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#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void UnityEngineInternal.Input.NativeUpdateCallback::.ctor(System.Object,System.IntPtr)
extern void NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5 (void);
// 0x00000002 System.Void UnityEngineInternal.Input.NativeUpdateCallback::Invoke(UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
extern void NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333 (void);
// 0x00000003 System.Action`2<System.Int32,System.String> UnityEngineInternal.Input.NativeInputSystem::get_onDeviceDiscovered()
extern void NativeInputSystem_get_onDeviceDiscovered_m7999CE102F66BB67257862F4DF70669B318E29DC (void);
// 0x00000004 System.Void UnityEngineInternal.Input.NativeInputSystem::set_onDeviceDiscovered(System.Action`2<System.Int32,System.String>)
extern void NativeInputSystem_set_onDeviceDiscovered_m42370AEB4560BE9110FB59944D4E47F5B471DFE1 (void);
// 0x00000005 System.Void UnityEngineInternal.Input.NativeInputSystem::.cctor()
extern void NativeInputSystem__cctor_m6A57ED781C2707E4F793E2C78636AED670A7D226 (void);
// 0x00000006 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyBeforeUpdate(UnityEngineInternal.Input.NativeInputUpdateType)
extern void NativeInputSystem_NotifyBeforeUpdate_mCE2C119B7A2B715BA0E2DA92E8C425854A45C75B (void);
// 0x00000007 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.IntPtr)
extern void NativeInputSystem_NotifyUpdate_mF65F379B3C3B1B36390A54F168CD21792B99F745 (void);
// 0x00000008 System.Void UnityEngineInternal.Input.NativeInputSystem::NotifyDeviceDiscovered(System.Int32,System.String)
extern void NativeInputSystem_NotifyDeviceDiscovered_mB0B367982110E777DA0BEAB72334C7C5AFB70E82 (void);
// 0x00000009 System.Void UnityEngineInternal.Input.NativeInputSystem::ShouldRunUpdate(UnityEngineInternal.Input.NativeInputUpdateType,System.Boolean&)
extern void NativeInputSystem_ShouldRunUpdate_m5E504C5D05E4F6C5A21604C1E2D8782AEB658C63 (void);
// 0x0000000A System.Void UnityEngineInternal.Input.NativeInputSystem::set_hasDeviceDiscoveredCallback(System.Boolean)
extern void NativeInputSystem_set_hasDeviceDiscoveredCallback_m2E3D1F06C4889BF357605229E11E87555245EBED (void);
// 0x0000000B System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTime()
extern void NativeInputSystem_get_currentTime_m74CA30007EBB0E701F888443A2E4758339B2F764 (void);
// 0x0000000C System.Double UnityEngineInternal.Input.NativeInputSystem::get_currentTimeOffsetToRealtimeSinceStartup()
extern void NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_m898F6908BE8AFECEE9B20ABE5AF0E518FAD94228 (void);
// 0x0000000D System.Int32 UnityEngineInternal.Input.NativeInputSystem::AllocateDeviceId()
extern void NativeInputSystem_AllocateDeviceId_mAC24A153C4BE2F1F32E9E674EBB7D4B56C868E82 (void);
// 0x0000000E System.Void UnityEngineInternal.Input.NativeInputSystem::QueueInputEvent(System.IntPtr)
extern void NativeInputSystem_QueueInputEvent_m316E7C47A9EB60CE9097020FDB7517F085729E6C (void);
// 0x0000000F System.Int64 UnityEngineInternal.Input.NativeInputSystem::IOCTL(System.Int32,System.Int32,System.IntPtr,System.Int32)
extern void NativeInputSystem_IOCTL_m621D812F5A83D696EE98475A877AA750D246B695 (void);
// 0x00000010 System.Void UnityEngineInternal.Input.NativeInputSystem::SetPollingFrequency(System.Single)
extern void NativeInputSystem_SetPollingFrequency_m48849AAAB200C17E60BD38964A1AD52390752D9C (void);
// 0x00000011 System.Void UnityEngineInternal.Input.NativeInputSystem::Update(UnityEngineInternal.Input.NativeInputUpdateType)
extern void NativeInputSystem_Update_m1AA42896EE1B197EE51781411326E243C102BAF5 (void);
static Il2CppMethodPointer s_methodPointers[17] =
{
NativeUpdateCallback__ctor_m04FDCD50564E7535FADAFF34BBA83500585A84F5,
NativeUpdateCallback_Invoke_mC4B7018AE8ED52FB9C6805F65C57A81812D21333,
NativeInputSystem_get_onDeviceDiscovered_m7999CE102F66BB67257862F4DF70669B318E29DC,
NativeInputSystem_set_onDeviceDiscovered_m42370AEB4560BE9110FB59944D4E47F5B471DFE1,
NativeInputSystem__cctor_m6A57ED781C2707E4F793E2C78636AED670A7D226,
NativeInputSystem_NotifyBeforeUpdate_mCE2C119B7A2B715BA0E2DA92E8C425854A45C75B,
NativeInputSystem_NotifyUpdate_mF65F379B3C3B1B36390A54F168CD21792B99F745,
NativeInputSystem_NotifyDeviceDiscovered_mB0B367982110E777DA0BEAB72334C7C5AFB70E82,
NativeInputSystem_ShouldRunUpdate_m5E504C5D05E4F6C5A21604C1E2D8782AEB658C63,
NativeInputSystem_set_hasDeviceDiscoveredCallback_m2E3D1F06C4889BF357605229E11E87555245EBED,
NativeInputSystem_get_currentTime_m74CA30007EBB0E701F888443A2E4758339B2F764,
NativeInputSystem_get_currentTimeOffsetToRealtimeSinceStartup_m898F6908BE8AFECEE9B20ABE5AF0E518FAD94228,
NativeInputSystem_AllocateDeviceId_mAC24A153C4BE2F1F32E9E674EBB7D4B56C868E82,
NativeInputSystem_QueueInputEvent_m316E7C47A9EB60CE9097020FDB7517F085729E6C,
NativeInputSystem_IOCTL_m621D812F5A83D696EE98475A877AA750D246B695,
NativeInputSystem_SetPollingFrequency_m48849AAAB200C17E60BD38964A1AD52390752D9C,
NativeInputSystem_Update_m1AA42896EE1B197EE51781411326E243C102BAF5,
};
static const int32_t s_InvokerIndices[17] =
{
3998,
3553,
15041,
14222,
15089,
14218,
12639,
12641,
12635,
14229,
15018,
15018,
15033,
14220,
10418,
14231,
14218,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_InputModule_CodeGenModule =
{
"UnityEngine.InputModule.dll",
17,
s_methodPointers,
0,
NULL,
s_InvokerIndices,
0,
NULL,
0,
NULL,
0,
NULL,
NULL,
NULL, // module initializer,
NULL,
NULL,
NULL,
};