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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
struct VirtualActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct VirtualActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3, typename T4, typename T5>
struct VirtualActionInvoker5
{
typedef void (*Action)(void*, T1, T2, T3, T4, T5, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4, T5 p5)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, p5, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct VirtualFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct InterfaceActionInvoker0
{
typedef void (*Action)(void*, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename T1>
struct InterfaceActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct InterfaceFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
// System.Action`1<UnityEngine.Font>
struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC;
// System.Action`1<System.Int32>
struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D;
// System.Action`2<System.Int32,System.Int32>
struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8;
// System.Comparison`1<UnityEngine.UI.Graphic>
struct Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8;
// System.Comparison`1<UnityEngine.UI.ICanvasElement>
struct Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1;
// System.Comparison`1<System.Object>
struct Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645;
// System.Comparison`1<UnityEngine.EventSystems.RaycastResult>
struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC;
// System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
struct Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5;
// System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>
struct Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7;
// System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>
struct Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1;
// System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>
struct Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7;
// System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>
struct Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC;
// System.Collections.Generic.Dictionary`2<System.Object,System.Int32>
struct Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1;
// System.Collections.Generic.Dictionary`2<System.Object,System.Object>
struct Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA;
// System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable>
struct HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9;
// System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic>
struct HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7;
// System.Collections.Generic.HashSet`1<System.Object>
struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885;
// System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>
struct HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B;
// System.Collections.Generic.IEnumerable`1<System.Object>
struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9;
// System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Dropdown/OptionData>
struct IEnumerable_1_t48D22DF1140C37CEBB51C4E365703A607B2A4F07;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.Canvas>
struct IEqualityComparer_1_tEFAB779335C4A007E1AD53A1C338A19269F0F08E;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.Font>
struct IEqualityComparer_1_tEEB879D0EB403B59FA4E7456CAA25388B0AE680E;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.Graphic>
struct IEqualityComparer_1_t23E87AE013522E776210294257BB48917DB7270B;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.ICanvasElement>
struct IEqualityComparer_1_t5C29E5A4FE3CA496AC4639E88752896A3582E546;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.IClipper>
struct IEqualityComparer_1_t7023F8594441FAF60580E38CB57F4EF77DE841DC;
// System.Collections.Generic.IEqualityComparer`1<System.Object>
struct IEqualityComparer_1_t2CA7720C7ADCCDECD3B02E45878B4478619D5347;
// System.Collections.Generic.IEqualityComparer`1<UnityEngine.UI.Text>
struct IEqualityComparer_1_t41BEFB2BA6695ED4B8146895ECDA5EE4DE9F6729;
// System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>
struct IList_1_t2238CF6AA19EFAD01A7B41136DDC843E17449487;
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>
struct IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D;
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>
struct IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A;
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>
struct IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B;
// UnityEngine.UI.Collections.IndexedSet`1<System.Object>
struct IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
struct KeyCollection_t4D7DA787A93DDAF0BABFB925A669246A4158151B;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>
struct KeyCollection_t54161DEE4423785B16CFC908CD69B365EECEC1A8;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UI.Graphic,System.Int32>
struct KeyCollection_tE773650C8275D1E595FCAF9B33CFA8C86FF560D9;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UI.ICanvasElement,System.Int32>
struct KeyCollection_tF177909DFFBFCB49A4F491CBE578FA3009CA6E40;
// System.Collections.Generic.Dictionary`2/KeyCollection<UnityEngine.UI.IClipper,System.Int32>
struct KeyCollection_tB3BD8549B5E71D4F5CAACC2B20275C1B597FE865;
// System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>
struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F;
// System.Collections.Generic.List`1<UnityEngine.Canvas>
struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94;
// System.Collections.Generic.List`1<UnityEngine.CanvasGroup>
struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35;
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
// System.Collections.Generic.List`1<UnityEngine.Component>
struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4;
// System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>
struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3;
// System.Collections.Generic.List`1<UnityEngine.GameObject>
struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B;
// System.Collections.Generic.List`1<UnityEngine.UI.Graphic>
struct List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F;
// System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement>
struct List_1_t02DF1539DF01B1631C7DD0DE0AD7ACE8839CB2D1;
// System.Collections.Generic.List`1<UnityEngine.UI.IClipper>
struct List_1_tA500264BE6F037A21A314D362DC9A192FB0E22B5;
// System.Collections.Generic.List`1<UnityEngine.UI.Image>
struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
struct List_1_t8292C421BBB00D7661DC07462822936152BAB446;
// System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB;
// System.Collections.Generic.List`1<UnityEngine.Sprite>
struct List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206;
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
// System.Collections.Generic.List`1<UnityEngine.UIVertex>
struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>
struct List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E;
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>
struct List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55;
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4;
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>
struct TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B;
// UnityEngine.Events.UnityAction`1<System.Boolean>
struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9;
// UnityEngine.Events.UnityAction`1<UnityEngine.Color>
struct UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F;
// UnityEngine.Events.UnityAction`1<System.Single>
struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90;
// UnityEngine.Events.UnityEvent`1<System.Boolean>
struct UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB;
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
struct ValueCollection_t0A32B130E7BA8E0748C6F71DE26B5C28750C8A7D;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>
struct ValueCollection_t61C9C4E26BC6D2EDCA8254E79F9A037D9C9080B1;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UI.Graphic,System.Int32>
struct ValueCollection_tDF3CECB8E60533C66E0BF8D6519A257000BB82AD;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UI.ICanvasElement,System.Int32>
struct ValueCollection_t58F0FDC95F6D5A52BCF7F22097B0DE2EFFA5CB8F;
// System.Collections.Generic.Dictionary`2/ValueCollection<UnityEngine.UI.IClipper,System.Int32>
struct ValueCollection_tDECC4FB5166B3F5244148530509291196D4AC0D9;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>[]
struct EntryU5BU5D_tE8C0C185230F4E3DBD06313A3DB98257D2195B6E;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>[]
struct EntryU5BU5D_t0B0377D96CAA9B9DB97E0DBA896DB65939B2FE89;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UI.Graphic,System.Int32>[]
struct EntryU5BU5D_t6532EBC02ED498BF0EF0018E17EAB1CCEF88C60B;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UI.ICanvasElement,System.Int32>[]
struct EntryU5BU5D_t97AF73735334C6DB1D02C4921E4751B89C240A05;
// System.Collections.Generic.Dictionary`2/Entry<UnityEngine.UI.IClipper,System.Int32>[]
struct EntryU5BU5D_t1311C0DD3A1BC5AA2BE12D3AFC790DA53A2534D2;
// System.Collections.Generic.HashSet`1/Slot<System.Object>[]
struct SlotU5BU5D_tF596AD324082C553DB364C768406A40BB3C85343;
// System.Collections.Generic.HashSet`1/Slot<UnityEngine.UI.Text>[]
struct SlotU5BU5D_t161CCB25C3090D83A91D2D95A9344E6DA2929D50;
// UnityEngine.EventSystems.BaseRaycaster[]
struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799;
// UnityEngine.Canvas[]
struct CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Component[]
struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
// UnityEngine.UI.Graphic[]
struct GraphicU5BU5D_t81AB09C67D8A58A146D74F24CFF6EEFDE096830F;
// UnityEngine.UI.Image[]
struct ImageU5BU5D_t8869694C217655DA7B1315DC02C80F1308B78B78;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8;
// UnityEngine.RaycastHit2D[]
struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7;
// UnityEngine.EventSystems.RaycastResult[]
struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7;
// UnityEngine.UI.RectMask2D[]
struct RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC;
// UnityEngine.UI.Selectable[]
struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9;
// UnityEngine.Sprite[]
struct SpriteU5BU5D_tCEE379E10CAD9DBFA770B331480592548ED0EA1B;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// UnityEngine.UIVertex[]
struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F;
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.UI.Dropdown/DropdownItem[]
struct DropdownItemU5BU5D_tD8AEF7001B2AA7B9F57BFB78105C47DD1D7BF7FC;
// UnityEngine.UI.Dropdown/OptionData[]
struct OptionDataU5BU5D_tF56CF744A9E6A0DBB0AC2072BE52F7C8D2E1947F;
// UnityEngine.UI.AnimationTriggers
struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.AsyncCallback
struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C;
// UnityEngine.EventSystems.BaseEventData
struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F;
// UnityEngine.EventSystems.BaseInputModule
struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1;
// UnityEngine.EventSystems.BaseRaycaster
struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.UI.Button
struct Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Canvas
struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26;
// UnityEngine.CanvasGroup
struct CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094;
// UnityEngine.CanvasRenderer
struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860;
// UnityEngine.UI.CanvasUpdateRegistry
struct CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1;
// UnityEngine.UI.ClipperRegistry
struct ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
// UnityEngine.UI.Dropdown
struct Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89;
// UnityEngine.Event
struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB;
// UnityEngine.EventSystems.EventSystem
struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707;
// System.Exception
struct Exception_t;
// UnityEngine.Font
struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6;
// UnityEngine.UI.FontData
struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224;
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F;
// UnityEngine.UI.Graphic
struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931;
// UnityEngine.UI.GraphicRaycaster
struct GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B;
// UnityEngine.UI.GraphicRegistry
struct GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326;
// System.IAsyncResult
struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5;
// UnityEngine.UI.ICanvasElement
struct ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91;
// UnityEngine.UI.IClipper
struct IClipper_t00E100F840C6E5F076B3D19DA26C570B4B51C7F5;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.Collections.IEnumerator
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
// UnityEngine.UI.Image
struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// UnityEngine.UI.InputField
struct InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140;
// UnityEngine.Events.InvokableCallList
struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382;
// UnityEngine.UI.Mask
struct Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213;
// UnityEngine.UI.MaskableGraphic
struct MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71;
// System.NotSupportedException
struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.Events.PersistentCallGroup
struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25;
// UnityEngine.EventSystems.PointerEventData
struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB;
// UnityEngine.UI.RectMask2D
struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670;
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5;
// UnityEngine.UI.RectangularVertexClipper
struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A;
// UnityEngine.UI.ReflectionMethodsCache
struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.UI.ScrollRect
struct ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E;
// UnityEngine.UI.Scrollbar
struct Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3;
// UnityEngine.UI.Selectable
struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712;
// System.Runtime.Serialization.SerializationInfo
struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37;
// UnityEngine.UI.Slider
struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F;
// UnityEngine.Sprite
struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99;
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8;
// System.String
struct String_t;
// UnityEngine.UI.Text
struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62;
// UnityEngine.TextGenerator
struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.UI.Toggle
struct Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F;
// UnityEngine.UI.ToggleGroup
struct ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C;
// UnityEngine.TouchScreenKeyboard
struct TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// UnityEngine.EventSystems.UIBehaviour
struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D;
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
// UnityEngine.Events.UnityEvent
struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977;
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F;
// UnityEngine.UI.VertexHelper
struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.WaitForSecondsRealtime
struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01;
// UnityEngine.UI.Button/<OnFinishSubmit>d__9
struct U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164;
// UnityEngine.UI.Button/ButtonClickedEvent
struct ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.Canvas/WillRenderCanvases
struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC;
// UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback
struct ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E;
// UnityEngine.UI.DefaultControls/DefaultRuntimeFactory
struct DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2;
// UnityEngine.UI.DefaultControls/IFactoryControls
struct IFactoryControls_t3F634F92112F204D8CBFB11F4FDCE971606818BC;
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
// UnityEngine.UI.Dropdown/<>c__DisplayClass63_0
struct U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B;
// UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75
struct U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F;
// UnityEngine.UI.Dropdown/DropdownEvent
struct DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059;
// UnityEngine.UI.Dropdown/DropdownItem
struct DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8;
// UnityEngine.UI.Dropdown/OptionData
struct OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F;
// UnityEngine.UI.Dropdown/OptionDataList
struct OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96;
// UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback
struct FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC;
// UnityEngine.Font/FontTextureRebuildCallback
struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1;
// UnityEngine.UI.GraphicRaycaster/<>c
struct U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC;
// UnityEngine.UI.InputField/EndEditEvent
struct EndEditEvent_t946A962BA13CF60BB0BE7AD091DA041FD788E655;
// UnityEngine.UI.InputField/OnChangeEvent
struct OnChangeEvent_tE4829F88300B0E0E0D1B78B453AF25FC1AA55E2F;
// UnityEngine.UI.InputField/OnValidateInput
struct OnValidateInput_t48916A4E9C9FD6204401FF0808C2B7A93D73418B;
// UnityEngine.UI.InputField/SubmitEvent
struct SubmitEvent_t1E0F5A2AB28D0DB55AE18E8DA99147D86492DD5D;
// UnityEngine.UI.MaskableGraphic/CullStateChangedEvent
struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8;
// UnityEngine.RectTransform/ReapplyDrivenProperties
struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24;
// UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C;
// UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback
struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980;
// UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback
struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC;
// UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0;
// UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A;
// UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A;
// UnityEngine.UI.ScrollRect/ScrollRectEvent
struct ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26;
// UnityEngine.UI.Scrollbar/ScrollEvent
struct ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6;
// UnityEngine.UI.Slider/SliderEvent
struct SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555;
// UnityEngine.UI.Toggle/ToggleEvent
struct ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ICanvasRaycastFilter_t98A7BB946B1C8B3D76F398D8AC3826BD5FAED697_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IClipper_t00E100F840C6E5F076B3D19DA26C570B4B51C7F5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tD07C4C2285E515DD62CEE90036AB7E2AB1493329_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IFactoryControls_t3F634F92112F204D8CBFB11F4FDCE971606818BC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IList_1_t2238CF6AA19EFAD01A7B41136DDC843E17449487_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* CanvasRenderer_SetColor_mA65CB97B7C6673C0EA7A42BED93D22DD127C7BFA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CanvasUpdateRegistry_PerformUpdate_mA5CAEDD4452E5C8B58B688C08BC491AC2DAFD51A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CanvasUpdateRegistry_SortLayoutList_m15044028D5E9D9FAD351DCBA9486D626E0F858F3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentInChildren_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m90D2C4B376A07542F929EE9E44801C73D517332C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponentInParent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m62AC5E6DAE9A64FC716893FF7A7EBA899EB0C51C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_m87B02EAD04CE98F529A092DB84E1668C5B34D0DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponent_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m60E86366B3E431D4C4A549CF4FE5951087686F7F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Component_GetComponents_TisComponent_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_m123C9D5F523B4799BA8C637207BD08A4F903B689_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m07ADB3C9C261402D8A712ECE1DA42FF6ECBAFE8F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_Remove_m6F42CAB65DA79AF8357C2D2C4E489527E57B63BF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m15571DC5C9C177706455D1DD83C9FB1688C8E4B6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m2983CECE68C2E66DCF8D5CE1D800AA3E3F9E2332_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_m7A68EA28F141FE0234225A860B9C3DD87F04FFDF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mAC340B0F95E5F838F50DF84EE1C9040456F46528_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2__ctor_mE56F4ECEBDC1F4600B28B179F7D65B72ECD3289B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_GetOrAddComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2FA50DA0D293EE9AED6CA053DB11F645088E8910_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Dropdown_SetAlpha_mE367D2B2798F4F7FC0281D772AB4DC7417A2077C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_Dispose_mEC877E3209175650F4DD5B3DE13E8AF03D8932D4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_MoveNext_m453CFD3C3D3B233F6532930174964003CD1B9110_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Enumerator_get_Current_m8868264F53FDE7663F5FC559BE923BA9E6F838D9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* FontUpdateTracker_RebuildForFont_m8B4706225989478A4F174CD740361A73C93116CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_m60FA17F75591FF93A15D1D1FE5969B8CB9E5FAAC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_mF42BBC7649D50DB9C00BCFEC7A51B0EE4BB7F349_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m834C96E9B070B1D3E4EECEEEABC7109B099E6700_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA327C9E1CA12BC531D587E7567F2067B96E6B6A0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m771EB78FF8813B5AFF21AC0D252E5461943E6388_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentInChildren_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m06F4598766A2B4DB8E13747ED73E5A8369F77737_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_mB997CBF78A37938DC1624352E12D0205078CB290_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_mE5A2711FA84F57F5EA0876DB106B1A146956CEFE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m2A72197B4C37440140B21C026F32F703CCB19BF4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisInputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_mC8A4AE0E76B7AC26736C0FA8510832B97D2F400E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisSlider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_m3B73E32B09A6667056AC232DA5238351F51DB7EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GameObject_TryGetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m437422CCF13B5FCEB9D2294F8A472947B2D2E282_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Add_m820234A609C52BB4F049CCD54708FB70A3833439_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_GetEnumerator_m04E413AB9C6A3276F53282DB844A498466589B59_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_Remove_m08AD7DCFE244EF3B0835ED88F8E4E6F175D55FEB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1__ctor_m2C237471CFC6B24400B8DB7C8F3390B74BE8C90F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* HashSet_1_get_Count_m02B9AD0BD4F979575BA15111F4B8E3777E3D1410_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Image_RebuildImage_mBB6BE8B6F88E9B15900B87548B958EC158F3C273_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_AddUnique_m59E504EE8F664ADA5ADD68A5B4DE93F87AC0EE9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Clear_m0EBD09FC0B98B7F1703C55E069630DE72695F13B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Contains_mEB0A69940FF621A337298424D480CCABB1925F17_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Remove_m8A572711626D9FE5F25F0FBA0354766AD8BF659A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_Sort_mE424F41DEB7702250762CE881A4A789CBF7866B8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1__ctor_m592958671DA80E88A4CDFCD15D5292F1E7D83A1E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1__ctor_m5BD1656DD135AE195E0A8F79375C692922E4FBB1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Count_mC470466B22A15C2705D2BC6B1476062554629E50_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Item_m1986A4457C57F6920ABA7429EB8E547C341F13C0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_AddRange_m21EE6AAB123A8ADEF7496275D1648343638D5CC6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m30797A03C735FCE9FC1DF0606BA53A04ED3E519A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m42E10FA8D8A3A37D4C1952CBB751D4B5A32571AF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mA32C51CCBE33A0E20A297104767501E2CD89F1FB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mB0D3FB298F277A44C412CEDCD92122D6895D381D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_RemoveAt_m1C83935701080EAD7C26FCB613789A05C529AD34_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_m51E8A9B92FE73B48DDDFCF8F85254E7E6E89F73A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Sort_mBC2289D3F4C480D2369DE56E27FFF2D60F6065BA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7F5D5F4896F181D0726E625D3740ED70451AC6A7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m9D7CF0093B8FB0C44540F02B3AE5520CBDFBC03B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mA5D3E81247285DDDD6E376A91AA3E796BB0BB36D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m9CF4A6657F7D5E95A4A105F7E18047A70F55B82C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mB63183A9151F4345A9DD444A7CBE0D6E03F77C7C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE23A2D531F12FB6B4BB1BE118E52D6E5E3F0184A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mF949A7522EA5DF1109EDAD6E4D8454EFDC54B63F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m21AEC50E791371101DC22ABCF96A2E46800811F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m6C5943676F2B102C43C31C7F5862385B5C486CE4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_m9F1FC9C6704A2B80B7E5AD5B3A8C88FAF4D55354_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_mCA17AFAB03D5F7878395BED86936E67238E3E30A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_mC898F7E3D9541F17BD8B79579FDD431C0651E12D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Profiler_ValidateArguments_m732E71FF4C28CBEDD8D4CD51DA409198224ED395_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetClass_TisSprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99_m3F8610076DE145D7F83A3E8D9D1C9F5F327FBC98_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisFillMethod_t36837ED12068DF1582CC20489D571B0BCAA7AD19_m4A69671DC3D4FD3F6C25996738E3F5CB87465FFB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mBB96F996FFF516D91B787F29C734404119DC691B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m331CFE51D6455BC2AA2B25CDCD912193E086F69F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* SetPropertyUtility_SetStruct_TisType_t81D6F138C2FC745112D5247CD91BD483EDFFC041_m84CB9F7B8D32EC68541CBC61F110255C5F048528_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1_Init_m31DA89A5CD87A2B1294124A360EB44976D32550A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1_Init_m91865D37D021FF9067FDF491E4B15D348A9AD396_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1_StartTween_mA2C386A4A22A6F801A31585E13B10AF4E4FEC2D0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1__ctor_mBC3C84D9E4335C511221F3C90E1B3F31907C34DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* TweenRunner_1__ctor_mFA97D1708CF28A6D0D9697D66205BB7C24D76BCB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CDelayedDestroyDropdownListU3Ed__75_System_Collections_IEnumerator_Reset_mD5684D5117ECD0043294091F4CBB9EEC17957CC2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_m3C1D75C11B17DE106053B97EC52822B74591061F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec_U3CRaycastU3Eb__27_0_m81E2CE6D45AE93300AF014EA75EF4A4B2E4C059A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* U3CU3Ec__DisplayClass63_0_U3CShowU3Eb__0_m2D40C4419DA54F2340E2A0BE7E7E6BD57113B71C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_AddListener_mE9367D4B3AA4C323EE7C35FA18CF2D8A142F43FD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var;
IL2CPP_EXTERN_C const RuntimeType* Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_0_0_0_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799;
struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E;
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8;
struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7;
struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t1D7AA38A86FFEADF498A4B3B18BC68749CE5B339
{
};
// System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>
struct Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_tE8C0C185230F4E3DBD06313A3DB98257D2195B6E* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t4D7DA787A93DDAF0BABFB925A669246A4158151B* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t0A32B130E7BA8E0748C6F71DE26B5C28750C8A7D* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>
struct Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t0B0377D96CAA9B9DB97E0DBA896DB65939B2FE89* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_t54161DEE4423785B16CFC908CD69B365EECEC1A8* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t61C9C4E26BC6D2EDCA8254E79F9A037D9C9080B1* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>
struct Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t6532EBC02ED498BF0EF0018E17EAB1CCEF88C60B* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_tE773650C8275D1E595FCAF9B33CFA8C86FF560D9* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_tDF3CECB8E60533C66E0BF8D6519A257000BB82AD* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>
struct Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t97AF73735334C6DB1D02C4921E4751B89C240A05* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_tF177909DFFBFCB49A4F491CBE578FA3009CA6E40* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_t58F0FDC95F6D5A52BCF7F22097B0DE2EFFA5CB8F* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>
struct Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.Dictionary`2::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0;
// System.Collections.Generic.Dictionary`2/Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::_entries
EntryU5BU5D_t1311C0DD3A1BC5AA2BE12D3AFC790DA53A2534D2* ____entries_1;
// System.Int32 System.Collections.Generic.Dictionary`2::_count
int32_t ____count_2;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeList
int32_t ____freeList_3;
// System.Int32 System.Collections.Generic.Dictionary`2::_freeCount
int32_t ____freeCount_4;
// System.Int32 System.Collections.Generic.Dictionary`2::_version
int32_t ____version_5;
// System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::_comparer
RuntimeObject* ____comparer_6;
// System.Collections.Generic.Dictionary`2/KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_keys
KeyCollection_tB3BD8549B5E71D4F5CAACC2B20275C1B597FE865* ____keys_7;
// System.Collections.Generic.Dictionary`2/ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::_values
ValueCollection_tDECC4FB5166B3F5244148530509291196D4AC0D9* ____values_8;
// System.Object System.Collections.Generic.Dictionary`2::_syncRoot
RuntimeObject* ____syncRoot_9;
};
// System.Collections.Generic.HashSet`1<System.Object>
struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885 : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.HashSet`1::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
// System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
SlotU5BU5D_tF596AD324082C553DB364C768406A40BB3C85343* ____slots_8;
// System.Int32 System.Collections.Generic.HashSet`1::_count
int32_t ____count_9;
// System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
int32_t ____lastIndex_10;
// System.Int32 System.Collections.Generic.HashSet`1::_freeList
int32_t ____freeList_11;
// System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
RuntimeObject* ____comparer_12;
// System.Int32 System.Collections.Generic.HashSet`1::_version
int32_t ____version_13;
// System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
};
// System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>
struct HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B : public RuntimeObject
{
// System.Int32[] System.Collections.Generic.HashSet`1::_buckets
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7;
// System.Collections.Generic.HashSet`1/Slot<T>[] System.Collections.Generic.HashSet`1::_slots
SlotU5BU5D_t161CCB25C3090D83A91D2D95A9344E6DA2929D50* ____slots_8;
// System.Int32 System.Collections.Generic.HashSet`1::_count
int32_t ____count_9;
// System.Int32 System.Collections.Generic.HashSet`1::_lastIndex
int32_t ____lastIndex_10;
// System.Int32 System.Collections.Generic.HashSet`1::_freeList
int32_t ____freeList_11;
// System.Collections.Generic.IEqualityComparer`1<T> System.Collections.Generic.HashSet`1::_comparer
RuntimeObject* ____comparer_12;
// System.Int32 System.Collections.Generic.HashSet`1::_version
int32_t ____version_13;
// System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo
SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14;
};
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>
struct IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D : public RuntimeObject
{
// System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* ___m_List_0;
// System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1* ___m_Dictionary_1;
};
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>
struct IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A : public RuntimeObject
{
// System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
List_1_t02DF1539DF01B1631C7DD0DE0AD7ACE8839CB2D1* ___m_List_0;
// System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7* ___m_Dictionary_1;
};
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>
struct IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B : public RuntimeObject
{
// System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List
List_1_tA500264BE6F037A21A314D362DC9A192FB0E22B5* ___m_List_0;
// System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary
Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC* ___m_Dictionary_1;
};
// System.Collections.Generic.List`1<UnityEngine.Canvas>
struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Component>
struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.UI.Graphic>
struct List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
GraphicU5BU5D_t81AB09C67D8A58A146D74F24CFF6EEFDE096830F* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
GraphicU5BU5D_t81AB09C67D8A58A146D74F24CFF6EEFDE096830F* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.UI.Image>
struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ImageU5BU5D_t8869694C217655DA7B1315DC02C80F1308B78B78* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ImageU5BU5D_t8869694C217655DA7B1315DC02C80F1308B78B78* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>
struct List_1_t8292C421BBB00D7661DC07462822936152BAB446 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t8292C421BBB00D7661DC07462822936152BAB446_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>
struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Sprite>
struct List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
SpriteU5BU5D_tCEE379E10CAD9DBFA770B331480592548ED0EA1B* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
SpriteU5BU5D_tCEE379E10CAD9DBFA770B331480592548ED0EA1B* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.UIVertex>
struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>
struct List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
DropdownItemU5BU5D_tD8AEF7001B2AA7B9F57BFB78105C47DD1D7BF7FC* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
DropdownItemU5BU5D_tD8AEF7001B2AA7B9F57BFB78105C47DD1D7BF7FC* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>
struct List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
OptionDataU5BU5D_tF56CF744A9E6A0DBB0AC2072BE52F7C8D2E1947F* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
OptionDataU5BU5D_tF56CF744A9E6A0DBB0AC2072BE52F7C8D2E1947F* ___s_emptyArray_5;
};
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>
struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4 : public RuntimeObject
{
// UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___m_CoroutineContainer_0;
// System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween
RuntimeObject* ___m_Tween_1;
};
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>
struct TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B : public RuntimeObject
{
// UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer
MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___m_CoroutineContainer_0;
// System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween
RuntimeObject* ___m_Tween_1;
};
// UnityEngine.EventSystems.AbstractEventData
struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject
{
// System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used
bool ___m_Used_0;
};
// UnityEngine.UI.AnimationTriggers
struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074 : public RuntimeObject
{
// System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger
String_t* ___m_NormalTrigger_5;
// System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger
String_t* ___m_HighlightedTrigger_6;
// System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger
String_t* ___m_PressedTrigger_7;
// System.String UnityEngine.UI.AnimationTriggers::m_SelectedTrigger
String_t* ___m_SelectedTrigger_8;
// System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger
String_t* ___m_DisabledTrigger_9;
};
struct Il2CppArrayBounds;
// UnityEngine.UI.CanvasUpdateRegistry
struct CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1 : public RuntimeObject
{
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingLayoutUpdate
bool ___m_PerformingLayoutUpdate_1;
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingGraphicUpdate
bool ___m_PerformingGraphicUpdate_2;
// System.String[] UnityEngine.UI.CanvasUpdateRegistry::m_CanvasUpdateProfilerStrings
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_CanvasUpdateProfilerStrings_3;
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_LayoutRebuildQueue
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* ___m_LayoutRebuildQueue_5;
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_GraphicRebuildQueue
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* ___m_GraphicRebuildQueue_6;
};
struct CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields
{
// UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::s_Instance
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* ___s_Instance_0;
// System.Comparison`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::s_SortLayoutFunction
Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1* ___s_SortLayoutFunction_7;
};
// UnityEngine.UI.ClipperRegistry
struct ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633 : public RuntimeObject
{
// UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper> UnityEngine.UI.ClipperRegistry::m_Clippers
IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* ___m_Clippers_1;
};
struct ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_StaticFields
{
// UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::s_Instance
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* ___s_Instance_0;
};
// UnityEngine.UI.Clipping
struct Clipping_tD497D171170ADB7BCC2EF43C8EC18D111525249B : public RuntimeObject
{
};
// UnityEngine.CustomYieldInstruction
struct CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617 : public RuntimeObject
{
};
// UnityEngine.UI.FontUpdateTracker
struct FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237 : public RuntimeObject
{
};
struct FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields
{
// System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>> UnityEngine.UI.FontUpdateTracker::m_Tracked
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* ___m_Tracked_0;
};
// UnityEngine.UI.GraphicRegistry
struct GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326 : public RuntimeObject
{
// System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>> UnityEngine.UI.GraphicRegistry::m_Graphics
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* ___m_Graphics_1;
// System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>> UnityEngine.UI.GraphicRegistry::m_RaycastableGraphics
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* ___m_RaycastableGraphics_2;
};
struct GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields
{
// UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::s_Instance
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* ___s_Instance_0;
// System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::s_EmptyList
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* ___s_EmptyList_3;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// UnityEngine.UI.RectangularVertexClipper
struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A : public RuntimeObject
{
// UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_WorldCorners
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_WorldCorners_0;
// UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_CanvasCorners
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_CanvasCorners_1;
};
// UnityEngine.UI.ReflectionMethodsCache
struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5 : public RuntimeObject
{
// UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D
Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* ___raycast3D_0;
// UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll
RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* ___raycast3DAll_1;
// UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc
GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* ___getRaycastNonAlloc_2;
// UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D
Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* ___raycast2D_3;
// UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll
GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* ___getRayIntersectionAll_4;
// UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc
GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* ___getRayIntersectionAllNonAlloc_5;
};
struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_StaticFields
{
// UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache
ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* ___s_ReflectionMethodsCache_6;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// UnityEngine.Events.UnityEventBase
struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject
{
// UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls
InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0;
// UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls
PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1;
// System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty
bool ___m_CallsDirty_2;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.YieldInstruction
struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
};
// UnityEngine.UI.Button/<OnFinishSubmit>d__9
struct U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164 : public RuntimeObject
{
// System.Int32 UnityEngine.UI.Button/<OnFinishSubmit>d__9::<>1__state
int32_t ___U3CU3E1__state_0;
// System.Object UnityEngine.UI.Button/<OnFinishSubmit>d__9::<>2__current
RuntimeObject* ___U3CU3E2__current_1;
// UnityEngine.UI.Button UnityEngine.UI.Button/<OnFinishSubmit>d__9::<>4__this
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* ___U3CU3E4__this_2;
// System.Single UnityEngine.UI.Button/<OnFinishSubmit>d__9::<fadeTime>5__1
float ___U3CfadeTimeU3E5__1_3;
// System.Single UnityEngine.UI.Button/<OnFinishSubmit>d__9::<elapsedTime>5__2
float ___U3CelapsedTimeU3E5__2_4;
};
// UnityEngine.UI.DefaultControls/DefaultRuntimeFactory
struct DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2 : public RuntimeObject
{
};
struct DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_StaticFields
{
// UnityEngine.UI.DefaultControls/IFactoryControls UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::Default
RuntimeObject* ___Default_0;
};
// UnityEngine.UI.Dropdown/<>c__DisplayClass63_0
struct U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B : public RuntimeObject
{
// UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown/<>c__DisplayClass63_0::item
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* ___item_0;
// UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown/<>c__DisplayClass63_0::<>4__this
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* ___U3CU3E4__this_1;
};
// UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75
struct U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F : public RuntimeObject
{
// System.Int32 UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::<>1__state
int32_t ___U3CU3E1__state_0;
// System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::<>2__current
RuntimeObject* ___U3CU3E2__current_1;
// System.Single UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::delay
float ___delay_2;
// UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::<>4__this
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* ___U3CU3E4__this_3;
};
// UnityEngine.UI.Dropdown/OptionData
struct OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F : public RuntimeObject
{
// System.String UnityEngine.UI.Dropdown/OptionData::m_Text
String_t* ___m_Text_0;
// UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::m_Image
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Image_1;
};
// UnityEngine.UI.Dropdown/OptionDataList
struct OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96 : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::m_Options
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* ___m_Options_0;
};
// UnityEngine.UI.GraphicRaycaster/<>c
struct U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC : public RuntimeObject
{
};
struct U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_StaticFields
{
// UnityEngine.UI.GraphicRaycaster/<>c UnityEngine.UI.GraphicRaycaster/<>c::<>9
U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC* ___U3CU3E9_0;
// System.Comparison`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster/<>c::<>9__27_0
Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* ___U3CU3E9__27_0_1;
};
// System.Collections.Generic.HashSet`1/Enumerator<System.Object>
struct Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8
{
// System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ____set_0;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.HashSet`1/Enumerator::_current
RuntimeObject* ____current_3;
};
// System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>
struct Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2
{
// System.Collections.Generic.HashSet`1<T> System.Collections.Generic.HashSet`1/Enumerator::_set
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* ____set_0;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index
int32_t ____index_1;
// System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version
int32_t ____version_2;
// T System.Collections.Generic.HashSet`1/Enumerator::_current
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ____current_3;
};
// UnityEngine.Events.UnityEvent`1<System.Boolean>
struct UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.Events.UnityEvent`1<System.Int32>
struct UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.EventSystems.BaseEventData
struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7
{
// UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem
EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// UnityEngine.DrivenRectTransformTracker
struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1
{
union
{
struct
{
};
uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1];
};
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.UI.CoroutineTween.FloatTween
struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A
{
// UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target
FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0;
// System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue
float ___m_StartValue_1;
// System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue
float ___m_TargetValue_2;
// System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration
float ___m_Duration_3;
// System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale
bool ___m_IgnoreTimeScale_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween
struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_pinvoke
{
FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0;
float ___m_StartValue_1;
float ___m_TargetValue_2;
float ___m_Duration_3;
int32_t ___m_IgnoreTimeScale_4;
};
// Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween
struct FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A_marshaled_com
{
FloatTweenCallback_tF3159C7BD29B10629506C32DBDC426B076A308CC* ___m_Target_0;
float ___m_StartValue_1;
float ___m_TargetValue_2;
float ___m_Duration_3;
int32_t ___m_IgnoreTimeScale_4;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.LayerMask
struct LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB
{
// System.Int32 UnityEngine.LayerMask::m_Mask
int32_t ___m_Mask_0;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.UI.SpriteState
struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD
{
// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0;
// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1;
// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2;
// UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3;
};
// Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState
struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3;
};
// Native definition for COM marshalling of UnityEngine.UI.SpriteState
struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// UnityEngine.Events.UnityEvent
struct UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8
{
// System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
{
// System.Int32 UnityEngine.Vector2Int::m_X
int32_t ___m_X_0;
// System.Int32 UnityEngine.Vector2Int::m_Y
int32_t ___m_Y_1;
};
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
{
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.WaitForSecondsRealtime
struct WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01 : public CustomYieldInstruction_t6B81A50D5D210C1ACAAE247FB53B65CDFFEB7617
{
// System.Single UnityEngine.WaitForSecondsRealtime::<waitTime>k__BackingField
float ___U3CwaitTimeU3Ek__BackingField_0;
// System.Single UnityEngine.WaitForSecondsRealtime::m_WaitUntilTime
float ___m_WaitUntilTime_1;
};
// UnityEngine.UI.DefaultControls/Resources
struct Resources_t959FACC867970114DBF8DC7D4C649240E819940E
{
// UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::standard
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___standard_0;
// UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::background
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___background_1;
// UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::inputField
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___inputField_2;
// UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::knob
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___knob_3;
// UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::checkmark
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___checkmark_4;
// UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::dropdown
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___dropdown_5;
// UnityEngine.Sprite UnityEngine.UI.DefaultControls/Resources::mask
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___mask_6;
};
// Native definition for P/Invoke marshalling of UnityEngine.UI.DefaultControls/Resources
struct Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_pinvoke
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___standard_0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___background_1;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___inputField_2;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___knob_3;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___checkmark_4;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___dropdown_5;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___mask_6;
};
// Native definition for COM marshalling of UnityEngine.UI.DefaultControls/Resources
struct Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_com
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___standard_0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___background_1;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___inputField_2;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___knob_3;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___checkmark_4;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___dropdown_5;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___mask_6;
};
// UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182
{
// UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::activeEventSystem
EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
// System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::sendEvents
bool ___sendEvents_1;
// System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::createPanelGameObjectsOnStart
bool ___createPanelGameObjectsOnStart_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke
{
EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
int32_t ___sendEvents_1;
int32_t ___createPanelGameObjectsOnStart_2;
};
// Native definition for COM marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig
struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com
{
EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0;
int32_t ___sendEvents_1;
int32_t ___createPanelGameObjectsOnStart_2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.UI.CanvasUpdate
struct CanvasUpdate_t4E5A2D5E0D6AC13BA8437F7176FB3E52E86F2AA6
{
// System.Int32 UnityEngine.UI.CanvasUpdate::value__
int32_t ___value___2;
};
// UnityEngine.UI.ColorBlock
struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11
{
// UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_NormalColor_0;
// UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_HighlightedColor_1;
// UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_PressedColor_2;
// UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_SelectedColor_3;
// UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_DisabledColor_4;
// System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier
float ___m_ColorMultiplier_5;
// System.Single UnityEngine.UI.ColorBlock::m_FadeDuration
float ___m_FadeDuration_6;
};
struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_StaticFields
{
// UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::defaultColorBlock
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___defaultColorBlock_7;
};
// UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D
{
// System.IntPtr UnityEngine.Coroutine::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Coroutine
struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.UI.DefaultControls
struct DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E : public RuntimeObject
{
};
struct DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields
{
// UnityEngine.UI.DefaultControls/IFactoryControls UnityEngine.UI.DefaultControls::m_CurrentFactory
RuntimeObject* ___m_CurrentFactory_0;
// UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThickElementSize
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___s_ThickElementSize_4;
// UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThinElementSize
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___s_ThinElementSize_5;
// UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ImageElementSize
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___s_ImageElementSize_6;
// UnityEngine.Color UnityEngine.UI.DefaultControls::s_DefaultSelectableColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___s_DefaultSelectableColor_7;
// UnityEngine.Color UnityEngine.UI.DefaultControls::s_PanelColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___s_PanelColor_8;
// UnityEngine.Color UnityEngine.UI.DefaultControls::s_TextColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___s_TextColor_9;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
{
// System.IntPtr UnityEngine.Display::nativeDisplay
intptr_t ___nativeDisplay_0;
};
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
{
// UnityEngine.Display[] UnityEngine.Display::displays
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
// UnityEngine.Display UnityEngine.Display::_mainDisplay
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
// UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_3;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.FontStyle
struct FontStyle_tDD46734FA9BCB99FB315CD7CAD1137EE536136D1
{
// System.Int32 UnityEngine.FontStyle::value__
int32_t ___value___2;
};
// UnityEngine.HideFlags
struct HideFlags_tC514182ACEFD3B847988C45D5DB812FF6DB1BF4A
{
// System.Int32 UnityEngine.HideFlags::value__
int32_t ___value___2;
};
// UnityEngine.HorizontalWrapMode
struct HorizontalWrapMode_tFBCA6173D94996068BC1CFFCB88108F1BAD39688
{
// System.Int32 UnityEngine.HorizontalWrapMode::value__
int32_t ___value___2;
};
// System.Int32Enum
struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C
{
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Ray
struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
{
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
};
// UnityEngine.RaycastHit
struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5
{
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0;
// UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
// System.UInt32 UnityEngine.RaycastHit::m_FaceID
uint32_t ___m_FaceID_2;
// System.Single UnityEngine.RaycastHit::m_Distance
float ___m_Distance_3;
// UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4;
// System.Int32 UnityEngine.RaycastHit::m_Collider
int32_t ___m_Collider_5;
};
// UnityEngine.RaycastHit2D
struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA
{
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0;
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1;
// UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2;
// System.Single UnityEngine.RaycastHit2D::m_Distance
float ___m_Distance_3;
// System.Single UnityEngine.RaycastHit2D::m_Fraction
float ___m_Fraction_4;
// System.Int32 UnityEngine.RaycastHit2D::m_Collider
int32_t ___m_Collider_5;
};
// UnityEngine.EventSystems.RaycastResult
struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023
{
// UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
// UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module
BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
// System.Single UnityEngine.EventSystems.RaycastResult::distance
float ___distance_2;
// System.Single UnityEngine.EventSystems.RaycastResult::index
float ___index_3;
// System.Int32 UnityEngine.EventSystems.RaycastResult::depth
int32_t ___depth_4;
// System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer
int32_t ___sortingLayer_5;
// System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder
int32_t ___sortingOrder_6;
// UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
// UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
// UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
// System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex
int32_t ___displayIndex_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult
struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
float ___distance_2;
float ___index_3;
int32_t ___depth_4;
int32_t ___sortingLayer_5;
int32_t ___sortingOrder_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
int32_t ___displayIndex_10;
};
// Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult
struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0;
BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1;
float ___distance_2;
float ___index_3;
int32_t ___depth_4;
int32_t ___sortingLayer_5;
int32_t ___sortingOrder_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_9;
int32_t ___displayIndex_10;
};
// UnityEngine.RenderMode
struct RenderMode_tB63553E26C26A0B62C47B995F86AC41768494633
{
// System.Int32 UnityEngine.RenderMode::value__
int32_t ___value___2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.TextAnchor
struct TextAnchor_tA46E794186AC1CD0F22888652F589EBF7DFDF830
{
// System.Int32 UnityEngine.TextAnchor::value__
int32_t ___value___2;
};
// UnityEngine.TextureWrapMode
struct TextureWrapMode_tF9851343029052ED45668D1C99BAE09B2CCC13AD
{
// System.Int32 UnityEngine.TextureWrapMode::value__
int32_t ___value___2;
};
// UnityEngine.TouchScreenKeyboardType
struct TouchScreenKeyboardType_t3F5A06315B263282460BE67DE01393B6FB3780C1
{
// System.Int32 UnityEngine.TouchScreenKeyboardType::value__
int32_t ___value___2;
};
// UnityEngine.UIVertex
struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207
{
// UnityEngine.Vector3 UnityEngine.UIVertex::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0;
// UnityEngine.Vector3 UnityEngine.UIVertex::normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1;
// UnityEngine.Vector4 UnityEngine.UIVertex::tangent
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2;
// UnityEngine.Color32 UnityEngine.UIVertex::color
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3;
// UnityEngine.Vector4 UnityEngine.UIVertex::uv0
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4;
// UnityEngine.Vector4 UnityEngine.UIVertex::uv1
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5;
// UnityEngine.Vector4 UnityEngine.UIVertex::uv2
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6;
// UnityEngine.Vector4 UnityEngine.UIVertex::uv3
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7;
};
struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields
{
// UnityEngine.Color32 UnityEngine.UIVertex::s_DefaultColor
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___s_DefaultColor_8;
// UnityEngine.Vector4 UnityEngine.UIVertex::s_DefaultTangent
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9;
// UnityEngine.UIVertex UnityEngine.UIVertex::simpleVert
UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 ___simpleVert_10;
};
// UnityEngine.UI.VertexHelper
struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE : public RuntimeObject
{
// System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Positions_0;
// System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___m_Colors_1;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv0S
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv0S_2;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv1S
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv1S_3;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv2S
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv2S_4;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Uv3S
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv3S_5;
// System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Normals_6;
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Tangents_7;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Indices_8;
// System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized
bool ___m_ListsInitalized_11;
};
struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_StaticFields
{
// UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___s_DefaultTangent_9;
// UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___s_DefaultNormal_10;
};
// UnityEngine.VerticalWrapMode
struct VerticalWrapMode_t16A70E87910F9A8784E74B8F3E0DCEFA3F98DEB3
{
// System.Int32 UnityEngine.VerticalWrapMode::value__
int32_t ___value___2;
};
// UnityEngine.UI.Button/ButtonClickedEvent
struct ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C : public UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977
{
};
// UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode
struct ColorTweenMode_t8A612404D746B1FDD36D22C97D87E7C839C3D7A8
{
// System.Int32 UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode::value__
int32_t ___value___2;
};
// UnityEngine.UI.Dropdown/DropdownEvent
struct DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059 : public UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A
{
};
// UnityEngine.UI.GraphicRaycaster/BlockingObjects
struct BlockingObjects_t102C088885358E52B8A917F94294644312B2AA79
{
// System.Int32 UnityEngine.UI.GraphicRaycaster/BlockingObjects::value__
int32_t ___value___2;
};
// UnityEngine.UI.Image/FillMethod
struct FillMethod_t36837ED12068DF1582CC20489D571B0BCAA7AD19
{
// System.Int32 UnityEngine.UI.Image/FillMethod::value__
int32_t ___value___2;
};
// UnityEngine.UI.Image/Type
struct Type_t81D6F138C2FC745112D5247CD91BD483EDFFC041
{
// System.Int32 UnityEngine.UI.Image/Type::value__
int32_t ___value___2;
};
// UnityEngine.UI.InputField/CharacterValidation
struct CharacterValidation_t5DAA94F9780B40CCF419821363E89B30E2EF7380
{
// System.Int32 UnityEngine.UI.InputField/CharacterValidation::value__
int32_t ___value___2;
};
// UnityEngine.UI.InputField/ContentType
struct ContentType_t7E546E516F92E955324D479BB71667931F1A7956
{
// System.Int32 UnityEngine.UI.InputField/ContentType::value__
int32_t ___value___2;
};
// UnityEngine.UI.InputField/InputType
struct InputType_t036D7DF2772E6C8C7DB969C7501F6513339572D4
{
// System.Int32 UnityEngine.UI.InputField/InputType::value__
int32_t ___value___2;
};
// UnityEngine.UI.InputField/LineType
struct LineType_tC4DBAA8629361B209A2BA0625320B24FC4566B6B
{
// System.Int32 UnityEngine.UI.InputField/LineType::value__
int32_t ___value___2;
};
// UnityEngine.UI.Navigation/Mode
struct Mode_t2D49D0E10E2FDA0026278C2400C16033888D0542
{
// System.Int32 UnityEngine.UI.Navigation/Mode::value__
int32_t ___value___2;
};
// UnityEngine.EventSystems.PointerEventData/InputButton
struct InputButton_t7F40241CC7C406EBD574D426F736CB744DE86CDA
{
// System.Int32 UnityEngine.EventSystems.PointerEventData/InputButton::value__
int32_t ___value___2;
};
// UnityEngine.UI.ScrollRect/MovementType
struct MovementType_t35B76DF2E479A4C67D7768854404EFB47BF1BBB6
{
// System.Int32 UnityEngine.UI.ScrollRect/MovementType::value__
int32_t ___value___2;
};
// UnityEngine.UI.ScrollRect/ScrollbarVisibility
struct ScrollbarVisibility_t04A8B197CECE292E71BBB9145B1CA95BD450383E
{
// System.Int32 UnityEngine.UI.ScrollRect/ScrollbarVisibility::value__
int32_t ___value___2;
};
// UnityEngine.UI.Scrollbar/Direction
struct Direction_t66B968909AA36972158FF8E756987AD7E12896DF
{
// System.Int32 UnityEngine.UI.Scrollbar/Direction::value__
int32_t ___value___2;
};
// UnityEngine.UI.Selectable/SelectionState
struct SelectionState_t6F0043050168425447E86834E394C94B73BC5A7F
{
// System.Int32 UnityEngine.UI.Selectable/SelectionState::value__
int32_t ___value___2;
};
// UnityEngine.UI.Selectable/Transition
struct Transition_tF856A77C9FAC6D26EA3CA158CF68B739D35397B3
{
// System.Int32 UnityEngine.UI.Selectable/Transition::value__
int32_t ___value___2;
};
// UnityEngine.UI.Slider/Direction
struct Direction_t4C81D17BB6C089A0EC1C4934525B86E75E693EFA
{
// System.Int32 UnityEngine.UI.Slider/Direction::value__
int32_t ___value___2;
};
// UnityEngine.UI.Toggle/ToggleEvent
struct ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02 : public UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB
{
};
// UnityEngine.UI.Toggle/ToggleTransition
struct ToggleTransition_tCE3F3757423A29F22112989C6B4D087850A13ED7
{
// System.Int32 UnityEngine.UI.Toggle/ToggleTransition::value__
int32_t ___value___2;
};
// UnityEngine.UISystemProfilerApi/SampleType
struct SampleType_tBCAED52D217E8C3FC3A26223617D217726CCF4E6
{
// System.Int32 UnityEngine.UISystemProfilerApi/SampleType::value__
int32_t ___value___2;
};
// UnityEngine.UI.CoroutineTween.ColorTween
struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7
{
// UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback UnityEngine.UI.CoroutineTween.ColorTween::m_Target
ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0;
// UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_StartColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1;
// UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_TargetColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2;
// UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::m_TweenMode
int32_t ___m_TweenMode_3;
// System.Single UnityEngine.UI.CoroutineTween.ColorTween::m_Duration
float ___m_Duration_4;
// System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::m_IgnoreTimeScale
bool ___m_IgnoreTimeScale_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.ColorTween
struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_pinvoke
{
ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2;
int32_t ___m_TweenMode_3;
float ___m_Duration_4;
int32_t ___m_IgnoreTimeScale_5;
};
// Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.ColorTween
struct ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7_marshaled_com
{
ColorTweenCallback_tBE6685495BFEE2763BED5BF7EFC9571F7F1D724E* ___m_Target_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_StartColor_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_TargetColor_2;
int32_t ___m_TweenMode_3;
float ___m_Duration_4;
int32_t ___m_IgnoreTimeScale_5;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Font
struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
// UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback
FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5;
};
struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6_StaticFields
{
// System.Action`1<UnityEngine.Font> UnityEngine.Font::textureRebuilt
Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___textureRebuilt_4;
};
// UnityEngine.UI.FontData
struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224 : public RuntimeObject
{
// UnityEngine.Font UnityEngine.UI.FontData::m_Font
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0;
// System.Int32 UnityEngine.UI.FontData::m_FontSize
int32_t ___m_FontSize_1;
// UnityEngine.FontStyle UnityEngine.UI.FontData::m_FontStyle
int32_t ___m_FontStyle_2;
// System.Boolean UnityEngine.UI.FontData::m_BestFit
bool ___m_BestFit_3;
// System.Int32 UnityEngine.UI.FontData::m_MinSize
int32_t ___m_MinSize_4;
// System.Int32 UnityEngine.UI.FontData::m_MaxSize
int32_t ___m_MaxSize_5;
// UnityEngine.TextAnchor UnityEngine.UI.FontData::m_Alignment
int32_t ___m_Alignment_6;
// System.Boolean UnityEngine.UI.FontData::m_AlignByGeometry
bool ___m_AlignByGeometry_7;
// System.Boolean UnityEngine.UI.FontData::m_RichText
bool ___m_RichText_8;
// UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::m_HorizontalOverflow
int32_t ___m_HorizontalOverflow_9;
// UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::m_VerticalOverflow
int32_t ___m_VerticalOverflow_10;
// System.Single UnityEngine.UI.FontData::m_LineSpacing
float ___m_LineSpacing_11;
};
// UnityEngine.GameObject
struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.UI.Navigation
struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C
{
// UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode
int32_t ___m_Mode_0;
// System.Boolean UnityEngine.UI.Navigation::m_WrapAround
bool ___m_WrapAround_1;
// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2;
// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3;
// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4;
// UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation
struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_pinvoke
{
int32_t ___m_Mode_0;
int32_t ___m_WrapAround_1;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5;
};
// Native definition for COM marshalling of UnityEngine.UI.Navigation
struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_com
{
int32_t ___m_Mode_0;
int32_t ___m_WrapAround_1;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5;
};
// UnityEngine.EventSystems.PointerEventData
struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F
{
// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerEnterU3Ek__BackingField_2;
// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PointerPress_3;
// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3ClastPressU3Ek__BackingField_4;
// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CrawPointerPressU3Ek__BackingField_5;
// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerDragU3Ek__BackingField_6;
// UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerClick>k__BackingField
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerClickU3Ek__BackingField_7;
// UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerCurrentRaycastU3Ek__BackingField_8;
// UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerPressRaycastU3Ek__BackingField_9;
// System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered
List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___hovered_10;
// System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField
bool ___U3CeligibleForClickU3Ek__BackingField_11;
// System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField
int32_t ___U3CpointerIdU3Ek__BackingField_12;
// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13;
// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CdeltaU3Ek__BackingField_14;
// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpressPositionU3Ek__BackingField_15;
// UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldPositionU3Ek__BackingField_16;
// UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldNormalU3Ek__BackingField_17;
// System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField
float ___U3CclickTimeU3Ek__BackingField_18;
// System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField
int32_t ___U3CclickCountU3Ek__BackingField_19;
// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscrollDeltaU3Ek__BackingField_20;
// System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField
bool ___U3CuseDragThresholdU3Ek__BackingField_21;
// System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField
bool ___U3CdraggingU3Ek__BackingField_22;
// UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField
int32_t ___U3CbuttonU3Ek__BackingField_23;
// System.Single UnityEngine.EventSystems.PointerEventData::<pressure>k__BackingField
float ___U3CpressureU3Ek__BackingField_24;
// System.Single UnityEngine.EventSystems.PointerEventData::<tangentialPressure>k__BackingField
float ___U3CtangentialPressureU3Ek__BackingField_25;
// System.Single UnityEngine.EventSystems.PointerEventData::<altitudeAngle>k__BackingField
float ___U3CaltitudeAngleU3Ek__BackingField_26;
// System.Single UnityEngine.EventSystems.PointerEventData::<azimuthAngle>k__BackingField
float ___U3CazimuthAngleU3Ek__BackingField_27;
// System.Single UnityEngine.EventSystems.PointerEventData::<twist>k__BackingField
float ___U3CtwistU3Ek__BackingField_28;
// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<radius>k__BackingField
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusU3Ek__BackingField_29;
// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<radiusVariance>k__BackingField
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CradiusVarianceU3Ek__BackingField_30;
};
// UnityEngine.Sprite
struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.U2D.SpriteAtlas
struct SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
{
};
// System.Action`1<UnityEngine.Font>
struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.U2D.SpriteAtlas>
struct Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D : public MulticastDelegate_t
{
};
// System.Comparison`1<UnityEngine.UI.Graphic>
struct Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8 : public MulticastDelegate_t
{
};
// System.Comparison`1<UnityEngine.UI.ICanvasElement>
struct Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1 : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<System.Boolean>
struct UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9 : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<UnityEngine.Color>
struct UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F : public MulticastDelegate_t
{
};
// UnityEngine.Events.UnityAction`1<System.Single>
struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.CanvasRenderer
struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
// System.Boolean UnityEngine.CanvasRenderer::<isMask>k__BackingField
bool ___U3CisMaskU3Ek__BackingField_4;
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.NotSupportedException
struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
{
};
// UnityEngine.Canvas/WillRenderCanvases
struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC : public MulticastDelegate_t
{
};
// UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback
struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C : public MulticastDelegate_t
{
};
// UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback
struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0 : public MulticastDelegate_t
{
};
// UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback
struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A : public MulticastDelegate_t
{
};
// UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback
struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A : public MulticastDelegate_t
{
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Canvas
struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_StaticFields
{
// UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::preWillRenderCanvases
WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC* ___preWillRenderCanvases_4;
// UnityEngine.Canvas/WillRenderCanvases UnityEngine.Canvas::willRenderCanvases
WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC* ___willRenderCanvases_5;
// System.Action`1<System.Int32> UnityEngine.Canvas::<externBeginRenderOverlays>k__BackingField
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CexternBeginRenderOverlaysU3Ek__BackingField_6;
// System.Action`2<System.Int32,System.Int32> UnityEngine.Canvas::<externRenderOverlaysBefore>k__BackingField
Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8* ___U3CexternRenderOverlaysBeforeU3Ek__BackingField_7;
// System.Action`1<System.Int32> UnityEngine.Canvas::<externEndRenderOverlays>k__BackingField
Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404* ___U3CexternEndRenderOverlaysU3Ek__BackingField_8;
};
// UnityEngine.CanvasGroup
struct CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.MonoBehaviour
struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.RectTransform
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5 : public Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1
{
};
struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_StaticFields
{
// UnityEngine.RectTransform/ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties
ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24* ___reapplyDrivenProperties_4;
};
// UnityEngine.EventSystems.UIBehaviour
struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
};
// UnityEngine.UI.Dropdown/DropdownItem
struct DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8 : public MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71
{
// UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::m_Text
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___m_Text_4;
// UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::m_Image
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___m_Image_5;
// UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::m_RectTransform
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_RectTransform_6;
// UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::m_Toggle
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___m_Toggle_7;
};
// UnityEngine.EventSystems.BaseRaycaster
struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::m_RootRaycaster
BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___m_RootRaycaster_4;
};
// UnityEngine.EventSystems.EventSystem
struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules
List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F* ___m_SystemInputModules_4;
// UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule
BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1* ___m_CurrentInputModule_5;
// UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_FirstSelected_7;
// System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents
bool ___m_sendNavigationEvents_8;
// System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold
int32_t ___m_DragThreshold_9;
// UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_CurrentSelected_10;
// System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus
bool ___m_HasFocus_11;
// System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard
bool ___m_SelectionGuard_12;
// UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData
BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___m_DummyData_13;
};
struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems
List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3* ___m_EventSystems_6;
// System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer
Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC* ___s_RaycastComparer_14;
// UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig UnityEngine.EventSystems.EventSystem::s_UIToolkitOverride
UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 ___s_UIToolkitOverride_15;
};
// UnityEngine.UI.Graphic
struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// UnityEngine.Material UnityEngine.UI.Graphic::m_Material
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_Material_6;
// UnityEngine.Color UnityEngine.UI.Graphic::m_Color
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_Color_7;
// System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate
bool ___m_SkipLayoutUpdate_8;
// System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate
bool ___m_SkipMaterialUpdate_9;
// System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget
bool ___m_RaycastTarget_10;
// UnityEngine.Vector4 UnityEngine.UI.Graphic::m_RaycastPadding
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_RaycastPadding_11;
// UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_RectTransform_12;
// UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* ___m_CanvasRenderer_13;
// UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___m_Canvas_14;
// System.Boolean UnityEngine.UI.Graphic::m_VertsDirty
bool ___m_VertsDirty_15;
// System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty
bool ___m_MaterialDirty_16;
// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyLayoutCallback_17;
// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyVertsCallback_18;
// UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___m_OnDirtyMaterialCallback_19;
// UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_CachedMesh_22;
// UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___m_CachedUvs_23;
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner
TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* ___m_ColorTweenRunner_24;
// System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField
bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;
};
struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields
{
// UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_DefaultUI_4;
// UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___s_WhiteTexture_5;
// UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___s_Mesh_20;
// UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___s_VertexHelper_21;
};
// UnityEngine.UI.Mask
struct Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// UnityEngine.RectTransform UnityEngine.UI.Mask::m_RectTransform
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_RectTransform_4;
// System.Boolean UnityEngine.UI.Mask::m_ShowMaskGraphic
bool ___m_ShowMaskGraphic_5;
// UnityEngine.UI.Graphic UnityEngine.UI.Mask::m_Graphic
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___m_Graphic_6;
// UnityEngine.Material UnityEngine.UI.Mask::m_MaskMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_MaskMaterial_7;
// UnityEngine.Material UnityEngine.UI.Mask::m_UnmaskMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_UnmaskMaterial_8;
};
// UnityEngine.UI.RectMask2D
struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper
RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* ___m_VertexClipper_4;
// UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_RectTransform_5;
// System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic> UnityEngine.UI.RectMask2D::m_MaskableTargets
HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* ___m_MaskableTargets_6;
// System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets
HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* ___m_ClipTargets_7;
// System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects
bool ___m_ShouldRecalculateClipRects_8;
// System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers
List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* ___m_Clippers_9;
// UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_LastClipRectCanvasSpace_10;
// System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip
bool ___m_ForceClip_11;
// UnityEngine.Vector4 UnityEngine.UI.RectMask2D::m_Padding
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_Padding_12;
// UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::m_Softness
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_Softness_13;
// UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___m_Canvas_14;
// UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_Corners_15;
};
// UnityEngine.UI.ScrollRect
struct ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_Content_4;
// System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal
bool ___m_Horizontal_5;
// System.Boolean UnityEngine.UI.ScrollRect::m_Vertical
bool ___m_Vertical_6;
// UnityEngine.UI.ScrollRect/MovementType UnityEngine.UI.ScrollRect::m_MovementType
int32_t ___m_MovementType_7;
// System.Single UnityEngine.UI.ScrollRect::m_Elasticity
float ___m_Elasticity_8;
// System.Boolean UnityEngine.UI.ScrollRect::m_Inertia
bool ___m_Inertia_9;
// System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate
float ___m_DecelerationRate_10;
// System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity
float ___m_ScrollSensitivity_11;
// UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_Viewport_12;
// UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___m_HorizontalScrollbar_13;
// UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___m_VerticalScrollbar_14;
// UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility
int32_t ___m_HorizontalScrollbarVisibility_15;
// UnityEngine.UI.ScrollRect/ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility
int32_t ___m_VerticalScrollbarVisibility_16;
// System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing
float ___m_HorizontalScrollbarSpacing_17;
// System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing
float ___m_VerticalScrollbarSpacing_18;
// UnityEngine.UI.ScrollRect/ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged
ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26* ___m_OnValueChanged_19;
// UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PointerStartLocalCursor_20;
// UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_ContentStartPosition_21;
// UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_ViewRect_22;
// UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_ContentBounds_23;
// UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_ViewBounds_24;
// UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Velocity_25;
// System.Boolean UnityEngine.UI.ScrollRect::m_Dragging
bool ___m_Dragging_26;
// System.Boolean UnityEngine.UI.ScrollRect::m_Scrolling
bool ___m_Scrolling_27;
// UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_PrevPosition_28;
// UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_PrevContentBounds_29;
// UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___m_PrevViewBounds_30;
// System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout
bool ___m_HasRebuiltLayout_31;
// System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand
bool ___m_HSliderExpand_32;
// System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand
bool ___m_VSliderExpand_33;
// System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight
float ___m_HSliderHeight_34;
// System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth
float ___m_VSliderWidth_35;
// UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_Rect_36;
// UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HorizontalScrollbarRect_37;
// UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_VerticalScrollbarRect_38;
// UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker
DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 ___m_Tracker_39;
// UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_Corners_40;
};
// UnityEngine.UI.Selectable
struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712 : public UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D
{
// System.Boolean UnityEngine.UI.Selectable::m_EnableCalled
bool ___m_EnableCalled_6;
// UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation
Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___m_Navigation_7;
// UnityEngine.UI.Selectable/Transition UnityEngine.UI.Selectable::m_Transition
int32_t ___m_Transition_8;
// UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___m_Colors_9;
// UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState
SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD ___m_SpriteState_10;
// UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers
AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* ___m_AnimationTriggers_11;
// System.Boolean UnityEngine.UI.Selectable::m_Interactable
bool ___m_Interactable_12;
// UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___m_TargetGraphic_13;
// System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction
bool ___m_GroupsAllowInteraction_14;
// System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex
int32_t ___m_CurrentIndex_15;
// System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField
bool ___U3CisPointerInsideU3Ek__BackingField_16;
// System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField
bool ___U3CisPointerDownU3Ek__BackingField_17;
// System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField
bool ___U3ChasSelectionU3Ek__BackingField_18;
// System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache
List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35* ___m_CanvasGroupCache_19;
};
struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_StaticFields
{
// UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables
SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* ___s_Selectables_4;
// System.Int32 UnityEngine.UI.Selectable::s_SelectableCount
int32_t ___s_SelectableCount_5;
};
// UnityEngine.UI.Button
struct Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098 : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
{
// UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::m_OnClick
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* ___m_OnClick_20;
};
// UnityEngine.UI.Dropdown
struct Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89 : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
{
// UnityEngine.RectTransform UnityEngine.UI.Dropdown::m_Template
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_Template_20;
// UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_CaptionText
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___m_CaptionText_21;
// UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_CaptionImage
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___m_CaptionImage_22;
// UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_ItemText
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___m_ItemText_23;
// UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_ItemImage
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___m_ItemImage_24;
// System.Int32 UnityEngine.UI.Dropdown::m_Value
int32_t ___m_Value_25;
// UnityEngine.UI.Dropdown/OptionDataList UnityEngine.UI.Dropdown::m_Options
OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* ___m_Options_26;
// UnityEngine.UI.Dropdown/DropdownEvent UnityEngine.UI.Dropdown::m_OnValueChanged
DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* ___m_OnValueChanged_27;
// System.Single UnityEngine.UI.Dropdown::m_AlphaFadeSpeed
float ___m_AlphaFadeSpeed_28;
// UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Dropdown
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Dropdown_29;
// UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Blocker
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_Blocker_30;
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem> UnityEngine.UI.Dropdown::m_Items
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* ___m_Items_31;
// UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween> UnityEngine.UI.Dropdown::m_AlphaTweenRunner
TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* ___m_AlphaTweenRunner_32;
// System.Boolean UnityEngine.UI.Dropdown::validTemplate
bool ___validTemplate_33;
};
struct Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_StaticFields
{
// UnityEngine.UI.Dropdown/OptionData UnityEngine.UI.Dropdown::s_NoOptionData
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* ___s_NoOptionData_35;
};
// UnityEngine.UI.GraphicRaycaster
struct GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B : public BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832
{
// System.Boolean UnityEngine.UI.GraphicRaycaster::m_IgnoreReversedGraphics
bool ___m_IgnoreReversedGraphics_6;
// UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::m_BlockingObjects
int32_t ___m_BlockingObjects_7;
// UnityEngine.LayerMask UnityEngine.UI.GraphicRaycaster::m_BlockingMask
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___m_BlockingMask_8;
// UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::m_Canvas
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___m_Canvas_9;
// System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::m_RaycastResults
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* ___m_RaycastResults_10;
};
struct GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::s_SortedGraphics
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* ___s_SortedGraphics_11;
};
// UnityEngine.UI.InputField
struct InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140 : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
{
// UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::m_Keyboard
TouchScreenKeyboard_tE87B78A3DAED69816B44C99270A734682E093E7A* ___m_Keyboard_20;
// UnityEngine.UI.Text UnityEngine.UI.InputField::m_TextComponent
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___m_TextComponent_22;
// UnityEngine.UI.Graphic UnityEngine.UI.InputField::m_Placeholder
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___m_Placeholder_23;
// UnityEngine.UI.InputField/ContentType UnityEngine.UI.InputField::m_ContentType
int32_t ___m_ContentType_24;
// UnityEngine.UI.InputField/InputType UnityEngine.UI.InputField::m_InputType
int32_t ___m_InputType_25;
// System.Char UnityEngine.UI.InputField::m_AsteriskChar
Il2CppChar ___m_AsteriskChar_26;
// UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::m_KeyboardType
int32_t ___m_KeyboardType_27;
// UnityEngine.UI.InputField/LineType UnityEngine.UI.InputField::m_LineType
int32_t ___m_LineType_28;
// System.Boolean UnityEngine.UI.InputField::m_HideMobileInput
bool ___m_HideMobileInput_29;
// UnityEngine.UI.InputField/CharacterValidation UnityEngine.UI.InputField::m_CharacterValidation
int32_t ___m_CharacterValidation_30;
// System.Int32 UnityEngine.UI.InputField::m_CharacterLimit
int32_t ___m_CharacterLimit_31;
// UnityEngine.UI.InputField/SubmitEvent UnityEngine.UI.InputField::m_OnSubmit
SubmitEvent_t1E0F5A2AB28D0DB55AE18E8DA99147D86492DD5D* ___m_OnSubmit_32;
// UnityEngine.UI.InputField/EndEditEvent UnityEngine.UI.InputField::m_OnDidEndEdit
EndEditEvent_t946A962BA13CF60BB0BE7AD091DA041FD788E655* ___m_OnDidEndEdit_33;
// UnityEngine.UI.InputField/OnChangeEvent UnityEngine.UI.InputField::m_OnValueChanged
OnChangeEvent_tE4829F88300B0E0E0D1B78B453AF25FC1AA55E2F* ___m_OnValueChanged_34;
// UnityEngine.UI.InputField/OnValidateInput UnityEngine.UI.InputField::m_OnValidateInput
OnValidateInput_t48916A4E9C9FD6204401FF0808C2B7A93D73418B* ___m_OnValidateInput_35;
// UnityEngine.Color UnityEngine.UI.InputField::m_CaretColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_CaretColor_36;
// System.Boolean UnityEngine.UI.InputField::m_CustomCaretColor
bool ___m_CustomCaretColor_37;
// UnityEngine.Color UnityEngine.UI.InputField::m_SelectionColor
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_SelectionColor_38;
// System.String UnityEngine.UI.InputField::m_Text
String_t* ___m_Text_39;
// System.Single UnityEngine.UI.InputField::m_CaretBlinkRate
float ___m_CaretBlinkRate_40;
// System.Int32 UnityEngine.UI.InputField::m_CaretWidth
int32_t ___m_CaretWidth_41;
// System.Boolean UnityEngine.UI.InputField::m_ReadOnly
bool ___m_ReadOnly_42;
// System.Boolean UnityEngine.UI.InputField::m_ShouldActivateOnSelect
bool ___m_ShouldActivateOnSelect_43;
// System.Int32 UnityEngine.UI.InputField::m_CaretPosition
int32_t ___m_CaretPosition_44;
// System.Int32 UnityEngine.UI.InputField::m_CaretSelectPosition
int32_t ___m_CaretSelectPosition_45;
// UnityEngine.RectTransform UnityEngine.UI.InputField::caretRectTrans
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___caretRectTrans_46;
// UnityEngine.UIVertex[] UnityEngine.UI.InputField::m_CursorVerts
UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___m_CursorVerts_47;
// UnityEngine.TextGenerator UnityEngine.UI.InputField::m_InputTextCache
TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* ___m_InputTextCache_48;
// UnityEngine.CanvasRenderer UnityEngine.UI.InputField::m_CachedInputRenderer
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* ___m_CachedInputRenderer_49;
// System.Boolean UnityEngine.UI.InputField::m_PreventFontCallback
bool ___m_PreventFontCallback_50;
// UnityEngine.Mesh UnityEngine.UI.InputField::m_Mesh
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m_Mesh_51;
// System.Boolean UnityEngine.UI.InputField::m_AllowInput
bool ___m_AllowInput_52;
// System.Boolean UnityEngine.UI.InputField::m_ShouldActivateNextUpdate
bool ___m_ShouldActivateNextUpdate_53;
// System.Boolean UnityEngine.UI.InputField::m_UpdateDrag
bool ___m_UpdateDrag_54;
// System.Boolean UnityEngine.UI.InputField::m_DragPositionOutOfBounds
bool ___m_DragPositionOutOfBounds_55;
// System.Boolean UnityEngine.UI.InputField::m_CaretVisible
bool ___m_CaretVisible_58;
// UnityEngine.Coroutine UnityEngine.UI.InputField::m_BlinkCoroutine
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___m_BlinkCoroutine_59;
// System.Single UnityEngine.UI.InputField::m_BlinkStartTime
float ___m_BlinkStartTime_60;
// System.Int32 UnityEngine.UI.InputField::m_DrawStart
int32_t ___m_DrawStart_61;
// System.Int32 UnityEngine.UI.InputField::m_DrawEnd
int32_t ___m_DrawEnd_62;
// UnityEngine.Coroutine UnityEngine.UI.InputField::m_DragCoroutine
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___m_DragCoroutine_63;
// System.String UnityEngine.UI.InputField::m_OriginalText
String_t* ___m_OriginalText_64;
// System.Boolean UnityEngine.UI.InputField::m_WasCanceled
bool ___m_WasCanceled_65;
// System.Boolean UnityEngine.UI.InputField::m_HasDoneFocusTransition
bool ___m_HasDoneFocusTransition_66;
// UnityEngine.WaitForSecondsRealtime UnityEngine.UI.InputField::m_WaitForSecondsRealtime
WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* ___m_WaitForSecondsRealtime_67;
// System.Boolean UnityEngine.UI.InputField::m_TouchKeyboardAllowsInPlaceEditing
bool ___m_TouchKeyboardAllowsInPlaceEditing_68;
// UnityEngine.Event UnityEngine.UI.InputField::m_ProcessingEvent
Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ProcessingEvent_70;
};
struct InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_StaticFields
{
// System.Char[] UnityEngine.UI.InputField::kSeparators
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___kSeparators_21;
};
// UnityEngine.UI.MaskableGraphic
struct MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E : public Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931
{
// System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil
bool ___m_ShouldRecalculateStencil_26;
// UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_MaskMaterial_27;
// UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask
RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* ___m_ParentMask_28;
// System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable
bool ___m_Maskable_29;
// System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic
bool ___m_IsMaskingGraphic_30;
// System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking
bool ___m_IncludeForMasking_31;
// UnityEngine.UI.MaskableGraphic/CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged
CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8* ___m_OnCullStateChanged_32;
// System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate
bool ___m_ShouldRecalculate_33;
// System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue
int32_t ___m_StencilValue_34;
// UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_Corners_35;
};
// UnityEngine.UI.Scrollbar
struct Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3 : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
{
// UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HandleRect_20;
// UnityEngine.UI.Scrollbar/Direction UnityEngine.UI.Scrollbar::m_Direction
int32_t ___m_Direction_21;
// System.Single UnityEngine.UI.Scrollbar::m_Value
float ___m_Value_22;
// System.Single UnityEngine.UI.Scrollbar::m_Size
float ___m_Size_23;
// System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps
int32_t ___m_NumberOfSteps_24;
// UnityEngine.UI.Scrollbar/ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged
ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6* ___m_OnValueChanged_25;
// UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_ContainerRect_26;
// UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Offset_27;
// UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker
DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 ___m_Tracker_28;
// UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* ___m_PointerDownRepeat_29;
// System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging
bool ___isPointerDownAndNotDragging_30;
// System.Boolean UnityEngine.UI.Scrollbar::m_DelayedUpdateVisuals
bool ___m_DelayedUpdateVisuals_31;
};
// UnityEngine.UI.Slider
struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
{
// UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_FillRect_20;
// UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HandleRect_21;
// UnityEngine.UI.Slider/Direction UnityEngine.UI.Slider::m_Direction
int32_t ___m_Direction_22;
// System.Single UnityEngine.UI.Slider::m_MinValue
float ___m_MinValue_23;
// System.Single UnityEngine.UI.Slider::m_MaxValue
float ___m_MaxValue_24;
// System.Boolean UnityEngine.UI.Slider::m_WholeNumbers
bool ___m_WholeNumbers_25;
// System.Single UnityEngine.UI.Slider::m_Value
float ___m_Value_26;
// UnityEngine.UI.Slider/SliderEvent UnityEngine.UI.Slider::m_OnValueChanged
SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555* ___m_OnValueChanged_27;
// UnityEngine.UI.Image UnityEngine.UI.Slider::m_FillImage
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___m_FillImage_28;
// UnityEngine.Transform UnityEngine.UI.Slider::m_FillTransform
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_FillTransform_29;
// UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillContainerRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_FillContainerRect_30;
// UnityEngine.Transform UnityEngine.UI.Slider::m_HandleTransform
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___m_HandleTransform_31;
// UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleContainerRect
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___m_HandleContainerRect_32;
// UnityEngine.Vector2 UnityEngine.UI.Slider::m_Offset
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Offset_33;
// UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Slider::m_Tracker
DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 ___m_Tracker_34;
// System.Boolean UnityEngine.UI.Slider::m_DelayedUpdateVisuals
bool ___m_DelayedUpdateVisuals_35;
};
// UnityEngine.UI.Toggle
struct Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F : public Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712
{
// UnityEngine.UI.Toggle/ToggleTransition UnityEngine.UI.Toggle::toggleTransition
int32_t ___toggleTransition_20;
// UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic_21;
// UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group
ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C* ___m_Group_22;
// UnityEngine.UI.Toggle/ToggleEvent UnityEngine.UI.Toggle::onValueChanged
ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02* ___onValueChanged_23;
// System.Boolean UnityEngine.UI.Toggle::m_IsOn
bool ___m_IsOn_24;
};
// UnityEngine.UI.Image
struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E : public MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E
{
// UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_37;
// UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_OverrideSprite_38;
// UnityEngine.UI.Image/Type UnityEngine.UI.Image::m_Type
int32_t ___m_Type_39;
// System.Boolean UnityEngine.UI.Image::m_PreserveAspect
bool ___m_PreserveAspect_40;
// System.Boolean UnityEngine.UI.Image::m_FillCenter
bool ___m_FillCenter_41;
// UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::m_FillMethod
int32_t ___m_FillMethod_42;
// System.Single UnityEngine.UI.Image::m_FillAmount
float ___m_FillAmount_43;
// System.Boolean UnityEngine.UI.Image::m_FillClockwise
bool ___m_FillClockwise_44;
// System.Int32 UnityEngine.UI.Image::m_FillOrigin
int32_t ___m_FillOrigin_45;
// System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold
float ___m_AlphaHitTestMinimumThreshold_46;
// System.Boolean UnityEngine.UI.Image::m_Tracked
bool ___m_Tracked_47;
// System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh
bool ___m_UseSpriteMesh_48;
// System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier
float ___m_PixelsPerUnitMultiplier_49;
// System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit
float ___m_CachedReferencePixelsPerUnit_50;
};
struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields
{
// UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_ETC1DefaultUI_36;
// UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___s_VertScratch_51;
// UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___s_UVScratch_52;
// UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_Xy_53;
// UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_Uv_54;
// System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages
List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* ___m_TrackedTexturelessImages_55;
// System.Boolean UnityEngine.UI.Image::s_Initialized
bool ___s_Initialized_56;
};
// UnityEngine.UI.Text
struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62 : public MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E
{
// UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* ___m_FontData_36;
// System.String UnityEngine.UI.Text::m_Text
String_t* ___m_Text_37;
// UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache
TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* ___m_TextCache_38;
// UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout
TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC* ___m_TextCacheForLayout_39;
// System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback
bool ___m_DisableFontTextureRebuiltCallback_41;
// UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts
UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ___m_TempVerts_42;
};
struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_StaticFields
{
// UnityEngine.Material UnityEngine.UI.Text::s_DefaultText
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___s_DefaultText_40;
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB : public RuntimeArray
{
ALIGN_FIELD (8) Type_t* m_Items[1];
inline Type_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Type_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Type_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Type_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Type_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Component[]
struct ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E : public RuntimeArray
{
ALIGN_FIELD (8) Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* m_Items[1];
inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.EventSystems.BaseRaycaster[]
struct BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799 : public RuntimeArray
{
ALIGN_FIELD (8) BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* m_Items[1];
inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.RaycastHit[]
struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8 : public RuntimeArray
{
ALIGN_FIELD (8) RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 m_Items[1];
inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 value)
{
m_Items[index] = value;
}
};
// UnityEngine.RaycastHit2D[]
struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7 : public RuntimeArray
{
ALIGN_FIELD (8) RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA m_Items[1];
inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA value)
{
m_Items[index] = value;
}
};
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
{
ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
{
ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
m_Items[index] = value;
}
};
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
{
ALIGN_FIELD (8) uint16_t m_Items[1];
inline uint16_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint16_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
{
m_Items[index] = value;
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.EventSystems.RaycastResult[]
struct RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7 : public RuntimeArray
{
ALIGN_FIELD (8) RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 m_Items[1];
inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL);
#endif
}
inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL);
#endif
}
};
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1__ctor_mF3265D08E5AB9D96F5F1BBD0603C0795F42B65EC_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IndexedSet_1_get_Count_m864EB4B33F44B83EA661C84F488C6A4D50E57A77_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, const RuntimeMethod* method) ;
// T UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* IndexedSet_1_get_Item_mAED141786B952E5130673A5D9FD54EF3AD476FFA_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::RemoveAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_RemoveAt_m9BE1DBAA4B0327E021E185317678ADC4376B93A3_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Sort(System.Comparison`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Sort_mA175018972EE37D1743B002E0EC5DB4DAA53B9C7_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* ___sortLayoutFunction0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Clear_mD90D0A8F4FCAAC604E60A774DC1A10A1AD770D1F_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Contains(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_Contains_m0093DF795326BEFEC013750248ECA864A542DFCD_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::AddUnique(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_AddUnique_mDFBB9FC187BE5D153B9FECA11F3DF65337A2D91E_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_Remove_mDB71D6C45E6F3DB0CE95ED9DC9BB5EF0E68AE121_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared (Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___arg00, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1__ctor_mFA97D1708CF28A6D0D9697D66205BB7C24D76BCB_gshared (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m91865D37D021FF9067FDF491E4B15D348A9AD396_gshared (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* __this, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___coroutineContainer0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___collection0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponentInChildren<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponentInChildren_TisRuntimeObject_mE483A27E876DE8E4E6901D6814837F81D7C42F65_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::AddComponent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GameObject::TryGetComponent<System.Object>(T&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, RuntimeObject** ___component0, const RuntimeMethod* method) ;
// T[] UnityEngine.Component::GetComponents<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* Component_GetComponents_TisRuntimeObject_m35447B0B07F9C06A1AF846E482EC6FEB09D2436F_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// T UnityEngine.UI.Dropdown::GetOrAddComponent<System.Object>(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_GetOrAddComponent_TisRuntimeObject_mBE43ECD8C3FE99C761B8D076B9F6BB583BA53766_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, const RuntimeMethod* method) ;
// TCollection UnityEngine.Pool.CollectionPool`2<System.Object,System.Object>::Get()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* CollectionPool_2_Get_m874A1A216090AF1C1B5368C077527A357E7673CF_gshared (const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_mC4527CDE5CC2128D895CDAC4B85A6DE25028205C_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___includeInactive0, List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___results1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Pool.CollectionPool`2<System.Object,System.Object>::Release(TCollection)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollectionPool_2_Release_m08E01A57FE54386586A8B27F5B58F90259359AF0_gshared (RuntimeObject* ___toRelease0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponentInChildren<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GameObject_GetComponentInChildren_TisRuntimeObject_mED181B37054A10395CA356010754C7DFC685893C_gshared (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m11A393DB3C00474B4520978077E444DB6E4418DD_gshared (UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mE9367D4B3AA4C323EE7C35FA18CF2D8A142F43FD_gshared (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB* __this, UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* ___call0, const RuntimeMethod* method) ;
// T UnityEngine.Object::Instantiate<System.Object>(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Object_Instantiate_TisRuntimeObject_mCD6FC6BB14BA9EF1A4B314841EB4D40675E3C1DB_gshared (RuntimeObject* ___original0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5_gshared (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1_StartTween_mA2C386A4A22A6F801A31585E13B10AF4E4FEC2D0_gshared (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* __this, FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A ___info0, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponentInParent<System.Object>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Component_GetComponentInParent_TisRuntimeObject_m6746D6BB99912B1B509746C993906492F86CD119_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::TryGetValue(TKey,TValue&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___key0, RuntimeObject** ___value1, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.Dictionary`2<System.Object,System.Object>::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dictionary_2_get_Count_m4DDA9442C238A443489115E22B026AD366851549_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Add(TKey,TValue)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_m93FFFABE8FCE7FA9793F0915E2A8842C7CD0C0C1_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___key0, RuntimeObject* ___value1, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Add(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<System.Object>::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1/Enumerator<System.Object>::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.HashSet`1/Enumerator<System.Object>::get_Current()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1/Enumerator<System.Object>::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.HashSet`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HashSet_1_get_Count_m41CC85EEB7855CEFA3BC7A32F115387939318ED3_gshared_inline (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<System.Object,System.Object>::Remove(TKey)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m5C7C45E75D951A75843F3F7AADD56ECD64F6BC86_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, RuntimeObject* ___key0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Object>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared (Dictionary_2_t14FE4A752A83D53771C584E4C8D14E01F2AFD7BA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1__ctor_mBC3C84D9E4335C511221F3C90E1B3F31907C34DB_gshared (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::Init(UnityEngine.MonoBehaviour)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m31DA89A5CD87A2B1294124A360EB44976D32550A_gshared (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___coroutineContainer0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m2CD12FB45EFC625510F7E12FE2EB7D0EC2BA4421_gshared (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___results0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StopTween()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D_gshared (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_m561D1879521834F2C181DF56266AB10500F1C9F6_gshared (UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StartTween(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D_gshared (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 ___info0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::Sort(System.Comparison`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, Comparison_1_t62E531E7B8260E2C6C2718C3BDB8CF8655139645* ___comparison0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<System.Object,System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m517E7F9D104FEAE6646EABDDC9C852510E86077C_gshared (Dictionary_2_t5C96F4B6841710A9013966F76224BAE01FB4B4D1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Add(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Add_mD156D7C63C68F9ED4664DF94A582CF56ED31DC92_gshared (IndexedSet_1_t439FD023BB66250C0B115207F6D863922C239931* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<System.Object>(T&,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetClass_TisRuntimeObject_m2DB5872676B25E0987A7EEAABB327F9C8B97AE78_gshared (RuntimeObject** ___currentValue0, RuntimeObject* ___newValue1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32Enum>(T&,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m6CDA0671B2D0545A7DD4611E3C7F442819CDA7FA_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_gshared (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m331CFE51D6455BC2AA2B25CDCD912193E086F69F_gshared (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mBB96F996FFF516D91B787F29C734404119DC691B_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Button/ButtonClickedEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_m2B38CD66BDA4E63A19DB233BFA32C828A3D5290D (ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Selectable::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m86FB0AD20A17D79720E18D726307D16280920FBA (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, const RuntimeMethod* method) ;
// UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Button::Press()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_Press_mEF76F32CD5C01C1D8B00B80BDFC0C6CEEEF2C993 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, const RuntimeMethod* method) ;
// System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m72771C6FF84DA31AE09E936D2D7FB6771FE5A7D9 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, const RuntimeMethod* method) ;
// UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, RuntimeObject* ___routine0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9__ctor_m52988E24A7D4CE00B0F8A0F60A6EC20166027553 (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, const RuntimeMethod* method) ;
// UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 Selectable_get_colors_mB53E365D02351D4B64084295C4B2A7AF2DEC4750 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_unscaledDeltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_m89252D23CC5AA295CFA4EB2BCB417A831AC51652 (const RuntimeMethod* method) ;
// UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_mD8AC0B7BF3C5AFB574C57BDC81274F621978FABC (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
// System.Void System.NotSupportedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::.ctor()
inline void IndexedSet_1__ctor_m592958671DA80E88A4CDFCD15D5292F1E7D83A1E (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, const RuntimeMethod* method)
{
(( void (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, const RuntimeMethod*))IndexedSet_1__ctor_mF3265D08E5AB9D96F5F1BBD0603C0795F42B65EC_gshared)(__this, method);
}
// System.Void UnityEngine.Canvas/WillRenderCanvases::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_mD8174C0964F8864D65270FFCAF275BD0BAC8DCF3 (WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_mC422627A81F9E101686192E587FC42C20718265A (WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m2265E2D6AE72DCF25E4A8E52A03A390012CDB01C (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Count()
inline int32_t IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, const RuntimeMethod*))IndexedSet_1_get_Count_m864EB4B33F44B83EA661C84F488C6A4D50E57A77_gshared)(__this, method);
}
// T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Item(System.Int32)
inline RuntimeObject* IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6 (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_mAED141786B952E5130673A5D9FD54EF3AD476FFA_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::RemoveAt(System.Int32)
inline void IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311 (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, int32_t ___index0, const RuntimeMethod* method)
{
(( void (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, int32_t, const RuntimeMethod*))IndexedSet_1_RemoveAt_m9BE1DBAA4B0327E021E185317678ADC4376B93A3_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_m288961D737512F89CE4D4510705DE644A842DE3D (int32_t ___type0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_mFDBE5D212F6B9649B6EB619AA8860DB72F3AA80E (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Sort(System.Comparison`1<T>)
inline void IndexedSet_1_Sort_mE424F41DEB7702250762CE881A4A789CBF7866B8 (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1* ___sortLayoutFunction0, const RuntimeMethod* method)
{
(( void (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1*, const RuntimeMethod*))IndexedSet_1_Sort_mA175018972EE37D1743B002E0EC5DB4DAA53B9C7_gshared)(__this, ___sortLayoutFunction0, method);
}
// System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_BeginSample_mA836D6E554511CBEAD80F55EE41AAA5D1B26B3DE_inline (String_t* ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_mFF8ACAA818FA7F73C5A6447C8E1E61631690660A (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m6A7A404239B24E1C7CA358508923F47ABDF40D05 (Exception_t* ___exception0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Profiler::EndSample()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_EndSample_m450653E4210CC1B4E1210C29F62FC48F8F250437 (const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Clear()
inline void IndexedSet_1_Clear_m0EBD09FC0B98B7F1703C55E069630DE72695F13B (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, const RuntimeMethod* method)
{
(( void (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, const RuntimeMethod*))IndexedSet_1_Clear_mD90D0A8F4FCAAC604E60A774DC1A10A1AD770D1F_gshared)(__this, method);
}
// System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_mC7358FE546DB5E111EE1584D00D9F75A1E3C3888 (int32_t ___type0, const RuntimeMethod* method) ;
// UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* ClipperRegistry_get_instance_m94559222366D7C2829F5ADBBFF64EA3CF8B66B66 (const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ClipperRegistry::Cull()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_mE2BBF0B75900B6780EDE22699476542FC5B62730 (ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::get_parent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m27F38434F6E27450CC3BD31828B9650DFCBC33DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___child0, const RuntimeMethod* method) ;
// UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m609303A2651E3AC6B866A9ACDEAE0773F4CCAAC0 (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Contains(T)
inline bool IndexedSet_1_Contains_mEB0A69940FF621A337298424D480CCABB1925F17 (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Contains_m0093DF795326BEFEC013750248ECA864A542DFCD_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::AddUnique(T)
inline bool IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4 (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_mDFBB9FC187BE5D153B9FECA11F3DF65337A2D91E_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m6CA79E8E3D6217779BF91B50C8D4C9FCF7492B60 (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m2DA109CB4DE672A779EB3531D2E727D683E3A00A (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m2A2FAEE11B508953630961D186E379ED890DA589 (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Remove(T)
inline bool IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_mDB71D6C45E6F3DB0CE95ED9DC9BB5EF0E68AE121_gshared)(__this, ___item0, method);
}
// System.Void System.Comparison`1<UnityEngine.UI.ICanvasElement>::.ctor(System.Object,System.IntPtr)
inline void Comparison_1__ctor_m6E99F3FBEAB54848281530D41CF63D87D804CA4C (Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1*, RuntimeObject*, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared)(__this, ___object0, ___method1, method);
}
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_m3EBF594F6FA2C6494ACA9FCB9B458807D85B96F8 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_m04E97DF2CCE7CAC47120D8F486E18BF62F16FF86 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_m644C938090857AB07C57B25FE53F6DC2BB0DD5A8 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_selectedColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ColorBlock::set_selectedColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_m76FEFB1148798B7A356C974CDEA3BA2E2E3C1D21 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m4D10D1F8525CCC7E8E200E3994AFB28ADABB1D8E (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m920A048B95541DB0E92AF4AF3894BE7CD2D37102 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_m8519A304808384CE873377EC104969A6B9FBB6C5 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___c0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m52DCE246EA23904A3EF0FCD3ADAB81BC20DC1BE5 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m20D958BB28F6FDC12D612279AF6B50679C0C1E67 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method) ;
// System.Int32 System.ValueType::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ValueType_GetHashCode_m3B47C72EA1FA846D9B0DFF3C444AB2BFA22CF3CE (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.UI.ColorBlock::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m3CCB4E1E5EE93B905650E24BD4753096082270D7 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::.ctor()
inline void IndexedSet_1__ctor_m5BD1656DD135AE195E0A8F79375C692922E4FBB1 (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* __this, const RuntimeMethod* method)
{
(( void (*) (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B*, const RuntimeMethod*))IndexedSet_1__ctor_mF3265D08E5AB9D96F5F1BBD0603C0795F42B65EC_gshared)(__this, method);
}
// System.Void UnityEngine.UI.ClipperRegistry::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_m664370B6F6A28646681B08A723C4EEE7737599A4 (ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Count()
