
L_17 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_mC1F72605B7936997892ED7352AE209A4843D6474((&___graph0), L_15, 0, L_16, 0, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_mC1F72605B7936997892ED7352AE209A4843D6474_RuntimeMethod_var);
// notificationPlayable.SetInputWeight(mixerPlayable, 1);
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 L_18 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_19 = ___mixerPlayable1;
PlayableExtensions_SetInputWeight_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8BA24FB218DBF1A771E8A20CD3FC2C9E5EEFF6C4(L_18, L_19, (1.0f), PlayableExtensions_SetInputWeight_TisScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8BA24FB218DBF1A771E8A20CD3FC2C9E5EEFF6C4_RuntimeMethod_var);
}
IL_007b:
{
}
IL_007c:
{
// return notificationPlayable;
ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57 L_20 = V_0;
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_tABE33CB87D4E6F95DCDF1EC076C36E6B64DE6D57_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_21;
L_21 = ScriptPlayable_1_op_Implicit_m6C786D2643150F78D2C97280CB2858472DC27F79(L_20, ScriptPlayable_1_op_Implicit_m6C786D2643150F78D2C97280CB2858472DC27F79_RuntimeMethod_var);
V_3 = L_21;
goto IL_0085;
}
IL_0085:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_22 = V_3;
return L_22;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CreatePlayableGraph_mB09B3F258784F140E7D3F33ED4029056EA220371 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree2, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___timelinePlayable3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC3CCA8856BA3EB77093FCF670BDF4077395F36D5);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
bool V_3 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B5_0 = 0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F G_B10_0;
memset((&G_B10_0), 0, sizeof(G_B10_0));
{
// UpdateDuration();
TrackAsset_UpdateDuration_mCC46D1145F6BCB2B5DB28211C23E7E12702F7035(__this, NULL);
// var mixerPlayable = Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0;
L_0 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_0 = L_0;
// if (CanCreateMixerRecursive())
bool L_1;
L_1 = TrackAsset_CanCreateMixerRecursive_m31242CE6BCCB6DA4F24690457585789405645FFC(__this, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0022;
}
}
{
// mixerPlayable = CreateMixerPlayableGraph(graph, go, tree);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_3 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = ___go1;
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_5 = ___tree2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_6;
L_6 = VirtualFuncInvoker3< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* >::Invoke(26 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateMixerPlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>) */, __this, L_3, L_4, L_5);
V_0 = L_6;
}
IL_0022:
{
// Playable notificationsPlayable = CreateNotificationsPlayable(graph, mixerPlayable, go, timelinePlayable);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_7 = ___graph0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_8 = V_0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = ___go1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = ___timelinePlayable3;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11;
L_11 = TrackAsset_CreateNotificationsPlayable_mA46A9A1F92F6DBB21E6AA080A0491AF04F326D9B(__this, L_7, L_8, L_9, L_10, NULL);
V_1 = L_11;
// s_BuildData.Clear();
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
TransientBuildData_Clear_mA1B052EF3A05C723008A58559E4C77A989ED2FD3((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7), NULL);
// if (!notificationsPlayable.IsValid() && !mixerPlayable.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_12 = V_1;
bool L_13;
L_13 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_12, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
if (L_13)
{
goto IL_004c;
}
}
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_14 = V_0;
bool L_15;
L_15 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_14, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
G_B5_0 = ((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
goto IL_004d;
}
IL_004c:
{
G_B5_0 = 0;
}
IL_004d:
{
V_3 = (bool)G_B5_0;
bool L_16 = V_3;
if (!L_16)
{
goto IL_0085;
}
}
{
// Debug.LogErrorFormat("Track {0} of type {1} has no notifications and returns an invalid mixer Playable", name,
// GetType().FullName);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_17 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_17;
String_t* L_19;
L_19 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_19);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_18;
Type_t* L_21;
L_21 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
NullCheck(L_21);
String_t* L_22;
L_22 = VirtualFuncInvoker0< String_t* >::Invoke(26 /* System.String System.Type::get_FullName() */, L_21);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_22);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_22);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6(_stringLiteralC3CCA8856BA3EB77093FCF670BDF4077395F36D5, L_20, NULL);
// return Playable.Create(graph);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_23 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_24;
L_24 = Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123(L_23, 0, NULL);
V_4 = L_24;
goto IL_0095;
}
IL_0085:
{
// return notificationsPlayable.IsValid() ? notificationsPlayable : mixerPlayable;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_25 = V_1;
bool L_26;
L_26 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_25, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
if (L_26)
{
goto IL_0090;
}
}
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_27 = V_0;
G_B10_0 = L_27;
goto IL_0091;
}
IL_0090:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_28 = V_1;
G_B10_0 = L_28;
}
IL_0091:
{
V_4 = G_B10_0;
goto IL_0095;
}
IL_0095:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_29 = V_4;
return L_29;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CompileClips(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CompileClips_mAC9B684ADF9F1E0AB784A283BF350D3B5AC3D7AA (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, RuntimeObject* ___timelineClips2, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tFC94EC503274D2DD0813C4B8D32855375B644138_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC* V_4 = NULL;
bool V_5 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_6;
memset((&V_6), 0, sizeof(V_6));
{
// var blend = CreateTrackMixer(graph, go, timelineClips.Count);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = ___go1;
RuntimeObject* L_2 = ___timelineClips2;
NullCheck(L_2);
int32_t L_3;
L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.Timeline.TimelineClip>::get_Count() */, ICollection_1_tFC94EC503274D2DD0813C4B8D32855375B644138_il2cpp_TypeInfo_var, L_2);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_4;
L_4 = VirtualFuncInvoker3< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, int32_t >::Invoke(24 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateTrackMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32) */, __this, L_0, L_1, L_3);
V_0 = L_4;
// for (var c = 0; c < timelineClips.Count; c++)
V_1 = 0;
goto IL_007c;
}
IL_0014:
{
// var source = CreatePlayable(graph, go, timelineClips[c]);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_5 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___go1;
RuntimeObject* L_7 = ___timelineClips2;
int32_t L_8 = V_1;
NullCheck(L_7);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_9;
L_9 = InterfaceFuncInvoker1< TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>::get_Item(System.Int32) */, IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E_il2cpp_TypeInfo_var, L_7, L_8);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10;
L_10 = VirtualFuncInvoker3< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* >::Invoke(32 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.TimelineClip) */, __this, L_5, L_6, L_9);
V_2 = L_10;
// if (source.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11 = V_2;
bool L_12;
L_12 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_11, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_3 = L_12;
bool L_13 = V_3;
if (!L_13)
{
goto IL_0077;
}
}
{
// source.SetDuration(timelineClips[c].duration);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_14 = V_2;
RuntimeObject* L_15 = ___timelineClips2;
int32_t L_16 = V_1;
NullCheck(L_15);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_17;
L_17 = InterfaceFuncInvoker1< TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>::get_Item(System.Int32) */, IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E_il2cpp_TypeInfo_var, L_15, L_16);
NullCheck(L_17);
double L_18;
L_18 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(L_17, NULL);
PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA(L_14, L_18, PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA_RuntimeMethod_var);
// var clip = new RuntimeClip(timelineClips[c], source, blend);
RuntimeObject* L_19 = ___timelineClips2;
int32_t L_20 = V_1;
NullCheck(L_19);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_21;
L_21 = InterfaceFuncInvoker1< TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>::get_Item(System.Int32) */, IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E_il2cpp_TypeInfo_var, L_19, L_20);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_22 = V_2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_23 = V_0;
RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC* L_24 = (RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC*)il2cpp_codegen_object_new(RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC_il2cpp_TypeInfo_var);
NullCheck(L_24);
RuntimeClip__ctor_m98046934573D3967A198B431434524D25C76F43C(L_24, L_21, L_22, L_23, NULL);
V_4 = L_24;
// tree.Add(clip);
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_25 = ___tree3;
RuntimeClip_t60AA28A7FF08E7EB8A2F524A979CEAC3F32A00AC* L_26 = V_4;
NullCheck(L_25);
IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070(L_25, L_26, IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
// graph.Connect(source, 0, blend, c);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_27 = V_2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_28 = V_0;
int32_t L_29 = V_1;
bool L_30;
L_30 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C((&___graph0), L_27, 0, L_28, L_29, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_RuntimeMethod_var);
// blend.SetInputWeight(c, 0.0f);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_31 = V_0;
int32_t L_32 = V_1;
PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3(L_31, L_32, (0.0f), PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_RuntimeMethod_var);
}
IL_0077:
{
// for (var c = 0; c < timelineClips.Count; c++)
int32_t L_33 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_33, 1));
}
IL_007c:
{
// for (var c = 0; c < timelineClips.Count; c++)
int32_t L_34 = V_1;
RuntimeObject* L_35 = ___timelineClips2;
NullCheck(L_35);
int32_t L_36;
L_36 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.Timeline.TimelineClip>::get_Count() */, ICollection_1_tFC94EC503274D2DD0813C4B8D32855375B644138_il2cpp_TypeInfo_var, L_35);
V_5 = (bool)((((int32_t)L_34) < ((int32_t)L_36))? 1 : 0);
bool L_37 = V_5;
if (L_37)
{
goto IL_0014;
}
}
{
// ConfigureTrackAnimation(tree, go, blend);
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_38 = ___tree3;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_39 = ___go1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_40 = V_0;
TrackAsset_ConfigureTrackAnimation_mF10DDD7B2768DEDFDB46752A7E7A43F7E149EBBC(__this, L_38, L_39, L_40, NULL);
// return blend;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_41 = V_0;
V_6 = L_41;
goto IL_009b;
}
IL_009b:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_42 = V_6;
return L_42;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::GatherCompilableTracks(System.Collections.Generic.IList`1<UnityEngine.Timeline.TrackAsset>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GatherCompilableTracks_m0494F6912D73193408CB13F43099A6D5F2665C14 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, RuntimeObject* ___tracks0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tD77CC09025CD64E747A0FAAE621FA112D4464C7A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RuntimeObject* V_1 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_2 = NULL;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
// if (!muted && CanCreateTrackMixer())
bool L_0;
L_0 = TrackAsset_get_muted_mBA0D78639ED5132C019E69AC51A5BE56478C7A66(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
bool L_1;
L_1 = VirtualFuncInvoker0< bool >::Invoke(34 /* System.Boolean UnityEngine.Timeline.TrackAsset::CanCreateTrackMixer() */, __this);
G_B3_0 = ((int32_t)(L_1));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
// tracks.Add(this);
RuntimeObject* L_3 = ___tracks0;
NullCheck(L_3);
InterfaceActionInvoker1< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(2 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Timeline.TrackAsset>::Add(T) */, ICollection_1_tD77CC09025CD64E747A0FAAE621FA112D4464C7A_il2cpp_TypeInfo_var, L_3, __this);
}
IL_001e:
{
// foreach (var c in GetChildTracks())
RuntimeObject* L_4;
L_4 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(__this, NULL);
NullCheck(L_4);
RuntimeObject* L_5;
L_5 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0053:
{// begin finally (depth: 1)
{
RuntimeObject* L_6 = V_1;
if (!L_6)
{
goto IL_005d;
}
}
{
RuntimeObject* L_7 = V_1;
NullCheck(L_7);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_7);
}
IL_005d:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0049_1;
}
IL_002d_1:
{
// foreach (var c in GetChildTracks())
RuntimeObject* L_8 = V_1;
NullCheck(L_8);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9;
L_9 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_8);
V_2 = L_9;
// if (c != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_10 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_10, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_11;
bool L_12 = V_3;
if (!L_12)
{
goto IL_0048_1;
}
}
{
// c.GatherCompilableTracks(tracks);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_13 = V_2;
RuntimeObject* L_14 = ___tracks0;
NullCheck(L_13);
TrackAsset_GatherCompilableTracks_m0494F6912D73193408CB13F43099A6D5F2665C14(L_13, L_14, NULL);
}
IL_0048_1:
{
}
IL_0049_1:
{
// foreach (var c in GetChildTracks())
RuntimeObject* L_15 = V_1;
NullCheck(L_15);
bool L_16;
L_16 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_15);
if (L_16)
{
goto IL_002d_1;
}
}
{
goto IL_005e;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_005e:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::GatherNotifications(System.Collections.Generic.List`1<UnityEngine.Timeline.IMarker>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GatherNotifications_mF5DBDCF22D9CD5ED6FE6D868583BB6D332AD6BFA (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* ___markers0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_mD52147ABF6F0667769657F80F083EF94C791FF8A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RuntimeObject* V_1 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_2 = NULL;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
// if (!muted && CanCompileNotifications())
bool L_0;
L_0 = TrackAsset_get_muted_mBA0D78639ED5132C019E69AC51A5BE56478C7A66(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
bool L_1;
L_1 = TrackAsset_CanCompileNotifications_mEA94C527EED8871F7AB1CC74C3487ABC204C708A(__this, NULL);
G_B3_0 = ((int32_t)(L_1));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0023;
}
}
{
// markers.AddRange(GetMarkers());
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* L_3 = ___markers0;
RuntimeObject* L_4;
L_4 = TrackAsset_GetMarkers_m4FE387892A6434D0DDD3535BD974E276372B7ADA(__this, NULL);
NullCheck(L_3);
List_1_AddRange_mD52147ABF6F0667769657F80F083EF94C791FF8A(L_3, L_4, List_1_AddRange_mD52147ABF6F0667769657F80F083EF94C791FF8A_RuntimeMethod_var);
}
IL_0023:
{
// foreach (var c in GetChildTracks())
RuntimeObject* L_5;
L_5 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(__this, NULL);
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_5);
V_1 = L_6;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0058:
{// begin finally (depth: 1)
{
RuntimeObject* L_7 = V_1;
if (!L_7)
{
goto IL_0062;
}
}
{
RuntimeObject* L_8 = V_1;
NullCheck(L_8);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
}
IL_0062:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_004e_1;
}
IL_0032_1:
{
// foreach (var c in GetChildTracks())
RuntimeObject* L_9 = V_1;
NullCheck(L_9);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_10;
L_10 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_9);
V_2 = L_10;
// if (c != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_11 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_12;
bool L_13 = V_3;
if (!L_13)
{
goto IL_004d_1;
}
}
{
// c.GatherNotifications(markers);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_14 = V_2;
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* L_15 = ___markers0;
NullCheck(L_14);
TrackAsset_GatherNotifications_mF5DBDCF22D9CD5ED6FE6D868583BB6D332AD6BFA(L_14, L_15, NULL);
}
IL_004d_1:
{
}
IL_004e_1:
{
// foreach (var c in GetChildTracks())
RuntimeObject* L_16 = V_1;
NullCheck(L_16);
bool L_17;
L_17 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_16);
if (L_17)
{
goto IL_0032_1;
}
}
{
goto IL_0063;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0063:
{
// }
return;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreateMixerPlayableGraph(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CreateMixerPlayableGraph_m38CCE75D2966419D1FB327209C2320F36FB19222 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILayerable_t3F7D555AE898B3722D3654E1A996A97B2556BE3B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m74A4FD59859806C8C1CFCB37CCEC1FC71925D89B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
RuntimeObject* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
bool V_7 = false;
int32_t V_8 = 0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_9;
memset((&V_9), 0, sizeof(V_9));
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
int32_t V_13 = 0;
bool V_14 = false;
{
// if (tree == null)
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_0 = ___tree2;
V_2 = (bool)((((RuntimeObject*)(IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_2;
if (!L_1)
{
goto IL_0019;
}
}
{
// throw new ArgumentException("IntervalTree argument cannot be null", "tree");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4CD8D09D16E84FAA7F82261EB7976F855210294C)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral667213E3CB64265CE8CADB89097E3D806741D511)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateMixerPlayableGraph_m38CCE75D2966419D1FB327209C2320F36FB19222_RuntimeMethod_var)));
}
IL_0019:
{
// if (go == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = ___go1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_4;
bool L_5 = V_3;
if (!L_5)
{
goto IL_0034;
}
}
{
// throw new ArgumentException("GameObject argument cannot be null", "go");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEA18A5F2294ADD89CEFDFC41C3B19E637DD83D06)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE84A3B2CB16AF20654B162562A7360C9FC00FD54)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreateMixerPlayableGraph_m38CCE75D2966419D1FB327209C2320F36FB19222_RuntimeMethod_var)));
}
IL_0034:
{
// s_BuildData.Clear();
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
TransientBuildData_Clear_mA1B052EF3A05C723008A58559E4C77A989ED2FD3((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7), NULL);
// GatherCompilableTracks(s_BuildData.trackList);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_7 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
TrackAsset_GatherCompilableTracks_m0494F6912D73193408CB13F43099A6D5F2665C14(__this, L_7, NULL);
// if (s_BuildData.trackList.Count == 0)
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_8 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
NullCheck(L_8);
int32_t L_9;
L_9 = List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline(L_8, List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_0074;
}
}
{
// return Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11;
L_11 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_5 = L_11;
goto IL_01e7;
}
IL_0074:
{
// Playable layerMixer = Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_12;
L_12 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_0 = L_12;
// ILayerable layerable = this as ILayerable;
V_1 = ((RuntimeObject*)IsInst((RuntimeObject*)__this, ILayerable_t3F7D555AE898B3722D3654E1A996A97B2556BE3B_il2cpp_TypeInfo_var));
// if (layerable != null)
RuntimeObject* L_13 = V_1;
V_6 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_13) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_14 = V_6;
if (!L_14)
{
goto IL_00a3;
}
}
{
// layerMixer = layerable.CreateLayerMixer(graph, go, s_BuildData.trackList.Count);
RuntimeObject* L_15 = V_1;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_16 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_17 = ___go1;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_18 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
NullCheck(L_18);
int32_t L_19;
L_19 = List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline(L_18, List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
NullCheck(L_15);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_20;
L_20 = InterfaceFuncInvoker3< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, int32_t >::Invoke(0 /* UnityEngine.Playables.Playable UnityEngine.Timeline.ILayerable::CreateLayerMixer(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Int32) */, ILayerable_t3F7D555AE898B3722D3654E1A996A97B2556BE3B_il2cpp_TypeInfo_var, L_15, L_16, L_17, L_19);
V_0 = L_20;
}
IL_00a3:
{
// if (layerMixer.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_21 = V_0;
bool L_22;
L_22 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_21, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_7 = L_22;
bool L_23 = V_7;
if (!L_23)
{
goto IL_013d;
}
}
{
// for (int i = 0; i < s_BuildData.trackList.Count; i++)
V_8 = 0;
goto IL_011c;
}
IL_00b8:
{
// var mixer = s_BuildData.trackList[i].CompileClips(graph, go, s_BuildData.trackList[i].clips, tree);
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_24 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
int32_t L_25 = V_8;
NullCheck(L_24);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_26;
L_26 = List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0(L_24, L_25, List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_27 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28 = ___go1;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_29 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
int32_t L_30 = V_8;
NullCheck(L_29);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_31;
L_31 = List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0(L_29, L_30, List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
NullCheck(L_31);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_32;
L_32 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_31, NULL);
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_33 = ___tree2;
NullCheck(L_26);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_34;
L_34 = VirtualFuncInvoker4< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, RuntimeObject*, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* >::Invoke(25 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CompileClips(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>) */, L_26, L_27, L_28, (RuntimeObject*)L_32, L_33);
V_9 = L_34;
// if (mixer.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_35 = V_9;
bool L_36;
L_36 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_35, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_10 = L_36;
bool L_37 = V_10;
if (!L_37)
{
goto IL_0115;
}
}
{
// graph.Connect(mixer, 0, layerMixer, i);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_38 = V_9;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_39 = V_0;
int32_t L_40 = V_8;
bool L_41;
L_41 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C((&___graph0), L_38, 0, L_39, L_40, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_RuntimeMethod_var);
// layerMixer.SetInputWeight(i, 1.0f);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_42 = V_0;
int32_t L_43 = V_8;
PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3(L_42, L_43, (1.0f), PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4A2359A9F0C8B72CBCAF480350FF902C39143CF3_RuntimeMethod_var);
}
IL_0115:
{
// for (int i = 0; i < s_BuildData.trackList.Count; i++)
int32_t L_44 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_44, 1));
}
IL_011c:
{
// for (int i = 0; i < s_BuildData.trackList.Count; i++)
int32_t L_45 = V_8;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_46 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
NullCheck(L_46);
int32_t L_47;
L_47 = List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline(L_46, List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
V_11 = (bool)((((int32_t)L_45) < ((int32_t)L_47))? 1 : 0);
bool L_48 = V_11;
if (L_48)
{
goto IL_00b8;
}
}
{
// return layerMixer;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_49 = V_0;
V_5 = L_49;
goto IL_01e7;
}
IL_013d:
{
// if (s_BuildData.trackList.Count == 1)
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_50 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
NullCheck(L_50);
int32_t L_51;
L_51 = List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline(L_50, List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
V_12 = (bool)((((int32_t)L_51) == ((int32_t)1))? 1 : 0);
bool L_52 = V_12;
if (!L_52)
{
goto IL_0186;
}
}
{
// return s_BuildData.trackList[0].CompileClips(graph, go, s_BuildData.trackList[0].clips, tree);
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_53 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
NullCheck(L_53);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_54;
L_54 = List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0(L_53, 0, List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_55 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_56 = ___go1;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_57 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
NullCheck(L_57);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_58;
L_58 = List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0(L_57, 0, List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
NullCheck(L_58);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_59;
L_59 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_58, NULL);
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_60 = ___tree2;
NullCheck(L_54);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_61;
L_61 = VirtualFuncInvoker4< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, RuntimeObject*, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* >::Invoke(25 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CompileClips(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>) */, L_54, L_55, L_56, (RuntimeObject*)L_59, L_60);
V_5 = L_61;
goto IL_01e7;
}
IL_0186:
{
// for (int i = 0; i < s_BuildData.trackList.Count; i++)
V_13 = 0;
goto IL_01b7;
}
IL_018b:
{
// s_BuildData.clipList.AddRange(s_BuildData.trackList[i].clips);
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_62 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___clipList_1;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_63 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
int32_t L_64 = V_13;
NullCheck(L_63);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_65;
L_65 = List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0(L_63, L_64, List_1_get_Item_mDF1A919C37617316D4FF290C7B8C93F033ACC2C0_RuntimeMethod_var);
NullCheck(L_65);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_66;
L_66 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(L_65, NULL);
NullCheck(L_62);
List_1_AddRange_m74A4FD59859806C8C1CFCB37CCEC1FC71925D89B(L_62, (RuntimeObject*)L_66, List_1_AddRange_m74A4FD59859806C8C1CFCB37CCEC1FC71925D89B_RuntimeMethod_var);
// for (int i = 0; i < s_BuildData.trackList.Count; i++)
int32_t L_67 = V_13;
V_13 = ((int32_t)il2cpp_codegen_add(L_67, 1));
}
IL_01b7:
{
// for (int i = 0; i < s_BuildData.trackList.Count; i++)
int32_t L_68 = V_13;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_69 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___trackList_0;
NullCheck(L_69);
int32_t L_70;
L_70 = List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_inline(L_69, List_1_get_Count_m08F64314CCBA53C0260A05DBE140BFDDBBE7E07F_RuntimeMethod_var);
V_14 = (bool)((((int32_t)L_68) < ((int32_t)L_70))? 1 : 0);
bool L_71 = V_14;
if (L_71)
{
goto IL_018b;
}
}
{
// return CompileClips(graph, go, s_BuildData.clipList, tree);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_72 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_73 = ___go1;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_74 = (&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7)->___clipList_1;
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_75 = ___tree2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_76;
L_76 = VirtualFuncInvoker4< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, RuntimeObject*, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* >::Invoke(25 /* UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CompileClips(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>) */, __this, L_72, L_73, L_74, L_75);
V_5 = L_76;
goto IL_01e7;
}
IL_01e7:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_77 = V_5;
return L_77;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::ConfigureTrackAnimation(UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>,UnityEngine.GameObject,UnityEngine.Playables.Playable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_ConfigureTrackAnimation_mF10DDD7B2768DEDFDB46752A7E7A43F7E149EBBC (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___blend2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (!hasCurves)
bool L_0;
L_0 = TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E(__this, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// return;
goto IL_0044;
}
IL_0010:
{
// blend.SetAnimatedProperties(m_Curves);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = ___blend2;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_3 = __this->___m_Curves_14;
AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51(L_2, L_3, AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51_RuntimeMethod_var);
// tree.Add(new InfiniteRuntimeClip(blend));
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_4 = ___tree0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5 = ___blend2;
InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79* L_6 = (InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79*)il2cpp_codegen_object_new(InfiniteRuntimeClip_t4421729DA047CB7D239F88EBD2B8103D06686D79_il2cpp_TypeInfo_var);
NullCheck(L_6);
InfiniteRuntimeClip__ctor_m807AE0572975FDC87883AC4877442F7E986B7812(L_6, L_5, NULL);
NullCheck(L_4);
IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070(L_4, L_6, IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
// if (OnTrackAnimationPlayableCreate != null)
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_7 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnTrackAnimationPlayableCreate_10;
V_1 = (bool)((!(((RuntimeObject*)(Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_8 = V_1;
if (!L_8)
{
goto IL_0044;
}
}
{
// OnTrackAnimationPlayableCreate.Invoke(this, go, blend);
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t8A9161BC98843636E3BF066B37CBCC15C593B73E* L_9 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnTrackAnimationPlayableCreate_10;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10 = ___go1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11 = ___blend2;
NullCheck(L_9);
Action_3_Invoke_m1C971F745971F5B3EED094477B3FF8068C9B68C7_inline(L_9, __this, L_10, L_11, NULL);
}
IL_0044:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::SortClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_SortClips_m4FE3C4820022ECF050815215CEB982DE373F85D2 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Array_Sort_TisTimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_mF89716456288946FCC47F028B45E5D414790A671_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CSortClipsU3Eb__121_0_mBD715AA0E013972CC995FFB813CBACEAFD120E71_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* V_0 = NULL;
bool V_1 = false;
Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* G_B3_0 = NULL;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* G_B3_1 = NULL;
Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* G_B2_0 = NULL;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* G_B2_1 = NULL;
{
// var clipsAsArray = clips; // will alloc
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_0;
L_0 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
V_0 = L_0;
// if (!m_CacheSorted)
bool L_1 = __this->___m_CacheSorted_21;
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0049;
}
}
{
// Array.Sort(clips, (clip1, clip2) => clip1.start.CompareTo(clip2.start));
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_3;
L_3 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var);
Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* L_4 = ((U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var))->___U3CU3E9__121_0_1;
Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* L_5 = L_4;
G_B2_0 = L_5;
G_B2_1 = L_3;
if (L_5)
{
G_B3_0 = L_5;
G_B3_1 = L_3;
goto IL_003b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var);
U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A* L_6 = ((U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* L_7 = (Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E*)il2cpp_codegen_object_new(Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E_il2cpp_TypeInfo_var);
NullCheck(L_7);
Comparison_1__ctor_m1C6FEC4FBED36AF3029E458BB74BE4A079EBAF65(L_7, L_6, (intptr_t)((void*)U3CU3Ec_U3CSortClipsU3Eb__121_0_mBD715AA0E013972CC995FFB813CBACEAFD120E71_RuntimeMethod_var), NULL);
Comparison_1_t72A7B2EACD3F8F0C3D6A14C88E2B3C719E89C50E* L_8 = L_7;
((U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var))->___U3CU3E9__121_0_1 = L_8;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var))->___U3CU3E9__121_0_1), (void*)L_8);
G_B3_0 = L_8;
G_B3_1 = G_B2_1;
}
IL_003b:
{
Array_Sort_TisTimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_mF89716456288946FCC47F028B45E5D414790A671(G_B3_1, G_B3_0, Array_Sort_TisTimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_mF89716456288946FCC47F028B45E5D414790A671_RuntimeMethod_var);
// m_CacheSorted = true;
__this->___m_CacheSorted_21 = (bool)1;
}
IL_0049:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::ClearClipsInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_ClearClipsInternal_m60A468FD1AF2A83A9C8BB65376464216878BE994 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Clips = new List<TimelineClip>();
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)il2cpp_codegen_object_new(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87(L_0, List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
__this->___m_Clips_26 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clips_26), (void*)L_0);
// m_ClipsCache = null;
__this->___m_ClipsCache_18 = (TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ClipsCache_18), (void*)(TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::ClearSubTracksInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_ClearSubTracksInternal_m8638EC88D91AC3AA5F80BF38C92E16BD67D994DE (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Children = new List<ScriptableObject>();
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = (List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828*)il2cpp_codegen_object_new(List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991(L_0, List_1__ctor_m613EB9AC2BEA1965B2B521EB77C019C888F5A991_RuntimeMethod_var);
__this->___m_Children_16 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Children_16), (void*)L_0);
// Invalidate();
TrackAsset_Invalidate_m3CBA531307AEE6181C9938F174AE6D1A977115BF(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::OnClipMove()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_OnClipMove_m9FB2E0FF1003CA992D3F6841D13418262C8BF341 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
{
// m_CacheSorted = false;
__this->___m_CacheSorted_21 = (bool)0;
// }
return;
}
}
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.TrackAsset::CreateNewClipContainerInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* TrackAsset_CreateNewClipContainerInternal_m7DD56E4426DDBA57B25BF61EAF45938324FA9F2B (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m1E5A5AAD361BFD937F036CAADCE0250A0ECC1603_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral745884CD813C0C4A5FDFC11DB14CDB0899CFD5EA);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_0 = NULL;
double V_1 = 0.0;
int32_t V_2 = 0;
double V_3 = 0.0;
bool V_4 = false;
bool V_5 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_6 = NULL;
{
// var clipContainer = new TimelineClip(this);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*)il2cpp_codegen_object_new(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
