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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<System.Int32Enum>
struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576;
// System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>
struct List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
// System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>
struct List_1_t2788A4C609C25337C5D02FEFC3504950913E9C8F;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.Int32Enum[]
struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F;
// UnityEngine.Mesh[]
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
// UnityEngine.ParticleSystemVertexStream[]
struct ParticleSystemVertexStreamU5BU5D_t9578139F80CF35ADB009A644CA7E126AD16FC655;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
// UnityEngine.ParticleSystem/Particle[]
struct ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7;
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// UnityEngine.ParticleSystem
struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1;
// UnityEngine.ParticleSystemRenderer
struct ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4;
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C;
// System.String
struct String_t;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
IL2CPP_EXTERN_C RuntimeClass* List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_m077CC5356D95FE789191CCA7D650D494610E198B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_mC731383FF86B764111E5939BCA3C41D03020AACE_RuntimeMethod_var;
struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F;
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
struct ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_tD4D8152B1CC10B76FF3BD3BF122F926B6BF0D3EE
{
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32Enum>
struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>
struct List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ParticleSystemVertexStreamU5BU5D_t9578139F80CF35ADB009A644CA7E126AD16FC655* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ParticleSystemVertexStreamU5BU5D_t9578139F80CF35ADB009A644CA7E126AD16FC655* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>
struct List_1_t2788A4C609C25337C5D02FEFC3504950913E9C8F : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t2788A4C609C25337C5D02FEFC3504950913E9C8F_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___s_emptyArray_5;
};
struct Il2CppArrayBounds;
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array3
struct Array3_tA29BECAA76863DAC38874C3E692A543989639583
{
// System.Single* UnityEngine.ParticleSystemJobs.NativeParticleData/Array3::x
float* ___x_0;
// System.Single* UnityEngine.ParticleSystemJobs.NativeParticleData/Array3::y
float* ___y_1;
// System.Single* UnityEngine.ParticleSystemJobs.NativeParticleData/Array3::z
float* ___z_2;
};
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array4
struct Array4_t132087AF4C31D7C54983264957AA8301B0909838
{
// System.Single* UnityEngine.ParticleSystemJobs.NativeParticleData/Array4::x
float* ___x_0;
// System.Single* UnityEngine.ParticleSystemJobs.NativeParticleData/Array4::y
float* ___y_1;
// System.Single* UnityEngine.ParticleSystemJobs.NativeParticleData/Array4::z
float* ___z_2;
// System.Single* UnityEngine.ParticleSystemJobs.NativeParticleData/Array4::w
float* ___w_3;
};
// UnityEngine.ParticleSystem/CollisionModule
struct CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/CollisionModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/CollisionModule
struct CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/CollisionModule
struct CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/ColorBySpeedModule
struct ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/ColorBySpeedModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ColorBySpeedModule
struct ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ColorBySpeedModule
struct ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/ColorOverLifetimeModule
struct ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/ColorOverLifetimeModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ColorOverLifetimeModule
struct ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ColorOverLifetimeModule
struct ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/CustomDataModule
struct CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/CustomDataModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/CustomDataModule
struct CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/CustomDataModule
struct CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/EmissionModule
struct EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/EmissionModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmissionModule
struct EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/EmissionModule
struct EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/ExternalForcesModule
struct ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/ExternalForcesModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ExternalForcesModule
struct ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ExternalForcesModule
struct ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/ForceOverLifetimeModule
struct ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/ForceOverLifetimeModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ForceOverLifetimeModule
struct ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ForceOverLifetimeModule
struct ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/InheritVelocityModule
struct InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/InheritVelocityModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/InheritVelocityModule
struct InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/InheritVelocityModule
struct InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule
struct LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule
struct LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule
struct LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/LightsModule
struct LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/LightsModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/LightsModule
struct LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/LightsModule
struct LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
struct LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
struct LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
struct LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/MainModule
struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/MainModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/MainModule
struct MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/NoiseModule
struct NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/NoiseModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/NoiseModule
struct NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/NoiseModule
struct NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/RotationBySpeedModule
struct RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/RotationBySpeedModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/RotationBySpeedModule
struct RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/RotationBySpeedModule
struct RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/RotationOverLifetimeModule
struct RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/RotationOverLifetimeModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/RotationOverLifetimeModule
struct RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/RotationOverLifetimeModule
struct RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/ShapeModule
struct ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/ShapeModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/ShapeModule
struct ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/ShapeModule
struct ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/SizeBySpeedModule
struct SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SizeBySpeedModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/SizeBySpeedModule
struct SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/SizeBySpeedModule
struct SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/SizeOverLifetimeModule
struct SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SizeOverLifetimeModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/SizeOverLifetimeModule
struct SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/SizeOverLifetimeModule
struct SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/SubEmittersModule
struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/SubEmittersModule
struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/SubEmittersModule
struct SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/TextureSheetAnimationModule
struct TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/TextureSheetAnimationModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/TextureSheetAnimationModule
struct TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/TextureSheetAnimationModule
struct TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/TrailModule
struct TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/TrailModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/TrailModule
struct TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/TrailModule
struct TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/Trails
struct Trails_t31908C530648888C7601A10FB88C42DDEF513082
{
// System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.ParticleSystem/Trails::positions
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___positions_0;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.ParticleSystem/Trails::frontPositions
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___frontPositions_1;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.ParticleSystem/Trails::backPositions
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___backPositions_2;
// System.Collections.Generic.List`1<System.Int32> UnityEngine.ParticleSystem/Trails::positionCounts
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___positionCounts_3;
// System.Int32 UnityEngine.ParticleSystem/Trails::maxTrailCount
int32_t ___maxTrailCount_4;
// System.Int32 UnityEngine.ParticleSystem/Trails::maxPositionsPerTrailCount
int32_t ___maxPositionsPerTrailCount_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/Trails
struct Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_pinvoke
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___positions_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___frontPositions_1;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___backPositions_2;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___positionCounts_3;
int32_t ___maxTrailCount_4;
int32_t ___maxPositionsPerTrailCount_5;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/Trails
struct Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_com
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___positions_0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___frontPositions_1;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___backPositions_2;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___positionCounts_3;
int32_t ___maxTrailCount_4;
int32_t ___maxPositionsPerTrailCount_5;
};
// UnityEngine.ParticleSystem/TriggerModule
struct TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/TriggerModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/TriggerModule
struct TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/TriggerModule
struct TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/VelocityOverLifetimeModule
struct VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56
{
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/VelocityOverLifetimeModule::m_ParticleSystem
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/VelocityOverLifetimeModule
struct VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_pinvoke
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/VelocityOverLifetimeModule
struct VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_com
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___m_ParticleSystem_0;
};
// UnityEngine.ParticleSystem/PlaybackState/Noise
struct Noise_tE4CAC371A3D2325306DB0CC8BC71C099C14758E7
{
// System.Single UnityEngine.ParticleSystem/PlaybackState/Noise::m_ScrollOffset
float ___m_ScrollOffset_0;
};
// UnityEngine.ParticleSystem/PlaybackState/Seed
struct Seed_tF489D5324D764303ACAE3838630317167FEAB277
{
// System.UInt32 UnityEngine.ParticleSystem/PlaybackState/Seed::x
uint32_t ___x_0;
// System.UInt32 UnityEngine.ParticleSystem/PlaybackState/Seed::y
uint32_t ___y_1;
// System.UInt32 UnityEngine.ParticleSystem/PlaybackState/Seed::z
uint32_t ___z_2;
// System.UInt32 UnityEngine.ParticleSystem/PlaybackState/Seed::w
uint32_t ___w_3;
};
// UnityEngine.ParticleSystem/PlaybackState/Trail
struct Trail_t1B62275D71AAEBF60D5E103B4C03661157B73B4E
{
// System.Single UnityEngine.ParticleSystem/PlaybackState/Trail::m_Timer
float ___m_Timer_0;
};
// Unity.Collections.Allocator
struct Allocator_t996642592271AAD9EE688F142741D512C07B5824
{
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
};
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
{
// System.IntPtr UnityEngine.AnimationCurve::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject
{
// System.IntPtr UnityEngine.Gradient::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// System.Int32Enum
struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C
{
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
};
// Unity.Jobs.JobHandle
struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
{
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
};
// UnityEngine.ParticleSystemJobs.NativeParticleData
struct NativeParticleData_tD1D2563BBCA2BD5D0137565DD9AADE26B7297234
{
// System.Int32 UnityEngine.ParticleSystemJobs.NativeParticleData::count
int32_t ___count_0;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array3 UnityEngine.ParticleSystemJobs.NativeParticleData::positions
Array3_tA29BECAA76863DAC38874C3E692A543989639583 ___positions_1;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array3 UnityEngine.ParticleSystemJobs.NativeParticleData::velocities
Array3_tA29BECAA76863DAC38874C3E692A543989639583 ___velocities_2;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array3 UnityEngine.ParticleSystemJobs.NativeParticleData::axisOfRotations
Array3_tA29BECAA76863DAC38874C3E692A543989639583 ___axisOfRotations_3;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array3 UnityEngine.ParticleSystemJobs.NativeParticleData::rotations
Array3_tA29BECAA76863DAC38874C3E692A543989639583 ___rotations_4;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array3 UnityEngine.ParticleSystemJobs.NativeParticleData::rotationalSpeeds
Array3_tA29BECAA76863DAC38874C3E692A543989639583 ___rotationalSpeeds_5;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array3 UnityEngine.ParticleSystemJobs.NativeParticleData::sizes
Array3_tA29BECAA76863DAC38874C3E692A543989639583 ___sizes_6;
// System.Void* UnityEngine.ParticleSystemJobs.NativeParticleData::startColors
void* ___startColors_7;
// System.Void* UnityEngine.ParticleSystemJobs.NativeParticleData::aliveTimePercent
void* ___aliveTimePercent_8;
// System.Void* UnityEngine.ParticleSystemJobs.NativeParticleData::inverseStartLifetimes
void* ___inverseStartLifetimes_9;
// System.Void* UnityEngine.ParticleSystemJobs.NativeParticleData::randomSeeds
void* ___randomSeeds_10;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array4 UnityEngine.ParticleSystemJobs.NativeParticleData::customData1
Array4_t132087AF4C31D7C54983264957AA8301B0909838 ___customData1_11;
// UnityEngine.ParticleSystemJobs.NativeParticleData/Array4 UnityEngine.ParticleSystemJobs.NativeParticleData::customData2
Array4_t132087AF4C31D7C54983264957AA8301B0909838 ___customData2_12;
// System.Void* UnityEngine.ParticleSystemJobs.NativeParticleData::meshIndices
void* ___meshIndices_13;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.ParticleSystemCurveMode
struct ParticleSystemCurveMode_t8BE38B5D6B050709BAE31B5556CFC3DA69FC8405
{
// System.Int32 UnityEngine.ParticleSystemCurveMode::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemCustomData
struct ParticleSystemCustomData_tBF54FEFDA2B9B1A2848C8BF9C507280C392FB1FE
{
// System.Int32 UnityEngine.ParticleSystemCustomData::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemGradientMode
struct ParticleSystemGradientMode_t5525A27D816AC28297038E5A98856B29095C4C1A
{
// System.Int32 UnityEngine.ParticleSystemGradientMode::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemMeshDistribution
struct ParticleSystemMeshDistribution_t24294ADA799BC3987D94ACD4BA9DEC0C89C158F2
{
// System.Int32 UnityEngine.ParticleSystemMeshDistribution::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemRenderMode
struct ParticleSystemRenderMode_tD7B2EC732ED8FF53C74A71D5FD7122C15B2DB314
{
// System.Int32 UnityEngine.ParticleSystemRenderMode::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemRenderSpace
struct ParticleSystemRenderSpace_tDD8C609FE8797A8A9F022FE142CF8497BBBF4BD7
{
// System.Int32 UnityEngine.ParticleSystemRenderSpace::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemScalingMode
struct ParticleSystemScalingMode_tEC777C9C63E65B6CE026BBE10DA48F389DAECE72
{
// System.Int32 UnityEngine.ParticleSystemScalingMode::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemSimulationSpace
struct ParticleSystemSimulationSpace_tB3693D8A3C0FCE63D060546071006AC4ABC60B05
{
// System.Int32 UnityEngine.ParticleSystemSimulationSpace::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemSortMode
struct ParticleSystemSortMode_tF76DB0DBD7286CBC0EBC1F2C11ED0081EDA0DC4B
{
// System.Int32 UnityEngine.ParticleSystemSortMode::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemStopBehavior
struct ParticleSystemStopBehavior_tF7B793FED90171151C8A57A5AF7E1CCF8AF0729F
{
// System.Int32 UnityEngine.ParticleSystemStopBehavior::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemVertexStream
struct ParticleSystemVertexStream_tFC6A07E7476C2DD5FFC571004365658A0E53F2CC
{
// System.Int32 UnityEngine.ParticleSystemVertexStream::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystemVertexStreams
struct ParticleSystemVertexStreams_tDC117AEB9093ABF10F09B1DEF8ED495649593DFF
{
// System.Int32 UnityEngine.ParticleSystemVertexStreams::value__
int32_t ___value___2;
};
// UnityEngine.SpriteMaskInteraction
struct SpriteMaskInteraction_tC888A8071B3F72BFCCC7717F292C303839070D42
{
// System.Int32 UnityEngine.SpriteMaskInteraction::value__
int32_t ___value___2;
};
// UnityEngine.ParticleSystem/Particle
struct Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D
{
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Position_0;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Velocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Velocity_1;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AnimatedVelocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AnimatedVelocity_2;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_InitialVelocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_InitialVelocity_3;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AxisOfRotation
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AxisOfRotation_4;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_Rotation
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Rotation_5;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_AngularVelocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_AngularVelocity_6;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::m_StartSize
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_StartSize_7;
// UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::m_StartColor
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___m_StartColor_8;
// System.UInt32 UnityEngine.ParticleSystem/Particle::m_RandomSeed
uint32_t ___m_RandomSeed_9;
// System.UInt32 UnityEngine.ParticleSystem/Particle::m_ParentRandomSeed
uint32_t ___m_ParentRandomSeed_10;
// System.Single UnityEngine.ParticleSystem/Particle::m_Lifetime
float ___m_Lifetime_11;
// System.Single UnityEngine.ParticleSystem/Particle::m_StartLifetime
float ___m_StartLifetime_12;
// System.Int32 UnityEngine.ParticleSystem/Particle::m_MeshIndex
int32_t ___m_MeshIndex_13;
// System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator0
float ___m_EmitAccumulator0_14;
// System.Single UnityEngine.ParticleSystem/Particle::m_EmitAccumulator1
float ___m_EmitAccumulator1_15;
// System.UInt32 UnityEngine.ParticleSystem/Particle::m_Flags
uint32_t ___m_Flags_16;
};
// UnityEngine.ParticleSystem/PlaybackState/Emission
struct Emission_tDBBEB25DEB4DBC540860C92FFF8F7AFE7A4C00A6
{
// System.Single UnityEngine.ParticleSystem/PlaybackState/Emission::m_ParticleSpacing
float ___m_ParticleSpacing_0;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Emission::m_ToEmitAccumulator
float ___m_ToEmitAccumulator_1;
// UnityEngine.ParticleSystem/PlaybackState/Seed UnityEngine.ParticleSystem/PlaybackState/Emission::m_Random
Seed_tF489D5324D764303ACAE3838630317167FEAB277 ___m_Random_2;
};
// UnityEngine.ParticleSystem/PlaybackState/Lights
struct Lights_tAC323CBDBCBCFC3A28BE1C67F725AA14275A7A3F
{
// UnityEngine.ParticleSystem/PlaybackState/Seed UnityEngine.ParticleSystem/PlaybackState/Lights::m_Random
Seed_tF489D5324D764303ACAE3838630317167FEAB277 ___m_Random_0;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Lights::m_ParticleEmissionCounter
float ___m_ParticleEmissionCounter_1;
};
// UnityEngine.ParticleSystem/PlaybackState/Seed4
struct Seed4_t548B6834891E101A1336B251338D2FF2EA8556F0
{
// UnityEngine.ParticleSystem/PlaybackState/Seed UnityEngine.ParticleSystem/PlaybackState/Seed4::x
Seed_tF489D5324D764303ACAE3838630317167FEAB277 ___x_0;
// UnityEngine.ParticleSystem/PlaybackState/Seed UnityEngine.ParticleSystem/PlaybackState/Seed4::y
Seed_tF489D5324D764303ACAE3838630317167FEAB277 ___y_1;
// UnityEngine.ParticleSystem/PlaybackState/Seed UnityEngine.ParticleSystem/PlaybackState/Seed4::z
Seed_tF489D5324D764303ACAE3838630317167FEAB277 ___z_2;
// UnityEngine.ParticleSystem/PlaybackState/Seed UnityEngine.ParticleSystem/PlaybackState/Seed4::w
Seed_tF489D5324D764303ACAE3838630317167FEAB277 ___w_3;
};
// Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>
struct NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters
struct JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B
{
// Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::Dependency
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___Dependency_0;
// System.Int32 Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ScheduleMode
int32_t ___ScheduleMode_1;
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ReflectionData
intptr_t ___ReflectionData_2;
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::JobDataPtr
intptr_t ___JobDataPtr_3;
};
// UnityEngine.ParticleSystem/EmitParams
struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0
{
// UnityEngine.ParticleSystem/Particle UnityEngine.ParticleSystem/EmitParams::m_Particle
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_PositionSet
bool ___m_PositionSet_1;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_VelocitySet
bool ___m_VelocitySet_2;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AxisOfRotationSet
bool ___m_AxisOfRotationSet_3;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RotationSet
bool ___m_RotationSet_4;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_AngularVelocitySet
bool ___m_AngularVelocitySet_5;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartSizeSet
bool ___m_StartSizeSet_6;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartColorSet
bool ___m_StartColorSet_7;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_RandomSeedSet
bool ___m_RandomSeedSet_8;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_StartLifetimeSet
bool ___m_StartLifetimeSet_9;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_MeshIndexSet
bool ___m_MeshIndexSet_10;
// System.Boolean UnityEngine.ParticleSystem/EmitParams::m_ApplyShapeToPosition
bool ___m_ApplyShapeToPosition_11;
};
// Native definition for P/Invoke marshalling of UnityEngine.ParticleSystem/EmitParams
struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
int32_t ___m_PositionSet_1;
int32_t ___m_VelocitySet_2;
int32_t ___m_AxisOfRotationSet_3;
int32_t ___m_RotationSet_4;
int32_t ___m_AngularVelocitySet_5;
int32_t ___m_StartSizeSet_6;
int32_t ___m_StartColorSet_7;
int32_t ___m_RandomSeedSet_8;
int32_t ___m_StartLifetimeSet_9;
int32_t ___m_MeshIndexSet_10;
int32_t ___m_ApplyShapeToPosition_11;
};
// Native definition for COM marshalling of UnityEngine.ParticleSystem/EmitParams
struct EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___m_Particle_0;
int32_t ___m_PositionSet_1;
int32_t ___m_VelocitySet_2;
int32_t ___m_AxisOfRotationSet_3;
int32_t ___m_RotationSet_4;
int32_t ___m_AngularVelocitySet_5;
int32_t ___m_StartSizeSet_6;
int32_t ___m_StartColorSet_7;
int32_t ___m_RandomSeedSet_8;
int32_t ___m_StartLifetimeSet_9;
int32_t ___m_MeshIndexSet_10;
int32_t ___m_ApplyShapeToPosition_11;
};
// UnityEngine.ParticleSystem/MinMaxCurve
struct MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23
{
// UnityEngine.ParticleSystemCurveMode UnityEngine.ParticleSystem/MinMaxCurve::m_Mode
int32_t ___m_Mode_0;
// System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMultiplier
float ___m_CurveMultiplier_1;
// UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMin
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_CurveMin_2;
// UnityEngine.AnimationCurve UnityEngine.ParticleSystem/MinMaxCurve::m_CurveMax
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___m_CurveMax_3;
// System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMin
float ___m_ConstantMin_4;
// System.Single UnityEngine.ParticleSystem/MinMaxCurve::m_ConstantMax
float ___m_ConstantMax_5;
};
// UnityEngine.ParticleSystem/MinMaxGradient
struct MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69
{
// UnityEngine.ParticleSystemGradientMode UnityEngine.ParticleSystem/MinMaxGradient::m_Mode
int32_t ___m_Mode_0;
// UnityEngine.Gradient UnityEngine.ParticleSystem/MinMaxGradient::m_GradientMin
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___m_GradientMin_1;
// UnityEngine.Gradient UnityEngine.ParticleSystem/MinMaxGradient::m_GradientMax
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___m_GradientMax_2;
// UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::m_ColorMin
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ColorMin_3;
// UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::m_ColorMax
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_ColorMax_4;
};
// UnityEngine.ParticleSystem/PlaybackState/Collision
struct Collision_tA8FDB445A0B9D6218C594B74615E152080912FC9
{
// UnityEngine.ParticleSystem/PlaybackState/Seed4 UnityEngine.ParticleSystem/PlaybackState/Collision::m_Random
Seed4_t548B6834891E101A1336B251338D2FF2EA8556F0 ___m_Random_0;
};
// UnityEngine.ParticleSystem/PlaybackState/Force
struct Force_tC34D82CB5F6D244D7F1BFE4EB8C340DED7646F50
{
// UnityEngine.ParticleSystem/PlaybackState/Seed4 UnityEngine.ParticleSystem/PlaybackState/Force::m_Random
Seed4_t548B6834891E101A1336B251338D2FF2EA8556F0 ___m_Random_0;
};
// UnityEngine.ParticleSystem/PlaybackState/Initial
struct Initial_t7AEB6FDD089B33B959ABE4212B4DACE4059B62C8
{
// UnityEngine.ParticleSystem/PlaybackState/Seed4 UnityEngine.ParticleSystem/PlaybackState/Initial::m_Random
Seed4_t548B6834891E101A1336B251338D2FF2EA8556F0 ___m_Random_0;
};
// UnityEngine.ParticleSystem/PlaybackState/Shape
struct Shape_t33FEA8B92881EB80B61FCA7C1F63F77F0DF2A5D8
{
// UnityEngine.ParticleSystem/PlaybackState/Seed4 UnityEngine.ParticleSystem/PlaybackState/Shape::m_Random
Seed4_t548B6834891E101A1336B251338D2FF2EA8556F0 ___m_Random_0;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Shape::m_RadiusTimer
float ___m_RadiusTimer_1;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Shape::m_RadiusTimerPrev
float ___m_RadiusTimerPrev_2;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Shape::m_ArcTimer
float ___m_ArcTimer_3;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Shape::m_ArcTimerPrev
float ___m_ArcTimerPrev_4;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Shape::m_MeshSpawnTimer
float ___m_MeshSpawnTimer_5;
// System.Single UnityEngine.ParticleSystem/PlaybackState/Shape::m_MeshSpawnTimerPrev
float ___m_MeshSpawnTimerPrev_6;
// System.Int32 UnityEngine.ParticleSystem/PlaybackState/Shape::m_OrderedMeshVertexIndex
int32_t ___m_OrderedMeshVertexIndex_7;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.ParticleSystem
struct ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.ParticleSystem/PlaybackState
struct PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5
{
// System.Single UnityEngine.ParticleSystem/PlaybackState::m_AccumulatedDt
float ___m_AccumulatedDt_0;
// System.Single UnityEngine.ParticleSystem/PlaybackState::m_StartDelay
float ___m_StartDelay_1;
// System.Single UnityEngine.ParticleSystem/PlaybackState::m_PlaybackTime
float ___m_PlaybackTime_2;
// System.Int32 UnityEngine.ParticleSystem/PlaybackState::m_RingBufferIndex
int32_t ___m_RingBufferIndex_3;
// UnityEngine.ParticleSystem/PlaybackState/Emission UnityEngine.ParticleSystem/PlaybackState::m_Emission
Emission_tDBBEB25DEB4DBC540860C92FFF8F7AFE7A4C00A6 ___m_Emission_4;
// UnityEngine.ParticleSystem/PlaybackState/Initial UnityEngine.ParticleSystem/PlaybackState::m_Initial
Initial_t7AEB6FDD089B33B959ABE4212B4DACE4059B62C8 ___m_Initial_5;
// UnityEngine.ParticleSystem/PlaybackState/Shape UnityEngine.ParticleSystem/PlaybackState::m_Shape
Shape_t33FEA8B92881EB80B61FCA7C1F63F77F0DF2A5D8 ___m_Shape_6;
// UnityEngine.ParticleSystem/PlaybackState/Force UnityEngine.ParticleSystem/PlaybackState::m_Force
Force_tC34D82CB5F6D244D7F1BFE4EB8C340DED7646F50 ___m_Force_7;
// UnityEngine.ParticleSystem/PlaybackState/Collision UnityEngine.ParticleSystem/PlaybackState::m_Collision
Collision_tA8FDB445A0B9D6218C594B74615E152080912FC9 ___m_Collision_8;
// UnityEngine.ParticleSystem/PlaybackState/Noise UnityEngine.ParticleSystem/PlaybackState::m_Noise
Noise_tE4CAC371A3D2325306DB0CC8BC71C099C14758E7 ___m_Noise_9;
// UnityEngine.ParticleSystem/PlaybackState/Lights UnityEngine.ParticleSystem/PlaybackState::m_Lights
Lights_tAC323CBDBCBCFC3A28BE1C67F725AA14275A7A3F ___m_Lights_10;
// UnityEngine.ParticleSystem/PlaybackState/Trail UnityEngine.ParticleSystem/PlaybackState::m_Trail
Trail_t1B62275D71AAEBF60D5E103B4C03661157B73B4E ___m_Trail_11;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.ParticleSystemRenderer
struct ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4 : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// UnityEngine.ParticleSystem/Particle[]
struct ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7 : public RuntimeArray
{
ALIGN_FIELD (8) Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D m_Items[1];
inline Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D value)
{
m_Items[index] = value;
}
};
// UnityEngine.Mesh[]
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689 : public RuntimeArray
{
ALIGN_FIELD (8) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* m_Items[1];
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
{
ALIGN_FIELD (8) float m_Items[1];
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// System.Int32Enum[]
struct Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.ParticleSystem/Particle>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_mC731383FF86B764111E5939BCA3C41D03020AACE_gshared (NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___nativeArray0, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<UnityEngine.ParticleSystem/Particle>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_m077CC5356D95FE789191CCA7D650D494610E198B_gshared (NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___nativeArray0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32Enum>::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mFA5964F4DCFAAF3789DB92674BFBD4734426BDF8_gshared (List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576* __this, int32_t ___capacity0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Contains(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_mF78C4E1EE072C25D5CDEB5057184058E94DF8634_gshared (List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576* __this, int32_t ___item0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Int32Enum>::Add(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m809450298141D527D3A4FFAF77AE69D9B08CC17F_gshared_inline (List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576* __this, int32_t ___item0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<System.Int32Enum>::Remove(T)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m4238AF38CE7EEE7C4C5C568B53D88116FB692B53_gshared (List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576* __this, int32_t ___item0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, uint32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startDelayMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startDelayMultiplier_m129A4A1D82F4EF62F08C97E60C1F6101D49D565E (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startDelayMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startDelayMultiplier_m1EAE44047D0E5FC4FDE7AF3F8A517D23B9CECC2A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_playOnAwake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_playOnAwake_m4FEB55773ED05AB5166314D9883671F4B277762A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_simulationSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_simulationSpeed_mF8660A6B965EA99FD0A37BE83CA77F019C088368 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_mFB44E06BF3F0D423636A6F37642CCC5722EBE0C6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem/EmissionModule::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EmissionModule_get_enabled_mD58661B08716E8841806F1C8E0D52AF7FCB39768 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/EmissionModule::get_rateOverTimeMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float EmissionModule_get_rateOverTimeMultiplier_m9BD9DA04BD762F6E7C22D025DC86CB6B96227867 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MinMaxCurve::op_Implicit(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 MinMaxCurve_op_Implicit_mC7A24E6FC61103CFFA277A87302688010A1C54F1 (float ___constant0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime(UnityEngine.ParticleSystem/MinMaxCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTime_m71BF3C0A80EA572CD87EFF5944E8FA680F51DC20 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_mEB8246E3647142F67C342EE0B4E72AE29B02DCFA (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_m297519F08A0F1C70A7972AE6813DC06BFDA89074 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_m334F381A4FA8863BF11759EB5A01EE69D0CD04EC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_m4561E105FF6755975C4ABBF4C62C8F338685EE02 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MainModule::get_startColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF (MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* __this, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MinMaxGradient::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 MinMaxGradient_op_Implicit_m70D5BA67A6801595378D57D0B136825BE16325D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startColor(UnityEngine.ParticleSystem/MinMaxGradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationMultiplier_m6E26430BF849B59141B740FDB64EAA6CD8065702 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationMultiplier_m7C4E9C38104D2F87EB57D68B4F0C14110DB6E8B1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationXMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationXMultiplier_mE390F3084C7AE69B5D71C9A275BA40CBD7506FC0 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationYMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationYMultiplier_m161BCA8CAE7A479247DA762B8403DE766EA88E31 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationZMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationZMultiplier_m39259CB9DCC25CE0F131E4FD7C0F61B0753C3A38 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationXMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationXMultiplier_m23EED38F1C33CCB5992536B87714C8D03ABC13C6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationYMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationYMultiplier_mADF58CC09C5F1998E2B8DF4D2766087CBE869834 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationZMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationZMultiplier_m526C944907FADC856F24E12FAA983F463058213F (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_m635DF5E608211FCF706FBAD039AE0C140BCEDB7C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_mFD2343C9B1E172A7C2D13658CA36270C3FCA6D85 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_gravityModifierMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_gravityModifierMultiplier_m8CD5D69A046ECF2E2B9B19D38F5374E33FAF22AE (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_gravityModifierMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_gravityModifierMultiplier_m644D0D04BBE1D4509B1CDB0BBC36D53E02906537 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_m7E3A0D115823903F57BEAA9E3D2EDA019FD09198 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_maxParticles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_maxParticles_mF9E7A56D7E1A528904BE1A8C0E14F15C3AF0F748 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystemSimulationSpace UnityEngine.ParticleSystem/MainModule::get_simulationSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_simulationSpace_m03E205A92F6CF911F0CD82DA457D156609C02ADC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace(UnityEngine.ParticleSystemSimulationSpace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_m23D533E66925AABF0C336894FBF2FF03FF3891BC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystemScalingMode UnityEngine.ParticleSystem/MainModule::get_scalingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_scalingMode_m2C235E61B1ABBD31F471DC80EF15EA315EA3F0FA (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_scalingMode(UnityEngine.ParticleSystemScalingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem::get_proceduralSimulationSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_proceduralSimulationSupported_mBDAE06DDD1FF9A68A9B25060F7B43011E016CE21 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::GetParticleCurrentSize3D_Injected(UnityEngine.ParticleSystem/Particle&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetParticleCurrentSize3D_Injected_m5D470D39B1B90544E75B88C0C8BBBCF2C5FCE0F6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::GetParticleCurrentColor_Injected(UnityEngine.ParticleSystem/Particle&,UnityEngine.Color32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetParticleCurrentColor_Injected_mB7BBA647AF01D60BDE0BA051BBE6B8FB6F32052B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m4EDBF9B885CD31D8F491636C49F4F1235FE66592 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.ParticleSystem/Particle>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_mC731383FF86B764111E5939BCA3C41D03020AACE (NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_mC731383FF86B764111E5939BCA3C41D03020AACE_gshared)(___nativeArray0, method);