inline int32_t IndexedSet_1_get_Count_mC470466B22A15C2705D2BC6B1476062554629E50 (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B*, const RuntimeMethod*))IndexedSet_1_get_Count_m864EB4B33F44B83EA661C84F488C6A4D50E57A77_gshared)(__this, method);
}
// T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Item(System.Int32)
inline RuntimeObject* IndexedSet_1_get_Item_m1986A4457C57F6920ABA7429EB8E547C341F13C0 (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( RuntimeObject* (*) (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B*, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_mAED141786B952E5130673A5D9FD54EF3AD476FFA_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::AddUnique(T)
inline bool IndexedSet_1_AddUnique_m59E504EE8F664ADA5ADD68A5B4DE93F87AC0EE9B (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B*, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_mDFBB9FC187BE5D153B9FECA11F3DF65337A2D91E_gshared)(__this, ___item0, method);
}
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::Remove(T)
inline bool IndexedSet_1_Remove_m8A572711626D9FE5F25F0FBA0354766AD8BF659A (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B*, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_mDB71D6C45E6F3DB0CE95ED9DC9BB5EF0E68AE121_gshared)(__this, ___item0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count()
inline int32_t List_1_get_Count_mE23A2D531F12FB6B4BB1BE118E52D6E5E3F0184A_inline (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32)
inline RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* (*) (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectMask2D_get_canvasRect_m81DEFAC3250A9F3FE4B97981335E406B43CFF4F4 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.UI.RectMask2D::get_padding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 RectMask2D_get_padding_m37CA7BF6DA7386AB4D9A6449CAC48ED6BC4B7777 (RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___fourCornersArray0, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<UnityEngine.Transform>()
inline Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_GetComponent_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m60E86366B3E431D4C4A549CF4FE5951087686F7F (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method) ;
// UnityEngine.UI.DefaultControls/IFactoryControls UnityEngine.UI.DefaultControls::get_factory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_mA0B5791EF9E7D0A4E3DB8B1591255809AD013AD3 (const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.RectTransform>()
inline RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_mAB8E9C4C87AB91DD89E52B749362219686FD34AC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___child0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___parent1, const RuntimeMethod* method) ;
// UnityEngine.Font UnityEngine.UI.Text::get_font()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Text::AssignDefaultFont()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_AssignDefaultFont_m475A3C848C9F8ADFBD5438E936E81B618FB4B398 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.GameObject::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.GameObject::get_layer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m5CE8CCEBE42C5BEA2B90EB9EE0F3B4E4C86A738E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, int32_t ___layer1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::set_layer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.Component::get_gameObject()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Transform::get_childCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF (String_t* ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size1, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___components2, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Image>()
inline Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::set_type(UnityEngine.UI.Image/Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201 (String_t* ___name0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___parent1, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___components2, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Button>()
inline Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* GameObject_GetComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_mB997CBF78A37938DC1624352E12D0205078CB290 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___slider0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Text>()
inline Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Text::set_alignment(UnityEngine.TextAnchor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_alignment_m9FAD6C1C270FA28C610AB1E07414FBF96403157A (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___lbl0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Slider>()
inline Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* GameObject_GetComponent_TisSlider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_m3B73E32B09A6667056AC232DA5238351F51DB7EA (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Slider::set_fillRect(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_fillRect_m2CB86D7C94EA17486DACA010B643F9FE308B6AA3 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Slider::set_handleRect(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_handleRect_m572400ADF8F03B8931302F709BB638745CAD5111 (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Selectable::set_targetGraphic(UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_targetGraphic_m23DB0DF4E5F2DABD50C662C708B4555162171FB9 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_direction_mD219E6B22DA729C74E1594C8571B926C4A96871D (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* __this, int32_t ___value0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Scrollbar>()
inline Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_m2B621325A0EEA1EDCB71402FCBC7DBEB9C2BD4B0 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Toggle>()
inline Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.InputField>()
inline InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* GameObject_GetComponent_TisInputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_mC8A4AE0E76B7AC26736C0FA8510832B97D2F400E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Text::set_supportRichText(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_supportRichText_mB4DB141150AEBCCADEFFF4EC7A799F85FD075265 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Text::set_fontStyle(UnityEngine.FontStyle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_fontStyle_m5ABEF66BFC88E7E0A950E2817E4978FF472F6C1D (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.InputField::set_textComponent(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_textComponent_m09DF6BBF8544028D98D68D3F905AAAE17486D272 (InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.InputField::set_placeholder(UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_placeholder_m64F47B180F584EB1049CF8B501DAC3FCA9029F25 (InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___value0, const RuntimeMethod* method) ;
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateScrollbar_m7FB25B478455CD5633322296796D3C6209AE1B34 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::set_name(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_mA62DC964AA698D058BC84FA1DCAFA46BCA6A8182 (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_right()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.ScrollRect>()
inline ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_content_m01BF6FE0205985CBD16C6D3BB4B6F345B3AF484E (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_m53D91C0869950B18953E163E9A3CE5E7AFB0A262 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m99C076AF2B2B596C87435E1465EF0B104281B150 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m2A900C10E6C005FD6866EFF1DA2DF78AA957534A (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_m3A3503567D1ED44E21A452FE51B12691E084426C (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m40A791E57B3FD37CEB97D2FD29639C4EC5B49ABF (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m27BECB09BC4EE6BC91EAABEF50657182A637C1E7 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___value0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Mask>()
inline Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Mask::set_showMaskGraphic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_set_showMaskGraphic_m9F288D22259CFD781D5A4D9B9747C2A2895E7D67 (Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* __this, bool ___value0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.UI.Dropdown>()
inline Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* GameObject_GetComponent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m2A72197B4C37440140B21C026F32F703CCB19BF4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_template_m13FE93E0ED2414A5D8D4595D3123DDFD726DB619 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionText_mD314CF798D1B85726553E124496A7EE226BB1830 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m901981335866C0A856E31D7D1C87C7D8E76FBFAA (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___value0, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown::get_options()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/OptionData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m6321993E5D83F3A7E52ADC14C9276508D1129166 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData_set_text_mA6022A455FC38025B0CA97B4E3629DA10FDE259E (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Add(T)
inline void List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_inline (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* __this, OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55*, OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void UnityEngine.UI.Dropdown::RefreshShownValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::SetActive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::get_up()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_m38777B9083CABE5B05EE674DF59867247613F6CA (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_mA00C9BDAC3704BEEE76986BCD1D2DFB7F2E2D818 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_mF3FDBF169F96C109BCC75EE62AAC265D23E30D63 (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___name0, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___components1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_m5467830A8AA017398C392E147A4582857EFD0710 (DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::get_options()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* OptionDataList_get_options_m0400B4F545E0EF3D00D50B701720B5D2F732A00E (OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList_set_options_mE730DD2A6EB4DEE150450E52C0C2869CE4573E1C (OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* __this, List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::Set(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Set_m2F7DFBF09261A4C4CB1AFCF939907716191D8F07 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, int32_t ___value0, bool ___sendCallback1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Count()
inline int32_t List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_inline (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(T0)
inline void UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, int32_t ___arg00, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_gshared)(__this, ___arg00, method);
}
// System.Void UnityEngine.UI.Dropdown/OptionDataList::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList__ctor_mEDE3FBBEC8C69BAB71DC8A4EEBA4DD92A19D2E6E (OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/DropdownEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownEvent__ctor_m40067CAE88519F3B3B9991621A3EA5DC89682145 (DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::.ctor()
inline void List_1__ctor_m7F5D5F4896F181D0726E625D3740ED70451AC6A7 (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___exists0, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Image_get_sprite_mB2AA377708722E100574F6F75BC102513BB3BCB1 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor()
inline void TweenRunner_1__ctor_mFA97D1708CF28A6D0D9697D66205BB7C24D76BCB (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* __this, const RuntimeMethod* method)
{
(( void (*) (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B*, const RuntimeMethod*))TweenRunner_1__ctor_mFA97D1708CF28A6D0D9697D66205BB7C24D76BCB_gshared)(__this, method);
}
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour)
inline void TweenRunner_1_Init_m91865D37D021FF9067FDF491E4B15D348A9AD396 (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* __this, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___coroutineContainer0, const RuntimeMethod* method)
{
(( void (*) (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B*, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, const RuntimeMethod*))TweenRunner_1_Init_m91865D37D021FF9067FDF491E4B15D348A9AD396_gshared)(__this, ___coroutineContainer0, method);
}
// System.Void UnityEngine.EventSystems.UIBehaviour::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_mB12643ED6D859CD3682B4BF5B9CA7F72E8A72B45 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::ImmediateDestroyDropdownList()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ImmediateDestroyDropdownList_mAC289C54114CD256FE7F34B8D62EFDA947C00272 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Selectable::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m293DB718E1101FC77E655E4A2C4F2DE1DBD4663C (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Item(System.Int32)
inline OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366 (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* (*) (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.String UnityEngine.UI.Dropdown/OptionData::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m147C3EFE4B7D157914D2C6CF653B32CE2D987AF1 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::get_image()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* OptionData_get_image_m4E10E9C1338C69EF43C240AB6866AD99CA63451F (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::AddRange(System.Collections.Generic.IEnumerable`1<T>)
inline void List_1_AddRange_m21EE6AAB123A8ADEF7496275D1648343638D5CC6 (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* __this, RuntimeObject* ___collection0, const RuntimeMethod* method)
{
(( void (*) (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55*, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m1F76B300133150E6046C5FED00E88B5DE0A02E17_gshared)(__this, ___collection0, method);
}
// System.Int32 System.Collections.Generic.List`1<System.String>::get_Count()
inline int32_t List_1_get_Count_mB63183A9151F4345A9DD444A7CBE0D6E03F77C7C_inline (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<System.String>::get_Item(System.Int32)
inline String_t* List_1_get_Item_m21AEC50E791371101DC22ABCF96A2E46800811F8 (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( String_t* (*) (List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m0BB22D3B9A2443D8D51CE88AD6B4DAEAF11B59E6 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, String_t* ___text0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Count()
inline int32_t List_1_get_Count_mF949A7522EA5DF1109EDAD6E4D8454EFDC54B63F_inline (List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Item(System.Int32)
inline Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* List_1_get_Item_m9F1FC9C6704A2B80B7E5AD5B3A8C88FAF4D55354 (List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* (*) (List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m59495D34418035A84F4985F134B7557294689252 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___image0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Clear()
inline void List_1_Clear_mB0D3FB298F277A44C412CEDCD92122D6895D381D_inline (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponentInChildren<UnityEngine.UI.Toggle>()
inline Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* Component_GetComponentInChildren_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m90D2C4B376A07542F929EE9E44801C73D517332C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_mE483A27E876DE8E4E6901D6814837F81D7C42F65_gshared)(__this, method);
}
// UnityEngine.Transform UnityEngine.Component::get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Dropdown_get_template_m6714116D7DA3F457F184B004785B4F017D50987A (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* Dropdown_get_itemText_m8E98EB1B2B2F8D5C14F0D4A02E620E9240966681 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___parent0, const RuntimeMethod* method) ;
// UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* Dropdown_get_itemImage_mA30A3B51B8C9B6E364B57A3FB277B364B6E0EF1B (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::AddComponent<UnityEngine.UI.Dropdown/DropdownItem>()
inline DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* GameObject_AddComponent_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m834C96E9B070B1D3E4EECEEEABC7109B099E6700 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_text(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_text_mE5F27F83326429B6056B686682BBC9911546DAA0 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_image(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_image_mED01F92D19AA3B5C0CACBCE2D1C9A70AFC7049EA (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_toggle(UnityEngine.UI.Toggle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_mD58F68764A433037C8F42483BE4F95973EBA3535 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_rectTransform(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_m62744FF037D3E7044EDA139CA6BB6FBB11E1061E (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<UnityEngine.Canvas>()
inline Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// System.Boolean UnityEngine.GameObject::TryGetComponent<UnityEngine.Canvas>(T&)
inline bool GameObject_TryGetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m437422CCF13B5FCEB9D2294F8A472947B2D2E282 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26** ___component0, const RuntimeMethod* method)
{
return (( bool (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26**, const RuntimeMethod*))GameObject_TryGetComponent_TisRuntimeObject_m4D430300D2DFB9276DE980D78F60A05D271D3630_gshared)(__this, ___component0, method);
}
// T UnityEngine.GameObject::AddComponent<UnityEngine.Canvas>()
inline Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m155D936A457E7935683894150A0E5DBED2170F54 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m70D89DB61A3C0589C0FAB525E613DE9D0C799AAC (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Canvas::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_m38FE23D0D6A2001F62CA24676298E95BEE968AB6 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m402DC8D59AAF66A6696BFE682D0B7AF489EA13FE (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, int32_t ___value0, const RuntimeMethod* method) ;
// T[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseRaycaster>()
inline BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m35447B0B07F9C06A1AF846E482EC6FEB09D2436F_gshared)(__this, method);
}
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___type0, const RuntimeMethod* method) ;
// UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, Type_t* ___componentType0, const RuntimeMethod* method) ;
// T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.UI.GraphicRaycaster>(UnityEngine.GameObject)
inline GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, const RuntimeMethod* method)
{
return (( GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mBE43ECD8C3FE99C761B8D076B9F6BB583BA53766_gshared)(___go0, method);
}
// T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.CanvasGroup>(UnityEngine.GameObject)
inline CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* Dropdown_GetOrAddComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2FA50DA0D293EE9AED6CA053DB11F645088E8910 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, const RuntimeMethod* method)
{
return (( CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mBE43ECD8C3FE99C761B8D076B9F6BB583BA53766_gshared)(___go0, method);
}
// System.Void UnityEngine.UI.Dropdown::Show()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Show_m103EDF14CFC2B5284C92037B097F015DAB1340DC (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::Hide()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Canvas>,UnityEngine.Canvas>::Get()
inline List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0 (const RuntimeMethod* method)
{
return (( List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* (*) (const RuntimeMethod*))CollectionPool_2_Get_m874A1A216090AF1C1B5368C077527A357E7673CF_gshared)(method);
}
// System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<T>)
inline void GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, bool ___includeInactive0, List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* ___results1, const RuntimeMethod* method)
{
(( void (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, bool, List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_mC4527CDE5CC2128D895CDAC4B85A6DE25028205C_gshared)(__this, ___includeInactive0, ___results1, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count()
inline int32_t List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32)
inline Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85 (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* (*) (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.Canvas::get_isRootCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_m57410F800ED6E96C75E2703468B66DE0D5AC6846 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Canvas::get_overrideSorting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_overrideSorting_mF0E6E695650194B15D53BB544926756F370CF33B (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Canvas>,UnityEngine.Canvas>::Release(TCollection)
inline void CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540 (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* ___toRelease0, const RuntimeMethod* method)
{
(( void (*) (List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94*, const RuntimeMethod*))CollectionPool_2_Release_m08E01A57FE54386586A8B27F5B58F90259359AF0_gshared)(___toRelease0, method);
}
// System.Void UnityEngine.UI.Dropdown::SetupTemplate(UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m6F68B1CAC7C39B2C3415B46FD2CF8F91DCF48901 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___rootCanvas0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponentInChildren<UnityEngine.UI.Dropdown/DropdownItem>()
inline DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* GameObject_GetComponentInChildren_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m06F4598766A2B4DB8E13747ED73E5A8369F77737 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponentInChildren_TisRuntimeObject_mED181B37054A10395CA356010754C7DFC685893C_gshared)(__this, method);
}
// UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::get_rectTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.RectTransform::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Clear()
inline void List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_inline (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void UnityEngine.UI.Dropdown/<>c__DisplayClass63_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0__ctor_mA6669AA99E56F2DEE6C1E1ECB173C7BE4DE1CD64 (U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.UI.Dropdown::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_m386913162D5E273B762657FE5156DC567602BC3C (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method) ;
// UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown/OptionData,System.Boolean,UnityEngine.UI.Dropdown/DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* Dropdown_AddItem_m16017A91D142FECFE69FB38FAA311636348B499C (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* ___data0, bool ___selected1, DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* ___itemTemplate2, List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* ___items3, const RuntimeMethod* method) ;
// UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_m11A393DB3C00474B4520978077E444DB6E4418DD (UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m11A393DB3C00474B4520978077E444DB6E4418DD_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<T0>)
inline void UnityEvent_1_AddListener_mE9367D4B3AA4C323EE7C35FA18CF2D8A142F43FD (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB* __this, UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* ___call0, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB*, UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9*, const RuntimeMethod*))UnityEvent_1_AddListener_mE9367D4B3AA4C323EE7C35FA18CF2D8A142F43FD_gshared)(__this, ___call0, method);
}
// System.Boolean UnityEngine.UI.Toggle::get_isOn()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619 (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* __this, const RuntimeMethod* method) ;
// UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EBBAB8C51107F75F63FFBC3DF88D9010E6A44BB (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_mD0B38024BB628CDC801EA93E9FF7C438ECE2055B (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_mA4E7480D7CBDA9A5ECA93BAFCD1CF1976A994FCB (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mCB04000FDFC05D3BAC497602E4BA346A536152E5 (Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C* __this, Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Selectable::set_navigation(UnityEngine.UI.Navigation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_navigation_m706D254813B084B60F07980607D7AE43AC44AFEF (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* __this, Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C ___value0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Count()
inline int32_t List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_inline (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_m01F500B9F67360C94852A52560797558C2A6CED7 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Item(System.Int32)
inline DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* (*) (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m5727C00B9A1FF385C5A4B65799E1CFAE49F29F86 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method) ;
// System.Void UnityEngine.GameObject::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, String_t* ___name0, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::AddComponent<UnityEngine.RectTransform>()
inline RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* GameObject_AddComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m771EB78FF8813B5AFF21AC0D252E5461943E6388 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_one()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline (const RuntimeMethod* method) ;
// T UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>()
inline Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* GameObject_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_mE5A2711FA84F57F5EA0876DB106B1A146956CEFE (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Int32 UnityEngine.Canvas::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_mFA9AC878A11BBEE1716CF7E7DF52E0AAC570C451 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// T UnityEngine.GameObject::AddComponent<UnityEngine.UI.Image>()
inline Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* GameObject_AddComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA327C9E1CA12BC531D587E7567F2067B96E6B6A0 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// UnityEngine.Color UnityEngine.Color::get_clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline (const RuntimeMethod* method) ;
// T UnityEngine.GameObject::AddComponent<UnityEngine.UI.Button>()
inline Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* GameObject_AddComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_m60FA17F75591FF93A15D1D1FE5969B8CB9E5FAAC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* Button_get_onClick_m701712A7F7F000CC80D517C4510697E15722C35C (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131 (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302 (UnityEvent_tDC2C3548799DBC91D1E3F3DE60083A66F4751977* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___call0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_mFCDAE6333522488F60597AF019EA90BB1207A5AA (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj0, const RuntimeMethod* method) ;
// T UnityEngine.Object::Instantiate<UnityEngine.GameObject>(T)
inline GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_mC898F7E3D9541F17BD8B79579FDD431C0651E12D (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___original0, const RuntimeMethod* method)
{
return (( GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mCD6FC6BB14BA9EF1A4B314841EB4D40675E3C1DB_gshared)(___original0, method);
}
// T UnityEngine.Object::Instantiate<UnityEngine.UI.Dropdown/DropdownItem>(T)
inline DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* Object_Instantiate_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_mCA17AFAB03D5F7878395BED86936E67238E3E30A (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* ___original0, const RuntimeMethod* method)
{
return (( DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* (*) (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8*, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mCD6FC6BB14BA9EF1A4B314841EB4D40675E3C1DB_gshared)(___original0, method);
}
// System.String System.Int32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5 (int32_t* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ;
// UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* DropdownItem_get_text_m29C926466BC0BE39A7EA282A627E1F8459C53E0D (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method) ;
// UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::get_image()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* DropdownItem_get_image_m415346A4FB0E83932E4043D41B0AE837F2C3EE75 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Add(T)
inline void List_1_Add_mA32C51CCBE33A0E20A297104767501E2CD89F1FB_inline (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* __this, DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E*, DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// T UnityEngine.GameObject::GetComponent<UnityEngine.CanvasGroup>()
inline CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_m6EAED4AA356F0F48288F67899E5958792395563B_gshared)(__this, method);
}
// System.Single UnityEngine.CanvasGroup::get_alpha()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_mBFEA193D2886B27CC53B31F90F7A1659B67ED6DF (CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* __this, const RuntimeMethod* method) ;
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___obj0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_duration_m40E10A7B796B4B54FFB8DA3889B09557BEC98456 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m43B55D74B7B34D9C32439D6004F306BFA18E4A1A (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m4AE44CE862797E898CDE00A1B7D6A33CE0AFDCFB (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5 (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_m13B1FFCAD78C7E690E70704311B20D5BB67D8224 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* ___callback0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_m09041A4110040F9C86D24E1B4DED6E6B7FB206A8 (FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T)
inline void TweenRunner_1_StartTween_mA2C386A4A22A6F801A31585E13B10AF4E4FEC2D0 (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* __this, FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A ___info0, const RuntimeMethod* method)
{
(( void (*) (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B*, FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A, const RuntimeMethod*))TweenRunner_1_StartTween_mA2C386A4A22A6F801A31585E13B10AF4E4FEC2D0_gshared)(__this, ___info0, method);
}
// System.Void UnityEngine.CanvasGroup::set_alpha(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m5C06839316D948BB4F75ED72C87FA1F1A20C333F (CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_mF73F53EB84546666A4DB382173BEFEA23DFD9D64 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___duration0, float ___alpha1, const RuntimeMethod* method) ;
// System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m5840A3EACBCDA1F7EB89E36A44EA502243E87F8F (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___delay0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__75__ctor_m80FA88C604962EB1BCF0453E39809E4AD856564F (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown::set_value(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_value_m0764A5E2023E34705ADD422689BF6C0074449FEE (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* EventSystem_get_current_mD15EA86304E070D175EF359A051A7DB807CA26C0 (const RuntimeMethod* method) ;
// System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280 (EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___selected0, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponentInParent<UnityEngine.UI.Dropdown>()
inline Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* Component_GetComponentInParent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m62AC5E6DAE9A64FC716893FF7A7EBA899EB0C51C (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponentInParent_TisRuntimeObject_m6746D6BB99912B1B509746C993906492F86CD119_gshared)(__this, method);
}
// System.Void UnityEngine.MonoBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Dropdown/OptionData::set_image(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData_set_image_mE503B098325797C5AA91F3BD71A182CAFF878C9D (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::.ctor()
inline void List_1__ctor_m9D7CF0093B8FB0C44540F02B3AE5520CBDFBC03B (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::.ctor()
inline void UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684 (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A* __this, const RuntimeMethod* method)
{
(( void (*) (UnityEvent_1_t7CC0661D6B113117B4CC68761D93AC8DF5DBD66A*, const RuntimeMethod*))UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Dropdown::OnSelectItem(UnityEngine.UI.Toggle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSelectItem_m17D380C68C04FE4125D32EA8494D8F98442150F9 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___toggle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* __this, float ___time0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.FontData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData__ctor_m90225BC9FF97C82F911B775CD3EB54B0C95839C8 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695 (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___key0, HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B** ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7*, Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B**, const RuntimeMethod*))Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared)(__this, ___key0, ___value1, method);
}
// System.Int32 System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::get_Count()
inline int32_t Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607 (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7*, const RuntimeMethod*))Dictionary_2_get_Count_m4DDA9442C238A443489115E22B026AD366851549_gshared)(__this, method);
}
// System.Void System.Action`1<UnityEngine.Font>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_m970A8DFC8A17354AB74107AC11E2ACE2A3D5200F (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.Font::add_textureRebuilt(System.Action`1<UnityEngine.Font>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_add_textureRebuilt_m0C7E9998192691918BC92548EE955380AD63FF0B (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::.ctor()
inline void HashSet_1__ctor_m2C237471CFC6B24400B8DB7C8F3390B74BE8C90F (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* __this, const RuntimeMethod* method)
{
(( void (*) (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*, const RuntimeMethod*))HashSet_1__ctor_m9132EE1422BAA45E44B7FFF495F378790D36D90E_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::Add(TKey,TValue)
inline void Dictionary_2_Add_m07ADB3C9C261402D8A712ECE1DA42FF6ECBAFE8F (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___key0, HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7*, Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*, const RuntimeMethod*))Dictionary_2_Add_m93FFFABE8FCE7FA9793F0915E2A8842C7CD0C0C1_gshared)(__this, ___key0, ___value1, method);
}
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Add(T)
inline bool HashSet_1_Add_m820234A609C52BB4F049CCD54708FB70A3833439 (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62*, const RuntimeMethod*))HashSet_1_Add_m2CD7657B3459B61DD4BBA47024AC71F7D319658B_gshared)(__this, ___item0, method);
}
// System.Collections.Generic.HashSet`1/Enumerator<T> System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::GetEnumerator()
inline Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2 HashSet_1_GetEnumerator_m04E413AB9C6A3276F53282DB844A498466589B59 (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* __this, const RuntimeMethod* method)
{
return (( Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2 (*) (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*, const RuntimeMethod*))HashSet_1_GetEnumerator_m143B98FEED7E9CABA2C494AB2F04DAD60A504635_gshared)(__this, method);
}
// System.Void System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::Dispose()
inline void Enumerator_Dispose_mEC877E3209175650F4DD5B3DE13E8AF03D8932D4 (Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2* __this, const RuntimeMethod* method)
{
(( void (*) (Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2*, const RuntimeMethod*))Enumerator_Dispose_mFB582AEAA2E73F3128B5571197BEDE256A83F657_gshared)(__this, method);
}
// T System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::get_Current()
inline Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* Enumerator_get_Current_m8868264F53FDE7663F5FC559BE923BA9E6F838D9_inline (Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2* __this, const RuntimeMethod* method)
{
return (( Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* (*) (Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2*, const RuntimeMethod*))Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline)(__this, method);
}
// System.Void UnityEngine.UI.Text::FontTextureChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_FontTextureChanged_mD716EBECCAFA43F8D01D90FF9F869C69E484A763 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* __this, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.HashSet`1/Enumerator<UnityEngine.UI.Text>::MoveNext()
inline bool Enumerator_MoveNext_m453CFD3C3D3B233F6532930174964003CD1B9110 (Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2* __this, const RuntimeMethod* method)
{
return (( bool (*) (Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2*, const RuntimeMethod*))Enumerator_MoveNext_m27565F5ACCCC75C3DD34CC4CAE3E6AEFEB9144A6_gshared)(__this, method);
}
// System.Boolean System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::Remove(T)
inline bool HashSet_1_Remove_m08AD7DCFE244EF3B0835ED88F8E4E6F175D55FEB (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62*, const RuntimeMethod*))HashSet_1_Remove_mF1D84C0A2829DDA2A0CEE1D82A5B999B5F6627CB_gshared)(__this, ___item0, method);
}
// System.Int32 System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>::get_Count()
inline int32_t HashSet_1_get_Count_m02B9AD0BD4F979575BA15111F4B8E3777E3D1410_inline (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*, const RuntimeMethod*))HashSet_1_get_Count_m41CC85EEB7855CEFA3BC7A32F115387939318ED3_gshared_inline)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::Remove(TKey)
inline bool Dictionary_2_Remove_m6F42CAB65DA79AF8357C2D2C4E489527E57B63BF (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___key0, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7*, Font_tC95270EA3198038970422D78B74A7F2E218A96B6*, const RuntimeMethod*))Dictionary_2_Remove_m5C7C45E75D951A75843F3F7AADD56ECD64F6BC86_gshared)(__this, ___key0, method);
}
// System.Void UnityEngine.Font::remove_textureRebuilt(System.Action`1<UnityEngine.Font>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Font_remove_textureRebuilt_mCCA3614ED92E2BE1EAC5FCE2D7DDFEDB0DCDE127 (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Font,System.Collections.Generic.HashSet`1<UnityEngine.UI.Text>>::.ctor()
inline void Dictionary_2__ctor_m7A68EA28F141FE0234225A860B9C3DD87F04FFDF (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7*, const RuntimeMethod*))Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared)(__this, method);
}
// UnityEngine.Material UnityEngine.Canvas::GetDefaultCanvasMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Canvas_GetDefaultCanvasMaterial_mDD0DAC9EF2B1999E17F7EEF787C299B2C60F854A (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetColor(UnityEngine.Color&,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetColor_m8C5548895CAF6EE3C0125FDBDC11AECED705244B (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___currentValue0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___newValue1, const RuntimeMethod* method) ;
// UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.GraphicRegistry::UnregisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterRaycastGraphicForCanvas_mFE4125DC9074354D033132C6A5DC09351A722C1A (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.GraphicRegistry::RegisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterRaycastGraphicForCanvas_m30E5AFB4B3618E8568A42DA04432954EEF82B431 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.EventSystems.UIBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::.ctor()
inline void TweenRunner_1__ctor_mBC3C84D9E4335C511221F3C90E1B3F31907C34DB (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, const RuntimeMethod* method)
{
(( void (*) (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4*, const RuntimeMethod*))TweenRunner_1__ctor_mBC3C84D9E4335C511221F3C90E1B3F31907C34DB_gshared)(__this, method);
}
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::Init(UnityEngine.MonoBehaviour)
inline void TweenRunner_1_Init_m31DA89A5CD87A2B1294124A360EB44976D32550A (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71* ___coroutineContainer0, const RuntimeMethod* method)
{
(( void (*) (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4*, MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71*, const RuntimeMethod*))TweenRunner_1_Init_m31DA89A5CD87A2B1294124A360EB44976D32550A_gshared)(__this, ___coroutineContainer0, method);
}
// System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, bool ___value0, const RuntimeMethod* method) ;
// UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_mDCEDDC15B627D68B3516499253AC593EF7C1D56D (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___rect0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_mFBE1BDEA23FD40125CADE103F1BBBAFD25895B64 (RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m546035708277F697D291911FCAAAD91AB873A085 (const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.GraphicRegistry::UnregisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterGraphicForCanvas_m197E3FA2FD4218A241D670BDAF6581F32B8F8EE7 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method) ;
// System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384 (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Graphic::CacheCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_CacheCanvas_m3F8A1EE9BE3F17297B5E5B9EA02CCA8AF53E34DD (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.GraphicRegistry::RegisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterGraphicForCanvas_m147882A4C91CBF19CA151C29DAD13D1A0A4CA416 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method) ;
// UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.CanvasRenderer::get_absoluteDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasRenderer_get_absoluteDepth_m1B5551330C58C020463F56DF65C40A49AEABFED5 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, const RuntimeMethod* method) ;
// T UnityEngine.Component::GetComponent<UnityEngine.RectTransform>()
inline RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// T UnityEngine.Component::GetComponent<UnityEngine.CanvasRenderer>()
inline CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* Component_GetComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_m87B02EAD04CE98F529A092DB84E1668C5B34D0DB (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method)
{
return (( CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m7181F81CAEC2CF53F5D2BC79B7425C16E1F80D33_gshared)(__this, method);
}
// T UnityEngine.GameObject::AddComponent<UnityEngine.CanvasRenderer>()
inline CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* GameObject_AddComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_mF42BBC7649D50DB9C00BCFEC7A51B0EE4BB7F349 (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* __this, const RuntimeMethod* method)
{
return (( CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* (*) (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m69B93700FACCF372F5753371C6E8FB780800B824_gshared)(__this, method);
}
// UnityEngine.Material UnityEngine.UI.Graphic::get_defaultGraphicMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Graphic_get_defaultGraphicMaterial_mD455310666721D67298B8424D0567A45E6A62E9E (const RuntimeMethod* method) ;
// TCollection UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Component>,UnityEngine.Component>::Get()
inline List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73 (const RuntimeMethod* method)
{
return (( List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* (*) (const RuntimeMethod*))CollectionPool_2_Get_m874A1A216090AF1C1B5368C077527A357E7673CF_gshared)(method);
}
// System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, Type_t* ___type0, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___results1, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.Component>::get_Item(System.Int32)
inline Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E (List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* (*) (List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Component>::get_Count()
inline int32_t List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_inline (List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Pool.CollectionPool`2<System.Collections.Generic.List`1<UnityEngine.Component>,UnityEngine.Component>::Release(TCollection)
inline void CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D (List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___toRelease0, const RuntimeMethod* method)
{
(( void (*) (List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4*, const RuntimeMethod*))CollectionPool_2_Release_m08E01A57FE54386586A8B27F5B58F90259359AF0_gshared)(___toRelease0, method);
}
// System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m21B2CE157D558E293476DAE762D59B5F491B8588 (RuntimeObject* ___element0, const RuntimeMethod* method) ;
// System.Void UnityEngine.CanvasRenderer::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_Clear_m496D522F1DBD1037417E470CF2D4D9FD22F68E81 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B (UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.CanvasRenderer::get_cull()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasRenderer_get_cull_m48007D7CB40B3C0EC29F0CB316AFAC88748EF3D7 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.CanvasRenderer::set_materialCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_set_materialCount_m333926C78CD98557B86A8EAC66F47BD4DD4554C3 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.CanvasRenderer::SetMaterial(UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMaterial_mBB733E272FB6A5B30C3B24F557AF5ED9EAC5DBD7 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material0, int32_t ___index1, const RuntimeMethod* method) ;
// System.Void UnityEngine.CanvasRenderer::SetTexture(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetTexture_m8A670DA4B435058550D64A1B16CAB8E421F45AAC (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Graphic::get_useLegacyMeshGeneration()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Graphic_get_useLegacyMeshGeneration_m2057231F53432FC95BA40EA485E85F5DAF21F423_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Graphic::DoLegacyMeshGeneration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_DoLegacyMeshGeneration_m6B3FFD836E8904FE9ED48633DED556CB8CEC0156 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Graphic::DoMeshGeneration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_DoMeshGeneration_m9A226AB1660C68B8C2ED56845686600741CF7BB9 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.VertexHelper::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
// UnityEngine.Mesh UnityEngine.UI.Graphic::get_workerMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A (const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, const RuntimeMethod* method) ;
// System.Void UnityEngine.CanvasRenderer::SetMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetMesh_m1DF21BBC31233AC324BC08331BB542C619DC7543 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ;
// UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.VertexHelper::AddVert(UnityEngine.Vector3,UnityEngine.Color32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv02, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.VertexHelper::AddTriangle(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, int32_t ___idx00, int32_t ___idx11, int32_t ___idx22, const RuntimeMethod* method) ;
// System.Void UnityEngine.Component::GetComponents<UnityEngine.Component>(System.Collections.Generic.List`1<T>)
inline void Component_GetComponents_TisComponent_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_m123C9D5F523B4799BA8C637207BD08A4F903B689 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* ___results0, const RuntimeMethod* method)
{
(( void (*) (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3*, List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4*, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m2CD12FB45EFC625510F7E12FE2EB7D0EC2BA4421_gshared)(__this, ___results0, method);
}
// System.Boolean UnityEngine.CanvasGroup::get_ignoreParentGroups()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasGroup_get_ignoreParentGroups_m2F38E053B86FD01735C2DA2047E197C0B8654361 (CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Canvas::get_scaleFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_scaleFactor_m6B8D694A68376EE5E13D9B0B0F037E2E90C99921 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Canvas::get_pixelPerfect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_pixelPerfect_mFD997D340F57D87C0307F92A9AA1155EF3DF7E75 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.RectTransformUtility::PixelAdjustPoint(UnityEngine.Vector2,UnityEngine.Transform,UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 RectTransformUtility_PixelAdjustPoint_mED6B7556040E1DA95321F6C8CC81E4E77A4FA23C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___point0, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___elementTransform1, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___canvas2, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.RectTransformUtility::PixelAdjustRect(UnityEngine.RectTransform,UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectTransformUtility_PixelAdjustRect_mCEF21C9C8B767E5E7BC5EC604D472E806F770053 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___rectTransform0, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___canvas1, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.CanvasRenderer::GetColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F CanvasRenderer_GetColor_m16A530AA6D0A6ACB5A6C1DDCC17D259DA856EC70 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StopTween()
inline void TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, const RuntimeMethod* method)
{
(( void (*) (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4*, const RuntimeMethod*))TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D_gshared)(__this, method);
}
// System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_duration_m1C278AB5A90B5C108CEB4870CAC90A9A9EAC19CB (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mD22349343421BD44F0C31E537718ED53BE4850DA (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_m7D8E74B32AC3A9C17C3192096003B12A1500D749 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Events.UnityAction`1<UnityEngine.Color>::.ctor(System.Object,System.IntPtr)
inline void UnityAction_1__ctor_m561D1879521834F2C181DF56266AB10500F1C9F6 (UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F*, RuntimeObject*, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_m561D1879521834F2C181DF56266AB10500F1C9F6_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_mAC2856A154604B4B6721DAC185B819A98D6F7438 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* ___callback0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m060FF3CED06F73EA1F555A37999D61DC58F99927 (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m105EEB49F6632D6D105C63DA9919385233A5D4DE (ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween>::StartTween(T)
inline void TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* __this, ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 ___info0, const RuntimeMethod* method)
{
(( void (*) (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4*, ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7, const RuntimeMethod*))TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D_gshared)(__this, ___info0, method);
}
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.UI.Graphic::CreateColorFromAlpha(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Graphic_CreateColorFromAlpha_m9407892ADAFADAB05D4E72F4A7A69C324C390C09 (float ___alpha0, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C (Delegate_t* ___a0, Delegate_t* ___b1, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116 (Delegate_t* ___source0, Delegate_t* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.VertexHelper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_mE8DE438637116EA7AF8180E10E7641FD00DB64A5 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
// UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::get_canvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_sortOrderPriority_m4E0BEBF85F720AE4B7C78E99CCD786779C3E7226 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method) ;
// UnityEngine.Canvas UnityEngine.Canvas::get_rootCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* Canvas_get_rootCanvas_m74DEA02014963B54DF651BE14284BDAFDA61DDFE (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Canvas::get_renderOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderOrder_m4BC79FD8062270F9848DFE38DE6CC578BBF7DFAC (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_renderOrderPriority_m03C407856FF76393AB6EE26FA173131B8F36CA66 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method) ;
// UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922 (int32_t ___intVal0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::.ctor()
inline void List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m1B6A963368E54C1E450BE15FAF1AE082142A1683 (BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* __this, const RuntimeMethod* method) ;
// System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetRaycastableGraphicsForCanvas(UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetRaycastableGraphicsForCanvas_mEE0A97E26CD86899B76B94AC5F9C6EAC147E64D2 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___canvas0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Canvas::get_targetDisplay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m2F2FCEA6885820E659F2F520991828DE54CCB6BF (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_targetDisplay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inputMouseCoordinates0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Display::get_systemWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Display::get_systemHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, const RuntimeMethod* method) ;
// UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::get_blockingObjects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_blockingObjects_m54343002F72E2C27919DDF5F4088934891AC13FF (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* ReflectionMethodsCache_get_Singleton_m3DCE77AADA1986F8283BAA54B89FD83558E18FC1 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m5D697E103A7CB05CADCED9F90FD4F6BAE955E763 (LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___mask0, const RuntimeMethod* method) ;
// UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_inline (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method) ;
// System.Single UnityEngine.RaycastHit::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78 (RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5* __this, const RuntimeMethod* method) ;
// UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_inline (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method) ;
// System.Single UnityEngine.RaycastHit2D::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613 (RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Clear()
inline void List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_inline (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*, const RuntimeMethod*))List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline)(__this, method);
}
// System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.Canvas,UnityEngine.Camera,UnityEngine.Vector2,System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>,System.Collections.Generic.List`1<UnityEngine.UI.Graphic>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m01A901D8AA5956D3E9BAFD493B41EE4DAC3EE281 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___canvas0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___eventCamera1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pointerPosition2, RuntimeObject* ___foundGraphics3, List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* ___results4, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Count()
inline int32_t List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_inline (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::get_Item(System.Int32)
inline Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079 (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* (*) (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.UI.GraphicRaycaster::get_ignoreReversedGraphics()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicRaycaster_get_ignoreReversedGraphics_mC501DBD2D4BD9594F4A5591AFD76AE307EA6BACE (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mF1348668A6CCD46FBFF98D39182F89358ED74AC0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Transform::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___value0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count()
inline int32_t List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, const RuntimeMethod*))List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.UI.Graphic::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphic_get_depth_m16A82C751AE0497941048A3715D48A1066939460 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(T)
inline void List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023, const RuntimeMethod*))List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_gshared_inline)(__this, ___item0, method);
}
// UnityEngine.Camera UnityEngine.Canvas::get_worldCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Canvas_get_worldCamera_mD2FDE13B61A5213F4E64B40008EB0A8D2D07B853 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.UI.Graphic::get_raycastPadding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Graphic_get_raycastPadding_m44CC4DC7030C46D15519AAFA7523E9AD4DC462B7 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectTransformUtility::RectangleContainsScreenPoint(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_RectangleContainsScreenPoint_mC881827F3FB3ED67FEF279D369CBDA71B9F68680 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___rect0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPoint1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___offset3, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Add(T)
inline void List_1_Add_m42E10FA8D8A3A37D4C1952CBB751D4B5A32571AF_inline (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Void System.Comparison`1<UnityEngine.UI.Graphic>::.ctor(System.Object,System.IntPtr)
inline void Comparison_1__ctor_mD11216CBE74D2E2B53367EFFFC349A9491F4700E (Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8*, RuntimeObject*, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mC1E8799BBCE317B612875123C9C894BD470BFE6A_gshared)(__this, ___object0, ___method1, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Graphic>::Sort(System.Comparison`1<T>)
inline void List_1_Sort_mBC2289D3F4C480D2369DE56E27FFF2D60F6065BA (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* __this, Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* ___comparison0, const RuntimeMethod* method)
{
(( void (*) (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*, Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8*, const RuntimeMethod*))List_1_Sort_mEB3B61CB86B1419919338B0668DC4E568C2FFF93_gshared)(__this, ___comparison0, method);
}
// System.Void UnityEngine.UI.GraphicRaycaster/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA1FCF997C2A1BC3278AFD9072B0CA4C4273F8F39 (U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC* __this, const RuntimeMethod* method) ;
// System.Int32 System.Int32::CompareTo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586 (int32_t* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::.ctor()
inline void Dictionary_2__ctor_m15571DC5C9C177706455D1DD83C9FB1688C8E4B6 (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5*, const RuntimeMethod*))Dictionary_2__ctor_m5B32FBC624618211EB461D59CFBB10E987FD1329_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.Graphic,System.Int32>::.ctor()
inline void Dictionary_2__ctor_mAC340B0F95E5F838F50DF84EE1C9040456F46528 (Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1*, const RuntimeMethod*))Dictionary_2__ctor_m517E7F9D104FEAE6646EABDDC9C852510E86077C_gshared)(__this, method);
}
// System.Void System.GC::KeepAlive(System.Object)
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void GC_KeepAlive_mA4BE2995EF7EF1A0C97391D40A445040BBBCCE2C (RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32>::.ctor()
inline void Dictionary_2__ctor_m2983CECE68C2E66DCF8D5CE1D800AA3E3F9E2332 (Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7*, const RuntimeMethod*))Dictionary_2__ctor_m517E7F9D104FEAE6646EABDDC9C852510E86077C_gshared)(__this, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32>::.ctor()
inline void Dictionary_2__ctor_mE56F4ECEBDC1F4600B28B179F7D65B72ECD3289B (Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC* __this, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC*, const RuntimeMethod*))Dictionary_2__ctor_m517E7F9D104FEAE6646EABDDC9C852510E86077C_gshared)(__this, method);
}
// System.Void UnityEngine.UI.GraphicRegistry::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry__ctor_m26893FC7AC6ED439CDD999168C66667E27C0B48F (GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* __this, const RuntimeMethod* method) ;
// UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154 (const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::TryGetValue(TKey,TValue&)
inline bool Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56 (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* __this, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___key0, IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D** ___value1, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5*, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*, IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D**, const RuntimeMethod*))Dictionary_2_TryGetValue_mD15380A4ED7CDEE99EA45881577D26BA9CE1B849_gshared)(__this, ___key0, ___value1, method);
}
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::AddUnique(T)
inline bool IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*, const RuntimeMethod*))IndexedSet_1_AddUnique_mDFBB9FC187BE5D153B9FECA11F3DF65337A2D91E_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::.ctor()
inline void IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* __this, const RuntimeMethod* method)
{
(( void (*) (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*, const RuntimeMethod*))IndexedSet_1__ctor_mF3265D08E5AB9D96F5F1BBD0603C0795F42B65EC_gshared)(__this, method);
}
// System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Add(T)
inline void IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___item0, const RuntimeMethod* method)
{
(( void (*) (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*, const RuntimeMethod*))IndexedSet_1_Add_mD156D7C63C68F9ED4664DF94A582CF56ED31DC92_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Add(TKey,TValue)
inline void Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46 (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* __this, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___key0, IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* ___value1, const RuntimeMethod* method)
{
(( void (*) (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5*, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*, IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*, const RuntimeMethod*))Dictionary_2_Add_m93FFFABE8FCE7FA9793F0915E2A8842C7CD0C0C1_gshared)(__this, ___key0, ___value1, method);
}
// System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::Remove(T)
inline bool IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*, const RuntimeMethod*))IndexedSet_1_Remove_mDB71D6C45E6F3DB0CE95ED9DC9BB5EF0E68AE121_gshared)(__this, ___item0, method);
}
// System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>::get_Count()
inline int32_t IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*, const RuntimeMethod*))IndexedSet_1_get_Count_m864EB4B33F44B83EA661C84F488C6A4D50E57A77_gshared)(__this, method);
}
// System.Boolean System.Collections.Generic.Dictionary`2<UnityEngine.Canvas,UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.Graphic>>::Remove(TKey)
inline bool Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936 (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* __this, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___key0, const RuntimeMethod* method)
{
return (( bool (*) (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5*, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*, const RuntimeMethod*))Dictionary_2_Remove_m5C7C45E75D951A75843F3F7AADD56ECD64F6BC86_gshared)(__this, ___key0, method);
}
// UnityEngine.Rect UnityEngine.Sprite::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::TrackSprite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackSprite_m77BFAC0425F494ED236E393B60E6BD26D5B6A5AA (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Sprite UnityEngine.UI.Image::get_activeSprite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetClass<UnityEngine.Sprite>(T&,T)
inline bool SetPropertyUtility_SetClass_TisSprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99_m3F8610076DE145D7F83A3E8D9D1C9F5F327FBC98 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99** ___currentValue0, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___newValue1, const RuntimeMethod* method)
{
return (( bool (*) (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99**, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*, const RuntimeMethod*))SetPropertyUtility_SetClass_TisRuntimeObject_m2DB5872676B25E0987A7EEAABB327F9C8B97AE78_gshared)(___currentValue0, ___newValue1, method);
}
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/Type>(T&,T)
inline bool SetPropertyUtility_SetStruct_TisType_t81D6F138C2FC745112D5247CD91BD483EDFFC041_m84CB9F7B8D32EC68541CBC61F110255C5F048528 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
{
return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m6CDA0671B2D0545A7DD4611E3C7F442819CDA7FA_gshared)(___currentValue0, ___newValue1, method);
}
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Boolean>(T&,T)
inline bool SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A (bool* ___currentValue0, bool ___newValue1, const RuntimeMethod* method)
{
return (( bool (*) (bool*, bool, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_gshared)(___currentValue0, ___newValue1, method);
}
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.Image/FillMethod>(T&,T)
inline bool SetPropertyUtility_SetStruct_TisFillMethod_t36837ED12068DF1582CC20489D571B0BCAA7AD19_m4A69671DC3D4FD3F6C25996738E3F5CB87465FFB (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
{
return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C_m6CDA0671B2D0545A7DD4611E3C7F442819CDA7FA_gshared)(___currentValue0, ___newValue1, method);
}
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T)
inline bool SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m331CFE51D6455BC2AA2B25CDCD912193E086F69F (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method)
{
return (( bool (*) (float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m331CFE51D6455BC2AA2B25CDCD912193E086F69F_gshared)(___currentValue0, ___newValue1, method);
}
// System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32>(T&,T)
inline bool SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mBB96F996FFF516D91B787F29C734404119DC691B (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method)
{
return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mBB96F996FFF516D91B787F29C734404119DC691B_gshared)(___currentValue0, ___newValue1, method);
}
// System.Single UnityEngine.UI.Image::get_alphaHitTestMinimumThreshold()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_alphaHitTestMinimumThreshold_m5F6F90EEC3D06F719E9C360A6813A49CDD7EC4BA (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::set_alphaHitTestMinimumThreshold(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_alphaHitTestMinimumThreshold_m007F9F1C5FD0331E1EDADF4EEE3CB16F6B43F843 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.MaskableGraphic::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic__ctor_mD2E256F950AAAE0E2445971361B5C54D2066E4C2 (MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* __this, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Canvas::GetETC1SupportedCanvasMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Canvas_GetETC1SupportedCanvasMaterial_m1B53A0B8C5870F2763E5CE69A9081432CD604DF3 (const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::get_mainTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprite::get_border()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Sprite::get_pixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Canvas::get_referencePixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Canvas_get_referencePixelsPerUnit_mE402D29BA765D8AC4BBBBA71A87BEBB8D398432A (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.UI.Image::get_pixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.UI.Image::get_defaultETC1GraphicMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Image_get_defaultETC1GraphicMaterial_mBE3E1D3E60386082A10CC3840247FDCBF2F5A937 (const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Graphic::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_set_material_m49252B02E3CB2C0A17C1A74783F615E50C8801B5 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetPadding_mBCB6804FB0875EA1AC2FF55405AA6C1A2903E258 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70_inline (float ___f0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::PreserveSpriteAspectRatio(UnityEngine.Rect&,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_PreserveSpriteAspectRatio_mF56B000B224C2EF11A2EAB4BF465EEA158C5BE1D (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___rect0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___spriteSize1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnPopulateMesh_mDD8F1B97C1AB94FB2C61D82080DE06DBAE2C0EEF (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vh0, const RuntimeMethod* method) ;
// UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Image::get_useSpriteMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_useSpriteMesh_m3157E0D7DB2F54EA7B13284F53FA9013F316F7F8 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::GenerateSimpleSprite(UnityEngine.UI.VertexHelper,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSimpleSprite_m32C9150574E952AE9F5B846AD11A5F0BC8521CC9 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::GenerateSprite(UnityEngine.UI.VertexHelper,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSprite_mE58FCD6A8B78A30794664E9DEA81A51C5CF6FD03 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::GenerateSlicedSprite(UnityEngine.UI.VertexHelper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSlicedSprite_mE27E793AAF0D0E30BD1B02A12C7FF08566132EF1 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___toFill0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::GenerateTiledSprite(UnityEngine.UI.VertexHelper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateTiledSprite_mD6AD2832573EB7AFDDDAC9D31C243AABEA7489B5 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___toFill0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::GenerateFilledSprite(UnityEngine.UI.VertexHelper,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateFilledSprite_m3C13BE8BEBBF021D40B2A6AF6A4170055E621915 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___toFill0, bool ___preserveAspect1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Sprite::get_isUsingPlaceholder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_isUsingPlaceholder_m83E42D142B29888F1B6DC3F2C307EF2CCC67274B (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::TrackImage(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackImage_mCFAE84E58F8206607EE79F22A1B2791F113D5A9B (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___g0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.MaskableGraphic::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnEnable_m4BF46ECE5E57E2EE11ED4CE41AD50DADF141C9BC (MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.MaskableGraphic::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnDisable_m9123E729FA7BE001037CDE14E8A75B69AD68E16C (MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::UnTrackImage(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_UnTrackImage_m7C698827A01B2352227962F08518F003F13DEF2B (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___g0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Graphic::UpdateMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UpdateMaterial_m0FE63FE57725F78FA05D9C85F8457B6CA06EF665 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.CanvasRenderer::SetAlphaTexture(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasRenderer_SetAlphaTexture_mB4EFE8A6962A88CA025D7A4DAB0CF76EED9AD5E3 (CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture0, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.MaskableGraphic::OnCanvasHierarchyChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaskableGraphic_OnCanvasHierarchyChanged_mB30092A7276A921F711E466E9CE85C04ED982E77 (MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.UI.Image::GetDrawingDimensions(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Image_GetDrawingDimensions_mE33EF5C86703080A13063FAD318B6C114B80CB1B (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, bool ___shouldPreserveAspect0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetOuterUV_m036E02F9E2726D1A2FD070C12A7ED3C1CF41F642 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.UInt16[] UnityEngine.Sprite::get_triangles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Image::get_hasBorder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 DataUtility_GetInnerUV_mE24A4A472C99B6BE28AB338537C8583D56F1A502 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite0, const RuntimeMethod* method) ;
// System.Single UnityEngine.UI.Image::get_multipliedPixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_multipliedPixelsPerUnit_m6F99237811BE288035A4133833611A446BEE6A8A (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.UI.Image::GetAdjustedBorders(UnityEngine.Vector4,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Image_GetAdjustedBorders_mF3AEDCD9810B2DE6038FF269245899F325366CF6 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___border0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___adjustedRect1, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vertexHelper0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___posMin1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___posMax2, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color3, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uvMin4, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uvMax5, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Sprite::get_packed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.UI.VertexHelper::get_currentVertCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ;
// UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::get_fillMethod()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_fillMethod_mAFB1FAAFA913DB0EE050C4053DBBA6FAAD68A5F1 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],UnityEngine.Vector3[],System.Single,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_RadialCut_mFEA15164F49CA12707EDFE775C00AF78746ACEE4 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___xy0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___uv1, float ___fill2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector3[],UnityEngine.Color32,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_m7FE727D26CFEC8839C7B19E49514234908235AA7 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vertexHelper0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___quadPositions1, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___quadUVs3, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method) ;
// System.Single UnityEngine.UI.Image::get_fillAmount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_fillAmount_mDEE52490D07124E21E7CB36718A5E3714D8B9788 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],System.Single,System.Single,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_RadialCut_m4176CFB5643955C2D9387B6165392D8869072715 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___xy0, float ___cos1, float ___sin2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 DataUtility_GetMinSize_m12DA75277811A48FF075DFDDC8BEAFC2F23506FD (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectTransformUtility::ScreenPointToLocalPointInRectangle(UnityEngine.RectTransform,UnityEngine.Vector2,UnityEngine.Camera,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectTransformUtility_ScreenPointToLocalPointInRectangle_m9E502D410F5B141117D263D4706C426EFA109DC0 (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___rect0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPoint1, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___localPoint3, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.UI.Image::MapCoordinate(UnityEngine.Vector2,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Image_MapCoordinate_m11D428E63DF2AEB1A5866A0AE778E5287F4776FF (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___local0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect1, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___u0, float ___v1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016_inline (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline (float ___t0, float ___length1, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Count()
inline int32_t List_1_get_Count_m9CF4A6657F7D5E95A4A105F7E18047A70F55B82C_inline (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// T System.Collections.Generic.List`1<UnityEngine.UI.Image>::get_Item(System.Int32)
inline Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* List_1_get_Item_m6C5943676F2B102C43C31C7F5862385B5C486CE4 (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* (*) (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19*, int32_t, const RuntimeMethod*))List_1_get_Item_m33561245D64798C2AB07584C0EC4F240E4839A38_gshared)(__this, ___index0, method);
}
// System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.U2D.SpriteAtlas::IsPlaceholder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SpriteAtlas_IsPlaceholder_mCEE38D5EC3F8E50F54CCCAD1387403C7BA2143EF (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::RemoveAt(System.Int32)
inline void List_1_RemoveAt_m1C83935701080EAD7C26FCB613789A05C529AD34 (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* __this, int32_t ___index0, const RuntimeMethod* method)
{
(( void (*) (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19*, int32_t, const RuntimeMethod*))List_1_RemoveAt_m54F62297ADEE4D4FDA697F49ED807BF901201B54_gshared)(__this, ___index0, method);
}
// System.Void System.Action`1<UnityEngine.U2D.SpriteAtlas>::.ctor(System.Object,System.IntPtr)
inline void Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3 (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
(( void (*) (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*, RuntimeObject*, intptr_t, const RuntimeMethod*))Action_1__ctor_m2E1DFA67718FC1A0B6E5DFEB78831FFE9C059EB4_gshared)(__this, ___object0, ___method1, method);
}
// System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpriteAtlasManager_add_atlasRegistered_mF83F3AEB343B2111048330DCBBC25688B5F5F7AD (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* ___value0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::Add(T)
inline void List_1_Add_m30797A03C735FCE9FC1DF0606BA53A04ED3E519A_inline (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* __this, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19*, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E*, const RuntimeMethod*))List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.UI.Image>::Remove(T)
inline bool List_1_Remove_m51E8A9B92FE73B48DDDFCF8F85254E7E6E89F73A (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* __this, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19*, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E*, const RuntimeMethod*))List_1_Remove_m4DFA48F4CEB9169601E75FC28517C5C06EFA5AD7_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.UI.Image>::.ctor()
inline void List_1__ctor_mA5D3E81247285DDDD6E376A91AA3E796BB0BB36D (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19*, const RuntimeMethod*))List_1__ctor_m7F078BB342729BDF11327FD89D7872265328F690_gshared)(__this, method);
}
// System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_m732E71FF4C28CBEDD8D4CD51DA409198224ED395_inline (String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Profiler_BeginSampleImpl_m11DCED1F062EEB6A07FE36224080BAEDC65D5A87 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___targetObject1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m77027F378A20620C9F2AC80A06191C412B76FD2E_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___b1, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A (String_t* ___value0, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.UI.AnimationTriggers::get_normalTrigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_normalTrigger_mDB8A7C5C4B69515C514BB138724E25F16FCED43F (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
String_t* L_0 = __this->___m_NormalTrigger_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.AnimationTriggers::set_normalTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_normalTrigger_m43C30CD216A826221653CF8648B1C1823EBBA8E6 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
String_t* L_0 = ___value0;
__this->___m_NormalTrigger_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_NormalTrigger_5), (void*)L_0);
// public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } }
return;
}
}
// System.String UnityEngine.UI.AnimationTriggers::get_highlightedTrigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_highlightedTrigger_m492093112EC52907A3B5ED518BAD366B0052EDCA (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
String_t* L_0 = __this->___m_HighlightedTrigger_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.AnimationTriggers::set_highlightedTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_highlightedTrigger_mCAD700865DD27254AFCA56FE85E2457ECF4CE6B7 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
String_t* L_0 = ___value0;
__this->___m_HighlightedTrigger_6 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HighlightedTrigger_6), (void*)L_0);
// public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } }
return;
}
}
// System.String UnityEngine.UI.AnimationTriggers::get_pressedTrigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_pressedTrigger_mFB9A652E90CCCB38FCF47EE464D20FACE41399B9 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
String_t* L_0 = __this->___m_PressedTrigger_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.AnimationTriggers::set_pressedTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_pressedTrigger_m1AEC4AC3C6CF43AE7EFE2B8E9A7561A5C2F7A5A0 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
String_t* L_0 = ___value0;
__this->___m_PressedTrigger_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PressedTrigger_7), (void*)L_0);
// public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } }
return;
}
}
// System.String UnityEngine.UI.AnimationTriggers::get_selectedTrigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_selectedTrigger_m631840BD0D4ED252C62E11405B29826F9BC419E8 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
String_t* L_0 = __this->___m_SelectedTrigger_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.AnimationTriggers::set_selectedTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_selectedTrigger_m3AC876A19515E1901E0986781756F339A13E45A9 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
String_t* L_0 = ___value0;
__this->___m_SelectedTrigger_8 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectedTrigger_8), (void*)L_0);
// public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } }
return;
}
}
// System.String UnityEngine.UI.AnimationTriggers::get_disabledTrigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_disabledTrigger_mC91BD8165E64C82F9DCB7E0549ACB2D0537CE376 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
String_t* L_0 = __this->___m_DisabledTrigger_9;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.AnimationTriggers::set_disabledTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_disabledTrigger_m20289A9FDAF524362F32320D57EF4E5A323299C1 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
String_t* L_0 = ___value0;
__this->___m_DisabledTrigger_9 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisabledTrigger_9), (void*)L_0);
// public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } }
return;
}
}
// System.Void UnityEngine.UI.AnimationTriggers::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers__ctor_mDF3C8571BACB06DACEE75D9E5899B53C1D429A02 (AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral24158C6C79FE57BE153164B9D7ADCB302F5DF09A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral461E3E44AE80BC4E861DB32ED3691F004543C3A2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8A45D0D8311C8D73121FDD6C8B401E1AD3C58E0E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralCC701E799DFF3F68A1494AC805837912BAE32F1C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF449ECB799492B6E94508C177821573A9593DCDE);
s_Il2CppMethodInitialized = true;
}
{
// private string m_NormalTrigger = kDefaultNormalAnimName;
__this->___m_NormalTrigger_5 = _stringLiteral24158C6C79FE57BE153164B9D7ADCB302F5DF09A;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_NormalTrigger_5), (void*)_stringLiteral24158C6C79FE57BE153164B9D7ADCB302F5DF09A);
// private string m_HighlightedTrigger = kDefaultHighlightedAnimName;
__this->___m_HighlightedTrigger_6 = _stringLiteralCC701E799DFF3F68A1494AC805837912BAE32F1C;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_HighlightedTrigger_6), (void*)_stringLiteralCC701E799DFF3F68A1494AC805837912BAE32F1C);
// private string m_PressedTrigger = kDefaultPressedAnimName;
__this->___m_PressedTrigger_7 = _stringLiteral461E3E44AE80BC4E861DB32ED3691F004543C3A2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_PressedTrigger_7), (void*)_stringLiteral461E3E44AE80BC4E861DB32ED3691F004543C3A2);
// private string m_SelectedTrigger = kDefaultSelectedAnimName;
__this->___m_SelectedTrigger_8 = _stringLiteralF449ECB799492B6E94508C177821573A9593DCDE;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SelectedTrigger_8), (void*)_stringLiteralF449ECB799492B6E94508C177821573A9593DCDE);
// private string m_DisabledTrigger = kDefaultDisabledAnimName;
__this->___m_DisabledTrigger_9 = _stringLiteral8A45D0D8311C8D73121FDD6C8B401E1AD3C58E0E;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_DisabledTrigger_9), (void*)_stringLiteral8A45D0D8311C8D73121FDD6C8B401E1AD3C58E0E);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.Button::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button__ctor_m0A1FC265F589989085C1909BC8D93E33A698D8E5 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private ButtonClickedEvent m_OnClick = new ButtonClickedEvent();
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* L_0 = (ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C*)il2cpp_codegen_object_new(ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C_il2cpp_TypeInfo_var);
NullCheck(L_0);
ButtonClickedEvent__ctor_m2B38CD66BDA4E63A19DB233BFA32C828A3D5290D(L_0, NULL);
__this->___m_OnClick_20 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnClick_20), (void*)L_0);
// protected Button()
il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638(__this, NULL);
// {}
return;
}
}
// UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* Button_get_onClick_m701712A7F7F000CC80D517C4510697E15722C35C (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, const RuntimeMethod* method)
{
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* V_0 = NULL;
{
// get { return m_OnClick; }
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* L_0 = __this->___m_OnClick_20;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_OnClick; }
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Button::set_onClick(UnityEngine.UI.Button/ButtonClickedEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_set_onClick_m4CD77BD99635400BA18692D591BEA79A7ECC66C3 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* ___value0, const RuntimeMethod* method)
{
{
// set { m_OnClick = value; }
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* L_0 = ___value0;
__this->___m_OnClick_20 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnClick_20), (void*)L_0);
// set { m_OnClick = value; }
return;
}
}
// System.Void UnityEngine.UI.Button::Press()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_Press_mEF76F32CD5C01C1D8B00B80BDFC0C6CEEEF2C993 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA6190A5AC038D56DD23827AD931A1BAD7C3E5E2E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// if (!IsActive() || !IsInteractable())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
if (!L_0)
{
goto IL_0014;
}
}
{
bool L_1;
L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0015;
}
IL_0014:
{
G_B3_0 = 1;
}
IL_0015:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
// return;
goto IL_0033;
}
IL_001b:
{
// UISystemProfilerApi.AddMarker("Button.onClick", this);
UISystemProfilerApi_AddMarker_m86FB0AD20A17D79720E18D726307D16280920FBA(_stringLiteralA6190A5AC038D56DD23827AD931A1BAD7C3E5E2E, __this, NULL);
// m_OnClick.Invoke();
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* L_3 = __this->___m_OnClick_20;
NullCheck(L_3);
UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2(L_3, NULL);
}
IL_0033:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Button::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_OnPointerClick_mB76B80D7374811C7BBE11DA188E2656904AE5422 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___eventData0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (eventData.button != PointerEventData.InputButton.Left)
PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_0 = ___eventData0;
NullCheck(L_0);
int32_t L_1;
L_1 = PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline(L_0, NULL);
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
// return;
goto IL_0017;
}
IL_0010:
{
// Press();
Button_Press_mEF76F32CD5C01C1D8B00B80BDFC0C6CEEEF2C993(__this, NULL);
}
IL_0017:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Button::OnSubmit(UnityEngine.EventSystems.BaseEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_OnSubmit_m700E3D529DEE2FB6214BD698C61A3C7CDA08F0A8 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___eventData0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
// Press();
Button_Press_mEF76F32CD5C01C1D8B00B80BDFC0C6CEEEF2C993(__this, NULL);
// if (!IsActive() || !IsInteractable())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
if (!L_0)
{
goto IL_001b;
}
}
{
bool L_1;
L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_001c;
}
IL_001b:
{
G_B3_0 = 1;
}
IL_001c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0022;
}
}
{
// return;
goto IL_0038;
}
IL_0022:
{
// DoStateTransition(SelectionState.Pressed, false);
VirtualActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, 2, (bool)0);
// StartCoroutine(OnFinishSubmit());
RuntimeObject* L_3;
L_3 = Button_OnFinishSubmit_m72771C6FF84DA31AE09E936D2D7FB6771FE5A7D9(__this, NULL);
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_4;
L_4 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_3, NULL);
}
IL_0038:
{
// }
return;
}
}
// System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m72771C6FF84DA31AE09E936D2D7FB6771FE5A7D9 (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* L_0 = (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164*)il2cpp_codegen_object_new(U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3COnFinishSubmitU3Ed__9__ctor_m52988E24A7D4CE00B0F8A0F60A6EC20166027553(L_0, 0, NULL);
U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* L_1 = L_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_2 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_2), (void*)__this);
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.Button/ButtonClickedEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_m2B38CD66BDA4E63A19DB233BFA32C828A3D5290D (ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* __this, const RuntimeMethod* method)
{
{
UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9__ctor_m52988E24A7D4CE00B0F8A0F60A6EC20166027553 (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
return;
}
}
// System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_IDisposable_Dispose_m15AFD67ECC7FD7739798F4F063F3978AA19D41EA (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.UI.Button/<OnFinishSubmit>d__9::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3COnFinishSubmitU3Ed__9_MoveNext_m1D344B644399C92B28851F8630337135752BDE2A (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0016;
}
IL_0012:
{
goto IL_0018;
}
IL_0014:
{
goto IL_0069;
}
IL_0016:
{
return (bool)0;
}
IL_0018:
{
__this->___U3CU3E1__state_0 = (-1);
// var fadeTime = colors.fadeDuration;
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* L_3 = __this->___U3CU3E4__this_2;
NullCheck(L_3);
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_4;
L_4 = Selectable_get_colors_mB53E365D02351D4B64084295C4B2A7AF2DEC4750(L_3, NULL);
V_1 = L_4;
float L_5;
L_5 = ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39((&V_1), NULL);
__this->___U3CfadeTimeU3E5__1_3 = L_5;
// var elapsedTime = 0f;
__this->___U3CelapsedTimeU3E5__2_4 = (0.0f);
goto IL_0071;
}
IL_0046:
{
// elapsedTime += Time.unscaledDeltaTime;
float L_6 = __this->___U3CelapsedTimeU3E5__2_4;
float L_7;
L_7 = Time_get_unscaledDeltaTime_m89252D23CC5AA295CFA4EB2BCB417A831AC51652(NULL);
__this->___U3CelapsedTimeU3E5__2_4 = ((float)il2cpp_codegen_add(L_6, L_7));
// yield return null;
__this->___U3CU3E2__current_1 = NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)NULL);
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_0069:
{
__this->___U3CU3E1__state_0 = (-1);
}
IL_0071:
{
// while (elapsedTime < fadeTime)
float L_8 = __this->___U3CelapsedTimeU3E5__2_4;
float L_9 = __this->___U3CfadeTimeU3E5__1_3;
V_2 = (bool)((((float)L_8) < ((float)L_9))? 1 : 0);
bool L_10 = V_2;
if (L_10)
{
goto IL_0046;
}
}
{
// DoStateTransition(currentSelectionState, false);
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* L_11 = __this->___U3CU3E4__this_2;
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* L_12 = __this->___U3CU3E4__this_2;
NullCheck(L_12);
int32_t L_13;
L_13 = Selectable_get_currentSelectionState_mD8AC0B7BF3C5AFB574C57BDC81274F621978FABC(L_12, NULL);
NullCheck(L_11);
VirtualActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, L_11, L_13, (bool)0);
// }
return (bool)0;
}
}
// System.Object UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3COnFinishSubmitU3Ed__9_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m82819377766A051FA756675E7EDB47088418FD96 (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_m3C1D75C11B17DE106053B97EC52822B74591061F (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_m3C1D75C11B17DE106053B97EC52822B74591061F_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.UI.Button/<OnFinishSubmit>d__9::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_get_Current_m26114B1DB5CA45B24C00C1B5596D29F76A4AED57 (U3COnFinishSubmitU3Ed__9_t55620C8613B09E9D27E197A064B9C249B6F13164* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m2265E2D6AE72DCF25E4A8E52A03A390012CDB01C (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_PerformUpdate_mA5CAEDD4452E5C8B58B688C08BC491AC2DAFD51A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1__ctor_m592958671DA80E88A4CDFCD15D5292F1E7D83A1E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral560EBCC581A91ED0D590A6EB20C9759A5C063B6E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral792A593B69450E1898AD7A54FD02643AD71AD84A);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral80CA9C334DD7DC662D51064273AA5E084275BC8C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB8320CE2F3A0E772B3C953E5881880FA1E3B7EA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEE0722B40EA04EFEBAD37042A069774E26FF71E5);
s_Il2CppMethodInitialized = true;
}
{
// private string[] m_CanvasUpdateProfilerStrings = new string[] { "CanvasUpdate.Prelayout", "CanvasUpdate.Layout", "CanvasUpdate.PostLayout", "CanvasUpdate.PreRender", "CanvasUpdate.LatePreRender" };
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = (StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*)SZArrayNew(StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248_il2cpp_TypeInfo_var, (uint32_t)5);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = L_0;
NullCheck(L_1);
ArrayElementTypeCheck (L_1, _stringLiteralEE0722B40EA04EFEBAD37042A069774E26FF71E5);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteralEE0722B40EA04EFEBAD37042A069774E26FF71E5);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = L_1;
NullCheck(L_2);
ArrayElementTypeCheck (L_2, _stringLiteral560EBCC581A91ED0D590A6EB20C9759A5C063B6E);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(1), (String_t*)_stringLiteral560EBCC581A91ED0D590A6EB20C9759A5C063B6E);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = L_2;
NullCheck(L_3);
ArrayElementTypeCheck (L_3, _stringLiteralAB8320CE2F3A0E772B3C953E5881880FA1E3B7EA);
(L_3)->SetAt(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteralAB8320CE2F3A0E772B3C953E5881880FA1E3B7EA);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_4 = L_3;
NullCheck(L_4);
ArrayElementTypeCheck (L_4, _stringLiteral792A593B69450E1898AD7A54FD02643AD71AD84A);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(3), (String_t*)_stringLiteral792A593B69450E1898AD7A54FD02643AD71AD84A);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_5 = L_4;
NullCheck(L_5);
ArrayElementTypeCheck (L_5, _stringLiteral80CA9C334DD7DC662D51064273AA5E084275BC8C);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteral80CA9C334DD7DC662D51064273AA5E084275BC8C);
__this->___m_CanvasUpdateProfilerStrings_3 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CanvasUpdateProfilerStrings_3), (void*)L_5);
// private readonly IndexedSet<ICanvasElement> m_LayoutRebuildQueue = new IndexedSet<ICanvasElement>();
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_6 = (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*)il2cpp_codegen_object_new(IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A_il2cpp_TypeInfo_var);
NullCheck(L_6);
IndexedSet_1__ctor_m592958671DA80E88A4CDFCD15D5292F1E7D83A1E(L_6, IndexedSet_1__ctor_m592958671DA80E88A4CDFCD15D5292F1E7D83A1E_RuntimeMethod_var);
__this->___m_LayoutRebuildQueue_5 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_LayoutRebuildQueue_5), (void*)L_6);
// private readonly IndexedSet<ICanvasElement> m_GraphicRebuildQueue = new IndexedSet<ICanvasElement>();
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_7 = (IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A*)il2cpp_codegen_object_new(IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A_il2cpp_TypeInfo_var);
NullCheck(L_7);
IndexedSet_1__ctor_m592958671DA80E88A4CDFCD15D5292F1E7D83A1E(L_7, IndexedSet_1__ctor_m592958671DA80E88A4CDFCD15D5292F1E7D83A1E_RuntimeMethod_var);
__this->___m_GraphicRebuildQueue_6 = L_7;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GraphicRebuildQueue_6), (void*)L_7);
// protected CanvasUpdateRegistry()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// Canvas.willRenderCanvases += PerformUpdate;
WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC* L_8 = (WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC*)il2cpp_codegen_object_new(WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC_il2cpp_TypeInfo_var);
NullCheck(L_8);
WillRenderCanvases__ctor_mD8174C0964F8864D65270FFCAF275BD0BAC8DCF3(L_8, __this, (intptr_t)((void*)CanvasUpdateRegistry_PerformUpdate_mA5CAEDD4452E5C8B58B688C08BC491AC2DAFD51A_RuntimeMethod_var), NULL);
Canvas_add_willRenderCanvases_mC422627A81F9E101686192E587FC42C20718265A(L_8, NULL);
// }
return;
}
}
// UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* V_1 = NULL;
{
// if (s_Instance == null)
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0 = ((CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var))->___s_Instance_0;
V_0 = (bool)((((RuntimeObject*)(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
// s_Instance = new CanvasUpdateRegistry();
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_2 = (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1*)il2cpp_codegen_object_new(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
NullCheck(L_2);
CanvasUpdateRegistry__ctor_m2265E2D6AE72DCF25E4A8E52A03A390012CDB01C(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
((CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var))->___s_Instance_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_2);
}
IL_0017:
{
// return s_Instance;
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_3 = ((CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var))->___s_Instance_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
// }
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_4 = V_1;
return L_4;
}
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_mFF8ACAA818FA7F73C5A6447C8E1E61631690660A (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
// var valid = element != null;
RuntimeObject* L_0 = ___element0;
V_0 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
// var isUnityObject = element is Object;
RuntimeObject* L_1 = ___element0;
V_1 = (bool)((!(((RuntimeObject*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_1, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
// if (isUnityObject)
bool L_2 = V_1;
V_2 = L_2;
bool L_3 = V_2;
if (!L_3)
{
goto IL_0022;
}
}
{
// valid = (element as Object) != null; //Here we make use of the overloaded UnityEngine.Object == null, that checks if the native object is alive.
RuntimeObject* L_4 = ___element0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)IsInstClass((RuntimeObject*)L_4, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var)), (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_5;
}
IL_0022:
{
// return valid;
bool L_6 = V_0;
V_3 = L_6;
goto IL_0026;
}
IL_0026:
{
// }
bool L_7 = V_3;
return L_7;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_mFDBE5D212F6B9649B6EB619AA8860DB72F3AA80E (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
RuntimeObject* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
int32_t V_7 = 0;
RuntimeObject* V_8 = NULL;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
{
// var layoutRebuildQueueCount = m_LayoutRebuildQueue.Count;
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_0 = __this->___m_LayoutRebuildQueue_5;
NullCheck(L_0);
int32_t L_1;
L_1 = IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A(L_0, IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
V_0 = L_1;
// for (int i = layoutRebuildQueueCount - 1; i >= 0; --i)
int32_t L_2 = V_0;
V_2 = ((int32_t)il2cpp_codegen_subtract(L_2, 1));
goto IL_0062;
}
IL_0013:
{
// var item = m_LayoutRebuildQueue[i];
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_3 = __this->___m_LayoutRebuildQueue_5;
int32_t L_4 = V_2;
NullCheck(L_3);
RuntimeObject* L_5;
L_5 = IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6(L_3, L_4, IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
V_3 = L_5;
// if (item == null)
RuntimeObject* L_6 = V_3;
V_4 = (bool)((((RuntimeObject*)(RuntimeObject*)L_6) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_7 = V_4;
if (!L_7)
{
goto IL_003b;
}
}
{
// m_LayoutRebuildQueue.RemoveAt(i);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_8 = __this->___m_LayoutRebuildQueue_5;
int32_t L_9 = V_2;
NullCheck(L_8);
IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311(L_8, L_9, IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311_RuntimeMethod_var);
// continue;
goto IL_005e;
}
IL_003b:
{
// if (item.IsDestroyed())
RuntimeObject* L_10 = V_3;
NullCheck(L_10);
bool L_11;
L_11 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_10);
V_5 = L_11;
bool L_12 = V_5;
if (!L_12)
{
goto IL_005d;
}
}
{
// m_LayoutRebuildQueue.RemoveAt(i);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_13 = __this->___m_LayoutRebuildQueue_5;
int32_t L_14 = V_2;
NullCheck(L_13);
IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311(L_13, L_14, IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311_RuntimeMethod_var);
// item.LayoutComplete();
RuntimeObject* L_15 = V_3;
NullCheck(L_15);
InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_15);
}
IL_005d:
{
}
IL_005e:
{
// for (int i = layoutRebuildQueueCount - 1; i >= 0; --i)
int32_t L_16 = V_2;
V_2 = ((int32_t)il2cpp_codegen_subtract(L_16, 1));
}
IL_0062:
{
// for (int i = layoutRebuildQueueCount - 1; i >= 0; --i)
int32_t L_17 = V_2;
V_6 = (bool)((((int32_t)((((int32_t)L_17) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_18 = V_6;
if (L_18)
{
goto IL_0013;
}
}
{
// var graphicRebuildQueueCount = m_GraphicRebuildQueue.Count;
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_19 = __this->___m_GraphicRebuildQueue_6;
NullCheck(L_19);
int32_t L_20;
L_20 = IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A(L_19, IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
V_1 = L_20;
// for (int i = graphicRebuildQueueCount - 1; i >= 0; --i)
int32_t L_21 = V_1;
V_7 = ((int32_t)il2cpp_codegen_subtract(L_21, 1));
goto IL_00da;
}
IL_0082:
{
// var item = m_GraphicRebuildQueue[i];
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_22 = __this->___m_GraphicRebuildQueue_6;
int32_t L_23 = V_7;
NullCheck(L_22);
RuntimeObject* L_24;
L_24 = IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6(L_22, L_23, IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
V_8 = L_24;
// if (item == null)
RuntimeObject* L_25 = V_8;
V_9 = (bool)((((RuntimeObject*)(RuntimeObject*)L_25) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_26 = V_9;
if (!L_26)
{
goto IL_00ae;
}
}
{
// m_GraphicRebuildQueue.RemoveAt(i);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_27 = __this->___m_GraphicRebuildQueue_6;
int32_t L_28 = V_7;
NullCheck(L_27);
IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311(L_27, L_28, IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311_RuntimeMethod_var);
// continue;
goto IL_00d4;
}
IL_00ae:
{
// if (item.IsDestroyed())
RuntimeObject* L_29 = V_8;
NullCheck(L_29);
bool L_30;
L_30 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_29);
V_10 = L_30;
bool L_31 = V_10;
if (!L_31)
{
goto IL_00d3;
}
}
{
// m_GraphicRebuildQueue.RemoveAt(i);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_32 = __this->___m_GraphicRebuildQueue_6;
int32_t L_33 = V_7;
NullCheck(L_32);
IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311(L_32, L_33, IndexedSet_1_RemoveAt_m8A62F7AA56CE09BD977C677F15D0440FC0142311_RuntimeMethod_var);
// item.GraphicUpdateComplete();
RuntimeObject* L_34 = V_8;
NullCheck(L_34);
InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_34);
}
IL_00d3:
{
}
IL_00d4:
{
// for (int i = graphicRebuildQueueCount - 1; i >= 0; --i)
int32_t L_35 = V_7;
V_7 = ((int32_t)il2cpp_codegen_subtract(L_35, 1));
}
IL_00da:
{
// for (int i = graphicRebuildQueueCount - 1; i >= 0; --i)
int32_t L_36 = V_7;
V_11 = (bool)((((int32_t)((((int32_t)L_36) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_37 = V_11;
if (L_37)
{
goto IL_0082;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::PerformUpdate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_PerformUpdate_mA5CAEDD4452E5C8B58B688C08BC491AC2DAFD51A (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Clear_m0EBD09FC0B98B7F1703C55E069630DE72695F13B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Sort_mE424F41DEB7702250762CE881A4A789CBF7866B8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral572476E60B403FB66C0AE099FCD0EE0EE888B138);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
RuntimeObject* V_2 = NULL;
bool V_3 = false;
Exception_t* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
int32_t V_7 = 0;
bool V_8 = false;
int32_t V_9 = 0;
int32_t V_10 = 0;
RuntimeObject* V_11 = NULL;
bool V_12 = false;
Exception_t* V_13 = NULL;
bool V_14 = false;
bool V_15 = false;
int32_t V_16 = 0;
bool V_17 = false;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
// UISystemProfilerApi.BeginSample(UISystemProfilerApi.SampleType.Layout);
UISystemProfilerApi_BeginSample_m288961D737512F89CE4D4510705DE644A842DE3D(0, NULL);
// CleanInvalidItems();
CanvasUpdateRegistry_CleanInvalidItems_mFDBE5D212F6B9649B6EB619AA8860DB72F3AA80E(__this, NULL);
// m_PerformingLayoutUpdate = true;
__this->___m_PerformingLayoutUpdate_1 = (bool)1;
// m_LayoutRebuildQueue.Sort(s_SortLayoutFunction);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_0 = __this->___m_LayoutRebuildQueue_5;
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1* L_1 = ((CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var))->___s_SortLayoutFunction_7;
NullCheck(L_0);
IndexedSet_1_Sort_mE424F41DEB7702250762CE881A4A789CBF7866B8(L_0, L_1, IndexedSet_1_Sort_mE424F41DEB7702250762CE881A4A789CBF7866B8_RuntimeMethod_var);
// for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++)
V_0 = 0;
goto IL_009b;
}
IL_002b:
{
// UnityEngine.Profiling.Profiler.BeginSample(m_CanvasUpdateProfilerStrings[i]);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2 = __this->___m_CanvasUpdateProfilerStrings_3;
int32_t L_3 = V_0;
NullCheck(L_2);
int32_t L_4 = L_3;
String_t* L_5 = (L_2)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
Profiler_BeginSample_mA836D6E554511CBEAD80F55EE41AAA5D1B26B3DE_inline(L_5, NULL);
// for (int j = 0; j < m_LayoutRebuildQueue.Count; j++)
V_1 = 0;
goto IL_007c;
}
IL_003e:
{
// var rebuild = m_LayoutRebuildQueue[j];
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_6 = __this->___m_LayoutRebuildQueue_5;
int32_t L_7 = V_1;
NullCheck(L_6);
RuntimeObject* L_8;
L_8 = IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6(L_6, L_7, IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
V_2 = L_8;
}
try
{// begin try (depth: 1)
{
// if (ObjectValidForUpdate(rebuild))
RuntimeObject* L_9 = V_2;
bool L_10;
L_10 = CanvasUpdateRegistry_ObjectValidForUpdate_mFF8ACAA818FA7F73C5A6447C8E1E61631690660A(__this, L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0060_1;
}
}
{
// rebuild.Rebuild((CanvasUpdate)i);
RuntimeObject* L_12 = V_2;
int32_t L_13 = V_0;
NullCheck(L_12);
InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_12, L_13);
}
IL_0060_1:
{
goto IL_0077;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0063;
}
throw e;
}
CATCH_0063:
{// begin catch(System.Exception)
// catch (Exception e)
V_4 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
// Debug.LogException(e, rebuild.transform);
Exception_t* L_14 = V_4;
RuntimeObject* L_15 = V_2;
NullCheck(L_15);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_16;
L_16 = InterfaceFuncInvoker0< Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var)), L_15);
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_m6A7A404239B24E1C7CA358508923F47ABDF40D05(L_14, L_16, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0077;
}// end catch (depth: 1)
IL_0077:
{
// for (int j = 0; j < m_LayoutRebuildQueue.Count; j++)
int32_t L_17 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_17, 1));
}
IL_007c:
{
// for (int j = 0; j < m_LayoutRebuildQueue.Count; j++)
int32_t L_18 = V_1;
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_19 = __this->___m_LayoutRebuildQueue_5;
NullCheck(L_19);
int32_t L_20;
L_20 = IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A(L_19, IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
V_5 = (bool)((((int32_t)L_18) < ((int32_t)L_20))? 1 : 0);
bool L_21 = V_5;
if (L_21)
{
goto IL_003e;
}
}
{
// UnityEngine.Profiling.Profiler.EndSample();
Profiler_EndSample_m450653E4210CC1B4E1210C29F62FC48F8F250437(NULL);
// for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++)
int32_t L_22 = V_0;
V_0 = ((int32_t)il2cpp_codegen_add(L_22, 1));
}
IL_009b:
{
// for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++)
int32_t L_23 = V_0;
V_6 = (bool)((((int32_t)((((int32_t)L_23) > ((int32_t)2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_24 = V_6;
if (L_24)
{
goto IL_002b;
}
}
{
// for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i)
V_7 = 0;
goto IL_00c6;
}
IL_00ad:
{
// m_LayoutRebuildQueue[i].LayoutComplete();
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_25 = __this->___m_LayoutRebuildQueue_5;
int32_t L_26 = V_7;
NullCheck(L_25);
RuntimeObject* L_27;
L_27 = IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6(L_25, L_26, IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
NullCheck(L_27);
InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_27);
// for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i)
int32_t L_28 = V_7;
V_7 = ((int32_t)il2cpp_codegen_add(L_28, 1));
}
IL_00c6:
{
// for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i)
int32_t L_29 = V_7;
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_30 = __this->___m_LayoutRebuildQueue_5;
NullCheck(L_30);
int32_t L_31;
L_31 = IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A(L_30, IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
V_8 = (bool)((((int32_t)L_29) < ((int32_t)L_31))? 1 : 0);
bool L_32 = V_8;
if (L_32)
{
goto IL_00ad;
}
}
{
// m_LayoutRebuildQueue.Clear();
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_33 = __this->___m_LayoutRebuildQueue_5;
NullCheck(L_33);
IndexedSet_1_Clear_m0EBD09FC0B98B7F1703C55E069630DE72695F13B(L_33, IndexedSet_1_Clear_m0EBD09FC0B98B7F1703C55E069630DE72695F13B_RuntimeMethod_var);
// m_PerformingLayoutUpdate = false;
__this->___m_PerformingLayoutUpdate_1 = (bool)0;
// UISystemProfilerApi.EndSample(UISystemProfilerApi.SampleType.Layout);
UISystemProfilerApi_EndSample_mC7358FE546DB5E111EE1584D00D9F75A1E3C3888(0, NULL);
// UISystemProfilerApi.BeginSample(UISystemProfilerApi.SampleType.Render);
UISystemProfilerApi_BeginSample_m288961D737512F89CE4D4510705DE644A842DE3D(1, NULL);
// UnityEngine.Profiling.Profiler.BeginSample(m_CullingUpdateProfilerString);
Profiler_BeginSample_mA836D6E554511CBEAD80F55EE41AAA5D1B26B3DE_inline(_stringLiteral572476E60B403FB66C0AE099FCD0EE0EE888B138, NULL);
// ClipperRegistry.instance.Cull();
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* L_34;
L_34 = ClipperRegistry_get_instance_m94559222366D7C2829F5ADBBFF64EA3CF8B66B66(NULL);
NullCheck(L_34);
ClipperRegistry_Cull_mE2BBF0B75900B6780EDE22699476542FC5B62730(L_34, NULL);
// UnityEngine.Profiling.Profiler.EndSample();
Profiler_EndSample_m450653E4210CC1B4E1210C29F62FC48F8F250437(NULL);
// m_PerformingGraphicUpdate = true;
__this->___m_PerformingGraphicUpdate_2 = (bool)1;
// for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++)
V_9 = 3;
goto IL_01b1;
}
IL_0127:
{
// UnityEngine.Profiling.Profiler.BeginSample(m_CanvasUpdateProfilerStrings[i]);
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_35 = __this->___m_CanvasUpdateProfilerStrings_3;
int32_t L_36 = V_9;
NullCheck(L_35);
int32_t L_37 = L_36;
String_t* L_38 = (L_35)->GetAt(static_cast<il2cpp_array_size_t>(L_37));
Profiler_BeginSample_mA836D6E554511CBEAD80F55EE41AAA5D1B26B3DE_inline(L_38, NULL);
// for (var k = 0; k < m_GraphicRebuildQueue.Count; k++)
V_10 = 0;
goto IL_018f;
}
IL_013c:
{
}
try
{// begin try (depth: 1)
{
// var element = m_GraphicRebuildQueue[k];
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_39 = __this->___m_GraphicRebuildQueue_6;
int32_t L_40 = V_10;
NullCheck(L_39);
RuntimeObject* L_41;
L_41 = IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6(L_39, L_40, IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
V_11 = L_41;
// if (ObjectValidForUpdate(element))
RuntimeObject* L_42 = V_11;
bool L_43;
L_43 = CanvasUpdateRegistry_ObjectValidForUpdate_mFF8ACAA818FA7F73C5A6447C8E1E61631690660A(__this, L_42, NULL);
V_12 = L_43;
bool L_44 = V_12;
if (!L_44)
{
goto IL_0165_1;
}
}
{
// element.Rebuild((CanvasUpdate)i);
RuntimeObject* L_45 = V_11;
int32_t L_46 = V_9;
NullCheck(L_45);
InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_45, L_46);
}
IL_0165_1:
{
goto IL_0188;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0168;
}
throw e;
}
CATCH_0168:
{// begin catch(System.Exception)
// catch (Exception e)
V_13 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
// Debug.LogException(e, m_GraphicRebuildQueue[k].transform);
Exception_t* L_47 = V_13;
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_48 = __this->___m_GraphicRebuildQueue_6;
int32_t L_49 = V_10;
NullCheck(L_48);
RuntimeObject* L_50;
L_50 = IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6(L_48, L_49, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var)));
NullCheck(L_50);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_51;
L_51 = InterfaceFuncInvoker0< Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var)), L_50);
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_m6A7A404239B24E1C7CA358508923F47ABDF40D05(L_47, L_51, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0188;
}// end catch (depth: 1)
IL_0188:
{
// for (var k = 0; k < m_GraphicRebuildQueue.Count; k++)
int32_t L_52 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_52, 1));
}
IL_018f:
{
// for (var k = 0; k < m_GraphicRebuildQueue.Count; k++)
int32_t L_53 = V_10;
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_54 = __this->___m_GraphicRebuildQueue_6;
NullCheck(L_54);
int32_t L_55;
L_55 = IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A(L_54, IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
V_14 = (bool)((((int32_t)L_53) < ((int32_t)L_55))? 1 : 0);
bool L_56 = V_14;
if (L_56)
{
goto IL_013c;
}
}
{
// UnityEngine.Profiling.Profiler.EndSample();
Profiler_EndSample_m450653E4210CC1B4E1210C29F62FC48F8F250437(NULL);
// for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++)
int32_t L_57 = V_9;
V_9 = ((int32_t)il2cpp_codegen_add(L_57, 1));
}
IL_01b1:
{
// for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++)
int32_t L_58 = V_9;
V_15 = (bool)((((int32_t)L_58) < ((int32_t)5))? 1 : 0);
bool L_59 = V_15;
if (L_59)
{
goto IL_0127;
}
}
{
// for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i)
V_16 = 0;
goto IL_01dd;
}
IL_01c4:
{
// m_GraphicRebuildQueue[i].GraphicUpdateComplete();
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_60 = __this->___m_GraphicRebuildQueue_6;
int32_t L_61 = V_16;
NullCheck(L_60);
RuntimeObject* L_62;
L_62 = IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6(L_60, L_61, IndexedSet_1_get_Item_mC699B35F2F1F5341256BC96E4D4FAB32D52D51E6_RuntimeMethod_var);
NullCheck(L_62);
InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_62);
// for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i)
int32_t L_63 = V_16;
V_16 = ((int32_t)il2cpp_codegen_add(L_63, 1));
}
IL_01dd:
{
// for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i)
int32_t L_64 = V_16;
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_65 = __this->___m_GraphicRebuildQueue_6;
NullCheck(L_65);
int32_t L_66;
L_66 = IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A(L_65, IndexedSet_1_get_Count_mA96F9572D39F05307045E8F74CA85BF54F0B202A_RuntimeMethod_var);
V_17 = (bool)((((int32_t)L_64) < ((int32_t)L_66))? 1 : 0);
bool L_67 = V_17;
if (L_67)
{
goto IL_01c4;
}
}
{
// m_GraphicRebuildQueue.Clear();
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_68 = __this->___m_GraphicRebuildQueue_6;
NullCheck(L_68);
IndexedSet_1_Clear_m0EBD09FC0B98B7F1703C55E069630DE72695F13B(L_68, IndexedSet_1_Clear_m0EBD09FC0B98B7F1703C55E069630DE72695F13B_RuntimeMethod_var);
// m_PerformingGraphicUpdate = false;
__this->___m_PerformingGraphicUpdate_2 = (bool)0;
// UISystemProfilerApi.EndSample(UISystemProfilerApi.SampleType.Render);
UISystemProfilerApi_EndSample_mC7358FE546DB5E111EE1584D00D9F75A1E3C3888(1, NULL);
// }
return;
}
}
// System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m27F38434F6E27450CC3BD31828B9650DFCBC33DF (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___child0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
bool V_4 = false;
{
// if (child == null)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0 = ___child0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_1;
bool L_2 = V_2;
if (!L_2)
{
goto IL_0010;
}
}
{
// return 0;
V_3 = 0;
goto IL_0039;
}
IL_0010:
{
// var parent = child.parent;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3 = ___child0;
NullCheck(L_3);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_3, NULL);
V_0 = L_4;
// int count = 0;
V_1 = 0;
goto IL_0028;
}
IL_001b:
{
// count++;
int32_t L_5 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_5, 1));
// parent = parent.parent;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = V_0;
NullCheck(L_6);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
L_7 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_6, NULL);
V_0 = L_7;
}
IL_0028:
{
// while (parent != null)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_8, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_9;
bool L_10 = V_4;
if (L_10)
{
goto IL_001b;
}
}
{
// return count;
int32_t L_11 = V_1;
V_3 = L_11;
goto IL_0039;
}
IL_0039:
{
// }
int32_t L_12 = V_3;
return L_12;
}
}
// System.Int32 UnityEngine.UI.CanvasUpdateRegistry::SortLayoutList(UnityEngine.UI.ICanvasElement,UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_SortLayoutList_m15044028D5E9D9FAD351DCBA9486D626E0F858F3 (RuntimeObject* ___x0, RuntimeObject* ___y1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
int32_t V_2 = 0;
{
// Transform t1 = x.transform;
RuntimeObject* L_0 = ___x0;
NullCheck(L_0);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_1;
L_1 = InterfaceFuncInvoker0< Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
// Transform t2 = y.transform;
RuntimeObject* L_2 = ___y1;
NullCheck(L_2);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
L_3 = InterfaceFuncInvoker0< Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_2);
V_1 = L_3;
// return ParentCount(t1) - ParentCount(t2);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = V_0;
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = CanvasUpdateRegistry_ParentCount_m27F38434F6E27450CC3BD31828B9650DFCBC33DF(L_4, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = V_1;
int32_t L_7;
L_7 = CanvasUpdateRegistry_ParentCount_m27F38434F6E27450CC3BD31828B9650DFCBC33DF(L_6, NULL);
V_2 = ((int32_t)il2cpp_codegen_subtract(L_5, L_7));
goto IL_001f;
}
IL_001f:
{
// }
int32_t L_8 = V_2;
return L_8;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mB10B8A43C19AE6BE7531459D4734FE7E358F612B (RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// instance.InternalRegisterCanvasElementForLayoutRebuild(element);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0;
L_0 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
RuntimeObject* L_1 = ___element0;
NullCheck(L_0);
bool L_2;
L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m609303A2651E3AC6B866A9ACDEAE0773F4CCAAC0(L_0, L_1, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_mDF5E26D24A6B69CB43D39DB1DF8F36FBE6A86F75 (RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// return instance.InternalRegisterCanvasElementForLayoutRebuild(element);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0;
L_0 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
RuntimeObject* L_1 = ___element0;
NullCheck(L_0);
bool L_2;
L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m609303A2651E3AC6B866A9ACDEAE0773F4CCAAC0(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m609303A2651E3AC6B866A9ACDEAE0773F4CCAAC0 (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Contains_mEB0A69940FF621A337298424D480CCABB1925F17_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_LayoutRebuildQueue.Contains(element))
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_0 = __this->___m_LayoutRebuildQueue_5;
RuntimeObject* L_1 = ___element0;
NullCheck(L_0);
bool L_2;
L_2 = IndexedSet_1_Contains_mEB0A69940FF621A337298424D480CCABB1925F17(L_0, L_1, IndexedSet_1_Contains_mEB0A69940FF621A337298424D480CCABB1925F17_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0015;
}
}
{
// return false;
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
// return m_LayoutRebuildQueue.AddUnique(element);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_4 = __this->___m_LayoutRebuildQueue_5;
RuntimeObject* L_5 = ___element0;
NullCheck(L_4);
bool L_6;
L_6 = IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4(L_4, L_5, IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4_RuntimeMethod_var);
V_1 = L_6;
goto IL_0024;
}
IL_0024:
{
// }
bool L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_mFBE1BDEA23FD40125CADE103F1BBBAFD25895B64 (RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// instance.InternalRegisterCanvasElementForGraphicRebuild(element);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0;
L_0 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
RuntimeObject* L_1 = ___element0;
NullCheck(L_0);
bool L_2;
L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m6CA79E8E3D6217779BF91B50C8D4C9FCF7492B60(L_0, L_1, NULL);
// }
return;
}
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_m342BAC5A188811C0F6DFF9F2C4C32AB1399E35B5 (RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// return instance.InternalRegisterCanvasElementForGraphicRebuild(element);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0;
L_0 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
RuntimeObject* L_1 = ___element0;
NullCheck(L_0);
bool L_2;
L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m6CA79E8E3D6217779BF91B50C8D4C9FCF7492B60(L_0, L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
// }
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m6CA79E8E3D6217779BF91B50C8D4C9FCF7492B60 (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDAAEBF164FFAFB4DA9D67FBE3BA1BC8492FB18C5);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_PerformingGraphicUpdate)
bool L_0 = __this->___m_PerformingGraphicUpdate_2;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0021;
}
}
{
// Debug.LogError(string.Format("Trying to add {0} for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.", element));
RuntimeObject* L_2 = ___element0;
String_t* L_3;
L_3 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralDAAEBF164FFAFB4DA9D67FBE3BA1BC8492FB18C5, L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_3, NULL);