NullCheck(L_0);
TimelineClip__ctor_m69070FAC237B4E3DC873E07AD1C3902E5C031939(L_0, __this, NULL);
V_0 = L_0;
// clipContainer.asset = null;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = V_0;
NullCheck(L_1);
TimelineClip_set_asset_mF8539EA76B6C0F19E2AECBA025C70D605322195E(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
// var newClipStart = 0.0;
V_1 = (0.0);
// for (var a = 0; a < m_Clips.Count - 1; a++)
V_2 = 0;
goto IL_0063;
}
IL_001e:
{
// var clipDuration = m_Clips[a].duration;
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_2 = __this->___m_Clips_26;
int32_t L_3 = V_2;
NullCheck(L_2);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4;
L_4 = List_1_get_Item_m1E5A5AAD361BFD937F036CAADCE0250A0ECC1603(L_2, L_3, List_1_get_Item_m1E5A5AAD361BFD937F036CAADCE0250A0ECC1603_RuntimeMethod_var);
NullCheck(L_4);
double L_5;
L_5 = TimelineClip_get_duration_m4DC76F051723CC7427813C076B255BA8BB4366F7(L_4, NULL);
V_3 = L_5;
// if (double.IsInfinity(clipDuration))
double L_6 = V_3;
bool L_7;
L_7 = Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline(L_6, NULL);
V_4 = L_7;
bool L_8 = V_4;
if (!L_8)
{
goto IL_0044;
}
}
{
// clipDuration = TimelineClip.kDefaultClipDurationInSeconds;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
float L_9 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultClipDurationInSeconds_3;
V_3 = ((double)L_9);
}
IL_0044:
{
// newClipStart = Math.Max(newClipStart, m_Clips[a].start + clipDuration);
double L_10 = V_1;
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_11 = __this->___m_Clips_26;
int32_t L_12 = V_2;
NullCheck(L_11);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_13;
L_13 = List_1_get_Item_m1E5A5AAD361BFD937F036CAADCE0250A0ECC1603(L_11, L_12, List_1_get_Item_m1E5A5AAD361BFD937F036CAADCE0250A0ECC1603_RuntimeMethod_var);
NullCheck(L_13);
double L_14;
L_14 = TimelineClip_get_start_m76BB53BEBD6B700D5A4197F72779A321DE55B296(L_13, NULL);
double L_15 = V_3;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_16;
L_16 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_10, ((double)il2cpp_codegen_add(L_14, L_15)), NULL);
V_1 = L_16;
// for (var a = 0; a < m_Clips.Count - 1; a++)
int32_t L_17 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_17, 1));
}
IL_0063:
{
// for (var a = 0; a < m_Clips.Count - 1; a++)
int32_t L_18 = V_2;
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_19 = __this->___m_Clips_26;
NullCheck(L_19);
int32_t L_20;
L_20 = List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_inline(L_19, List_1_get_Count_m0DFB31CFD5E9CDD068FE7F584D0D12E35E809E94_RuntimeMethod_var);
V_5 = (bool)((((int32_t)L_18) < ((int32_t)((int32_t)il2cpp_codegen_subtract(L_20, 1))))? 1 : 0);
bool L_21 = V_5;
if (L_21)
{
goto IL_001e;
}
}
{
// clipContainer.mixInCurve = AnimationCurve.EaseInOut(0, 0, 1, 1);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_22 = V_0;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_23;
L_23 = AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15((0.0f), (0.0f), (1.0f), (1.0f), NULL);
NullCheck(L_22);
TimelineClip_set_mixInCurve_m53265562D7425F388E7DC93717D8707F816E65EF(L_22, L_23, NULL);
// clipContainer.mixOutCurve = AnimationCurve.EaseInOut(0, 1, 1, 0);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_24 = V_0;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_25;
L_25 = AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15((0.0f), (1.0f), (1.0f), (0.0f), NULL);
NullCheck(L_24);
TimelineClip_set_mixOutCurve_m93EA2EF70C31BC5625A419E6830AFB6DD594A729(L_24, L_25, NULL);
// clipContainer.start = newClipStart;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_26 = V_0;
double L_27 = V_1;
NullCheck(L_26);
TimelineClip_set_start_m476586FED5274C2691B71BC75C76E3F471332BF5(L_26, L_27, NULL);
// clipContainer.duration = TimelineClip.kDefaultClipDurationInSeconds;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_28 = V_0;
il2cpp_codegen_runtime_class_init_inline(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var);
float L_29 = ((TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_StaticFields*)il2cpp_codegen_static_fields_for(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D_il2cpp_TypeInfo_var))->___kDefaultClipDurationInSeconds_3;
NullCheck(L_28);
TimelineClip_set_duration_m1904C6BD6C64F8CC7AD09256F559C8C62AB97001(L_28, ((double)L_29), NULL);
// clipContainer.displayName = "untitled";
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_30 = V_0;
NullCheck(L_30);
TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD(L_30, _stringLiteral745884CD813C0C4A5FDFC11DB14CDB0899CFD5EA, NULL);
// return clipContainer;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_31 = V_0;
V_6 = L_31;
goto IL_00df;
}
IL_00df:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_32 = V_6;
return L_32;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::AddChild(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_AddChild_m208FDE1AB513103FCFA9F1C8174B976E9D1DAE76 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___child0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mBCE8506880A55D2AC0063B4B90EFDE57C0FBE60F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (child == null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_0 = ___child0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
// return;
goto IL_002a;
}
IL_000e:
{
// m_Children.Add(child);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_3 = __this->___m_Children_16;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = ___child0;
NullCheck(L_3);
List_1_Add_mBCE8506880A55D2AC0063B4B90EFDE57C0FBE60F_inline(L_3, L_4, List_1_Add_mBCE8506880A55D2AC0063B4B90EFDE57C0FBE60F_RuntimeMethod_var);
// child.parent = this;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_5 = ___child0;
NullCheck(L_5);
TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138(L_5, __this, NULL);
// Invalidate();
TrackAsset_Invalidate_m3CBA531307AEE6181C9938F174AE6D1A977115BF(__this, NULL);
}
IL_002a:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::MoveLastTrackBefore(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_MoveLastTrackBefore_m4619211278763606F6FE3FC90665837417BCD966 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___asset0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
int32_t G_B4_0 = 0;
{
// if (m_Children == null || m_Children.Count < 2 || asset == null)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Children_16;
if (!L_0)
{
goto IL_0020;
}
}
{
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_1 = __this->___m_Children_16;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_1, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
if ((((int32_t)L_2) < ((int32_t)2)))
{
goto IL_0020;
}
}
{
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_3 = ___asset0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = ((int32_t)(L_4));
goto IL_0021;
}
IL_0020:
{
G_B4_0 = 1;
}
IL_0021:
{
V_1 = (bool)G_B4_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002a;
}
}
{
// return;
goto IL_00e5;
}
IL_002a:
{
// var lastTrack = m_Children[m_Children.Count - 1];
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_6 = __this->___m_Children_16;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_7 = __this->___m_Children_16;
NullCheck(L_7);
int32_t L_8;
L_8 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_7, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
NullCheck(L_6);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_9;
L_9 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_6, ((int32_t)il2cpp_codegen_subtract(L_8, 1)), List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
V_0 = L_9;
// if (lastTrack == asset)
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_10 = V_0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_11 = ___asset0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_10, L_11, NULL);
V_2 = L_12;
bool L_13 = V_2;
if (!L_13)
{
goto IL_0053;
}
}
{
// return;
goto IL_00e5;
}
IL_0053:
{
// for (int i = 0; i < m_Children.Count - 1; i++)
V_3 = 0;
goto IL_00cc;
}
IL_0057:
{
// if (m_Children[i] == asset)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_14 = __this->___m_Children_16;
int32_t L_15 = V_3;
NullCheck(L_14);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_16;
L_16 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_14, L_15, List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_17 = ___asset0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_18;
L_18 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_16, L_17, NULL);
V_4 = L_18;
bool L_19 = V_4;
if (!L_19)
{
goto IL_00c7;
}
}
{
// for (int j = m_Children.Count - 1; j > i; j--)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_20 = __this->___m_Children_16;
NullCheck(L_20);
int32_t L_21;
L_21 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_20, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
V_5 = ((int32_t)il2cpp_codegen_subtract(L_21, 1));
goto IL_00a5;
}
IL_0082:
{
// m_Children[j] = m_Children[j - 1];
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_22 = __this->___m_Children_16;
int32_t L_23 = V_5;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_24 = __this->___m_Children_16;
int32_t L_25 = V_5;
NullCheck(L_24);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_26;
L_26 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_24, ((int32_t)il2cpp_codegen_subtract(L_25, 1)), List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
NullCheck(L_22);
List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444(L_22, L_23, L_26, List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444_RuntimeMethod_var);
// for (int j = m_Children.Count - 1; j > i; j--)
int32_t L_27 = V_5;
V_5 = ((int32_t)il2cpp_codegen_subtract(L_27, 1));
}
IL_00a5:
{
// for (int j = m_Children.Count - 1; j > i; j--)
int32_t L_28 = V_5;
int32_t L_29 = V_3;
V_6 = (bool)((((int32_t)L_28) > ((int32_t)L_29))? 1 : 0);
bool L_30 = V_6;
if (L_30)
{
goto IL_0082;
}
}
{
// m_Children[i] = lastTrack;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_31 = __this->___m_Children_16;
int32_t L_32 = V_3;
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_33 = V_0;
NullCheck(L_31);
List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444(L_31, L_32, L_33, List_1_set_Item_m92D1723D08E09918CCA1E031280DF575D96D1444_RuntimeMethod_var);
// Invalidate();
TrackAsset_Invalidate_m3CBA531307AEE6181C9938F174AE6D1A977115BF(__this, NULL);
// break;
goto IL_00e5;
}
IL_00c7:
{
// for (int i = 0; i < m_Children.Count - 1; i++)
int32_t L_34 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_34, 1));
}
IL_00cc:
{
// for (int i = 0; i < m_Children.Count - 1; i++)
int32_t L_35 = V_3;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_36 = __this->___m_Children_16;
NullCheck(L_36);
int32_t L_37;
L_37 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_36, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
V_7 = (bool)((((int32_t)L_35) < ((int32_t)((int32_t)il2cpp_codegen_subtract(L_37, 1))))? 1 : 0);
bool L_38 = V_7;
if (L_38)
{
goto IL_0057;
}
}
IL_00e5:
{
// }
return;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::RemoveSubTrack(UnityEngine.Timeline.TrackAsset)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_RemoveSubTrack_m7F68C7D6AF1FB79584D154B357F47ACDF29FDAA8 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* ___child0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m714D681DB8D110FE5F2DA4CFD751F7A4301B7612_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_Children.Remove(child))
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_0 = __this->___m_Children_16;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_1 = ___child0;
NullCheck(L_0);
bool L_2;
L_2 = List_1_Remove_m714D681DB8D110FE5F2DA4CFD751F7A4301B7612(L_0, L_1, List_1_Remove_m714D681DB8D110FE5F2DA4CFD751F7A4301B7612_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0025;
}
}
{
// Invalidate();
TrackAsset_Invalidate_m3CBA531307AEE6181C9938F174AE6D1A977115BF(__this, NULL);
// child.parent = null;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = ___child0;
NullCheck(L_4);
TrackAsset_set_parent_mE5000EE0C72D1A0E0A6B916B7E0B94F85192D138(L_4, (PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E*)NULL, NULL);
// return true;
V_1 = (bool)1;
goto IL_0029;
}
IL_0025:
{
// return false;
V_1 = (bool)0;
goto IL_0029;
}
IL_0029:
{
// }
bool L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::RemoveClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_RemoveClip_m1D64D42648A148BAE62836E46FC57C25EC9D1A60 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mB0F182FE7F9131A6ECB23A0C91AF85A4FD1BF802_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_Clips.Remove(clip);
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = __this->___m_Clips_26;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_0);
bool L_2;
L_2 = List_1_Remove_mB0F182FE7F9131A6ECB23A0C91AF85A4FD1BF802(L_0, L_1, List_1_Remove_mB0F182FE7F9131A6ECB23A0C91AF85A4FD1BF802_RuntimeMethod_var);
// m_ClipsCache = null;
__this->___m_ClipsCache_18 = (TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ClipsCache_18), (void*)(TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64*)NULL);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::GetEvaluationTime(System.Double&,System.Double&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GetEvaluationTime_m30B94204B96340B1C2810E05607E34A4DB85067F (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
bool V_1 = false;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* V_2 = NULL;
int32_t V_3 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_4 = NULL;
bool V_5 = false;
double V_6 = 0.0;
bool V_7 = false;
double V_8 = 0.0;
int32_t G_B10_0 = 0;
{
// outStart = 0;
double* L_0 = ___outStart0;
*((double*)L_0) = (double)(0.0);
// outDuration = 1;
double* L_1 = ___outDuration1;
*((double*)L_1) = (double)(1.0);
// outStart = double.PositiveInfinity;
double* L_2 = ___outStart0;
*((double*)L_2) = (double)(std::numeric_limits<double>::infinity());
// var outEnd = double.NegativeInfinity;
V_0 = (-std::numeric_limits<double>::infinity());
// if (hasCurves)
bool L_3;
L_3 = TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E(__this, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_004f;
}
}
{
// outStart = 0.0;
double* L_5 = ___outStart0;
*((double*)L_5) = (double)(0.0);
// outEnd = TimeUtility.GetAnimationClipLength(curves);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_6;
L_6 = TrackAsset_get_curves_m3068225198516361CFB374B26B71E266079D1031(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(TimeUtility_t815D4EA395D12E4F662C6AB493F3CE5A0006AD26_il2cpp_TypeInfo_var);
double L_7;
L_7 = TimeUtility_GetAnimationClipLength_mF88ACCD01866E13B2D124E365086984F3DB8C55C(L_6, NULL);
V_0 = L_7;
}
IL_004f:
{
// foreach (var clip in clips)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_8;
L_8 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
V_2 = L_8;
V_3 = 0;
goto IL_0084;
}
IL_005b:
{
// foreach (var clip in clips)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_9 = V_2;
int32_t L_10 = V_3;
NullCheck(L_9);
int32_t L_11 = L_10;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_12 = (L_9)->GetAt(static_cast<il2cpp_array_size_t>(L_11));
V_4 = L_12;
// outStart = Math.Min(clip.start, outStart);
double* L_13 = ___outStart0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_14 = V_4;
NullCheck(L_14);
double L_15;
L_15 = TimelineClip_get_start_m76BB53BEBD6B700D5A4197F72779A321DE55B296(L_14, NULL);
double* L_16 = ___outStart0;
double L_17 = *((double*)L_16);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_18;
L_18 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_15, L_17, NULL);
*((double*)L_13) = (double)L_18;
// outEnd = Math.Max(clip.end, outEnd);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_19 = V_4;
NullCheck(L_19);
double L_20;
L_20 = TimelineClip_get_end_m4C3E4DF4B095A1D60694B379EA839A68E3C4217C(L_19, NULL);
double L_21 = V_0;
double L_22;
L_22 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_20, L_21, NULL);
V_0 = L_22;
int32_t L_23 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_23, 1));
}
IL_0084:
{
// foreach (var clip in clips)
int32_t L_24 = V_3;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_25 = V_2;
NullCheck(L_25);
if ((((int32_t)L_24) < ((int32_t)((int32_t)(((RuntimeArray*)L_25)->max_length)))))
{
goto IL_005b;
}
}
{
// if (HasNotifications())
bool L_26;
L_26 = TrackAsset_HasNotifications_mE386A9FE718BC4C8D368E8BA5B0FFC3BC50C5E06(__this, NULL);
V_5 = L_26;
bool L_27 = V_5;
if (!L_27)
{
goto IL_00b4;
}
}
{
// var notificationDuration = GetNotificationDuration();
double L_28;
L_28 = TrackAsset_GetNotificationDuration_m8F9FB2B13DC1C6CC88617A18535730D1E012FC13(__this, NULL);
V_6 = L_28;
// outStart = Math.Min(notificationDuration, outStart);
double* L_29 = ___outStart0;
double L_30 = V_6;
double* L_31 = ___outStart0;
double L_32 = *((double*)L_31);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_33;
L_33 = Math_Min_m6F49B85AE4935E4AF3AB6128B3B5E55A6C4A1716(L_30, L_32, NULL);
*((double*)L_29) = (double)L_33;
// outEnd = Math.Max(notificationDuration, outEnd);
double L_34 = V_6;
double L_35 = V_0;
double L_36;
L_36 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_34, L_35, NULL);
V_0 = L_36;
}
IL_00b4:
{
// if (double.IsInfinity(outStart) || double.IsInfinity(outEnd))
double* L_37 = ___outStart0;
double L_38 = *((double*)L_37);
bool L_39;
L_39 = Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline(L_38, NULL);
if (L_39)
{
goto IL_00c5;
}
}
{
double L_40 = V_0;
bool L_41;
L_41 = Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline(L_40, NULL);
G_B10_0 = ((int32_t)(L_41));
goto IL_00c6;
}
IL_00c5:
{
G_B10_0 = 1;
}
IL_00c6:
{
V_7 = (bool)G_B10_0;
bool L_42 = V_7;
if (!L_42)
{
goto IL_00e0;
}
}
{
// outStart = outDuration = 0.0;
double* L_43 = ___outStart0;
double* L_44 = ___outDuration1;
double L_45 = (0.0);
V_8 = L_45;
*((double*)L_44) = (double)L_45;
double L_46 = V_8;
*((double*)L_43) = (double)L_46;
goto IL_00e6;
}
IL_00e0:
{
// outDuration = outEnd - outStart;
double* L_47 = ___outDuration1;
double L_48 = V_0;
double* L_49 = ___outStart0;
double L_50 = *((double*)L_49);
*((double*)L_47) = (double)((double)il2cpp_codegen_subtract(L_48, L_50));
}
IL_00e6:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::GetSequenceTime(System.Double&,System.Double&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GetSequenceTime_m618B6BD38BE9B1136E8405B1BEDFBAFD898896A9 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, double* ___outStart0, double* ___outDuration1, const RuntimeMethod* method)
{
{
// GetEvaluationTime(out outStart, out outDuration);
double* L_0 = ___outStart0;
double* L_1 = ___outDuration1;
VirtualActionInvoker2< double*, double* >::Invoke(27 /* System.Void UnityEngine.Timeline.TrackAsset::GetEvaluationTime(System.Double&,System.Double&) */, __this, L_0, L_1);
// }
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_GatherProperties_m09C1A335FCE1ABA158748583AF4A641FF2EBB09D (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyPreview_t9DF69B27D94A2BB7D6DB19C64DAA2596F9F72CC7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* V_3 = NULL;
int32_t V_4 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_5 = NULL;
RuntimeObject* V_6 = NULL;
bool V_7 = false;
bool V_8 = false;
RuntimeObject* V_9 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_10 = NULL;
bool V_11 = false;
bool V_12 = false;
int32_t G_B8_0 = 0;
{
// var gameObject = GetGameObjectBinding(director);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_0 = ___director0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
L_1 = TrackAsset_GetGameObjectBinding_mF2D645FA74007FD6EA6B337298F939FFB4A5B853(__this, L_0, NULL);
V_0 = L_1;
// if (gameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001c;
}
}
{
// driver.PushActiveGameObject(gameObject);
RuntimeObject* L_5 = ___driver1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
NullCheck(L_5);
InterfaceActionInvoker1< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(0 /* System.Void UnityEngine.Timeline.IPropertyCollector::PushActiveGameObject(UnityEngine.GameObject) */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_5, L_6);
}
IL_001c:
{
// if (hasCurves)
bool L_7;
L_7 = TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E(__this, NULL);
V_2 = L_7;
bool L_8 = V_2;
if (!L_8)
{
goto IL_0034;
}
}
{
// driver.AddObjectProperties(this, m_Curves);
RuntimeObject* L_9 = ___driver1;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_10 = __this->___m_Curves_14;
NullCheck(L_9);
InterfaceActionInvoker2< Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* >::Invoke(12 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddObjectProperties(UnityEngine.Object,UnityEngine.AnimationClip) */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_9, __this, L_10);
}
IL_0034:
{
// foreach (var clip in clips)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_11;
L_11 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
V_3 = L_11;
V_4 = 0;
goto IL_00ac;
}
IL_0041:
{
// foreach (var clip in clips)
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_12 = V_3;
int32_t L_13 = V_4;
NullCheck(L_12);
int32_t L_14 = L_13;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_15 = (L_12)->GetAt(static_cast<il2cpp_array_size_t>(L_14));
V_5 = L_15;
// if (clip.curves != null && clip.asset != null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_16 = V_5;
NullCheck(L_16);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_17;
L_17 = TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761(L_16, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_18;
L_18 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_17, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_18)
{
goto IL_0066;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_19 = V_5;
NullCheck(L_19);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_20;
L_20 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_19, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B8_0 = ((int32_t)(L_21));
goto IL_0067;
}
IL_0066:
{
G_B8_0 = 0;
}
IL_0067:
{
V_7 = (bool)G_B8_0;
bool L_22 = V_7;
if (!L_22)
{
goto IL_0082;
}
}
{
// driver.AddObjectProperties(clip.asset, clip.curves);
RuntimeObject* L_23 = ___driver1;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_24 = V_5;
NullCheck(L_24);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_25;
L_25 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_24, NULL);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_26 = V_5;
NullCheck(L_26);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_27;
L_27 = TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761(L_26, NULL);
NullCheck(L_23);
InterfaceActionInvoker2< Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* >::Invoke(12 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddObjectProperties(UnityEngine.Object,UnityEngine.AnimationClip) */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_23, L_25, L_27);
}
IL_0082:
{
// IPropertyPreview modifier = clip.asset as IPropertyPreview;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_28 = V_5;
NullCheck(L_28);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_29;
L_29 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_28, NULL);
V_6 = ((RuntimeObject*)IsInst((RuntimeObject*)L_29, IPropertyPreview_t9DF69B27D94A2BB7D6DB19C64DAA2596F9F72CC7_il2cpp_TypeInfo_var));
// if (modifier != null)
RuntimeObject* L_30 = V_6;
V_8 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_30) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_31 = V_8;
if (!L_31)
{
goto IL_00a5;
}
}
{
// modifier.GatherProperties(director, driver);
RuntimeObject* L_32 = V_6;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_33 = ___director0;
RuntimeObject* L_34 = ___driver1;
NullCheck(L_32);
InterfaceActionInvoker2< PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, RuntimeObject* >::Invoke(0 /* System.Void UnityEngine.Timeline.IPropertyPreview::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, IPropertyPreview_t9DF69B27D94A2BB7D6DB19C64DAA2596F9F72CC7_il2cpp_TypeInfo_var, L_32, L_33, L_34);
}
IL_00a5:
{
int32_t L_35 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_35, 1));
}
IL_00ac:
{
// foreach (var clip in clips)
int32_t L_36 = V_4;
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_37 = V_3;
NullCheck(L_37);
if ((((int32_t)L_36) < ((int32_t)((int32_t)(((RuntimeArray*)L_37)->max_length)))))
{
goto IL_0041;
}
}
{
// foreach (var subtrack in GetChildTracks())
RuntimeObject* L_38;
L_38 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(__this, NULL);
NullCheck(L_38);
RuntimeObject* L_39;
L_39 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_38);
V_9 = L_39;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00f1:
{// begin finally (depth: 1)
{
RuntimeObject* L_40 = V_9;
if (!L_40)
{
goto IL_00fd;
}
}
{
RuntimeObject* L_41 = V_9;
NullCheck(L_41);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_41);
}
IL_00fd:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00e6_1;
}
IL_00c3_1:
{
// foreach (var subtrack in GetChildTracks())
RuntimeObject* L_42 = V_9;
NullCheck(L_42);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_43;
L_43 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_42);
V_10 = L_43;
// if (subtrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_44 = V_10;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_45;
L_45 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_44, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_11 = L_45;
bool L_46 = V_11;
if (!L_46)
{
goto IL_00e5_1;
}
}
{
// subtrack.GatherProperties(director, driver);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_47 = V_10;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_48 = ___director0;
RuntimeObject* L_49 = ___driver1;
NullCheck(L_47);
VirtualActionInvoker2< PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, RuntimeObject* >::Invoke(29 /* System.Void UnityEngine.Timeline.TrackAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, L_47, L_48, L_49);
}
IL_00e5_1:
{
}
IL_00e6_1:
{
// foreach (var subtrack in GetChildTracks())
RuntimeObject* L_50 = V_9;
NullCheck(L_50);
bool L_51;
L_51 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_50);
if (L_51)
{
goto IL_00c3_1;
}
}
{
goto IL_00fe;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00fe:
{
// if (gameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_52 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_53;
L_53 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_52, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_12 = L_53;
bool L_54 = V_12;
if (!L_54)
{
goto IL_0112;
}
}
{
// driver.PopActiveGameObject();
RuntimeObject* L_55 = ___driver1;
NullCheck(L_55);
InterfaceActionInvoker0::Invoke(1 /* System.Void UnityEngine.Timeline.IPropertyCollector::PopActiveGameObject() */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_55);
}
IL_0112:
{
// }
return;
}
}
// UnityEngine.GameObject UnityEngine.Timeline.TrackAsset::GetGameObjectBinding(UnityEngine.Playables.PlayableDirector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* TrackAsset_GetGameObjectBinding_mF2D645FA74007FD6EA6B337298F939FFB4A5B853 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* V_2 = NULL;
bool V_3 = false;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
{
// if (director == null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_0 = ___director0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_1;
bool L_2 = V_3;
if (!L_2)
{
goto IL_0011;
}
}
{
// return null;
V_4 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
goto IL_0055;
}
IL_0011:
{
// var binding = director.GetGenericBinding(this);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_3 = ___director0;
NullCheck(L_3);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4;
L_4 = PlayableDirector_GetGenericBinding_mEA8A86CEFAD08BEC596E06C3E1B1E0095E69D020(L_3, __this, NULL);
V_0 = L_4;
// var gameObject = binding as GameObject;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = V_0;
V_1 = ((GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)IsInstSealed((RuntimeObject*)L_5, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var));
// if (gameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_7;
bool L_8 = V_5;
if (!L_8)
{
goto IL_0032;
}
}
{
// return gameObject;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_1;
V_4 = L_9;
goto IL_0055;
}
IL_0032:
{
// var comp = binding as Component;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_10 = V_0;
V_2 = ((Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*)IsInstClass((RuntimeObject*)L_10, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_il2cpp_TypeInfo_var));
// if (comp != null)
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_11 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_6 = L_12;
bool L_13 = V_6;
if (!L_13)
{
goto IL_0050;
}
}
{
// return comp.gameObject;
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_14 = V_2;
NullCheck(L_14);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15;
L_15 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_14, NULL);
V_4 = L_15;
goto IL_0055;
}
IL_0050:
{
// return null;
V_4 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
goto IL_0055;
}
IL_0055:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16 = V_4;
return L_16;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::ValidateClipType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_ValidateClipType_mD794D7B040F112C3E8ACBF9FB601414D08B97A8F (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, Type_t* ___clipType0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableTrack_t26BA2795391A45BA8C114EAF95EDCACC2EC25B8F_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B9_0 = 0;
{
// var attrs = GetType().GetCustomAttributes(typeof(TrackClipTypeAttribute), true);
Type_t* L_0;
L_0 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_1, NULL);
NullCheck(L_0);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3;
L_3 = VirtualFuncInvoker2< ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*, Type_t*, bool >::Invoke(14 /* System.Object[] System.Reflection.MemberInfo::GetCustomAttributes(System.Type,System.Boolean) */, L_0, L_2, (bool)1);
V_0 = L_3;
// for (var c = 0; c < attrs.Length; ++c)
V_1 = 0;
goto IL_0040;
}
IL_001c:
{
// var attr = (TrackClipTypeAttribute)attrs[c];
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
int32_t L_5 = V_1;
NullCheck(L_4);
int32_t L_6 = L_5;
RuntimeObject* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_2 = ((TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7*)CastclassClass((RuntimeObject*)L_7, TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7_il2cpp_TypeInfo_var));
// if (attr.inspectedType.IsAssignableFrom(clipType))
TrackClipTypeAttribute_tCB240AD2A704583CF65CFEEBC7B9F71A1148B6E7* L_8 = V_2;
NullCheck(L_8);
Type_t* L_9 = L_8->___inspectedType_0;
Type_t* L_10 = ___clipType0;
NullCheck(L_9);
bool L_11;
L_11 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_9, L_10);
V_3 = L_11;
bool L_12 = V_3;
if (!L_12)
{
goto IL_003b;
}
}
{
// return true;
V_4 = (bool)1;
goto IL_008c;
}
IL_003b:
{
// for (var c = 0; c < attrs.Length; ++c)
int32_t L_13 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0040:
{
// for (var c = 0; c < attrs.Length; ++c)
int32_t L_14 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = V_0;
NullCheck(L_15);
V_5 = (bool)((((int32_t)L_14) < ((int32_t)((int32_t)(((RuntimeArray*)L_15)->max_length))))? 1 : 0);
bool L_16 = V_5;
if (L_16)
{
goto IL_001c;
}
}
{
// return typeof(PlayableTrack).IsAssignableFrom(GetType()) &&
// typeof(IPlayableAsset).IsAssignableFrom(clipType) &&
// typeof(ScriptableObject).IsAssignableFrom(clipType);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_17 = { reinterpret_cast<intptr_t> (PlayableTrack_t26BA2795391A45BA8C114EAF95EDCACC2EC25B8F_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_18;
L_18 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_17, NULL);
Type_t* L_19;
L_19 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
NullCheck(L_18);
bool L_20;
L_20 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_18, L_19);
if (!L_20)
{
goto IL_0087;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_22;
L_22 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_21, NULL);
Type_t* L_23 = ___clipType0;
NullCheck(L_22);
bool L_24;
L_24 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_22, L_23);
if (!L_24)
{
goto IL_0087;
}
}
{
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_25 = { reinterpret_cast<intptr_t> (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_26;
L_26 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_25, NULL);
Type_t* L_27 = ___clipType0;
NullCheck(L_26);
bool L_28;
L_28 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_26, L_27);
G_B9_0 = ((int32_t)(L_28));
goto IL_0088;
}
IL_0087:
{
G_B9_0 = 0;
}
IL_0088:
{
V_4 = (bool)G_B9_0;
goto IL_008c;
}
IL_008c:
{
// }
bool L_29 = V_4;
return L_29;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::OnCreateClip(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_OnCreateClip_m0FF04313EBF6CE614CAB3C124B1F4D11B0E3AF94 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
{
// protected virtual void OnCreateClip(TimelineClip clip) {}
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::UpdateDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UpdateDuration_mCC46D1145F6BCB2B5DB28211C23E7E12702F7035 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Extrapolation_t4258D23965C0DA9509062D44F7A2AACA99A59DFE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
double V_1 = 0.0;
double V_2 = 0.0;
bool V_3 = false;
{
// var itemsHash = CalculateItemsHash();
int32_t L_0;
L_0 = VirtualFuncInvoker0< int32_t >::Invoke(31 /* System.Int32 UnityEngine.Timeline.TrackAsset::CalculateItemsHash() */, __this);
V_0 = L_0;
// if (itemsHash == m_ItemsHash)
int32_t L_1 = V_0;
int32_t L_2 = __this->___m_ItemsHash_17;
V_3 = (bool)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0);
bool L_3 = V_3;
if (!L_3)
{
goto IL_0017;
}
}
{
// return;
goto IL_004a;
}
IL_0017:
{
// m_ItemsHash = itemsHash;
int32_t L_4 = V_0;
__this->___m_ItemsHash_17 = L_4;
// GetSequenceTime(out trackStart, out trackDuration);
VirtualActionInvoker2< double*, double* >::Invoke(28 /* System.Void UnityEngine.Timeline.TrackAsset::GetSequenceTime(System.Double&,System.Double&) */, __this, (&V_1), (&V_2));
// m_Start = (DiscreteTime)trackStart;
double L_5 = V_1;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_6;
L_6 = DiscreteTime_op_Explicit_m64F299E8C7EF42AE130B3DD8EDE00A3AE99B4EE8(L_5, NULL);
__this->___m_Start_19 = L_6;
// m_End = (DiscreteTime)(trackStart + trackDuration);
double L_7 = V_1;
double L_8 = V_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_9;
L_9 = DiscreteTime_op_Explicit_m64F299E8C7EF42AE130B3DD8EDE00A3AE99B4EE8(((double)il2cpp_codegen_add(L_7, L_8)), NULL);
__this->___m_End_20 = L_9;
// this.CalculateExtrapolationTimes();
il2cpp_codegen_runtime_class_init_inline(Extrapolation_t4258D23965C0DA9509062D44F7A2AACA99A59DFE_il2cpp_TypeInfo_var);
Extrapolation_CalculateExtrapolationTimes_mBE6019EB5AB382ED1E737BCD1DF56D5E5F486C1B(__this, NULL);
}
IL_004a:
{
// }
return;
}
}
// System.Int32 UnityEngine.Timeline.TrackAsset::CalculateItemsHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_CalculateItemsHash_m2928153E88198C690E2CB8486AC483555276546E (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// return HashUtility.CombineHash(GetClipsHash(), GetAnimationClipHash(m_Curves), GetTimeRangeHash());
int32_t L_0;
L_0 = TrackAsset_GetClipsHash_mF0B665CDE32E5BEA60FD6EC88F7272CEA6A83115(__this, NULL);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = __this->___m_Curves_14;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = TrackAsset_GetAnimationClipHash_mBD69991515FC460B12A04E16FDB769F0DA32BFF0(L_1, NULL);
int32_t L_3;
L_3 = TrackAsset_GetTimeRangeHash_m6A9D09CE4BE80DBBF10AD763E66944FBB37C33D4(__this, NULL);
int32_t L_4;
L_4 = HashUtility_CombineHash_mC99FB1BF4DF7C5B3CB80FA27D943663854085BE5(L_0, L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
// }
int32_t L_5 = V_0;
return L_5;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.TrackAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F TrackAsset_CreatePlayable_mDD98D897F11DDC7593DF7F3029ED7A1B63285D0C (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___gameObject1, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
bool V_6 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_7;
memset((&V_7), 0, sizeof(V_7));
{
// if (!graph.IsValid())
bool L_0;
L_0 = PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA((&___graph0), NULL);
V_1 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_001a;
}
}
{
// throw new ArgumentException("graph must be a valid PlayableGraph");
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral09EF963B191F5691D66A42538D477D4A3F4F848B)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreatePlayable_mDD98D897F11DDC7593DF7F3029ED7A1B63285D0C_RuntimeMethod_var)));
}
IL_001a:
{
// if (clip == null)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_3 = ___clip2;
V_2 = (bool)((((RuntimeObject*)(TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002d;
}
}
{
// throw new ArgumentNullException("clip");
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_5 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD5F2B3561CFA951FF37495C4B6AE6DB436EC2259)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TrackAsset_CreatePlayable_mDD98D897F11DDC7593DF7F3029ED7A1B63285D0C_RuntimeMethod_var)));
}
IL_002d:
{
// var asset = clip.asset as IPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_6 = ___clip2;