}
// System.IntPtr System.IntPtr::op_Explicit(System.Void*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE (void* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticlesWithNativeArray_m7FD4EA7A3C68A8DE73C95B0AC6029D4BF4FD924A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, intptr_t ___particles0, int32_t ___particlesLength1, int32_t ___size2, int32_t ___offset3, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mFFB6AEC4E1FD865DD3BA5516FB733B8261137B1B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m4196E6D01AEDDB2C79BE28A1E9B5B806A08AB5E9 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mE9CFDFC35CCF4D54795A0F5B9DDCAA38149D1B31 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mFC9EA6E092E60A76445F36A5EC611E9D2B5A1761 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<UnityEngine.ParticleSystem/Particle>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_m077CC5356D95FE789191CCA7D650D494610E198B (NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_m077CC5356D95FE789191CCA7D650D494610E198B_gshared)(___nativeArray0, method);
}
// System.Int32 UnityEngine.ParticleSystem::GetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticlesWithNativeArray_mF997E2592AB59CD8B66A5EB3A5F9B636A4F7941B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, intptr_t ___particles0, int32_t ___particlesLength1, int32_t ___size2, int32_t ___offset3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m8EF8F715DB6456956B09B54810D22B514039CBD7 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m7A85971A393863120BFFDFD0CA713B67C238959A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::GetPlaybackState_Injected(UnityEngine.ParticleSystem/PlaybackState&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetPlaybackState_Injected_mE278A28A114B7EEE7E371CF99290D3A01968A3B1 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetPlaybackState_Injected(UnityEngine.ParticleSystem/PlaybackState&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetPlaybackState_Injected_mDAC0E5455D824B0F9448AE8564CCAD1469B1556A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5* ___playbackState0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::.ctor()
inline void List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_gshared)(__this, method);
}
// System.Void System.Collections.Generic.List`1<System.Int32>::.ctor()
inline void List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_gshared)(__this, method);
}
// System.Void UnityEngine.ParticleSystem::GetTrailDataInternal(UnityEngine.ParticleSystem/Trails&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetTrailDataInternal_m407B075AB5D128AAE1A61F54E3B8F5FAE8484772 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Trails_t31908C530648888C7601A10FB88C42DDEF513082* ___trailData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetTrails_Injected(UnityEngine.ParticleSystem/Trails&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetTrails_Injected_m3745997F02DA07723EDBAB227335190C10B9F2DB (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Trails_t31908C530648888C7601A10FB88C42DDEF513082* ___trailData0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___t0, bool ___withChildren1, bool ___restart2, bool ___fixedTimeStep3, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_mE81EFF12AC1E2C08F3AE86DA7CF0D5CA4EA8F91F (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___t0, bool ___withChildren1, bool ___restart2, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_mD3E824D5B94624B1F8A33FD1BC16547BC86951F1 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___t0, bool ___withChildren1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Play(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Pause(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Pause_m7E73D0F6C0E667BFC25928CAE9BD86B408E58F90 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, int32_t ___stopBehavior1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Stop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m6CA855033D5CE2D3AF7927B6709BC65DBCD632DF (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem::IsAlive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_IsAlive_m4C919DCFF8EC256F68415875DF421DC53065AC7B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___count0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0* ___emitParams0, int32_t ___count1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitter_m5452B913DE05FF4814BFA40983E810A30FC3F9D8 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, List_1_t2788A4C609C25337C5D02FEFC3504950913E9C8F* ___particles1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitterForParticle(System.Int32,UnityEngine.ParticleSystem/Particle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitterForParticle_m98A46DEDCD6F3636744E638211D8AF39715201D7 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___particle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitterForParticle_Injected(System.Int32,UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitterForParticle_Injected_mAB0B3196910F5454347D520B83A0FDC377132D42 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::GetManagedJobHandle_Injected(Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetManagedJobHandle_Injected_m63FB7CAF123D45E8151BC1AC7CD2DB7177340629 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::SetManagedJobHandle_Injected(Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetManagedJobHandle_Injected_m533E89DDDB3078E1B049876D86E7978A86A10A65 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem::ScheduleManagedJob_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Void*,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_ScheduleManagedJob_Injected_m2530E361A50080A63A7A33A86976C9C052AF64E5 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, void* ___additionalData1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/EmissionModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/ShapeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD (ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/VelocityOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VelocityOverLifetimeModule__ctor_m64A15E09916657384A99217570EB78F31A09E10A (VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LimitVelocityOverLifetimeModule__ctor_m6D3B6A3D9808E449183CDEA2A1B10436B2676CAC (LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/InheritVelocityModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InheritVelocityModule__ctor_m053B183AC009C5C459E85E1D77D8C37127571563 (InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LifetimeByEmitterSpeedModule__ctor_m240CFCF63B59A5FC8E0FE3859E3F4A171BC22B0B (LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/ForceOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForceOverLifetimeModule__ctor_m8BDABA4D082F2EA2DECBCECA90B48C34446C0C25 (ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/ColorOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorOverLifetimeModule__ctor_m3870A84520D71E559FF26F8592B98865763E42F3 (ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/ColorBySpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBySpeedModule__ctor_mF22CD138C635E7D0B0275E99F2C6D1C60EA4F061 (ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/SizeOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SizeOverLifetimeModule__ctor_m6225AAFA0CF0011BBBE04AA04F1EB156FA234E30 (SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/SizeBySpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SizeBySpeedModule__ctor_m8329551249E1BFE9070C48980C96C48373B390EB (SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/RotationOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RotationOverLifetimeModule__ctor_mF89DA10296AD6B4BA01118B15B410B237E178814 (RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/RotationBySpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RotationBySpeedModule__ctor_m918A2E6BA2FE8873E50CD4FB41E3A6A257050D86 (RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/ExternalForcesModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExternalForcesModule__ctor_m3F90CD56CC17306C7956ADF005EE4254A0F14685 (ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/NoiseModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoiseModule__ctor_mAE186A9753FFAE5BAE558B5CF190DAAB7DE90893 (NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/CollisionModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionModule__ctor_m68961DC166C24574AFAFCB0503FD9AD4BAE94DC9 (CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/TriggerModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerModule__ctor_mAEC6CFC2EA5E625D7BDD416967F3AB481A8EE97E (TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/SubEmittersModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/TextureSheetAnimationModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureSheetAnimationModule__ctor_m86AE80EB2EAF5AC13146D2856AA7DF538A9412BC (TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/LightsModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightsModule__ctor_mB04B2490B71B56B4CCD7F5DFD983DAB98696FB4E (LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/TrailModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrailModule__ctor_m9FB482ADCAA6B390BC1D6A145D51594A8E13FE4C (TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/CustomDataModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomDataModule__ctor_mFEC59E8A3F82DDEAD62D887E52E92D9B25B61D78 (CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_Injected_m8FFE76F870FE2DEE726419BF3D938ECF415B3510 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_Injected_m981D150F1CB1259422834C967802AB03E6D098DB (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_loop_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_Injected_m22DA9A4669A69F1D93A999C216264ACABE404833 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, bool ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startDelayMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startDelayMultiplier_Injected_m05DB6F1D4DF4EFB83FAEB597F6AEAD5CA192DD1C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startDelayMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startDelayMultiplier_Injected_mC9F72332807F6E19F3E90BB81C07C0E6A552D287 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_Injected_m835C8A2876D56CECEF8C47920CBF2D69584338E7 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_Injected_m551F9F22DD7FFB0E4746C9B38811A8B3F0B8C6DC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_Injected_m9252C3B239DA08E05748AF5420ED6E24690DA86A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_Injected_m7B61746091B2281F57BD71E540CC90183267A838 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_Injected_m63CF29CA9E440673559D1CE7884AF19706CEE8A7 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_Injected_m20F91FEF5A849422C4045CD0DBBE170D1FDDCC81 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotation_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotation_Injected_m5181B142EBEB905B23F66B7E3ED71A6B43E33B40 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotation(UnityEngine.ParticleSystem/MinMaxCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotation_m8D09FD13401B188EC3C20C489CFA1EDDA3B43079 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationMultiplier_Injected_m7D285D052DA434BDCF6EF0EC51315ED6AEC9FA2A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationMultiplier_Injected_m6F447F4FEBA6A05CB600B5E7A2BAF42B0CE64EB4 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationXMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationXMultiplier_Injected_mB1BDFA6ECC49C5627425A41F7794C0EF7842B49D (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationXMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationXMultiplier_Injected_mEC3D0A578718D6CC0348753F268E3A4CD8A76C7C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationYMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationYMultiplier_Injected_mD9584C4C5C9ACEFC0AF0CD82E3C19107664E1FA4 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationYMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationYMultiplier_Injected_m75D8B4649D07B38AF916FAB9B599E03A84092251 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationZMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationZMultiplier_Injected_m7C3710B8A91BC979B0035A0912B073E57C5925A6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationZMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationZMultiplier_Injected_mD652AD1C7836B93CFF7989E5A13CFB287A7068E1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::get_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_get_startColor_Injected_m0E98B135389A5259B00D43751CB7802DFA2C0A6D (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startColor_Injected_m0521218BF17ABFE02A97C6D523EE4F35CB6B94E1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_gravityModifierMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_gravityModifierMultiplier_Injected_mE5CAFCAA568A247698644AE4CA0E137DAE238AF1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_gravityModifierMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_gravityModifierMultiplier_Injected_m259F2FD0ECC78776CF39C3092D7FB21D369E97BE (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystemSimulationSpace UnityEngine.ParticleSystem/MainModule::get_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_simulationSpace_Injected_m3CDF1C4782BA5048CCE147C6785F47E11D2FB49C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemSimulationSpace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_Injected_m46AEF7AA5439C12459824CB29C923DB17BD6AC6E (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/MainModule::get_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_simulationSpeed_Injected_m0D827D9D476E3EE9CFE067A7E166962ECF4A4432 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_Injected_m982E56D1F890637441782004A5491770FDCDD197 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystemScalingMode UnityEngine.ParticleSystem/MainModule::get_scalingMode_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_scalingMode_Injected_m2EB44BC6677EE6B5B12E74BEA2814B668D2C5FEC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_scalingMode_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemScalingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_scalingMode_Injected_m2E7F62B58F9064734E3850B4DE8E01624BC73140 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_playOnAwake_Injected_m0287BAC1E5D6161C144597072867F74B7C8E6BF2 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_Injected_m9975B89748382CB08BD71FB1DE38CBC8648DD23B (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, bool ___value1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_Injected_m92DB3A34E29FDC1A9C457825B7F0DCECD77FFF7C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MainModule::set_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_maxParticles_Injected_mC872CCABDF8B4F5D1DC5D726A0EA7E0EB8E3E7E6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.ParticleSystem/EmissionModule::get_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EmissionModule_get_enabled_Injected_m7EEB0FB9042C80BCE7849D45201A7AD6956835F1 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_Injected_m8F10D1C98F11BB909A1403547168E56A8B31A16A (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime_Injected(UnityEngine.ParticleSystem/EmissionModule&,UnityEngine.ParticleSystem/MinMaxCurve&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTime_Injected_m72062E84BE1D8D5F7CDEBAB23008F9C87ADE2D0E (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* ___value1, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/EmissionModule::get_rateOverTimeMultiplier_Injected(UnityEngine.ParticleSystem/EmissionModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float EmissionModule_get_rateOverTimeMultiplier_Injected_m1F3C73E8BE34F6F8597E71938B71581230EA0F17 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/ShapeModule::set_mesh_Injected(UnityEngine.ParticleSystem/ShapeModule&,UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_mesh_Injected_mFDC0129F94080D337A259DB059A80FAFA4AF5CB0 (ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* ____unity_self0, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/ShapeModule::set_mesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_mesh_m75450DE287A91452C63021F100D8B6A65A921CE1 (ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount_Injected(UnityEngine.ParticleSystem/SubEmittersModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_Injected_m925B90DB9E5E993FA301A62E4B2BDA4321B61A43 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ____unity_self0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem_Injected(UnityEngine.ParticleSystem/SubEmittersModule&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_Injected_m4266826B376DBE33A9CA40F7C8402EF3DF522222 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ____unity_self0, int32_t ___index1, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Particle_get_position_m3EDB68F03D6EC0F086D6FF6F25ABE7D0E1111837 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.ParticleSystem/Particle::get_remainingLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Particle_get_remainingLifetime_m0677284AA2A1518AFC954CD0E8DCCE8F519055A9 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.ParticleSystem/Particle::get_randomSeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Particle_get_randomSeed_mB745504EB688476456151AE354392AC1BDF105DF (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::get_startSize3D()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Particle_get_startSize3D_m47473A643BE0992BA0D5D5014481D247228E9C15 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Color32 UnityEngine.ParticleSystem::GetParticleCurrentColor(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ParticleSystem_GetParticleCurrentColor_m9F1AE6C1766B504411F273E617115FF23ABC3C95 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, const RuntimeMethod* method) ;
// UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::GetCurrentColor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Particle_GetCurrentColor_m793DDF1AC5043A8991B6663D965404B1B3855C78 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___system0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E (MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* __this, float ___constant0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystem/MinMaxGradient::.ctor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062 (MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::Internal_SetVertexStreams(UnityEngine.ParticleSystemVertexStreams,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_Internal_SetVertexStreams_m795D534E98E52535E711F3163EB30B6AFDB5E6A6 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, bool ___enabled1, const RuntimeMethod* method) ;
// UnityEngine.ParticleSystemVertexStreams UnityEngine.ParticleSystemRenderer::Internal_GetEnabledVertexStreams(UnityEngine.ParticleSystemVertexStreams)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_Internal_GetEnabledVertexStreams_m623E40B1B1BAE3638D5F91122F03E285AB32D572 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ParticleSystemRenderer::get_activeVertexStreamsCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_activeVertexStreamsCount_m0645CBFE4993D10A774480E5F5810B7D26A6A6BD (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>::.ctor(System.Int32)
inline void List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7 (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* __this, int32_t ___capacity0, const RuntimeMethod* method)
{
(( void (*) (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*, int32_t, const RuntimeMethod*))List_1__ctor_mFA5964F4DCFAAF3789DB92674BFBD4734426BDF8_gshared)(__this, ___capacity0, method);
}
// System.Void UnityEngine.ParticleSystemRenderer::GetActiveVertexStreams(System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_GetActiveVertexStreams_m1E19D334D27DFD197BA74B440A1F623BE9DDA670 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* ___streams0, const RuntimeMethod* method) ;
// System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>::Contains(T)
inline bool List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955 (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* __this, int32_t ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*, int32_t, const RuntimeMethod*))List_1_Contains_mF78C4E1EE072C25D5CDEB5057184058E94DF8634_gshared)(__this, ___item0, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>::Add(T)
inline void List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* __this, int32_t ___item0, const RuntimeMethod* method)
{
(( void (*) (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*, int32_t, const RuntimeMethod*))List_1_Add_m809450298141D527D3A4FFAF77AE69D9B08CC17F_gshared_inline)(__this, ___item0, method);
}
// System.Boolean System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>::Remove(T)
inline bool List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* __this, int32_t ___item0, const RuntimeMethod* method)
{
return (( bool (*) (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*, int32_t, const RuntimeMethod*))List_1_Remove_m4238AF38CE7EEE7C4C5C568B53D88116FB692B53_gshared)(__this, ___item0, method);
}
// System.Void UnityEngine.ParticleSystemRenderer::SetActiveVertexStreams(System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetActiveVertexStreams_mC518E71BB98F827C0652024C076E648F049AD3E6 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* ___streams0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::get_pivot_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_get_pivot_Injected_mE819E37322A80AC35F9AB3664B4F27232E053B78 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::set_pivot_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_pivot_Injected_mA3FD92B1ECD9BF77169C4D4EFCAD8F2AD7138DE7 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::get_flip_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_get_flip_Injected_m5B681ECCB4706E0EDA1EECADC9A1BF2FBB6F075E (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::set_flip_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_flip_Injected_mBF18BF180201C10EACAA818505D5AAEA47A36255 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::SetMeshes(UnityEngine.Mesh[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetMeshes_m26A1216E0E17E34F8F0B0DA737C093CED08C197A (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___size1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::SetMeshWeightings(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetMeshWeightings_m704EC73B3B278D333BE5CF94FD3AB7DD180AA445 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___weightings0, int32_t ___size1, const RuntimeMethod* method) ;
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::BakeMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_BakeMesh_m9CC200A5574186FB88AA904ABF70FBDA957E5141 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, bool ___useTransform2, const RuntimeMethod* method) ;
// System.Void UnityEngine.ParticleSystemRenderer::BakeTrailsMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_BakeTrailsMesh_mDAD9AB8BD85A68CC7BD0B4DF02A7558F1845AC34 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, bool ___useTransform2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Renderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__ctor_m8B4EE9696B155A1B0A2CF13EBFC363CE175B9271 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.Vector3,UnityEngine.Vector3,System.Single,System.Single,UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m27ED2FE38DEE11C9C98F7D30392BB5B39B6A16ED (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity1, float ___size2, float ___lifetime3, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color4, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_initobj((&V_0), sizeof(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___position0;
Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E((&V_0), L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___velocity1;
Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B((&V_0), L_1, NULL);
float L_2 = ___lifetime3;
Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911((&V_0), L_2, NULL);
float L_3 = ___lifetime3;
Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77((&V_0), L_3, NULL);
float L_4 = ___size2;
Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F((&V_0), L_4, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62((&V_0), L_5, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8((&V_0), L_6, NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_7 = ___color4;
Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538((&V_0), L_7, NULL);
Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2((&V_0), 5, NULL);
ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3(__this, (&V_0), NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/Particle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m329091E7F55C972CE85A100CA624192AD8442688 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___particle0, const RuntimeMethod* method)
{
{
ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3(__this, (&___particle0), NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_startDelay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_startDelay_mB0F533572AE9DC21BAF6C9E6BEFB7D7E7A0D7DAF (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_startDelayMultiplier_m129A4A1D82F4EF62F08C97E60C1F6101D49D565E((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_startDelay(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_startDelay_m7775498DEBC20F01B9ACFBAF6AE17D5124042275 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MainModule_set_startDelayMultiplier_m1EAE44047D0E5FC4FDE7AF3F8A517D23B9CECC2A((&V_0), L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.ParticleSystem::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_loop_m42871847FDECA6CCCA9D2686772C94B314EE7D96 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
bool L_1;
L_1 = MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
bool L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_loop_m0FAC533809C49635DD4CCA61D2B59108161E1263 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
bool L_1 = ___value0;
MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE((&V_0), L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.ParticleSystem::get_playOnAwake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_playOnAwake_m2DF545C926B5792AF094B05F78D1C74936CDBFF8 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
bool L_1;
L_1 = MainModule_get_playOnAwake_m4FEB55773ED05AB5166314D9883671F4B277762A((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
bool L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_playOnAwake(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_playOnAwake_mF06017E587FEAAD6CE54FA5E2C35705A14B55963 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
bool L_1 = ___value0;
MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8((&V_0), L_1, NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_duration_mE505BA9F6867A9C7FFBCF0F917E389F58C83624F (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Single UnityEngine.ParticleSystem::get_playbackSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_playbackSpeed_m8268B3F5268CCEB7333D56782CA4B2342BABA471 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_simulationSpeed_mF8660A6B965EA99FD0A37BE83CA77F019C088368((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_playbackSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_playbackSpeed_m2326EB08C96C18E22194986674D1CBB3358EDFF4 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MainModule_set_simulationSpeed_mFB44E06BF3F0D423636A6F37642CCC5722EBE0C6((&V_0), L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.ParticleSystem::get_enableEmission()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_enableEmission_m79253125C3413D5C3DA213E4CBC1F81D6A20F848 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 L_0;
L_0 = ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08(__this, NULL);
V_0 = L_0;
bool L_1;
L_1 = EmissionModule_get_enabled_mD58661B08716E8841806F1C8E0D52AF7FCB39768((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
bool L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_enableEmission(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_enableEmission_mB6DF33F23318CE72F0BBAF93277EEC9A731CC2F1 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___value0, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 V_0;
memset((&V_0), 0, sizeof(V_0));
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 L_0;
L_0 = ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08(__this, NULL);
V_0 = L_0;
bool L_1 = ___value0;
EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867((&V_0), L_1, NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_emissionRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_emissionRate_m13CA6264C5EAC25852081181B143352BD86FE7F5 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 L_0;
L_0 = ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = EmissionModule_get_rateOverTimeMultiplier_m9BD9DA04BD762F6E7C22D025DC86CB6B96227867((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_emissionRate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_emissionRate_mDDBC14AE3769D15E23A8F1CE80AD7EF728C994B8 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 V_0;
memset((&V_0), 0, sizeof(V_0));
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 L_0;
L_0 = ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 L_2;
L_2 = MinMaxCurve_op_Implicit_mC7A24E6FC61103CFFA277A87302688010A1C54F1(L_1, NULL);
EmissionModule_set_rateOverTime_m71BF3C0A80EA572CD87EFF5944E8FA680F51DC20((&V_0), L_2, NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_startSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_startSpeed_m983135F97864F901C54FFE008C49923C90CE0BD3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_startSpeedMultiplier_mEB8246E3647142F67C342EE0B4E72AE29B02DCFA((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_startSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_startSpeed_m1169742C95F5F82B92B3CD495083156C39312C27 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MainModule_set_startSpeedMultiplier_m297519F08A0F1C70A7972AE6813DC06BFDA89074((&V_0), L_1, NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_startSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_startSize_m1B22CB5B4B1BC3F2BA2305D1B08B728ABDCC6E3C (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_startSizeMultiplier_m334F381A4FA8863BF11759EB5A01EE69D0CD04EC((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_startSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_startSize_m46D039E084DE9E8A2CDAC3B74D7D890257BDD89A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MainModule_set_startSizeMultiplier_m4561E105FF6755975C4ABBF4C62C8F338685EE02((&V_0), L_1, NULL);
return;
}
}
// UnityEngine.Color UnityEngine.ParticleSystem::get_startColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ParticleSystem_get_startColor_m542BE951F09E9929DB4D7C3686CFF20AA1DE1E5A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 V_1;
memset((&V_1), 0, sizeof(V_1));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
memset((&V_2), 0, sizeof(V_2));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_1;
L_1 = MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781((&V_0), NULL);
V_1 = L_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF((&V_1), NULL);
V_2 = L_2;
goto IL_001a;
}
IL_001a:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = V_2;
return L_3;
}
}
// System.Void UnityEngine.ParticleSystem::set_startColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_startColor_m6BBB3C39FFEA387D41A84899EE5AFFACC00B61A3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___value0;
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_2;
L_2 = MinMaxGradient_op_Implicit_m70D5BA67A6801595378D57D0B136825BE16325D6(L_1, NULL);
MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A((&V_0), L_2, NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_startRotation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_startRotation_m3348FDCD9BF5F20190D306A61355575B94051200 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_startRotationMultiplier_m6E26430BF849B59141B740FDB64EAA6CD8065702((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_startRotation(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_startRotation_mAD225CE94BD5A15A02D5321F2D35AADBD3E5C51D (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MainModule_set_startRotationMultiplier_m7C4E9C38104D2F87EB57D68B4F0C14110DB6E8B1((&V_0), L_1, NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.ParticleSystem::get_startRotation3D()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ParticleSystem_get_startRotation3D_m4FEA09869B26DD7ED9BFE1AA1805D2E62BD5A6C8 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_startRotationXMultiplier_mE390F3084C7AE69B5D71C9A275BA40CBD7506FC0((&V_0), NULL);
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_2;
L_2 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_2;
float L_3;
L_3 = MainModule_get_startRotationYMultiplier_m161BCA8CAE7A479247DA762B8403DE766EA88E31((&V_0), NULL);
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_4;
L_4 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_4;
float L_5;
L_5 = MainModule_get_startRotationZMultiplier_m39259CB9DCC25CE0F131E4FD7C0F61B0753C3A38((&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), L_1, L_3, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0033;
}
IL_0033:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.ParticleSystem::set_startRotation3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_startRotation3D_m8BF6BE81C39536FAF406E24D05150E6B33EB91F9 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___value0;
float L_2 = L_1.___x_2;
MainModule_set_startRotationXMultiplier_m23EED38F1C33CCB5992536B87714C8D03ABC13C6((&V_0), L_2, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___value0;
float L_4 = L_3.___y_3;
MainModule_set_startRotationYMultiplier_mADF58CC09C5F1998E2B8DF4D2766087CBE869834((&V_0), L_4, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___value0;
float L_6 = L_5.___z_4;
MainModule_set_startRotationZMultiplier_m526C944907FADC856F24E12FAA983F463058213F((&V_0), L_6, NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_startLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_startLifetime_m46F8AB758D7176C8E9FBD9CB953E4D40B2A864AE (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_startLifetimeMultiplier_m635DF5E608211FCF706FBAD039AE0C140BCEDB7C((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_startLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_startLifetime_mE1EA7E7BE400608849D41368BA159FD17C1A312E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MainModule_set_startLifetimeMultiplier_mFD2343C9B1E172A7C2D13658CA36270C3FCA6D85((&V_0), L_1, NULL);
return;
}
}
// System.Single UnityEngine.ParticleSystem::get_gravityModifier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_gravityModifier_mFC857C60A4185884833CF6E6C825A6DA19821BC2 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = MainModule_get_gravityModifierMultiplier_m8CD5D69A046ECF2E2B9B19D38F5374E33FAF22AE((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
float L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_gravityModifier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_gravityModifier_m5F3FD018509DE6439B2B95C46E4B44F9DCCE352B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
MainModule_set_gravityModifierMultiplier_m644D0D04BBE1D4509B1CDB0BBC36D53E02906537((&V_0), L_1, NULL);
return;
}
}
// System.Int32 UnityEngine.ParticleSystem::get_maxParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_get_maxParticles_m536C01CF0DB0DF1373E39D45801FDA9EF2F57650 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = MainModule_get_maxParticles_m7E3A0D115823903F57BEAA9E3D2EDA019FD09198((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
int32_t L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_maxParticles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_maxParticles_m5C99CB7B066A2B9533DC393044A23018D0431D43 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
int32_t L_1 = ___value0;
MainModule_set_maxParticles_mF9E7A56D7E1A528904BE1A8C0E14F15C3AF0F748((&V_0), L_1, NULL);
return;
}
}
// UnityEngine.ParticleSystemSimulationSpace UnityEngine.ParticleSystem::get_simulationSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_get_simulationSpace_m3A39EA3EA571A09DC94B691780729E219D90A286 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = MainModule_get_simulationSpace_m03E205A92F6CF911F0CD82DA457D156609C02ADC((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
int32_t L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_simulationSpace(UnityEngine.ParticleSystemSimulationSpace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_simulationSpace_m46E688D6BF03E8403DF6629D9CF32E0145C6A64E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
int32_t L_1 = ___value0;
MainModule_set_simulationSpace_m23D533E66925AABF0C336894FBF2FF03FF3891BC((&V_0), L_1, NULL);
return;
}
}
// UnityEngine.ParticleSystemScalingMode UnityEngine.ParticleSystem::get_scalingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_get_scalingMode_m4655831EBD77BFCCC89224154EECEEB2F8BCDF70 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = MainModule_get_scalingMode_m2C235E61B1ABBD31F471DC80EF15EA315EA3F0FA((&V_0), NULL);
V_1 = L_1;
goto IL_0012;
}
IL_0012:
{
int32_t L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::set_scalingMode(UnityEngine.ParticleSystemScalingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_scalingMode_m8F078FA648F6681C197630713592E301891B77E3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