// return false;
V_1 = (bool)0;
goto IL_0030;
}
IL_0021:
{
// return m_GraphicRebuildQueue.AddUnique(element);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_4 = __this->___m_GraphicRebuildQueue_6;
RuntimeObject* L_5 = ___element0;
NullCheck(L_4);
bool L_6;
L_6 = IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4(L_4, L_5, IndexedSet_1_AddUnique_mFEE4A8E57917E22FF34624EE95CC3991BA53A7F4_RuntimeMethod_var);
V_1 = L_6;
goto IL_0030;
}
IL_0030:
{
// }
bool L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m21B2CE157D558E293476DAE762D59B5F491B8588 (RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// instance.InternalUnRegisterCanvasElementForLayoutRebuild(element);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0;
L_0 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
RuntimeObject* L_1 = ___element0;
NullCheck(L_0);
CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m2DA109CB4DE672A779EB3531D2E727D683E3A00A(L_0, L_1, NULL);
// instance.InternalUnRegisterCanvasElementForGraphicRebuild(element);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_2;
L_2 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
RuntimeObject* L_3 = ___element0;
NullCheck(L_2);
CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m2A2FAEE11B508953630961D186E379ED890DA589(L_2, L_3, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m2DA109CB4DE672A779EB3531D2E727D683E3A00A (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB6F0D0835C5919C0FE46464DFF975F37460F55DE);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_PerformingLayoutUpdate)
bool L_0 = __this->___m_PerformingLayoutUpdate_1;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
// Debug.LogError(string.Format("Trying to remove {0} from rebuild list while we are already inside a rebuild loop. This is not supported.", element));
RuntimeObject* L_2 = ___element0;
String_t* L_3;
L_3 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralB6F0D0835C5919C0FE46464DFF975F37460F55DE, L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_3, NULL);
// return;
goto IL_0037;
}
IL_001f:
{
// element.LayoutComplete();
RuntimeObject* L_4 = ___element0;
NullCheck(L_4);
InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_4);
// instance.m_LayoutRebuildQueue.Remove(element);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_5;
L_5 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
NullCheck(L_5);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_6 = L_5->___m_LayoutRebuildQueue_5;
RuntimeObject* L_7 = ___element0;
NullCheck(L_6);
bool L_8;
L_8 = IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A(L_6, L_7, IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A_RuntimeMethod_var);
}
IL_0037:
{
// }
return;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_m2A2FAEE11B508953630961D186E379ED890DA589 (CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* __this, RuntimeObject* ___element0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB6F0D0835C5919C0FE46464DFF975F37460F55DE);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_PerformingGraphicUpdate)
bool L_0 = __this->___m_PerformingGraphicUpdate_2;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
// Debug.LogError(string.Format("Trying to remove {0} from rebuild list while we are already inside a rebuild loop. This is not supported.", element));
RuntimeObject* L_2 = ___element0;
String_t* L_3;
L_3 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralB6F0D0835C5919C0FE46464DFF975F37460F55DE, L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_3, NULL);
// return;
goto IL_0037;
}
IL_001f:
{
// element.GraphicUpdateComplete();
RuntimeObject* L_4 = ___element0;
NullCheck(L_4);
InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91_il2cpp_TypeInfo_var, L_4);
// instance.m_GraphicRebuildQueue.Remove(element);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_5;
L_5 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
NullCheck(L_5);
IndexedSet_1_t3B313644ADE41119437F88B40BFA37D89EAA773A* L_6 = L_5->___m_GraphicRebuildQueue_6;
RuntimeObject* L_7 = ___element0;
NullCheck(L_6);
bool L_8;
L_8 = IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A(L_6, L_7, IndexedSet_1_Remove_m1EB2E34DA431B0A67F0F6EB01B652D9531A9C17A_RuntimeMethod_var);
}
IL_0037:
{
// }
return;
}
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m546035708277F697D291911FCAAAD91AB873A085 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// return instance.m_PerformingLayoutUpdate;
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0;
L_0 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
NullCheck(L_0);
bool L_1 = L_0->___m_PerformingLayoutUpdate_1;
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingGraphics()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingGraphics_m0117564756732ACC3A42876E926CC6BC68F6CCB0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// return instance.m_PerformingGraphicUpdate;
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1* L_0;
L_0 = CanvasUpdateRegistry_get_instance_m582F26F698613745E677212B5F14E21E5CBFA23D(NULL);
NullCheck(L_0);
bool L_1 = L_0->___m_PerformingGraphicUpdate_2;
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.UI.CanvasUpdateRegistry::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__cctor_m2B59C356A1E6BD09289668322F75F0605D6E71F1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_SortLayoutList_m15044028D5E9D9FAD351DCBA9486D626E0F858F3_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static readonly Comparison<ICanvasElement> s_SortLayoutFunction = SortLayoutList;
Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1* L_0 = (Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1*)il2cpp_codegen_object_new(Comparison_1_tC4095859478B8917FB775BFC44AB4189177C5BD1_il2cpp_TypeInfo_var);
NullCheck(L_0);
Comparison_1__ctor_m6E99F3FBEAB54848281530D41CF63D87D804CA4C(L_0, NULL, (intptr_t)((void*)CanvasUpdateRegistry_SortLayoutList_m15044028D5E9D9FAD351DCBA9486D626E0F858F3_RuntimeMethod_var), NULL);
((CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var))->___s_SortLayoutFunction_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var))->___s_SortLayoutFunction_7), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_NormalColor_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_m3EBF594F6FA2C6494ACA9FCB9B458807D85B96F8 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
// public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___value0;
__this->___m_NormalColor_0 = L_0;
// public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } }
return;
}
}
IL2CPP_EXTERN_C void ColorBlock_set_normalColor_m3EBF594F6FA2C6494ACA9FCB9B458807D85B96F8_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
ColorBlock_set_normalColor_m3EBF594F6FA2C6494ACA9FCB9B458807D85B96F8(_thisAdjusted, ___value0, method);
}
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_HighlightedColor_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_m04E97DF2CCE7CAC47120D8F486E18BF62F16FF86 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
// public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___value0;
__this->___m_HighlightedColor_1 = L_0;
// public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } }
return;
}
}
IL2CPP_EXTERN_C void ColorBlock_set_highlightedColor_m04E97DF2CCE7CAC47120D8F486E18BF62F16FF86_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
ColorBlock_set_highlightedColor_m04E97DF2CCE7CAC47120D8F486E18BF62F16FF86(_thisAdjusted, ___value0, method);
}
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_PressedColor_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_m644C938090857AB07C57B25FE53F6DC2BB0DD5A8 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
// public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___value0;
__this->___m_PressedColor_2 = L_0;
// public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } }
return;
}
}
IL2CPP_EXTERN_C void ColorBlock_set_pressedColor_m644C938090857AB07C57B25FE53F6DC2BB0DD5A8_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
ColorBlock_set_pressedColor_m644C938090857AB07C57B25FE53F6DC2BB0DD5A8(_thisAdjusted, ___value0, method);
}
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_selectedColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_SelectedColor_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.UI.ColorBlock::set_selectedColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_m76FEFB1148798B7A356C974CDEA3BA2E2E3C1D21 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
// public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___value0;
__this->___m_SelectedColor_3 = L_0;
// public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } }
return;
}
}
IL2CPP_EXTERN_C void ColorBlock_set_selectedColor_m76FEFB1148798B7A356C974CDEA3BA2E2E3C1D21_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
ColorBlock_set_selectedColor_m76FEFB1148798B7A356C974CDEA3BA2E2E3C1D21(_thisAdjusted, ___value0, method);
}
// UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_DisabledColor_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m4D10D1F8525CCC7E8E200E3994AFB28ADABB1D8E (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
// public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___value0;
__this->___m_DisabledColor_4 = L_0;
// public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } }
return;
}
}
IL2CPP_EXTERN_C void ColorBlock_set_disabledColor_m4D10D1F8525CCC7E8E200E3994AFB28ADABB1D8E_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
ColorBlock_set_disabledColor_m4D10D1F8525CCC7E8E200E3994AFB28ADABB1D8E(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
float L_0 = __this->___m_ColorMultiplier_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
float _returnValue;
_returnValue = ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m920A048B95541DB0E92AF4AF3894BE7CD2D37102 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, float ___value0, const RuntimeMethod* method)
{
{
// public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
float L_0 = ___value0;
__this->___m_ColorMultiplier_5 = L_0;
// public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } }
return;
}
}
IL2CPP_EXTERN_C void ColorBlock_set_colorMultiplier_m920A048B95541DB0E92AF4AF3894BE7CD2D37102_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
ColorBlock_set_colorMultiplier_m920A048B95541DB0E92AF4AF3894BE7CD2D37102(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.UI.ColorBlock::get_fadeDuration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
float L_0 = __this->___m_FadeDuration_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
float _returnValue;
_returnValue = ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_m8519A304808384CE873377EC104969A6B9FBB6C5 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, float ___value0, const RuntimeMethod* method)
{
{
// public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
float L_0 = ___value0;
__this->___m_FadeDuration_6 = L_0;
// public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } }
return;
}
}
IL2CPP_EXTERN_C void ColorBlock_set_fadeDuration_m8519A304808384CE873377EC104969A6B9FBB6C5_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
ColorBlock_set_fadeDuration_m8519A304808384CE873377EC104969A6B9FBB6C5(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.UI.ColorBlock::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock__cctor_m39668098485867379FD0F2DB1871218D39B0B1FE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// defaultColorBlock = new ColorBlock
// {
// m_NormalColor = new Color32(255, 255, 255, 255),
// m_HighlightedColor = new Color32(245, 245, 245, 255),
// m_PressedColor = new Color32(200, 200, 200, 255),
// m_SelectedColor = new Color32(245, 245, 245, 255),
// m_DisabledColor = new Color32(200, 200, 200, 128),
// colorMultiplier = 1.0f,
// fadeDuration = 0.1f
// };
il2cpp_codegen_initobj((&V_0), sizeof(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11));
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0;
memset((&L_0), 0, sizeof(L_0));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline(L_0, NULL);
(&V_0)->___m_NormalColor_0 = L_1;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2;
memset((&L_2), 0, sizeof(L_2));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_2), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline(L_2, NULL);
(&V_0)->___m_HighlightedColor_1 = L_3;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4;
memset((&L_4), 0, sizeof(L_4));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_4), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
L_5 = Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline(L_4, NULL);
(&V_0)->___m_PressedColor_2 = L_5;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6;
memset((&L_6), 0, sizeof(L_6));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_6), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
L_7 = Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline(L_6, NULL);
(&V_0)->___m_SelectedColor_3 = L_7;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_8;
memset((&L_8), 0, sizeof(L_8));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_8), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)128), /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9;
L_9 = Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline(L_8, NULL);
(&V_0)->___m_DisabledColor_4 = L_9;
ColorBlock_set_colorMultiplier_m920A048B95541DB0E92AF4AF3894BE7CD2D37102((&V_0), (1.0f), NULL);
ColorBlock_set_fadeDuration_m8519A304808384CE873377EC104969A6B9FBB6C5((&V_0), (0.100000001f), NULL);
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_10 = V_0;
((ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_StaticFields*)il2cpp_codegen_static_fields_for(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var))->___defaultColorBlock_7 = L_10;
// }
return;
}
}
// System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m20D958BB28F6FDC12D612279AF6B50679C0C1E67 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (!(obj is ColorBlock))
RuntimeObject* L_0 = ___obj0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
// return false;
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
// return Equals((ColorBlock)obj);
RuntimeObject* L_2 = ___obj0;
bool L_3;
L_3 = ColorBlock_Equals_m52DCE246EA23904A3EF0FCD3ADAB81BC20DC1BE5(__this, ((*(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*)((ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*)(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*)UnBox(L_2, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
// }
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool ColorBlock_Equals_m20D958BB28F6FDC12D612279AF6B50679C0C1E67_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
bool _returnValue;
_returnValue = ColorBlock_Equals_m20D958BB28F6FDC12D612279AF6B50679C0C1E67(_thisAdjusted, ___obj0, method);
return _returnValue;
}
// System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m52DCE246EA23904A3EF0FCD3ADAB81BC20DC1BE5 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B8_0 = 0;
{
// return normalColor == other.normalColor &&
// highlightedColor == other.highlightedColor &&
// pressedColor == other.pressedColor &&
// selectedColor == other.selectedColor &&
// disabledColor == other.disabledColor &&
// colorMultiplier == other.colorMultiplier &&
// fadeDuration == other.fadeDuration;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
L_0 = ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = ColorBlock_get_normalColor_m08A07A74ED743B4B0C1B5A5C35774F2D78F1F20E((&___other0), NULL);
bool L_2;
L_2 = Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline(L_0, L_1, NULL);
if (!L_2)
{
goto IL_0085;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
L_4 = ColorBlock_get_highlightedColor_m4D1A3D268CB00B351F56934F7F244DBC68855301((&___other0), NULL);
bool L_5;
L_5 = Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline(L_3, L_4, NULL);
if (!L_5)
{
goto IL_0085;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
L_7 = ColorBlock_get_pressedColor_m5EDADBA10824D08BFB67D02099A9FC6A4235AC62((&___other0), NULL);
bool L_8;
L_8 = Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline(L_6, L_7, NULL);
if (!L_8)
{
goto IL_0085;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9;
L_9 = ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10;
L_10 = ColorBlock_get_selectedColor_m41CD59090E997A5982EE5AB9D23811FEB35C82CF((&___other0), NULL);
bool L_11;
L_11 = Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline(L_9, L_10, NULL);
if (!L_11)
{
goto IL_0085;
}
}
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
L_12 = ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E(__this, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13;
L_13 = ColorBlock_get_disabledColor_m2E20FC772B592ADD71CE1336D29B3C3C1523669E((&___other0), NULL);
bool L_14;
L_14 = Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline(L_12, L_13, NULL);
if (!L_14)
{
goto IL_0085;
}
}
{
float L_15;
L_15 = ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187(__this, NULL);
float L_16;
L_16 = ColorBlock_get_colorMultiplier_m54C8F6B7E5ACF45D70F9EAAED78AB4606999C187((&___other0), NULL);
if ((!(((float)L_15) == ((float)L_16))))
{
goto IL_0085;
}
}
{
float L_17;
L_17 = ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39(__this, NULL);
float L_18;
L_18 = ColorBlock_get_fadeDuration_m506A0FCC2819DA313BE033640C8FEDC5331D1C39((&___other0), NULL);
G_B8_0 = ((((float)L_17) == ((float)L_18))? 1 : 0);
goto IL_0086;
}
IL_0085:
{
G_B8_0 = 0;
}
IL_0086:
{
V_0 = (bool)G_B8_0;
goto IL_0089;
}
IL_0089:
{
// }
bool L_19 = V_0;
return L_19;
}
}
IL2CPP_EXTERN_C bool ColorBlock_Equals_m52DCE246EA23904A3EF0FCD3ADAB81BC20DC1BE5_AdjustorThunk (RuntimeObject* __this, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___other0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
bool _returnValue;
_returnValue = ColorBlock_Equals_m52DCE246EA23904A3EF0FCD3ADAB81BC20DC1BE5(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.UI.ColorBlock::op_Equality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_op_Equality_m635B35DF8F5BF01DE5131A2841F232B819C36446 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___point10, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___point21, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return point1.Equals(point2);
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_0 = ___point21;
bool L_1;
L_1 = ColorBlock_Equals_m52DCE246EA23904A3EF0FCD3ADAB81BC20DC1BE5((&___point10), L_0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.UI.ColorBlock::op_Inequality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_op_Inequality_m105E505E62926CAB024C96400421E30ACC82D740 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___point10, ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 ___point21, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return !point1.Equals(point2);
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_0 = ___point21;
bool L_1;
L_1 = ColorBlock_Equals_m52DCE246EA23904A3EF0FCD3ADAB81BC20DC1BE5((&___point10), L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_000f;
}
IL_000f:
{
// }
bool L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.UI.ColorBlock::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m3CCB4E1E5EE93B905650E24BD4753096082270D7 (ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
// return base.GetHashCode();
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_0 = (*(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*)__this);
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_1 = L_0;
RuntimeObject* L_2 = Box(ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var, &L_1);
int32_t L_3;
L_3 = ValueType_GetHashCode_m3B47C72EA1FA846D9B0DFF3C444AB2BFA22CF3CE((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)L_2, NULL);
V_0 = L_3;
goto IL_0014;
}
IL_0014:
{
// }
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t ColorBlock_GetHashCode_m3CCB4E1E5EE93B905650E24BD4753096082270D7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11*>(__this + _offset);
int32_t _returnValue;
_returnValue = ColorBlock_GetHashCode_m3CCB4E1E5EE93B905650E24BD4753096082270D7(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.ClipperRegistry::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_m664370B6F6A28646681B08A723C4EEE7737599A4 (ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1__ctor_m5BD1656DD135AE195E0A8F79375C692922E4FBB1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC* V_0 = NULL;
{
// readonly IndexedSet<IClipper> m_Clippers = new IndexedSet<IClipper>();
IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* L_0 = (IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B*)il2cpp_codegen_object_new(IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B_il2cpp_TypeInfo_var);
NullCheck(L_0);
IndexedSet_1__ctor_m5BD1656DD135AE195E0A8F79375C692922E4FBB1(L_0, IndexedSet_1__ctor_m5BD1656DD135AE195E0A8F79375C692922E4FBB1_RuntimeMethod_var);
__this->___m_Clippers_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Clippers_1), (void*)L_0);
// protected ClipperRegistry()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// }
return;
}
}
// UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* ClipperRegistry_get_instance_m94559222366D7C2829F5ADBBFF64EA3CF8B66B66 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* V_1 = NULL;
{
// if (s_Instance == null)
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* L_0 = ((ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_il2cpp_TypeInfo_var))->___s_Instance_0;
V_0 = (bool)((((RuntimeObject*)(ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
// s_Instance = new ClipperRegistry();
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* L_2 = (ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633*)il2cpp_codegen_object_new(ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_il2cpp_TypeInfo_var);
NullCheck(L_2);
ClipperRegistry__ctor_m664370B6F6A28646681B08A723C4EEE7737599A4(L_2, NULL);
((ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_il2cpp_TypeInfo_var))->___s_Instance_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_2);
}
IL_0017:
{
// return s_Instance;
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* L_3 = ((ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633_il2cpp_TypeInfo_var))->___s_Instance_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
// }
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.UI.ClipperRegistry::Cull()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_mE2BBF0B75900B6780EDE22699476542FC5B62730 (ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IClipper_t00E100F840C6E5F076B3D19DA26C570B4B51C7F5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Count_mC470466B22A15C2705D2BC6B1476062554629E50_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Item_m1986A4457C57F6920ABA7429EB8E547C341F13C0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
// var clippersCount = m_Clippers.Count;
IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* L_0 = __this->___m_Clippers_1;
NullCheck(L_0);
int32_t L_1;
L_1 = IndexedSet_1_get_Count_mC470466B22A15C2705D2BC6B1476062554629E50(L_0, IndexedSet_1_get_Count_mC470466B22A15C2705D2BC6B1476062554629E50_RuntimeMethod_var);
V_0 = L_1;
// for (var i = 0; i < clippersCount; ++i)
V_1 = 0;
goto IL_0029;
}
IL_0011:
{
// m_Clippers[i].PerformClipping();
IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* L_2 = __this->___m_Clippers_1;
int32_t L_3 = V_1;
NullCheck(L_2);
RuntimeObject* L_4;
L_4 = IndexedSet_1_get_Item_m1986A4457C57F6920ABA7429EB8E547C341F13C0(L_2, L_3, IndexedSet_1_get_Item_m1986A4457C57F6920ABA7429EB8E547C341F13C0_RuntimeMethod_var);
NullCheck(L_4);
InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.IClipper::PerformClipping() */, IClipper_t00E100F840C6E5F076B3D19DA26C570B4B51C7F5_il2cpp_TypeInfo_var, L_4);
// for (var i = 0; i < clippersCount; ++i)
int32_t L_5 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_5, 1));
}
IL_0029:
{
// for (var i = 0; i < clippersCount; ++i)
int32_t L_6 = V_1;
int32_t L_7 = V_0;
V_2 = (bool)((((int32_t)L_6) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (L_8)
{
goto IL_0011;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m187D051B884F55B0AEFCB4304D4115C506A142AD (RuntimeObject* ___c0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_AddUnique_m59E504EE8F664ADA5ADD68A5B4DE93F87AC0EE9B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (c == null)
RuntimeObject* L_0 = ___c0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000b;
}
}
{
// return;
goto IL_001c;
}
IL_000b:
{
// instance.m_Clippers.AddUnique(c);
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* L_2;
L_2 = ClipperRegistry_get_instance_m94559222366D7C2829F5ADBBFF64EA3CF8B66B66(NULL);
NullCheck(L_2);
IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* L_3 = L_2->___m_Clippers_1;
RuntimeObject* L_4 = ___c0;
NullCheck(L_3);
bool L_5;
L_5 = IndexedSet_1_AddUnique_m59E504EE8F664ADA5ADD68A5B4DE93F87AC0EE9B(L_3, L_4, IndexedSet_1_AddUnique_m59E504EE8F664ADA5ADD68A5B4DE93F87AC0EE9B_RuntimeMethod_var);
}
IL_001c:
{
// }
return;
}
}
// System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_mF8AB06BF8094A99D59C9B06FCF15EE7D6EA98D99 (RuntimeObject* ___c0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Remove_m8A572711626D9FE5F25F0FBA0354766AD8BF659A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// instance.m_Clippers.Remove(c);
ClipperRegistry_t0623143AE0681BE34AEEC1571B60C632C6E4B633* L_0;
L_0 = ClipperRegistry_get_instance_m94559222366D7C2829F5ADBBFF64EA3CF8B66B66(NULL);
NullCheck(L_0);
IndexedSet_1_t195DDBB9B5DD97662C7C683B8E2DA725777B6F9B* L_1 = L_0->___m_Clippers_1;
RuntimeObject* L_2 = ___c0;
NullCheck(L_1);
bool L_3;
L_3 = IndexedSet_1_Remove_m8A572711626D9FE5F25F0FBA0354766AD8BF659A(L_1, L_2, IndexedSet_1_Remove_m8A572711626D9FE5F25F0FBA0354766AD8BF659A_RuntimeMethod_var);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Clipping_FindCullAndClipWorldRect_m73DDE208E3AA33A49CB7A7198CF8A85A68BA147D (List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* ___rectMaskParents0, bool* ___validRect1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE23A2D531F12FB6B4BB1BE118E52D6E5E3F0184A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
int32_t V_6 = 0;
bool V_7 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_8;
memset((&V_8), 0, sizeof(V_8));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_9;
memset((&V_9), 0, sizeof(V_9));
int32_t V_10 = 0;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
bool* G_B15_0 = NULL;
bool* G_B14_0 = NULL;
int32_t G_B16_0 = 0;
bool* G_B16_1 = NULL;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D G_B19_0;
memset((&G_B19_0), 0, sizeof(G_B19_0));
{
// if (rectMaskParents.Count == 0)
List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_0 = ___rectMaskParents0;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_mE23A2D531F12FB6B4BB1BE118E52D6E5E3F0184A_inline(L_0, List_1_get_Count_mE23A2D531F12FB6B4BB1BE118E52D6E5E3F0184A_RuntimeMethod_var);
V_7 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_7;
if (!L_2)
{
goto IL_0025;
}
}
{
// validRect = false;
bool* L_3 = ___validRect1;
*((int8_t*)L_3) = (int8_t)0;
// return new Rect();
il2cpp_codegen_initobj((&V_8), sizeof(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4 = V_8;
V_9 = L_4;
goto IL_018f;
}
IL_0025:
{
// Rect current = rectMaskParents[0].canvasRect;
List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_5 = ___rectMaskParents0;
NullCheck(L_5);
RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* L_6;
L_6 = List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C(L_5, 0, List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C_RuntimeMethod_var);
NullCheck(L_6);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7;
L_7 = RectMask2D_get_canvasRect_m81DEFAC3250A9F3FE4B97981335E406B43CFF4F4(L_6, NULL);
V_0 = L_7;
// Vector4 offset = rectMaskParents[0].padding;
List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_8 = ___rectMaskParents0;
NullCheck(L_8);
RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* L_9;
L_9 = List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C(L_8, 0, List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C_RuntimeMethod_var);
NullCheck(L_9);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = RectMask2D_get_padding_m37CA7BF6DA7386AB4D9A6449CAC48ED6BC4B7777(L_9, NULL);
V_1 = L_10;
// float xMin = current.xMin + offset.x;
float L_11;
L_11 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = V_1;
float L_13 = L_12.___x_1;
V_2 = ((float)il2cpp_codegen_add(L_11, L_13));
// float xMax = current.xMax - offset.z;
float L_14;
L_14 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = V_1;
float L_16 = L_15.___z_3;
V_3 = ((float)il2cpp_codegen_subtract(L_14, L_16));
// float yMin = current.yMin + offset.y;
float L_17;
L_17 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = V_1;
float L_19 = L_18.___y_2;
V_4 = ((float)il2cpp_codegen_add(L_17, L_19));
// float yMax = current.yMax - offset.w;
float L_20;
L_20 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21 = V_1;
float L_22 = L_21.___w_4;
V_5 = ((float)il2cpp_codegen_subtract(L_20, L_22));
// var rectMaskParentsCount = rectMaskParents.Count;
List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_23 = ___rectMaskParents0;
NullCheck(L_23);
int32_t L_24;
L_24 = List_1_get_Count_mE23A2D531F12FB6B4BB1BE118E52D6E5E3F0184A_inline(L_23, List_1_get_Count_mE23A2D531F12FB6B4BB1BE118E52D6E5E3F0184A_RuntimeMethod_var);
V_6 = L_24;
// for (var i = 1; i < rectMaskParentsCount; ++i)
V_10 = 1;
goto IL_014d;
}
IL_008d:
{
// current = rectMaskParents[i].canvasRect;
List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_25 = ___rectMaskParents0;
int32_t L_26 = V_10;
NullCheck(L_25);
RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* L_27;
L_27 = List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C(L_25, L_26, List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C_RuntimeMethod_var);
NullCheck(L_27);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_28;
L_28 = RectMask2D_get_canvasRect_m81DEFAC3250A9F3FE4B97981335E406B43CFF4F4(L_27, NULL);
V_0 = L_28;
// offset = rectMaskParents[i].padding;
List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB* L_29 = ___rectMaskParents0;
int32_t L_30 = V_10;
NullCheck(L_29);
RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670* L_31;
L_31 = List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C(L_29, L_30, List_1_get_Item_mBA9F1D5BB3B905D8C9D3AE462D4C7A8EA879377C_RuntimeMethod_var);
NullCheck(L_31);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32;
L_32 = RectMask2D_get_padding_m37CA7BF6DA7386AB4D9A6449CAC48ED6BC4B7777(L_31, NULL);
V_1 = L_32;
// if (xMin < current.xMin + offset.x)
float L_33 = V_2;
float L_34;
L_34 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_35 = V_1;
float L_36 = L_35.___x_1;
V_11 = (bool)((((float)L_33) < ((float)((float)il2cpp_codegen_add(L_34, L_36))))? 1 : 0);
bool L_37 = V_11;
if (!L_37)
{
goto IL_00d0;
}
}
{
// xMin = current.xMin + offset.x;
float L_38;
L_38 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_39 = V_1;
float L_40 = L_39.___x_1;
V_2 = ((float)il2cpp_codegen_add(L_38, L_40));
}
IL_00d0:
{
// if (yMin < current.yMin + offset.y)
float L_41 = V_4;
float L_42;
L_42 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_43 = V_1;
float L_44 = L_43.___y_2;
V_12 = (bool)((((float)L_41) < ((float)((float)il2cpp_codegen_add(L_42, L_44))))? 1 : 0);
bool L_45 = V_12;
if (!L_45)
{
goto IL_00f8;
}
}
{
// yMin = current.yMin + offset.y;
float L_46;
L_46 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_47 = V_1;
float L_48 = L_47.___y_2;
V_4 = ((float)il2cpp_codegen_add(L_46, L_48));
}
IL_00f8:
{
// if (xMax > current.xMax - offset.z)
float L_49 = V_3;
float L_50;
L_50 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_51 = V_1;
float L_52 = L_51.___z_3;
V_13 = (bool)((((float)L_49) > ((float)((float)il2cpp_codegen_subtract(L_50, L_52))))? 1 : 0);
bool L_53 = V_13;
if (!L_53)
{
goto IL_011e;
}
}
{
// xMax = current.xMax - offset.z;
float L_54;
L_54 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_55 = V_1;
float L_56 = L_55.___z_3;
V_3 = ((float)il2cpp_codegen_subtract(L_54, L_56));
}
IL_011e:
{
// if (yMax > current.yMax - offset.w)
float L_57 = V_5;
float L_58;
L_58 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_59 = V_1;
float L_60 = L_59.___w_4;
V_14 = (bool)((((float)L_57) > ((float)((float)il2cpp_codegen_subtract(L_58, L_60))))? 1 : 0);
bool L_61 = V_14;
if (!L_61)
{
goto IL_0146;
}
}
{
// yMax = current.yMax - offset.w;
float L_62;
L_62 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_63 = V_1;
float L_64 = L_63.___w_4;
V_5 = ((float)il2cpp_codegen_subtract(L_62, L_64));
}
IL_0146:
{
// for (var i = 1; i < rectMaskParentsCount; ++i)
int32_t L_65 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_65, 1));
}
IL_014d:
{
// for (var i = 1; i < rectMaskParentsCount; ++i)
int32_t L_66 = V_10;
int32_t L_67 = V_6;
V_15 = (bool)((((int32_t)L_66) < ((int32_t)L_67))? 1 : 0);
bool L_68 = V_15;
if (L_68)
{
goto IL_008d;
}
}
{
// validRect = xMax > xMin && yMax > yMin;
bool* L_69 = ___validRect1;
float L_70 = V_3;
float L_71 = V_2;
G_B14_0 = L_69;
if ((!(((float)L_70) > ((float)L_71))))
{
G_B15_0 = L_69;
goto IL_0169;
}
}
{
float L_72 = V_5;
float L_73 = V_4;
G_B16_0 = ((((float)L_72) > ((float)L_73))? 1 : 0);
G_B16_1 = G_B14_0;
goto IL_016a;
}
IL_0169:
{
G_B16_0 = 0;
G_B16_1 = G_B15_0;
}
IL_016a:
{
*((int8_t*)G_B16_1) = (int8_t)G_B16_0;
// return validRect ? new Rect(xMin, yMin, xMax - xMin, yMax - yMin) : new Rect();
bool* L_74 = ___validRect1;
int32_t L_75 = *((uint8_t*)L_74);
if (L_75)
{
goto IL_017b;
}
}
{
il2cpp_codegen_initobj((&V_8), sizeof(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_76 = V_8;
G_B19_0 = L_76;
goto IL_018b;
}
IL_017b:
{
float L_77 = V_2;
float L_78 = V_4;
float L_79 = V_3;
float L_80 = V_2;
float L_81 = V_5;
float L_82 = V_4;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_83;
memset((&L_83), 0, sizeof(L_83));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_83), L_77, L_78, ((float)il2cpp_codegen_subtract(L_79, L_80)), ((float)il2cpp_codegen_subtract(L_81, L_82)), /*hidden argument*/NULL);
G_B19_0 = L_83;
}
IL_018b:
{
V_9 = G_B19_0;
goto IL_018f;
}
IL_018f:
{
// }
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_84 = V_9;
return L_84;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rect UnityEngine.UI.RectangularVertexClipper::GetCanvasRect(UnityEngine.RectTransform,UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectangularVertexClipper_GetCanvasRect_m9C9A5CAF396D20925E1394FA188E71D3B825B383 (RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___t0, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m60E86366B3E431D4C4A549CF4FE5951087686F7F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
bool V_1 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2;
memset((&V_2), 0, sizeof(V_2));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t V_4 = 0;
bool V_5 = false;
{
// if (c == null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = ___c1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001b;
}
}
{
// return new Rect();
il2cpp_codegen_initobj((&V_2), sizeof(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_2;
V_3 = L_3;
goto IL_00d5;
}
IL_001b:
{
// t.GetWorldCorners(m_WorldCorners);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4 = ___t0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_5 = __this->___m_WorldCorners_0;
NullCheck(L_4);
RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09(L_4, L_5, NULL);
// var canvasTransform = c.GetComponent<Transform>();
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_6 = ___c1;
NullCheck(L_6);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
L_7 = Component_GetComponent_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m60E86366B3E431D4C4A549CF4FE5951087686F7F(L_6, Component_GetComponent_TisTransform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1_m60E86366B3E431D4C4A549CF4FE5951087686F7F_RuntimeMethod_var);
V_0 = L_7;
// for (int i = 0; i < 4; ++i)
V_4 = 0;
goto IL_005a;
}
IL_0034:
{
// m_CanvasCorners[i] = canvasTransform.InverseTransformPoint(m_WorldCorners[i]);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = __this->___m_CanvasCorners_1;
int32_t L_9 = V_4;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10 = V_0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_11 = __this->___m_WorldCorners_0;
int32_t L_12 = V_4;
NullCheck(L_11);
int32_t L_13 = L_12;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = (L_11)->GetAt(static_cast<il2cpp_array_size_t>(L_13));
NullCheck(L_10);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
L_15 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_10, L_14, NULL);
NullCheck(L_8);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(L_9), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_15);
// for (int i = 0; i < 4; ++i)
int32_t L_16 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_16, 1));
}
IL_005a:
{
// for (int i = 0; i < 4; ++i)
int32_t L_17 = V_4;
V_5 = (bool)((((int32_t)L_17) < ((int32_t)4))? 1 : 0);
bool L_18 = V_5;
if (L_18)
{
goto IL_0034;
}
}
{
// return new Rect(m_CanvasCorners[0].x, m_CanvasCorners[0].y, m_CanvasCorners[2].x - m_CanvasCorners[0].x, m_CanvasCorners[2].y - m_CanvasCorners[0].y);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_19 = __this->___m_CanvasCorners_1;
NullCheck(L_19);
float L_20 = ((L_19)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_21 = __this->___m_CanvasCorners_1;
NullCheck(L_21);
float L_22 = ((L_21)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_23 = __this->___m_CanvasCorners_1;
NullCheck(L_23);
float L_24 = ((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_25 = __this->___m_CanvasCorners_1;
NullCheck(L_25);
float L_26 = ((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_27 = __this->___m_CanvasCorners_1;
NullCheck(L_27);
float L_28 = ((L_27)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_29 = __this->___m_CanvasCorners_1;
NullCheck(L_29);
float L_30 = ((L_29)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_31;
memset((&L_31), 0, sizeof(L_31));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_31), L_20, L_22, ((float)il2cpp_codegen_subtract(L_24, L_26)), ((float)il2cpp_codegen_subtract(L_28, L_30)), /*hidden argument*/NULL);
V_3 = L_31;
goto IL_00d5;
}
IL_00d5:
{
// }
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_32 = V_3;
return L_32;
}
}
// System.Void UnityEngine.UI.RectangularVertexClipper::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectangularVertexClipper__ctor_m159190C771C2A7F406769365B902A228DE585C7A (RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// readonly Vector3[] m_WorldCorners = new Vector3[4];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
__this->___m_WorldCorners_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_WorldCorners_0), (void*)L_0);
// readonly Vector3[] m_CanvasCorners = new Vector3[4];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
__this->___m_CanvasCorners_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CanvasCorners_1), (void*)L_1);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.UI.DefaultControls/IFactoryControls UnityEngine.UI.DefaultControls::get_factory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_mA0B5791EF9E7D0A4E3DB8B1591255809AD013AD3 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
// get { return m_CurrentFactory; }
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___m_CurrentFactory_0;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// get { return m_CurrentFactory; }
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF (String_t* ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size1, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___components2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFactoryControls_t3F634F92112F204D8CBFB11F4FDCE971606818BC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
{
// GameObject child = factory.CreateGameObject(name, components);
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = DefaultControls_get_factory_mA0B5791EF9E7D0A4E3DB8B1591255809AD013AD3(NULL);
String_t* L_1 = ___name0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = ___components2;
NullCheck(L_0);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
L_3 = InterfaceFuncInvoker2< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.DefaultControls/IFactoryControls::CreateGameObject(System.String,System.Type[]) */, IFactoryControls_t3F634F92112F204D8CBFB11F4FDCE971606818BC_il2cpp_TypeInfo_var, L_0, L_1, L_2);
V_0 = L_3;
// RectTransform rectTransform = child.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = V_0;
NullCheck(L_4);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5;
L_5 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_4, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_1 = L_5;
// rectTransform.sizeDelta = size;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_6 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___size1;
NullCheck(L_6);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_6, L_7, NULL);
// return child;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8 = V_0;
V_2 = L_8;
goto IL_0021;
}
IL_0021:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_2;
return L_9;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201 (String_t* ___name0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___parent1, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___components2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFactoryControls_t3F634F92112F204D8CBFB11F4FDCE971606818BC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
{
// GameObject go = factory.CreateGameObject(name, components);
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = DefaultControls_get_factory_mA0B5791EF9E7D0A4E3DB8B1591255809AD013AD3(NULL);
String_t* L_1 = ___name0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = ___components2;
NullCheck(L_0);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3;
L_3 = InterfaceFuncInvoker2< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, String_t*, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.DefaultControls/IFactoryControls::CreateGameObject(System.String,System.Type[]) */, IFactoryControls_t3F634F92112F204D8CBFB11F4FDCE971606818BC_il2cpp_TypeInfo_var, L_0, L_1, L_2);
V_0 = L_3;
// SetParentAndAlign(go, parent);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4 = V_0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = ___parent1;
DefaultControls_SetParentAndAlign_mAB8E9C4C87AB91DD89E52B749362219686FD34AC(L_4, L_5, NULL);
// return go;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
V_1 = L_6;
goto IL_001a;
}
IL_001a:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6 (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___lbl0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// lbl.color = s_TextColor;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = ___lbl0;
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_TextColor_9;
NullCheck(L_0);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_0, L_1);
// if (lbl.font == null)
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_2 = ___lbl0;
NullCheck(L_2);
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_3;
L_3 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_4;
bool L_5 = V_0;
if (!L_5)
{
goto IL_0024;
}
}
{
// lbl.AssignDefaultFont();
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_6 = ___lbl0;
NullCheck(L_6);
Text_AssignDefaultFont_m475A3C848C9F8ADFBD5438E936E81B618FB4B398(L_6, NULL);
}
IL_0024:
{
// }
return;
}
}
// System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9 (Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___slider0, const RuntimeMethod* method)
{
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// ColorBlock colors = slider.colors;
Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* L_0 = ___slider0;
NullCheck(L_0);
ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 L_1;
L_1 = Selectable_get_colors_mB53E365D02351D4B64084295C4B2A7AF2DEC4750(L_0, NULL);
V_0 = L_1;
// colors.highlightedColor = new Color(0.882f, 0.882f, 0.882f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
memset((&L_2), 0, sizeof(L_2));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_2), (0.882000029f), (0.882000029f), (0.882000029f), /*hidden argument*/NULL);
ColorBlock_set_highlightedColor_m04E97DF2CCE7CAC47120D8F486E18BF62F16FF86((&V_0), L_2, NULL);
// colors.pressedColor = new Color(0.698f, 0.698f, 0.698f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
memset((&L_3), 0, sizeof(L_3));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_3), (0.698000014f), (0.698000014f), (0.698000014f), /*hidden argument*/NULL);
ColorBlock_set_pressedColor_m644C938090857AB07C57B25FE53F6DC2BB0DD5A8((&V_0), L_3, NULL);
// colors.disabledColor = new Color(0.521f, 0.521f, 0.521f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
memset((&L_4), 0, sizeof(L_4));
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline((&L_4), (0.521000028f), (0.521000028f), (0.521000028f), /*hidden argument*/NULL);
ColorBlock_set_disabledColor_m4D10D1F8525CCC7E8E200E3994AFB28ADABB1D8E((&V_0), L_4, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_mAB8E9C4C87AB91DD89E52B749362219686FD34AC (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___child0, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___parent1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (parent == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___parent1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
// return;
goto IL_002e;
}
IL_000e:
{
// child.transform.SetParent(parent.transform, false);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = ___child0;
NullCheck(L_3);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4;
L_4 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_3, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = ___parent1;
NullCheck(L_5);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
L_6 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_5, NULL);
NullCheck(L_4);
Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(L_4, L_6, (bool)0, NULL);
// SetLayerRecursively(child, parent.layer);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = ___child0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8 = ___parent1;
NullCheck(L_8);
int32_t L_9;
L_9 = GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF(L_8, NULL);
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
DefaultControls_SetLayerRecursively_m5CE8CCEBE42C5BEA2B90EB9EE0F3B4E4C86A738E(L_7, L_9, NULL);
}
IL_002e:
{
// }
return;
}
}
// System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m5CE8CCEBE42C5BEA2B90EB9EE0F3B4E4C86A738E (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___go0, int32_t ___layer1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
{
// go.layer = layer;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___go0;
int32_t L_1 = ___layer1;
NullCheck(L_0);
GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0(L_0, L_1, NULL);
// Transform t = go.transform;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = ___go0;
NullCheck(L_2);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_3;
L_3 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_2, NULL);
V_0 = L_3;
// for (int i = 0; i < t.childCount; i++)
V_1 = 0;
goto IL_002b;
}
IL_0014:
{
// SetLayerRecursively(t.GetChild(i).gameObject, layer);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = V_0;
int32_t L_5 = V_1;
NullCheck(L_4);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
L_6 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_4, L_5, NULL);
NullCheck(L_6);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7;
L_7 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_6, NULL);
int32_t L_8 = ___layer1;
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
DefaultControls_SetLayerRecursively_m5CE8CCEBE42C5BEA2B90EB9EE0F3B4E4C86A738E(L_7, L_8, NULL);
// for (int i = 0; i < t.childCount; i++)
int32_t L_9 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_9, 1));
}
IL_002b:
{
// for (int i = 0; i < t.childCount; i++)
int32_t L_10 = V_1;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = V_0;
NullCheck(L_11);
int32_t L_12;
L_12 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_11, NULL);
V_2 = (bool)((((int32_t)L_10) < ((int32_t)L_12))? 1 : 0);
bool L_13 = V_2;
if (L_13)
{
goto IL_0014;
}
}
{
// }
return;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreatePanel(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreatePanel_m82BC5231355E8EB7A3FACF7E3494711CCE561F66 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2474EB85E7EEF13C75BB9EE2A361443B79F99AC);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_1 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_2 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_3 = NULL;
{
// GameObject panelRoot = CreateUIElementRoot("Panel", s_ThickElementSize, typeof(Image));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThickElementSize_4;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralA2474EB85E7EEF13C75BB9EE2A361443B79F99AC, L_0, L_2, NULL);
V_0 = L_5;
// RectTransform rectTransform = panelRoot.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
NullCheck(L_6);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_7;
L_7 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_6, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_1 = L_7;
// rectTransform.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_8 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_8);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_8, L_9, NULL);
// rectTransform.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_10 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
L_11 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_10);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_10, L_11, NULL);
// rectTransform.anchoredPosition = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
L_13 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_12);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_12, L_13, NULL);
// rectTransform.sizeDelta = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_14 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
L_15 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_14);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_14, L_15, NULL);
// Image image = panelRoot.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_16 = V_0;
NullCheck(L_16);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_17;
L_17 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_16, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_2 = L_17;
// image.sprite = resources.background;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_18 = V_2;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_19 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_20 = L_19.___background_1;
NullCheck(L_18);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_18, L_20, NULL);
// image.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_21 = V_2;
NullCheck(L_21);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_21, 1, NULL);
// image.color = s_PanelColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_22 = V_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_PanelColor_8;
NullCheck(L_22);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_22, L_23);
// return panelRoot;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_24 = V_0;
V_3 = L_24;
goto IL_0087;
}
IL_0087:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_25 = V_3;
return L_25;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateButton(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateButton_m9BB0B9356B83436F9E6962C0394988F7DBD5D2E4 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_mB997CBF78A37938DC1624352E12D0205078CB290_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral427A76EA43EAC795D62A8B5D5F31F8B301E85883);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBB41F9B6D77D3655DBE2F215B58B4FE4329DFE60);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_2 = NULL;
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* V_3 = NULL;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_4 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_5 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_6 = NULL;
{
// GameObject buttonRoot = CreateUIElementRoot("Button (Legacy)", s_ThickElementSize, typeof(Image), typeof(Button));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThickElementSize_4;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_5 = L_2;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_6 = { reinterpret_cast<intptr_t> (Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_0_0_0_var) };
Type_t* L_7;
L_7 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_6, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_7);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_7);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
L_8 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralBB41F9B6D77D3655DBE2F215B58B4FE4329DFE60, L_0, L_5, NULL);
V_0 = L_8;
// GameObject childText = CreateUIObject("Text (Legacy)", buttonRoot, typeof(Text));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_11 = L_10;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var) };
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_13);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_13);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
L_14 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral427A76EA43EAC795D62A8B5D5F31F8B301E85883, L_9, L_11, NULL);
V_1 = L_14;
// Image image = buttonRoot.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = V_0;
NullCheck(L_15);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_16;
L_16 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_15, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_2 = L_16;
// image.sprite = resources.standard;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_17 = V_2;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_18 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_19 = L_18.___standard_0;
NullCheck(L_17);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_17, L_19, NULL);
// image.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_20 = V_2;
NullCheck(L_20);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_20, 1, NULL);
// image.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_21 = V_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_22 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_21);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_21, L_22);
// Button bt = buttonRoot.GetComponent<Button>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23 = V_0;
NullCheck(L_23);
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* L_24;
L_24 = GameObject_GetComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_mB997CBF78A37938DC1624352E12D0205078CB290(L_23, GameObject_GetComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_mB997CBF78A37938DC1624352E12D0205078CB290_RuntimeMethod_var);
V_3 = L_24;
// SetDefaultColorTransitionValues(bt);
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* L_25 = V_3;
DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9(L_25, NULL);
// Text text = childText.GetComponent<Text>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_26 = V_1;
NullCheck(L_26);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_27;
L_27 = GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F(L_26, GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
V_4 = L_27;
// text.text = "Button";
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_28 = V_4;
NullCheck(L_28);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_28, _stringLiteral7DE03E5EBA0308517D1762F2C0DF3B9E2A2F1870);
// text.alignment = TextAnchor.MiddleCenter;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_29 = V_4;
NullCheck(L_29);
Text_set_alignment_m9FAD6C1C270FA28C610AB1E07414FBF96403157A(L_29, 4, NULL);
// SetDefaultTextValues(text);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_30 = V_4;
DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6(L_30, NULL);
// RectTransform textRectTransform = childText.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_31 = V_1;
NullCheck(L_31);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_32;
L_32 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_31, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_5 = L_32;
// textRectTransform.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_33 = V_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34;
L_34 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_33);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_33, L_34, NULL);
// textRectTransform.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_35 = V_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36;
L_36 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_35);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_35, L_36, NULL);
// textRectTransform.sizeDelta = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_37 = V_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_38;
L_38 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_37);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_37, L_38, NULL);
// return buttonRoot;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_39 = V_0;
V_6 = L_39;
goto IL_00e0;
}
IL_00e0:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_40 = V_6;
return L_40;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateText(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateText_m1518F9780E3F9E1E897A4B602E2F4592DB744F36 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral427A76EA43EAC795D62A8B5D5F31F8B301E85883);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0574CE97A4BDB1D85745F5A3623E31A1FE9BD02);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
{
// GameObject go = CreateUIElementRoot("Text (Legacy)", s_ThickElementSize, typeof(Text));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThickElementSize_4;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteral427A76EA43EAC795D62A8B5D5F31F8B301E85883, L_0, L_2, NULL);
V_0 = L_5;
// Text lbl = go.GetComponent<Text>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
NullCheck(L_6);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_7;
L_7 = GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F(L_6, GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
V_1 = L_7;
// lbl.text = "New Text";
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_8 = V_1;
NullCheck(L_8);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_8, _stringLiteralC0574CE97A4BDB1D85745F5A3623E31A1FE9BD02);
// SetDefaultTextValues(lbl);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_9 = V_1;
DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6(L_9, NULL);
// return go;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10 = V_0;
V_2 = L_10;
goto IL_0042;
}
IL_0042:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11 = V_2;
return L_11;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateImage(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateImage_m4030C6AECBB1F230B30D1AF7CD69954EC02B64CB (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD8EA9923B74BD243E764B8F9D62174B9D637CB97);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
{
// GameObject go = CreateUIElementRoot("Image", s_ImageElementSize, typeof(Image));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ImageElementSize_6;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralD8EA9923B74BD243E764B8F9D62174B9D637CB97, L_0, L_2, NULL);
V_0 = L_5;
// return go;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
V_1 = L_6;
goto IL_0028;
}
IL_0028:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = V_1;
return L_7;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateRawImage(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateRawImage_m6E16EA0F3196542A43F2FCFB93CD9F7F855DFEF0 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral95736F87FFB47A6CBA1FAEFC7529C2A3F3EE5E7A);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
{
// GameObject go = CreateUIElementRoot("RawImage", s_ImageElementSize, typeof(RawImage));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ImageElementSize_6;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteral95736F87FFB47A6CBA1FAEFC7529C2A3F3EE5E7A, L_0, L_2, NULL);
V_0 = L_5;
// return go;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
V_1 = L_6;
goto IL_0028;
}
IL_0028:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_7 = V_1;
return L_7;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateSlider(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateSlider_m2B166479DB58A91E61FE0264F6BB40595B743527 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisSlider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_m3B73E32B09A6667056AC232DA5238351F51DB7EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19277F38D49C281FCC8D4E6C31D4B925DD5F1024);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral406A3F92D1D325D62BF9B15B001085187157D9ED);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5230F5FD1E0998B73530AA850D3A5872D61228EC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5990507877B771C1A073BC8BA8D25A9573BC08C3);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA7F97E75A1B9ABE21090F40226508D1F9BFFC36F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA87494629332443BCB190D1BE4733B86174C509D);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_3 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_4 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_5 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_6 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_7 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_8 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_9 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_10 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_11 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_12 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_13 = NULL;
Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* V_14 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_15 = NULL;
{
// GameObject root = CreateUIElementRoot("Slider", s_ThinElementSize, typeof(Slider));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThinElementSize_5;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralA7F97E75A1B9ABE21090F40226508D1F9BFFC36F, L_0, L_2, NULL);
V_0 = L_5;
// GameObject background = CreateUIObject("Background", root, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_7 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_8 = L_7;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_10;
L_10 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_9, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_10);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_10);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11;
L_11 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral5230F5FD1E0998B73530AA850D3A5872D61228EC, L_6, L_8, NULL);
V_1 = L_11;
// GameObject fillArea = CreateUIObject("Fill Area", root, typeof(RectTransform));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_14 = L_13;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_15 = { reinterpret_cast<intptr_t> (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var) };
Type_t* L_16;
L_16 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_15, NULL);
NullCheck(L_14);
ArrayElementTypeCheck (L_14, L_16);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_16);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_17;
L_17 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral5990507877B771C1A073BC8BA8D25A9573BC08C3, L_12, L_14, NULL);
V_2 = L_17;
// GameObject fill = CreateUIObject("Fill", fillArea, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = V_2;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_19 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = L_19;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_22;
L_22 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_21, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_22);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_22);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23;
L_23 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralA87494629332443BCB190D1BE4733B86174C509D, L_18, L_20, NULL);
V_3 = L_23;
// GameObject handleArea = CreateUIObject("Handle Slide Area", root, typeof(RectTransform));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_24 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_25 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_26 = L_25;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_27 = { reinterpret_cast<intptr_t> (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var) };
Type_t* L_28;
L_28 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_27, NULL);
NullCheck(L_26);
ArrayElementTypeCheck (L_26, L_28);
(L_26)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_28);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29;
L_29 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral406A3F92D1D325D62BF9B15B001085187157D9ED, L_24, L_26, NULL);
V_4 = L_29;
// GameObject handle = CreateUIObject("Handle", handleArea, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_30 = V_4;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_31 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_32 = L_31;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_33 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_34;
L_34 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_33, NULL);
NullCheck(L_32);
ArrayElementTypeCheck (L_32, L_34);
(L_32)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_34);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_35;
L_35 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral19277F38D49C281FCC8D4E6C31D4B925DD5F1024, L_30, L_32, NULL);
V_5 = L_35;
// Image backgroundImage = background.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_36 = V_1;
NullCheck(L_36);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_37;
L_37 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_36, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_6 = L_37;
// backgroundImage.sprite = resources.background;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_38 = V_6;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_39 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_40 = L_39.___background_1;
NullCheck(L_38);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_38, L_40, NULL);
// backgroundImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_41 = V_6;
NullCheck(L_41);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_41, 1, NULL);
// backgroundImage.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_42 = V_6;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_43 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_42);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_42, L_43);
// RectTransform backgroundRect = background.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_44 = V_1;
NullCheck(L_44);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_45;
L_45 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_44, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_7 = L_45;
// backgroundRect.anchorMin = new Vector2(0, 0.25f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_46 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_47;
memset((&L_47), 0, sizeof(L_47));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_47), (0.0f), (0.25f), /*hidden argument*/NULL);
NullCheck(L_46);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_46, L_47, NULL);
// backgroundRect.anchorMax = new Vector2(1, 0.75f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_48 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_49;
memset((&L_49), 0, sizeof(L_49));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_49), (1.0f), (0.75f), /*hidden argument*/NULL);
NullCheck(L_48);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_48, L_49, NULL);
// backgroundRect.sizeDelta = new Vector2(0, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_50 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_51;
memset((&L_51), 0, sizeof(L_51));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_51), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_50);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_50, L_51, NULL);
// RectTransform fillAreaRect = fillArea.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_52 = V_2;
NullCheck(L_52);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_53;
L_53 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_52, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_8 = L_53;
// fillAreaRect.anchorMin = new Vector2(0, 0.25f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_54 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_55;
memset((&L_55), 0, sizeof(L_55));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_55), (0.0f), (0.25f), /*hidden argument*/NULL);
NullCheck(L_54);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_54, L_55, NULL);
// fillAreaRect.anchorMax = new Vector2(1, 0.75f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_56 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_57;
memset((&L_57), 0, sizeof(L_57));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_57), (1.0f), (0.75f), /*hidden argument*/NULL);
NullCheck(L_56);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_56, L_57, NULL);
// fillAreaRect.anchoredPosition = new Vector2(-5, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_58 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59;
memset((&L_59), 0, sizeof(L_59));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_59), (-5.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_58);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_58, L_59, NULL);
// fillAreaRect.sizeDelta = new Vector2(-20, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_60 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_61;
memset((&L_61), 0, sizeof(L_61));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_61), (-20.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_60);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_60, L_61, NULL);
// Image fillImage = fill.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_62 = V_3;
NullCheck(L_62);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_63;
L_63 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_62, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_9 = L_63;
// fillImage.sprite = resources.standard;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_64 = V_9;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_65 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_66 = L_65.___standard_0;
NullCheck(L_64);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_64, L_66, NULL);
// fillImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_67 = V_9;
NullCheck(L_67);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_67, 1, NULL);
// fillImage.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_68 = V_9;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_69 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_68);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_68, L_69);
// RectTransform fillRect = fill.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_70 = V_3;
NullCheck(L_70);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_71;
L_71 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_70, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_10 = L_71;
// fillRect.sizeDelta = new Vector2(10, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_72 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_73;
memset((&L_73), 0, sizeof(L_73));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_73), (10.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_72);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_72, L_73, NULL);
// RectTransform handleAreaRect = handleArea.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_74 = V_4;
NullCheck(L_74);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_75;
L_75 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_74, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_11 = L_75;
// handleAreaRect.sizeDelta = new Vector2(-20, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_76 = V_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_77;
memset((&L_77), 0, sizeof(L_77));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_77), (-20.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_76);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_76, L_77, NULL);
// handleAreaRect.anchorMin = new Vector2(0, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_78 = V_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_79;
memset((&L_79), 0, sizeof(L_79));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_79), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_78);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_78, L_79, NULL);
// handleAreaRect.anchorMax = new Vector2(1, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_80 = V_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_81;
memset((&L_81), 0, sizeof(L_81));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_81), (1.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_80);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_80, L_81, NULL);
// Image handleImage = handle.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_82 = V_5;
NullCheck(L_82);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_83;
L_83 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_82, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_12 = L_83;
// handleImage.sprite = resources.knob;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_84 = V_12;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_85 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_86 = L_85.___knob_3;
NullCheck(L_84);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_84, L_86, NULL);
// handleImage.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_87 = V_12;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_88 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_87);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_87, L_88);
// RectTransform handleRect = handle.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_89 = V_5;
NullCheck(L_89);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_90;
L_90 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_89, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_13 = L_90;
// handleRect.sizeDelta = new Vector2(20, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_91 = V_13;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_92;
memset((&L_92), 0, sizeof(L_92));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_92), (20.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_91);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_91, L_92, NULL);
// Slider slider = root.GetComponent<Slider>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_93 = V_0;
NullCheck(L_93);
Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* L_94;
L_94 = GameObject_GetComponent_TisSlider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_m3B73E32B09A6667056AC232DA5238351F51DB7EA(L_93, GameObject_GetComponent_TisSlider_t87EA570E3D6556CABF57456C2F3873FFD86E652F_m3B73E32B09A6667056AC232DA5238351F51DB7EA_RuntimeMethod_var);
V_14 = L_94;
// slider.fillRect = fill.GetComponent<RectTransform>();
Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* L_95 = V_14;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_96 = V_3;
NullCheck(L_96);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_97;
L_97 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_96, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
NullCheck(L_95);
Slider_set_fillRect_m2CB86D7C94EA17486DACA010B643F9FE308B6AA3(L_95, L_97, NULL);
// slider.handleRect = handle.GetComponent<RectTransform>();
Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* L_98 = V_14;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_99 = V_5;
NullCheck(L_99);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_100;
L_100 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_99, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
NullCheck(L_98);
Slider_set_handleRect_m572400ADF8F03B8931302F709BB638745CAD5111(L_98, L_100, NULL);
// slider.targetGraphic = handleImage;
Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* L_101 = V_14;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_102 = V_12;
NullCheck(L_101);
Selectable_set_targetGraphic_m23DB0DF4E5F2DABD50C662C708B4555162171FB9(L_101, L_102, NULL);
// slider.direction = Slider.Direction.LeftToRight;
Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* L_103 = V_14;
NullCheck(L_103);
Slider_set_direction_mD219E6B22DA729C74E1594C8571B926C4A96871D(L_103, 0, NULL);
// SetDefaultColorTransitionValues(slider);
Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F* L_104 = V_14;
DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9(L_104, NULL);
// return root;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_105 = V_0;
V_15 = L_105;
goto IL_02c1;
}
IL_02c1:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_106 = V_15;
return L_106;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateScrollbar_m7FB25B478455CD5633322296796D3C6209AE1B34 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral19277F38D49C281FCC8D4E6C31D4B925DD5F1024);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD82B77D63A996CB341728DDE21870F57763B176);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralEA3D8051D609CD3A970C42443D7238721864B8AF);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_3 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_4 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_5 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_6 = NULL;
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* V_7 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_8 = NULL;
{
// GameObject scrollbarRoot = CreateUIElementRoot("Scrollbar", s_ThinElementSize, typeof(Image), typeof(Scrollbar));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThinElementSize_5;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_5 = L_2;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_6 = { reinterpret_cast<intptr_t> (Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_0_0_0_var) };
Type_t* L_7;
L_7 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_6, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_7);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_7);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
L_8 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralDD82B77D63A996CB341728DDE21870F57763B176, L_0, L_5, NULL);
V_0 = L_8;
// GameObject sliderArea = CreateUIObject("Sliding Area", scrollbarRoot, typeof(RectTransform));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_11 = L_10;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var) };
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_13);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_13);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
L_14 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralEA3D8051D609CD3A970C42443D7238721864B8AF, L_9, L_11, NULL);
V_1 = L_14;
// GameObject handle = CreateUIObject("Handle", sliderArea, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = V_1;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_16 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = L_16;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_18 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_19;
L_19 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_18, NULL);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_19);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_19);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_20;
L_20 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral19277F38D49C281FCC8D4E6C31D4B925DD5F1024, L_15, L_17, NULL);
V_2 = L_20;
// Image bgImage = scrollbarRoot.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = V_0;
NullCheck(L_21);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_22;
L_22 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_21, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_3 = L_22;
// bgImage.sprite = resources.background;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_23 = V_3;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_24 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_25 = L_24.___background_1;
NullCheck(L_23);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_23, L_25, NULL);
// bgImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_26 = V_3;
NullCheck(L_26);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_26, 1, NULL);
// bgImage.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_27 = V_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_27);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_27, L_28);
// Image handleImage = handle.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29 = V_2;
NullCheck(L_29);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_30;
L_30 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_29, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_4 = L_30;
// handleImage.sprite = resources.standard;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_31 = V_4;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_32 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_33 = L_32.___standard_0;
NullCheck(L_31);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_31, L_33, NULL);
// handleImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_34 = V_4;
NullCheck(L_34);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_34, 1, NULL);
// handleImage.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_35 = V_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_36 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_35);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_35, L_36);
// RectTransform sliderAreaRect = sliderArea.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_37 = V_1;
NullCheck(L_37);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38;
L_38 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_37, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_5 = L_38;
// sliderAreaRect.sizeDelta = new Vector2(-20, -20);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_39 = V_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40;
memset((&L_40), 0, sizeof(L_40));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_40), (-20.0f), (-20.0f), /*hidden argument*/NULL);
NullCheck(L_39);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_39, L_40, NULL);
// sliderAreaRect.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_41 = V_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42;
L_42 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_41);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_41, L_42, NULL);
// sliderAreaRect.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_43 = V_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44;
L_44 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_43);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_43, L_44, NULL);
// RectTransform handleRect = handle.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_45 = V_2;
NullCheck(L_45);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_46;
L_46 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_45, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_6 = L_46;
// handleRect.sizeDelta = new Vector2(20, 20);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_47 = V_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48;
memset((&L_48), 0, sizeof(L_48));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_48), (20.0f), (20.0f), /*hidden argument*/NULL);
NullCheck(L_47);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_47, L_48, NULL);
// Scrollbar scrollbar = scrollbarRoot.GetComponent<Scrollbar>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_49 = V_0;
NullCheck(L_49);
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_50;
L_50 = GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437(L_49, GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
V_7 = L_50;
// scrollbar.handleRect = handleRect;
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_51 = V_7;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_52 = V_6;
NullCheck(L_51);
Scrollbar_set_handleRect_m2B621325A0EEA1EDCB71402FCBC7DBEB9C2BD4B0(L_51, L_52, NULL);
// scrollbar.targetGraphic = handleImage;
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_53 = V_7;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_54 = V_4;
NullCheck(L_53);
Selectable_set_targetGraphic_m23DB0DF4E5F2DABD50C662C708B4555162171FB9(L_53, L_54, NULL);
// SetDefaultColorTransitionValues(scrollbar);
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_55 = V_7;
DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9(L_55, NULL);
// return scrollbarRoot;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_56 = V_0;
V_8 = L_56;
goto IL_0144;
}
IL_0144:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_57 = V_8;
return L_57;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateToggle(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateToggle_m7EADD61B7F936A7A2017672F7B8AA3687C026D86 (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral21C54BF860BF41F6CB5FA90618AD96345DB385CD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral5230F5FD1E0998B73530AA850D3A5872D61228EC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDC732E3A9B0520E01A6AE99A59C55B4519E814DE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF99F6EA18D5404E6336F77E47E68C1AF9B3B186D);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_3 = NULL;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* V_4 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_5 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_6 = NULL;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_7 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_8 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_9 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_10 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_11 = NULL;
{
// GameObject toggleRoot = CreateUIElementRoot("Toggle", s_ThinElementSize, typeof(Toggle));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThinElementSize_5;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralDC732E3A9B0520E01A6AE99A59C55B4519E814DE, L_0, L_2, NULL);
V_0 = L_5;
// GameObject background = CreateUIObject("Background", toggleRoot, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_7 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_8 = L_7;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_9 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_10;
L_10 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_9, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_10);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_10);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11;
L_11 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral5230F5FD1E0998B73530AA850D3A5872D61228EC, L_6, L_8, NULL);
V_1 = L_11;
// GameObject checkmark = CreateUIObject("Checkmark", background, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12 = V_1;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_13 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_14 = L_13;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_15 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_16;
L_16 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_15, NULL);
NullCheck(L_14);
ArrayElementTypeCheck (L_14, L_16);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_16);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_17;
L_17 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralF99F6EA18D5404E6336F77E47E68C1AF9B3B186D, L_12, L_14, NULL);
V_2 = L_17;
// GameObject childLabel = CreateUIObject("Label", toggleRoot, typeof(Text));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_19 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = L_19;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var) };
Type_t* L_22;
L_22 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_21, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_22);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_22);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23;
L_23 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral21C54BF860BF41F6CB5FA90618AD96345DB385CD, L_18, L_20, NULL);
V_3 = L_23;
// Toggle toggle = toggleRoot.GetComponent<Toggle>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_24 = V_0;
NullCheck(L_24);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_25;
L_25 = GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17(L_24, GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17_RuntimeMethod_var);
V_4 = L_25;
// toggle.isOn = true;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_26 = V_4;
NullCheck(L_26);
Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_26, (bool)1, NULL);
// Image bgImage = background.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_27 = V_1;
NullCheck(L_27);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_28;
L_28 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_27, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_5 = L_28;
// bgImage.sprite = resources.standard;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_29 = V_5;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_30 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_31 = L_30.___standard_0;
NullCheck(L_29);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_29, L_31, NULL);
// bgImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_32 = V_5;
NullCheck(L_32);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_32, 1, NULL);
// bgImage.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_33 = V_5;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_34 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_33);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_33, L_34);
// Image checkmarkImage = checkmark.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_35 = V_2;
NullCheck(L_35);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_36;
L_36 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_35, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_6 = L_36;
// checkmarkImage.sprite = resources.checkmark;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_37 = V_6;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_38 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_39 = L_38.___checkmark_4;
NullCheck(L_37);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_37, L_39, NULL);
// Text label = childLabel.GetComponent<Text>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_40 = V_3;
NullCheck(L_40);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_41;
L_41 = GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F(L_40, GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
V_7 = L_41;
// label.text = "Toggle";
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_42 = V_7;
NullCheck(L_42);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_42, _stringLiteralDC732E3A9B0520E01A6AE99A59C55B4519E814DE);
// SetDefaultTextValues(label);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_43 = V_7;
DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6(L_43, NULL);
// toggle.graphic = checkmarkImage;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_44 = V_4;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_45 = V_6;
NullCheck(L_44);
L_44->___graphic_21 = L_45;
Il2CppCodeGenWriteBarrier((void**)(&L_44->___graphic_21), (void*)L_45);
// toggle.targetGraphic = bgImage;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_46 = V_4;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_47 = V_5;
NullCheck(L_46);
Selectable_set_targetGraphic_m23DB0DF4E5F2DABD50C662C708B4555162171FB9(L_46, L_47, NULL);
// SetDefaultColorTransitionValues(toggle);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_48 = V_4;
DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9(L_48, NULL);
// RectTransform bgRect = background.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_49 = V_1;
NullCheck(L_49);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_50;
L_50 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_49, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_8 = L_50;
// bgRect.anchorMin = new Vector2(0f, 1f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_51 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52;
memset((&L_52), 0, sizeof(L_52));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_52), (0.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_51);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_51, L_52, NULL);
// bgRect.anchorMax = new Vector2(0f, 1f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_53 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_54;
memset((&L_54), 0, sizeof(L_54));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_54), (0.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_53);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_53, L_54, NULL);
// bgRect.anchoredPosition = new Vector2(10f, -10f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_55 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56;
memset((&L_56), 0, sizeof(L_56));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_56), (10.0f), (-10.0f), /*hidden argument*/NULL);
NullCheck(L_55);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_55, L_56, NULL);
// bgRect.sizeDelta = new Vector2(kThinHeight, kThinHeight);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_57 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_58;
memset((&L_58), 0, sizeof(L_58));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_58), (20.0f), (20.0f), /*hidden argument*/NULL);
NullCheck(L_57);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_57, L_58, NULL);
// RectTransform checkmarkRect = checkmark.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_59 = V_2;
NullCheck(L_59);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_60;
L_60 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_59, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_9 = L_60;
// checkmarkRect.anchorMin = new Vector2(0.5f, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_61 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_62;
memset((&L_62), 0, sizeof(L_62));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_62), (0.5f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_61);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_61, L_62, NULL);
// checkmarkRect.anchorMax = new Vector2(0.5f, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_63 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_64;
memset((&L_64), 0, sizeof(L_64));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_64), (0.5f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_63);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_63, L_64, NULL);
// checkmarkRect.anchoredPosition = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_65 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_66;
L_66 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_65);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_65, L_66, NULL);
// checkmarkRect.sizeDelta = new Vector2(20f, 20f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_67 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_68;
memset((&L_68), 0, sizeof(L_68));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_68), (20.0f), (20.0f), /*hidden argument*/NULL);
NullCheck(L_67);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_67, L_68, NULL);
// RectTransform labelRect = childLabel.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_69 = V_3;
NullCheck(L_69);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_70;
L_70 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_69, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_10 = L_70;
// labelRect.anchorMin = new Vector2(0f, 0f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_71 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_72;
memset((&L_72), 0, sizeof(L_72));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_72), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_71);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_71, L_72, NULL);
// labelRect.anchorMax = new Vector2(1f, 1f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_73 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_74;
memset((&L_74), 0, sizeof(L_74));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_74), (1.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_73);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_73, L_74, NULL);
// labelRect.offsetMin = new Vector2(23f, 1f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_75 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_76;
memset((&L_76), 0, sizeof(L_76));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_76), (23.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_75);
RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9(L_75, L_76, NULL);
// labelRect.offsetMax = new Vector2(-5f, -2f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_77 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_78;
memset((&L_78), 0, sizeof(L_78));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_78), (-5.0f), (-2.0f), /*hidden argument*/NULL);
NullCheck(L_77);
RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D(L_77, L_78, NULL);
// return toggleRoot;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_79 = V_0;
V_11 = L_79;
goto IL_0233;
}
IL_0233:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_80 = V_11;
return L_80;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateInputField(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateInputField_mA014B76ABD27239B9A35CDE7C666FD2DDC57BA1B (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisInputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_mC8A4AE0E76B7AC26736C0FA8510832B97D2F400E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1A9F16795C5361CAF64806CC119896915C20EA07);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral427A76EA43EAC795D62A8B5D5F31F8B301E85883);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA818D784EEE0EEB6AB11F62A9BF9EF44CF6146AC);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF92033FD243D2A58D66483346B301297BAD82270);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_3 = NULL;
InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* V_4 = NULL;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_5 = NULL;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_6 = NULL;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_7;
memset((&V_7), 0, sizeof(V_7));
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_8 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_9 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_10 = NULL;
{
// GameObject root = CreateUIElementRoot("InputField (Legacy)", s_ThickElementSize, typeof(Image), typeof(InputField));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThickElementSize_4;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_5 = L_2;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_6 = { reinterpret_cast<intptr_t> (InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_0_0_0_var) };
Type_t* L_7;
L_7 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_6, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_7);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_7);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
L_8 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralF92033FD243D2A58D66483346B301297BAD82270, L_0, L_5, NULL);
V_0 = L_8;
// GameObject childPlaceholder = CreateUIObject("Placeholder", root, typeof(Text));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_11 = L_10;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var) };
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_13);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_13);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
L_14 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral1A9F16795C5361CAF64806CC119896915C20EA07, L_9, L_11, NULL);
V_1 = L_14;
// GameObject childText = CreateUIObject("Text (Legacy)", root, typeof(Text));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_16 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = L_16;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_18 = { reinterpret_cast<intptr_t> (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var) };
Type_t* L_19;
L_19 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_18, NULL);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_19);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_19);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_20;
L_20 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral427A76EA43EAC795D62A8B5D5F31F8B301E85883, L_15, L_17, NULL);
V_2 = L_20;
// Image image = root.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = V_0;
NullCheck(L_21);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_22;
L_22 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_21, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_3 = L_22;
// image.sprite = resources.inputField;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_23 = V_3;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_24 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_25 = L_24.___inputField_2;
NullCheck(L_23);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_23, L_25, NULL);
// image.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_26 = V_3;
NullCheck(L_26);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_26, 1, NULL);
// image.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_27 = V_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_27);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_27, L_28);
// InputField inputField = root.GetComponent<InputField>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29 = V_0;
NullCheck(L_29);
InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* L_30;
L_30 = GameObject_GetComponent_TisInputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_mC8A4AE0E76B7AC26736C0FA8510832B97D2F400E(L_29, GameObject_GetComponent_TisInputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140_mC8A4AE0E76B7AC26736C0FA8510832B97D2F400E_RuntimeMethod_var);
V_4 = L_30;
// SetDefaultColorTransitionValues(inputField);
InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* L_31 = V_4;
DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9(L_31, NULL);
// Text text = childText.GetComponent<Text>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_32 = V_2;
NullCheck(L_32);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_33;
L_33 = GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F(L_32, GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
V_5 = L_33;
// text.text = "";
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_34 = V_5;
NullCheck(L_34);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_34, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
// text.supportRichText = false;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_35 = V_5;
NullCheck(L_35);
Text_set_supportRichText_mB4DB141150AEBCCADEFFF4EC7A799F85FD075265(L_35, (bool)0, NULL);
// SetDefaultTextValues(text);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_36 = V_5;
DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6(L_36, NULL);
// Text placeholder = childPlaceholder.GetComponent<Text>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_37 = V_1;
NullCheck(L_37);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_38;
L_38 = GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F(L_37, GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
V_6 = L_38;
// placeholder.text = "Enter text...";
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_39 = V_6;
NullCheck(L_39);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_39, _stringLiteralA818D784EEE0EEB6AB11F62A9BF9EF44CF6146AC);
// placeholder.fontStyle = FontStyle.Italic;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_40 = V_6;
NullCheck(L_40);
Text_set_fontStyle_m5ABEF66BFC88E7E0A950E2817E4978FF472F6C1D(L_40, 2, NULL);
// Color placeholderColor = text.color;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_41 = V_5;
NullCheck(L_41);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_42;
L_42 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_41);
V_7 = L_42;
// placeholderColor.a *= 0.5f;
float* L_43 = (&(&V_7)->___a_3);
float* L_44 = L_43;
float L_45 = *((float*)L_44);
*((float*)L_44) = (float)((float)il2cpp_codegen_multiply(L_45, (0.5f)));
// placeholder.color = placeholderColor;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_46 = V_6;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_47 = V_7;
NullCheck(L_46);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_46, L_47);
// RectTransform textRectTransform = childText.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_48 = V_2;
NullCheck(L_48);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_49;
L_49 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_48, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_8 = L_49;
// textRectTransform.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_50 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_51;
L_51 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_50);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_50, L_51, NULL);
// textRectTransform.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_52 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_53;
L_53 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_52);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_52, L_53, NULL);
// textRectTransform.sizeDelta = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_54 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_55;
L_55 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_54);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_54, L_55, NULL);
// textRectTransform.offsetMin = new Vector2(10, 6);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_56 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_57;
memset((&L_57), 0, sizeof(L_57));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_57), (10.0f), (6.0f), /*hidden argument*/NULL);
NullCheck(L_56);
RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9(L_56, L_57, NULL);
// textRectTransform.offsetMax = new Vector2(-10, -7);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_58 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59;
memset((&L_59), 0, sizeof(L_59));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_59), (-10.0f), (-7.0f), /*hidden argument*/NULL);
NullCheck(L_58);
RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D(L_58, L_59, NULL);
// RectTransform placeholderRectTransform = childPlaceholder.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_60 = V_1;
NullCheck(L_60);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_61;
L_61 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_60, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_9 = L_61;
// placeholderRectTransform.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_62 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_63;
L_63 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_62);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_62, L_63, NULL);
// placeholderRectTransform.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_64 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65;
L_65 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_64);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_64, L_65, NULL);
// placeholderRectTransform.sizeDelta = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_66 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_67;
L_67 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_66);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_66, L_67, NULL);
// placeholderRectTransform.offsetMin = new Vector2(10, 6);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_68 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_69;
memset((&L_69), 0, sizeof(L_69));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_69), (10.0f), (6.0f), /*hidden argument*/NULL);
NullCheck(L_68);
RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9(L_68, L_69, NULL);
// placeholderRectTransform.offsetMax = new Vector2(-10, -7);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_70 = V_9;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_71;
memset((&L_71), 0, sizeof(L_71));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_71), (-10.0f), (-7.0f), /*hidden argument*/NULL);
NullCheck(L_70);
RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D(L_70, L_71, NULL);
// inputField.textComponent = text;
InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* L_72 = V_4;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_73 = V_5;
NullCheck(L_72);
InputField_set_textComponent_m09DF6BBF8544028D98D68D3F905AAAE17486D272(L_72, L_73, NULL);
// inputField.placeholder = placeholder;
InputField_tABEA115F23FBD374EBE80D4FAC1D15BD6E37A140* L_74 = V_4;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_75 = V_6;
NullCheck(L_74);
InputField_set_placeholder_m64F47B180F584EB1049CF8B501DAC3FCA9029F25(L_74, L_75, NULL);
// return root;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_76 = V_0;
V_10 = L_76;
goto IL_01e1;
}
IL_01e1:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_77 = V_10;
return L_77;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateDropdown(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateDropdown_m6276B88B7FF6F2CF5428C82CE8E6A9ED999AD0FE (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m2A72197B4C37440140B21C026F32F703CCB19BF4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0A3CE0F7529764067848F0F94AA08534318A6495);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral15F6EFCDBE17EFB279217A9B699852DE1E193450);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17AEAD6B86236368E44E9297467458F1158CAF04);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral207DBC49C9E90F6E29240FFE81B7444241682A0C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral21C54BF860BF41F6CB5FA90618AD96345DB385CD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral40F5431A5203B1B661E92C45EF446F7D326E2C50);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A5B6A470F6113005195D6115F426DC36E8B65F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8024BCD7BCE8AD9C0B15A2EB49D7D466C58A6313);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralABA4B0EF423AE8EF8E94BF8F8B6A69E900270F03);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB6F02FE6CD732AB22BD11BE4254D9546F3BEEE58);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB6F0795DD4F409C92875D0327F58FDEA357047F1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralBE85487689556D8DE56201A0CD308B4B5B114A4B);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC084887FC479038DDA12E60E8FA1EEF449CA1A07);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDD82B77D63A996CB341728DDE21870F57763B176);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_3 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_4 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_5 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_6 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_7 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_8 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_9 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_10 = NULL;
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* V_11 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_12 = NULL;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_13 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_14 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_15 = NULL;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* V_16 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_17 = NULL;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* V_18 = NULL;
Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* V_19 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_20 = NULL;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_21 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_22 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_23 = NULL;
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* V_24 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_25 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_26 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_27 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_28 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_29 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_30 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_31 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_32 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_33 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_34 = NULL;
{
// GameObject root = CreateUIElementRoot("Dropdown (Legacy)", s_ThickElementSize, typeof(Image), typeof(Dropdown));
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThickElementSize_4;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_5 = L_2;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_6 = { reinterpret_cast<intptr_t> (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_0_0_0_var) };
Type_t* L_7;
L_7 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_6, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_7);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_7);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
L_8 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteral0A3CE0F7529764067848F0F94AA08534318A6495, L_0, L_5, NULL);
V_0 = L_8;
// GameObject label = CreateUIObject("Label", root, typeof(Text));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_11 = L_10;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var) };
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_13);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_13);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14;
L_14 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral21C54BF860BF41F6CB5FA90618AD96345DB385CD, L_9, L_11, NULL);
V_1 = L_14;
// GameObject arrow = CreateUIObject("Arrow", root, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_16 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_17 = L_16;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_18 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_19;
L_19 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_18, NULL);
NullCheck(L_17);
ArrayElementTypeCheck (L_17, L_19);
(L_17)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_19);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_20;
L_20 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral40F5431A5203B1B661E92C45EF446F7D326E2C50, L_15, L_17, NULL);
V_2 = L_20;
// GameObject template = CreateUIObject("Template", root, typeof(Image), typeof(ScrollRect));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_21 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_22 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_23 = L_22;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_24 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_25;
L_25 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_24, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_25);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_25);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_26 = L_23;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_27 = { reinterpret_cast<intptr_t> (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_0_0_0_var) };
Type_t* L_28;
L_28 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_27, NULL);
NullCheck(L_26);
ArrayElementTypeCheck (L_26, L_28);
(L_26)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_28);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29;
L_29 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralBE85487689556D8DE56201A0CD308B4B5B114A4B, L_21, L_26, NULL);
V_3 = L_29;
// GameObject viewport = CreateUIObject("Viewport", template, typeof(Image), typeof(Mask));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_30 = V_3;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_31 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_32 = L_31;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_33 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_34;
L_34 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_33, NULL);
NullCheck(L_32);
ArrayElementTypeCheck (L_32, L_34);
(L_32)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_34);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_35 = L_32;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_36 = { reinterpret_cast<intptr_t> (Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_0_0_0_var) };
Type_t* L_37;
L_37 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_36, NULL);
NullCheck(L_35);
ArrayElementTypeCheck (L_35, L_37);
(L_35)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_37);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_38;
L_38 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral47A5B6A470F6113005195D6115F426DC36E8B65F, L_30, L_35, NULL);
V_4 = L_38;
// GameObject content = CreateUIObject("Content", viewport, typeof(RectTransform));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_39 = V_4;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_40 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_41 = L_40;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_42 = { reinterpret_cast<intptr_t> (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var) };
Type_t* L_43;
L_43 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_42, NULL);
NullCheck(L_41);
ArrayElementTypeCheck (L_41, L_43);
(L_41)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_43);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_44;
L_44 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralB6F0795DD4F409C92875D0327F58FDEA357047F1, L_39, L_41, NULL);
V_5 = L_44;
// GameObject item = CreateUIObject("Item", content, typeof(Toggle));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_45 = V_5;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_46 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_47 = L_46;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_48 = { reinterpret_cast<intptr_t> (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_0_0_0_var) };
Type_t* L_49;
L_49 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_48, NULL);
NullCheck(L_47);
ArrayElementTypeCheck (L_47, L_49);
(L_47)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_49);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_50;
L_50 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralB6F02FE6CD732AB22BD11BE4254D9546F3BEEE58, L_45, L_47, NULL);
V_6 = L_50;
// GameObject itemBackground = CreateUIObject("Item Background", item, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_51 = V_6;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_52 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_53 = L_52;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_54 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_55;
L_55 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_54, NULL);
NullCheck(L_53);
ArrayElementTypeCheck (L_53, L_55);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_55);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_56;
L_56 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralC084887FC479038DDA12E60E8FA1EEF449CA1A07, L_51, L_53, NULL);
V_7 = L_56;
// GameObject itemCheckmark = CreateUIObject("Item Checkmark", item, typeof(Image));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_57 = V_6;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_58 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_59 = L_58;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_60 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_61;
L_61 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_60, NULL);
NullCheck(L_59);
ArrayElementTypeCheck (L_59, L_61);
(L_59)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_61);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_62;
L_62 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral15F6EFCDBE17EFB279217A9B699852DE1E193450, L_57, L_59, NULL);
V_8 = L_62;
// GameObject itemLabel = CreateUIObject("Item Label", item, typeof(Text));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_63 = V_6;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_64 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_65 = L_64;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_66 = { reinterpret_cast<intptr_t> (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_0_0_0_var) };
Type_t* L_67;
L_67 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_66, NULL);
NullCheck(L_65);
ArrayElementTypeCheck (L_65, L_67);
(L_65)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_67);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_68;
L_68 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralABA4B0EF423AE8EF8E94BF8F8B6A69E900270F03, L_63, L_65, NULL);
V_9 = L_68;
// GameObject scrollbar = CreateScrollbar(resources);
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_69 = ___resources0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_70;
L_70 = DefaultControls_CreateScrollbar_m7FB25B478455CD5633322296796D3C6209AE1B34(L_69, NULL);
V_10 = L_70;
// scrollbar.name = "Scrollbar";
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_71 = V_10;
NullCheck(L_71);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_71, _stringLiteralDD82B77D63A996CB341728DDE21870F57763B176, NULL);
// SetParentAndAlign(scrollbar, template);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_72 = V_10;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_73 = V_3;
DefaultControls_SetParentAndAlign_mAB8E9C4C87AB91DD89E52B749362219686FD34AC(L_72, L_73, NULL);
// Scrollbar scrollbarScrollbar = scrollbar.GetComponent<Scrollbar>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_74 = V_10;
NullCheck(L_74);
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_75;
L_75 = GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437(L_74, GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
V_11 = L_75;
// scrollbarScrollbar.SetDirection(Scrollbar.Direction.BottomToTop, true);
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_76 = V_11;
NullCheck(L_76);
Scrollbar_SetDirection_mA62DC964AA698D058BC84FA1DCAFA46BCA6A8182(L_76, 2, (bool)1, NULL);
// RectTransform vScrollbarRT = scrollbar.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_77 = V_10;
NullCheck(L_77);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_78;
L_78 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_77, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_12 = L_78;
// vScrollbarRT.anchorMin = Vector2.right;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_79 = V_12;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_80;
L_80 = Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A_inline(NULL);
NullCheck(L_79);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_79, L_80, NULL);
// vScrollbarRT.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_81 = V_12;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_82;
L_82 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_81);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_81, L_82, NULL);
// vScrollbarRT.pivot = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_83 = V_12;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_84;
L_84 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_83);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_83, L_84, NULL);
// vScrollbarRT.sizeDelta = new Vector2(vScrollbarRT.sizeDelta.x, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_85 = V_12;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_86 = V_12;
NullCheck(L_86);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_87;
L_87 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_86, NULL);
float L_88 = L_87.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_89;
memset((&L_89), 0, sizeof(L_89));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_89), L_88, (0.0f), /*hidden argument*/NULL);
NullCheck(L_85);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_85, L_89, NULL);
// Text itemLabelText = itemLabel.GetComponent<Text>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_90 = V_9;
NullCheck(L_90);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_91;
L_91 = GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F(L_90, GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
V_13 = L_91;
// SetDefaultTextValues(itemLabelText);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_92 = V_13;
DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6(L_92, NULL);
// itemLabelText.alignment = TextAnchor.MiddleLeft;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_93 = V_13;
NullCheck(L_93);
Text_set_alignment_m9FAD6C1C270FA28C610AB1E07414FBF96403157A(L_93, 3, NULL);
// Image itemBackgroundImage = itemBackground.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_94 = V_7;
NullCheck(L_94);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_95;
L_95 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_94, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_14 = L_95;
// itemBackgroundImage.color = new Color32(245, 245, 245, 255);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_96 = V_14;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_97;
memset((&L_97), 0, sizeof(L_97));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_97), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_98;
L_98 = Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline(L_97, NULL);
NullCheck(L_96);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_96, L_98);
// Image itemCheckmarkImage = itemCheckmark.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_99 = V_8;
NullCheck(L_99);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_100;
L_100 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_99, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_15 = L_100;
// itemCheckmarkImage.sprite = resources.checkmark;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_101 = V_15;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_102 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_103 = L_102.___checkmark_4;
NullCheck(L_101);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_101, L_103, NULL);
// Toggle itemToggle = item.GetComponent<Toggle>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_104 = V_6;
NullCheck(L_104);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_105;
L_105 = GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17(L_104, GameObject_GetComponent_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m4EE154BD6B3D051BADD8CC7F7C28CF20349ABD17_RuntimeMethod_var);
V_16 = L_105;
// itemToggle.targetGraphic = itemBackgroundImage;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_106 = V_16;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_107 = V_14;
NullCheck(L_106);
Selectable_set_targetGraphic_m23DB0DF4E5F2DABD50C662C708B4555162171FB9(L_106, L_107, NULL);
// itemToggle.graphic = itemCheckmarkImage;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_108 = V_16;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_109 = V_15;
NullCheck(L_108);
L_108->___graphic_21 = L_109;
Il2CppCodeGenWriteBarrier((void**)(&L_108->___graphic_21), (void*)L_109);
// itemToggle.isOn = true;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_110 = V_16;
NullCheck(L_110);
Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_110, (bool)1, NULL);
// Image templateImage = template.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_111 = V_3;
NullCheck(L_111);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_112;
L_112 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_111, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_17 = L_112;
// templateImage.sprite = resources.standard;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_113 = V_17;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_114 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_115 = L_114.___standard_0;
NullCheck(L_113);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_113, L_115, NULL);
// templateImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_116 = V_17;
NullCheck(L_116);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_116, 1, NULL);
// ScrollRect templateScrollRect = template.GetComponent<ScrollRect>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_117 = V_3;
NullCheck(L_117);
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_118;
L_118 = GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F(L_117, GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F_RuntimeMethod_var);
V_18 = L_118;
// templateScrollRect.content = content.GetComponent<RectTransform>();
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_119 = V_18;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_120 = V_5;
NullCheck(L_120);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_121;