NullCheck(L_6);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_7;
L_7 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_6, NULL);
V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_7, IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var));
// if (asset != null)
RuntimeObject* L_8 = V_0;
V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_8) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_009a;
}
}
{
// var handle = asset.CreatePlayable(graph, gameObject);
RuntimeObject* L_10 = V_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_11 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12 = ___gameObject1;
NullCheck(L_10);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_13;
L_13 = InterfaceFuncInvoker2< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(0 /* UnityEngine.Playables.Playable UnityEngine.Playables.IPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, IPlayableAsset_tA8542A8CC4881398B9C1BA317451DE64A09A849D_il2cpp_TypeInfo_var, L_10, L_11, L_12);
V_4 = L_13;
// if (handle.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_14 = V_4;
bool L_15;
L_15 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_14, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_5 = L_15;
bool L_16 = V_5;
if (!L_16)
{
goto IL_0094;
}
}
{
// handle.SetAnimatedProperties(clip.curves);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_17 = V_4;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_18 = ___clip2;
NullCheck(L_18);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_19;
L_19 = TimelineClip_get_curves_m7572F0ACC8D51E605271B6002685740F946FC761(L_18, NULL);
AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51(L_17, L_19, AnimationPlayableExtensions_SetAnimatedProperties_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m9667DD4F58C7C7D28724B90C0C831658D3B0CB51_RuntimeMethod_var);
// handle.SetSpeed(clip.timeScale);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_20 = V_4;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_21 = ___clip2;
NullCheck(L_21);
double L_22;
L_22 = TimelineClip_get_timeScale_mF76C0A2D5CDBF201F2CC01967928CA7FFC261474(L_21, NULL);
PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409(L_20, L_22, PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409_RuntimeMethod_var);
// if (OnClipPlayableCreate != null)
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_23 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnClipPlayableCreate_9;
V_6 = (bool)((!(((RuntimeObject*)(Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72*)L_23) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_24 = V_6;
if (!L_24)
{
goto IL_0093;
}
}
{
// OnClipPlayableCreate(clip, gameObject, handle);
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Action_3_t3638A0A401CA68AF6FECFB956B602BBF7B9EFA72* L_25 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___OnClipPlayableCreate_9;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_26 = ___clip2;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_27 = ___gameObject1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_28 = V_4;
NullCheck(L_25);
Action_3_Invoke_m739F10100DD09302BBE78A67171DC54F724B8D1A_inline(L_25, L_26, L_27, L_28, NULL);
}
IL_0093:
{
}
IL_0094:
{
// return handle;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_29 = V_4;
V_7 = L_29;
goto IL_00a3;
}
IL_009a:
{
// return Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_30;
L_30 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_7 = L_30;
goto IL_00a3;
}
IL_00a3:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_31 = V_7;
return L_31;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::Invalidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_Invalidate_m3CBA531307AEE6181C9938F174AE6D1A977115BF (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* V_0 = NULL;
bool V_1 = false;
{
// m_ChildTrackCache = null;
__this->___m_ChildTrackCache_24 = (RuntimeObject*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ChildTrackCache_24), (void*)(RuntimeObject*)NULL);
// var timeline = timelineAsset;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_0;
L_0 = TrackAsset_get_timelineAsset_m969726B43E66370FB81F1CCB6C012BCAD2B112A8(__this, NULL);
V_0 = L_0;
// if (timeline != null)
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0023;
}
}
{
// timeline.Invalidate();
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_4 = V_0;
NullCheck(L_4);
TimelineAsset_Invalidate_m601FE157269B617EEB1D840439E36715DC81AFC6(L_4, NULL);
}
IL_0023:
{
// }
return;
}
}
// System.Double UnityEngine.Timeline.TrackAsset::GetNotificationDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double TrackAsset_GetNotificationDuration_m8F9FB2B13DC1C6CC88617A18535730D1E012FC13 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
int32_t V_1 = 0;
bool V_2 = false;
double V_3 = 0.0;
int32_t V_4 = 0;
RuntimeObject* V_5 = NULL;
bool V_6 = false;
bool V_7 = false;
{
// if (!supportsNotifications)
bool L_0;
L_0 = TrackAsset_get_supportsNotifications_mFAD0EDA9BAD3DDD341161C02D5DDC658F1184729(__this, NULL);
V_2 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_2;
if (!L_1)
{
goto IL_001b;
}
}
{
// return 0;
V_3 = (0.0);
goto IL_0080;
}
IL_001b:
{
// var maxTime = 0.0;
V_0 = (0.0);
// int count = m_Markers.Count;
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_2 = (&__this->___m_Markers_27);
int32_t L_3;
L_3 = MarkerList_get_Count_mC37C47376A0DCC203DBD965E961A923F06E0082B(L_2, NULL);
V_1 = L_3;
// for (int i = 0; i < count; i++)
V_4 = 0;
goto IL_0071;
}
IL_0036:
{
// var marker = m_Markers[i];
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_4 = (&__this->___m_Markers_27);
int32_t L_5 = V_4;
RuntimeObject* L_6;
L_6 = MarkerList_get_Item_m76D3839ACDBAB9F00DFD9CE68C63DE26050961FE(L_4, L_5, NULL);
V_5 = L_6;
// if (!(marker is INotification))
RuntimeObject* L_7 = V_5;
V_6 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_7, INotification_tEF630287442F0A66470493068A5D158E3C2D3C6B_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_8 = V_6;
if (!L_8)
{
goto IL_005c;
}
}
{
// continue;
goto IL_006b;
}
IL_005c:
{
// maxTime = Math.Max(maxTime, marker.time);
double L_9 = V_0;
RuntimeObject* L_10 = V_5;
NullCheck(L_10);
double L_11;
L_11 = InterfaceFuncInvoker0< double >::Invoke(0 /* System.Double UnityEngine.Timeline.IMarker::get_time() */, IMarker_t56D4AC9FC0C2FA104A18211FF74D707C03FCDB8D_il2cpp_TypeInfo_var, L_10);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_9, L_11, NULL);
V_0 = L_12;
}
IL_006b:
{
// for (int i = 0; i < count; i++)
int32_t L_13 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_0071:
{
// for (int i = 0; i < count; i++)
int32_t L_14 = V_4;
int32_t L_15 = V_1;
V_7 = (bool)((((int32_t)L_14) < ((int32_t)L_15))? 1 : 0);
bool L_16 = V_7;
if (L_16)
{
goto IL_0036;
}
}
{
// return maxTime;
double L_17 = V_0;
V_3 = L_17;
goto IL_0080;
}
IL_0080:
{
// }
double L_18 = V_3;
return L_18;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::CanCompileClips()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_CanCompileClips_mB7B603BB1D6782D00C14752530F66C638C174505 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return hasClips || hasCurves;
bool L_0;
L_0 = TrackAsset_get_hasClips_m552EDF37A12F12705B5A016D9351380BF08D25ED(__this, NULL);
if (L_0)
{
goto IL_0011;
}
}
{
bool L_1;
L_1 = TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E(__this, NULL);
G_B3_0 = ((int32_t)(L_1));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 1;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::CanCreateTrackMixer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_CanCreateTrackMixer_mA825C739B3AA34B9F0F36C7534AAC4E84073F261 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return CanCompileClips();
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(33 /* System.Boolean UnityEngine.Timeline.TrackAsset::CanCompileClips() */, __this);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::IsCompilable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_IsCompilable_mD65DF730D54F4D1F0F0E13D42A009FDF8C59F284 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
RuntimeObject* V_5 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_6 = NULL;
bool V_7 = false;
int32_t G_B6_0 = 0;
int32_t G_B8_0 = 0;
{
// bool isContainer = typeof(GroupTrack).IsAssignableFrom(GetType());
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_0 = { reinterpret_cast<intptr_t> (GroupTrack_tF8FE0FA9A74536ECFBF0C328194D206A7CAA5A5D_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_1;
L_1 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_0, NULL);
Type_t* L_2;
L_2 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
NullCheck(L_1);
bool L_3;
L_3 = VirtualFuncInvoker1< bool, Type_t* >::Invoke(22 /* System.Boolean System.Type::IsAssignableFrom(System.Type) */, L_1, L_2);
V_0 = L_3;
// if (isContainer)
bool L_4 = V_0;
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0020;
}
}
{
// return false;
V_3 = (bool)0;
goto IL_0091;
}
IL_0020:
{
// var ret = !mutedInHierarchy && (CanCreateTrackMixer() || CanCompileNotifications());
bool L_6;
L_6 = TrackAsset_get_mutedInHierarchy_m14257BCE9CD51D5A3C086E465F035A7707D666F7(__this, NULL);
if (L_6)
{
goto IL_003b;
}
}
{
bool L_7;
L_7 = VirtualFuncInvoker0< bool >::Invoke(34 /* System.Boolean UnityEngine.Timeline.TrackAsset::CanCreateTrackMixer() */, __this);
if (L_7)
{
goto IL_0038;
}
}
{
bool L_8;
L_8 = TrackAsset_CanCompileNotifications_mEA94C527EED8871F7AB1CC74C3487ABC204C708A(__this, NULL);
G_B6_0 = ((int32_t)(L_8));
goto IL_0039;
}
IL_0038:
{
G_B6_0 = 1;
}
IL_0039:
{
G_B8_0 = G_B6_0;
goto IL_003c;
}
IL_003b:
{
G_B8_0 = 0;
}
IL_003c:
{
V_1 = (bool)G_B8_0;
// if (!ret)
bool L_9 = V_1;
V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_008d;
}
}
{
// foreach (var t in GetChildTracks())
RuntimeObject* L_11;
L_11 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(__this, NULL);
NullCheck(L_11);
RuntimeObject* L_12;
L_12 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_11);
V_5 = L_12;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_007f:
{// begin finally (depth: 1)
{
RuntimeObject* L_13 = V_5;
if (!L_13)
{
goto IL_008b;
}
}
{
RuntimeObject* L_14 = V_5;
NullCheck(L_14);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_14);
}
IL_008b:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0074_1;
}
IL_0058_1:
{
// foreach (var t in GetChildTracks())
RuntimeObject* L_15 = V_5;
NullCheck(L_15);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_16;
L_16 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_15);
V_6 = L_16;
// if (t.IsCompilable())
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_17 = V_6;
NullCheck(L_17);
bool L_18;
L_18 = TrackAsset_IsCompilable_mD65DF730D54F4D1F0F0E13D42A009FDF8C59F284(L_17, NULL);
V_7 = L_18;
bool L_19 = V_7;
if (!L_19)
{
goto IL_0073_1;
}
}
{
// return true;
V_3 = (bool)1;
goto IL_0091;
}
IL_0073_1:
{
}
IL_0074_1:
{
// foreach (var t in GetChildTracks())
RuntimeObject* L_20 = V_5;
NullCheck(L_20);
bool L_21;
L_21 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_20);
if (L_21)
{
goto IL_0058_1;
}
}
{
goto IL_008c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_008c:
{
}
IL_008d:
{
// return ret;
bool L_22 = V_1;
V_3 = L_22;
goto IL_0091;
}
IL_0091:
{
// }
bool L_23 = V_3;
return L_23;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::UpdateChildTrackCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset_UpdateChildTrackCache_mDEEB1C096FDD5B0D035CD5C699119CD913BC6BB0 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* V_2 = NULL;
int32_t V_3 = 0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
int32_t G_B4_0 = 0;
{
// if (m_ChildTrackCache == null)
RuntimeObject* L_0 = __this->___m_ChildTrackCache_24;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_009f;
}
}
{
// if (m_Children == null || m_Children.Count == 0)
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_2 = __this->___m_Children_16;
if (!L_2)
{
goto IL_002a;
}
}
{
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_3 = __this->___m_Children_16;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_3, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
G_B4_0 = ((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_002b;
}
IL_002a:
{
G_B4_0 = 1;
}
IL_002b:
{
V_1 = (bool)G_B4_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_003c;
}
}
{
// m_ChildTrackCache = s_EmptyCache;
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_6 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_EmptyCache_23;
__this->___m_ChildTrackCache_24 = (RuntimeObject*)L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ChildTrackCache_24), (void*)(RuntimeObject*)L_6);
goto IL_009e;
}
IL_003c:
{
// var childTracks = new List<TrackAsset>(m_Children.Count);
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_7 = __this->___m_Children_16;
NullCheck(L_7);
int32_t L_8;
L_8 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_7, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_9 = (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)il2cpp_codegen_object_new(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
NullCheck(L_9);
List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526(L_9, L_8, List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
V_2 = L_9;
// for (int i = 0; i < m_Children.Count; i++)
V_3 = 0;
goto IL_0082;
}
IL_0052:
{
// var subTrack = m_Children[i] as TrackAsset;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_10 = __this->___m_Children_16;
int32_t L_11 = V_3;
NullCheck(L_10);
ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* L_12;
L_12 = List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD(L_10, L_11, List_1_get_Item_m2A8AA107E96C16988C9CB10E9ACE59ABE4425CCD_RuntimeMethod_var);
V_4 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96*)IsInstClass((RuntimeObject*)L_12, TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var));
// if (subTrack != null)
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_13 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_14;
bool L_15 = V_5;
if (!L_15)
{
goto IL_007d;
}
}
{
// childTracks.Add(subTrack);
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_16 = V_2;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_17 = V_4;
NullCheck(L_16);
List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_inline(L_16, L_17, List_1_Add_mA5FB1A3645C5AA2A189A7EDCE98D9B942C69EB22_RuntimeMethod_var);
}
IL_007d:
{
// for (int i = 0; i < m_Children.Count; i++)
int32_t L_18 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_18, 1));
}
IL_0082:
{
// for (int i = 0; i < m_Children.Count; i++)
int32_t L_19 = V_3;
List_1_tF941E9C3FEB6F1C2D20E73A90AA7F6319EB3F828* L_20 = __this->___m_Children_16;
NullCheck(L_20);
int32_t L_21;
L_21 = List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_inline(L_20, List_1_get_Count_mDB21A67F5131EEA361A6463887BFAE6F63F87948_RuntimeMethod_var);
V_6 = (bool)((((int32_t)L_19) < ((int32_t)L_21))? 1 : 0);
bool L_22 = V_6;
if (L_22)
{
goto IL_0052;
}
}
{
// m_ChildTrackCache = childTracks;
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_23 = V_2;
__this->___m_ChildTrackCache_24 = L_23;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ChildTrackCache_24), (void*)L_23);
}
IL_009e:
{
}
IL_009f:
{
// }
return;
}
}
// System.Int32 UnityEngine.Timeline.TrackAsset::Hash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_Hash_m11C239AAFB9C1FFB1035A0B0DC5271A62CA3AD78 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return clips.Length + (m_Markers.Count << 16);
TimelineClipU5BU5D_t37945156A55BC896C442C4FE59198216769A4E64* L_0;
L_0 = TrackAsset_get_clips_m033A1CF810A017C6BD6F52190421C1474648BEB8(__this, NULL);
NullCheck(L_0);
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_1 = (&__this->___m_Markers_27);
int32_t L_2;
L_2 = MarkerList_get_Count_mC37C47376A0DCC203DBD965E961A923F06E0082B(L_1, NULL);
V_0 = ((int32_t)il2cpp_codegen_add(((int32_t)(((RuntimeArray*)L_0)->max_length)), ((int32_t)(L_2<<((int32_t)16)))));
goto IL_001b;
}
IL_001b:
{
// }
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Timeline.TrackAsset::GetClipsHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetClipsHash_mF0B665CDE32E5BEA60FD6EC88F7272CEA6A83115 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_m0C52E1363440E4FE9B518927AA69119E24261A9A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m19C1FBB2986059D2B43BDB66D16559F4B7E86A22_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m95764E292753FA97F6EBD5A3176072F663FF195F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_GetEnumerator_m58C0B4E51DE966A540B750688601DC080FFA5FAE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39 V_1;
memset((&V_1), 0, sizeof(V_1));
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_2 = NULL;
int32_t V_3 = 0;
{
// var hash = 0;
V_0 = 0;
// foreach (var clip in m_Clips)
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_0 = __this->___m_Clips_26;
NullCheck(L_0);
Enumerator_t35CC126D2F6F57C776BE594C5CF6821337D9DF39 L_1;
L_1 = List_1_GetEnumerator_m58C0B4E51DE966A540B750688601DC080FFA5FAE(L_0, List_1_GetEnumerator_m58C0B4E51DE966A540B750688601DC080FFA5FAE_RuntimeMethod_var);
V_1 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0034:
{// begin finally (depth: 1)
Enumerator_Dispose_m0C52E1363440E4FE9B518927AA69119E24261A9A((&V_1), Enumerator_Dispose_m0C52E1363440E4FE9B518927AA69119E24261A9A_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0029_1;
}
IL_0012_1:
{
// foreach (var clip in m_Clips)
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_2;
L_2 = Enumerator_get_Current_m95764E292753FA97F6EBD5A3176072F663FF195F_inline((&V_1), Enumerator_get_Current_m95764E292753FA97F6EBD5A3176072F663FF195F_RuntimeMethod_var);
V_2 = L_2;
// hash = hash.CombineHash(clip.Hash());
int32_t L_3 = V_0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4 = V_2;
NullCheck(L_4);
int32_t L_5;
L_5 = TimelineClip_Hash_mA9299778B1C618795049AB37ADD4A01A7E5331DE(L_4, NULL);
int32_t L_6;
L_6 = HashUtility_CombineHash_m4931427ECE90229CFE9CA135638412BA58AE6999(L_3, L_5, NULL);
V_0 = L_6;
}
IL_0029_1:
{
// foreach (var clip in m_Clips)
bool L_7;
L_7 = Enumerator_MoveNext_m19C1FBB2986059D2B43BDB66D16559F4B7E86A22((&V_1), Enumerator_MoveNext_m19C1FBB2986059D2B43BDB66D16559F4B7E86A22_RuntimeMethod_var);
if (L_7)
{
goto IL_0012_1;
}
}
{
goto IL_0043;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0043:
{
// return hash;
int32_t L_8 = V_0;
V_3 = L_8;
goto IL_0047;
}
IL_0047:
{
// }
int32_t L_9 = V_3;
return L_9;
}
}
// System.Int32 UnityEngine.Timeline.TrackAsset::GetAnimationClipHash(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t TrackAsset_GetAnimationClipHash_mBD69991515FC460B12A04E16FDB769F0DA32BFF0 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
float V_2 = 0.0f;
int32_t V_3 = 0;
int32_t G_B3_0 = 0;
{
// var hash = 0;
V_0 = 0;
// if (clip != null && !clip.empty)
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___clip0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0017;
}
}
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = ___clip0;
NullCheck(L_2);
bool L_3;
L_3 = AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986(L_2, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_1 = (bool)G_B3_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0044;
}
}
{
// hash = hash.CombineHash(clip.frameRate.GetHashCode())
// .CombineHash(clip.length.GetHashCode());
int32_t L_5 = V_0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_6 = ___clip0;
NullCheck(L_6);
float L_7;
L_7 = AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242(L_6, NULL);
V_2 = L_7;
int32_t L_8;
L_8 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_2), NULL);
int32_t L_9;
L_9 = HashUtility_CombineHash_m4931427ECE90229CFE9CA135638412BA58AE6999(L_5, L_8, NULL);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_10 = ___clip0;
NullCheck(L_10);
float L_11;
L_11 = AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41(L_10, NULL);
V_2 = L_11;
int32_t L_12;
L_12 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_2), NULL);
int32_t L_13;
L_13 = HashUtility_CombineHash_m4931427ECE90229CFE9CA135638412BA58AE6999(L_9, L_12, NULL);
V_0 = L_13;
}
IL_0044:
{
// return hash;
int32_t L_14 = V_0;
V_3 = L_14;
goto IL_0048;
}
IL_0048:
{
// }
int32_t L_15 = V_3;
return L_15;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::HasNotifications()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_HasNotifications_mE386A9FE718BC4C8D368E8BA5B0FFC3BC50C5E06 (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return m_Markers.HasNotifications();
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_0 = (&__this->___m_Markers_27);
bool L_1;
L_1 = MarkerList_HasNotifications_mF2F94CCD1C286DB7264738F287486890D2497124(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::CanCompileNotifications()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_CanCompileNotifications_mEA94C527EED8871F7AB1CC74C3487ABC204C708A (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return supportsNotifications && m_Markers.HasNotifications();
bool L_0;
L_0 = TrackAsset_get_supportsNotifications_mFAD0EDA9BAD3DDD341161C02D5DDC658F1184729(__this, NULL);
if (!L_0)
{
goto IL_0016;
}
}
{
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698* L_1 = (&__this->___m_Markers_27);
bool L_2;
L_2 = MarkerList_HasNotifications_mF2F94CCD1C286DB7264738F287486890D2497124(L_1, NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 0;
}
IL_0017:
{
V_0 = (bool)G_B3_0;
goto IL_001a;
}
IL_001a:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset::CanCreateMixerRecursive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TrackAsset_CanCreateMixerRecursive_m31242CE6BCCB6DA4F24690457585789405645FFC (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
RuntimeObject* V_2 = NULL;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* V_3 = NULL;
bool V_4 = false;
{
// if (CanCreateTrackMixer())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(34 /* System.Boolean UnityEngine.Timeline.TrackAsset::CanCreateTrackMixer() */, __this);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_000f;
}
}
{
// return true;
V_1 = (bool)1;
goto IL_0050;
}
IL_000f:
{
// foreach (var track in GetChildTracks())
RuntimeObject* L_2;
L_2 = TrackAsset_GetChildTracks_m34EE35A341030F99020F56267BAFC8FF4E98477C(__this, NULL);
NullCheck(L_2);
RuntimeObject* L_3;
L_3 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Timeline.TrackAsset>::GetEnumerator() */, IEnumerable_1_tCF360FA8155395D7F2E3092E355BE18C4A37F7E0_il2cpp_TypeInfo_var, L_2);
V_2 = L_3;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0041:
{// begin finally (depth: 1)
{
RuntimeObject* L_4 = V_2;
if (!L_4)
{
goto IL_004b;
}
}
{
RuntimeObject* L_5 = V_2;
NullCheck(L_5);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_5);
}
IL_004b:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0037_1;
}
IL_001e_1:
{
// foreach (var track in GetChildTracks())
RuntimeObject* L_6 = V_2;
NullCheck(L_6);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_7;
L_7 = InterfaceFuncInvoker0< TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Timeline.TrackAsset>::get_Current() */, IEnumerator_1_t7C55B8BC383F7FAC09A311AB9528E677C60F1F41_il2cpp_TypeInfo_var, L_6);
V_3 = L_7;
// if (track.CanCreateMixerRecursive())
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_8 = V_3;
NullCheck(L_8);
bool L_9;
L_9 = TrackAsset_CanCreateMixerRecursive_m31242CE6BCCB6DA4F24690457585789405645FFC(L_8, NULL);
V_4 = L_9;
bool L_10 = V_4;
if (!L_10)
{
goto IL_0036_1;
}
}
{
// return true;
V_1 = (bool)1;
goto IL_0050;
}
IL_0036_1:
{
}
IL_0037_1:
{
// foreach (var track in GetChildTracks())
RuntimeObject* L_11 = V_2;
NullCheck(L_11);
bool L_12;
L_12 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_11);
if (L_12)
{
goto IL_001e_1;
}
}
{
goto IL_004c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_004c:
{
// return false;
V_1 = (bool)0;
goto IL_0050;
}
IL_0050:
{
// }
bool L_13 = V_1;
return L_13;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset__ctor_mC05CAAD737449BAF26721F82EA1972843F86FE9A (TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&String_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [SerializeField, HideInInspector] string m_CustomPlayableFullTypename = string.Empty;
String_t* L_0 = ((String_t_StaticFields*)il2cpp_codegen_static_fields_for(String_t_il2cpp_TypeInfo_var))->___Empty_6;
__this->___m_CustomPlayableFullTypename_13 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CustomPlayableFullTypename_13), (void*)L_0);
// [SerializeField, HideInInspector] protected internal List<TimelineClip> m_Clips = new List<TimelineClip>();
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_1 = (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)il2cpp_codegen_object_new(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87(L_1, List_1__ctor_m1FC73AFC859F933129EE871897EBF8FE48B9AD87_RuntimeMethod_var);
__this->___m_Clips_26 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clips_26), (void*)L_1);
// [SerializeField, HideInInspector] MarkerList m_Markers = new MarkerList(0);
MarkerList_tD4B632EBA98CE678EB8D108A1AF559F734FA7698 L_2;
memset((&L_2), 0, sizeof(L_2));
MarkerList__ctor_m2D55037070301E459BF9CAB83756B81183C6A6B8((&L_2), 0, /*hidden argument*/NULL);
__this->___m_Markers_27 = L_2;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_Markers_27))->___m_Objects_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___m_Markers_27))->___m_Cache_1), (void*)NULL);
#endif
PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8(__this, NULL);
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackAsset__cctor_m226FA0B7401BED176B434B54589045E7A5AB57FD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m0B14962F1ADCAC61649E22775E474DD701FCE5D5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static TransientBuildData s_BuildData = TransientBuildData.Create();
TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F L_0;
L_0 = TransientBuildData_Create_m2F10A191033E38C0D017030A52B34F3244E613A8(NULL);
((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)&(((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7))->___trackList_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7))->___clipList_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_BuildData_7))->___markerList_2), (void*)NULL);
#endif
// static TrackAsset[] s_EmptyCache = new TrackAsset[0];
TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C* L_1 = (TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)(TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C*)SZArrayNew(TrackAssetU5BU5D_tE6935AFD32D0BE4B0C69D1CCE96B55D383BCF88C_il2cpp_TypeInfo_var, (uint32_t)0);
((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_EmptyCache_23 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_EmptyCache_23), (void*)L_1);
// static Dictionary<Type, TrackBindingTypeAttribute> s_TrackBindingTypeAttributeCache = new Dictionary<Type, TrackBindingTypeAttribute>();
Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79* L_2 = (Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79*)il2cpp_codegen_object_new(Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79_il2cpp_TypeInfo_var);
NullCheck(L_2);
Dictionary_2__ctor_m0B14962F1ADCAC61649E22775E474DD701FCE5D5(L_2, Dictionary_2__ctor_m0B14962F1ADCAC61649E22775E474DD701FCE5D5_RuntimeMethod_var);
((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_TrackBindingTypeAttributeCache_25 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_TrackBindingTypeAttributeCache_25), (void*)L_2);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Timeline.TrackAsset/TransientBuildData
IL2CPP_EXTERN_C void TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshal_pinvoke(const TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F& unmarshaled, TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_pinvoke& marshaled)
{
Exception_t* ___trackList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'trackList' of type 'TransientBuildData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___trackList_0Exception, NULL);
}
IL2CPP_EXTERN_C void TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshal_pinvoke_back(const TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_pinvoke& marshaled, TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F& unmarshaled)
{
Exception_t* ___trackList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'trackList' of type 'TransientBuildData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___trackList_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Timeline.TrackAsset/TransientBuildData
IL2CPP_EXTERN_C void TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshal_pinvoke_cleanup(TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Timeline.TrackAsset/TransientBuildData
IL2CPP_EXTERN_C void TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshal_com(const TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F& unmarshaled, TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_com& marshaled)
{
Exception_t* ___trackList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'trackList' of type 'TransientBuildData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___trackList_0Exception, NULL);
}
IL2CPP_EXTERN_C void TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshal_com_back(const TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_com& marshaled, TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F& unmarshaled)
{
Exception_t* ___trackList_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'trackList' of type 'TransientBuildData'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___trackList_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Timeline.TrackAsset/TransientBuildData
IL2CPP_EXTERN_C void TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshal_com_cleanup(TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F_marshaled_com& marshaled)
{
}
// UnityEngine.Timeline.TrackAsset/TransientBuildData UnityEngine.Timeline.TrackAsset/TransientBuildData::Create()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F TransientBuildData_Create_m2F10A191033E38C0D017030A52B34F3244E613A8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mB581292E96DC0FDC821D89AA1870977AE14DD046_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF1335FC1F2BE4AEE65E6170CD27293B4D1C76DCE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F V_0;
memset((&V_0), 0, sizeof(V_0));
TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F V_1;
memset((&V_1), 0, sizeof(V_1));
{
// return new TransientBuildData()
// {
// trackList = new List<TrackAsset>(20),
// clipList = new List<TimelineClip>(500),
// markerList = new List<IMarker>(100),
// };
il2cpp_codegen_initobj((&V_0), sizeof(TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F));
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_0 = (List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0*)il2cpp_codegen_object_new(List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526(L_0, ((int32_t)20), List_1__ctor_m1698951C01421E08C7BDD3BEF9B36042DE3E3526_RuntimeMethod_var);
(&V_0)->___trackList_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___trackList_0), (void*)L_0);
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_1 = (List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506*)il2cpp_codegen_object_new(List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_mF1335FC1F2BE4AEE65E6170CD27293B4D1C76DCE(L_1, ((int32_t)500), List_1__ctor_mF1335FC1F2BE4AEE65E6170CD27293B4D1C76DCE_RuntimeMethod_var);
(&V_0)->___clipList_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___clipList_1), (void*)L_1);
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* L_2 = (List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF*)il2cpp_codegen_object_new(List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_mB581292E96DC0FDC821D89AA1870977AE14DD046(L_2, ((int32_t)100), List_1__ctor_mB581292E96DC0FDC821D89AA1870977AE14DD046_RuntimeMethod_var);
(&V_0)->___markerList_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&(&V_0)->___markerList_2), (void*)L_2);
TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F L_3 = V_0;
V_1 = L_3;
goto IL_003a;
}
IL_003a:
{
// }
TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Timeline.TrackAsset/TransientBuildData::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TransientBuildData_Clear_mA1B052EF3A05C723008A58559E4C77A989ED2FD3 (TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m165B7BFF423BE21711746BDBA89463CACD4446CE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m485447B28407C4C1650E2E046315D567EB2AE7AB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mD934FF562E4DFB17D1A570B3068FCE02FE52FF2A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// trackList.Clear();
List_1_t6908BEEFB57470CB30420983896AA06BFB8796F0* L_0 = __this->___trackList_0;
NullCheck(L_0);
List_1_Clear_m485447B28407C4C1650E2E046315D567EB2AE7AB_inline(L_0, List_1_Clear_m485447B28407C4C1650E2E046315D567EB2AE7AB_RuntimeMethod_var);
// clipList.Clear();
List_1_tD78196B4DE777C4B74ADAD24051A9978F5191506* L_1 = __this->___clipList_1;
NullCheck(L_1);
List_1_Clear_m165B7BFF423BE21711746BDBA89463CACD4446CE_inline(L_1, List_1_Clear_m165B7BFF423BE21711746BDBA89463CACD4446CE_RuntimeMethod_var);
// markerList.Clear();
List_1_tB481045C42962DD282E8A89B2AF0246A4042EADF* L_2 = __this->___markerList_2;
NullCheck(L_2);
List_1_Clear_mD934FF562E4DFB17D1A570B3068FCE02FE52FF2A_inline(L_2, List_1_Clear_mD934FF562E4DFB17D1A570B3068FCE02FE52FF2A_RuntimeMethod_var);
// }
return;
}
}
IL2CPP_EXTERN_C void TransientBuildData_Clear_mA1B052EF3A05C723008A58559E4C77A989ED2FD3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TransientBuildData_t3BE8EF6B5113561AEE7D53FDF3DB331D39BE194F*>(__this + _offset);
TransientBuildData_Clear_mA1B052EF3A05C723008A58559E4C77A989ED2FD3(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__65__ctor_m36D55B6998402316E9C824384D2823CF2887FA99 (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
int32_t L_1;
L_1 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
__this->___U3CU3El__initialThreadId_2 = L_1;
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__65_System_IDisposable_Dispose_m1E8207D4EAFDAEFB62061AD6D689431BD40999AB (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3Cget_outputsU3Ed__65_MoveNext_mB5F1A5655A42CB9A832A2B7B941A3DA555E65F36 (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m2B5C4A21018A3CFA4B9718882FFFCC26EED56B41_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m3521CCA5C7F959B358C21A013E2071D08A338A82_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* G_B11_0 = NULL;
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* G_B10_0 = NULL;
Type_t* G_B12_0 = NULL;
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* G_B12_1 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0019;
}
IL_0012:
{
goto IL_001b;
}
IL_0014:
{
goto IL_00cf;
}
IL_0019:
{
return (bool)0;
}
IL_001b:
{
__this->___U3CU3E1__state_0 = (-1);
// if (!s_TrackBindingTypeAttributeCache.TryGetValue(GetType(), out attribute))
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79* L_3 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_TrackBindingTypeAttributeCache_25;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_4 = __this->___U3CU3E4__this_3;
NullCheck(L_4);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2** L_6 = (&__this->___U3CattributeU3E5__1_4);
NullCheck(L_3);
bool L_7;
L_7 = Dictionary_2_TryGetValue_m3521CCA5C7F959B358C21A013E2071D08A338A82(L_3, L_5, L_6, Dictionary_2_TryGetValue_m3521CCA5C7F959B358C21A013E2071D08A338A82_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_1;
if (!L_8)
{
goto IL_0088;
}
}
{
// attribute = (TrackBindingTypeAttribute)Attribute.GetCustomAttribute(GetType(), typeof(TrackBindingTypeAttribute));
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_9 = __this->___U3CU3E4__this_3;
NullCheck(L_9);
Type_t* L_10;
L_10 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_9, NULL);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_11 = { reinterpret_cast<intptr_t> (TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_12;
L_12 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_11, NULL);
Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* L_13;
L_13 = Attribute_GetCustomAttribute_mF9CB9F03A29701923B68556A396459E8FBEAE6B0(L_10, L_12, NULL);
__this->___U3CattributeU3E5__1_4 = ((TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2*)CastclassClass((RuntimeObject*)L_13, TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CattributeU3E5__1_4), (void*)((TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2*)CastclassClass((RuntimeObject*)L_13, TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2_il2cpp_TypeInfo_var)));
// s_TrackBindingTypeAttributeCache.Add(GetType(), attribute);
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
Dictionary_2_tF0368534E8881FC0469B58E4901741C5B0CC1D79* L_14 = ((TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_StaticFields*)il2cpp_codegen_static_fields_for(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var))->___s_TrackBindingTypeAttributeCache_25;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_15 = __this->___U3CU3E4__this_3;
NullCheck(L_15);
Type_t* L_16;
L_16 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_15, NULL);
TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2* L_17 = __this->___U3CattributeU3E5__1_4;
NullCheck(L_14);
Dictionary_2_Add_m2B5C4A21018A3CFA4B9718882FFFCC26EED56B41(L_14, L_16, L_17, Dictionary_2_Add_m2B5C4A21018A3CFA4B9718882FFFCC26EED56B41_RuntimeMethod_var);
}
IL_0088:
{
// var trackBindingType = attribute != null ? attribute.type : null;
TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2* L_18 = __this->___U3CattributeU3E5__1_4;
