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#include "pch-c.h"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include "codegen/il2cpp-codegen-metadata.h"
// 0x00000001 System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
extern void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (void);
// 0x00000002 System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
extern void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (void);
// 0x00000003 System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type)
extern void MonoPInvokeCallbackAttribute__ctor_mF43F06AF092A13B71E6D0C5456A5FC5ABDCC5893 (void);
// 0x00000004 System.Void UnityEngineInternal.MathfInternal::.cctor()
extern void MathfInternal__cctor_mC2F676B6F0CC5E10406BB514D669BD196368295F (void);
// 0x00000005 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
extern void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (void);
// 0x00000006 System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
extern void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (void);
// 0x00000007 System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
extern void TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (void);
// 0x00000008 System.Void UnityEngineInternal.GenericStack::.ctor()
extern void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (void);
// 0x00000009 System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
extern void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (void);
// 0x0000000A System.String Unity.Profiling.ProfilerCategory::get_Name()
extern void ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (void);
// 0x0000000B System.String Unity.Profiling.ProfilerCategory::ToString()
extern void ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (void);
// 0x0000000C Unity.Profiling.ProfilerCategory Unity.Profiling.ProfilerCategory::get_Any()
extern void ProfilerCategory_get_Any_m59FE4369949A3593DAF1969AB44DF21512428CAB (void);
// 0x0000000D System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
extern void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (void);
// 0x0000000E System.Void Unity.Profiling.ProfilerMarker::Begin()
extern void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E (void);
// 0x0000000F System.Void Unity.Profiling.ProfilerMarker::End()
extern void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60 (void);
// 0x00000010 Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
extern void ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (void);
// 0x00000011 System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
extern void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (void);
// 0x00000012 System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
extern void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (void);
// 0x00000013 System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Value()
extern void ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22 (void);
// 0x00000014 System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Count()
extern void ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E (void);
// 0x00000015 System.Void Unity.Profiling.ProfilerRecorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions)
extern void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A (void);
// 0x00000016 System.Boolean Unity.Profiling.ProfilerRecorder::get_Valid()
extern void ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966 (void);
// 0x00000017 System.Void Unity.Profiling.ProfilerRecorder::Start()
extern void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5 (void);
// 0x00000018 System.Void Unity.Profiling.ProfilerRecorder::Stop()
extern void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454 (void);
// 0x00000019 System.Int64 Unity.Profiling.ProfilerRecorder::get_LastValue()
extern void ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F (void);
// 0x0000001A System.Int32 Unity.Profiling.ProfilerRecorder::get_Count()
extern void ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B (void);
// 0x0000001B System.Boolean Unity.Profiling.ProfilerRecorder::get_IsRunning()
extern void ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750 (void);
// 0x0000001C Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSample(System.Int32)
extern void ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97 (void);
// 0x0000001D Unity.Profiling.ProfilerRecorderSample[] Unity.Profiling.ProfilerRecorder::ToArray()
extern void ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41 (void);
// 0x0000001E System.Void Unity.Profiling.ProfilerRecorder::FilterToCurrentThread()
extern void ProfilerRecorder_FilterToCurrentThread_mB683C31DC5035EDE5096D1A61EA6EFE04B2604F8 (void);
// 0x0000001F System.Void Unity.Profiling.ProfilerRecorder::CollectFromAllThreads()
extern void ProfilerRecorder_CollectFromAllThreads_mAE4FF21CCEDE719EE83751D4FCF2BC9759741839 (void);
// 0x00000020 Unity.Profiling.ProfilerRecorder Unity.Profiling.ProfilerRecorder::Create(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions)
extern void ProfilerRecorder_Create_m4320C50F6A791669D43D67B88BEE33F41C2F6C63 (void);
// 0x00000021 System.Void Unity.Profiling.ProfilerRecorder::Control(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/ControlOptions)
extern void ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4 (void);
// 0x00000022 System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue(Unity.Profiling.ProfilerRecorder)
extern void ProfilerRecorder_GetLastValue_m2AADEBFDB766548213E46C0C3EFFC8D6D926EA88 (void);
// 0x00000023 System.Int32 Unity.Profiling.ProfilerRecorder::GetCount(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/CountOptions)
extern void ProfilerRecorder_GetCount_m3DDFD6119CADDFE0EBB2F8B9621F404B8D31BB9D (void);
// 0x00000024 System.Boolean Unity.Profiling.ProfilerRecorder::GetValid(Unity.Profiling.ProfilerRecorder)
extern void ProfilerRecorder_GetValid_mD06254560627341229D889720948DD99B6BE024E (void);
// 0x00000025 System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning(Unity.Profiling.ProfilerRecorder)
extern void ProfilerRecorder_GetRunning_m9CD5C03D741A29D010669E603CCED4B9C33A9C57 (void);
// 0x00000026 Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSampleInternal(Unity.Profiling.ProfilerRecorder,System.Int32)
extern void ProfilerRecorder_GetSampleInternal_m3092F15872CB8F47B935A9EDD18A477A54961125 (void);
// 0x00000027 System.Int32 Unity.Profiling.ProfilerRecorder::CopyTo_Pointer(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorderSample*,System.Int32,System.Boolean)
extern void ProfilerRecorder_CopyTo_Pointer_m1C408A70A4C7EAA5B4204A1E852490587DF15D2E (void);
// 0x00000028 System.Void Unity.Profiling.ProfilerRecorder::Dispose()
extern void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB (void);
// 0x00000029 System.Void Unity.Profiling.ProfilerRecorder::CheckInitializedAndThrow()
extern void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F (void);
// 0x0000002A System.Void Unity.Profiling.ProfilerRecorder::Create_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,System.Int32,Unity.Profiling.ProfilerRecorderOptions,Unity.Profiling.ProfilerRecorder&)
extern void ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141 (void);
// 0x0000002B System.Void Unity.Profiling.ProfilerRecorder::Control_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/ControlOptions)
extern void ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81 (void);
// 0x0000002C System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue_Injected(Unity.Profiling.ProfilerRecorder&)
extern void ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52 (void);
// 0x0000002D System.Int32 Unity.Profiling.ProfilerRecorder::GetCount_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/CountOptions)
extern void ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB (void);
// 0x0000002E System.Boolean Unity.Profiling.ProfilerRecorder::GetValid_Injected(Unity.Profiling.ProfilerRecorder&)
extern void ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688 (void);
// 0x0000002F System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning_Injected(Unity.Profiling.ProfilerRecorder&)
extern void ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371 (void);
// 0x00000030 System.Void Unity.Profiling.ProfilerRecorder::GetSampleInternal_Injected(Unity.Profiling.ProfilerRecorder&,System.Int32,Unity.Profiling.ProfilerRecorderSample&)
extern void ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056 (void);
// 0x00000031 System.Int32 Unity.Profiling.ProfilerRecorder::CopyTo_Pointer_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorderSample*,System.Int32,System.Boolean)
extern void ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5 (void);
// 0x00000032 System.Void Unity.Profiling.ProfilerRecorderDebugView::.ctor(Unity.Profiling.ProfilerRecorder)
extern void ProfilerRecorderDebugView__ctor_mEBB2893DB224E23784AA230D271D794EB7DD3DE5 (void);
// 0x00000033 Unity.Profiling.ProfilerRecorderSample[] Unity.Profiling.ProfilerRecorderDebugView::get_Items()
extern void ProfilerRecorderDebugView_get_Items_m7E43EF39E84EA761B78D3C046EE74BB069C135D5 (void);
// 0x00000034 Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::get_Flags()
extern void ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C (void);
// 0x00000035 System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::.ctor(System.UInt64)
extern void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED (void);
// 0x00000036 System.Boolean Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::get_Valid()
extern void ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF (void);
// 0x00000037 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::Get(Unity.Profiling.ProfilerCategory,System.String)
extern void ProfilerRecorderHandle_Get_m3BBBBCB467B3CFAED0F0B9D880804CBFB7998592 (void);
// 0x00000038 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescription(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
extern void ProfilerRecorderHandle_GetDescription_mFF8577D32D8DCE3E4E704B57A57AF9555E0F986B (void);
// 0x00000039 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetByName(Unity.Profiling.ProfilerCategory,System.String)
extern void ProfilerRecorderHandle_GetByName_mDFB4E7211FFD1AF960515EE9A32E765E38C53C90 (void);
// 0x0000003A Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
extern void ProfilerRecorderHandle_GetDescriptionInternal_mBE82287FB110C89CA86BD3123BFE5EEEBE282886 (void);
// 0x0000003B System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetByName_Injected(Unity.Profiling.ProfilerCategory&,System.String,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&)
extern void ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5 (void);
// 0x0000003C System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription&)
extern void ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536 (void);
// 0x0000003D Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
extern void ProfilerUnsafeUtility_GetCategoryDescription_m41BA7EEEE0ED8C4104A9EE158272E6039D10018D (void);
// 0x0000003E System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
extern void ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC (void);
// 0x0000003F System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetMarker(System.String)
extern void ProfilerUnsafeUtility_GetMarker_mE94662B49D9FB418950CA97B2D7BA0CDC2985662 (void);
// 0x00000040 System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
extern void ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6 (void);
// 0x00000041 System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
extern void ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC (void);
// 0x00000042 System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
extern void ProfilerUnsafeUtility_Utf8ToString_m6B70DE2CF3241206F41BA52B4284A2927391195F (void);
// 0x00000043 System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
extern void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A (void);
// 0x00000044 System.Void Unity.Jobs.IJob::Execute()
// 0x00000045 Unity.Jobs.JobHandle Unity.Jobs.IJobExtensions::Schedule(T,Unity.Jobs.JobHandle)
// 0x00000046 System.Void Unity.Jobs.IJobExtensions/JobStruct`1::Execute(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x00000047 System.Void Unity.Jobs.IJobExtensions/JobStruct`1::.cctor()
// 0x00000048 System.Void Unity.Jobs.IJobExtensions/JobStruct`1/ExecuteJobFunction::.ctor(System.Object,System.IntPtr)
// 0x00000049 System.Void Unity.Jobs.IJobExtensions/JobStruct`1/ExecuteJobFunction::Invoke(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x0000004A System.Void Unity.Jobs.IJobFor::Execute(System.Int32)
// 0x0000004B Unity.Jobs.JobHandle Unity.Jobs.IJobForExtensions::ScheduleParallel(T,System.Int32,System.Int32,Unity.Jobs.JobHandle)
// 0x0000004C System.Void Unity.Jobs.IJobForExtensions/ForJobStruct`1::Execute(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x0000004D System.Void Unity.Jobs.IJobForExtensions/ForJobStruct`1::.cctor()
// 0x0000004E System.Void Unity.Jobs.IJobForExtensions/ForJobStruct`1/ExecuteJobFunction::.ctor(System.Object,System.IntPtr)
// 0x0000004F System.Void Unity.Jobs.IJobForExtensions/ForJobStruct`1/ExecuteJobFunction::Invoke(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x00000050 System.Void Unity.Jobs.IJobParallelFor::Execute(System.Int32)
// 0x00000051 Unity.Jobs.JobHandle Unity.Jobs.IJobParallelForExtensions::Schedule(T,System.Int32,System.Int32,Unity.Jobs.JobHandle)
// 0x00000052 System.Void Unity.Jobs.IJobParallelForExtensions/ParallelForJobStruct`1::Execute(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x00000053 System.Void Unity.Jobs.IJobParallelForExtensions/ParallelForJobStruct`1::.cctor()
// 0x00000054 System.Void Unity.Jobs.IJobParallelForExtensions/ParallelForJobStruct`1/ExecuteJobFunction::.ctor(System.Object,System.IntPtr)
// 0x00000055 System.Void Unity.Jobs.IJobParallelForExtensions/ParallelForJobStruct`1/ExecuteJobFunction::Invoke(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x00000056 System.Void Unity.Jobs.JobHandle::Complete()
extern void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A (void);
// 0x00000057 System.Void Unity.Jobs.JobHandle::CompleteAll(Unity.Collections.NativeArray`1<Unity.Jobs.JobHandle>)