L_121 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_120, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
NullCheck(L_119);
ScrollRect_set_content_m01BF6FE0205985CBD16C6D3BB4B6F345B3AF484E(L_119, L_121, NULL);
// templateScrollRect.viewport = viewport.GetComponent<RectTransform>();
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_122 = V_18;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_123 = V_4;
NullCheck(L_123);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_124;
L_124 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_123, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
NullCheck(L_122);
ScrollRect_set_viewport_m53D91C0869950B18953E163E9A3CE5E7AFB0A262(L_122, L_124, NULL);
// templateScrollRect.horizontal = false;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_125 = V_18;
NullCheck(L_125);
ScrollRect_set_horizontal_m99C076AF2B2B596C87435E1465EF0B104281B150(L_125, (bool)0, NULL);
// templateScrollRect.movementType = ScrollRect.MovementType.Clamped;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_126 = V_18;
NullCheck(L_126);
ScrollRect_set_movementType_m2A900C10E6C005FD6866EFF1DA2DF78AA957534A(L_126, 2, NULL);
// templateScrollRect.verticalScrollbar = scrollbarScrollbar;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_127 = V_18;
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_128 = V_11;
NullCheck(L_127);
ScrollRect_set_verticalScrollbar_m3A3503567D1ED44E21A452FE51B12691E084426C(L_127, L_128, NULL);
// templateScrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_129 = V_18;
NullCheck(L_129);
ScrollRect_set_verticalScrollbarVisibility_m40A791E57B3FD37CEB97D2FD29639C4EC5B49ABF(L_129, 2, NULL);
// templateScrollRect.verticalScrollbarSpacing = -3;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_130 = V_18;
NullCheck(L_130);
ScrollRect_set_verticalScrollbarSpacing_m27BECB09BC4EE6BC91EAABEF50657182A637C1E7(L_130, (-3.0f), NULL);
// Mask scrollRectMask = viewport.GetComponent<Mask>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_131 = V_4;
NullCheck(L_131);
Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* L_132;
L_132 = GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF(L_131, GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF_RuntimeMethod_var);
V_19 = L_132;
// scrollRectMask.showMaskGraphic = false;
Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* L_133 = V_19;
NullCheck(L_133);
Mask_set_showMaskGraphic_m9F288D22259CFD781D5A4D9B9747C2A2895E7D67(L_133, (bool)0, NULL);
// Image viewportImage = viewport.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_134 = V_4;
NullCheck(L_134);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_135;
L_135 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_134, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_20 = L_135;
// viewportImage.sprite = resources.mask;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_136 = V_20;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_137 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_138 = L_137.___mask_6;
NullCheck(L_136);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_136, L_138, NULL);
// viewportImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_139 = V_20;
NullCheck(L_139);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_139, 1, NULL);
// Text labelText = label.GetComponent<Text>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_140 = V_1;
NullCheck(L_140);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_141;
L_141 = GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F(L_140, GameObject_GetComponent_TisText_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62_mBE6B722369FF149589D3D42A6A8435A9C5045B3F_RuntimeMethod_var);
V_21 = L_141;
// SetDefaultTextValues(labelText);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_142 = V_21;
DefaultControls_SetDefaultTextValues_m5A6D3CF52C1B0FB1209FB0964F8CD2739888F2F6(L_142, NULL);
// labelText.alignment = TextAnchor.MiddleLeft;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_143 = V_21;
NullCheck(L_143);
Text_set_alignment_m9FAD6C1C270FA28C610AB1E07414FBF96403157A(L_143, 3, NULL);
// Image arrowImage = arrow.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_144 = V_2;
NullCheck(L_144);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_145;
L_145 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_144, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_22 = L_145;
// arrowImage.sprite = resources.dropdown;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_146 = V_22;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_147 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_148 = L_147.___dropdown_5;
NullCheck(L_146);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_146, L_148, NULL);
// Image backgroundImage = root.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_149 = V_0;
NullCheck(L_149);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_150;
L_150 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_149, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_23 = L_150;
// backgroundImage.sprite = resources.standard;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_151 = V_23;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_152 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_153 = L_152.___standard_0;
NullCheck(L_151);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_151, L_153, NULL);
// backgroundImage.color = s_DefaultSelectableColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_154 = V_23;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_155 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7;
NullCheck(L_154);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_154, L_155);
// backgroundImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_156 = V_23;
NullCheck(L_156);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_156, 1, NULL);
// Dropdown dropdown = root.GetComponent<Dropdown>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_157 = V_0;
NullCheck(L_157);
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_158;
L_158 = GameObject_GetComponent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m2A72197B4C37440140B21C026F32F703CCB19BF4(L_157, GameObject_GetComponent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m2A72197B4C37440140B21C026F32F703CCB19BF4_RuntimeMethod_var);
V_24 = L_158;
// dropdown.targetGraphic = backgroundImage;
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_159 = V_24;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_160 = V_23;
NullCheck(L_159);
Selectable_set_targetGraphic_m23DB0DF4E5F2DABD50C662C708B4555162171FB9(L_159, L_160, NULL);
// SetDefaultColorTransitionValues(dropdown);
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_161 = V_24;
DefaultControls_SetDefaultColorTransitionValues_m4DBE29C1C9DDDA9151A7F4A5B4F7BB6AA014F1F9(L_161, NULL);
// dropdown.template = template.GetComponent<RectTransform>();
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_162 = V_24;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_163 = V_3;
NullCheck(L_163);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_164;
L_164 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_163, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
NullCheck(L_162);
Dropdown_set_template_m13FE93E0ED2414A5D8D4595D3123DDFD726DB619(L_162, L_164, NULL);
// dropdown.captionText = labelText;
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_165 = V_24;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_166 = V_21;
NullCheck(L_165);
Dropdown_set_captionText_mD314CF798D1B85726553E124496A7EE226BB1830(L_165, L_166, NULL);
// dropdown.itemText = itemLabelText;
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_167 = V_24;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_168 = V_13;
NullCheck(L_167);
Dropdown_set_itemText_m901981335866C0A856E31D7D1C87C7D8E76FBFAA(L_167, L_168, NULL);
// itemLabelText.text = "Option A";
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_169 = V_13;
NullCheck(L_169);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_169, _stringLiteral17AEAD6B86236368E44E9297467458F1158CAF04);
// dropdown.options.Add(new Dropdown.OptionData {text = "Option A"});
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_170 = V_24;
NullCheck(L_170);
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_171;
L_171 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(L_170, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_172 = (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*)il2cpp_codegen_object_new(OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
NullCheck(L_172);
OptionData__ctor_m6321993E5D83F3A7E52ADC14C9276508D1129166(L_172, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_173 = L_172;
NullCheck(L_173);
OptionData_set_text_mA6022A455FC38025B0CA97B4E3629DA10FDE259E(L_173, _stringLiteral17AEAD6B86236368E44E9297467458F1158CAF04, NULL);
NullCheck(L_171);
List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_inline(L_171, L_173, List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
// dropdown.options.Add(new Dropdown.OptionData {text = "Option B"});
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_174 = V_24;
NullCheck(L_174);
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_175;
L_175 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(L_174, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_176 = (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*)il2cpp_codegen_object_new(OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
NullCheck(L_176);
OptionData__ctor_m6321993E5D83F3A7E52ADC14C9276508D1129166(L_176, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_177 = L_176;
NullCheck(L_177);
OptionData_set_text_mA6022A455FC38025B0CA97B4E3629DA10FDE259E(L_177, _stringLiteral8024BCD7BCE8AD9C0B15A2EB49D7D466C58A6313, NULL);
NullCheck(L_175);
List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_inline(L_175, L_177, List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
// dropdown.options.Add(new Dropdown.OptionData {text = "Option C"});
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_178 = V_24;
NullCheck(L_178);
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_179;
L_179 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(L_178, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_180 = (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*)il2cpp_codegen_object_new(OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
NullCheck(L_180);
OptionData__ctor_m6321993E5D83F3A7E52ADC14C9276508D1129166(L_180, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_181 = L_180;
NullCheck(L_181);
OptionData_set_text_mA6022A455FC38025B0CA97B4E3629DA10FDE259E(L_181, _stringLiteral207DBC49C9E90F6E29240FFE81B7444241682A0C, NULL);
NullCheck(L_179);
List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_inline(L_179, L_181, List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
// dropdown.RefreshShownValue();
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_182 = V_24;
NullCheck(L_182);
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(L_182, NULL);
// RectTransform labelRT = label.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_183 = V_1;
NullCheck(L_183);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_184;
L_184 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_183, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_25 = L_184;
// labelRT.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_185 = V_25;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_186;
L_186 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_185);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_185, L_186, NULL);
// labelRT.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_187 = V_25;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_188;
L_188 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_187);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_187, L_188, NULL);
// labelRT.offsetMin = new Vector2(10, 6);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_189 = V_25;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_190;
memset((&L_190), 0, sizeof(L_190));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_190), (10.0f), (6.0f), /*hidden argument*/NULL);
NullCheck(L_189);
RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9(L_189, L_190, NULL);
// labelRT.offsetMax = new Vector2(-25, -7);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_191 = V_25;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_192;
memset((&L_192), 0, sizeof(L_192));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_192), (-25.0f), (-7.0f), /*hidden argument*/NULL);
NullCheck(L_191);
RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D(L_191, L_192, NULL);
// RectTransform arrowRT = arrow.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_193 = V_2;
NullCheck(L_193);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_194;
L_194 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_193, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_26 = L_194;
// arrowRT.anchorMin = new Vector2(1, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_195 = V_26;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_196;
memset((&L_196), 0, sizeof(L_196));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_196), (1.0f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_195);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_195, L_196, NULL);
// arrowRT.anchorMax = new Vector2(1, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_197 = V_26;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_198;
memset((&L_198), 0, sizeof(L_198));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_198), (1.0f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_197);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_197, L_198, NULL);
// arrowRT.sizeDelta = new Vector2(20, 20);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_199 = V_26;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_200;
memset((&L_200), 0, sizeof(L_200));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_200), (20.0f), (20.0f), /*hidden argument*/NULL);
NullCheck(L_199);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_199, L_200, NULL);
// arrowRT.anchoredPosition = new Vector2(-15, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_201 = V_26;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_202;
memset((&L_202), 0, sizeof(L_202));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_202), (-15.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_201);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_201, L_202, NULL);
// RectTransform templateRT = template.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_203 = V_3;
NullCheck(L_203);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_204;
L_204 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_203, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_27 = L_204;
// templateRT.anchorMin = new Vector2(0, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_205 = V_27;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_206;
memset((&L_206), 0, sizeof(L_206));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_206), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_205);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_205, L_206, NULL);
// templateRT.anchorMax = new Vector2(1, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_207 = V_27;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_208;
memset((&L_208), 0, sizeof(L_208));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_208), (1.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_207);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_207, L_208, NULL);
// templateRT.pivot = new Vector2(0.5f, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_209 = V_27;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_210;
memset((&L_210), 0, sizeof(L_210));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_210), (0.5f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_209);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_209, L_210, NULL);
// templateRT.anchoredPosition = new Vector2(0, 2);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_211 = V_27;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_212;
memset((&L_212), 0, sizeof(L_212));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_212), (0.0f), (2.0f), /*hidden argument*/NULL);
NullCheck(L_211);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_211, L_212, NULL);
// templateRT.sizeDelta = new Vector2(0, 150);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_213 = V_27;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_214;
memset((&L_214), 0, sizeof(L_214));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_214), (0.0f), (150.0f), /*hidden argument*/NULL);
NullCheck(L_213);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_213, L_214, NULL);
// RectTransform viewportRT = viewport.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_215 = V_4;
NullCheck(L_215);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_216;
L_216 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_215, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_28 = L_216;
// viewportRT.anchorMin = new Vector2(0, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_217 = V_28;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_218;
memset((&L_218), 0, sizeof(L_218));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_218), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_217);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_217, L_218, NULL);
// viewportRT.anchorMax = new Vector2(1, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_219 = V_28;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_220;
memset((&L_220), 0, sizeof(L_220));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_220), (1.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_219);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_219, L_220, NULL);
// viewportRT.sizeDelta = new Vector2(-18, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_221 = V_28;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_222;
memset((&L_222), 0, sizeof(L_222));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_222), (-18.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_221);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_221, L_222, NULL);
// viewportRT.pivot = new Vector2(0, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_223 = V_28;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_224;
memset((&L_224), 0, sizeof(L_224));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_224), (0.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_223);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_223, L_224, NULL);
// RectTransform contentRT = content.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_225 = V_5;
NullCheck(L_225);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_226;
L_226 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_225, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_29 = L_226;
// contentRT.anchorMin = new Vector2(0f, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_227 = V_29;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_228;
memset((&L_228), 0, sizeof(L_228));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_228), (0.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_227);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_227, L_228, NULL);
// contentRT.anchorMax = new Vector2(1f, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_229 = V_29;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_230;
memset((&L_230), 0, sizeof(L_230));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_230), (1.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_229);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_229, L_230, NULL);
// contentRT.pivot = new Vector2(0.5f, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_231 = V_29;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_232;
memset((&L_232), 0, sizeof(L_232));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_232), (0.5f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_231);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_231, L_232, NULL);
// contentRT.anchoredPosition = new Vector2(0, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_233 = V_29;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_234;
memset((&L_234), 0, sizeof(L_234));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_234), (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_233);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_233, L_234, NULL);
// contentRT.sizeDelta = new Vector2(0, 28);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_235 = V_29;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_236;
memset((&L_236), 0, sizeof(L_236));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_236), (0.0f), (28.0f), /*hidden argument*/NULL);
NullCheck(L_235);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_235, L_236, NULL);
// RectTransform itemRT = item.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_237 = V_6;
NullCheck(L_237);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_238;
L_238 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_237, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_30 = L_238;
// itemRT.anchorMin = new Vector2(0, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_239 = V_30;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_240;
memset((&L_240), 0, sizeof(L_240));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_240), (0.0f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_239);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_239, L_240, NULL);
// itemRT.anchorMax = new Vector2(1, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_241 = V_30;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_242;
memset((&L_242), 0, sizeof(L_242));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_242), (1.0f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_241);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_241, L_242, NULL);
// itemRT.sizeDelta = new Vector2(0, 20);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_243 = V_30;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_244;
memset((&L_244), 0, sizeof(L_244));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_244), (0.0f), (20.0f), /*hidden argument*/NULL);
NullCheck(L_243);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_243, L_244, NULL);
// RectTransform itemBackgroundRT = itemBackground.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_245 = V_7;
NullCheck(L_245);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_246;
L_246 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_245, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_31 = L_246;
// itemBackgroundRT.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_247 = V_31;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_248;
L_248 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_247);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_247, L_248, NULL);
// itemBackgroundRT.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_249 = V_31;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_250;
L_250 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_249);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_249, L_250, NULL);
// itemBackgroundRT.sizeDelta = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_251 = V_31;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_252;
L_252 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_251);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_251, L_252, NULL);
// RectTransform itemCheckmarkRT = itemCheckmark.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_253 = V_8;
NullCheck(L_253);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_254;
L_254 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_253, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_32 = L_254;
// itemCheckmarkRT.anchorMin = new Vector2(0, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_255 = V_32;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_256;
memset((&L_256), 0, sizeof(L_256));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_256), (0.0f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_255);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_255, L_256, NULL);
// itemCheckmarkRT.anchorMax = new Vector2(0, 0.5f);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_257 = V_32;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_258;
memset((&L_258), 0, sizeof(L_258));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_258), (0.0f), (0.5f), /*hidden argument*/NULL);
NullCheck(L_257);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_257, L_258, NULL);
// itemCheckmarkRT.sizeDelta = new Vector2(20, 20);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_259 = V_32;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_260;
memset((&L_260), 0, sizeof(L_260));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_260), (20.0f), (20.0f), /*hidden argument*/NULL);
NullCheck(L_259);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_259, L_260, NULL);
// itemCheckmarkRT.anchoredPosition = new Vector2(10, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_261 = V_32;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_262;
memset((&L_262), 0, sizeof(L_262));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_262), (10.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_261);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_261, L_262, NULL);
// RectTransform itemLabelRT = itemLabel.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_263 = V_9;
NullCheck(L_263);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_264;
L_264 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_263, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_33 = L_264;
// itemLabelRT.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_265 = V_33;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_266;
L_266 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_265);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_265, L_266, NULL);
// itemLabelRT.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_267 = V_33;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_268;
L_268 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_267);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_267, L_268, NULL);
// itemLabelRT.offsetMin = new Vector2(20, 1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_269 = V_33;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_270;
memset((&L_270), 0, sizeof(L_270));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_270), (20.0f), (1.0f), /*hidden argument*/NULL);
NullCheck(L_269);
RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9(L_269, L_270, NULL);
// itemLabelRT.offsetMax = new Vector2(-10, -2);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_271 = V_33;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_272;
memset((&L_272), 0, sizeof(L_272));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_272), (-10.0f), (-2.0f), /*hidden argument*/NULL);
NullCheck(L_271);
RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D(L_271, L_272, NULL);
// template.SetActive(false);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_273 = V_3;
NullCheck(L_273);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_273, (bool)0, NULL);
// return root;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_274 = V_0;
V_34 = L_274;
goto IL_0771;
}
IL_0771:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_275 = V_34;
return L_275;
}
}
// UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollView(UnityEngine.UI.DefaultControls/Resources)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultControls_CreateScrollView_m53D436556F37B8FC61C342436FED7345E04B8C7F (Resources_t959FACC867970114DBF8DC7D4C649240E819940E ___resources0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral0ACC708684A647FC44B392B1ABC77B7724926D56);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A5B6A470F6113005195D6115F426DC36E8B65F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7E2D36EF5620C4B8C576D5F3DD9D4CA02E3482DE);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB6F0795DD4F409C92875D0327F58FDEA357047F1);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC9B6E2FCA408ECBFBCCC67803B875357E0A0D851);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_2 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_3 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_4 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_5 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_6 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_7 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_8 = NULL;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* V_9 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_10 = NULL;
Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* V_11 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_12 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_13 = NULL;
{
// GameObject root = CreateUIElementRoot("Scroll View", new Vector2(200, 200), typeof(Image), typeof(ScrollRect));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (200.0f), (200.0f), /*hidden argument*/NULL);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_2 = L_1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_3 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_4;
L_4 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_3, NULL);
NullCheck(L_2);
ArrayElementTypeCheck (L_2, L_4);
(L_2)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_4);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_5 = L_2;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_6 = { reinterpret_cast<intptr_t> (ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_0_0_0_var) };
Type_t* L_7;
L_7 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_6, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_7);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_7);
il2cpp_codegen_runtime_class_init_inline(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
L_8 = DefaultControls_CreateUIElementRoot_mD401582B10738159EBC72B2EA829BE552B4C71EF(_stringLiteralC9B6E2FCA408ECBFBCCC67803B875357E0A0D851, L_0, L_5, NULL);
V_0 = L_8;
// GameObject viewport = CreateUIObject("Viewport", root, typeof(Image), typeof(Mask));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = V_0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_10 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)2);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_11 = L_10;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_0_0_0_var) };
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
NullCheck(L_11);
ArrayElementTypeCheck (L_11, L_13);
(L_11)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_13);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_14 = L_11;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_15 = { reinterpret_cast<intptr_t> (Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_0_0_0_var) };
Type_t* L_16;
L_16 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_15, NULL);
NullCheck(L_14);
ArrayElementTypeCheck (L_14, L_16);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(1), (Type_t*)L_16);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_17;
L_17 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteral47A5B6A470F6113005195D6115F426DC36E8B65F, L_9, L_14, NULL);
V_1 = L_17;
// GameObject content = CreateUIObject("Content", viewport, typeof(RectTransform));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = V_1;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_19 = (TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB*)SZArrayNew(TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB_il2cpp_TypeInfo_var, (uint32_t)1);
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_20 = L_19;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_21 = { reinterpret_cast<intptr_t> (RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_0_0_0_var) };
Type_t* L_22;
L_22 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_21, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_22);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(0), (Type_t*)L_22);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_23;
L_23 = DefaultControls_CreateUIObject_m78BDFF920A5AA67AE9131E750BF4FF94AB989201(_stringLiteralB6F0795DD4F409C92875D0327F58FDEA357047F1, L_18, L_20, NULL);
V_2 = L_23;
// GameObject hScrollbar = CreateScrollbar(resources);
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_24 = ___resources0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_25;
L_25 = DefaultControls_CreateScrollbar_m7FB25B478455CD5633322296796D3C6209AE1B34(L_24, NULL);
V_3 = L_25;
// hScrollbar.name = "Scrollbar Horizontal";
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_26 = V_3;
NullCheck(L_26);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_26, _stringLiteral0ACC708684A647FC44B392B1ABC77B7724926D56, NULL);
// SetParentAndAlign(hScrollbar, root);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_27 = V_3;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_28 = V_0;
DefaultControls_SetParentAndAlign_mAB8E9C4C87AB91DD89E52B749362219686FD34AC(L_27, L_28, NULL);
// RectTransform hScrollbarRT = hScrollbar.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_29 = V_3;
NullCheck(L_29);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_30;
L_30 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_29, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_4 = L_30;
// hScrollbarRT.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_31 = V_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
L_32 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_31);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_31, L_32, NULL);
// hScrollbarRT.anchorMax = Vector2.right;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_33 = V_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_34;
L_34 = Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A_inline(NULL);
NullCheck(L_33);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_33, L_34, NULL);
// hScrollbarRT.pivot = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_35 = V_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36;
L_36 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_35);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_35, L_36, NULL);
// hScrollbarRT.sizeDelta = new Vector2(0, hScrollbarRT.sizeDelta.y);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_37 = V_4;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38 = V_4;
NullCheck(L_38);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39;
L_39 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_38, NULL);
float L_40 = L_39.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41;
memset((&L_41), 0, sizeof(L_41));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_41), (0.0f), L_40, /*hidden argument*/NULL);
NullCheck(L_37);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_37, L_41, NULL);
// GameObject vScrollbar = CreateScrollbar(resources);
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_42 = ___resources0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_43;
L_43 = DefaultControls_CreateScrollbar_m7FB25B478455CD5633322296796D3C6209AE1B34(L_42, NULL);
V_5 = L_43;
// vScrollbar.name = "Scrollbar Vertical";
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_44 = V_5;
NullCheck(L_44);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_44, _stringLiteral7E2D36EF5620C4B8C576D5F3DD9D4CA02E3482DE, NULL);
// SetParentAndAlign(vScrollbar, root);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_45 = V_5;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_46 = V_0;
DefaultControls_SetParentAndAlign_mAB8E9C4C87AB91DD89E52B749362219686FD34AC(L_45, L_46, NULL);
// vScrollbar.GetComponent<Scrollbar>().SetDirection(Scrollbar.Direction.BottomToTop, true);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_47 = V_5;
NullCheck(L_47);
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_48;
L_48 = GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437(L_47, GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
NullCheck(L_48);
Scrollbar_SetDirection_mA62DC964AA698D058BC84FA1DCAFA46BCA6A8182(L_48, 2, (bool)1, NULL);
// RectTransform vScrollbarRT = vScrollbar.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_49 = V_5;
NullCheck(L_49);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_50;
L_50 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_49, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_6 = L_50;
// vScrollbarRT.anchorMin = Vector2.right;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_51 = V_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52;
L_52 = Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A_inline(NULL);
NullCheck(L_51);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_51, L_52, NULL);
// vScrollbarRT.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_53 = V_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_54;
L_54 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_53);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_53, L_54, NULL);
// vScrollbarRT.pivot = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_55 = V_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56;
L_56 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_55);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_55, L_56, NULL);
// vScrollbarRT.sizeDelta = new Vector2(vScrollbarRT.sizeDelta.x, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_57 = V_6;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_58 = V_6;
NullCheck(L_58);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_59;
L_59 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_58, NULL);
float L_60 = L_59.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_61;
memset((&L_61), 0, sizeof(L_61));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_61), L_60, (0.0f), /*hidden argument*/NULL);
NullCheck(L_57);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_57, L_61, NULL);
// RectTransform viewportRT = viewport.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_62 = V_1;
NullCheck(L_62);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_63;
L_63 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_62, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_7 = L_63;
// viewportRT.anchorMin = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_64 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_65;
L_65 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_64);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_64, L_65, NULL);
// viewportRT.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_66 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_67;
L_67 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_66);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_66, L_67, NULL);
// viewportRT.sizeDelta = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_68 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_69;
L_69 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_68);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_68, L_69, NULL);
// viewportRT.pivot = Vector2.up;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_70 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_71;
L_71 = Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline(NULL);
NullCheck(L_70);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_70, L_71, NULL);
// RectTransform contentRT = content.GetComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_72 = V_2;
NullCheck(L_72);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_73;
L_73 = GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4(L_72, GameObject_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m1592DCB5AA07291F73A76006F0913A64DFB8A9C4_RuntimeMethod_var);
V_8 = L_73;
// contentRT.anchorMin = Vector2.up;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_74 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75;
L_75 = Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline(NULL);
NullCheck(L_74);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_74, L_75, NULL);
// contentRT.anchorMax = Vector2.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_76 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_77;
L_77 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
NullCheck(L_76);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_76, L_77, NULL);
// contentRT.sizeDelta = new Vector2(0, 300);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_78 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_79;
memset((&L_79), 0, sizeof(L_79));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_79), (0.0f), (300.0f), /*hidden argument*/NULL);
NullCheck(L_78);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_78, L_79, NULL);
// contentRT.pivot = Vector2.up;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_80 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_81;
L_81 = Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline(NULL);
NullCheck(L_80);
RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146(L_80, L_81, NULL);
// ScrollRect scrollRect = root.GetComponent<ScrollRect>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_82 = V_0;
NullCheck(L_82);
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_83;
L_83 = GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F(L_82, GameObject_GetComponent_TisScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E_m9A1CDD55B7236FD82E3D23C87F66E4D010B2C79F_RuntimeMethod_var);
V_9 = L_83;
// scrollRect.content = contentRT;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_84 = V_9;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_85 = V_8;
NullCheck(L_84);
ScrollRect_set_content_m01BF6FE0205985CBD16C6D3BB4B6F345B3AF484E(L_84, L_85, NULL);
// scrollRect.viewport = viewportRT;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_86 = V_9;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_87 = V_7;
NullCheck(L_86);
ScrollRect_set_viewport_m53D91C0869950B18953E163E9A3CE5E7AFB0A262(L_86, L_87, NULL);
// scrollRect.horizontalScrollbar = hScrollbar.GetComponent<Scrollbar>();
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_88 = V_9;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_89 = V_3;
NullCheck(L_89);
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_90;
L_90 = GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437(L_89, GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
NullCheck(L_88);
ScrollRect_set_horizontalScrollbar_m38777B9083CABE5B05EE674DF59867247613F6CA(L_88, L_90, NULL);
// scrollRect.verticalScrollbar = vScrollbar.GetComponent<Scrollbar>();
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_91 = V_9;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_92 = V_5;
NullCheck(L_92);
Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* L_93;
L_93 = GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437(L_92, GameObject_GetComponent_TisScrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3_mF12372E2716F1FC72A4AA2D6EEB7F9972A4D4437_RuntimeMethod_var);
NullCheck(L_91);
ScrollRect_set_verticalScrollbar_m3A3503567D1ED44E21A452FE51B12691E084426C(L_91, L_93, NULL);
// scrollRect.horizontalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_94 = V_9;
NullCheck(L_94);
ScrollRect_set_horizontalScrollbarVisibility_mA00C9BDAC3704BEEE76986BCD1D2DFB7F2E2D818(L_94, 2, NULL);
// scrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_95 = V_9;
NullCheck(L_95);
ScrollRect_set_verticalScrollbarVisibility_m40A791E57B3FD37CEB97D2FD29639C4EC5B49ABF(L_95, 2, NULL);
// scrollRect.horizontalScrollbarSpacing = -3;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_96 = V_9;
NullCheck(L_96);
ScrollRect_set_horizontalScrollbarSpacing_mF3FDBF169F96C109BCC75EE62AAC265D23E30D63(L_96, (-3.0f), NULL);
// scrollRect.verticalScrollbarSpacing = -3;
ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E* L_97 = V_9;
NullCheck(L_97);
ScrollRect_set_verticalScrollbarSpacing_m27BECB09BC4EE6BC91EAABEF50657182A637C1E7(L_97, (-3.0f), NULL);
// Image rootImage = root.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_98 = V_0;
NullCheck(L_98);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_99;
L_99 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_98, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_10 = L_99;
// rootImage.sprite = resources.background;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_100 = V_10;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_101 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_102 = L_101.___background_1;
NullCheck(L_100);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_100, L_102, NULL);
// rootImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_103 = V_10;
NullCheck(L_103);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_103, 1, NULL);
// rootImage.color = s_PanelColor;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_104 = V_10;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_105 = ((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_PanelColor_8;
NullCheck(L_104);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_104, L_105);
// Mask viewportMask = viewport.GetComponent<Mask>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_106 = V_1;
NullCheck(L_106);
Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* L_107;
L_107 = GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF(L_106, GameObject_GetComponent_TisMask_tE8E16C858EC6ECCE545C03802BD1399F7F406213_m25C8620453831113C9063019F4E90A35F0B737AF_RuntimeMethod_var);
V_11 = L_107;
// viewportMask.showMaskGraphic = false;
Mask_tE8E16C858EC6ECCE545C03802BD1399F7F406213* L_108 = V_11;
NullCheck(L_108);
Mask_set_showMaskGraphic_m9F288D22259CFD781D5A4D9B9747C2A2895E7D67(L_108, (bool)0, NULL);
// Image viewportImage = viewport.GetComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_109 = V_1;
NullCheck(L_109);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_110;
L_110 = GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D(L_109, GameObject_GetComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA59EA7D5F9133B2593F4AB70B099928BA955EE7D_RuntimeMethod_var);
V_12 = L_110;
// viewportImage.sprite = resources.mask;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_111 = V_12;
Resources_t959FACC867970114DBF8DC7D4C649240E819940E L_112 = ___resources0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_113 = L_112.___mask_6;
NullCheck(L_111);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_111, L_113, NULL);
// viewportImage.type = Image.Type.Sliced;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_114 = V_12;
NullCheck(L_114);
Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF(L_114, 1, NULL);
// return root;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_115 = V_0;
V_13 = L_115;
goto IL_02b1;
}
IL_02b1:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_116 = V_13;
return L_116;
}
}
// System.Void UnityEngine.UI.DefaultControls::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls__cctor_m057964B95164B4B3F0A176FA53816C7BED266AF0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static IFactoryControls m_CurrentFactory = DefaultRuntimeFactory.Default;
il2cpp_codegen_runtime_class_init_inline(DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var))->___Default_0;
((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___m_CurrentFactory_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___m_CurrentFactory_0), (void*)L_0);
// private static Vector2 s_ThickElementSize = new Vector2(kWidth, kThickHeight);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (160.0f), (30.0f), /*hidden argument*/NULL);
((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThickElementSize_4 = L_1;
// private static Vector2 s_ThinElementSize = new Vector2(kWidth, kThinHeight);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (160.0f), (20.0f), /*hidden argument*/NULL);
((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ThinElementSize_5 = L_2;
// private static Vector2 s_ImageElementSize = new Vector2(100f, 100f);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (100.0f), (100.0f), /*hidden argument*/NULL);
((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_ImageElementSize_6 = L_3;
// private static Color s_DefaultSelectableColor = new Color(1f, 1f, 1f, 1f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
memset((&L_4), 0, sizeof(L_4));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_4), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_DefaultSelectableColor_7 = L_4;
// private static Color s_PanelColor = new Color(1f, 1f, 1f, 0.392f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
memset((&L_5), 0, sizeof(L_5));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_5), (1.0f), (1.0f), (1.0f), (0.39199999f), /*hidden argument*/NULL);
((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_PanelColor_8 = L_5;
// private static Color s_TextColor = new Color(50f / 255f, 50f / 255f, 50f / 255f, 1f);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
memset((&L_6), 0, sizeof(L_6));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_6), (0.196078435f), (0.196078435f), (0.196078435f), (1.0f), /*hidden argument*/NULL);
((DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_tF734E6C7A5AD303C9C3DAD3028668A1717F6964E_il2cpp_TypeInfo_var))->___s_TextColor_9 = L_6;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.GameObject UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::CreateGameObject(System.String,System.Type[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* DefaultRuntimeFactory_CreateGameObject_m0D5F91ACE140C39C3139BAF1437792D42CC0C389 (DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2* __this, String_t* ___name0, TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___components1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
{
// return new GameObject(name, components);
String_t* L_0 = ___name0;
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* L_1 = ___components1;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
NullCheck(L_2);
GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0(L_2, L_0, L_1, NULL);
V_0 = L_2;
goto IL_000b;
}
IL_000b:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_m5467830A8AA017398C392E147A4582857EFD0710 (DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__cctor_m95E62295CBE65EA4A2C487B7E4D34669F6B7B7B6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public static IFactoryControls Default = new DefaultRuntimeFactory();
DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2* L_0 = (DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2*)il2cpp_codegen_object_new(DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var);
NullCheck(L_0);
DefaultRuntimeFactory__ctor_m5467830A8AA017398C392E147A4582857EFD0710(L_0, NULL);
((DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var))->___Default_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t6EF39512588EE0F868F56603A728A1C4158A9CF2_il2cpp_TypeInfo_var))->___Default_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
IL2CPP_EXTERN_C void Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshal_pinvoke(const Resources_t959FACC867970114DBF8DC7D4C649240E819940E& unmarshaled, Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_pinvoke& marshaled)
{
Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
}
IL2CPP_EXTERN_C void Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshal_pinvoke_back(const Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_pinvoke& marshaled, Resources_t959FACC867970114DBF8DC7D4C649240E819940E& unmarshaled)
{
Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
IL2CPP_EXTERN_C void Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshal_pinvoke_cleanup(Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources
IL2CPP_EXTERN_C void Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshal_com(const Resources_t959FACC867970114DBF8DC7D4C649240E819940E& unmarshaled, Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_com& marshaled)
{
Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
}
IL2CPP_EXTERN_C void Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshal_com_back(const Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_com& marshaled, Resources_t959FACC867970114DBF8DC7D4C649240E819940E& unmarshaled)
{
Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources
IL2CPP_EXTERN_C void Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshal_com_cleanup(Resources_t959FACC867970114DBF8DC7D4C649240E819940E_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Dropdown_get_template_m6714116D7DA3F457F184B004785B4F017D50987A (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
{
// public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Template_20;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_template_m13FE93E0ED2414A5D8D4595D3123DDFD726DB619 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method)
{
{
// public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = ___value0;
__this->___m_Template_20 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Template_20), (void*)L_0);
// public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } }
return;
}
}
// UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_captionText()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* Dropdown_get_captionText_m0A8DEACA15F0DDFEE339462E03DF511B87389EF4 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_0 = NULL;
{
// public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = __this->___m_CaptionText_21;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionText_mD314CF798D1B85726553E124496A7EE226BB1830 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___value0, const RuntimeMethod* method)
{
{
// public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = ___value0;
__this->___m_CaptionText_21 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CaptionText_21), (void*)L_0);
// public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } }
return;
}
}
// UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_captionImage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* Dropdown_get_captionImage_mA4C6EF8312F06B6190FC4E78583975145274168B (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_0 = NULL;
{
// public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = __this->___m_CaptionImage_22;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_captionImage(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionImage_mF6B9BCAF2C8C0018E2F94600F9C8DE2412F5F184 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___value0, const RuntimeMethod* method)
{
{
// public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = ___value0;
__this->___m_CaptionImage_22 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CaptionImage_22), (void*)L_0);
// public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } }
return;
}
}
// UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* Dropdown_get_itemText_m8E98EB1B2B2F8D5C14F0D4A02E620E9240966681 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_0 = NULL;
{
// public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = __this->___m_ItemText_23;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m901981335866C0A856E31D7D1C87C7D8E76FBFAA (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___value0, const RuntimeMethod* method)
{
{
// public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = ___value0;
__this->___m_ItemText_23 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ItemText_23), (void*)L_0);
// public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } }
return;
}
}
// UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* Dropdown_get_itemImage_mA30A3B51B8C9B6E364B57A3FB277B364B6E0EF1B (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_0 = NULL;
{
// public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = __this->___m_ItemImage_24;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_itemImage(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemImage_m6F4BBC06449E2EAF073D495871BB29F4B35BD7FE (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___value0, const RuntimeMethod* method)
{
{
// public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = ___value0;
__this->___m_ItemImage_24 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ItemImage_24), (void*)L_0);
// public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } }
return;
}
}
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown::get_options()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* V_0 = NULL;
{
// get { return m_Options.options; }
OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* L_0 = __this->___m_Options_26;
NullCheck(L_0);
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_1;
L_1 = OptionDataList_get_options_m0400B4F545E0EF3D00D50B701720B5D2F732A00E(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// get { return m_Options.options; }
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.UI.Dropdown::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_options_mEC30A0E3E0819485B1EACF8624D0C1974857D368 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* ___value0, const RuntimeMethod* method)
{
{
// set { m_Options.options = value; RefreshShownValue(); }
OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* L_0 = __this->___m_Options_26;
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_1 = ___value0;
NullCheck(L_0);
OptionDataList_set_options_mE730DD2A6EB4DEE150450E52C0C2869CE4573E1C(L_0, L_1, NULL);
// set { m_Options.options = value; RefreshShownValue(); }
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// set { m_Options.options = value; RefreshShownValue(); }
return;
}
}
// UnityEngine.UI.Dropdown/DropdownEvent UnityEngine.UI.Dropdown::get_onValueChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* Dropdown_get_onValueChanged_mAC49CE9A83E258FEC024662127057567275CAC12 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* V_0 = NULL;
{
// public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* L_0 = __this->___m_OnValueChanged_27;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_onValueChanged(UnityEngine.UI.Dropdown/DropdownEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_onValueChanged_m59337E2E2975F5F4338C5B03C50347A23343C0E0 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* ___value0, const RuntimeMethod* method)
{
{
// public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* L_0 = ___value0;
__this->___m_OnValueChanged_27 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_27), (void*)L_0);
// public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } }
return;
}
}
// System.Single UnityEngine.UI.Dropdown::get_alphaFadeSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Dropdown_get_alphaFadeSpeed_m17C37664CEDBA2950ACDA7FCB1DFCBAD1A9C82E9 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } }
float L_0 = __this->___m_AlphaFadeSpeed_28;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_alphaFadeSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_alphaFadeSpeed_m67E1A7B551D3592380C6EA34355B94C461790984 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___value0, const RuntimeMethod* method)
{
{
// public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } }
float L_0 = ___value0;
__this->___m_AlphaFadeSpeed_28 = L_0;
// public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } }
return;
}
}
// System.Int32 UnityEngine.UI.Dropdown::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_m386913162D5E273B762657FE5156DC567602BC3C (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// return m_Value;
int32_t L_0 = __this->___m_Value_25;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown::set_value(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_value_m0764A5E2023E34705ADD422689BF6C0074449FEE (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// Set(value);
int32_t L_0 = ___value0;
Dropdown_Set_m2F7DFBF09261A4C4CB1AFCF939907716191D8F07(__this, L_0, (bool)1, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::SetValueWithoutNotify(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetValueWithoutNotify_m3D2B40BC16D305309D68D9FF093BF25FF66E4ABA (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, int32_t ___input0, const RuntimeMethod* method)
{
{
// Set(input, false);
int32_t L_0 = ___input0;
Dropdown_Set_m2F7DFBF09261A4C4CB1AFCF939907716191D8F07(__this, L_0, (bool)0, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::Set(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Set_m2F7DFBF09261A4C4CB1AFCF939907716191D8F07 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, int32_t ___value0, bool ___sendCallback1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral34A402B06B4DD47F7C958387025D73A087677D0B);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
// if (Application.isPlaying && (value == m_Value || options.Count == 0))
bool L_0;
L_0 = Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337(NULL);
if (!L_0)
{
goto IL_0024;
}
}
{
int32_t L_1 = ___value0;
int32_t L_2 = __this->___m_Value_25;
if ((((int32_t)L_1) == ((int32_t)L_2)))
{
goto IL_0021;
}
}
{
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_3;
L_3 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_inline(L_3, List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
G_B4_0 = ((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B4_0 = 1;
}
IL_0022:
{
G_B6_0 = G_B4_0;
goto IL_0025;
}
IL_0024:
{
G_B6_0 = 0;
}
IL_0025:
{
V_0 = (bool)G_B6_0;
bool L_5 = V_0;
if (!L_5)
{
goto IL_002b;
}
}
{
// return;
goto IL_0071;
}
IL_002b:
{
// m_Value = Mathf.Clamp(value, 0, options.Count - 1);
int32_t L_6 = ___value0;
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_7;
L_7 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
NullCheck(L_7);
int32_t L_8;
L_8 = List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_inline(L_7, List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
int32_t L_9;
L_9 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_6, 0, ((int32_t)il2cpp_codegen_subtract(L_8, 1)), NULL);
__this->___m_Value_25 = L_9;
// RefreshShownValue();
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// if (sendCallback)
bool L_10 = ___sendCallback1;
V_1 = L_10;
bool L_11 = V_1;
if (!L_11)
{
goto IL_0071;
}
}
{
// UISystemProfilerApi.AddMarker("Dropdown.value", this);
UISystemProfilerApi_AddMarker_m86FB0AD20A17D79720E18D726307D16280920FBA(_stringLiteral34A402B06B4DD47F7C958387025D73A087677D0B, __this, NULL);
// m_OnValueChanged.Invoke(m_Value);
DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* L_12 = __this->___m_OnValueChanged_27;
int32_t L_13 = __this->___m_Value_25;
NullCheck(L_12);
UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638(L_12, L_13, UnityEvent_1_Invoke_mD81A5FC81FD5B0D34212D7ACE42A8BBC15CD7638_RuntimeMethod_var);
}
IL_0071:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown__ctor_m1AF791E4615DB8F00045A3713730CD45E66A7CD4 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7F5D5F4896F181D0726E625D3740ED70451AC6A7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private OptionDataList m_Options = new OptionDataList();
OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* L_0 = (OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96*)il2cpp_codegen_object_new(OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96_il2cpp_TypeInfo_var);
NullCheck(L_0);
OptionDataList__ctor_mEDE3FBBEC8C69BAB71DC8A4EEBA4DD92A19D2E6E(L_0, NULL);
__this->___m_Options_26 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Options_26), (void*)L_0);
// private DropdownEvent m_OnValueChanged = new DropdownEvent();
DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* L_1 = (DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059*)il2cpp_codegen_object_new(DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059_il2cpp_TypeInfo_var);
NullCheck(L_1);
DropdownEvent__ctor_m40067CAE88519F3B3B9991621A3EA5DC89682145(L_1, NULL);
__this->___m_OnValueChanged_27 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnValueChanged_27), (void*)L_1);
// private float m_AlphaFadeSpeed = 0.15f;
__this->___m_AlphaFadeSpeed_28 = (0.150000006f);
// private List<DropdownItem> m_Items = new List<DropdownItem>();
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_2 = (List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E*)il2cpp_codegen_object_new(List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m7F5D5F4896F181D0726E625D3740ED70451AC6A7(L_2, List_1__ctor_m7F5D5F4896F181D0726E625D3740ED70451AC6A7_RuntimeMethod_var);
__this->___m_Items_31 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Items_31), (void*)L_2);
// private bool validTemplate = false;
__this->___validTemplate_33 = (bool)0;
// protected Dropdown()
il2cpp_codegen_runtime_class_init_inline(Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712_il2cpp_TypeInfo_var);
Selectable__ctor_m340EDFEA07F025166175C3ECB1BD2EEDD81C8638(__this, NULL);
// {}
return;
}
}
// System.Void UnityEngine.UI.Dropdown::Awake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Awake_m1A9102FB62C5393F695E5A0FB44A0CFEC5B947FF (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (m_CaptionImage)
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = __this->___m_CaptionImage_22;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002d;
}
}
{
// m_CaptionImage.enabled = (m_CaptionImage.sprite != null);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_3 = __this->___m_CaptionImage_22;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_4 = __this->___m_CaptionImage_22;
NullCheck(L_4);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Image_get_sprite_mB2AA377708722E100574F6F75BC102513BB3BCB1(L_4, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
NullCheck(L_3);
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_3, L_6, NULL);
}
IL_002d:
{
// if (m_Template)
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_7 = __this->___m_Template_20;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_7, NULL);
V_1 = L_8;
bool L_9 = V_1;
if (!L_9)
{
goto IL_004e;
}
}
{
// m_Template.gameObject.SetActive(false);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_10 = __this->___m_Template_20;
NullCheck(L_10);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_11;
L_11 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_10, NULL);
NullCheck(L_11);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_11, (bool)0, NULL);
}
IL_004e:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Start_m93BFFE8C88FF09265315FE8B145FE165467CBB35 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1_Init_m91865D37D021FF9067FDF491E4B15D348A9AD396_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1__ctor_mFA97D1708CF28A6D0D9697D66205BB7C24D76BCB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_AlphaTweenRunner = new TweenRunner<FloatTween>();
TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* L_0 = (TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B*)il2cpp_codegen_object_new(TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B_il2cpp_TypeInfo_var);
NullCheck(L_0);
TweenRunner_1__ctor_mFA97D1708CF28A6D0D9697D66205BB7C24D76BCB(L_0, TweenRunner_1__ctor_mFA97D1708CF28A6D0D9697D66205BB7C24D76BCB_RuntimeMethod_var);
__this->___m_AlphaTweenRunner_32 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_AlphaTweenRunner_32), (void*)L_0);
// m_AlphaTweenRunner.Init(this);
TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* L_1 = __this->___m_AlphaTweenRunner_32;
NullCheck(L_1);
TweenRunner_1_Init_m91865D37D021FF9067FDF491E4B15D348A9AD396(L_1, __this, TweenRunner_1_Init_m91865D37D021FF9067FDF491E4B15D348A9AD396_RuntimeMethod_var);
// base.Start();
UIBehaviour_Start_mB12643ED6D859CD3682B4BF5B9CA7F72E8A72B45(__this, NULL);
// RefreshShownValue();
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnDisable_mB9CBBE366F5F5EDA29C064DB5D7A6EA7C711C70E (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// ImmediateDestroyDropdownList();
Dropdown_ImmediateDestroyDropdownList_mAC289C54114CD256FE7F34B8D62EFDA947C00272(__this, NULL);
// if (m_Blocker != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_Blocker_30;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0025;
}
}
{
// DestroyBlocker(m_Blocker);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___m_Blocker_30;
VirtualActionInvoker1< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(46 /* System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) */, __this, L_3);
}
IL_0025:
{
// m_Blocker = null;
__this->___m_Blocker_30 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Blocker_30), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
// base.OnDisable();
Selectable_OnDisable_m293DB718E1101FC77E655E4A2C4F2DE1DBD4663C(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::RefreshShownValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B6_0 = 0;
{
// OptionData data = s_NoOptionData;
il2cpp_codegen_runtime_class_init_inline(Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_0 = ((Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var))->___s_NoOptionData_35;
V_0 = L_0;
// if (options.Count > 0)
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_1;
L_1 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_inline(L_1, List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) > ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_003e;
}
}
{
// data = options[Mathf.Clamp(m_Value, 0, options.Count - 1)];
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_4;
L_4 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
int32_t L_5 = __this->___m_Value_25;
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_6;
L_6 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
NullCheck(L_6);
int32_t L_7;
L_7 = List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_inline(L_6, List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
int32_t L_8;
L_8 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_5, 0, ((int32_t)il2cpp_codegen_subtract(L_7, 1)), NULL);
NullCheck(L_4);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_9;
L_9 = List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366(L_4, L_8, List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366_RuntimeMethod_var);
V_0 = L_9;
}
IL_003e:
{
// if (m_CaptionText)
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_10 = __this->___m_CaptionText_21;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_10, NULL);
V_2 = L_11;
bool L_12 = V_2;
if (!L_12)
{
goto IL_0087;
}
}
{
// if (data != null && data.text != null)
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_13 = V_0;
if (!L_13)
{
goto IL_005c;
}
}
{
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_14 = V_0;
NullCheck(L_14);
String_t* L_15;
L_15 = OptionData_get_text_m147C3EFE4B7D157914D2C6CF653B32CE2D987AF1(L_14, NULL);
G_B6_0 = ((!(((RuntimeObject*)(String_t*)L_15) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
goto IL_005d;
}
IL_005c:
{
G_B6_0 = 0;
}
IL_005d:
{
V_3 = (bool)G_B6_0;
bool L_16 = V_3;
if (!L_16)
{
goto IL_0075;
}
}
{
// m_CaptionText.text = data.text;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_17 = __this->___m_CaptionText_21;
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_18 = V_0;
NullCheck(L_18);
String_t* L_19;
L_19 = OptionData_get_text_m147C3EFE4B7D157914D2C6CF653B32CE2D987AF1(L_18, NULL);
NullCheck(L_17);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_17, L_19);
goto IL_0086;
}
IL_0075:
{
// m_CaptionText.text = "";
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_20 = __this->___m_CaptionText_21;
NullCheck(L_20);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_20, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
}
IL_0086:
{
}
IL_0087:
{
// if (m_CaptionImage)
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_21 = __this->___m_CaptionImage_22;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_22;
L_22 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_21, NULL);
V_4 = L_22;
bool L_23 = V_4;
if (!L_23)
{
goto IL_00e2;
}
}
{
// if (data != null)
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_24 = V_0;
V_5 = (bool)((!(((RuntimeObject*)(OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*)L_24) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_25 = V_5;
if (!L_25)
{
goto IL_00b7;
}
}
{
// m_CaptionImage.sprite = data.image;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_26 = __this->___m_CaptionImage_22;
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_27 = V_0;
NullCheck(L_27);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_28;
L_28 = OptionData_get_image_m4E10E9C1338C69EF43C240AB6866AD99CA63451F(L_27, NULL);
NullCheck(L_26);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_26, L_28, NULL);
goto IL_00c4;
}
IL_00b7:
{
// m_CaptionImage.sprite = null;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_29 = __this->___m_CaptionImage_22;
NullCheck(L_29);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_29, (Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99*)NULL, NULL);
}
IL_00c4:
{
// m_CaptionImage.enabled = (m_CaptionImage.sprite != null);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_30 = __this->___m_CaptionImage_22;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_31 = __this->___m_CaptionImage_22;
NullCheck(L_31);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_32;
L_32 = Image_get_sprite_mB2AA377708722E100574F6F75BC102513BB3BCB1(L_31, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_33;
L_33 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_32, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
NullCheck(L_30);
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_30, L_33, NULL);
}
IL_00e2:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_mE535B30A30D77024D10AB2AB71CE3FD280CD0327 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* ___options0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_AddRange_m21EE6AAB123A8ADEF7496275D1648343638D5CC6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// this.options.AddRange(options);
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_0;
L_0 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_1 = ___options0;
NullCheck(L_0);
List_1_AddRange_m21EE6AAB123A8ADEF7496275D1648343638D5CC6(L_0, L_1, List_1_AddRange_m21EE6AAB123A8ADEF7496275D1648343638D5CC6_RuntimeMethod_var);
// RefreshShownValue();
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<System.String>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_mCFB763400FA1BCA695C168E7FBCDE20C9B8E7839 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___options0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB63183A9151F4345A9DD444A7CBE0D6E03F77C7C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m21AEC50E791371101DC22ABCF96A2E46800811F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
// var optionsCount = options.Count;
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_0 = ___options0;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_mB63183A9151F4345A9DD444A7CBE0D6E03F77C7C_inline(L_0, List_1_get_Count_mB63183A9151F4345A9DD444A7CBE0D6E03F77C7C_RuntimeMethod_var);
V_0 = L_1;
// for (int i = 0; i < optionsCount; i++)
V_1 = 0;
goto IL_0028;
}
IL_000c:
{
// this.options.Add(new OptionData(options[i]));
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_2;
L_2 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_3 = ___options0;
int32_t L_4 = V_1;
NullCheck(L_3);
String_t* L_5;
L_5 = List_1_get_Item_m21AEC50E791371101DC22ABCF96A2E46800811F8(L_3, L_4, List_1_get_Item_m21AEC50E791371101DC22ABCF96A2E46800811F8_RuntimeMethod_var);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_6 = (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*)il2cpp_codegen_object_new(OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
NullCheck(L_6);
OptionData__ctor_m0BB22D3B9A2443D8D51CE88AD6B4DAEAF11B59E6(L_6, L_5, NULL);
NullCheck(L_2);
List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_inline(L_2, L_6, List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
// for (int i = 0; i < optionsCount; i++)
int32_t L_7 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_7, 1));
}
IL_0028:
{
// for (int i = 0; i < optionsCount; i++)
int32_t L_8 = V_1;
int32_t L_9 = V_0;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
bool L_10 = V_2;
if (L_10)
{
goto IL_000c;
}
}
{
// RefreshShownValue();
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.Sprite>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_mD4460EE082AB7BE36CB54DBB67BFEB4BC172707E (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206* ___options0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mF949A7522EA5DF1109EDAD6E4D8454EFDC54B63F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m9F1FC9C6704A2B80B7E5AD5B3A8C88FAF4D55354_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
// var optionsCount = options.Count;
List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206* L_0 = ___options0;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_mF949A7522EA5DF1109EDAD6E4D8454EFDC54B63F_inline(L_0, List_1_get_Count_mF949A7522EA5DF1109EDAD6E4D8454EFDC54B63F_RuntimeMethod_var);
V_0 = L_1;
// for (int i = 0; i < optionsCount; i++)
V_1 = 0;
goto IL_0028;
}
IL_000c:
{
// this.options.Add(new OptionData(options[i]));
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_2;
L_2 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
List_1_t7BE9C297880B5B41D1E6B89174D4394BF535D206* L_3 = ___options0;
int32_t L_4 = V_1;
NullCheck(L_3);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = List_1_get_Item_m9F1FC9C6704A2B80B7E5AD5B3A8C88FAF4D55354(L_3, L_4, List_1_get_Item_m9F1FC9C6704A2B80B7E5AD5B3A8C88FAF4D55354_RuntimeMethod_var);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_6 = (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*)il2cpp_codegen_object_new(OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
NullCheck(L_6);
OptionData__ctor_m59495D34418035A84F4985F134B7557294689252(L_6, L_5, NULL);
NullCheck(L_2);
List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_inline(L_2, L_6, List_1_Add_mD4C8E5C7DAB7FBB4A72C861A16DFED06E2DCA03C_RuntimeMethod_var);
// for (int i = 0; i < optionsCount; i++)
int32_t L_7 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_7, 1));
}
IL_0028:
{
// for (int i = 0; i < optionsCount; i++)
int32_t L_8 = V_1;
int32_t L_9 = V_0;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)L_9))? 1 : 0);
bool L_10 = V_2;
if (L_10)
{
goto IL_000c;
}
}
{
// RefreshShownValue();
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::ClearOptions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ClearOptions_m3EE71BFE47AB96BC7F731C4EE6BC728ED0E6EE56 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mB0D3FB298F277A44C412CEDCD92122D6895D381D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// options.Clear();
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_0;
L_0 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
NullCheck(L_0);
List_1_Clear_mB0D3FB298F277A44C412CEDCD92122D6895D381D_inline(L_0, List_1_Clear_mB0D3FB298F277A44C412CEDCD92122D6895D381D_RuntimeMethod_var);
// m_Value = 0;
__this->___m_Value_25 = 0;
// RefreshShownValue();
Dropdown_RefreshShownValue_mA112A95E8653859FC2B6C2D0CC89660D36E8970E(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::SetupTemplate(UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m6F68B1CAC7C39B2C3415B46FD2CF8F91DCF48901 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___rootCanvas0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentInChildren_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m90D2C4B376A07542F929EE9E44801C73D517332C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_GetOrAddComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2FA50DA0D293EE9AED6CA053DB11F645088E8910_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m834C96E9B070B1D3E4EECEEEABC7109B099E6700_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_TryGetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m437422CCF13B5FCEB9D2294F8A472947B2D2E282_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral26DFE4AE4C457E5B0AC4C485CB50672FDFC5D2E4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7D8225885160DF642FAF3CB69CD9FE2F2CFD42F2);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral82D48168F49CD2661C0A6635CC33F03288F17E8E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral956C1CF65D7273BC5C50D09F685C31653E362414);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF138C9898107C86118F7150966AF6DFAF1C498F0);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* V_1 = NULL;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* V_2 = NULL;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_3 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_4 = NULL;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_14 = NULL;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_15 = NULL;
bool V_16 = false;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_17 = NULL;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_18 = NULL;
int32_t V_19 = 0;
Type_t* V_20 = NULL;
bool V_21 = false;
bool V_22 = false;
int32_t G_B5_0 = 0;
int32_t G_B12_0 = 0;
int32_t G_B17_0 = 0;
{
// validTemplate = false;
__this->___validTemplate_33 = (bool)0;
// if (!m_Template)
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_Template_20;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
V_5 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_5;
if (!L_2)
{
goto IL_002e;
}
}
{
// Debug.LogError("The dropdown template is not assigned. The template needs to be assigned and must have a child GameObject with a Toggle component serving as the item.", this);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteralF138C9898107C86118F7150966AF6DFAF1C498F0, __this, NULL);
// return;
goto IL_02c6;
}
IL_002e:
{
// GameObject templateGo = m_Template.gameObject;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = __this->___m_Template_20;
NullCheck(L_3);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_4;
L_4 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_3, NULL);
V_0 = L_4;
// templateGo.SetActive(true);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5 = V_0;
NullCheck(L_5);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_5, (bool)1, NULL);
// Toggle itemToggle = m_Template.GetComponentInChildren<Toggle>();
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_6 = __this->___m_Template_20;
NullCheck(L_6);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_7;
L_7 = Component_GetComponentInChildren_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m90D2C4B376A07542F929EE9E44801C73D517332C(L_6, Component_GetComponentInChildren_TisToggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F_m90D2C4B376A07542F929EE9E44801C73D517332C_RuntimeMethod_var);
V_1 = L_7;
// validTemplate = true;
__this->___validTemplate_33 = (bool)1;
// if (!itemToggle || itemToggle.transform == template)
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_8 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_9;
L_9 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_8, NULL);
if (!L_9)
{
goto IL_0070;
}
}
{
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_10 = V_1;
NullCheck(L_10);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11;
L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_10, NULL);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12;
L_12 = Dropdown_get_template_m6714116D7DA3F457F184B004785B4F017D50987A(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_11, L_12, NULL);
G_B5_0 = ((int32_t)(L_13));
goto IL_0071;
}
IL_0070:
{
G_B5_0 = 1;
}
IL_0071:
{
V_6 = (bool)G_B5_0;
bool L_14 = V_6;
if (!L_14)
{
goto IL_0096;
}
}
{
// validTemplate = false;
__this->___validTemplate_33 = (bool)0;
// Debug.LogError("The dropdown template is not valid. The template must have a child GameObject with a Toggle component serving as the item.", template);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_15;
L_15 = Dropdown_get_template_m6714116D7DA3F457F184B004785B4F017D50987A(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral7D8225885160DF642FAF3CB69CD9FE2F2CFD42F2, L_15, NULL);
goto IL_0167;
}
IL_0096:
{
// else if (!(itemToggle.transform.parent is RectTransform))
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_16 = V_1;
NullCheck(L_16);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17;
L_17 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_16, NULL);
NullCheck(L_17);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_18;
L_18 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_17, NULL);
V_7 = (bool)((((int32_t)((!(((RuntimeObject*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_18, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_19 = V_7;
if (!L_19)
{
goto IL_00d1;
}
}
{
// validTemplate = false;
__this->___validTemplate_33 = (bool)0;
// Debug.LogError("The dropdown template is not valid. The child GameObject with a Toggle component (the item) must have a RectTransform on its parent.", template);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_20;
L_20 = Dropdown_get_template_m6714116D7DA3F457F184B004785B4F017D50987A(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral956C1CF65D7273BC5C50D09F685C31653E362414, L_20, NULL);
goto IL_0167;
}
IL_00d1:
{
// else if (itemText != null && !itemText.transform.IsChildOf(itemToggle.transform))
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_21;
L_21 = Dropdown_get_itemText_m8E98EB1B2B2F8D5C14F0D4A02E620E9240966681(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_22;
L_22 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_21, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_22)
{
goto IL_00fa;
}
}
{
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_23;
L_23 = Dropdown_get_itemText_m8E98EB1B2B2F8D5C14F0D4A02E620E9240966681(__this, NULL);
NullCheck(L_23);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_24;
L_24 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_23, NULL);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_25 = V_1;
NullCheck(L_25);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26;
L_26 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_25, NULL);
NullCheck(L_24);
bool L_27;
L_27 = Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA(L_24, L_26, NULL);
G_B12_0 = ((((int32_t)L_27) == ((int32_t)0))? 1 : 0);
goto IL_00fb;
}
IL_00fa:
{
G_B12_0 = 0;
}
IL_00fb:
{
V_8 = (bool)G_B12_0;
bool L_28 = V_8;
if (!L_28)
{
goto IL_011d;
}
}
{
// validTemplate = false;
__this->___validTemplate_33 = (bool)0;
// Debug.LogError("The dropdown template is not valid. The Item Text must be on the item GameObject or children of it.", template);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_29;
L_29 = Dropdown_get_template_m6714116D7DA3F457F184B004785B4F017D50987A(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral26DFE4AE4C457E5B0AC4C485CB50672FDFC5D2E4, L_29, NULL);
goto IL_0167;
}
IL_011d:
{
// else if (itemImage != null && !itemImage.transform.IsChildOf(itemToggle.transform))
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_30;
L_30 = Dropdown_get_itemImage_mA30A3B51B8C9B6E364B57A3FB277B364B6E0EF1B(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_31;
L_31 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_30, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_31)
{
goto IL_0146;
}
}
{
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_32;
L_32 = Dropdown_get_itemImage_mA30A3B51B8C9B6E364B57A3FB277B364B6E0EF1B(__this, NULL);
NullCheck(L_32);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33;
L_33 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_32, NULL);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_34 = V_1;
NullCheck(L_34);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_35;
L_35 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_34, NULL);
NullCheck(L_33);
bool L_36;
L_36 = Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA(L_33, L_35, NULL);
G_B17_0 = ((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
goto IL_0147;
}
IL_0146:
{
G_B17_0 = 0;
}
IL_0147:
{
V_9 = (bool)G_B17_0;
bool L_37 = V_9;
if (!L_37)
{
goto IL_0167;
}
}
{
// validTemplate = false;
__this->___validTemplate_33 = (bool)0;
// Debug.LogError("The dropdown template is not valid. The Item Image must be on the item GameObject or children of it.", template);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38;
L_38 = Dropdown_get_template_m6714116D7DA3F457F184B004785B4F017D50987A(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteral82D48168F49CD2661C0A6635CC33F03288F17E8E, L_38, NULL);
}
IL_0167:
{
// if (!validTemplate)
bool L_39 = __this->___validTemplate_33;
V_10 = (bool)((((int32_t)L_39) == ((int32_t)0))? 1 : 0);
bool L_40 = V_10;
if (!L_40)
{
goto IL_0184;
}
}
{
// templateGo.SetActive(false);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_41 = V_0;
NullCheck(L_41);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_41, (bool)0, NULL);
// return;
goto IL_02c6;
}
IL_0184:
{
// DropdownItem item = itemToggle.gameObject.AddComponent<DropdownItem>();
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_42 = V_1;
NullCheck(L_42);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_43;
L_43 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_42, NULL);
NullCheck(L_43);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_44;
L_44 = GameObject_AddComponent_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m834C96E9B070B1D3E4EECEEEABC7109B099E6700(L_43, GameObject_AddComponent_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m834C96E9B070B1D3E4EECEEEABC7109B099E6700_RuntimeMethod_var);
V_2 = L_44;
// item.text = m_ItemText;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_45 = V_2;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_46 = __this->___m_ItemText_23;
NullCheck(L_45);
DropdownItem_set_text_mE5F27F83326429B6056B686682BBC9911546DAA0(L_45, L_46, NULL);
// item.image = m_ItemImage;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_47 = V_2;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_48 = __this->___m_ItemImage_24;
NullCheck(L_47);
DropdownItem_set_image_mED01F92D19AA3B5C0CACBCE2D1C9A70AFC7049EA(L_47, L_48, NULL);
// item.toggle = itemToggle;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_49 = V_2;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_50 = V_1;
NullCheck(L_49);
DropdownItem_set_toggle_mD58F68764A433037C8F42483BE4F95973EBA3535(L_49, L_50, NULL);
// item.rectTransform = (RectTransform)itemToggle.transform;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_51 = V_2;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_52 = V_1;
NullCheck(L_52);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_53;
L_53 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_52, NULL);
NullCheck(L_51);
DropdownItem_set_rectTransform_m62744FF037D3E7044EDA139CA6BB6FBB11E1061E(L_51, ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)CastclassSealed((RuntimeObject*)L_53, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var)), NULL);
// Canvas parentCanvas = null;
V_3 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
// Transform parentTransform = m_Template.parent;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_54 = __this->___m_Template_20;
NullCheck(L_54);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_55;
L_55 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_54, NULL);
V_4 = L_55;
goto IL_01f7;
}
IL_01d5:
{
// parentCanvas = parentTransform.GetComponent<Canvas>();
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_56 = V_4;
NullCheck(L_56);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_57;
L_57 = Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2(L_56, Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2_RuntimeMethod_var);
V_3 = L_57;
// if (parentCanvas != null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_58 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_59;
L_59 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_58, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_11 = L_59;
bool L_60 = V_11;
if (!L_60)
{
goto IL_01ed;
}
}
{
// break;
goto IL_0205;
}
IL_01ed:
{
// parentTransform = parentTransform.parent;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_61 = V_4;
NullCheck(L_61);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_62;
L_62 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_61, NULL);
V_4 = L_62;
}
IL_01f7:
{
// while (parentTransform != null)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_63 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_64;
L_64 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_63, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_12 = L_64;
bool L_65 = V_12;
if (L_65)
{
goto IL_01d5;
}
}
IL_0205:
{
// if (!templateGo.TryGetComponent<Canvas>(out _))
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_66 = V_0;
NullCheck(L_66);
bool L_67;
L_67 = GameObject_TryGetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m437422CCF13B5FCEB9D2294F8A472947B2D2E282(L_66, (&V_14), GameObject_TryGetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m437422CCF13B5FCEB9D2294F8A472947B2D2E282_RuntimeMethod_var);
V_13 = (bool)((((int32_t)L_67) == ((int32_t)0))? 1 : 0);
bool L_68 = V_13;
if (!L_68)
{
goto IL_0244;
}
}
{
// Canvas popupCanvas = templateGo.AddComponent<Canvas>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_69 = V_0;
NullCheck(L_69);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_70;
L_70 = GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5(L_69, GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5_RuntimeMethod_var);
V_15 = L_70;
// popupCanvas.overrideSorting = true;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_71 = V_15;
NullCheck(L_71);
Canvas_set_overrideSorting_m155D936A457E7935683894150A0E5DBED2170F54(L_71, (bool)1, NULL);
// popupCanvas.sortingOrder = kHighSortingLayer;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_72 = V_15;
NullCheck(L_72);
Canvas_set_sortingOrder_m70D89DB61A3C0589C0FAB525E613DE9D0C799AAC(L_72, ((int32_t)30000), NULL);
// popupCanvas.sortingLayerID = rootCanvas.sortingLayerID;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_73 = V_15;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_74 = ___rootCanvas0;
NullCheck(L_74);
int32_t L_75;
L_75 = Canvas_get_sortingLayerID_m38FE23D0D6A2001F62CA24676298E95BEE968AB6(L_74, NULL);
NullCheck(L_73);
Canvas_set_sortingLayerID_m402DC8D59AAF66A6696BFE682D0B7AF489EA13FE(L_73, L_75, NULL);
}
IL_0244:
{
// if (parentCanvas != null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_76 = V_3;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_77;
L_77 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_76, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_16 = L_77;
bool L_78 = V_16;
if (!L_78)
{
goto IL_02a7;
}
}
{
// Component[] components = parentCanvas.GetComponents<BaseRaycaster>();
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_79 = V_3;
NullCheck(L_79);
BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* L_80;
L_80 = Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6(L_79, Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6_RuntimeMethod_var);
V_18 = (ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)L_80;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_81 = V_18;
V_17 = L_81;
// for (int i = 0; i < components.Length; i++)
V_19 = 0;
goto IL_0296;
}
IL_0263:
{
// Type raycasterType = components[i].GetType();
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_82 = V_17;
int32_t L_83 = V_19;
NullCheck(L_82);
int32_t L_84 = L_83;
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_85 = (L_82)->GetAt(static_cast<il2cpp_array_size_t>(L_84));
NullCheck(L_85);
Type_t* L_86;
L_86 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_85, NULL);
V_20 = L_86;
// if (templateGo.GetComponent(raycasterType) == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_87 = V_0;
Type_t* L_88 = V_20;
NullCheck(L_87);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_89;
L_89 = GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474(L_87, L_88, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_90;
L_90 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_89, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_21 = L_90;
bool L_91 = V_21;
if (!L_91)
{
goto IL_028f;
}
}
{
// templateGo.AddComponent(raycasterType);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_92 = V_0;
Type_t* L_93 = V_20;
NullCheck(L_92);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_94;
L_94 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(L_92, L_93, NULL);
}
IL_028f:
{
// for (int i = 0; i < components.Length; i++)
int32_t L_95 = V_19;
V_19 = ((int32_t)il2cpp_codegen_add(L_95, 1));
}
IL_0296:
{
// for (int i = 0; i < components.Length; i++)
int32_t L_96 = V_19;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_97 = V_17;
NullCheck(L_97);
V_22 = (bool)((((int32_t)L_96) < ((int32_t)((int32_t)(((RuntimeArray*)L_97)->max_length))))? 1 : 0);
bool L_98 = V_22;
if (L_98)
{
goto IL_0263;
}
}
{
goto IL_02b0;
}
IL_02a7:
{
// GetOrAddComponent<GraphicRaycaster>(templateGo);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_99 = V_0;
il2cpp_codegen_runtime_class_init_inline(Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* L_100;
L_100 = Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA(L_99, Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA_RuntimeMethod_var);
}
IL_02b0:
{
// GetOrAddComponent<CanvasGroup>(templateGo);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_101 = V_0;
il2cpp_codegen_runtime_class_init_inline(Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_102;
L_102 = Dropdown_GetOrAddComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2FA50DA0D293EE9AED6CA053DB11F645088E8910(L_101, Dropdown_GetOrAddComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m2FA50DA0D293EE9AED6CA053DB11F645088E8910_RuntimeMethod_var);
// templateGo.SetActive(false);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_103 = V_0;
NullCheck(L_103);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_103, (bool)0, NULL);
// validTemplate = true;
__this->___validTemplate_33 = (bool)1;
}
IL_02c6:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::OnPointerClick(UnityEngine.EventSystems.PointerEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnPointerClick_m3AE64082F83B272B4880935125784442E107939C (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___eventData0, const RuntimeMethod* method)
{
{
// Show();
Dropdown_Show_m103EDF14CFC2B5284C92037B097F015DAB1340DC(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::OnSubmit(UnityEngine.EventSystems.BaseEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSubmit_m3535A89BE2130B54653DB2A6BA850F2055DA7F6D (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___eventData0, const RuntimeMethod* method)
{
{
// Show();
Dropdown_Show_m103EDF14CFC2B5284C92037B097F015DAB1340DC(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::OnCancel(UnityEngine.EventSystems.BaseEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnCancel_m50A25AA76B6A92E72820E97C4C9DF2295B45FC2A (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___eventData0, const RuntimeMethod* method)
{
{
// Hide();
Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::Show()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Show_m103EDF14CFC2B5284C92037B097F015DAB1340DC (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentInChildren_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m06F4598766A2B4DB8E13747ED73E5A8369F77737_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass63_0_U3CShowU3Eb__0_m2D40C4419DA54F2340E2A0BE7E7E6BD57113B71C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1_AddListener_mE9367D4B3AA4C323EE7C35FA18CF2D8A142F43FD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral18240454291374391F0F4063FAF087648DEADF4B);
s_Il2CppMethodInitialized = true;
}
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* V_0 = NULL;
int32_t V_1 = 0;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_2 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_3 = NULL;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* V_4 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_5 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_6 = NULL;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_7;
memset((&V_7), 0, sizeof(V_7));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_8;
memset((&V_8), 0, sizeof(V_8));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_9;
memset((&V_9), 0, sizeof(V_9));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_10;
memset((&V_10), 0, sizeof(V_10));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_11;
memset((&V_11), 0, sizeof(V_11));
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* V_12 = NULL;
int32_t V_13 = 0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_14;
memset((&V_14), 0, sizeof(V_14));
float V_15 = 0.0f;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_16 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_17 = NULL;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_18;
memset((&V_18), 0, sizeof(V_18));
int32_t V_19 = 0;
bool V_20 = false;
bool V_21 = false;
int32_t V_22 = 0;
bool V_23 = false;
bool V_24 = false;
bool V_25 = false;
bool V_26 = false;
int32_t V_27 = 0;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* V_28 = NULL;
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* V_29 = NULL;
bool V_30 = false;
bool V_31 = false;
bool V_32 = false;
Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_33;
memset((&V_33), 0, sizeof(V_33));
Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C V_34;
memset((&V_34), 0, sizeof(V_34));
bool V_35 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_36;
memset((&V_36), 0, sizeof(V_36));
bool V_37 = false;
int32_t V_38 = 0;
bool V_39 = false;
int32_t V_40 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_41;
memset((&V_41), 0, sizeof(V_41));
bool V_42 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_43;
memset((&V_43), 0, sizeof(V_43));
bool V_44 = false;
bool V_45 = false;
bool V_46 = false;
int32_t V_47 = 0;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_48 = NULL;
bool V_49 = false;
int32_t G_B4_0 = 0;
int32_t G_B12_0 = 0;
int32_t G_B39_0 = 0;
int32_t G_B41_0 = 0;
{
// if (!IsActive() || !IsInteractable() || m_Dropdown != null)
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
if (!L_0)
{
goto IL_001f;
}
}
{
bool L_1;
L_1 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this);
if (!L_1)
{
goto IL_001f;
}
}
{
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = __this->___m_Dropdown_29;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = ((int32_t)(L_3));
goto IL_0020;
}
IL_001f:
{
G_B4_0 = 1;
}
IL_0020:
{
V_20 = (bool)G_B4_0;
bool L_4 = V_20;
if (!L_4)
{
goto IL_002b;
}
}
{
// return;
goto IL_0682;
}
IL_002b:
{
// var list = ListPool<Canvas>.Get();
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_5;
L_5 = CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0(CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0_RuntimeMethod_var);
V_0 = L_5;
// gameObject.GetComponentsInParent(false, list);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_6;
L_6 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_7 = V_0;
NullCheck(L_6);
GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4(L_6, (bool)0, L_7, GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var);
// if (list.Count == 0)
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_8 = V_0;
NullCheck(L_8);
int32_t L_9;
L_9 = List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline(L_8, List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
V_21 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_21;
if (!L_10)
{
goto IL_0053;
}
}
{
// return;
goto IL_0682;
}
IL_0053:
{
// var listCount = list.Count;
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_11 = V_0;
NullCheck(L_11);
int32_t L_12;
L_12 = List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline(L_11, List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
V_1 = L_12;
// Canvas rootCanvas = list[listCount - 1];
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_13 = V_0;
int32_t L_14 = V_1;
NullCheck(L_13);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_15;
L_15 = List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85(L_13, ((int32_t)il2cpp_codegen_subtract(L_14, 1)), List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
V_2 = L_15;
// for (int i = 0; i < listCount; i++)
V_22 = 0;
goto IL_00a2;
}
IL_0069:
{
// if (list[i].isRootCanvas || list[i].overrideSorting)
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_16 = V_0;
int32_t L_17 = V_22;
NullCheck(L_16);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_18;
L_18 = List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85(L_16, L_17, List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
NullCheck(L_18);
bool L_19;
L_19 = Canvas_get_isRootCanvas_m57410F800ED6E96C75E2703468B66DE0D5AC6846(L_18, NULL);
if (L_19)
{
goto IL_0088;
}
}
{
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_20 = V_0;
int32_t L_21 = V_22;
NullCheck(L_20);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_22;
L_22 = List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85(L_20, L_21, List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
NullCheck(L_22);
bool L_23;
L_23 = Canvas_get_overrideSorting_mF0E6E695650194B15D53BB544926756F370CF33B(L_22, NULL);
G_B12_0 = ((int32_t)(L_23));
goto IL_0089;
}
IL_0088:
{
G_B12_0 = 1;
}
IL_0089:
{
V_23 = (bool)G_B12_0;
bool L_24 = V_23;
if (!L_24)
{
goto IL_009b;
}
}
{
// rootCanvas = list[i];
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_25 = V_0;
int32_t L_26 = V_22;
NullCheck(L_25);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_27;
L_27 = List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85(L_25, L_26, List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
V_2 = L_27;
// break;
goto IL_00ad;
}
IL_009b:
{
// for (int i = 0; i < listCount; i++)
int32_t L_28 = V_22;
V_22 = ((int32_t)il2cpp_codegen_add(L_28, 1));
}
IL_00a2:
{
// for (int i = 0; i < listCount; i++)
int32_t L_29 = V_22;
int32_t L_30 = V_1;
V_24 = (bool)((((int32_t)L_29) < ((int32_t)L_30))? 1 : 0);
bool L_31 = V_24;
if (L_31)
{
goto IL_0069;
}
}
IL_00ad:
{
// ListPool<Canvas>.Release(list);
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_32 = V_0;
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540(L_32, CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540_RuntimeMethod_var);
// if (!validTemplate)
bool L_33 = __this->___validTemplate_33;
V_25 = (bool)((((int32_t)L_33) == ((int32_t)0))? 1 : 0);
bool L_34 = V_25;
if (!L_34)
{
goto IL_00e1;
}
}
{
// SetupTemplate(rootCanvas);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_35 = V_2;
Dropdown_SetupTemplate_m6F68B1CAC7C39B2C3415B46FD2CF8F91DCF48901(__this, L_35, NULL);
// if (!validTemplate)
bool L_36 = __this->___validTemplate_33;
V_26 = (bool)((((int32_t)L_36) == ((int32_t)0))? 1 : 0);
bool L_37 = V_26;
if (!L_37)
{
goto IL_00e0;
}
}
{
// return;
goto IL_0682;
}
IL_00e0:
{
}
IL_00e1:
{
// m_Template.gameObject.SetActive(true);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38 = __this->___m_Template_20;
NullCheck(L_38);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_39;
L_39 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_38, NULL);
NullCheck(L_39);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_39, (bool)1, NULL);
// m_Dropdown = CreateDropdownList(m_Template.gameObject);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_40 = __this->___m_Template_20;
NullCheck(L_40);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_41;
L_41 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_40, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_42;
L_42 = VirtualFuncInvoker1< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(47 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject) */, __this, L_41);
__this->___m_Dropdown_29 = L_42;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Dropdown_29), (void*)L_42);
// m_Dropdown.name = "Dropdown List";
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_43 = __this->___m_Dropdown_29;
NullCheck(L_43);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_43, _stringLiteral18240454291374391F0F4063FAF087648DEADF4B, NULL);
// m_Dropdown.SetActive(true);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_44 = __this->___m_Dropdown_29;
NullCheck(L_44);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_44, (bool)1, NULL);
// RectTransform dropdownRectTransform = m_Dropdown.transform as RectTransform;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_45 = __this->___m_Dropdown_29;
NullCheck(L_45);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_46;
L_46 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_45, NULL);
V_3 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_46, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
// dropdownRectTransform.SetParent(m_Template.transform.parent, false);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_47 = V_3;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_48 = __this->___m_Template_20;
NullCheck(L_48);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_49;
L_49 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_48, NULL);
NullCheck(L_49);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_50;
L_50 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_49, NULL);
NullCheck(L_47);
Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(L_47, L_50, (bool)0, NULL);
// DropdownItem itemTemplate = m_Dropdown.GetComponentInChildren<DropdownItem>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_51 = __this->___m_Dropdown_29;
NullCheck(L_51);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_52;
L_52 = GameObject_GetComponentInChildren_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m06F4598766A2B4DB8E13747ED73E5A8369F77737(L_51, GameObject_GetComponentInChildren_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_m06F4598766A2B4DB8E13747ED73E5A8369F77737_RuntimeMethod_var);
V_4 = L_52;
// GameObject content = itemTemplate.rectTransform.parent.gameObject;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_53 = V_4;
NullCheck(L_53);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_54;
L_54 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_53, NULL);
NullCheck(L_54);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_55;
L_55 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_54, NULL);
NullCheck(L_55);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_56;
L_56 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_55, NULL);
V_5 = L_56;
// RectTransform contentRectTransform = content.transform as RectTransform;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_57 = V_5;
NullCheck(L_57);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_58;
L_58 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_57, NULL);
V_6 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_58, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
// itemTemplate.rectTransform.gameObject.SetActive(true);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_59 = V_4;
NullCheck(L_59);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_60;
L_60 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_59, NULL);
NullCheck(L_60);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_61;
L_61 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_60, NULL);
NullCheck(L_61);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_61, (bool)1, NULL);
// Rect dropdownContentRect = contentRectTransform.rect;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_62 = V_6;
NullCheck(L_62);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_63;
L_63 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_62, NULL);
V_7 = L_63;
// Rect itemTemplateRect = itemTemplate.rectTransform.rect;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_64 = V_4;
NullCheck(L_64);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_65;
L_65 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_64, NULL);
NullCheck(L_65);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_66;
L_66 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_65, NULL);
V_8 = L_66;
// Vector2 offsetMin = itemTemplateRect.min - dropdownContentRect.min + (Vector2)itemTemplate.rectTransform.localPosition;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_67;
L_67 = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC((&V_8), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_68;
L_68 = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC((&V_7), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_69;
L_69 = Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline(L_67, L_68, NULL);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_70 = V_4;
NullCheck(L_70);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_71;
L_71 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_70, NULL);
NullCheck(L_71);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_72;
L_72 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_71, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_73;
L_73 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_72, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_74;
L_74 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_69, L_73, NULL);
V_9 = L_74;
// Vector2 offsetMax = itemTemplateRect.max - dropdownContentRect.max + (Vector2)itemTemplate.rectTransform.localPosition;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75;
L_75 = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167((&V_8), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_76;
L_76 = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167((&V_7), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_77;
L_77 = Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline(L_75, L_76, NULL);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_78 = V_4;
NullCheck(L_78);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_79;
L_79 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_78, NULL);
NullCheck(L_79);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80;
L_80 = Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95(L_79, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_81;
L_81 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_80, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_82;
L_82 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_77, L_81, NULL);
V_10 = L_82;
// Vector2 itemSize = itemTemplateRect.size;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_83;
L_83 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_8), NULL);
V_11 = L_83;
// m_Items.Clear();
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_84 = __this->___m_Items_31;
NullCheck(L_84);
List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_inline(L_84, List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_RuntimeMethod_var);
// Toggle prev = null;
V_12 = (Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F*)NULL;
// var optionsCount = options.Count;
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_85;
L_85 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
NullCheck(L_85);
int32_t L_86;
L_86 = List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_inline(L_85, List_1_get_Count_m39D4FCF97165F6499B8713930212C2083D4A098E_RuntimeMethod_var);
V_13 = L_86;
// for (int i = 0; i < optionsCount; ++i)
V_27 = 0;
goto IL_039d;
}
IL_022c:
{
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_87 = (U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B*)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B_il2cpp_TypeInfo_var);
NullCheck(L_87);
U3CU3Ec__DisplayClass63_0__ctor_mA6669AA99E56F2DEE6C1E1ECB173C7BE4DE1CD64(L_87, NULL);
V_28 = L_87;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_88 = V_28;
NullCheck(L_88);
L_88->___U3CU3E4__this_1 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_88->___U3CU3E4__this_1), (void*)__this);
// OptionData data = options[i];
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_89;
L_89 = Dropdown_get_options_m30F757DBA22980CB77DADB8315207D5B87307816(__this, NULL);
int32_t L_90 = V_27;
NullCheck(L_89);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_91;
L_91 = List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366(L_89, L_90, List_1_get_Item_m6248FAA3EA9E9148D0E784C78FA4B1F5FFDD6366_RuntimeMethod_var);
V_29 = L_91;
// DropdownItem item = AddItem(data, value == i, itemTemplate, m_Items);
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_92 = V_28;
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_93 = V_29;
int32_t L_94;
L_94 = Dropdown_get_value_m386913162D5E273B762657FE5156DC567602BC3C(__this, NULL);
int32_t L_95 = V_27;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_96 = V_4;
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_97 = __this->___m_Items_31;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_98;
L_98 = Dropdown_AddItem_m16017A91D142FECFE69FB38FAA311636348B499C(__this, L_93, (bool)((((int32_t)L_94) == ((int32_t)L_95))? 1 : 0), L_96, L_97, NULL);
NullCheck(L_92);
L_92->___item_0 = L_98;
Il2CppCodeGenWriteBarrier((void**)(&L_92->___item_0), (void*)L_98);
// if (item == null)
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_99 = V_28;
NullCheck(L_99);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_100 = L_99->___item_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_101;
L_101 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_100, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_30 = L_101;
bool L_102 = V_30;
if (!L_102)
{
goto IL_0284;
}
}
{
// continue;
goto IL_0397;
}
IL_0284:
{
// item.toggle.isOn = value == i;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_103 = V_28;
NullCheck(L_103);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_104 = L_103->___item_0;
NullCheck(L_104);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_105;
L_105 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_104, NULL);
int32_t L_106;
L_106 = Dropdown_get_value_m386913162D5E273B762657FE5156DC567602BC3C(__this, NULL);
int32_t L_107 = V_27;
NullCheck(L_105);
Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_105, (bool)((((int32_t)L_106) == ((int32_t)L_107))? 1 : 0), NULL);
// item.toggle.onValueChanged.AddListener(x => OnSelectItem(item.toggle));
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_108 = V_28;
NullCheck(L_108);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_109 = L_108->___item_0;
NullCheck(L_109);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_110;
L_110 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_109, NULL);
NullCheck(L_110);
ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02* L_111 = L_110->___onValueChanged_23;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_112 = V_28;
UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9* L_113 = (UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9*)il2cpp_codegen_object_new(UnityAction_1_t8EC357AF4FBD2A0C4A575C4BBD0B3A81029E43A9_il2cpp_TypeInfo_var);
NullCheck(L_113);
UnityAction_1__ctor_m11A393DB3C00474B4520978077E444DB6E4418DD(L_113, L_112, (intptr_t)((void*)U3CU3Ec__DisplayClass63_0_U3CShowU3Eb__0_m2D40C4419DA54F2340E2A0BE7E7E6BD57113B71C_RuntimeMethod_var), NULL);
NullCheck(L_111);
UnityEvent_1_AddListener_mE9367D4B3AA4C323EE7C35FA18CF2D8A142F43FD(L_111, L_113, UnityEvent_1_AddListener_mE9367D4B3AA4C323EE7C35FA18CF2D8A142F43FD_RuntimeMethod_var);
// if (item.toggle.isOn)
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_114 = V_28;
NullCheck(L_114);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_115 = L_114->___item_0;
NullCheck(L_115);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_116;
L_116 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_115, NULL);
NullCheck(L_116);
bool L_117;
L_117 = Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619(L_116, NULL);
V_31 = L_117;
bool L_118 = V_31;
if (!L_118)
{
goto IL_02ed;
}
}
{
// item.toggle.Select();
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_119 = V_28;
NullCheck(L_119);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_120 = L_119->___item_0;
NullCheck(L_120);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_121;
L_121 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_120, NULL);
NullCheck(L_121);
VirtualActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, L_121);
}
IL_02ed:
{
// if (prev != null)
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_122 = V_12;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_123;
L_123 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_122, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_32 = L_123;
bool L_124 = V_32;
if (!L_124)
{
goto IL_0388;
}
}
{
// Navigation prevNav = prev.navigation;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_125 = V_12;
NullCheck(L_125);
Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_126;
L_126 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E(L_125, NULL);
V_33 = L_126;
// Navigation toggleNav = item.toggle.navigation;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_127 = V_28;
NullCheck(L_127);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_128 = L_127->___item_0;
NullCheck(L_128);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_129;
L_129 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_128, NULL);
NullCheck(L_129);
Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_130;
L_130 = Selectable_get_navigation_mA0E5FC6B1D19C2DCABA5C82EC33C49CF7F17103E(L_129, NULL);
V_34 = L_130;
// prevNav.mode = Navigation.Mode.Explicit;
Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207((&V_33), 4, NULL);
// toggleNav.mode = Navigation.Mode.Explicit;
Navigation_set_mode_m0BEF999F733332AD994CF3CA4AC17B2A47531207((&V_34), 4, NULL);
// prevNav.selectOnDown = item.toggle;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_131 = V_28;
NullCheck(L_131);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_132 = L_131->___item_0;
NullCheck(L_132);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_133;
L_133 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_132, NULL);
Navigation_set_selectOnDown_m0EBBAB8C51107F75F63FFBC3DF88D9010E6A44BB((&V_33), L_133, NULL);
// prevNav.selectOnRight = item.toggle;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_134 = V_28;
NullCheck(L_134);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_135 = L_134->___item_0;
NullCheck(L_135);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_136;
L_136 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_135, NULL);
Navigation_set_selectOnRight_mD0B38024BB628CDC801EA93E9FF7C438ECE2055B((&V_33), L_136, NULL);
// toggleNav.selectOnLeft = prev;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_137 = V_12;
Navigation_set_selectOnLeft_mA4E7480D7CBDA9A5ECA93BAFCD1CF1976A994FCB((&V_34), L_137, NULL);
// toggleNav.selectOnUp = prev;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_138 = V_12;
Navigation_set_selectOnUp_mCB04000FDFC05D3BAC497602E4BA346A536152E5((&V_34), L_138, NULL);
// prev.navigation = prevNav;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_139 = V_12;
Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_140 = V_33;
NullCheck(L_139);
Selectable_set_navigation_m706D254813B084B60F07980607D7AE43AC44AFEF(L_139, L_140, NULL);
// item.toggle.navigation = toggleNav;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_141 = V_28;
NullCheck(L_141);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_142 = L_141->___item_0;
NullCheck(L_142);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_143;
L_143 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_142, NULL);
Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C L_144 = V_34;
NullCheck(L_143);
Selectable_set_navigation_m706D254813B084B60F07980607D7AE43AC44AFEF(L_143, L_144, NULL);
}
IL_0388:
{
// prev = item.toggle;
U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* L_145 = V_28;
NullCheck(L_145);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_146 = L_145->___item_0;
NullCheck(L_146);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_147;
L_147 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_146, NULL);
V_12 = L_147;
}
IL_0397:
{
// for (int i = 0; i < optionsCount; ++i)
int32_t L_148 = V_27;
V_27 = ((int32_t)il2cpp_codegen_add(L_148, 1));
}
IL_039d:
{
// for (int i = 0; i < optionsCount; ++i)
int32_t L_149 = V_27;
int32_t L_150 = V_13;
V_35 = (bool)((((int32_t)L_149) < ((int32_t)L_150))? 1 : 0);
bool L_151 = V_35;
if (L_151)
{
goto IL_022c;
}
}
{
// Vector2 sizeDelta = contentRectTransform.sizeDelta;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_152 = V_6;
NullCheck(L_152);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_153;
L_153 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_152, NULL);
V_14 = L_153;
// sizeDelta.y = itemSize.y * m_Items.Count + offsetMin.y - offsetMax.y;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_154 = V_11;
float L_155 = L_154.___y_1;
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_156 = __this->___m_Items_31;
NullCheck(L_156);
int32_t L_157;
L_157 = List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_inline(L_156, List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_158 = V_9;
float L_159 = L_158.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_160 = V_10;
float L_161 = L_160.___y_1;
(&V_14)->___y_1 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_155, ((float)L_157))), L_159)), L_161));
// contentRectTransform.sizeDelta = sizeDelta;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_162 = V_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_163 = V_14;
NullCheck(L_162);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_162, L_163, NULL);
// float extraSpace = dropdownRectTransform.rect.height - contentRectTransform.rect.height;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_164 = V_3;
NullCheck(L_164);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_165;
L_165 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_164, NULL);
V_36 = L_165;
float L_166;
L_166 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_36), NULL);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_167 = V_6;
NullCheck(L_167);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_168;
L_168 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_167, NULL);
V_36 = L_168;
float L_169;
L_169 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_36), NULL);
V_15 = ((float)il2cpp_codegen_subtract(L_166, L_169));
// if (extraSpace > 0)
float L_170 = V_15;
V_37 = (bool)((((float)L_170) > ((float)(0.0f)))? 1 : 0);
bool L_171 = V_37;
if (!L_171)
{
goto IL_0440;
}
}
{
// dropdownRectTransform.sizeDelta = new Vector2(dropdownRectTransform.sizeDelta.x, dropdownRectTransform.sizeDelta.y - extraSpace);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_172 = V_3;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_173 = V_3;
NullCheck(L_173);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_174;
L_174 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_173, NULL);
float L_175 = L_174.___x_0;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_176 = V_3;
NullCheck(L_176);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_177;
L_177 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_176, NULL);
float L_178 = L_177.___y_1;
float L_179 = V_15;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_180;
memset((&L_180), 0, sizeof(L_180));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_180), L_175, ((float)il2cpp_codegen_subtract(L_178, L_179)), /*hidden argument*/NULL);
NullCheck(L_172);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_172, L_180, NULL);
}
IL_0440:
{
// Vector3[] corners = new Vector3[4];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_181 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
V_16 = L_181;
// dropdownRectTransform.GetWorldCorners(corners);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_182 = V_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_183 = V_16;
NullCheck(L_182);
RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09(L_182, L_183, NULL);
// RectTransform rootCanvasRectTransform = rootCanvas.transform as RectTransform;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_184 = V_2;
NullCheck(L_184);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_185;
L_185 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_184, NULL);
V_17 = ((RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)IsInstSealed((RuntimeObject*)L_185, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var));
// Rect rootCanvasRect = rootCanvasRectTransform.rect;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_186 = V_17;
NullCheck(L_186);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_187;
L_187 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_186, NULL);
V_18 = L_187;
// for (int axis = 0; axis < 2; axis++)
V_38 = 0;
goto IL_054e;
}
IL_046f:
{
// bool outside = false;
V_39 = (bool)0;
// for (int i = 0; i < 4; i++)
V_40 = 0;
goto IL_0526;
}
IL_047b:
{
// Vector3 corner = rootCanvasRectTransform.InverseTransformPoint(corners[i]);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_188 = V_17;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_189 = V_16;
int32_t L_190 = V_40;
NullCheck(L_189);
int32_t L_191 = L_190;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_192 = (L_189)->GetAt(static_cast<il2cpp_array_size_t>(L_191));
NullCheck(L_188);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_193;
L_193 = Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D(L_188, L_192, NULL);
V_41 = L_193;