G_B10_0 = __this;
if (L_18)
{
G_B11_0 = __this;
goto IL_0094;
}
}
{
G_B12_0 = ((Type_t*)(NULL));
G_B12_1 = G_B10_0;
goto IL_009f;
}
IL_0094:
{
TrackBindingTypeAttribute_t7A2B3C3F8994B073A3354E00CAEF06FC1D7721E2* L_19 = __this->___U3CattributeU3E5__1_4;
NullCheck(L_19);
Type_t* L_20 = L_19->___type_0;
G_B12_0 = L_20;
G_B12_1 = G_B11_0;
}
IL_009f:
{
NullCheck(G_B12_1);
G_B12_1->___U3CtrackBindingTypeU3E5__2_5 = G_B12_0;
Il2CppCodeGenWriteBarrier((void**)(&G_B12_1->___U3CtrackBindingTypeU3E5__2_5), (void*)G_B12_0);
// yield return ScriptPlayableBinding.Create(name, this, trackBindingType);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_21 = __this->___U3CU3E4__this_3;
NullCheck(L_21);
String_t* L_22;
L_22 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_21, NULL);
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_23 = __this->___U3CU3E4__this_3;
Type_t* L_24 = __this->___U3CtrackBindingTypeU3E5__2_5;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_25;
L_25 = ScriptPlayableBinding_Create_mE90DA29FB018C88259FB06424E0998C6226485B7(L_22, L_23, L_24, NULL);
__this->___U3CU3E2__current_1 = L_25;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_CreateOutputMethod_3), (void*)NULL);
#endif
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_00cf:
{
__this->___U3CU3E1__state_0 = (-1);
// }
return (bool)0;
}
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 U3Cget_outputsU3Ed__65_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_mA6C35B64EBEC6BDA1221AC7F991E746D1729589D (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method)
{
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__65_System_Collections_IEnumerator_Reset_m322763B2D18B71E3A120A80829AB3CBE23709A03 (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3Cget_outputsU3Ed__65_System_Collections_IEnumerator_Reset_m322763B2D18B71E3A120A80829AB3CBE23709A03_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__65_System_Collections_IEnumerator_get_Current_mF3FCDDFE0515DC769DD6EF0A8D6ABADA7BEE9302 (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var, &L_1);
return L_2;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__65_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1EFEC630120231AFC3D898AFCDD0756F9561543D (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* V_0 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)-2)))))
{
goto IL_0022;
}
}
{
int32_t L_1 = __this->___U3CU3El__initialThreadId_2;
int32_t L_2;
L_2 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
{
goto IL_0022;
}
}
{
__this->___U3CU3E1__state_0 = 0;
V_0 = __this;
goto IL_0035;
}
IL_0022:
{
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* L_3 = (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46_il2cpp_TypeInfo_var);
NullCheck(L_3);
U3Cget_outputsU3Ed__65__ctor_m36D55B6998402316E9C824384D2823CF2887FA99(L_3, 0, NULL);
V_0 = L_3;
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* L_4 = V_0;
TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96* L_5 = __this->___U3CU3E4__this_3;
NullCheck(L_4);
L_4->___U3CU3E4__this_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_4->___U3CU3E4__this_3), (void*)L_5);
}
IL_0035:
{
U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* L_6 = V_0;
return L_6;
}
}
// System.Collections.IEnumerator UnityEngine.Timeline.TrackAsset/<get_outputs>d__65::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__65_System_Collections_IEnumerable_GetEnumerator_mD5E8220BC3E60F92FA1CFDD991151AAE34C519B2 (U3Cget_outputsU3Ed__65_tE61187F3860B492601D3B49624D0E518A1D10F46* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = U3Cget_outputsU3Ed__65_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m1EFEC630120231AFC3D898AFCDD0756F9561543D(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TrackAsset/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m068269091CB87CE5D05D1E941F5B99B4D60144A4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A* L_0 = (U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A*)il2cpp_codegen_object_new(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_m0071EE643C6662AFC30FD5F241BD4F6B05382B91(L_0, NULL);
((U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.Timeline.TrackAsset/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_m0071EE643C6662AFC30FD5F241BD4F6B05382B91 (U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Timeline.TrackAsset/<>c::<SortClips>b__121_0(UnityEngine.Timeline.TimelineClip,UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CSortClipsU3Eb__121_0_mBD715AA0E013972CC995FFB813CBACEAFD120E71 (U3CU3Ec_t893DC1C51582BE5AFCDF9E5AE64A900EB53B344A* __this, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip10, TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip21, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// Array.Sort(clips, (clip1, clip2) => clip1.start.CompareTo(clip2.start));
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip10;
NullCheck(L_0);
double L_1;
L_1 = TimelineClip_get_start_m76BB53BEBD6B700D5A4197F72779A321DE55B296(L_0, NULL);
V_0 = L_1;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_2 = ___clip21;
NullCheck(L_2);
double L_3;
L_3 = TimelineClip_get_start_m76BB53BEBD6B700D5A4197F72779A321DE55B296(L_2, NULL);
int32_t L_4;
L_4 = Double_CompareTo_m40FD7CA33B178CCFA4B6755267DC67841092CCFC((&V_0), L_3, NULL);
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.TimelineHelpURLAttribute::.ctor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TimelineHelpURLAttribute__ctor_mEB91B85CCCBEC196457E5FCB18A6C9C13E48CEBC (TimelineHelpURLAttribute_tE60CAF165D3E46ECDBA6CAB6A990F66B7F24D21D* __this, Type_t* ___type0, const RuntimeMethod* method)
{
{
// public TimelineHelpURLAttribute(Type type) {}
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
// public TimelineHelpURLAttribute(Type type) {}
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Color UnityEngine.Timeline.TrackColorAttribute::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F TrackColorAttribute_get_color_m5AC7558C98A60D996F1C3A9F1EB6F180FB45FFE4 (TrackColorAttribute_t7A7D452B7CD382F0F9BE71B0CDECE67BD6BF532C* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_Color; }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_Color_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Color; }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.TrackColorAttribute::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackColorAttribute__ctor_mBC50DD796426AAD66A6A8BB7BE46EBB7873AA006 (TrackColorAttribute_t7A7D452B7CD382F0F9BE71B0CDECE67BD6BF532C* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
// public TrackColorAttribute(float r, float g, float b)
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
// m_Color = new Color(r, g, b);
float L_0 = ___r0;
float L_1 = ___g1;
float L_2 = ___b2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
memset((&L_3), 0, sizeof(L_3));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
__this->___m_Color_0 = L_3;
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AudioClipProperties::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioClipProperties__ctor_m044736544A12AD2A937225432C158B5BDA240B83 (AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* __this, const RuntimeMethod* method)
{
{
// public float volume = 1.0f;
__this->___volume_0 = (1.0f);
PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AudioMixerProperties::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerProperties_PrepareFrame_m84E02C27BA11487134C9360A3A3F2BF90A3CDAD8 (AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable0, FrameData_t02E705D0271F73A24ADF9BA4B6F8760B6696F314 ___info1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m61519D5329775A9F560D019477CAF48C17777D62_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_4;
memset((&V_4), 0, sizeof(V_4));
bool V_5 = false;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_6;
memset((&V_6), 0, sizeof(V_6));
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* V_7 = NULL;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_8;
memset((&V_8), 0, sizeof(V_8));
bool V_9 = false;
int32_t G_B3_0 = 0;
int32_t G_B10_0 = 0;
{
// if (!playable.IsValid() || !playable.IsPlayableOfType<AudioMixerPlayable>())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0 = ___playable0;
bool L_1;
L_1 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_0, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
if (!L_1)
{
goto IL_0015;
}
}
{
bool L_2;
L_2 = Playable_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m61519D5329775A9F560D019477CAF48C17777D62((&___playable0), Playable_IsPlayableOfType_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_m61519D5329775A9F560D019477CAF48C17777D62_RuntimeMethod_var);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 1;
}
IL_0016:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_001f;
}
}
{
// return;
goto IL_00e1;
}
IL_001f:
{
// var inputCount = playable.GetInputCount();
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_4 = ___playable0;
int32_t L_5;
L_5 = PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9(L_4, PlayableExtensions_GetInputCount_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m772B13877349239BF55A96EA7D68F336E9807DE9_RuntimeMethod_var);
V_0 = L_5;
// for (int i = 0; i < inputCount; ++i)
V_2 = 0;
goto IL_00d4;
}
IL_002d:
{
// if (playable.GetInputWeight(i) > 0.0f)
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_6 = ___playable0;
int32_t L_7 = V_2;
float L_8;
L_8 = PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B(L_6, L_7, PlayableExtensions_GetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m4F6B7FA5420EA769FBD0AB1E4B27450FE1A3A84B_RuntimeMethod_var);
V_3 = (bool)((((float)L_8) > ((float)(0.0f)))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_00cf;
}
}
{
// var input = playable.GetInput(i);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10 = ___playable0;
int32_t L_11 = V_2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_12;
L_12 = PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F(L_10, L_11, PlayableExtensions_GetInput_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m158A295DC663053FFE765BC7905AD8754138043F_RuntimeMethod_var);
V_4 = L_12;
// if (input.IsValid() && input.IsPlayableOfType<AudioClipPlayable>())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_13 = V_4;
bool L_14;
L_14 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_13, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
if (!L_14)
{
goto IL_005f;
}
}
{
bool L_15;
L_15 = Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A((&V_4), Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A_RuntimeMethod_var);
G_B10_0 = ((int32_t)(L_15));
goto IL_0060;
}
IL_005f:
{
G_B10_0 = 0;
}
IL_0060:
{
V_5 = (bool)G_B10_0;
bool L_16 = V_5;
if (!L_16)
{
goto IL_00ce;
}
}
{
// var audioClipPlayable = (AudioClipPlayable)input;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_17 = V_4;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_18;
L_18 = AudioClipPlayable_op_Explicit_m9A454352B526041DF081B09541EDA59E5190D7AB(L_17, NULL);
V_6 = L_18;
// var audioClipProperties = input.GetHandle().GetObject<AudioClipProperties>();
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_19;
L_19 = Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8((&V_4), NULL);
V_8 = L_19;
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* L_20;
L_20 = PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53((&V_8), PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53_RuntimeMethod_var);
V_7 = L_20;
// audioClipPlayable.SetVolume(Mathf.Clamp01(volume * audioClipProperties.volume));
float L_21 = __this->___volume_0;
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* L_22 = V_7;
NullCheck(L_22);
float L_23 = L_22->___volume_0;
float L_24;
L_24 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(((float)il2cpp_codegen_multiply(L_21, L_23)), NULL);
AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC((&V_6), L_24, NULL);
// audioClipPlayable.SetStereoPan(Mathf.Clamp(stereoPan, -1.0f, 1.0f));
float L_25 = __this->___stereoPan_1;
float L_26;
L_26 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_25, (-1.0f), (1.0f), NULL);
AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494((&V_6), L_26, NULL);
// audioClipPlayable.SetSpatialBlend(Mathf.Clamp01(spatialBlend));
float L_27 = __this->___spatialBlend_2;
float L_28;
L_28 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_27, NULL);
AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB((&V_6), L_28, NULL);
}
IL_00ce:
{
}
IL_00cf:
{
// for (int i = 0; i < inputCount; ++i)
int32_t L_29 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_29, 1));
}
IL_00d4:
{
// for (int i = 0; i < inputCount; ++i)
int32_t L_30 = V_2;
int32_t L_31 = V_0;
V_9 = (bool)((((int32_t)L_30) < ((int32_t)L_31))? 1 : 0);
bool L_32 = V_9;
if (L_32)
{
goto IL_002d;
}
}
IL_00e1:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.AudioMixerProperties::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioMixerProperties__ctor_mB4EC402EBE2B6C8F3CF268598319F789AF837592 (AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* __this, const RuntimeMethod* method)
{
{
// public float volume = 1.0f;
__this->___volume_0 = (1.0f);
// public float stereoPan = 0.0f;
__this->___stereoPan_1 = (0.0f);
// public float spatialBlend = 0.0f;
__this->___spatialBlend_2 = (0.0f);
PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Timeline.AudioPlayableAsset::get_bufferingTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AudioPlayableAsset_get_bufferingTime_mE7FFA2B05A64D29C552930DFAA17A57CFE397031 (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_bufferingTime; }
float L_0 = __this->___m_bufferingTime_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_bufferingTime; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AudioPlayableAsset::set_bufferingTime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableAsset_set_bufferingTime_mDA418332D841FE5667E21538BBAEC16041A07032 (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, float ___value0, const RuntimeMethod* method)
{
{
// set { m_bufferingTime = value; }
float L_0 = ___value0;
__this->___m_bufferingTime_6 = L_0;
// set { m_bufferingTime = value; }
return;
}
}
// UnityEngine.AudioClip UnityEngine.Timeline.AudioPlayableAsset::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* AudioPlayableAsset_get_clip_m49311E74FD58B38CC0D8ED16A0D8869F4ADAB720 (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method)
{
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* V_0 = NULL;
{
// get { return m_Clip; }
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = __this->___m_Clip_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Clip; }
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AudioPlayableAsset::set_clip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableAsset_set_clip_m2A3379A7D58655D8C6B0395F262B6829FDCAD6EB (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___value0, const RuntimeMethod* method)
{
{
// set { m_Clip = value; }
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___value0;
__this->___m_Clip_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clip_4), (void*)L_0);
// set { m_Clip = value; }
return;
}
}
// System.Boolean UnityEngine.Timeline.AudioPlayableAsset::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AudioPlayableAsset_get_loop_m579753DC7E58ACCA36A44E217C28EBF40CC3C294 (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_Loop; }
bool L_0 = __this->___m_Loop_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Loop; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AudioPlayableAsset::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableAsset_set_loop_m594EA5EE80017E2F1C15FE170CAD6F22D01EE7DD (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_Loop = value; }
bool L_0 = ___value0;
__this->___m_Loop_5 = L_0;
// set { m_Loop = value; }
return;
}
}
// System.Double UnityEngine.Timeline.AudioPlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double AudioPlayableAsset_get_duration_m44FF0A8D8526B9EFBA604BFCDF79DB380E5B76BB (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
double V_1 = 0.0;
{
// if (m_Clip == null)
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = __this->___m_Clip_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
// return base.duration;
double L_3;
L_3 = PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE(__this, NULL);
V_1 = L_3;
goto IL_0036;
}
IL_001a:
{
// return (double)m_Clip.samples / m_Clip.frequency;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_4 = __this->___m_Clip_4;
NullCheck(L_4);
int32_t L_5;
L_5 = AudioClip_get_samples_mDEA01CA75E7DEA0F8D480E4AF97FB96085BCF38E(L_4, NULL);
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_6 = __this->___m_Clip_4;
NullCheck(L_6);
int32_t L_7;
L_7 = AudioClip_get_frequency_m6647E10F4B2B1335187B0066E82468CCCF19647B(L_6, NULL);
V_1 = ((double)(((double)L_5)/((double)L_7)));
goto IL_0036;
}
IL_0036:
{
// }
double L_8 = V_1;
return L_8;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioPlayableAsset::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioPlayableAsset_get_outputs_m40AC20DF1E9E352D9C2EA015742D42E7F9C73E6E (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* V_0 = NULL;
RuntimeObject* V_1 = NULL;
{
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* L_0 = (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3Cget_outputsU3Ed__16__ctor_m61F54FD6956E98C4C644EC8189368AB432C0F0D4(L_0, ((int32_t)-2), NULL);
V_0 = L_0;
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* L_1 = V_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_3 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* L_2 = V_0;
V_1 = L_2;
RuntimeObject* L_3 = V_1;
return L_3;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AudioPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioPlayableAsset_CreatePlayable_mBFEC2FDD97D15CA9376CAAF65FE217AAC6E854BB (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_2;
memset((&V_2), 0, sizeof(V_2));
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_3;
memset((&V_3), 0, sizeof(V_3));
{
// if (m_Clip == null)
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = __this->___m_Clip_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0019;
}
}
{
// return Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
L_3 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_2 = L_3;
goto IL_0050;
}
IL_0019:
{
// var audioClipPlayable = AudioClipPlayable.Create(graph, m_Clip, m_Loop);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_4 = ___graph0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_5 = __this->___m_Clip_4;
bool L_6 = __this->___m_Loop_5;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_7;
L_7 = AudioClipPlayable_Create_mFDDE873B2BE8D1F691F19E91799DEB178A54BA0D(L_4, L_5, L_6, NULL);
V_0 = L_7;
// audioClipPlayable.GetHandle().SetScriptInstance(m_ClipProperties.Clone());
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_8;
L_8 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&V_0), NULL);
V_3 = L_8;
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* L_9 = __this->___m_ClipProperties_7;
NullCheck(L_9);
RuntimeObject* L_10;
L_10 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(21 /* System.Object UnityEngine.Playables.PlayableBehaviour::Clone() */, L_9);
PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE((&V_3), L_10, NULL);
// return audioClipPlayable;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_11 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_12;
L_12 = AudioClipPlayable_op_Implicit_m22CDBB0717207ECCA3892A6281B565246EC2471B(L_11, NULL);
V_2 = L_12;
goto IL_0050;
}
IL_0050:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_13 = V_2;
return L_13;
}
}
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.AudioPlayableAsset::get_clipCaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AudioPlayableAsset_get_clipCaps_m7DF29DF049D9F0407E9AFD7D209AB825A8743F80 (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B2_0 = 0;
int32_t G_B1_0 = 0;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
{
// return ClipCaps.ClipIn |
// ClipCaps.SpeedMultiplier |
// ClipCaps.Blending |
// (m_Loop ? ClipCaps.Looping : ClipCaps.None);
bool L_0 = __this->___m_Loop_5;
G_B1_0 = ((int32_t)28);
if (L_0)
{
G_B2_0 = ((int32_t)28);
goto IL_000e;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_000f;
}
IL_000e:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_000f:
{
V_0 = ((int32_t)(G_B3_1|G_B3_0));
goto IL_0013;
}
IL_0013:
{
// }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Timeline.AudioPlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioPlayableAsset__ctor_mF10BFB16BB64A6F8D0FE62D7A0B8335ADB119A76 (AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [SerializeField, HideInInspector] float m_bufferingTime = 0.1f;
__this->___m_bufferingTime_6 = (0.100000001f);
// [SerializeField] AudioClipProperties m_ClipProperties = new AudioClipProperties();
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* L_0 = (AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F*)il2cpp_codegen_object_new(AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_il2cpp_TypeInfo_var);
NullCheck(L_0);
AudioClipProperties__ctor_m044736544A12AD2A937225432C158B5BDA240B83(L_0, NULL);
__this->___m_ClipProperties_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ClipProperties_7), (void*)L_0);
PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__16__ctor_m61F54FD6956E98C4C644EC8189368AB432C0F0D4 (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
int32_t L_1;
L_1 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
__this->___U3CU3El__initialThreadId_2 = L_1;
return;
}
}
// System.Void UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__16_System_IDisposable_Dispose_m72E1B27D3C90C82B4A415D51E3B2177CED2BE178 (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3Cget_outputsU3Ed__16_MoveNext_m6D77A67836D44DDA516C67755527D4DD24E1F9A5 (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0016;
}
IL_0012:
{
goto IL_0018;
}
IL_0014:
{
goto IL_0045;
}
IL_0016:
{
return (bool)0;
}
IL_0018:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AudioPlayableBinding.Create(name, this); }
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* L_3 = __this->___U3CU3E4__this_3;
NullCheck(L_3);
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL);
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* L_5 = __this->___U3CU3E4__this_3;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6;
L_6 = AudioPlayableBinding_Create_mDB746897B08554CCDF9FB4367861DAF364031FBF(L_4, L_5, NULL);
__this->___U3CU3E2__current_1 = L_6;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_CreateOutputMethod_3), (void*)NULL);
#endif
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_0045:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AudioPlayableBinding.Create(name, this); }
return (bool)0;
}
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 U3Cget_outputsU3Ed__16_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_mBE6C905012CCD38CF8A2DD6A4815FDE3772370D2 (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method)
{
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__16_System_Collections_IEnumerator_Reset_m026B2E69F6C94660273E8386AC24B908344881CE (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3Cget_outputsU3Ed__16_System_Collections_IEnumerator_Reset_m026B2E69F6C94660273E8386AC24B908344881CE_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__16_System_Collections_IEnumerator_get_Current_m582D28A2EE588AF6E3ACADE39F5EE74A2B852D1B (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var, &L_1);
return L_2;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__16_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m8038F14452BCFDB7F80F35661C0BAB7CB2201C4B (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* V_0 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)-2)))))
{
goto IL_0022;
}
}
{
int32_t L_1 = __this->___U3CU3El__initialThreadId_2;
int32_t L_2;
L_2 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
{
goto IL_0022;
}
}
{
__this->___U3CU3E1__state_0 = 0;
V_0 = __this;
goto IL_0035;
}
IL_0022:
{
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* L_3 = (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B_il2cpp_TypeInfo_var);
NullCheck(L_3);
U3Cget_outputsU3Ed__16__ctor_m61F54FD6956E98C4C644EC8189368AB432C0F0D4(L_3, 0, NULL);
V_0 = L_3;
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* L_4 = V_0;
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* L_5 = __this->___U3CU3E4__this_3;
NullCheck(L_4);
L_4->___U3CU3E4__this_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_4->___U3CU3E4__this_3), (void*)L_5);
}
IL_0035:
{
U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* L_6 = V_0;
return L_6;
}
}
// System.Collections.IEnumerator UnityEngine.Timeline.AudioPlayableAsset/<get_outputs>d__16::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__16_System_Collections_IEnumerable_GetEnumerator_mD88200543F030A8F6F9ADFBCA257B6DB811ED84E (U3Cget_outputsU3Ed__16_t56716C7CC3AE3D0127F292E72D6955537682362B* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = U3Cget_outputsU3Ed__16_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m8038F14452BCFDB7F80F35661C0BAB7CB2201C4B(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Timeline.TimelineClip UnityEngine.Timeline.AudioTrack::CreateClip(UnityEngine.AudioClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* AudioTrack_CreateClip_m8CBE84BCC1FF99D6E93FD790F9BAD277F2BC6D9E (AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* __this, AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* ___clip0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_0 = NULL;
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* V_1 = NULL;
bool V_2 = false;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_3 = NULL;
bool V_4 = false;
{
// if (clip == null)
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_0 = ___clip0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0010;
}
}
{
// return null;
V_3 = (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*)NULL;
goto IL_0057;
}
IL_0010:
{
// var newClip = CreateDefaultClip();
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_3;
L_3 = TrackAsset_CreateDefaultClip_m1AC3502758E2185D0747626A32D27B513AC85E0F(__this, NULL);
V_0 = L_3;
// var audioAsset = newClip.asset as AudioPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_4 = V_0;
NullCheck(L_4);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5;
L_5 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_4, NULL);
V_1 = ((AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E*)IsInstClass((RuntimeObject*)L_5, AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E_il2cpp_TypeInfo_var));
// if (audioAsset != null)
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* L_6 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_7;
bool L_8 = V_4;
if (!L_8)
{
goto IL_0038;
}
}
{
// audioAsset.clip = clip;
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* L_9 = V_1;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_10 = ___clip0;
NullCheck(L_9);
AudioPlayableAsset_set_clip_m2A3379A7D58655D8C6B0395F262B6829FDCAD6EB(L_9, L_10, NULL);
}
IL_0038:
{
// newClip.duration = clip.length;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_11 = V_0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_12 = ___clip0;
NullCheck(L_12);
float L_13;
L_13 = AudioClip_get_length_m6102CB29AF65988797452E4D6E43D4788303873D(L_12, NULL);
NullCheck(L_11);
TimelineClip_set_duration_m1904C6BD6C64F8CC7AD09256F559C8C62AB97001(L_11, ((double)L_13), NULL);
// newClip.displayName = clip.name;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_14 = V_0;
AudioClip_t5D272C4EB4F2D3ED49F1C346DEA373CF6D585F20* L_15 = ___clip0;
NullCheck(L_15);
String_t* L_16;
L_16 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_15, NULL);
NullCheck(L_14);
TimelineClip_set_displayName_m5F725FB8B45340748ECFAA870D034C85352F54CD(L_14, L_16, NULL);
// return newClip;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_17 = V_0;
V_3 = L_17;
goto IL_0057;
}
IL_0057:
{
// }
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_18 = V_3;
return L_18;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.AudioTrack::CompileClips(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>,UnityEngine.Timeline.IntervalTree`1<UnityEngine.Timeline.RuntimeElement>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AudioTrack_CompileClips_m641F177F94C9BA21B517CCDBF43C25ABC605BF28 (AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, RuntimeObject* ___timelineClips2, IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* ___tree3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tFC94EC503274D2DD0813C4B8D32855375B644138_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m372A1AA81B7042C93241E0A388C0EF827E2263DC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_mE75DFCBA9ED9E28F85BFF0BD4D906377323C13ED_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* V_4 = NULL;
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* V_5 = NULL;
float V_6 = 0.0f;
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* V_7 = NULL;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_8;
memset((&V_8), 0, sizeof(V_8));
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 V_13;
memset((&V_13), 0, sizeof(V_13));
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* V_14 = NULL;
bool V_15 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_16;
memset((&V_16), 0, sizeof(V_16));
{
// var clipBlender = AudioMixerPlayable.Create(graph, timelineClips.Count);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
RuntimeObject* L_1 = ___timelineClips2;
NullCheck(L_1);
int32_t L_2;
L_2 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.Timeline.TimelineClip>::get_Count() */, ICollection_1_tFC94EC503274D2DD0813C4B8D32855375B644138_il2cpp_TypeInfo_var, L_1);
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_3;
L_3 = AudioMixerPlayable_Create_m026262C8CC01A49EF65B12B37ADD386D7666C230(L_0, L_2, (bool)0, NULL);
V_0 = L_3;
// if (hasCurves)
bool L_4;
L_4 = TrackAsset_get_hasCurves_m0F0AF8869F6E78DB23C129134B11A39E9CA4208E(__this, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0034;
}
}
{
// clipBlender.GetHandle().SetScriptInstance(m_TrackProperties.Clone());
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6;
L_6 = AudioMixerPlayable_GetHandle_m6C182D9794E901D123223BB57738A302BEAB41FD((&V_0), NULL);
V_2 = L_6;
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_7 = __this->___m_TrackProperties_28;
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = VirtualFuncInvoker0< RuntimeObject* >::Invoke(21 /* System.Object UnityEngine.Playables.PlayableBehaviour::Clone() */, L_7);
PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE((&V_2), L_8, NULL);
}
IL_0034:
{
// for (int i = 0; i < timelineClips.Count; i++)
V_3 = 0;
goto IL_0196;
}
IL_003b:
{
// var c = timelineClips[i];
RuntimeObject* L_9 = ___timelineClips2;
int32_t L_10 = V_3;
NullCheck(L_9);
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_11;
L_11 = InterfaceFuncInvoker1< TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D*, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.Timeline.TimelineClip>::get_Item(System.Int32) */, IList_1_t708E2B9FC4E26EDBFE5773981B6E2AA19D708E5E_il2cpp_TypeInfo_var, L_9, L_10);
V_4 = L_11;
// var asset = c.asset as PlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_12 = V_4;
NullCheck(L_12);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_13;
L_13 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_12, NULL);
V_5 = ((PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E*)IsInstClass((RuntimeObject*)L_13, PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E_il2cpp_TypeInfo_var));
// if (asset == null)
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_14 = V_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_15;
L_15 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_14, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_9 = L_15;
bool L_16 = V_9;
if (!L_16)
{
goto IL_0066;
}
}
{
// continue;
goto IL_0192;
}
IL_0066:
{
// var buffer = 0.1f;
V_6 = (0.100000001f);
// var audioAsset = c.asset as AudioPlayableAsset;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_17 = V_4;
NullCheck(L_17);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_18;
L_18 = TimelineClip_get_asset_m49BF68F5E0C41EBA5145FCA0C97D7146DF016120(L_17, NULL);
V_7 = ((AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E*)IsInstClass((RuntimeObject*)L_18, AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E_il2cpp_TypeInfo_var));
// if (audioAsset != null)
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* L_19 = V_7;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_20;
L_20 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_19, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_10 = L_20;
bool L_21 = V_10;
if (!L_21)
{
goto IL_0092;
}
}
{
// buffer = audioAsset.bufferingTime;
AudioPlayableAsset_tD3B365847CADE16028968AFC2AAE4756CF534E0E* L_22 = V_7;
NullCheck(L_22);
float L_23;
L_23 = AudioPlayableAsset_get_bufferingTime_mE7FFA2B05A64D29C552930DFAA17A57CFE397031(L_22, NULL);
V_6 = L_23;
}
IL_0092:
{
// var source = asset.CreatePlayable(graph, go);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_24 = V_5;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_25 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_26 = ___go1;
NullCheck(L_24);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_27;
L_27 = VirtualFuncInvoker2< Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(6 /* UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject) */, L_24, L_25, L_26);
V_8 = L_27;
// if (!source.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_28 = V_8;
bool L_29;
L_29 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_28, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_11 = (bool)((((int32_t)L_29) == ((int32_t)0))? 1 : 0);
bool L_30 = V_11;
if (!L_30)
{
goto IL_00b2;
}
}
{
// continue;
goto IL_0192;
}
IL_00b2:
{
// if (source.IsPlayableOfType<AudioClipPlayable>())
bool L_31;
L_31 = Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A((&V_8), Playable_IsPlayableOfType_TisAudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0_m94FCB00FCEC927F1EAB530CFEC8EE9CCB388CF8A_RuntimeMethod_var);
V_12 = L_31;
bool L_32 = V_12;
if (!L_32)
{
goto IL_0135;
}
}
{
// var audioClipPlayable = (AudioClipPlayable)source;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_33 = V_8;
AudioClipPlayable_tD4B758E68CAE03CB0CD31F90C8A3E603B97143A0 L_34;
L_34 = AudioClipPlayable_op_Explicit_m9A454352B526041DF081B09541EDA59E5190D7AB(L_33, NULL);
V_13 = L_34;
// var audioClipProperties = audioClipPlayable.GetHandle().GetObject<AudioClipProperties>();
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_35;
L_35 = AudioClipPlayable_GetHandle_mEA1D664328FF9B08E4F7D5EBCD4B51A754D97C44((&V_13), NULL);
V_2 = L_35;
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* L_36;
L_36 = PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53((&V_2), PlayableHandle_GetObject_TisAudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F_m1A925B45D7618FC5B2DE4A16DC4EFA053AD21F53_RuntimeMethod_var);
V_14 = L_36;
// audioClipPlayable.SetVolume(Mathf.Clamp01(m_TrackProperties.volume * audioClipProperties.volume));
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_37 = __this->___m_TrackProperties_28;
NullCheck(L_37);
float L_38 = L_37->___volume_0;
AudioClipProperties_tA1998D2E48E098A678BA0444F4B20AFCC0BA4F1F* L_39 = V_14;
NullCheck(L_39);
float L_40 = L_39->___volume_0;
float L_41;
L_41 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(((float)il2cpp_codegen_multiply(L_38, L_40)), NULL);
AudioClipPlayable_SetVolume_m3553EC43CBA43CA7802292710A1A284A6DEF8FCC((&V_13), L_41, NULL);
// audioClipPlayable.SetStereoPan(Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f));
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_42 = __this->___m_TrackProperties_28;
NullCheck(L_42);
float L_43 = L_42->___stereoPan_1;
float L_44;
L_44 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_43, (-1.0f), (1.0f), NULL);
AudioClipPlayable_SetStereoPan_mB8403E93B06B2ECCD0D4D6B0D55C151D0CCCC494((&V_13), L_44, NULL);
// audioClipPlayable.SetSpatialBlend(Mathf.Clamp01(m_TrackProperties.spatialBlend));
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_45 = __this->___m_TrackProperties_28;
NullCheck(L_45);
float L_46 = L_45->___spatialBlend_2;
float L_47;
L_47 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_46, NULL);
AudioClipPlayable_SetSpatialBlend_m72F1B86E4E5940E8587C1EA32BB48463A00810BB((&V_13), L_47, NULL);
}
IL_0135:
{
// tree.Add(new ScheduleRuntimeClip(c, source, clipBlender, buffer));
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_48 = ___tree3;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_49 = V_4;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_50 = V_8;
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_51 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_52;
L_52 = AudioMixerPlayable_op_Implicit_m086F43C4E2E38F40AD37C0F3FF9262A84122BF3B(L_51, NULL);
float L_53 = V_6;
ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D* L_54 = (ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D*)il2cpp_codegen_object_new(ScheduleRuntimeClip_t7E0A0B32D08C84BB3EDE49FFFED687E441087C1D_il2cpp_TypeInfo_var);
NullCheck(L_54);
ScheduleRuntimeClip__ctor_m83C75C594A568AE694E42341685277CFB517568F(L_54, L_49, L_50, L_52, ((double)L_53), (0.10000000000000001), NULL);
NullCheck(L_48);
IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070(L_48, L_54, IntervalTree_1_Add_mE59F9D45166F12A49F1C42421900C4FE5A42E070_RuntimeMethod_var);