extern void JobHandle_CompleteAll_m659FFA4D5E00B4093C08ECC9E2E0D53249828A40 (void);
// 0x00000058 System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
extern void JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93 (void);
// 0x00000059 System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&)
extern void JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2 (void);
// 0x0000005A System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32)
extern void JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56 (void);
// 0x0000005B Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependencies(Unity.Jobs.JobHandle,Unity.Jobs.JobHandle)
extern void JobHandle_CombineDependencies_mC8F0655BA478BF3F10310B0E88292F1D1193E8D9 (void);
// 0x0000005C Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependenciesInternal2(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
extern void JobHandle_CombineDependenciesInternal2_m20BFAE01512A668E796AC2642AA7D25DB01849C1 (void);
// 0x0000005D System.Void Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
extern void JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35 (void);
// 0x0000005E System.Void Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute::.ctor(System.Type)
extern void JobProducerTypeAttribute__ctor_m562A2FC62E2DF7109DD703C0270B0B372607C534 (void);
// 0x0000005F System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetJobRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&)
extern void JobsUtility_GetJobRange_m3B8ED856A0EEFD6F9FF5C113630B9C2C9D76F2BC (void);
// 0x00000060 System.Boolean Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetWorkStealingRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&)
extern void JobsUtility_GetWorkStealingRange_m941A4BC142F1C27DE003B567505EC4B221262BF2 (void);
// 0x00000061 Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&)
extern void JobsUtility_Schedule_m63C86A632576045CD38E98D72689F3EDCD9F4DB0 (void);
// 0x00000062 Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32)
extern void JobsUtility_ScheduleParallelFor_m425760131B06EE0CD58F834A596704AF65D162DD (void);
// 0x00000063 Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr)
extern void JobsUtility_ScheduleParallelForTransform_m1776E6D208C8DAA21CF4BD2BAA2F46CB884DA25F (void);
// 0x00000064 System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object)
extern void JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B (void);
// 0x00000065 System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Object,System.Object,System.Object)
extern void JobsUtility_CreateJobReflectionData_mB75CBA88EB2ABDD80D0AA9AE04010B48A0976174 (void);
// 0x00000066 System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::set_JobCompilerEnabled(System.Boolean)
extern void JobsUtility_set_JobCompilerEnabled_m7FC4478E64C86BAA36B2828E71D6A9BD08DF148A (void);
// 0x00000067 System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)
extern void JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C (void);
// 0x00000068 System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&)
extern void JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068 (void);
// 0x00000069 System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&)
extern void JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976 (void);
// 0x0000006A System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::.ctor(System.Void*,System.IntPtr,Unity.Jobs.JobHandle,Unity.Jobs.LowLevel.Unsafe.ScheduleMode)
extern void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04 (void);
// 0x0000006B System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
extern void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (void);
// 0x0000006C System.Void Unity.Collections.ReadOnlyAttribute::.ctor()
extern void ReadOnlyAttribute__ctor_m1AD04580EB8D01BE1657F42BB7B5B7AB7A08C90A (void);
// 0x0000006D System.Void Unity.Collections.WriteOnlyAttribute::.ctor()
extern void WriteOnlyAttribute__ctor_m90E53F74454BA0EFE06FEAB8291AEDE5F7048AE5 (void);
// 0x0000006E System.Void Unity.Collections.NativeDisableParallelForRestrictionAttribute::.ctor()
extern void NativeDisableParallelForRestrictionAttribute__ctor_m2D113DB59E3B06AF43DDDB4612EEB3A016CFA11E (void);
// 0x0000006F System.Void Unity.Collections.NativeLeakDetection::Initialize()
extern void NativeLeakDetection_Initialize_m900BC4C2835A26E5ACE3CFB8A33263AB7704EBDD (void);
// 0x00000070 System.Void Unity.Collections.NativeArray`1::.ctor(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArrayOptions)
// 0x00000071 System.Void Unity.Collections.NativeArray`1::.ctor(T[],Unity.Collections.Allocator)
// 0x00000072 System.Void Unity.Collections.NativeArray`1::Allocate(System.Int32,Unity.Collections.Allocator,Unity.Collections.NativeArray`1<T>&)
// 0x00000073 System.Int32 Unity.Collections.NativeArray`1::get_Length()
// 0x00000074 T Unity.Collections.NativeArray`1::get_Item(System.Int32)
// 0x00000075 System.Void Unity.Collections.NativeArray`1::set_Item(System.Int32,T)
// 0x00000076 System.Boolean Unity.Collections.NativeArray`1::get_IsCreated()
// 0x00000077 System.Void Unity.Collections.NativeArray`1::Dispose()
// 0x00000078 Unity.Jobs.JobHandle Unity.Collections.NativeArray`1::Dispose(Unity.Jobs.JobHandle)
// 0x00000079 System.Void Unity.Collections.NativeArray`1::CopyFrom(T[])
// 0x0000007A System.Void Unity.Collections.NativeArray`1::CopyFrom(Unity.Collections.NativeArray`1<T>)
// 0x0000007B System.Void Unity.Collections.NativeArray`1::CopyTo(T[])
// 0x0000007C T[] Unity.Collections.NativeArray`1::ToArray()
// 0x0000007D Unity.Collections.NativeArray`1/Enumerator<T> Unity.Collections.NativeArray`1::GetEnumerator()
// 0x0000007E System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeArray`1::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
// 0x0000007F System.Collections.IEnumerator Unity.Collections.NativeArray`1::System.Collections.IEnumerable.GetEnumerator()
// 0x00000080 System.Boolean Unity.Collections.NativeArray`1::Equals(Unity.Collections.NativeArray`1<T>)
// 0x00000081 System.Boolean Unity.Collections.NativeArray`1::Equals(System.Object)
// 0x00000082 System.Int32 Unity.Collections.NativeArray`1::GetHashCode()
// 0x00000083 System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,Unity.Collections.NativeArray`1<T>)
// 0x00000084 System.Void Unity.Collections.NativeArray`1::Copy(T[],Unity.Collections.NativeArray`1<T>)
// 0x00000085 System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,T[])
// 0x00000086 System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,Unity.Collections.NativeArray`1<T>,System.Int32)
// 0x00000087 System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,T[],System.Int32)
// 0x00000088 System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,System.Int32,Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x00000089 System.Void Unity.Collections.NativeArray`1::Copy(T[],System.Int32,Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x0000008A System.Void Unity.Collections.NativeArray`1::Copy(Unity.Collections.NativeArray`1<T>,System.Int32,T[],System.Int32,System.Int32)
// 0x0000008B Unity.Collections.NativeArray`1<U> Unity.Collections.NativeArray`1::InternalReinterpret(System.Int32)
// 0x0000008C Unity.Collections.NativeArray`1<U> Unity.Collections.NativeArray`1::Reinterpret()
// 0x0000008D Unity.Collections.NativeArray`1<U> Unity.Collections.NativeArray`1::Reinterpret(System.Int32)
// 0x0000008E Unity.Collections.NativeArray`1<T> Unity.Collections.NativeArray`1::GetSubArray(System.Int32,System.Int32)
// 0x0000008F System.Void Unity.Collections.NativeArray`1/Enumerator::.ctor(Unity.Collections.NativeArray`1<T>&)
// 0x00000090 System.Void Unity.Collections.NativeArray`1/Enumerator::Dispose()
// 0x00000091 System.Boolean Unity.Collections.NativeArray`1/Enumerator::MoveNext()
// 0x00000092 System.Void Unity.Collections.NativeArray`1/Enumerator::Reset()
// 0x00000093 T Unity.Collections.NativeArray`1/Enumerator::get_Current()
// 0x00000094 System.Object Unity.Collections.NativeArray`1/Enumerator::System.Collections.IEnumerator.get_Current()
// 0x00000095 System.Void Unity.Collections.NativeArrayDispose::Dispose()
extern void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061 (void);
// 0x00000096 System.Void Unity.Collections.NativeArrayDisposeJob::Execute()
extern void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F (void);
// 0x00000097 System.Void Unity.Collections.NativeArrayDebugView`1::.ctor(Unity.Collections.NativeArray`1<T>)
// 0x00000098 T[] Unity.Collections.NativeArrayDebugView`1::get_Items()
// 0x00000099 Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x0000009A Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSliceExtensions::Slice(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
// 0x0000009B System.Void Unity.Collections.NativeSlice`1::.ctor(Unity.Collections.NativeSlice`1<T>,System.Int32,System.Int32)
// 0x0000009C System.Void Unity.Collections.NativeSlice`1::.ctor(Unity.Collections.NativeArray`1<T>)
// 0x0000009D Unity.Collections.NativeSlice`1<T> Unity.Collections.NativeSlice`1::op_Implicit(Unity.Collections.NativeArray`1<T>)
// 0x0000009E System.Void Unity.Collections.NativeSlice`1::.ctor(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x0000009F T Unity.Collections.NativeSlice`1::get_Item(System.Int32)
// 0x000000A0 System.Void Unity.Collections.NativeSlice`1::set_Item(System.Int32,T)
// 0x000000A1 System.Void Unity.Collections.NativeSlice`1::CopyFrom(Unity.Collections.NativeSlice`1<T>)
// 0x000000A2 System.Void Unity.Collections.NativeSlice`1::CopyFrom(T[])
// 0x000000A3 System.Void Unity.Collections.NativeSlice`1::CopyTo(T[])
// 0x000000A4 T[] Unity.Collections.NativeSlice`1::ToArray()
// 0x000000A5 System.Int32 Unity.Collections.NativeSlice`1::get_Stride()
// 0x000000A6 System.Int32 Unity.Collections.NativeSlice`1::get_Length()
// 0x000000A7 Unity.Collections.NativeSlice`1/Enumerator<T> Unity.Collections.NativeSlice`1::GetEnumerator()
// 0x000000A8 System.Collections.Generic.IEnumerator`1<T> Unity.Collections.NativeSlice`1::System.Collections.Generic.IEnumerable<T>.GetEnumerator()
// 0x000000A9 System.Collections.IEnumerator Unity.Collections.NativeSlice`1::System.Collections.IEnumerable.GetEnumerator()
// 0x000000AA System.Boolean Unity.Collections.NativeSlice`1::Equals(Unity.Collections.NativeSlice`1<T>)
// 0x000000AB System.Boolean Unity.Collections.NativeSlice`1::Equals(System.Object)
// 0x000000AC System.Int32 Unity.Collections.NativeSlice`1::GetHashCode()
// 0x000000AD System.Boolean Unity.Collections.NativeSlice`1::op_Inequality(Unity.Collections.NativeSlice`1<T>,Unity.Collections.NativeSlice`1<T>)
// 0x000000AE System.Void Unity.Collections.NativeSlice`1/Enumerator::.ctor(Unity.Collections.NativeSlice`1<T>&)
// 0x000000AF System.Void Unity.Collections.NativeSlice`1/Enumerator::Dispose()
// 0x000000B0 System.Boolean Unity.Collections.NativeSlice`1/Enumerator::MoveNext()
// 0x000000B1 System.Void Unity.Collections.NativeSlice`1/Enumerator::Reset()
// 0x000000B2 T Unity.Collections.NativeSlice`1/Enumerator::get_Current()
// 0x000000B3 System.Object Unity.Collections.NativeSlice`1/Enumerator::System.Collections.IEnumerator.get_Current()
// 0x000000B4 System.Void Unity.Collections.NativeSliceDebugView`1::.ctor(Unity.Collections.NativeSlice`1<T>)
// 0x000000B5 T[] Unity.Collections.NativeSliceDebugView`1::get_Items()
// 0x000000B6 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
extern void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (void);
// 0x000000B7 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
extern void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (void);
// 0x000000B8 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
extern void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (void);
// 0x000000B9 System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
extern void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (void);
// 0x000000BA System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
extern void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (void);
// 0x000000BB System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
extern void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (void);
// 0x000000BC System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute::.ctor()
extern void NativeDisableContainerSafetyRestrictionAttribute__ctor_mA6D239ECE04E6D05432C3ACB98ED6CA92C4371A1 (void);
// 0x000000BD Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray(System.Void*,System.Int32,Unity.Collections.Allocator)
// 0x000000BE System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeArray`1<T>)
// 0x000000BF System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeArray`1<T>)
// 0x000000C0 System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeBufferPointerWithoutChecks(Unity.Collections.NativeArray`1<T>)
// 0x000000C1 Unity.Collections.NativeSlice`1<T> Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::ConvertExistingDataToNativeSlice(System.Void*,System.Int32,System.Int32)
// 0x000000C2 System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafePtr(Unity.Collections.NativeSlice`1<T>)
// 0x000000C3 System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafeReadOnlyPtr(Unity.Collections.NativeSlice`1<T>)
// 0x000000C4 System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable()
// 0x000000C5 System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
extern void UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B (void);
// 0x000000C6 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
extern void UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18 (void);
// 0x000000C7 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
extern void UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B (void);
// 0x000000C8 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
extern void UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34 (void);
// 0x000000C9 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemMove(System.Void*,System.Void*,System.Int64)
extern void UnsafeUtility_MemMove_mAF0E5DFE1A5A2AE587152991DAA57D1C06881D47 (void);
// 0x000000CA System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
extern void UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B (void);