// if ((corner[axis] < rootCanvasRect.min[axis] && !Mathf.Approximately(corner[axis], rootCanvasRect.min[axis])) ||
// (corner[axis] > rootCanvasRect.max[axis] && !Mathf.Approximately(corner[axis], rootCanvasRect.max[axis])))
int32_t L_194 = V_38;
float L_195;
L_195 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_41), L_194, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_196;
L_196 = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC((&V_18), NULL);
V_43 = L_196;
int32_t L_197 = V_38;
float L_198;
L_198 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_43), L_197, NULL);
if ((!(((float)L_195) < ((float)L_198))))
{
goto IL_04cd;
}
}
{
int32_t L_199 = V_38;
float L_200;
L_200 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_41), L_199, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_201;
L_201 = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC((&V_18), NULL);
V_43 = L_201;
int32_t L_202 = V_38;
float L_203;
L_203 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_43), L_202, NULL);
bool L_204;
L_204 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_200, L_203, NULL);
if (!L_204)
{
goto IL_0512;
}
}
IL_04cd:
{
int32_t L_205 = V_38;
float L_206;
L_206 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_41), L_205, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_207;
L_207 = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167((&V_18), NULL);
V_43 = L_207;
int32_t L_208 = V_38;
float L_209;
L_209 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_43), L_208, NULL);
if ((!(((float)L_206) > ((float)L_209))))
{
goto IL_050f;
}
}
{
int32_t L_210 = V_38;
float L_211;
L_211 = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline((&V_41), L_210, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_212;
L_212 = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167((&V_18), NULL);
V_43 = L_212;
int32_t L_213 = V_38;
float L_214;
L_214 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_43), L_213, NULL);
bool L_215;
L_215 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_211, L_214, NULL);
G_B39_0 = ((((int32_t)L_215) == ((int32_t)0))? 1 : 0);
goto IL_0510;
}
IL_050f:
{
G_B39_0 = 0;
}
IL_0510:
{
G_B41_0 = G_B39_0;
goto IL_0513;
}
IL_0512:
{
G_B41_0 = 1;
}
IL_0513:
{
V_42 = (bool)G_B41_0;
bool L_216 = V_42;
if (!L_216)
{
goto IL_051f;
}
}
{
// outside = true;
V_39 = (bool)1;
// break;
goto IL_0534;
}
IL_051f:
{
// for (int i = 0; i < 4; i++)
int32_t L_217 = V_40;
V_40 = ((int32_t)il2cpp_codegen_add(L_217, 1));
}
IL_0526:
{
// for (int i = 0; i < 4; i++)
int32_t L_218 = V_40;
V_44 = (bool)((((int32_t)L_218) < ((int32_t)4))? 1 : 0);
bool L_219 = V_44;
if (L_219)
{
goto IL_047b;
}
}
IL_0534:
{
// if (outside)
bool L_220 = V_39;
V_45 = L_220;
bool L_221 = V_45;
if (!L_221)
{
goto IL_0547;
}
}
{
// RectTransformUtility.FlipLayoutOnAxis(dropdownRectTransform, axis, false, false);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_222 = V_3;
int32_t L_223 = V_38;
il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
RectTransformUtility_FlipLayoutOnAxis_m01F500B9F67360C94852A52560797558C2A6CED7(L_222, L_223, (bool)0, (bool)0, NULL);
}
IL_0547:
{
// for (int axis = 0; axis < 2; axis++)
int32_t L_224 = V_38;
V_38 = ((int32_t)il2cpp_codegen_add(L_224, 1));
}
IL_054e:
{
// for (int axis = 0; axis < 2; axis++)
int32_t L_225 = V_38;
V_46 = (bool)((((int32_t)L_225) < ((int32_t)2))? 1 : 0);
bool L_226 = V_46;
if (L_226)
{
goto IL_046f;
}
}
{
// var itemsCount = m_Items.Count;
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_227 = __this->___m_Items_31;
NullCheck(L_227);
int32_t L_228;
L_228 = List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_inline(L_227, List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var);
V_19 = L_228;
// for (int i = 0; i < itemsCount; i++)
V_47 = 0;
goto IL_062f;
}
IL_0571:
{
// RectTransform itemRect = m_Items[i].rectTransform;
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_229 = __this->___m_Items_31;
int32_t L_230 = V_47;
NullCheck(L_229);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_231;
L_231 = List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A(L_229, L_230, List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A_RuntimeMethod_var);
NullCheck(L_231);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_232;
L_232 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_231, NULL);
V_48 = L_232;
// itemRect.anchorMin = new Vector2(itemRect.anchorMin.x, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_233 = V_48;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_234 = V_48;
NullCheck(L_234);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_235;
L_235 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_234, NULL);
float L_236 = L_235.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_237;
memset((&L_237), 0, sizeof(L_237));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_237), L_236, (0.0f), /*hidden argument*/NULL);
NullCheck(L_233);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_233, L_237, NULL);
// itemRect.anchorMax = new Vector2(itemRect.anchorMax.x, 0);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_238 = V_48;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_239 = V_48;
NullCheck(L_239);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_240;
L_240 = RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB(L_239, NULL);
float L_241 = L_240.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_242;
memset((&L_242), 0, sizeof(L_242));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_242), L_241, (0.0f), /*hidden argument*/NULL);
NullCheck(L_238);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_238, L_242, NULL);
// itemRect.anchoredPosition = new Vector2(itemRect.anchoredPosition.x, offsetMin.y + itemSize.y * (itemsCount - 1 - i) + itemSize.y * itemRect.pivot.y);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_243 = V_48;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_244 = V_48;
NullCheck(L_244);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_245;
L_245 = RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680(L_244, NULL);
float L_246 = L_245.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_247 = V_9;
float L_248 = L_247.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_249 = V_11;
float L_250 = L_249.___y_1;
int32_t L_251 = V_19;
int32_t L_252 = V_47;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_253 = V_11;
float L_254 = L_253.___y_1;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_255 = V_48;
NullCheck(L_255);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_256;
L_256 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_255, NULL);
float L_257 = L_256.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_258;
memset((&L_258), 0, sizeof(L_258));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_258), L_246, ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(L_248, ((float)il2cpp_codegen_multiply(L_250, ((float)((int32_t)il2cpp_codegen_subtract(((int32_t)il2cpp_codegen_subtract(L_251, 1)), L_252))))))), ((float)il2cpp_codegen_multiply(L_254, L_257)))), /*hidden argument*/NULL);
NullCheck(L_243);
RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965(L_243, L_258, NULL);
// itemRect.sizeDelta = new Vector2(itemRect.sizeDelta.x, itemSize.y);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_259 = V_48;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_260 = V_48;
NullCheck(L_260);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_261;
L_261 = RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB(L_260, NULL);
float L_262 = L_261.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_263 = V_11;
float L_264 = L_263.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_265;
memset((&L_265), 0, sizeof(L_265));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_265), L_262, L_264, /*hidden argument*/NULL);
NullCheck(L_259);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_259, L_265, NULL);
// for (int i = 0; i < itemsCount; i++)
int32_t L_266 = V_47;
V_47 = ((int32_t)il2cpp_codegen_add(L_266, 1));
}
IL_062f:
{
// for (int i = 0; i < itemsCount; i++)
int32_t L_267 = V_47;
int32_t L_268 = V_19;
V_49 = (bool)((((int32_t)L_267) < ((int32_t)L_268))? 1 : 0);
bool L_269 = V_49;
if (L_269)
{
goto IL_0571;
}
}
{
// AlphaFadeList(m_AlphaFadeSpeed, 0f, 1f);
float L_270 = __this->___m_AlphaFadeSpeed_28;
Dropdown_AlphaFadeList_m5727C00B9A1FF385C5A4B65799E1CFAE49F29F86(__this, L_270, (0.0f), (1.0f), NULL);
// m_Template.gameObject.SetActive(false);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_271 = __this->___m_Template_20;
NullCheck(L_271);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_272;
L_272 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_271, NULL);
NullCheck(L_272);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_272, (bool)0, NULL);
// itemTemplate.gameObject.SetActive(false);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_273 = V_4;
NullCheck(L_273);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_274;
L_274 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_273, NULL);
NullCheck(L_274);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_274, (bool)0, NULL);
// m_Blocker = CreateBlocker(rootCanvas);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_275 = V_2;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_276;
L_276 = VirtualFuncInvoker1< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* >::Invoke(45 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas) */, __this, L_275);
__this->___m_Blocker_30 = L_276;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Blocker_30), (void*)L_276);
}
IL_0682:
{
// }
return;
}
}
// UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Dropdown_CreateBlocker_mA27CE256509155DAC14FBB8549074ACFF5976DDB (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___rootCanvas0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_m60FA17F75591FF93A15D1D1FE5969B8CB9E5FAAC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA327C9E1CA12BC531D587E7567F2067B96E6B6A0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m771EB78FF8813B5AFF21AC0D252E5461943E6388_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_mE5A2711FA84F57F5EA0876DB106B1A146956CEFE_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8871F82DA08C9029B3CB5BAEC197673B3D77DD91);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_1 = NULL;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_2 = NULL;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_3 = NULL;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_4 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_5 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_6 = NULL;
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* V_7 = NULL;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_11 = NULL;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* V_12 = NULL;
int32_t V_13 = 0;
Type_t* V_14 = NULL;
bool V_15 = false;
bool V_16 = false;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_17 = NULL;
{
// GameObject blocker = new GameObject("Blocker");
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)il2cpp_codegen_object_new(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var);
NullCheck(L_0);
GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88(L_0, _stringLiteral8871F82DA08C9029B3CB5BAEC197673B3D77DD91, NULL);
V_0 = L_0;
// RectTransform blockerRect = blocker.AddComponent<RectTransform>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1 = V_0;
NullCheck(L_1);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
L_2 = GameObject_AddComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m771EB78FF8813B5AFF21AC0D252E5461943E6388(L_1, GameObject_AddComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m771EB78FF8813B5AFF21AC0D252E5461943E6388_RuntimeMethod_var);
V_1 = L_2;
// blockerRect.SetParent(rootCanvas.transform, false);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = V_1;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4 = ___rootCanvas0;
NullCheck(L_4);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL);
NullCheck(L_3);
Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(L_3, L_5, (bool)0, NULL);
// blockerRect.anchorMin = Vector3.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_6 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
L_8 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_7, NULL);
NullCheck(L_6);
RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3(L_6, L_8, NULL);
// blockerRect.anchorMax = Vector3.one;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_9 = V_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10;
L_10 = Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
L_11 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_10, NULL);
NullCheck(L_9);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_9, L_11, NULL);
// blockerRect.sizeDelta = Vector2.zero;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
L_13 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
NullCheck(L_12);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_12, L_13, NULL);
// Canvas blockerCanvas = blocker.AddComponent<Canvas>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_14 = V_0;
NullCheck(L_14);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_15;
L_15 = GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5(L_14, GameObject_AddComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m13C85FD585C0679530F8B35D0B39D965702FD0F5_RuntimeMethod_var);
V_2 = L_15;
// blockerCanvas.overrideSorting = true;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_16 = V_2;
NullCheck(L_16);
Canvas_set_overrideSorting_m155D936A457E7935683894150A0E5DBED2170F54(L_16, (bool)1, NULL);
// Canvas dropdownCanvas = m_Dropdown.GetComponent<Canvas>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_17 = __this->___m_Dropdown_29;
NullCheck(L_17);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_18;
L_18 = GameObject_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_mE5A2711FA84F57F5EA0876DB106B1A146956CEFE(L_17, GameObject_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_mE5A2711FA84F57F5EA0876DB106B1A146956CEFE_RuntimeMethod_var);
V_3 = L_18;
// blockerCanvas.sortingLayerID = dropdownCanvas.sortingLayerID;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_19 = V_2;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_20 = V_3;
NullCheck(L_20);
int32_t L_21;
L_21 = Canvas_get_sortingLayerID_m38FE23D0D6A2001F62CA24676298E95BEE968AB6(L_20, NULL);
NullCheck(L_19);
Canvas_set_sortingLayerID_m402DC8D59AAF66A6696BFE682D0B7AF489EA13FE(L_19, L_21, NULL);
// blockerCanvas.sortingOrder = dropdownCanvas.sortingOrder - 1;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_22 = V_2;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_23 = V_3;
NullCheck(L_23);
int32_t L_24;
L_24 = Canvas_get_sortingOrder_mFA9AC878A11BBEE1716CF7E7DF52E0AAC570C451(L_23, NULL);
NullCheck(L_22);
Canvas_set_sortingOrder_m70D89DB61A3C0589C0FAB525E613DE9D0C799AAC(L_22, ((int32_t)il2cpp_codegen_subtract(L_24, 1)), NULL);
// Canvas parentCanvas = null;
V_4 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
// Transform parentTransform = m_Template.parent;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_25 = __this->___m_Template_20;
NullCheck(L_25);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_26;
L_26 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_25, NULL);
V_5 = L_26;
goto IL_00bc;
}
IL_0098:
{
// parentCanvas = parentTransform.GetComponent<Canvas>();
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_27 = V_5;
NullCheck(L_27);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_28;
L_28 = Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2(L_27, Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2_RuntimeMethod_var);
V_4 = L_28;
// if (parentCanvas != null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_29 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_30;
L_30 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_29, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_8 = L_30;
bool L_31 = V_8;
if (!L_31)
{
goto IL_00b2;
}
}
{
// break;
goto IL_00ca;
}
IL_00b2:
{
// parentTransform = parentTransform.parent;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_32 = V_5;
NullCheck(L_32);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_33;
L_33 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_32, NULL);
V_5 = L_33;
}
IL_00bc:
{
// while (parentTransform != null)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_34 = V_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_35;
L_35 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_34, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_9 = L_35;
bool L_36 = V_9;
if (L_36)
{
goto IL_0098;
}
}
IL_00ca:
{
// if (parentCanvas != null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_37 = V_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_38;
L_38 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_37, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_10 = L_38;
bool L_39 = V_10;
if (!L_39)
{
goto IL_012f;
}
}
{
// Component[] components = parentCanvas.GetComponents<BaseRaycaster>();
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_40 = V_4;
NullCheck(L_40);
BaseRaycasterU5BU5D_tAE62D3FF1A5FF9DE20B2756DA4F4F8981925A799* L_41;
L_41 = Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6(L_40, Component_GetComponents_TisBaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832_m102070591A00F3B095E6F4E4F6DA897B2A82AFB6_RuntimeMethod_var);
V_12 = (ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E*)L_41;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_42 = V_12;
V_11 = L_42;
// for (int i = 0; i < components.Length; i++)
V_13 = 0;
goto IL_011e;
}
IL_00eb:
{
// Type raycasterType = components[i].GetType();
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_43 = V_11;
int32_t L_44 = V_13;
NullCheck(L_43);
int32_t L_45 = L_44;
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_46 = (L_43)->GetAt(static_cast<il2cpp_array_size_t>(L_45));
NullCheck(L_46);
Type_t* L_47;
L_47 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_46, NULL);
V_14 = L_47;
// if (blocker.GetComponent(raycasterType) == null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_48 = V_0;
Type_t* L_49 = V_14;
NullCheck(L_48);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_50;
L_50 = GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474(L_48, L_49, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_51;
L_51 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_50, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_15 = L_51;
bool L_52 = V_15;
if (!L_52)
{
goto IL_0117;
}
}
{
// blocker.AddComponent(raycasterType);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_53 = V_0;
Type_t* L_54 = V_14;
NullCheck(L_53);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_55;
L_55 = GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36(L_53, L_54, NULL);
}
IL_0117:
{
// for (int i = 0; i < components.Length; i++)
int32_t L_56 = V_13;
V_13 = ((int32_t)il2cpp_codegen_add(L_56, 1));
}
IL_011e:
{
// for (int i = 0; i < components.Length; i++)
int32_t L_57 = V_13;
ComponentU5BU5D_t40ECDBC5CC15EA282AF49771C20EBFDADC532D0E* L_58 = V_11;
NullCheck(L_58);
V_16 = (bool)((((int32_t)L_57) < ((int32_t)((int32_t)(((RuntimeArray*)L_58)->max_length))))? 1 : 0);
bool L_59 = V_16;
if (L_59)
{
goto IL_00eb;
}
}
{
goto IL_0138;
}
IL_012f:
{
// GetOrAddComponent<GraphicRaycaster>(blocker);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_60 = V_0;
il2cpp_codegen_runtime_class_init_inline(Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* L_61;
L_61 = Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA(L_60, Dropdown_GetOrAddComponent_TisGraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_m2119941E2A3F7CB2A457E2969868BF4D39AF12AA_RuntimeMethod_var);
}
IL_0138:
{
// Image blockerImage = blocker.AddComponent<Image>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_62 = V_0;
NullCheck(L_62);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_63;
L_63 = GameObject_AddComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA327C9E1CA12BC531D587E7567F2067B96E6B6A0(L_62, GameObject_AddComponent_TisImage_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_mA327C9E1CA12BC531D587E7567F2067B96E6B6A0_RuntimeMethod_var);
V_6 = L_63;
// blockerImage.color = Color.clear;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_64 = V_6;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_65;
L_65 = Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline(NULL);
NullCheck(L_64);
VirtualActionInvoker1< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_64, L_65);
// Button blockerButton = blocker.AddComponent<Button>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_66 = V_0;
NullCheck(L_66);
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* L_67;
L_67 = GameObject_AddComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_m60FA17F75591FF93A15D1D1FE5969B8CB9E5FAAC(L_66, GameObject_AddComponent_TisButton_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098_m60FA17F75591FF93A15D1D1FE5969B8CB9E5FAAC_RuntimeMethod_var);
V_7 = L_67;
// blockerButton.onClick.AddListener(Hide);
Button_t6786514A57F7AFDEE5431112FEA0CAB24F5AE098* L_68 = V_7;
NullCheck(L_68);
ButtonClickedEvent_t8EA72E90B3BD1392FB3B3EF167D5121C23569E4C* L_69;
L_69 = Button_get_onClick_m701712A7F7F000CC80D517C4510697E15722C35C(L_68, NULL);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_70 = (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)il2cpp_codegen_object_new(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
NullCheck(L_70);
UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131(L_70, __this, (intptr_t)((void*)Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7_RuntimeMethod_var), NULL);
NullCheck(L_69);
UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302(L_69, L_70, NULL);
// return blocker;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_71 = V_0;
V_17 = L_71;
goto IL_0173;
}
IL_0173:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_72 = V_17;
return L_72;
}
}
// System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyBlocker_mE0B298F69E3343D0551E7B42B28312EEE28C553B (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___blocker0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Destroy(blocker);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___blocker0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_Destroy_mFCDAE6333522488F60597AF019EA90BB1207A5AA(L_0, NULL);
// }
return;
}
}
// UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* Dropdown_CreateDropdownList_mD6A55CE0786F7A418C6FC001798F660D1D2CFF95 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___template0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_mC898F7E3D9541F17BD8B79579FDD431C0651E12D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_0 = NULL;
{
// return (GameObject)Instantiate(template);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___template0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
L_1 = Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_mC898F7E3D9541F17BD8B79579FDD431C0651E12D(L_0, Object_Instantiate_TisGameObject_t76FEDD663AB33C991A9C9A23129337651094216F_mC898F7E3D9541F17BD8B79579FDD431C0651E12D_RuntimeMethod_var);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyDropdownList_mB8F81B723F9C08AF3D303D8CDB395B4474B1846C (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___dropdownList0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// Destroy(dropdownList);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = ___dropdownList0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_Destroy_mFCDAE6333522488F60597AF019EA90BB1207A5AA(L_0, NULL);
// }
return;
}
}
// UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown/DropdownItem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* Dropdown_CreateItem_m2E8E7B65A324DF3CB783D219F7ADA70E28CD8FAA (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* ___itemTemplate0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_Instantiate_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_mCA17AFAB03D5F7878395BED86936E67238E3E30A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* V_0 = NULL;
{
// return (DropdownItem)Instantiate(itemTemplate);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_0 = ___itemTemplate0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_1;
L_1 = Object_Instantiate_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_mCA17AFAB03D5F7878395BED86936E67238E3E30A(L_0, Object_Instantiate_TisDropdownItem_t3D307172264EF209B266052B655D7D4314E660F8_mCA17AFAB03D5F7878395BED86936E67238E3E30A_RuntimeMethod_var);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
// }
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown/DropdownItem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyItem_mD48C6E656F3CE04FE1C26E1F92F599B1F0EAD778 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* ___item0, const RuntimeMethod* method)
{
{
// {}
return;
}
}
// UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown/OptionData,System.Boolean,UnityEngine.UI.Dropdown/DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* Dropdown_AddItem_m16017A91D142FECFE69FB38FAA311636348B499C (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* ___data0, bool ___selected1, DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* ___itemTemplate2, List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* ___items3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mA32C51CCBE33A0E20A297104767501E2CD89F1FB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1168E92C164109D6220480DEDA987085B2A21155);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8BD8EF1899911835F0A6BA6F421319012697A9BA);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* V_5 = NULL;
String_t* G_B2_0 = NULL;
String_t* G_B2_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B2_2 = NULL;
String_t* G_B1_0 = NULL;
String_t* G_B1_1 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B1_2 = NULL;
String_t* G_B3_0 = NULL;
String_t* G_B3_1 = NULL;
String_t* G_B3_2 = NULL;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* G_B3_3 = NULL;
{
// DropdownItem item = CreateItem(itemTemplate);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_0 = ___itemTemplate2;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_1;
L_1 = VirtualFuncInvoker1< DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8*, DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* >::Invoke(49 /* UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown/DropdownItem) */, __this, L_0);
V_0 = L_1;
// item.rectTransform.SetParent(itemTemplate.rectTransform.parent, false);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_2 = V_0;
NullCheck(L_2);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3;
L_3 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_2, NULL);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_4 = ___itemTemplate2;
NullCheck(L_4);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5;
L_5 = DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB(L_4, NULL);
NullCheck(L_5);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6;
L_6 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_5, NULL);
NullCheck(L_3);
Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195(L_3, L_6, (bool)0, NULL);
// item.gameObject.SetActive(true);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_7 = V_0;
NullCheck(L_7);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_8;
L_8 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_7, NULL);
NullCheck(L_8);
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92(L_8, (bool)1, NULL);
// item.gameObject.name = "Item " + items.Count + (data.text != null ? ": " + data.text : "");
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_9 = V_0;
NullCheck(L_9);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_10;
L_10 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_9, NULL);
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_11 = ___items3;
NullCheck(L_11);
int32_t L_12;
L_12 = List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_inline(L_11, List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var);
V_1 = L_12;
String_t* L_13;
L_13 = Int32_ToString_m030E01C24E294D6762FB0B6F37CB541581F55CA5((&V_1), NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_14 = ___data0;
NullCheck(L_14);
String_t* L_15;
L_15 = OptionData_get_text_m147C3EFE4B7D157914D2C6CF653B32CE2D987AF1(L_14, NULL);
G_B1_0 = L_13;
G_B1_1 = _stringLiteral8BD8EF1899911835F0A6BA6F421319012697A9BA;
G_B1_2 = L_10;
if (L_15)
{
G_B2_0 = L_13;
G_B2_1 = _stringLiteral8BD8EF1899911835F0A6BA6F421319012697A9BA;
G_B2_2 = L_10;
goto IL_0057;
}
}
{
G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_0067;
}
IL_0057:
{
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_16 = ___data0;
NullCheck(L_16);
String_t* L_17;
L_17 = OptionData_get_text_m147C3EFE4B7D157914D2C6CF653B32CE2D987AF1(L_16, NULL);
String_t* L_18;
L_18 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(_stringLiteral1168E92C164109D6220480DEDA987085B2A21155, L_17, NULL);
G_B3_0 = L_18;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_0067:
{
String_t* L_19;
L_19 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(G_B3_2, G_B3_1, G_B3_0, NULL);
NullCheck(G_B3_3);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(G_B3_3, L_19, NULL);
// if (item.toggle != null)
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_20 = V_0;
NullCheck(L_20);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_21;
L_21 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_20, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_22;
L_22 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_21, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_22;
bool L_23 = V_2;
if (!L_23)
{
goto IL_0091;
}
}
{
// item.toggle.isOn = false;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_24 = V_0;
NullCheck(L_24);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_25;
L_25 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_24, NULL);
NullCheck(L_25);
Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_25, (bool)0, NULL);
}
IL_0091:
{
// if (item.text)
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_26 = V_0;
NullCheck(L_26);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_27;
L_27 = DropdownItem_get_text_m29C926466BC0BE39A7EA282A627E1F8459C53E0D(L_26, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_28;
L_28 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_27, NULL);
V_3 = L_28;
bool L_29 = V_3;
if (!L_29)
{
goto IL_00b2;
}
}
{
// item.text.text = data.text;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_30 = V_0;
NullCheck(L_30);
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_31;
L_31 = DropdownItem_get_text_m29C926466BC0BE39A7EA282A627E1F8459C53E0D(L_30, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_32 = ___data0;
NullCheck(L_32);
String_t* L_33;
L_33 = OptionData_get_text_m147C3EFE4B7D157914D2C6CF653B32CE2D987AF1(L_32, NULL);
NullCheck(L_31);
VirtualActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_31, L_33);
}
IL_00b2:
{
// if (item.image)
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_34 = V_0;
NullCheck(L_34);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_35;
L_35 = DropdownItem_get_image_m415346A4FB0E83932E4043D41B0AE837F2C3EE75(L_34, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_36;
L_36 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_35, NULL);
V_4 = L_36;
bool L_37 = V_4;
if (!L_37)
{
goto IL_00f4;
}
}
{
// item.image.sprite = data.image;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_38 = V_0;
NullCheck(L_38);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_39;
L_39 = DropdownItem_get_image_m415346A4FB0E83932E4043D41B0AE837F2C3EE75(L_38, NULL);
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_40 = ___data0;
NullCheck(L_40);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_41;
L_41 = OptionData_get_image_m4E10E9C1338C69EF43C240AB6866AD99CA63451F(L_40, NULL);
NullCheck(L_39);
Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE(L_39, L_41, NULL);
// item.image.enabled = (item.image.sprite != null);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_42 = V_0;
NullCheck(L_42);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_43;
L_43 = DropdownItem_get_image_m415346A4FB0E83932E4043D41B0AE837F2C3EE75(L_42, NULL);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_44 = V_0;
NullCheck(L_44);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_45;
L_45 = DropdownItem_get_image_m415346A4FB0E83932E4043D41B0AE837F2C3EE75(L_44, NULL);
NullCheck(L_45);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_46;
L_46 = Image_get_sprite_mB2AA377708722E100574F6F75BC102513BB3BCB1(L_45, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_47;
L_47 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_46, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
NullCheck(L_43);
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A(L_43, L_47, NULL);
}
IL_00f4:
{
// items.Add(item);
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_48 = ___items3;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_49 = V_0;
NullCheck(L_48);
List_1_Add_mA32C51CCBE33A0E20A297104767501E2CD89F1FB_inline(L_48, L_49, List_1_Add_mA32C51CCBE33A0E20A297104767501E2CD89F1FB_RuntimeMethod_var);
// return item;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_50 = V_0;
V_5 = L_50;
goto IL_0102;
}
IL_0102:
{
// }
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_51 = V_5;
return L_51;
}
}
// System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_mF73F53EB84546666A4DB382173BEFEA23DFD9D64 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___duration0, float ___alpha1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* V_0 = NULL;
{
// CanvasGroup group = m_Dropdown.GetComponent<CanvasGroup>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_Dropdown_29;
NullCheck(L_0);
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_1;
L_1 = GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD(L_0, GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD_RuntimeMethod_var);
V_0 = L_1;
// AlphaFadeList(duration, group.alpha, alpha);
float L_2 = ___duration0;
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_3 = V_0;
NullCheck(L_3);
float L_4;
L_4 = CanvasGroup_get_alpha_mBFEA193D2886B27CC53B31F90F7A1659B67ED6DF(L_3, NULL);
float L_5 = ___alpha1;
Dropdown_AlphaFadeList_m5727C00B9A1FF385C5A4B65799E1CFAE49F29F86(__this, L_2, L_4, L_5, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m5727C00B9A1FF385C5A4B65799E1CFAE49F29F86 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_SetAlpha_mE367D2B2798F4F7FC0281D772AB4DC7417A2077C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1_StartTween_mA2C386A4A22A6F801A31585E13B10AF4E4FEC2D0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A V_2;
memset((&V_2), 0, sizeof(V_2));
{
// if (end.Equals(start))
float L_0 = ___start1;
bool L_1;
L_1 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&___end2), L_0, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_000f;
}
}
{
// return;
goto IL_005e;
}
IL_000f:
{
// FloatTween tween = new FloatTween {duration = duration, startValue = start, targetValue = end};
il2cpp_codegen_initobj((&V_2), sizeof(FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A));
float L_3 = ___duration0;
FloatTween_set_duration_m40E10A7B796B4B54FFB8DA3889B09557BEC98456((&V_2), L_3, NULL);
float L_4 = ___start1;
FloatTween_set_startValue_m43B55D74B7B34D9C32439D6004F306BFA18E4A1A((&V_2), L_4, NULL);
float L_5 = ___end2;
FloatTween_set_targetValue_m4AE44CE862797E898CDE00A1B7D6A33CE0AFDCFB((&V_2), L_5, NULL);
FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A L_6 = V_2;
V_0 = L_6;
// tween.AddOnChangedCallback(SetAlpha);
UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90* L_7 = (UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90*)il2cpp_codegen_object_new(UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90_il2cpp_TypeInfo_var);
NullCheck(L_7);
UnityAction_1__ctor_mF770070D0A4FE93F6E04DA37D2EC60429EA545E5(L_7, __this, (intptr_t)((void*)Dropdown_SetAlpha_mE367D2B2798F4F7FC0281D772AB4DC7417A2077C_RuntimeMethod_var), NULL);
FloatTween_AddOnChangedCallback_m13B1FFCAD78C7E690E70704311B20D5BB67D8224((&V_0), L_7, NULL);
// tween.ignoreTimeScale = true;
FloatTween_set_ignoreTimeScale_m09041A4110040F9C86D24E1B4DED6E6B7FB206A8((&V_0), (bool)1, NULL);
// m_AlphaTweenRunner.StartTween(tween);
TweenRunner_1_t830EC096236A3CEC7189DFA6E0B2E74C5C97780B* L_8 = __this->___m_AlphaTweenRunner_32;
FloatTween_t11548A42FCB3B005DD83D77A529119381B2BB64A L_9 = V_0;
NullCheck(L_8);
TweenRunner_1_StartTween_mA2C386A4A22A6F801A31585E13B10AF4E4FEC2D0(L_8, L_9, TweenRunner_1_StartTween_mA2C386A4A22A6F801A31585E13B10AF4E4FEC2D0_RuntimeMethod_var);
}
IL_005e:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::SetAlpha(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetAlpha_mE367D2B2798F4F7FC0281D772AB4DC7417A2077C (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___alpha0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* V_0 = NULL;
bool V_1 = false;
{
// if (!m_Dropdown)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_Dropdown_29;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0015;
}
}
{
// return;
goto IL_0029;
}
IL_0015:
{
// CanvasGroup group = m_Dropdown.GetComponent<CanvasGroup>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_3 = __this->___m_Dropdown_29;
NullCheck(L_3);
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_4;
L_4 = GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD(L_3, GameObject_GetComponent_TisCanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_m47C7F4214DFAAC752E331A1073AD1B7EA78DB3DD_RuntimeMethod_var);
V_0 = L_4;
// group.alpha = alpha;
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_5 = V_0;
float L_6 = ___alpha0;
NullCheck(L_5);
CanvasGroup_set_alpha_m5C06839316D948BB4F75ED72C87FA1F1A20C333F(L_5, L_6, NULL);
}
IL_0029:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::Hide()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
// if (m_Dropdown != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0 = __this->___m_Dropdown_29;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0042;
}
}
{
// AlphaFadeList(m_AlphaFadeSpeed, 0f);
float L_3 = __this->___m_AlphaFadeSpeed_28;
Dropdown_AlphaFadeList_mF73F53EB84546666A4DB382173BEFEA23DFD9D64(__this, L_3, (0.0f), NULL);
// if (IsActive())
bool L_4;
L_4 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0041;
}
}
{
// StartCoroutine(DelayedDestroyDropdownList(m_AlphaFadeSpeed));
float L_6 = __this->___m_AlphaFadeSpeed_28;
RuntimeObject* L_7;
L_7 = Dropdown_DelayedDestroyDropdownList_m5840A3EACBCDA1F7EB89E36A44EA502243E87F8F(__this, L_6, NULL);
Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B* L_8;
L_8 = MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812(__this, L_7, NULL);
}
IL_0041:
{
}
IL_0042:
{
// if (m_Blocker != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_9 = __this->___m_Blocker_30;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_10;
bool L_11 = V_2;
if (!L_11)
{
goto IL_005f;
}
}
{
// DestroyBlocker(m_Blocker);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_12 = __this->___m_Blocker_30;
VirtualActionInvoker1< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(46 /* System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) */, __this, L_12);
}
IL_005f:
{
// m_Blocker = null;
__this->___m_Blocker_30 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Blocker_30), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
// Select();
VirtualActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, __this);
// }
return;
}
}
// System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m5840A3EACBCDA1F7EB89E36A44EA502243E87F8F (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, float ___delay0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* L_0 = (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F*)il2cpp_codegen_object_new(U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CDelayedDestroyDropdownListU3Ed__75__ctor_m80FA88C604962EB1BCF0453E39809E4AD856564F(L_0, 0, NULL);
U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* L_1 = L_0;
NullCheck(L_1);
L_1->___U3CU3E4__this_3 = __this;
Il2CppCodeGenWriteBarrier((void**)(&L_1->___U3CU3E4__this_3), (void*)__this);
U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* L_2 = L_1;
float L_3 = ___delay0;
NullCheck(L_2);
L_2->___delay_2 = L_3;
return L_2;
}
}
// System.Void UnityEngine.UI.Dropdown::ImmediateDestroyDropdownList()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ImmediateDestroyDropdownList_mAC289C54114CD256FE7F34B8D62EFDA947C00272 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
// var itemsCount = m_Items.Count;
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_0 = __this->___m_Items_31;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_inline(L_0, List_1_get_Count_mA6321CE6CE41BA97E45D4EE105E170BE0C765998_RuntimeMethod_var);
V_0 = L_1;
// for (int i = 0; i < itemsCount; i++)
V_1 = 0;
goto IL_0040;
}
IL_0011:
{
// if (m_Items[i] != null)
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_2 = __this->___m_Items_31;
int32_t L_3 = V_1;
NullCheck(L_2);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_4;
L_4 = List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A(L_2, L_3, List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_003b;
}
}
{
// DestroyItem(m_Items[i]);
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_7 = __this->___m_Items_31;
int32_t L_8 = V_1;
NullCheck(L_7);
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_9;
L_9 = List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A(L_7, L_8, List_1_get_Item_m4ABE06C13751EDED2928EF8DF6A2031A509E206A_RuntimeMethod_var);
VirtualActionInvoker1< DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* >::Invoke(50 /* System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown/DropdownItem) */, __this, L_9);
}
IL_003b:
{
// for (int i = 0; i < itemsCount; i++)
int32_t L_10 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_0040:
{
// for (int i = 0; i < itemsCount; i++)
int32_t L_11 = V_1;
int32_t L_12 = V_0;
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
bool L_13 = V_3;
if (L_13)
{
goto IL_0011;
}
}
{
// m_Items.Clear();
List_1_t89B39292AD45371F7FDCB295AAE956D33588BC6E* L_14 = __this->___m_Items_31;
NullCheck(L_14);
List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_inline(L_14, List_1_Clear_m82086E117B2AD933CEB266AFB308F47D6E5DC946_RuntimeMethod_var);
// if (m_Dropdown != null)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_15 = __this->___m_Dropdown_29;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_16;
L_16 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_15, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_16;
bool L_17 = V_4;
if (!L_17)
{
goto IL_0073;
}
}
{
// DestroyDropdownList(m_Dropdown);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_18 = __this->___m_Dropdown_29;
VirtualActionInvoker1< GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* >::Invoke(48 /* System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject) */, __this, L_18);
}
IL_0073:
{
// m_Dropdown = null;
__this->___m_Dropdown_29 = (GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Dropdown_29), (void*)(GameObject_t76FEDD663AB33C991A9C9A23129337651094216F*)NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::OnSelectItem(UnityEngine.UI.Toggle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSelectItem_m17D380C68C04FE4125D32EA8494D8F98442150F9 (Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___toggle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_1 = NULL;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_2 = NULL;
bool V_3 = false;
int32_t V_4 = 0;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
{
// if (!toggle.isOn)
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_0 = ___toggle0;
NullCheck(L_0);
bool L_1;
L_1 = Toggle_get_isOn_m89A609E936CD67F460E336CA8E03C4047BFB6619(L_0, NULL);
V_3 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_3;
if (!L_2)
{
goto IL_0016;
}
}
{
// toggle.isOn = true;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_3 = ___toggle0;
NullCheck(L_3);
Toggle_set_isOn_m61D6AB073668E87530A9F49D990A3B3631D2061F(L_3, (bool)1, NULL);
}
IL_0016:
{
// int selectedIndex = -1;
V_0 = (-1);
// Transform tr = toggle.transform;
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_4 = ___toggle0;
NullCheck(L_4);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_5;
L_5 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_4, NULL);
V_1 = L_5;
// Transform parent = tr.parent;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_6 = V_1;
NullCheck(L_6);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_7;
L_7 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_6, NULL);
V_2 = L_7;
// for (int i = 0; i < parent.childCount; i++)
V_4 = 0;
goto IL_004f;
}
IL_002b:
{
// if (parent.GetChild(i) == tr)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = V_2;
int32_t L_9 = V_4;
NullCheck(L_8);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_10;
L_10 = Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF(L_8, L_9, NULL);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11 = V_1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_12;
L_12 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_10, L_11, NULL);
V_5 = L_12;
bool L_13 = V_5;
if (!L_13)
{
goto IL_0048;
}
}
{
// selectedIndex = i - 1;
int32_t L_14 = V_4;
V_0 = ((int32_t)il2cpp_codegen_subtract(L_14, 1));
// break;
goto IL_005f;
}
IL_0048:
{
// for (int i = 0; i < parent.childCount; i++)
int32_t L_15 = V_4;
V_4 = ((int32_t)il2cpp_codegen_add(L_15, 1));
}
IL_004f:
{
// for (int i = 0; i < parent.childCount; i++)
int32_t L_16 = V_4;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_17 = V_2;
NullCheck(L_17);
int32_t L_18;
L_18 = Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0(L_17, NULL);
V_6 = (bool)((((int32_t)L_16) < ((int32_t)L_18))? 1 : 0);
bool L_19 = V_6;
if (L_19)
{
goto IL_002b;
}
}
IL_005f:
{
// if (selectedIndex < 0)
int32_t L_20 = V_0;
V_7 = (bool)((((int32_t)L_20) < ((int32_t)0))? 1 : 0);
bool L_21 = V_7;
if (!L_21)
{
goto IL_006b;
}
}
{
// return;
goto IL_007a;
}
IL_006b:
{
// value = selectedIndex;
int32_t L_22 = V_0;
Dropdown_set_value_m0764A5E2023E34705ADD422689BF6C0074449FEE(__this, L_22, NULL);
// Hide();
Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7(__this, NULL);
}
IL_007a:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown__cctor_m1EB90F7F1C8ABAF42CFEE2FB4CB8B7ECA9C98948 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static OptionData s_NoOptionData = new OptionData();
OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* L_0 = (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F*)il2cpp_codegen_object_new(OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F_il2cpp_TypeInfo_var);
NullCheck(L_0);
OptionData__ctor_m6321993E5D83F3A7E52ADC14C9276508D1129166(L_0, NULL);
((Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var))->___s_NoOptionData_35 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_il2cpp_TypeInfo_var))->___s_NoOptionData_35), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* DropdownItem_get_text_m29C926466BC0BE39A7EA282A627E1F8459C53E0D (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method)
{
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_0 = NULL;
{
// public Text text { get { return m_Text; } set { m_Text = value; } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = __this->___m_Text_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Text text { get { return m_Text; } set { m_Text = value; } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_text(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_text_mE5F27F83326429B6056B686682BBC9911546DAA0 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___value0, const RuntimeMethod* method)
{
{
// public Text text { get { return m_Text; } set { m_Text = value; } }
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = ___value0;
__this->___m_Text_4 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Text_4), (void*)L_0);
// public Text text { get { return m_Text; } set { m_Text = value; } }
return;
}
}
// UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::get_image()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* DropdownItem_get_image_m415346A4FB0E83932E4043D41B0AE837F2C3EE75 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method)
{
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_0 = NULL;
{
// public Image image { get { return m_Image; } set { m_Image = value; } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = __this->___m_Image_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Image image { get { return m_Image; } set { m_Image = value; } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_image(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_image_mED01F92D19AA3B5C0CACBCE2D1C9A70AFC7049EA (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___value0, const RuntimeMethod* method)
{
{
// public Image image { get { return m_Image; } set { m_Image = value; } }
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_0 = ___value0;
__this->___m_Image_5 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Image_5), (void*)L_0);
// public Image image { get { return m_Image; } set { m_Image = value; } }
return;
}
}
// UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::get_rectTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* DropdownItem_get_rectTransform_mAFF594D5FE8280F8E4CF8D246654C1EC04C892EB (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method)
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_0 = NULL;
{
// public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_RectTransform_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_rectTransform(UnityEngine.RectTransform)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_m62744FF037D3E7044EDA139CA6BB6FBB11E1061E (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* ___value0, const RuntimeMethod* method)
{
{
// public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = ___value0;
__this->___m_RectTransform_6 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RectTransform_6), (void*)L_0);
// public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } }
return;
}
}
// UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method)
{
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* V_0 = NULL;
{
// public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_0 = __this->___m_Toggle_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::set_toggle(UnityEngine.UI.Toggle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_mD58F68764A433037C8F42483BE4F95973EBA3535 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* ___value0, const RuntimeMethod* method)
{
{
// public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_0 = ___value0;
__this->___m_Toggle_7 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Toggle_7), (void*)L_0);
// public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::OnPointerEnter(UnityEngine.EventSystems.PointerEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_OnPointerEnter_mB9464C1CE0EBF0A4F3A7979B37AEF2283E738A34 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___eventData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// EventSystem.current.SetSelectedGameObject(gameObject);
il2cpp_codegen_runtime_class_init_inline(EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var);
EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* L_0;
L_0 = EventSystem_get_current_mD15EA86304E070D175EF359A051A7DB807CA26C0(NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
L_1 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
NullCheck(L_0);
EventSystem_SetSelectedGameObject_m91382EAC4D552C672CC07BE7EB1481F156045280(L_0, L_1, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::OnCancel(UnityEngine.EventSystems.BaseEventData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem_OnCancel_mFEA3928E939D387662E21AD7496DD64FF40B9FC7 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F* ___eventData0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponentInParent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m62AC5E6DAE9A64FC716893FF7A7EBA899EB0C51C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* V_0 = NULL;
bool V_1 = false;
{
// Dropdown dropdown = GetComponentInParent<Dropdown>();
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_0;
L_0 = Component_GetComponentInParent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m62AC5E6DAE9A64FC716893FF7A7EBA899EB0C51C(__this, Component_GetComponentInParent_TisDropdown_t54C0BDC1441E058BE37E796F68886671C270EF89_m62AC5E6DAE9A64FC716893FF7A7EBA899EB0C51C_RuntimeMethod_var);
V_0 = L_0;
// if (dropdown)
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_1 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_1, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0019;
}
}
{
// dropdown.Hide();
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_4 = V_0;
NullCheck(L_4);
Dropdown_Hide_m49F29E7BC614DB6E04512F762399A9AACCDAFCB7(L_4, NULL);
}
IL_0019:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/DropdownItem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownItem__ctor_mB55660FE9B66C2A5E7E8587450729BB691EDAC03 (DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* __this, const RuntimeMethod* method)
{
{
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.UI.Dropdown/OptionData::get_text()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m147C3EFE4B7D157914D2C6CF653B32CE2D987AF1 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
// public string text { get { return m_Text; } set { m_Text = value; } }
String_t* L_0 = __this->___m_Text_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public string text { get { return m_Text; } set { m_Text = value; } }
String_t* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData_set_text_mA6022A455FC38025B0CA97B4E3629DA10FDE259E (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, String_t* ___value0, const RuntimeMethod* method)
{
{
// public string text { get { return m_Text; } set { m_Text = value; } }
String_t* L_0 = ___value0;
__this->___m_Text_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Text_0), (void*)L_0);
// public string text { get { return m_Text; } set { m_Text = value; } }
return;
}
}
// UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::get_image()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* OptionData_get_image_m4E10E9C1338C69EF43C240AB6866AD99CA63451F (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
// public Sprite image { get { return m_Image; } set { m_Image = value; } }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_Image_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Sprite image { get { return m_Image; } set { m_Image = value; } }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionData::set_image(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData_set_image_mE503B098325797C5AA91F3BD71A182CAFF878C9D (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___value0, const RuntimeMethod* method)
{
{
// public Sprite image { get { return m_Image; } set { m_Image = value; } }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___value0;
__this->___m_Image_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Image_1), (void*)L_0);
// public Sprite image { get { return m_Image; } set { m_Image = value; } }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m6321993E5D83F3A7E52ADC14C9276508D1129166 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, const RuntimeMethod* method)
{
{
// public OptionData()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m0BB22D3B9A2443D8D51CE88AD6B4DAEAF11B59E6 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, String_t* ___text0, const RuntimeMethod* method)
{
{
// public OptionData(string text)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// this.text = text;
String_t* L_0 = ___text0;
OptionData_set_text_mA6022A455FC38025B0CA97B4E3629DA10FDE259E(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m59495D34418035A84F4985F134B7557294689252 (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___image0, const RuntimeMethod* method)
{
{
// public OptionData(Sprite image)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// this.image = image;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = ___image0;
OptionData_set_image_mE503B098325797C5AA91F3BD71A182CAFF878C9D(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String,UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_mFF7263F2503D3F2D1E395450A62CAAB48CA9AFDE (OptionData_t68DC820D58A3ABBAE844326B15A7F14D48FAE55F* __this, String_t* ___text0, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___image1, const RuntimeMethod* method)
{
{
// public OptionData(string text, Sprite image)
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// this.text = text;
String_t* L_0 = ___text0;
OptionData_set_text_mA6022A455FC38025B0CA97B4E3629DA10FDE259E(__this, L_0, NULL);
// this.image = image;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_1 = ___image1;
OptionData_set_image_mE503B098325797C5AA91F3BD71A182CAFF878C9D(__this, L_1, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::get_options()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* OptionDataList_get_options_m0400B4F545E0EF3D00D50B701720B5D2F732A00E (OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* __this, const RuntimeMethod* method)
{
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* V_0 = NULL;
{
// public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_0 = __this->___m_Options_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList_set_options_mE730DD2A6EB4DEE150450E52C0C2869CE4573E1C (OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* __this, List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* ___value0, const RuntimeMethod* method)
{
{
// public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_0 = ___value0;
__this->___m_Options_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Options_0), (void*)L_0);
// public List<OptionData> options { get { return m_Options; } set { m_Options = value; } }
return;
}
}
// System.Void UnityEngine.UI.Dropdown/OptionDataList::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList__ctor_mEDE3FBBEC8C69BAB71DC8A4EEBA4DD92A19D2E6E (OptionDataList_t53255477D0A9C6980AB48693A520EFBC94DFFB96* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m9D7CF0093B8FB0C44540F02B3AE5520CBDFBC03B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// public OptionDataList()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// options = new List<OptionData>();
List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55* L_0 = (List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55*)il2cpp_codegen_object_new(List_1_tCEC1993B65ACD0529D8C0BB5006274E22D7D8A55_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m9D7CF0093B8FB0C44540F02B3AE5520CBDFBC03B(L_0, List_1__ctor_m9D7CF0093B8FB0C44540F02B3AE5520CBDFBC03B_RuntimeMethod_var);
OptionDataList_set_options_mE730DD2A6EB4DEE150450E52C0C2869CE4573E1C(__this, L_0, NULL);
// }
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.Dropdown/DropdownEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownEvent__ctor_m40067CAE88519F3B3B9991621A3EA5DC89682145 (DropdownEvent_t8A008B010A742724CFC93576D6976E474BB13059* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684(__this, UnityEvent_1__ctor_mCE6AA3B34C1148F11D1273C068A6A39430911684_RuntimeMethod_var);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.Dropdown/<>c__DisplayClass63_0::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0__ctor_mA6669AA99E56F2DEE6C1E1ECB173C7BE4DE1CD64 (U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Void UnityEngine.UI.Dropdown/<>c__DisplayClass63_0::<Show>b__0(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass63_0_U3CShowU3Eb__0_m2D40C4419DA54F2340E2A0BE7E7E6BD57113B71C (U3CU3Ec__DisplayClass63_0_t87E8A3DD05AC989E8B75152E64FA81EF83F68E6B* __this, bool ___x0, const RuntimeMethod* method)
{
{
// item.toggle.onValueChanged.AddListener(x => OnSelectItem(item.toggle));
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_0 = __this->___U3CU3E4__this_1;
DropdownItem_t3D307172264EF209B266052B655D7D4314E660F8* L_1 = __this->___item_0;
NullCheck(L_1);
Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F* L_2;
L_2 = DropdownItem_get_toggle_m9E93C07903AF29C0D66C48B217575A65CD4CB471(L_1, NULL);
NullCheck(L_0);
Dropdown_OnSelectItem_m17D380C68C04FE4125D32EA8494D8F98442150F9(L_0, L_2, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__75__ctor_m80FA88C604962EB1BCF0453E39809E4AD856564F (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
int32_t L_0 = ___U3CU3E1__state0;
__this->___U3CU3E1__state_0 = L_0;
return;
}
}
// System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::System.IDisposable.Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__75_System_IDisposable_Dispose_m86610E303C691865AD8CA51A944E0DD22CD76646 (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3CDelayedDestroyDropdownListU3Ed__75_MoveNext_m4635FEBE76913C9F4A0D60DF2DEFBABE071481D4 (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___U3CU3E1__state_0;
V_0 = L_0;
int32_t L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)1)))
{
goto IL_0014;
}
}
{
goto IL_0016;
}
IL_0012:
{
goto IL_0018;
}
IL_0014:
{
goto IL_003a;
}
IL_0016:
{
return (bool)0;
}
IL_0018:
{
__this->___U3CU3E1__state_0 = (-1);
// yield return new WaitForSecondsRealtime(delay);
float L_3 = __this->___delay_2;
WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01* L_4 = (WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01*)il2cpp_codegen_object_new(WaitForSecondsRealtime_tA8CE0AAB4B0C872B843E7973637037D17682BA01_il2cpp_TypeInfo_var);
NullCheck(L_4);
WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F(L_4, L_3, NULL);
__this->___U3CU3E2__current_1 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CU3E2__current_1), (void*)L_4);
__this->___U3CU3E1__state_0 = 1;
return (bool)1;
}
IL_003a:
{
__this->___U3CU3E1__state_0 = (-1);
// ImmediateDestroyDropdownList();
Dropdown_t54C0BDC1441E058BE37E796F68886671C270EF89* L_5 = __this->___U3CU3E4__this_3;
NullCheck(L_5);
Dropdown_ImmediateDestroyDropdownList_mAC289C54114CD256FE7F34B8D62EFDA947C00272(L_5, NULL);
// }
return (bool)0;
}
}
// System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::System.Collections.Generic.IEnumerator<System.Object>.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CDelayedDestroyDropdownListU3Ed__75_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_mD7843A1E586805C8BA4165718774F1579F775077 (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
// System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::System.Collections.IEnumerator.Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__75_System_Collections_IEnumerator_Reset_mD5684D5117ECD0043294091F4CBB9EEC17957CC2 (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* __this, const RuntimeMethod* method)
{
{
NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A* L_0 = (NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotSupportedException__ctor_m1398D0CDE19B36AA3DE9392879738C1EA2439CDF(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&U3CDelayedDestroyDropdownListU3Ed__75_System_Collections_IEnumerator_Reset_mD5684D5117ECD0043294091F4CBB9EEC17957CC2_RuntimeMethod_var)));
}
}
// System.Object UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__75::System.Collections.IEnumerator.get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* U3CDelayedDestroyDropdownListU3Ed__75_System_Collections_IEnumerator_get_Current_m746DC8D79704E5D1B78C1DC62CDECC7274409D13 (U3CDelayedDestroyDropdownListU3Ed__75_t9E5C1F25056F3E4B8197F0E5F959ADD7A43EC17F* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3CU3E2__current_1;
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.UI.FontData UnityEngine.UI.FontData::get_defaultFontData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* FontData_get_defaultFontData_mEDCED0848692DF0310701FAABA8713EA31BADDF4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* V_0 = NULL;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* V_1 = NULL;
{
// var fontData = new FontData
// {
// m_FontSize = 14,
// m_LineSpacing = 1f,
// m_FontStyle = FontStyle.Normal,
// m_BestFit = false,
// m_MinSize = 10,
// m_MaxSize = 40,
// m_Alignment = TextAnchor.UpperLeft,
// m_HorizontalOverflow = HorizontalWrapMode.Wrap,
// m_VerticalOverflow = VerticalWrapMode.Truncate,
// m_RichText = true,
// m_AlignByGeometry = false
// };
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_0 = (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224*)il2cpp_codegen_object_new(FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224_il2cpp_TypeInfo_var);
NullCheck(L_0);
FontData__ctor_m90225BC9FF97C82F911B775CD3EB54B0C95839C8(L_0, NULL);
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_1 = L_0;
NullCheck(L_1);
L_1->___m_FontSize_1 = ((int32_t)14);
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_2 = L_1;
NullCheck(L_2);
L_2->___m_LineSpacing_11 = (1.0f);
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_3 = L_2;
NullCheck(L_3);
L_3->___m_FontStyle_2 = 0;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_4 = L_3;
NullCheck(L_4);
L_4->___m_BestFit_3 = (bool)0;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_5 = L_4;
NullCheck(L_5);
L_5->___m_MinSize_4 = ((int32_t)10);
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_6 = L_5;
NullCheck(L_6);
L_6->___m_MaxSize_5 = ((int32_t)40);
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_7 = L_6;
NullCheck(L_7);
L_7->___m_Alignment_6 = 0;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_8 = L_7;
NullCheck(L_8);
L_8->___m_HorizontalOverflow_9 = 0;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_9 = L_8;
NullCheck(L_9);
L_9->___m_VerticalOverflow_10 = 0;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_10 = L_9;
NullCheck(L_10);
L_10->___m_RichText_8 = (bool)1;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_11 = L_10;
NullCheck(L_11);
L_11->___m_AlignByGeometry_7 = (bool)0;
V_0 = L_11;
// return fontData;
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_12 = V_0;
V_1 = L_12;
goto IL_005f;
}
IL_005f:
{
// }
FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* L_13 = V_1;
return L_13;
}
}
// UnityEngine.Font UnityEngine.UI.FontData::get_font()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Font_tC95270EA3198038970422D78B74A7F2E218A96B6* FontData_get_font_m449DE7A18F42B85D427608E88BC17B528D974D93 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* V_0 = NULL;
{
// get { return m_Font; }
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0 = __this->___m_Font_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Font; }
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_font(UnityEngine.Font)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_font_mDF16F5058F749DA9A80B7203BE1E007A21258089 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___value0, const RuntimeMethod* method)
{
{
// set { m_Font = value; }
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_0 = ___value0;
__this->___m_Font_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Font_0), (void*)L_0);
// set { m_Font = value; }
return;
}
}
// System.Int32 UnityEngine.UI.FontData::get_fontSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FontData_get_fontSize_m6695DDD7FECD4BAC1147A15D26B7F16B78E2B2D3 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_FontSize; }
int32_t L_0 = __this->___m_FontSize_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_FontSize; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_fontSize(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_fontSize_m00594E7340206777E0CF1F038943724B8DA9FD53 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_FontSize = value; }
int32_t L_0 = ___value0;
__this->___m_FontSize_1 = L_0;
// set { m_FontSize = value; }
return;
}
}
// UnityEngine.FontStyle UnityEngine.UI.FontData::get_fontStyle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FontData_get_fontStyle_m7671598F11D5C2AE55AA46D28794C78D0D690EC3 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_FontStyle; }
int32_t L_0 = __this->___m_FontStyle_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_FontStyle; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_fontStyle(UnityEngine.FontStyle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_fontStyle_m90E8DF52C663489F43FB185780D38A3E99A30C29 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_FontStyle = value; }
int32_t L_0 = ___value0;
__this->___m_FontStyle_2 = L_0;
// set { m_FontStyle = value; }
return;
}
}
// System.Boolean UnityEngine.UI.FontData::get_bestFit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FontData_get_bestFit_m230FD8F27172E1A020BFDDC2D89932DFD01788FC (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_BestFit; }
bool L_0 = __this->___m_BestFit_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_BestFit; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_bestFit(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_bestFit_m15B4E1EC2E3AA912718466F0C098BF0C22E7B46B (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_BestFit = value; }
bool L_0 = ___value0;
__this->___m_BestFit_3 = L_0;
// set { m_BestFit = value; }
return;
}
}
// System.Int32 UnityEngine.UI.FontData::get_minSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FontData_get_minSize_mD8AD04F4CF85C79BEA14710F3AD85228E3DC2D97 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_MinSize; }
int32_t L_0 = __this->___m_MinSize_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MinSize; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_minSize(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_minSize_mAAC06D3C29D5210054B3DC3FDE58358648460F91 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_MinSize = value; }
int32_t L_0 = ___value0;
__this->___m_MinSize_4 = L_0;
// set { m_MinSize = value; }
return;
}
}
// System.Int32 UnityEngine.UI.FontData::get_maxSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FontData_get_maxSize_mA8FDA877D8D459C0C97F1AE7FD8D5F7C27391872 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_MaxSize; }
int32_t L_0 = __this->___m_MaxSize_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_MaxSize; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_maxSize(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_maxSize_m3EC43E7AB5A4C022DE729371D8AACFC7D702B527 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_MaxSize = value; }
int32_t L_0 = ___value0;
__this->___m_MaxSize_5 = L_0;
// set { m_MaxSize = value; }
return;
}
}
// UnityEngine.TextAnchor UnityEngine.UI.FontData::get_alignment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FontData_get_alignment_mC3C237BFE74D104BE4502D0D6BEF6D400AC509F4 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_Alignment; }
int32_t L_0 = __this->___m_Alignment_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Alignment; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_alignment(UnityEngine.TextAnchor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_alignment_m25795B35CBF298D966B5C9A73A4A58F075C17563 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_Alignment = value; }
int32_t L_0 = ___value0;
__this->___m_Alignment_6 = L_0;
// set { m_Alignment = value; }
return;
}
}
// System.Boolean UnityEngine.UI.FontData::get_alignByGeometry()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FontData_get_alignByGeometry_m193ADE84986D74A91F46B31C1F961BC9D688CDFF (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_AlignByGeometry; }
bool L_0 = __this->___m_AlignByGeometry_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_AlignByGeometry; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_alignByGeometry(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_alignByGeometry_m580D8D1B9D4396C648C9180BB891DAF561E37A2F (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_AlignByGeometry = value; }
bool L_0 = ___value0;
__this->___m_AlignByGeometry_7 = L_0;
// set { m_AlignByGeometry = value; }
return;
}
}
// System.Boolean UnityEngine.UI.FontData::get_richText()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FontData_get_richText_m76956F1C2063841C77172F1CB404F3C6C81052A1 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// get { return m_RichText; }
bool L_0 = __this->___m_RichText_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_RichText; }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_richText(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_richText_mB37DCE83CBD25C93A3AA4AA9C0C3A7AE332753DC (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, bool ___value0, const RuntimeMethod* method)
{
{
// set { m_RichText = value; }
bool L_0 = ___value0;
__this->___m_RichText_8 = L_0;
// set { m_RichText = value; }
return;
}
}
// UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::get_horizontalOverflow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FontData_get_horizontalOverflow_mEF56759973C6722FDE71032861BC0713628E5EA8 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_HorizontalOverflow; }
int32_t L_0 = __this->___m_HorizontalOverflow_9;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_HorizontalOverflow; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_horizontalOverflow(UnityEngine.HorizontalWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_horizontalOverflow_m8B75EB2EB0241423F50E31C023729BDBAAA019E1 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_HorizontalOverflow = value; }
int32_t L_0 = ___value0;
__this->___m_HorizontalOverflow_9 = L_0;
// set { m_HorizontalOverflow = value; }
return;
}
}
// UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::get_verticalOverflow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t FontData_get_verticalOverflow_m306AE42FED4B302C133CC899B55D92FB86C1ED8F (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// get { return m_VerticalOverflow; }
int32_t L_0 = __this->___m_VerticalOverflow_10;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_VerticalOverflow; }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_verticalOverflow(UnityEngine.VerticalWrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_verticalOverflow_m857D9882EC486696EE3898EB5BFFFE04053C9D17 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// set { m_VerticalOverflow = value; }
int32_t L_0 = ___value0;
__this->___m_VerticalOverflow_10 = L_0;
// set { m_VerticalOverflow = value; }
return;
}
}
// System.Single UnityEngine.UI.FontData::get_lineSpacing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FontData_get_lineSpacing_mE9627A4D01D54115F8AE42EC1F12CFBB86FAC5E0 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_LineSpacing; }
float L_0 = __this->___m_LineSpacing_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_LineSpacing; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.FontData::set_lineSpacing(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_set_lineSpacing_m034F2A307093DCAACE71D610550C3306C1389FB5 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, float ___value0, const RuntimeMethod* method)
{
{
// set { m_LineSpacing = value; }
float L_0 = ___value0;
__this->___m_LineSpacing_11 = L_0;
// set { m_LineSpacing = value; }
return;
}
}
// System.Void UnityEngine.UI.FontData::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mCA5C2ADF6B05942D58C400752E8D175DAC008399 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
{
// {}
return;
}
}
// System.Void UnityEngine.UI.FontData::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_mAB5158604FD53556402CD7297F9797747088EC6F (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
{
// m_FontSize = Mathf.Clamp(m_FontSize, 0, 300);
int32_t L_0 = __this->___m_FontSize_1;
int32_t L_1;
L_1 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_0, 0, ((int32_t)300), NULL);
__this->___m_FontSize_1 = L_1;
// m_MinSize = Mathf.Clamp(m_MinSize, 0, m_FontSize);
int32_t L_2 = __this->___m_MinSize_4;
int32_t L_3 = __this->___m_FontSize_1;
int32_t L_4;
L_4 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_2, 0, L_3, NULL);
__this->___m_MinSize_4 = L_4;
// m_MaxSize = Mathf.Clamp(m_MaxSize, m_FontSize, 300);
int32_t L_5 = __this->___m_MaxSize_5;
int32_t L_6 = __this->___m_FontSize_1;
int32_t L_7;
L_7 = Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline(L_5, L_6, ((int32_t)300), NULL);
__this->___m_MaxSize_5 = L_7;
// }
return;
}
}
// System.Void UnityEngine.UI.FontData::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontData__ctor_m90225BC9FF97C82F911B775CD3EB54B0C95839C8 (FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.FontUpdateTracker::TrackText(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker_TrackText_mC4859B954A43A10A3BCDF6A0386818ECBFB0BBAF (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___t0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m07ADB3C9C261402D8A712ECE1DA42FF6ECBAFE8F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_RebuildForFont_m8B4706225989478A4F174CD740361A73C93116CC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Add_m820234A609C52BB4F049CCD54708FB70A3833439_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1__ctor_m2C237471CFC6B24400B8DB7C8F3390B74BE8C90F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
// if (t.font == null)
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = ___t0;
NullCheck(L_0);
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1;
L_1 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0013;
}
}
{
// return;
goto IL_0073;
}
IL_0013:
{
// m_Tracked.TryGetValue(t.font, out exists);
il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_4 = ((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_5 = ___t0;
NullCheck(L_5);
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_6;
L_6 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(L_5, NULL);
NullCheck(L_4);
bool L_7;
L_7 = Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695(L_4, L_6, (&V_0), Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695_RuntimeMethod_var);
// if (exists == null)
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_8 = V_0;
V_2 = (bool)((((RuntimeObject*)(HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*)L_8) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_006b;
}
}
{
// if (m_Tracked.Count == 0)
il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_10 = ((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0;
NullCheck(L_10);
int32_t L_11;
L_11 = Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607(L_10, Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_11) == ((int32_t)0))? 1 : 0);
bool L_12 = V_3;
if (!L_12)
{
goto IL_0052;
}
}
{
// Font.textureRebuilt += RebuildForFont;
Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_13 = (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)il2cpp_codegen_object_new(Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var);
NullCheck(L_13);
Action_1__ctor_m970A8DFC8A17354AB74107AC11E2ACE2A3D5200F(L_13, NULL, (intptr_t)((void*)FontUpdateTracker_RebuildForFont_m8B4706225989478A4F174CD740361A73C93116CC_RuntimeMethod_var), NULL);
Font_add_textureRebuilt_m0C7E9998192691918BC92548EE955380AD63FF0B(L_13, NULL);
}
IL_0052:
{
// exists = new HashSet<Text>();
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_14 = (HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*)il2cpp_codegen_object_new(HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B_il2cpp_TypeInfo_var);
NullCheck(L_14);
HashSet_1__ctor_m2C237471CFC6B24400B8DB7C8F3390B74BE8C90F(L_14, HashSet_1__ctor_m2C237471CFC6B24400B8DB7C8F3390B74BE8C90F_RuntimeMethod_var);
V_0 = L_14;
// m_Tracked.Add(t.font, exists);
il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_15 = ((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_16 = ___t0;
NullCheck(L_16);
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_17;
L_17 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(L_16, NULL);
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_18 = V_0;
NullCheck(L_15);
Dictionary_2_Add_m07ADB3C9C261402D8A712ECE1DA42FF6ECBAFE8F(L_15, L_17, L_18, Dictionary_2_Add_m07ADB3C9C261402D8A712ECE1DA42FF6ECBAFE8F_RuntimeMethod_var);
}
IL_006b:
{
// exists.Add(t);
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_19 = V_0;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_20 = ___t0;
NullCheck(L_19);
bool L_21;
L_21 = HashSet_1_Add_m820234A609C52BB4F049CCD54708FB70A3833439(L_19, L_20, HashSet_1_Add_m820234A609C52BB4F049CCD54708FB70A3833439_RuntimeMethod_var);
}
IL_0073:
{
// }
return;
}
}
// System.Void UnityEngine.UI.FontUpdateTracker::RebuildForFont(UnityEngine.Font)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker_RebuildForFont_m8B4706225989478A4F174CD740361A73C93116CC (Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_Dispose_mEC877E3209175650F4DD5B3DE13E8AF03D8932D4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_MoveNext_m453CFD3C3D3B233F6532930174964003CD1B9110_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_get_Current_m8868264F53FDE7663F5FC559BE923BA9E6F838D9_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_GetEnumerator_m04E413AB9C6A3276F53282DB844A498466589B59_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* V_0 = NULL;
bool V_1 = false;
Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2 V_2;
memset((&V_2), 0, sizeof(V_2));
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* V_3 = NULL;
{
// m_Tracked.TryGetValue(f, out texts);
il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_0 = ((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0;
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1 = ___f0;
NullCheck(L_0);
bool L_2;
L_2 = Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695(L_0, L_1, (&V_0), Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695_RuntimeMethod_var);
// if (texts == null)
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_3 = V_0;
V_1 = (bool)((((RuntimeObject*)(HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0019;
}
}
{
// return;
goto IL_004c;
}
IL_0019:
{
// foreach (var text in texts)
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_5 = V_0;
NullCheck(L_5);
Enumerator_t77BB70C709E6D0AC171380E57723F9ACFA22BFE2 L_6;
L_6 = HashSet_1_GetEnumerator_m04E413AB9C6A3276F53282DB844A498466589B59(L_5, HashSet_1_GetEnumerator_m04E413AB9C6A3276F53282DB844A498466589B59_RuntimeMethod_var);
V_2 = L_6;
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_003d:
{// begin finally (depth: 1)
Enumerator_Dispose_mEC877E3209175650F4DD5B3DE13E8AF03D8932D4((&V_2), Enumerator_Dispose_mEC877E3209175650F4DD5B3DE13E8AF03D8932D4_RuntimeMethod_var);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
goto IL_0032_1;
}
IL_0023_1:
{
// foreach (var text in texts)
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_7;
L_7 = Enumerator_get_Current_m8868264F53FDE7663F5FC559BE923BA9E6F838D9_inline((&V_2), Enumerator_get_Current_m8868264F53FDE7663F5FC559BE923BA9E6F838D9_RuntimeMethod_var);
V_3 = L_7;
// text.FontTextureChanged();
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_8 = V_3;
NullCheck(L_8);
Text_FontTextureChanged_mD716EBECCAFA43F8D01D90FF9F869C69E484A763(L_8, NULL);
}
IL_0032_1:
{
// foreach (var text in texts)
bool L_9;
L_9 = Enumerator_MoveNext_m453CFD3C3D3B233F6532930174964003CD1B9110((&V_2), Enumerator_MoveNext_m453CFD3C3D3B233F6532930174964003CD1B9110_RuntimeMethod_var);
if (L_9)
{
goto IL_0023_1;
}
}
{
goto IL_004c;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_004c:
{
// }
return;
}
}
// System.Void UnityEngine.UI.FontUpdateTracker::UntrackText(UnityEngine.UI.Text)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker_UntrackText_mE839A90D765E457B3C864DF269B1129A2E48C38C (Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* ___t0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_m6F42CAB65DA79AF8357C2D2C4E489527E57B63BF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_RebuildForFont_m8B4706225989478A4F174CD740361A73C93116CC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_Remove_m08AD7DCFE244EF3B0835ED88F8E4E6F175D55FEB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HashSet_1_get_Count_m02B9AD0BD4F979575BA15111F4B8E3777E3D1410_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
{
// if (t.font == null)
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_0 = ___t0;
NullCheck(L_0);
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_1;
L_1 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0013;
}
}
{
// return;
goto IL_007d;
}
IL_0013:
{
// m_Tracked.TryGetValue(t.font, out texts);
il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_4 = ((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_5 = ___t0;
NullCheck(L_5);
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_6;
L_6 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(L_5, NULL);
NullCheck(L_4);
bool L_7;
L_7 = Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695(L_4, L_6, (&V_0), Dictionary_2_TryGetValue_m7F9ED7178C1E03DD426071CEF40D9F7C3D46E695_RuntimeMethod_var);
// if (texts == null)
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_8 = V_0;
V_2 = (bool)((((RuntimeObject*)(HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B*)L_8) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_0030;
}
}
{
// return;
goto IL_007d;
}
IL_0030:
{
// texts.Remove(t);
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_10 = V_0;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_11 = ___t0;
NullCheck(L_10);
bool L_12;
L_12 = HashSet_1_Remove_m08AD7DCFE244EF3B0835ED88F8E4E6F175D55FEB(L_10, L_11, HashSet_1_Remove_m08AD7DCFE244EF3B0835ED88F8E4E6F175D55FEB_RuntimeMethod_var);
// if (texts.Count == 0)
HashSet_1_tFB9749431E9A2EC5DCAD2C480458FD9AB506AB8B* L_13 = V_0;
NullCheck(L_13);
int32_t L_14;
L_14 = HashSet_1_get_Count_m02B9AD0BD4F979575BA15111F4B8E3777E3D1410_inline(L_13, HashSet_1_get_Count_m02B9AD0BD4F979575BA15111F4B8E3777E3D1410_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
bool L_15 = V_3;
if (!L_15)
{
goto IL_007d;
}
}
{
// m_Tracked.Remove(t.font);
il2cpp_codegen_runtime_class_init_inline(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_16 = ((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0;
Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62* L_17 = ___t0;
NullCheck(L_17);
Font_tC95270EA3198038970422D78B74A7F2E218A96B6* L_18;
L_18 = Text_get_font_mBF98ED39D5C5081AF14A64170EC3391D206CCAFD(L_17, NULL);
NullCheck(L_16);
bool L_19;
L_19 = Dictionary_2_Remove_m6F42CAB65DA79AF8357C2D2C4E489527E57B63BF(L_16, L_18, Dictionary_2_Remove_m6F42CAB65DA79AF8357C2D2C4E489527E57B63BF_RuntimeMethod_var);
// if (m_Tracked.Count == 0)
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_20 = ((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0;
NullCheck(L_20);
int32_t L_21;
L_21 = Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607(L_20, Dictionary_2_get_Count_mF4862CA4E88E42B0CFA1C5D1EB05DE96E090D607_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_21) == ((int32_t)0))? 1 : 0);
bool L_22 = V_4;
if (!L_22)
{
goto IL_007c;
}
}
{
// Font.textureRebuilt -= RebuildForFont;
Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC* L_23 = (Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC*)il2cpp_codegen_object_new(Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC_il2cpp_TypeInfo_var);
NullCheck(L_23);
Action_1__ctor_m970A8DFC8A17354AB74107AC11E2ACE2A3D5200F(L_23, NULL, (intptr_t)((void*)FontUpdateTracker_RebuildForFont_m8B4706225989478A4F174CD740361A73C93116CC_RuntimeMethod_var), NULL);
Font_remove_textureRebuilt_mCCA3614ED92E2BE1EAC5FCE2D7DDFEDB0DCDE127(L_23, NULL);
}
IL_007c:
{
}
IL_007d:
{
// }
return;
}
}
// System.Void UnityEngine.UI.FontUpdateTracker::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FontUpdateTracker__cctor_mA60D6BDFE7354A7D1BE26DC33260634165A4C059 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m7A68EA28F141FE0234225A860B9C3DD87F04FFDF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static Dictionary<Font, HashSet<Text>> m_Tracked = new Dictionary<Font, HashSet<Text>>();
Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7* L_0 = (Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7*)il2cpp_codegen_object_new(Dictionary_2_tCFBC3A1899FD0D74189EB13D76050BD36EBFF0B7_il2cpp_TypeInfo_var);
NullCheck(L_0);
Dictionary_2__ctor_m7A68EA28F141FE0234225A860B9C3DD87F04FFDF(L_0, Dictionary_2__ctor_m7A68EA28F141FE0234225A860B9C3DD87F04FFDF_RuntimeMethod_var);
((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_StaticFields*)il2cpp_codegen_static_fields_for(FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var))->___m_Tracked_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Material UnityEngine.UI.Graphic::get_defaultGraphicMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Graphic_get_defaultGraphicMaterial_mD455310666721D67298B8424D0567A45E6A62E9E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
{
// if (s_DefaultUI == null)
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_DefaultUI_4;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
// s_DefaultUI = Canvas.GetDefaultCanvasMaterial();
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3;
L_3 = Canvas_GetDefaultCanvasMaterial_mDD0DAC9EF2B1999E17F7EEF787C299B2C60F854A(NULL);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_DefaultUI_4 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_DefaultUI_4), (void*)L_3);
}
IL_001a:
{
// return s_DefaultUI;
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_DefaultUI_4;
V_1 = L_4;
goto IL_0022;
}
IL_0022:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = V_1;
return L_5;
}
}
// UnityEngine.Color UnityEngine.UI.Graphic::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Graphic_get_color_mA6639AC2B77A8F1B7F27656B69320E7A0FD4F315 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public virtual Color color { get { return m_Color; } set { if (SetPropertyUtility.SetColor(ref m_Color, value)) SetVerticesDirty(); } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_Color_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public virtual Color color { get { return m_Color; } set { if (SetPropertyUtility.SetColor(ref m_Color, value)) SetVerticesDirty(); } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_set_color_mC9B90A387A37946AF295D7BCDA1FBC1DBD2D4865 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
{
// public virtual Color color { get { return m_Color; } set { if (SetPropertyUtility.SetColor(ref m_Color, value)) SetVerticesDirty(); } }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* L_0 = (&__this->___m_Color_7);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetColor_m8C5548895CAF6EE3C0125FDBDC11AECED705244B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0018;
}
}
{
// public virtual Color color { get { return m_Color; } set { if (SetPropertyUtility.SetColor(ref m_Color, value)) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_0018:
{
// public virtual Color color { get { return m_Color; } set { if (SetPropertyUtility.SetColor(ref m_Color, value)) SetVerticesDirty(); } }
return;
}
}
// System.Boolean UnityEngine.UI.Graphic::get_raycastTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphic_get_raycastTarget_mA3E3A3A0C7A12EB550D0BCD5DC68F5A40C6D7844 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// return m_RaycastTarget;
bool L_0 = __this->___m_RaycastTarget_10;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Graphic::set_raycastTarget(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_set_raycastTarget_mE3D3CBB94E605C13362A592F17420AEAAC771448 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B6_0 = 0;
{
// if (value != m_RaycastTarget)
bool L_0 = ___value0;
bool L_1 = __this->___m_RaycastTarget_10;
V_0 = (bool)((((int32_t)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0053;
}
}
{
// if (m_RaycastTarget)
bool L_3 = __this->___m_RaycastTarget_10;
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0029;
}
}
{
// GraphicRegistry.UnregisterRaycastGraphicForCanvas(canvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_5;
L_5 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_UnregisterRaycastGraphicForCanvas_mFE4125DC9074354D033132C6A5DC09351A722C1A(L_5, __this, NULL);
}
IL_0029:
{
// m_RaycastTarget = value;
bool L_6 = ___value0;
__this->___m_RaycastTarget_10 = L_6;
// if (m_RaycastTarget && isActiveAndEnabled)
bool L_7 = __this->___m_RaycastTarget_10;
if (!L_7)
{
goto IL_0040;
}
}
{
bool L_8;
L_8 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(__this, NULL);
G_B6_0 = ((int32_t)(L_8));
goto IL_0041;
}
IL_0040:
{
G_B6_0 = 0;
}
IL_0041:
{
V_2 = (bool)G_B6_0;
bool L_9 = V_2;
if (!L_9)
{
goto IL_0052;
}
}
{
// GraphicRegistry.RegisterRaycastGraphicForCanvas(canvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_10;
L_10 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_RegisterRaycastGraphicForCanvas_m30E5AFB4B3618E8568A42DA04432954EEF82B431(L_10, __this, NULL);
}
IL_0052:
{
}
IL_0053:
{
// }
return;
}
}
// UnityEngine.Vector4 UnityEngine.UI.Graphic::get_raycastPadding()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Graphic_get_raycastPadding_m44CC4DC7030C46D15519AAFA7523E9AD4DC462B7 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
// get { return m_RaycastPadding; }
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = __this->___m_RaycastPadding_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_RaycastPadding; }
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Graphic::set_raycastPadding(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_set_raycastPadding_m5EBFEDD522BD4E1EC0202FEA1D7A0273E25FD5E5 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value0, const RuntimeMethod* method)
{
{
// m_RaycastPadding = value;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___value0;
__this->___m_RaycastPadding_11 = L_0;
// }
return;
}
}
// System.Boolean UnityEngine.UI.Graphic::get_useLegacyMeshGeneration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphic_get_useLegacyMeshGeneration_m2057231F53432FC95BA40EA485E85F5DAF21F423 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
{
// protected bool useLegacyMeshGeneration { get; set; }
bool L_0 = __this->___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;
return L_0;
}
}
// System.Void UnityEngine.UI.Graphic::set_useLegacyMeshGeneration(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, bool ___value0, const RuntimeMethod* method)
{
{
// protected bool useLegacyMeshGeneration { get; set; }
bool L_0 = ___value0;
__this->___U3CuseLegacyMeshGenerationU3Ek__BackingField_25 = L_0;
return;
}
}
// System.Void UnityEngine.UI.Graphic::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic__ctor_m61FAEBEC21F22FE00B8CF39A8498AD31F62C0D6D (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1_Init_m31DA89A5CD87A2B1294124A360EB44976D32550A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1__ctor_mBC3C84D9E4335C511221F3C90E1B3F31907C34DB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// [SerializeField] private Color m_Color = Color.white;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
L_0 = Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline(NULL);
__this->___m_Color_7 = L_0;
// [SerializeField] private bool m_RaycastTarget = true;
__this->___m_RaycastTarget_10 = (bool)1;
// private Vector4 m_RaycastPadding = new Vector4();
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_1 = (&__this->___m_RaycastPadding_11);
il2cpp_codegen_initobj(L_1, sizeof(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3));
// protected Graphic()
UIBehaviour__ctor_m24C66A65DDD996E779871C6655CF11B871F11337(__this, NULL);
// if (m_ColorTweenRunner == null)
TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* L_2 = __this->___m_ColorTweenRunner_24;
V_0 = (bool)((((RuntimeObject*)(TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_003e;
}
}
{
// m_ColorTweenRunner = new TweenRunner<ColorTween>();
TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* L_4 = (TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4*)il2cpp_codegen_object_new(TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4_il2cpp_TypeInfo_var);
NullCheck(L_4);
TweenRunner_1__ctor_mBC3C84D9E4335C511221F3C90E1B3F31907C34DB(L_4, TweenRunner_1__ctor_mBC3C84D9E4335C511221F3C90E1B3F31907C34DB_RuntimeMethod_var);
__this->___m_ColorTweenRunner_24 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ColorTweenRunner_24), (void*)L_4);
}
IL_003e:
{
// m_ColorTweenRunner.Init(this);
TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* L_5 = __this->___m_ColorTweenRunner_24;
NullCheck(L_5);
TweenRunner_1_Init_m31DA89A5CD87A2B1294124A360EB44976D32550A(L_5, __this, TweenRunner_1_Init_m31DA89A5CD87A2B1294124A360EB44976D32550A_RuntimeMethod_var);
// useLegacyMeshGeneration = true;
Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline(__this, (bool)1, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::SetAllDirty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_SetAllDirty_mE93D6326AF09CED62858980A38F571F01A567E17 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
// if (m_SkipLayoutUpdate)
bool L_0 = __this->___m_SkipLayoutUpdate_8;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
// m_SkipLayoutUpdate = false;
__this->___m_SkipLayoutUpdate_8 = (bool)0;
goto IL_001f;
}
IL_0016:
{
// SetLayoutDirty();
VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
}
IL_001f:
{
// if (m_SkipMaterialUpdate)
bool L_2 = __this->___m_SkipMaterialUpdate_9;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0034;
}
}
{
// m_SkipMaterialUpdate = false;
__this->___m_SkipMaterialUpdate_9 = (bool)0;
goto IL_003d;
}
IL_0034:
{
// SetMaterialDirty();
VirtualActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
}
IL_003d:
{
// SetVerticesDirty();
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::SetLayoutDirty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_SetLayoutDirty_m707188E6F05B8977FBA14C6269420EAE045A728B (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (!IsActive())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// return;
goto IL_0035;
}
IL_0010:
{
// LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
L_2 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
LayoutRebuilder_MarkLayoutForRebuild_mDCEDDC15B627D68B3516499253AC593EF7C1D56D(L_2, NULL);
// if (m_OnDirtyLayoutCallback != null)
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_3 = __this->___m_OnDirtyLayoutCallback_17;
V_1 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0035;
}
}
{
// m_OnDirtyLayoutCallback();
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_5 = __this->___m_OnDirtyLayoutCallback_17;
NullCheck(L_5);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_5, NULL);
}
IL_0035:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::SetVerticesDirty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_SetVerticesDirty_m8DBAF14DE97CB50DC54E768A2C120F8F4B3C647E (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (!IsActive())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// return;
goto IL_0037;
}
IL_0010:
{
// m_VertsDirty = true;
__this->___m_VertsDirty_15 = (bool)1;
// CanvasUpdateRegistry.RegisterCanvasElementForGraphicRebuild(this);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_mFBE1BDEA23FD40125CADE103F1BBBAFD25895B64(__this, NULL);
// if (m_OnDirtyVertsCallback != null)
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = __this->___m_OnDirtyVertsCallback_18;
V_1 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0037;
}
}
{
// m_OnDirtyVertsCallback();
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_4 = __this->___m_OnDirtyVertsCallback_18;
NullCheck(L_4);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_4, NULL);
}
IL_0037:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::SetMaterialDirty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_SetMaterialDirty_m19E23BAD2FAF23CEF776F467AA8A453C3320473E (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (!IsActive())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// return;
goto IL_0037;
}
IL_0010:
{
// m_MaterialDirty = true;
__this->___m_MaterialDirty_16 = (bool)1;
// CanvasUpdateRegistry.RegisterCanvasElementForGraphicRebuild(this);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_mFBE1BDEA23FD40125CADE103F1BBBAFD25895B64(__this, NULL);
// if (m_OnDirtyMaterialCallback != null)
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_2 = __this->___m_OnDirtyMaterialCallback_19;
V_1 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_2) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0037;
}
}
{
// m_OnDirtyMaterialCallback();
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_4 = __this->___m_OnDirtyMaterialCallback_19;
NullCheck(L_4);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_4, NULL);
}
IL_0037:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnRectTransformDimensionsChange()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnRectTransformDimensionsChange_m2A42F124936B2F377BE4A07BC9586C38CF15EB74 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
// if (gameObject.activeInHierarchy)
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_0;
L_0 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
NullCheck(L_0);
bool L_1;
L_1 = GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0034;
}
}
{
// if (CanvasUpdateRegistry.IsRebuildingLayout())
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
bool L_3;
L_3 = CanvasUpdateRegistry_IsRebuildingLayout_m546035708277F697D291911FCAAAD91AB873A085(NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0023;
}
}
{
// SetVerticesDirty();
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
goto IL_0033;
}
IL_0023:
{
// SetVerticesDirty();
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
// SetLayoutDirty();
VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
}
IL_0033:
{
}
IL_0034:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnBeforeTransformParentChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnBeforeTransformParentChanged_mFEE7DB7653CD70C7279F397DFF1A5C9B702B36BE (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// GraphicRegistry.UnregisterGraphicForCanvas(canvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_UnregisterGraphicForCanvas_m197E3FA2FD4218A241D670BDAF6581F32B8F8EE7(L_0, __this, NULL);
// LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_1;
L_1 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
LayoutRebuilder_MarkLayoutForRebuild_mDCEDDC15B627D68B3516499253AC593EF7C1D56D(L_1, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnTransformParentChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnTransformParentChanged_m5FAC5BEDE05D6969B7F7AD15C0A8C5715129EED7 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// base.OnTransformParentChanged();
UIBehaviour_OnTransformParentChanged_mAD56D3C6049A1746F00DC2643D1666F7DE921384(__this, NULL);
// m_Canvas = null;
__this->___m_Canvas_14 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)(Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL);
// if (!IsActive())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001e;
}
}
{
// return;
goto IL_0039;
}
IL_001e:
{
// CacheCanvas();
Graphic_CacheCanvas_m3F8A1EE9BE3F17297B5E5B9EA02CCA8AF53E34DD(__this, NULL);
// GraphicRegistry.RegisterGraphicForCanvas(canvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_2;
L_2 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_RegisterGraphicForCanvas_m147882A4C91CBF19CA151C29DAD13D1A0A4CA416(L_2, __this, NULL);
// SetAllDirty();
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
}
IL_0039:
{
// }
return;
}
}
// System.Int32 UnityEngine.UI.Graphic::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphic_get_depth_m16A82C751AE0497941048A3715D48A1066939460 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public int depth { get { return canvasRenderer.absoluteDepth; } }
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_0;
L_0 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = CanvasRenderer_get_absoluteDepth_m1B5551330C58C020463F56DF65C40A49AEABFED5(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
// public int depth { get { return canvasRenderer.absoluteDepth; } }
int32_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.RectTransform UnityEngine.UI.Graphic::get_rectTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* V_1 = NULL;
{
// if (ReferenceEquals(m_RectTransform, null))
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0 = __this->___m_RectTransform_12;
V_0 = (bool)((((RuntimeObject*)(RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001c;
}
}
{
// m_RectTransform = GetComponent<RectTransform>();
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
L_2 = Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4(__this, Component_GetComponent_TisRectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_m0640480E7E38BB88B0D1F6AD59E697C8EE6AAFA4_RuntimeMethod_var);
__this->___m_RectTransform_12 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RectTransform_12), (void*)L_2);
}
IL_001c:
{
// return m_RectTransform;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_3 = __this->___m_RectTransform_12;
V_1 = L_3;
goto IL_0025;
}
IL_0025:
{
// }
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_4 = V_1;
return L_4;
}
}
// UnityEngine.Canvas UnityEngine.UI.Graphic::get_canvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_1 = NULL;
{
// if (m_Canvas == null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = __this->___m_Canvas_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0018;
}
}
{
// CacheCanvas();
Graphic_CacheCanvas_m3F8A1EE9BE3F17297B5E5B9EA02CCA8AF53E34DD(__this, NULL);
}
IL_0018:
{
// return m_Canvas;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3 = __this->___m_Canvas_14;
V_1 = L_3;
goto IL_0021;
}
IL_0021:
{
// }
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.UI.Graphic::CacheCanvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_CacheCanvas_m3F8A1EE9BE3F17297B5E5B9EA02CCA8AF53E34DD (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
{
// var list = ListPool<Canvas>.Get();
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_0;
L_0 = CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0(CollectionPool_2_Get_m4F3CD2CAA7ACBD879E5000F259C77132B4D051C0_RuntimeMethod_var);
V_0 = L_0;
// gameObject.GetComponentsInParent(false, list);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_1;
L_1 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_2 = V_0;
NullCheck(L_1);
GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4(L_1, (bool)0, L_2, GameObject_GetComponentsInParent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m48EDEF385CB00DF400A78ED1C005F703C87891F4_RuntimeMethod_var);
// if (list.Count > 0)
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_3 = V_0;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline(L_3, List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_4) > ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0077;
}
}
{
// for (int i = 0; i < list.Count; ++i)
V_2 = 0;
goto IL_0065;
}
IL_0027:
{
// if (list[i].isActiveAndEnabled)
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_6 = V_0;
int32_t L_7 = V_2;
NullCheck(L_6);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_8;
L_8 = List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85(L_6, L_7, List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
NullCheck(L_8);
bool L_9;
L_9 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(L_8, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_0048;
}
}
{
// m_Canvas = list[i];
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_11 = V_0;
int32_t L_12 = V_2;
NullCheck(L_11);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_13;
L_13 = List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85(L_11, L_12, List_1_get_Item_m4B70EE8CDFB7527368512645B0829E44411E8F85_RuntimeMethod_var);
__this->___m_Canvas_14 = L_13;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)L_13);
// break;
goto IL_0074;
}
IL_0048:
{
// if (i == list.Count - 1)
int32_t L_14 = V_2;
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_15 = V_0;
NullCheck(L_15);
int32_t L_16;
L_16 = List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline(L_15, List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_14) == ((int32_t)((int32_t)il2cpp_codegen_subtract(L_16, 1))))? 1 : 0);
bool L_17 = V_4;
if (!L_17)
{
goto IL_0060;
}
}
{
// m_Canvas = null;
__this->___m_Canvas_14 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)(Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL);
}
IL_0060:
{
// for (int i = 0; i < list.Count; ++i)
int32_t L_18 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_18, 1));
}
IL_0065:
{
// for (int i = 0; i < list.Count; ++i)
int32_t L_19 = V_2;
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_20 = V_0;
NullCheck(L_20);
int32_t L_21;
L_21 = List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_inline(L_20, List_1_get_Count_mE82CF9445C4264AAE1D6979301C4B0F2261298DD_RuntimeMethod_var);
V_5 = (bool)((((int32_t)L_19) < ((int32_t)L_21))? 1 : 0);
bool L_22 = V_5;
if (L_22)
{
goto IL_0027;
}
}
IL_0074:
{
goto IL_0080;
}
IL_0077:
{
// m_Canvas = null;
__this->___m_Canvas_14 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)(Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL);
}
IL_0080:
{
// ListPool<Canvas>.Release(list);
List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94* L_23 = V_0;
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var);
CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540(L_23, CollectionPool_2_Release_mB1B0E9EA9F9B2247648F2BFCA2A71B3E3C797540_RuntimeMethod_var);
// }
return;
}
}
// UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::get_canvasRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_m87B02EAD04CE98F529A092DB84E1668C5B34D0DB_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GameObject_AddComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_mF42BBC7649D50DB9C00BCFEC7A51B0EE4BB7F349_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* V_2 = NULL;
{
// if (ReferenceEquals(m_CanvasRenderer, null))
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_0 = __this->___m_CanvasRenderer_13;
V_0 = (bool)((((RuntimeObject*)(CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_003c;
}
}
{
// m_CanvasRenderer = GetComponent<CanvasRenderer>();
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_2;
L_2 = Component_GetComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_m87B02EAD04CE98F529A092DB84E1668C5B34D0DB(__this, Component_GetComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_m87B02EAD04CE98F529A092DB84E1668C5B34D0DB_RuntimeMethod_var);
__this->___m_CanvasRenderer_13 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CanvasRenderer_13), (void*)L_2);
// if (ReferenceEquals(m_CanvasRenderer, null))
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_3 = __this->___m_CanvasRenderer_13;
V_1 = (bool)((((RuntimeObject*)(CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_003b;
}
}
{
// m_CanvasRenderer = gameObject.AddComponent<CanvasRenderer>();
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_5;
L_5 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(__this, NULL);
NullCheck(L_5);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_6;
L_6 = GameObject_AddComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_mF42BBC7649D50DB9C00BCFEC7A51B0EE4BB7F349(L_5, GameObject_AddComponent_TisCanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860_mF42BBC7649D50DB9C00BCFEC7A51B0EE4BB7F349_RuntimeMethod_var);
__this->___m_CanvasRenderer_13 = L_6;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CanvasRenderer_13), (void*)L_6);
}
IL_003b:
{
}
IL_003c:
{
// return m_CanvasRenderer;
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_7 = __this->___m_CanvasRenderer_13;
V_2 = L_7;
goto IL_0045;
}
IL_0045:
{
// }
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_8 = V_2;
return L_8;
}
}
// UnityEngine.Material UnityEngine.UI.Graphic::get_defaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Graphic_get_defaultMaterial_m1F258214F9C1F431922BAA0028374FF6F3F81661 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
// get { return defaultGraphicMaterial; }
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = Graphic_get_defaultGraphicMaterial_mD455310666721D67298B8424D0567A45E6A62E9E(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// get { return defaultGraphicMaterial; }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.UI.Graphic::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Graphic_get_material_m7E92B4A77B5454BCC2507952561F12EA88AB9240 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B3_0 = NULL;
{
// return (m_Material != null) ? m_Material : defaultMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_6;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0017;
}
}
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2;
L_2 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(31 /* UnityEngine.Material UnityEngine.UI.Graphic::get_defaultMaterial() */, __this);
G_B3_0 = L_2;
goto IL_001d;
}
IL_0017:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3 = __this->___m_Material_6;
G_B3_0 = L_3;
}
IL_001d:
{
V_0 = G_B3_0;
goto IL_0020;
}
IL_0020:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.UI.Graphic::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_set_material_m49252B02E3CB2C0A17C1A74783F615E50C8801B5 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_Material == value)
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = __this->___m_Material_6;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0013;
}
}
{
// return;
goto IL_0021;
}
IL_0013:
{
// m_Material = value;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = ___value0;
__this->___m_Material_6 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Material_6), (void*)L_4);
// SetMaterialDirty();
VirtualActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
}
IL_0021:
{
// }
return;
}
}
// UnityEngine.Material UnityEngine.UI.Graphic::get_materialForRendering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Graphic_get_materialForRendering_m4B0017B2B59D2EF578D32ABFCF84A97A835B6B22 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* V_0 = NULL;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_4 = NULL;
{
// var components = ListPool<Component>.Get();
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_0;
L_0 = CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73(CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
V_0 = L_0;
// GetComponents(typeof(IMaterialModifier), components);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_1 = { reinterpret_cast<intptr_t> (IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_2;
L_2 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_1, NULL);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_3 = V_0;
Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365(__this, L_2, L_3, NULL);
// var currentMat = material;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4;
L_4 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
V_1 = L_4;
// for (var i = 0; i < components.Count; i++)
V_2 = 0;
goto IL_003b;
}
IL_0024:
{
// currentMat = (components[i] as IMaterialModifier).GetModifiedMaterial(currentMat);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_5 = V_0;
int32_t L_6 = V_2;
NullCheck(L_5);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_7;
L_7 = List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E(L_5, L_6, List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = V_1;
NullCheck(((RuntimeObject*)IsInst((RuntimeObject*)L_7, IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_il2cpp_TypeInfo_var)));
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9;
L_9 = InterfaceFuncInvoker1< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(0 /* UnityEngine.Material UnityEngine.UI.IMaterialModifier::GetModifiedMaterial(UnityEngine.Material) */, IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_il2cpp_TypeInfo_var, ((RuntimeObject*)IsInst((RuntimeObject*)L_7, IMaterialModifier_t0A879F072C9B47E87D5081E298D03D7EB4F5F2EE_il2cpp_TypeInfo_var)), L_8);
V_1 = L_9;
// for (var i = 0; i < components.Count; i++)
int32_t L_10 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_003b:
{
// for (var i = 0; i < components.Count; i++)
int32_t L_11 = V_2;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_12 = V_0;
NullCheck(L_12);
int32_t L_13;
L_13 = List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_inline(L_12, List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
bool L_14 = V_3;
if (L_14)
{
goto IL_0024;
}
}
{
// ListPool<Component>.Release(components);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_15 = V_0;
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D(L_15, CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
// return currentMat;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_16 = V_1;
V_4 = L_16;
goto IL_0054;
}
IL_0054:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17 = V_4;
return L_17;
}
}
// UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Graphic_get_mainTexture_mC38AAAD7BB2E9ED5CD1606FB0BB076CCB5F4B70D (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
// return s_WhiteTexture;
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
// }
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Graphic::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnEnable_mD7544FBC0068D0C74181E6E66C7EC167B7C6309E (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// base.OnEnable();
UIBehaviour_OnEnable_m8989ABF5C038905A68E5536BED2E6FFAF8767FFC(__this, NULL);
// CacheCanvas();
Graphic_CacheCanvas_m3F8A1EE9BE3F17297B5E5B9EA02CCA8AF53E34DD(__this, NULL);
// GraphicRegistry.RegisterGraphicForCanvas(canvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_RegisterGraphicForCanvas_m147882A4C91CBF19CA151C29DAD13D1A0A4CA416(L_0, __this, NULL);
// if (s_WhiteTexture == null)
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_1 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0035;
}
}
{
// s_WhiteTexture = Texture2D.whiteTexture;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_4;
L_4 = Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA(NULL);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5), (void*)L_4);
}
IL_0035:
{
// SetAllDirty();
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnDisable_m2DF81EFCEA05C2E6605C027DA3ABD79945C94F16 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// GraphicRegistry.UnregisterGraphicForCanvas(canvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_UnregisterGraphicForCanvas_m197E3FA2FD4218A241D670BDAF6581F32B8F8EE7(L_0, __this, NULL);
// CanvasUpdateRegistry.UnRegisterCanvasElementForRebuild(this);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m21B2CE157D558E293476DAE762D59B5F491B8588(__this, NULL);
// if (canvasRenderer != null)
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_1;
L_1 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0031;
}
}
{
// canvasRenderer.Clear();
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_4;
L_4 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_4);
CanvasRenderer_Clear_m496D522F1DBD1037417E470CF2D4D9FD22F68E81(L_4, NULL);
}
IL_0031:
{
// LayoutRebuilder.MarkLayoutForRebuild(rectTransform);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5;
L_5 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(LayoutRebuilder_tD2269CCD93BD5A8C4A92188C66E212B976FA6564_il2cpp_TypeInfo_var);
LayoutRebuilder_MarkLayoutForRebuild_mDCEDDC15B627D68B3516499253AC593EF7C1D56D(L_5, NULL);
// base.OnDisable();
UIBehaviour_OnDisable_m18D5A0B93F65FB50F4D6CE8197EC07F3452C5DDE(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnDestroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnDestroy_mDA1CEBC665EEC946C60519596C396477F2E348D9 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (m_CachedMesh)
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = __this->___m_CachedMesh_22;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
// Destroy(m_CachedMesh);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = __this->___m_CachedMesh_22;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object_Destroy_mFCDAE6333522488F60597AF019EA90BB1207A5AA(L_3, NULL);
}
IL_001c:
{
// m_CachedMesh = null;
__this->___m_CachedMesh_22 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CachedMesh_22), (void*)(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)NULL);
// base.OnDestroy();
UIBehaviour_OnDestroy_mF225CF9163823F19BE5E2B2735D35898A20D608B(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnCanvasHierarchyChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnCanvasHierarchyChanged_m7062158DC1477AF8A5BC2B07755314ED7A184C5C (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
// Canvas currentCanvas = m_Canvas;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = __this->___m_Canvas_14;
V_0 = L_0;
// m_Canvas = null;
__this->___m_Canvas_14 = (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_14), (void*)(Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)NULL);
// if (!IsActive())
bool L_1;
L_1 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_001e;
}
}
{
// return;
goto IL_0056;
}
IL_001e:
{
// CacheCanvas();
Graphic_CacheCanvas_m3F8A1EE9BE3F17297B5E5B9EA02CCA8AF53E34DD(__this, NULL);
// if (currentCanvas != m_Canvas)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3 = V_0;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4 = __this->___m_Canvas_14;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0056;
}
}
{
// GraphicRegistry.UnregisterGraphicForCanvas(currentCanvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_7 = V_0;
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_UnregisterGraphicForCanvas_m197E3FA2FD4218A241D670BDAF6581F32B8F8EE7(L_7, __this, NULL);
// if (IsActive())
bool L_8;
L_8 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0055;
}
}
{
// GraphicRegistry.RegisterGraphicForCanvas(canvas, this);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_10;
L_10 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_RegisterGraphicForCanvas_m147882A4C91CBF19CA151C29DAD13D1A0A4CA416(L_10, __this, NULL);
}
IL_0055:
{
}
IL_0056:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnCullingChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnCullingChanged_m50D153DBBF9C9F17AE177E6ED6D157D847120621 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
// if (!canvasRenderer.cull && (m_VertsDirty || m_MaterialDirty))
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_0;
L_0 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_0);
bool L_1;
L_1 = CanvasRenderer_get_cull_m48007D7CB40B3C0EC29F0CB316AFAC88748EF3D7(L_0, NULL);
if (L_1)
{
goto IL_0021;
}
}
{
bool L_2 = __this->___m_VertsDirty_15;
if (L_2)
{
goto IL_001e;
}
}
{
bool L_3 = __this->___m_MaterialDirty_16;
G_B4_0 = ((int32_t)(L_3));
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 1;
}
IL_001f:
{
G_B6_0 = G_B4_0;
goto IL_0022;
}
IL_0021:
{
G_B6_0 = 0;
}
IL_0022:
{
V_0 = (bool)G_B6_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_002f;
}
}
{
// CanvasUpdateRegistry.RegisterCanvasElementForGraphicRebuild(this);
il2cpp_codegen_runtime_class_init_inline(CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var);
CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_mFBE1BDEA23FD40125CADE103F1BBBAFD25895B64(__this, NULL);
}
IL_002f:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::Rebuild(UnityEngine.UI.CanvasUpdate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_Rebuild_mEA8B7052D925874A5C8A3F3733F5027CA946EFAD (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, int32_t ___update0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
int32_t G_B3_0 = 0;
{
// if (canvasRenderer == null || canvasRenderer.cull)
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_0;
L_0 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_001c;
}
}
{
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_2;
L_2 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_2);
bool L_3;
L_3 = CanvasRenderer_get_cull_m48007D7CB40B3C0EC29F0CB316AFAC88748EF3D7(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_001d;
}
IL_001c:
{
G_B3_0 = 1;
}
IL_001d:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0023;
}
}
{
// return;
goto IL_0065;
}
IL_0023:
{
// switch (update)
int32_t L_5 = ___update0;
V_2 = L_5;
int32_t L_6 = V_2;
V_1 = L_6;
int32_t L_7 = V_1;
if ((((int32_t)L_7) == ((int32_t)3)))
{
goto IL_002d;
}
}
{
goto IL_0065;
}
IL_002d:
{
// if (m_VertsDirty)
bool L_8 = __this->___m_VertsDirty_15;
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0047;
}
}
{
// UpdateGeometry();
VirtualActionInvoker0::Invoke(41 /* System.Void UnityEngine.UI.Graphic::UpdateGeometry() */, __this);
// m_VertsDirty = false;
__this->___m_VertsDirty_15 = (bool)0;
}
IL_0047:
{
// if (m_MaterialDirty)
bool L_10 = __this->___m_MaterialDirty_16;
V_4 = L_10;
bool L_11 = V_4;
if (!L_11)
{
goto IL_0063;
}
}
{
// UpdateMaterial();
VirtualActionInvoker0::Invoke(40 /* System.Void UnityEngine.UI.Graphic::UpdateMaterial() */, __this);
// m_MaterialDirty = false;
__this->___m_MaterialDirty_16 = (bool)0;
}
IL_0063:
{
// break;
goto IL_0065;
}
IL_0065:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::LayoutComplete()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_LayoutComplete_m42E63C813BCE631365012B856473439ABD49A726 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
{
// {}
return;
}
}
// System.Void UnityEngine.UI.Graphic::GraphicUpdateComplete()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_GraphicUpdateComplete_m02387ED9D65BF3C90D58BD5D2A9614736ABD7D5F (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
{
// {}
return;
}
}
// System.Void UnityEngine.UI.Graphic::UpdateMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UpdateMaterial_m0FE63FE57725F78FA05D9C85F8457B6CA06EF665 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (!IsActive())
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0010;
}
}
{
// return;
goto IL_0042;
}
IL_0010:
{
// canvasRenderer.materialCount = 1;
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_2;
L_2 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_2);
CanvasRenderer_set_materialCount_m333926C78CD98557B86A8EAC66F47BD4DD4554C3(L_2, 1, NULL);
// canvasRenderer.SetMaterial(materialForRendering, 0);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_3;
L_3 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4;
L_4 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(34 /* UnityEngine.Material UnityEngine.UI.Graphic::get_materialForRendering() */, __this);
NullCheck(L_3);
CanvasRenderer_SetMaterial_mBB733E272FB6A5B30C3B24F557AF5ED9EAC5DBD7(L_3, L_4, 0, NULL);
// canvasRenderer.SetTexture(mainTexture);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_5;
L_5 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6;
L_6 = VirtualFuncInvoker0< Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* >::Invoke(35 /* UnityEngine.Texture UnityEngine.UI.Graphic::get_mainTexture() */, __this);
NullCheck(L_5);
CanvasRenderer_SetTexture_m8A670DA4B435058550D64A1B16CAB8E421F45AAC(L_5, L_6, NULL);
}
IL_0042:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::UpdateGeometry()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UpdateGeometry_m29DD64EA8C3600E9B5A50DAAA8A79D63B9FC1BE5 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// if (useLegacyMeshGeneration)
bool L_0;
L_0 = Graphic_get_useLegacyMeshGeneration_m2057231F53432FC95BA40EA485E85F5DAF21F423_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
// DoLegacyMeshGeneration();
Graphic_DoLegacyMeshGeneration_m6B3FFD836E8904FE9ED48633DED556CB8CEC0156(__this, NULL);
goto IL_001f;
}
IL_0016:
{
// DoMeshGeneration();
Graphic_DoMeshGeneration_m9A226AB1660C68B8C2ED56845686600741CF7BB9(__this, NULL);
}
IL_001f:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::DoMeshGeneration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_DoMeshGeneration_m9A226AB1660C68B8C2ED56845686600741CF7BB9 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* V_0 = NULL;
bool V_1 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
bool V_4 = false;
int32_t G_B4_0 = 0;
{
// if (rectTransform != null && rectTransform.rect.width >= 0 && rectTransform.rect.height >= 0)
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0;
L_0 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0048;
}
}
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
L_2 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_2);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_2, NULL);
V_2 = L_3;
float L_4;
L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_2), NULL);
if ((!(((float)L_4) >= ((float)(0.0f)))))
{
goto IL_0048;
}
}
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5;
L_5 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_5);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL);
V_2 = L_6;
float L_7;
L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_2), NULL);
G_B4_0 = ((((int32_t)((!(((float)L_7) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0049;
}
IL_0048:
{
G_B4_0 = 0;
}
IL_0049:
{
V_1 = (bool)G_B4_0;
bool L_8 = V_1;
if (!L_8)
{
goto IL_005b;
}
}
{
// OnPopulateMesh(s_VertexHelper);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_9 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21;
VirtualActionInvoker1< VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* >::Invoke(44 /* System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper) */, __this, L_9);
goto IL_0066;
}
IL_005b:
{
// s_VertexHelper.Clear(); // clear the vertex helper so invalid graphics dont draw.