// graph.Connect(source, 0, clipBlender, i);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_55 = V_8;
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_56 = V_0;
int32_t L_57 = V_3;
bool L_58;
L_58 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_mE75DFCBA9ED9E28F85BFF0BD4D906377323C13ED((&___graph0), L_55, 0, L_56, L_57, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_mE75DFCBA9ED9E28F85BFF0BD4D906377323C13ED_RuntimeMethod_var);
// source.SetSpeed(c.timeScale);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_59 = V_8;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_60 = V_4;
NullCheck(L_60);
double L_61;
L_61 = TimelineClip_get_timeScale_mF76C0A2D5CDBF201F2CC01967928CA7FFC261474(L_60, NULL);
PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409(L_59, L_61, PlayableExtensions_SetSpeed_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mEDD29CA1DB056C1077696256AE179851C168F409_RuntimeMethod_var);
// source.SetDuration(c.extrapolatedDuration);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_62 = V_8;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_63 = V_4;
NullCheck(L_63);
double L_64;
L_64 = TimelineClip_get_extrapolatedDuration_mFA3957094871DA9151A26AB04A894E771FFC1F21(L_63, NULL);
PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA(L_62, L_64, PlayableExtensions_SetDuration_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mD79C6D1935F986289723B8C82D810BC707AB22EA_RuntimeMethod_var);
// clipBlender.SetInputWeight(source, 1.0f);
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_65 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_66 = V_8;
PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m372A1AA81B7042C93241E0A388C0EF827E2263DC(L_65, L_66, (1.0f), PlayableExtensions_SetInputWeight_TisAudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m372A1AA81B7042C93241E0A388C0EF827E2263DC_RuntimeMethod_var);
}
IL_0192:
{
// for (int i = 0; i < timelineClips.Count; i++)
int32_t L_67 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_67, 1));
}
IL_0196:
{
// for (int i = 0; i < timelineClips.Count; i++)
int32_t L_68 = V_3;
RuntimeObject* L_69 = ___timelineClips2;
NullCheck(L_69);
int32_t L_70;
L_70 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.Timeline.TimelineClip>::get_Count() */, ICollection_1_tFC94EC503274D2DD0813C4B8D32855375B644138_il2cpp_TypeInfo_var, L_69);
V_15 = (bool)((((int32_t)L_68) < ((int32_t)L_70))? 1 : 0);
bool L_71 = V_15;
if (L_71)
{
goto IL_003b;
}
}
{
// ConfigureTrackAnimation(tree, go, clipBlender);
IntervalTree_1_t56942FFEDE9739CBDEB79B0B42BE1F89DA07314B* L_72 = ___tree3;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_73 = ___go1;
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_74 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_75;
L_75 = AudioMixerPlayable_op_Implicit_m086F43C4E2E38F40AD37C0F3FF9262A84122BF3B(L_74, NULL);
TrackAsset_ConfigureTrackAnimation_mF10DDD7B2768DEDFDB46752A7E7A43F7E149EBBC(__this, L_72, L_73, L_75, NULL);
// return clipBlender;
AudioMixerPlayable_t6AADDF0C53DF1B4C17969EC24B3B4E4975F3A56C L_76 = V_0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_77;
L_77 = AudioMixerPlayable_op_Implicit_m086F43C4E2E38F40AD37C0F3FF9262A84122BF3B(L_76, NULL);
V_16 = L_77;
goto IL_01c2;
}
IL_01c2:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_78 = V_16;
return L_78;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioTrack::get_outputs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* AudioTrack_get_outputs_m8B9BE825525351885F322DCEBB5A8FA7D6AFEE89 (AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* V_0 = NULL;
RuntimeObject* V_1 = NULL;
{
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* L_0 = (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3Cget_outputsU3Ed__4__ctor_m190710D72768E977B81519D942515031DCF91C88(L_0, ((int32_t)-2), NULL);
V_0 = L_0;
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* L_1 = V_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_3 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* L_2 = V_0;
V_1 = L_2;
RuntimeObject* L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.Timeline.AudioTrack::OnValidate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioTrack_OnValidate_mB46DE622AEA6652C4248854BF0DB7607FA704960 (AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* __this, const RuntimeMethod* method)
{
{
// m_TrackProperties.volume = Mathf.Clamp01(m_TrackProperties.volume);
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_0 = __this->___m_TrackProperties_28;
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_1 = __this->___m_TrackProperties_28;
NullCheck(L_1);
float L_2 = L_1->___volume_0;
float L_3;
L_3 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_2, NULL);
NullCheck(L_0);
L_0->___volume_0 = L_3;
// m_TrackProperties.stereoPan = Mathf.Clamp(m_TrackProperties.stereoPan, -1.0f, 1.0f);
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_4 = __this->___m_TrackProperties_28;
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_5 = __this->___m_TrackProperties_28;
NullCheck(L_5);
float L_6 = L_5->___stereoPan_1;
float L_7;
L_7 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_6, (-1.0f), (1.0f), NULL);
NullCheck(L_4);
L_4->___stereoPan_1 = L_7;
// m_TrackProperties.spatialBlend = Mathf.Clamp01(m_TrackProperties.spatialBlend);
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_8 = __this->___m_TrackProperties_28;
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_9 = __this->___m_TrackProperties_28;
NullCheck(L_9);
float L_10 = L_9->___spatialBlend_2;
float L_11;
L_11 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_10, NULL);
NullCheck(L_8);
L_8->___spatialBlend_2 = L_11;
// }
return;
}
}
// System.Void UnityEngine.Timeline.AudioTrack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AudioTrack__ctor_m6EEC48668D6F9248F48B2B0686291560444B8F35 (AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// AudioMixerProperties m_TrackProperties = new AudioMixerProperties();
AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA* L_0 = (AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA*)il2cpp_codegen_object_new(AudioMixerProperties_t68944F868BFF8FF00D83BD4A860F430D9EF1AAAA_il2cpp_TypeInfo_var);
NullCheck(L_0);
AudioMixerProperties__ctor_mB4EC402EBE2B6C8F3CF268598319F789AF837592(L_0, NULL);
__this->___m_TrackProperties_28 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_TrackProperties_28), (void*)L_0);
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
TrackAsset__ctor_mC05CAAD737449BAF26721F82EA1972843F86FE9A(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__4__ctor_m190710D72768E977B81519D942515031DCF91C88 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
int32_t L_1;
L_1 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
__this->___U3CU3El__initialThreadId_2 = L_1;
return;
}
}
// System.Void UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__4_System_IDisposable_Dispose_m5824B5C4F4CA22007A3FEEE9AB75AA4BA9AEC83C (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3Cget_outputsU3Ed__4_MoveNext_m636D185FBF8DAF5943220DF0FD5AE6FA2C7C7999 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0016;
}
IL_0012:
{
goto IL_0018;
}
IL_0014:
{
goto IL_0045;
}
IL_0016:
{
return (bool)0;
}
IL_0018:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AudioPlayableBinding.Create(name, this); }
AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* L_3 = __this->___U3CU3E4__this_3;
NullCheck(L_3);
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_3, NULL);
AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* L_5 = __this->___U3CU3E4__this_3;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6;
L_6 = AudioPlayableBinding_Create_mDB746897B08554CCDF9FB4367861DAF364031FBF(L_4, L_5, NULL);
__this->___U3CU3E2__current_1 = L_6;
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_StreamName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceObject_1), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_SourceBindingType_2), (void*)NULL);
#endif
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&(((&__this->___U3CU3E2__current_1))->___m_CreateOutputMethod_3), (void*)NULL);
#endif
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_0045:
{
__this->___U3CU3E1__state_0 = (-1);
// get { yield return AudioPlayableBinding.Create(name, this); }
return (bool)0;
}
}
// UnityEngine.Playables.PlayableBinding UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::System.Collections.Generic.IEnumerator<UnityEngine.Playables.PlayableBinding>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 U3Cget_outputsU3Ed__4_System_Collections_Generic_IEnumeratorU3CUnityEngine_Playables_PlayableBindingU3E_get_Current_m75314CB64DC2DC82417162EFFB901A50D6E60C51 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method)
{
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3Cget_outputsU3Ed__4_System_Collections_IEnumerator_Reset_mBE20566179B7912EC30C3BFFC5A8781486E25E58 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3Cget_outputsU3Ed__4_System_Collections_IEnumerator_Reset_mBE20566179B7912EC30C3BFFC5A8781486E25E58_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__4_System_Collections_IEnumerator_get_Current_m2F2377F982B6CA15109F25D7E87D68030B432BA5 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_0 = __this->___U3CU3E2__current_1;
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var, &L_1);
return L_2;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::System.Collections.Generic.IEnumerable<UnityEngine.Playables.PlayableBinding>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__4_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m7C348C673AFB4692FE68B667BF09E0F8C8B3E6A1 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* V_0 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)-2)))))
{
goto IL_0022;
}
}
{
int32_t L_1 = __this->___U3CU3El__initialThreadId_2;
int32_t L_2;
L_2 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
{
goto IL_0022;
}
}
{
__this->___U3CU3E1__state_0 = 0;
V_0 = __this;
goto IL_0035;
}
IL_0022:
{
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* L_3 = (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5*)il2cpp_codegen_object_new(U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5_il2cpp_TypeInfo_var);
NullCheck(L_3);
U3Cget_outputsU3Ed__4__ctor_m190710D72768E977B81519D942515031DCF91C88(L_3, 0, NULL);
V_0 = L_3;
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* L_4 = V_0;
AudioTrack_t28A237BE8E15F2A1DE39A3DAC10AC0526D823FC4* L_5 = __this->___U3CU3E4__this_3;
NullCheck(L_4);
L_4->___U3CU3E4__this_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_4->___U3CU3E4__this_3), (void*)L_5);
}
IL_0035:
{
U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* L_6 = V_0;
return L_6;
}
}
// System.Collections.IEnumerator UnityEngine.Timeline.AudioTrack/<get_outputs>d__4::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3Cget_outputsU3Ed__4_System_Collections_IEnumerable_GetEnumerator_mD0AB6E0CA93EA531B030519FAB433F4F25D27CD0 (U3Cget_outputsU3Ed__4_tD8B1787938F01CCD67866DCA69224515E78663C5* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = U3Cget_outputsU3Ed__4_System_Collections_Generic_IEnumerableU3CUnityEngine_Playables_PlayableBindingU3E_GetEnumerator_m7C348C673AFB4692FE68B667BF09E0F8C8B3E6A1(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::SupportsLooping(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_SupportsLooping_m34528643AE0310CDFADC74FC59350DA8EFDA8C31 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return clip != null && (clip.clipCaps & ClipCaps.Looping) != ClipCaps.None;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
if (!L_0)
{
goto IL_0011;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_1);
int32_t L_2;
L_2 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(L_1, NULL);
G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_2&1))) <= ((uint32_t)0)))? 1 : 0);
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::SupportsExtrapolation(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_SupportsExtrapolation_mD64D2B25505B95A2E35466C5E026749B20495CFD (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return clip != null && (clip.clipCaps & ClipCaps.Extrapolation) != ClipCaps.None;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
if (!L_0)
{
goto IL_0011;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_1);
int32_t L_2;
L_2 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(L_1, NULL);
G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_2&2))) <= ((uint32_t)0)))? 1 : 0);
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::SupportsClipIn(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_SupportsClipIn_m23DF7510B538129B9379A5E20AB748A0C8E66ED6 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return clip != null && (clip.clipCaps & ClipCaps.ClipIn) != ClipCaps.None;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
if (!L_0)
{
goto IL_0011;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_1);
int32_t L_2;
L_2 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(L_1, NULL);
G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_2&4))) <= ((uint32_t)0)))? 1 : 0);
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::SupportsSpeedMultiplier(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_SupportsSpeedMultiplier_mB9CCA834B4417C737357CD82A83C59D5E7F04D33 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return clip != null && (clip.clipCaps & ClipCaps.SpeedMultiplier) != ClipCaps.None;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
if (!L_0)
{
goto IL_0011;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_1);
int32_t L_2;
L_2 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(L_1, NULL);
G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_2&8))) <= ((uint32_t)0)))? 1 : 0);
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::SupportsBlending(UnityEngine.Timeline.TimelineClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_SupportsBlending_mE7462715F2A5D43A0189B5B354FDFEAFE5B515F8 (TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* ___clip0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// return clip != null && (clip.clipCaps & ClipCaps.Blending) != ClipCaps.None;
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_0 = ___clip0;
if (!L_0)
{
goto IL_0012;
}
}
{
TimelineClip_t003008F08E56A75F3A47FD9ADE7C066988A3371D* L_1 = ___clip0;
NullCheck(L_1);
int32_t L_2;
L_2 = TimelineClip_get_clipCaps_m11FD6AE29AD801B99B64A71C6C76680FA213FC0A(L_1, NULL);
G_B3_0 = ((!(((uint32_t)((int32_t)((int32_t)L_2&((int32_t)16)))) <= ((uint32_t)0)))? 1 : 0);
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 0;
}
IL_0013:
{
V_0 = (bool)G_B3_0;
goto IL_0016;
}
IL_0016:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::HasAll(UnityEngine.Timeline.ClipCaps,UnityEngine.Timeline.ClipCaps)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_HasAll_m2E1C420780B39B95CFC7F2BA1376F85328038958 (int32_t ___caps0, int32_t ___flags1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return (caps & flags) == flags;
int32_t L_0 = ___caps0;
int32_t L_1 = ___flags1;
int32_t L_2 = ___flags1;
V_0 = (bool)((((int32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) == ((int32_t)L_2))? 1 : 0);
goto IL_000a;
}
IL_000a:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.TimelineClipCapsExtensions::HasAny(UnityEngine.Timeline.ClipCaps,UnityEngine.Timeline.ClipCaps)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TimelineClipCapsExtensions_HasAny_mAE56090F345D43332960BA1AA7A2ED57008FC2FC (int32_t ___caps0, int32_t ___flags1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return (caps & flags) != 0;
int32_t L_0 = ___caps0;
int32_t L_1 = ___flags1;
V_0 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_0&(int32_t)L_1))) <= ((uint32_t)0)))? 1 : 0);
goto IL_000a;
}
IL_000a:
{
// }
bool L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::get_controllingDirectors()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ControlPlayableAsset_get_controllingDirectors_m0370250573BBDA45A8E8B086FFDE90ED5B1961CD (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, const RuntimeMethod* method)
{
{
// internal bool controllingDirectors { get; private set; }
bool L_0 = __this->___U3CcontrollingDirectorsU3Ek__BackingField_22;
return L_0;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::set_controllingDirectors(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_set_controllingDirectors_m8D263E063F860FDF4E832CC9C284C45D49FA9270 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool controllingDirectors { get; private set; }
bool L_0 = ___value0;
__this->___U3CcontrollingDirectorsU3Ek__BackingField_22 = L_0;
return;
}
}
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset::get_controllingParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ControlPlayableAsset_get_controllingParticles_mEDF1CC5E356EA9B115EF4F35F3509ABB93F5D44A (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, const RuntimeMethod* method)
{
{
// internal bool controllingParticles { get; private set; }
bool L_0 = __this->___U3CcontrollingParticlesU3Ek__BackingField_23;
return L_0;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::set_controllingParticles(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_set_controllingParticles_m31709F8C09DB20C7551FDC488A0127295FD0B219 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool controllingParticles { get; private set; }
bool L_0 = ___value0;
__this->___U3CcontrollingParticlesU3Ek__BackingField_23 = L_0;
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_OnEnable_m63F67A81F41C02520284308515022DF19FA2FBE4 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (particleRandomSeed == 0)
uint32_t L_0 = __this->___particleRandomSeed_11;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
// particleRandomSeed = (uint)Random.Range(1, k_MaxRandInt);
int32_t L_2;
L_2 = Random_Range_mD4D2DEE3D2E75D07740C9A6F93B3088B03BBB8F8(1, ((int32_t)10000), NULL);
__this->___particleRandomSeed_11 = L_2;
}
IL_001f:
{
// }
return;
}
}
// System.Double UnityEngine.Timeline.ControlPlayableAsset::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double ControlPlayableAsset_get_duration_m0C2033B0C5C3E6DE7385797DE1B07F0263521878 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// public override double duration { get { return m_Duration; } }
double L_0 = __this->___m_Duration_18;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public override double duration { get { return m_Duration; } }
double L_1 = V_0;
return L_1;
}
}
// UnityEngine.Timeline.ClipCaps UnityEngine.Timeline.ControlPlayableAsset::get_clipCaps()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ControlPlayableAsset_get_clipCaps_m09BC8BAA1440D221483F653285DA52715346F22A (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B2_0 = 0;
int32_t G_B1_0 = 0;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
{
// get { return ClipCaps.ClipIn | ClipCaps.SpeedMultiplier | (m_SupportLoop ? ClipCaps.Looping : ClipCaps.None); }
bool L_0 = __this->___m_SupportLoop_19;
G_B1_0 = ((int32_t)12);
if (L_0)
{
G_B2_0 = ((int32_t)12);
goto IL_000e;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
goto IL_000f;
}
IL_000e:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
}
IL_000f:
{
V_0 = ((int32_t)(G_B3_1|G_B3_0));
goto IL_0013;
}
IL_0013:
{
// get { return ClipCaps.ClipIn | ClipCaps.SpeedMultiplier | (m_SupportLoop ? ClipCaps.Looping : ClipCaps.None); }
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.ControlPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ControlPlayableAsset_CreatePlayable_m88A68ADB8119BC891B37E1B9CCA7FD26090914D8 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m93C3FF107968BD758DA0536A129DFF2FBC5A3FC9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExposedReference_1_Resolve_mC325122F38C9EC9D0B3E90E0F0521AB69810041A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m838292240F40A79A8FA7248252D9DFE734E6EDB3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Contains_mBF8876BF1B6A1AC47A7DCF0D648940CF5B9E2321_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_m1C91667B7C46F6CEDC4D194696567ED2450844A4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mC3383F12CEC3F52DBFF8EAD73373530A0348759A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_GetBehaviour_m66E80064709A06DEFD2A975B4A65B70C158A5F5F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_mF42D470F47FA3E9AFE44CD80B2E304FB476450E4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral61AB0018E28C049C313AD1CFF85C0697AA3672A3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7ADEDAA73091D7A749F7429785C060184BA7F4F3);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_7 = NULL;
ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078 V_8;
memset((&V_8), 0, sizeof(V_8));
bool V_9 = false;
RuntimeObject* V_10 = NULL;
RuntimeObject* V_11 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* V_12 = NULL;
RuntimeObject* V_13 = NULL;
RuntimeObject* V_14 = NULL;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
bool V_20 = false;
bool V_21 = false;
bool V_22 = false;
bool V_23 = false;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B8_0 = NULL;
RuntimeObject* G_B13_0 = NULL;
RuntimeObject* G_B16_0 = NULL;
int32_t G_B21_0 = 0;
{
// if (prefabGameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___prefabGameObject_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_1;
bool L_2 = V_3;
if (!L_2)
{
goto IL_0063;
}
}
{
// if (s_CreatedPrefabs.Contains(prefabGameObject))
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* L_3 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_CreatedPrefabs_21;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = __this->___prefabGameObject_9;
NullCheck(L_3);
bool L_5;
L_5 = HashSet_1_Contains_mBF8876BF1B6A1AC47A7DCF0D648940CF5B9E2321(L_3, L_4, HashSet_1_Contains_mBF8876BF1B6A1AC47A7DCF0D648940CF5B9E2321_RuntimeMethod_var);
V_4 = L_5;
bool L_6 = V_4;
if (!L_6)
{
goto IL_0051;
}
}
{
// Debug.LogWarningFormat("Control Track Clip ({0}) is causing a prefab to instantiate itself recursively. Aborting further instances.", name);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
String_t* L_9;
L_9 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_9);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarningFormat_m0D4A31935564D0FA042103C1231DBBD2ED0BC20A(_stringLiteral61AB0018E28C049C313AD1CFF85C0697AA3672A3, L_8, NULL);
// return Playable.Create(graph);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_10 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_11;
L_11 = Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123(L_10, 0, NULL);
V_5 = L_11;
goto IL_0277;
}
IL_0051:
{
// s_CreatedPrefabs.Add(prefabGameObject);
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* L_12 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_CreatedPrefabs_21;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_13 = __this->___prefabGameObject_9;
NullCheck(L_12);
bool L_14;
L_14 = HashSet_1_Add_m838292240F40A79A8FA7248252D9DFE734E6EDB3(L_12, L_13, HashSet_1_Add_m838292240F40A79A8FA7248252D9DFE734E6EDB3_RuntimeMethod_var);
}
IL_0063:
{
// Playable root = Playable.Null;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_15;
L_15 = Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7(NULL);
V_0 = L_15;
// var playables = new List<Playable>();
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_16 = (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD*)il2cpp_codegen_object_new(List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD_il2cpp_TypeInfo_var);
NullCheck(L_16);
List_1__ctor_mC3383F12CEC3F52DBFF8EAD73373530A0348759A(L_16, List_1__ctor_mC3383F12CEC3F52DBFF8EAD73373530A0348759A_RuntimeMethod_var);
V_1 = L_16;
// GameObject sourceObject = sourceGameObject.Resolve(graph.GetResolver());
ExposedReference_1_t015A825511D48B6CE402B36A3A78DD5EBE3E0F71* L_17 = (&__this->___sourceGameObject_8);
RuntimeObject* L_18;
L_18 = PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47((&___graph0), NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_19;
L_19 = ExposedReference_1_Resolve_mC325122F38C9EC9D0B3E90E0F0521AB69810041A(L_17, L_18, ExposedReference_1_Resolve_mC325122F38C9EC9D0B3E90E0F0521AB69810041A_RuntimeMethod_var);
V_2 = L_19;
// if (prefabGameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_20 = __this->___prefabGameObject_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_21;
L_21 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_20, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_6 = L_21;
bool L_22 = V_6;
if (!L_22)
{
goto IL_00d5;
}
}
{
// Transform parenTransform = sourceObject != null ? sourceObject.transform : null;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_24;
L_24 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_23, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_24)
{
goto IL_00a1;
}
}
{
G_B8_0 = ((Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)(NULL));
goto IL_00a7;
}
IL_00a1:
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_25 = V_2;
NullCheck(L_25);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26;
L_26 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_25, NULL);
G_B8_0 = L_26;
}
IL_00a7:
{
V_7 = G_B8_0;
// var controlPlayable = PrefabControlPlayable.Create(graph, prefabGameObject, parenTransform);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_27 = ___graph0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28 = __this->___prefabGameObject_9;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_29 = V_7;
ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078 L_30;
L_30 = PrefabControlPlayable_Create_mF2BCBF3EF4D6E7F8C4003F9232128DFB6E664F86(L_27, L_28, L_29, NULL);
V_8 = L_30;
// sourceObject = controlPlayable.GetBehaviour().prefabInstance;
PrefabControlPlayable_t2E1BA9C531DF2FFAB7B110E5DF15653BCAFAD7C4* L_31;
L_31 = ScriptPlayable_1_GetBehaviour_m66E80064709A06DEFD2A975B4A65B70C158A5F5F((&V_8), ScriptPlayable_1_GetBehaviour_m66E80064709A06DEFD2A975B4A65B70C158A5F5F_RuntimeMethod_var);
NullCheck(L_31);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_32;
L_32 = PrefabControlPlayable_get_prefabInstance_mE06FADC9D1367D2606277D5D1F8577C6CA837B4A(L_31, NULL);
V_2 = L_32;
// playables.Add(controlPlayable);
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_33 = V_1;
ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078 L_34 = V_8;
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_tA439A22796CAC679FC42F3541D6778E1F5A55078_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_35;
L_35 = ScriptPlayable_1_op_Implicit_mF42D470F47FA3E9AFE44CD80B2E304FB476450E4(L_34, ScriptPlayable_1_op_Implicit_mF42D470F47FA3E9AFE44CD80B2E304FB476450E4_RuntimeMethod_var);
NullCheck(L_33);
List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_inline(L_33, L_35, List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
}
IL_00d5:
{
// m_Duration = PlayableBinding.DefaultDuration;
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
double L_36 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5;
__this->___m_Duration_18 = L_36;
// m_SupportLoop = false;
__this->___m_SupportLoop_19 = (bool)0;
// controllingParticles = false;
ControlPlayableAsset_set_controllingParticles_m31709F8C09DB20C7551FDC488A0127295FD0B219_inline(__this, (bool)0, NULL);
// controllingDirectors = false;
ControlPlayableAsset_set_controllingDirectors_m8D263E063F860FDF4E832CC9C284C45D49FA9270_inline(__this, (bool)0, NULL);
// if (sourceObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_37 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_38;
L_38 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_37, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_9 = L_38;
bool L_39 = V_9;
if (!L_39)
{
goto IL_0238;
}
}
{
// var directors = updateDirector ? GetComponent<PlayableDirector>(sourceObject) : k_EmptyDirectorsList;
bool L_40 = __this->___updateDirector_12;
if (L_40)
{
goto IL_011b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3* L_41 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___k_EmptyDirectorsList_5;
V_13 = L_41;
RuntimeObject* L_42 = V_13;
G_B13_0 = L_42;
goto IL_0122;
}
IL_011b:
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_43 = V_2;
RuntimeObject* L_44;
L_44 = ControlPlayableAsset_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m93C3FF107968BD758DA0536A129DFF2FBC5A3FC9(__this, L_43, ControlPlayableAsset_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m93C3FF107968BD758DA0536A129DFF2FBC5A3FC9_RuntimeMethod_var);
G_B13_0 = L_44;
}
IL_0122:
{
V_10 = G_B13_0;
// var particleSystems = updateParticle ? GetControllableParticleSystems(sourceObject) : k_EmptyParticlesList;
bool L_45 = __this->___updateParticle_10;
if (L_45)
{
goto IL_0137;
}
}
{
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* L_46 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___k_EmptyParticlesList_6;
V_14 = L_46;
RuntimeObject* L_47 = V_14;
G_B16_0 = L_47;
goto IL_013e;
}
IL_0137:
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_48 = V_2;
RuntimeObject* L_49;
L_49 = ControlPlayableAsset_GetControllableParticleSystems_m182DE87B71BF287B5D828C7D48D099C0C3B4F85A(__this, L_48, NULL);
G_B16_0 = L_49;
}
IL_013e:
{
V_11 = G_B16_0;
// UpdateDurationAndLoopFlag(directors, particleSystems);
RuntimeObject* L_50 = V_10;
RuntimeObject* L_51 = V_11;
ControlPlayableAsset_UpdateDurationAndLoopFlag_m3B3976CA44009F140D54203A5A696A341A815669(__this, L_50, L_51, NULL);
// var director = go.GetComponent<PlayableDirector>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_52 = ___go1;
NullCheck(L_52);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_53;
L_53 = GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704(L_52, GameObject_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m6B81BEBC5E2B733A4BA7AAB62554CED617E54704_RuntimeMethod_var);
V_12 = L_53;
// if (director != null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_54 = V_12;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_55;
L_55 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_54, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_15 = L_55;
bool L_56 = V_15;
if (!L_56)
{
goto IL_016e;
}
}
{
// m_ControlDirectorAsset = director.playableAsset;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_57 = V_12;
NullCheck(L_57);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_58;
L_58 = PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C(L_57, NULL);
__this->___m_ControlDirectorAsset_17 = L_58;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ControlDirectorAsset_17), (void*)L_58);
}
IL_016e:
{
// if (go == sourceObject && prefabGameObject == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_59 = ___go1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_60 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_61;
L_61 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_59, L_60, NULL);
if (!L_61)
{
goto IL_0185;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_62 = __this->___prefabGameObject_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_63;
L_63 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_62, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B21_0 = ((int32_t)(L_63));
goto IL_0186;
}
IL_0185:
{
G_B21_0 = 0;
}
IL_0186:
{
V_16 = (bool)G_B21_0;
bool L_64 = V_16;
if (!L_64)
{
goto IL_01c5;
}
}
{
// Debug.LogWarningFormat("Control Playable ({0}) is referencing the same PlayableDirector component than the one in which it is playing.", name);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_65 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_66 = L_65;
String_t* L_67;
L_67 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
NullCheck(L_66);
ArrayElementTypeCheck (L_66, L_67);
(L_66)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_67);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarningFormat_m0D4A31935564D0FA042103C1231DBBD2ED0BC20A(_stringLiteral7ADEDAA73091D7A749F7429785C060184BA7F4F3, L_66, NULL);
// active = false;
__this->___active_15 = (bool)0;
// if (!searchHierarchy)
bool L_68 = __this->___searchHierarchy_14;
V_17 = (bool)((((int32_t)L_68) == ((int32_t)0))? 1 : 0);
bool L_69 = V_17;
if (!L_69)
{
goto IL_01c4;
}
}
{
// updateDirector = false;
__this->___updateDirector_12 = (bool)0;
}
IL_01c4:
{
}
IL_01c5:
{
// if (active)
bool L_70 = __this->___active_15;
V_18 = L_70;
bool L_71 = V_18;
if (!L_71)
{
goto IL_01db;
}
}
{
// CreateActivationPlayable(sourceObject, graph, playables);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_72 = V_2;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_73 = ___graph0;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_74 = V_1;
ControlPlayableAsset_CreateActivationPlayable_m8BC4706CA44F6216AE3C3169D03BEE15BC819111(__this, L_72, L_73, L_74, NULL);
}
IL_01db:
{
// if (updateDirector)
bool L_75 = __this->___updateDirector_12;
V_19 = L_75;
bool L_76 = V_19;
if (!L_76)
{
goto IL_01fe;
}
}
{
// SearchHierarchyAndConnectDirector(directors, graph, playables, prefabGameObject != null);
RuntimeObject* L_77 = V_10;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_78 = ___graph0;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_79 = V_1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_80 = __this->___prefabGameObject_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_81;
L_81 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_80, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
ControlPlayableAsset_SearchHierarchyAndConnectDirector_m9AD1670D0949F2D418DBF34152170810855A18AB(__this, L_77, L_78, L_79, L_81, NULL);
}
IL_01fe:
{
// if (updateParticle)
bool L_82 = __this->___updateParticle_10;
V_20 = L_82;
bool L_83 = V_20;
if (!L_83)
{
goto IL_0215;
}
}
{
// SearchHierarchyAndConnectParticleSystem(particleSystems, graph, playables);
RuntimeObject* L_84 = V_11;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_85 = ___graph0;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_86 = V_1;
ControlPlayableAsset_SearchHierarchyAndConnectParticleSystem_m6D97733D38AAE740196B5AFA9C75A45AB54114B4(__this, L_84, L_85, L_86, NULL);
}
IL_0215:
{
// if (updateITimeControl)
bool L_87 = __this->___updateITimeControl_13;
V_21 = L_87;
bool L_88 = V_21;
if (!L_88)
{
goto IL_022f;
}
}
{
// SearchHierarchyAndConnectControlableScripts(GetControlableScripts(sourceObject), graph, playables);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_89 = V_2;
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
RuntimeObject* L_90;
L_90 = ControlPlayableAsset_GetControlableScripts_m3F3E52CAD837FE2149AF5104C0B8B54AB52DD1FE(L_89, NULL);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_91 = ___graph0;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_92 = V_1;
ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m0CFCDEF566FE28B9CFDBCB32054640B8331CFBA4(L_90, L_91, L_92, NULL);
}
IL_022f:
{
// root = ConnectPlayablesToMixer(graph, playables);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_93 = ___graph0;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_94 = V_1;
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_95;
L_95 = ControlPlayableAsset_ConnectPlayablesToMixer_mB1625132C093B88B7D3F02212EE586F0C704F043(L_93, L_94, NULL);
V_0 = L_95;
}
IL_0238:
{
// if (prefabGameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_96 = __this->___prefabGameObject_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_97;
L_97 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_96, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_22 = L_97;
bool L_98 = V_22;
if (!L_98)
{
goto IL_025b;
}
}
{
// s_CreatedPrefabs.Remove(prefabGameObject);
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* L_99 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_CreatedPrefabs_21;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_100 = __this->___prefabGameObject_9;
NullCheck(L_99);
bool L_101;
L_101 = HashSet_1_Remove_m1C91667B7C46F6CEDC4D194696567ED2450844A4(L_99, L_100, HashSet_1_Remove_m1C91667B7C46F6CEDC4D194696567ED2450844A4_RuntimeMethod_var);
}
IL_025b:
{
// if (!root.IsValid())
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_102 = V_0;
bool L_103;
L_103 = PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9(L_102, PlayableExtensions_IsValid_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mC6812931C9D8E5131F7F50261B80DB09F5E2C9A9_RuntimeMethod_var);
V_23 = (bool)((((int32_t)L_103) == ((int32_t)0))? 1 : 0);
bool L_104 = V_23;
if (!L_104)
{
goto IL_0272;
}
}
{
// root = Playable.Create(graph);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_105 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_106;
L_106 = Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123(L_105, 0, NULL);
V_0 = L_106;
}
IL_0272:
{
// return root;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_107 = V_0;
V_5 = L_107;
goto IL_0277;
}
IL_0277:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_108 = V_5;
return L_108;
}
}
// UnityEngine.Playables.Playable UnityEngine.Timeline.ControlPlayableAsset::ConnectPlayablesToMixer(UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ControlPlayableAsset_ConnectPlayablesToMixer_mB1625132C093B88B7D3F02212EE586F0C704F043 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___playables1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mE46EFC6E31EBE33B2388794B809E9B3CADEA24A9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetPropagateSetTime_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8B2D4A1DDD78AE78257EC960C19581A2740A5B8E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
bool V_2 = false;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_3;
memset((&V_3), 0, sizeof(V_3));
{