L_0 = ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189(__this, NULL);
V_0 = L_0;
int32_t L_1 = ___value0;
MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D((&V_0), L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.ParticleSystem::get_automaticCullingEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_automaticCullingEnabled_m0608FE599E571DE96AC3F2F54DF05EB045387936 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = ParticleSystem_get_proceduralSimulationSupported_mBDAE06DDD1FF9A68A9B25060F7B43011E016CE21(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.ParticleSystem::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isPlaying_mC5170DA3C904670B88200C8DA1E0F8FC1BC7C42B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystem_get_isPlaying_mC5170DA3C904670B88200C8DA1E0F8FC1BC7C42B_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_isPlaying_mC5170DA3C904670B88200C8DA1E0F8FC1BC7C42B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_isPlaying_mC5170DA3C904670B88200C8DA1E0F8FC1BC7C42B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_isPlaying()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.ParticleSystem::get_isEmitting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isEmitting_mE3EC701A8C5DACA27FDA91D8956CCE1ABAC6A0D9 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystem_get_isEmitting_mE3EC701A8C5DACA27FDA91D8956CCE1ABAC6A0D9_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_isEmitting_mE3EC701A8C5DACA27FDA91D8956CCE1ABAC6A0D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_isEmitting_mE3EC701A8C5DACA27FDA91D8956CCE1ABAC6A0D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_isEmitting()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.ParticleSystem::get_isStopped()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isStopped_mA7C920FFBFDBE437FED1D321EF9B568F57A1CDFA (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystem_get_isStopped_mA7C920FFBFDBE437FED1D321EF9B568F57A1CDFA_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_isStopped_mA7C920FFBFDBE437FED1D321EF9B568F57A1CDFA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_isStopped_mA7C920FFBFDBE437FED1D321EF9B568F57A1CDFA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_isStopped()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.ParticleSystem::get_isPaused()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_isPaused_mCB07A878832C31767A7D2B03C5E62A05A865D24B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystem_get_isPaused_mCB07A878832C31767A7D2B03C5E62A05A865D24B_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_isPaused_mCB07A878832C31767A7D2B03C5E62A05A865D24B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_isPaused_mCB07A878832C31767A7D2B03C5E62A05A865D24B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_isPaused()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.ParticleSystem::get_particleCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_get_particleCount_mC85541B2FA2DE2DF6824BE9423250CDC07C06076 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystem_get_particleCount_mC85541B2FA2DE2DF6824BE9423250CDC07C06076_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_particleCount_mC85541B2FA2DE2DF6824BE9423250CDC07C06076_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_particleCount_mC85541B2FA2DE2DF6824BE9423250CDC07C06076_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_particleCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.ParticleSystem::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_time_mDB612DCED4B4345E40BE98597A5895F48BC0ECDC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_time()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem::set_time(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_time_mD7AF2E34304DBF8ED9ECA84710C0871B184B73EC (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_set_time_mD7AF2E34304DBF8ED9ECA84710C0871B184B73EC_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, float);
static ParticleSystem_set_time_mD7AF2E34304DBF8ED9ECA84710C0871B184B73EC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_set_time_mD7AF2E34304DBF8ED9ECA84710C0871B184B73EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::set_time(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.UInt32 UnityEngine.ParticleSystem::get_randomSeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t ParticleSystem_get_randomSeed_m8D3EEF5D84A8BE3C19C8616BDB264A9D2648B5CA (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef uint32_t (*ParticleSystem_get_randomSeed_m8D3EEF5D84A8BE3C19C8616BDB264A9D2648B5CA_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_randomSeed_m8D3EEF5D84A8BE3C19C8616BDB264A9D2648B5CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_randomSeed_m8D3EEF5D84A8BE3C19C8616BDB264A9D2648B5CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_randomSeed()");
uint32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem::set_randomSeed(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, uint32_t ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, uint32_t);
static ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_set_randomSeed_m81B8A601FE2E5E574B059C799F4296EE6B025EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::set_randomSeed(System.UInt32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.ParticleSystem::get_useAutoRandomSeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_useAutoRandomSeed_mB472D8FAEEE4DBEA797B28DA54053F69E2D65898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_useAutoRandomSeed()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem::set_useAutoRandomSeed(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool);
static ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_set_useAutoRandomSeed_m1A8FF81446B10611C8BD51EC66BF62F50425B974_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::set_useAutoRandomSeed(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.ParticleSystem::get_proceduralSimulationSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_get_proceduralSimulationSupported_mBDAE06DDD1FF9A68A9B25060F7B43011E016CE21 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystem_get_proceduralSimulationSupported_mBDAE06DDD1FF9A68A9B25060F7B43011E016CE21_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_get_proceduralSimulationSupported_mBDAE06DDD1FF9A68A9B25060F7B43011E016CE21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_get_proceduralSimulationSupported_mBDAE06DDD1FF9A68A9B25060F7B43011E016CE21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::get_proceduralSimulationSupported()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.ParticleSystem::GetParticleCurrentSize(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystem_GetParticleCurrentSize_m2C376AB1B5C76C9947A036D2F8F51EAFBDE1F859 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, const RuntimeMethod* method)
{
typedef float (*ParticleSystem_GetParticleCurrentSize_m2C376AB1B5C76C9947A036D2F8F51EAFBDE1F859_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*);
static ParticleSystem_GetParticleCurrentSize_m2C376AB1B5C76C9947A036D2F8F51EAFBDE1F859_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetParticleCurrentSize_m2C376AB1B5C76C9947A036D2F8F51EAFBDE1F859_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetParticleCurrentSize(UnityEngine.ParticleSystem/Particle&)");
float icallRetVal = _il2cpp_icall_func(__this, ___particle0);
return icallRetVal;
}
// UnityEngine.Vector3 UnityEngine.ParticleSystem::GetParticleCurrentSize3D(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ParticleSystem_GetParticleCurrentSize3D_mAE0E336AA130B0E1209B7B43A1C36CD7BBBFA8EF (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* L_0 = ___particle0;
ParticleSystem_GetParticleCurrentSize3D_Injected_m5D470D39B1B90544E75B88C0C8BBBCF2C5FCE0F6(__this, L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color32 UnityEngine.ParticleSystem::GetParticleCurrentColor(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ParticleSystem_GetParticleCurrentColor_m9F1AE6C1766B504411F273E617115FF23ABC3C95 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
memset((&V_0), 0, sizeof(V_0));
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* L_0 = ___particle0;
ParticleSystem_GetParticleCurrentColor_Injected_mB7BBA647AF01D60BDE0BA051BBE6B8FB6F32052B(__this, L_0, (&V_0), NULL);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticleMeshIndex(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticleMeshIndex_m879966A00EAEAD54D41B0D600BE1DF13B8462DF7 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystem_GetParticleMeshIndex_m879966A00EAEAD54D41B0D600BE1DF13B8462DF7_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*);
static ParticleSystem_GetParticleMeshIndex_m879966A00EAEAD54D41B0D600BE1DF13B8462DF7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetParticleMeshIndex_m879966A00EAEAD54D41B0D600BE1DF13B8462DF7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetParticleMeshIndex(UnityEngine.ParticleSystem/Particle&)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___particle0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7*, int32_t, int32_t);
static ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___particles0, ___size1, ___offset2);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m4EDBF9B885CD31D8F491636C49F4F1235FE66592 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, const RuntimeMethod* method)
{
{
ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* L_0 = ___particles0;
int32_t L_1 = ___size1;
ParticleSystem_SetParticles_mE6E111588BA43659450D2FC1BAA5D82D324F25A5(__this, L_0, L_1, 0, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::SetParticles(UnityEngine.ParticleSystem/Particle[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m22C292192FA8C594D1F9F0AC262AA2E6B09C638B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, const RuntimeMethod* method)
{
{
ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* L_0 = ___particles0;
ParticleSystem_SetParticles_m4EDBF9B885CD31D8F491636C49F4F1235FE66592(__this, L_0, (-1), NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::SetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticlesWithNativeArray_m7FD4EA7A3C68A8DE73C95B0AC6029D4BF4FD924A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, intptr_t ___particles0, int32_t ___particlesLength1, int32_t ___size2, int32_t ___offset3, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetParticlesWithNativeArray_m7FD4EA7A3C68A8DE73C95B0AC6029D4BF4FD924A_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, intptr_t, int32_t, int32_t, int32_t);
static ParticleSystem_SetParticlesWithNativeArray_m7FD4EA7A3C68A8DE73C95B0AC6029D4BF4FD924A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetParticlesWithNativeArray_m7FD4EA7A3C68A8DE73C95B0AC6029D4BF4FD924A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___particles0, ___particlesLength1, ___size2, ___offset3);
}
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_mFFB6AEC4E1FD865DD3BA5516FB733B8261137B1B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_mC731383FF86B764111E5939BCA3C41D03020AACE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D L_0 = ___particles0;
void* L_1;
L_1 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_mC731383FF86B764111E5939BCA3C41D03020AACE(L_0, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_mC731383FF86B764111E5939BCA3C41D03020AACE_RuntimeMethod_var);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
int32_t L_3;
L_3 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___particles0))->___m_Length_1);
int32_t L_4 = ___size1;
ParticleSystem_SetParticlesWithNativeArray_m7FD4EA7A3C68A8DE73C95B0AC6029D4BF4FD924A(__this, L_2, L_3, L_4, 0, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m4196E6D01AEDDB2C79BE28A1E9B5B806A08AB5E9 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, const RuntimeMethod* method)
{
{
NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D L_0 = ___particles0;
int32_t L_1 = ___size1;
ParticleSystem_SetParticles_mFFB6AEC4E1FD865DD3BA5516FB733B8261137B1B(__this, L_0, L_1, 0, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::SetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetParticles_m277F168FD1525581F7F39B430A018274B035458C (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, const RuntimeMethod* method)
{
{
NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D L_0 = ___particles0;
ParticleSystem_SetParticles_m4196E6D01AEDDB2C79BE28A1E9B5B806A08AB5E9(__this, L_0, (-1), NULL);
return;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mE9CFDFC35CCF4D54795A0F5B9DDCAA38149D1B31 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystem_GetParticles_mE9CFDFC35CCF4D54795A0F5B9DDCAA38149D1B31_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7*, int32_t, int32_t);
static ParticleSystem_GetParticles_mE9CFDFC35CCF4D54795A0F5B9DDCAA38149D1B31_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetParticles_mE9CFDFC35CCF4D54795A0F5B9DDCAA38149D1B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___particles0, ___size1, ___offset2);
return icallRetVal;
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_mFC9EA6E092E60A76445F36A5EC611E9D2B5A1761 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, int32_t ___size1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* L_0 = ___particles0;
int32_t L_1 = ___size1;
int32_t L_2;
L_2 = ParticleSystem_GetParticles_mE9CFDFC35CCF4D54795A0F5B9DDCAA38149D1B31(__this, L_0, L_1, 0, NULL);
V_0 = L_2;
goto IL_000d;
}
IL_000d:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(UnityEngine.ParticleSystem/Particle[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m0F67158FED60933343574A1BEB68FEB9D5476E3F (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* ___particles0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
ParticleU5BU5D_tE2CC7CC8844B6F592CC26DE7B533D8BC74C9BEC7* L_0 = ___particles0;
int32_t L_1;
L_1 = ParticleSystem_GetParticles_mFC9EA6E092E60A76445F36A5EC611E9D2B5A1761(__this, L_0, (-1), NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticlesWithNativeArray_mF997E2592AB59CD8B66A5EB3A5F9B636A4F7941B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, intptr_t ___particles0, int32_t ___particlesLength1, int32_t ___size2, int32_t ___offset3, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystem_GetParticlesWithNativeArray_mF997E2592AB59CD8B66A5EB3A5F9B636A4F7941B_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, intptr_t, int32_t, int32_t, int32_t);
static ParticleSystem_GetParticlesWithNativeArray_mF997E2592AB59CD8B66A5EB3A5F9B636A4F7941B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetParticlesWithNativeArray_mF997E2592AB59CD8B66A5EB3A5F9B636A4F7941B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetParticlesWithNativeArray(System.IntPtr,System.Int32,System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___particles0, ___particlesLength1, ___size2, ___offset3);
return icallRetVal;
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m8EF8F715DB6456956B09B54810D22B514039CBD7 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, int32_t ___offset2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_m077CC5356D95FE789191CCA7D650D494610E198B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D L_0 = ___particles0;
void* L_1;
L_1 = NativeArrayUnsafeUtility_GetUnsafePtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_m077CC5356D95FE789191CCA7D650D494610E198B(L_0, NativeArrayUnsafeUtility_GetUnsafePtr_TisParticle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D_m077CC5356D95FE789191CCA7D650D494610E198B_RuntimeMethod_var);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
int32_t L_3;
L_3 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___particles0))->___m_Length_1);
int32_t L_4 = ___size1;
int32_t L_5;
L_5 = ParticleSystem_GetParticlesWithNativeArray_mF997E2592AB59CD8B66A5EB3A5F9B636A4F7941B(__this, L_2, L_3, L_4, 0, NULL);
V_0 = L_5;
goto IL_001f;
}
IL_001f:
{
int32_t L_6 = V_0;
return L_6;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m7A85971A393863120BFFDFD0CA713B67C238959A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, int32_t ___size1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D L_0 = ___particles0;
int32_t L_1 = ___size1;
int32_t L_2;
L_2 = ParticleSystem_GetParticles_m8EF8F715DB6456956B09B54810D22B514039CBD7(__this, L_0, L_1, 0, NULL);
V_0 = L_2;
goto IL_000d;
}
IL_000d:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.ParticleSystem::GetParticles(Unity.Collections.NativeArray`1<UnityEngine.ParticleSystem/Particle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetParticles_m1C9B2B82E746221C03D85028C33ACD8BE53C08CA (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D ___particles0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
NativeArray_1_tCE0FBEF242FB18E08D7738D0753407E43B2CDC8D L_0 = ___particles0;
int32_t L_1;
L_1 = ParticleSystem_GetParticles_m7A85971A393863120BFFDFD0CA713B67C238959A(__this, L_0, (-1), NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::SetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetCustomParticleData_m00DE2BB34BFE3221AD472040E6554E05FA29F258 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___customData0, int32_t ___streamIndex1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetCustomParticleData_m00DE2BB34BFE3221AD472040E6554E05FA29F258_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t);
static ParticleSystem_SetCustomParticleData_m00DE2BB34BFE3221AD472040E6554E05FA29F258_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetCustomParticleData_m00DE2BB34BFE3221AD472040E6554E05FA29F258_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)");
_il2cpp_icall_func(__this, ___customData0, ___streamIndex1);
}
// System.Int32 UnityEngine.ParticleSystem::GetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystem_GetCustomParticleData_m5A4E0CCEEF03F77F239D856DB80FA61F479C7670 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___customData0, int32_t ___streamIndex1, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystem_GetCustomParticleData_m5A4E0CCEEF03F77F239D856DB80FA61F479C7670_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t);
static ParticleSystem_GetCustomParticleData_m5A4E0CCEEF03F77F239D856DB80FA61F479C7670_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetCustomParticleData_m5A4E0CCEEF03F77F239D856DB80FA61F479C7670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetCustomParticleData(System.Collections.Generic.List`1<UnityEngine.Vector4>,UnityEngine.ParticleSystemCustomData)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___customData0, ___streamIndex1);
return icallRetVal;
}
// UnityEngine.ParticleSystem/PlaybackState UnityEngine.ParticleSystem::GetPlaybackState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5 ParticleSystem_GetPlaybackState_m9418183A9125049043713BB7160BAFD77D428B0F (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ParticleSystem_GetPlaybackState_Injected_mE278A28A114B7EEE7E371CF99290D3A01968A3B1(__this, (&V_0), NULL);
PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.ParticleSystem::SetPlaybackState(UnityEngine.ParticleSystem/PlaybackState)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetPlaybackState_mA11A211CE13369B9A84628907090E65D2B053717 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5 ___playbackState0, const RuntimeMethod* method)
{
{
ParticleSystem_SetPlaybackState_Injected_mDAC0E5455D824B0F9448AE8564CCAD1469B1556A(__this, (&___playbackState0), NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::GetTrailDataInternal(UnityEngine.ParticleSystem/Trails&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetTrailDataInternal_m407B075AB5D128AAE1A61F54E3B8F5FAE8484772 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Trails_t31908C530648888C7601A10FB88C42DDEF513082* ___trailData0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_GetTrailDataInternal_m407B075AB5D128AAE1A61F54E3B8F5FAE8484772_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Trails_t31908C530648888C7601A10FB88C42DDEF513082*);
static ParticleSystem_GetTrailDataInternal_m407B075AB5D128AAE1A61F54E3B8F5FAE8484772_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetTrailDataInternal_m407B075AB5D128AAE1A61F54E3B8F5FAE8484772_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetTrailDataInternal(UnityEngine.ParticleSystem/Trails&)");
_il2cpp_icall_func(__this, ___trailData0);
}
// UnityEngine.ParticleSystem/Trails UnityEngine.ParticleSystem::GetTrails()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Trails_t31908C530648888C7601A10FB88C42DDEF513082 ParticleSystem_GetTrails_m9C87458453BD9BD07C9047B50067DDEF088A570E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Trails_t31908C530648888C7601A10FB88C42DDEF513082 V_0;
memset((&V_0), 0, sizeof(V_0));
Trails_t31908C530648888C7601A10FB88C42DDEF513082 V_1;
memset((&V_1), 0, sizeof(V_1));
Trails_t31908C530648888C7601A10FB88C42DDEF513082 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_initobj((&V_1), sizeof(Trails_t31908C530648888C7601A10FB88C42DDEF513082));
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)il2cpp_codegen_object_new(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20(L_0, List_1__ctor_m7A5FFB71CC0B9A11A8FF0FC535B7D700EF76ED20_RuntimeMethod_var);
(&V_1)->___positions_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&(&V_1)->___positions_0), (void*)L_0);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_1, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
(&V_1)->___frontPositions_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&(&V_1)->___frontPositions_1), (void*)L_1);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_2 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_2);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_2, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
(&V_1)->___backPositions_2 = L_2;
Il2CppCodeGenWriteBarrier((void**)(&(&V_1)->___backPositions_2), (void*)L_2);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)il2cpp_codegen_object_new(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_il2cpp_TypeInfo_var);
NullCheck(L_3);
List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8(L_3, List_1__ctor_m17F501B5A5C289ECE1B4F3D6EBF05DFA421433F8_RuntimeMethod_var);
(&V_1)->___positionCounts_3 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&(&V_1)->___positionCounts_3), (void*)L_3);
Trails_t31908C530648888C7601A10FB88C42DDEF513082 L_4 = V_1;
V_0 = L_4;
ParticleSystem_GetTrailDataInternal_m407B075AB5D128AAE1A61F54E3B8F5FAE8484772(__this, (&V_0), NULL);
Trails_t31908C530648888C7601A10FB88C42DDEF513082 L_5 = V_0;
V_2 = L_5;
goto IL_0048;
}
IL_0048:
{
Trails_t31908C530648888C7601A10FB88C42DDEF513082 L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.ParticleSystem::SetTrails(UnityEngine.ParticleSystem/Trails)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetTrails_mDEBC057E4AA9FB0C316034CF0DED6D049B212216 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Trails_t31908C530648888C7601A10FB88C42DDEF513082 ___trailData0, const RuntimeMethod* method)
{
{
ParticleSystem_SetTrails_Injected_m3745997F02DA07723EDBAB227335190C10B9F2DB(__this, (&___trailData0), NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___t0, bool ___withChildren1, bool ___restart2, bool ___fixedTimeStep3, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, float, bool, bool, bool);
static ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___t0, ___withChildren1, ___restart2, ___fixedTimeStep3);
}
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_mE81EFF12AC1E2C08F3AE86DA7CF0D5CA4EA8F91F (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___t0, bool ___withChildren1, bool ___restart2, const RuntimeMethod* method)
{
{
float L_0 = ___t0;
bool L_1 = ___withChildren1;
bool L_2 = ___restart2;
ParticleSystem_Simulate_m514E1FCC76A6882650BD237E1D14B43ECAA97643(__this, L_0, L_1, L_2, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_mD3E824D5B94624B1F8A33FD1BC16547BC86951F1 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___t0, bool ___withChildren1, const RuntimeMethod* method)
{
{
float L_0 = ___t0;
bool L_1 = ___withChildren1;
ParticleSystem_Simulate_mE81EFF12AC1E2C08F3AE86DA7CF0D5CA4EA8F91F(__this, L_0, L_1, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Simulate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Simulate_m70673FDD878BAAFB3F320DA377AD0EF74AFF11EC (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, float ___t0, const RuntimeMethod* method)
{
{
float L_0 = ___t0;
ParticleSystem_Simulate_mD3E824D5B94624B1F8A33FD1BC16547BC86951F1(__this, L_0, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Play(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool);
static ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Play(System.Boolean)");
_il2cpp_icall_func(__this, ___withChildren0);
}
// System.Void UnityEngine.ParticleSystem::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Play_mD943E601BFE16CB9BB5D1F5E6AED5C36F5F11EF5 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
{
ParticleSystem_Play_m4A59E0A2C7CA49EF75287A067305ABB314A16E62(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Pause(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Pause_m7E73D0F6C0E667BFC25928CAE9BD86B408E58F90 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Pause_m7E73D0F6C0E667BFC25928CAE9BD86B408E58F90_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool);
static ParticleSystem_Pause_m7E73D0F6C0E667BFC25928CAE9BD86B408E58F90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Pause_m7E73D0F6C0E667BFC25928CAE9BD86B408E58F90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Pause(System.Boolean)");
_il2cpp_icall_func(__this, ___withChildren0);
}
// System.Void UnityEngine.ParticleSystem::Pause()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Pause_m2A5CE9D753E6E58FB9BC62C6A548B01E9FA63009 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
{
ParticleSystem_Pause_m7E73D0F6C0E667BFC25928CAE9BD86B408E58F90(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, int32_t ___stopBehavior1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool, int32_t);
static ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Stop(System.Boolean,UnityEngine.ParticleSystemStopBehavior)");
_il2cpp_icall_func(__this, ___withChildren0, ___stopBehavior1);
}
// System.Void UnityEngine.ParticleSystem::Stop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m6CA855033D5CE2D3AF7927B6709BC65DBCD632DF (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method)
{
{
bool L_0 = ___withChildren0;
ParticleSystem_Stop_mB5761CB85083F593FFEC3D27931CACF1855A6326(__this, L_0, 1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Stop_m2D8D4967496EF0F5BFEF679C49A9E65A9646C423 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
{
ParticleSystem_Stop_m6CA855033D5CE2D3AF7927B6709BC65DBCD632DF(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool);
static ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Clear(System.Boolean)");
_il2cpp_icall_func(__this, ___withChildren0);
}
// System.Void UnityEngine.ParticleSystem::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Clear_mE026AF9610248EB560530CD292FEED0F7571F732 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
{
ParticleSystem_Clear_m26F18A1A58006417A0F66688E3124CFD1E880E11(__this, (bool)1, NULL);
return;
}
}
// System.Boolean UnityEngine.ParticleSystem::IsAlive(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_IsAlive_m4C919DCFF8EC256F68415875DF421DC53065AC7B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, bool ___withChildren0, const RuntimeMethod* method)
{
typedef bool (*ParticleSystem_IsAlive_m4C919DCFF8EC256F68415875DF421DC53065AC7B_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, bool);
static ParticleSystem_IsAlive_m4C919DCFF8EC256F68415875DF421DC53065AC7B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_IsAlive_m4C919DCFF8EC256F68415875DF421DC53065AC7B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::IsAlive(System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(__this, ___withChildren0);
return icallRetVal;
}
// System.Boolean UnityEngine.ParticleSystem::IsAlive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystem_IsAlive_mF1B0F10ED9EDCB5D971471DDEB0C55C9638FAE56 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = ParticleSystem_IsAlive_m4C919DCFF8EC256F68415875DF421DC53065AC7B(__this, (bool)1, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.ParticleSystem::Emit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m3E9E6359087607E84E0D4D35844D80D9452AD72D (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___count0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___count0;
ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::Emit_Internal(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___count0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, int32_t);
static ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Emit_Internal_m54D6D9A78E8634846C9DB6445C0E0A0885E8A20E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Internal(System.Int32)");
_il2cpp_icall_func(__this, ___count0);
}
// System.Void UnityEngine.ParticleSystem::Emit(UnityEngine.ParticleSystem/EmitParams,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_m5AD1A3F02A19B61E3B0CC738FD498B52D19B65AA (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0 ___emitParams0, int32_t ___count1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___count1;
ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6(__this, (&___emitParams0), L_0, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*);
static ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_EmitOld_Internal_mD22E235F6AB32455147A7DAF814AC8B4949C89D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::EmitOld_Internal(UnityEngine.ParticleSystem/Particle&)");
_il2cpp_icall_func(__this, ___particle0);
}
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitter_m541AD33C10F2CFA326ABDE7B89AE112BBDF27EC0 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___subEmitterIndex0;
ParticleSystem_TriggerSubEmitter_m5452B913DE05FF4814BFA40983E810A30FC3F9D8(__this, L_0, (List_1_t2788A4C609C25337C5D02FEFC3504950913E9C8F*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitter_m6952558BF57BD710EC8DA855A0B9C5BE3CB547FD (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___subEmitterIndex0;
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* L_1 = ___particle1;
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D L_2 = (*(Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*)L_1);
ParticleSystem_TriggerSubEmitterForParticle_m98A46DEDCD6F3636744E638211D8AF39715201D7(__this, L_0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitterForParticle(System.Int32,UnityEngine.ParticleSystem/Particle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitterForParticle_m98A46DEDCD6F3636744E638211D8AF39715201D7 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D ___particle1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___subEmitterIndex0;
ParticleSystem_TriggerSubEmitterForParticle_Injected_mAB0B3196910F5454347D520B83A0FDC377132D42(__this, L_0, (&___particle1), NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitter_m5452B913DE05FF4814BFA40983E810A30FC3F9D8 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, List_1_t2788A4C609C25337C5D02FEFC3504950913E9C8F* ___particles1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_TriggerSubEmitter_m5452B913DE05FF4814BFA40983E810A30FC3F9D8_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, int32_t, List_1_t2788A4C609C25337C5D02FEFC3504950913E9C8F*);
static ParticleSystem_TriggerSubEmitter_m5452B913DE05FF4814BFA40983E810A30FC3F9D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_TriggerSubEmitter_m5452B913DE05FF4814BFA40983E810A30FC3F9D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::TriggerSubEmitter(System.Int32,System.Collections.Generic.List`1<UnityEngine.ParticleSystem/Particle>)");
_il2cpp_icall_func(__this, ___subEmitterIndex0, ___particles1);
}
// System.Void UnityEngine.ParticleSystem::ResetPreMappedBufferMemory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_ResetPreMappedBufferMemory_m7DD03AB1E758F37B5678758515BAC4C0ED809312 (const RuntimeMethod* method)
{
typedef void (*ParticleSystem_ResetPreMappedBufferMemory_m7DD03AB1E758F37B5678758515BAC4C0ED809312_ftn) ();
static ParticleSystem_ResetPreMappedBufferMemory_m7DD03AB1E758F37B5678758515BAC4C0ED809312_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_ResetPreMappedBufferMemory_m7DD03AB1E758F37B5678758515BAC4C0ED809312_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::ResetPreMappedBufferMemory()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.ParticleSystem::SetMaximumPreMappedBufferCounts(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetMaximumPreMappedBufferCounts_m2D362A88DC6A4AF2C7E55F8D33214E564BEF06CC (int32_t ___vertexBuffersCount0, int32_t ___indexBuffersCount1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetMaximumPreMappedBufferCounts_m2D362A88DC6A4AF2C7E55F8D33214E564BEF06CC_ftn) (int32_t, int32_t);
static ParticleSystem_SetMaximumPreMappedBufferCounts_m2D362A88DC6A4AF2C7E55F8D33214E564BEF06CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetMaximumPreMappedBufferCounts_m2D362A88DC6A4AF2C7E55F8D33214E564BEF06CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetMaximumPreMappedBufferCounts(System.Int32,System.Int32)");
_il2cpp_icall_func(___vertexBuffersCount0, ___indexBuffersCount1);
}
// System.Void UnityEngine.ParticleSystem::AllocateAxisOfRotationAttribute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_AllocateAxisOfRotationAttribute_mB1D06188456DB0859506699FEB09DF4EEECBB58B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_AllocateAxisOfRotationAttribute_mB1D06188456DB0859506699FEB09DF4EEECBB58B_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_AllocateAxisOfRotationAttribute_mB1D06188456DB0859506699FEB09DF4EEECBB58B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_AllocateAxisOfRotationAttribute_mB1D06188456DB0859506699FEB09DF4EEECBB58B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::AllocateAxisOfRotationAttribute()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.ParticleSystem::AllocateMeshIndexAttribute()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_AllocateMeshIndexAttribute_mB18C80298CF08B103798C32E13462D2888BBD880 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_AllocateMeshIndexAttribute_mB18C80298CF08B103798C32E13462D2888BBD880_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_AllocateMeshIndexAttribute_mB18C80298CF08B103798C32E13462D2888BBD880_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_AllocateMeshIndexAttribute_mB18C80298CF08B103798C32E13462D2888BBD880_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::AllocateMeshIndexAttribute()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.ParticleSystem::AllocateCustomDataAttribute(UnityEngine.ParticleSystemCustomData)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_AllocateCustomDataAttribute_mC311F2E01D259CE9272DC2381F2E3CE248965A9D (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___stream0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_AllocateCustomDataAttribute_mC311F2E01D259CE9272DC2381F2E3CE248965A9D_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, int32_t);
static ParticleSystem_AllocateCustomDataAttribute_mC311F2E01D259CE9272DC2381F2E3CE248965A9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_AllocateCustomDataAttribute_mC311F2E01D259CE9272DC2381F2E3CE248965A9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::AllocateCustomDataAttribute(UnityEngine.ParticleSystemCustomData)");
_il2cpp_icall_func(__this, ___stream0);
}
// System.Void* UnityEngine.ParticleSystem::GetManagedJobData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* ParticleSystem_GetManagedJobData_mF1217812352D0284A95EC8EC97EDDAB5F3F34004 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
typedef void* (*ParticleSystem_GetManagedJobData_mF1217812352D0284A95EC8EC97EDDAB5F3F34004_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*);
static ParticleSystem_GetManagedJobData_mF1217812352D0284A95EC8EC97EDDAB5F3F34004_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetManagedJobData_mF1217812352D0284A95EC8EC97EDDAB5F3F34004_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetManagedJobData()");
void* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// Unity.Jobs.JobHandle UnityEngine.ParticleSystem::GetManagedJobHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ParticleSystem_GetManagedJobHandle_m5E4E2F3E1EE38FFA64D9F4CB538FFE4AB8B2FD72 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ParticleSystem_GetManagedJobHandle_Injected_m63FB7CAF123D45E8151BC1AC7CD2DB7177340629(__this, (&V_0), NULL);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.ParticleSystem::SetManagedJobHandle(Unity.Jobs.JobHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetManagedJobHandle_m94773858BCF874591B817D9C7771F0388D120764 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___handle0, const RuntimeMethod* method)
{
{
ParticleSystem_SetManagedJobHandle_Injected_m533E89DDDB3078E1B049876D86E7978A86A10A65(__this, (&___handle0), NULL);
return;
}
}
// Unity.Jobs.JobHandle UnityEngine.ParticleSystem::ScheduleManagedJob(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Void*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ParticleSystem_ScheduleManagedJob_m18F217F3F2273FBD3D5A51CECBFD8792E4C660FF (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, void* ___additionalData1, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0;
memset((&V_0), 0, sizeof(V_0));
{
JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* L_0 = ___parameters0;
void* L_1 = ___additionalData1;
ParticleSystem_ScheduleManagedJob_Injected_m2530E361A50080A63A7A33A86976C9C052AF64E5(L_0, L_1, (&V_0), NULL);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystem::CopyManagedJobData(System.Void*,UnityEngine.ParticleSystemJobs.NativeParticleData&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_CopyManagedJobData_mE675178A2A55FBF4CF09CE0D4FED9D66ADE94E23 (void* ___systemPtr0, NativeParticleData_tD1D2563BBCA2BD5D0137565DD9AADE26B7297234* ___particleData1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_CopyManagedJobData_mE675178A2A55FBF4CF09CE0D4FED9D66ADE94E23_ftn) (void*, NativeParticleData_tD1D2563BBCA2BD5D0137565DD9AADE26B7297234*);
static ParticleSystem_CopyManagedJobData_mE675178A2A55FBF4CF09CE0D4FED9D66ADE94E23_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_CopyManagedJobData_mE675178A2A55FBF4CF09CE0D4FED9D66ADE94E23_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::CopyManagedJobData(System.Void*,UnityEngine.ParticleSystemJobs.NativeParticleData&)");