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_10 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21;
NullCheck(L_10);
VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_10, NULL);
}
IL_0066:
{
// var components = ListPool<Component>.Get();
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_11;
L_11 = CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73(CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
V_0 = L_11;
// GetComponents(typeof(IMeshModifier), components);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_14 = V_0;
Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365(__this, L_13, L_14, NULL);
// for (var i = 0; i < components.Count; i++)
V_3 = 0;
goto IL_009d;
}
IL_0082:
{
// ((IMeshModifier)components[i]).ModifyMesh(s_VertexHelper);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_15 = V_0;
int32_t L_16 = V_3;
NullCheck(L_15);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_17;
L_17 = List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E(L_15, L_16, List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_18 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21;
NullCheck(((RuntimeObject*)Castclass((RuntimeObject*)L_17, IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var)));
InterfaceActionInvoker1< VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* >::Invoke(1 /* System.Void UnityEngine.UI.IMeshModifier::ModifyMesh(UnityEngine.UI.VertexHelper) */, IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var, ((RuntimeObject*)Castclass((RuntimeObject*)L_17, IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var)), L_18);
// for (var i = 0; i < components.Count; i++)
int32_t L_19 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_19, 1));
}
IL_009d:
{
// for (var i = 0; i < components.Count; i++)
int32_t L_20 = V_3;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_21 = V_0;
NullCheck(L_21);
int32_t L_22;
L_22 = List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_inline(L_21, List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_20) < ((int32_t)L_22))? 1 : 0);
bool L_23 = V_4;
if (L_23)
{
goto IL_0082;
}
}
{
// ListPool<Component>.Release(components);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_24 = V_0;
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D(L_24, CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
// s_VertexHelper.FillMesh(workerMesh);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_25 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_26;
L_26 = Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A(NULL);
NullCheck(L_25);
VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E(L_25, L_26, NULL);
// canvasRenderer.SetMesh(workerMesh);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_27;
L_27 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_28;
L_28 = Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A(NULL);
NullCheck(L_27);
CanvasRenderer_SetMesh_m1DF21BBC31233AC324BC08331BB542C619DC7543(L_27, L_28, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::DoLegacyMeshGeneration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_DoLegacyMeshGeneration_m6B3FFD836E8904FE9ED48633DED556CB8CEC0156 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* V_0 = NULL;
bool V_1 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
bool V_4 = false;
int32_t G_B4_0 = 0;
{
// if (rectTransform != null && rectTransform.rect.width >= 0 && rectTransform.rect.height >= 0)
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0;
L_0 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0048;
}
}
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_2;
L_2 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_2);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3;
L_3 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_2, NULL);
V_2 = L_3;
float L_4;
L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_2), NULL);
if ((!(((float)L_4) >= ((float)(0.0f)))))
{
goto IL_0048;
}
}
{
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_5;
L_5 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_5);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
L_6 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_5, NULL);
V_2 = L_6;
float L_7;
L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_2), NULL);
G_B4_0 = ((((int32_t)((!(((float)L_7) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0049;
}
IL_0048:
{
G_B4_0 = 0;
}
IL_0049:
{
V_1 = (bool)G_B4_0;
bool L_8 = V_1;
if (!L_8)
{
goto IL_005d;
}
}
{
// OnPopulateMesh(workerMesh);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_9;
L_9 = Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A(NULL);
VirtualActionInvoker1< Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* >::Invoke(43 /* System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.Mesh) */, __this, L_9);
goto IL_006a;
}
IL_005d:
{
// workerMesh.Clear();
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_10;
L_10 = Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A(NULL);
NullCheck(L_10);
Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0(L_10, NULL);
}
IL_006a:
{
// var components = ListPool<Component>.Get();
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_11;
L_11 = CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73(CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
V_0 = L_11;
// GetComponents(typeof(IMeshModifier), components);
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_12 = { reinterpret_cast<intptr_t> (IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_13;
L_13 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_12, NULL);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_14 = V_0;
Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365(__this, L_13, L_14, NULL);
// for (var i = 0; i < components.Count; i++)
V_3 = 0;
goto IL_00a3;
}
IL_0086:
{
// ((IMeshModifier)components[i]).ModifyMesh(workerMesh);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_15 = V_0;
int32_t L_16 = V_3;
NullCheck(L_15);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_17;
L_17 = List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E(L_15, L_16, List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_18;
L_18 = Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A(NULL);
NullCheck(((RuntimeObject*)Castclass((RuntimeObject*)L_17, IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var)));
InterfaceActionInvoker1< Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* >::Invoke(0 /* System.Void UnityEngine.UI.IMeshModifier::ModifyMesh(UnityEngine.Mesh) */, IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var, ((RuntimeObject*)Castclass((RuntimeObject*)L_17, IMeshModifier_t1F1588F739907986A12455363EF1C6013A9A69A1_il2cpp_TypeInfo_var)), L_18);
// for (var i = 0; i < components.Count; i++)
int32_t L_19 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_19, 1));
}
IL_00a3:
{
// for (var i = 0; i < components.Count; i++)
int32_t L_20 = V_3;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_21 = V_0;
NullCheck(L_21);
int32_t L_22;
L_22 = List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_inline(L_21, List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_20) < ((int32_t)L_22))? 1 : 0);
bool L_23 = V_4;
if (L_23)
{
goto IL_0086;
}
}
{
// ListPool<Component>.Release(components);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_24 = V_0;
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D(L_24, CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
// canvasRenderer.SetMesh(workerMesh);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_25;
L_25 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_26;
L_26 = Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A(NULL);
NullCheck(L_25);
CanvasRenderer_SetMesh_m1DF21BBC31233AC324BC08331BB542C619DC7543(L_25, L_26, NULL);
// }
return;
}
}
// UnityEngine.Mesh UnityEngine.UI.Graphic::get_workerMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* Graphic_get_workerMesh_m7855FC1DAEA5D7C7FAC51707252CE6B5476D588A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7DCAB8D2086496BFF600C43710CC4E14CD6EE303);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* V_1 = NULL;
{
// if (s_Mesh == null)
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_Mesh_20;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0039;
}
}
{
// s_Mesh = new Mesh();
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*)il2cpp_codegen_object_new(Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_il2cpp_TypeInfo_var);
NullCheck(L_3);
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00(L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_Mesh_20 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_Mesh_20), (void*)L_3);
// s_Mesh.name = "Shared UI Mesh";
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_4 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_Mesh_20;
NullCheck(L_4);
Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47(L_4, _stringLiteral7DCAB8D2086496BFF600C43710CC4E14CD6EE303, NULL);
// s_Mesh.hideFlags = HideFlags.HideAndDontSave;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_Mesh_20;
NullCheck(L_5);
Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4(L_5, ((int32_t)61), NULL);
}
IL_0039:
{
// return s_Mesh;
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_6 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_Mesh_20;
V_1 = L_6;
goto IL_0041;
}
IL_0041:
{
// }
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.UI.Graphic::OnFillVBO(System.Collections.Generic.List`1<UnityEngine.UIVertex>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnFillVBO_m327876DCE662B10A36B5DD71A891F75599186FE4 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A* ___vbo0, const RuntimeMethod* method)
{
{
// protected virtual void OnFillVBO(System.Collections.Generic.List<UIVertex> vbo) {}
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnPopulateMesh_mA35BBAE4555A20A302AABD4EF1AB4F4C9D565160 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___m0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// OnPopulateMesh(s_VertexHelper);
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_0 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21;
VirtualActionInvoker1< VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* >::Invoke(44 /* System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper) */, __this, L_0);
// s_VertexHelper.FillMesh(m);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_1 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_2 = ___m0;
NullCheck(L_1);
VertexHelper_FillMesh_m524F00287F0A0C7683E2CC7768A77B5755544A0E(L_1, L_2, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnPopulateMesh(UnityEngine.UI.VertexHelper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnPopulateMesh_mDD8F1B97C1AB94FB2C61D82080DE06DBAE2C0EEF (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vh0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_2;
memset((&V_2), 0, sizeof(V_2));
{
// var r = GetPixelAdjustedRect();
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
L_0 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
V_0 = L_0;
// var v = new Vector4(r.x, r.y, r.x + r.width, r.y + r.height);
float L_1;
L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL);
float L_2;
L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL);
float L_3;
L_3 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_0), NULL);
float L_4;
L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_0), NULL);
float L_5;
L_5 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_0), NULL);
float L_6;
L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_0), NULL);
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_1), L_1, L_2, ((float)il2cpp_codegen_add(L_3, L_4)), ((float)il2cpp_codegen_add(L_5, L_6)), NULL);
// Color32 color32 = color;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
L_7 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_8;
L_8 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_7, NULL);
V_2 = L_8;
// vh.Clear();
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_9 = ___vh0;
NullCheck(L_9);
VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_9, NULL);
// vh.AddVert(new Vector3(v.x, v.y), color32, new Vector2(0f, 0f));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_10 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11 = V_1;
float L_12 = L_11.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_1;
float L_14 = L_13.___y_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_15), L_12, L_14, /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16 = V_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_17), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18;
L_18 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_17, NULL);
NullCheck(L_10);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_10, L_15, L_16, L_18, NULL);
// vh.AddVert(new Vector3(v.x, v.w), color32, new Vector2(0f, 1f));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_19 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = V_1;
float L_21 = L_20.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = V_1;
float L_23 = L_22.___w_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
memset((&L_24), 0, sizeof(L_24));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_24), L_21, L_23, /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_25 = V_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
memset((&L_26), 0, sizeof(L_26));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_26), (0.0f), (1.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27;
L_27 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_26, NULL);
NullCheck(L_19);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_19, L_24, L_25, L_27, NULL);
// vh.AddVert(new Vector3(v.z, v.w), color32, new Vector2(1f, 1f));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_28 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_29 = V_1;
float L_30 = L_29.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31 = V_1;
float L_32 = L_31.___w_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
memset((&L_33), 0, sizeof(L_33));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_33), L_30, L_32, /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_34 = V_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35;
memset((&L_35), 0, sizeof(L_35));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_35), (1.0f), (1.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_36;
L_36 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_35, NULL);
NullCheck(L_28);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_28, L_33, L_34, L_36, NULL);
// vh.AddVert(new Vector3(v.z, v.y), color32, new Vector2(1f, 0f));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_37 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = V_1;
float L_39 = L_38.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_40 = V_1;
float L_41 = L_40.___y_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
memset((&L_42), 0, sizeof(L_42));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_42), L_39, L_41, /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_43 = V_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44;
memset((&L_44), 0, sizeof(L_44));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_44), (1.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_45;
L_45 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_44, NULL);
NullCheck(L_37);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_37, L_42, L_43, L_45, NULL);
// vh.AddTriangle(0, 1, 2);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_46 = ___vh0;
NullCheck(L_46);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_46, 0, 1, 2, NULL);
// vh.AddTriangle(2, 3, 0);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_47 = ___vh0;
NullCheck(L_47);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_47, 2, 3, 0, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::OnDidApplyAnimationProperties()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_OnDidApplyAnimationProperties_m75AB831FC70C61BF140CFA69D337C48E8762B1CF (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
{
// SetAllDirty();
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::SetNativeSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_SetNativeSize_m9D5D0610B602745DA5BED808B20A07214CC18991 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
{
// public virtual void SetNativeSize() {}
return;
}
}
// System.Boolean UnityEngine.UI.Graphic::Raycast(UnityEngine.Vector2,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphic_Raycast_mEEE1690786A5894545C42BF6143936237BFE61A0 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sp0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___eventCamera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponents_TisComponent_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_m123C9D5F523B4799BA8C637207BD08A4F903B689_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICanvasRaycastFilter_t98A7BB946B1C8B3D76F398D8AC3826BD5FAED697_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_0 = NULL;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t V_6 = 0;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_7 = NULL;
RuntimeObject* V_8 = NULL;
bool V_9 = false;
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* V_10 = NULL;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
int32_t G_B7_0 = 0;
int32_t G_B15_0 = 0;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* G_B29_0 = NULL;
{
// if (!isActiveAndEnabled)
bool L_0;
L_0 = Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A(__this, NULL);
V_4 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_4;
if (!L_1)
{
goto IL_0018;
}
}
{
// return false;
V_5 = (bool)0;
goto IL_0150;
}
IL_0018:
{
// var t = transform;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_2;
L_2 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
V_0 = L_2;
// var components = ListPool<Component>.Get();
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_3;
L_3 = CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73(CollectionPool_2_Get_mF8AACD2F83A67788BBD8B9F2195AD0A22937CC73_RuntimeMethod_var);
V_1 = L_3;
// bool ignoreParentGroups = false;
V_2 = (bool)0;
// bool continueTraversal = true;
V_3 = (bool)1;
goto IL_0134;
}
IL_002e:
{
// t.GetComponents(components);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_4 = V_0;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_5 = V_1;
NullCheck(L_4);
Component_GetComponents_TisComponent_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_m123C9D5F523B4799BA8C637207BD08A4F903B689(L_4, L_5, Component_GetComponents_TisComponent_t39FBE53E5EFCF4409111FB22C15FF73717632EC3_m123C9D5F523B4799BA8C637207BD08A4F903B689_RuntimeMethod_var);
// for (var i = 0; i < components.Count; i++)
V_6 = 0;
goto IL_0113;
}
IL_003f:
{
// var canvas = components[i] as Canvas;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_6 = V_1;
int32_t L_7 = V_6;
NullCheck(L_6);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_8;
L_8 = List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E(L_6, L_7, List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
V_7 = ((Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26*)IsInstSealed((RuntimeObject*)L_8, Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_il2cpp_TypeInfo_var));
// if (canvas != null && canvas.overrideSorting)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_9 = V_7;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_10;
L_10 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_9, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_10)
{
goto IL_0062;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_11 = V_7;
NullCheck(L_11);
bool L_12;
L_12 = Canvas_get_overrideSorting_mF0E6E695650194B15D53BB544926756F370CF33B(L_11, NULL);
G_B7_0 = ((int32_t)(L_12));
goto IL_0063;
}
IL_0062:
{
G_B7_0 = 0;
}
IL_0063:
{
V_11 = (bool)G_B7_0;
bool L_13 = V_11;
if (!L_13)
{
goto IL_006b;
}
}
{
// continueTraversal = false;
V_3 = (bool)0;
}
IL_006b:
{
// var filter = components[i] as ICanvasRaycastFilter;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_14 = V_1;
int32_t L_15 = V_6;
NullCheck(L_14);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_16;
L_16 = List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E(L_14, L_15, List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
V_8 = ((RuntimeObject*)IsInst((RuntimeObject*)L_16, ICanvasRaycastFilter_t98A7BB946B1C8B3D76F398D8AC3826BD5FAED697_il2cpp_TypeInfo_var));
// if (filter == null)
RuntimeObject* L_17 = V_8;
V_12 = (bool)((((RuntimeObject*)(RuntimeObject*)L_17) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_18 = V_12;
if (!L_18)
{
goto IL_008a;
}
}
{
// continue;
goto IL_010d;
}
IL_008a:
{
// var raycastValid = true;
V_9 = (bool)1;
// var group = components[i] as CanvasGroup;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_19 = V_1;
int32_t L_20 = V_6;
NullCheck(L_19);
Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* L_21;
L_21 = List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E(L_19, L_20, List_1_get_Item_m20568C4E9C1A6EA9AB25A9DE601FC55AE369A75E_RuntimeMethod_var);
V_10 = ((CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094*)IsInstSealed((RuntimeObject*)L_21, CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094_il2cpp_TypeInfo_var));
// if (group != null)
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_22 = V_10;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_23;
L_23 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_22, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_13 = L_23;
bool L_24 = V_13;
if (!L_24)
{
goto IL_00e7;
}
}
{
// if (ignoreParentGroups == false && group.ignoreParentGroups)
bool L_25 = V_2;
if (L_25)
{
goto IL_00b7;
}
}
{
CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094* L_26 = V_10;
NullCheck(L_26);
bool L_27;
L_27 = CanvasGroup_get_ignoreParentGroups_m2F38E053B86FD01735C2DA2047E197C0B8654361(L_26, NULL);
G_B15_0 = ((int32_t)(L_27));
goto IL_00b8;
}
IL_00b7:
{
G_B15_0 = 0;
}
IL_00b8:
{
V_14 = (bool)G_B15_0;
bool L_28 = V_14;
if (!L_28)
{
goto IL_00cf;
}
}
{
// ignoreParentGroups = true;
V_2 = (bool)1;
// raycastValid = filter.IsRaycastLocationValid(sp, eventCamera);
RuntimeObject* L_29 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30 = ___sp0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_31 = ___eventCamera1;
NullCheck(L_29);
bool L_32;
L_32 = InterfaceFuncInvoker2< bool, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(0 /* System.Boolean UnityEngine.ICanvasRaycastFilter::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera) */, ICanvasRaycastFilter_t98A7BB946B1C8B3D76F398D8AC3826BD5FAED697_il2cpp_TypeInfo_var, L_29, L_30, L_31);
V_9 = L_32;
goto IL_00e4;
}
IL_00cf:
{
// else if (!ignoreParentGroups)
bool L_33 = V_2;
V_15 = (bool)((((int32_t)L_33) == ((int32_t)0))? 1 : 0);
bool L_34 = V_15;
if (!L_34)
{
goto IL_00e4;
}
}
{
// raycastValid = filter.IsRaycastLocationValid(sp, eventCamera);
RuntimeObject* L_35 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36 = ___sp0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_37 = ___eventCamera1;
NullCheck(L_35);
bool L_38;
L_38 = InterfaceFuncInvoker2< bool, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(0 /* System.Boolean UnityEngine.ICanvasRaycastFilter::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera) */, ICanvasRaycastFilter_t98A7BB946B1C8B3D76F398D8AC3826BD5FAED697_il2cpp_TypeInfo_var, L_35, L_36, L_37);
V_9 = L_38;
}
IL_00e4:
{
goto IL_00f4;
}
IL_00e7:
{
// raycastValid = filter.IsRaycastLocationValid(sp, eventCamera);
RuntimeObject* L_39 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40 = ___sp0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_41 = ___eventCamera1;
NullCheck(L_39);
bool L_42;
L_42 = InterfaceFuncInvoker2< bool, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(0 /* System.Boolean UnityEngine.ICanvasRaycastFilter::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera) */, ICanvasRaycastFilter_t98A7BB946B1C8B3D76F398D8AC3826BD5FAED697_il2cpp_TypeInfo_var, L_39, L_40, L_41);
V_9 = L_42;
}
IL_00f4:
{
// if (!raycastValid)
bool L_43 = V_9;
V_16 = (bool)((((int32_t)L_43) == ((int32_t)0))? 1 : 0);
bool L_44 = V_16;
if (!L_44)
{
goto IL_010c;
}
}
{
// ListPool<Component>.Release(components);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_45 = V_1;
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D(L_45, CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
// return false;
V_5 = (bool)0;
goto IL_0150;
}
IL_010c:
{
}
IL_010d:
{
// for (var i = 0; i < components.Count; i++)
int32_t L_46 = V_6;
V_6 = ((int32_t)il2cpp_codegen_add(L_46, 1));
}
IL_0113:
{
// for (var i = 0; i < components.Count; i++)
int32_t L_47 = V_6;
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_48 = V_1;
NullCheck(L_48);
int32_t L_49;
L_49 = List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_inline(L_48, List_1_get_Count_m06EAEA52AB075AB3B80E493CE0593C177AB19727_RuntimeMethod_var);
V_17 = (bool)((((int32_t)L_47) < ((int32_t)L_49))? 1 : 0);
bool L_50 = V_17;
if (L_50)
{
goto IL_003f;
}
}
{
// t = continueTraversal ? t.parent : null;
bool L_51 = V_3;
if (L_51)
{
goto IL_012c;
}
}
{
G_B29_0 = ((Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)(NULL));
goto IL_0132;
}
IL_012c:
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_52 = V_0;
NullCheck(L_52);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_53;
L_53 = Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E(L_52, NULL);
G_B29_0 = L_53;
}
IL_0132:
{
V_0 = G_B29_0;
}
IL_0134:
{
// while (t != null)
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_54 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_55;
L_55 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_54, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_18 = L_55;
bool L_56 = V_18;
if (L_56)
{
goto IL_002e;
}
}
{
// ListPool<Component>.Release(components);
List_1_t584CB490C8F4C21E0A0D5545409ED60BF71F3FE4* L_57 = V_1;
il2cpp_codegen_runtime_class_init_inline(CollectionPool_2_t108CF9D9B2C4D978FA47DCA328A90221D356C6ED_il2cpp_TypeInfo_var);
CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D(L_57, CollectionPool_2_Release_m9F4865DC88F66C162D6E570E7200DAE29796697D_RuntimeMethod_var);
// return true;
V_5 = (bool)1;
goto IL_0150;
}
IL_0150:
{
// }
bool L_58 = V_5;
return L_58;
}
}
// UnityEngine.Vector2 UnityEngine.UI.Graphic::PixelAdjustPoint(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Graphic_PixelAdjustPoint_mBC4AFC26628D498B9872314726561D72F6DD2F28 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___point0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t G_B5_0 = 0;
{
// if (!canvas || canvas.renderMode == RenderMode.WorldSpace || canvas.scaleFactor == 0.0f || !canvas.pixelPerfect)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
if (!L_1)
{
goto IL_003e;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_2;
L_2 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_2, NULL);
if ((((int32_t)L_3) == ((int32_t)2)))
{
goto IL_003e;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4;
L_4 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_4);
float L_5;
L_5 = Canvas_get_scaleFactor_m6B8D694A68376EE5E13D9B0B0F037E2E90C99921(L_4, NULL);
if ((((float)L_5) == ((float)(0.0f))))
{
goto IL_003e;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_6;
L_6 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_6);
bool L_7;
L_7 = Canvas_get_pixelPerfect_mFD997D340F57D87C0307F92A9AA1155EF3DF7E75(L_6, NULL);
G_B5_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
goto IL_003f;
}
IL_003e:
{
G_B5_0 = 1;
}
IL_003f:
{
V_0 = (bool)G_B5_0;
bool L_8 = V_0;
if (!L_8)
{
goto IL_0047;
}
}
{
// return point;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___point0;
V_1 = L_9;
goto IL_005d;
}
IL_0047:
{
// return RectTransformUtility.PixelAdjustPoint(point, transform, canvas);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = ___point0;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_11;
L_11 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_12;
L_12 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
L_13 = RectTransformUtility_PixelAdjustPoint_mED6B7556040E1DA95321F6C8CC81E4E77A4FA23C(L_10, L_11, L_12, NULL);
V_1 = L_13;
goto IL_005d;
}
IL_005d:
{
// }
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14 = V_1;
return L_14;
}
}
// UnityEngine.Rect UnityEngine.UI.Graphic::GetPixelAdjustedRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
memset((&V_1), 0, sizeof(V_1));
int32_t G_B5_0 = 0;
{
// if (!canvas || canvas.renderMode == RenderMode.WorldSpace || canvas.scaleFactor == 0.0f || !canvas.pixelPerfect)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
if (!L_1)
{
goto IL_003e;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_2;
L_2 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_2);
int32_t L_3;
L_3 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_2, NULL);
if ((((int32_t)L_3) == ((int32_t)2)))
{
goto IL_003e;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4;
L_4 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_4);
float L_5;
L_5 = Canvas_get_scaleFactor_m6B8D694A68376EE5E13D9B0B0F037E2E90C99921(L_4, NULL);
if ((((float)L_5) == ((float)(0.0f))))
{
goto IL_003e;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_6;
L_6 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_6);
bool L_7;
L_7 = Canvas_get_pixelPerfect_mFD997D340F57D87C0307F92A9AA1155EF3DF7E75(L_6, NULL);
G_B5_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
goto IL_003f;
}
IL_003e:
{
G_B5_0 = 1;
}
IL_003f:
{
V_0 = (bool)G_B5_0;
bool L_8 = V_0;
if (!L_8)
{
goto IL_0051;
}
}
{
// return rectTransform.rect;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_9;
L_9 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_9);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_10;
L_10 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_9, NULL);
V_1 = L_10;
goto IL_0065;
}
IL_0051:
{
// return RectTransformUtility.PixelAdjustRect(rectTransform, canvas);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_11;
L_11 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_12;
L_12 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13;
L_13 = RectTransformUtility_PixelAdjustRect_mCEF21C9C8B767E5E7BC5EC604D472E806F770053(L_11, L_12, NULL);
V_1 = L_13;
goto IL_0065;
}
IL_0065:
{
// }
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_14 = V_1;
return L_14;
}
}
// System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_CrossFadeColor_m6BF11EA2B9F62DF8D9421292EF974D7D548829C5 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___targetColor0, float ___duration1, bool ___ignoreTimeScale2, bool ___useAlpha3, const RuntimeMethod* method)
{
{
// CrossFadeColor(targetColor, duration, ignoreTimeScale, useAlpha, true);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___targetColor0;
float L_1 = ___duration1;
bool L_2 = ___ignoreTimeScale2;
bool L_3 = ___useAlpha3;
VirtualActionInvoker5< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, float, bool, bool, bool >::Invoke(48 /* System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean) */, __this, L_0, L_1, L_2, L_3, (bool)1);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_CrossFadeColor_m0D1181CC2BF5CE521C14C85BE9CEB22EC0129D43 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___targetColor0, float ___duration1, bool ___ignoreTimeScale2, bool ___useAlpha3, bool ___useRGB4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CanvasRenderer_SetColor_mA65CB97B7C6673C0EA7A42BED93D22DD127C7BFA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
bool V_4 = false;
ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 V_5;
memset((&V_5), 0, sizeof(V_5));
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
int32_t G_B14_0 = 0;
int32_t G_B16_0 = 0;
{
// if (canvasRenderer == null || (!useRGB && !useAlpha))
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_0;
L_0 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_001d;
}
}
{
bool L_2 = ___useRGB4;
if (L_2)
{
goto IL_001a;
}
}
{
bool L_3 = ___useAlpha3;
G_B4_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_001b;
}
IL_001a:
{
G_B4_0 = 0;
}
IL_001b:
{
G_B6_0 = G_B4_0;
goto IL_001e;
}
IL_001d:
{
G_B6_0 = 1;
}
IL_001e:
{
V_3 = (bool)G_B6_0;
bool L_4 = V_3;
if (!L_4)
{
goto IL_0027;
}
}
{
// return;
goto IL_00cb;
}
IL_0027:
{
// Color currentColor = canvasRenderer.GetColor();
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_5;
L_5 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_5);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6;
L_6 = CanvasRenderer_GetColor_m16A530AA6D0A6ACB5A6C1DDCC17D259DA856EC70(L_5, NULL);
V_0 = L_6;
// if (currentColor.Equals(targetColor))
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___targetColor0;
bool L_8;
L_8 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline((&V_0), L_7, NULL);
V_4 = L_8;
bool L_9 = V_4;
if (!L_9)
{
goto IL_0050;
}
}
{
// m_ColorTweenRunner.StopTween();
TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* L_10 = __this->___m_ColorTweenRunner_24;
NullCheck(L_10);
TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D(L_10, TweenRunner_1_StopTween_m1807F7EC3FF55749912B8EBE4951AEC367ED799D_RuntimeMethod_var);
// return;
goto IL_00cb;
}
IL_0050:
{
// ColorTween.ColorTweenMode mode = (useRGB && useAlpha ?
// ColorTween.ColorTweenMode.All :
// (useRGB ? ColorTween.ColorTweenMode.RGB : ColorTween.ColorTweenMode.Alpha));
bool L_11 = ___useRGB4;
bool L_12 = ___useAlpha3;
if (((int32_t)((int32_t)L_11&(int32_t)L_12)))
{
goto IL_0061;
}
}
{
bool L_13 = ___useRGB4;
if (L_13)
{
goto IL_005e;
}
}
{
G_B14_0 = 2;
goto IL_005f;
}
IL_005e:
{
G_B14_0 = 1;
}
IL_005f:
{
G_B16_0 = G_B14_0;
goto IL_0062;
}
IL_0061:
{
G_B16_0 = 0;
}
IL_0062:
{
V_1 = G_B16_0;
// var colorTween = new ColorTween {duration = duration, startColor = canvasRenderer.GetColor(), targetColor = targetColor};
il2cpp_codegen_initobj((&V_5), sizeof(ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7));
float L_14 = ___duration1;
ColorTween_set_duration_m1C278AB5A90B5C108CEB4870CAC90A9A9EAC19CB((&V_5), L_14, NULL);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_15;
L_15 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_15);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
L_16 = CanvasRenderer_GetColor_m16A530AA6D0A6ACB5A6C1DDCC17D259DA856EC70(L_15, NULL);
ColorTween_set_startColor_mD22349343421BD44F0C31E537718ED53BE4850DA((&V_5), L_16, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = ___targetColor0;
ColorTween_set_targetColor_m7D8E74B32AC3A9C17C3192096003B12A1500D749((&V_5), L_17, NULL);
ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 L_18 = V_5;
V_2 = L_18;
// colorTween.AddOnChangedCallback(canvasRenderer.SetColor);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_19;
L_19 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F* L_20 = (UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F*)il2cpp_codegen_object_new(UnityAction_1_t1096D18D9D13996146965189C54BB1A577A8011F_il2cpp_TypeInfo_var);
NullCheck(L_20);
UnityAction_1__ctor_m561D1879521834F2C181DF56266AB10500F1C9F6(L_20, L_19, (intptr_t)((void*)CanvasRenderer_SetColor_mA65CB97B7C6673C0EA7A42BED93D22DD127C7BFA_RuntimeMethod_var), NULL);
ColorTween_AddOnChangedCallback_mAC2856A154604B4B6721DAC185B819A98D6F7438((&V_2), L_20, NULL);
// colorTween.ignoreTimeScale = ignoreTimeScale;
bool L_21 = ___ignoreTimeScale2;
ColorTween_set_ignoreTimeScale_m060FF3CED06F73EA1F555A37999D61DC58F99927((&V_2), L_21, NULL);
// colorTween.tweenMode = mode;
int32_t L_22 = V_1;
ColorTween_set_tweenMode_m105EEB49F6632D6D105C63DA9919385233A5D4DE((&V_2), L_22, NULL);
// m_ColorTweenRunner.StartTween(colorTween);
TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4* L_23 = __this->___m_ColorTweenRunner_24;
ColorTween_t15AEF379B51AC7DF9B23C440A938DCF32DA3FBB7 L_24 = V_2;
NullCheck(L_23);
TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D(L_23, L_24, TweenRunner_1_StartTween_m0D1D370495FF04A6F09D1459E5A03ADB2BB2236D_RuntimeMethod_var);
}
IL_00cb:
{
// }
return;
}
}
// UnityEngine.Color UnityEngine.UI.Graphic::CreateColorFromAlpha(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Graphic_CreateColorFromAlpha_m9407892ADAFADAB05D4E72F4A7A69C324C390C09 (float ___alpha0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
// var alphaColor = Color.black;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
L_0 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
V_0 = L_0;
// alphaColor.a = alpha;
float L_1 = ___alpha0;
(&V_0)->___a_3 = L_1;
// return alphaColor;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
V_1 = L_2;
goto IL_0013;
}
IL_0013:
{
// }
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = V_1;
return L_3;
}
}
// System.Void UnityEngine.UI.Graphic::CrossFadeAlpha(System.Single,System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_CrossFadeAlpha_mB3D045B48E9DDE6CE23F4368B875F1307765B192 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, float ___alpha0, float ___duration1, bool ___ignoreTimeScale2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// CrossFadeColor(CreateColorFromAlpha(alpha), duration, ignoreTimeScale, true, false);
float L_0 = ___alpha0;
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Graphic_CreateColorFromAlpha_m9407892ADAFADAB05D4E72F4A7A69C324C390C09(L_0, NULL);
float L_2 = ___duration1;
bool L_3 = ___ignoreTimeScale2;
VirtualActionInvoker5< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F, float, bool, bool, bool >::Invoke(48 /* System.Void UnityEngine.UI.Graphic::CrossFadeColor(UnityEngine.Color,System.Single,System.Boolean,System.Boolean,System.Boolean) */, __this, L_1, L_2, L_3, (bool)1, (bool)0);
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::RegisterDirtyLayoutCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyLayoutCallback_m870D9C225888AF117EAB7DCFBC5E629797D22B7E (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___action0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_OnDirtyLayoutCallback += action;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___m_OnDirtyLayoutCallback_17;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = ___action0;
Delegate_t* L_2;
L_2 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_0, L_1, NULL);
__this->___m_OnDirtyLayoutCallback_17 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnDirtyLayoutCallback_17), (void*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)));
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::UnregisterDirtyLayoutCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyLayoutCallback_m2284BC352FE69018BB15978CB3218C673F29AD9B (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___action0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_OnDirtyLayoutCallback -= action;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___m_OnDirtyLayoutCallback_17;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = ___action0;
Delegate_t* L_2;
L_2 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_0, L_1, NULL);
__this->___m_OnDirtyLayoutCallback_17 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnDirtyLayoutCallback_17), (void*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)));
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::RegisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyVerticesCallback_m46034B2100B5D28BDBCCB34C1283B1B9B2DB9A9E (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___action0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_OnDirtyVertsCallback += action;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___m_OnDirtyVertsCallback_18;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = ___action0;
Delegate_t* L_2;
L_2 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_0, L_1, NULL);
__this->___m_OnDirtyVertsCallback_18 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnDirtyVertsCallback_18), (void*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)));
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::UnregisterDirtyVerticesCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyVerticesCallback_mA36A388BF7DDB2D71596D6F13CEFCA79B4199B5C (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___action0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_OnDirtyVertsCallback -= action;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___m_OnDirtyVertsCallback_18;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = ___action0;
Delegate_t* L_2;
L_2 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_0, L_1, NULL);
__this->___m_OnDirtyVertsCallback_18 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnDirtyVertsCallback_18), (void*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)));
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::RegisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_RegisterDirtyMaterialCallback_m5EDBA1E08656A49997538A1C7DE29201FDE0A013 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___action0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_OnDirtyMaterialCallback += action;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___m_OnDirtyMaterialCallback_19;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = ___action0;
Delegate_t* L_2;
L_2 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_0, L_1, NULL);
__this->___m_OnDirtyMaterialCallback_19 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnDirtyMaterialCallback_19), (void*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)));
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::UnregisterDirtyMaterialCallback(UnityEngine.Events.UnityAction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic_UnregisterDirtyMaterialCallback_m62B9DB9B9021EC647E1B3D5122FE3693F8FC9BD2 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___action0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// m_OnDirtyMaterialCallback -= action;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_0 = __this->___m_OnDirtyMaterialCallback_19;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_1 = ___action0;
Delegate_t* L_2;
L_2 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_0, L_1, NULL);
__this->___m_OnDirtyMaterialCallback_19 = ((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnDirtyMaterialCallback_19), (void*)((UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)CastclassSealed((RuntimeObject*)L_2, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var)));
// }
return;
}
}
// System.Void UnityEngine.UI.Graphic::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphic__cctor_m6B5215F2C64A700BD0C4D91423FA3FF2510DF2F1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static protected Material s_DefaultUI = null;
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_DefaultUI_4 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_DefaultUI_4), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// static protected Texture2D s_WhiteTexture = null;
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5 = (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5), (void*)(Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)NULL);
// [NonSerialized] private static readonly VertexHelper s_VertexHelper = new VertexHelper();
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_0 = (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE*)il2cpp_codegen_object_new(VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE_il2cpp_TypeInfo_var);
NullCheck(L_0);
VertexHelper__ctor_mE8DE438637116EA7AF8180E10E7641FD00DB64A5(L_0, NULL);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_VertexHelper_21), (void*)L_0);
return;
}
}
// UnityEngine.Transform UnityEngine.UI.Graphic::UnityEngine.UI.ICanvasElement.get_transform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* Graphic_UnityEngine_UI_ICanvasElement_get_transform_m171A3F16EAE82D42EF768C3B091DC87174D5E768 (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
{
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_0;
L_0 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(__this, NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.UI.GraphicRaycaster::get_sortOrderPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_sortOrderPriority_m0F064AFD3551ABC89DE649D406B032AFA6E3D83F (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
// if (canvas.renderMode == RenderMode.ScreenSpaceOverlay)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0021;
}
}
{
// return canvas.sortingOrder;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3;
L_3 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_3);
int32_t L_4;
L_4 = Canvas_get_sortingOrder_mFA9AC878A11BBEE1716CF7E7DF52E0AAC570C451(L_3, NULL);
V_1 = L_4;
goto IL_002a;
}
IL_0021:
{
// return base.sortOrderPriority;
int32_t L_5;
L_5 = BaseRaycaster_get_sortOrderPriority_m4E0BEBF85F720AE4B7C78E99CCD786779C3E7226(__this, NULL);
V_1 = L_5;
goto IL_002a;
}
IL_002a:
{
// }
int32_t L_6 = V_1;
return L_6;
}
}
// System.Int32 UnityEngine.UI.GraphicRaycaster::get_renderOrderPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_renderOrderPriority_m1E6278AF3B98742F9F5A293DAF89F75B06E7441D (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
// if (canvas.renderMode == RenderMode.ScreenSpaceOverlay)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_0);
int32_t L_1;
L_1 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
// return canvas.rootCanvas.renderOrder;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3;
L_3 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_3);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4;
L_4 = Canvas_get_rootCanvas_m74DEA02014963B54DF651BE14284BDAFDA61DDFE(L_3, NULL);
NullCheck(L_4);
int32_t L_5;
L_5 = Canvas_get_renderOrder_m4BC79FD8062270F9848DFE38DE6CC578BBF7DFAC(L_4, NULL);
V_1 = L_5;
goto IL_002f;
}
IL_0026:
{
// return base.renderOrderPriority;
int32_t L_6;
L_6 = BaseRaycaster_get_renderOrderPriority_m03C407856FF76393AB6EE26FA173131B8F36CA66(__this, NULL);
V_1 = L_6;
goto IL_002f;
}
IL_002f:
{
// }
int32_t L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.UI.GraphicRaycaster::get_ignoreReversedGraphics()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicRaycaster_get_ignoreReversedGraphics_mC501DBD2D4BD9594F4A5591AFD76AE307EA6BACE (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
bool L_0 = __this->___m_IgnoreReversedGraphics_6;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster::set_ignoreReversedGraphics(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_set_ignoreReversedGraphics_m5CFA68408D296EDCC9230AF7CFB53589BE9F1CCB (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, bool ___value0, const RuntimeMethod* method)
{
{
// public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
bool L_0 = ___value0;
__this->___m_IgnoreReversedGraphics_6 = L_0;
// public bool ignoreReversedGraphics { get {return m_IgnoreReversedGraphics; } set { m_IgnoreReversedGraphics = value; } }
return;
}
}
// UnityEngine.UI.GraphicRaycaster/BlockingObjects UnityEngine.UI.GraphicRaycaster::get_blockingObjects()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicRaycaster_get_blockingObjects_m54343002F72E2C27919DDF5F4088934891AC13FF (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
int32_t L_0 = __this->___m_BlockingObjects_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster::set_blockingObjects(UnityEngine.UI.GraphicRaycaster/BlockingObjects)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_set_blockingObjects_m0CB3F62ABC27BDB348B09B6CF0E6AB4D42A6FBC7 (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
// public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
int32_t L_0 = ___value0;
__this->___m_BlockingObjects_7 = L_0;
// public BlockingObjects blockingObjects { get {return m_BlockingObjects; } set { m_BlockingObjects = value; } }
return;
}
}
// UnityEngine.LayerMask UnityEngine.UI.GraphicRaycaster::get_blockingMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB GraphicRaycaster_get_blockingMask_mDD3BC80288E6B12D2480B40788BA3B69D6F863C5 (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB V_0;
memset((&V_0), 0, sizeof(V_0));
{
// public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = __this->___m_BlockingMask_8;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster::set_blockingMask(UnityEngine.LayerMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_set_blockingMask_mCE08DF88D4D4BFD17358C75DE9F0A8F68DB3BB00 (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB ___value0, const RuntimeMethod* method)
{
{
// public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0 = ___value0;
__this->___m_BlockingMask_8 = L_0;
// public LayerMask blockingMask { get { return m_BlockingMask; } set { m_BlockingMask = value; } }
return;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster__ctor_m863917ADCD9732623EBDF53A0CEDDEEB6EA4C42A (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private bool m_IgnoreReversedGraphics = true;
__this->___m_IgnoreReversedGraphics_6 = (bool)1;
// private BlockingObjects m_BlockingObjects = BlockingObjects.None;
__this->___m_BlockingObjects_7 = 0;
// protected LayerMask m_BlockingMask = kNoEventMaskSet;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_0;
L_0 = LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922((-1), NULL);
__this->___m_BlockingMask_8 = L_0;
// [NonSerialized] private List<Graphic> m_RaycastResults = new List<Graphic>();
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_1 = (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*)il2cpp_codegen_object_new(List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E(L_1, List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E_RuntimeMethod_var);
__this->___m_RaycastResults_10 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RaycastResults_10), (void*)L_1);
// protected GraphicRaycaster()
BaseRaycaster__ctor_m1B6A963368E54C1E450BE15FAF1AE082142A1683(__this, NULL);
// {}
return;
}
}
// UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::get_canvas()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_1 = NULL;
{
// if (m_Canvas != null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = __this->___m_Canvas_9;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
// return m_Canvas;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3 = __this->___m_Canvas_9;
V_1 = L_3;
goto IL_002f;
}
IL_001a:
{
// m_Canvas = GetComponent<Canvas>();
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_4;
L_4 = Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2(__this, Component_GetComponent_TisCanvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26_m209BA4F663AB98A4504995B5BD3EADEDEFB92BF2_RuntimeMethod_var);
__this->___m_Canvas_9 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Canvas_9), (void*)L_4);
// return m_Canvas;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_5 = __this->___m_Canvas_9;
V_1 = L_5;
goto IL_002f;
}
IL_002f:
{
// }
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_mCBF5513CAA3AB70569DA3BE50DCF8980819A6D7F (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* ___eventData0, List_1_t8292C421BBB00D7661DC07462822936152BAB446* ___resultAppendList1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tD07C4C2285E515DD62CEE90036AB7E2AB1493329_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
int32_t V_1 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_2 = NULL;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_3;
memset((&V_3), 0, sizeof(V_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
memset((&V_4), 0, sizeof(V_4));
float V_5 = 0.0f;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_6;
memset((&V_6), 0, sizeof(V_6));
int32_t V_7 = 0;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
int32_t V_12 = 0;
bool V_13 = false;
bool V_14 = false;
float V_15 = 0.0f;
float V_16 = 0.0f;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
bool V_20 = false;
float V_21 = 0.0f;
bool V_22 = false;
float V_23 = 0.0f;
bool V_24 = false;
bool V_25 = false;
RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* V_26 = NULL;
bool V_27 = false;
bool V_28 = false;
bool V_29 = false;
RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* V_30 = NULL;
bool V_31 = false;
int32_t V_32 = 0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* V_33 = NULL;
bool V_34 = false;
bool V_35 = false;
bool V_36 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_37;
memset((&V_37), 0, sizeof(V_37));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_38;
memset((&V_38), 0, sizeof(V_38));
bool V_39 = false;
float V_40 = 0.0f;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* V_41 = NULL;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_42;
memset((&V_42), 0, sizeof(V_42));
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_43;
memset((&V_43), 0, sizeof(V_43));
bool V_44 = false;
bool V_45 = false;
bool V_46 = false;
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 V_47;
memset((&V_47), 0, sizeof(V_47));
bool V_48 = false;
int32_t G_B5_0 = 0;
int32_t G_B10_0 = 0;
int32_t G_B22_0 = 0;
int32_t G_B31_0 = 0;
int32_t G_B38_0 = 0;
float G_B43_0 = 0.0f;
int32_t G_B47_0 = 0;
int32_t G_B56_0 = 0;
int32_t G_B73_0 = 0;
{
// if (canvas == null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_8 = L_1;
bool L_2 = V_8;
if (!L_2)
{
goto IL_0018;
}
}
{
// return;
goto IL_057e;
}
IL_0018:
{
// var canvasGraphics = GraphicRegistry.GetRaycastableGraphicsForCanvas(canvas);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3;
L_3 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
RuntimeObject* L_4;
L_4 = GraphicRegistry_GetRaycastableGraphicsForCanvas_mEE0A97E26CD86899B76B94AC5F9C6EAC147E64D2(L_3, NULL);
V_0 = L_4;
// if (canvasGraphics == null || canvasGraphics.Count == 0)
RuntimeObject* L_5 = V_0;
if (!L_5)
{
goto IL_0032;
}
}
{
RuntimeObject* L_6 = V_0;
NullCheck(L_6);
int32_t L_7;
L_7 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UI.Graphic>::get_Count() */, ICollection_1_tD07C4C2285E515DD62CEE90036AB7E2AB1493329_il2cpp_TypeInfo_var, L_6);
G_B5_0 = ((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B5_0 = 1;
}
IL_0033:
{
V_9 = (bool)G_B5_0;
bool L_8 = V_9;
if (!L_8)
{
goto IL_003e;
}
}
{
// return;
goto IL_057e;
}
IL_003e:
{
// var currentEventCamera = eventCamera; // Property can call Camera.main, so cache the reference
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9;
L_9 = VirtualFuncInvoker0< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this);
V_2 = L_9;
// if (canvas.renderMode == RenderMode.ScreenSpaceOverlay || currentEventCamera == null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_10;
L_10 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_10);
int32_t L_11;
L_11 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_10, NULL);
if (!L_11)
{
goto IL_005b;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_12 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_13;
L_13 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_12, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B10_0 = ((int32_t)(L_13));
goto IL_005c;
}
IL_005b:
{
G_B10_0 = 1;
}
IL_005c:
{
V_10 = (bool)G_B10_0;
bool L_14 = V_10;
if (!L_14)
{
goto IL_0070;
}
}
{
// displayIndex = canvas.targetDisplay;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_15;
L_15 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_15);
int32_t L_16;
L_16 = Canvas_get_targetDisplay_m2F2FCEA6885820E659F2F520991828DE54CCB6BF(L_15, NULL);
V_1 = L_16;
goto IL_0077;
}
IL_0070:
{
// displayIndex = currentEventCamera.targetDisplay;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_17 = V_2;
NullCheck(L_17);
int32_t L_18;
L_18 = Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80(L_17, NULL);
V_1 = L_18;
}
IL_0077:
{
// var eventPosition = Display.RelativeMouseAt(eventData.position);
PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_19 = ___eventData0;
NullCheck(L_19);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_20;
L_20 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_19, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
L_21 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_20, NULL);
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22;
L_22 = Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF(L_21, NULL);
V_3 = L_22;
// if (eventPosition != Vector3.zero)
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23 = V_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
L_24 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
bool L_25;
L_25 = Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline(L_23, L_24, NULL);
V_11 = L_25;
bool L_26 = V_11;
if (!L_26)
{
goto IL_00b9;
}
}
{
// int eventDisplayIndex = (int)eventPosition.z;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_3;
float L_28 = L_27.___z_4;
V_12 = il2cpp_codegen_cast_double_to_int<int32_t>(L_28);
// if (eventDisplayIndex != displayIndex)
int32_t L_29 = V_12;
int32_t L_30 = V_1;
V_13 = (bool)((((int32_t)((((int32_t)L_29) == ((int32_t)L_30))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_31 = V_13;
if (!L_31)
{
goto IL_00b6;
}
}
{
// return;
goto IL_057e;
}
IL_00b6:
{
goto IL_00c7;
}
IL_00b9:
{
// eventPosition = eventData.position;
PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* L_32 = ___eventData0;
NullCheck(L_32);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33;
L_33 = PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline(L_32, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34;
L_34 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_33, NULL);
V_3 = L_34;
}
IL_00c7:
{
// if (currentEventCamera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_35 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_36;
L_36 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_35, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_14 = L_36;
bool L_37 = V_14;
if (!L_37)
{
goto IL_0138;
}
}
{
// float w = Screen.width;
int32_t L_38;
L_38 = Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C(NULL);
V_15 = ((float)L_38);
// float h = Screen.height;
int32_t L_39;
L_39 = Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8(NULL);
V_16 = ((float)L_39);
// if (displayIndex > 0 && displayIndex < Display.displays.Length)
int32_t L_40 = V_1;
if ((((int32_t)L_40) <= ((int32_t)0)))
{
goto IL_00f5;
}
}
{
int32_t L_41 = V_1;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_42 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_42);
G_B22_0 = ((((int32_t)L_41) < ((int32_t)((int32_t)(((RuntimeArray*)L_42)->max_length))))? 1 : 0);
goto IL_00f6;
}
IL_00f5:
{
G_B22_0 = 0;
}
IL_00f6:
{
V_17 = (bool)G_B22_0;
bool L_43 = V_17;
if (!L_43)
{
goto IL_011c;
}
}
{
// w = Display.displays[displayIndex].systemWidth;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_44 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
int32_t L_45 = V_1;
NullCheck(L_44);
int32_t L_46 = L_45;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_47 = (L_44)->GetAt(static_cast<il2cpp_array_size_t>(L_46));
NullCheck(L_47);
int32_t L_48;
L_48 = Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155(L_47, NULL);
V_15 = ((float)L_48);
// h = Display.displays[displayIndex].systemHeight;
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_49 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
int32_t L_50 = V_1;
NullCheck(L_49);
int32_t L_51 = L_50;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_52 = (L_49)->GetAt(static_cast<il2cpp_array_size_t>(L_51));
NullCheck(L_52);
int32_t L_53;
L_53 = Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7(L_52, NULL);
V_16 = ((float)L_53);
}
IL_011c:
{
// pos = new Vector2(eventPosition.x / w, eventPosition.y / h);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_3;
float L_55 = L_54.___x_2;
float L_56 = V_15;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_57 = V_3;
float L_58 = L_57.___y_3;
float L_59 = V_16;
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_4), ((float)(L_55/L_56)), ((float)(L_58/L_59)), NULL);
goto IL_0146;
}
IL_0138:
{
// pos = currentEventCamera.ScreenToViewportPoint(eventPosition);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_60 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_61 = V_3;
NullCheck(L_60);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_62;
L_62 = Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5(L_60, L_61, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_63;
L_63 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_62, NULL);
V_4 = L_63;
}
IL_0146:
{
// if (pos.x < 0f || pos.x > 1f || pos.y < 0f || pos.y > 1f)
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_64 = V_4;
float L_65 = L_64.___x_0;
if ((((float)L_65) < ((float)(0.0f))))
{
goto IL_0180;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_66 = V_4;
float L_67 = L_66.___x_0;
if ((((float)L_67) > ((float)(1.0f))))
{
goto IL_0180;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_68 = V_4;
float L_69 = L_68.___y_1;
if ((((float)L_69) < ((float)(0.0f))))
{
goto IL_0180;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_70 = V_4;
float L_71 = L_70.___y_1;
G_B31_0 = ((((float)L_71) > ((float)(1.0f)))? 1 : 0);
goto IL_0181;
}
IL_0180:
{
G_B31_0 = 1;
}
IL_0181:
{
V_18 = (bool)G_B31_0;
bool L_72 = V_18;
if (!L_72)
{
goto IL_018c;
}
}
{
// return;
goto IL_057e;
}
IL_018c:
{
// float hitDistance = float.MaxValue;
V_5 = ((std::numeric_limits<float>::max)());
// Ray ray = new Ray();
il2cpp_codegen_initobj((&V_6), sizeof(Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00));
// if (currentEventCamera != null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_73 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_74;
L_74 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_73, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_19 = L_74;
bool L_75 = V_19;
if (!L_75)
{
goto IL_01b1;
}
}
{
// ray = currentEventCamera.ScreenPointToRay(eventPosition);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_76 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_77 = V_3;
NullCheck(L_76);
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_78;
L_78 = Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315(L_76, L_77, NULL);
V_6 = L_78;
}
IL_01b1:
{
// if (canvas.renderMode != RenderMode.ScreenSpaceOverlay && blockingObjects != BlockingObjects.None)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_79;
L_79 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_79);
int32_t L_80;
L_80 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_79, NULL);
if (!L_80)
{
goto IL_01c9;
}
}
{
int32_t L_81;
L_81 = GraphicRaycaster_get_blockingObjects_m54343002F72E2C27919DDF5F4088934891AC13FF(__this, NULL);
G_B38_0 = ((!(((uint32_t)L_81) <= ((uint32_t)0)))? 1 : 0);
goto IL_01ca;
}
IL_01c9:
{
G_B38_0 = 0;
}
IL_01ca:
{
V_20 = (bool)G_B38_0;
bool L_82 = V_20;
if (!L_82)
{
goto IL_02ff;
}
}
{
// float distanceToClipPlane = 100.0f;
V_21 = (100.0f);
// if (currentEventCamera != null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_83 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_84;
L_84 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_83, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_22 = L_84;
bool L_85 = V_22;
if (!L_85)
{
goto IL_0224;
}
}
{
// float projectionDirection = ray.direction.z;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_86;
L_86 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_6), NULL);
float L_87 = L_86.___z_4;
V_23 = L_87;
// distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection)
// ? Mathf.Infinity
// : Mathf.Abs((currentEventCamera.farClipPlane - currentEventCamera.nearClipPlane) / projectionDirection);
float L_88 = V_23;
bool L_89;
L_89 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline((0.0f), L_88, NULL);
if (L_89)
{
goto IL_021c;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_90 = V_2;
NullCheck(L_90);
float L_91;
L_91 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_90, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_92 = V_2;
NullCheck(L_92);
float L_93;
L_93 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_92, NULL);
float L_94 = V_23;
float L_95;
L_95 = fabsf(((float)(((float)il2cpp_codegen_subtract(L_91, L_93))/L_94)));
G_B43_0 = L_95;
goto IL_0221;
}
IL_021c:
{
G_B43_0 = (std::numeric_limits<float>::infinity());
}
IL_0221:
{
V_21 = G_B43_0;
}
IL_0224:
{
// if (blockingObjects == BlockingObjects.ThreeD || blockingObjects == BlockingObjects.All)
int32_t L_96;
L_96 = GraphicRaycaster_get_blockingObjects_m54343002F72E2C27919DDF5F4088934891AC13FF(__this, NULL);
if ((((int32_t)L_96) == ((int32_t)2)))
{
goto IL_0238;
}
}
{
int32_t L_97;
L_97 = GraphicRaycaster_get_blockingObjects_m54343002F72E2C27919DDF5F4088934891AC13FF(__this, NULL);
G_B47_0 = ((((int32_t)L_97) == ((int32_t)3))? 1 : 0);
goto IL_0239;
}
IL_0238:
{
G_B47_0 = 1;
}
IL_0239:
{
V_24 = (bool)G_B47_0;
bool L_98 = V_24;
if (!L_98)
{
goto IL_0291;
}
}
{
// if (ReflectionMethodsCache.Singleton.raycast3D != null)
ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_99;
L_99 = ReflectionMethodsCache_get_Singleton_m3DCE77AADA1986F8283BAA54B89FD83558E18FC1(NULL);
NullCheck(L_99);
Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* L_100 = L_99->___raycast3D_0;
V_25 = (bool)((!(((RuntimeObject*)(Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A*)L_100) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_101 = V_25;
if (!L_101)
{
goto IL_0290;
}
}
{
// var hits = ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, (int)m_BlockingMask);
ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_102;
L_102 = ReflectionMethodsCache_get_Singleton_m3DCE77AADA1986F8283BAA54B89FD83558E18FC1(NULL);
NullCheck(L_102);
RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* L_103 = L_102->___raycast3DAll_1;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_104 = V_6;
float L_105 = V_21;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_106 = __this->___m_BlockingMask_8;
int32_t L_107;
L_107 = LayerMask_op_Implicit_m5D697E103A7CB05CADCED9F90FD4F6BAE955E763(L_106, NULL);
NullCheck(L_103);
RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_108;
L_108 = RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_inline(L_103, L_104, L_105, L_107, NULL);
V_26 = L_108;
// if (hits.Length > 0)
RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_109 = V_26;
NullCheck(L_109);
V_27 = (bool)((!(((uint32_t)(((RuntimeArray*)L_109)->max_length)) <= ((uint32_t)0)))? 1 : 0);
bool L_110 = V_27;
if (!L_110)
{
goto IL_028f;
}
}
{
// hitDistance = hits[0].distance;
RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* L_111 = V_26;
NullCheck(L_111);
float L_112;
L_112 = RaycastHit_get_distance_m035194B0E9BB6229259CFC43B095A9C8E5011C78(((L_111)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))), NULL);
V_5 = L_112;
}
IL_028f:
{
}
IL_0290:
{
}
IL_0291:
{
// if (blockingObjects == BlockingObjects.TwoD || blockingObjects == BlockingObjects.All)
int32_t L_113;
L_113 = GraphicRaycaster_get_blockingObjects_m54343002F72E2C27919DDF5F4088934891AC13FF(__this, NULL);
if ((((int32_t)L_113) == ((int32_t)1)))
{
goto IL_02a5;
}
}
{
int32_t L_114;
L_114 = GraphicRaycaster_get_blockingObjects_m54343002F72E2C27919DDF5F4088934891AC13FF(__this, NULL);
G_B56_0 = ((((int32_t)L_114) == ((int32_t)3))? 1 : 0);
goto IL_02a6;
}
IL_02a5:
{
G_B56_0 = 1;
}
IL_02a6:
{
V_28 = (bool)G_B56_0;
bool L_115 = V_28;
if (!L_115)
{
goto IL_02fe;
}
}
{
// if (ReflectionMethodsCache.Singleton.raycast2D != null)
ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_116;
L_116 = ReflectionMethodsCache_get_Singleton_m3DCE77AADA1986F8283BAA54B89FD83558E18FC1(NULL);
NullCheck(L_116);
Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* L_117 = L_116->___raycast2D_3;
V_29 = (bool)((!(((RuntimeObject*)(Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0*)L_117) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_118 = V_29;
if (!L_118)
{
goto IL_02fd;
}
}
{
// var hits = ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, (int)m_BlockingMask);
ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5* L_119;
L_119 = ReflectionMethodsCache_get_Singleton_m3DCE77AADA1986F8283BAA54B89FD83558E18FC1(NULL);
NullCheck(L_119);
GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* L_120 = L_119->___getRayIntersectionAll_4;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_121 = V_6;
float L_122 = V_21;
LayerMask_t97CB6BDADEDC3D6423C7BCFEA7F86DA2EC6241DB L_123 = __this->___m_BlockingMask_8;
int32_t L_124;
L_124 = LayerMask_op_Implicit_m5D697E103A7CB05CADCED9F90FD4F6BAE955E763(L_123, NULL);
NullCheck(L_120);
RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_125;
L_125 = GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_inline(L_120, L_121, L_122, L_124, NULL);
V_30 = L_125;
// if (hits.Length > 0)
RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_126 = V_30;
NullCheck(L_126);
V_31 = (bool)((!(((uint32_t)(((RuntimeArray*)L_126)->max_length)) <= ((uint32_t)0)))? 1 : 0);
bool L_127 = V_31;
if (!L_127)
{
goto IL_02fc;
}
}
{
// hitDistance = hits[0].distance;
RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* L_128 = V_30;
NullCheck(L_128);
float L_129;
L_129 = RaycastHit2D_get_distance_mD0FE1482E2768CF587AFB65488459697EAB64613(((L_128)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))), NULL);
V_5 = L_129;
}
IL_02fc:
{
}
IL_02fd:
{
}
IL_02fe:
{
}
IL_02ff:
{
// m_RaycastResults.Clear();
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_130 = __this->___m_RaycastResults_10;
NullCheck(L_130);
List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_inline(L_130, List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_RuntimeMethod_var);
// Raycast(canvas, currentEventCamera, eventPosition, canvasGraphics, m_RaycastResults);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_131;
L_131 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_132 = V_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_133 = V_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_134;
L_134 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_133, NULL);
RuntimeObject* L_135 = V_0;
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_136 = __this->___m_RaycastResults_10;
il2cpp_codegen_runtime_class_init_inline(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
GraphicRaycaster_Raycast_m01A901D8AA5956D3E9BAFD493B41EE4DAC3EE281(L_131, L_132, L_134, L_135, L_136, NULL);
// int totalCount = m_RaycastResults.Count;
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_137 = __this->___m_RaycastResults_10;
NullCheck(L_137);
int32_t L_138;
L_138 = List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_inline(L_137, List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_RuntimeMethod_var);
V_7 = L_138;
// for (var index = 0; index < totalCount; index++)
V_32 = 0;
goto IL_056f;
}
IL_033a:
{
// var go = m_RaycastResults[index].gameObject;
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_139 = __this->___m_RaycastResults_10;
int32_t L_140 = V_32;
NullCheck(L_139);
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_141;
L_141 = List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079(L_139, L_140, List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079_RuntimeMethod_var);
NullCheck(L_141);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_142;
L_142 = Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B(L_141, NULL);
V_33 = L_142;
// bool appendGraphic = true;
V_34 = (bool)1;
// if (ignoreReversedGraphics)
bool L_143;
L_143 = GraphicRaycaster_get_ignoreReversedGraphics_mC501DBD2D4BD9594F4A5591AFD76AE307EA6BACE(__this, NULL);
V_35 = L_143;
bool L_144 = V_35;
if (!L_144)
{
goto IL_0405;
}
}
{
// if (currentEventCamera == null)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_145 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_146;
L_146 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_145, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_36 = L_146;
bool L_147 = V_36;
if (!L_147)
{
goto IL_03a0;
}
}
{
// var dir = go.transform.rotation * Vector3.forward;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_148 = V_33;
NullCheck(L_148);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_149;
L_149 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_148, NULL);
NullCheck(L_149);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_150;
L_150 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_149, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_151;
L_151 = Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_152;
L_152 = Quaternion_op_Multiply_mF1348668A6CCD46FBFF98D39182F89358ED74AC0(L_150, L_151, NULL);
V_37 = L_152;
// appendGraphic = Vector3.Dot(Vector3.forward, dir) > 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_153;
L_153 = Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_154 = V_37;
float L_155;
L_155 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_153, L_154, NULL);
V_34 = (bool)((((float)L_155) > ((float)(0.0f)))? 1 : 0);
goto IL_0404;
}
IL_03a0:
{
// var cameraForward = currentEventCamera.transform.rotation * Vector3.forward * currentEventCamera.nearClipPlane;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_156 = V_2;
NullCheck(L_156);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_157;
L_157 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_156, NULL);
NullCheck(L_157);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_158;
L_158 = Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C(L_157, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_159;
L_159 = Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline(NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_160;
L_160 = Quaternion_op_Multiply_mF1348668A6CCD46FBFF98D39182F89358ED74AC0(L_158, L_159, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_161 = V_2;
NullCheck(L_161);
float L_162;
L_162 = Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013(L_161, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_163;
L_163 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_160, L_162, NULL);
V_38 = L_163;
// appendGraphic = Vector3.Dot(go.transform.position - currentEventCamera.transform.position - cameraForward, go.transform.forward) >= 0;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_164 = V_33;
NullCheck(L_164);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_165;
L_165 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_164, NULL);
NullCheck(L_165);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_166;
L_166 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_165, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_167 = V_2;
NullCheck(L_167);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_168;
L_168 = Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371(L_167, NULL);
NullCheck(L_168);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_169;
L_169 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_168, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_170;
L_170 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_166, L_169, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_171 = V_38;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_172;
L_172 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_170, L_171, NULL);
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_173 = V_33;
NullCheck(L_173);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_174;
L_174 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_173, NULL);
NullCheck(L_174);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_175;
L_175 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_174, NULL);
float L_176;
L_176 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_172, L_175, NULL);
V_34 = (bool)((((int32_t)((!(((float)L_176) >= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
}
IL_0404:
{
}
IL_0405:
{
// if (appendGraphic)
bool L_177 = V_34;
V_39 = L_177;
bool L_178 = V_39;
if (!L_178)
{
goto IL_0568;
}
}
{
// float distance = 0;
V_40 = (0.0f);
// Transform trans = go.transform;
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_179 = V_33;
NullCheck(L_179);
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_180;
L_180 = GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56(L_179, NULL);
V_41 = L_180;
// Vector3 transForward = trans.forward;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_181 = V_41;
NullCheck(L_181);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_182;
L_182 = Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F(L_181, NULL);
V_42 = L_182;
// if (currentEventCamera == null || canvas.renderMode == RenderMode.ScreenSpaceOverlay)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_183 = V_2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_184;
L_184 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_183, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_184)
{
goto IL_0443;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_185;
L_185 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_185);
int32_t L_186;
L_186 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_185, NULL);
G_B73_0 = ((((int32_t)L_186) == ((int32_t)0))? 1 : 0);
goto IL_0444;
}
IL_0443:
{
G_B73_0 = 1;
}
IL_0444:
{
V_44 = (bool)G_B73_0;
bool L_187 = V_44;
if (!L_187)
{
goto IL_0453;
}
}
{
// distance = 0;
V_40 = (0.0f);
goto IL_0494;
}
IL_0453:
{
// distance = (Vector3.Dot(transForward, trans.position - ray.origin) / Vector3.Dot(transForward, ray.direction));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_188 = V_42;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_189 = V_41;
NullCheck(L_189);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_190;
L_190 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_189, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_191;
L_191 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&V_6), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_192;
L_192 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_190, L_191, NULL);
float L_193;
L_193 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_188, L_192, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_194 = V_42;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_195;
L_195 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_6), NULL);
float L_196;
L_196 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_194, L_195, NULL);
V_40 = ((float)(L_193/L_196));
// if (distance < 0)
float L_197 = V_40;
V_45 = (bool)((((float)L_197) < ((float)(0.0f)))? 1 : 0);
bool L_198 = V_45;
if (!L_198)
{
goto IL_0493;
}
}
{
// continue;
goto IL_0569;
}
IL_0493:
{
}
IL_0494:
{
// if (distance >= hitDistance)
float L_199 = V_40;
float L_200 = V_5;
V_46 = (bool)((((int32_t)((!(((float)L_199) >= ((float)L_200)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_201 = V_46;
if (!L_201)
{
goto IL_04a8;
}
}
{
// continue;
goto IL_0569;
}
IL_04a8:
{
// var castResult = new RaycastResult
// {
// gameObject = go,
// module = this,
// distance = distance,
// screenPosition = eventPosition,
// displayIndex = displayIndex,
// index = resultAppendList.Count,
// depth = m_RaycastResults[index].depth,
// sortingLayer = canvas.sortingLayerID,
// sortingOrder = canvas.sortingOrder,
// worldPosition = ray.origin + ray.direction * distance,
// worldNormal = -transForward
// };
il2cpp_codegen_initobj((&V_47), sizeof(RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023));
GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* L_202 = V_33;
RaycastResult_set_gameObject_mCFEB66C0E3F01AC5E55040FE8BEB16E40427BD9E((&V_47), L_202, NULL);
(&V_47)->___module_1 = __this;
Il2CppCodeGenWriteBarrier((void**)(&(&V_47)->___module_1), (void*)__this);
float L_203 = V_40;
(&V_47)->___distance_2 = L_203;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_204 = V_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_205;
L_205 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_204, NULL);
(&V_47)->___screenPosition_9 = L_205;
int32_t L_206 = V_1;
(&V_47)->___displayIndex_10 = L_206;
List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_207 = ___resultAppendList1;
NullCheck(L_207);
int32_t L_208;
L_208 = List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_inline(L_207, List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_RuntimeMethod_var);
(&V_47)->___index_3 = ((float)L_208);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_209 = __this->___m_RaycastResults_10;
int32_t L_210 = V_32;
NullCheck(L_209);
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_211;
L_211 = List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079(L_209, L_210, List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079_RuntimeMethod_var);
NullCheck(L_211);
int32_t L_212;
L_212 = Graphic_get_depth_m16A82C751AE0497941048A3715D48A1066939460(L_211, NULL);
(&V_47)->___depth_4 = L_212;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_213;
L_213 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_213);
int32_t L_214;
L_214 = Canvas_get_sortingLayerID_m38FE23D0D6A2001F62CA24676298E95BEE968AB6(L_213, NULL);
(&V_47)->___sortingLayer_5 = L_214;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_215;
L_215 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
NullCheck(L_215);
int32_t L_216;
L_216 = Canvas_get_sortingOrder_mFA9AC878A11BBEE1716CF7E7DF52E0AAC570C451(L_215, NULL);
(&V_47)->___sortingOrder_6 = L_216;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_217;
L_217 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&V_6), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_218;
L_218 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&V_6), NULL);
float L_219 = V_40;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_220;
L_220 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_218, L_219, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_221;
L_221 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_217, L_220, NULL);
(&V_47)->___worldPosition_7 = L_221;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_222 = V_42;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_223;
L_223 = Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline(L_222, NULL);
(&V_47)->___worldNormal_8 = L_223;
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_224 = V_47;
V_43 = L_224;
// resultAppendList.Add(castResult);
List_1_t8292C421BBB00D7661DC07462822936152BAB446* L_225 = ___resultAppendList1;
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_226 = V_43;
NullCheck(L_225);
List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_inline(L_225, L_226, List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_RuntimeMethod_var);
}
IL_0568:
{
}
IL_0569:
{
// for (var index = 0; index < totalCount; index++)
int32_t L_227 = V_32;
V_32 = ((int32_t)il2cpp_codegen_add(L_227, 1));
}
IL_056f:
{
// for (var index = 0; index < totalCount; index++)
int32_t L_228 = V_32;
int32_t L_229 = V_7;
V_48 = (bool)((((int32_t)L_228) < ((int32_t)L_229))? 1 : 0);
bool L_230 = V_48;
if (L_230)
{
goto IL_033a;
}
}
IL_057e:
{
// }
return;
}
}
// UnityEngine.Camera UnityEngine.UI.GraphicRaycaster::get_eventCamera()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GraphicRaycaster_get_eventCamera_m2EF53324CF216839FA622884418FA77EFB9B3879 (GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* V_3 = NULL;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B10_0 = NULL;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B9_0 = NULL;
{
// var canvas = this.canvas;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = GraphicRaycaster_get_canvas_mD4D82F397DA3E82EBA7052E93A20562C2263339F(__this, NULL);
V_0 = L_0;
// var renderMode = canvas.renderMode;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_1 = V_0;
NullCheck(L_1);
int32_t L_2;
L_2 = Canvas_get_renderMode_m1BEF259548C6CAD27E4466F31D20752D246688CC(L_1, NULL);
V_1 = L_2;
// if (renderMode == RenderMode.ScreenSpaceOverlay
// || (renderMode == RenderMode.ScreenSpaceCamera && canvas.worldCamera == null))
int32_t L_3 = V_1;
if (!L_3)
{
goto IL_0027;
}
}
{
int32_t L_4 = V_1;
if ((!(((uint32_t)L_4) == ((uint32_t)1))))
{
goto IL_0024;
}
}
{
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_5 = V_0;
NullCheck(L_5);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_6;
L_6 = Canvas_get_worldCamera_mD2FDE13B61A5213F4E64B40008EB0A8D2D07B853(L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = ((int32_t)(L_7));
goto IL_0025;
}
IL_0024:
{
G_B4_0 = 0;
}
IL_0025:
{
G_B6_0 = G_B4_0;
goto IL_0028;
}
IL_0027:
{
G_B6_0 = 1;
}
IL_0028:
{
V_2 = (bool)G_B6_0;
bool L_8 = V_2;
if (!L_8)
{
goto IL_0030;
}
}
{
// return null;
V_3 = (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL;
goto IL_0042;
}
IL_0030:
{
// return canvas.worldCamera ?? Camera.main;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_9 = V_0;
NullCheck(L_9);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10;
L_10 = Canvas_get_worldCamera_mD2FDE13B61A5213F4E64B40008EB0A8D2D07B853(L_9, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_11 = L_10;
G_B9_0 = L_11;
if (L_11)
{
G_B10_0 = L_11;
goto IL_003f;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_12;
L_12 = Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43(NULL);
G_B10_0 = L_12;
}
IL_003f:
{
V_3 = G_B10_0;
goto IL_0042;
}
IL_0042:
{
// }
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_13 = V_3;
return L_13;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster::Raycast(UnityEngine.Canvas,UnityEngine.Camera,UnityEngine.Vector2,System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>,System.Collections.Generic.List`1<UnityEngine.UI.Graphic>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster_Raycast_m01A901D8AA5956D3E9BAFD493B41EE4DAC3EE281 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___canvas0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___eventCamera1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pointerPosition2, RuntimeObject* ___foundGraphics3, List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* ___results4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ICollection_1_tD07C4C2285E515DD62CEE90036AB7E2AB1493329_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IList_1_t2238CF6AA19EFAD01A7B41136DDC843E17449487_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m42E10FA8D8A3A37D4C1952CBB751D4B5A32571AF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Sort_mBC2289D3F4C480D2369DE56E27FFF2D60F6065BA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_U3CRaycastU3Eb__27_0_m81E2CE6D45AE93300AF014EA75EF4A4B2E4C059A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
int32_t V_8 = 0;
bool V_9 = false;
int32_t G_B5_0 = 0;
int32_t G_B12_0 = 0;
Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* G_B21_0 = NULL;
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* G_B21_1 = NULL;
Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* G_B20_0 = NULL;
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* G_B20_1 = NULL;
{
// int totalCount = foundGraphics.Count;
RuntimeObject* L_0 = ___foundGraphics3;
NullCheck(L_0);
int32_t L_1;
L_1 = InterfaceFuncInvoker0< int32_t >::Invoke(0 /* System.Int32 System.Collections.Generic.ICollection`1<UnityEngine.UI.Graphic>::get_Count() */, ICollection_1_tD07C4C2285E515DD62CEE90036AB7E2AB1493329_il2cpp_TypeInfo_var, L_0);
V_0 = L_1;
// for (int i = 0; i < totalCount; ++i)
V_1 = 0;
goto IL_00b0;
}
IL_000f:
{
// Graphic graphic = foundGraphics[i];
RuntimeObject* L_2 = ___foundGraphics3;
int32_t L_3 = V_1;
NullCheck(L_2);
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_4;
L_4 = InterfaceFuncInvoker1< Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*, int32_t >::Invoke(0 /* T System.Collections.Generic.IList`1<UnityEngine.UI.Graphic>::get_Item(System.Int32) */, IList_1_t2238CF6AA19EFAD01A7B41136DDC843E17449487_il2cpp_TypeInfo_var, L_2, L_3);
V_2 = L_4;
// if (!graphic.raycastTarget || graphic.canvasRenderer.cull || graphic.depth == -1)
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_5 = V_2;
NullCheck(L_5);
bool L_6;
L_6 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Graphic::get_raycastTarget() */, L_5);
if (!L_6)
{
goto IL_0038;
}
}
{
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_7 = V_2;
NullCheck(L_7);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_8;
L_8 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(L_7, NULL);
NullCheck(L_8);
bool L_9;
L_9 = CanvasRenderer_get_cull_m48007D7CB40B3C0EC29F0CB316AFAC88748EF3D7(L_8, NULL);
if (L_9)
{
goto IL_0038;
}
}
{
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_10 = V_2;
NullCheck(L_10);
int32_t L_11;
L_11 = Graphic_get_depth_m16A82C751AE0497941048A3715D48A1066939460(L_10, NULL);
G_B5_0 = ((((int32_t)L_11) == ((int32_t)(-1)))? 1 : 0);
goto IL_0039;
}
IL_0038:
{
G_B5_0 = 1;
}
IL_0039:
{
V_3 = (bool)G_B5_0;
bool L_12 = V_3;
if (!L_12)
{
goto IL_003f;
}
}
{
// continue;
goto IL_00ac;
}
IL_003f:
{
// if (!RectTransformUtility.RectangleContainsScreenPoint(graphic.rectTransform, pointerPosition, eventCamera, graphic.raycastPadding))
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_13 = V_2;
NullCheck(L_13);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_14;
L_14 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(L_13, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = ___pointerPosition2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_16 = ___eventCamera1;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_17 = V_2;
NullCheck(L_17);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18;
L_18 = Graphic_get_raycastPadding_m44CC4DC7030C46D15519AAFA7523E9AD4DC462B7(L_17, NULL);
il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
bool L_19;
L_19 = RectTransformUtility_RectangleContainsScreenPoint_mC881827F3FB3ED67FEF279D369CBDA71B9F68680(L_14, L_15, L_16, L_18, NULL);
V_4 = (bool)((((int32_t)L_19) == ((int32_t)0))? 1 : 0);
bool L_20 = V_4;
if (!L_20)
{
goto IL_005d;
}
}
{
// continue;
goto IL_00ac;
}
IL_005d:
{
// if (eventCamera != null && eventCamera.WorldToScreenPoint(graphic.rectTransform.position).z > eventCamera.farClipPlane)
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_21 = ___eventCamera1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_22;
L_22 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_21, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_22)
{
goto IL_0086;
}
}
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_23 = ___eventCamera1;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_24 = V_2;
NullCheck(L_24);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_25;
L_25 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(L_24, NULL);
NullCheck(L_25);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_26;
L_26 = Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1(L_25, NULL);
NullCheck(L_23);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27;
L_27 = Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3(L_23, L_26, NULL);
float L_28 = L_27.___z_4;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_29 = ___eventCamera1;
NullCheck(L_29);
float L_30;
L_30 = Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD(L_29, NULL);
G_B12_0 = ((((float)L_28) > ((float)L_30))? 1 : 0);
goto IL_0087;
}
IL_0086:
{
G_B12_0 = 0;
}
IL_0087:
{
V_5 = (bool)G_B12_0;
bool L_31 = V_5;
if (!L_31)
{
goto IL_008f;
}
}
{
// continue;
goto IL_00ac;
}
IL_008f:
{
// if (graphic.Raycast(pointerPosition, eventCamera))
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_32 = V_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33 = ___pointerPosition2;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_34 = ___eventCamera1;
NullCheck(L_32);
bool L_35;
L_35 = VirtualFuncInvoker2< bool, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(46 /* System.Boolean UnityEngine.UI.Graphic::Raycast(UnityEngine.Vector2,UnityEngine.Camera) */, L_32, L_33, L_34);
V_6 = L_35;
bool L_36 = V_6;
if (!L_36)
{
goto IL_00ab;
}
}
{
// s_SortedGraphics.Add(graphic);
il2cpp_codegen_runtime_class_init_inline(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_37 = ((GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var))->___s_SortedGraphics_11;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_38 = V_2;
NullCheck(L_37);
List_1_Add_m42E10FA8D8A3A37D4C1952CBB751D4B5A32571AF_inline(L_37, L_38, List_1_Add_m42E10FA8D8A3A37D4C1952CBB751D4B5A32571AF_RuntimeMethod_var);
}
IL_00ab:
{
}
IL_00ac:
{
// for (int i = 0; i < totalCount; ++i)
int32_t L_39 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_39, 1));
}
IL_00b0:
{
// for (int i = 0; i < totalCount; ++i)
int32_t L_40 = V_1;
int32_t L_41 = V_0;
V_7 = (bool)((((int32_t)L_40) < ((int32_t)L_41))? 1 : 0);
bool L_42 = V_7;
if (L_42)
{
goto IL_000f;
}
}
{
// s_SortedGraphics.Sort((g1, g2) => g2.depth.CompareTo(g1.depth));
il2cpp_codegen_runtime_class_init_inline(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_43 = ((GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var))->___s_SortedGraphics_11;
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var);
Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* L_44 = ((U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1;
Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* L_45 = L_44;
G_B20_0 = L_45;
G_B20_1 = L_43;
if (L_45)
{
G_B21_0 = L_45;
G_B21_1 = L_43;
goto IL_00e1;
}
}
{
il2cpp_codegen_runtime_class_init_inline(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var);
U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC* L_46 = ((U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var))->___U3CU3E9_0;
Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* L_47 = (Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8*)il2cpp_codegen_object_new(Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8_il2cpp_TypeInfo_var);
NullCheck(L_47);
Comparison_1__ctor_mD11216CBE74D2E2B53367EFFFC349A9491F4700E(L_47, L_46, (intptr_t)((void*)U3CU3Ec_U3CRaycastU3Eb__27_0_m81E2CE6D45AE93300AF014EA75EF4A4B2E4C059A_RuntimeMethod_var), NULL);
Comparison_1_t236C83451572505C1D483C9DFB0550F3470A17B8* L_48 = L_47;
((U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1 = L_48;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var))->___U3CU3E9__27_0_1), (void*)L_48);
G_B21_0 = L_48;
G_B21_1 = G_B20_1;
}
IL_00e1:
{
NullCheck(G_B21_1);
List_1_Sort_mBC2289D3F4C480D2369DE56E27FFF2D60F6065BA(G_B21_1, G_B21_0, List_1_Sort_mBC2289D3F4C480D2369DE56E27FFF2D60F6065BA_RuntimeMethod_var);
// totalCount = s_SortedGraphics.Count;
il2cpp_codegen_runtime_class_init_inline(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_49 = ((GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var))->___s_SortedGraphics_11;
NullCheck(L_49);
int32_t L_50;
L_50 = List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_inline(L_49, List_1_get_Count_m941E64469BB069E2B10382403A54FFFBEC81E1C2_RuntimeMethod_var);
V_0 = L_50;
// for (int i = 0; i < totalCount; ++i)
V_8 = 0;
goto IL_0111;
}
IL_00f7:
{
// results.Add(s_SortedGraphics[i]);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_51 = ___results4;
il2cpp_codegen_runtime_class_init_inline(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_52 = ((GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var))->___s_SortedGraphics_11;
int32_t L_53 = V_8;
NullCheck(L_52);
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_54;
L_54 = List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079(L_52, L_53, List_1_get_Item_mB8A52ADCAAD63404D867CBC8F628FFC61FE0E079_RuntimeMethod_var);
NullCheck(L_51);
List_1_Add_m42E10FA8D8A3A37D4C1952CBB751D4B5A32571AF_inline(L_51, L_54, List_1_Add_m42E10FA8D8A3A37D4C1952CBB751D4B5A32571AF_RuntimeMethod_var);
// for (int i = 0; i < totalCount; ++i)
int32_t L_55 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_55, 1));
}
IL_0111:
{
// for (int i = 0; i < totalCount; ++i)
int32_t L_56 = V_8;
int32_t L_57 = V_0;
V_9 = (bool)((((int32_t)L_56) < ((int32_t)L_57))? 1 : 0);
bool L_58 = V_9;
if (L_58)
{
goto IL_00f7;
}
}
{
// s_SortedGraphics.Clear();
il2cpp_codegen_runtime_class_init_inline(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_59 = ((GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var))->___s_SortedGraphics_11;
NullCheck(L_59);
List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_inline(L_59, List_1_Clear_mB78BC675607A46A8FD22C16A4BE1E9175FE382D0_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRaycaster__cctor_mFB3C5D920C01334D0B0B8CA97CFC2776D51440EE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// [NonSerialized] static readonly List<Graphic> s_SortedGraphics = new List<Graphic>();
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_0 = (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*)il2cpp_codegen_object_new(List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E(L_0, List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E_RuntimeMethod_var);
((GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var))->___s_SortedGraphics_11 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRaycaster_t16FC39434AE5B47D3C2993134CDCF7F4AE6A6D7B_il2cpp_TypeInfo_var))->___s_SortedGraphics_11), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.GraphicRaycaster/<>c::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m51AE66B23A11DB6DE2CA38FA50716737718D175E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC* L_0 = (U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC*)il2cpp_codegen_object_new(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var);
NullCheck(L_0);
U3CU3Ec__ctor_mA1FCF997C2A1BC3278AFD9072B0CA4C4273F8F39(L_0, NULL);
((U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var))->___U3CU3E9_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC_il2cpp_TypeInfo_var))->___U3CU3E9_0), (void*)L_0);
return;
}
}
// System.Void UnityEngine.UI.GraphicRaycaster/<>c::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA1FCF997C2A1BC3278AFD9072B0CA4C4273F8F39 (U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.UI.GraphicRaycaster/<>c::<Raycast>b__27_0(UnityEngine.UI.Graphic,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t U3CU3Ec_U3CRaycastU3Eb__27_0_m81E2CE6D45AE93300AF014EA75EF4A4B2E4C059A (U3CU3Ec_tFE23038B63E5E9EDD95FF07844C136230AED9FFC* __this, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___g10, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___g21, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// s_SortedGraphics.Sort((g1, g2) => g2.depth.CompareTo(g1.depth));
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_0 = ___g21;
NullCheck(L_0);
int32_t L_1;
L_1 = Graphic_get_depth_m16A82C751AE0497941048A3715D48A1066939460(L_0, NULL);
V_0 = L_1;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2 = ___g10;
NullCheck(L_2);
int32_t L_3;
L_3 = Graphic_get_depth_m16A82C751AE0497941048A3715D48A1066939460(L_2, NULL);
int32_t L_4;
L_4 = Int32_CompareTo_mFA011811D4447442ED442B4A507BD4267621C586((&V_0), L_3, NULL);
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UI.GraphicRegistry::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry__ctor_m26893FC7AC6ED439CDD999168C66667E27C0B48F (GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m15571DC5C9C177706455D1DD83C9FB1688C8E4B6_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_m2983CECE68C2E66DCF8D5CE1D800AA3E3F9E2332_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mAC340B0F95E5F838F50DF84EE1C9040456F46528_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2__ctor_mE56F4ECEBDC1F4600B28B179F7D65B72ECD3289B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private readonly Dictionary<Canvas, IndexedSet<Graphic>> m_Graphics = new Dictionary<Canvas, IndexedSet<Graphic>>();
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_0 = (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5*)il2cpp_codegen_object_new(Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5_il2cpp_TypeInfo_var);
NullCheck(L_0);
Dictionary_2__ctor_m15571DC5C9C177706455D1DD83C9FB1688C8E4B6(L_0, Dictionary_2__ctor_m15571DC5C9C177706455D1DD83C9FB1688C8E4B6_RuntimeMethod_var);
__this->___m_Graphics_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Graphics_1), (void*)L_0);
// private readonly Dictionary<Canvas, IndexedSet<Graphic>> m_RaycastableGraphics = new Dictionary<Canvas, IndexedSet<Graphic>>();
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_1 = (Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5*)il2cpp_codegen_object_new(Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5_il2cpp_TypeInfo_var);
NullCheck(L_1);
Dictionary_2__ctor_m15571DC5C9C177706455D1DD83C9FB1688C8E4B6(L_1, Dictionary_2__ctor_m15571DC5C9C177706455D1DD83C9FB1688C8E4B6_RuntimeMethod_var);
__this->___m_RaycastableGraphics_2 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_RaycastableGraphics_2), (void*)L_1);
// protected GraphicRegistry()
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
// System.GC.KeepAlive(new Dictionary<Graphic, int>());
Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1* L_2 = (Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1*)il2cpp_codegen_object_new(Dictionary_2_tB2701DE9C3598B8C1F149CB38C05E7BDAD455ED1_il2cpp_TypeInfo_var);
NullCheck(L_2);
Dictionary_2__ctor_mAC340B0F95E5F838F50DF84EE1C9040456F46528(L_2, Dictionary_2__ctor_mAC340B0F95E5F838F50DF84EE1C9040456F46528_RuntimeMethod_var);
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_KeepAlive_mA4BE2995EF7EF1A0C97391D40A445040BBBCCE2C(L_2, NULL);
// System.GC.KeepAlive(new Dictionary<ICanvasElement, int>());
Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7* L_3 = (Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7*)il2cpp_codegen_object_new(Dictionary_2_t7B743EE370C91886AACD33C715B57016D73804D7_il2cpp_TypeInfo_var);
NullCheck(L_3);
Dictionary_2__ctor_m2983CECE68C2E66DCF8D5CE1D800AA3E3F9E2332(L_3, Dictionary_2__ctor_m2983CECE68C2E66DCF8D5CE1D800AA3E3F9E2332_RuntimeMethod_var);
GC_KeepAlive_mA4BE2995EF7EF1A0C97391D40A445040BBBCCE2C(L_3, NULL);
// System.GC.KeepAlive(new Dictionary<IClipper, int>());
Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC* L_4 = (Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC*)il2cpp_codegen_object_new(Dictionary_2_tC39006A5FC4DA4BD0352B7AF47511553F2ED13CC_il2cpp_TypeInfo_var);
NullCheck(L_4);
Dictionary_2__ctor_mE56F4ECEBDC1F4600B28B179F7D65B72ECD3289B(L_4, Dictionary_2__ctor_mE56F4ECEBDC1F4600B28B179F7D65B72ECD3289B_RuntimeMethod_var);
GC_KeepAlive_mA4BE2995EF7EF1A0C97391D40A445040BBBCCE2C(L_4, NULL);
// }
return;
}
}
// UnityEngine.UI.GraphicRegistry UnityEngine.UI.GraphicRegistry::get_instance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* V_1 = NULL;
{
// if (s_Instance == null)
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_0 = ((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_Instance_0;
V_0 = (bool)((((RuntimeObject*)(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
// s_Instance = new GraphicRegistry();
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_2 = (GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326*)il2cpp_codegen_object_new(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
NullCheck(L_2);
GraphicRegistry__ctor_m26893FC7AC6ED439CDD999168C66667E27C0B48F(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_Instance_0 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_Instance_0), (void*)L_2);
}
IL_0017:
{
// return s_Instance;
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_3 = ((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_Instance_0;
V_1 = L_3;
goto IL_001f;
}
IL_001f:
{
// }
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.UI.GraphicRegistry::RegisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterGraphicForCanvas_m147882A4C91CBF19CA151C29DAD13D1A0A4CA416 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t G_B3_0 = 0;
{
// if (c == null || graphic == null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = ___c0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0013;
}
}
{
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2 = ___graphic1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_1 = (bool)G_B3_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001a;
}
}
{
// return;
goto IL_0070;
}
IL_001a:
{
// instance.m_Graphics.TryGetValue(c, out graphics);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_5;
L_5 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_5);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_6 = L_5->___m_Graphics_1;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_7 = ___c0;
NullCheck(L_6);
bool L_8;
L_8 = Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56(L_6, L_7, (&V_0), Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
// if (graphics != null)
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_9 = V_0;
V_2 = (bool)((!(((RuntimeObject*)(IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*)L_9) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_10 = V_2;
if (!L_10)
{
goto IL_0048;
}
}
{
// graphics.AddUnique(graphic);
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_11 = V_0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_12 = ___graphic1;
NullCheck(L_11);
bool L_13;
L_13 = IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D(L_11, L_12, IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D_RuntimeMethod_var);
// RegisterRaycastGraphicForCanvas(c, graphic);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_14 = ___c0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_15 = ___graphic1;
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_RegisterRaycastGraphicForCanvas_m30E5AFB4B3618E8568A42DA04432954EEF82B431(L_14, L_15, NULL);
// return;
goto IL_0070;
}
IL_0048:
{
// graphics = new IndexedSet<Graphic>();
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_16 = (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*)il2cpp_codegen_object_new(IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D_il2cpp_TypeInfo_var);
NullCheck(L_16);
IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC(L_16, IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC_RuntimeMethod_var);
V_0 = L_16;
// graphics.Add(graphic);
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_17 = V_0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_18 = ___graphic1;
NullCheck(L_17);
IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA(L_17, L_18, IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA_RuntimeMethod_var);
// instance.m_Graphics.Add(c, graphics);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_19;
L_19 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_19);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_20 = L_19->___m_Graphics_1;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_21 = ___c0;
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_22 = V_0;
NullCheck(L_20);
Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46(L_20, L_21, L_22, Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46_RuntimeMethod_var);
// RegisterRaycastGraphicForCanvas(c, graphic);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_23 = ___c0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_24 = ___graphic1;
GraphicRegistry_RegisterRaycastGraphicForCanvas_m30E5AFB4B3618E8568A42DA04432954EEF82B431(L_23, L_24, NULL);
}
IL_0070:
{
// }
return;
}
}
// System.Void UnityEngine.UI.GraphicRegistry::RegisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_RegisterRaycastGraphicForCanvas_m30E5AFB4B3618E8568A42DA04432954EEF82B431 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
{
// if (c == null || graphic == null || !graphic.raycastTarget)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = ___c0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_001e;
}
}
{
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2 = ___graphic1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_3)
{
goto IL_001e;
}
}
{
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_4 = ___graphic1;
NullCheck(L_4);
bool L_5;
L_5 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Graphic::get_raycastTarget() */, L_4);
G_B4_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 1;
}
IL_001f:
{
V_1 = (bool)G_B4_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_0025;
}
}
{
// return;
goto IL_006b;
}
IL_0025:
{
// instance.m_RaycastableGraphics.TryGetValue(c, out graphics);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_7;
L_7 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_7);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_8 = L_7->___m_RaycastableGraphics_2;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_9 = ___c0;
NullCheck(L_8);
bool L_10;
L_10 = Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56(L_8, L_9, (&V_0), Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
// if (graphics != null)
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_11 = V_0;
V_2 = (bool)((!(((RuntimeObject*)(IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*)L_11) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_12 = V_2;
if (!L_12)
{
goto IL_004b;
}
}
{
// graphics.AddUnique(graphic);
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_13 = V_0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_14 = ___graphic1;
NullCheck(L_13);
bool L_15;
L_15 = IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D(L_13, L_14, IndexedSet_1_AddUnique_m3478D1383F5436DFA580FC2791804024AC98E03D_RuntimeMethod_var);
// return;
goto IL_006b;
}
IL_004b:
{
// graphics = new IndexedSet<Graphic>();
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_16 = (IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D*)il2cpp_codegen_object_new(IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D_il2cpp_TypeInfo_var);
NullCheck(L_16);
IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC(L_16, IndexedSet_1__ctor_m8A4FD1D42732A3377AE17C082D311CFD4E2426CC_RuntimeMethod_var);
V_0 = L_16;
// graphics.Add(graphic);
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_17 = V_0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_18 = ___graphic1;
NullCheck(L_17);
IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA(L_17, L_18, IndexedSet_1_Add_m66763831234EE43092F99E8B72F789F9115DD5EA_RuntimeMethod_var);
// instance.m_RaycastableGraphics.Add(c, graphics);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_19;
L_19 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_19);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_20 = L_19->___m_RaycastableGraphics_2;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_21 = ___c0;
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_22 = V_0;
NullCheck(L_20);
Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46(L_20, L_21, L_22, Dictionary_2_Add_m8A5DF89716EC0615F23BD03D09AFD847B046FC46_RuntimeMethod_var);
}
IL_006b:
{
// }
return;
}
}
// System.Void UnityEngine.UI.GraphicRegistry::UnregisterGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterGraphicForCanvas_m197E3FA2FD4218A241D670BDAF6581F32B8F8EE7 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
// if (c == null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = ___c0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_000e;
}
}
{
// return;
goto IL_0054;
}
IL_000e:
{
// if (instance.m_Graphics.TryGetValue(c, out graphics))
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_3;