// 0x000000CB System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
extern void UnsafeUtility_MemClear_m0535B03E39A2A8CF84AE517549902F0025F67460 (void);
// 0x000000CC System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCmp(System.Void*,System.Void*,System.Int64)
extern void UnsafeUtility_MemCmp_mB5CB8C7A8AD66A3B48114DB7DBCF3BEE80046689 (void);
// 0x000000CD System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)
extern void UnsafeUtility_SizeOf_m2D039D7A3611C591CA844354AD34E711B44A887D (void);
// 0x000000CE System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)
extern void UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12 (void);
// 0x000000CF System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsUnmanaged(System.Type)
extern void UnsafeUtility_IsUnmanaged_m35DC15C86DA024EFA902DAC979CBAEDF25DBBC94 (void);
// 0x000000D0 System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittableValueType(System.Type)
extern void UnsafeUtility_IsBlittableValueType_m56C5BE8A199A776D953629651A83CB82E7E131AE (void);
// 0x000000D1 System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForTypeNonBlittableImpl(System.Type,System.String)
extern void UnsafeUtility_GetReasonForTypeNonBlittableImpl_m8DF740505DB28E63443D148E8DCFA7AEEF4055B2 (void);
// 0x000000D2 System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array)
extern void UnsafeUtility_IsArrayBlittable_m91BBF80B8DF02E272623F07952F1B78CE3C298BD (void);
// 0x000000D3 System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsGenericListBlittable()
// 0x000000D4 System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array)
extern void UnsafeUtility_GetReasonForArrayNonBlittable_m603AD43CF38A4F21C2CC2CB9F57173DBA3544C6D (void);
// 0x000000D5 System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForGenericListNonBlittable()
// 0x000000D6 System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsUnmanaged()
// 0x000000D7 System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AlignOf()
// 0x000000D8 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::CopyPtrToStructure(System.Void*,T&)
// 0x000000D9 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalCopyPtrToStructure(System.Void*,T&)
// 0x000000DA T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElement(System.Void*,System.Int32)
// 0x000000DB T Unity.Collections.LowLevel.Unsafe.UnsafeUtility::ReadArrayElementWithStride(System.Void*,System.Int32,System.Int32)
// 0x000000DC System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElement(System.Void*,System.Int32,T)
// 0x000000DD System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::WriteArrayElementWithStride(System.Void*,System.Int32,System.Int32,T)
// 0x000000DE System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::AddressOf(T&)
// 0x000000DF System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf()
// 0x000000E0 System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::EnumToInt(T)
// 0x000000E1 System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::InternalEnumToInt(T&,System.Int32&)
// 0x000000E2 System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::EnumEquals(T,T)
// 0x000000E3 System.Void Unity.Burst.BurstDiscardAttribute::.ctor()
extern void BurstDiscardAttribute__ctor_m0AC3131F7C5B377DCA604CD7BB8AC4AA4E161033 (void);
// 0x000000E4 System.String Unity.Burst.LowLevel.BurstCompilerService::GetDisassembly(System.Reflection.MethodInfo,System.String)
extern void BurstCompilerService_GetDisassembly_mE720C9FEBD33D2F3D0DD7A54606C8422796741D9 (void);
// 0x000000E5 System.Int32 Unity.Burst.LowLevel.BurstCompilerService::CompileAsyncDelegateMethod(System.Object,System.String)
extern void BurstCompilerService_CompileAsyncDelegateMethod_mC99E9649DEB363B4E10DAF953E6905BC3109C944 (void);
// 0x000000E6 System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetAsyncCompiledAsyncDelegateMethod(System.Int32)
extern void BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mBB4C5AF27A944C1C1A2800078263E2746266452C (void);
// 0x000000E7 System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetOrCreateSharedMemory(UnityEngine.Hash128&,System.UInt32,System.UInt32)
extern void BurstCompilerService_GetOrCreateSharedMemory_mBBDD03A77823022BCA6A5F6E67715ED59037E65E (void);
// 0x000000E8 System.Void Unity.Burst.LowLevel.BurstCompilerService::SetCurrentExecutionMode(System.UInt32)
extern void BurstCompilerService_SetCurrentExecutionMode_m3910E08FB013EE13EA7DC3FCC909606DE37329AF (void);
// 0x000000E9 System.UInt32 Unity.Burst.LowLevel.BurstCompilerService::GetCurrentExecutionMode()
extern void BurstCompilerService_GetCurrentExecutionMode_m450B13C7403CDA06BD89BB72073F5E9473D6FE09 (void);
// 0x000000EA System.Void Unity.Burst.LowLevel.BurstCompilerService::Log(System.Void*,Unity.Burst.LowLevel.BurstCompilerService/BurstLogType,System.Byte*,System.Byte*,System.Int32)
extern void BurstCompilerService_Log_m9B1B500AC80E0E0ECE3318BF4018D71792EE07AF (void);
// 0x000000EB System.Boolean Unity.Burst.LowLevel.BurstCompilerService::LoadBurstLibrary(System.String)
extern void BurstCompilerService_LoadBurstLibrary_m806CAB0C521D6DE7FCB097661DF13FB64F6F785B (void);
// 0x000000EC System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
extern void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (void);
// 0x000000ED System.Void JetBrains.Annotations.PureAttribute::.ctor()
extern void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (void);
// 0x000000EE System.Int32 UnityEngine.SortingLayer::get_id()
extern void SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (void);
// 0x000000EF System.Int32 UnityEngine.SortingLayer::get_value()
extern void SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B (void);
// 0x000000F0 UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers()
extern void SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43 (void);
// 0x000000F1 System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal()
extern void SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59 (void);
// 0x000000F2 System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
extern void SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B (void);
// 0x000000F3 System.String UnityEngine.SortingLayer::IDToName(System.Int32)
extern void SortingLayer_IDToName_mB89C3892A7245EBE84089B47AE454D576B2EE9D0 (void);
// 0x000000F4 System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
extern void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (void);
// 0x000000F5 System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (void);
// 0x000000F6 System.Single UnityEngine.Keyframe::get_time()
extern void Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (void);
// 0x000000F7 System.Void UnityEngine.Keyframe::set_time(System.Single)
extern void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (void);
// 0x000000F8 System.Single UnityEngine.Keyframe::get_value()
extern void Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (void);
// 0x000000F9 System.Void UnityEngine.Keyframe::set_value(System.Single)
extern void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (void);
// 0x000000FA System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
extern void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (void);
// 0x000000FB System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
extern void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (void);
// 0x000000FC System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
extern void AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6 (void);
// 0x000000FD System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
extern void AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499 (void);
// 0x000000FE System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
extern void AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (void);
// 0x000000FF System.Void UnityEngine.AnimationCurve::Finalize()
extern void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (void);
// 0x00000100 System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
extern void AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (void);
// 0x00000101 UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
extern void AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (void);
// 0x00000102 System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
extern void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (void);
// 0x00000103 System.Int32 UnityEngine.AnimationCurve::AddKey(System.Single,System.Single)
extern void AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B (void);
// 0x00000104 System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe)
extern void AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (void);
// 0x00000105 System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
extern void AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (void);
// 0x00000106 System.Int32 UnityEngine.AnimationCurve::MoveKey(System.Int32,UnityEngine.Keyframe)
extern void AnimationCurve_MoveKey_mAC711C1D426D97066B8930CBF6E23F86B7189966 (void);
// 0x00000107 System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32)
extern void AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C (void);
// 0x00000108 UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32)
extern void AnimationCurve_get_Item_mD4E73EE674F7A82673F1A9CEB8E5EF86BA47E64B (void);
// 0x00000109 System.Int32 UnityEngine.AnimationCurve::get_length()
extern void AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (void);
// 0x0000010A System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
extern void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (void);
// 0x0000010B UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32)
extern void AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E (void);
// 0x0000010C UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
extern void AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (void);
// 0x0000010D System.Void UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single)
extern void AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075 (void);
// 0x0000010E UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Linear(System.Single,System.Single,System.Single,System.Single)
extern void AnimationCurve_Linear_m9C6C4ECB6BF4F0515EBD4EFDA97CF623B92B1362 (void);
// 0x0000010F UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single)
extern void AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15 (void);
// 0x00000110 System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
extern void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (void);
// 0x00000111 System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
extern void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (void);
// 0x00000112 System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
extern void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (void);
// 0x00000113 System.Void UnityEngine.AnimationCurve::.ctor()
extern void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (void);
// 0x00000114 System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
extern void AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (void);
// 0x00000115 System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
extern void AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (void);
// 0x00000116 System.Int32 UnityEngine.AnimationCurve::GetHashCode()
extern void AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (void);
// 0x00000117 System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
extern void AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (void);
// 0x00000118 System.Int32 UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&)
extern void AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3 (void);
// 0x00000119 System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)
extern void AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F (void);
// 0x0000011A System.Void UnityEngine.Application::Quit(System.Int32)
extern void Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115 (void);
// 0x0000011B System.Void UnityEngine.Application::Quit()
extern void Application_Quit_m965C6D4CA85A24DD95B347D22837074F19C58134 (void);
// 0x0000011C System.Boolean UnityEngine.Application::get_isPlaying()
extern void Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (void);
// 0x0000011D System.Boolean UnityEngine.Application::get_isFocused()
extern void Application_get_isFocused_m5E2835D701463AB393851163788F1F2DF3770E3E (void);
// 0x0000011E System.Boolean UnityEngine.Application::get_runInBackground()
extern void Application_get_runInBackground_m8D33ECA3D3F79D944AAF4D2BDECB3FC3E8CC7C56 (void);
// 0x0000011F System.Boolean UnityEngine.Application::get_isBatchMode()
extern void Application_get_isBatchMode_mBE1AD2AA536A0252E56EF19F72E3EA31A8733EE9 (void);
// 0x00000120 System.String UnityEngine.Application::get_dataPath()
extern void Application_get_dataPath_mBBC742FA17F8BD4156C4CB98480BEFBFB0BBB6D9 (void);
// 0x00000121 System.String UnityEngine.Application::get_streamingAssetsPath()
extern void Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD (void);
// 0x00000122 System.String UnityEngine.Application::get_persistentDataPath()
extern void Application_get_persistentDataPath_m787EBC9B0862E7617DCD6CABD2147E61717EAC17 (void);
// 0x00000123 System.String UnityEngine.Application::get_unityVersion()
extern void Application_get_unityVersion_m09F45DDCFA0A4414AA296A595FDB0B59B44F5387 (void);
// 0x00000124 System.String UnityEngine.Application::get_version()
extern void Application_get_version_mD6AC9813ABCAD4D2A1F764F99E26068CA5B830F2 (void);
// 0x00000125 System.String UnityEngine.Application::get_productName()
extern void Application_get_productName_m00192B33A17C93424812C4A99AEA41993380EBA1 (void);
// 0x00000126 System.Int32 UnityEngine.Application::get_targetFrameRate()
extern void Application_get_targetFrameRate_mB9877E89AFCF1CF0651D9471D5152490BF66BE5E (void);
// 0x00000127 System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
extern void Application_set_targetFrameRate_m794A13DC5116C506B042663606691257CF3A7325 (void);
// 0x00000128 System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
extern void Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED (void);