_il2cpp_icall_func(___systemPtr0, ___particleData1);
}
// UnityEngine.ParticleSystem/MainModule UnityEngine.ParticleSystem::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 ParticleSystem_get_main_mD86DFCD96150E2CE760CD2F37052BB3BCA33C189 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_0;
memset((&L_0), 0, sizeof(L_0));
MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/EmissionModule UnityEngine.ParticleSystem::get_emission()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 ParticleSystem_get_emission_mD9402CE632A3607DA0B0486F9F58F7FB2B44CF08 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 V_0;
memset((&V_0), 0, sizeof(V_0));
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 L_0;
memset((&L_0), 0, sizeof(L_0));
EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/ShapeModule UnityEngine.ParticleSystem::get_shape()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2 ParticleSystem_get_shape_mD7F072CC18587858138AA7B3A882995493AA7C80 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2 L_0;
memset((&L_0), 0, sizeof(L_0));
ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/VelocityOverLifetimeModule UnityEngine.ParticleSystem::get_velocityOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56 ParticleSystem_get_velocityOverLifetime_m84189E42E4B97EF44B66BC1FBB9FA0F15F05B535 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56 V_0;
memset((&V_0), 0, sizeof(V_0));
{
VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56 L_0;
memset((&L_0), 0, sizeof(L_0));
VelocityOverLifetimeModule__ctor_m64A15E09916657384A99217570EB78F31A09E10A((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule UnityEngine.ParticleSystem::get_limitVelocityOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1 ParticleSystem_get_limitVelocityOverLifetime_mEEA7FEA05566D3BA6755AB645020F114F5F7B381 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1 L_0;
memset((&L_0), 0, sizeof(L_0));
LimitVelocityOverLifetimeModule__ctor_m6D3B6A3D9808E449183CDEA2A1B10436B2676CAC((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/InheritVelocityModule UnityEngine.ParticleSystem::get_inheritVelocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562 ParticleSystem_get_inheritVelocity_mB717BE1B96C060753450DA87AB7704FEF87294A6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562 V_0;
memset((&V_0), 0, sizeof(V_0));
{
InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562 L_0;
memset((&L_0), 0, sizeof(L_0));
InheritVelocityModule__ctor_m053B183AC009C5C459E85E1D77D8C37127571563((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule UnityEngine.ParticleSystem::get_lifetimeByEmitterSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3 ParticleSystem_get_lifetimeByEmitterSpeed_m9AD407D06423E400C8BC06FEB07F562C30EB0863 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3 L_0;
memset((&L_0), 0, sizeof(L_0));
LifetimeByEmitterSpeedModule__ctor_m240CFCF63B59A5FC8E0FE3859E3F4A171BC22B0B((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/ForceOverLifetimeModule UnityEngine.ParticleSystem::get_forceOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976 ParticleSystem_get_forceOverLifetime_m34564EDB470F6B28F87B4D267E218A17F7F36ABB (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976 L_0;
memset((&L_0), 0, sizeof(L_0));
ForceOverLifetimeModule__ctor_m8BDABA4D082F2EA2DECBCECA90B48C34446C0C25((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/ColorOverLifetimeModule UnityEngine.ParticleSystem::get_colorOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9 ParticleSystem_get_colorOverLifetime_mD8C72661EFE9BB063126752E744544EE2FF5814C (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9 L_0;
memset((&L_0), 0, sizeof(L_0));
ColorOverLifetimeModule__ctor_m3870A84520D71E559FF26F8592B98865763E42F3((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/ColorBySpeedModule UnityEngine.ParticleSystem::get_colorBySpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B ParticleSystem_get_colorBySpeed_m223B1B1675B741169A6106A11216E643BBFF5172 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B V_0;
memset((&V_0), 0, sizeof(V_0));
{
ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B L_0;
memset((&L_0), 0, sizeof(L_0));
ColorBySpeedModule__ctor_mF22CD138C635E7D0B0275E99F2C6D1C60EA4F061((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/SizeOverLifetimeModule UnityEngine.ParticleSystem::get_sizeOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C ParticleSystem_get_sizeOverLifetime_m9142CFF6D940A4EB07D07495CC09C2C0AA38549F (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C V_0;
memset((&V_0), 0, sizeof(V_0));
{
SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C L_0;
memset((&L_0), 0, sizeof(L_0));
SizeOverLifetimeModule__ctor_m6225AAFA0CF0011BBBE04AA04F1EB156FA234E30((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/SizeBySpeedModule UnityEngine.ParticleSystem::get_sizeBySpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4 ParticleSystem_get_sizeBySpeed_m44245CFE55A697108058345329DFB3F28768B700 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4 L_0;
memset((&L_0), 0, sizeof(L_0));
SizeBySpeedModule__ctor_m8329551249E1BFE9070C48980C96C48373B390EB((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/RotationOverLifetimeModule UnityEngine.ParticleSystem::get_rotationOverLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6 ParticleSystem_get_rotationOverLifetime_m710D5E615A306AFBC2E63E1F17AA451FDB9ED056 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6 L_0;
memset((&L_0), 0, sizeof(L_0));
RotationOverLifetimeModule__ctor_mF89DA10296AD6B4BA01118B15B410B237E178814((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/RotationBySpeedModule UnityEngine.ParticleSystem::get_rotationBySpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6 ParticleSystem_get_rotationBySpeed_m726FEA797B04920E7840A18A8B4D520A90F30EE6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6 L_0;
memset((&L_0), 0, sizeof(L_0));
RotationBySpeedModule__ctor_m918A2E6BA2FE8873E50CD4FB41E3A6A257050D86((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/ExternalForcesModule UnityEngine.ParticleSystem::get_externalForces()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7 ParticleSystem_get_externalForces_m7CD489EBF1F7E30214B2071A07226FAB1BFAAEF7 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7 L_0;
memset((&L_0), 0, sizeof(L_0));
ExternalForcesModule__ctor_m3F90CD56CC17306C7956ADF005EE4254A0F14685((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/NoiseModule UnityEngine.ParticleSystem::get_noise()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0 ParticleSystem_get_noise_mD4AE98A6B9E105221D85EC9940FEA8C3C0CEF8D2 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0 L_0;
memset((&L_0), 0, sizeof(L_0));
NoiseModule__ctor_mAE186A9753FFAE5BAE558B5CF190DAAB7DE90893((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/CollisionModule UnityEngine.ParticleSystem::get_collision()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083 ParticleSystem_get_collision_m74BA1E51235F4A49F3302B1DCC90409AC6457D1C (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083 V_0;
memset((&V_0), 0, sizeof(V_0));
{
CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083 L_0;
memset((&L_0), 0, sizeof(L_0));
CollisionModule__ctor_m68961DC166C24574AFAFCB0503FD9AD4BAE94DC9((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/TriggerModule UnityEngine.ParticleSystem::get_trigger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1 ParticleSystem_get_trigger_m68687758A5BC06B4D107AA4B48FCD698C08BA94B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1 V_0;
memset((&V_0), 0, sizeof(V_0));
{
TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1 L_0;
memset((&L_0), 0, sizeof(L_0));
TriggerModule__ctor_mAEC6CFC2EA5E625D7BDD416967F3AB481A8EE97E((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/SubEmittersModule UnityEngine.ParticleSystem::get_subEmitters()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B ParticleSystem_get_subEmitters_m9F356ECFDBC11C1F4A9ADE21C80E8CF5BE153D98 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B V_0;
memset((&V_0), 0, sizeof(V_0));
{
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B L_0;
memset((&L_0), 0, sizeof(L_0));
SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/TextureSheetAnimationModule UnityEngine.ParticleSystem::get_textureSheetAnimation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6 ParticleSystem_get_textureSheetAnimation_mA35CFDD2E7F70F3AFA88A766359336F36CBA937B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6 L_0;
memset((&L_0), 0, sizeof(L_0));
TextureSheetAnimationModule__ctor_m86AE80EB2EAF5AC13146D2856AA7DF538A9412BC((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/LightsModule UnityEngine.ParticleSystem::get_lights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E ParticleSystem_get_lights_m45FB86E05C48DCB25ED3481B9FE0966DF29EDD6C (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E V_0;
memset((&V_0), 0, sizeof(V_0));
{
LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E L_0;
memset((&L_0), 0, sizeof(L_0));
LightsModule__ctor_mB04B2490B71B56B4CCD7F5DFD983DAB98696FB4E((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/TrailModule UnityEngine.ParticleSystem::get_trails()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D ParticleSystem_get_trails_mDDDD23F6C3540ECD10E42BB0A4F9ECBADC294C66 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D V_0;
memset((&V_0), 0, sizeof(V_0));
{
TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D L_0;
memset((&L_0), 0, sizeof(L_0));
TrailModule__ctor_m9FB482ADCAA6B390BC1D6A145D51594A8E13FE4C((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D L_1 = V_0;
return L_1;
}
}
// UnityEngine.ParticleSystem/CustomDataModule UnityEngine.ParticleSystem::get_customData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4 ParticleSystem_get_customData_m0968C670E38B6154DF37A077EB60C6322E5880D0 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4 L_0;
memset((&L_0), 0, sizeof(L_0));
CustomDataModule__ctor_mFEC59E8A3F82DDEAD62D887E52E92D9B25B61D78((&L_0), __this, /*hidden argument*/NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.ParticleSystem::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem__ctor_mABC4A409D6EC077A89AD3AEF259CE48D32EC47EF (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, const RuntimeMethod* method)
{
{
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystem::GetParticleCurrentSize3D_Injected(UnityEngine.ParticleSystem/Particle&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetParticleCurrentSize3D_Injected_m5D470D39B1B90544E75B88C0C8BBBCF2C5FCE0F6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_GetParticleCurrentSize3D_Injected_m5D470D39B1B90544E75B88C0C8BBBCF2C5FCE0F6_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static ParticleSystem_GetParticleCurrentSize3D_Injected_m5D470D39B1B90544E75B88C0C8BBBCF2C5FCE0F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetParticleCurrentSize3D_Injected_m5D470D39B1B90544E75B88C0C8BBBCF2C5FCE0F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetParticleCurrentSize3D_Injected(UnityEngine.ParticleSystem/Particle&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___particle0, ___ret1);
}
// System.Void UnityEngine.ParticleSystem::GetParticleCurrentColor_Injected(UnityEngine.ParticleSystem/Particle&,UnityEngine.Color32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetParticleCurrentColor_Injected_mB7BBA647AF01D60BDE0BA051BBE6B8FB6F32052B (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle0, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___ret1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_GetParticleCurrentColor_Injected_mB7BBA647AF01D60BDE0BA051BBE6B8FB6F32052B_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*);
static ParticleSystem_GetParticleCurrentColor_Injected_mB7BBA647AF01D60BDE0BA051BBE6B8FB6F32052B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetParticleCurrentColor_Injected_mB7BBA647AF01D60BDE0BA051BBE6B8FB6F32052B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetParticleCurrentColor_Injected(UnityEngine.ParticleSystem/Particle&,UnityEngine.Color32&)");
_il2cpp_icall_func(__this, ___particle0, ___ret1);
}
// System.Void UnityEngine.ParticleSystem::GetPlaybackState_Injected(UnityEngine.ParticleSystem/PlaybackState&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetPlaybackState_Injected_mE278A28A114B7EEE7E371CF99290D3A01968A3B1 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5* ___ret0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_GetPlaybackState_Injected_mE278A28A114B7EEE7E371CF99290D3A01968A3B1_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5*);
static ParticleSystem_GetPlaybackState_Injected_mE278A28A114B7EEE7E371CF99290D3A01968A3B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetPlaybackState_Injected_mE278A28A114B7EEE7E371CF99290D3A01968A3B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetPlaybackState_Injected(UnityEngine.ParticleSystem/PlaybackState&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.ParticleSystem::SetPlaybackState_Injected(UnityEngine.ParticleSystem/PlaybackState&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetPlaybackState_Injected_mDAC0E5455D824B0F9448AE8564CCAD1469B1556A (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5* ___playbackState0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetPlaybackState_Injected_mDAC0E5455D824B0F9448AE8564CCAD1469B1556A_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, PlaybackState_t0EEEE4A3FD0F5D78B8B31772274A1F08E373C0B5*);
static ParticleSystem_SetPlaybackState_Injected_mDAC0E5455D824B0F9448AE8564CCAD1469B1556A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetPlaybackState_Injected_mDAC0E5455D824B0F9448AE8564CCAD1469B1556A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetPlaybackState_Injected(UnityEngine.ParticleSystem/PlaybackState&)");
_il2cpp_icall_func(__this, ___playbackState0);
}
// System.Void UnityEngine.ParticleSystem::SetTrails_Injected(UnityEngine.ParticleSystem/Trails&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetTrails_Injected_m3745997F02DA07723EDBAB227335190C10B9F2DB (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, Trails_t31908C530648888C7601A10FB88C42DDEF513082* ___trailData0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetTrails_Injected_m3745997F02DA07723EDBAB227335190C10B9F2DB_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, Trails_t31908C530648888C7601A10FB88C42DDEF513082*);
static ParticleSystem_SetTrails_Injected_m3745997F02DA07723EDBAB227335190C10B9F2DB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetTrails_Injected_m3745997F02DA07723EDBAB227335190C10B9F2DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetTrails_Injected(UnityEngine.ParticleSystem/Trails&)");
_il2cpp_icall_func(__this, ___trailData0);
}
// System.Void UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0* ___emitParams0, int32_t ___count1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0*, int32_t);
static ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_Emit_Injected_mC5638D07E58C6EDB8C0CD3717A66A61CBA30C3A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::Emit_Injected(UnityEngine.ParticleSystem/EmitParams&,System.Int32)");
_il2cpp_icall_func(__this, ___emitParams0, ___count1);
}
// System.Void UnityEngine.ParticleSystem::TriggerSubEmitterForParticle_Injected(System.Int32,UnityEngine.ParticleSystem/Particle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_TriggerSubEmitterForParticle_Injected_mAB0B3196910F5454347D520B83A0FDC377132D42 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, int32_t ___subEmitterIndex0, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* ___particle1, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_TriggerSubEmitterForParticle_Injected_mAB0B3196910F5454347D520B83A0FDC377132D42_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, int32_t, Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*);
static ParticleSystem_TriggerSubEmitterForParticle_Injected_mAB0B3196910F5454347D520B83A0FDC377132D42_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_TriggerSubEmitterForParticle_Injected_mAB0B3196910F5454347D520B83A0FDC377132D42_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::TriggerSubEmitterForParticle_Injected(System.Int32,UnityEngine.ParticleSystem/Particle&)");
_il2cpp_icall_func(__this, ___subEmitterIndex0, ___particle1);
}
// System.Void UnityEngine.ParticleSystem::GetManagedJobHandle_Injected(Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_GetManagedJobHandle_Injected_m63FB7CAF123D45E8151BC1AC7CD2DB7177340629 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_GetManagedJobHandle_Injected_m63FB7CAF123D45E8151BC1AC7CD2DB7177340629_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static ParticleSystem_GetManagedJobHandle_Injected_m63FB7CAF123D45E8151BC1AC7CD2DB7177340629_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_GetManagedJobHandle_Injected_m63FB7CAF123D45E8151BC1AC7CD2DB7177340629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::GetManagedJobHandle_Injected(Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.ParticleSystem::SetManagedJobHandle_Injected(Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_SetManagedJobHandle_Injected_m533E89DDDB3078E1B049876D86E7978A86A10A65 (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* __this, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___handle0, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_SetManagedJobHandle_Injected_m533E89DDDB3078E1B049876D86E7978A86A10A65_ftn) (ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static ParticleSystem_SetManagedJobHandle_Injected_m533E89DDDB3078E1B049876D86E7978A86A10A65_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_SetManagedJobHandle_Injected_m533E89DDDB3078E1B049876D86E7978A86A10A65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::SetManagedJobHandle_Injected(Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(__this, ___handle0);
}
// System.Void UnityEngine.ParticleSystem::ScheduleManagedJob_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Void*,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystem_ScheduleManagedJob_Injected_m2530E361A50080A63A7A33A86976C9C052AF64E5 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, void* ___additionalData1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret2, const RuntimeMethod* method)
{
typedef void (*ParticleSystem_ScheduleManagedJob_Injected_m2530E361A50080A63A7A33A86976C9C052AF64E5_ftn) (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*, void*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static ParticleSystem_ScheduleManagedJob_Injected_m2530E361A50080A63A7A33A86976C9C052AF64E5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystem_ScheduleManagedJob_Injected_m2530E361A50080A63A7A33A86976C9C052AF64E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem::ScheduleManagedJob_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Void*,Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(___parameters0, ___additionalData1, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_pinvoke(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_pinvoke_back(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke& marshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_pinvoke_cleanup(MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_com(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_com_back(const MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com& marshaled, MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'MainModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/MainModule
IL2CPP_EXTERN_C void MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshal_com_cleanup(MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/MainModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule__ctor_m5F7D2DD815C741DE3FA18A0C1BB2F2776612EF7A(_thisAdjusted, ___particleSystem0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_duration_Injected_m8FFE76F870FE2DEE726419BF3D938ECF415B3510(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_duration_mDCB80E6BD3B6B2DFB92E41FBCCA154D7E7150EB1(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = MainModule_get_loop_Injected_m981D150F1CB1259422834C967802AB03E6D098DB(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
bool _returnValue;
_returnValue = MainModule_get_loop_m4F75CD377C0555635995F7C1F8D580517473EDF8(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
MainModule_set_loop_Injected_m22DA9A4669A69F1D93A999C216264ACABE404833(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_loop_mB3FC83A6DA8D248D15C53388D6B9B7711ADD89BE(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startDelayMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startDelayMultiplier_m129A4A1D82F4EF62F08C97E60C1F6101D49D565E (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startDelayMultiplier_Injected_m05DB6F1D4DF4EFB83FAEB597F6AEAD5CA192DD1C(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startDelayMultiplier_m129A4A1D82F4EF62F08C97E60C1F6101D49D565E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startDelayMultiplier_m129A4A1D82F4EF62F08C97E60C1F6101D49D565E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startDelayMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startDelayMultiplier_m1EAE44047D0E5FC4FDE7AF3F8A517D23B9CECC2A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startDelayMultiplier_Injected_mC9F72332807F6E19F3E90BB81C07C0E6A552D287(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startDelayMultiplier_m1EAE44047D0E5FC4FDE7AF3F8A517D23B9CECC2A_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startDelayMultiplier_m1EAE44047D0E5FC4FDE7AF3F8A517D23B9CECC2A(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_m635DF5E608211FCF706FBAD039AE0C140BCEDB7C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startLifetimeMultiplier_Injected_m835C8A2876D56CECEF8C47920CBF2D69584338E7(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startLifetimeMultiplier_m635DF5E608211FCF706FBAD039AE0C140BCEDB7C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startLifetimeMultiplier_m635DF5E608211FCF706FBAD039AE0C140BCEDB7C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_mFD2343C9B1E172A7C2D13658CA36270C3FCA6D85 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startLifetimeMultiplier_Injected_m551F9F22DD7FFB0E4746C9B38811A8B3F0B8C6DC(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startLifetimeMultiplier_mFD2343C9B1E172A7C2D13658CA36270C3FCA6D85_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startLifetimeMultiplier_mFD2343C9B1E172A7C2D13658CA36270C3FCA6D85(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_mEB8246E3647142F67C342EE0B4E72AE29B02DCFA (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startSpeedMultiplier_Injected_m9252C3B239DA08E05748AF5420ED6E24690DA86A(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startSpeedMultiplier_mEB8246E3647142F67C342EE0B4E72AE29B02DCFA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startSpeedMultiplier_mEB8246E3647142F67C342EE0B4E72AE29B02DCFA(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_m297519F08A0F1C70A7972AE6813DC06BFDA89074 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startSpeedMultiplier_Injected_m7B61746091B2281F57BD71E540CC90183267A838(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startSpeedMultiplier_m297519F08A0F1C70A7972AE6813DC06BFDA89074_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startSpeedMultiplier_m297519F08A0F1C70A7972AE6813DC06BFDA89074(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_m334F381A4FA8863BF11759EB5A01EE69D0CD04EC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startSizeMultiplier_Injected_m63CF29CA9E440673559D1CE7884AF19706CEE8A7(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startSizeMultiplier_m334F381A4FA8863BF11759EB5A01EE69D0CD04EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startSizeMultiplier_m334F381A4FA8863BF11759EB5A01EE69D0CD04EC(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_m4561E105FF6755975C4ABBF4C62C8F338685EE02 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startSizeMultiplier_Injected_m20F91FEF5A849422C4045CD0DBBE170D1FDDCC81(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startSizeMultiplier_m4561E105FF6755975C4ABBF4C62C8F338685EE02_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startSizeMultiplier_m4561E105FF6755975C4ABBF4C62C8F338685EE02(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotation(UnityEngine.ParticleSystem/MinMaxCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotation_m8D09FD13401B188EC3C20C489CFA1EDDA3B43079 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 ___value0, const RuntimeMethod* method)
{
{
MainModule_set_startRotation_Injected_m5181B142EBEB905B23F66B7E3ED71A6B43E33B40(__this, (&___value0), NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startRotation_m8D09FD13401B188EC3C20C489CFA1EDDA3B43079_AdjustorThunk (RuntimeObject* __this, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startRotation_m8D09FD13401B188EC3C20C489CFA1EDDA3B43079(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationMultiplier_m6E26430BF849B59141B740FDB64EAA6CD8065702 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startRotationMultiplier_Injected_m7D285D052DA434BDCF6EF0EC51315ED6AEC9FA2A(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startRotationMultiplier_m6E26430BF849B59141B740FDB64EAA6CD8065702_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startRotationMultiplier_m6E26430BF849B59141B740FDB64EAA6CD8065702(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationMultiplier_m7C4E9C38104D2F87EB57D68B4F0C14110DB6E8B1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startRotationMultiplier_Injected_m6F447F4FEBA6A05CB600B5E7A2BAF42B0CE64EB4(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startRotationMultiplier_m7C4E9C38104D2F87EB57D68B4F0C14110DB6E8B1_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startRotationMultiplier_m7C4E9C38104D2F87EB57D68B4F0C14110DB6E8B1(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationXMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationXMultiplier_mE390F3084C7AE69B5D71C9A275BA40CBD7506FC0 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startRotationXMultiplier_Injected_mB1BDFA6ECC49C5627425A41F7794C0EF7842B49D(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startRotationXMultiplier_mE390F3084C7AE69B5D71C9A275BA40CBD7506FC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startRotationXMultiplier_mE390F3084C7AE69B5D71C9A275BA40CBD7506FC0(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationXMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationXMultiplier_m23EED38F1C33CCB5992536B87714C8D03ABC13C6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startRotationXMultiplier_Injected_mEC3D0A578718D6CC0348753F268E3A4CD8A76C7C(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startRotationXMultiplier_m23EED38F1C33CCB5992536B87714C8D03ABC13C6_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startRotationXMultiplier_m23EED38F1C33CCB5992536B87714C8D03ABC13C6(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationYMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationYMultiplier_m161BCA8CAE7A479247DA762B8403DE766EA88E31 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startRotationYMultiplier_Injected_mD9584C4C5C9ACEFC0AF0CD82E3C19107664E1FA4(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startRotationYMultiplier_m161BCA8CAE7A479247DA762B8403DE766EA88E31_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startRotationYMultiplier_m161BCA8CAE7A479247DA762B8403DE766EA88E31(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationYMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationYMultiplier_mADF58CC09C5F1998E2B8DF4D2766087CBE869834 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startRotationYMultiplier_Injected_m75D8B4649D07B38AF916FAB9B599E03A84092251(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startRotationYMultiplier_mADF58CC09C5F1998E2B8DF4D2766087CBE869834_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startRotationYMultiplier_mADF58CC09C5F1998E2B8DF4D2766087CBE869834(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationZMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationZMultiplier_m39259CB9DCC25CE0F131E4FD7C0F61B0753C3A38 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_startRotationZMultiplier_Injected_m7C3710B8A91BC979B0035A0912B073E57C5925A6(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_startRotationZMultiplier_m39259CB9DCC25CE0F131E4FD7C0F61B0753C3A38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_startRotationZMultiplier_m39259CB9DCC25CE0F131E4FD7C0F61B0753C3A38(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationZMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationZMultiplier_m526C944907FADC856F24E12FAA983F463058213F (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_startRotationZMultiplier_Injected_mD652AD1C7836B93CFF7989E5A13CFB287A7068E1(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startRotationZMultiplier_m526C944907FADC856F24E12FAA983F463058213F_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startRotationZMultiplier_m526C944907FADC856F24E12FAA983F463058213F(_thisAdjusted, ___value0, method);
}
// UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MainModule::get_startColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 V_0;
memset((&V_0), 0, sizeof(V_0));
{
MainModule_get_startColor_Injected_m0E98B135389A5259B00D43751CB7802DFA2C0A6D(__this, (&V_0), NULL);
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_0 = V_0;
return L_0;
}
}
IL2CPP_EXTERN_C MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 _returnValue;
_returnValue = MainModule_get_startColor_m24E66E583EB51341A885ABAE84114CBB37018781(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startColor(UnityEngine.ParticleSystem/MinMaxGradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 ___value0, const RuntimeMethod* method)
{
{
MainModule_set_startColor_Injected_m0521218BF17ABFE02A97C6D523EE4F35CB6B94E1(__this, (&___value0), NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A_AdjustorThunk (RuntimeObject* __this, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_startColor_m504911284CAC53A7C1B97B5D01BBDD2FA67D0E7A(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_gravityModifierMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_gravityModifierMultiplier_m8CD5D69A046ECF2E2B9B19D38F5374E33FAF22AE (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_gravityModifierMultiplier_Injected_mE5CAFCAA568A247698644AE4CA0E137DAE238AF1(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_gravityModifierMultiplier_m8CD5D69A046ECF2E2B9B19D38F5374E33FAF22AE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_gravityModifierMultiplier_m8CD5D69A046ECF2E2B9B19D38F5374E33FAF22AE(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_gravityModifierMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_gravityModifierMultiplier_m644D0D04BBE1D4509B1CDB0BBC36D53E02906537 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_gravityModifierMultiplier_Injected_m259F2FD0ECC78776CF39C3092D7FB21D369E97BE(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_gravityModifierMultiplier_m644D0D04BBE1D4509B1CDB0BBC36D53E02906537_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_gravityModifierMultiplier_m644D0D04BBE1D4509B1CDB0BBC36D53E02906537(_thisAdjusted, ___value0, method);
}
// UnityEngine.ParticleSystemSimulationSpace UnityEngine.ParticleSystem/MainModule::get_simulationSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_simulationSpace_m03E205A92F6CF911F0CD82DA457D156609C02ADC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = MainModule_get_simulationSpace_Injected_m3CDF1C4782BA5048CCE147C6785F47E11D2FB49C(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t MainModule_get_simulationSpace_m03E205A92F6CF911F0CD82DA457D156609C02ADC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = MainModule_get_simulationSpace_m03E205A92F6CF911F0CD82DA457D156609C02ADC(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace(UnityEngine.ParticleSystemSimulationSpace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_m23D533E66925AABF0C336894FBF2FF03FF3891BC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
MainModule_set_simulationSpace_Injected_m46AEF7AA5439C12459824CB29C923DB17BD6AC6E(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_simulationSpace_m23D533E66925AABF0C336894FBF2FF03FF3891BC_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_simulationSpace_m23D533E66925AABF0C336894FBF2FF03FF3891BC(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_simulationSpeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_simulationSpeed_mF8660A6B965EA99FD0A37BE83CA77F019C088368 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = MainModule_get_simulationSpeed_Injected_m0D827D9D476E3EE9CFE067A7E166962ECF4A4432(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float MainModule_get_simulationSpeed_mF8660A6B965EA99FD0A37BE83CA77F019C088368_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
float _returnValue;
_returnValue = MainModule_get_simulationSpeed_mF8660A6B965EA99FD0A37BE83CA77F019C088368(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_mFB44E06BF3F0D423636A6F37642CCC5722EBE0C6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
MainModule_set_simulationSpeed_Injected_m982E56D1F890637441782004A5491770FDCDD197(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_simulationSpeed_mFB44E06BF3F0D423636A6F37642CCC5722EBE0C6_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_simulationSpeed_mFB44E06BF3F0D423636A6F37642CCC5722EBE0C6(_thisAdjusted, ___value0, method);
}
// UnityEngine.ParticleSystemScalingMode UnityEngine.ParticleSystem/MainModule::get_scalingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_scalingMode_m2C235E61B1ABBD31F471DC80EF15EA315EA3F0FA (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = MainModule_get_scalingMode_Injected_m2EB44BC6677EE6B5B12E74BEA2814B668D2C5FEC(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t MainModule_get_scalingMode_m2C235E61B1ABBD31F471DC80EF15EA315EA3F0FA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = MainModule_get_scalingMode_m2C235E61B1ABBD31F471DC80EF15EA315EA3F0FA(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_scalingMode(UnityEngine.ParticleSystemScalingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
MainModule_set_scalingMode_Injected_m2E7F62B58F9064734E3850B4DE8E01624BC73140(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_scalingMode_m08A4399A0E64E5894509084A42BB528BE16A648D(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_playOnAwake()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_playOnAwake_m4FEB55773ED05AB5166314D9883671F4B277762A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = MainModule_get_playOnAwake_Injected_m0287BAC1E5D6161C144597072867F74B7C8E6BF2(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool MainModule_get_playOnAwake_m4FEB55773ED05AB5166314D9883671F4B277762A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
bool _returnValue;
_returnValue = MainModule_get_playOnAwake_m4FEB55773ED05AB5166314D9883671F4B277762A(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
MainModule_set_playOnAwake_Injected_m9975B89748382CB08BD71FB1DE38CBC8648DD23B(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_playOnAwake_mC86DBF96156C8783FAC2AD1628529F354FB1C6D8(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_m7E3A0D115823903F57BEAA9E3D2EDA019FD09198 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = MainModule_get_maxParticles_Injected_m92DB3A34E29FDC1A9C457825B7F0DCECD77FFF7C(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t MainModule_get_maxParticles_m7E3A0D115823903F57BEAA9E3D2EDA019FD09198_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
int32_t _returnValue;
_returnValue = MainModule_get_maxParticles_m7E3A0D115823903F57BEAA9E3D2EDA019FD09198(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_maxParticles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_maxParticles_mF9E7A56D7E1A528904BE1A8C0E14F15C3AF0F748 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
MainModule_set_maxParticles_Injected_mC872CCABDF8B4F5D1DC5D726A0EA7E0EB8E3E7E6(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void MainModule_set_maxParticles_mF9E7A56D7E1A528904BE1A8C0E14F15C3AF0F748_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*>(__this + _offset);
MainModule_set_maxParticles_mF9E7A56D7E1A528904BE1A8C0E14F15C3AF0F748(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_duration_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_duration_Injected_m8FFE76F870FE2DEE726419BF3D938ECF415B3510 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_duration_Injected_m8FFE76F870FE2DEE726419BF3D938ECF415B3510_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_duration_Injected_m8FFE76F870FE2DEE726419BF3D938ECF415B3510_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_duration_Injected_m8FFE76F870FE2DEE726419BF3D938ECF415B3510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_duration_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_loop_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_loop_Injected_m981D150F1CB1259422834C967802AB03E6D098DB (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*MainModule_get_loop_Injected_m981D150F1CB1259422834C967802AB03E6D098DB_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_loop_Injected_m981D150F1CB1259422834C967802AB03E6D098DB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_loop_Injected_m981D150F1CB1259422834C967802AB03E6D098DB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_loop_Injected(UnityEngine.ParticleSystem/MainModule&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_loop_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_loop_Injected_m22DA9A4669A69F1D93A999C216264ACABE404833 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_loop_Injected_m22DA9A4669A69F1D93A999C216264ACABE404833_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, bool);