// var mixer = Playable.Create(graph, playables.Count);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_1 = ___playables1;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_inline(L_1, List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_3;
L_3 = Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123(L_0, L_2, NULL);
V_0 = L_3;
// for (int i = 0; i != playables.Count; ++i)
V_1 = 0;
goto IL_0028;
}
IL_0012:
{
// ConnectMixerAndPlayable(graph, mixer, playables[i], i);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_4 = ___graph0;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5 = V_0;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_6 = ___playables1;
int32_t L_7 = V_1;
NullCheck(L_6);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_8;
L_8 = List_1_get_Item_mE46EFC6E31EBE33B2388794B809E9B3CADEA24A9(L_6, L_7, List_1_get_Item_mE46EFC6E31EBE33B2388794B809E9B3CADEA24A9_RuntimeMethod_var);
int32_t L_9 = V_1;
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
ControlPlayableAsset_ConnectMixerAndPlayable_mD08F136ED9BBAC53622700B6EB432930712F9AE1(L_4, L_5, L_8, L_9, NULL);
// for (int i = 0; i != playables.Count; ++i)
int32_t L_10 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_0028:
{
// for (int i = 0; i != playables.Count; ++i)
int32_t L_11 = V_1;
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_12 = ___playables1;
NullCheck(L_12);
int32_t L_13;
L_13 = List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_inline(L_12, List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_RuntimeMethod_var);
V_2 = (bool)((((int32_t)((((int32_t)L_11) == ((int32_t)L_13))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_14 = V_2;
if (L_14)
{
goto IL_0012;
}
}
{
// mixer.SetPropagateSetTime(true);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_15 = V_0;
PlayableExtensions_SetPropagateSetTime_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8B2D4A1DDD78AE78257EC960C19581A2740A5B8E(L_15, (bool)1, PlayableExtensions_SetPropagateSetTime_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_m8B2D4A1DDD78AE78257EC960C19581A2740A5B8E_RuntimeMethod_var);
// return mixer;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_16 = V_0;
V_3 = L_16;
goto IL_0044;
}
IL_0044:
{
// }
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_17 = V_3;
return L_17;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::CreateActivationPlayable(UnityEngine.GameObject,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_CreateActivationPlayable_m8BC4706CA44F6216AE3C3169D03BEE15BC819111 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___root0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_IsValid_TisScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_m7DB8A561809C428DFBA410AF961458B73547082A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_m05A98386384AE8B29C2417F0F9DFB8271774D299_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
// var activation = ActivationControlPlayable.Create(graph, root, postPlayback);
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = ___root0;
int32_t L_2 = __this->___postPlayback_16;
ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B L_3;
L_3 = ActivationControlPlayable_Create_m76761EE62200435DB756A73A98C73E2FA5A23E72(L_0, L_1, L_2, NULL);
V_0 = L_3;
// if (activation.IsValid())
ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B L_4 = V_0;
bool L_5;
L_5 = PlayableExtensions_IsValid_TisScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_m7DB8A561809C428DFBA410AF961458B73547082A(L_4, PlayableExtensions_IsValid_TisScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_m7DB8A561809C428DFBA410AF961458B73547082A_RuntimeMethod_var);
V_1 = L_5;
bool L_6 = V_1;
if (!L_6)
{
goto IL_0026;
}
}
{
// outplayables.Add(activation);
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_7 = ___outplayables2;
ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B L_8 = V_0;
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_tDFB2CA9817AE03C1887D733A1B405A50B4C0180B_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_9;
L_9 = ScriptPlayable_1_op_Implicit_m05A98386384AE8B29C2417F0F9DFB8271774D299(L_8, ScriptPlayable_1_op_Implicit_m05A98386384AE8B29C2417F0F9DFB8271774D299_RuntimeMethod_var);
NullCheck(L_7);
List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_inline(L_7, L_9, List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
}
IL_0026:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectParticleSystem(System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectParticleSystem_m6D97733D38AAE740196B5AFA9C75A45AB54114B4 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, RuntimeObject* ___particleSystems0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tAAB76E60CDF1F059A3EF2BB2336A3A1B3260224A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_m5D18E2334A8A6489DD95C0C4CF6D355AD0BA68A6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* V_1 = NULL;
bool V_2 = false;
{
// foreach (var particleSystem in particleSystems)
RuntimeObject* L_0 = ___particleSystems0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>::GetEnumerator() */, IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004c:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_0056;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_0056:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0042_1;
}
IL_000b_1:
{
// foreach (var particleSystem in particleSystems)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_5;
L_5 = InterfaceFuncInvoker0< ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.ParticleSystem>::get_Current() */, IEnumerator_1_tAAB76E60CDF1F059A3EF2BB2336A3A1B3260224A_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// if (particleSystem != null)
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_6 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_7;
bool L_8 = V_2;
if (!L_8)
{
goto IL_0041_1;
}
}
{
// controllingParticles = true;
ControlPlayableAsset_set_controllingParticles_m31709F8C09DB20C7551FDC488A0127295FD0B219_inline(__this, (bool)1, NULL);
// outplayables.Add(ParticleControlPlayable.Create(graph, particleSystem, particleRandomSeed));
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_9 = ___outplayables2;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_10 = ___graph1;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_11 = V_1;
uint32_t L_12 = __this->___particleRandomSeed_11;
ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951 L_13;
L_13 = ParticleControlPlayable_Create_mABC76BF477B26F147EC53FA23EF12048440EDDD9(L_10, L_11, L_12, NULL);
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_t0C5E0729C03A638A900DD4EC002B9D1155B94951_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_14;
L_14 = ScriptPlayable_1_op_Implicit_m5D18E2334A8A6489DD95C0C4CF6D355AD0BA68A6(L_13, ScriptPlayable_1_op_Implicit_m5D18E2334A8A6489DD95C0C4CF6D355AD0BA68A6_RuntimeMethod_var);
NullCheck(L_9);
List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_inline(L_9, L_14, List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
}
IL_0041_1:
{
}
IL_0042_1:
{
// foreach (var particleSystem in particleSystems)
RuntimeObject* L_15 = V_0;
NullCheck(L_15);
bool L_16;
L_16 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_15);
if (L_16)
{
goto IL_000b_1;
}
}
{
goto IL_0057;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0057:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectDirector(System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectDirector_m9AD1670D0949F2D418DBF34152170810855A18AB (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, RuntimeObject* ___directors0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, bool ___disableSelfReferences3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7A332B150F4E63F427F7AF0EDDE13E7CB3FD9ADA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_m4028EE74416DFCC88AC401AB93FA8E6A85B300C7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
// foreach (var director in directors)
RuntimeObject* L_0 = ___directors0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>::GetEnumerator() */, IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0071:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_007b;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_007b:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0067_1;
}
IL_000b_1:
{
// foreach (var director in directors)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_5;
L_5 = InterfaceFuncInvoker0< PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableDirector>::get_Current() */, IEnumerator_1_t7A332B150F4E63F427F7AF0EDDE13E7CB3FD9ADA_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// if (director != null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_6 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_7;
bool L_8 = V_2;
if (!L_8)
{
goto IL_0066_1;
}
}
{
// if (director.playableAsset != m_ControlDirectorAsset)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_9 = V_1;
NullCheck(L_9);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_10;
L_10 = PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C(L_9, NULL);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_11 = __this->___m_ControlDirectorAsset_17;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_10, L_11, NULL);
V_3 = L_12;
bool L_13 = V_3;
if (!L_13)
{
goto IL_0053_1;
}
}
{
// outplayables.Add(DirectorControlPlayable.Create(graph, director));
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_14 = ___outplayables2;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_15 = ___graph1;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_16 = V_1;
ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A L_17;
L_17 = DirectorControlPlayable_Create_m21ECF420182B9364096BB68FDC002720C41759C5(L_15, L_16, NULL);
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_t9E95022560D795E4BC5279C9FC826902716CA67A_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_18;
L_18 = ScriptPlayable_1_op_Implicit_m4028EE74416DFCC88AC401AB93FA8E6A85B300C7(L_17, ScriptPlayable_1_op_Implicit_m4028EE74416DFCC88AC401AB93FA8E6A85B300C7_RuntimeMethod_var);
NullCheck(L_14);
List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_inline(L_14, L_18, List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
// controllingDirectors = true;
ControlPlayableAsset_set_controllingDirectors_m8D263E063F860FDF4E832CC9C284C45D49FA9270_inline(__this, (bool)1, NULL);
goto IL_0065_1;
}
IL_0053_1:
{
// else if (disableSelfReferences)
bool L_19 = ___disableSelfReferences3;
V_4 = L_19;
bool L_20 = V_4;
if (!L_20)
{
goto IL_0065_1;
}
}
{
// director.enabled = false;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_21 = V_1;
NullCheck(L_21);
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_21, (bool)0, NULL);
}
IL_0065_1:
{
}
IL_0066_1:
{
}
IL_0067_1:
{
// foreach (var director in directors)
RuntimeObject* L_22 = V_0;
NullCheck(L_22);
bool L_23;
L_23 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_22);
if (L_23)
{
goto IL_000b_1;
}
}
{
goto IL_007c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_007c:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::SearchHierarchyAndConnectControlableScripts(System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>,UnityEngine.Playables.PlayableGraph,System.Collections.Generic.List`1<UnityEngine.Playables.Playable>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_SearchHierarchyAndConnectControlableScripts_m0CFCDEF566FE28B9CFDBCB32054640B8331CFBA4 (RuntimeObject* ___controlableScripts0, PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph1, List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* ___outplayables2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t4D1073CFFE151938DD5D823CF465AD847CEE1955_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5FAC66FE8FD28C486EF0E0E5F51031F596269261_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITimeControl_t1D123FAB88690CC243DECB0DEEC20A459224680E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_op_Implicit_m9393B5082CDC0222FDAB2722D6CD7087A839C371_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* V_1 = NULL;
{
// foreach (var script in controlableScripts)
RuntimeObject* L_0 = ___controlableScripts0;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>::GetEnumerator() */, IEnumerable_1_t4D1073CFFE151938DD5D823CF465AD847CEE1955_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0036:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_0040;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_0040:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_002c_1;
}
IL_000b_1:
{
// foreach (var script in controlableScripts)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_5;
L_5 = InterfaceFuncInvoker0< MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour>::get_Current() */, IEnumerator_1_t5FAC66FE8FD28C486EF0E0E5F51031F596269261_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// outplayables.Add(TimeControlPlayable.Create(graph, (ITimeControl)script));
List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* L_6 = ___outplayables2;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_7 = ___graph1;
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_8 = V_1;
ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF L_9;
L_9 = TimeControlPlayable_Create_mBE512915BBAACDFDA3BAE42CE30E53302C7745DA(L_7, ((RuntimeObject*)Castclass((RuntimeObject*)L_8, ITimeControl_t1D123FAB88690CC243DECB0DEEC20A459224680E_il2cpp_TypeInfo_var)), NULL);
il2cpp_codegen_runtime_class_init_inline(ScriptPlayable_1_t81F65B91C95E0D49165C3939101287E1501BBBEF_il2cpp_TypeInfo_var);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_10;
L_10 = ScriptPlayable_1_op_Implicit_m9393B5082CDC0222FDAB2722D6CD7087A839C371(L_9, ScriptPlayable_1_op_Implicit_m9393B5082CDC0222FDAB2722D6CD7087A839C371_RuntimeMethod_var);
NullCheck(L_6);
List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_inline(L_6, L_10, List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_RuntimeMethod_var);
}
IL_002c_1:
{
// foreach (var script in controlableScripts)
RuntimeObject* L_11 = V_0;
NullCheck(L_11);
bool L_12;
L_12 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_11);
if (L_12)
{
goto IL_000b_1;
}
}
{
goto IL_0041;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0041:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::ConnectMixerAndPlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.Playable,UnityEngine.Playables.Playable,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_ConnectMixerAndPlayable_mD08F136ED9BBAC53622700B6EB432930712F9AE1 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___mixer1, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___playable2, int32_t ___portIndex3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mA042E4F4802924A2CB792E50074CC33B42CE5D49_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// graph.Connect(playable, 0, mixer, portIndex);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_0 = ___playable2;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1 = ___mixer1;
int32_t L_2 = ___portIndex3;
bool L_3;
L_3 = PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C((&___graph0), L_0, 0, L_1, L_2, PlayableGraph_Connect_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mDD8D212964E11EA3006D21DB15A681210300207C_RuntimeMethod_var);
// mixer.SetInputWeight(playable, 1.0f);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_4 = ___mixer1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_5 = ___playable2;
PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mA042E4F4802924A2CB792E50074CC33B42CE5D49(L_4, L_5, (1.0f), PlayableExtensions_SetInputWeight_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_TisPlayable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_mA042E4F4802924A2CB792E50074CC33B42CE5D49_RuntimeMethod_var);
// }
return;
}
}
// System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset::GetControlableScripts(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetControlableScripts_m3F3E52CAD837FE2149AF5104C0B8B54AB52DD1FE (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___root0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* L_0 = (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F*)il2cpp_codegen_object_new(U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CGetControlableScriptsU3Ed__39__ctor_m61DC7C12C95430EF9C16D27768169F05CC5784D0(L_0, ((int32_t)-2), NULL);
U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* L_1 = L_0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = ___root0;
NullCheck(L_1);
L_1->___U3CU3E3__root_4 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E3__root_4), (void*)L_2);
return L_1;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::UpdateDurationAndLoopFlag(System.Collections.Generic.IList`1<UnityEngine.Playables.PlayableDirector>,System.Collections.Generic.IList`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_UpdateDurationAndLoopFlag_m3B3976CA44009F140D54203A5A696A341A815669 (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, RuntimeObject* ___directors0, RuntimeObject* ___particleSystems1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_t1DC364E5410E2617892D4CEF18A65BEA2E44D342_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tD59441055BC0A50F7D4861C0920532E78F78BA12_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7A332B150F4E63F427F7AF0EDDE13E7CB3FD9ADA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tAAB76E60CDF1F059A3EF2BB2336A3A1B3260224A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
bool V_1 = false;
bool V_2 = false;
RuntimeObject* V_3 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* V_4 = NULL;
bool V_5 = false;
double V_6 = 0.0;
bool V_7 = false;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_8;
memset((&V_8), 0, sizeof(V_8));
RuntimeObject* V_9 = NULL;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* V_10 = NULL;
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_11;
memset((&V_11), 0, sizeof(V_11));
int32_t G_B3_0 = 0;
int32_t G_B11_0 = 0;
int32_t G_B16_0 = 0;
int32_t G_B28_0 = 0;
ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* G_B36_0 = NULL;
ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* G_B35_0 = NULL;
double G_B37_0 = 0.0;
ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* G_B37_1 = NULL;
{
// if (directors.Count == 0 && particleSystems.Count == 0)
RuntimeObject* L_0 = ___directors0;
NullCheck(L_0);
int32_t L_1;
L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.Playables.PlayableDirector>::get_Count() */, ICollection_1_tD59441055BC0A50F7D4861C0920532E78F78BA12_il2cpp_TypeInfo_var, L_0);
if (L_1)
{
goto IL_0014;
}
}
{
RuntimeObject* L_2 = ___particleSystems1;
NullCheck(L_2);
int32_t L_3;
L_3 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>::get_Count() */, ICollection_1_t1DC364E5410E2617892D4CEF18A65BEA2E44D342_il2cpp_TypeInfo_var, L_2);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 0;
}
IL_0015:
{
V_2 = (bool)G_B3_0;
bool L_4 = V_2;
if (!L_4)
{
goto IL_001e;
}
}
{
// return;
goto IL_014c;
}
IL_001e:
{
// var maxDuration = invalidDuration;
V_0 = (-std::numeric_limits<double>::infinity());
// var supportsLoop = false;
V_1 = (bool)0;
// foreach (var director in directors)
RuntimeObject* L_5 = ___directors0;
NullCheck(L_5);
RuntimeObject* L_6;
L_6 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>::GetEnumerator() */, IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780_il2cpp_TypeInfo_var, L_5);
V_3 = L_6;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_00c7:
{// begin finally (depth: 1)
{
RuntimeObject* L_7 = V_3;
if (!L_7)
{
goto IL_00d1;
}
}
{
RuntimeObject* L_8 = V_3;
NullCheck(L_8);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_8);
}
IL_00d1:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_00ba_1;
}
IL_0037_1:
{
// foreach (var director in directors)
RuntimeObject* L_9 = V_3;
NullCheck(L_9);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_10;
L_10 = InterfaceFuncInvoker0< PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableDirector>::get_Current() */, IEnumerator_1_t7A332B150F4E63F427F7AF0EDDE13E7CB3FD9ADA_il2cpp_TypeInfo_var, L_9);
V_4 = L_10;
// if (director.playableAsset != null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_11 = V_4;
NullCheck(L_11);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_12;
L_12 = PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C(L_11, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_5 = L_13;
bool L_14 = V_5;
if (!L_14)
{
goto IL_00b9_1;
}
}
{
// var assetDuration = director.playableAsset.duration;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_15 = V_4;
NullCheck(L_15);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_16;
L_16 = PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C(L_15, NULL);
NullCheck(L_16);
double L_17;
L_17 = VirtualFuncInvoker0< double >::Invoke(7 /* System.Double UnityEngine.Playables.PlayableAsset::get_duration() */, L_16);
V_6 = L_17;
// if (director.playableAsset is TimelineAsset && assetDuration > 0.0)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_18 = V_4;
NullCheck(L_18);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_19;
L_19 = PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C(L_18, NULL);
if (!((TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496*)IsInstClass((RuntimeObject*)L_19, TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496_il2cpp_TypeInfo_var)))
{
goto IL_007f_1;
}
}
{
double L_20 = V_6;
G_B11_0 = ((((double)L_20) > ((double)(0.0)))? 1 : 0);
goto IL_0080_1;
}
IL_007f_1:
{
G_B11_0 = 0;
}
IL_0080_1:
{
V_7 = (bool)G_B11_0;
bool L_21 = V_7;
if (!L_21)
{
goto IL_009e_1;
}
}
{
// assetDuration = (double)((DiscreteTime)assetDuration).OneTickAfter();
double L_22 = V_6;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_23;
L_23 = DiscreteTime_op_Explicit_m64F299E8C7EF42AE130B3DD8EDE00A3AE99B4EE8(L_22, NULL);
V_8 = L_23;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_24;
L_24 = DiscreteTime_OneTickAfter_mD2C58DF00885E44EA0D7AF8C9F56C14F77E53EB7((&V_8), NULL);
double L_25;
L_25 = DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA(L_24, NULL);
V_6 = ((double)L_25);
}
IL_009e_1:
{
// maxDuration = Math.Max(maxDuration, assetDuration);
double L_26 = V_0;
double L_27 = V_6;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_28;
L_28 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_26, L_27, NULL);
V_0 = L_28;
// supportsLoop = supportsLoop || director.extrapolationMode == DirectorWrapMode.Loop;
bool L_29 = V_1;
if (L_29)
{
goto IL_00b6_1;
}
}
{
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_30 = V_4;
NullCheck(L_30);
int32_t L_31;
L_31 = PlayableDirector_get_extrapolationMode_m942C1A4A49D9D81DF54B742A0EFE22ED6D6BCDDD(L_30, NULL);
G_B16_0 = ((((int32_t)L_31) == ((int32_t)1))? 1 : 0);
goto IL_00b7_1;
}
IL_00b6_1:
{
G_B16_0 = 1;
}
IL_00b7_1:
{
V_1 = (bool)G_B16_0;
}
IL_00b9_1:
{
}
IL_00ba_1:
{
// foreach (var director in directors)
RuntimeObject* L_32 = V_3;
NullCheck(L_32);
bool L_33;
L_33 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_32);
if (L_33)
{
goto IL_0037_1;
}
}
{
goto IL_00d2;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_00d2:
{
// foreach (var particleSystem in particleSystems)
RuntimeObject* L_34 = ___particleSystems1;
NullCheck(L_34);
RuntimeObject* L_35;
L_35 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>::GetEnumerator() */, IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502_il2cpp_TypeInfo_var, L_34);
V_9 = L_35;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0122:
{// begin finally (depth: 1)
{
RuntimeObject* L_36 = V_9;
if (!L_36)
{
goto IL_012e;
}
}
{
RuntimeObject* L_37 = V_9;
NullCheck(L_37);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_37);
}
IL_012e:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0117_1;
}
IL_00dd_1:
{
// foreach (var particleSystem in particleSystems)
RuntimeObject* L_38 = V_9;
NullCheck(L_38);
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_39;
L_39 = InterfaceFuncInvoker0< ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.ParticleSystem>::get_Current() */, IEnumerator_1_tAAB76E60CDF1F059A3EF2BB2336A3A1B3260224A_il2cpp_TypeInfo_var, L_38);
V_10 = L_39;
// maxDuration = Math.Max(maxDuration, particleSystem.main.duration);
double L_40 = V_0;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_41 = V_10;
NullCheck(L_41);
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_42;
L_42 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(L_41, NULL);
V_11 = L_42;
float L_43;
L_43 = MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1((&V_11), NULL);
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_44;
L_44 = Math_Max_mD1AD971AB9981B8A59BC5B5BEB7DD6A5A5E82AD6(L_40, ((double)L_43), NULL);
V_0 = L_44;
// supportsLoop = supportsLoop || particleSystem.main.loop;
bool L_45 = V_1;
if (L_45)
{
goto IL_0114_1;
}
}
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_46 = V_10;
NullCheck(L_46);
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_47;
L_47 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(L_46, NULL);
V_11 = L_47;
bool L_48;
L_48 = MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8((&V_11), NULL);
G_B28_0 = ((int32_t)(L_48));
goto IL_0115_1;
}
IL_0114_1:
{
G_B28_0 = 1;
}
IL_0115_1:
{
V_1 = (bool)G_B28_0;
}
IL_0117_1:
{
// foreach (var particleSystem in particleSystems)
RuntimeObject* L_49 = V_9;
NullCheck(L_49);
bool L_50;
L_50 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_49);
if (L_50)
{
goto IL_00dd_1;
}
}
{
goto IL_012f;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_012f:
{
// m_Duration = double.IsNegativeInfinity(maxDuration) ? PlayableBinding.DefaultDuration : maxDuration;
double L_51 = V_0;
bool L_52;
L_52 = Double_IsNegativeInfinity_mA198BA3110327CA9E3298794F07E4772E660FDA5_inline(L_51, NULL);
G_B35_0 = __this;
if (L_52)
{
G_B36_0 = __this;
goto IL_013b;
}
}
{
double L_53 = V_0;
G_B37_0 = L_53;
G_B37_1 = G_B35_0;
goto IL_0140;
}
IL_013b:
{
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
double L_54 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5;
G_B37_0 = L_54;
G_B37_1 = G_B36_0;
}
IL_0140:
{
NullCheck(G_B37_1);
G_B37_1->___m_Duration_18 = G_B37_0;
// m_SupportLoop = supportsLoop;
bool L_55 = V_1;
__this->___m_SupportLoop_19 = L_55;
}
IL_014c:
{
// }
return;
}
}
// System.Collections.Generic.IList`1<UnityEngine.ParticleSystem> UnityEngine.Timeline.ControlPlayableAsset::GetControllableParticleSystems(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* ControlPlayableAsset_GetControllableParticleSystems_m182DE87B71BF287B5D828C7D48D099C0C3B4F85A (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m5C3C1AA51E25BAFDD8D40BA1EDC7DA8871AF29AA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Clear_mC9F573AB35E5331B322956D3CE166469C487190E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m39B562589EB31E915F2D6EFE2A0F6DA287F65651_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* V_0 = NULL;
bool V_1 = false;
RuntimeObject* V_2 = NULL;
int32_t G_B3_0 = 0;
{
// var roots = new List<ParticleSystem>();
List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* L_0 = (List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D*)il2cpp_codegen_object_new(List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m39B562589EB31E915F2D6EFE2A0F6DA287F65651(L_0, List_1__ctor_m39B562589EB31E915F2D6EFE2A0F6DA287F65651_RuntimeMethod_var);
V_0 = L_0;
// if (searchHierarchy || go.GetComponent<ParticleSystem>() != null)
bool L_1 = __this->___searchHierarchy_14;
if (L_1)
{
goto IL_001d;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = ___go0;
NullCheck(L_2);
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_3;
L_3 = GameObject_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m5C3C1AA51E25BAFDD8D40BA1EDC7DA8871AF29AA(L_2, GameObject_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m5C3C1AA51E25BAFDD8D40BA1EDC7DA8871AF29AA_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_4));
goto IL_001e;
}
IL_001d:
{
G_B3_0 = 1;
}
IL_001e:
{
V_1 = (bool)G_B3_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0041;
}
}
{
// GetControllableParticleSystems(go.transform, roots, s_SubEmitterCollector);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = ___go0;
NullCheck(L_6);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
L_7 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_6, NULL);
List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* L_8 = V_0;
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* L_9 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_SubEmitterCollector_7;
ControlPlayableAsset_GetControllableParticleSystems_mDF9E508E3EC49DCE6282897B3ED5629406D51807(L_7, L_8, L_9, NULL);
// s_SubEmitterCollector.Clear();
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* L_10 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_SubEmitterCollector_7;
NullCheck(L_10);
HashSet_1_Clear_mC9F573AB35E5331B322956D3CE166469C487190E(L_10, HashSet_1_Clear_mC9F573AB35E5331B322956D3CE166469C487190E_RuntimeMethod_var);
}
IL_0041:
{
// return roots;
List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* L_11 = V_0;
V_2 = L_11;
goto IL_0045;
}
IL_0045:
{
// }
RuntimeObject* L_12 = V_2;
return L_12;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::GetControllableParticleSystems(UnityEngine.Transform,System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>,System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_GetControllableParticleSystems_mDF9E508E3EC49DCE6282897B3ED5629406D51807 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___t0, RuntimeObject* ___roots1, HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* ___subEmitters2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_mF2B700ECAEEEDBCC076CC66C9592C6DDFA0D36F9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Contains_m9A5330FDB65E3B529730C40F7C1B1A73B84D320E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_t1DC364E5410E2617892D4CEF18A65BEA2E44D342_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
{
// var ps = t.GetComponent<ParticleSystem>();
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___t0;
NullCheck(L_0);
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_1;
L_1 = Component_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_mF2B700ECAEEEDBCC076CC66C9592C6DDFA0D36F9(L_0, Component_GetComponent_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_mF2B700ECAEEEDBCC076CC66C9592C6DDFA0D36F9_RuntimeMethod_var);
V_0 = L_1;
// if (ps != null)
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_2 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0035;
}
}
{
// if (!subEmitters.Contains(ps))
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* L_5 = ___subEmitters2;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_6 = V_0;
NullCheck(L_5);
bool L_7;
L_7 = HashSet_1_Contains_m9A5330FDB65E3B529730C40F7C1B1A73B84D320E(L_5, L_6, HashSet_1_Contains_m9A5330FDB65E3B529730C40F7C1B1A73B84D320E_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_0034;
}
}
{
// roots.Add(ps);
RuntimeObject* L_9 = ___roots1;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_10 = V_0;
NullCheck(L_9);
InterfaceActionInvoker1< ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* >::Invoke(2 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.ParticleSystem>::Add(T) */, ICollection_1_t1DC364E5410E2617892D4CEF18A65BEA2E44D342_il2cpp_TypeInfo_var, L_9, L_10);
// CacheSubEmitters(ps, subEmitters);
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_11 = V_0;
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* L_12 = ___subEmitters2;
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
ControlPlayableAsset_CacheSubEmitters_m1529BB94208F0440FB6981E1BA0C1990C0285793(L_11, L_12, NULL);
}
IL_0034:
{
}
IL_0035:
{
// for (int i = 0; i < t.childCount; ++i)
V_3 = 0;
goto IL_004e;
}
IL_0039:
{
// GetControllableParticleSystems(t.GetChild(i), roots, subEmitters);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_13 = ___t0;
int32_t L_14 = V_3;
NullCheck(L_13);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_15;
L_15 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_13, L_14, NULL);
RuntimeObject* L_16 = ___roots1;
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* L_17 = ___subEmitters2;
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
ControlPlayableAsset_GetControllableParticleSystems_mDF9E508E3EC49DCE6282897B3ED5629406D51807(L_15, L_16, L_17, NULL);
// for (int i = 0; i < t.childCount; ++i)
int32_t L_18 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_18, 1));
}
IL_004e:
{
// for (int i = 0; i < t.childCount; ++i)
int32_t L_19 = V_3;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_20 = ___t0;
NullCheck(L_20);
int32_t L_21;
L_21 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_20, NULL);
V_4 = (bool)((((int32_t)L_19) < ((int32_t)L_21))? 1 : 0);
bool L_22 = V_4;
if (L_22)
{
goto IL_0039;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::CacheSubEmitters(UnityEngine.ParticleSystem,System.Collections.Generic.HashSet`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_CacheSubEmitters_m1529BB94208F0440FB6981E1BA0C1990C0285793 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___ps0, HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* ___subEmitters1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_mE359C94E5FCE3582EF9F232CDA2BC162D31C122A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
{
// if (ps == null)
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___ps0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
// return;
goto IL_0043;
}
IL_000e:
{
// for (int i = 0; i < ps.subEmitters.subEmittersCount; i++)
V_1 = 0;
goto IL_002e;
}
IL_0012:
{
// subEmitters.Add(ps.subEmitters.GetSubEmitterSystem(i));
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* L_3 = ___subEmitters1;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_4 = ___ps0;
NullCheck(L_4);
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B L_5;
L_5 = ParticleSystem_get_subEmitters_m9F356ECFDBC11C1F4A9ADE21C80E8CF5BE153D98(L_4, NULL);
V_2 = L_5;
int32_t L_6 = V_1;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_7;
L_7 = SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D((&V_2), L_6, NULL);
NullCheck(L_3);
bool L_8;
L_8 = HashSet_1_Add_mE359C94E5FCE3582EF9F232CDA2BC162D31C122A(L_3, L_7, HashSet_1_Add_mE359C94E5FCE3582EF9F232CDA2BC162D31C122A_RuntimeMethod_var);
// for (int i = 0; i < ps.subEmitters.subEmittersCount; i++)
int32_t L_9 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_9, 1));
}
IL_002e:
{
// for (int i = 0; i < ps.subEmitters.subEmittersCount; i++)
int32_t L_10 = V_1;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_11 = ___ps0;
NullCheck(L_11);
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B L_12;
L_12 = ParticleSystem_get_subEmitters_m9F356ECFDBC11C1F4A9ADE21C80E8CF5BE153D98(L_11, NULL);
V_2 = L_12;
int32_t L_13;
L_13 = SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691((&V_2), NULL);
V_3 = (bool)((((int32_t)L_10) < ((int32_t)L_13))? 1 : 0);
bool L_14 = V_3;
if (L_14)
{
goto IL_0012;
}
}
IL_0043:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_GatherProperties_mEB211D7180EBC912CAEE8C6521F67AE4AC240FDB (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director0, RuntimeObject* ___driver1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m93C3FF107968BD758DA0536A129DFF2FBC5A3FC9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ExposedReference_1_Resolve_mC325122F38C9EC9D0B3E90E0F0521AB69810041A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInChildren_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m2576EA14CC532B5144853E7C6B7A59CC583DA260_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m760E1A0BE568B331D91833B3EEC925E2143431EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Contains_m5415E47704AEA4681DA0003717111FE1BC00E444_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_m1A3F1A43269A279A4193AE151A5BF4ED159CDE32_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
{
// if (director == null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_0 = ___director0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0011;
}
}
{
// return;
goto IL_00c2;
}
IL_0011:
{
// if (s_ProcessedDirectors.Contains(director))
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* L_3 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_ProcessedDirectors_20;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_4 = ___director0;
NullCheck(L_3);
bool L_5;
L_5 = HashSet_1_Contains_m5415E47704AEA4681DA0003717111FE1BC00E444(L_3, L_4, HashSet_1_Contains_m5415E47704AEA4681DA0003717111FE1BC00E444_RuntimeMethod_var);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0025;
}
}
{
// return;
goto IL_00c2;
}
IL_0025:
{
// s_ProcessedDirectors.Add(director);
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* L_7 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_ProcessedDirectors_20;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_8 = ___director0;
NullCheck(L_7);
bool L_9;
L_9 = HashSet_1_Add_m760E1A0BE568B331D91833B3EEC925E2143431EA(L_7, L_8, HashSet_1_Add_m760E1A0BE568B331D91833B3EEC925E2143431EA_RuntimeMethod_var);
// var gameObject = sourceGameObject.Resolve(director);
ExposedReference_1_t015A825511D48B6CE402B36A3A78DD5EBE3E0F71* L_10 = (&__this->___sourceGameObject_8);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_11 = ___director0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12;
L_12 = ExposedReference_1_Resolve_mC325122F38C9EC9D0B3E90E0F0521AB69810041A(L_10, L_11, ExposedReference_1_Resolve_mC325122F38C9EC9D0B3E90E0F0521AB69810041A_RuntimeMethod_var);
V_0 = L_12;
// if (gameObject != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_13 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_14;
bool L_15 = V_3;
if (!L_15)
{
goto IL_00b6;
}
}
{
// if (updateParticle)// case 1076850 -- drive all emitters, not just roots.