// 0x00000129 System.Void UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)
extern void Application_set_backgroundLoadingPriority_mF4B1C267CFF186E04549E30C428B7BCF55AE6244 (void);
// 0x0000012A UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
extern void Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D (void);
// 0x0000012B System.Boolean UnityEngine.Application::get_isMobilePlatform()
extern void Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53 (void);
// 0x0000012C System.Void UnityEngine.Application::CallLowMemory()
extern void Application_CallLowMemory_mEDE4C1A091B81B3A96F2BC498EE8467D38A54D0E (void);
// 0x0000012D System.Void UnityEngine.Application::add_logMessageReceivedThreaded(UnityEngine.Application/LogCallback)
extern void Application_add_logMessageReceivedThreaded_mCD24570CD0E4C045B514CA0D12C6E958267F392A (void);
// 0x0000012E System.Void UnityEngine.Application::remove_logMessageReceivedThreaded(UnityEngine.Application/LogCallback)
extern void Application_remove_logMessageReceivedThreaded_m567C4573D62951D08A1221DDF35B9693E4EADDD9 (void);
// 0x0000012F System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
extern void Application_CallLogCallback_mAF3C44463FC74C427245D3C057D6C71F584D7FAD (void);
// 0x00000130 System.Void UnityEngine.Application::add_focusChanged(System.Action`1<System.Boolean>)
extern void Application_add_focusChanged_mBD1C04E705BFAA42A2D76DF36480126797B92995 (void);
// 0x00000131 System.Void UnityEngine.Application::remove_focusChanged(System.Action`1<System.Boolean>)
extern void Application_remove_focusChanged_m4CA301AB76C56118CC2E13CE73986FCB642D8B23 (void);
// 0x00000132 System.Void UnityEngine.Application::add_quitting(System.Action)
extern void Application_add_quitting_m0FEF9560C9CB99F40EEE8585455B4461101F70F4 (void);
// 0x00000133 System.Void UnityEngine.Application::remove_quitting(System.Action)
extern void Application_remove_quitting_mC309C9BF095DF4D065340A2F47CC69FC6F7BEFB9 (void);
// 0x00000134 System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
extern void Application_Internal_ApplicationWantsToQuit_m5D925FE7AA2E59A1CCCA8783ECDFAFA43FD94EA9 (void);
// 0x00000135 System.Void UnityEngine.Application::Internal_ApplicationQuit()
extern void Application_Internal_ApplicationQuit_m72090516F3E7794420B7D8F9A748F37ECE28CC33 (void);
// 0x00000136 System.Void UnityEngine.Application::Internal_ApplicationUnload()
extern void Application_Internal_ApplicationUnload_m7809D21025D13B748A204471D021FDF14DE4CA4F (void);
// 0x00000137 System.Void UnityEngine.Application::InvokeOnBeforeRender()
extern void Application_InvokeOnBeforeRender_m95B5893DA961B70E61B0C8A89DA121E48D9DFA5F (void);
// 0x00000138 System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
extern void Application_InvokeFocusChanged_m7C803F5C1A2F5CCE59FBE0F03DE7FE254009650B (void);
// 0x00000139 System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
extern void Application_InvokeDeepLinkActivated_m8E9FC172650F96B9374AA13BF0F57488D340E008 (void);
// 0x0000013A System.Boolean UnityEngine.Application::get_isEditor()
extern void Application_get_isEditor_m0377DB707B566C8E21DA3CD99963210F6D57D234 (void);
// 0x0000013B System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
extern void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (void);
// 0x0000013C System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
extern void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (void);
// 0x0000013D System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
extern void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (void);
// 0x0000013E System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
extern void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (void);
// 0x0000013F UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
extern void BootConfigData_WrapBootConfigData_m8A49BB7810C2869C7E043264CD7CC04226FB4E84 (void);
// 0x00000140 System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
extern void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (void);
// 0x00000141 System.Void UnityEngine.CachedAssetBundle::.ctor(System.String,UnityEngine.Hash128)
extern void CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE (void);
// 0x00000142 System.String UnityEngine.CachedAssetBundle::get_name()
extern void CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F (void);
// 0x00000143 UnityEngine.Hash128 UnityEngine.CachedAssetBundle::get_hash()
extern void CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803 (void);
// 0x00000144 System.Int32 UnityEngine.Cache::get_handle()
extern void Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7 (void);
// 0x00000145 System.Int32 UnityEngine.Cache::GetHashCode()
extern void Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA (void);
// 0x00000146 System.Boolean UnityEngine.Cache::Equals(System.Object)
extern void Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB (void);
// 0x00000147 System.Boolean UnityEngine.Cache::Equals(UnityEngine.Cache)
extern void Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF (void);
// 0x00000148 System.Boolean UnityEngine.Cache::get_valid()
extern void Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE (void);
// 0x00000149 System.Boolean UnityEngine.Cache::Cache_IsValid(System.Int32)
extern void Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D (void);
// 0x0000014A System.String UnityEngine.Cache::get_path()
extern void Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22 (void);
// 0x0000014B System.String UnityEngine.Cache::Cache_GetPath(System.Int32)
extern void Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763 (void);
// 0x0000014C System.Void UnityEngine.Cache::set_maximumAvailableStorageSpace(System.Int64)
extern void Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C (void);
// 0x0000014D System.Void UnityEngine.Cache::Cache_SetMaximumDiskSpaceAvailable(System.Int32,System.Int64)
extern void Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559 (void);
// 0x0000014E System.Void UnityEngine.Cache::set_expirationDelay(System.Int32)
extern void Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF (void);
// 0x0000014F System.Void UnityEngine.Cache::Cache_SetExpirationDelay(System.Int32,System.Int32)
extern void Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA (void);
// 0x00000150 System.Void UnityEngine.Caching::set_compressionEnabled(System.Boolean)
extern void Caching_set_compressionEnabled_mF8D139F9EF57EED60019F94599777B1506EF533F (void);
// 0x00000151 System.Boolean UnityEngine.Caching::get_ready()
extern void Caching_get_ready_mD35419F411EBA15AF02F527D9A46AAF4E26C8205 (void);
// 0x00000152 System.Boolean UnityEngine.Caching::ClearCachedVersion(System.String,UnityEngine.Hash128)
extern void Caching_ClearCachedVersion_m5C51D9A4E3CFB267B265BD4EDC76C6A8D9A10A4F (void);
// 0x00000153 System.Boolean UnityEngine.Caching::ClearCachedVersionInternal(System.String,UnityEngine.Hash128)
extern void Caching_ClearCachedVersionInternal_mE9EFF9D90CD0DAE0C3FE9CF77ACB2BE0B395783D (void);
// 0x00000154 System.Boolean UnityEngine.Caching::ClearOtherCachedVersions(System.String,UnityEngine.Hash128)
extern void Caching_ClearOtherCachedVersions_m1DCFD05569753523988A4576A15894ABC3897080 (void);
// 0x00000155 System.Boolean UnityEngine.Caching::ClearAllCachedVersions(System.String)
extern void Caching_ClearAllCachedVersions_mB6541BE44312E670525ADFC6E1FA0F6CBB7C63E6 (void);
// 0x00000156 System.Boolean UnityEngine.Caching::ClearCachedVersions(System.String,UnityEngine.Hash128,System.Boolean)
extern void Caching_ClearCachedVersions_m9225DD855CB17E5D29F623C1DFED90497764B1B6 (void);
// 0x00000157 System.Boolean UnityEngine.Caching::IsVersionCached(UnityEngine.CachedAssetBundle)
extern void Caching_IsVersionCached_mFCC257E91B5882260C5B07F67CC9A2E21DB9C041 (void);
// 0x00000158 System.Boolean UnityEngine.Caching::IsVersionCached(System.String,System.String,UnityEngine.Hash128)
extern void Caching_IsVersionCached_m3B88BA40AC54AD18AF31E247A1CB0EDC658C5EE5 (void);
// 0x00000159 UnityEngine.Cache UnityEngine.Caching::AddCache(System.String)
extern void Caching_AddCache_m88E74BEE49449EE9AA7358F55571AE06CAB54320 (void);
// 0x0000015A UnityEngine.Cache UnityEngine.Caching::AddCache(System.String,System.Boolean)
extern void Caching_AddCache_m5507221CF2F0B387D30CA19DBF6ED111886E669D (void);
// 0x0000015B UnityEngine.Cache UnityEngine.Caching::GetCacheByPath(System.String)
extern void Caching_GetCacheByPath_m2976754E0065F4940D1E1A8CDEE49D3DBAC87946 (void);
// 0x0000015C UnityEngine.Cache UnityEngine.Caching::get_defaultCache()
extern void Caching_get_defaultCache_m85CB97F16E522A9D980EE7AC72E9B8C2E5B470A7 (void);
// 0x0000015D UnityEngine.Cache UnityEngine.Caching::get_currentCacheForWriting()
extern void Caching_get_currentCacheForWriting_mC36373B8DDD19789C3FF646523AB0AC69587349B (void);
// 0x0000015E System.Void UnityEngine.Caching::set_currentCacheForWriting(UnityEngine.Cache)
extern void Caching_set_currentCacheForWriting_mE05B17DDAA9E9688D2D1A806DA9AAF2569BCDFCA (void);
// 0x0000015F System.Boolean UnityEngine.Caching::ClearCachedVersionInternal_Injected(System.String,UnityEngine.Hash128&)
extern void Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE (void);
// 0x00000160 System.Boolean UnityEngine.Caching::ClearCachedVersions_Injected(System.String,UnityEngine.Hash128&,System.Boolean)
extern void Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35 (void);
// 0x00000161 System.Boolean UnityEngine.Caching::IsVersionCached_Injected(System.String,System.String,UnityEngine.Hash128&)
extern void Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1 (void);
// 0x00000162 System.Void UnityEngine.Caching::AddCache_Injected(System.String,System.Boolean,UnityEngine.Cache&)
extern void Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC (void);
// 0x00000163 System.Void UnityEngine.Caching::GetCacheByPath_Injected(System.String,UnityEngine.Cache&)
extern void Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE (void);
// 0x00000164 System.Void UnityEngine.Caching::get_defaultCache_Injected(UnityEngine.Cache&)
extern void Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0 (void);
// 0x00000165 System.Void UnityEngine.Caching::get_currentCacheForWriting_Injected(UnityEngine.Cache&)
extern void Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598 (void);
// 0x00000166 System.Void UnityEngine.Caching::set_currentCacheForWriting_Injected(UnityEngine.Cache&)
extern void Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC (void);
// 0x00000167 System.Void UnityEngine.Camera::.ctor()
extern void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (void);
// 0x00000168 System.Single UnityEngine.Camera::get_nearClipPlane()
extern void Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (void);
// 0x00000169 System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
extern void Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6 (void);
// 0x0000016A System.Single UnityEngine.Camera::get_farClipPlane()
extern void Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (void);
// 0x0000016B System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
extern void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (void);
// 0x0000016C System.Single UnityEngine.Camera::get_fieldOfView()
extern void Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB (void);
// 0x0000016D System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
extern void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (void);
// 0x0000016E UnityEngine.RenderingPath UnityEngine.Camera::get_renderingPath()
extern void Camera_get_renderingPath_m4011069F4C73EFF95BCB322E354C7E01C2D38CCF (void);
// 0x0000016F System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
extern void Camera_set_renderingPath_m5BD8E4230DE3DD68F722AED5D85271E2A2B026B3 (void);
// 0x00000170 UnityEngine.RenderingPath UnityEngine.Camera::get_actualRenderingPath()
extern void Camera_get_actualRenderingPath_m7BC9DA3C34148F8784F62DCF4E7E34C9771CECE5 (void);
// 0x00000171 System.Void UnityEngine.Camera::Reset()
extern void Camera_Reset_mDB1AF7C1DD1AAFB70CD3957A9497B7C4D1CF888F (void);
// 0x00000172 System.Boolean UnityEngine.Camera::get_allowHDR()
extern void Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67 (void);
// 0x00000173 System.Void UnityEngine.Camera::set_allowHDR(System.Boolean)
extern void Camera_set_allowHDR_m44211153DAF6DF9A51142EC7760A53777C1F3315 (void);
// 0x00000174 System.Boolean UnityEngine.Camera::get_allowMSAA()
extern void Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4 (void);
// 0x00000175 System.Void UnityEngine.Camera::set_allowMSAA(System.Boolean)
extern void Camera_set_allowMSAA_m7BE26D3FAAA64202C49DE6CA95C02A85770F8268 (void);
// 0x00000176 System.Boolean UnityEngine.Camera::get_allowDynamicResolution()
extern void Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B (void);
// 0x00000177 System.Void UnityEngine.Camera::set_allowDynamicResolution(System.Boolean)
extern void Camera_set_allowDynamicResolution_m41D0A5DB6F7A8F137DE7BA09E865A0C3B88C5160 (void);
// 0x00000178 System.Boolean UnityEngine.Camera::get_forceIntoRenderTexture()
extern void Camera_get_forceIntoRenderTexture_mA1CCB6901D2D5297CA63C63DFE550C0F4CCD0078 (void);
// 0x00000179 System.Void UnityEngine.Camera::set_forceIntoRenderTexture(System.Boolean)
extern void Camera_set_forceIntoRenderTexture_mBD476C952C128BEAF51E85C4635DBFD85ABAB7BA (void);
// 0x0000017A System.Single UnityEngine.Camera::get_orthographicSize()
extern void Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8 (void);
// 0x0000017B System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
extern void Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C (void);
// 0x0000017C System.Boolean UnityEngine.Camera::get_orthographic()
extern void Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (void);
// 0x0000017D System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
extern void Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020 (void);
// 0x0000017E UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode()
extern void Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD (void);
// 0x0000017F System.Void UnityEngine.Camera::set_opaqueSortMode(UnityEngine.Rendering.OpaqueSortMode)
extern void Camera_set_opaqueSortMode_m45FC08DB8CE4F0D12E99335ECC3B3DD9C9DB1CB9 (void);