static MainModule_set_loop_Injected_m22DA9A4669A69F1D93A999C216264ACABE404833_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_loop_Injected_m22DA9A4669A69F1D93A999C216264ACABE404833_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_loop_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startDelayMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startDelayMultiplier_Injected_m05DB6F1D4DF4EFB83FAEB597F6AEAD5CA192DD1C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startDelayMultiplier_Injected_m05DB6F1D4DF4EFB83FAEB597F6AEAD5CA192DD1C_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startDelayMultiplier_Injected_m05DB6F1D4DF4EFB83FAEB597F6AEAD5CA192DD1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startDelayMultiplier_Injected_m05DB6F1D4DF4EFB83FAEB597F6AEAD5CA192DD1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startDelayMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startDelayMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startDelayMultiplier_Injected_mC9F72332807F6E19F3E90BB81C07C0E6A552D287 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startDelayMultiplier_Injected_mC9F72332807F6E19F3E90BB81C07C0E6A552D287_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startDelayMultiplier_Injected_mC9F72332807F6E19F3E90BB81C07C0E6A552D287_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startDelayMultiplier_Injected_mC9F72332807F6E19F3E90BB81C07C0E6A552D287_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startDelayMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startLifetimeMultiplier_Injected_m835C8A2876D56CECEF8C47920CBF2D69584338E7 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startLifetimeMultiplier_Injected_m835C8A2876D56CECEF8C47920CBF2D69584338E7_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startLifetimeMultiplier_Injected_m835C8A2876D56CECEF8C47920CBF2D69584338E7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startLifetimeMultiplier_Injected_m835C8A2876D56CECEF8C47920CBF2D69584338E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startLifetimeMultiplier_Injected_m551F9F22DD7FFB0E4746C9B38811A8B3F0B8C6DC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startLifetimeMultiplier_Injected_m551F9F22DD7FFB0E4746C9B38811A8B3F0B8C6DC_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startLifetimeMultiplier_Injected_m551F9F22DD7FFB0E4746C9B38811A8B3F0B8C6DC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startLifetimeMultiplier_Injected_m551F9F22DD7FFB0E4746C9B38811A8B3F0B8C6DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startLifetimeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSpeedMultiplier_Injected_m9252C3B239DA08E05748AF5420ED6E24690DA86A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startSpeedMultiplier_Injected_m9252C3B239DA08E05748AF5420ED6E24690DA86A_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startSpeedMultiplier_Injected_m9252C3B239DA08E05748AF5420ED6E24690DA86A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startSpeedMultiplier_Injected_m9252C3B239DA08E05748AF5420ED6E24690DA86A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSpeedMultiplier_Injected_m7B61746091B2281F57BD71E540CC90183267A838 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startSpeedMultiplier_Injected_m7B61746091B2281F57BD71E540CC90183267A838_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startSpeedMultiplier_Injected_m7B61746091B2281F57BD71E540CC90183267A838_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startSpeedMultiplier_Injected_m7B61746091B2281F57BD71E540CC90183267A838_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startSpeedMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startSizeMultiplier_Injected_m63CF29CA9E440673559D1CE7884AF19706CEE8A7 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startSizeMultiplier_Injected_m63CF29CA9E440673559D1CE7884AF19706CEE8A7_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startSizeMultiplier_Injected_m63CF29CA9E440673559D1CE7884AF19706CEE8A7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startSizeMultiplier_Injected_m63CF29CA9E440673559D1CE7884AF19706CEE8A7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startSizeMultiplier_Injected_m20F91FEF5A849422C4045CD0DBBE170D1FDDCC81 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startSizeMultiplier_Injected_m20F91FEF5A849422C4045CD0DBBE170D1FDDCC81_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startSizeMultiplier_Injected_m20F91FEF5A849422C4045CD0DBBE170D1FDDCC81_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startSizeMultiplier_Injected_m20F91FEF5A849422C4045CD0DBBE170D1FDDCC81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startSizeMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotation_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotation_Injected_m5181B142EBEB905B23F66B7E3ED71A6B43E33B40 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startRotation_Injected_m5181B142EBEB905B23F66B7E3ED71A6B43E33B40_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23*);
static MainModule_set_startRotation_Injected_m5181B142EBEB905B23F66B7E3ED71A6B43E33B40_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startRotation_Injected_m5181B142EBEB905B23F66B7E3ED71A6B43E33B40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startRotation_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxCurve&)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationMultiplier_Injected_m7D285D052DA434BDCF6EF0EC51315ED6AEC9FA2A (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startRotationMultiplier_Injected_m7D285D052DA434BDCF6EF0EC51315ED6AEC9FA2A_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startRotationMultiplier_Injected_m7D285D052DA434BDCF6EF0EC51315ED6AEC9FA2A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startRotationMultiplier_Injected_m7D285D052DA434BDCF6EF0EC51315ED6AEC9FA2A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startRotationMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationMultiplier_Injected_m6F447F4FEBA6A05CB600B5E7A2BAF42B0CE64EB4 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startRotationMultiplier_Injected_m6F447F4FEBA6A05CB600B5E7A2BAF42B0CE64EB4_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startRotationMultiplier_Injected_m6F447F4FEBA6A05CB600B5E7A2BAF42B0CE64EB4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startRotationMultiplier_Injected_m6F447F4FEBA6A05CB600B5E7A2BAF42B0CE64EB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startRotationMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationXMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationXMultiplier_Injected_mB1BDFA6ECC49C5627425A41F7794C0EF7842B49D (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startRotationXMultiplier_Injected_mB1BDFA6ECC49C5627425A41F7794C0EF7842B49D_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startRotationXMultiplier_Injected_mB1BDFA6ECC49C5627425A41F7794C0EF7842B49D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startRotationXMultiplier_Injected_mB1BDFA6ECC49C5627425A41F7794C0EF7842B49D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startRotationXMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationXMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationXMultiplier_Injected_mEC3D0A578718D6CC0348753F268E3A4CD8A76C7C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startRotationXMultiplier_Injected_mEC3D0A578718D6CC0348753F268E3A4CD8A76C7C_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startRotationXMultiplier_Injected_mEC3D0A578718D6CC0348753F268E3A4CD8A76C7C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startRotationXMultiplier_Injected_mEC3D0A578718D6CC0348753F268E3A4CD8A76C7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startRotationXMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationYMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationYMultiplier_Injected_mD9584C4C5C9ACEFC0AF0CD82E3C19107664E1FA4 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startRotationYMultiplier_Injected_mD9584C4C5C9ACEFC0AF0CD82E3C19107664E1FA4_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startRotationYMultiplier_Injected_mD9584C4C5C9ACEFC0AF0CD82E3C19107664E1FA4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startRotationYMultiplier_Injected_mD9584C4C5C9ACEFC0AF0CD82E3C19107664E1FA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startRotationYMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationYMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationYMultiplier_Injected_m75D8B4649D07B38AF916FAB9B599E03A84092251 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startRotationYMultiplier_Injected_m75D8B4649D07B38AF916FAB9B599E03A84092251_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startRotationYMultiplier_Injected_m75D8B4649D07B38AF916FAB9B599E03A84092251_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startRotationYMultiplier_Injected_m75D8B4649D07B38AF916FAB9B599E03A84092251_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startRotationYMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_startRotationZMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_startRotationZMultiplier_Injected_m7C3710B8A91BC979B0035A0912B073E57C5925A6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_startRotationZMultiplier_Injected_m7C3710B8A91BC979B0035A0912B073E57C5925A6_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_startRotationZMultiplier_Injected_m7C3710B8A91BC979B0035A0912B073E57C5925A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startRotationZMultiplier_Injected_m7C3710B8A91BC979B0035A0912B073E57C5925A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startRotationZMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startRotationZMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startRotationZMultiplier_Injected_mD652AD1C7836B93CFF7989E5A13CFB287A7068E1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startRotationZMultiplier_Injected_mD652AD1C7836B93CFF7989E5A13CFB287A7068E1_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_startRotationZMultiplier_Injected_mD652AD1C7836B93CFF7989E5A13CFB287A7068E1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startRotationZMultiplier_Injected_mD652AD1C7836B93CFF7989E5A13CFB287A7068E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startRotationZMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.ParticleSystem/MainModule::get_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_get_startColor_Injected_m0E98B135389A5259B00D43751CB7802DFA2C0A6D (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* ___ret1, const RuntimeMethod* method)
{
typedef void (*MainModule_get_startColor_Injected_m0E98B135389A5259B00D43751CB7802DFA2C0A6D_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69*);
static MainModule_get_startColor_Injected_m0E98B135389A5259B00D43751CB7802DFA2C0A6D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_startColor_Injected_m0E98B135389A5259B00D43751CB7802DFA2C0A6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)");
_il2cpp_icall_func(____unity_self0, ___ret1);
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_startColor_Injected_m0521218BF17ABFE02A97C6D523EE4F35CB6B94E1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_startColor_Injected_m0521218BF17ABFE02A97C6D523EE4F35CB6B94E1_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69*);
static MainModule_set_startColor_Injected_m0521218BF17ABFE02A97C6D523EE4F35CB6B94E1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_startColor_Injected_m0521218BF17ABFE02A97C6D523EE4F35CB6B94E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_startColor_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystem/MinMaxGradient&)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_gravityModifierMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_gravityModifierMultiplier_Injected_mE5CAFCAA568A247698644AE4CA0E137DAE238AF1 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_gravityModifierMultiplier_Injected_mE5CAFCAA568A247698644AE4CA0E137DAE238AF1_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_gravityModifierMultiplier_Injected_mE5CAFCAA568A247698644AE4CA0E137DAE238AF1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_gravityModifierMultiplier_Injected_mE5CAFCAA568A247698644AE4CA0E137DAE238AF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_gravityModifierMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_gravityModifierMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_gravityModifierMultiplier_Injected_m259F2FD0ECC78776CF39C3092D7FB21D369E97BE (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_gravityModifierMultiplier_Injected_m259F2FD0ECC78776CF39C3092D7FB21D369E97BE_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_gravityModifierMultiplier_Injected_m259F2FD0ECC78776CF39C3092D7FB21D369E97BE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_gravityModifierMultiplier_Injected_m259F2FD0ECC78776CF39C3092D7FB21D369E97BE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_gravityModifierMultiplier_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// UnityEngine.ParticleSystemSimulationSpace UnityEngine.ParticleSystem/MainModule::get_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_simulationSpace_Injected_m3CDF1C4782BA5048CCE147C6785F47E11D2FB49C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*MainModule_get_simulationSpace_Injected_m3CDF1C4782BA5048CCE147C6785F47E11D2FB49C_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_simulationSpace_Injected_m3CDF1C4782BA5048CCE147C6785F47E11D2FB49C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_simulationSpace_Injected_m3CDF1C4782BA5048CCE147C6785F47E11D2FB49C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemSimulationSpace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpace_Injected_m46AEF7AA5439C12459824CB29C923DB17BD6AC6E (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_simulationSpace_Injected_m46AEF7AA5439C12459824CB29C923DB17BD6AC6E_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, int32_t);
static MainModule_set_simulationSpace_Injected_m46AEF7AA5439C12459824CB29C923DB17BD6AC6E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_simulationSpace_Injected_m46AEF7AA5439C12459824CB29C923DB17BD6AC6E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_simulationSpace_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemSimulationSpace)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/MainModule::get_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float MainModule_get_simulationSpeed_Injected_m0D827D9D476E3EE9CFE067A7E166962ECF4A4432 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*MainModule_get_simulationSpeed_Injected_m0D827D9D476E3EE9CFE067A7E166962ECF4A4432_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_simulationSpeed_Injected_m0D827D9D476E3EE9CFE067A7E166962ECF4A4432_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_simulationSpeed_Injected_m0D827D9D476E3EE9CFE067A7E166962ECF4A4432_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_simulationSpeed_Injected_m982E56D1F890637441782004A5491770FDCDD197 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_simulationSpeed_Injected_m982E56D1F890637441782004A5491770FDCDD197_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, float);
static MainModule_set_simulationSpeed_Injected_m982E56D1F890637441782004A5491770FDCDD197_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_simulationSpeed_Injected_m982E56D1F890637441782004A5491770FDCDD197_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_simulationSpeed_Injected(UnityEngine.ParticleSystem/MainModule&,System.Single)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// UnityEngine.ParticleSystemScalingMode UnityEngine.ParticleSystem/MainModule::get_scalingMode_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_scalingMode_Injected_m2EB44BC6677EE6B5B12E74BEA2814B668D2C5FEC (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*MainModule_get_scalingMode_Injected_m2EB44BC6677EE6B5B12E74BEA2814B668D2C5FEC_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_scalingMode_Injected_m2EB44BC6677EE6B5B12E74BEA2814B668D2C5FEC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_scalingMode_Injected_m2EB44BC6677EE6B5B12E74BEA2814B668D2C5FEC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_scalingMode_Injected(UnityEngine.ParticleSystem/MainModule&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_scalingMode_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemScalingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_scalingMode_Injected_m2E7F62B58F9064734E3850B4DE8E01624BC73140 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_scalingMode_Injected_m2E7F62B58F9064734E3850B4DE8E01624BC73140_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, int32_t);
static MainModule_set_scalingMode_Injected_m2E7F62B58F9064734E3850B4DE8E01624BC73140_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_scalingMode_Injected_m2E7F62B58F9064734E3850B4DE8E01624BC73140_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_scalingMode_Injected(UnityEngine.ParticleSystem/MainModule&,UnityEngine.ParticleSystemScalingMode)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Boolean UnityEngine.ParticleSystem/MainModule::get_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MainModule_get_playOnAwake_Injected_m0287BAC1E5D6161C144597072867F74B7C8E6BF2 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*MainModule_get_playOnAwake_Injected_m0287BAC1E5D6161C144597072867F74B7C8E6BF2_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_playOnAwake_Injected_m0287BAC1E5D6161C144597072867F74B7C8E6BF2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_playOnAwake_Injected_m0287BAC1E5D6161C144597072867F74B7C8E6BF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_playOnAwake_Injected_m9975B89748382CB08BD71FB1DE38CBC8648DD23B (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_playOnAwake_Injected_m9975B89748382CB08BD71FB1DE38CBC8648DD23B_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, bool);
static MainModule_set_playOnAwake_Injected_m9975B89748382CB08BD71FB1DE38CBC8648DD23B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_playOnAwake_Injected_m9975B89748382CB08BD71FB1DE38CBC8648DD23B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_playOnAwake_Injected(UnityEngine.ParticleSystem/MainModule&,System.Boolean)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Int32 UnityEngine.ParticleSystem/MainModule::get_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MainModule_get_maxParticles_Injected_m92DB3A34E29FDC1A9C457825B7F0DCECD77FFF7C (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*MainModule_get_maxParticles_Injected_m92DB3A34E29FDC1A9C457825B7F0DCECD77FFF7C_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*);
static MainModule_get_maxParticles_Injected_m92DB3A34E29FDC1A9C457825B7F0DCECD77FFF7C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_get_maxParticles_Injected_m92DB3A34E29FDC1A9C457825B7F0DCECD77FFF7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::get_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/MainModule::set_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MainModule_set_maxParticles_Injected_mC872CCABDF8B4F5D1DC5D726A0EA7E0EB8E3E7E6 (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9* ____unity_self0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*MainModule_set_maxParticles_Injected_mC872CCABDF8B4F5D1DC5D726A0EA7E0EB8E3E7E6_ftn) (MainModule_tC7ECD8330C14B0808478A748048988A6085CE2A9*, int32_t);
static MainModule_set_maxParticles_Injected_mC872CCABDF8B4F5D1DC5D726A0EA7E0EB8E3E7E6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MainModule_set_maxParticles_Injected_mC872CCABDF8B4F5D1DC5D726A0EA7E0EB8E3E7E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/MainModule::set_maxParticles_Injected(UnityEngine.ParticleSystem/MainModule&,System.Int32)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmissionModule
IL2CPP_EXTERN_C void EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshal_pinvoke(const EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678& unmarshaled, EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshal_pinvoke_back(const EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_pinvoke& marshaled, EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmissionModule
IL2CPP_EXTERN_C void EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshal_pinvoke_cleanup(EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmissionModule
IL2CPP_EXTERN_C void EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshal_com(const EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678& unmarshaled, EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshal_com_back(const EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_com& marshaled, EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'EmissionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmissionModule
IL2CPP_EXTERN_C void EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshal_com_cleanup(EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/EmissionModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*>(__this + _offset);
EmissionModule__ctor_m6AE98CC2103BECB52B7551D1304E733AE8BD70B1(_thisAdjusted, ___particleSystem0, method);
}
// System.Boolean UnityEngine.ParticleSystem/EmissionModule::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EmissionModule_get_enabled_mD58661B08716E8841806F1C8E0D52AF7FCB39768 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = EmissionModule_get_enabled_Injected_m7EEB0FB9042C80BCE7849D45201A7AD6956835F1(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C bool EmissionModule_get_enabled_mD58661B08716E8841806F1C8E0D52AF7FCB39768_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*>(__this + _offset);
bool _returnValue;
_returnValue = EmissionModule_get_enabled_mD58661B08716E8841806F1C8E0D52AF7FCB39768(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, bool ___value0, const RuntimeMethod* method)
{
{
bool L_0 = ___value0;
EmissionModule_set_enabled_Injected_m8F10D1C98F11BB909A1403547168E56A8B31A16A(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*>(__this + _offset);
EmissionModule_set_enabled_mC82B6915ED485AB8DB54DFA6599C9C973BB5D867(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime(UnityEngine.ParticleSystem/MinMaxCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTime_m71BF3C0A80EA572CD87EFF5944E8FA680F51DC20 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 ___value0, const RuntimeMethod* method)
{
{
EmissionModule_set_rateOverTime_Injected_m72062E84BE1D8D5F7CDEBAB23008F9C87ADE2D0E(__this, (&___value0), NULL);
return;
}
}
IL2CPP_EXTERN_C void EmissionModule_set_rateOverTime_m71BF3C0A80EA572CD87EFF5944E8FA680F51DC20_AdjustorThunk (RuntimeObject* __this, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 ___value0, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*>(__this + _offset);
EmissionModule_set_rateOverTime_m71BF3C0A80EA572CD87EFF5944E8FA680F51DC20(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/EmissionModule::get_rateOverTimeMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float EmissionModule_get_rateOverTimeMultiplier_m9BD9DA04BD762F6E7C22D025DC86CB6B96227867 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* __this, const RuntimeMethod* method)
{
{
float L_0;
L_0 = EmissionModule_get_rateOverTimeMultiplier_Injected_m1F3C73E8BE34F6F8597E71938B71581230EA0F17(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C float EmissionModule_get_rateOverTimeMultiplier_m9BD9DA04BD762F6E7C22D025DC86CB6B96227867_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*>(__this + _offset);
float _returnValue;
_returnValue = EmissionModule_get_rateOverTimeMultiplier_m9BD9DA04BD762F6E7C22D025DC86CB6B96227867(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.ParticleSystem/EmissionModule::get_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EmissionModule_get_enabled_Injected_m7EEB0FB9042C80BCE7849D45201A7AD6956835F1 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, const RuntimeMethod* method)
{
typedef bool (*EmissionModule_get_enabled_Injected_m7EEB0FB9042C80BCE7849D45201A7AD6956835F1_ftn) (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*);
static EmissionModule_get_enabled_Injected_m7EEB0FB9042C80BCE7849D45201A7AD6956835F1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (EmissionModule_get_enabled_Injected_m7EEB0FB9042C80BCE7849D45201A7AD6956835F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::get_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&)");
bool icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_enabled_Injected_m8F10D1C98F11BB909A1403547168E56A8B31A16A (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*EmissionModule_set_enabled_Injected_m8F10D1C98F11BB909A1403547168E56A8B31A16A_ftn) (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*, bool);
static EmissionModule_set_enabled_Injected_m8F10D1C98F11BB909A1403547168E56A8B31A16A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (EmissionModule_set_enabled_Injected_m8F10D1C98F11BB909A1403547168E56A8B31A16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::set_enabled_Injected(UnityEngine.ParticleSystem/EmissionModule&,System.Boolean)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Void UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime_Injected(UnityEngine.ParticleSystem/EmissionModule&,UnityEngine.ParticleSystem/MinMaxCurve&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmissionModule_set_rateOverTime_Injected_m72062E84BE1D8D5F7CDEBAB23008F9C87ADE2D0E (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* ___value1, const RuntimeMethod* method)
{
typedef void (*EmissionModule_set_rateOverTime_Injected_m72062E84BE1D8D5F7CDEBAB23008F9C87ADE2D0E_ftn) (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*, MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23*);
static EmissionModule_set_rateOverTime_Injected_m72062E84BE1D8D5F7CDEBAB23008F9C87ADE2D0E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (EmissionModule_set_rateOverTime_Injected_m72062E84BE1D8D5F7CDEBAB23008F9C87ADE2D0E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::set_rateOverTime_Injected(UnityEngine.ParticleSystem/EmissionModule&,UnityEngine.ParticleSystem/MinMaxCurve&)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
// System.Single UnityEngine.ParticleSystem/EmissionModule::get_rateOverTimeMultiplier_Injected(UnityEngine.ParticleSystem/EmissionModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float EmissionModule_get_rateOverTimeMultiplier_Injected_m1F3C73E8BE34F6F8597E71938B71581230EA0F17 (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678* ____unity_self0, const RuntimeMethod* method)
{
typedef float (*EmissionModule_get_rateOverTimeMultiplier_Injected_m1F3C73E8BE34F6F8597E71938B71581230EA0F17_ftn) (EmissionModule_t0F469FA4A08003F6D9C610D2F716A9DFDB9A3678*);
static EmissionModule_get_rateOverTimeMultiplier_Injected_m1F3C73E8BE34F6F8597E71938B71581230EA0F17_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (EmissionModule_get_rateOverTimeMultiplier_Injected_m1F3C73E8BE34F6F8597E71938B71581230EA0F17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/EmissionModule::get_rateOverTimeMultiplier_Injected(UnityEngine.ParticleSystem/EmissionModule&)");
float icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ShapeModule
IL2CPP_EXTERN_C void ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshal_pinvoke(const ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2& unmarshaled, ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshal_pinvoke_back(const ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_pinvoke& marshaled, ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ShapeModule
IL2CPP_EXTERN_C void ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshal_pinvoke_cleanup(ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ShapeModule
IL2CPP_EXTERN_C void ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshal_com(const ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2& unmarshaled, ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshal_com_back(const ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_com& marshaled, ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ShapeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ShapeModule
IL2CPP_EXTERN_C void ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshal_com_cleanup(ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/ShapeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD (ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2*>(__this + _offset);
ShapeModule__ctor_m951B06AF6BDA194E8111B2B72C104562F41CB0AD(_thisAdjusted, ___particleSystem0, method);
}
// System.Void UnityEngine.ParticleSystem/ShapeModule::set_mesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_mesh_m75450DE287A91452C63021F100D8B6A65A921CE1 (ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___value0;
ShapeModule_set_mesh_Injected_mFDC0129F94080D337A259DB059A80FAFA4AF5CB0(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ShapeModule_set_mesh_m75450DE287A91452C63021F100D8B6A65A921CE1_AdjustorThunk (RuntimeObject* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method)
{
ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2*>(__this + _offset);
ShapeModule_set_mesh_m75450DE287A91452C63021F100D8B6A65A921CE1(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/ShapeModule::set_mesh_Injected(UnityEngine.ParticleSystem/ShapeModule&,UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShapeModule_set_mesh_Injected_mFDC0129F94080D337A259DB059A80FAFA4AF5CB0 (ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2* ____unity_self0, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value1, const RuntimeMethod* method)
{
typedef void (*ShapeModule_set_mesh_Injected_mFDC0129F94080D337A259DB059A80FAFA4AF5CB0_ftn) (ShapeModule_tAA38A0C5305DF2F9D96F89D4B8F762E2D034D8B2*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static ShapeModule_set_mesh_Injected_mFDC0129F94080D337A259DB059A80FAFA4AF5CB0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ShapeModule_set_mesh_Injected_mFDC0129F94080D337A259DB059A80FAFA4AF5CB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/ShapeModule::set_mesh_Injected(UnityEngine.ParticleSystem/ShapeModule&,UnityEngine.Mesh)");
_il2cpp_icall_func(____unity_self0, ___value1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/CollisionModule
IL2CPP_EXTERN_C void CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshal_pinvoke(const CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083& unmarshaled, CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CollisionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshal_pinvoke_back(const CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_pinvoke& marshaled, CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CollisionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/CollisionModule
IL2CPP_EXTERN_C void CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshal_pinvoke_cleanup(CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/CollisionModule
IL2CPP_EXTERN_C void CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshal_com(const CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083& unmarshaled, CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CollisionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshal_com_back(const CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_com& marshaled, CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CollisionModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/CollisionModule
IL2CPP_EXTERN_C void CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshal_com_cleanup(CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/CollisionModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CollisionModule__ctor_m68961DC166C24574AFAFCB0503FD9AD4BAE94DC9 (CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void CollisionModule__ctor_m68961DC166C24574AFAFCB0503FD9AD4BAE94DC9_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CollisionModule_tEE4892D4872C2907164A66DC424F1CFA1D527083*>(__this + _offset);
CollisionModule__ctor_m68961DC166C24574AFAFCB0503FD9AD4BAE94DC9(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/TriggerModule
IL2CPP_EXTERN_C void TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshal_pinvoke(const TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1& unmarshaled, TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TriggerModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshal_pinvoke_back(const TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_pinvoke& marshaled, TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TriggerModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/TriggerModule
IL2CPP_EXTERN_C void TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshal_pinvoke_cleanup(TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/TriggerModule
IL2CPP_EXTERN_C void TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshal_com(const TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1& unmarshaled, TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TriggerModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshal_com_back(const TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_com& marshaled, TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TriggerModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/TriggerModule
IL2CPP_EXTERN_C void TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshal_com_cleanup(TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/TriggerModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerModule__ctor_mAEC6CFC2EA5E625D7BDD416967F3AB481A8EE97E (TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void TriggerModule__ctor_mAEC6CFC2EA5E625D7BDD416967F3AB481A8EE97E_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TriggerModule_tDEE844919206259DA831ADCA3B1B2D915CB767B1*>(__this + _offset);
TriggerModule__ctor_mAEC6CFC2EA5E625D7BDD416967F3AB481A8EE97E(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_pinvoke(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_pinvoke_back(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke& marshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_pinvoke_cleanup(SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_com(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_com_back(const SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com& marshaled, SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SubEmittersModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SubEmittersModule
IL2CPP_EXTERN_C void SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshal_com_cleanup(SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/SubEmittersModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*>(__this + _offset);
SubEmittersModule__ctor_m88FC56A3AC3EB5013199BE0AE06032B6405EDD93(_thisAdjusted, ___particleSystem0, method);
}
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = SubEmittersModule_get_subEmittersCount_Injected_m925B90DB9E5E993FA301A62E4B2BDA4321B61A43(__this, NULL);
return L_0;
}
}
IL2CPP_EXTERN_C int32_t SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*>(__this + _offset);
int32_t _returnValue;
_returnValue = SubEmittersModule_get_subEmittersCount_m37858E5297285278ABC7CFA35168EB2DECB6A691(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* __this, int32_t ___index0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_1;
L_1 = SubEmittersModule_GetSubEmitterSystem_Injected_m4266826B376DBE33A9CA40F7C8402EF3DF522222(__this, L_0, NULL);
return L_1;
}
}
IL2CPP_EXTERN_C ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*>(__this + _offset);
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* _returnValue;
_returnValue = SubEmittersModule_GetSubEmitterSystem_m866AA8A628E2CF3F78DA8E083C04D90AF7BD2B9D(_thisAdjusted, ___index0, method);
return _returnValue;
}
// System.Int32 UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount_Injected(UnityEngine.ParticleSystem/SubEmittersModule&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SubEmittersModule_get_subEmittersCount_Injected_m925B90DB9E5E993FA301A62E4B2BDA4321B61A43 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ____unity_self0, const RuntimeMethod* method)
{
typedef int32_t (*SubEmittersModule_get_subEmittersCount_Injected_m925B90DB9E5E993FA301A62E4B2BDA4321B61A43_ftn) (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*);
static SubEmittersModule_get_subEmittersCount_Injected_m925B90DB9E5E993FA301A62E4B2BDA4321B61A43_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SubEmittersModule_get_subEmittersCount_Injected_m925B90DB9E5E993FA301A62E4B2BDA4321B61A43_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/SubEmittersModule::get_subEmittersCount_Injected(UnityEngine.ParticleSystem/SubEmittersModule&)");
int32_t icallRetVal = _il2cpp_icall_func(____unity_self0);
return icallRetVal;
}
// UnityEngine.ParticleSystem UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem_Injected(UnityEngine.ParticleSystem/SubEmittersModule&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* SubEmittersModule_GetSubEmitterSystem_Injected_m4266826B376DBE33A9CA40F7C8402EF3DF522222 (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B* ____unity_self0, int32_t ___index1, const RuntimeMethod* method)
{
typedef ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* (*SubEmittersModule_GetSubEmitterSystem_Injected_m4266826B376DBE33A9CA40F7C8402EF3DF522222_ftn) (SubEmittersModule_t94F5AD231EAFB50A16E697186A630B07BF8B949B*, int32_t);
static SubEmittersModule_GetSubEmitterSystem_Injected_m4266826B376DBE33A9CA40F7C8402EF3DF522222_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SubEmittersModule_GetSubEmitterSystem_Injected_m4266826B376DBE33A9CA40F7C8402EF3DF522222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystem/SubEmittersModule::GetSubEmitterSystem_Injected(UnityEngine.ParticleSystem/SubEmittersModule&,System.Int32)");
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* icallRetVal = _il2cpp_icall_func(____unity_self0, ___index1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/TextureSheetAnimationModule
IL2CPP_EXTERN_C void TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshal_pinvoke(const TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6& unmarshaled, TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TextureSheetAnimationModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshal_pinvoke_back(const TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_pinvoke& marshaled, TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TextureSheetAnimationModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/TextureSheetAnimationModule
IL2CPP_EXTERN_C void TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshal_pinvoke_cleanup(TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/TextureSheetAnimationModule
IL2CPP_EXTERN_C void TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshal_com(const TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6& unmarshaled, TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TextureSheetAnimationModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshal_com_back(const TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_com& marshaled, TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TextureSheetAnimationModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/TextureSheetAnimationModule