L_3 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_3);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_4 = L_3->___m_Graphics_1;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_5 = ___c0;
NullCheck(L_4);
bool L_6;
L_6 = Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56(L_4, L_5, (&V_0), Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0054;
}
}
{
// graphics.Remove(graphic);
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_8 = V_0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_9 = ___graphic1;
NullCheck(L_8);
bool L_10;
L_10 = IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C(L_8, L_9, IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C_RuntimeMethod_var);
// if (graphics.Count == 0)
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_11 = V_0;
NullCheck(L_11);
int32_t L_12;
L_12 = IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F(L_11, IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_12) == ((int32_t)0))? 1 : 0);
bool L_13 = V_3;
if (!L_13)
{
goto IL_004b;
}
}
{
// instance.m_Graphics.Remove(c);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_14;
L_14 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_14);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_15 = L_14->___m_Graphics_1;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_16 = ___c0;
NullCheck(L_15);
bool L_17;
L_17 = Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936(L_15, L_16, Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936_RuntimeMethod_var);
}
IL_004b:
{
// UnregisterRaycastGraphicForCanvas(c, graphic);
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_18 = ___c0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_19 = ___graphic1;
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_UnregisterRaycastGraphicForCanvas_mFE4125DC9074354D033132C6A5DC09351A722C1A(L_18, L_19, NULL);
}
IL_0054:
{
// }
return;
}
}
// System.Void UnityEngine.UI.GraphicRegistry::UnregisterRaycastGraphicForCanvas(UnityEngine.Canvas,UnityEngine.UI.Graphic)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry_UnregisterRaycastGraphicForCanvas_mFE4125DC9074354D033132C6A5DC09351A722C1A (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___c0, Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* ___graphic1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
{
// if (c == null || !graphic.raycastTarget)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0 = ___c0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0015;
}
}
{
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_2 = ___graphic1;
NullCheck(L_2);
bool L_3;
L_3 = VirtualFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Graphic::get_raycastTarget() */, L_2);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 1;
}
IL_0016:
{
V_1 = (bool)G_B3_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001c;
}
}
{
// return;
goto IL_005a;
}
IL_001c:
{
// if (instance.m_RaycastableGraphics.TryGetValue(c, out graphics))
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_5;
L_5 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_5);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_6 = L_5->___m_RaycastableGraphics_2;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_7 = ___c0;
NullCheck(L_6);
bool L_8;
L_8 = Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56(L_6, L_7, (&V_0), Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
V_2 = L_8;
bool L_9 = V_2;
if (!L_9)
{
goto IL_005a;
}
}
{
// graphics.Remove(graphic);
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_10 = V_0;
Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* L_11 = ___graphic1;
NullCheck(L_10);
bool L_12;
L_12 = IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C(L_10, L_11, IndexedSet_1_Remove_mE46A534CAC0FB68FB80270AA32304A8B2256812C_RuntimeMethod_var);
// if (graphics.Count == 0)
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_13 = V_0;
NullCheck(L_13);
int32_t L_14;
L_14 = IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F(L_13, IndexedSet_1_get_Count_mB9DA490E7C771BD20E48EB2D22EA908A1816F80F_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
bool L_15 = V_3;
if (!L_15)
{
goto IL_0059;
}
}
{
// instance.m_RaycastableGraphics.Remove(c);
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_16;
L_16 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_16);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_17 = L_16->___m_RaycastableGraphics_2;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_18 = ___c0;
NullCheck(L_17);
bool L_19;
L_19 = Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936(L_17, L_18, Dictionary_2_Remove_m0B153FC467DA7DB661F3B16477AECBDD3C25B936_RuntimeMethod_var);
}
IL_0059:
{
}
IL_005a:
{
// }
return;
}
}
// System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetGraphicsForCanvas(UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetGraphicsForCanvas_m14232DD9431F5D6093757D5DCC48EBF1BB0128EE (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___canvas0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* V_0 = NULL;
bool V_1 = false;
RuntimeObject* V_2 = NULL;
{
// if (instance.m_Graphics.TryGetValue(canvas, out graphics))
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_0;
L_0 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_0);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_1 = L_0->___m_Graphics_1;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_2 = ___canvas0;
NullCheck(L_1);
bool L_3;
L_3 = Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56(L_1, L_2, (&V_0), Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001b;
}
}
{
// return graphics;
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_5 = V_0;
V_2 = L_5;
goto IL_0023;
}
IL_001b:
{
// return s_EmptyList;
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_6 = ((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_EmptyList_3;
V_2 = L_6;
goto IL_0023;
}
IL_0023:
{
// }
RuntimeObject* L_7 = V_2;
return L_7;
}
}
// System.Collections.Generic.IList`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRegistry::GetRaycastableGraphicsForCanvas(UnityEngine.Canvas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* GraphicRegistry_GetRaycastableGraphicsForCanvas_mEE0A97E26CD86899B76B94AC5F9C6EAC147E64D2 (Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* ___canvas0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* V_0 = NULL;
bool V_1 = false;
RuntimeObject* V_2 = NULL;
{
// if (instance.m_RaycastableGraphics.TryGetValue(canvas, out graphics))
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326* L_0;
L_0 = GraphicRegistry_get_instance_m5752AD3B14142EC1D17EAD5D99072E040F09D154(NULL);
NullCheck(L_0);
Dictionary_2_tEE7FC6BA6AB04543D3D194562A8EF7670F76FAA5* L_1 = L_0->___m_RaycastableGraphics_2;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_2 = ___canvas0;
NullCheck(L_1);
bool L_3;
L_3 = Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56(L_1, L_2, (&V_0), Dictionary_2_TryGetValue_m2D082DDD479B503982AE376B801A00A32BC10A56_RuntimeMethod_var);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_001b;
}
}
{
// return graphics;
IndexedSet_1_t845FD9AA91291CC6A319FD3167FF7D7B2EBA390D* L_5 = V_0;
V_2 = L_5;
goto IL_0023;
}
IL_001b:
{
// return s_EmptyList;
il2cpp_codegen_runtime_class_init_inline(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_6 = ((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_EmptyList_3;
V_2 = L_6;
goto IL_0023;
}
IL_0023:
{
// }
RuntimeObject* L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.UI.GraphicRegistry::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GraphicRegistry__cctor_m73FAC0DD28B979D621533A3F52D4A97327B65DA6 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// private static readonly List<Graphic> s_EmptyList = new List<Graphic>();
List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F* L_0 = (List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F*)il2cpp_codegen_object_new(List_1_tF6D13D87DD02D4EF3ECD7763371397BD6D1A2C0F_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E(L_0, List_1__ctor_mE4F63B5B19EE65AC5D95239C706514B7EF46F44E_RuntimeMethod_var);
((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_EmptyList_3 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_StaticFields*)il2cpp_codegen_static_fields_for(GraphicRegistry_t374118CCD6DBB47209C783A4BF2F4EF9EA78A326_il2cpp_TypeInfo_var))->___s_EmptyList_3), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Sprite UnityEngine.UI.Image::get_sprite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Image_get_sprite_mB2AA377708722E100574F6F75BC102513BB3BCB1 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
// get { return m_Sprite; }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_Sprite_37;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_Sprite; }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_mC0C248340BA27AAEE56855A3FAFA0D8CA12956DE (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2;
memset((&V_2), 0, sizeof(V_2));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
memset((&V_3), 0, sizeof(V_3));
bool V_4 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B4_0 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* G_B4_1 = NULL;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B3_0 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* G_B3_1 = NULL;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B5_0;
memset((&G_B5_0), 0, sizeof(G_B5_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* G_B5_1 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* G_B5_2 = NULL;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B7_0 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* G_B7_1 = NULL;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B6_0 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* G_B6_1 = NULL;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B8_0 = NULL;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B8_1 = NULL;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* G_B8_2 = NULL;
{
// if (m_Sprite != null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_Sprite_37;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_00a4;
}
}
{
// if (m_Sprite != value)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = __this->___m_Sprite_37;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, L_4, NULL);
V_1 = L_5;
bool L_6 = V_1;
if (!L_6)
{
goto IL_00a1;
}
}
{
// m_SkipLayoutUpdate = m_Sprite.rect.size.Equals(value ? value.rect.size : Vector2.zero);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7 = __this->___m_Sprite_37;
NullCheck(L_7);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_8;
L_8 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_7, NULL);
V_2 = L_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_2), NULL);
V_3 = L_9;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_11;
L_11 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_10, NULL);
G_B3_0 = (&V_3);
G_B3_1 = __this;
if (L_11)
{
G_B4_0 = (&V_3);
G_B4_1 = __this;
goto IL_004c;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
L_12 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
G_B5_0 = L_12;
G_B5_1 = G_B3_0;
G_B5_2 = G_B3_1;
goto IL_005a;
}
IL_004c:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_13 = ___value0;
NullCheck(L_13);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_14;
L_14 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_13, NULL);
V_2 = L_14;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
L_15 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_2), NULL);
G_B5_0 = L_15;
G_B5_1 = G_B4_0;
G_B5_2 = G_B4_1;
}
IL_005a:
{
bool L_16;
L_16 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(G_B5_1, G_B5_0, NULL);
NullCheck(G_B5_2);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)G_B5_2)->___m_SkipLayoutUpdate_8 = L_16;
// m_SkipMaterialUpdate = m_Sprite.texture == (value ? value.texture : null);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_17 = __this->___m_Sprite_37;
NullCheck(L_17);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_18;
L_18 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_17, NULL);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_19 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_20;
L_20 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_19, NULL);
G_B6_0 = L_18;
G_B6_1 = __this;
if (L_20)
{
G_B7_0 = L_18;
G_B7_1 = __this;
goto IL_007b;
}
}
{
G_B8_0 = ((Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*)(NULL));
G_B8_1 = G_B6_0;
G_B8_2 = G_B6_1;
goto IL_0081;
}
IL_007b:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_21 = ___value0;
NullCheck(L_21);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_22;
L_22 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_21, NULL);
G_B8_0 = L_22;
G_B8_1 = G_B7_0;
G_B8_2 = G_B7_1;
}
IL_0081:
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_23;
L_23 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(G_B8_1, G_B8_0, NULL);
NullCheck(G_B8_2);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)G_B8_2)->___m_SkipMaterialUpdate_9 = L_23;
// m_Sprite = value;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_24 = ___value0;
__this->___m_Sprite_37 = L_24;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Sprite_37), (void*)L_24);
// SetAllDirty();
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
// TrackSprite();
Image_TrackSprite_m77BFAC0425F494ED236E393B60E6BD26D5B6A5AA(__this, NULL);
}
IL_00a1:
{
goto IL_00f8;
}
IL_00a4:
{
// else if (value != null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_25 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_26;
L_26 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_25, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_4 = L_26;
bool L_27 = V_4;
if (!L_27)
{
goto IL_00f8;
}
}
{
// m_SkipLayoutUpdate = value.rect.size == Vector2.zero;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_28 = ___value0;
NullCheck(L_28);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_29;
L_29 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_28, NULL);
V_2 = L_29;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30;
L_30 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_2), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31;
L_31 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
bool L_32;
L_32 = Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline(L_30, L_31, NULL);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_SkipLayoutUpdate_8 = L_32;
// m_SkipMaterialUpdate = value.texture == null;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_33 = ___value0;
NullCheck(L_33);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_34;
L_34 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_33, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_35;
L_35 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_34, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_SkipMaterialUpdate_9 = L_35;
// m_Sprite = value;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_36 = ___value0;
__this->___m_Sprite_37 = L_36;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Sprite_37), (void*)L_36);
// SetAllDirty();
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
// TrackSprite();
Image_TrackSprite_m77BFAC0425F494ED236E393B60E6BD26D5B6A5AA(__this, NULL);
}
IL_00f8:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::DisableSpriteOptimizations()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_DisableSpriteOptimizations_m94966D77FEEF830B1B97C44EAF74843EB94E7C25 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
{
// m_SkipLayoutUpdate = false;
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_SkipLayoutUpdate_8 = (bool)0;
// m_SkipMaterialUpdate = false;
((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_SkipMaterialUpdate_9 = (bool)0;
// }
return;
}
}
// UnityEngine.Sprite UnityEngine.UI.Image::get_overrideSprite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Image_get_overrideSprite_mE3FDFDD768A99DA4F19356E1D3F158A29E7A3C65 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
{
// get { return activeSprite; }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return activeSprite; }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_overrideSprite(UnityEngine.Sprite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_overrideSprite_m05036DA9D0E7A173E3A5D2A2156E8E0A50A7983E (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetClass_TisSprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99_m3F8610076DE145D7F83A3E8D9D1C9F5F327FBC98_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (SetPropertyUtility.SetClass(ref m_OverrideSprite, value))
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99** L_0 = (&__this->___m_OverrideSprite_38);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetClass_TisSprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99_m3F8610076DE145D7F83A3E8D9D1C9F5F327FBC98(L_0, L_1, SetPropertyUtility_SetClass_TisSprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99_m3F8610076DE145D7F83A3E8D9D1C9F5F327FBC98_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
// SetAllDirty();
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
// TrackSprite();
Image_TrackSprite_m77BFAC0425F494ED236E393B60E6BD26D5B6A5AA(__this, NULL);
}
IL_0021:
{
// }
return;
}
}
// UnityEngine.Sprite UnityEngine.UI.Image::get_activeSprite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* V_0 = NULL;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* G_B3_0 = NULL;
{
// private Sprite activeSprite { get { return m_OverrideSprite != null ? m_OverrideSprite : sprite; } }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0 = __this->___m_OverrideSprite_38;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_0017;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_2;
L_2 = Image_get_sprite_mB2AA377708722E100574F6F75BC102513BB3BCB1(__this, NULL);
G_B3_0 = L_2;
goto IL_001d;
}
IL_0017:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3 = __this->___m_OverrideSprite_38;
G_B3_0 = L_3;
}
IL_001d:
{
V_0 = G_B3_0;
goto IL_0020;
}
IL_0020:
{
// private Sprite activeSprite { get { return m_OverrideSprite != null ? m_OverrideSprite : sprite; } }
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4 = V_0;
return L_4;
}
}
// UnityEngine.UI.Image/Type UnityEngine.UI.Image::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
int32_t L_0 = __this->___m_Type_39;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_type(UnityEngine.UI.Image/Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_type_mECB8D34772AA393FFBC867B03D18EA0F1A8546BF (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisType_t81D6F138C2FC745112D5247CD91BD483EDFFC041_m84CB9F7B8D32EC68541CBC61F110255C5F048528_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
int32_t* L_0 = (&__this->___m_Type_39);
int32_t L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetStruct_TisType_t81D6F138C2FC745112D5247CD91BD483EDFFC041_m84CB9F7B8D32EC68541CBC61F110255C5F048528(L_0, L_1, SetPropertyUtility_SetStruct_TisType_t81D6F138C2FC745112D5247CD91BD483EDFFC041_m84CB9F7B8D32EC68541CBC61F110255C5F048528_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0018;
}
}
{
// public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_0018:
{
// public Type type { get { return m_Type; } set { if (SetPropertyUtility.SetStruct(ref m_Type, value)) SetVerticesDirty(); } }
return;
}
}
// System.Boolean UnityEngine.UI.Image::get_preserveAspect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_preserveAspect_mCF10199F127659628F58CDC7C91E686816B34B5F (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
bool L_0 = __this->___m_PreserveAspect_40;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_preserveAspect(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_preserveAspect_mF465AFD1313C0F002B37C8B86C75F98CB72A4098 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
bool* L_0 = (&__this->___m_PreserveAspect_40);
bool L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A(L_0, L_1, SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0018;
}
}
{
// public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_0018:
{
// public bool preserveAspect { get { return m_PreserveAspect; } set { if (SetPropertyUtility.SetStruct(ref m_PreserveAspect, value)) SetVerticesDirty(); } }
return;
}
}
// System.Boolean UnityEngine.UI.Image::get_fillCenter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_fillCenter_m4951647922C5C7B1A0243C9536F8CF5A8FDDDC6E (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
bool L_0 = __this->___m_FillCenter_41;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_fillCenter(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillCenter_m3A5E856A3F877649590F678ED6DDE38B64B14FE4 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
bool* L_0 = (&__this->___m_FillCenter_41);
bool L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A(L_0, L_1, SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0018;
}
}
{
// public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_0018:
{
// public bool fillCenter { get { return m_FillCenter; } set { if (SetPropertyUtility.SetStruct(ref m_FillCenter, value)) SetVerticesDirty(); } }
return;
}
}
// UnityEngine.UI.Image/FillMethod UnityEngine.UI.Image::get_fillMethod()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_fillMethod_mAFB1FAAFA913DB0EE050C4053DBBA6FAAD68A5F1 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
int32_t L_0 = __this->___m_FillMethod_42;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_fillMethod(UnityEngine.UI.Image/FillMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillMethod_m5361D29BA950BEFE72E7270AC3BFA0B00AE7E294 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisFillMethod_t36837ED12068DF1582CC20489D571B0BCAA7AD19_m4A69671DC3D4FD3F6C25996738E3F5CB87465FFB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
int32_t* L_0 = (&__this->___m_FillMethod_42);
int32_t L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetStruct_TisFillMethod_t36837ED12068DF1582CC20489D571B0BCAA7AD19_m4A69671DC3D4FD3F6C25996738E3F5CB87465FFB(L_0, L_1, SetPropertyUtility_SetStruct_TisFillMethod_t36837ED12068DF1582CC20489D571B0BCAA7AD19_m4A69671DC3D4FD3F6C25996738E3F5CB87465FFB_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
// public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
// public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
__this->___m_FillOrigin_45 = 0;
}
IL_0021:
{
// public FillMethod fillMethod { get { return m_FillMethod; } set { if (SetPropertyUtility.SetStruct(ref m_FillMethod, value)) { SetVerticesDirty(); m_FillOrigin = 0; } } }
return;
}
}
// System.Single UnityEngine.UI.Image::get_fillAmount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_fillAmount_mDEE52490D07124E21E7CB36718A5E3714D8B9788 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
float L_0 = __this->___m_FillAmount_43;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_fillAmount(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillAmount_m8A9B55F47F966A3214EAC4ACBFE198776A98FAA7 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, float ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m331CFE51D6455BC2AA2B25CDCD912193E086F69F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
float* L_0 = (&__this->___m_FillAmount_43);
float L_1 = ___value0;
float L_2;
L_2 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_1, NULL);
bool L_3;
L_3 = SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m331CFE51D6455BC2AA2B25CDCD912193E086F69F(L_0, L_2, SetPropertyUtility_SetStruct_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m331CFE51D6455BC2AA2B25CDCD912193E086F69F_RuntimeMethod_var);
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_001d;
}
}
{
// public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_001d:
{
// public float fillAmount { get { return m_FillAmount; } set { if (SetPropertyUtility.SetStruct(ref m_FillAmount, Mathf.Clamp01(value))) SetVerticesDirty(); } }
return;
}
}
// System.Boolean UnityEngine.UI.Image::get_fillClockwise()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_fillClockwise_mD18612EBF815BC5C238D1591039BF9F1D28DF2C0 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
bool L_0 = __this->___m_FillClockwise_44;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_fillClockwise(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillClockwise_mB5DBAFC66370F906EA2CC1D49D49FCC366B64646 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
bool* L_0 = (&__this->___m_FillClockwise_44);
bool L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A(L_0, L_1, SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0018;
}
}
{
// public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_0018:
{
// public bool fillClockwise { get { return m_FillClockwise; } set { if (SetPropertyUtility.SetStruct(ref m_FillClockwise, value)) SetVerticesDirty(); } }
return;
}
}
// System.Int32 UnityEngine.UI.Image::get_fillOrigin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_fillOrigin_mC9778E141C67C15EC865F6648E5B2545BCC30389 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
int32_t L_0 = __this->___m_FillOrigin_45;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_fillOrigin(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_fillOrigin_m2D89BA820DABB26123A33059CA266212E7970B4E (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mBB96F996FFF516D91B787F29C734404119DC691B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
int32_t* L_0 = (&__this->___m_FillOrigin_45);
int32_t L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mBB96F996FFF516D91B787F29C734404119DC691B(L_0, L_1, SetPropertyUtility_SetStruct_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mBB96F996FFF516D91B787F29C734404119DC691B_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0018;
}
}
{
// public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_0018:
{
// public int fillOrigin { get { return m_FillOrigin; } set { if (SetPropertyUtility.SetStruct(ref m_FillOrigin, value)) SetVerticesDirty(); } }
return;
}
}
// System.Single UnityEngine.UI.Image::get_eventAlphaThreshold()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_eventAlphaThreshold_m19B026C80DB547E702E22A1053FBD0A1BFF2F51A (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
float L_0;
L_0 = Image_get_alphaHitTestMinimumThreshold_m5F6F90EEC3D06F719E9C360A6813A49CDD7EC4BA(__this, NULL);
V_0 = ((float)il2cpp_codegen_subtract((1.0f), L_0));
goto IL_0010;
}
IL_0010:
{
// public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_eventAlphaThreshold(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_eventAlphaThreshold_m999376263E8A9914F5D69E71B4650D76F283AB6D (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, float ___value0, const RuntimeMethod* method)
{
{
// public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
float L_0 = ___value0;
Image_set_alphaHitTestMinimumThreshold_m007F9F1C5FD0331E1EDADF4EEE3CB16F6B43F843(__this, ((float)il2cpp_codegen_subtract((1.0f), L_0)), NULL);
// public float eventAlphaThreshold { get { return 1 - alphaHitTestMinimumThreshold; } set { alphaHitTestMinimumThreshold = 1 - value; } }
return;
}
}
// System.Single UnityEngine.UI.Image::get_alphaHitTestMinimumThreshold()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_alphaHitTestMinimumThreshold_m5F6F90EEC3D06F719E9C360A6813A49CDD7EC4BA (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
float L_0 = __this->___m_AlphaHitTestMinimumThreshold_46;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_alphaHitTestMinimumThreshold(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_alphaHitTestMinimumThreshold_m007F9F1C5FD0331E1EDADF4EEE3CB16F6B43F843 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, float ___value0, const RuntimeMethod* method)
{
{
// public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
float L_0 = ___value0;
__this->___m_AlphaHitTestMinimumThreshold_46 = L_0;
// public float alphaHitTestMinimumThreshold { get { return m_AlphaHitTestMinimumThreshold; } set { m_AlphaHitTestMinimumThreshold = value; } }
return;
}
}
// System.Boolean UnityEngine.UI.Image::get_useSpriteMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_useSpriteMesh_m3157E0D7DB2F54EA7B13284F53FA9013F316F7F8 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
// public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
bool L_0 = __this->___m_UseSpriteMesh_48;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_useSpriteMesh(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_useSpriteMesh_mFA81C2E108CEB33E5F92A9142B2C83B871C3A81B (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
bool* L_0 = (&__this->___m_UseSpriteMesh_48);
bool L_1 = ___value0;
bool L_2;
L_2 = SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A(L_0, L_1, SetPropertyUtility_SetStruct_TisBoolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_m9AE3B47B636262A57C059215B311C04AD703530A_RuntimeMethod_var);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0018;
}
}
{
// public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
}
IL_0018:
{
// public bool useSpriteMesh { get { return m_UseSpriteMesh; } set { if (SetPropertyUtility.SetStruct(ref m_UseSpriteMesh, value)) SetVerticesDirty(); } }
return;
}
}
// System.Void UnityEngine.UI.Image::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image__ctor_m8F922348981CDB74700D89D833FE39611FA4BC37 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
{
// [SerializeField] private Type m_Type = Type.Simple;
__this->___m_Type_39 = 0;
// [SerializeField] private bool m_PreserveAspect = false;
__this->___m_PreserveAspect_40 = (bool)0;
// [SerializeField] private bool m_FillCenter = true;
__this->___m_FillCenter_41 = (bool)1;
// [SerializeField] private FillMethod m_FillMethod = FillMethod.Radial360;
__this->___m_FillMethod_42 = 4;
// private float m_FillAmount = 1.0f;
__this->___m_FillAmount_43 = (1.0f);
// [SerializeField] private bool m_FillClockwise = true;
__this->___m_FillClockwise_44 = (bool)1;
// private float m_AlphaHitTestMinimumThreshold = 0;
__this->___m_AlphaHitTestMinimumThreshold_46 = (0.0f);
// private bool m_Tracked = false;
__this->___m_Tracked_47 = (bool)0;
// private float m_PixelsPerUnitMultiplier = 1.0f;
__this->___m_PixelsPerUnitMultiplier_49 = (1.0f);
// private float m_CachedReferencePixelsPerUnit = 100;
__this->___m_CachedReferencePixelsPerUnit_50 = (100.0f);
// protected Image()
MaskableGraphic__ctor_mD2E256F950AAAE0E2445971361B5C54D2066E4C2(__this, NULL);
// useLegacyMeshGeneration = false;
Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline(__this, (bool)0, NULL);
// }
return;
}
}
// UnityEngine.Material UnityEngine.UI.Image::get_defaultETC1GraphicMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Image_get_defaultETC1GraphicMaterial_mBE3E1D3E60386082A10CC3840247FDCBF2F5A937 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
{
// if (s_ETC1DefaultUI == null)
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_ETC1DefaultUI_36;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
// s_ETC1DefaultUI = Canvas.GetETC1SupportedCanvasMaterial();
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3;
L_3 = Canvas_GetETC1SupportedCanvasMaterial_m1B53A0B8C5870F2763E5CE69A9081432CD604DF3(NULL);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_ETC1DefaultUI_36 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_ETC1DefaultUI_36), (void*)L_3);
}
IL_001a:
{
// return s_ETC1DefaultUI;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_4 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_ETC1DefaultUI_36;
V_1 = L_4;
goto IL_0022;
}
IL_0022:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5 = V_1;
return L_5;
}
}
// UnityEngine.Texture UnityEngine.UI.Image::get_mainTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Image_get_mainTexture_m16CAAF3A2CBF5B3BBB19AC8BD99CE9187C47D3FD (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
int32_t G_B4_0 = 0;
{
// if (activeSprite == null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_004f;
}
}
{
// if (material != null && material.mainTexture != null)
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3;
L_3 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_4)
{
goto IL_0033;
}
}
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_5;
L_5 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
NullCheck(L_5);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6;
L_6 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B4_0 = ((int32_t)(L_7));
goto IL_0034;
}
IL_0033:
{
G_B4_0 = 0;
}
IL_0034:
{
V_1 = (bool)G_B4_0;
bool L_8 = V_1;
if (!L_8)
{
goto IL_0047;
}
}
{
// return material.mainTexture;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_9;
L_9 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(32 /* UnityEngine.Material UnityEngine.UI.Graphic::get_material() */, __this);
NullCheck(L_9);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_10;
L_10 = Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D(L_9, NULL);
V_2 = L_10;
goto IL_005d;
}
IL_0047:
{
// return s_WhiteTexture;
il2cpp_codegen_runtime_class_init_inline(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_11 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_StaticFields*)il2cpp_codegen_static_fields_for(Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var))->___s_WhiteTexture_5;
V_2 = L_11;
goto IL_005d;
}
IL_004f:
{
// return activeSprite.texture;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_12;
L_12 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_12);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_13;
L_13 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_12, NULL);
V_2 = L_13;
goto IL_005d;
}
IL_005d:
{
// }
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_14 = V_2;
return L_14;
}
}
// System.Boolean UnityEngine.UI.Image::get_hasBorder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
// if (activeSprite != null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002f;
}
}
{
// Vector4 v = activeSprite.border;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
L_3 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_3);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_3, NULL);
V_1 = L_4;
// return v.sqrMagnitude > 0f;
float L_5;
L_5 = Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline((&V_1), NULL);
V_2 = (bool)((((float)L_5) > ((float)(0.0f)))? 1 : 0);
goto IL_0033;
}
IL_002f:
{
// return false;
V_2 = (bool)0;
goto IL_0033;
}
IL_0033:
{
// }
bool L_6 = V_2;
return L_6;
}
}
// System.Single UnityEngine.UI.Image::get_pixelsPerUnitMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnitMultiplier_m2B008CF7C16C195A24FDBC5CC7B34531E18F1A18 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return m_PixelsPerUnitMultiplier; }
float L_0 = __this->___m_PixelsPerUnitMultiplier_49;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
// get { return m_PixelsPerUnitMultiplier; }
float L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.UI.Image::set_pixelsPerUnitMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_pixelsPerUnitMultiplier_m05DA43C7FD5B7B162FCB1ED6FCA850FD41AF7DC1 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, float ___value0, const RuntimeMethod* method)
{
{
// m_PixelsPerUnitMultiplier = Mathf.Max(0.01f, value);
float L_0 = ___value0;
float L_1;
L_1 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline((0.00999999978f), L_0, NULL);
__this->___m_PixelsPerUnitMultiplier_49 = L_1;
// SetVerticesDirty();
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
// }
return;
}
}
// System.Single UnityEngine.UI.Image::get_pixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
bool V_1 = false;
bool V_2 = false;
float V_3 = 0.0f;
{
// float spritePixelsPerUnit = 100;
V_0 = (100.0f);
// if (activeSprite)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
// spritePixelsPerUnit = activeSprite.pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
L_3 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_3);
float L_4;
L_4 = Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826(L_3, NULL);
V_0 = L_4;
}
IL_0022:
{
// if (canvas)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_5;
L_5 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_5, NULL);
V_2 = L_6;
bool L_7 = V_2;
if (!L_7)
{
goto IL_0042;
}
}
{
// m_CachedReferencePixelsPerUnit = canvas.referencePixelsPerUnit;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_8;
L_8 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_8);
float L_9;
L_9 = Canvas_get_referencePixelsPerUnit_mE402D29BA765D8AC4BBBBA71A87BEBB8D398432A(L_8, NULL);
__this->___m_CachedReferencePixelsPerUnit_50 = L_9;
}
IL_0042:
{
// return spritePixelsPerUnit / m_CachedReferencePixelsPerUnit;
float L_10 = V_0;
float L_11 = __this->___m_CachedReferencePixelsPerUnit_50;
V_3 = ((float)(L_10/L_11));
goto IL_004d;
}
IL_004d:
{
// }
float L_12 = V_3;
return L_12;
}
}
// System.Single UnityEngine.UI.Image::get_multipliedPixelsPerUnit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_multipliedPixelsPerUnit_m6F99237811BE288035A4133833611A446BEE6A8A (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// get { return pixelsPerUnit * m_PixelsPerUnitMultiplier; }
float L_0;
L_0 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
float L_1 = __this->___m_PixelsPerUnitMultiplier_49;
V_0 = ((float)il2cpp_codegen_multiply(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
// get { return pixelsPerUnit * m_PixelsPerUnitMultiplier; }
float L_2 = V_0;
return L_2;
}
}
// UnityEngine.Material UnityEngine.UI.Image::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Image_get_material_m62CEA51BA237569FDB47573CDC125CC3E643A3E7 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_1 = NULL;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
// if (m_Material != null)
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_Material_6;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
// return m_Material;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_3 = ((Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931*)__this)->___m_Material_6;
V_1 = L_3;
goto IL_0050;
}
IL_001a:
{
// if (activeSprite && activeSprite.associatedAlphaSplitTexture != null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4;
L_4 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_4, NULL);
if (!L_5)
{
goto IL_003a;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6;
L_6 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_6);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_7;
L_7 = Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB(L_6, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_8;
L_8 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_7, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B5_0 = ((int32_t)(L_8));
goto IL_003b;
}
IL_003a:
{
G_B5_0 = 0;
}
IL_003b:
{
V_2 = (bool)G_B5_0;
bool L_9 = V_2;
if (!L_9)
{
goto IL_0047;
}
}
{
// return defaultETC1GraphicMaterial;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_10;
L_10 = Image_get_defaultETC1GraphicMaterial_mBE3E1D3E60386082A10CC3840247FDCBF2F5A937(NULL);
V_1 = L_10;
goto IL_0050;
}
IL_0047:
{
// return defaultMaterial;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_11;
L_11 = VirtualFuncInvoker0< Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* >::Invoke(31 /* UnityEngine.Material UnityEngine.UI.Graphic::get_defaultMaterial() */, __this);
V_1 = L_11;
goto IL_0050;
}
IL_0050:
{
// }
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_12 = V_1;
return L_12;
}
}
// System.Void UnityEngine.UI.Image::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_material_mC1B5D07666D4CF7C4531F2E8424EB2B62A445D19 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method)
{
{
// base.material = value;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___value0;
Graphic_set_material_m49252B02E3CB2C0A17C1A74783F615E50C8801B5(__this, L_0, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Image::OnBeforeSerialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnBeforeSerialize_mF6D870DBB1C6826A6AFBD2F23D5181A2BE47994A (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
{
// public virtual void OnBeforeSerialize() {}
return;
}
}
// System.Void UnityEngine.UI.Image::OnAfterDeserialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnAfterDeserialize_mAD5F5C236B40A266EED00C838164502E253957DD (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
int32_t G_B10_0 = 0;
{
// if (m_FillOrigin < 0)
int32_t L_0 = __this->___m_FillOrigin_45;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0017;
}
}
{
// m_FillOrigin = 0;
__this->___m_FillOrigin_45 = 0;
goto IL_006e;
}
IL_0017:
{
// else if (m_FillMethod == FillMethod.Horizontal && m_FillOrigin > 1)
int32_t L_2 = __this->___m_FillMethod_42;
if (L_2)
{
goto IL_002a;
}
}
{
int32_t L_3 = __this->___m_FillOrigin_45;
G_B5_0 = ((((int32_t)L_3) > ((int32_t)1))? 1 : 0);
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 0;
}
IL_002b:
{
V_1 = (bool)G_B5_0;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0038;
}
}
{
// m_FillOrigin = 0;
__this->___m_FillOrigin_45 = 0;
goto IL_006e;
}
IL_0038:
{
// else if (m_FillMethod == FillMethod.Vertical && m_FillOrigin > 1)
int32_t L_5 = __this->___m_FillMethod_42;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_004c;
}
}
{
int32_t L_6 = __this->___m_FillOrigin_45;
G_B10_0 = ((((int32_t)L_6) > ((int32_t)1))? 1 : 0);
goto IL_004d;
}
IL_004c:
{
G_B10_0 = 0;
}
IL_004d:
{
V_2 = (bool)G_B10_0;
bool L_7 = V_2;
if (!L_7)
{
goto IL_005a;
}
}
{
// m_FillOrigin = 0;
__this->___m_FillOrigin_45 = 0;
goto IL_006e;
}
IL_005a:
{
// else if (m_FillOrigin > 3)
int32_t L_8 = __this->___m_FillOrigin_45;
V_3 = (bool)((((int32_t)L_8) > ((int32_t)3))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_006e;
}
}
{
// m_FillOrigin = 0;
__this->___m_FillOrigin_45 = 0;
}
IL_006e:
{
// m_FillAmount = Mathf.Clamp(m_FillAmount, 0f, 1f);
float L_10 = __this->___m_FillAmount_43;
float L_11;
L_11 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(L_10, (0.0f), (1.0f), NULL);
__this->___m_FillAmount_43 = L_11;
// }
return;
}
}
// System.Void UnityEngine.UI.Image::PreserveSpriteAspectRatio(UnityEngine.Rect&,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_PreserveSpriteAspectRatio_mF56B000B224C2EF11A2EAB4BF465EEA158C5BE1D (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___rect0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___spriteSize1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
float V_4 = 0.0f;
{
// var spriteRatio = spriteSize.x / spriteSize.y;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___spriteSize1;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___spriteSize1;
float L_3 = L_2.___y_1;
V_0 = ((float)(L_1/L_3));
// var rectRatio = rect.width / rect.height;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_4 = ___rect0;
float L_5;
L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_4, NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_6 = ___rect0;
float L_7;
L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_6, NULL);
V_1 = ((float)(L_5/L_7));
// if (spriteRatio > rectRatio)
float L_8 = V_0;
float L_9 = V_1;
V_2 = (bool)((((float)L_8) > ((float)L_9))? 1 : 0);
bool L_10 = V_2;
if (!L_10)
{
goto IL_006c;
}
}
{
// var oldHeight = rect.height;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_11 = ___rect0;
float L_12;
L_12 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_11, NULL);
V_3 = L_12;
// rect.height = rect.width * (1.0f / spriteRatio);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_13 = ___rect0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_14 = ___rect0;
float L_15;
L_15 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_14, NULL);
float L_16 = V_0;
Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(L_13, ((float)il2cpp_codegen_multiply(L_15, ((float)((1.0f)/L_16)))), NULL);
// rect.y += (oldHeight - rect.height) * rectTransform.pivot.y;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_17 = ___rect0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_18 = L_17;
float L_19;
L_19 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(L_18, NULL);
float L_20 = V_3;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_21 = ___rect0;
float L_22;
L_22 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_21, NULL);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_23;
L_23 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_23);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
L_24 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_23, NULL);
float L_25 = L_24.___y_1;
Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(L_18, ((float)il2cpp_codegen_add(L_19, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_20, L_22)), L_25)))), NULL);
goto IL_00ad;
}
IL_006c:
{
// var oldWidth = rect.width;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_26 = ___rect0;
float L_27;
L_27 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_26, NULL);
V_4 = L_27;
// rect.width = rect.height * spriteRatio;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_28 = ___rect0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_29 = ___rect0;
float L_30;
L_30 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(L_29, NULL);
float L_31 = V_0;
Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(L_28, ((float)il2cpp_codegen_multiply(L_30, L_31)), NULL);
// rect.x += (oldWidth - rect.width) * rectTransform.pivot.x;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_32 = ___rect0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_33 = L_32;
float L_34;
L_34 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(L_33, NULL);
float L_35 = V_4;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* L_36 = ___rect0;
float L_37;
L_37 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(L_36, NULL);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_38;
L_38 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_38);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39;
L_39 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_38, NULL);
float L_40 = L_39.___x_0;
Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(L_33, ((float)il2cpp_codegen_add(L_34, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_35, L_37)), L_40)))), NULL);
}
IL_00ad:
{
// }
return;
}
}
// UnityEngine.Vector4 UnityEngine.UI.Image::GetDrawingDimensions(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Image_GetDrawingDimensions_mE33EF5C86703080A13063FAD318B6C114B80CB1B (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, bool ___shouldPreserveAspect0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t V_3 = 0;
int32_t V_4 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_5;
memset((&V_5), 0, sizeof(V_5));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_6;
memset((&V_6), 0, sizeof(V_6));
bool V_7 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_8;
memset((&V_8), 0, sizeof(V_8));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 G_B6_0;
memset((&G_B6_0), 0, sizeof(G_B6_0));
int32_t G_B9_0 = 0;
{
// var padding = activeSprite == null ? Vector4.zero : Sprites.DataUtility.GetPadding(activeSprite);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_1)
{
goto IL_001c;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_2;
L_2 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = DataUtility_GetPadding_mBCB6804FB0875EA1AC2FF55405AA6C1A2903E258(L_2, NULL);
G_B3_0 = L_3;
goto IL_0021;
}
IL_001c:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
G_B3_0 = L_4;
}
IL_0021:
{
V_0 = G_B3_0;
// var size = activeSprite == null ? Vector2.zero : new Vector2(activeSprite.rect.width, activeSprite.rect.height);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_6)
{
goto IL_005f;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7;
L_7 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_7);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_8;
L_8 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_7, NULL);
V_6 = L_8;
float L_9;
L_9 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_6), NULL);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10;
L_10 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_10);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_11;
L_11 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_10, NULL);
V_6 = L_11;
float L_12;
L_12 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_6), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
memset((&L_13), 0, sizeof(L_13));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_13), L_9, L_12, /*hidden argument*/NULL);
G_B6_0 = L_13;
goto IL_0064;
}
IL_005f:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
L_14 = Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline(NULL);
G_B6_0 = L_14;
}
IL_0064:
{
V_1 = G_B6_0;
// Rect r = GetPixelAdjustedRect();
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_15;
L_15 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
V_2 = L_15;
// int spriteW = Mathf.RoundToInt(size.x);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = V_1;
float L_17 = L_16.___x_0;
int32_t L_18;
L_18 = Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70_inline(L_17, NULL);
V_3 = L_18;
// int spriteH = Mathf.RoundToInt(size.y);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_19 = V_1;
float L_20 = L_19.___y_1;
int32_t L_21;
L_21 = Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70_inline(L_20, NULL);
V_4 = L_21;
// var v = new Vector4(
// padding.x / spriteW,
// padding.y / spriteH,
// (spriteW - padding.z) / spriteW,
// (spriteH - padding.w) / spriteH);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = V_0;
float L_23 = L_22.___x_1;
int32_t L_24 = V_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_25 = V_0;
float L_26 = L_25.___y_2;
int32_t L_27 = V_4;
int32_t L_28 = V_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_29 = V_0;
float L_30 = L_29.___z_3;
int32_t L_31 = V_3;
int32_t L_32 = V_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_33 = V_0;
float L_34 = L_33.___w_4;
int32_t L_35 = V_4;
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_5), ((float)(L_23/((float)L_24))), ((float)(L_26/((float)L_27))), ((float)(((float)il2cpp_codegen_subtract(((float)L_28), L_30))/((float)L_31))), ((float)(((float)il2cpp_codegen_subtract(((float)L_32), L_34))/((float)L_35))), NULL);
// if (shouldPreserveAspect && size.sqrMagnitude > 0.0f)
bool L_36 = ___shouldPreserveAspect0;
if (!L_36)
{
goto IL_00cc;
}
}
{
float L_37;
L_37 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_1), NULL);
G_B9_0 = ((((float)L_37) > ((float)(0.0f)))? 1 : 0);
goto IL_00cd;
}
IL_00cc:
{
G_B9_0 = 0;
}
IL_00cd:
{
V_7 = (bool)G_B9_0;
bool L_38 = V_7;
if (!L_38)
{
goto IL_00df;
}
}
{
// PreserveSpriteAspectRatio(ref r, size);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39 = V_1;
Image_PreserveSpriteAspectRatio_mF56B000B224C2EF11A2EAB4BF465EEA158C5BE1D(__this, (&V_2), L_39, NULL);
}
IL_00df:
{
// v = new Vector4(
// r.x + r.width * v.x,
// r.y + r.height * v.y,
// r.x + r.width * v.z,
// r.y + r.height * v.w
// );
float L_40;
L_40 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_2), NULL);
float L_41;
L_41 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_2), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = V_5;
float L_43 = L_42.___x_1;
float L_44;
L_44 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_2), NULL);
float L_45;
L_45 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_2), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_46 = V_5;
float L_47 = L_46.___y_2;
float L_48;
L_48 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_2), NULL);
float L_49;
L_49 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_2), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_50 = V_5;
float L_51 = L_50.___z_3;
float L_52;
L_52 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_2), NULL);
float L_53;
L_53 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_2), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54 = V_5;
float L_55 = L_54.___w_4;
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&V_5), ((float)il2cpp_codegen_add(L_40, ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_add(L_44, ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_add(L_48, ((float)il2cpp_codegen_multiply(L_49, L_51)))), ((float)il2cpp_codegen_add(L_52, ((float)il2cpp_codegen_multiply(L_53, L_55)))), NULL);
// return v;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_56 = V_5;
V_8 = L_56;
goto IL_0148;
}
IL_0148:
{
// }
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_57 = V_8;
return L_57;
}
}
// System.Void UnityEngine.UI.Image::SetNativeSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_SetNativeSize_mC769A2A62A1F5ED648FC64918182CA40D5518817 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
float V_2 = 0.0f;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
{
// if (activeSprite != null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_007a;
}
}
{
// float w = activeSprite.rect.width / pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
L_3 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_3);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
L_4 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_3, NULL);
V_3 = L_4;
float L_5;
L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_3), NULL);
float L_6;
L_6 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
V_1 = ((float)(L_5/L_6));
// float h = activeSprite.rect.height / pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7;
L_7 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_7);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_8;
L_8 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_7, NULL);
V_3 = L_8;
float L_9;
L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_3), NULL);
float L_10;
L_10 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
V_2 = ((float)(L_9/L_10));
// rectTransform.anchorMax = rectTransform.anchorMin;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_11;
L_11 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_12;
L_12 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_12);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
L_13 = RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03(L_12, NULL);
NullCheck(L_11);
RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D(L_11, L_13, NULL);
// rectTransform.sizeDelta = new Vector2(w, h);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_14;
L_14 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
float L_15 = V_1;
float L_16 = V_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_17), L_15, L_16, /*hidden argument*/NULL);
NullCheck(L_14);
RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5(L_14, L_17, NULL);
// SetAllDirty();
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, __this);
}
IL_007a:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::OnPopulateMesh(UnityEngine.UI.VertexHelper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnPopulateMesh_m5B662B655BB6DD663AFBF9DF440DF6C6C2EEF9EB (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___toFill0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
int32_t V_2 = 0;
bool V_3 = false;
{
// if (activeSprite == null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
// base.OnPopulateMesh(toFill);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_3 = ___toFill0;
Graphic_OnPopulateMesh_mDD8F1B97C1AB94FB2C61D82080DE06DBAE2C0EEF(__this, L_3, NULL);
// return;
goto IL_008e;
}
IL_001c:
{
// switch (type)
int32_t L_4;
L_4 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
V_2 = L_4;
int32_t L_5 = V_2;
V_1 = L_5;
int32_t L_6 = V_1;
switch (L_6)
{
case 0:
{
goto IL_003d;
}
case 1:
{
goto IL_006a;
}
case 2:
{
goto IL_0074;
}
case 3:
{
goto IL_007e;
}
}
}
{
goto IL_008e;
}
IL_003d:
{
// if (!useSpriteMesh)
bool L_7;
L_7 = Image_get_useSpriteMesh_m3157E0D7DB2F54EA7B13284F53FA9013F316F7F8(__this, NULL);
V_3 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_005a;
}
}
{
// GenerateSimpleSprite(toFill, m_PreserveAspect);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_9 = ___toFill0;
bool L_10 = __this->___m_PreserveAspect_40;
Image_GenerateSimpleSprite_m32C9150574E952AE9F5B846AD11A5F0BC8521CC9(__this, L_9, L_10, NULL);
goto IL_0068;
}
IL_005a:
{
// GenerateSprite(toFill, m_PreserveAspect);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_11 = ___toFill0;
bool L_12 = __this->___m_PreserveAspect_40;
Image_GenerateSprite_mE58FCD6A8B78A30794664E9DEA81A51C5CF6FD03(__this, L_11, L_12, NULL);
}
IL_0068:
{
// break;
goto IL_008e;
}
IL_006a:
{
// GenerateSlicedSprite(toFill);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_13 = ___toFill0;
Image_GenerateSlicedSprite_mE27E793AAF0D0E30BD1B02A12C7FF08566132EF1(__this, L_13, NULL);
// break;
goto IL_008e;
}
IL_0074:
{
// GenerateTiledSprite(toFill);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_14 = ___toFill0;
Image_GenerateTiledSprite_mD6AD2832573EB7AFDDDAC9D31C243AABEA7489B5(__this, L_14, NULL);
// break;
goto IL_008e;
}
IL_007e:
{
// GenerateFilledSprite(toFill, m_PreserveAspect);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_15 = ___toFill0;
bool L_16 = __this->___m_PreserveAspect_40;
Image_GenerateFilledSprite_m3C13BE8BEBBF021D40B2A6AF6A4170055E621915(__this, L_15, L_16, NULL);
// break;
goto IL_008e;
}
IL_008e:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::TrackSprite()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackSprite_m77BFAC0425F494ED236E393B60E6BD26D5B6A5AA (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
// if (activeSprite != null && (activeSprite.texture == null || activeSprite.isUsingPlaceholder))
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_1)
{
goto IL_0032;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_2;
L_2 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_2);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_3;
L_3 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_4)
{
goto IL_002f;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_5);
bool L_6;
L_6 = Sprite_get_isUsingPlaceholder_m83E42D142B29888F1B6DC3F2C307EF2CCC67274B(L_5, NULL);
G_B4_0 = ((int32_t)(L_6));
goto IL_0030;
}
IL_002f:
{
G_B4_0 = 1;
}
IL_0030:
{
G_B6_0 = G_B4_0;
goto IL_0033;
}
IL_0032:
{
G_B6_0 = 0;
}
IL_0033:
{
V_0 = (bool)G_B6_0;
bool L_7 = V_0;
if (!L_7)
{
goto IL_0047;
}
}
{
// TrackImage(this);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_TrackImage_mCFAE84E58F8206607EE79F22A1B2791F113D5A9B(__this, NULL);
// m_Tracked = true;
__this->___m_Tracked_47 = (bool)1;
}
IL_0047:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::OnEnable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnEnable_m35B953599A5E65EFEA059E93772D73ACA91BD073 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
{
// base.OnEnable();
MaskableGraphic_OnEnable_m4BF46ECE5E57E2EE11ED4CE41AD50DADF141C9BC(__this, NULL);
// TrackSprite();
Image_TrackSprite_m77BFAC0425F494ED236E393B60E6BD26D5B6A5AA(__this, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Image::OnDisable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnDisable_m453B2333D529FD5359E1F687BFE2D949207AA58C (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// base.OnDisable();
MaskableGraphic_OnDisable_m9123E729FA7BE001037CDE14E8A75B69AD68E16C(__this, NULL);
// if (m_Tracked)
bool L_0 = __this->___m_Tracked_47;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
// UnTrackImage(this);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_UnTrackImage_m7C698827A01B2352227962F08518F003F13DEF2B(__this, NULL);
}
IL_0019:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::UpdateMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_UpdateMaterial_m3EF2E1AA8D38FAA067FB5AF887B88855EBF1AE9C (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
// base.UpdateMaterial();
Graphic_UpdateMaterial_m0FE63FE57725F78FA05D9C85F8457B6CA06EF665(__this, NULL);
// if (activeSprite == null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0028;
}
}
{
// canvasRenderer.SetAlphaTexture(null);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_3;
L_3 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
NullCheck(L_3);
CanvasRenderer_SetAlphaTexture_mB4EFE8A6962A88CA025D7A4DAB0CF76EED9AD5E3(L_3, (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*)NULL, NULL);
// return;
goto IL_004e;
}
IL_0028:
{
// Texture2D alphaTex = activeSprite.associatedAlphaSplitTexture;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4;
L_4 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_4);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_5;
L_5 = Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB(L_4, NULL);
V_0 = L_5;
// if (alphaTex != null)
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_6 = V_0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_6, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_2 = L_7;
bool L_8 = V_2;
if (!L_8)
{
goto IL_004e;
}
}
{
// canvasRenderer.SetAlphaTexture(alphaTex);
CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860* L_9;
L_9 = Graphic_get_canvasRenderer_m62AB727277A28728264860232642DA6EC20DEAB1(__this, NULL);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_10 = V_0;
NullCheck(L_9);
CanvasRenderer_SetAlphaTexture_mB4EFE8A6962A88CA025D7A4DAB0CF76EED9AD5E3(L_9, L_10, NULL);
}
IL_004e:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::OnCanvasHierarchyChanged()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnCanvasHierarchyChanged_m3B34FE2B1BDEE8A04854E9C1ADAC49934FC7EDA8 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B6_0 = 0;
{
// base.OnCanvasHierarchyChanged();
MaskableGraphic_OnCanvasHierarchyChanged_mB30092A7276A921F711E466E9CE85C04ED982E77(__this, NULL);
// if (canvas == null)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_0;
L_0 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0027;
}
}
{
// m_CachedReferencePixelsPerUnit = 100;
__this->___m_CachedReferencePixelsPerUnit_50 = (100.0f);
goto IL_007d;
}
IL_0027:
{
// else if (canvas.referencePixelsPerUnit != m_CachedReferencePixelsPerUnit)
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_3;
L_3 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_3);
float L_4;
L_4 = Canvas_get_referencePixelsPerUnit_mE402D29BA765D8AC4BBBBA71A87BEBB8D398432A(L_3, NULL);
float L_5 = __this->___m_CachedReferencePixelsPerUnit_50;
V_1 = (bool)((((int32_t)((((float)L_4) == ((float)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_007d;
}
}
{
// m_CachedReferencePixelsPerUnit = canvas.referencePixelsPerUnit;
Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26* L_7;
L_7 = Graphic_get_canvas_mEA2161DF3BD736541DE41F9B814C4860FEB76419(__this, NULL);
NullCheck(L_7);
float L_8;
L_8 = Canvas_get_referencePixelsPerUnit_mE402D29BA765D8AC4BBBBA71A87BEBB8D398432A(L_7, NULL);
__this->___m_CachedReferencePixelsPerUnit_50 = L_8;
// if (type == Type.Sliced || type == Type.Tiled)
int32_t L_9;
L_9 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
if ((((int32_t)L_9) == ((int32_t)1)))
{
goto IL_0067;
}
}
{
int32_t L_10;
L_10 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
G_B6_0 = ((((int32_t)L_10) == ((int32_t)2))? 1 : 0);
goto IL_0068;
}
IL_0067:
{
G_B6_0 = 1;
}
IL_0068:
{
V_2 = (bool)G_B6_0;
bool L_11 = V_2;
if (!L_11)
{
goto IL_007c;
}
}
{
// SetVerticesDirty();
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
// SetLayoutDirty();
VirtualActionInvoker0::Invoke(27 /* System.Void UnityEngine.UI.Graphic::SetLayoutDirty() */, __this);
}
IL_007c:
{
}
IL_007d:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::GenerateSimpleSprite(UnityEngine.UI.VertexHelper,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSimpleSprite_m32C9150574E952AE9F5B846AD11A5F0BC8521CC9 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
memset((&V_2), 0, sizeof(V_2));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 G_B3_0;
memset((&G_B3_0), 0, sizeof(G_B3_0));
{
// Vector4 v = GetDrawingDimensions(lPreserveAspect);
bool L_0 = ___lPreserveAspect1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Image_GetDrawingDimensions_mE33EF5C86703080A13063FAD318B6C114B80CB1B(__this, L_0, NULL);
V_0 = L_1;
// var uv = (activeSprite != null) ? Sprites.DataUtility.GetOuterUV(activeSprite) : Vector4.zero;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_2;
L_2 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_3;
L_3 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_2, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_3)
{
goto IL_001e;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
G_B3_0 = L_4;
goto IL_0029;
}
IL_001e:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = DataUtility_GetOuterUV_m036E02F9E2726D1A2FD070C12A7ED3C1CF41F642(L_5, NULL);
G_B3_0 = L_6;
}
IL_0029:
{
V_1 = G_B3_0;
// var color32 = color;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
L_7 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
V_2 = L_7;
// vh.Clear();
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_8 = ___vh0;
NullCheck(L_8);
VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_8, NULL);
// vh.AddVert(new Vector3(v.x, v.y), color32, new Vector2(uv.x, uv.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_9 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = V_0;
float L_11 = L_10.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = V_0;
float L_13 = L_12.___y_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_14), L_11, L_13, /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_15 = V_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
L_16 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_15, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_1;
float L_18 = L_17.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19 = V_1;
float L_20 = L_19.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_21;
memset((&L_21), 0, sizeof(L_21));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_21), L_18, L_20, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
L_22 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_21, NULL);
NullCheck(L_9);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_9, L_14, L_16, L_22, NULL);
// vh.AddVert(new Vector3(v.x, v.w), color32, new Vector2(uv.x, uv.w));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_23 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_0;
float L_25 = L_24.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = V_0;
float L_27 = L_26.___w_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28;
memset((&L_28), 0, sizeof(L_28));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_28), L_25, L_27, /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_30;
L_30 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_29, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31 = V_1;
float L_32 = L_31.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_33 = V_1;
float L_34 = L_33.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35;
memset((&L_35), 0, sizeof(L_35));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_35), L_32, L_34, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_36;
L_36 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_35, NULL);
NullCheck(L_23);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_23, L_28, L_30, L_36, NULL);
// vh.AddVert(new Vector3(v.z, v.w), color32, new Vector2(uv.z, uv.w));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_37 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = V_0;
float L_39 = L_38.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_40 = V_0;
float L_41 = L_40.___w_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_42;
memset((&L_42), 0, sizeof(L_42));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_42), L_39, L_41, /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_43 = V_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_44;
L_44 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_43, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_45 = V_1;
float L_46 = L_45.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_47 = V_1;
float L_48 = L_47.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_49;
memset((&L_49), 0, sizeof(L_49));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_49), L_46, L_48, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_50;
L_50 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_49, NULL);
NullCheck(L_37);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_37, L_42, L_44, L_50, NULL);
// vh.AddVert(new Vector3(v.z, v.y), color32, new Vector2(uv.z, uv.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_51 = ___vh0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_52 = V_0;
float L_53 = L_52.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_54 = V_0;
float L_55 = L_54.___y_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_56;
memset((&L_56), 0, sizeof(L_56));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_56), L_53, L_55, /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_57 = V_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_58;
L_58 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_57, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_59 = V_1;
float L_60 = L_59.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_61 = V_1;
float L_62 = L_61.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_63;
memset((&L_63), 0, sizeof(L_63));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_63), L_60, L_62, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_64;
L_64 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_63, NULL);
NullCheck(L_51);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_51, L_56, L_58, L_64, NULL);
// vh.AddTriangle(0, 1, 2);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_65 = ___vh0;
NullCheck(L_65);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_65, 0, 1, 2, NULL);
// vh.AddTriangle(2, 3, 0);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_66 = ___vh0;
NullCheck(L_66);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_66, 2, 3, 0, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Image::GenerateSprite(UnityEngine.UI.VertexHelper,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSprite_mE58FCD6A8B78A30794664E9DEA81A51C5CF6FD03 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vh0, bool ___lPreserveAspect1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
memset((&V_4), 0, sizeof(V_4));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
memset((&V_5), 0, sizeof(V_5));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_6;
memset((&V_6), 0, sizeof(V_6));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_7;
memset((&V_7), 0, sizeof(V_7));
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_8 = NULL;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_9 = NULL;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* V_10 = NULL;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_11;
memset((&V_11), 0, sizeof(V_11));
bool V_12 = false;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_13;
memset((&V_13), 0, sizeof(V_13));
int32_t V_14 = 0;
bool V_15 = false;
int32_t V_16 = 0;
bool V_17 = false;
{
// var spriteSize = new Vector2(activeSprite.rect.width, activeSprite.rect.height);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_0);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
L_1 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_0, NULL);
V_11 = L_1;
float L_2;
L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_11), NULL);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
L_3 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_3);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
L_4 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_3, NULL);
V_11 = L_4;
float L_5;
L_5 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_11), NULL);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_0), L_2, L_5, NULL);
// var spritePivot = activeSprite.pivot / spriteSize;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6;
L_6 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_6);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44(L_6, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline(L_7, L_8, NULL);
V_1 = L_9;
// var rectPivot = rectTransform.pivot;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_10;
L_10 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_10);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
L_11 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_10, NULL);
V_2 = L_11;
// Rect r = GetPixelAdjustedRect();
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12;
L_12 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
V_3 = L_12;
// if (lPreserveAspect & spriteSize.sqrMagnitude > 0.0f)
bool L_13 = ___lPreserveAspect1;
float L_14;
L_14 = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline((&V_0), NULL);
V_12 = (bool)((int32_t)((int32_t)L_13&((((float)L_14) > ((float)(0.0f)))? 1 : 0)));
bool L_15 = V_12;
if (!L_15)
{
goto IL_0077;
}
}
{
// PreserveSpriteAspectRatio(ref r, spriteSize);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = V_0;
Image_PreserveSpriteAspectRatio_mF56B000B224C2EF11A2EAB4BF465EEA158C5BE1D(__this, (&V_3), L_16, NULL);
}
IL_0077:
{
// var drawingSize = new Vector2(r.width, r.height);
float L_17;
L_17 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_3), NULL);
float L_18;
L_18 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_3), NULL);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_4), L_17, L_18, NULL);
// var spriteBoundSize = activeSprite.bounds.size;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_19;
L_19 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_19);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_20;
L_20 = Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452(L_19, NULL);
V_13 = L_20;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
L_21 = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4((&V_13), NULL);
V_5 = L_21;
// var drawOffset = (rectPivot - spritePivot) * drawingSize;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = V_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_23 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
L_24 = Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline(L_22, L_23, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25 = V_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
L_26 = Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0_inline(L_24, L_25, NULL);
V_6 = L_26;
// var color32 = color;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27;
L_27 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
V_7 = L_27;
// vh.Clear();
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_28 = ___vh0;
NullCheck(L_28);
VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_28, NULL);
// Vector2[] vertices = activeSprite.vertices;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_29;
L_29 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_29);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_30;
L_30 = Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31(L_29, NULL);
V_8 = L_30;
// Vector2[] uvs = activeSprite.uv;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_31;
L_31 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_31);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_32;
L_32 = Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF(L_31, NULL);
V_9 = L_32;
// for (int i = 0; i < vertices.Length; ++i)
V_14 = 0;
goto IL_0170;
}
IL_00e3:
{
// vh.AddVert(new Vector3((vertices[i].x / spriteBoundSize.x) * drawingSize.x - drawOffset.x, (vertices[i].y / spriteBoundSize.y) * drawingSize.y - drawOffset.y), color32, new Vector2(uvs[i].x, uvs[i].y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_33 = ___vh0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_34 = V_8;
int32_t L_35 = V_14;
NullCheck(L_34);
float L_36 = ((L_34)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_35)))->___x_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = V_5;
float L_38 = L_37.___x_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39 = V_4;
float L_40 = L_39.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_41 = V_6;
float L_42 = L_41.___x_0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_43 = V_8;
int32_t L_44 = V_14;
NullCheck(L_43);
float L_45 = ((L_43)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_44)))->___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46 = V_5;
float L_47 = L_46.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48 = V_4;
float L_49 = L_48.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_50 = V_6;
float L_51 = L_50.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_52;
memset((&L_52), 0, sizeof(L_52));
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline((&L_52), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(((float)(L_36/L_38)), L_40)), L_42)), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(((float)(L_45/L_47)), L_49)), L_51)), /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_53 = V_7;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_54;
L_54 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_53, NULL);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_55 = V_9;
int32_t L_56 = V_14;
NullCheck(L_55);
float L_57 = ((L_55)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_56)))->___x_0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_58 = V_9;
int32_t L_59 = V_14;
NullCheck(L_58);
float L_60 = ((L_58)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_59)))->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_61;
memset((&L_61), 0, sizeof(L_61));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_61), L_57, L_60, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_62;
L_62 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_61, NULL);
NullCheck(L_33);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_33, L_52, L_54, L_62, NULL);
// for (int i = 0; i < vertices.Length; ++i)
int32_t L_63 = V_14;
V_14 = ((int32_t)il2cpp_codegen_add(L_63, 1));
}
IL_0170:
{
// for (int i = 0; i < vertices.Length; ++i)
int32_t L_64 = V_14;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_65 = V_8;
NullCheck(L_65);
V_15 = (bool)((((int32_t)L_64) < ((int32_t)((int32_t)(((RuntimeArray*)L_65)->max_length))))? 1 : 0);
bool L_66 = V_15;
if (L_66)
{
goto IL_00e3;
}
}
{
// UInt16[] triangles = activeSprite.triangles;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_67;
L_67 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_67);
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_68;
L_68 = Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4(L_67, NULL);
V_10 = L_68;
// for (int i = 0; i < triangles.Length; i += 3)
V_16 = 0;
goto IL_01b5;
}
IL_0193:
{
// vh.AddTriangle(triangles[i + 0], triangles[i + 1], triangles[i + 2]);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_69 = ___vh0;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_70 = V_10;
int32_t L_71 = V_16;
NullCheck(L_70);
int32_t L_72 = L_71;
uint16_t L_73 = (L_70)->GetAt(static_cast<il2cpp_array_size_t>(L_72));
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_74 = V_10;
int32_t L_75 = V_16;
NullCheck(L_74);
int32_t L_76 = ((int32_t)il2cpp_codegen_add(L_75, 1));
uint16_t L_77 = (L_74)->GetAt(static_cast<il2cpp_array_size_t>(L_76));
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_78 = V_10;
int32_t L_79 = V_16;
NullCheck(L_78);
int32_t L_80 = ((int32_t)il2cpp_codegen_add(L_79, 2));
uint16_t L_81 = (L_78)->GetAt(static_cast<il2cpp_array_size_t>(L_80));
NullCheck(L_69);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_69, L_73, L_77, L_81, NULL);
// for (int i = 0; i < triangles.Length; i += 3)
int32_t L_82 = V_16;
V_16 = ((int32_t)il2cpp_codegen_add(L_82, 3));
}
IL_01b5:
{
// for (int i = 0; i < triangles.Length; i += 3)
int32_t L_83 = V_16;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_84 = V_10;
NullCheck(L_84);
V_17 = (bool)((((int32_t)L_83) < ((int32_t)((int32_t)(((RuntimeArray*)L_84)->max_length))))? 1 : 0);
bool L_85 = V_17;
if (L_85)
{
goto IL_0193;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::GenerateSlicedSprite(UnityEngine.UI.VertexHelper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateSlicedSprite_mE27E793AAF0D0E30BD1B02A12C7FF08566132EF1 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___toFill0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_3;
memset((&V_3), 0, sizeof(V_3));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
memset((&V_4), 0, sizeof(V_4));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_5;
memset((&V_5), 0, sizeof(V_5));
bool V_6 = false;
bool V_7 = false;
int32_t V_8 = 0;
bool V_9 = false;
int32_t V_10 = 0;
int32_t V_11 = 0;
int32_t V_12 = 0;
int32_t V_13 = 0;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
int32_t G_B14_0 = 0;
{
// if (!hasBorder)
bool L_0;
L_0 = Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0(__this, NULL);
V_6 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_6;
if (!L_1)
{
goto IL_001f;
}
}
{
// GenerateSimpleSprite(toFill, false);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_2 = ___toFill0;
Image_GenerateSimpleSprite_m32C9150574E952AE9F5B846AD11A5F0BC8521CC9(__this, L_2, (bool)0, NULL);
// return;
goto IL_033b;
}
IL_001f:
{
// if (activeSprite != null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
L_3 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_7 = L_4;
bool L_5 = V_7;
if (!L_5)
{
goto IL_0065;
}
}
{
// outer = Sprites.DataUtility.GetOuterUV(activeSprite);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6;
L_6 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = DataUtility_GetOuterUV_m036E02F9E2726D1A2FD070C12A7ED3C1CF41F642(L_6, NULL);
V_0 = L_7;
// inner = Sprites.DataUtility.GetInnerUV(activeSprite);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_8;
L_8 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = DataUtility_GetInnerUV_mE24A4A472C99B6BE28AB338537C8583D56F1A502(L_8, NULL);
V_1 = L_9;
// padding = Sprites.DataUtility.GetPadding(activeSprite);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10;
L_10 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_11;
L_11 = DataUtility_GetPadding_mBCB6804FB0875EA1AC2FF55405AA6C1A2903E258(L_10, NULL);
V_2 = L_11;
// border = activeSprite.border;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_12;
L_12 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_12);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13;
L_13 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_12, NULL);
V_3 = L_13;
goto IL_007f;
}
IL_0065:
{
// outer = Vector4.zero;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14;
L_14 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
V_0 = L_14;
// inner = Vector4.zero;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15;
L_15 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
V_1 = L_15;
// padding = Vector4.zero;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
L_16 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
V_2 = L_16;
// border = Vector4.zero;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
L_17 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
V_3 = L_17;
}
IL_007f:
{
// Rect rect = GetPixelAdjustedRect();
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_18;
L_18 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
V_4 = L_18;
// Vector4 adjustedBorders = GetAdjustedBorders(border / multipliedPixelsPerUnit, rect);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19 = V_3;
float L_20;
L_20 = Image_get_multipliedPixelsPerUnit_m6F99237811BE288035A4133833611A446BEE6A8A(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_21;
L_21 = Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C_inline(L_19, L_20, NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_22 = V_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_23;
L_23 = Image_GetAdjustedBorders_mF3AEDCD9810B2DE6038FF269245899F325366CF6(__this, L_21, L_22, NULL);
V_5 = L_23;
// padding = padding / multipliedPixelsPerUnit;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
float L_25;
L_25 = Image_get_multipliedPixelsPerUnit_m6F99237811BE288035A4133833611A446BEE6A8A(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26;
L_26 = Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C_inline(L_24, L_25, NULL);
V_2 = L_26;
// s_VertScratch[0] = new Vector2(padding.x, padding.y);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_27 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = V_2;
float L_29 = L_28.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = V_2;
float L_31 = L_30.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_32;
memset((&L_32), 0, sizeof(L_32));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_32), L_29, L_31, /*hidden argument*/NULL);
NullCheck(L_27);
(L_27)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_32);
// s_VertScratch[3] = new Vector2(rect.width - padding.z, rect.height - padding.w);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_33 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
float L_34;
L_34 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_35 = V_2;
float L_36 = L_35.___z_3;
float L_37;
L_37 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_38 = V_2;
float L_39 = L_38.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40;
memset((&L_40), 0, sizeof(L_40));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_40), ((float)il2cpp_codegen_subtract(L_34, L_36)), ((float)il2cpp_codegen_subtract(L_37, L_39)), /*hidden argument*/NULL);
NullCheck(L_33);
(L_33)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_40);
// s_VertScratch[1].x = adjustedBorders.x;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_41 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
NullCheck(L_41);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = V_5;
float L_43 = L_42.___x_1;
((L_41)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___x_0 = L_43;
// s_VertScratch[1].y = adjustedBorders.y;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_44 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
NullCheck(L_44);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_45 = V_5;
float L_46 = L_45.___y_2;
((L_44)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_1 = L_46;
// s_VertScratch[2].x = rect.width - adjustedBorders.z;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_47 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
NullCheck(L_47);
float L_48;
L_48 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_49 = V_5;
float L_50 = L_49.___z_3;
((L_47)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_0 = ((float)il2cpp_codegen_subtract(L_48, L_50));
// s_VertScratch[2].y = rect.height - adjustedBorders.w;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_51 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
NullCheck(L_51);
float L_52;
L_52 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_53 = V_5;
float L_54 = L_53.___w_4;
((L_51)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___y_1 = ((float)il2cpp_codegen_subtract(L_52, L_54));
// for (int i = 0; i < 4; ++i)
V_8 = 0;
goto IL_01a3;
}
IL_0163:
{
// s_VertScratch[i].x += rect.x;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_55 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
int32_t L_56 = V_8;
NullCheck(L_55);
float* L_57 = (&((L_55)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_56)))->___x_0);
float* L_58 = L_57;
float L_59 = *((float*)L_58);
float L_60;
L_60 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_4), NULL);
*((float*)L_58) = (float)((float)il2cpp_codegen_add(L_59, L_60));
// s_VertScratch[i].y += rect.y;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_61 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
int32_t L_62 = V_8;
NullCheck(L_61);
float* L_63 = (&((L_61)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_62)))->___y_1);
float* L_64 = L_63;
float L_65 = *((float*)L_64);
float L_66;
L_66 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_4), NULL);
*((float*)L_64) = (float)((float)il2cpp_codegen_add(L_65, L_66));
// for (int i = 0; i < 4; ++i)
int32_t L_67 = V_8;
V_8 = ((int32_t)il2cpp_codegen_add(L_67, 1));
}
IL_01a3:
{
// for (int i = 0; i < 4; ++i)
int32_t L_68 = V_8;
V_9 = (bool)((((int32_t)L_68) < ((int32_t)4))? 1 : 0);
bool L_69 = V_9;
if (L_69)
{
goto IL_0163;
}
}
{
// s_UVScratch[0] = new Vector2(outer.x, outer.y);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_70 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_71 = V_0;
float L_72 = L_71.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_73 = V_0;
float L_74 = L_73.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_75;
memset((&L_75), 0, sizeof(L_75));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_75), L_72, L_74, /*hidden argument*/NULL);
NullCheck(L_70);
(L_70)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_75);
// s_UVScratch[1] = new Vector2(inner.x, inner.y);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_76 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_77 = V_1;
float L_78 = L_77.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_79 = V_1;
float L_80 = L_79.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_81;
memset((&L_81), 0, sizeof(L_81));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_81), L_78, L_80, /*hidden argument*/NULL);
NullCheck(L_76);
(L_76)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_81);
// s_UVScratch[2] = new Vector2(inner.z, inner.w);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_82 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_83 = V_1;
float L_84 = L_83.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_85 = V_1;
float L_86 = L_85.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_87;
memset((&L_87), 0, sizeof(L_87));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_87), L_84, L_86, /*hidden argument*/NULL);
NullCheck(L_82);
(L_82)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_87);
// s_UVScratch[3] = new Vector2(outer.z, outer.w);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_88 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_89 = V_0;
float L_90 = L_89.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_91 = V_0;
float L_92 = L_91.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_93;
memset((&L_93), 0, sizeof(L_93));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_93), L_90, L_92, /*hidden argument*/NULL);
NullCheck(L_88);
(L_88)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7)L_93);
// toFill.Clear();
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_94 = ___toFill0;
NullCheck(L_94);
VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_94, NULL);
// for (int x = 0; x < 3; ++x)
V_10 = 0;
goto IL_032d;
}
IL_022d:
{
// int x2 = x + 1;
int32_t L_95 = V_10;
V_11 = ((int32_t)il2cpp_codegen_add(L_95, 1));
// for (int y = 0; y < 3; ++y)
V_12 = 0;
goto IL_0318;
}
IL_023c:
{
// if (!m_FillCenter && x == 1 && y == 1)
bool L_96 = __this->___m_FillCenter_41;
if (L_96)
{
goto IL_0251;
}
}
{
int32_t L_97 = V_10;
if ((!(((uint32_t)L_97) == ((uint32_t)1))))
{
goto IL_0251;
}
}
{
int32_t L_98 = V_12;
G_B14_0 = ((((int32_t)L_98) == ((int32_t)1))? 1 : 0);
goto IL_0252;
}
IL_0251:
{
G_B14_0 = 0;
}
IL_0252:
{
V_14 = (bool)G_B14_0;
bool L_99 = V_14;
if (!L_99)
{
goto IL_025d;
}
}
{
// continue;
goto IL_0312;
}
IL_025d:
{
// int y2 = y + 1;
int32_t L_100 = V_12;
V_13 = ((int32_t)il2cpp_codegen_add(L_100, 1));
// AddQuad(toFill,
// new Vector2(s_VertScratch[x].x, s_VertScratch[y].y),
// new Vector2(s_VertScratch[x2].x, s_VertScratch[y2].y),
// color,
// new Vector2(s_UVScratch[x].x, s_UVScratch[y].y),
// new Vector2(s_UVScratch[x2].x, s_UVScratch[y2].y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_101 = ___toFill0;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_102 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
int32_t L_103 = V_10;
NullCheck(L_102);
float L_104 = ((L_102)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_103)))->___x_0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_105 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
int32_t L_106 = V_12;
NullCheck(L_105);
float L_107 = ((L_105)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_106)))->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_108;
memset((&L_108), 0, sizeof(L_108));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_108), L_104, L_107, /*hidden argument*/NULL);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_109 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
int32_t L_110 = V_11;
NullCheck(L_109);
float L_111 = ((L_109)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_110)))->___x_0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_112 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51;
int32_t L_113 = V_13;
NullCheck(L_112);
float L_114 = ((L_112)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_113)))->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_115;
memset((&L_115), 0, sizeof(L_115));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_115), L_111, L_114, /*hidden argument*/NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_116;
L_116 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_117;
L_117 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_116, NULL);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_118 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
int32_t L_119 = V_10;
NullCheck(L_118);
float L_120 = ((L_118)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_119)))->___x_0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_121 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
int32_t L_122 = V_12;
NullCheck(L_121);
float L_123 = ((L_121)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_122)))->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_124;
memset((&L_124), 0, sizeof(L_124));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_124), L_120, L_123, /*hidden argument*/NULL);
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_125 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
int32_t L_126 = V_11;
NullCheck(L_125);
float L_127 = ((L_125)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_126)))->___x_0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_128 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52;
int32_t L_129 = V_13;
NullCheck(L_128);
float L_130 = ((L_128)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_129)))->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_131;
memset((&L_131), 0, sizeof(L_131));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_131), L_127, L_130, /*hidden argument*/NULL);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_101, L_108, L_115, L_117, L_124, L_131, NULL);
}
IL_0312:
{
// for (int y = 0; y < 3; ++y)
int32_t L_132 = V_12;
V_12 = ((int32_t)il2cpp_codegen_add(L_132, 1));
}
IL_0318:
{
// for (int y = 0; y < 3; ++y)
int32_t L_133 = V_12;
V_15 = (bool)((((int32_t)L_133) < ((int32_t)3))? 1 : 0);
bool L_134 = V_15;
if (L_134)
{
goto IL_023c;
}
}
{
// for (int x = 0; x < 3; ++x)
int32_t L_135 = V_10;
V_10 = ((int32_t)il2cpp_codegen_add(L_135, 1));
}
IL_032d:
{
// for (int x = 0; x < 3; ++x)
int32_t L_136 = V_10;
V_16 = (bool)((((int32_t)L_136) < ((int32_t)3))? 1 : 0);
bool L_137 = V_16;
if (L_137)
{
goto IL_022d;
}
}
IL_033b:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::GenerateTiledSprite(UnityEngine.UI.VertexHelper)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateTiledSprite_mD6AD2832573EB7AFDDDAC9D31C243AABEA7489B5 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___toFill0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral109026A74E40125B82680DF886A9C0EC889E8AF9);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA2173363298560C5C3C943D7C44C7048F4755B84);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_3;
memset((&V_3), 0, sizeof(V_3));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
memset((&V_4), 0, sizeof(V_4));
float V_5 = 0.0f;
float V_6 = 0.0f;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_7;
memset((&V_7), 0, sizeof(V_7));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_8;
memset((&V_8), 0, sizeof(V_8));
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
float V_12 = 0.0f;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_13;
memset((&V_13), 0, sizeof(V_13));
bool V_14 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_15;
memset((&V_15), 0, sizeof(V_15));
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
int64_t V_19 = 0;
int64_t V_20 = 0;
bool V_21 = false;
double V_22 = 0.0;
bool V_23 = false;
bool V_24 = false;
double V_25 = 0.0;
double V_26 = 0.0;
double V_27 = 0.0;
double V_28 = 0.0;
bool V_29 = false;
bool V_30 = false;
bool V_31 = false;
double V_32 = 0.0;
bool V_33 = false;
double V_34 = 0.0;
double V_35 = 0.0;
double V_36 = 0.0;
double V_37 = 0.0;
bool V_38 = false;
int64_t V_39 = 0;
float V_40 = 0.0f;
float V_41 = 0.0f;
bool V_42 = false;
int64_t V_43 = 0;
float V_44 = 0.0f;
float V_45 = 0.0f;
bool V_46 = false;
bool V_47 = false;
bool V_48 = false;
bool V_49 = false;
int64_t V_50 = 0;
float V_51 = 0.0f;
float V_52 = 0.0f;
bool V_53 = false;
bool V_54 = false;
int64_t V_55 = 0;
float V_56 = 0.0f;
float V_57 = 0.0f;
bool V_58 = false;
bool V_59 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_60;
memset((&V_60), 0, sizeof(V_60));
bool V_61 = false;
int32_t G_B12_0 = 0;
int32_t G_B14_0 = 0;
{
// if (activeSprite != null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_14 = L_1;
bool L_2 = V_14;
if (!L_2)
{
goto IL_0050;
}
}
{
// outer = Sprites.DataUtility.GetOuterUV(activeSprite);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_3;
L_3 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = DataUtility_GetOuterUV_m036E02F9E2726D1A2FD070C12A7ED3C1CF41F642(L_3, NULL);
V_0 = L_4;
// inner = Sprites.DataUtility.GetInnerUV(activeSprite);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = DataUtility_GetInnerUV_mE24A4A472C99B6BE28AB338537C8583D56F1A502(L_5, NULL);
V_1 = L_6;
// border = activeSprite.border;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_7;
L_7 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_7);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
L_8 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_7, NULL);
V_2 = L_8;
// spriteSize = activeSprite.rect.size;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_9;
L_9 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_9);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_10;
L_10 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_9, NULL);
V_15 = L_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11;
L_11 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_15), NULL);
V_3 = L_11;
goto IL_0074;
}
IL_0050:
{
// outer = Vector4.zero;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
L_12 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
V_0 = L_12;
// inner = Vector4.zero;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13;
L_13 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
V_1 = L_13;
// border = Vector4.zero;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14;
L_14 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
V_2 = L_14;
// spriteSize = Vector2.one * 100;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15;
L_15 = Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline(NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
L_16 = Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline(L_15, (100.0f), NULL);
V_3 = L_16;
}
IL_0074:
{
// Rect rect = GetPixelAdjustedRect();
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_17;
L_17 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
V_4 = L_17;
// float tileWidth = (spriteSize.x - border.x - border.z) / multipliedPixelsPerUnit;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = V_3;
float L_19 = L_18.___x_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = V_2;
float L_21 = L_20.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = V_2;
float L_23 = L_22.___z_3;
float L_24;
L_24 = Image_get_multipliedPixelsPerUnit_m6F99237811BE288035A4133833611A446BEE6A8A(__this, NULL);
V_5 = ((float)(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(L_19, L_21)), L_23))/L_24));
// float tileHeight = (spriteSize.y - border.y - border.w) / multipliedPixelsPerUnit;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_25 = V_3;
float L_26 = L_25.___y_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27 = V_2;
float L_28 = L_27.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_29 = V_2;
float L_30 = L_29.___w_4;
float L_31;
L_31 = Image_get_multipliedPixelsPerUnit_m6F99237811BE288035A4133833611A446BEE6A8A(__this, NULL);
V_6 = ((float)(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(L_26, L_28)), L_30))/L_31));
// border = GetAdjustedBorders(border / multipliedPixelsPerUnit, rect);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_32 = V_2;
float L_33;
L_33 = Image_get_multipliedPixelsPerUnit_m6F99237811BE288035A4133833611A446BEE6A8A(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_34;
L_34 = Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C_inline(L_32, L_33, NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_35 = V_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_36;
L_36 = Image_GetAdjustedBorders_mF3AEDCD9810B2DE6038FF269245899F325366CF6(__this, L_34, L_35, NULL);
V_2 = L_36;
// var uvMin = new Vector2(inner.x, inner.y);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_37 = V_1;
float L_38 = L_37.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_39 = V_1;
float L_40 = L_39.___y_2;
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_7), L_38, L_40, NULL);
// var uvMax = new Vector2(inner.z, inner.w);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_41 = V_1;
float L_42 = L_41.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_43 = V_1;
float L_44 = L_43.___w_4;
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_8), L_42, L_44, NULL);
// float xMin = border.x;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_45 = V_2;
float L_46 = L_45.___x_1;
V_9 = L_46;
// float xMax = rect.width - border.z;
float L_47;
L_47 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_48 = V_2;
float L_49 = L_48.___z_3;
V_10 = ((float)il2cpp_codegen_subtract(L_47, L_49));
// float yMin = border.y;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_50 = V_2;
float L_51 = L_50.___y_2;
V_11 = L_51;
// float yMax = rect.height - border.w;
float L_52;
L_52 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_53 = V_2;
float L_54 = L_53.___w_4;
V_12 = ((float)il2cpp_codegen_subtract(L_52, L_54));
// toFill.Clear();
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_55 = ___toFill0;
NullCheck(L_55);
VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_55, NULL);
// var clipped = uvMax;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_56 = V_8;
V_13 = L_56;
// if (tileWidth <= 0)
float L_57 = V_5;
V_16 = (bool)((((int32_t)((!(((float)L_57) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_58 = V_16;
if (!L_58)
{
goto IL_0145;
}
}
{
// tileWidth = xMax - xMin;
float L_59 = V_10;
float L_60 = V_9;
V_5 = ((float)il2cpp_codegen_subtract(L_59, L_60));
}
IL_0145:
{
// if (tileHeight <= 0)
float L_61 = V_6;
V_17 = (bool)((((int32_t)((!(((float)L_61) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_62 = V_17;
if (!L_62)
{
goto IL_015e;
}
}
{
// tileHeight = yMax - yMin;
float L_63 = V_12;
float L_64 = V_11;
V_6 = ((float)il2cpp_codegen_subtract(L_63, L_64));
}
IL_015e:
{
// if (activeSprite != null && (hasBorder || activeSprite.packed || activeSprite.texture.wrapMode != TextureWrapMode.Repeat))
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_65;
L_65 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_66;
L_66 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_65, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (!L_66)
{
goto IL_0199;
}
}
{
bool L_67;
L_67 = Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0(__this, NULL);
if (L_67)
{
goto IL_0196;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_68;
L_68 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_68);
bool L_69;
L_69 = Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E(L_68, NULL);
if (L_69)
{
goto IL_0196;
}
}
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_70;
L_70 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_70);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_71;
L_71 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_70, NULL);
NullCheck(L_71);
int32_t L_72;
L_72 = Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0(L_71, NULL);
G_B12_0 = ((!(((uint32_t)L_72) <= ((uint32_t)0)))? 1 : 0);
goto IL_0197;
}
IL_0196:
{
G_B12_0 = 1;
}
IL_0197:
{
G_B14_0 = G_B12_0;
goto IL_019a;
}
IL_0199:
{
G_B14_0 = 0;
}
IL_019a:
{
V_18 = (bool)G_B14_0;
bool L_73 = V_18;
if (!L_73)
{
goto IL_09a3;
}
}
{
// long nTilesW = 0;
V_19 = ((int64_t)0);
// long nTilesH = 0;
V_20 = ((int64_t)0);
// if (m_FillCenter)
bool L_74 = __this->___m_FillCenter_41;
V_21 = L_74;
bool L_75 = V_21;
if (!L_75)
{
goto IL_0318;
}
}
{
// nTilesW = (long)Math.Ceiling((xMax - xMin) / tileWidth);
float L_76 = V_10;
float L_77 = V_9;
float L_78 = V_5;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_79;
L_79 = ceil(((double)((float)(((float)il2cpp_codegen_subtract(L_76, L_77))/L_78))));
V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_79);
// nTilesH = (long)Math.Ceiling((yMax - yMin) / tileHeight);
float L_80 = V_12;
float L_81 = V_11;
float L_82 = V_6;
double L_83;
L_83 = ceil(((double)((float)(((float)il2cpp_codegen_subtract(L_80, L_81))/L_82))));
V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_83);
// double nVertices = 0;
V_22 = (0.0);
// if (hasBorder)
bool L_84;
L_84 = Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0(__this, NULL);
V_23 = L_84;
bool L_85 = V_23;
if (!L_85)
{
goto IL_0220;
}
}
{
// nVertices = (nTilesW + 2.0) * (nTilesH + 2.0) * 4.0; // 4 vertices per tile
int64_t L_86 = V_19;
int64_t L_87 = V_20;
V_22 = ((double)il2cpp_codegen_multiply(((double)il2cpp_codegen_multiply(((double)il2cpp_codegen_add(((double)L_86), (2.0))), ((double)il2cpp_codegen_add(((double)L_87), (2.0))))), (4.0)));
goto IL_0234;
}
IL_0220:
{
// nVertices = nTilesW * nTilesH * 4.0; // 4 vertices per tile
int64_t L_88 = V_19;
int64_t L_89 = V_20;
V_22 = ((double)il2cpp_codegen_multiply(((double)((int64_t)il2cpp_codegen_multiply(L_88, L_89))), (4.0)));
}
IL_0234:
{
// if (nVertices > 65000.0)
double L_90 = V_22;
V_24 = (bool)((((double)L_90) > ((double)(65000.0)))? 1 : 0);
bool L_91 = V_24;
if (!L_91)
{
goto IL_0312;
}
}
{
// Debug.LogError("Too many sprite tiles on Image \"" + name + "\". The tile size will be increased. To remove the limit on the number of tiles, set the Wrap mode to Repeat in the Image Import Settings", this);
String_t* L_92;
L_92 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_93;
L_93 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(_stringLiteral109026A74E40125B82680DF886A9C0EC889E8AF9, L_92, _stringLiteralA2173363298560C5C3C943D7C44C7048F4755B84, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_93, __this, NULL);
// double maxTiles = 65000.0 / 4.0; // Max number of vertices is 65000; 4 vertices per tile.
V_25 = (16250.0);
// if (hasBorder)
bool L_94;
L_94 = Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0(__this, NULL);
V_29 = L_94;
bool L_95 = V_29;
if (!L_95)
{
goto IL_029f;
}
}
{
// imageRatio = (nTilesW + 2.0) / (nTilesH + 2.0);
int64_t L_96 = V_19;
int64_t L_97 = V_20;
V_26 = ((double)(((double)il2cpp_codegen_add(((double)L_96), (2.0)))/((double)il2cpp_codegen_add(((double)L_97), (2.0)))));
goto IL_02aa;
}
IL_029f:
{
// imageRatio = (double)nTilesW / nTilesH;
int64_t L_98 = V_19;
int64_t L_99 = V_20;
V_26 = ((double)(((double)L_98)/((double)L_99)));
}
IL_02aa:
{
// double targetTilesW = Math.Sqrt(maxTiles / imageRatio);
double L_100 = V_25;
double L_101 = V_26;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_102;
L_102 = sqrt(((double)(L_100/L_101)));
V_27 = L_102;
// double targetTilesH = targetTilesW * imageRatio;
double L_103 = V_27;
double L_104 = V_26;
V_28 = ((double)il2cpp_codegen_multiply(L_103, L_104));
// if (hasBorder)
bool L_105;
L_105 = Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0(__this, NULL);
V_30 = L_105;
bool L_106 = V_30;
if (!L_106)
{
goto IL_02e7;
}
}
{
// targetTilesW -= 2;
double L_107 = V_27;
V_27 = ((double)il2cpp_codegen_subtract(L_107, (2.0)));
// targetTilesH -= 2;
double L_108 = V_28;
V_28 = ((double)il2cpp_codegen_subtract(L_108, (2.0)));
}
IL_02e7:
{
// nTilesW = (long)Math.Floor(targetTilesW);
double L_109 = V_27;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_110;
L_110 = floor(L_109);
V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_110);
// nTilesH = (long)Math.Floor(targetTilesH);
double L_111 = V_28;
double L_112;
L_112 = floor(L_111);
V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_112);
// tileWidth = (xMax - xMin) / nTilesW;
float L_113 = V_10;
float L_114 = V_9;
int64_t L_115 = V_19;
V_5 = ((float)(((float)il2cpp_codegen_subtract(L_113, L_114))/((float)L_115)));
// tileHeight = (yMax - yMin) / nTilesH;
float L_116 = V_12;
float L_117 = V_11;
int64_t L_118 = V_20;
V_6 = ((float)(((float)il2cpp_codegen_subtract(L_116, L_117))/((float)L_118)));
}
IL_0312:
{
goto IL_041c;
}
IL_0318:
{
// if (hasBorder)
bool L_119;
L_119 = Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0(__this, NULL);
V_31 = L_119;
bool L_120 = V_31;
if (!L_120)
{
goto IL_0412;
}
}
{
// nTilesW = (long)Math.Ceiling((xMax - xMin) / tileWidth);
float L_121 = V_10;
float L_122 = V_9;
float L_123 = V_5;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_124;
L_124 = ceil(((double)((float)(((float)il2cpp_codegen_subtract(L_121, L_122))/L_123))));
V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_124);
// nTilesH = (long)Math.Ceiling((yMax - yMin) / tileHeight);
float L_125 = V_12;
float L_126 = V_11;
float L_127 = V_6;
double L_128;
L_128 = ceil(((double)((float)(((float)il2cpp_codegen_subtract(L_125, L_126))/L_127))));
V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_128);
// double nVertices = (nTilesH + nTilesW + 2.0 /*corners*/) * 2.0 /*sides*/ * 4.0 /*vertices per tile*/;
int64_t L_129 = V_20;
int64_t L_130 = V_19;
V_32 = ((double)il2cpp_codegen_multiply(((double)il2cpp_codegen_multiply(((double)il2cpp_codegen_add(((double)((int64_t)il2cpp_codegen_add(L_129, L_130))), (2.0))), (2.0))), (4.0)));
// if (nVertices > 65000.0)
double L_131 = V_32;
V_33 = (bool)((((double)L_131) > ((double)(65000.0)))? 1 : 0);
bool L_132 = V_33;
if (!L_132)
{
goto IL_040f;
}
}
{
// Debug.LogError("Too many sprite tiles on Image \"" + name + "\". The tile size will be increased. To remove the limit on the number of tiles, set the Wrap mode to Repeat in the Image Import Settings", this);
String_t* L_133;
L_133 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_134;
L_134 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(_stringLiteral109026A74E40125B82680DF886A9C0EC889E8AF9, L_133, _stringLiteralA2173363298560C5C3C943D7C44C7048F4755B84, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_134, __this, NULL);
// double maxTiles = 65000.0 / 4.0; // Max number of vertices is 65000; 4 vertices per tile.