// 0x00000180 UnityEngine.TransparencySortMode UnityEngine.Camera::get_transparencySortMode()
extern void Camera_get_transparencySortMode_mC19AB207DA2AA91295E3EC48B0D3252D1DA4B5D9 (void);
// 0x00000181 System.Void UnityEngine.Camera::set_transparencySortMode(UnityEngine.TransparencySortMode)
extern void Camera_set_transparencySortMode_m1D37AE58E5514F4CE38D3F33CC1B0A6A7F1C1013 (void);
// 0x00000182 UnityEngine.Vector3 UnityEngine.Camera::get_transparencySortAxis()
extern void Camera_get_transparencySortAxis_m9A7E4168CDDE0CB7839DCCBDB38977584AB0E02A (void);
// 0x00000183 System.Void UnityEngine.Camera::set_transparencySortAxis(UnityEngine.Vector3)
extern void Camera_set_transparencySortAxis_m3253F518800467F63B2CB03993C850E9C4C31BE4 (void);
// 0x00000184 System.Void UnityEngine.Camera::ResetTransparencySortSettings()
extern void Camera_ResetTransparencySortSettings_mC4384E45D3878E65F455E74E96B8A53E2EE94245 (void);
// 0x00000185 System.Single UnityEngine.Camera::get_depth()
extern void Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (void);
// 0x00000186 System.Void UnityEngine.Camera::set_depth(System.Single)
extern void Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F (void);
// 0x00000187 System.Single UnityEngine.Camera::get_aspect()
extern void Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D (void);
// 0x00000188 System.Void UnityEngine.Camera::set_aspect(System.Single)
extern void Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6 (void);
// 0x00000189 System.Void UnityEngine.Camera::ResetAspect()
extern void Camera_ResetAspect_mAC248F92A2CAC44E2D33EFC3D08AACA9BC3DCEBB (void);
// 0x0000018A UnityEngine.Vector3 UnityEngine.Camera::get_velocity()
extern void Camera_get_velocity_mBA4C838D4BF257788B9CB4267CA2048142067F60 (void);
// 0x0000018B System.Int32 UnityEngine.Camera::get_cullingMask()
extern void Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (void);
// 0x0000018C System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
extern void Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32 (void);
// 0x0000018D System.Int32 UnityEngine.Camera::get_eventMask()
extern void Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (void);
// 0x0000018E System.Void UnityEngine.Camera::set_eventMask(System.Int32)
extern void Camera_set_eventMask_mC97BDCD8AD36DFA2A5A9BF168111DE33881BD3F0 (void);
// 0x0000018F System.Boolean UnityEngine.Camera::get_layerCullSpherical()
extern void Camera_get_layerCullSpherical_m423D06FEB2CB9D5E32A26D78FDD200C2C1591F3D (void);
// 0x00000190 System.Void UnityEngine.Camera::set_layerCullSpherical(System.Boolean)
extern void Camera_set_layerCullSpherical_m8BE964C29B22DBFB64D31CF1FACB39B4F8E3ADDE (void);
// 0x00000191 UnityEngine.CameraType UnityEngine.Camera::get_cameraType()
extern void Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851 (void);
// 0x00000192 System.Void UnityEngine.Camera::set_cameraType(UnityEngine.CameraType)
extern void Camera_set_cameraType_m20ECE54572F8B7CAF5D32193B65F3D7812E20F17 (void);
// 0x00000193 UnityEngine.Material UnityEngine.Camera::get_skyboxMaterial()
extern void Camera_get_skyboxMaterial_m5AEA5440CF9FEED1CB5E402ACF637675533625D2 (void);
// 0x00000194 System.UInt64 UnityEngine.Camera::get_overrideSceneCullingMask()
extern void Camera_get_overrideSceneCullingMask_m44F0ED61AB136DFA5FB995E51652382DA301DBC2 (void);
// 0x00000195 System.Void UnityEngine.Camera::set_overrideSceneCullingMask(System.UInt64)
extern void Camera_set_overrideSceneCullingMask_m4BA2174E087A0ADDA4A130A384F6C043D7B18A3A (void);
// 0x00000196 System.UInt64 UnityEngine.Camera::get_sceneCullingMask()
extern void Camera_get_sceneCullingMask_m3C1C0533E24B03C7968F330802EC0AE5FCD2807E (void);
// 0x00000197 System.Single[] UnityEngine.Camera::GetLayerCullDistances()
extern void Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (void);
// 0x00000198 System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
extern void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (void);
// 0x00000199 System.Single[] UnityEngine.Camera::get_layerCullDistances()
extern void Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB (void);
// 0x0000019A System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
extern void Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D (void);
// 0x0000019B System.Int32 UnityEngine.Camera::get_PreviewCullingLayer()
extern void Camera_get_PreviewCullingLayer_mA43918FD61157B5DCC118C1BFA0D45F69C696DC2 (void);
// 0x0000019C System.Boolean UnityEngine.Camera::get_useOcclusionCulling()
extern void Camera_get_useOcclusionCulling_m7A138C52EB27EB62A0D1197D5557B075F9ED53B1 (void);
// 0x0000019D System.Void UnityEngine.Camera::set_useOcclusionCulling(System.Boolean)
extern void Camera_set_useOcclusionCulling_mD3036B0CBB5E6A1BF33810AB8FDEE3CD1A4D7C04 (void);
// 0x0000019E UnityEngine.Matrix4x4 UnityEngine.Camera::get_cullingMatrix()
extern void Camera_get_cullingMatrix_m731C14124377FD0ADEC4E2CDD8170A2ECB8EB7EB (void);
// 0x0000019F System.Void UnityEngine.Camera::set_cullingMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_cullingMatrix_m3822BAE8953126EE9EF01E4FD9C1F5590EC1269B (void);
// 0x000001A0 System.Void UnityEngine.Camera::ResetCullingMatrix()
extern void Camera_ResetCullingMatrix_m2262DF26372BA0CCD153EB6E1A342F8D2714BFC1 (void);
// 0x000001A1 UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
extern void Camera_get_backgroundColor_m1577A81D1E6A91D7934CECB8A284AA2D4704D96F (void);
// 0x000001A2 System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
extern void Camera_set_backgroundColor_m036FD8C316A93A0B168ACC89AFF16D396B872138 (void);
// 0x000001A3 UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
extern void Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (void);
// 0x000001A4 System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
extern void Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93 (void);
// 0x000001A5 UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
extern void Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE (void);
// 0x000001A6 System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
extern void Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF (void);
// 0x000001A7 System.Boolean UnityEngine.Camera::get_clearStencilAfterLightingPass()
extern void Camera_get_clearStencilAfterLightingPass_m81E226B12F6931BF903805C0F73700579D60E8A2 (void);
// 0x000001A8 System.Void UnityEngine.Camera::set_clearStencilAfterLightingPass(System.Boolean)
extern void Camera_set_clearStencilAfterLightingPass_mC6E6B87D51A3BDDFD9C1027CE82C2043A67E84A6 (void);
// 0x000001A9 System.Void UnityEngine.Camera::SetReplacementShader(UnityEngine.Shader,System.String)
extern void Camera_SetReplacementShader_m78C83A2A6D770330C9D7F8C0865963FE064AB645 (void);
// 0x000001AA System.Void UnityEngine.Camera::ResetReplacementShader()
extern void Camera_ResetReplacementShader_mC50B0E0F38C6C88A93A26CDBC083398F43F33F9A (void);
// 0x000001AB UnityEngine.Camera/ProjectionMatrixMode UnityEngine.Camera::get_projectionMatrixMode()
extern void Camera_get_projectionMatrixMode_m92A17EF186704B0BFB898C0CCEE0E2B40E3D0043 (void);
// 0x000001AC System.Boolean UnityEngine.Camera::get_usePhysicalProperties()
extern void Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192 (void);
// 0x000001AD System.Void UnityEngine.Camera::set_usePhysicalProperties(System.Boolean)
extern void Camera_set_usePhysicalProperties_m4F99CCEBD78D6EAB21B772E947B2C683AC475814 (void);
// 0x000001AE UnityEngine.Vector2 UnityEngine.Camera::get_sensorSize()
extern void Camera_get_sensorSize_m9EEC10A868D29D7E84E6238A15B87EEC7EB40516 (void);
// 0x000001AF System.Void UnityEngine.Camera::set_sensorSize(UnityEngine.Vector2)
extern void Camera_set_sensorSize_mF303BEAEB38FCBE5B5E21D2AFA06FC3DA7B50DC7 (void);
// 0x000001B0 UnityEngine.Vector2 UnityEngine.Camera::get_lensShift()
extern void Camera_get_lensShift_m2B434351405FD7712043E440885C4A68DB51F538 (void);
// 0x000001B1 System.Void UnityEngine.Camera::set_lensShift(UnityEngine.Vector2)
extern void Camera_set_lensShift_m645CA635E70D7C7EC26E821D6EF7817375BCBD8D (void);
// 0x000001B2 System.Single UnityEngine.Camera::get_focalLength()
extern void Camera_get_focalLength_mEE1312A54263C7B2E16FF804698705308F680AEF (void);
// 0x000001B3 System.Void UnityEngine.Camera::set_focalLength(System.Single)
extern void Camera_set_focalLength_mCD56F4CED8A3CDFE02A3F292406C492E51ED6E8F (void);
// 0x000001B4 UnityEngine.Camera/GateFitMode UnityEngine.Camera::get_gateFit()
extern void Camera_get_gateFit_mEFDFD12C908B47F5AB0DED2BC4355EB59C948C12 (void);
// 0x000001B5 System.Void UnityEngine.Camera::set_gateFit(UnityEngine.Camera/GateFitMode)
extern void Camera_set_gateFit_m010FFEDCE03AECD34A63F99A84B3FAAB3DC442E0 (void);
// 0x000001B6 System.Single UnityEngine.Camera::GetGateFittedFieldOfView()
extern void Camera_GetGateFittedFieldOfView_m088CE8ABCCBB3FF3868C040A16545852845E427F (void);
// 0x000001B7 UnityEngine.Vector2 UnityEngine.Camera::GetGateFittedLensShift()
extern void Camera_GetGateFittedLensShift_m7A39003FD1A1BFB2C0E9BFC311E5E93F2DF43047 (void);
// 0x000001B8 UnityEngine.Vector3 UnityEngine.Camera::GetLocalSpaceAim()
extern void Camera_GetLocalSpaceAim_m2B691F833E666F9E152928DC40CF472B33A65900 (void);
// 0x000001B9 UnityEngine.Rect UnityEngine.Camera::get_rect()
extern void Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772 (void);
// 0x000001BA System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect)
extern void Camera_set_rect_mA81158BC169AF8674DE240AE9460FC5A0EADBB19 (void);
// 0x000001BB UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
extern void Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (void);
// 0x000001BC System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect)
extern void Camera_set_pixelRect_m4A9504577204D4E72B39BFB637ED808B778568A5 (void);
// 0x000001BD System.Int32 UnityEngine.Camera::get_pixelWidth()
extern void Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (void);
// 0x000001BE System.Int32 UnityEngine.Camera::get_pixelHeight()
extern void Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (void);
// 0x000001BF System.Int32 UnityEngine.Camera::get_scaledPixelWidth()
extern void Camera_get_scaledPixelWidth_m249B2380A6E403DC1EA5E153546C4F61E226E42D (void);
// 0x000001C0 System.Int32 UnityEngine.Camera::get_scaledPixelHeight()
extern void Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9 (void);
// 0x000001C1 UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
extern void Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (void);
// 0x000001C2 System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
extern void Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4 (void);
// 0x000001C3 UnityEngine.RenderTexture UnityEngine.Camera::get_activeTexture()
extern void Camera_get_activeTexture_m34547EDF06B83A0DAAAE89FBC5E012329A3477AA (void);
// 0x000001C4 System.Int32 UnityEngine.Camera::get_targetDisplay()
extern void Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (void);
// 0x000001C5 System.Void UnityEngine.Camera::set_targetDisplay(System.Int32)
extern void Camera_set_targetDisplay_m112492A129702FD829BC11E2AE766AF5BF880C73 (void);
// 0x000001C6 System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffersImpl_mC61F50BCCC7DAAF2A2E7FF99827F60FF9B3A2FC2 (void);
// 0x000001C7 System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffers_m3914F11C4B96ED3AE66822764188CC407491B06A (void);
// 0x000001C8 System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffersMRTImpl_m18B2BEA79AFBB59D650A0A76C5C67AF53807FCD9 (void);
// 0x000001C9 System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
extern void Camera_SetTargetBuffers_mA42F9199A8F8B4B3C9CB14671C648C6F874BA41F (void);
// 0x000001CA System.String[] UnityEngine.Camera::GetCameraBufferWarnings()
extern void Camera_GetCameraBufferWarnings_m6DB6A623AD63944DAE8D4C421F89669D432E1F7A (void);
// 0x000001CB UnityEngine.Matrix4x4 UnityEngine.Camera::get_cameraToWorldMatrix()
extern void Camera_get_cameraToWorldMatrix_mEFE1D169A0975F15279F246B262841CC98446EF3 (void);
// 0x000001CC UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
extern void Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (void);
// 0x000001CD System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_worldToCameraMatrix_mC199F02E435CE7261F7EECD1FD78A33EA96ABC0D (void);
// 0x000001CE UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
extern void Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (void);
// 0x000001CF System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_projectionMatrix_m351820E6903139402FFFF40221B32D0C52B5A094 (void);
// 0x000001D0 UnityEngine.Matrix4x4 UnityEngine.Camera::get_nonJitteredProjectionMatrix()
extern void Camera_get_nonJitteredProjectionMatrix_m79B04BD4770B259E5F840C3C686AD22849A1724A (void);
// 0x000001D1 System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4)
extern void Camera_set_nonJitteredProjectionMatrix_mC6967E205128C05584F890C43B2B79B6A0EF8B39 (void);
// 0x000001D2 System.Boolean UnityEngine.Camera::get_useJitteredProjectionMatrixForTransparentRendering()
extern void Camera_get_useJitteredProjectionMatrixForTransparentRendering_m5D09EDACC90FBEDE00626886D1E96AC73E7F30B1 (void);
// 0x000001D3 System.Void UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean)
extern void Camera_set_useJitteredProjectionMatrixForTransparentRendering_m51EC86087DA668906D11B5B13AA39191E47B4764 (void);
// 0x000001D4 UnityEngine.Matrix4x4 UnityEngine.Camera::get_previousViewProjectionMatrix()
extern void Camera_get_previousViewProjectionMatrix_mBBC817ADFE6D347013763569AB260F442456879F (void);
// 0x000001D5 System.Void UnityEngine.Camera::ResetWorldToCameraMatrix()
extern void Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91 (void);
// 0x000001D6 System.Void UnityEngine.Camera::ResetProjectionMatrix()
extern void Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD (void);
// 0x000001D7 UnityEngine.Matrix4x4 UnityEngine.Camera::CalculateObliqueMatrix(UnityEngine.Vector4)
extern void Camera_CalculateObliqueMatrix_mBBFA94C033BB0C3C21B182F732B2155913E46609 (void);
// 0x000001D8 UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (void);
// 0x000001D9 UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97 (void);
// 0x000001DA UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A (void);