IL2CPP_EXTERN_C void TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshal_com_cleanup(TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/TextureSheetAnimationModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextureSheetAnimationModule__ctor_m86AE80EB2EAF5AC13146D2856AA7DF538A9412BC (TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void TextureSheetAnimationModule__ctor_m86AE80EB2EAF5AC13146D2856AA7DF538A9412BC_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TextureSheetAnimationModule_tB53F451F252E24ACC3EF80D770DB4FBE1A13D1F6*>(__this + _offset);
TextureSheetAnimationModule__ctor_m86AE80EB2EAF5AC13146D2856AA7DF538A9412BC(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ParticleSystem/Particle::set_lifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018(__this, L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_lifetime_m29360AF093721364BF46996EE1D400256DB95911(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Particle_get_position_m3EDB68F03D6EC0F086D6FF6F25ABE7D0E1111837 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Position_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Particle_get_position_m3EDB68F03D6EC0F086D6FF6F25ABE7D0E1111837_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Particle_get_position_m3EDB68F03D6EC0F086D6FF6F25ABE7D0E1111837(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/Particle::set_position(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_Position_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_position_mE9103000DB4EA6CE09D25650F5A2915731F7A63E(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_velocity(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_Velocity_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_velocity_mF4C1DE326CCABE480F44D3DF3873241E85A6303B(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.ParticleSystem/Particle::get_remainingLifetime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Particle_get_remainingLifetime_m0677284AA2A1518AFC954CD0E8DCCE8F519055A9 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Lifetime_11;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Particle_get_remainingLifetime_m0677284AA2A1518AFC954CD0E8DCCE8F519055A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
float _returnValue;
_returnValue = Particle_get_remainingLifetime_m0677284AA2A1518AFC954CD0E8DCCE8F519055A9(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/Particle::set_remainingLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_Lifetime_11 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_remainingLifetime_m3E58D8B3599B0BA6790D43022C3DF16E6896D018(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_startLifetime(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_StartLifetime_12 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_startLifetime_mCD0B16F2B1F2E2AEED84C4FCD85D5AD96F853A77(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_startColor(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___value0, const RuntimeMethod* method)
{
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___value0;
__this->___m_StartColor_8 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538_AdjustorThunk (RuntimeObject* __this, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_startColor_mC3031F4238B0C003DFA5BF9AB4B3141B7CF71538(_thisAdjusted, ___value0, method);
}
// System.UInt32 UnityEngine.ParticleSystem/Particle::get_randomSeed()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Particle_get_randomSeed_mB745504EB688476456151AE354392AC1BDF105DF (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method)
{
uint32_t V_0 = 0;
{
uint32_t L_0 = __this->___m_RandomSeed_9;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
uint32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C uint32_t Particle_get_randomSeed_mB745504EB688476456151AE354392AC1BDF105DF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
uint32_t _returnValue;
_returnValue = Particle_get_randomSeed_mB745504EB688476456151AE354392AC1BDF105DF(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/Particle::set_randomSeed(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, uint32_t ___value0, const RuntimeMethod* method)
{
{
uint32_t L_0 = ___value0;
__this->___m_RandomSeed_9 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2_AdjustorThunk (RuntimeObject* __this, uint32_t ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_randomSeed_mCC3C02CCBF9C0EA80E2CE01EC47AD30F31D5F6C2(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_startSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = ___value0;
float L_2 = ___value0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
__this->___m_StartSize_7 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_startSize_mBBEBF7365A4E68FF2044E2ECEACC562376EA4A1F(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector3 UnityEngine.ParticleSystem/Particle::get_startSize3D()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Particle_get_startSize3D_m47473A643BE0992BA0D5D5014481D247228E9C15 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_StartSize_7;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Particle_get_startSize3D_m47473A643BE0992BA0D5D5014481D247228E9C15_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Particle_get_startSize3D_m47473A643BE0992BA0D5D5014481D247228E9C15(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.ParticleSystem/Particle::set_rotation3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_0, (0.0174532924f), NULL);
__this->___m_Rotation_5 = L_1;
uint32_t L_2 = __this->___m_Flags_16;
__this->___m_Flags_16 = ((int32_t)((int32_t)L_2|2));
return;
}
}
IL2CPP_EXTERN_C void Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_rotation3D_mC0B19BFEBA780F95C763DE14C80B29764E519D62(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.ParticleSystem/Particle::set_angularVelocity3D(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_0, (0.0174532924f), NULL);
__this->___m_AngularVelocity_6 = L_1;
uint32_t L_2 = __this->___m_Flags_16;
__this->___m_Flags_16 = ((int32_t)((int32_t)L_2|2));
return;
}
}
IL2CPP_EXTERN_C void Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Particle_set_angularVelocity3D_m56AE22FE7AFB178DD206EA2A7E0DA64B360D7EA8(_thisAdjusted, ___value0, method);
}
// UnityEngine.Color32 UnityEngine.ParticleSystem/Particle::GetCurrentColor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Particle_GetCurrentColor_m793DDF1AC5043A8991B6663D965404B1B3855C78 (Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___system0, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
memset((&V_0), 0, sizeof(V_0));
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___system0;
NullCheck(L_0);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_1;
L_1 = ParticleSystem_GetParticleCurrentColor_m9F1AE6C1766B504411F273E617115FF23ABC3C95(L_0, __this, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Particle_GetCurrentColor_m793DDF1AC5043A8991B6663D965404B1B3855C78_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___system0, const RuntimeMethod* method)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D*>(__this + _offset);
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B _returnValue;
_returnValue = Particle_GetCurrentColor_m793DDF1AC5043A8991B6663D965404B1B3855C78(_thisAdjusted, ___system0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ParticleSystem/MinMaxCurve::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E (MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* __this, float ___constant0, const RuntimeMethod* method)
{
{
__this->___m_Mode_0 = 0;
__this->___m_CurveMultiplier_1 = (0.0f);
__this->___m_CurveMin_2 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurveMin_2), (void*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)NULL);
__this->___m_CurveMax_3 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_CurveMax_3), (void*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)NULL);
__this->___m_ConstantMin_4 = (0.0f);
float L_0 = ___constant0;
__this->___m_ConstantMax_5 = L_0;
return;
}
}
IL2CPP_EXTERN_C void MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E_AdjustorThunk (RuntimeObject* __this, float ___constant0, const RuntimeMethod* method)
{
MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23*>(__this + _offset);
MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E(_thisAdjusted, ___constant0, method);
}
// UnityEngine.ParticleSystem/MinMaxCurve UnityEngine.ParticleSystem/MinMaxCurve::op_Implicit(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 MinMaxCurve_op_Implicit_mC7A24E6FC61103CFFA277A87302688010A1C54F1 (float ___constant0, const RuntimeMethod* method)
{
MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___constant0;
MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 L_1;
memset((&L_1), 0, sizeof(L_1));
MinMaxCurve__ctor_m1D3846251475D7BBC7B128CCD7DFF40B16AAEF9E((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
MinMaxCurve_t812D571297EED6498776CC58949A42B172E60E23 L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ParticleSystem/MinMaxGradient::.ctor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062 (MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method)
{
{
__this->___m_Mode_0 = 0;
__this->___m_GradientMin_1 = (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GradientMin_1), (void*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)NULL);
__this->___m_GradientMax_2 = (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_GradientMax_2), (void*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
L_0 = Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline(NULL);
__this->___m_ColorMin_3 = L_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___color0;
__this->___m_ColorMax_4 = L_1;
return;
}
}
IL2CPP_EXTERN_C void MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method)
{
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69*>(__this + _offset);
MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062(_thisAdjusted, ___color0, method);
}
// UnityEngine.Color UnityEngine.ParticleSystem/MinMaxGradient::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF (MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = __this->___m_ColorMax_4;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = MinMaxGradient_get_color_m534E35D538D549F006E9F90E453D41B92FBAC3BF(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.ParticleSystem/MinMaxGradient UnityEngine.ParticleSystem/MinMaxGradient::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 MinMaxGradient_op_Implicit_m70D5BA67A6801595378D57D0B136825BE16325D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color0, const RuntimeMethod* method)
{
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___color0;
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_1;
memset((&L_1), 0, sizeof(L_1));
MinMaxGradient__ctor_m982C2A8AD071EA714E5583F90727C306B126F062((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
MinMaxGradient_tFF31B8EC2855D0074AB86E8B37BEA6609070AC69 L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled)
{
marshaled.___m_Particle_0 = unmarshaled.___m_Particle_0;
marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.___m_PositionSet_1);
marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.___m_VelocitySet_2);
marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.___m_AxisOfRotationSet_3);
marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.___m_RotationSet_4);
marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.___m_AngularVelocitySet_5);
marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.___m_StartSizeSet_6);
marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.___m_StartColorSet_7);
marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.___m_RandomSeedSet_8);
marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.___m_StartLifetimeSet_9);
marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.___m_MeshIndexSet_10);
marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.___m_ApplyShapeToPosition_11);
}
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke_back(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D unmarshaledm_Particle_temp_0;
memset((&unmarshaledm_Particle_temp_0), 0, sizeof(unmarshaledm_Particle_temp_0));
unmarshaledm_Particle_temp_0 = marshaled.___m_Particle_0;
unmarshaled.___m_Particle_0 = unmarshaledm_Particle_temp_0;
bool unmarshaledm_PositionSet_temp_1 = false;
unmarshaledm_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
unmarshaled.___m_PositionSet_1 = unmarshaledm_PositionSet_temp_1;
bool unmarshaledm_VelocitySet_temp_2 = false;
unmarshaledm_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
unmarshaled.___m_VelocitySet_2 = unmarshaledm_VelocitySet_temp_2;
bool unmarshaledm_AxisOfRotationSet_temp_3 = false;
unmarshaledm_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
unmarshaled.___m_AxisOfRotationSet_3 = unmarshaledm_AxisOfRotationSet_temp_3;
bool unmarshaledm_RotationSet_temp_4 = false;
unmarshaledm_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
unmarshaled.___m_RotationSet_4 = unmarshaledm_RotationSet_temp_4;
bool unmarshaledm_AngularVelocitySet_temp_5 = false;
unmarshaledm_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
unmarshaled.___m_AngularVelocitySet_5 = unmarshaledm_AngularVelocitySet_temp_5;
bool unmarshaledm_StartSizeSet_temp_6 = false;
unmarshaledm_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
unmarshaled.___m_StartSizeSet_6 = unmarshaledm_StartSizeSet_temp_6;
bool unmarshaledm_StartColorSet_temp_7 = false;
unmarshaledm_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
unmarshaled.___m_StartColorSet_7 = unmarshaledm_StartColorSet_temp_7;
bool unmarshaledm_RandomSeedSet_temp_8 = false;
unmarshaledm_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
unmarshaled.___m_RandomSeedSet_8 = unmarshaledm_RandomSeedSet_temp_8;
bool unmarshaledm_StartLifetimeSet_temp_9 = false;
unmarshaledm_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
unmarshaled.___m_StartLifetimeSet_9 = unmarshaledm_StartLifetimeSet_temp_9;
bool unmarshaledm_MeshIndexSet_temp_10 = false;
unmarshaledm_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
unmarshaled.___m_MeshIndexSet_10 = unmarshaledm_MeshIndexSet_temp_10;
bool unmarshaledm_ApplyShapeToPosition_temp_11 = false;
unmarshaledm_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
unmarshaled.___m_ApplyShapeToPosition_11 = unmarshaledm_ApplyShapeToPosition_temp_11;
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_pinvoke_cleanup(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled)
{
marshaled.___m_Particle_0 = unmarshaled.___m_Particle_0;
marshaled.___m_PositionSet_1 = static_cast<int32_t>(unmarshaled.___m_PositionSet_1);
marshaled.___m_VelocitySet_2 = static_cast<int32_t>(unmarshaled.___m_VelocitySet_2);
marshaled.___m_AxisOfRotationSet_3 = static_cast<int32_t>(unmarshaled.___m_AxisOfRotationSet_3);
marshaled.___m_RotationSet_4 = static_cast<int32_t>(unmarshaled.___m_RotationSet_4);
marshaled.___m_AngularVelocitySet_5 = static_cast<int32_t>(unmarshaled.___m_AngularVelocitySet_5);
marshaled.___m_StartSizeSet_6 = static_cast<int32_t>(unmarshaled.___m_StartSizeSet_6);
marshaled.___m_StartColorSet_7 = static_cast<int32_t>(unmarshaled.___m_StartColorSet_7);
marshaled.___m_RandomSeedSet_8 = static_cast<int32_t>(unmarshaled.___m_RandomSeedSet_8);
marshaled.___m_StartLifetimeSet_9 = static_cast<int32_t>(unmarshaled.___m_StartLifetimeSet_9);
marshaled.___m_MeshIndexSet_10 = static_cast<int32_t>(unmarshaled.___m_MeshIndexSet_10);
marshaled.___m_ApplyShapeToPosition_11 = static_cast<int32_t>(unmarshaled.___m_ApplyShapeToPosition_11);
}
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com_back(const EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled, EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0& unmarshaled)
{
Particle_tF16C89682A98AB276CCBE4DA0A6E82F98500F79D unmarshaledm_Particle_temp_0;
memset((&unmarshaledm_Particle_temp_0), 0, sizeof(unmarshaledm_Particle_temp_0));
unmarshaledm_Particle_temp_0 = marshaled.___m_Particle_0;
unmarshaled.___m_Particle_0 = unmarshaledm_Particle_temp_0;
bool unmarshaledm_PositionSet_temp_1 = false;
unmarshaledm_PositionSet_temp_1 = static_cast<bool>(marshaled.___m_PositionSet_1);
unmarshaled.___m_PositionSet_1 = unmarshaledm_PositionSet_temp_1;
bool unmarshaledm_VelocitySet_temp_2 = false;
unmarshaledm_VelocitySet_temp_2 = static_cast<bool>(marshaled.___m_VelocitySet_2);
unmarshaled.___m_VelocitySet_2 = unmarshaledm_VelocitySet_temp_2;
bool unmarshaledm_AxisOfRotationSet_temp_3 = false;
unmarshaledm_AxisOfRotationSet_temp_3 = static_cast<bool>(marshaled.___m_AxisOfRotationSet_3);
unmarshaled.___m_AxisOfRotationSet_3 = unmarshaledm_AxisOfRotationSet_temp_3;
bool unmarshaledm_RotationSet_temp_4 = false;
unmarshaledm_RotationSet_temp_4 = static_cast<bool>(marshaled.___m_RotationSet_4);
unmarshaled.___m_RotationSet_4 = unmarshaledm_RotationSet_temp_4;
bool unmarshaledm_AngularVelocitySet_temp_5 = false;
unmarshaledm_AngularVelocitySet_temp_5 = static_cast<bool>(marshaled.___m_AngularVelocitySet_5);
unmarshaled.___m_AngularVelocitySet_5 = unmarshaledm_AngularVelocitySet_temp_5;
bool unmarshaledm_StartSizeSet_temp_6 = false;
unmarshaledm_StartSizeSet_temp_6 = static_cast<bool>(marshaled.___m_StartSizeSet_6);
unmarshaled.___m_StartSizeSet_6 = unmarshaledm_StartSizeSet_temp_6;
bool unmarshaledm_StartColorSet_temp_7 = false;
unmarshaledm_StartColorSet_temp_7 = static_cast<bool>(marshaled.___m_StartColorSet_7);
unmarshaled.___m_StartColorSet_7 = unmarshaledm_StartColorSet_temp_7;
bool unmarshaledm_RandomSeedSet_temp_8 = false;
unmarshaledm_RandomSeedSet_temp_8 = static_cast<bool>(marshaled.___m_RandomSeedSet_8);
unmarshaled.___m_RandomSeedSet_8 = unmarshaledm_RandomSeedSet_temp_8;
bool unmarshaledm_StartLifetimeSet_temp_9 = false;
unmarshaledm_StartLifetimeSet_temp_9 = static_cast<bool>(marshaled.___m_StartLifetimeSet_9);
unmarshaled.___m_StartLifetimeSet_9 = unmarshaledm_StartLifetimeSet_temp_9;
bool unmarshaledm_MeshIndexSet_temp_10 = false;
unmarshaledm_MeshIndexSet_temp_10 = static_cast<bool>(marshaled.___m_MeshIndexSet_10);
unmarshaled.___m_MeshIndexSet_10 = unmarshaledm_MeshIndexSet_temp_10;
bool unmarshaledm_ApplyShapeToPosition_temp_11 = false;
unmarshaledm_ApplyShapeToPosition_temp_11 = static_cast<bool>(marshaled.___m_ApplyShapeToPosition_11);
unmarshaled.___m_ApplyShapeToPosition_11 = unmarshaledm_ApplyShapeToPosition_temp_11;
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/EmitParams
IL2CPP_EXTERN_C void EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshal_com_cleanup(EmitParams_tE76279CE754C7B0A4ECDA7E294587AACB039FBA0_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/Trails
IL2CPP_EXTERN_C void Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshal_pinvoke(const Trails_t31908C530648888C7601A10FB88C42DDEF513082& unmarshaled, Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_pinvoke& marshaled)
{
Exception_t* ___positions_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'positions' of type 'Trails'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___positions_0Exception, NULL);
}
IL2CPP_EXTERN_C void Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshal_pinvoke_back(const Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_pinvoke& marshaled, Trails_t31908C530648888C7601A10FB88C42DDEF513082& unmarshaled)
{
Exception_t* ___positions_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'positions' of type 'Trails'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___positions_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/Trails
IL2CPP_EXTERN_C void Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshal_pinvoke_cleanup(Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/Trails
IL2CPP_EXTERN_C void Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshal_com(const Trails_t31908C530648888C7601A10FB88C42DDEF513082& unmarshaled, Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_com& marshaled)
{
Exception_t* ___positions_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'positions' of type 'Trails'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___positions_0Exception, NULL);
}
IL2CPP_EXTERN_C void Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshal_com_back(const Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_com& marshaled, Trails_t31908C530648888C7601A10FB88C42DDEF513082& unmarshaled)
{
Exception_t* ___positions_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'positions' of type 'Trails'.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___positions_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/Trails
IL2CPP_EXTERN_C void Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshal_com_cleanup(Trails_t31908C530648888C7601A10FB88C42DDEF513082_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/VelocityOverLifetimeModule
IL2CPP_EXTERN_C void VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshal_pinvoke(const VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56& unmarshaled, VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'VelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshal_pinvoke_back(const VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_pinvoke& marshaled, VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'VelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/VelocityOverLifetimeModule
IL2CPP_EXTERN_C void VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshal_pinvoke_cleanup(VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/VelocityOverLifetimeModule
IL2CPP_EXTERN_C void VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshal_com(const VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56& unmarshaled, VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'VelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshal_com_back(const VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_com& marshaled, VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'VelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/VelocityOverLifetimeModule
IL2CPP_EXTERN_C void VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshal_com_cleanup(VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/VelocityOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VelocityOverLifetimeModule__ctor_m64A15E09916657384A99217570EB78F31A09E10A (VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void VelocityOverLifetimeModule__ctor_m64A15E09916657384A99217570EB78F31A09E10A_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<VelocityOverLifetimeModule_tB4A3291E3D2E850257EE3F8344AAEDA06D7FCE56*>(__this + _offset);
VelocityOverLifetimeModule__ctor_m64A15E09916657384A99217570EB78F31A09E10A(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
IL2CPP_EXTERN_C void LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshal_pinvoke(const LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1& unmarshaled, LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LimitVelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshal_pinvoke_back(const LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_pinvoke& marshaled, LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LimitVelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
IL2CPP_EXTERN_C void LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshal_pinvoke_cleanup(LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
IL2CPP_EXTERN_C void LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshal_com(const LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1& unmarshaled, LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LimitVelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshal_com_back(const LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_com& marshaled, LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LimitVelocityOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule
IL2CPP_EXTERN_C void LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshal_com_cleanup(LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/LimitVelocityOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LimitVelocityOverLifetimeModule__ctor_m6D3B6A3D9808E449183CDEA2A1B10436B2676CAC (LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void LimitVelocityOverLifetimeModule__ctor_m6D3B6A3D9808E449183CDEA2A1B10436B2676CAC_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LimitVelocityOverLifetimeModule_tC52CF1434E2639EE5D81DD6BA269FF38CA17D8B1*>(__this + _offset);
LimitVelocityOverLifetimeModule__ctor_m6D3B6A3D9808E449183CDEA2A1B10436B2676CAC(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/InheritVelocityModule
IL2CPP_EXTERN_C void InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshal_pinvoke(const InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562& unmarshaled, InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'InheritVelocityModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshal_pinvoke_back(const InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_pinvoke& marshaled, InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'InheritVelocityModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/InheritVelocityModule
IL2CPP_EXTERN_C void InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshal_pinvoke_cleanup(InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/InheritVelocityModule
IL2CPP_EXTERN_C void InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshal_com(const InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562& unmarshaled, InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'InheritVelocityModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshal_com_back(const InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_com& marshaled, InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'InheritVelocityModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/InheritVelocityModule
IL2CPP_EXTERN_C void InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshal_com_cleanup(InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/InheritVelocityModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InheritVelocityModule__ctor_m053B183AC009C5C459E85E1D77D8C37127571563 (InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void InheritVelocityModule__ctor_m053B183AC009C5C459E85E1D77D8C37127571563_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<InheritVelocityModule_tB71B2EDCAF328647DDB6BC79541D7C5E76C19562*>(__this + _offset);
InheritVelocityModule__ctor_m053B183AC009C5C459E85E1D77D8C37127571563(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule
IL2CPP_EXTERN_C void LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshal_pinvoke(const LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3& unmarshaled, LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LifetimeByEmitterSpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshal_pinvoke_back(const LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_pinvoke& marshaled, LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LifetimeByEmitterSpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule
IL2CPP_EXTERN_C void LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshal_pinvoke_cleanup(LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule
IL2CPP_EXTERN_C void LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshal_com(const LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3& unmarshaled, LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LifetimeByEmitterSpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshal_com_back(const LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_com& marshaled, LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LifetimeByEmitterSpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule
IL2CPP_EXTERN_C void LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshal_com_cleanup(LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/LifetimeByEmitterSpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LifetimeByEmitterSpeedModule__ctor_m240CFCF63B59A5FC8E0FE3859E3F4A171BC22B0B (LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void LifetimeByEmitterSpeedModule__ctor_m240CFCF63B59A5FC8E0FE3859E3F4A171BC22B0B_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LifetimeByEmitterSpeedModule_t7FCB32DF1D965E3D5B8B7DCEEF0F040BC3EF90F3*>(__this + _offset);
LifetimeByEmitterSpeedModule__ctor_m240CFCF63B59A5FC8E0FE3859E3F4A171BC22B0B(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ForceOverLifetimeModule
IL2CPP_EXTERN_C void ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshal_pinvoke(const ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976& unmarshaled, ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ForceOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshal_pinvoke_back(const ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_pinvoke& marshaled, ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ForceOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ForceOverLifetimeModule
IL2CPP_EXTERN_C void ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshal_pinvoke_cleanup(ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ForceOverLifetimeModule
IL2CPP_EXTERN_C void ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshal_com(const ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976& unmarshaled, ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ForceOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshal_com_back(const ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_com& marshaled, ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ForceOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ForceOverLifetimeModule
IL2CPP_EXTERN_C void ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshal_com_cleanup(ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/ForceOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ForceOverLifetimeModule__ctor_m8BDABA4D082F2EA2DECBCECA90B48C34446C0C25 (ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void ForceOverLifetimeModule__ctor_m8BDABA4D082F2EA2DECBCECA90B48C34446C0C25_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ForceOverLifetimeModule_t4859776EAF945AEA86044CAB63CA7A8AC8C14976*>(__this + _offset);
ForceOverLifetimeModule__ctor_m8BDABA4D082F2EA2DECBCECA90B48C34446C0C25(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ColorOverLifetimeModule
IL2CPP_EXTERN_C void ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshal_pinvoke(const ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9& unmarshaled, ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshal_pinvoke_back(const ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_pinvoke& marshaled, ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ColorOverLifetimeModule
IL2CPP_EXTERN_C void ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshal_pinvoke_cleanup(ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ColorOverLifetimeModule
IL2CPP_EXTERN_C void ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshal_com(const ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9& unmarshaled, ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshal_com_back(const ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_com& marshaled, ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ColorOverLifetimeModule
IL2CPP_EXTERN_C void ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshal_com_cleanup(ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/ColorOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorOverLifetimeModule__ctor_m3870A84520D71E559FF26F8592B98865763E42F3 (ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void ColorOverLifetimeModule__ctor_m3870A84520D71E559FF26F8592B98865763E42F3_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorOverLifetimeModule_t758EC8315B6C19D78C418D942CD1F94FE7EEE9D9*>(__this + _offset);
ColorOverLifetimeModule__ctor_m3870A84520D71E559FF26F8592B98865763E42F3(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ColorBySpeedModule
IL2CPP_EXTERN_C void ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshal_pinvoke(const ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B& unmarshaled, ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshal_pinvoke_back(const ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_pinvoke& marshaled, ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ColorBySpeedModule
IL2CPP_EXTERN_C void ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshal_pinvoke_cleanup(ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ColorBySpeedModule
IL2CPP_EXTERN_C void ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshal_com(const ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B& unmarshaled, ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshal_com_back(const ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_com& marshaled, ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ColorBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ColorBySpeedModule
IL2CPP_EXTERN_C void ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshal_com_cleanup(ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/ColorBySpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBySpeedModule__ctor_mF22CD138C635E7D0B0275E99F2C6D1C60EA4F061 (ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void ColorBySpeedModule__ctor_mF22CD138C635E7D0B0275E99F2C6D1C60EA4F061_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ColorBySpeedModule_t808C4CC668431DDE51D5AD98A81C78DDB944948B*>(__this + _offset);
ColorBySpeedModule__ctor_mF22CD138C635E7D0B0275E99F2C6D1C60EA4F061(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SizeOverLifetimeModule
IL2CPP_EXTERN_C void SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshal_pinvoke(const SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C& unmarshaled, SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshal_pinvoke_back(const SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_pinvoke& marshaled, SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SizeOverLifetimeModule
IL2CPP_EXTERN_C void SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshal_pinvoke_cleanup(SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SizeOverLifetimeModule
IL2CPP_EXTERN_C void SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshal_com(const SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C& unmarshaled, SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshal_com_back(const SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_com& marshaled, SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SizeOverLifetimeModule
IL2CPP_EXTERN_C void SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshal_com_cleanup(SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/SizeOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SizeOverLifetimeModule__ctor_m6225AAFA0CF0011BBBE04AA04F1EB156FA234E30 (SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void SizeOverLifetimeModule__ctor_m6225AAFA0CF0011BBBE04AA04F1EB156FA234E30_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SizeOverLifetimeModule_t6711CE9659123CAA5BFBFDFA9F53174CD979AC0C*>(__this + _offset);
SizeOverLifetimeModule__ctor_m6225AAFA0CF0011BBBE04AA04F1EB156FA234E30(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SizeBySpeedModule
IL2CPP_EXTERN_C void SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshal_pinvoke(const SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4& unmarshaled, SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshal_pinvoke_back(const SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_pinvoke& marshaled, SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SizeBySpeedModule
IL2CPP_EXTERN_C void SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshal_pinvoke_cleanup(SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/SizeBySpeedModule
IL2CPP_EXTERN_C void SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshal_com(const SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4& unmarshaled, SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshal_com_back(const SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_com& marshaled, SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'SizeBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/SizeBySpeedModule
IL2CPP_EXTERN_C void SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshal_com_cleanup(SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/SizeBySpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SizeBySpeedModule__ctor_m8329551249E1BFE9070C48980C96C48373B390EB (SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void SizeBySpeedModule__ctor_m8329551249E1BFE9070C48980C96C48373B390EB_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SizeBySpeedModule_t73995CB54A0D1B06BA100EA77972D37CDF7B4DC4*>(__this + _offset);
SizeBySpeedModule__ctor_m8329551249E1BFE9070C48980C96C48373B390EB(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/RotationOverLifetimeModule
IL2CPP_EXTERN_C void RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshal_pinvoke(const RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6& unmarshaled, RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshal_pinvoke_back(const RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_pinvoke& marshaled, RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/RotationOverLifetimeModule
IL2CPP_EXTERN_C void RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshal_pinvoke_cleanup(RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/RotationOverLifetimeModule
IL2CPP_EXTERN_C void RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshal_com(const RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6& unmarshaled, RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshal_com_back(const RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_com& marshaled, RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationOverLifetimeModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/RotationOverLifetimeModule
IL2CPP_EXTERN_C void RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshal_com_cleanup(RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/RotationOverLifetimeModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RotationOverLifetimeModule__ctor_mF89DA10296AD6B4BA01118B15B410B237E178814 (RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void RotationOverLifetimeModule__ctor_mF89DA10296AD6B4BA01118B15B410B237E178814_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RotationOverLifetimeModule_tEE08858451167B6DDE6DD36FDCF11E74C77D79E6*>(__this + _offset);
RotationOverLifetimeModule__ctor_mF89DA10296AD6B4BA01118B15B410B237E178814(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/RotationBySpeedModule
IL2CPP_EXTERN_C void RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshal_pinvoke(const RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6& unmarshaled, RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshal_pinvoke_back(const RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_pinvoke& marshaled, RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/RotationBySpeedModule