V_34 = (16250.0);
// double imageRatio = (double)nTilesW / nTilesH;
int64_t L_135 = V_19;
int64_t L_136 = V_20;
V_35 = ((double)(((double)L_135)/((double)L_136)));
// double targetTilesW = (maxTiles - 4 /*corners*/) / (2 * (1.0 + imageRatio));
double L_137 = V_34;
double L_138 = V_35;
V_36 = ((double)(((double)il2cpp_codegen_subtract(L_137, (4.0)))/((double)il2cpp_codegen_multiply((2.0), ((double)il2cpp_codegen_add((1.0), L_138))))));
// double targetTilesH = targetTilesW * imageRatio;
double L_139 = V_36;
double L_140 = V_35;
V_37 = ((double)il2cpp_codegen_multiply(L_139, L_140));
// nTilesW = (long)Math.Floor(targetTilesW);
double L_141 = V_36;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_142;
L_142 = floor(L_141);
V_19 = il2cpp_codegen_cast_double_to_int<int64_t>(L_142);
// nTilesH = (long)Math.Floor(targetTilesH);
double L_143 = V_37;
double L_144;
L_144 = floor(L_143);
V_20 = il2cpp_codegen_cast_double_to_int<int64_t>(L_144);
// tileWidth = (xMax - xMin) / nTilesW;
float L_145 = V_10;
float L_146 = V_9;
int64_t L_147 = V_19;
V_5 = ((float)(((float)il2cpp_codegen_subtract(L_145, L_146))/((float)L_147)));
// tileHeight = (yMax - yMin) / nTilesH;
float L_148 = V_12;
float L_149 = V_11;
int64_t L_150 = V_20;
V_6 = ((float)(((float)il2cpp_codegen_subtract(L_148, L_149))/((float)L_150)));
}
IL_040f:
{
goto IL_041b;
}
IL_0412:
{
// nTilesH = nTilesW = 0;
int64_t L_151 = ((int64_t)0);
V_19 = L_151;
V_20 = L_151;
}
IL_041b:
{
}
IL_041c:
{
// if (m_FillCenter)
bool L_152 = __this->___m_FillCenter_41;
V_38 = L_152;
bool L_153 = V_38;
if (!L_153)
{
goto IL_0567;
}
}
{
// for (long j = 0; j < nTilesH; j++)
V_39 = ((int64_t)0);
goto IL_0557;
}
IL_0435:
{
// float y1 = yMin + j * tileHeight;
float L_154 = V_11;
int64_t L_155 = V_39;
float L_156 = V_6;
V_40 = ((float)il2cpp_codegen_add(L_154, ((float)il2cpp_codegen_multiply(((float)L_155), L_156))));
// float y2 = yMin + (j + 1) * tileHeight;
float L_157 = V_11;
int64_t L_158 = V_39;
float L_159 = V_6;
V_41 = ((float)il2cpp_codegen_add(L_157, ((float)il2cpp_codegen_multiply(((float)((int64_t)il2cpp_codegen_add(L_158, ((int64_t)1)))), L_159))));
// if (y2 > yMax)
float L_160 = V_41;
float L_161 = V_12;
V_42 = (bool)((((float)L_160) > ((float)L_161))? 1 : 0);
bool L_162 = V_42;
if (!L_162)
{
goto IL_048b;
}
}
{
// clipped.y = uvMin.y + (uvMax.y - uvMin.y) * (yMax - y1) / (y2 - y1);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_163 = V_7;
float L_164 = L_163.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_165 = V_8;
float L_166 = L_165.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_167 = V_7;
float L_168 = L_167.___y_1;
float L_169 = V_12;
float L_170 = V_40;
float L_171 = V_41;
float L_172 = V_40;
(&V_13)->___y_1 = ((float)il2cpp_codegen_add(L_164, ((float)(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_166, L_168)), ((float)il2cpp_codegen_subtract(L_169, L_170))))/((float)il2cpp_codegen_subtract(L_171, L_172))))));
// y2 = yMax;
float L_173 = V_12;
V_41 = L_173;
}
IL_048b:
{
// clipped.x = uvMax.x;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_174 = V_8;
float L_175 = L_174.___x_0;
(&V_13)->___x_0 = L_175;
// for (long i = 0; i < nTilesW; i++)
V_43 = ((int64_t)0);
goto IL_0540;
}
IL_04a2:
{
// float x1 = xMin + i * tileWidth;
float L_176 = V_9;
int64_t L_177 = V_43;
float L_178 = V_5;
V_44 = ((float)il2cpp_codegen_add(L_176, ((float)il2cpp_codegen_multiply(((float)L_177), L_178))));
// float x2 = xMin + (i + 1) * tileWidth;
float L_179 = V_9;
int64_t L_180 = V_43;
float L_181 = V_5;
V_45 = ((float)il2cpp_codegen_add(L_179, ((float)il2cpp_codegen_multiply(((float)((int64_t)il2cpp_codegen_add(L_180, ((int64_t)1)))), L_181))));
// if (x2 > xMax)
float L_182 = V_45;
float L_183 = V_10;
V_46 = (bool)((((float)L_182) > ((float)L_183))? 1 : 0);
bool L_184 = V_46;
if (!L_184)
{
goto IL_04f8;
}
}
{
// clipped.x = uvMin.x + (uvMax.x - uvMin.x) * (xMax - x1) / (x2 - x1);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_185 = V_7;
float L_186 = L_185.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_187 = V_8;
float L_188 = L_187.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_189 = V_7;
float L_190 = L_189.___x_0;
float L_191 = V_10;
float L_192 = V_44;
float L_193 = V_45;
float L_194 = V_44;
(&V_13)->___x_0 = ((float)il2cpp_codegen_add(L_186, ((float)(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_188, L_190)), ((float)il2cpp_codegen_subtract(L_191, L_192))))/((float)il2cpp_codegen_subtract(L_193, L_194))))));
// x2 = xMax;
float L_195 = V_10;
V_45 = L_195;
}
IL_04f8:
{
// AddQuad(toFill, new Vector2(x1, y1) + rect.position, new Vector2(x2, y2) + rect.position, color, uvMin, clipped);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_196 = ___toFill0;
float L_197 = V_44;
float L_198 = V_40;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_199;
memset((&L_199), 0, sizeof(L_199));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_199), L_197, L_198, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_200;
L_200 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_201;
L_201 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_199, L_200, NULL);
float L_202 = V_45;
float L_203 = V_41;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_204;
memset((&L_204), 0, sizeof(L_204));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_204), L_202, L_203, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_205;
L_205 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_206;
L_206 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_204, L_205, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_207;
L_207 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_208;
L_208 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_207, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_209 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_210 = V_13;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_196, L_201, L_206, L_208, L_209, L_210, NULL);
// for (long i = 0; i < nTilesW; i++)
int64_t L_211 = V_43;
V_43 = ((int64_t)il2cpp_codegen_add(L_211, ((int64_t)1)));
}
IL_0540:
{
// for (long i = 0; i < nTilesW; i++)
int64_t L_212 = V_43;
int64_t L_213 = V_19;
V_47 = (bool)((((int64_t)L_212) < ((int64_t)L_213))? 1 : 0);
bool L_214 = V_47;
if (L_214)
{
goto IL_04a2;
}
}
{
// for (long j = 0; j < nTilesH; j++)
int64_t L_215 = V_39;
V_39 = ((int64_t)il2cpp_codegen_add(L_215, ((int64_t)1)));
}
IL_0557:
{
// for (long j = 0; j < nTilesH; j++)
int64_t L_216 = V_39;
int64_t L_217 = V_20;
V_48 = (bool)((((int64_t)L_216) < ((int64_t)L_217))? 1 : 0);
bool L_218 = V_48;
if (L_218)
{
goto IL_0435;
}
}
{
}
IL_0567:
{
// if (hasBorder)
bool L_219;
L_219 = Image_get_hasBorder_m9B09E5452FE8CF13958D7301B01A3A8124ADDDC0(__this, NULL);
V_49 = L_219;
bool L_220 = V_49;
if (!L_220)
{
goto IL_09a0;
}
}
{
// clipped = uvMax;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_221 = V_8;
V_13 = L_221;
// for (long j = 0; j < nTilesH; j++)
V_50 = ((int64_t)0);
goto IL_06ac;
}
IL_0584:
{
// float y1 = yMin + j * tileHeight;
float L_222 = V_11;
int64_t L_223 = V_50;
float L_224 = V_6;
V_51 = ((float)il2cpp_codegen_add(L_222, ((float)il2cpp_codegen_multiply(((float)L_223), L_224))));
// float y2 = yMin + (j + 1) * tileHeight;
float L_225 = V_11;
int64_t L_226 = V_50;
float L_227 = V_6;
V_52 = ((float)il2cpp_codegen_add(L_225, ((float)il2cpp_codegen_multiply(((float)((int64_t)il2cpp_codegen_add(L_226, ((int64_t)1)))), L_227))));
// if (y2 > yMax)
float L_228 = V_52;
float L_229 = V_12;
V_53 = (bool)((((float)L_228) > ((float)L_229))? 1 : 0);
bool L_230 = V_53;
if (!L_230)
{
goto IL_05da;
}
}
{
// clipped.y = uvMin.y + (uvMax.y - uvMin.y) * (yMax - y1) / (y2 - y1);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_231 = V_7;
float L_232 = L_231.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_233 = V_8;
float L_234 = L_233.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_235 = V_7;
float L_236 = L_235.___y_1;
float L_237 = V_12;
float L_238 = V_51;
float L_239 = V_52;
float L_240 = V_51;
(&V_13)->___y_1 = ((float)il2cpp_codegen_add(L_232, ((float)(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_234, L_236)), ((float)il2cpp_codegen_subtract(L_237, L_238))))/((float)il2cpp_codegen_subtract(L_239, L_240))))));
// y2 = yMax;
float L_241 = V_12;
V_52 = L_241;
}
IL_05da:
{
// AddQuad(toFill,
// new Vector2(0, y1) + rect.position,
// new Vector2(xMin, y2) + rect.position,
// color,
// new Vector2(outer.x, uvMin.y),
// new Vector2(uvMin.x, clipped.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_242 = ___toFill0;
float L_243 = V_51;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_244;
memset((&L_244), 0, sizeof(L_244));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_244), (0.0f), L_243, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_245;
L_245 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_246;
L_246 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_244, L_245, NULL);
float L_247 = V_9;
float L_248 = V_52;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_249;
memset((&L_249), 0, sizeof(L_249));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_249), L_247, L_248, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_250;
L_250 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_251;
L_251 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_249, L_250, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_252;
L_252 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_253;
L_253 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_252, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_254 = V_0;
float L_255 = L_254.___x_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_256 = V_7;
float L_257 = L_256.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_258;
memset((&L_258), 0, sizeof(L_258));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_258), L_255, L_257, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_259 = V_7;
float L_260 = L_259.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_261 = V_13;
float L_262 = L_261.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_263;
memset((&L_263), 0, sizeof(L_263));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_263), L_260, L_262, /*hidden argument*/NULL);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_242, L_246, L_251, L_253, L_258, L_263, NULL);
// AddQuad(toFill,
// new Vector2(xMax, y1) + rect.position,
// new Vector2(rect.width, y2) + rect.position,
// color,
// new Vector2(uvMax.x, uvMin.y),
// new Vector2(outer.z, clipped.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_264 = ___toFill0;
float L_265 = V_10;
float L_266 = V_51;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_267;
memset((&L_267), 0, sizeof(L_267));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_267), L_265, L_266, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_268;
L_268 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_269;
L_269 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_267, L_268, NULL);
float L_270;
L_270 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
float L_271 = V_52;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_272;
memset((&L_272), 0, sizeof(L_272));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_272), L_270, L_271, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_273;
L_273 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_274;
L_274 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_272, L_273, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_275;
L_275 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_276;
L_276 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_275, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_277 = V_8;
float L_278 = L_277.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_279 = V_7;
float L_280 = L_279.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_281;
memset((&L_281), 0, sizeof(L_281));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_281), L_278, L_280, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_282 = V_0;
float L_283 = L_282.___z_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_284 = V_13;
float L_285 = L_284.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_286;
memset((&L_286), 0, sizeof(L_286));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_286), L_283, L_285, /*hidden argument*/NULL);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_264, L_269, L_274, L_276, L_281, L_286, NULL);
// for (long j = 0; j < nTilesH; j++)
int64_t L_287 = V_50;
V_50 = ((int64_t)il2cpp_codegen_add(L_287, ((int64_t)1)));
}
IL_06ac:
{
// for (long j = 0; j < nTilesH; j++)
int64_t L_288 = V_50;
int64_t L_289 = V_20;
V_54 = (bool)((((int64_t)L_288) < ((int64_t)L_289))? 1 : 0);
bool L_290 = V_54;
if (L_290)
{
goto IL_0584;
}
}
{
// clipped = uvMax;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_291 = V_8;
V_13 = L_291;
// for (long i = 0; i < nTilesW; i++)
V_55 = ((int64_t)0);
goto IL_07f0;
}
IL_06c8:
{
// float x1 = xMin + i * tileWidth;
float L_292 = V_9;
int64_t L_293 = V_55;
float L_294 = V_5;
V_56 = ((float)il2cpp_codegen_add(L_292, ((float)il2cpp_codegen_multiply(((float)L_293), L_294))));
// float x2 = xMin + (i + 1) * tileWidth;
float L_295 = V_9;
int64_t L_296 = V_55;
float L_297 = V_5;
V_57 = ((float)il2cpp_codegen_add(L_295, ((float)il2cpp_codegen_multiply(((float)((int64_t)il2cpp_codegen_add(L_296, ((int64_t)1)))), L_297))));
// if (x2 > xMax)
float L_298 = V_57;
float L_299 = V_10;
V_58 = (bool)((((float)L_298) > ((float)L_299))? 1 : 0);
bool L_300 = V_58;
if (!L_300)
{
goto IL_071e;
}
}
{
// clipped.x = uvMin.x + (uvMax.x - uvMin.x) * (xMax - x1) / (x2 - x1);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_301 = V_7;
float L_302 = L_301.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_303 = V_8;
float L_304 = L_303.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_305 = V_7;
float L_306 = L_305.___x_0;
float L_307 = V_10;
float L_308 = V_56;
float L_309 = V_57;
float L_310 = V_56;
(&V_13)->___x_0 = ((float)il2cpp_codegen_add(L_302, ((float)(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_304, L_306)), ((float)il2cpp_codegen_subtract(L_307, L_308))))/((float)il2cpp_codegen_subtract(L_309, L_310))))));
// x2 = xMax;
float L_311 = V_10;
V_57 = L_311;
}
IL_071e:
{
// AddQuad(toFill,
// new Vector2(x1, 0) + rect.position,
// new Vector2(x2, yMin) + rect.position,
// color,
// new Vector2(uvMin.x, outer.y),
// new Vector2(clipped.x, uvMin.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_312 = ___toFill0;
float L_313 = V_56;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_314;
memset((&L_314), 0, sizeof(L_314));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_314), L_313, (0.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_315;
L_315 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_316;
L_316 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_314, L_315, NULL);
float L_317 = V_57;
float L_318 = V_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_319;
memset((&L_319), 0, sizeof(L_319));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_319), L_317, L_318, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_320;
L_320 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_321;
L_321 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_319, L_320, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_322;
L_322 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_323;
L_323 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_322, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_324 = V_7;
float L_325 = L_324.___x_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_326 = V_0;
float L_327 = L_326.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_328;
memset((&L_328), 0, sizeof(L_328));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_328), L_325, L_327, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_329 = V_13;
float L_330 = L_329.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_331 = V_7;
float L_332 = L_331.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_333;
memset((&L_333), 0, sizeof(L_333));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_333), L_330, L_332, /*hidden argument*/NULL);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_312, L_316, L_321, L_323, L_328, L_333, NULL);
// AddQuad(toFill,
// new Vector2(x1, yMax) + rect.position,
// new Vector2(x2, rect.height) + rect.position,
// color,
// new Vector2(uvMin.x, uvMax.y),
// new Vector2(clipped.x, outer.w));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_334 = ___toFill0;
float L_335 = V_56;
float L_336 = V_12;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_337;
memset((&L_337), 0, sizeof(L_337));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_337), L_335, L_336, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_338;
L_338 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_339;
L_339 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_337, L_338, NULL);
float L_340 = V_57;
float L_341;
L_341 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_342;
memset((&L_342), 0, sizeof(L_342));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_342), L_340, L_341, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_343;
L_343 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_344;
L_344 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_342, L_343, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_345;
L_345 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_346;
L_346 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_345, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_347 = V_7;
float L_348 = L_347.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_349 = V_8;
float L_350 = L_349.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_351;
memset((&L_351), 0, sizeof(L_351));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_351), L_348, L_350, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_352 = V_13;
float L_353 = L_352.___x_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_354 = V_0;
float L_355 = L_354.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_356;
memset((&L_356), 0, sizeof(L_356));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_356), L_353, L_355, /*hidden argument*/NULL);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_334, L_339, L_344, L_346, L_351, L_356, NULL);
// for (long i = 0; i < nTilesW; i++)
int64_t L_357 = V_55;
V_55 = ((int64_t)il2cpp_codegen_add(L_357, ((int64_t)1)));
}
IL_07f0:
{
// for (long i = 0; i < nTilesW; i++)
int64_t L_358 = V_55;
int64_t L_359 = V_19;
V_59 = (bool)((((int64_t)L_358) < ((int64_t)L_359))? 1 : 0);
bool L_360 = V_59;
if (L_360)
{
goto IL_06c8;
}
}
{
// AddQuad(toFill,
// new Vector2(0, 0) + rect.position,
// new Vector2(xMin, yMin) + rect.position,
// color,
// new Vector2(outer.x, outer.y),
// new Vector2(uvMin.x, uvMin.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_361 = ___toFill0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_362;
memset((&L_362), 0, sizeof(L_362));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_362), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_363;
L_363 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_364;
L_364 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_362, L_363, NULL);
float L_365 = V_9;
float L_366 = V_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_367;
memset((&L_367), 0, sizeof(L_367));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_367), L_365, L_366, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_368;
L_368 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_369;
L_369 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_367, L_368, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_370;
L_370 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_371;
L_371 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_370, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_372 = V_0;
float L_373 = L_372.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_374 = V_0;
float L_375 = L_374.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_376;
memset((&L_376), 0, sizeof(L_376));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_376), L_373, L_375, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_377 = V_7;
float L_378 = L_377.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_379 = V_7;
float L_380 = L_379.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_381;
memset((&L_381), 0, sizeof(L_381));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_381), L_378, L_380, /*hidden argument*/NULL);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_361, L_364, L_369, L_371, L_376, L_381, NULL);
// AddQuad(toFill,
// new Vector2(xMax, 0) + rect.position,
// new Vector2(rect.width, yMin) + rect.position,
// color,
// new Vector2(uvMax.x, outer.y),
// new Vector2(outer.z, uvMin.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_382 = ___toFill0;
float L_383 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_384;
memset((&L_384), 0, sizeof(L_384));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_384), L_383, (0.0f), /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_385;
L_385 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_386;
L_386 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_384, L_385, NULL);
float L_387;
L_387 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
float L_388 = V_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_389;
memset((&L_389), 0, sizeof(L_389));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_389), L_387, L_388, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_390;
L_390 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_391;
L_391 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_389, L_390, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_392;
L_392 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_393;
L_393 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_392, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_394 = V_8;
float L_395 = L_394.___x_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_396 = V_0;
float L_397 = L_396.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_398;
memset((&L_398), 0, sizeof(L_398));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_398), L_395, L_397, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_399 = V_0;
float L_400 = L_399.___z_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_401 = V_7;
float L_402 = L_401.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_403;
memset((&L_403), 0, sizeof(L_403));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_403), L_400, L_402, /*hidden argument*/NULL);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_382, L_386, L_391, L_393, L_398, L_403, NULL);
// AddQuad(toFill,
// new Vector2(0, yMax) + rect.position,
// new Vector2(xMin, rect.height) + rect.position,
// color,
// new Vector2(outer.x, uvMax.y),
// new Vector2(uvMin.x, outer.w));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_404 = ___toFill0;
float L_405 = V_12;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_406;
memset((&L_406), 0, sizeof(L_406));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_406), (0.0f), L_405, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_407;
L_407 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_408;
L_408 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_406, L_407, NULL);
float L_409 = V_9;
float L_410;
L_410 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_411;
memset((&L_411), 0, sizeof(L_411));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_411), L_409, L_410, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_412;
L_412 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_413;
L_413 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_411, L_412, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_414;
L_414 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_415;
L_415 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_414, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_416 = V_0;
float L_417 = L_416.___x_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_418 = V_8;
float L_419 = L_418.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_420;
memset((&L_420), 0, sizeof(L_420));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_420), L_417, L_419, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_421 = V_7;
float L_422 = L_421.___x_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_423 = V_0;
float L_424 = L_423.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_425;
memset((&L_425), 0, sizeof(L_425));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_425), L_422, L_424, /*hidden argument*/NULL);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_404, L_408, L_413, L_415, L_420, L_425, NULL);
// AddQuad(toFill,
// new Vector2(xMax, yMax) + rect.position,
// new Vector2(rect.width, rect.height) + rect.position,
// color,
// new Vector2(uvMax.x, uvMax.y),
// new Vector2(outer.z, outer.w));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_426 = ___toFill0;
float L_427 = V_10;
float L_428 = V_12;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_429;
memset((&L_429), 0, sizeof(L_429));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_429), L_427, L_428, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_430;
L_430 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_431;
L_431 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_429, L_430, NULL);
float L_432;
L_432 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_4), NULL);
float L_433;
L_433 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_434;
memset((&L_434), 0, sizeof(L_434));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_434), L_432, L_433, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_435;
L_435 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_436;
L_436 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_434, L_435, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_437;
L_437 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_438;
L_438 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_437, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_439 = V_8;
float L_440 = L_439.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_441 = V_8;
float L_442 = L_441.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_443;
memset((&L_443), 0, sizeof(L_443));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_443), L_440, L_442, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_444 = V_0;
float L_445 = L_444.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_446 = V_0;
float L_447 = L_446.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_448;
memset((&L_448), 0, sizeof(L_448));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_448), L_445, L_447, /*hidden argument*/NULL);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_426, L_431, L_436, L_438, L_443, L_448, NULL);
}
IL_09a0:
{
goto IL_0a18;
}
IL_09a3:
{
// Vector2 uvScale = new Vector2((xMax - xMin) / tileWidth, (yMax - yMin) / tileHeight);
float L_449 = V_10;
float L_450 = V_9;
float L_451 = V_5;
float L_452 = V_12;
float L_453 = V_11;
float L_454 = V_6;
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&V_60), ((float)(((float)il2cpp_codegen_subtract(L_449, L_450))/L_451)), ((float)(((float)il2cpp_codegen_subtract(L_452, L_453))/L_454)), NULL);
// if (m_FillCenter)
bool L_455 = __this->___m_FillCenter_41;
V_61 = L_455;
bool L_456 = V_61;
if (!L_456)
{
goto IL_0a17;
}
}
{
// AddQuad(toFill, new Vector2(xMin, yMin) + rect.position, new Vector2(xMax, yMax) + rect.position, color, Vector2.Scale(uvMin, uvScale), Vector2.Scale(uvMax, uvScale));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_457 = ___toFill0;
float L_458 = V_9;
float L_459 = V_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_460;
memset((&L_460), 0, sizeof(L_460));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_460), L_458, L_459, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_461;
L_461 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_462;
L_462 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_460, L_461, NULL);
float L_463 = V_10;
float L_464 = V_12;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_465;
memset((&L_465), 0, sizeof(L_465));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_465), L_463, L_464, /*hidden argument*/NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_466;
L_466 = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38((&V_4), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_467;
L_467 = Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline(L_465, L_466, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_468;
L_468 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_469;
L_469 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_468, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_470 = V_7;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_471 = V_60;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_472;
L_472 = Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65_inline(L_470, L_471, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_473 = V_8;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_474 = V_60;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_475;
L_475 = Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65_inline(L_473, L_474, NULL);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD(L_457, L_462, L_467, L_469, L_472, L_475, NULL);
}
IL_0a17:
{
}
IL_0a18:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector3[],UnityEngine.Color32,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_m7FE727D26CFEC8839C7B19E49514234908235AA7 (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vertexHelper0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___quadPositions1, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___quadUVs3, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
// int startIndex = vertexHelper.currentVertCount;
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_0 = ___vertexHelper0;
NullCheck(L_0);
int32_t L_1;
L_1 = VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4(L_0, NULL);
V_0 = L_1;
// for (int i = 0; i < 4; ++i)
V_1 = 0;
goto IL_002b;
}
IL_000c:
{
// vertexHelper.AddVert(quadPositions[i], color, quadUVs[i]);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_2 = ___vertexHelper0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___quadPositions1;
int32_t L_4 = V_1;
NullCheck(L_3);
int32_t L_5 = L_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_5));
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_7 = ___color2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_8 = ___quadUVs3;
int32_t L_9 = V_1;
NullCheck(L_8);
int32_t L_10 = L_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = (L_8)->GetAt(static_cast<il2cpp_array_size_t>(L_10));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
L_12 = Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline(L_11, NULL);
NullCheck(L_2);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_2, L_6, L_7, L_12, NULL);
// for (int i = 0; i < 4; ++i)
int32_t L_13 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_13, 1));
}
IL_002b:
{
// for (int i = 0; i < 4; ++i)
int32_t L_14 = V_1;
V_2 = (bool)((((int32_t)L_14) < ((int32_t)4))? 1 : 0);
bool L_15 = V_2;
if (L_15)
{
goto IL_000c;
}
}
{
// vertexHelper.AddTriangle(startIndex, startIndex + 1, startIndex + 2);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_16 = ___vertexHelper0;
int32_t L_17 = V_0;
int32_t L_18 = V_0;
int32_t L_19 = V_0;
NullCheck(L_16);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_16, L_17, ((int32_t)il2cpp_codegen_add(L_18, 1)), ((int32_t)il2cpp_codegen_add(L_19, 2)), NULL);
// vertexHelper.AddTriangle(startIndex + 2, startIndex + 3, startIndex);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_20 = ___vertexHelper0;
int32_t L_21 = V_0;
int32_t L_22 = V_0;
int32_t L_23 = V_0;
NullCheck(L_20);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_20, ((int32_t)il2cpp_codegen_add(L_21, 2)), ((int32_t)il2cpp_codegen_add(L_22, 3)), L_23, NULL);
// }
return;
}
}
// System.Void UnityEngine.UI.Image::AddQuad(UnityEngine.UI.VertexHelper,UnityEngine.Vector2,UnityEngine.Vector2,UnityEngine.Color32,UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_AddQuad_m6CA5EFF8931FBB26CEDC4C22EC9DF48B15B62DFD (VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___vertexHelper0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___posMin1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___posMax2, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color3, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uvMin4, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uvMax5, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// int startIndex = vertexHelper.currentVertCount;
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_0 = ___vertexHelper0;
NullCheck(L_0);
int32_t L_1;
L_1 = VertexHelper_get_currentVertCount_m45BFEBD6FCB7DF3BF9F76946D6002BDC58B173A4(L_0, NULL);
V_0 = L_1;
// vertexHelper.AddVert(new Vector3(posMin.x, posMin.y, 0), color, new Vector2(uvMin.x, uvMin.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_2 = ___vertexHelper0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___posMin1;
float L_4 = L_3.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___posMin1;
float L_6 = L_5.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_7), L_4, L_6, (0.0f), /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_8 = ___color3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___uvMin4;
float L_10 = L_9.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___uvMin4;
float L_12 = L_11.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
memset((&L_13), 0, sizeof(L_13));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_13), L_10, L_12, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14;
L_14 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_13, NULL);
NullCheck(L_2);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_2, L_7, L_8, L_14, NULL);
// vertexHelper.AddVert(new Vector3(posMin.x, posMax.y, 0), color, new Vector2(uvMin.x, uvMax.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_15 = ___vertexHelper0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16 = ___posMin1;
float L_17 = L_16.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_18 = ___posMax2;
float L_19 = L_18.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20;
memset((&L_20), 0, sizeof(L_20));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_20), L_17, L_19, (0.0f), /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_21 = ___color3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_22 = ___uvMin4;
float L_23 = L_22.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24 = ___uvMax5;
float L_25 = L_24.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
memset((&L_26), 0, sizeof(L_26));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_26), L_23, L_25, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_27;
L_27 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_26, NULL);
NullCheck(L_15);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_15, L_20, L_21, L_27, NULL);
// vertexHelper.AddVert(new Vector3(posMax.x, posMax.y, 0), color, new Vector2(uvMax.x, uvMax.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_28 = ___vertexHelper0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29 = ___posMax2;
float L_30 = L_29.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_31 = ___posMax2;
float L_32 = L_31.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_33;
memset((&L_33), 0, sizeof(L_33));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_33), L_30, L_32, (0.0f), /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_34 = ___color3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_35 = ___uvMax5;
float L_36 = L_35.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_37 = ___uvMax5;
float L_38 = L_37.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39;
memset((&L_39), 0, sizeof(L_39));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_39), L_36, L_38, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_40;
L_40 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_39, NULL);
NullCheck(L_28);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_28, L_33, L_34, L_40, NULL);
// vertexHelper.AddVert(new Vector3(posMax.x, posMin.y, 0), color, new Vector2(uvMax.x, uvMin.y));
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_41 = ___vertexHelper0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_42 = ___posMax2;
float L_43 = L_42.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_44 = ___posMin1;
float L_45 = L_44.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_46;
memset((&L_46), 0, sizeof(L_46));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_46), L_43, L_45, (0.0f), /*hidden argument*/NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_47 = ___color3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_48 = ___uvMax5;
float L_49 = L_48.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_50 = ___uvMin4;
float L_51 = L_50.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_52;
memset((&L_52), 0, sizeof(L_52));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_52), L_49, L_51, /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_53;
L_53 = Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline(L_52, NULL);
NullCheck(L_41);
VertexHelper_AddVert_m2187D76DC2CE7E9AF69280424660739858901287(L_41, L_46, L_47, L_53, NULL);
// vertexHelper.AddTriangle(startIndex, startIndex + 1, startIndex + 2);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_54 = ___vertexHelper0;
int32_t L_55 = V_0;
int32_t L_56 = V_0;
int32_t L_57 = V_0;
NullCheck(L_54);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_54, L_55, ((int32_t)il2cpp_codegen_add(L_56, 1)), ((int32_t)il2cpp_codegen_add(L_57, 2)), NULL);
// vertexHelper.AddTriangle(startIndex + 2, startIndex + 3, startIndex);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_58 = ___vertexHelper0;
int32_t L_59 = V_0;
int32_t L_60 = V_0;
int32_t L_61 = V_0;
NullCheck(L_58);
VertexHelper_AddTriangle_mBA2504734E550C672A33168BE119D76D92C788A4(L_58, ((int32_t)il2cpp_codegen_add(L_59, 2)), ((int32_t)il2cpp_codegen_add(L_60, 3)), L_61, NULL);
// }
return;
}
}
// UnityEngine.Vector4 UnityEngine.UI.Image::GetAdjustedBorders(UnityEngine.Vector4,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Image_GetAdjustedBorders_mF3AEDCD9810B2DE6038FF269245899F325366CF6 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___border0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___adjustedRect1, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_5;
memset((&V_5), 0, sizeof(V_5));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* V_6 = NULL;
int32_t V_7 = 0;
bool V_8 = false;
bool V_9 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_10;
memset((&V_10), 0, sizeof(V_10));
int32_t G_B6_0 = 0;
{
// Rect originalRect = rectTransform.rect;
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_0;
L_0 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_0);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
L_1 = RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488(L_0, NULL);
V_0 = L_1;
// for (int axis = 0; axis <= 1; axis++)
V_1 = 0;
goto IL_0127;
}
IL_0014:
{
// if (originalRect.size[axis] != 0)
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
V_5 = L_2;
int32_t L_3 = V_1;
float L_4;
L_4 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_5), L_3, NULL);
V_4 = (bool)((((int32_t)((((float)L_4) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_4;
if (!L_5)
{
goto IL_0096;
}
}
{
// borderScaleRatio = adjustedRect.size[axis] / originalRect.size[axis];
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
L_6 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&___adjustedRect1), NULL);
V_5 = L_6;
int32_t L_7 = V_1;
float L_8;
L_8 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_5), L_7, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
L_9 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
V_5 = L_9;
int32_t L_10 = V_1;
float L_11;
L_11 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_5), L_10, NULL);
V_2 = ((float)(L_8/L_11));
// border[axis] *= borderScaleRatio;
V_6 = (&___border0);
int32_t L_12 = V_1;
V_7 = L_12;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_13 = V_6;
int32_t L_14 = V_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_15 = V_6;
int32_t L_16 = V_7;
float L_17;
L_17 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(L_15, L_16, NULL);
float L_18 = V_2;
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(L_13, L_14, ((float)il2cpp_codegen_multiply(L_17, L_18)), NULL);
// border[axis + 2] *= borderScaleRatio;
V_6 = (&___border0);
int32_t L_19 = V_1;
V_7 = ((int32_t)il2cpp_codegen_add(L_19, 2));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_20 = V_6;
int32_t L_21 = V_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_22 = V_6;
int32_t L_23 = V_7;
float L_24;
L_24 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(L_22, L_23, NULL);
float L_25 = V_2;
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(L_20, L_21, ((float)il2cpp_codegen_multiply(L_24, L_25)), NULL);
}
IL_0096:
{
// float combinedBorders = border[axis] + border[axis + 2];
int32_t L_26 = V_1;
float L_27;
L_27 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&___border0), L_26, NULL);
int32_t L_28 = V_1;
float L_29;
L_29 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&___border0), ((int32_t)il2cpp_codegen_add(L_28, 2)), NULL);
V_3 = ((float)il2cpp_codegen_add(L_27, L_29));
// if (adjustedRect.size[axis] < combinedBorders && combinedBorders != 0)
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_30;
L_30 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&___adjustedRect1), NULL);
V_5 = L_30;
int32_t L_31 = V_1;
float L_32;
L_32 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_5), L_31, NULL);
float L_33 = V_3;
if ((!(((float)L_32) < ((float)L_33))))
{
goto IL_00cb;
}
}
{
float L_34 = V_3;
G_B6_0 = ((((int32_t)((((float)L_34) == ((float)(0.0f)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_00cc;
}
IL_00cb:
{
G_B6_0 = 0;
}
IL_00cc:
{
V_8 = (bool)G_B6_0;
bool L_35 = V_8;
if (!L_35)
{
goto IL_0122;
}
}
{
// borderScaleRatio = adjustedRect.size[axis] / combinedBorders;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_36;
L_36 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&___adjustedRect1), NULL);
V_5 = L_36;
int32_t L_37 = V_1;
float L_38;
L_38 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_5), L_37, NULL);
float L_39 = V_3;
V_2 = ((float)(L_38/L_39));
// border[axis] *= borderScaleRatio;
V_6 = (&___border0);
int32_t L_40 = V_1;
V_7 = L_40;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_41 = V_6;
int32_t L_42 = V_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_43 = V_6;
int32_t L_44 = V_7;
float L_45;
L_45 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(L_43, L_44, NULL);
float L_46 = V_2;
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(L_41, L_42, ((float)il2cpp_codegen_multiply(L_45, L_46)), NULL);
// border[axis + 2] *= borderScaleRatio;
V_6 = (&___border0);
int32_t L_47 = V_1;
V_7 = ((int32_t)il2cpp_codegen_add(L_47, 2));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_48 = V_6;
int32_t L_49 = V_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* L_50 = V_6;
int32_t L_51 = V_7;
float L_52;
L_52 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(L_50, L_51, NULL);
float L_53 = V_2;
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(L_48, L_49, ((float)il2cpp_codegen_multiply(L_52, L_53)), NULL);
}
IL_0122:
{
// for (int axis = 0; axis <= 1; axis++)
int32_t L_54 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_54, 1));
}
IL_0127:
{
// for (int axis = 0; axis <= 1; axis++)
int32_t L_55 = V_1;
V_9 = (bool)((((int32_t)((((int32_t)L_55) > ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_56 = V_9;
if (L_56)
{
goto IL_0014;
}
}
{
// return border;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_57 = ___border0;
V_10 = L_57;
goto IL_013c;
}
IL_013c:
{
// }
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_58 = V_10;
return L_58;
}
}
// System.Void UnityEngine.UI.Image::GenerateFilledSprite(UnityEngine.UI.VertexHelper,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_GenerateFilledSprite_m3C13BE8BEBBF021D40B2A6AF6A4170055E621915 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* ___toFill0, bool ___preserveAspect1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 V_2;
memset((&V_2), 0, sizeof(V_2));
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
float V_10 = 0.0f;
bool V_11 = false;
bool V_12 = false;
float V_13 = 0.0f;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
int32_t V_19 = 0;
float V_20 = 0.0f;
float V_21 = 0.0f;
float V_22 = 0.0f;
float V_23 = 0.0f;
int32_t V_24 = 0;
float V_25 = 0.0f;
bool V_26 = false;
bool V_27 = false;
bool V_28 = false;
bool V_29 = false;
bool V_30 = false;
bool V_31 = false;
int32_t V_32 = 0;
float V_33 = 0.0f;
float V_34 = 0.0f;
float V_35 = 0.0f;
float V_36 = 0.0f;
float V_37 = 0.0f;
bool V_38 = false;
bool V_39 = false;
bool V_40 = false;
bool V_41 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 G_B5_0;
memset((&G_B5_0), 0, sizeof(G_B5_0));
int32_t G_B8_0 = 0;
int32_t G_B24_0 = 0;
int32_t G_B34_0 = 0;
int32_t G_B37_0 = 0;
float G_B49_0 = 0.0f;
int32_t G_B62_0 = 0;
float G_B68_0 = 0.0f;
{
// toFill.Clear();
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_0 = ___toFill0;
NullCheck(L_0);
VertexHelper_Clear_mB19E51AD5AF1C04CB2C6E6A272D032D651EC40F5(L_0, NULL);
// if (m_FillAmount < 0.001f)
float L_1 = __this->___m_FillAmount_43;
V_7 = (bool)((((float)L_1) < ((float)(0.00100000005f)))? 1 : 0);
bool L_2 = V_7;
if (!L_2)
{
goto IL_0020;
}
}
{
// return;
goto IL_0999;
}
IL_0020:
{
// Vector4 v = GetDrawingDimensions(preserveAspect);
bool L_3 = ___preserveAspect1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Image_GetDrawingDimensions_mE33EF5C86703080A13063FAD318B6C114B80CB1B(__this, L_3, NULL);
V_0 = L_4;
// Vector4 outer = activeSprite != null ? Sprites.DataUtility.GetOuterUV(activeSprite) : Vector4.zero;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_5;
L_5 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
if (L_6)
{
goto IL_003d;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline(NULL);
G_B5_0 = L_7;
goto IL_0048;
}
IL_003d:
{
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_8;
L_8 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = DataUtility_GetOuterUV_m036E02F9E2726D1A2FD070C12A7ED3C1CF41F642(L_8, NULL);
G_B5_0 = L_9;
}
IL_0048:
{
V_1 = G_B5_0;
// UIVertex uiv = UIVertex.simpleVert;
il2cpp_codegen_runtime_class_init_inline(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var);
UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 L_10 = ((UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_StaticFields*)il2cpp_codegen_static_fields_for(UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207_il2cpp_TypeInfo_var))->___simpleVert_10;
V_2 = L_10;
// uiv.color = color;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11;
L_11 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_12;
L_12 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_11, NULL);
(&V_2)->___color_3 = L_12;
// float tx0 = outer.x;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_1;
float L_14 = L_13.___x_1;
V_3 = L_14;
// float ty0 = outer.y;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15 = V_1;
float L_16 = L_15.___y_2;
V_4 = L_16;
// float tx1 = outer.z;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_1;
float L_18 = L_17.___z_3;
V_5 = L_18;
// float ty1 = outer.w;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_19 = V_1;
float L_20 = L_19.___w_4;
V_6 = L_20;
// if (m_FillMethod == FillMethod.Horizontal || m_FillMethod == FillMethod.Vertical)
int32_t L_21 = __this->___m_FillMethod_42;
if (!L_21)
{
goto IL_0093;
}
}
{
int32_t L_22 = __this->___m_FillMethod_42;
G_B8_0 = ((((int32_t)L_22) == ((int32_t)1))? 1 : 0);
goto IL_0094;
}
IL_0093:
{
G_B8_0 = 1;
}
IL_0094:
{
V_8 = (bool)G_B8_0;
bool L_23 = V_8;
if (!L_23)
{
goto IL_01ad;
}
}
{
// if (fillMethod == FillMethod.Horizontal)
int32_t L_24;
L_24 = Image_get_fillMethod_mAFB1FAAFA913DB0EE050C4053DBBA6FAAD68A5F1(__this, NULL);
V_9 = (bool)((((int32_t)L_24) == ((int32_t)0))? 1 : 0);
bool L_25 = V_9;
if (!L_25)
{
goto IL_0126;
}
}
{
// float fill = (tx1 - tx0) * m_FillAmount;
float L_26 = V_5;
float L_27 = V_3;
float L_28 = __this->___m_FillAmount_43;
V_10 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_27)), L_28));
// if (m_FillOrigin == 1)
int32_t L_29 = __this->___m_FillOrigin_45;
V_11 = (bool)((((int32_t)L_29) == ((int32_t)1))? 1 : 0);
bool L_30 = V_11;
if (!L_30)
{
goto IL_00f6;
}
}
{
// v.x = v.z - (v.z - v.x) * m_FillAmount;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_31 = V_0;
float L_32 = L_31.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_33 = V_0;
float L_34 = L_33.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_35 = V_0;
float L_36 = L_35.___x_1;
float L_37 = __this->___m_FillAmount_43;
(&V_0)->___x_1 = ((float)il2cpp_codegen_subtract(L_32, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_34, L_36)), L_37))));
// tx0 = tx1 - fill;
float L_38 = V_5;
float L_39 = V_10;
V_3 = ((float)il2cpp_codegen_subtract(L_38, L_39));
goto IL_0120;
}
IL_00f6:
{
// v.z = v.x + (v.z - v.x) * m_FillAmount;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_40 = V_0;
float L_41 = L_40.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_42 = V_0;
float L_43 = L_42.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_44 = V_0;
float L_45 = L_44.___x_1;
float L_46 = __this->___m_FillAmount_43;
(&V_0)->___z_3 = ((float)il2cpp_codegen_add(L_41, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_43, L_45)), L_46))));
// tx1 = tx0 + fill;
float L_47 = V_3;
float L_48 = V_10;
V_5 = ((float)il2cpp_codegen_add(L_47, L_48));
}
IL_0120:
{
goto IL_01ac;
}
IL_0126:
{
// else if (fillMethod == FillMethod.Vertical)
int32_t L_49;
L_49 = Image_get_fillMethod_mAFB1FAAFA913DB0EE050C4053DBBA6FAAD68A5F1(__this, NULL);
V_12 = (bool)((((int32_t)L_49) == ((int32_t)1))? 1 : 0);
bool L_50 = V_12;
if (!L_50)
{
goto IL_01ac;
}
}
{
// float fill = (ty1 - ty0) * m_FillAmount;
float L_51 = V_6;
float L_52 = V_4;
float L_53 = __this->___m_FillAmount_43;
V_13 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_51, L_52)), L_53));
// if (m_FillOrigin == 1)
int32_t L_54 = __this->___m_FillOrigin_45;
V_14 = (bool)((((int32_t)L_54) == ((int32_t)1))? 1 : 0);
bool L_55 = V_14;
if (!L_55)
{
goto IL_0180;
}
}
{
// v.y = v.w - (v.w - v.y) * m_FillAmount;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_56 = V_0;
float L_57 = L_56.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_58 = V_0;
float L_59 = L_58.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_60 = V_0;
float L_61 = L_60.___y_2;
float L_62 = __this->___m_FillAmount_43;
(&V_0)->___y_2 = ((float)il2cpp_codegen_subtract(L_57, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_59, L_61)), L_62))));
// ty0 = ty1 - fill;
float L_63 = V_6;
float L_64 = V_13;
V_4 = ((float)il2cpp_codegen_subtract(L_63, L_64));
goto IL_01ab;
}
IL_0180:
{
// v.w = v.y + (v.w - v.y) * m_FillAmount;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_65 = V_0;
float L_66 = L_65.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_67 = V_0;
float L_68 = L_67.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_69 = V_0;
float L_70 = L_69.___y_2;
float L_71 = __this->___m_FillAmount_43;
(&V_0)->___w_4 = ((float)il2cpp_codegen_add(L_66, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_68, L_70)), L_71))));
// ty1 = ty0 + fill;
float L_72 = V_4;
float L_73 = V_13;
V_6 = ((float)il2cpp_codegen_add(L_72, L_73));
}
IL_01ab:
{
}
IL_01ac:
{
}
IL_01ad:
{
// s_Xy[0] = new Vector2(v.x, v.y);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_74 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_75 = V_0;
float L_76 = L_75.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_77 = V_0;
float L_78 = L_77.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_79;
memset((&L_79), 0, sizeof(L_79));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_79), L_76, L_78, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_80;
L_80 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_79, NULL);
NullCheck(L_74);
(L_74)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_80);
// s_Xy[1] = new Vector2(v.x, v.w);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_81 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_82 = V_0;
float L_83 = L_82.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_84 = V_0;
float L_85 = L_84.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_86;
memset((&L_86), 0, sizeof(L_86));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_86), L_83, L_85, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_87;
L_87 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_86, NULL);
NullCheck(L_81);
(L_81)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_87);
// s_Xy[2] = new Vector2(v.z, v.w);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_88 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_89 = V_0;
float L_90 = L_89.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_91 = V_0;
float L_92 = L_91.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_93;
memset((&L_93), 0, sizeof(L_93));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_93), L_90, L_92, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_94;
L_94 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_93, NULL);
NullCheck(L_88);
(L_88)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_94);
// s_Xy[3] = new Vector2(v.z, v.y);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_95 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_96 = V_0;
float L_97 = L_96.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_98 = V_0;
float L_99 = L_98.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_100;
memset((&L_100), 0, sizeof(L_100));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_100), L_97, L_99, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_101;
L_101 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_100, NULL);
NullCheck(L_95);
(L_95)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_101);
// s_Uv[0] = new Vector2(tx0, ty0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_102 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
float L_103 = V_3;
float L_104 = V_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_105;
memset((&L_105), 0, sizeof(L_105));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_105), L_103, L_104, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_106;
L_106 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_105, NULL);
NullCheck(L_102);
(L_102)->SetAt(static_cast<il2cpp_array_size_t>(0), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_106);
// s_Uv[1] = new Vector2(tx0, ty1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_107 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
float L_108 = V_3;
float L_109 = V_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_110;
memset((&L_110), 0, sizeof(L_110));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_110), L_108, L_109, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_111;
L_111 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_110, NULL);
NullCheck(L_107);
(L_107)->SetAt(static_cast<il2cpp_array_size_t>(1), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_111);
// s_Uv[2] = new Vector2(tx1, ty1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_112 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
float L_113 = V_5;
float L_114 = V_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_115;
memset((&L_115), 0, sizeof(L_115));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_115), L_113, L_114, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_116;
L_116 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_115, NULL);
NullCheck(L_112);
(L_112)->SetAt(static_cast<il2cpp_array_size_t>(2), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_116);
// s_Uv[3] = new Vector2(tx1, ty0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_117 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
float L_118 = V_5;
float L_119 = V_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_120;
memset((&L_120), 0, sizeof(L_120));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_120), L_118, L_119, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_121;
L_121 = Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline(L_120, NULL);
NullCheck(L_117);
(L_117)->SetAt(static_cast<il2cpp_array_size_t>(3), (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2)L_121);
// if (m_FillAmount < 1f && m_FillMethod != FillMethod.Horizontal && m_FillMethod != FillMethod.Vertical)
float L_122 = __this->___m_FillAmount_43;
if ((!(((float)L_122) < ((float)(1.0f)))))
{
goto IL_02b7;
}
}
{
int32_t L_123 = __this->___m_FillMethod_42;
if (!L_123)
{
goto IL_02b7;
}
}
{
int32_t L_124 = __this->___m_FillMethod_42;
G_B24_0 = ((((int32_t)((((int32_t)L_124) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_02b8;
}
IL_02b7:
{
G_B24_0 = 0;
}
IL_02b8:
{
V_15 = (bool)G_B24_0;
bool L_125 = V_15;
if (!L_125)
{
goto IL_097a;
}
}
{
// if (fillMethod == FillMethod.Radial90)
int32_t L_126;
L_126 = Image_get_fillMethod_mAFB1FAAFA913DB0EE050C4053DBBA6FAAD68A5F1(__this, NULL);
V_16 = (bool)((((int32_t)L_126) == ((int32_t)2))? 1 : 0);
bool L_127 = V_16;
if (!L_127)
{
goto IL_031b;
}
}
{
// if (RadialCut(s_Xy, s_Uv, m_FillAmount, m_FillClockwise, m_FillOrigin))
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_128 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_129 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
float L_130 = __this->___m_FillAmount_43;
bool L_131 = __this->___m_FillClockwise_44;
int32_t L_132 = __this->___m_FillOrigin_45;
bool L_133;
L_133 = Image_RadialCut_mFEA15164F49CA12707EDFE775C00AF78746ACEE4(L_128, L_129, L_130, L_131, L_132, NULL);
V_17 = L_133;
bool L_134 = V_17;
if (!L_134)
{
goto IL_0315;
}
}
{
// AddQuad(toFill, s_Xy, color, s_Uv);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_135 = ___toFill0;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_136 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_137;
L_137 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_138;
L_138 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_137, NULL);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_139 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
Image_AddQuad_m7FE727D26CFEC8839C7B19E49514234908235AA7(L_135, L_136, L_138, L_139, NULL);
}
IL_0315:
{
goto IL_0977;
}
IL_031b:
{
// else if (fillMethod == FillMethod.Radial180)
int32_t L_140;
L_140 = Image_get_fillMethod_mAFB1FAAFA913DB0EE050C4053DBBA6FAAD68A5F1(__this, NULL);
V_18 = (bool)((((int32_t)L_140) == ((int32_t)3))? 1 : 0);
bool L_141 = V_18;
if (!L_141)
{
goto IL_066a;
}
}
{
// for (int side = 0; side < 2; ++side)
V_19 = 0;
goto IL_0656;
}
IL_0336:
{
// int even = m_FillOrigin > 1 ? 1 : 0;
int32_t L_142 = __this->___m_FillOrigin_45;
if ((((int32_t)L_142) > ((int32_t)1)))
{
goto IL_0343;
}
}
{
G_B34_0 = 0;
goto IL_0344;
}
IL_0343:
{
G_B34_0 = 1;
}
IL_0344:
{
V_24 = G_B34_0;
// if (m_FillOrigin == 0 || m_FillOrigin == 2)
int32_t L_143 = __this->___m_FillOrigin_45;
if (!L_143)
{
goto IL_0359;
}
}
{
int32_t L_144 = __this->___m_FillOrigin_45;
G_B37_0 = ((((int32_t)L_144) == ((int32_t)2))? 1 : 0);
goto IL_035a;
}
IL_0359:
{
G_B37_0 = 1;
}
IL_035a:
{
V_26 = (bool)G_B37_0;
bool L_145 = V_26;
if (!L_145)
{
goto IL_03a0;
}
}
{
// fy0 = 0f;
V_22 = (0.0f);
// fy1 = 1f;
V_23 = (1.0f);
// if (side == even)
int32_t L_146 = V_19;
int32_t L_147 = V_24;
V_27 = (bool)((((int32_t)L_146) == ((int32_t)L_147))? 1 : 0);
bool L_148 = V_27;
if (!L_148)
{
goto IL_038d;
}
}
{
// fx0 = 0f;
V_20 = (0.0f);
// fx1 = 0.5f;
V_21 = (0.5f);
goto IL_039d;
}
IL_038d:
{
// fx0 = 0.5f;
V_20 = (0.5f);
// fx1 = 1f;
V_21 = (1.0f);
}
IL_039d:
{
goto IL_03de;
}
IL_03a0:
{
// fx0 = 0f;
V_20 = (0.0f);
// fx1 = 1f;
V_21 = (1.0f);
// if (side == even)
int32_t L_149 = V_19;
int32_t L_150 = V_24;
V_28 = (bool)((((int32_t)L_149) == ((int32_t)L_150))? 1 : 0);
bool L_151 = V_28;
if (!L_151)
{
goto IL_03cd;
}
}
{
// fy0 = 0.5f;
V_22 = (0.5f);
// fy1 = 1f;
V_23 = (1.0f);
goto IL_03dd;
}
IL_03cd:
{
// fy0 = 0f;
V_22 = (0.0f);
// fy1 = 0.5f;
V_23 = (0.5f);
}
IL_03dd:
{
}
IL_03de:
{
// s_Xy[0].x = Mathf.Lerp(v.x, v.z, fx0);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_152 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_152);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_153 = V_0;
float L_154 = L_153.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_155 = V_0;
float L_156 = L_155.___z_3;
float L_157 = V_20;
float L_158;
L_158 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_154, L_156, L_157, NULL);
((L_152)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2 = L_158;
// s_Xy[1].x = s_Xy[0].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_159 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_159);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_160 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_160);
float L_161 = ((L_160)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
((L_159)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___x_2 = L_161;
// s_Xy[2].x = Mathf.Lerp(v.x, v.z, fx1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_162 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_162);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_163 = V_0;
float L_164 = L_163.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_165 = V_0;
float L_166 = L_165.___z_3;
float L_167 = V_21;
float L_168;
L_168 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_164, L_166, L_167, NULL);
((L_162)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2 = L_168;
// s_Xy[3].x = s_Xy[2].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_169 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_169);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_170 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_170);
float L_171 = ((L_170)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2;
((L_169)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___x_2 = L_171;
// s_Xy[0].y = Mathf.Lerp(v.y, v.w, fy0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_172 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_172);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_173 = V_0;
float L_174 = L_173.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_175 = V_0;
float L_176 = L_175.___w_4;
float L_177 = V_22;
float L_178;
L_178 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_174, L_176, L_177, NULL);
((L_172)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3 = L_178;
// s_Xy[1].y = Mathf.Lerp(v.y, v.w, fy1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_179 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_179);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_180 = V_0;
float L_181 = L_180.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_182 = V_0;
float L_183 = L_182.___w_4;
float L_184 = V_23;
float L_185;
L_185 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_181, L_183, L_184, NULL);
((L_179)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3 = L_185;
// s_Xy[2].y = s_Xy[1].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_186 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_186);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_187 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_187);
float L_188 = ((L_187)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3;
((L_186)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___y_3 = L_188;
// s_Xy[3].y = s_Xy[0].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_189 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_189);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_190 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_190);
float L_191 = ((L_190)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
((L_189)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___y_3 = L_191;
// s_Uv[0].x = Mathf.Lerp(tx0, tx1, fx0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_192 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_192);
float L_193 = V_3;
float L_194 = V_5;
float L_195 = V_20;
float L_196;
L_196 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_193, L_194, L_195, NULL);
((L_192)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2 = L_196;
// s_Uv[1].x = s_Uv[0].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_197 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_197);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_198 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_198);
float L_199 = ((L_198)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
((L_197)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___x_2 = L_199;
// s_Uv[2].x = Mathf.Lerp(tx0, tx1, fx1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_200 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_200);
float L_201 = V_3;
float L_202 = V_5;
float L_203 = V_21;
float L_204;
L_204 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_201, L_202, L_203, NULL);
((L_200)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2 = L_204;
// s_Uv[3].x = s_Uv[2].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_205 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_205);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_206 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_206);
float L_207 = ((L_206)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2;
((L_205)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___x_2 = L_207;
// s_Uv[0].y = Mathf.Lerp(ty0, ty1, fy0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_208 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_208);
float L_209 = V_4;
float L_210 = V_6;
float L_211 = V_22;
float L_212;
L_212 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_209, L_210, L_211, NULL);
((L_208)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3 = L_212;
// s_Uv[1].y = Mathf.Lerp(ty0, ty1, fy1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_213 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_213);
float L_214 = V_4;
float L_215 = V_6;
float L_216 = V_23;
float L_217;
L_217 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_214, L_215, L_216, NULL);
((L_213)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3 = L_217;
// s_Uv[2].y = s_Uv[1].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_218 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_218);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_219 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_219);
float L_220 = ((L_219)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3;
((L_218)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___y_3 = L_220;
// s_Uv[3].y = s_Uv[0].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_221 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_221);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_222 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_222);
float L_223 = ((L_222)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
((L_221)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___y_3 = L_223;
// float val = m_FillClockwise ? fillAmount * 2f - side : m_FillAmount * 2f - (1 - side);
bool L_224 = __this->___m_FillClockwise_44;
if (L_224)
{
goto IL_05f0;
}
}
{
float L_225 = __this->___m_FillAmount_43;
int32_t L_226 = V_19;
G_B49_0 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_225, (2.0f))), ((float)((int32_t)il2cpp_codegen_subtract(1, L_226)))));
goto IL_0600;
}
IL_05f0:
{
float L_227;
L_227 = Image_get_fillAmount_mDEE52490D07124E21E7CB36718A5E3714D8B9788(__this, NULL);
int32_t L_228 = V_19;
G_B49_0 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_227, (2.0f))), ((float)L_228)));
}
IL_0600:
{
V_25 = G_B49_0;
// if (RadialCut(s_Xy, s_Uv, Mathf.Clamp01(val), m_FillClockwise, ((side + m_FillOrigin + 3) % 4)))
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_229 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_230 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
float L_231 = V_25;
float L_232;
L_232 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_231, NULL);
bool L_233 = __this->___m_FillClockwise_44;
int32_t L_234 = V_19;
int32_t L_235 = __this->___m_FillOrigin_45;
bool L_236;
L_236 = Image_RadialCut_mFEA15164F49CA12707EDFE775C00AF78746ACEE4(L_229, L_230, L_232, L_233, ((int32_t)(((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_add(L_234, L_235)), 3))%4)), NULL);
V_29 = L_236;
bool L_237 = V_29;
if (!L_237)
{
goto IL_064f;
}
}
{
// AddQuad(toFill, s_Xy, color, s_Uv);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_238 = ___toFill0;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_239 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_240;
L_240 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_241;
L_241 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_240, NULL);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_242 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
Image_AddQuad_m7FE727D26CFEC8839C7B19E49514234908235AA7(L_238, L_239, L_241, L_242, NULL);
}
IL_064f:
{
// for (int side = 0; side < 2; ++side)
int32_t L_243 = V_19;
V_19 = ((int32_t)il2cpp_codegen_add(L_243, 1));
}
IL_0656:
{
// for (int side = 0; side < 2; ++side)
int32_t L_244 = V_19;
V_30 = (bool)((((int32_t)L_244) < ((int32_t)2))? 1 : 0);
bool L_245 = V_30;
if (L_245)
{
goto IL_0336;
}
}
{
goto IL_0977;
}
IL_066a:
{
// else if (fillMethod == FillMethod.Radial360)
int32_t L_246;
L_246 = Image_get_fillMethod_mAFB1FAAFA913DB0EE050C4053DBBA6FAAD68A5F1(__this, NULL);
V_31 = (bool)((((int32_t)L_246) == ((int32_t)4))? 1 : 0);
bool L_247 = V_31;
if (!L_247)
{
goto IL_0977;
}
}
{
// for (int corner = 0; corner < 4; ++corner)
V_32 = 0;
goto IL_0968;
}
IL_0685:
{
// if (corner < 2)
int32_t L_248 = V_32;
V_38 = (bool)((((int32_t)L_248) < ((int32_t)2))? 1 : 0);
bool L_249 = V_38;
if (!L_249)
{
goto IL_06a3;
}
}
{
// fx0 = 0f;
V_33 = (0.0f);
// fx1 = 0.5f;
V_34 = (0.5f);
goto IL_06b3;
}
IL_06a3:
{
// fx0 = 0.5f;
V_33 = (0.5f);
// fx1 = 1f;
V_34 = (1.0f);
}
IL_06b3:
{
// if (corner == 0 || corner == 3)
int32_t L_250 = V_32;
if (!L_250)
{
goto IL_06be;
}
}
{
int32_t L_251 = V_32;
G_B62_0 = ((((int32_t)L_251) == ((int32_t)3))? 1 : 0);
goto IL_06bf;
}
IL_06be:
{
G_B62_0 = 1;
}
IL_06bf:
{
V_39 = (bool)G_B62_0;
bool L_252 = V_39;
if (!L_252)
{
goto IL_06d7;
}
}
{
// fy0 = 0f;
V_35 = (0.0f);
// fy1 = 0.5f;
V_36 = (0.5f);
goto IL_06e7;
}
IL_06d7:
{
// fy0 = 0.5f;
V_35 = (0.5f);
// fy1 = 1f;
V_36 = (1.0f);
}
IL_06e7:
{
// s_Xy[0].x = Mathf.Lerp(v.x, v.z, fx0);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_253 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_253);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_254 = V_0;
float L_255 = L_254.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_256 = V_0;
float L_257 = L_256.___z_3;
float L_258 = V_33;
float L_259;
L_259 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_255, L_257, L_258, NULL);
((L_253)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2 = L_259;
// s_Xy[1].x = s_Xy[0].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_260 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_260);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_261 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_261);
float L_262 = ((L_261)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
((L_260)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___x_2 = L_262;
// s_Xy[2].x = Mathf.Lerp(v.x, v.z, fx1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_263 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_263);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_264 = V_0;
float L_265 = L_264.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_266 = V_0;
float L_267 = L_266.___z_3;
float L_268 = V_34;
float L_269;
L_269 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_265, L_267, L_268, NULL);
((L_263)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2 = L_269;
// s_Xy[3].x = s_Xy[2].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_270 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_270);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_271 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_271);
float L_272 = ((L_271)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2;
((L_270)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___x_2 = L_272;
// s_Xy[0].y = Mathf.Lerp(v.y, v.w, fy0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_273 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_273);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_274 = V_0;
float L_275 = L_274.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_276 = V_0;
float L_277 = L_276.___w_4;
float L_278 = V_35;
float L_279;
L_279 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_275, L_277, L_278, NULL);
((L_273)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3 = L_279;
// s_Xy[1].y = Mathf.Lerp(v.y, v.w, fy1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_280 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_280);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_281 = V_0;
float L_282 = L_281.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_283 = V_0;
float L_284 = L_283.___w_4;
float L_285 = V_36;
float L_286;
L_286 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_282, L_284, L_285, NULL);
((L_280)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3 = L_286;
// s_Xy[2].y = s_Xy[1].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_287 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_287);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_288 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_288);
float L_289 = ((L_288)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3;
((L_287)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___y_3 = L_289;
// s_Xy[3].y = s_Xy[0].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_290 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_290);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_291 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
NullCheck(L_291);
float L_292 = ((L_291)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
((L_290)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___y_3 = L_292;
// s_Uv[0].x = Mathf.Lerp(tx0, tx1, fx0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_293 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_293);
float L_294 = V_3;
float L_295 = V_5;
float L_296 = V_33;
float L_297;
L_297 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_294, L_295, L_296, NULL);
((L_293)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2 = L_297;
// s_Uv[1].x = s_Uv[0].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_298 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_298);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_299 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_299);
float L_300 = ((L_299)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___x_2;
((L_298)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___x_2 = L_300;
// s_Uv[2].x = Mathf.Lerp(tx0, tx1, fx1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_301 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_301);
float L_302 = V_3;
float L_303 = V_5;
float L_304 = V_34;
float L_305;
L_305 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_302, L_303, L_304, NULL);
((L_301)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2 = L_305;
// s_Uv[3].x = s_Uv[2].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_306 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_306);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_307 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_307);
float L_308 = ((L_307)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___x_2;
((L_306)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___x_2 = L_308;
// s_Uv[0].y = Mathf.Lerp(ty0, ty1, fy0);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_309 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_309);
float L_310 = V_4;
float L_311 = V_6;
float L_312 = V_35;
float L_313;
L_313 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_310, L_311, L_312, NULL);
((L_309)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3 = L_313;
// s_Uv[1].y = Mathf.Lerp(ty0, ty1, fy1);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_314 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_314);
float L_315 = V_4;
float L_316 = V_6;
float L_317 = V_36;
float L_318;
L_318 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_315, L_316, L_317, NULL);
((L_314)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3 = L_318;
// s_Uv[2].y = s_Uv[1].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_319 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_319);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_320 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_320);
float L_321 = ((L_320)->GetAddressAt(static_cast<il2cpp_array_size_t>(1)))->___y_3;
((L_319)->GetAddressAt(static_cast<il2cpp_array_size_t>(2)))->___y_3 = L_321;
// s_Uv[3].y = s_Uv[0].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_322 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_322);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_323 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
NullCheck(L_323);
float L_324 = ((L_323)->GetAddressAt(static_cast<il2cpp_array_size_t>(0)))->___y_3;
((L_322)->GetAddressAt(static_cast<il2cpp_array_size_t>(3)))->___y_3 = L_324;
// float val = m_FillClockwise ?
// m_FillAmount * 4f - ((corner + m_FillOrigin) % 4) :
// m_FillAmount * 4f - (3 - ((corner + m_FillOrigin) % 4));
bool L_325 = __this->___m_FillClockwise_44;
if (L_325)
{
goto IL_0902;
}
}
{
float L_326 = __this->___m_FillAmount_43;
int32_t L_327 = V_32;
int32_t L_328 = __this->___m_FillOrigin_45;
G_B68_0 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_326, (4.0f))), ((float)((int32_t)il2cpp_codegen_subtract(3, ((int32_t)(((int32_t)il2cpp_codegen_add(L_327, L_328))%4)))))));
goto IL_091b;
}
IL_0902:
{
float L_329 = __this->___m_FillAmount_43;
int32_t L_330 = V_32;
int32_t L_331 = __this->___m_FillOrigin_45;
G_B68_0 = ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_329, (4.0f))), ((float)((int32_t)(((int32_t)il2cpp_codegen_add(L_330, L_331))%4)))));
}
IL_091b:
{
V_37 = G_B68_0;
// if (RadialCut(s_Xy, s_Uv, Mathf.Clamp01(val), m_FillClockwise, ((corner + 2) % 4)))
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_332 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_333 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
float L_334 = V_37;
float L_335;
L_335 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_334, NULL);
bool L_336 = __this->___m_FillClockwise_44;
int32_t L_337 = V_32;
bool L_338;
L_338 = Image_RadialCut_mFEA15164F49CA12707EDFE775C00AF78746ACEE4(L_332, L_333, L_335, L_336, ((int32_t)(((int32_t)il2cpp_codegen_add(L_337, 2))%4)), NULL);
V_40 = L_338;
bool L_339 = V_40;
if (!L_339)
{
goto IL_0961;
}
}
{
// AddQuad(toFill, s_Xy, color, s_Uv);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_340 = ___toFill0;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_341 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_342;
L_342 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_343;
L_343 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_342, NULL);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_344 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
Image_AddQuad_m7FE727D26CFEC8839C7B19E49514234908235AA7(L_340, L_341, L_343, L_344, NULL);
}
IL_0961:
{
// for (int corner = 0; corner < 4; ++corner)
int32_t L_345 = V_32;
V_32 = ((int32_t)il2cpp_codegen_add(L_345, 1));
}
IL_0968:
{
// for (int corner = 0; corner < 4; ++corner)
int32_t L_346 = V_32;
V_41 = (bool)((((int32_t)L_346) < ((int32_t)4))? 1 : 0);
bool L_347 = V_41;
if (L_347)
{
goto IL_0685;
}
}
{
}
IL_0977:
{
goto IL_0998;
}
IL_097a:
{
// AddQuad(toFill, s_Xy, color, s_Uv);
VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE* L_348 = ___toFill0;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_349 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_350;
L_350 = VirtualFuncInvoker0< Color_tD001788D726C3A7F1379BEED0260B9591F440C1F >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, __this);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_351;
L_351 = Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline(L_350, NULL);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_352 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54;
Image_AddQuad_m7FE727D26CFEC8839C7B19E49514234908235AA7(L_348, L_349, L_351, L_352, NULL);
}
IL_0998:
{
}
IL_0999:
{
// }
return;
}
}
// System.Boolean UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],UnityEngine.Vector3[],System.Single,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_RadialCut_mFEA15164F49CA12707EDFE775C00AF78746ACEE4 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___xy0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___uv1, float ___fill2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
int32_t G_B7_0 = 0;
{
// if (fill < 0.001f) return false;
float L_0 = ___fill2;
V_3 = (bool)((((float)L_0) < ((float)(0.00100000005f)))? 1 : 0);
bool L_1 = V_3;
if (!L_1)
{
goto IL_0012;
}
}
{
// if (fill < 0.001f) return false;
V_4 = (bool)0;
goto IL_0087;
}
IL_0012:
{
// if ((corner & 1) == 1) invert = !invert;
int32_t L_2 = ___corner4;
V_5 = (bool)((((int32_t)((int32_t)(L_2&1))) == ((int32_t)1))? 1 : 0);
bool L_3 = V_5;
if (!L_3)
{
goto IL_0025;
}
}
{
// if ((corner & 1) == 1) invert = !invert;
bool L_4 = ___invert3;
___invert3 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
}
IL_0025:
{
// if (!invert && fill > 0.999f) return true;
bool L_5 = ___invert3;
if (L_5)
{
goto IL_0032;
}
}
{
float L_6 = ___fill2;
G_B7_0 = ((((float)L_6) > ((float)(0.999000013f)))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B7_0 = 0;
}
IL_0033:
{
V_6 = (bool)G_B7_0;
bool L_7 = V_6;
if (!L_7)
{
goto IL_003e;
}
}
{
// if (!invert && fill > 0.999f) return true;
V_4 = (bool)1;
goto IL_0087;
}
IL_003e:
{
// float angle = Mathf.Clamp01(fill);
float L_8 = ___fill2;
float L_9;
L_9 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_8, NULL);
V_0 = L_9;
// if (invert) angle = 1f - angle;
bool L_10 = ___invert3;
V_7 = L_10;
bool L_11 = V_7;
if (!L_11)
{
goto IL_0054;
}
}
{
// if (invert) angle = 1f - angle;
float L_12 = V_0;
V_0 = ((float)il2cpp_codegen_subtract((1.0f), L_12));
}
IL_0054:
{
// angle *= 90f * Mathf.Deg2Rad;
float L_13 = V_0;
V_0 = ((float)il2cpp_codegen_multiply(L_13, (1.57079637f)));
// float cos = Mathf.Cos(angle);
float L_14 = V_0;
float L_15;
L_15 = cosf(L_14);
V_1 = L_15;
// float sin = Mathf.Sin(angle);
float L_16 = V_0;
float L_17;
L_17 = sinf(L_16);
V_2 = L_17;
// RadialCut(xy, cos, sin, invert, corner);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_18 = ___xy0;
float L_19 = V_1;
float L_20 = V_2;
bool L_21 = ___invert3;
int32_t L_22 = ___corner4;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
Image_RadialCut_m4176CFB5643955C2D9387B6165392D8869072715(L_18, L_19, L_20, L_21, L_22, NULL);
// RadialCut(uv, cos, sin, invert, corner);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_23 = ___uv1;
float L_24 = V_1;
float L_25 = V_2;
bool L_26 = ___invert3;
int32_t L_27 = ___corner4;
Image_RadialCut_m4176CFB5643955C2D9387B6165392D8869072715(L_23, L_24, L_25, L_26, L_27, NULL);
// return true;
V_4 = (bool)1;
goto IL_0087;
}
IL_0087:
{
// }
bool L_28 = V_4;
return L_28;
}
}
// System.Void UnityEngine.UI.Image::RadialCut(UnityEngine.Vector3[],System.Single,System.Single,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_RadialCut_m4176CFB5643955C2D9387B6165392D8869072715 (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___xy0, float ___cos1, float ___sin2, bool ___invert3, int32_t ___corner4, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
{
// int i0 = corner;
int32_t L_0 = ___corner4;
V_0 = L_0;
// int i1 = ((corner + 1) % 4);
int32_t L_1 = ___corner4;
V_1 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_1, 1))%4));
// int i2 = ((corner + 2) % 4);
int32_t L_2 = ___corner4;
V_2 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_2, 2))%4));
// int i3 = ((corner + 3) % 4);
int32_t L_3 = ___corner4;
V_3 = ((int32_t)(((int32_t)il2cpp_codegen_add(L_3, 3))%4));
// if ((corner & 1) == 1)
int32_t L_4 = ___corner4;
V_4 = (bool)((((int32_t)((int32_t)(L_4&1))) == ((int32_t)1))? 1 : 0);
bool L_5 = V_4;
if (!L_5)
{
goto IL_016d;
}
}
{
// if (sin > cos)
float L_6 = ___sin2;
float L_7 = ___cos1;
V_5 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
bool L_8 = V_5;
if (!L_8)
{
goto IL_008f;
}
}
{
// cos /= sin;
float L_9 = ___cos1;
float L_10 = ___sin2;
___cos1 = ((float)(L_9/L_10));
// sin = 1f;
___sin2 = (1.0f);
// if (invert)
bool L_11 = ___invert3;
V_6 = L_11;
bool L_12 = V_6;
if (!L_12)
{
goto IL_008c;
}
}
{
// xy[i1].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_13 = ___xy0;
int32_t L_14 = V_1;
NullCheck(L_13);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_15 = ___xy0;
int32_t L_16 = V_0;
NullCheck(L_15);
float L_17 = ((L_15)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_16)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_18 = ___xy0;
int32_t L_19 = V_2;
NullCheck(L_18);
float L_20 = ((L_18)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_19)))->___x_2;
float L_21 = ___cos1;
float L_22;
L_22 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_17, L_20, L_21, NULL);
((L_13)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_14)))->___x_2 = L_22;
// xy[i2].x = xy[i1].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_23 = ___xy0;
int32_t L_24 = V_2;
NullCheck(L_23);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_25 = ___xy0;
int32_t L_26 = V_1;
NullCheck(L_25);
float L_27 = ((L_25)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_26)))->___x_2;
((L_23)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_24)))->___x_2 = L_27;
}
IL_008c:
{
goto IL_0107;
}
IL_008f:
{
// else if (cos > sin)
float L_28 = ___cos1;
float L_29 = ___sin2;
V_7 = (bool)((((float)L_28) > ((float)L_29))? 1 : 0);
bool L_30 = V_7;
if (!L_30)
{
goto IL_00f7;
}
}
{
// sin /= cos;
float L_31 = ___sin2;
float L_32 = ___cos1;
___sin2 = ((float)(L_31/L_32));
// cos = 1f;
___cos1 = (1.0f);
// if (!invert)
bool L_33 = ___invert3;
V_8 = (bool)((((int32_t)L_33) == ((int32_t)0))? 1 : 0);
bool L_34 = V_8;
if (!L_34)
{
goto IL_00f4;
}
}
{
// xy[i2].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_35 = ___xy0;
int32_t L_36 = V_2;
NullCheck(L_35);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_37 = ___xy0;
int32_t L_38 = V_0;
NullCheck(L_37);
float L_39 = ((L_37)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_38)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_40 = ___xy0;
int32_t L_41 = V_2;
NullCheck(L_40);
float L_42 = ((L_40)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_41)))->___y_3;
float L_43 = ___sin2;
float L_44;
L_44 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_39, L_42, L_43, NULL);
((L_35)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_36)))->___y_3 = L_44;
// xy[i3].y = xy[i2].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_45 = ___xy0;
int32_t L_46 = V_3;
NullCheck(L_45);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_47 = ___xy0;
int32_t L_48 = V_2;
NullCheck(L_47);
float L_49 = ((L_47)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_48)))->___y_3;
((L_45)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_46)))->___y_3 = L_49;
}
IL_00f4:
{
goto IL_0107;
}
IL_00f7:
{
// cos = 1f;
___cos1 = (1.0f);
// sin = 1f;
___sin2 = (1.0f);
}
IL_0107:
{
// if (!invert) xy[i3].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
bool L_50 = ___invert3;
V_9 = (bool)((((int32_t)L_50) == ((int32_t)0))? 1 : 0);
bool L_51 = V_9;
if (!L_51)
{
goto IL_013d;
}
}
{
// if (!invert) xy[i3].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_52 = ___xy0;
int32_t L_53 = V_3;
NullCheck(L_52);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_54 = ___xy0;
int32_t L_55 = V_0;
NullCheck(L_54);
float L_56 = ((L_54)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_55)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_57 = ___xy0;
int32_t L_58 = V_2;
NullCheck(L_57);
float L_59 = ((L_57)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_58)))->___x_2;
float L_60 = ___cos1;
float L_61;
L_61 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_56, L_59, L_60, NULL);
((L_52)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_53)))->___x_2 = L_61;
goto IL_0167;
}
IL_013d:
{
// else xy[i1].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_62 = ___xy0;
int32_t L_63 = V_1;
NullCheck(L_62);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_64 = ___xy0;
int32_t L_65 = V_0;
NullCheck(L_64);
float L_66 = ((L_64)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_65)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_67 = ___xy0;
int32_t L_68 = V_2;
NullCheck(L_67);
float L_69 = ((L_67)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_68)))->___y_3;
float L_70 = ___sin2;
float L_71;
L_71 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_66, L_69, L_70, NULL);
((L_62)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_63)))->___y_3 = L_71;
}
IL_0167:
{
goto IL_02a9;
}
IL_016d:
{
// if (cos > sin)
float L_72 = ___cos1;
float L_73 = ___sin2;
V_10 = (bool)((((float)L_72) > ((float)L_73))? 1 : 0);
bool L_74 = V_10;
if (!L_74)
{
goto IL_01d6;
}
}
{
// sin /= cos;
float L_75 = ___sin2;
float L_76 = ___cos1;
___sin2 = ((float)(L_75/L_76));
// cos = 1f;
___cos1 = (1.0f);
// if (!invert)
bool L_77 = ___invert3;
V_11 = (bool)((((int32_t)L_77) == ((int32_t)0))? 1 : 0);
bool L_78 = V_11;
if (!L_78)
{
goto IL_01d3;
}
}
{
// xy[i1].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_79 = ___xy0;
int32_t L_80 = V_1;
NullCheck(L_79);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_81 = ___xy0;
int32_t L_82 = V_0;
NullCheck(L_81);
float L_83 = ((L_81)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_82)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_84 = ___xy0;
int32_t L_85 = V_2;
NullCheck(L_84);
float L_86 = ((L_84)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_85)))->___y_3;
float L_87 = ___sin2;
float L_88;
L_88 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_83, L_86, L_87, NULL);
((L_79)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_80)))->___y_3 = L_88;
// xy[i2].y = xy[i1].y;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_89 = ___xy0;
int32_t L_90 = V_2;
NullCheck(L_89);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_91 = ___xy0;
int32_t L_92 = V_1;
NullCheck(L_91);
float L_93 = ((L_91)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_92)))->___y_3;
((L_89)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_90)))->___y_3 = L_93;
}
IL_01d3:
{
goto IL_024b;
}
IL_01d6:
{
// else if (sin > cos)
float L_94 = ___sin2;
float L_95 = ___cos1;
V_12 = (bool)((((float)L_94) > ((float)L_95))? 1 : 0);
bool L_96 = V_12;
if (!L_96)
{
goto IL_023b;
}
}
{
// cos /= sin;
float L_97 = ___cos1;
float L_98 = ___sin2;
___cos1 = ((float)(L_97/L_98));
// sin = 1f;
___sin2 = (1.0f);
// if (invert)
bool L_99 = ___invert3;
V_13 = L_99;
bool L_100 = V_13;
if (!L_100)
{
goto IL_0238;
}
}
{
// xy[i2].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_101 = ___xy0;
int32_t L_102 = V_2;
NullCheck(L_101);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_103 = ___xy0;
int32_t L_104 = V_0;
NullCheck(L_103);
float L_105 = ((L_103)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_104)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_106 = ___xy0;
int32_t L_107 = V_2;
NullCheck(L_106);
float L_108 = ((L_106)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_107)))->___x_2;
float L_109 = ___cos1;
float L_110;
L_110 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_105, L_108, L_109, NULL);
((L_101)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_102)))->___x_2 = L_110;
// xy[i3].x = xy[i2].x;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_111 = ___xy0;
int32_t L_112 = V_3;
NullCheck(L_111);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_113 = ___xy0;
int32_t L_114 = V_2;
NullCheck(L_113);
float L_115 = ((L_113)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_114)))->___x_2;
((L_111)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_112)))->___x_2 = L_115;
}
IL_0238:
{
goto IL_024b;
}
IL_023b:
{
// cos = 1f;
___cos1 = (1.0f);
// sin = 1f;
___sin2 = (1.0f);
}
IL_024b:
{
// if (invert) xy[i3].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
bool L_116 = ___invert3;
V_14 = L_116;
bool L_117 = V_14;
if (!L_117)
{
goto IL_027e;
}
}
{
// if (invert) xy[i3].y = Mathf.Lerp(xy[i0].y, xy[i2].y, sin);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_118 = ___xy0;
int32_t L_119 = V_3;
NullCheck(L_118);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_120 = ___xy0;
int32_t L_121 = V_0;
NullCheck(L_120);
float L_122 = ((L_120)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_121)))->___y_3;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_123 = ___xy0;
int32_t L_124 = V_2;
NullCheck(L_123);
float L_125 = ((L_123)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_124)))->___y_3;
float L_126 = ___sin2;
float L_127;
L_127 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_122, L_125, L_126, NULL);
((L_118)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_119)))->___y_3 = L_127;
goto IL_02a8;
}
IL_027e:
{
// else xy[i1].x = Mathf.Lerp(xy[i0].x, xy[i2].x, cos);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_128 = ___xy0;
int32_t L_129 = V_1;
NullCheck(L_128);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_130 = ___xy0;
int32_t L_131 = V_0;
NullCheck(L_130);
float L_132 = ((L_130)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_131)))->___x_2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_133 = ___xy0;
int32_t L_134 = V_2;
NullCheck(L_133);
float L_135 = ((L_133)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_134)))->___x_2;
float L_136 = ___cos1;
float L_137;
L_137 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_132, L_135, L_136, NULL);
((L_128)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_129)))->___x_2 = L_137;
}
IL_02a8:
{
}
IL_02a9:
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::CalculateLayoutInputHorizontal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_CalculateLayoutInputHorizontal_m2B3C913A12F299D2ADBC79DCBC2FD533B24E1EC8 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
{
// public virtual void CalculateLayoutInputHorizontal() {}
return;
}
}
// System.Void UnityEngine.UI.Image::CalculateLayoutInputVertical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_CalculateLayoutInputVertical_mA3259ED5830198EF68B2FE1490491D6761C9CAF4 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
{
// public virtual void CalculateLayoutInputVertical() {}
return;
}
}
// System.Single UnityEngine.UI.Image::get_minWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_minWidth_m55A550B01D2E2AA928D77B836B6DDD159EF8B9EA (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public virtual float minWidth { get { return 0; } }
V_0 = (0.0f);
goto IL_0009;
}
IL_0009:
{
// public virtual float minWidth { get { return 0; } }
float L_0 = V_0;
return L_0;
}
}
// System.Single UnityEngine.UI.Image::get_preferredWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_preferredWidth_m8AB595CC948924C3C0014873E4C32FC60CA7F27E (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t G_B5_0 = 0;
{
// if (activeSprite == null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
// return 0;
V_1 = (0.0f);
goto IL_006e;
}
IL_0019:
{
// if (type == Type.Sliced || type == Type.Tiled)
int32_t L_3;
L_3 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_002d;
}
}
{
int32_t L_4;
L_4 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
G_B5_0 = ((((int32_t)L_4) == ((int32_t)2))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B5_0 = 1;
}
IL_002e:
{
V_2 = (bool)G_B5_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_004c;
}
}
{
// return Sprites.DataUtility.GetMinSize(activeSprite).x / pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6;
L_6 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = DataUtility_GetMinSize_m12DA75277811A48FF075DFDDC8BEAFC2F23506FD(L_6, NULL);
float L_8 = L_7.___x_0;
float L_9;
L_9 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
V_1 = ((float)(L_8/L_9));
goto IL_006e;
}
IL_004c:
{
// return activeSprite.rect.size.x / pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10;
L_10 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_10);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_11;
L_11 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_10, NULL);
V_3 = L_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
L_12 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL);
float L_13 = L_12.___x_0;
float L_14;
L_14 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
V_1 = ((float)(L_13/L_14));
goto IL_006e;
}
IL_006e:
{
// }
float L_15 = V_1;
return L_15;
}
}
// System.Single UnityEngine.UI.Image::get_flexibleWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_flexibleWidth_m76B50FB439854C2E3850E4D1988029BFCD85EEB5 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public virtual float flexibleWidth { get { return -1; } }
V_0 = (-1.0f);
goto IL_0009;
}
IL_0009:
{
// public virtual float flexibleWidth { get { return -1; } }
float L_0 = V_0;
return L_0;
}
}
// System.Single UnityEngine.UI.Image::get_minHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_minHeight_m40CDD49A5304B1E96FBA3325A9865F16C782CA4F (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public virtual float minHeight { get { return 0; } }
V_0 = (0.0f);
goto IL_0009;
}
IL_0009:
{
// public virtual float minHeight { get { return 0; } }
float L_0 = V_0;
return L_0;
}
}
// System.Single UnityEngine.UI.Image::get_preferredHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_preferredHeight_m3A6C0CA2FF3F09FD072ABA13D0553783DD5B0A5E (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t G_B5_0 = 0;
{
// if (activeSprite == null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
// return 0;
V_1 = (0.0f);
goto IL_006e;
}
IL_0019:
{
// if (type == Type.Sliced || type == Type.Tiled)
int32_t L_3;
L_3 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_002d;
}
}
{
int32_t L_4;
L_4 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
G_B5_0 = ((((int32_t)L_4) == ((int32_t)2))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B5_0 = 1;
}
IL_002e:
{
V_2 = (bool)G_B5_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_004c;
}
}
{
// return Sprites.DataUtility.GetMinSize(activeSprite).y / pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6;
L_6 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
L_7 = DataUtility_GetMinSize_m12DA75277811A48FF075DFDDC8BEAFC2F23506FD(L_6, NULL);
float L_8 = L_7.___y_1;
float L_9;
L_9 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
V_1 = ((float)(L_8/L_9));
goto IL_006e;
}
IL_004c:
{
// return activeSprite.rect.size.y / pixelsPerUnit;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10;
L_10 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_10);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_11;
L_11 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_10, NULL);
V_3 = L_11;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_12;
L_12 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_3), NULL);
float L_13 = L_12.___y_1;
float L_14;
L_14 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
V_1 = ((float)(L_13/L_14));
goto IL_006e;
}
IL_006e:
{
// }
float L_15 = V_1;
return L_15;
}
}
// System.Single UnityEngine.UI.Image::get_flexibleHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Image_get_flexibleHeight_mF47948629BAA50EC3FC818AD668411A0061EEE6C (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
// public virtual float flexibleHeight { get { return -1; } }
V_0 = (-1.0f);
goto IL_0009;
}
IL_0009:
{
// public virtual float flexibleHeight { get { return -1; } }
float L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.UI.Image::get_layoutPriority()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Image_get_layoutPriority_m1D4FFA04DF71939657E16CDFFC81A5453ECE0C67 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
// public virtual int layoutPriority { get { return 0; } }
V_0 = 0;
goto IL_0005;
}
IL_0005:
{
// public virtual int layoutPriority { get { return 0; } }
int32_t L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.UI.Image::IsRaycastLocationValid(UnityEngine.Vector2,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Image_IsRaycastLocationValid_mB71CF2A446BE3F4C6CF896E8BCA9A36BDF676D21 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPoint0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___eventCamera1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_1;
memset((&V_1), 0, sizeof(V_1));
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_2;
memset((&V_2), 0, sizeof(V_2));
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_10 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
// if (alphaHitTestMinimumThreshold <= 0)
float L_0;
L_0 = Image_get_alphaHitTestMinimumThreshold_m5F6F90EEC3D06F719E9C360A6813A49CDD7EC4BA(__this, NULL);
V_5 = (bool)((((int32_t)((!(((float)L_0) <= ((float)(0.0f))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_5;
if (!L_1)
{
goto IL_001f;
}
}
{
// return true;
V_6 = (bool)1;
goto IL_0166;
}
IL_001f:
{
// if (alphaHitTestMinimumThreshold > 1)
float L_2;
L_2 = Image_get_alphaHitTestMinimumThreshold_m5F6F90EEC3D06F719E9C360A6813A49CDD7EC4BA(__this, NULL);
V_7 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_7;
if (!L_3)
{
goto IL_003a;
}
}
{
// return false;
V_6 = (bool)0;
goto IL_0166;
}
IL_003a:
{
// if (activeSprite == null)
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_4;
L_4 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_5;
L_5 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_8 = L_5;
bool L_6 = V_8;
if (!L_6)
{
goto IL_0054;
}
}
{
// return true;
V_6 = (bool)1;
goto IL_0166;
}
IL_0054:
{
// if (!RectTransformUtility.ScreenPointToLocalPointInRectangle(rectTransform, screenPoint, eventCamera, out local))
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_7;
L_7 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8 = ___screenPoint0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = ___eventCamera1;
il2cpp_codegen_runtime_class_init_inline(RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var);
bool L_10;
L_10 = RectTransformUtility_ScreenPointToLocalPointInRectangle_m9E502D410F5B141117D263D4706C426EFA109DC0(L_7, L_8, L_9, (&V_0), NULL);
V_9 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
bool L_11 = V_9;
if (!L_11)
{
goto IL_0074;
}
}
{
// return false;
V_6 = (bool)0;
goto IL_0166;
}
IL_0074:
{
// Rect rect = GetPixelAdjustedRect();
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12;
L_12 = Graphic_GetPixelAdjustedRect_m70D7B527D04C0B88C23E7C6661A8FF1ECC4B4BA1(__this, NULL);
V_1 = L_12;
// local.x += rectTransform.pivot.x * rect.width;
float* L_13 = (&(&V_0)->___x_0);
float* L_14 = L_13;
float L_15 = *((float*)L_14);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_16;
L_16 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_16);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17;
L_17 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_16, NULL);
float L_18 = L_17.___x_0;
float L_19;
L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_1), NULL);
*((float*)L_14) = (float)((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(L_18, L_19))));
// local.y += rectTransform.pivot.y * rect.height;
float* L_20 = (&(&V_0)->___y_1);
float* L_21 = L_20;
float L_22 = *((float*)L_21);
RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5* L_23;
L_23 = Graphic_get_rectTransform_mF4752E8934267D630810E84CE02CDFB81EB1FD6D(__this, NULL);
NullCheck(L_23);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_24;
L_24 = RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF(L_23, NULL);
float L_25 = L_24.___y_1;
float L_26;
L_26 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_1), NULL);
*((float*)L_21) = (float)((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(L_25, L_26))));
// local = MapCoordinate(local, rect);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_27 = V_0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_28 = V_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_29;
L_29 = Image_MapCoordinate_m11D428E63DF2AEB1A5866A0AE778E5287F4776FF(__this, L_27, L_28, NULL);
V_0 = L_29;
// Rect spriteRect = activeSprite.textureRect;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_30;
L_30 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_30);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_31;
L_31 = Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25(L_30, NULL);
V_2 = L_31;
// float x = (spriteRect.x + local.x) / activeSprite.texture.width;
float L_32;
L_32 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&V_2), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_33 = V_0;
float L_34 = L_33.___x_0;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_35;
L_35 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_35);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_36;
L_36 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_35, NULL);
NullCheck(L_36);
int32_t L_37;
L_37 = VirtualFuncInvoker0< int32_t >::Invoke(5 /* System.Int32 UnityEngine.Texture::get_width() */, L_36);
V_3 = ((float)(((float)il2cpp_codegen_add(L_32, L_34))/((float)L_37)));
// float y = (spriteRect.y + local.y) / activeSprite.texture.height;
float L_38;
L_38 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&V_2), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_39 = V_0;
float L_40 = L_39.___y_1;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_41;
L_41 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_41);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_42;
L_42 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_41, NULL);
NullCheck(L_42);
int32_t L_43;
L_43 = VirtualFuncInvoker0< int32_t >::Invoke(7 /* System.Int32 UnityEngine.Texture::get_height() */, L_42);
V_4 = ((float)(((float)il2cpp_codegen_add(L_38, L_40))/((float)L_43)));
}
try
{// begin try (depth: 1)
// return activeSprite.texture.GetPixelBilinear(x, y).a >= alphaHitTestMinimumThreshold;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_44;
L_44 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_44);
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_45;
L_45 = Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045(L_44, NULL);
float L_46 = V_3;
float L_47 = V_4;
NullCheck(L_45);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_48;
L_48 = Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C(L_45, L_46, L_47, NULL);
float L_49 = L_48.___a_3;
float L_50;
L_50 = Image_get_alphaHitTestMinimumThreshold_m5F6F90EEC3D06F719E9C360A6813A49CDD7EC4BA(__this, NULL);
V_6 = (bool)((((int32_t)((!(((float)L_49) >= ((float)L_50)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0166;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0141;
}
throw e;
}
CATCH_0141:
{// begin catch(UnityEngine.UnityException)
// catch (UnityException e)
V_10 = ((UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)IL2CPP_GET_ACTIVE_EXCEPTION(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*));
// Debug.LogError("Using alphaHitTestMinimumThreshold greater than 0 on Image whose sprite texture cannot be read. " + e.Message + " Also make sure to disable sprite packing for this sprite.", this);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_51 = V_10;
NullCheck(L_51);
String_t* L_52;
L_52 = VirtualFuncInvoker0< String_t* >::Invoke(5 /* System.String System.Exception::get_Message() */, L_51);
String_t* L_53;
L_53 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral29D8B1402B7F0914CA6ABCF80E6A403882094785)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2F6BEC0C22FBE07B88AB69A0151B565FF319E46D)), NULL);
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_53, __this, NULL);
// return true;
V_6 = (bool)1;
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_0166;
}// end catch (depth: 1)
IL_0166:
{
// }
bool L_54 = V_6;
return L_54;
}
}
// UnityEngine.Vector2 UnityEngine.UI.Image::MapCoordinate(UnityEngine.Vector2,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Image_MapCoordinate_m11D428E63DF2AEB1A5866A0AE778E5287F4776FF (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___local0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect1, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_1;
memset((&V_1), 0, sizeof(V_1));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
bool V_3 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t V_5 = 0;
bool V_6 = false;
bool V_7 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_8;
memset((&V_8), 0, sizeof(V_8));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* V_9 = NULL;
int32_t V_10 = 0;
bool V_11 = false;
float V_12 = 0.0f;
bool V_13 = false;
int32_t G_B3_0 = 0;
{
// Rect spriteRect = activeSprite.rect;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_0;
L_0 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_0);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1;
L_1 = Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625(L_0, NULL);
V_0 = L_1;
// if (type == Type.Simple || type == Type.Filled)
int32_t L_2;
L_2 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
if (!L_2)
{
goto IL_0020;
}
}
{
int32_t L_3;
L_3 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
G_B3_0 = ((((int32_t)L_3) == ((int32_t)3))? 1 : 0);
goto IL_0021;
}
IL_0020:
{
G_B3_0 = 1;
}
IL_0021:
{
V_3 = (bool)G_B3_0;
bool L_4 = V_3;
if (!L_4)
{
goto IL_005d;
}
}
{
// return new Vector2(local.x * spriteRect.width / rect.width, local.y * spriteRect.height / rect.height);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___local0;
float L_6 = L_5.___x_0;
float L_7;
L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&V_0), NULL);
float L_8;
L_8 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___rect1), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___local0;
float L_10 = L_9.___y_1;
float L_11;
L_11 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&V_0), NULL);
float L_12;
L_12 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___rect1), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13;
memset((&L_13), 0, sizeof(L_13));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_13), ((float)(((float)il2cpp_codegen_multiply(L_6, L_7))/L_8)), ((float)(((float)il2cpp_codegen_multiply(L_10, L_11))/L_12)), /*hidden argument*/NULL);
V_4 = L_13;
goto IL_024c;
}
IL_005d:
{
// Vector4 border = activeSprite.border;
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_14;
L_14 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(__this, NULL);
NullCheck(L_14);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_15;
L_15 = Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F(L_14, NULL);
V_1 = L_15;
// Vector4 adjustedBorder = GetAdjustedBorders(border / pixelsPerUnit, rect);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = V_1;
float L_17;
L_17 = Image_get_pixelsPerUnit_m319197FFB69E9E8661F46B0DF652F3B3F25D16D5(__this, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18;
L_18 = Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C_inline(L_16, L_17, NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_19 = ___rect1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20;
L_20 = Image_GetAdjustedBorders_mF3AEDCD9810B2DE6038FF269245899F325366CF6(__this, L_18, L_19, NULL);
V_2 = L_20;
// for (int i = 0; i < 2; i++)
V_5 = 0;
goto IL_0239;
}
IL_0085:
{
// if (local[i] <= adjustedBorder[i])
int32_t L_21 = V_5;
float L_22;
L_22 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&___local0), L_21, NULL);
int32_t L_23 = V_5;
float L_24;
L_24 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_2), L_23, NULL);
V_6 = (bool)((((int32_t)((!(((float)L_22) <= ((float)L_24)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_25 = V_6;
if (!L_25)
{
goto IL_00a8;
}
}
{
// continue;
goto IL_0233;
}
IL_00a8:
{
// if (rect.size[i] - local[i] <= adjustedBorder[i + 2])
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_26;
L_26 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&___rect1), NULL);
V_8 = L_26;
int32_t L_27 = V_5;
float L_28;
L_28 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_8), L_27, NULL);
int32_t L_29 = V_5;
float L_30;
L_30 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&___local0), L_29, NULL);
int32_t L_31 = V_5;
float L_32;
L_32 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_2), ((int32_t)il2cpp_codegen_add(L_31, 2)), NULL);
V_7 = (bool)((((int32_t)((!(((float)((float)il2cpp_codegen_subtract(L_28, L_30))) <= ((float)L_32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_33 = V_7;
if (!L_33)
{
goto IL_0121;
}
}
{
// local[i] -= (rect.size[i] - spriteRect.size[i]);
V_9 = (&___local0);
int32_t L_34 = V_5;
V_10 = L_34;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_35 = V_9;
int32_t L_36 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_37 = V_9;
int32_t L_38 = V_10;
float L_39;
L_39 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_37, L_38, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_40;
L_40 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&___rect1), NULL);
V_8 = L_40;
int32_t L_41 = V_5;
float L_42;
L_42 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_8), L_41, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_43;
L_43 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
V_8 = L_43;
int32_t L_44 = V_5;
float L_45;
L_45 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_8), L_44, NULL);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_35, L_36, ((float)il2cpp_codegen_subtract(L_39, ((float)il2cpp_codegen_subtract(L_42, L_45)))), NULL);
// continue;
goto IL_0233;
}
IL_0121:
{
// if (type == Type.Sliced)
int32_t L_46;
L_46 = Image_get_type_m7CE3AA14B38E1C50AC8362176AE842992DA8C639(__this, NULL);
V_11 = (bool)((((int32_t)L_46) == ((int32_t)1))? 1 : 0);
bool L_47 = V_11;
if (!L_47)
{
goto IL_01a6;
}
}
{
// float lerp = Mathf.InverseLerp(adjustedBorder[i], rect.size[i] - adjustedBorder[i + 2], local[i]);
int32_t L_48 = V_5;
float L_49;
L_49 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_2), L_48, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_50;
L_50 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&___rect1), NULL);
V_8 = L_50;
int32_t L_51 = V_5;
float L_52;
L_52 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_8), L_51, NULL);
int32_t L_53 = V_5;
float L_54;
L_54 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_2), ((int32_t)il2cpp_codegen_add(L_53, 2)), NULL);
int32_t L_55 = V_5;
float L_56;
L_56 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&___local0), L_55, NULL);
float L_57;
L_57 = Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016_inline(L_49, ((float)il2cpp_codegen_subtract(L_52, L_54)), L_56, NULL);
V_12 = L_57;
// local[i] = Mathf.Lerp(border[i], spriteRect.size[i] - border[i + 2], lerp);
int32_t L_58 = V_5;
int32_t L_59 = V_5;
float L_60;
L_60 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_1), L_59, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_61;
L_61 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
V_8 = L_61;
int32_t L_62 = V_5;
float L_63;
L_63 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_8), L_62, NULL);
int32_t L_64 = V_5;
float L_65;
L_65 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_1), ((int32_t)il2cpp_codegen_add(L_64, 2)), NULL);
float L_66 = V_12;
float L_67;
L_67 = Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline(L_60, ((float)il2cpp_codegen_subtract(L_63, L_65)), L_66, NULL);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&___local0), L_58, L_67, NULL);
goto IL_0232;
}
IL_01a6:
{
// local[i] -= adjustedBorder[i];
V_9 = (&___local0);
int32_t L_68 = V_5;
V_10 = L_68;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_69 = V_9;
int32_t L_70 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_71 = V_9;
int32_t L_72 = V_10;
float L_73;
L_73 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_71, L_72, NULL);
int32_t L_74 = V_5;
float L_75;
L_75 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_2), L_74, NULL);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_69, L_70, ((float)il2cpp_codegen_subtract(L_73, L_75)), NULL);
// local[i] = Mathf.Repeat(local[i], spriteRect.size[i] - border[i] - border[i + 2]);
int32_t L_76 = V_5;
int32_t L_77 = V_5;
float L_78;
L_78 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&___local0), L_77, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_79;
L_79 = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267((&V_0), NULL);
V_8 = L_79;
int32_t L_80 = V_5;
float L_81;
L_81 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline((&V_8), L_80, NULL);
int32_t L_82 = V_5;
float L_83;
L_83 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_1), L_82, NULL);
int32_t L_84 = V_5;
float L_85;
L_85 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_1), ((int32_t)il2cpp_codegen_add(L_84, 2)), NULL);
float L_86;
L_86 = Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline(L_78, ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(L_81, L_83)), L_85)), NULL);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline((&___local0), L_76, L_86, NULL);
// local[i] += border[i];
V_9 = (&___local0);
int32_t L_87 = V_5;
V_10 = L_87;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_88 = V_9;
int32_t L_89 = V_10;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* L_90 = V_9;
int32_t L_91 = V_10;
float L_92;
L_92 = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(L_90, L_91, NULL);
int32_t L_93 = V_5;
float L_94;
L_94 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_1), L_93, NULL);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(L_88, L_89, ((float)il2cpp_codegen_add(L_92, L_94)), NULL);
}
IL_0232:
{
}
IL_0233:
{
// for (int i = 0; i < 2; i++)
int32_t L_95 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_95, 1));
}
IL_0239:
{
// for (int i = 0; i < 2; i++)
int32_t L_96 = V_5;
V_13 = (bool)((((int32_t)L_96) < ((int32_t)2))? 1 : 0);
bool L_97 = V_13;
if (L_97)
{
goto IL_0085;
}
}
{
// return local;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_98 = ___local0;
V_4 = L_98;
goto IL_024c;
}
IL_024c:
{
// }
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_99 = V_4;
return L_99;
}
}
// System.Void UnityEngine.UI.Image::RebuildImage(UnityEngine.U2D.SpriteAtlas)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_RebuildImage_mBB6BE8B6F88E9B15900B87548B958EC158F3C273 (SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* ___spriteAtlas0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_RemoveAt_m1C83935701080EAD7C26FCB613789A05C529AD34_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9CF4A6657F7D5E95A4A105F7E18047A70F55B82C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_m6C5943676F2B102C43C31C7F5862385B5C486CE4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* V_1 = NULL;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
{
// for (var i = m_TrackedTexturelessImages.Count - 1; i >= 0; i--)
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* L_0 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___m_TrackedTexturelessImages_55;
NullCheck(L_0);
int32_t L_1;
L_1 = List_1_get_Count_m9CF4A6657F7D5E95A4A105F7E18047A70F55B82C_inline(L_0, List_1_get_Count_m9CF4A6657F7D5E95A4A105F7E18047A70F55B82C_RuntimeMethod_var);
V_0 = ((int32_t)il2cpp_codegen_subtract(L_1, 1));
goto IL_0067;
}
IL_0010:
{
// var g = m_TrackedTexturelessImages[i];
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* L_2 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___m_TrackedTexturelessImages_55;
int32_t L_3 = V_0;
NullCheck(L_2);
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_4;
L_4 = List_1_get_Item_m6C5943676F2B102C43C31C7F5862385B5C486CE4(L_2, L_3, List_1_get_Item_m6C5943676F2B102C43C31C7F5862385B5C486CE4_RuntimeMethod_var);
V_1 = L_4;
// if (null != g.activeSprite && spriteAtlas.CanBindTo(g.activeSprite))
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_5 = V_1;
NullCheck(L_5);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_6;
L_6 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_7;
L_7 = Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7((Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_6, NULL);
if (!L_7)
{
goto IL_0039;
}
}
{
SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* L_8 = ___spriteAtlas0;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_9 = V_1;
NullCheck(L_9);
Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* L_10;
L_10 = Image_get_activeSprite_m0F639A03B26FD25CA1D8EEA006D0B0C322037034(L_9, NULL);
NullCheck(L_8);
bool L_11;
L_11 = SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01(L_8, L_10, NULL);
G_B4_0 = ((int32_t)(L_11));
goto IL_003a;
}
IL_0039:
{
G_B4_0 = 0;
}
IL_003a:
{
V_2 = (bool)G_B4_0;
bool L_12 = V_2;
if (!L_12)
{
goto IL_0062;
}
}
{
// g.SetAllDirty();
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_13 = V_1;
NullCheck(L_13);
VirtualActionInvoker0::Invoke(26 /* System.Void UnityEngine.UI.Graphic::SetAllDirty() */, L_13);
// if (!spriteAtlas.IsPlaceholder())
SpriteAtlas_t7B9620FBFBE1CCB781F2ED24A3B2DD37734F66A8* L_14 = ___spriteAtlas0;
NullCheck(L_14);
bool L_15;
L_15 = SpriteAtlas_IsPlaceholder_mCEE38D5EC3F8E50F54CCCAD1387403C7BA2143EF(L_14, NULL);
V_3 = (bool)((((int32_t)L_15) == ((int32_t)0))? 1 : 0);
bool L_16 = V_3;
if (!L_16)
{
goto IL_0061;
}
}
{
// m_TrackedTexturelessImages.RemoveAt(i);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* L_17 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___m_TrackedTexturelessImages_55;
int32_t L_18 = V_0;
NullCheck(L_17);
List_1_RemoveAt_m1C83935701080EAD7C26FCB613789A05C529AD34(L_17, L_18, List_1_RemoveAt_m1C83935701080EAD7C26FCB613789A05C529AD34_RuntimeMethod_var);
}
IL_0061:
{
}
IL_0062:
{
// for (var i = m_TrackedTexturelessImages.Count - 1; i >= 0; i--)
int32_t L_19 = V_0;
V_0 = ((int32_t)il2cpp_codegen_subtract(L_19, 1));
}
IL_0067:
{
// for (var i = m_TrackedTexturelessImages.Count - 1; i >= 0; i--)
int32_t L_20 = V_0;
V_4 = (bool)((((int32_t)((((int32_t)L_20) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_21 = V_4;
if (L_21)
{
goto IL_0010;
}
}
{
// }
return;
}
}
// System.Void UnityEngine.UI.Image::TrackImage(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_TrackImage_mCFAE84E58F8206607EE79F22A1B2791F113D5A9B (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___g0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_RebuildImage_mBB6BE8B6F88E9B15900B87548B958EC158F3C273_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m30797A03C735FCE9FC1DF0606BA53A04ED3E519A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
// if (!s_Initialized)
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
bool L_0 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Initialized_56;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
// SpriteAtlasManager.atlasRegistered += RebuildImage;
Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D* L_2 = (Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D*)il2cpp_codegen_object_new(Action_1_tE96F2DDA71AE56E61CEEC5974B6503D38835E57D_il2cpp_TypeInfo_var);
NullCheck(L_2);
Action_1__ctor_mDAEB7161DF624FDF6A3DA3C6BE40319FFC05A2E3(L_2, NULL, (intptr_t)((void*)Image_RebuildImage_mBB6BE8B6F88E9B15900B87548B958EC158F3C273_RuntimeMethod_var), NULL);
SpriteAtlasManager_add_atlasRegistered_mF83F3AEB343B2111048330DCBBC25688B5F5F7AD(L_2, NULL);
// s_Initialized = true;
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Initialized_56 = (bool)1;
}
IL_0027:
{
// m_TrackedTexturelessImages.Add(g);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* L_3 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___m_TrackedTexturelessImages_55;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_4 = ___g0;
NullCheck(L_3);
List_1_Add_m30797A03C735FCE9FC1DF0606BA53A04ED3E519A_inline(L_3, L_4, List_1_Add_m30797A03C735FCE9FC1DF0606BA53A04ED3E519A_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.UI.Image::UnTrackImage(UnityEngine.UI.Image)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_UnTrackImage_m7C698827A01B2352227962F08518F003F13DEF2B (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* ___g0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_m51E8A9B92FE73B48DDDFCF8F85254E7E6E89F73A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
// m_TrackedTexturelessImages.Remove(g);
il2cpp_codegen_runtime_class_init_inline(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* L_0 = ((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___m_TrackedTexturelessImages_55;
Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* L_1 = ___g0;
NullCheck(L_0);
bool L_2;
L_2 = List_1_Remove_m51E8A9B92FE73B48DDDFCF8F85254E7E6E89F73A(L_0, L_1, List_1_Remove_m51E8A9B92FE73B48DDDFCF8F85254E7E6E89F73A_RuntimeMethod_var);
// }
return;
}
}
// System.Void UnityEngine.UI.Image::OnDidApplyAnimationProperties()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_OnDidApplyAnimationProperties_mA079140EDEA8341023066DC950E94F38C61EEE27 (Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E* __this, const RuntimeMethod* method)
{
{
// SetMaterialDirty();
VirtualActionInvoker0::Invoke(29 /* System.Void UnityEngine.UI.Graphic::SetMaterialDirty() */, __this);
// SetVerticesDirty();
VirtualActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, __this);
// }
return;
}
}
// System.Void UnityEngine.UI.Image::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image__cctor_mB9CCA0B3DC794D22843E73BC6AF8576D599C012D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mA5D3E81247285DDDD6E376A91AA3E796BB0BB36D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
// static protected Material s_ETC1DefaultUI = null;
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_ETC1DefaultUI_36 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_ETC1DefaultUI_36), (void*)(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)NULL);
// static readonly Vector2[] s_VertScratch = new Vector2[4];
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)SZArrayNew(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var, (uint32_t)4);
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_VertScratch_51), (void*)L_0);
// static readonly Vector2[] s_UVScratch = new Vector2[4];
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = (Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*)SZArrayNew(Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA_il2cpp_TypeInfo_var, (uint32_t)4);
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_UVScratch_52), (void*)L_1);
// static readonly Vector3[] s_Xy = new Vector3[4];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Xy_53), (void*)L_2);
// static readonly Vector3[] s_Uv = new Vector3[4];
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = (Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)SZArrayNew(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C_il2cpp_TypeInfo_var, (uint32_t)4);
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___s_Uv_54), (void*)L_3);
// static List<Image> m_TrackedTexturelessImages = new List<Image>();
List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19* L_4 = (List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19*)il2cpp_codegen_object_new(List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19_il2cpp_TypeInfo_var);
NullCheck(L_4);
List_1__ctor_mA5D3E81247285DDDD6E376A91AA3E796BB0BB36D(L_4, List_1__ctor_mA5D3E81247285DDDD6E376A91AA3E796BB0BB36D_RuntimeMethod_var);
((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___m_TrackedTexturelessImages_55 = L_4;
Il2CppCodeGenWriteBarrier((void**)(&((Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_StaticFields*)il2cpp_codegen_static_fields_for(Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var))->___m_TrackedTexturelessImages_55), (void*)L_4);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mA8CBDAF2E16927E6952BC60040D56630BCC95B0B_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
{
{
// public InputButton button { get; set; }
int32_t L_0 = __this->___U3CbuttonU3Ek__BackingField_23;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_BeginSample_mA836D6E554511CBEAD80F55EE41AAA5D1B26B3DE_inline (String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
Profiler_ValidateArguments_m732E71FF4C28CBEDD8D4CD51DA409198224ED395_inline(L_0, NULL);
String_t* L_1 = ___name0;
Profiler_BeginSampleImpl_m11DCED1F062EEB6A07FE36224080BAEDC65D5A87(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method)
{
{
__this->___rgba_0 = 0;
uint8_t L_0 = ___r0;
__this->___r_1 = L_0;
uint8_t L_1 = ___g1;
__this->___g_2 = L_1;
uint8_t L_2 = ___b2;
__this->___b_3 = L_2;
uint8_t L_3 = ___a3;
__this->___a_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___c0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___c0;
uint8_t L_1 = L_0.___r_1;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___c0;
uint8_t L_3 = L_2.___g_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___c0;
uint8_t L_5 = L_4.___b_3;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___c0;
uint8_t L_7 = L_6.___a_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___lhs0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___lhs0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___rhs1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL);
bool L_4;
L_4 = Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline(L_1, L_3, NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA_inline (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
int32_t L_0 = ___value0;
int32_t L_1 = ___min1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
int32_t L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
int32_t L_4 = ___value0;
int32_t L_5 = ___max2;
V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
int32_t L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
int32_t L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
int32_t L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->___x_2;
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->___y_3;
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->___z_4;
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___a0;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Graphic_set_useLegacyMeshGeneration_m8069890AE2F389C73D944941BB8462C44EB32EC9_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, bool ___value0, const RuntimeMethod* method)
{
{
// protected bool useLegacyMeshGeneration { get; set; }
bool L_0 = ___value0;
__this->___U3CuseLegacyMeshGenerationU3Ek__BackingField_25 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Graphic_get_useLegacyMeshGeneration_m2057231F53432FC95BA40EA485E85F5DAF21F423_inline (Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931* __this, const RuntimeMethod* method)
{
{
// protected bool useLegacyMeshGeneration { get; set; }
bool L_0 = __this->___U3CuseLegacyMeshGenerationU3Ek__BackingField_25;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_1 = L_0;
float L_1 = ___y1;
__this->___y_2 = L_1;
float L_2 = ___z2;
__this->___z_3 = L_2;
float L_3 = ___w3;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
float L_2;
L_2 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_1, NULL);
float L_3;
L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___g_1;
float L_6;
L_6 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_5, NULL);
float L_7;
L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___c0;
float L_9 = L_8.___b_2;
float L_10;
L_10 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_9, NULL);
float L_11;
L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___c0;
float L_13 = L_12.___a_3;
float L_14;
L_14 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_13, NULL);
float L_15;
L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
memset((&L_16), 0, sizeof(L_16));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_0065;
}
IL_0065:
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
return L_17;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___v0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___v0;
float L_3 = L_2.___y_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___other0;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___other0;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___other0;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___other0;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 PointerEventData_get_position_m5BE71C28EB72EFB8435749E4E6E839213AEF458C_inline (PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB* __this, const RuntimeMethod* method)
{
{
// public Vector2 position { get; set; }
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = __this->___U3CpositionU3Ek__BackingField_13;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___v0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___v0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___v0;
float L_3 = L_2.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___rhs1;
bool L_2;
L_2 = Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* RaycastAllCallback_Invoke_mB30319766AF5F0D5145A6C0AFFEA829A31A5D4B7_inline (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
{
typedef RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8* (*FunctionPointerType) (RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
return ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___r0, ___f1, ___i2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* GetRayIntersectionAllCallback_Invoke_m917AA4108EBDC724AFEF39BFD06A586B7461F497_inline (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method)
{
typedef RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7* (*FunctionPointerType) (GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method);
return ((FunctionPointerType)__this->___invoke_impl_1)(__this, ___r0, ___f1, ___i2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___a0;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___other0;
float L_2 = L_1.___x_0;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___other0;
float L_5 = L_4.___y_1;
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lhs0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___lhs0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___rhs1;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___lhs0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___rhs1;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline (float ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___value0;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___value0;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___value0;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
float L_2;
L_2 = Vector4_Dot_m77027F378A20620C9F2AC80A06191C412B76FD2E_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
float L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline (float ___value0, float ___min1, float ___max2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___value0;
float L_1 = ___min1;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___min1;
___value0 = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___value0;
float L_5 = ___max2;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___max2;
___value0 = L_7;
}
IL_0019:
{
float L_8 = ___value0;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70_inline (float ___f0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___f0;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = bankers_round(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0;
float L_1 = L_0.___x_1;
float L_2 = ___d1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___a0;
float L_4 = L_3.___y_2;
float L_5 = ___d1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___a0;
float L_7 = L_6.___z_3;
float L_8 = ___d1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___a0;
float L_10 = L_9.___w_4;
float L_11 = ___d1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), ((float)(L_10/L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
float L_2 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___a0;
float L_4 = L_3.___y_1;
float L_5 = ___d1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___a0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___b1, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___a0;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___b1;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___a0;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___b1;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___v0;
float L_5 = L_4.___z_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0020;
}
IL_0020:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___x_1;
V_2 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = __this->___y_2;
V_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = __this->___z_3;
V_2 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = __this->___w_4;
V_2 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
}
IL_004c:
{
float L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___value1;
__this->___x_1 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = ___value1;
__this->___y_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = ___value1;
__this->___z_3 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = ___value1;
__this->___w_4 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
}
IL_004c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479_inline (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
float L_2 = ___a0;
float L_3 = ___t2;
float L_4;
L_4 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(L_3, NULL);
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
goto IL_0010;
}
IL_0010:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___index0, float ___value1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___value1;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___value1;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016_inline (float ___a0, float ___b1, float ___value2, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
float L_3 = ___value2;
float L_4 = ___a0;
float L_5 = ___b1;
float L_6 = ___a0;
float L_7;
L_7 = Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL);
V_1 = L_7;
goto IL_0023;
}
IL_001b:
{
V_1 = (0.0f);
goto IL_0023;
}
IL_0023:
{
float L_8 = V_1;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5_inline (float ___t0, float ___length1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___t0;
float L_1 = ___t0;
float L_2 = ___length1;
float L_3;
L_3 = floorf(((float)(L_1/L_2)));
float L_4 = ___length1;
float L_5 = ___length1;
float L_6;
L_6 = Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEBCF994CC3814631017F46A387B1A192ED6C85C7_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, RuntimeObject* ___item0, const RuntimeMethod* method)
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = V_0;
int32_t L_7 = V_1;
RuntimeObject* L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RuntimeObject*)L_8);
return;
}
IL_0034:
{
RuntimeObject* L_9 = ___item0;
(( void (*) (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D*, RuntimeObject*, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m16C1F2C61FED5955F10EB36BC1CB2DF34B128994_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!true)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m139A176CD271A0532D75BE08DA7831C8C45CE28F_gshared_inline (Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = (RuntimeObject*)__this->____current_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t HashSet_1_get_Count_m41CC85EEB7855CEFA3BC7A32F115387939318ED3_gshared_inline (HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____count_9;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mE2EBEDC861C1EC398EDBE6CF2C9FB604AA71523E_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_mEB6DFEA132B5B7BF540D34177054003185D250E7_gshared_inline (List_1_t8292C421BBB00D7661DC07462822936152BAB446* __this, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___item0, const RuntimeMethod* method)
{
RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* L_1 = (RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
RaycastResultU5BU5D_tEAF6B3C3088179304676571328CBB001D8CECBC7* L_6 = V_0;
int32_t L_7 = V_1;
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023)L_8);
return;
}
IL_0034:
{
RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 L_9 = ___item0;
(( void (*) (List_1_t8292C421BBB00D7661DC07462822936152BAB446*, RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Profiler_ValidateArguments_m732E71FF4C28CBEDD8D4CD51DA409198224ED395_inline (String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral31D159E683556C06B3B3963D92483B6867EB3233)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCE18B047107AA23D1AA9B2ED32D316148E02655F)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Profiler_ValidateArguments_m732E71FF4C28CBEDD8D4CD51DA409198224ED395_RuntimeMethod_var)));
}
IL_001c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___lhs0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___lhs0;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___rhs1;
float L_3 = L_2.___x_1;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___lhs0;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___rhs1;
float L_7 = L_6.___y_2;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___lhs0;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___rhs1;
float L_11 = L_10.___z_3;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___lhs0;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___rhs1;
float L_15 = L_14.___w_4;
V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m77027F378A20620C9F2AC80A06191C412B76FD2E_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___a0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___a0;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___b1;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___a0;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___b1;
float L_7 = L_6.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___a0;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___b1;
float L_11 = L_10.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___a0;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___b1;
float L_15 = L_14.___w_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}