bool L_16 = __this->___updateParticle_10;
V_4 = L_16;
bool L_17 = V_4;
if (!L_17)
{
goto IL_0064;
}
}
{
// PreviewParticles(driver, gameObject.GetComponentsInChildren<ParticleSystem>(true));
RuntimeObject* L_18 = ___driver1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_19 = V_0;
NullCheck(L_19);
ParticleSystemU5BU5D_tC5E33DA557C9C2064085128B3530C5F04D48F6E6* L_20;
L_20 = GameObject_GetComponentsInChildren_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m2576EA14CC532B5144853E7C6B7A59CC583DA260(L_19, (bool)1, GameObject_GetComponentsInChildren_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m2576EA14CC532B5144853E7C6B7A59CC583DA260_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
ControlPlayableAsset_PreviewParticles_m6825037755E4D9785D1004EC890AE9D058F14123(L_18, (RuntimeObject*)L_20, NULL);
}
IL_0064:
{
// if (active)
bool L_21 = __this->___active_15;
V_5 = L_21;
bool L_22 = V_5;
if (!L_22)
{
goto IL_0081;
}
}
{
// PreviewActivation(driver, new[] { gameObject });
RuntimeObject* L_23 = ___driver1;
GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_24 = (GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF*)(GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF*)SZArrayNew(GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF_il2cpp_TypeInfo_var, (uint32_t)1);
GameObjectU5BU5D_tFF67550DFCE87096D7A3734EA15B75896B2722CF* L_25 = L_24;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_26 = V_0;
NullCheck(L_25);
ArrayElementTypeCheck (L_25, L_26);
(L_25)->SetAt(static_cast<il2cpp_array_size_t>(0), (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)L_26);
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
ControlPlayableAsset_PreviewActivation_m3181B116D6796925B046F8E572BF7F0ED2D19482(L_23, (RuntimeObject*)L_25, NULL);
}
IL_0081:
{
// if (updateITimeControl)
bool L_27 = __this->___updateITimeControl_13;
V_6 = L_27;
bool L_28 = V_6;
if (!L_28)
{
goto IL_009b;
}
}
{
// PreviewTimeControl(driver, director, GetControlableScripts(gameObject));
RuntimeObject* L_29 = ___driver1;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_30 = ___director0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_31 = V_0;
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
RuntimeObject* L_32;
L_32 = ControlPlayableAsset_GetControlableScripts_m3F3E52CAD837FE2149AF5104C0B8B54AB52DD1FE(L_31, NULL);
ControlPlayableAsset_PreviewTimeControl_m6ED1B24D5140BCB7D2988610E27B1657D1008593(L_29, L_30, L_32, NULL);
}
IL_009b:
{
// if (updateDirector)
bool L_33 = __this->___updateDirector_12;
V_7 = L_33;
bool L_34 = V_7;
if (!L_34)
{
goto IL_00b5;
}
}
{
// PreviewDirectors(driver, GetComponent<PlayableDirector>(gameObject));
RuntimeObject* L_35 = ___driver1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_36 = V_0;
RuntimeObject* L_37;
L_37 = ControlPlayableAsset_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m93C3FF107968BD758DA0536A129DFF2FBC5A3FC9(__this, L_36, ControlPlayableAsset_GetComponent_TisPlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475_m93C3FF107968BD758DA0536A129DFF2FBC5A3FC9_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
ControlPlayableAsset_PreviewDirectors_m3C01935B5B6EFADE9AEC8294466E4B9BE9EDE24D(L_35, L_37, NULL);
}
IL_00b5:
{
}
IL_00b6:
{
// s_ProcessedDirectors.Remove(director);
il2cpp_codegen_runtime_class_init_inline(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* L_38 = ((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_ProcessedDirectors_20;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_39 = ___director0;
NullCheck(L_38);
bool L_40;
L_40 = HashSet_1_Remove_m1A3F1A43269A279A4193AE151A5BF4ED159CDE32(L_38, L_39, HashSet_1_Remove_m1A3F1A43269A279A4193AE151A5BF4ED159CDE32_RuntimeMethod_var);
}
IL_00c2:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewParticles(UnityEngine.Timeline.IPropertyCollector,System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewParticles_m6825037755E4D9785D1004EC890AE9D058F14123 (RuntimeObject* ___driver0, RuntimeObject* ___particles1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tAAB76E60CDF1F059A3EF2BB2336A3A1B3260224A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyCollector_AddFromName_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m179F8342715B7623EDB28A5BAF11F370FAED7D12_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral594B1C6A004E6B918B7A24E2FE2D7E98075BB0A4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF4D8352CD14B1E0D2B9676CED0C0C0CB77C964C9);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* V_1 = NULL;
{
// foreach (var ps in particles)
RuntimeObject* L_0 = ___particles1;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.ParticleSystem>::GetEnumerator() */, IEnumerable_1_t8EB3E482F279A84C2710D632AD0B6033B9AB2502_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0042:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_004c;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_004c:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0038_1;
}
IL_000b_1:
{
// foreach (var ps in particles)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_5;
L_5 = InterfaceFuncInvoker0< ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.ParticleSystem>::get_Current() */, IEnumerator_1_tAAB76E60CDF1F059A3EF2BB2336A3A1B3260224A_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// driver.AddFromName<ParticleSystem>(ps.gameObject, "randomSeed");
RuntimeObject* L_6 = ___driver0;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_7 = V_1;
NullCheck(L_7);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
L_8 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_7, NULL);
NullCheck(L_6);
GenericInterfaceActionInvoker2< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t* >::Invoke(IPropertyCollector_AddFromName_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m179F8342715B7623EDB28A5BAF11F370FAED7D12_RuntimeMethod_var, L_6, L_8, _stringLiteral594B1C6A004E6B918B7A24E2FE2D7E98075BB0A4);
// driver.AddFromName<ParticleSystem>(ps.gameObject, "autoRandomSeed");
RuntimeObject* L_9 = ___driver0;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_10 = V_1;
NullCheck(L_10);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11;
L_11 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_10, NULL);
NullCheck(L_9);
GenericInterfaceActionInvoker2< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t* >::Invoke(IPropertyCollector_AddFromName_TisParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1_m179F8342715B7623EDB28A5BAF11F370FAED7D12_RuntimeMethod_var, L_9, L_11, _stringLiteralF4D8352CD14B1E0D2B9676CED0C0C0CB77C964C9);
}
IL_0038_1:
{
// foreach (var ps in particles)
RuntimeObject* L_12 = V_0;
NullCheck(L_12);
bool L_13;
L_13 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_12);
if (L_13)
{
goto IL_000b_1;
}
}
{
goto IL_004d;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_004d:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewActivation(UnityEngine.Timeline.IPropertyCollector,System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewActivation_m3181B116D6796925B046F8E572BF7F0ED2D19482 (RuntimeObject* ___driver0, RuntimeObject* ___objects1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t73E24A3585FE00B560A12D422A7066F996ACD0A0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_tBF08A45CFD58B2A76F18AFEE729870000EDAF4FC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD2210AF879A4B2FF38944F53280DBEA08195C258);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
{
// foreach (var gameObject in objects)
RuntimeObject* L_0 = ___objects1;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.GameObject>::GetEnumerator() */, IEnumerable_1_t73E24A3585FE00B560A12D422A7066F996ACD0A0_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0029:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_0033;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_0033:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_001f_1;
}
IL_000b_1:
{
// foreach (var gameObject in objects)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = InterfaceFuncInvoker0< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.GameObject>::get_Current() */, IEnumerator_1_tBF08A45CFD58B2A76F18AFEE729870000EDAF4FC_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// driver.AddFromName(gameObject, "m_IsActive");
RuntimeObject* L_6 = ___driver0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = V_1;
NullCheck(L_6);
InterfaceActionInvoker2< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t* >::Invoke(9 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromName(UnityEngine.GameObject,System.String) */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_6, L_7, _stringLiteralD2210AF879A4B2FF38944F53280DBEA08195C258);
}
IL_001f_1:
{
// foreach (var gameObject in objects)
RuntimeObject* L_8 = V_0;
NullCheck(L_8);
bool L_9;
L_9 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_8);
if (L_9)
{
goto IL_000b_1;
}
}
{
goto IL_0034;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0034:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewTimeControl(UnityEngine.Timeline.IPropertyCollector,UnityEngine.Playables.PlayableDirector,System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewTimeControl_m6ED1B24D5140BCB7D2988610E27B1657D1008593 (RuntimeObject* ___driver0, PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* ___director1, RuntimeObject* ___scripts2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_t4D1073CFFE151938DD5D823CF465AD847CEE1955_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t5FAC66FE8FD28C486EF0E0E5F51031F596269261_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IPropertyPreview_t9DF69B27D94A2BB7D6DB19C64DAA2596F9F72CC7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* V_1 = NULL;
RuntimeObject* V_2 = NULL;
bool V_3 = false;
{
// foreach (var script in scripts)
RuntimeObject* L_0 = ___scripts2;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.MonoBehaviour>::GetEnumerator() */, IEnumerable_1_t4D1073CFFE151938DD5D823CF465AD847CEE1955_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0046:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_0050;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_0050:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_003c_1;
}
IL_000b_1:
{
// foreach (var script in scripts)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_5;
L_5 = InterfaceFuncInvoker0< MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour>::get_Current() */, IEnumerator_1_t5FAC66FE8FD28C486EF0E0E5F51031F596269261_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// var propertyPreview = script as IPropertyPreview;
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_6 = V_1;
V_2 = ((RuntimeObject*)IsInst((RuntimeObject*)L_6, IPropertyPreview_t9DF69B27D94A2BB7D6DB19C64DAA2596F9F72CC7_il2cpp_TypeInfo_var));
// if (propertyPreview != null)
RuntimeObject* L_7 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_002d_1;
}
}
{
// propertyPreview.GatherProperties(director, driver);
RuntimeObject* L_9 = V_2;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_10 = ___director1;
RuntimeObject* L_11 = ___driver0;
NullCheck(L_9);
InterfaceActionInvoker2< PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475*, RuntimeObject* >::Invoke(0 /* System.Void UnityEngine.Timeline.IPropertyPreview::GatherProperties(UnityEngine.Playables.PlayableDirector,UnityEngine.Timeline.IPropertyCollector) */, IPropertyPreview_t9DF69B27D94A2BB7D6DB19C64DAA2596F9F72CC7_il2cpp_TypeInfo_var, L_9, L_10, L_11);
goto IL_003b_1;
}
IL_002d_1:
{
// driver.AddFromComponent(script.gameObject, script);
RuntimeObject* L_12 = ___driver0;
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_13 = V_1;
NullCheck(L_13);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
L_14 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_13, NULL);
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_15 = V_1;
NullCheck(L_12);
InterfaceActionInvoker2< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* >::Invoke(11 /* System.Void UnityEngine.Timeline.IPropertyCollector::AddFromComponent(UnityEngine.GameObject,UnityEngine.Component) */, IPropertyCollector_tB7A05EB96DC9D20D8FE2EB89ECD2F7575BEA72BA_il2cpp_TypeInfo_var, L_12, L_14, L_15);
}
IL_003b_1:
{
}
IL_003c_1:
{
// foreach (var script in scripts)
RuntimeObject* L_16 = V_0;
NullCheck(L_16);
bool L_17;
L_17 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_16);
if (L_17)
{
goto IL_000b_1;
}
}
{
goto IL_0051;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0051:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::PreviewDirectors(UnityEngine.Timeline.IPropertyCollector,System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset_PreviewDirectors_m3C01935B5B6EFADE9AEC8294466E4B9BE9EDE24D (RuntimeObject* ___driver0, RuntimeObject* ___directors1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_1_t7A332B150F4E63F427F7AF0EDDE13E7CB3FD9ADA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* V_1 = NULL;
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
// foreach (var childDirector in directors)
RuntimeObject* L_0 = ___directors1;
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* System.Collections.Generic.IEnumerator`1<T> System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableDirector>::GetEnumerator() */, IEnumerable_1_tD374E5D840F6927905B94EE02A861FB192A42780_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004f:
{// begin finally (depth: 1)
{
RuntimeObject* L_2 = V_0;
if (!L_2)
{
goto IL_0059;
}
}
{
RuntimeObject* L_3 = V_0;
NullCheck(L_3);
InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var, L_3);
}
IL_0059:
{
return;
}
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0045_1;
}
IL_000b_1:
{
// foreach (var childDirector in directors)
RuntimeObject* L_4 = V_0;
NullCheck(L_4);
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_5;
L_5 = InterfaceFuncInvoker0< PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* >::Invoke(0 /* T System.Collections.Generic.IEnumerator`1<UnityEngine.Playables.PlayableDirector>::get_Current() */, IEnumerator_1_t7A332B150F4E63F427F7AF0EDDE13E7CB3FD9ADA_il2cpp_TypeInfo_var, L_4);
V_1 = L_5;
// if (childDirector == null)
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_6 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_0020_1;
}
}
{
// continue;
goto IL_0045_1;
}
IL_0020_1:
{
// var timeline = childDirector.playableAsset as TimelineAsset;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_9 = V_1;
NullCheck(L_9);
PlayableAsset_t6964211C3DAE503FEEDD04089ED6B962945D271E* L_10;
L_10 = PlayableDirector_get_playableAsset_m02BE3315FD9BF897F49AE020F3FE4278529FEB7C(L_9, NULL);
V_2 = ((TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496*)IsInstClass((RuntimeObject*)L_10, TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496_il2cpp_TypeInfo_var));
// if (timeline == null)
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_11 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_11, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_12;
bool L_13 = V_4;
if (!L_13)
{
goto IL_003b_1;
}
}
{
// continue;
goto IL_0045_1;
}
IL_003b_1:
{
// timeline.GatherProperties(childDirector, driver);
TimelineAsset_tE400C944B07CA9D1349BAD84545E24075ADB3496* L_14 = V_2;
PlayableDirector_t895D7BC3CFBFFD823278F438EAC4AA91DBFEC475* L_15 = V_1;
RuntimeObject* L_16 = ___driver0;
NullCheck(L_14);
TimelineAsset_GatherProperties_m966DA31A1B9D51FA370CB0DD4B3FC9036C230EEA(L_14, L_15, L_16, NULL);
}
IL_0045_1:
{
// foreach (var childDirector in directors)
RuntimeObject* L_17 = V_0;
NullCheck(L_17);
bool L_18;
L_18 = InterfaceFuncInvoker0< bool >::Invoke(0 /* System.Boolean System.Collections.IEnumerator::MoveNext() */, IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var, L_17);
if (L_18)
{
goto IL_000b_1;
}
}
{
goto IL_005a;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_005a:
{
// }
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset__ctor_mCB87B77766491D451517D1082079113798B8518A (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [SerializeField] public bool updateParticle = true;
__this->___updateParticle_10 = (bool)1;
// [SerializeField] public bool updateDirector = true;
__this->___updateDirector_12 = (bool)1;
// [SerializeField] public bool updateITimeControl = true;
__this->___updateITimeControl_13 = (bool)1;
// [SerializeField] public bool searchHierarchy = false;
__this->___searchHierarchy_14 = (bool)0;
// [SerializeField] public bool active = true;
__this->___active_15 = (bool)1;
// [SerializeField] public ActivationControlPlayable.PostPlaybackState postPlayback = ActivationControlPlayable.PostPlaybackState.Revert;
__this->___postPlayback_16 = 2;
// double m_Duration = PlayableBinding.DefaultDuration;
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
double L_0 = ((PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields*)il2cpp_codegen_static_fields_for(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var))->___DefaultDuration_5;
__this->___m_Duration_18 = L_0;
PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8(__this, NULL);
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlPlayableAsset__cctor_m15B18EF1F66C2DE53A7D01DB0DEDA543D8108869 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_m78839548D7E3252DC1D5F2642AD73C49DD221534_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_mA281F3B789F0742A0E166B4390706B49B6196773_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_mE6B8B493C8C35584A3B2EE4560A8B8C167C58445_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m11DD72F1D1DBA5EBE9BADB08907368B5060A9C29_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m4E508AB678747DE8CB6B2AE17687045D0CFE7AAF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static readonly List<PlayableDirector> k_EmptyDirectorsList = new List<PlayableDirector>(0);
List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3* L_0 = (List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3*)il2cpp_codegen_object_new(List_1_tFCAEC6A18181114E47D4F7D3798B72B7D3C08EA3_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m4E508AB678747DE8CB6B2AE17687045D0CFE7AAF(L_0, 0, List_1__ctor_m4E508AB678747DE8CB6B2AE17687045D0CFE7AAF_RuntimeMethod_var);
((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___k_EmptyDirectorsList_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___k_EmptyDirectorsList_5), (void*)L_0);
// static readonly List<ParticleSystem> k_EmptyParticlesList = new List<ParticleSystem>(0);
List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D* L_1 = (List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D*)il2cpp_codegen_object_new(List_1_t5934636E608A709528BA5BBDEA6C2462B01D3B7D_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m11DD72F1D1DBA5EBE9BADB08907368B5060A9C29(L_1, 0, List_1__ctor_m11DD72F1D1DBA5EBE9BADB08907368B5060A9C29_RuntimeMethod_var);
((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___k_EmptyParticlesList_6 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___k_EmptyParticlesList_6), (void*)L_1);
// static readonly HashSet<ParticleSystem> s_SubEmitterCollector = new HashSet<ParticleSystem>();
HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F* L_2 = (HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F*)il2cpp_codegen_object_new(HashSet_1_t98AF8609147F13CB9DE9BB8820AC017770EE533F_il2cpp_TypeInfo_var);
NullCheck(L_2);
HashSet_1__ctor_mA281F3B789F0742A0E166B4390706B49B6196773(L_2, HashSet_1__ctor_mA281F3B789F0742A0E166B4390706B49B6196773_RuntimeMethod_var);
((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_SubEmitterCollector_7 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_SubEmitterCollector_7), (void*)L_2);
// private static HashSet<PlayableDirector> s_ProcessedDirectors = new HashSet<PlayableDirector>();
HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C* L_3 = (HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C*)il2cpp_codegen_object_new(HashSet_1_t0149BA7503A2B852AE557109758E3A040E5F3E9C_il2cpp_TypeInfo_var);
NullCheck(L_3);
HashSet_1__ctor_mE6B8B493C8C35584A3B2EE4560A8B8C167C58445(L_3, HashSet_1__ctor_mE6B8B493C8C35584A3B2EE4560A8B8C167C58445_RuntimeMethod_var);
((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_ProcessedDirectors_20 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_ProcessedDirectors_20), (void*)L_3);
// private static HashSet<GameObject> s_CreatedPrefabs = new HashSet<GameObject>();
HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2* L_4 = (HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2*)il2cpp_codegen_object_new(HashSet_1_tAA6C1F6337C1D573AEC249E1B9B43BFCADF908F2_il2cpp_TypeInfo_var);
NullCheck(L_4);
HashSet_1__ctor_m78839548D7E3252DC1D5F2642AD73C49DD221534(L_4, HashSet_1__ctor_m78839548D7E3252DC1D5F2642AD73C49DD221534_RuntimeMethod_var);
((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_CreatedPrefabs_21 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_StaticFields*)il2cpp_codegen_static_fields_for(ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A_il2cpp_TypeInfo_var))->___s_CreatedPrefabs_21), (void*)L_4);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ed__39__ctor_m61DC7C12C95430EF9C16D27768169F05CC5784D0 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
int32_t L_1;
L_1 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
__this->___U3CU3El__initialThreadId_2 = L_1;
return;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ed__39_System_IDisposable_Dispose_mF25100DBDEB7B203BC1DD6CCBE34A94797D68A46 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CGetControlableScriptsU3Ed__39_MoveNext_m0A28A750413795A869B753439AC20C1E8AC2E33A (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInChildren_TisMonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_mE3B9328FF4EAD498841273BD0BF6E179AADE3B8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ITimeControl_t1D123FAB88690CC243DECB0DEEC20A459224680E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0016;
}
IL_0012:
{
goto IL_0018;
}
IL_0014:
{
goto IL_0088;
}
IL_0016:
{
return (bool)0;
}
IL_0018:
{
__this->___U3CU3E1__state_0 = (-1);
// if (root == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___root_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0032;
}
}
{
// yield break;
return (bool)0;
}
IL_0032:
{
// foreach (var script in root.GetComponentsInChildren<MonoBehaviour>())
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = __this->___root_3;
NullCheck(L_6);
MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7* L_7;
L_7 = GameObject_GetComponentsInChildren_TisMonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_mE3B9328FF4EAD498841273BD0BF6E179AADE3B8F(L_6, GameObject_GetComponentsInChildren_TisMonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71_mE3B9328FF4EAD498841273BD0BF6E179AADE3B8F_RuntimeMethod_var);
__this->___U3CU3Es__1_5 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3Es__1_5), (void*)L_7);
__this->___U3CU3Es__2_6 = 0;
goto IL_00a5;
}
IL_004d:
{
// foreach (var script in root.GetComponentsInChildren<MonoBehaviour>())
MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7* L_8 = __this->___U3CU3Es__1_5;
int32_t L_9 = __this->___U3CU3Es__2_6;
NullCheck(L_8);
int32_t L_10 = L_9;
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
__this->___U3CscriptU3E5__3_7 = L_11;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CscriptU3E5__3_7), (void*)L_11);
// if (script is ITimeControl)
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_12 = __this->___U3CscriptU3E5__3_7;
V_2 = (bool)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInst((RuntimeObject*)L_12, ITimeControl_t1D123FAB88690CC243DECB0DEEC20A459224680E_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_13 = V_2;
if (!L_13)
{
goto IL_008f;
}
}
{
// yield return script;
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_14 = __this->___U3CscriptU3E5__3_7;
__this->___U3CU3E2__current_1 = L_14;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_14);
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_0088:
{
__this->___U3CU3E1__state_0 = (-1);
}
IL_008f:
{
__this->___U3CscriptU3E5__3_7 = (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CscriptU3E5__3_7), (void*)(MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*)NULL);
int32_t L_15 = __this->___U3CU3Es__2_6;
__this->___U3CU3Es__2_6 = ((int32_t)il2cpp_codegen_add(L_15, 1));
}
IL_00a5:
{
// foreach (var script in root.GetComponentsInChildren<MonoBehaviour>())
int32_t L_16 = __this->___U3CU3Es__2_6;
MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7* L_17 = __this->___U3CU3Es__1_5;
NullCheck(L_17);
if ((((int32_t)L_16) < ((int32_t)((int32_t)(((RuntimeArray*)L_17)->max_length)))))
{
goto IL_004d;
}
}
{
__this->___U3CU3Es__1_5 = (MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3Es__1_5), (void*)(MonoBehaviourU5BU5D_tEB91860B3CEE2D63A7833A2842EB9CE4547DDBD7*)NULL);
// }
return (bool)0;
}
}
// UnityEngine.MonoBehaviour UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::System.Collections.Generic.IEnumerator<UnityEngine.MonoBehaviour>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* U3CGetControlableScriptsU3Ed__39_System_Collections_Generic_IEnumeratorU3CUnityEngine_MonoBehaviourU3E_get_Current_m288919711BCB540205566CDF9B9339EC8EBB2DB1 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method)
{
{
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CGetControlableScriptsU3Ed__39_System_Collections_IEnumerator_Reset_mBCFCCD39392B14C63C54D9079BB6E3302DC858B0 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CGetControlableScriptsU3Ed__39_System_Collections_IEnumerator_Reset_mBCFCCD39392B14C63C54D9079BB6E3302DC858B0_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CGetControlableScriptsU3Ed__39_System_Collections_IEnumerator_get_Current_m0C00993614DC7FD44F070DD625C5325A84301309 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method)
{
{
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Collections.Generic.IEnumerator`1<UnityEngine.MonoBehaviour> UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::System.Collections.Generic.IEnumerable<UnityEngine.MonoBehaviour>.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CGetControlableScriptsU3Ed__39_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_mAC5B005DF8CED15F0652A85E921526C4E9E245C9 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* V_0 = NULL;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
if ((!(((uint32_t)L_0) == ((uint32_t)((int32_t)-2)))))
{
goto IL_0022;
}
}
{
int32_t L_1 = __this->___U3CU3El__initialThreadId_2;
int32_t L_2;
L_2 = Environment_get_CurrentManagedThreadId_mEC09D20ED666BC3277AC9D16B68AA287E5AFE1B2(NULL);
if ((!(((uint32_t)L_1) == ((uint32_t)L_2))))
{
goto IL_0022;
}
}
{
__this->___U3CU3E1__state_0 = 0;
V_0 = __this;
goto IL_0029;
}
IL_0022:
{
U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* L_3 = (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F*)il2cpp_codegen_object_new(U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F_il2cpp_TypeInfo_var);
NullCheck(L_3);
U3CGetControlableScriptsU3Ed__39__ctor_m61DC7C12C95430EF9C16D27768169F05CC5784D0(L_3, 0, NULL);
V_0 = L_3;
}
IL_0029:
{
U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* L_4 = V_0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = __this->___U3CU3E3__root_4;
NullCheck(L_4);
L_4->___root_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&L_4->___root_3), (void*)L_5);
U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* L_6 = V_0;
return L_6;
}
}
// System.Collections.IEnumerator UnityEngine.Timeline.ControlPlayableAsset/<GetControlableScripts>d__39::System.Collections.IEnumerable.GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CGetControlableScriptsU3Ed__39_System_Collections_IEnumerable_GetEnumerator_m51F55F60727D8A0C7F5CD7F862853E8B041F1910 (U3CGetControlableScriptsU3Ed__39_tCACF2B6E4A5ABDE887D13D1F924D85FABF3CE34F* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0;
L_0 = U3CGetControlableScriptsU3Ed__39_System_Collections_Generic_IEnumerableU3CUnityEngine_MonoBehaviourU3E_GetEnumerator_mAC5B005DF8CED15F0652A85E921526C4E9E245C9(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Timeline.ControlTrack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ControlTrack__ctor_m0B4C0633844F60987B07ABC4467976B46AB0975D (ControlTrack_t246E2E08ACB169301675A739641AC999DC943735* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(TrackAsset_t31E19BE900C90F6616C0D337652C8614CD833B96_il2cpp_TypeInfo_var);
TrackAsset__ctor_mC05CAAD737449BAF26721F82EA1972843F86FE9A(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Double UnityEngine.Timeline.DiscreteTime::get_tickValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double DiscreteTime_get_tickValue_m1F266BE1A491521EA9802988854CD4A8B95C0994 (const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// public static double tickValue { get { return k_Tick; } }
V_0 = (9.9999999999999998E-13);
goto IL_000d;
}
IL_000d:
{
// public static double tickValue { get { return k_Tick; } }
double L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mA6613BBA0DEB0A0BCCED50838378D9D9971B9F62 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___time0, const RuntimeMethod* method)
{
{
// m_DiscreteTime = time.m_DiscreteTime;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___time0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
__this->___m_DiscreteTime_2 = L_1;
// }
return;
}
}
IL2CPP_EXTERN_C void DiscreteTime__ctor_mA6613BBA0DEB0A0BCCED50838378D9D9971B9F62_AdjustorThunk (RuntimeObject* __this, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime__ctor_mA6613BBA0DEB0A0BCCED50838378D9D9971B9F62(_thisAdjusted, ___time0, method);
}
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, int64_t ___time0, const RuntimeMethod* method)
{
{
// m_DiscreteTime = time;
int64_t L_0 = ___time0;
__this->___m_DiscreteTime_2 = L_0;
// }
return;
}
}
IL2CPP_EXTERN_C void DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491_AdjustorThunk (RuntimeObject* __this, int64_t ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491(_thisAdjusted, ___time0, method);
}
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mF858F11921F841F599EF51C7975430BEA8EC3B52 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, double ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_DiscreteTime = DoubleToDiscreteTime(time);
double L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011(L_0, NULL);
__this->___m_DiscreteTime_2 = L_1;
// }
return;
}
}
IL2CPP_EXTERN_C void DiscreteTime__ctor_mF858F11921F841F599EF51C7975430BEA8EC3B52_AdjustorThunk (RuntimeObject* __this, double ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime__ctor_mF858F11921F841F599EF51C7975430BEA8EC3B52(_thisAdjusted, ___time0, method);
}
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m7D7C3098B16F74497C5FC907B364C50A667EB2C8 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, float ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_DiscreteTime = FloatToDiscreteTime(time);
float L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = DiscreteTime_FloatToDiscreteTime_m8F382F58DAA14074CA84156CB39C8033727A6CDB(L_0, NULL);
__this->___m_DiscreteTime_2 = L_1;
// }
return;
}
}
IL2CPP_EXTERN_C void DiscreteTime__ctor_m7D7C3098B16F74497C5FC907B364C50A667EB2C8_AdjustorThunk (RuntimeObject* __this, float ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime__ctor_m7D7C3098B16F74497C5FC907B364C50A667EB2C8(_thisAdjusted, ___time0, method);
}
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_mCD4A3BE5EB3142C4247190F7896378B68F428F69 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, int32_t ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_DiscreteTime = IntToDiscreteTime(time);