IL2CPP_EXTERN_C void RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshal_pinvoke_cleanup(RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/RotationBySpeedModule
IL2CPP_EXTERN_C void RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshal_com(const RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6& unmarshaled, RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshal_com_back(const RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_com& marshaled, RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'RotationBySpeedModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/RotationBySpeedModule
IL2CPP_EXTERN_C void RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshal_com_cleanup(RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/RotationBySpeedModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RotationBySpeedModule__ctor_m918A2E6BA2FE8873E50CD4FB41E3A6A257050D86 (RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void RotationBySpeedModule__ctor_m918A2E6BA2FE8873E50CD4FB41E3A6A257050D86_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RotationBySpeedModule_tBCB7E7C1B402D1492310016D5F8FBBA4C15C26A6*>(__this + _offset);
RotationBySpeedModule__ctor_m918A2E6BA2FE8873E50CD4FB41E3A6A257050D86(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ExternalForcesModule
IL2CPP_EXTERN_C void ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshal_pinvoke(const ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7& unmarshaled, ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ExternalForcesModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshal_pinvoke_back(const ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_pinvoke& marshaled, ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ExternalForcesModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ExternalForcesModule
IL2CPP_EXTERN_C void ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshal_pinvoke_cleanup(ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/ExternalForcesModule
IL2CPP_EXTERN_C void ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshal_com(const ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7& unmarshaled, ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ExternalForcesModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshal_com_back(const ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_com& marshaled, ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'ExternalForcesModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/ExternalForcesModule
IL2CPP_EXTERN_C void ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshal_com_cleanup(ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/ExternalForcesModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExternalForcesModule__ctor_m3F90CD56CC17306C7956ADF005EE4254A0F14685 (ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void ExternalForcesModule__ctor_m3F90CD56CC17306C7956ADF005EE4254A0F14685_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ExternalForcesModule_t4494E21ECF96F072432EF4DDC5F84BAF84912FC7*>(__this + _offset);
ExternalForcesModule__ctor_m3F90CD56CC17306C7956ADF005EE4254A0F14685(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/NoiseModule
IL2CPP_EXTERN_C void NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshal_pinvoke(const NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0& unmarshaled, NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'NoiseModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshal_pinvoke_back(const NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_pinvoke& marshaled, NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'NoiseModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/NoiseModule
IL2CPP_EXTERN_C void NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshal_pinvoke_cleanup(NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/NoiseModule
IL2CPP_EXTERN_C void NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshal_com(const NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0& unmarshaled, NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'NoiseModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshal_com_back(const NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_com& marshaled, NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'NoiseModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/NoiseModule
IL2CPP_EXTERN_C void NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshal_com_cleanup(NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/NoiseModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoiseModule__ctor_mAE186A9753FFAE5BAE558B5CF190DAAB7DE90893 (NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void NoiseModule__ctor_mAE186A9753FFAE5BAE558B5CF190DAAB7DE90893_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<NoiseModule_tF8D6CB544A887C0C93D05A228B65E41DBD1F3AE0*>(__this + _offset);
NoiseModule__ctor_mAE186A9753FFAE5BAE558B5CF190DAAB7DE90893(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/LightsModule
IL2CPP_EXTERN_C void LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshal_pinvoke(const LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E& unmarshaled, LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LightsModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshal_pinvoke_back(const LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_pinvoke& marshaled, LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LightsModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/LightsModule
IL2CPP_EXTERN_C void LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshal_pinvoke_cleanup(LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/LightsModule
IL2CPP_EXTERN_C void LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshal_com(const LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E& unmarshaled, LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LightsModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshal_com_back(const LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_com& marshaled, LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'LightsModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/LightsModule
IL2CPP_EXTERN_C void LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshal_com_cleanup(LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/LightsModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightsModule__ctor_mB04B2490B71B56B4CCD7F5DFD983DAB98696FB4E (LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void LightsModule__ctor_mB04B2490B71B56B4CCD7F5DFD983DAB98696FB4E_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<LightsModule_t720242ED070FD6C55E59B7536322829A22884C7E*>(__this + _offset);
LightsModule__ctor_mB04B2490B71B56B4CCD7F5DFD983DAB98696FB4E(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/TrailModule
IL2CPP_EXTERN_C void TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshal_pinvoke(const TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D& unmarshaled, TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TrailModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshal_pinvoke_back(const TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_pinvoke& marshaled, TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TrailModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/TrailModule
IL2CPP_EXTERN_C void TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshal_pinvoke_cleanup(TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/TrailModule
IL2CPP_EXTERN_C void TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshal_com(const TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D& unmarshaled, TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TrailModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshal_com_back(const TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_com& marshaled, TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'TrailModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/TrailModule
IL2CPP_EXTERN_C void TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshal_com_cleanup(TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/TrailModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrailModule__ctor_m9FB482ADCAA6B390BC1D6A145D51594A8E13FE4C (TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void TrailModule__ctor_m9FB482ADCAA6B390BC1D6A145D51594A8E13FE4C_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<TrailModule_tC466413E68A674741F1CEAE0CFD7317631E8040D*>(__this + _offset);
TrailModule__ctor_m9FB482ADCAA6B390BC1D6A145D51594A8E13FE4C(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/CustomDataModule
IL2CPP_EXTERN_C void CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshal_pinvoke(const CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4& unmarshaled, CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CustomDataModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshal_pinvoke_back(const CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_pinvoke& marshaled, CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CustomDataModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/CustomDataModule
IL2CPP_EXTERN_C void CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshal_pinvoke_cleanup(CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.ParticleSystem/CustomDataModule
IL2CPP_EXTERN_C void CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshal_com(const CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4& unmarshaled, CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_com& marshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CustomDataModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
IL2CPP_EXTERN_C void CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshal_com_back(const CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_com& marshaled, CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4& unmarshaled)
{
Exception_t* ___m_ParticleSystem_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ParticleSystem' of type 'CustomDataModule': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ParticleSystem_0Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.ParticleSystem/CustomDataModule
IL2CPP_EXTERN_C void CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshal_com_cleanup(CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.ParticleSystem/CustomDataModule::.ctor(UnityEngine.ParticleSystem)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomDataModule__ctor_mFEC59E8A3F82DDEAD62D887E52E92D9B25B61D78 (CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
{
ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* L_0 = ___particleSystem0;
__this->___m_ParticleSystem_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ParticleSystem_0), (void*)L_0);
return;
}
}
IL2CPP_EXTERN_C void CustomDataModule__ctor_mFEC59E8A3F82DDEAD62D887E52E92D9B25B61D78_AdjustorThunk (RuntimeObject* __this, ParticleSystem_tB19986EE308BD63D36FB6025EEEAFBEDB97C67C1* ___particleSystem0, const RuntimeMethod* method)
{
CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CustomDataModule_t44BDC4DC2B7E66B5298D766D86667C063E8595C4*>(__this + _offset);
CustomDataModule__ctor_mFEC59E8A3F82DDEAD62D887E52E92D9B25B61D78(_thisAdjusted, ___particleSystem0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ParticleSystemRenderer::EnableVertexStreams(UnityEngine.ParticleSystemVertexStreams)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_EnableVertexStreams_m5BC68F43A429F621765F8E438897F671610DC874 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___streams0;
ParticleSystemRenderer_Internal_SetVertexStreams_m795D534E98E52535E711F3163EB30B6AFDB5E6A6(__this, L_0, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystemRenderer::DisableVertexStreams(UnityEngine.ParticleSystemVertexStreams)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_DisableVertexStreams_mB61D30CFEF67CE14BB9C319FFB307E82858D2584 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___streams0;
ParticleSystemRenderer_Internal_SetVertexStreams_m795D534E98E52535E711F3163EB30B6AFDB5E6A6(__this, L_0, (bool)0, NULL);
return;
}
}
// System.Boolean UnityEngine.ParticleSystemRenderer::AreVertexStreamsEnabled(UnityEngine.ParticleSystemVertexStreams)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystemRenderer_AreVertexStreamsEnabled_mAE813D9F4FA8ACDB6116F3A3E57EC33EC0900A54 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___streams0;
int32_t L_1;
L_1 = ParticleSystemRenderer_Internal_GetEnabledVertexStreams_m623E40B1B1BAE3638D5F91122F03E285AB32D572(__this, L_0, NULL);
int32_t L_2 = ___streams0;
V_0 = (bool)((((int32_t)L_1) == ((int32_t)L_2))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.ParticleSystemVertexStreams UnityEngine.ParticleSystemRenderer::GetEnabledVertexStreams(UnityEngine.ParticleSystemVertexStreams)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetEnabledVertexStreams_m724DA2CA296DFE45687559F378B6BD7B37D7620B (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___streams0;
int32_t L_1;
L_1 = ParticleSystemRenderer_Internal_GetEnabledVertexStreams_m623E40B1B1BAE3638D5F91122F03E285AB32D572(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.ParticleSystemRenderer::Internal_SetVertexStreams(UnityEngine.ParticleSystemVertexStreams,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_Internal_SetVertexStreams_m795D534E98E52535E711F3163EB30B6AFDB5E6A6 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, bool ___enabled1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
bool V_16 = false;
bool V_17 = false;
bool V_18 = false;
bool V_19 = false;
bool V_20 = false;
bool V_21 = false;
bool V_22 = false;
bool V_23 = false;
bool V_24 = false;
bool V_25 = false;
bool V_26 = false;
bool V_27 = false;
bool V_28 = false;
bool V_29 = false;
bool V_30 = false;
bool V_31 = false;
bool V_32 = false;
bool V_33 = false;
bool V_34 = false;
bool V_35 = false;
bool V_36 = false;
bool V_37 = false;
bool V_38 = false;
bool V_39 = false;
bool V_40 = false;
bool V_41 = false;
bool V_42 = false;
bool V_43 = false;
{
int32_t L_0;
L_0 = ParticleSystemRenderer_get_activeVertexStreamsCount_m0645CBFE4993D10A774480E5F5810B7D26A6A6BD(__this, NULL);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_1 = (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*)il2cpp_codegen_object_new(List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7(L_1, L_0, List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7_RuntimeMethod_var);
V_0 = L_1;
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_2 = V_0;
ParticleSystemRenderer_GetActiveVertexStreams_m1E19D334D27DFD197BA74B440A1F623BE9DDA670(__this, L_2, NULL);
bool L_3 = ___enabled1;
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_02ab;
}
}
{
int32_t L_5 = ___streams0;
V_2 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_5&1))) <= ((uint32_t)0)))? 1 : 0);
bool L_6 = V_2;
if (!L_6)
{
goto IL_0042;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_7 = V_0;
NullCheck(L_7);
bool L_8;
L_8 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_7, 0, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_3 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_3;
if (!L_9)
{
goto IL_0041;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_10 = V_0;
NullCheck(L_10);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_10, 0, List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_0041:
{
}
IL_0042:
{
int32_t L_11 = ___streams0;
V_4 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_11&2))) <= ((uint32_t)0)))? 1 : 0);
bool L_12 = V_4;
if (!L_12)
{
goto IL_006a;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_13 = V_0;
NullCheck(L_13);
bool L_14;
L_14 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_13, 1, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_5 = (bool)((((int32_t)L_14) == ((int32_t)0))? 1 : 0);
bool L_15 = V_5;
if (!L_15)
{
goto IL_0069;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_16 = V_0;
NullCheck(L_16);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_16, 1, List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_0069:
{
}
IL_006a:
{
int32_t L_17 = ___streams0;
V_6 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_17&4))) <= ((uint32_t)0)))? 1 : 0);
bool L_18 = V_6;
if (!L_18)
{
goto IL_0092;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_19 = V_0;
NullCheck(L_19);
bool L_20;
L_20 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_19, 2, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_7 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
bool L_21 = V_7;
if (!L_21)
{
goto IL_0091;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_22 = V_0;
NullCheck(L_22);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_22, 2, List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_0091:
{
}
IL_0092:
{
int32_t L_23 = ___streams0;
V_8 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_23&8))) <= ((uint32_t)0)))? 1 : 0);
bool L_24 = V_8;
if (!L_24)
{
goto IL_00ba;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_25 = V_0;
NullCheck(L_25);
bool L_26;
L_26 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_25, 3, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_9 = (bool)((((int32_t)L_26) == ((int32_t)0))? 1 : 0);
bool L_27 = V_9;
if (!L_27)
{
goto IL_00b9;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_28 = V_0;
NullCheck(L_28);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_28, 3, List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_00b9:
{
}
IL_00ba:
{
int32_t L_29 = ___streams0;
V_10 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_29&((int32_t)16)))) <= ((uint32_t)0)))? 1 : 0);
bool L_30 = V_10;
if (!L_30)
{
goto IL_00e3;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_31 = V_0;
NullCheck(L_31);
bool L_32;
L_32 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_31, 4, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_11 = (bool)((((int32_t)L_32) == ((int32_t)0))? 1 : 0);
bool L_33 = V_11;
if (!L_33)
{
goto IL_00e2;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_34 = V_0;
NullCheck(L_34);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_34, 4, List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_00e2:
{
}
IL_00e3:
{
int32_t L_35 = ___streams0;
V_12 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_35&((int32_t)32)))) <= ((uint32_t)0)))? 1 : 0);
bool L_36 = V_12;
if (!L_36)
{
goto IL_011d;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_37 = V_0;
NullCheck(L_37);
bool L_38;
L_38 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_37, 5, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_13 = (bool)((((int32_t)L_38) == ((int32_t)0))? 1 : 0);
bool L_39 = V_13;
if (!L_39)
{
goto IL_011c;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_40 = V_0;
NullCheck(L_40);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_40, 5, List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_41 = V_0;
NullCheck(L_41);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_41, 8, List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_42 = V_0;
NullCheck(L_42);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_42, ((int32_t)9), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_011c:
{
}
IL_011d:
{
int32_t L_43 = ___streams0;
V_14 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_43&((int32_t)64)))) <= ((uint32_t)0)))? 1 : 0);
bool L_44 = V_14;
if (!L_44)
{
goto IL_0151;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_45 = V_0;
NullCheck(L_45);
bool L_46;
L_46 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_45, ((int32_t)10), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_15 = (bool)((((int32_t)L_46) == ((int32_t)0))? 1 : 0);
bool L_47 = V_15;
if (!L_47)
{
goto IL_0150;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_48 = V_0;
NullCheck(L_48);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_48, ((int32_t)10), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_49 = V_0;
NullCheck(L_49);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_49, ((int32_t)11), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_0150:
{
}
IL_0151:
{
int32_t L_50 = ___streams0;
V_16 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_50&((int32_t)128)))) <= ((uint32_t)0)))? 1 : 0);
bool L_51 = V_16;
if (!L_51)
{
goto IL_017f;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_52 = V_0;
NullCheck(L_52);
bool L_53;
L_53 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_52, ((int32_t)14), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_17 = (bool)((((int32_t)L_53) == ((int32_t)0))? 1 : 0);
bool L_54 = V_17;
if (!L_54)
{
goto IL_017e;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_55 = V_0;
NullCheck(L_55);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_55, ((int32_t)14), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_017e:
{
}
IL_017f:
{
int32_t L_56 = ___streams0;
V_18 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_56&((int32_t)256)))) <= ((uint32_t)0)))? 1 : 0);
bool L_57 = V_18;
if (!L_57)
{
goto IL_01ad;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_58 = V_0;
NullCheck(L_58);
bool L_59;
L_59 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_58, ((int32_t)16), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_19 = (bool)((((int32_t)L_59) == ((int32_t)0))? 1 : 0);
bool L_60 = V_19;
if (!L_60)
{
goto IL_01ac;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_61 = V_0;
NullCheck(L_61);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_61, ((int32_t)16), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_01ac:
{
}
IL_01ad:
{
int32_t L_62 = ___streams0;
V_20 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_62&((int32_t)512)))) <= ((uint32_t)0)))? 1 : 0);
bool L_63 = V_20;
if (!L_63)
{
goto IL_01db;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_64 = V_0;
NullCheck(L_64);
bool L_65;
L_65 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_64, ((int32_t)19), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_21 = (bool)((((int32_t)L_65) == ((int32_t)0))? 1 : 0);
bool L_66 = V_21;
if (!L_66)
{
goto IL_01da;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_67 = V_0;
NullCheck(L_67);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_67, ((int32_t)19), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_01da:
{
}
IL_01db:
{
int32_t L_68 = ___streams0;
V_22 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_68&((int32_t)1024)))) <= ((uint32_t)0)))? 1 : 0);
bool L_69 = V_22;
if (!L_69)
{
goto IL_0212;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_70 = V_0;
NullCheck(L_70);
bool L_71;
L_71 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_70, ((int32_t)21), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_23 = (bool)((((int32_t)L_71) == ((int32_t)0))? 1 : 0);
bool L_72 = V_23;
if (!L_72)
{
goto IL_0211;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_73 = V_0;
NullCheck(L_73);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_73, ((int32_t)21), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_74 = V_0;
NullCheck(L_74);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_74, ((int32_t)22), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_0211:
{
}
IL_0212:
{
int32_t L_75 = ___streams0;
V_24 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_75&((int32_t)2048)))) <= ((uint32_t)0)))? 1 : 0);
bool L_76 = V_24;
if (!L_76)
{
goto IL_0240;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_77 = V_0;
NullCheck(L_77);
bool L_78;
L_78 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_77, ((int32_t)34), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_25 = (bool)((((int32_t)L_78) == ((int32_t)0))? 1 : 0);
bool L_79 = V_25;
if (!L_79)
{
goto IL_023f;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_80 = V_0;
NullCheck(L_80);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_80, ((int32_t)34), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_023f:
{
}
IL_0240:
{
int32_t L_81 = ___streams0;
V_26 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_81&((int32_t)4096)))) <= ((uint32_t)0)))? 1 : 0);
bool L_82 = V_26;
if (!L_82)
{
goto IL_026e;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_83 = V_0;
NullCheck(L_83);
bool L_84;
L_84 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_83, ((int32_t)38), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_27 = (bool)((((int32_t)L_84) == ((int32_t)0))? 1 : 0);
bool L_85 = V_27;
if (!L_85)
{
goto IL_026d;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_86 = V_0;
NullCheck(L_86);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_86, ((int32_t)38), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_026d:
{
}
IL_026e:
{
int32_t L_87 = ___streams0;
V_28 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_87&((int32_t)8192)))) <= ((uint32_t)0)))? 1 : 0);
bool L_88 = V_28;
if (!L_88)
{
goto IL_02a5;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_89 = V_0;
NullCheck(L_89);
bool L_90;
L_90 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_89, ((int32_t)25), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_29 = (bool)((((int32_t)L_90) == ((int32_t)0))? 1 : 0);
bool L_91 = V_29;
if (!L_91)
{
goto IL_02a4;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_92 = V_0;
NullCheck(L_92);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_92, ((int32_t)25), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_93 = V_0;
NullCheck(L_93);
List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_inline(L_93, ((int32_t)27), List_1_Add_m24FA64352E47CB1CAA25D3655F4F4A98937C31C1_RuntimeMethod_var);
}
IL_02a4:
{
}
IL_02a5:
{
goto IL_0434;
}
IL_02ab:
{
int32_t L_94 = ___streams0;
V_30 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_94&1))) <= ((uint32_t)0)))? 1 : 0);
bool L_95 = V_30;
if (!L_95)
{
goto IL_02c2;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_96 = V_0;
NullCheck(L_96);
bool L_97;
L_97 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_96, 0, List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_02c2:
{
int32_t L_98 = ___streams0;
V_31 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_98&2))) <= ((uint32_t)0)))? 1 : 0);
bool L_99 = V_31;
if (!L_99)
{
goto IL_02d8;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_100 = V_0;
NullCheck(L_100);
bool L_101;
L_101 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_100, 1, List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_02d8:
{
int32_t L_102 = ___streams0;
V_32 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_102&4))) <= ((uint32_t)0)))? 1 : 0);
bool L_103 = V_32;
if (!L_103)
{
goto IL_02ee;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_104 = V_0;
NullCheck(L_104);
bool L_105;
L_105 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_104, 2, List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_02ee:
{
int32_t L_106 = ___streams0;
V_33 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_106&8))) <= ((uint32_t)0)))? 1 : 0);
bool L_107 = V_33;
if (!L_107)
{
goto IL_0304;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_108 = V_0;
NullCheck(L_108);
bool L_109;
L_109 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_108, 3, List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_0304:
{
int32_t L_110 = ___streams0;
V_34 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_110&((int32_t)16)))) <= ((uint32_t)0)))? 1 : 0);
bool L_111 = V_34;
if (!L_111)
{
goto IL_031b;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_112 = V_0;
NullCheck(L_112);
bool L_113;
L_113 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_112, 4, List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_031b:
{
int32_t L_114 = ___streams0;
V_35 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_114&((int32_t)32)))) <= ((uint32_t)0)))? 1 : 0);
bool L_115 = V_35;
if (!L_115)
{
goto IL_0343;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_116 = V_0;
NullCheck(L_116);
bool L_117;
L_117 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_116, 5, List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_118 = V_0;
NullCheck(L_118);
bool L_119;
L_119 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_118, 8, List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_120 = V_0;
NullCheck(L_120);
bool L_121;
L_121 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_120, ((int32_t)9), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_0343:
{
int32_t L_122 = ___streams0;
V_36 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_122&((int32_t)64)))) <= ((uint32_t)0)))? 1 : 0);
bool L_123 = V_36;
if (!L_123)
{
goto IL_0364;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_124 = V_0;
NullCheck(L_124);
bool L_125;
L_125 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_124, ((int32_t)10), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_126 = V_0;
NullCheck(L_126);
bool L_127;
L_127 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_126, ((int32_t)11), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_0364:
{
int32_t L_128 = ___streams0;
V_37 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_128&((int32_t)128)))) <= ((uint32_t)0)))? 1 : 0);
bool L_129 = V_37;
if (!L_129)
{
goto IL_037f;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_130 = V_0;
NullCheck(L_130);
bool L_131;
L_131 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_130, ((int32_t)14), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_037f:
{
int32_t L_132 = ___streams0;
V_38 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_132&((int32_t)256)))) <= ((uint32_t)0)))? 1 : 0);
bool L_133 = V_38;
if (!L_133)
{
goto IL_039a;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_134 = V_0;
NullCheck(L_134);
bool L_135;
L_135 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_134, ((int32_t)16), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_039a:
{
int32_t L_136 = ___streams0;
V_39 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_136&((int32_t)512)))) <= ((uint32_t)0)))? 1 : 0);
bool L_137 = V_39;
if (!L_137)
{
goto IL_03b5;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_138 = V_0;
NullCheck(L_138);
bool L_139;
L_139 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_138, ((int32_t)19), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_03b5:
{
int32_t L_140 = ___streams0;
V_40 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_140&((int32_t)1024)))) <= ((uint32_t)0)))? 1 : 0);
bool L_141 = V_40;
if (!L_141)
{
goto IL_03d9;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_142 = V_0;
NullCheck(L_142);
bool L_143;
L_143 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_142, ((int32_t)21), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_144 = V_0;
NullCheck(L_144);
bool L_145;
L_145 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_144, ((int32_t)22), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_03d9:
{
int32_t L_146 = ___streams0;
V_41 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_146&((int32_t)2048)))) <= ((uint32_t)0)))? 1 : 0);
bool L_147 = V_41;
if (!L_147)
{
goto IL_03f4;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_148 = V_0;
NullCheck(L_148);
bool L_149;
L_149 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_148, ((int32_t)34), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_03f4:
{
int32_t L_150 = ___streams0;
V_42 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_150&((int32_t)4096)))) <= ((uint32_t)0)))? 1 : 0);
bool L_151 = V_42;
if (!L_151)
{
goto IL_040f;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_152 = V_0;
NullCheck(L_152);
bool L_153;
L_153 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_152, ((int32_t)38), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_040f:
{
int32_t L_154 = ___streams0;
V_43 = (bool)((!(((uint32_t)((int32_t)((int32_t)L_154&((int32_t)8192)))) <= ((uint32_t)0)))? 1 : 0);
bool L_155 = V_43;
if (!L_155)
{
goto IL_0433;
}
}
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_156 = V_0;
NullCheck(L_156);
bool L_157;
L_157 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_156, ((int32_t)26), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_158 = V_0;
NullCheck(L_158);
bool L_159;
L_159 = List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA(L_158, ((int32_t)27), List_1_Remove_mE0A19E3274CE8F85D987A60832E2ADA3F57B5BEA_RuntimeMethod_var);
}
IL_0433:
{
}
IL_0434:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_160 = V_0;
ParticleSystemRenderer_SetActiveVertexStreams_mC518E71BB98F827C0652024C076E648F049AD3E6(__this, L_160, NULL);
return;
}
}
// UnityEngine.ParticleSystemVertexStreams UnityEngine.ParticleSystemRenderer::Internal_GetEnabledVertexStreams(UnityEngine.ParticleSystemVertexStreams)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_Internal_GetEnabledVertexStreams_m623E40B1B1BAE3638D5F91122F03E285AB32D572 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___streams0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* V_0 = NULL;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
bool V_10 = false;
bool V_11 = false;
bool V_12 = false;
bool V_13 = false;
bool V_14 = false;
bool V_15 = false;
int32_t V_16 = 0;
{
int32_t L_0;
L_0 = ParticleSystemRenderer_get_activeVertexStreamsCount_m0645CBFE4993D10A774480E5F5810B7D26A6A6BD(__this, NULL);
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_1 = (List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*)il2cpp_codegen_object_new(List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3_il2cpp_TypeInfo_var);
NullCheck(L_1);
List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7(L_1, L_0, List_1__ctor_m19F337787C26590C886D9B2429A875198DC13DE7_RuntimeMethod_var);
V_0 = L_1;
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_2 = V_0;
ParticleSystemRenderer_GetActiveVertexStreams_m1E19D334D27DFD197BA74B440A1F623BE9DDA670(__this, L_2, NULL);
V_1 = 0;
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_3 = V_0;
NullCheck(L_3);
bool L_4;
L_4 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_3, 0, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_2 = L_4;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0026;
}
}
{
int32_t L_6 = V_1;
V_1 = ((int32_t)((int32_t)L_6|1));
}
IL_0026:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_7 = V_0;
NullCheck(L_7);
bool L_8;
L_8 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_7, 1, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0035;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|2));
}
IL_0035:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_11 = V_0;
NullCheck(L_11);
bool L_12;
L_12 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_11, 2, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_4 = L_12;
bool L_13 = V_4;
if (!L_13)
{
goto IL_0046;
}
}
{
int32_t L_14 = V_1;
V_1 = ((int32_t)((int32_t)L_14|4));
}
IL_0046:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_15 = V_0;
NullCheck(L_15);
bool L_16;
L_16 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_15, 3, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_5 = L_16;
bool L_17 = V_5;
if (!L_17)
{
goto IL_0057;
}
}
{
int32_t L_18 = V_1;
V_1 = ((int32_t)((int32_t)L_18|8));
}
IL_0057:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_19 = V_0;
NullCheck(L_19);
bool L_20;
L_20 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_19, 4, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_6 = L_20;
bool L_21 = V_6;
if (!L_21)
{
goto IL_0069;
}
}
{
int32_t L_22 = V_1;
V_1 = ((int32_t)((int32_t)L_22|((int32_t)16)));
}
IL_0069:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_23 = V_0;
NullCheck(L_23);
bool L_24;
L_24 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_23, 5, List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_7 = L_24;
bool L_25 = V_7;
if (!L_25)
{
goto IL_007b;
}
}
{
int32_t L_26 = V_1;
V_1 = ((int32_t)((int32_t)L_26|((int32_t)32)));
}
IL_007b:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_27 = V_0;
NullCheck(L_27);
bool L_28;
L_28 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_27, ((int32_t)10), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_8 = L_28;
bool L_29 = V_8;
if (!L_29)
{
goto IL_008e;
}
}
{
int32_t L_30 = V_1;
V_1 = ((int32_t)((int32_t)L_30|((int32_t)64)));
}
IL_008e:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_31 = V_0;
NullCheck(L_31);
bool L_32;
L_32 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_31, ((int32_t)14), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_9 = L_32;
bool L_33 = V_9;
if (!L_33)
{
goto IL_00a4;
}
}
{
int32_t L_34 = V_1;
V_1 = ((int32_t)((int32_t)L_34|((int32_t)128)));
}
IL_00a4:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_35 = V_0;
NullCheck(L_35);
bool L_36;
L_36 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_35, ((int32_t)16), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_10 = L_36;
bool L_37 = V_10;
if (!L_37)
{
goto IL_00ba;
}
}
{
int32_t L_38 = V_1;
V_1 = ((int32_t)((int32_t)L_38|((int32_t)256)));
}
IL_00ba:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_39 = V_0;
NullCheck(L_39);
bool L_40;
L_40 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_39, ((int32_t)19), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_11 = L_40;
bool L_41 = V_11;
if (!L_41)
{
goto IL_00d0;
}
}
{
int32_t L_42 = V_1;
V_1 = ((int32_t)((int32_t)L_42|((int32_t)512)));
}
IL_00d0:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_43 = V_0;
NullCheck(L_43);
bool L_44;
L_44 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_43, ((int32_t)21), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_12 = L_44;
bool L_45 = V_12;
if (!L_45)
{
goto IL_00e6;
}
}
{
int32_t L_46 = V_1;
V_1 = ((int32_t)((int32_t)L_46|((int32_t)1024)));
}
IL_00e6:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_47 = V_0;
NullCheck(L_47);
bool L_48;
L_48 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_47, ((int32_t)34), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_13 = L_48;
bool L_49 = V_13;
if (!L_49)
{
goto IL_00fc;
}
}
{
int32_t L_50 = V_1;
V_1 = ((int32_t)((int32_t)L_50|((int32_t)2048)));
}
IL_00fc:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_51 = V_0;
NullCheck(L_51);
bool L_52;
L_52 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_51, ((int32_t)38), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_14 = L_52;
bool L_53 = V_14;
if (!L_53)
{
goto IL_0112;
}
}
{
int32_t L_54 = V_1;
V_1 = ((int32_t)((int32_t)L_54|((int32_t)4096)));
}
IL_0112:
{
List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* L_55 = V_0;
NullCheck(L_55);
bool L_56;
L_56 = List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955(L_55, ((int32_t)25), List_1_Contains_m9BB8EB0EECB355578322A6E2422EEA2F7D8E4955_RuntimeMethod_var);
V_15 = L_56;
bool L_57 = V_15;
if (!L_57)
{
goto IL_0128;
}
}
{
int32_t L_58 = V_1;
V_1 = ((int32_t)((int32_t)L_58|((int32_t)8192)));
}
IL_0128:
{
int32_t L_59 = V_1;
int32_t L_60 = ___streams0;
V_16 = ((int32_t)((int32_t)L_59&(int32_t)L_60));
goto IL_012f;
}
IL_012f:
{