// 0x000001DB UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ScreenToWorldPoint_m29847A50FC277447010B0D119A601E348BC9C215 (void);
// 0x000001DC UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
extern void Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (void);
// 0x000001DD UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3)
extern void Camera_WorldToViewportPoint_m285523443225EDA79BBEF9C9EDD76B99CFED054B (void);
// 0x000001DE UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3)
extern void Camera_ViewportToWorldPoint_m9D76494E8B695ADF7690BAF7953B89B152D96E71 (void);
// 0x000001DF UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
extern void Camera_ScreenToWorldPoint_m5EA3148F070985EC72127AAC3448D8D6ABE6E7E5 (void);
// 0x000001E0 UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
extern void Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (void);
// 0x000001E1 UnityEngine.Vector3 UnityEngine.Camera::ViewportToScreenPoint(UnityEngine.Vector3)
extern void Camera_ViewportToScreenPoint_m014E001B50C96CDE5AE5055B597DAA8DE7113023 (void);
// 0x000001E2 UnityEngine.Vector2 UnityEngine.Camera::GetFrustumPlaneSizeAt(System.Single)
extern void Camera_GetFrustumPlaneSizeAt_m11E36EB0DDDE7CB0FB8D062A06CCD2B836DC27B2 (void);
// 0x000001E3 UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6 (void);
// 0x000001E4 UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC (void);
// 0x000001E5 UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3)
extern void Camera_ViewportPointToRay_m54F3994B010EFAC642F3C0E367370483B9DBF0F4 (void);
// 0x000001E6 UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (void);
// 0x000001E7 UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (void);
// 0x000001E8 UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
extern void Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (void);
// 0x000001E9 System.Void UnityEngine.Camera::CalculateFrustumCornersInternal(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCornersInternal_m06EB818962C78710E8844C11BBCEC939AD0C46B2 (void);
// 0x000001EA System.Void UnityEngine.Camera::CalculateFrustumCorners(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCorners_m73082A67D5AD4E8F775BAAB0BE6892727AA1E175 (void);
// 0x000001EB System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single,System.Single,UnityEngine.Camera/GateFitMode)
extern void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_m6E2C3E28121E83F9BBE9308726A6F1C7754F024E (void);
// 0x000001EC System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalProperties(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single,UnityEngine.Camera/GateFitParameters)
extern void Camera_CalculateProjectionMatrixFromPhysicalProperties_m235297DD15552C25FDD27354F5D60E544CA050E4 (void);
// 0x000001ED System.Single UnityEngine.Camera::FocalLengthToFieldOfView(System.Single,System.Single)
extern void Camera_FocalLengthToFieldOfView_m9BF857637EF13C4BDD982C3F6A3496D8D3A19310 (void);
// 0x000001EE System.Single UnityEngine.Camera::FieldOfViewToFocalLength(System.Single,System.Single)
extern void Camera_FieldOfViewToFocalLength_mCBD4A130F88E6BEDD9E2FEF8C6E47D977AB55E9D (void);
// 0x000001EF System.Single UnityEngine.Camera::HorizontalToVerticalFieldOfView(System.Single,System.Single)
extern void Camera_HorizontalToVerticalFieldOfView_mFE71CF2AE82804B8F17CE37D18305B2BAB499F19 (void);
// 0x000001F0 System.Single UnityEngine.Camera::VerticalToHorizontalFieldOfView(System.Single,System.Single)
extern void Camera_VerticalToHorizontalFieldOfView_mF77FA396BC5C60B3FCCB5E09143AB5CF2498D68D (void);
// 0x000001F1 UnityEngine.Camera UnityEngine.Camera::get_main()
extern void Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (void);
// 0x000001F2 UnityEngine.Camera UnityEngine.Camera::get_current()
extern void Camera_get_current_m6D76274A65CF75DD2AE6CAC2A1DDADB39C184C66 (void);
// 0x000001F3 UnityEngine.SceneManagement.Scene UnityEngine.Camera::get_scene()
extern void Camera_get_scene_m0C17575D2824DC8B66256DBA474EDB82DE4EEF1A (void);
// 0x000001F4 System.Void UnityEngine.Camera::set_scene(UnityEngine.SceneManagement.Scene)
extern void Camera_set_scene_mA83E5311084A634445965EFB58C007BFF62DEBD7 (void);
// 0x000001F5 System.Boolean UnityEngine.Camera::get_stereoEnabled()
extern void Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF (void);
// 0x000001F6 System.Single UnityEngine.Camera::get_stereoSeparation()
extern void Camera_get_stereoSeparation_m50D30F80782397F90DA6487C3D6A88F87D7F10BC (void);
// 0x000001F7 System.Void UnityEngine.Camera::set_stereoSeparation(System.Single)
extern void Camera_set_stereoSeparation_mF7815F0335AAB19E9444B75378059A3557463422 (void);
// 0x000001F8 System.Single UnityEngine.Camera::get_stereoConvergence()
extern void Camera_get_stereoConvergence_m8B49DA5DC7B88846C0F90A5EF65D3BBA66DB5DDE (void);
// 0x000001F9 System.Void UnityEngine.Camera::set_stereoConvergence(System.Single)
extern void Camera_set_stereoConvergence_mA2C61A59954B567A8761A90066E058BC55EA3F0B (void);
// 0x000001FA System.Boolean UnityEngine.Camera::get_areVRStereoViewMatricesWithinSingleCullTolerance()
extern void Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m1997A96441BD0EB968104BC7C182E57A9AF969FA (void);
// 0x000001FB UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye()
extern void Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538 (void);
// 0x000001FC System.Void UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)
extern void Camera_set_stereoTargetEye_mDB97D9BA5BF538F709EBD006B6B59E78603510DD (void);
// 0x000001FD UnityEngine.Camera/MonoOrStereoscopicEye UnityEngine.Camera::get_stereoActiveEye()
extern void Camera_get_stereoActiveEye_m89E68FAE732E68257E6DEDCA616BFC6CF0179EFC (void);
// 0x000001FE UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix(UnityEngine.Camera/StereoscopicEye)
extern void Camera_GetStereoNonJitteredProjectionMatrix_m1B4F7E659DC85F1D92E738BD06FBF82CC8F379F4 (void);
// 0x000001FF UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye)
extern void Camera_GetStereoViewMatrix_m850C1E78C71CD11B9EE8D9933082E8AF8E05379F (void);
// 0x00000200 System.Void UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera/StereoscopicEye)
extern void Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m70DD9541963EDD8E21768C760B095B12CB6A98FE (void);
// 0x00000201 UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye)
extern void Camera_GetStereoProjectionMatrix_mDC22B9A3E533AB9267E6EA7D266DD3EFEF782DA6 (void);
// 0x00000202 System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
extern void Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268 (void);
// 0x00000203 System.Void UnityEngine.Camera::ResetStereoProjectionMatrices()
extern void Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E (void);
// 0x00000204 System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
extern void Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8 (void);
// 0x00000205 System.Void UnityEngine.Camera::ResetStereoViewMatrices()
extern void Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6 (void);
// 0x00000206 System.Int32 UnityEngine.Camera::GetAllCamerasCount()
extern void Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989 (void);
// 0x00000207 System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
extern void Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251 (void);
// 0x00000208 System.Int32 UnityEngine.Camera::get_allCamerasCount()
extern void Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C (void);
// 0x00000209 UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
extern void Camera_get_allCameras_m455BB407642220AF2555B56BFDE718153DD32E90 (void);
// 0x0000020A System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
extern void Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B (void);
// 0x0000020B System.Boolean UnityEngine.Camera::RenderToCubemapImpl(UnityEngine.Texture,System.Int32)
extern void Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5 (void);
// 0x0000020C System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap,System.Int32)
extern void Camera_RenderToCubemap_m7DF30A610BCE2BD38CD3C5C69CDFB0B8A98E6280 (void);
// 0x0000020D System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap)
extern void Camera_RenderToCubemap_m4AA388238EA7B96D29F66A0ED04425E3223310AD (void);
// 0x0000020E System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32)
extern void Camera_RenderToCubemap_mD2B441113AD96FB75CEEE65F64582B85022C0F24 (void);
// 0x0000020F System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture)
extern void Camera_RenderToCubemap_m15A97CAA48CC04B6E69DA929046C6546533C089B (void);
// 0x00000210 System.Int32 UnityEngine.Camera::GetFilterMode()
extern void Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101 (void);
// 0x00000211 UnityEngine.Camera/SceneViewFilterMode UnityEngine.Camera::get_sceneViewFilterMode()
extern void Camera_get_sceneViewFilterMode_m061A35F0884EDEFAE2C3D3FF90D1BD725F1D7CEF (void);
// 0x00000212 System.Boolean UnityEngine.Camera::RenderToCubemapEyeImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_RenderToCubemapEyeImpl_m09227752A7B429829F2FCDCF8B51F8A451FF7D7A (void);
// 0x00000213 System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera/MonoOrStereoscopicEye)
extern void Camera_RenderToCubemap_m96540636BCEE436C3B58A390F290EA4C4F04B811 (void);
// 0x00000214 System.Void UnityEngine.Camera::Render()
extern void Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509 (void);
// 0x00000215 System.Void UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)
extern void Camera_RenderWithShader_m3A63E9183D339D1273BD4604DB72E09C9FADA7C4 (void);
// 0x00000216 System.Void UnityEngine.Camera::RenderDontRestore()
extern void Camera_RenderDontRestore_mCA55C437EE25B872FB165325B6B01BFBA0D2D694 (void);
// 0x00000217 System.Void UnityEngine.Camera::SubmitRenderRequests(System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
extern void Camera_SubmitRenderRequests_m84785AC1151AD5AD8844DD39EDC244A381CCE7B8 (void);
// 0x00000218 System.Void UnityEngine.Camera::SubmitRenderRequestsInternal(System.Object)
extern void Camera_SubmitRenderRequestsInternal_m77FA888F1CA4DEEFED2ADC56FB2BF4056899EDA4 (void);
// 0x00000219 System.Void UnityEngine.Camera::SetupCurrent(UnityEngine.Camera)
extern void Camera_SetupCurrent_m6235C9C9EF137292293B71CB03570CF028C6F457 (void);
// 0x0000021A System.Void UnityEngine.Camera::CopyFrom(UnityEngine.Camera)
extern void Camera_CopyFrom_mFA5C3AB8E95EC4124249520ACEC6F7F25E5CDC52 (void);
// 0x0000021B System.Int32 UnityEngine.Camera::get_commandBufferCount()
extern void Camera_get_commandBufferCount_m168243A3A4E279C57AA6A5D0469B12B675854B50 (void);
// 0x0000021C System.Void UnityEngine.Camera::RemoveCommandBuffers(UnityEngine.Rendering.CameraEvent)
extern void Camera_RemoveCommandBuffers_m5E55962BFD2892FC0CA32AE7AD6BFD9DB4CE5598 (void);
// 0x0000021D System.Void UnityEngine.Camera::RemoveAllCommandBuffers()
extern void Camera_RemoveAllCommandBuffers_m0510CD5F1DBBCBBCC0D8DD7950B337AD926D6CBE (void);
// 0x0000021E System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE (void);
// 0x0000021F System.Void UnityEngine.Camera::AddCommandBufferAsyncImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void Camera_AddCommandBufferAsyncImpl_m2CAF41F9BDAE7EFC968BDB5A0CFCE88B0E61D07F (void);
// 0x00000220 System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD (void);
// 0x00000221 System.Void UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A (void);
// 0x00000222 System.Void UnityEngine.Camera::AddCommandBufferAsync(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void Camera_AddCommandBufferAsync_mF9DDD72983DC0AB60267E3F6576609A3B581C97E (void);
// 0x00000223 System.Void UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
extern void Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11 (void);
// 0x00000224 UnityEngine.Rendering.CommandBuffer[] UnityEngine.Camera::GetCommandBuffers(UnityEngine.Rendering.CameraEvent)
extern void Camera_GetCommandBuffers_mF9136A69738FA6F2A8DFCD9E398C207EA77C2BF3 (void);
// 0x00000225 System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
extern void Camera_FireOnPreCull_m92F718274D638F4AA9F30D4C919BDCC93A48F52D (void);
// 0x00000226 System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
extern void Camera_FireOnPreRender_mFE161C310D5A088C896590C983885C9D01BA34A1 (void);
// 0x00000227 System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
extern void Camera_FireOnPostRender_m75D9DF1EE0EB19B459AD0C96997D255D6EBD6A94 (void);
// 0x00000228 System.Void UnityEngine.Camera::OnlyUsedForTesting1()
extern void Camera_OnlyUsedForTesting1_mF8B5C9D249A8D35E02996F6251F854D3444949FA (void);
// 0x00000229 System.Void UnityEngine.Camera::OnlyUsedForTesting2()
extern void Camera_OnlyUsedForTesting2_m33B79154B1D52DDC034A3325BBA0CFF68D9B57D9 (void);
// 0x0000022A System.Boolean UnityEngine.Camera::TryGetCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&)
extern void Camera_TryGetCullingParameters_mAC0467E5058F85D2088CF698A937B72E55ECD3FE (void);
// 0x0000022B System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&)
extern void Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398 (void);
// 0x0000022C System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32)
extern void Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995 (void);
// 0x0000022D System.Void UnityEngine.Camera::get_transparencySortAxis_Injected(UnityEngine.Vector3&)
extern void Camera_get_transparencySortAxis_Injected_m8CA9BEDA6A0EFF0BF864714E83B492B1FFACDFA7 (void);
// 0x0000022E System.Void UnityEngine.Camera::set_transparencySortAxis_Injected(UnityEngine.Vector3&)
extern void Camera_set_transparencySortAxis_Injected_m07130D7D22FC7BBC775EE7838510126AC7A07309 (void);
// 0x0000022F System.Void UnityEngine.Camera::get_velocity_Injected(UnityEngine.Vector3&)
extern void Camera_get_velocity_Injected_m23BCEFB33BDF6774B9DF6A10DF53A9253F4EBEF4 (void);
// 0x00000230 System.Void UnityEngine.Camera::get_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_cullingMatrix_Injected_m13A4D945AD471C1069929A3C811440AB37BBD832 (void);
// 0x00000231 System.Void UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_cullingMatrix_Injected_m3AD15F8E714AFDB03157E24C4520AF712BDE5377 (void);