int32_t L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = DiscreteTime_IntToDiscreteTime_m4B7B74C25030D34D5038EFE4A8D2603E4FF0E841(L_0, NULL);
__this->___m_DiscreteTime_2 = L_1;
// }
return;
}
}
IL2CPP_EXTERN_C void DiscreteTime__ctor_mCD4A3BE5EB3142C4247190F7896378B68F428F69_AdjustorThunk (RuntimeObject* __this, int32_t ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime__ctor_mCD4A3BE5EB3142C4247190F7896378B68F428F69(_thisAdjusted, ___time0, method);
}
// System.Void UnityEngine.Timeline.DiscreteTime::.ctor(System.Int32,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__ctor_m5C84429A52611671EE6F2D7BCD1399335D8242F5 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, int32_t ___frame0, double ___fps1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_DiscreteTime = DoubleToDiscreteTime(frame * fps);
int32_t L_0 = ___frame0;
double L_1 = ___fps1;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_2;
L_2 = DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011(((double)il2cpp_codegen_multiply(((double)L_0), L_1)), NULL);
__this->___m_DiscreteTime_2 = L_2;
// }
return;
}
}
IL2CPP_EXTERN_C void DiscreteTime__ctor_m5C84429A52611671EE6F2D7BCD1399335D8242F5_AdjustorThunk (RuntimeObject* __this, int32_t ___frame0, double ___fps1, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime__ctor_m5C84429A52611671EE6F2D7BCD1399335D8242F5(_thisAdjusted, ___frame0, ___fps1, method);
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::OneTickBefore()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_OneTickBefore_m06F6D6A227D8356FCD3283CD59571DFA12943D1A (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(m_DiscreteTime - 1);
int64_t L_0 = __this->___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
memset((&L_1), 0, sizeof(L_1));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_1), ((int64_t)il2cpp_codegen_subtract(L_0, ((int64_t)1))), /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0012;
}
IL_0012:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_OneTickBefore_m06F6D6A227D8356FCD3283CD59571DFA12943D1A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 _returnValue;
_returnValue = DiscreteTime_OneTickBefore_m06F6D6A227D8356FCD3283CD59571DFA12943D1A(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::OneTickAfter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_OneTickAfter_mD2C58DF00885E44EA0D7AF8C9F56C14F77E53EB7 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(m_DiscreteTime + 1);
int64_t L_0 = __this->___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
memset((&L_1), 0, sizeof(L_1));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_1), ((int64_t)il2cpp_codegen_add(L_0, ((int64_t)1))), /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0012;
}
IL_0012:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_OneTickAfter_mD2C58DF00885E44EA0D7AF8C9F56C14F77E53EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 _returnValue;
_returnValue = DiscreteTime_OneTickAfter_mD2C58DF00885E44EA0D7AF8C9F56C14F77E53EB7(_thisAdjusted, method);
return _returnValue;
}
// System.Int64 UnityEngine.Timeline.DiscreteTime::GetTick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_GetTick_m52C7EE5F63087831CF4B21EF76A00655181349AA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method)
{
int64_t V_0 = 0;
{
// return m_DiscreteTime;
int64_t L_0 = __this->___m_DiscreteTime_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
int64_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int64_t DiscreteTime_GetTick_m52C7EE5F63087831CF4B21EF76A00655181349AA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
int64_t _returnValue;
_returnValue = DiscreteTime_GetTick_m52C7EE5F63087831CF4B21EF76A00655181349AA(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::FromTicks(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_FromTicks_mC266C67FB3695CD5A6C689FBF9FE04B4B66E7011 (int64_t ___ticks0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(ticks);
int64_t L_0 = ___ticks0;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
memset((&L_1), 0, sizeof(L_1));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Timeline.DiscreteTime::CompareTo(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DiscreteTime_CompareTo_m9A2C892A6E4097A5FBC0C2D5D666E01CE12427EA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int64_t V_1 = 0;
int32_t V_2 = 0;
{
// if (obj is DiscreteTime)
RuntimeObject* L_0 = ___obj0;
V_0 = (bool)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_002a;
}
}
{
// return m_DiscreteTime.CompareTo(((DiscreteTime)obj).m_DiscreteTime);
int64_t L_2 = __this->___m_DiscreteTime_2;
V_1 = L_2;
RuntimeObject* L_3 = ___obj0;
int64_t L_4 = ((DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*)UnBox(L_3, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var))->___m_DiscreteTime_2;
int32_t L_5;
L_5 = Int64_CompareTo_m63A0BDA03C5B1DEB7387B1C53D6BFD961E4F5490((&V_1), L_4, NULL);
V_2 = L_5;
goto IL_002e;
}
IL_002a:
{
// return 1;
V_2 = 1;
goto IL_002e;
}
IL_002e:
{
// }
int32_t L_6 = V_2;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t DiscreteTime_CompareTo_m9A2C892A6E4097A5FBC0C2D5D666E01CE12427EA_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
int32_t _returnValue;
_returnValue = DiscreteTime_CompareTo_m9A2C892A6E4097A5FBC0C2D5D666E01CE12427EA(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m3D269E4164E6E705E6DD19B557F9DBFC2CB226FA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return m_DiscreteTime == other.m_DiscreteTime;
int64_t L_0 = __this->___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1 = ___other0;
int64_t L_2 = L_1.___m_DiscreteTime_2;
V_0 = (bool)((((int64_t)L_0) == ((int64_t)L_2))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
// }
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool DiscreteTime_Equals_m3D269E4164E6E705E6DD19B557F9DBFC2CB226FA_AdjustorThunk (RuntimeObject* __this, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___other0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
bool _returnValue;
_returnValue = DiscreteTime_Equals_m3D269E4164E6E705E6DD19B557F9DBFC2CB226FA(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_Equals_m42B27C6DDF993E36A0C3D20B708986277AE6B7FD (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (obj is DiscreteTime)
RuntimeObject* L_0 = ___obj0;
V_0 = (bool)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001d;
}
}
{
// return Equals((DiscreteTime)obj);
RuntimeObject* L_2 = ___obj0;
bool L_3;
L_3 = DiscreteTime_Equals_m3D269E4164E6E705E6DD19B557F9DBFC2CB226FA(__this, ((*(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*)((DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*)(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*)UnBox(L_2, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0021;
}
IL_001d:
{
// return false;
V_1 = (bool)0;
goto IL_0021;
}
IL_0021:
{
// }
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool DiscreteTime_Equals_m42B27C6DDF993E36A0C3D20B708986277AE6B7FD_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
bool _returnValue;
_returnValue = DiscreteTime_Equals_m42B27C6DDF993E36A0C3D20B708986277AE6B7FD(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Int64 UnityEngine.Timeline.DiscreteTime::DoubleToDiscreteTime(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011 (double ___time0, const RuntimeMethod* method)
{
double V_0 = 0.0;
bool V_1 = false;
int64_t V_2 = 0;
int32_t G_B3_0 = 0;
{
// double number = (time / k_Tick) + 0.5;
double L_0 = ___time0;
V_0 = ((double)il2cpp_codegen_add(((double)(L_0/(9.9999999999999998E-13))), (0.5)));
// if (number < Int64.MaxValue && number > Int64.MinValue)
double L_1 = V_0;
if ((!(((double)L_1) < ((double)(9.2233720368547758E+18)))))
{
goto IL_0031;
}
}
{
double L_2 = V_0;
G_B3_0 = ((((double)L_2) > ((double)(-9.2233720368547758E+18)))? 1 : 0);
goto IL_0032;
}
IL_0031:
{
G_B3_0 = 0;
}
IL_0032:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_003b;
}
}
{
// return (Int64)number;
double L_4 = V_0;
V_2 = il2cpp_codegen_cast_double_to_int<int64_t>(L_4);
goto IL_0046;
}
IL_003b:
{
// throw new ArgumentOutOfRangeException("Time is over the discrete range.");
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7EAFBDE6BCFFB780AF3D3C885D7D6E94120CAFBC)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011_RuntimeMethod_var)));
}
IL_0046:
{
// }
int64_t L_6 = V_2;
return L_6;
}
}
// System.Int64 UnityEngine.Timeline.DiscreteTime::FloatToDiscreteTime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_FloatToDiscreteTime_m8F382F58DAA14074CA84156CB39C8033727A6CDB (float ___time0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
int64_t V_2 = 0;
int32_t G_B3_0 = 0;
{
// float number = (time / (float)k_Tick) + 0.5f;
float L_0 = ___time0;
V_0 = ((float)il2cpp_codegen_add(((float)(L_0/(9.99999996E-13f))), (0.5f)));
// if (number < Int64.MaxValue && number > Int64.MinValue)
float L_1 = V_0;
if ((!(((float)L_1) < ((float)(9.22337204E+18f)))))
{
goto IL_0021;
}
}
{
float L_2 = V_0;
G_B3_0 = ((((float)L_2) > ((float)(-9.22337204E+18f)))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_002b;
}
}
{
// return (Int64)number;
float L_4 = V_0;
V_2 = il2cpp_codegen_cast_double_to_int<int64_t>(L_4);
goto IL_0036;
}
IL_002b:
{
// throw new ArgumentOutOfRangeException("Time is over the discrete range.");
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7EAFBDE6BCFFB780AF3D3C885D7D6E94120CAFBC)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DiscreteTime_FloatToDiscreteTime_m8F382F58DAA14074CA84156CB39C8033727A6CDB_RuntimeMethod_var)));
}
IL_0036:
{
// }
int64_t L_6 = V_2;
return L_6;
}
}
// System.Int64 UnityEngine.Timeline.DiscreteTime::IntToDiscreteTime(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_IntToDiscreteTime_m4B7B74C25030D34D5038EFE4A8D2603E4FF0E841 (int32_t ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int64_t V_0 = 0;
{
// return DoubleToDiscreteTime(time);
int32_t L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011(((double)L_0), NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
// }
int64_t L_2 = V_0;
return L_2;
}
}
// System.Double UnityEngine.Timeline.DiscreteTime::ToDouble(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double DiscreteTime_ToDouble_m379E529320884EFC1A54A5C42F3116416941A757 (int64_t ___time0, const RuntimeMethod* method)
{
double V_0 = 0.0;
{
// return time * k_Tick;
int64_t L_0 = ___time0;
V_0 = ((double)il2cpp_codegen_multiply(((double)L_0), (9.9999999999999998E-13)));
goto IL_0010;
}
IL_0010:
{
// }
double L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Timeline.DiscreteTime::ToFloat(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DiscreteTime_ToFloat_m4275CA3DF4FA176AAFCD4FFA0D1ADAFFDE2C3B51 (int64_t ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
// return (float)ToDouble(time);
int64_t L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
double L_1;
L_1 = DiscreteTime_ToDouble_m379E529320884EFC1A54A5C42F3116416941A757(L_0, NULL);
V_0 = ((float)L_1);
goto IL_000b;
}
IL_000b:
{
// }
float L_2 = V_0;
return L_2;
}
}
// System.Double UnityEngine.Timeline.DiscreteTime::op_Explicit(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double DiscreteTime_op_Explicit_mA48373B12E4A253BA002FB9766D0D009A05653BA (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___b0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
double V_0 = 0.0;
{
// return ToDouble(b.m_DiscreteTime);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___b0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
double L_2;
L_2 = DiscreteTime_ToDouble_m379E529320884EFC1A54A5C42F3116416941A757(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
// }
double L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Timeline.DiscreteTime::op_Explicit(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DiscreteTime_op_Explicit_mB5194092D6F3B8DF3879F5C83B567FDD984492EC (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___b0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
// return ToFloat(b.m_DiscreteTime);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___b0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
float L_2;
L_2 = DiscreteTime_ToFloat_m4275CA3DF4FA176AAFCD4FFA0D1ADAFFDE2C3B51(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
// }
float L_3 = V_0;
return L_3;
}
}
// System.Int64 UnityEngine.Timeline.DiscreteTime::op_Explicit(UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_op_Explicit_mF5E347C30DCAFBA6CDC9CEEAA6E7C715EB7EE021 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___b0, const RuntimeMethod* method)
{
int64_t V_0 = 0;
{
// return b.m_DiscreteTime;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___b0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
int64_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Explicit(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Explicit_m64F299E8C7EF42AE130B3DD8EDE00A3AE99B4EE8 (double ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(time);
double L_0 = ___time0;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
memset((&L_1), 0, sizeof(L_1));
DiscreteTime__ctor_mF858F11921F841F599EF51C7975430BEA8EC3B52((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Explicit(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Explicit_m455CBB83DC8CFE73D4739DE2A03A29D3CA1E0440 (float ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(time);
float L_0 = ___time0;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
memset((&L_1), 0, sizeof(L_1));
DiscreteTime__ctor_m7D7C3098B16F74497C5FC907B364C50A667EB2C8((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Implicit_mABA06988B1FE89D8C7285F121B866D8CCBFED945 (int32_t ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(time);
int32_t L_0 = ___time0;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
memset((&L_1), 0, sizeof(L_1));
DiscreteTime__ctor_mCD4A3BE5EB3142C4247190F7896378B68F428F69((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Explicit(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Explicit_m9B2E98ACFBA2D70CD8859C318BF6291F596AE4D4 (int64_t ___time0, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(time);
int64_t L_0 = ___time0;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1;
memset((&L_1), 0, sizeof(L_1));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_Equality(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_Equality_mA6E3AFD4855FE289950743319D5FB1DDB7518C84 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return lhs.m_DiscreteTime == rhs.m_DiscreteTime;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
V_0 = (bool)((((int64_t)L_1) == ((int64_t)L_3))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_Inequality(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_Inequality_m8ABC1FCC78BE7289F09D8E70C04119B0D7C4FA74 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// return !(lhs == rhs);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_1 = ___rhs1;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
bool L_2;
L_2 = DiscreteTime_op_Equality_mA6E3AFD4855FE289950743319D5FB1DDB7518C84(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_GreaterThan(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_GreaterThan_mB8C2F6A92A4FB401F53FBC2CAB9EAB1FBB3352A7 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return lhs.m_DiscreteTime > rhs.m_DiscreteTime;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
V_0 = (bool)((((int64_t)L_1) > ((int64_t)L_3))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_LessThan(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_LessThan_m1BFCC729A27B7F408C6C413BF266347E6DA87D64 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return lhs.m_DiscreteTime < rhs.m_DiscreteTime;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
V_0 = (bool)((((int64_t)L_1) < ((int64_t)L_3))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_LessThanOrEqual(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_LessThanOrEqual_m467E168E44039B79FA12A9DBC4AF92B64D6E2FF5 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return lhs.m_DiscreteTime <= rhs.m_DiscreteTime;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
V_0 = (bool)((((int32_t)((((int64_t)L_1) > ((int64_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0015:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Timeline.DiscreteTime::op_GreaterThanOrEqual(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool DiscreteTime_op_GreaterThanOrEqual_m2B9AA2B9D1D311E2D085FD7263897B65D0E88859 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return lhs.m_DiscreteTime >= rhs.m_DiscreteTime;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
V_0 = (bool)((((int32_t)((((int64_t)L_1) < ((int64_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0015:
{
// }
bool L_4 = V_0;
return L_4;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Addition(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Addition_mAC243BED78E093FAD3F874652B97E3894A4D8CBD (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(lhs.m_DiscreteTime + rhs.m_DiscreteTime);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_4;
memset((&L_4), 0, sizeof(L_4));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_4), ((int64_t)il2cpp_codegen_add(L_1, L_3)), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0016;
}
IL_0016:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::op_Subtraction(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_op_Subtraction_mC311C7C2522ECECBCBEBE3C9CA5E71DE027FCAC9 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(lhs.m_DiscreteTime - rhs.m_DiscreteTime);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_4;
memset((&L_4), 0, sizeof(L_4));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_4), ((int64_t)il2cpp_codegen_subtract(L_1, L_3)), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0016;
}
IL_0016:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_5 = V_0;
return L_5;
}
}
// System.String UnityEngine.Timeline.DiscreteTime::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* DiscreteTime_ToString_mFE5EEC6255B3AA617F692DA9EB7DF4A5AD71FD83 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method)
{
int64_t V_0 = 0;
String_t* V_1 = NULL;
{
// return m_DiscreteTime.ToString();
int64_t L_0 = __this->___m_DiscreteTime_2;
V_0 = L_0;
String_t* L_1;
L_1 = Int64_ToString_m284E4E55662818E38654309A41C2B07CD436F36B((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
// }
String_t* L_2 = V_1;
return L_2;
}
}
IL2CPP_EXTERN_C String_t* DiscreteTime_ToString_mFE5EEC6255B3AA617F692DA9EB7DF4A5AD71FD83_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
String_t* _returnValue;
_returnValue = DiscreteTime_ToString_mFE5EEC6255B3AA617F692DA9EB7DF4A5AD71FD83(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Timeline.DiscreteTime::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t DiscreteTime_GetHashCode_m59E889384FD1F78DC2A1220C228EAB164F8995CE (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* __this, const RuntimeMethod* method)
{
int64_t V_0 = 0;
int32_t V_1 = 0;
{
// return m_DiscreteTime.GetHashCode();
int64_t L_0 = __this->___m_DiscreteTime_2;
V_0 = L_0;
int32_t L_1;
L_1 = Int64_GetHashCode_mDB050BE2AC244D92B14D1DF725AAD279CDC48496((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
// }
int32_t L_2 = V_1;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t DiscreteTime_GetHashCode_m59E889384FD1F78DC2A1220C228EAB164F8995CE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6*>(__this + _offset);
int32_t _returnValue;
_returnValue = DiscreteTime_GetHashCode_m59E889384FD1F78DC2A1220C228EAB164F8995CE(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::Min(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_Min_m98B888C7F2EA1D0862524FD0FDEFBF4149F472DE (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(Math.Min(lhs.m_DiscreteTime, rhs.m_DiscreteTime));
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int64_t L_4;
L_4 = Math_Min_m5721B54E3DBEE8C9FC599B1561D098235B11EE81(L_1, L_3, NULL);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_5;
memset((&L_5), 0, sizeof(L_5));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_5), L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001a;
}
IL_001a:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Timeline.DiscreteTime UnityEngine.Timeline.DiscreteTime::Max(UnityEngine.Timeline.DiscreteTime,UnityEngine.Timeline.DiscreteTime)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 DiscreteTime_Max_mD7177C58316E11E2947D21BBCF6CA6742EF424A1 (DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___lhs0, DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 ___rhs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// return new DiscreteTime(Math.Max(lhs.m_DiscreteTime, rhs.m_DiscreteTime));
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0 = ___lhs0;
int64_t L_1 = L_0.___m_DiscreteTime_2;
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_2 = ___rhs1;
int64_t L_3 = L_2.___m_DiscreteTime_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int64_t L_4;
L_4 = Math_Max_mA040C488C0D1F062F109992835E8498A7D24EFA5(L_1, L_3, NULL);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_5;
memset((&L_5), 0, sizeof(L_5));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_5), L_4, /*hidden argument*/NULL);
V_0 = L_5;
goto IL_001a;
}
IL_001a:
{
// }
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_6 = V_0;
return L_6;
}
}
// System.Double UnityEngine.Timeline.DiscreteTime::SnapToNearestTick(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double DiscreteTime_SnapToNearestTick_m40980662A9EDFE3BBFEAFA2E157A9A3F2D22ECFB (double ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int64_t V_0 = 0;
double V_1 = 0.0;
{
// Int64 discreteTime = DoubleToDiscreteTime(time);
double L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011(L_0, NULL);
V_0 = L_1;
// return ToDouble(discreteTime);
int64_t L_2 = V_0;
double L_3;
L_3 = DiscreteTime_ToDouble_m379E529320884EFC1A54A5C42F3116416941A757(L_2, NULL);
V_1 = L_3;
goto IL_0011;
}
IL_0011:
{
// }
double L_4 = V_1;
return L_4;
}
}
// System.Single UnityEngine.Timeline.DiscreteTime::SnapToNearestTick(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float DiscreteTime_SnapToNearestTick_m75BEEF3AB1BEB04BEB18FDB742991582FE015C5E (float ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int64_t V_0 = 0;
float V_1 = 0.0f;
{
// Int64 discreteTime = FloatToDiscreteTime(time);
float L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = DiscreteTime_FloatToDiscreteTime_m8F382F58DAA14074CA84156CB39C8033727A6CDB(L_0, NULL);
V_0 = L_1;
// return ToFloat(discreteTime);
int64_t L_2 = V_0;
float L_3;
L_3 = DiscreteTime_ToFloat_m4275CA3DF4FA176AAFCD4FFA0D1ADAFFDE2C3B51(L_2, NULL);
V_1 = L_3;
goto IL_0011;
}
IL_0011:
{
// }
float L_4 = V_1;
return L_4;
}
}
// System.Int64 UnityEngine.Timeline.DiscreteTime::GetNearestTick(System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t DiscreteTime_GetNearestTick_m188F540805D748C68E67D57585DCFDA6B3BA1327 (double ___time0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int64_t V_0 = 0;
{
// return DoubleToDiscreteTime(time);
double L_0 = ___time0;
il2cpp_codegen_runtime_class_init_inline(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = DiscreteTime_DoubleToDiscreteTime_mF6DDBD92D1A30304143A71D6BD529DC9BA2C7011(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
int64_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Timeline.DiscreteTime::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DiscreteTime__cctor_m1B51437E3BB35F59008BAEF506D81EE786BDF703 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static readonly DiscreteTime kMaxTime = new DiscreteTime(Int64.MaxValue);
DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6 L_0;
memset((&L_0), 0, sizeof(L_0));
DiscreteTime__ctor_mF5CD806CC7273F8C5CC80053A78D09604DED0491((&L_0), ((int64_t)(std::numeric_limits<int64_t>::max)()), /*hidden argument*/NULL);
((DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_StaticFields*)il2cpp_codegen_static_fields_for(DiscreteTime_t1598D60B0B2432F702E2A6120D04369EE54600A6_il2cpp_TypeInfo_var))->___kMaxTime_1 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___euler0, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___euler0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93(L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t AnimationPlayableAsset_get_appliedOffsetMode_m6A5F22FBF4719ADE8C78BB1A13397E5BA186F908_inline (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, const RuntimeMethod* method)
{
{
// internal AppliedOffsetMode appliedOffsetMode { get; set; }
int32_t L_0 = __this->___U3CappliedOffsetModeU3Ek__BackingField_12;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AnimationPlayableAsset_set_appliedOffsetMode_m389C789650423968CF01A0830766D2346F2202D1_inline (AnimationPlayableAsset_t381BF46F8FEBECFD107EC61C257C60D9438FDF33* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// internal AppliedOffsetMode appliedOffsetMode { get; set; }
int32_t L_0 = ___value0;
__this->___U3CappliedOffsetModeU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Double_IsInfinity_mFA158CA8247818AE2FEB5B11158A354CA5B4FCC5_inline (double ___d0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___d0;
il2cpp_codegen_runtime_class_init_inline(BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = BitConverter_DoubleToInt64Bits_m45D911F884F3B09BF39C02044EDC9BDA8084C80B_inline(L_0, NULL);
return (bool)((((int64_t)((int64_t)(L_1&((int64_t)(std::numeric_limits<int64_t>::max)())))) == ((int64_t)((int64_t)9218868437227405312LL)))? 1 : 0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Double_GetHashCode_m3761FC05AD24D97A68FA1E8412A9454DF3880E32_inline (double* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int64_t V_0 = 0;
{
double L_0 = *((double*)__this);
il2cpp_codegen_runtime_class_init_inline(BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = BitConverter_DoubleToInt64Bits_m45D911F884F3B09BF39C02044EDC9BDA8084C80B_inline(L_0, NULL);
V_0 = L_1;
int64_t L_2 = V_0;
if ((((int64_t)((int64_t)(((int64_t)il2cpp_codegen_subtract(L_2, ((int64_t)1)))&((int64_t)(std::numeric_limits<int64_t>::max)())))) < ((int64_t)((int64_t)9218868437227405312LL))))
{
goto IL_002d;
}
}
{
int64_t L_3 = V_0;
V_0 = ((int64_t)(L_3&((int64_t)9218868437227405312LL)));
}
IL_002d:
{
int64_t L_4 = V_0;
int64_t L_5 = V_0;
return ((int32_t)(((int32_t)L_4)^((int32_t)((int64_t)(L_5>>((int32_t)32))))));
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___value0;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___value0;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___value0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Double_IsNaN_m752DA1554CE1712F292DAC4AEC30869AD7234E18_inline (double ___d0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
double L_0 = ___d0;
il2cpp_codegen_runtime_class_init_inline(BitConverter_t6E99605185963BC12B3D369E13F2B88997E64A27_il2cpp_TypeInfo_var);
int64_t L_1;
L_1 = BitConverter_DoubleToInt64Bits_m45D911F884F3B09BF39C02044EDC9BDA8084C80B_inline(L_0, NULL);
return (bool)((((int64_t)((int64_t)(L_1&((int64_t)(std::numeric_limits<int64_t>::max)())))) > ((int64_t)((int64_t)9218868437227405312LL)))? 1 : 0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___value0;
float L_1 = ___min1;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___value0;
float L_5 = ___max2;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
float L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ControlPlayableAsset_set_controllingParticles_m31709F8C09DB20C7551FDC488A0127295FD0B219_inline (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool controllingParticles { get; private set; }
bool L_0 = ___value0;
__this->___U3CcontrollingParticlesU3Ek__BackingField_23 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ControlPlayableAsset_set_controllingDirectors_m8D263E063F860FDF4E832CC9C284C45D49FA9270_inline (ControlPlayableAsset_tFA5EED4F3D24AE232A01E24D9844583999BAC58A* __this, bool ___value0, const RuntimeMethod* method)
{
{
// internal bool controllingDirectors { get; private set; }
bool L_0 = ___value0;
__this->___U3CcontrollingDirectorsU3Ek__BackingField_22 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Double_IsNegativeInfinity_mA198BA3110327CA9E3298794F07E4772E660FDA5_inline (double ___d0, const RuntimeMethod* method)
{
{
double L_0 = ___d0;
return (bool)((((double)L_0) == ((double)(-std::numeric_limits<double>::infinity())))? 1 : 0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m5743CDCD22D812BC3C8605963B1B76C2F175CB4E_gshared_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80* L_3 = (WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m184A228230F65332F56708CBA3F3A88489B94D66_gshared_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 ___item0, const RuntimeMethod* method)
{
WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80* L_1 = (WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
WeightInfoU5BU5D_tA309FB0796574412C67FC42ACC7519BC99AC7A80* L_6 = V_0;
int32_t L_7 = V_1;
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0)L_8);
return;
}
IL_0034:
{
WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0 L_9 = ___item0;
(( void (*) (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2*, WeightInfo_t9942B0D2C77A00A5C9824732AEAA0AB0A55620B0, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mAA4BC36A86EF945C37561EF64337148E583C211E_gshared_inline (List_1_t34937A123BB6F1345F58E1BE04611AC43FA110C2* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m6330F15D18EE4F547C05DF9BF83C5EB710376027_gshared_inline (Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___item0;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Queue_1_get_Count_m1768ADA9855B7CDA14C9C42E098A287F1A39C3A2_gshared_inline (Queue_1_tE9EF546915795972C3BFD68FBB8FA859D3BAF3B5* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Nullable_1_get_HasValue_m6B76D139692C43B2AF7C695FAB044B16ACFAF355_gshared_inline (Nullable_1_t78F453FADB4A9F50F267A4E349019C34410D1A01* __this, const RuntimeMethod* method)
{
{
bool L_0 = (bool)__this->___hasValue_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_3_Invoke_mFD9AD2F3D80D23F1BC6ACEC6C6B3463B78882713_gshared_inline (Action_3_t74AD2E14B4998F7BA2FAEE70509C63F809C6BA48* __this, RuntimeObject* ___arg10, RuntimeObject* ___arg21, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___arg32, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_3_t74AD2E14B4998F7BA2FAEE70509C63F809C6BA48* __this, RuntimeObject* ___arg10, RuntimeObject* ___arg21, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___arg32, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___arg10, ___arg21, ___arg32, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mD7464F851EACED5701B8C64E5E02346A52031A71_gshared_inline (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___item0, const RuntimeMethod* method)
{
PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68* L_1 = (PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
PlayableU5BU5D_tDB54C94BAD7B59174CFE3B4CF2F326F9C8D09B68* L_6 = V_0;
int32_t L_7 = V_1;
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F)L_8);
return;
}
IL_0034:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_9 = ___item0;
(( void (*) (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD*, Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m84C5E4C764FB9D6CE02A01623F27E22B18FD99BA_gshared_inline (List_1_t5D755EC0409FEF32103F592CE1EFA38901160AAD* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t BitConverter_DoubleToInt64Bits_m45D911F884F3B09BF39C02044EDC9BDA8084C80B_inline (double ___value0, const RuntimeMethod* method)
{
{
int64_t L_0 = *((int64_t*)((uintptr_t)(&___value0)));
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}