int32_t L_61 = V_16;
return L_61;
}
}
// UnityEngine.ParticleSystemRenderSpace UnityEngine.ParticleSystemRenderer::get_alignment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_alignment_m57953AB5CB314F7D87118C176D5BCB2883979C92 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_get_alignment_m57953AB5CB314F7D87118C176D5BCB2883979C92_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_alignment_m57953AB5CB314F7D87118C176D5BCB2883979C92_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_alignment_m57953AB5CB314F7D87118C176D5BCB2883979C92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_alignment()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_alignment(UnityEngine.ParticleSystemRenderSpace)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_alignment_m869372556D3378292F4345602558444432AA0D8B (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_alignment_m869372556D3378292F4345602558444432AA0D8B_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, int32_t);
static ParticleSystemRenderer_set_alignment_m869372556D3378292F4345602558444432AA0D8B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_alignment_m869372556D3378292F4345602558444432AA0D8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_alignment(UnityEngine.ParticleSystemRenderSpace)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.ParticleSystemRenderMode UnityEngine.ParticleSystemRenderer::get_renderMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_renderMode_m3987FC7C0D54B11949FFECEAD5DFCE68FF872061 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_get_renderMode_m3987FC7C0D54B11949FFECEAD5DFCE68FF872061_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_renderMode_m3987FC7C0D54B11949FFECEAD5DFCE68FF872061_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_renderMode_m3987FC7C0D54B11949FFECEAD5DFCE68FF872061_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_renderMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_renderMode(UnityEngine.ParticleSystemRenderMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_renderMode_mB2FE8134522E19C9C0C2E8DE371303BCE834016F (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_renderMode_mB2FE8134522E19C9C0C2E8DE371303BCE834016F_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, int32_t);
static ParticleSystemRenderer_set_renderMode_mB2FE8134522E19C9C0C2E8DE371303BCE834016F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_renderMode_mB2FE8134522E19C9C0C2E8DE371303BCE834016F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_renderMode(UnityEngine.ParticleSystemRenderMode)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.ParticleSystemMeshDistribution UnityEngine.ParticleSystemRenderer::get_meshDistribution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_meshDistribution_m9F00A33A2A270FC24A51DDF4E83954EE343715A2 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_get_meshDistribution_m9F00A33A2A270FC24A51DDF4E83954EE343715A2_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_meshDistribution_m9F00A33A2A270FC24A51DDF4E83954EE343715A2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_meshDistribution_m9F00A33A2A270FC24A51DDF4E83954EE343715A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_meshDistribution()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_meshDistribution(UnityEngine.ParticleSystemMeshDistribution)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_meshDistribution_mA3A0B1E78426DEBED87FAB2B9E613B6DC748043E (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_meshDistribution_mA3A0B1E78426DEBED87FAB2B9E613B6DC748043E_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, int32_t);
static ParticleSystemRenderer_set_meshDistribution_mA3A0B1E78426DEBED87FAB2B9E613B6DC748043E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_meshDistribution_mA3A0B1E78426DEBED87FAB2B9E613B6DC748043E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_meshDistribution(UnityEngine.ParticleSystemMeshDistribution)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.ParticleSystemSortMode UnityEngine.ParticleSystemRenderer::get_sortMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_sortMode_mCBEBAAEE4D6046360CEDE0EA59598F521813D821 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_get_sortMode_mCBEBAAEE4D6046360CEDE0EA59598F521813D821_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_sortMode_mCBEBAAEE4D6046360CEDE0EA59598F521813D821_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_sortMode_mCBEBAAEE4D6046360CEDE0EA59598F521813D821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_sortMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_sortMode(UnityEngine.ParticleSystemSortMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_sortMode_mDA34EF1573EBE96316460CF3B547FE446BF1BA05 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_sortMode_mDA34EF1573EBE96316460CF3B547FE446BF1BA05_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, int32_t);
static ParticleSystemRenderer_set_sortMode_mDA34EF1573EBE96316460CF3B547FE446BF1BA05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_sortMode_mDA34EF1573EBE96316460CF3B547FE446BF1BA05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_sortMode(UnityEngine.ParticleSystemSortMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_lengthScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_lengthScale_m9253EAE2917DD243B9B81C69211D6DE220EF8EF1 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_lengthScale_m9253EAE2917DD243B9B81C69211D6DE220EF8EF1_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_lengthScale_m9253EAE2917DD243B9B81C69211D6DE220EF8EF1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_lengthScale_m9253EAE2917DD243B9B81C69211D6DE220EF8EF1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_lengthScale()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_lengthScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_lengthScale_mBC3566F36C55B29E8CB53DFB9E18E397F34A0861 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_lengthScale_mBC3566F36C55B29E8CB53DFB9E18E397F34A0861_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_lengthScale_mBC3566F36C55B29E8CB53DFB9E18E397F34A0861_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_lengthScale_mBC3566F36C55B29E8CB53DFB9E18E397F34A0861_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_lengthScale(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_velocityScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_velocityScale_m9F56EAB7EEAFB6A50689933EBCABE0E2F8B8F8EC (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_velocityScale_m9F56EAB7EEAFB6A50689933EBCABE0E2F8B8F8EC_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_velocityScale_m9F56EAB7EEAFB6A50689933EBCABE0E2F8B8F8EC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_velocityScale_m9F56EAB7EEAFB6A50689933EBCABE0E2F8B8F8EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_velocityScale()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_velocityScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_velocityScale_mA1DB4F7A8E093F8E12D7A8523A733752B25D862F (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_velocityScale_mA1DB4F7A8E093F8E12D7A8523A733752B25D862F_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_velocityScale_mA1DB4F7A8E093F8E12D7A8523A733752B25D862F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_velocityScale_mA1DB4F7A8E093F8E12D7A8523A733752B25D862F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_velocityScale(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_cameraVelocityScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_cameraVelocityScale_mAE7562911D1921CC183C3D2F4860B6E9B684FEA4 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_cameraVelocityScale_mAE7562911D1921CC183C3D2F4860B6E9B684FEA4_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_cameraVelocityScale_mAE7562911D1921CC183C3D2F4860B6E9B684FEA4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_cameraVelocityScale_mAE7562911D1921CC183C3D2F4860B6E9B684FEA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_cameraVelocityScale()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_cameraVelocityScale(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_cameraVelocityScale_mF7CC39B9CDB071FD98A89F6969A3DD2ABE7D00EC (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_cameraVelocityScale_mF7CC39B9CDB071FD98A89F6969A3DD2ABE7D00EC_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_cameraVelocityScale_mF7CC39B9CDB071FD98A89F6969A3DD2ABE7D00EC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_cameraVelocityScale_mF7CC39B9CDB071FD98A89F6969A3DD2ABE7D00EC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_cameraVelocityScale(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_normalDirection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_normalDirection_m79BC56585B44630FEB654144AFA29E30ABB2C9D3 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_normalDirection_m79BC56585B44630FEB654144AFA29E30ABB2C9D3_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_normalDirection_m79BC56585B44630FEB654144AFA29E30ABB2C9D3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_normalDirection_m79BC56585B44630FEB654144AFA29E30ABB2C9D3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_normalDirection()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_normalDirection(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_normalDirection_m193EAE13D6A8F5C18CF720B94C20079C7068D3C9 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_normalDirection_m193EAE13D6A8F5C18CF720B94C20079C7068D3C9_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_normalDirection_m193EAE13D6A8F5C18CF720B94C20079C7068D3C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_normalDirection_m193EAE13D6A8F5C18CF720B94C20079C7068D3C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_normalDirection(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_shadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_shadowBias_m7BD1C5973836B2BB891FBB0B3C3E66022463CA13 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_shadowBias_m7BD1C5973836B2BB891FBB0B3C3E66022463CA13_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_shadowBias_m7BD1C5973836B2BB891FBB0B3C3E66022463CA13_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_shadowBias_m7BD1C5973836B2BB891FBB0B3C3E66022463CA13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_shadowBias()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_shadowBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_shadowBias_m2B6F700668100819E05B2EF11A0B2C0A22827F4D (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_shadowBias_m2B6F700668100819E05B2EF11A0B2C0A22827F4D_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_shadowBias_m2B6F700668100819E05B2EF11A0B2C0A22827F4D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_shadowBias_m2B6F700668100819E05B2EF11A0B2C0A22827F4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_shadowBias(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_sortingFudge()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_sortingFudge_mE8617225CDEB6C31A6D75FFF91FCCDF8D95ABF48 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_sortingFudge_mE8617225CDEB6C31A6D75FFF91FCCDF8D95ABF48_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_sortingFudge_mE8617225CDEB6C31A6D75FFF91FCCDF8D95ABF48_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_sortingFudge_mE8617225CDEB6C31A6D75FFF91FCCDF8D95ABF48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_sortingFudge()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_sortingFudge(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_sortingFudge_m1B451A3D949D6F06E4B86BB0480B545473CCF8FB (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_sortingFudge_m1B451A3D949D6F06E4B86BB0480B545473CCF8FB_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_sortingFudge_m1B451A3D949D6F06E4B86BB0480B545473CCF8FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_sortingFudge_m1B451A3D949D6F06E4B86BB0480B545473CCF8FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_sortingFudge(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_minParticleSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_minParticleSize_m5C470DA9CE4BD35EA90907B9D11F8742DD95ED0C (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_minParticleSize_m5C470DA9CE4BD35EA90907B9D11F8742DD95ED0C_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_minParticleSize_m5C470DA9CE4BD35EA90907B9D11F8742DD95ED0C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_minParticleSize_m5C470DA9CE4BD35EA90907B9D11F8742DD95ED0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_minParticleSize()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_minParticleSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_minParticleSize_m6CEC52B164351DF48459E2E184C8A304F6CDB5F8 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_minParticleSize_m6CEC52B164351DF48459E2E184C8A304F6CDB5F8_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_minParticleSize_m6CEC52B164351DF48459E2E184C8A304F6CDB5F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_minParticleSize_m6CEC52B164351DF48459E2E184C8A304F6CDB5F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_minParticleSize(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.ParticleSystemRenderer::get_maxParticleSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ParticleSystemRenderer_get_maxParticleSize_m53FA0CC9162C42FE4BDC162F349D4A79A3736F98 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef float (*ParticleSystemRenderer_get_maxParticleSize_m53FA0CC9162C42FE4BDC162F349D4A79A3736F98_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_maxParticleSize_m53FA0CC9162C42FE4BDC162F349D4A79A3736F98_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_maxParticleSize_m53FA0CC9162C42FE4BDC162F349D4A79A3736F98_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_maxParticleSize()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_maxParticleSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_maxParticleSize_m4E8ABB9B8A52CBB9A0C8DEF521CB523FA2D6875A (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_maxParticleSize_m4E8ABB9B8A52CBB9A0C8DEF521CB523FA2D6875A_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, float);
static ParticleSystemRenderer_set_maxParticleSize_m4E8ABB9B8A52CBB9A0C8DEF521CB523FA2D6875A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_maxParticleSize_m4E8ABB9B8A52CBB9A0C8DEF521CB523FA2D6875A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_maxParticleSize(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector3 UnityEngine.ParticleSystemRenderer::get_pivot()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ParticleSystemRenderer_get_pivot_m34645072CFB02401C67E1878A985D96203B9F862 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ParticleSystemRenderer_get_pivot_Injected_mE819E37322A80AC35F9AB3664B4F27232E053B78(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.ParticleSystemRenderer::set_pivot(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_pivot_m29E1CC5FC7A129C78387F68A7F91378835BCF7FC (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
ParticleSystemRenderer_set_pivot_Injected_mA3FD92B1ECD9BF77169C4D4EFCAD8F2AD7138DE7(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.ParticleSystemRenderer::get_flip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ParticleSystemRenderer_get_flip_m39101F854CB60EB527127D4E6C20CFB59EFB8775 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ParticleSystemRenderer_get_flip_Injected_m5B681ECCB4706E0EDA1EECADC9A1BF2FBB6F075E(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.ParticleSystemRenderer::set_flip(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_flip_mA0B55C9099FC1BED49BE561D1F930FA221226629 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
ParticleSystemRenderer_set_flip_Injected_mBF18BF180201C10EACAA818505D5AAEA47A36255(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.SpriteMaskInteraction UnityEngine.ParticleSystemRenderer::get_maskInteraction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_maskInteraction_m6B1B22E1427F1CDC1B51F1A42C5E48AE74C4122D (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_get_maskInteraction_m6B1B22E1427F1CDC1B51F1A42C5E48AE74C4122D_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_maskInteraction_m6B1B22E1427F1CDC1B51F1A42C5E48AE74C4122D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_maskInteraction_m6B1B22E1427F1CDC1B51F1A42C5E48AE74C4122D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_maskInteraction()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_maskInteraction(UnityEngine.SpriteMaskInteraction)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_maskInteraction_m87425ED961F3CE32853654CBED10BF5FFC5E2C9D (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_maskInteraction_m87425ED961F3CE32853654CBED10BF5FFC5E2C9D_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, int32_t);
static ParticleSystemRenderer_set_maskInteraction_m87425ED961F3CE32853654CBED10BF5FFC5E2C9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_maskInteraction_m87425ED961F3CE32853654CBED10BF5FFC5E2C9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_maskInteraction(UnityEngine.SpriteMaskInteraction)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Material UnityEngine.ParticleSystemRenderer::get_trailMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ParticleSystemRenderer_get_trailMaterial_m867F4445CF404D4D1C6970BF645C70BA1784A005 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*ParticleSystemRenderer_get_trailMaterial_m867F4445CF404D4D1C6970BF645C70BA1784A005_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_trailMaterial_m867F4445CF404D4D1C6970BF645C70BA1784A005_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_trailMaterial_m867F4445CF404D4D1C6970BF645C70BA1784A005_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_trailMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_trailMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_trailMaterial_mF0C62021FDC68BF781C1757F91DF7329D1C4EDD9 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_trailMaterial_mF0C62021FDC68BF781C1757F91DF7329D1C4EDD9_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static ParticleSystemRenderer_set_trailMaterial_mF0C62021FDC68BF781C1757F91DF7329D1C4EDD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_trailMaterial_mF0C62021FDC68BF781C1757F91DF7329D1C4EDD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_trailMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.ParticleSystemRenderer::get_enableGPUInstancing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystemRenderer_get_enableGPUInstancing_mD5C0CD3D43CEC73C67CC5904771460BEE5E6CB4F (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystemRenderer_get_enableGPUInstancing_mD5C0CD3D43CEC73C67CC5904771460BEE5E6CB4F_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_enableGPUInstancing_mD5C0CD3D43CEC73C67CC5904771460BEE5E6CB4F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_enableGPUInstancing_mD5C0CD3D43CEC73C67CC5904771460BEE5E6CB4F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_enableGPUInstancing()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_enableGPUInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_enableGPUInstancing_m97995D8BBFD26ABC03F7E50B190D489813253A52 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_enableGPUInstancing_m97995D8BBFD26ABC03F7E50B190D489813253A52_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, bool);
static ParticleSystemRenderer_set_enableGPUInstancing_m97995D8BBFD26ABC03F7E50B190D489813253A52_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_enableGPUInstancing_m97995D8BBFD26ABC03F7E50B190D489813253A52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_enableGPUInstancing(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.ParticleSystemRenderer::get_allowRoll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystemRenderer_get_allowRoll_m9A8FB83EF3B3203DB17F5585E201CAACAA9B71E2 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystemRenderer_get_allowRoll_m9A8FB83EF3B3203DB17F5585E201CAACAA9B71E2_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_allowRoll_m9A8FB83EF3B3203DB17F5585E201CAACAA9B71E2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_allowRoll_m9A8FB83EF3B3203DB17F5585E201CAACAA9B71E2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_allowRoll()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_allowRoll(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_allowRoll_m5D3019715F519701F92839CE0C471AC15BAFFB1A (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_allowRoll_m5D3019715F519701F92839CE0C471AC15BAFFB1A_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, bool);
static ParticleSystemRenderer_set_allowRoll_m5D3019715F519701F92839CE0C471AC15BAFFB1A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_allowRoll_m5D3019715F519701F92839CE0C471AC15BAFFB1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_allowRoll(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.ParticleSystemRenderer::get_freeformStretching()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystemRenderer_get_freeformStretching_mDD9249B7460024A02560AB691D27C706E32904F8 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystemRenderer_get_freeformStretching_mDD9249B7460024A02560AB691D27C706E32904F8_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_freeformStretching_mDD9249B7460024A02560AB691D27C706E32904F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_freeformStretching_mDD9249B7460024A02560AB691D27C706E32904F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_freeformStretching()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_freeformStretching(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_freeformStretching_m0BB58333D95E992A398CD3FA4E93688846A8E16A (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_freeformStretching_m0BB58333D95E992A398CD3FA4E93688846A8E16A_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, bool);
static ParticleSystemRenderer_set_freeformStretching_m0BB58333D95E992A398CD3FA4E93688846A8E16A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_freeformStretching_m0BB58333D95E992A398CD3FA4E93688846A8E16A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_freeformStretching(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.ParticleSystemRenderer::get_rotateWithStretchDirection()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ParticleSystemRenderer_get_rotateWithStretchDirection_m30A75C12EE7AF68CD7FB2AC9CD02B2E5A9FD1C75 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef bool (*ParticleSystemRenderer_get_rotateWithStretchDirection_m30A75C12EE7AF68CD7FB2AC9CD02B2E5A9FD1C75_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_rotateWithStretchDirection_m30A75C12EE7AF68CD7FB2AC9CD02B2E5A9FD1C75_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_rotateWithStretchDirection_m30A75C12EE7AF68CD7FB2AC9CD02B2E5A9FD1C75_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_rotateWithStretchDirection()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_rotateWithStretchDirection(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_rotateWithStretchDirection_m83DA5ADEB78BA5DD8F345ACF201A97A0E33DD645 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_rotateWithStretchDirection_m83DA5ADEB78BA5DD8F345ACF201A97A0E33DD645_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, bool);
static ParticleSystemRenderer_set_rotateWithStretchDirection_m83DA5ADEB78BA5DD8F345ACF201A97A0E33DD645_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_rotateWithStretchDirection_m83DA5ADEB78BA5DD8F345ACF201A97A0E33DD645_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_rotateWithStretchDirection(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Mesh UnityEngine.ParticleSystemRenderer::get_mesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ParticleSystemRenderer_get_mesh_mE2E2318844C5F3F32E0A556E65A23CB7F48B5F65 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*ParticleSystemRenderer_get_mesh_mE2E2318844C5F3F32E0A556E65A23CB7F48B5F65_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_mesh_mE2E2318844C5F3F32E0A556E65A23CB7F48B5F65_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_mesh_mE2E2318844C5F3F32E0A556E65A23CB7F48B5F65_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_mesh()");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::set_mesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_mesh_mD5263BAD87D6B6805DDB332DFB8F4E6971BCACAD (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_mesh_mD5263BAD87D6B6805DDB332DFB8F4E6971BCACAD_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static ParticleSystemRenderer_set_mesh_mD5263BAD87D6B6805DDB332DFB8F4E6971BCACAD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_mesh_mD5263BAD87D6B6805DDB332DFB8F4E6971BCACAD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_mesh(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*);
static ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_GetMeshes_m3CA9AA8947C7F0468F6C0B7F1344D747EA43D440_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetMeshes(UnityEngine.Mesh[])");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___meshes0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::SetMeshes(UnityEngine.Mesh[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetMeshes_m26A1216E0E17E34F8F0B0DA737C093CED08C197A (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___size1, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_SetMeshes_m26A1216E0E17E34F8F0B0DA737C093CED08C197A_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*, int32_t);
static ParticleSystemRenderer_SetMeshes_m26A1216E0E17E34F8F0B0DA737C093CED08C197A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_SetMeshes_m26A1216E0E17E34F8F0B0DA737C093CED08C197A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::SetMeshes(UnityEngine.Mesh[],System.Int32)");
_il2cpp_icall_func(__this, ___meshes0, ___size1);
}
// System.Void UnityEngine.ParticleSystemRenderer::SetMeshes(UnityEngine.Mesh[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetMeshes_mB93AD4984BD7DFCC0F38AAB8EA1D1B90A03A47F8 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, const RuntimeMethod* method)
{
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_0 = ___meshes0;
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_1 = ___meshes0;
NullCheck(L_1);
ParticleSystemRenderer_SetMeshes_m26A1216E0E17E34F8F0B0DA737C093CED08C197A(__this, L_0, ((int32_t)(((RuntimeArray*)L_1)->max_length)), NULL);
return;
}
}
// System.Int32 UnityEngine.ParticleSystemRenderer::GetMeshWeightings(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_GetMeshWeightings_m7CAF18F8F38E2BC771F2F8AEF55D938996BB7B0F (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___weightings0, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_GetMeshWeightings_m7CAF18F8F38E2BC771F2F8AEF55D938996BB7B0F_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
static ParticleSystemRenderer_GetMeshWeightings_m7CAF18F8F38E2BC771F2F8AEF55D938996BB7B0F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_GetMeshWeightings_m7CAF18F8F38E2BC771F2F8AEF55D938996BB7B0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetMeshWeightings(System.Single[])");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___weightings0);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::SetMeshWeightings(System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetMeshWeightings_m704EC73B3B278D333BE5CF94FD3AB7DD180AA445 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___weightings0, int32_t ___size1, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_SetMeshWeightings_m704EC73B3B278D333BE5CF94FD3AB7DD180AA445_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t);
static ParticleSystemRenderer_SetMeshWeightings_m704EC73B3B278D333BE5CF94FD3AB7DD180AA445_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_SetMeshWeightings_m704EC73B3B278D333BE5CF94FD3AB7DD180AA445_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::SetMeshWeightings(System.Single[],System.Int32)");
_il2cpp_icall_func(__this, ___weightings0, ___size1);
}
// System.Void UnityEngine.ParticleSystemRenderer::SetMeshWeightings(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetMeshWeightings_mAEFDEB1190A00B2250B424AF5FD654C71BC4190D (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___weightings0, const RuntimeMethod* method)
{
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___weightings0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = ___weightings0;
NullCheck(L_1);
ParticleSystemRenderer_SetMeshWeightings_m704EC73B3B278D333BE5CF94FD3AB7DD180AA445(__this, L_0, ((int32_t)(((RuntimeArray*)L_1)->max_length)), NULL);
return;
}
}
// System.Int32 UnityEngine.ParticleSystemRenderer::get_meshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_meshCount_mF018B04256CDED68312BF80F34F99AD66E18F0C2 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_get_meshCount_mF018B04256CDED68312BF80F34F99AD66E18F0C2_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_meshCount_mF018B04256CDED68312BF80F34F99AD66E18F0C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_meshCount_mF018B04256CDED68312BF80F34F99AD66E18F0C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_meshCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::BakeMesh(UnityEngine.Mesh,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_BakeMesh_mBACB9FAD72759FBAE28C45F13D924BEFE0944FBE (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___useTransform1, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1;
L_1 = Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43(NULL);
bool L_2 = ___useTransform1;
ParticleSystemRenderer_BakeMesh_m9CC200A5574186FB88AA904ABF70FBDA957E5141(__this, L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystemRenderer::BakeMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_BakeMesh_m9CC200A5574186FB88AA904ABF70FBDA957E5141 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, bool ___useTransform2, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_BakeMesh_m9CC200A5574186FB88AA904ABF70FBDA957E5141_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static ParticleSystemRenderer_BakeMesh_m9CC200A5574186FB88AA904ABF70FBDA957E5141_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_BakeMesh_m9CC200A5574186FB88AA904ABF70FBDA957E5141_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::BakeMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)");
_il2cpp_icall_func(__this, ___mesh0, ___camera1, ___useTransform2);
}
// System.Void UnityEngine.ParticleSystemRenderer::BakeTrailsMesh(UnityEngine.Mesh,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_BakeTrailsMesh_m91B8B11B4E46A5E44E8D71CF54EED30867F0D3AC (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___useTransform1, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1;
L_1 = Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43(NULL);
bool L_2 = ___useTransform1;
ParticleSystemRenderer_BakeTrailsMesh_mDAD9AB8BD85A68CC7BD0B4DF02A7558F1845AC34(__this, L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystemRenderer::BakeTrailsMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_BakeTrailsMesh_mDAD9AB8BD85A68CC7BD0B4DF02A7558F1845AC34 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, bool ___useTransform2, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_BakeTrailsMesh_mDAD9AB8BD85A68CC7BD0B4DF02A7558F1845AC34_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static ParticleSystemRenderer_BakeTrailsMesh_mDAD9AB8BD85A68CC7BD0B4DF02A7558F1845AC34_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_BakeTrailsMesh_mDAD9AB8BD85A68CC7BD0B4DF02A7558F1845AC34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::BakeTrailsMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)");
_il2cpp_icall_func(__this, ___mesh0, ___camera1, ___useTransform2);
}
// System.Int32 UnityEngine.ParticleSystemRenderer::get_activeVertexStreamsCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ParticleSystemRenderer_get_activeVertexStreamsCount_m0645CBFE4993D10A774480E5F5810B7D26A6A6BD (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
typedef int32_t (*ParticleSystemRenderer_get_activeVertexStreamsCount_m0645CBFE4993D10A774480E5F5810B7D26A6A6BD_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*);
static ParticleSystemRenderer_get_activeVertexStreamsCount_m0645CBFE4993D10A774480E5F5810B7D26A6A6BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_activeVertexStreamsCount_m0645CBFE4993D10A774480E5F5810B7D26A6A6BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_activeVertexStreamsCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.ParticleSystemRenderer::SetActiveVertexStreams(System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_SetActiveVertexStreams_mC518E71BB98F827C0652024C076E648F049AD3E6 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* ___streams0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_SetActiveVertexStreams_mC518E71BB98F827C0652024C076E648F049AD3E6_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*);
static ParticleSystemRenderer_SetActiveVertexStreams_mC518E71BB98F827C0652024C076E648F049AD3E6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_SetActiveVertexStreams_mC518E71BB98F827C0652024C076E648F049AD3E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::SetActiveVertexStreams(System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>)");
_il2cpp_icall_func(__this, ___streams0);
}
// System.Void UnityEngine.ParticleSystemRenderer::GetActiveVertexStreams(System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_GetActiveVertexStreams_m1E19D334D27DFD197BA74B440A1F623BE9DDA670 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3* ___streams0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_GetActiveVertexStreams_m1E19D334D27DFD197BA74B440A1F623BE9DDA670_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, List_1_t17C9C4E31E35A18BC8144B16B0813DCC83D27DA3*);
static ParticleSystemRenderer_GetActiveVertexStreams_m1E19D334D27DFD197BA74B440A1F623BE9DDA670_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_GetActiveVertexStreams_m1E19D334D27DFD197BA74B440A1F623BE9DDA670_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::GetActiveVertexStreams(System.Collections.Generic.List`1<UnityEngine.ParticleSystemVertexStream>)");
_il2cpp_icall_func(__this, ___streams0);
}
// System.Void UnityEngine.ParticleSystemRenderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer__ctor_m84AFB052ED69FD7045CC1732C3232C22D9AC6170 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, const RuntimeMethod* method)
{
{
Renderer__ctor_m8B4EE9696B155A1B0A2CF13EBFC363CE175B9271(__this, NULL);
return;
}
}
// System.Void UnityEngine.ParticleSystemRenderer::get_pivot_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_get_pivot_Injected_mE819E37322A80AC35F9AB3664B4F27232E053B78 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_get_pivot_Injected_mE819E37322A80AC35F9AB3664B4F27232E053B78_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static ParticleSystemRenderer_get_pivot_Injected_mE819E37322A80AC35F9AB3664B4F27232E053B78_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_pivot_Injected_mE819E37322A80AC35F9AB3664B4F27232E053B78_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_pivot_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.ParticleSystemRenderer::set_pivot_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_pivot_Injected_mA3FD92B1ECD9BF77169C4D4EFCAD8F2AD7138DE7 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_pivot_Injected_mA3FD92B1ECD9BF77169C4D4EFCAD8F2AD7138DE7_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static ParticleSystemRenderer_set_pivot_Injected_mA3FD92B1ECD9BF77169C4D4EFCAD8F2AD7138DE7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_pivot_Injected_mA3FD92B1ECD9BF77169C4D4EFCAD8F2AD7138DE7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_pivot_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.ParticleSystemRenderer::get_flip_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_get_flip_Injected_m5B681ECCB4706E0EDA1EECADC9A1BF2FBB6F075E (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_get_flip_Injected_m5B681ECCB4706E0EDA1EECADC9A1BF2FBB6F075E_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static ParticleSystemRenderer_get_flip_Injected_m5B681ECCB4706E0EDA1EECADC9A1BF2FBB6F075E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_get_flip_Injected_m5B681ECCB4706E0EDA1EECADC9A1BF2FBB6F075E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::get_flip_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.ParticleSystemRenderer::set_flip_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ParticleSystemRenderer_set_flip_Injected_mBF18BF180201C10EACAA818505D5AAEA47A36255 (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___value0, const RuntimeMethod* method)
{
typedef void (*ParticleSystemRenderer_set_flip_Injected_mBF18BF180201C10EACAA818505D5AAEA47A36255_ftn) (ParticleSystemRenderer_t576C271A363A738A6C576D4C6AEFB3B5B23E46C4*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static ParticleSystemRenderer_set_flip_Injected_mBF18BF180201C10EACAA818505D5AAEA47A36255_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ParticleSystemRenderer_set_flip_Injected_mBF18BF180201C10EACAA818505D5AAEA47A36255_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ParticleSystemRenderer::set_flip_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729_inline (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Add_m809450298141D527D3A4FFAF77AE69D9B08CC17F_gshared_inline (List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576* __this, int32_t ___item0, const RuntimeMethod* method)
{
Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* V_0 = NULL;
int32_t V_1 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* L_1 = (Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F*)__this->____items_1;
V_0 = L_1;
int32_t L_2 = (int32_t)__this->____size_2;
V_1 = L_2;
int32_t L_3 = V_1;
Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* L_4 = V_0;
NullCheck(L_4);
if ((!(((uint32_t)L_3) < ((uint32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))))
{
goto IL_0034;
}
}
{
int32_t L_5 = V_1;
__this->____size_2 = ((int32_t)il2cpp_codegen_add(L_5, 1));
Int32EnumU5BU5D_t87B7DB802810C38016332669039EF42C487A081F* L_6 = V_0;
int32_t L_7 = V_1;
int32_t L_8 = ___item0;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(L_7), (int32_t)L_8);
return;
}
IL_0034:
{
int32_t L_9 = ___item0;
(( void (*) (List_1_tDA4D291C60B1EFA9EA50BBA3367C657CC9410576*, int32_t, const RuntimeMethod*))il2cpp_codegen_get_method_pointer(il2cpp_rgctx_method(method->klass->rgctx_data, 11)))(__this, L_9, il2cpp_rgctx_method(method->klass->rgctx_data, 11));
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}