// 0x00000232 System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B (void);
// 0x00000233 System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
extern void Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A (void);
// 0x00000234 System.Void UnityEngine.Camera::get_sensorSize_Injected(UnityEngine.Vector2&)
extern void Camera_get_sensorSize_Injected_m58F4E3216EBA9A36F3A719AFBE694A47D52E6293 (void);
// 0x00000235 System.Void UnityEngine.Camera::set_sensorSize_Injected(UnityEngine.Vector2&)
extern void Camera_set_sensorSize_Injected_mD73656DF1BEA45C87DF8CCD53579A0D3D8406B04 (void);
// 0x00000236 System.Void UnityEngine.Camera::get_lensShift_Injected(UnityEngine.Vector2&)
extern void Camera_get_lensShift_Injected_m8BBC825BC7DB6675F470F3E66F7F761A9BB7DB17 (void);
// 0x00000237 System.Void UnityEngine.Camera::set_lensShift_Injected(UnityEngine.Vector2&)
extern void Camera_set_lensShift_Injected_mBF611201EA4F3D024088083AE21BA1591AEC8989 (void);
// 0x00000238 System.Void UnityEngine.Camera::GetGateFittedLensShift_Injected(UnityEngine.Vector2&)
extern void Camera_GetGateFittedLensShift_Injected_mC6FD679E550DB5FB687520708073C8A61D6A47D2 (void);
// 0x00000239 System.Void UnityEngine.Camera::GetLocalSpaceAim_Injected(UnityEngine.Vector3&)
extern void Camera_GetLocalSpaceAim_Injected_m1D3B2083384A962D94EFE595A013A1AE6163DAD5 (void);
// 0x0000023A System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)
extern void Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996 (void);
// 0x0000023B System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)
extern void Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF (void);
// 0x0000023C System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
extern void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (void);
// 0x0000023D System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)
extern void Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1 (void);
// 0x0000023E System.Void UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)
extern void Camera_SetTargetBuffersImpl_Injected_m7F0AD916837978462F45F221485CD7C919E22D9A (void);
// 0x0000023F System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl_Injected(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)
extern void Camera_SetTargetBuffersMRTImpl_Injected_mFF584A786CC2CBE4ED2D1049C66BF9829837336B (void);
// 0x00000240 System.Void UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244 (void);
// 0x00000241 System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215 (void);
// 0x00000242 System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007 (void);
// 0x00000243 System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9 (void);
// 0x00000244 System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2 (void);
// 0x00000245 System.Void UnityEngine.Camera::get_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_nonJitteredProjectionMatrix_Injected_mDA2AEA838B8A8ABE10541847FAAAC7EB84EAC419 (void);
// 0x00000246 System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_set_nonJitteredProjectionMatrix_Injected_m922F5230009224248BE2A49DDC7AC568885ABC78 (void);
// 0x00000247 System.Void UnityEngine.Camera::get_previousViewProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Camera_get_previousViewProjectionMatrix_Injected_m29449D8C9F74EA02D65790389EE0E892EF7CC02D (void);
// 0x00000248 System.Void UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
extern void Camera_CalculateObliqueMatrix_Injected_mBBFCE0A7FB7CC4E6D638E7834C1CDE3908D23463 (void);
// 0x00000249 System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (void);
// 0x0000024A System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0 (void);
// 0x0000024B System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6 (void);
// 0x0000024C System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
extern void Camera_ScreenToWorldPoint_Injected_m6647F532E4C7710768F6EB5BA507A0A696FC149F (void);
// 0x0000024D System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (void);
// 0x0000024E System.Void UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF (void);
// 0x0000024F System.Void UnityEngine.Camera::GetFrustumPlaneSizeAt_Injected(System.Single,UnityEngine.Vector2&)
extern void Camera_GetFrustumPlaneSizeAt_Injected_m42EAEF68637BE21C85637425092C5B6AD212ECAD (void);
// 0x00000250 System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
extern void Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE (void);
// 0x00000251 System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
extern void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (void);
// 0x00000252 System.Void UnityEngine.Camera::CalculateFrustumCornersInternal_Injected(UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
extern void Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B (void);
// 0x00000253 System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,System.Single,System.Single,UnityEngine.Camera/GateFitMode)
extern void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_m80F31B02FE6B4F8327163C663E832AFBC3F21364 (void);
// 0x00000254 System.Void UnityEngine.Camera::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void Camera_get_scene_Injected_m7B84E8E3A56D8B358D5AA35D6F3835EAB2074CEF (void);
// 0x00000255 System.Void UnityEngine.Camera::set_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void Camera_set_scene_Injected_m78DE64283188C86B709B4AC8516617BFCECB6E4E (void);
// 0x00000256 System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoNonJitteredProjectionMatrix_Injected_mE070EC7CA906F033436E9D445865E3609DE8F10D (void);
// 0x00000257 System.Void UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A (void);
// 0x00000258 System.Void UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD (void);
// 0x00000259 System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E (void);
// 0x0000025A System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
extern void Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695 (void);
// 0x0000025B UnityEngine.Camera/GateFitMode UnityEngine.Camera/GateFitParameters::get_mode()
extern void GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C (void);
// 0x0000025C System.Single UnityEngine.Camera/GateFitParameters::get_aspect()
extern void GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B (void);
// 0x0000025D System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
extern void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (void);
// 0x0000025E System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
extern void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (void);
// 0x0000025F System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single)
extern void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7 (void);
// 0x00000260 System.Void UnityEngine.CullingGroup::.ctor()
extern void CullingGroup__ctor_mDCD3471B009FDF42FF9F7A735E5AF009C5C890A4 (void);
// 0x00000261 System.Void UnityEngine.CullingGroup::Finalize()
extern void CullingGroup_Finalize_m5E4C727E179E5C835BA37414C4A6F8AD8BE2C749 (void);
// 0x00000262 System.Void UnityEngine.CullingGroup::DisposeInternal()
extern void CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E (void);
// 0x00000263 System.Void UnityEngine.CullingGroup::Dispose()
extern void CullingGroup_Dispose_m81E5AC1FB79D0D867B88E66C76821BB8A9EAA3AE (void);
// 0x00000264 System.Void UnityEngine.CullingGroup::set_targetCamera(UnityEngine.Camera)
extern void CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558 (void);
// 0x00000265 System.Void UnityEngine.CullingGroup::SetBoundingSpheres(UnityEngine.BoundingSphere[])
extern void CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01 (void);
// 0x00000266 System.Void UnityEngine.CullingGroup::SetBoundingSphereCount(System.Int32)
extern void CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F (void);
// 0x00000267 System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32[],System.Int32)
extern void CullingGroup_QueryIndices_mC47E11F41B3589B122AEF577D11627C0A8E7F6F2 (void);
// 0x00000268 System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32,UnityEngine.CullingQueryOptions,System.Int32[],System.Int32)
extern void CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1 (void);
// 0x00000269 System.Void UnityEngine.CullingGroup::SetBoundingDistances(System.Single[])
extern void CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F (void);
// 0x0000026A System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3(UnityEngine.Vector3)
extern void CullingGroup_SetDistanceReferencePoint_InternalVector3_mD2EAE0296E56F8A769C694B0F6F39BDA3F302E0F (void);
// 0x0000026B System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint(UnityEngine.Vector3)
extern void CullingGroup_SetDistanceReferencePoint_mDC369C67297A4350739CFF01740ADF89E866692E (void);
// 0x0000026C System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
extern void CullingGroup_SendEvents_m1A2EBF07AAD9556C847CF52C36A0F88E466CE4B8 (void);
// 0x0000026D System.IntPtr UnityEngine.CullingGroup::Init(System.Object)
extern void CullingGroup_Init_mF7D54979AD1FECCAC6D838562524D95BC65525D7 (void);
// 0x0000026E System.Void UnityEngine.CullingGroup::FinalizerFailure()
extern void CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872 (void);
// 0x0000026F System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3_Injected(UnityEngine.Vector3&)
extern void CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12 (void);
// 0x00000270 System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
extern void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (void);
// 0x00000271 System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
extern void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (void);
// 0x00000272 UnityEngine.Rendering.ReflectionProbeTimeSlicingMode UnityEngine.ReflectionProbe::get_timeSlicingMode()
extern void ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA (void);
// 0x00000273 System.Int32 UnityEngine.ReflectionProbe::RenderProbe()
extern void ReflectionProbe_RenderProbe_m90E10A5070CD7A52492465EB2A835F18C8630A31 (void);
// 0x00000274 System.Int32 UnityEngine.ReflectionProbe::RenderProbe(UnityEngine.RenderTexture)
extern void ReflectionProbe_RenderProbe_mB5651E730A8EEC8C82979FDD79CEC53A26FD7EBA (void);
// 0x00000275 System.Int32 UnityEngine.ReflectionProbe::ScheduleRender(UnityEngine.Rendering.ReflectionProbeTimeSlicingMode,UnityEngine.RenderTexture)
extern void ReflectionProbe_ScheduleRender_mAC9D2FEFA0EC7E0840B292C691DE2A1C947F8E6F (void);
// 0x00000276 UnityEngine.Vector4 UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues()
extern void ReflectionProbe_get_defaultTextureHDRDecodeValues_m957893A642A42D0AAB84CDE58401A0D4995BB094 (void);
// 0x00000277 UnityEngine.Texture UnityEngine.ReflectionProbe::get_defaultTexture()
extern void ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3 (void);
// 0x00000278 System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
extern void ReflectionProbe_CallReflectionProbeEvent_m6C0D7A58B981F45146A55300A76D943C4DC9B1C8 (void);
// 0x00000279 System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
extern void ReflectionProbe_CallSetDefaultReflection_mCEA9C6A516B81FCC668EA675D406FEA506F2ED30 (void);
// 0x0000027A System.Void UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues_Injected(UnityEngine.Vector4&)
extern void ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m12AA23AA724EC8F5F954EB55D1D2EAA019E65A2F (void);
// 0x0000027B System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
extern void DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79 (void);
// 0x0000027C System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5 (void);
// 0x0000027D System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (void);
// 0x0000027E System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Object,System.String,System.Object[])
extern void DebugLogHandler_LogFormat_m21A399AC8FD346A226DADB661E8009DCA79D0DE8 (void);
// 0x0000027F System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
extern void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (void);
// 0x00000280 System.Void UnityEngine.DebugLogHandler::.ctor()
extern void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (void);
// 0x00000281 UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
extern void Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4 (void);
// 0x00000282 System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
extern void Debug_ExtractStackTraceNoAlloc_m34102CFB9E68FE7B468574F30C6E2D508CF91704 (void);
// 0x00000283 System.Void UnityEngine.Debug::Log(System.Object)
extern void Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219 (void);
// 0x00000284 System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
extern void Debug_Log_m825387C0A72F1965797D56C1F8AB0D6678F3F9BE (void);
// 0x00000285 System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
extern void Debug_LogFormat_m31E062CF69D0196C076CAC90DB268291B012E93B (void);
// 0x00000286 System.Void UnityEngine.Debug::LogFormat(UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Object,System.String,System.Object[])
extern void Debug_LogFormat_m491FE6022E07255D9FC920C78C5848F95ECC0EB4 (void);
// 0x00000287 System.Void UnityEngine.Debug::LogError(System.Object)
extern void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (void);
// 0x00000288 System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
extern void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (void);
// 0x00000289 System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
extern void Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6 (void);
// 0x0000028A System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
extern void Debug_LogErrorFormat_mB54A08E41171EF537253C2B5170EFB922FF4635A (void);
// 0x0000028B System.Void UnityEngine.Debug::LogException(System.Exception)
extern void Debug_LogException_m82E44FEC6B03BC34AFC2CAF6583051570C60CB9E (void);
// 0x0000028C System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
extern void Debug_LogException_m6A7A404239B24E1C7CA358508923F47ABDF40D05 (void);
// 0x0000028D System.Void UnityEngine.Debug::LogWarning(System.Object)
extern void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (void);
// 0x0000028E System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
extern void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (void);
// 0x0000028F System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
extern void Debug_LogWarningFormat_m0D4A31935564D0FA042103C1231DBBD2ED0BC20A (void);
// 0x00000290 System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
extern void Debug_LogWarningFormat_m81731988A7BE74CCEFDEB0000C65C4DEED5CA8AE (void);
// 0x00000291 System.Void UnityEngine.Debug::Assert(System.Boolean)
extern void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (void);
// 0x00000292 System.Void UnityEngine.Debug::Assert(System.Boolean,UnityEngine.Object)
extern void Debug_Assert_mA81033D451ACFFFF024EAF04B7316FCE7D4D1F2B (void);
// 0x00000293 System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
extern void Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806 (void);
// 0x00000294 System.Void UnityEngine.Debug::LogAssertion(System.Object)
extern void Debug_LogAssertion_mC3BDB863CDF67D35AA001E42105DC4925FB028F4 (void);
// 0x00000295 System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
extern void Debug_LogAssertionFormat_mE45B449CC92F29E605AF8CD01123F5A10C2C4B00 (void);
// 0x00000296 System.Boolean UnityEngine.Debug::get_isDebugBuild()
extern void Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0 (void);
// 0x00000297 System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
extern void Debug_CallOverridenDebugHandler_mDD875B192C7AB5D58590029EC5510FECD621590B (void);
// 0x00000298 System.Boolean UnityEngine.Debug::IsLoggingEnabled()
extern void Debug_IsLoggingEnabled_m0A0E57CCECE356C1468EAF53FE9EF19EBFF1BCD1 (void);
// 0x00000299 System.Void UnityEngine.Debug::.cctor()
extern void Debug__cctor_m367B08F18665FE9E6E959914F170DD5E6BF0AC2C (void);
// 0x0000029A T UnityEngine.ExposedReference`1::Resolve(UnityEngine.IExposedPropertyTable)
// 0x0000029B UnityEngine.Object UnityEngine.IExposedPropertyTable::GetReferenceValue(UnityEngine.PropertyName,System.Boolean&)
// 0x0000029C System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (void);
// 0x0000029D System.Int32 UnityEngine.Bounds::GetHashCode()
extern void Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (void);
// 0x0000029E System.Boolean UnityEngine.Bounds::Equals(System.Object)
extern void Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (void);
// 0x0000029F System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
extern void Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (void);
// 0x000002A0 UnityEngine.Vector3 UnityEngine.Bounds::get_center()
extern void Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (void);
// 0x000002A1 System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
extern void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (void);
// 0x000002A2 UnityEngine.Vector3 UnityEngine.Bounds::get_size()
extern void Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (void);
// 0x000002A3 System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
extern void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (void);
// 0x000002A4 UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
extern void Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (void);
// 0x000002A5 System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
extern void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (void);
// 0x000002A6 UnityEngine.Vector3 UnityEngine.Bounds::get_min()
extern void Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (void);
// 0x000002A7 System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3)
extern void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35 (void);
// 0x000002A8 UnityEngine.Vector3 UnityEngine.Bounds::get_max()
extern void Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (void);
// 0x000002A9 System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3)
extern void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39 (void);
// 0x000002AA System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
extern void Bounds_op_Equality_m8DFE70F630E5BB54FC9E14814F2A3991F2468510 (void);
// 0x000002AB System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
extern void Bounds_op_Inequality_mCA10789889154806602C77822FA041863EBE4147 (void);
// 0x000002AC System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (void);
// 0x000002AD System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
extern void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (void);
// 0x000002AE System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
extern void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22 (void);
// 0x000002AF System.Void UnityEngine.Bounds::Expand(System.Single)
extern void Bounds_Expand_m49340CC585463AB7DEFD672E523ADD5443AFFEA3 (void);
// 0x000002B0 System.String UnityEngine.Bounds::ToString()
extern void Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (void);
// 0x000002B1 System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
extern void Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (void);
// 0x000002B2 System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Camera,UnityEngine.Plane[])
extern void GeometryUtility_CalculateFrustumPlanes_m17485A67D781871CC9948BA6594EF383AFE91780 (void);
// 0x000002B3 System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Matrix4x4,UnityEngine.Plane[])
extern void GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F (void);
// 0x000002B4 System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB(UnityEngine.Plane[],UnityEngine.Bounds)
extern void GeometryUtility_TestPlanesAABB_m7656F6C599D2FF8FE9B69AF3E6DAEFBAD4A4FA8B (void);
// 0x000002B5 System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4)
extern void GeometryUtility_Internal_ExtractPlanes_mCAE48B1E6A4773EA71CF8D306B0AB9BA9216C2A0 (void);
// 0x000002B6 System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)
extern void GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47 (void);
// 0x000002B7 System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)
extern void GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4 (void);
// 0x000002B8 UnityEngine.Vector3 UnityEngine.Plane::get_normal()
extern void Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (void);
// 0x000002B9 System.Single UnityEngine.Plane::get_distance()
extern void Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30 (void);
// 0x000002BA System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (void);
// 0x000002BB System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
extern void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863 (void);
// 0x000002BC System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
extern void Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (void);
// 0x000002BD System.String UnityEngine.Plane::ToString()
extern void Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (void);
// 0x000002BE System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
extern void Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (void);
// 0x000002BF System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (void);
// 0x000002C0 UnityEngine.Vector3 UnityEngine.Ray::get_origin()
extern void Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (void);
// 0x000002C1 UnityEngine.Vector3 UnityEngine.Ray::get_direction()
extern void Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (void);
// 0x000002C2 UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
extern void Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (void);
// 0x000002C3 System.String UnityEngine.Ray::ToString()
extern void Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (void);
// 0x000002C4 System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
extern void Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (void);
// 0x000002C5 System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (void);
// 0x000002C6 System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (void);
// 0x000002C7 System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
extern void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224 (void);
// 0x000002C8 UnityEngine.Rect UnityEngine.Rect::get_zero()
extern void Rect_get_zero_mBA92EC8F405CC95A0F1ED05E66D9ABD3A61B7476 (void);
// 0x000002C9 UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
extern void Rect_MinMaxRect_m6B16D975ED1728067570E5FAF474B430EC1F6430 (void);
// 0x000002CA System.Single UnityEngine.Rect::get_x()
extern void Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (void);
// 0x000002CB System.Void UnityEngine.Rect::set_x(System.Single)
extern void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (void);
// 0x000002CC System.Single UnityEngine.Rect::get_y()
extern void Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (void);
// 0x000002CD System.Void UnityEngine.Rect::set_y(System.Single)
extern void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (void);
// 0x000002CE UnityEngine.Vector2 UnityEngine.Rect::get_position()
extern void Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (void);
// 0x000002CF System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
extern void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (void);
// 0x000002D0 UnityEngine.Vector2 UnityEngine.Rect::get_center()
extern void Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (void);
// 0x000002D1 System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
extern void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F (void);
// 0x000002D2 UnityEngine.Vector2 UnityEngine.Rect::get_min()
extern void Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (void);
// 0x000002D3 System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
extern void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (void);
// 0x000002D4 UnityEngine.Vector2 UnityEngine.Rect::get_max()
extern void Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (void);
// 0x000002D5 System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
extern void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (void);
// 0x000002D6 System.Single UnityEngine.Rect::get_width()
extern void Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (void);
// 0x000002D7 System.Void UnityEngine.Rect::set_width(System.Single)
extern void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (void);
// 0x000002D8 System.Single UnityEngine.Rect::get_height()
extern void Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (void);
// 0x000002D9 System.Void UnityEngine.Rect::set_height(System.Single)
extern void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (void);
// 0x000002DA UnityEngine.Vector2 UnityEngine.Rect::get_size()
extern void Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (void);
// 0x000002DB System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
extern void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (void);
// 0x000002DC System.Single UnityEngine.Rect::get_xMin()
extern void Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (void);
// 0x000002DD System.Void UnityEngine.Rect::set_xMin(System.Single)
extern void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (void);
// 0x000002DE System.Single UnityEngine.Rect::get_yMin()
extern void Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (void);
// 0x000002DF System.Void UnityEngine.Rect::set_yMin(System.Single)
extern void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (void);
// 0x000002E0 System.Single UnityEngine.Rect::get_xMax()
extern void Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (void);
// 0x000002E1 System.Void UnityEngine.Rect::set_xMax(System.Single)
extern void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (void);
// 0x000002E2 System.Single UnityEngine.Rect::get_yMax()
extern void Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (void);
// 0x000002E3 System.Void UnityEngine.Rect::set_yMax(System.Single)
extern void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (void);
// 0x000002E4 System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
extern void Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (void);
// 0x000002E5 System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
extern void Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (void);
// 0x000002E6 UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
extern void Rect_OrderMinMax_m8E6ADD1C9B8B762FAAEA7D9C2CD72A0A57DEAAE9 (void);
// 0x000002E7 System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
extern void Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (void);
// 0x000002E8 System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
extern void Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (void);
// 0x000002E9 System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Inequality_m4698BE8DFFC2C4F79B03116FC33FE1BE823A8945 (void);
// 0x000002EA System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
extern void Rect_op_Equality_m3592AA7AF3B2C809AAB02110B166B9A6F9263AD8 (void);
// 0x000002EB System.Int32 UnityEngine.Rect::GetHashCode()
extern void Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (void);
// 0x000002EC System.Boolean UnityEngine.Rect::Equals(System.Object)
extern void Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (void);
// 0x000002ED System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
extern void Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (void);
// 0x000002EE System.String UnityEngine.Rect::ToString()
extern void Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (void);
// 0x000002EF System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
extern void Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (void);
// 0x000002F0 System.Int32 UnityEngine.RectInt::get_x()
extern void RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (void);
// 0x000002F1 System.Void UnityEngine.RectInt::set_x(System.Int32)
extern void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (void);
// 0x000002F2 System.Int32 UnityEngine.RectInt::get_y()
extern void RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (void);
// 0x000002F3 System.Void UnityEngine.RectInt::set_y(System.Int32)
extern void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (void);
// 0x000002F4 System.Int32 UnityEngine.RectInt::get_width()
extern void RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (void);
// 0x000002F5 System.Void UnityEngine.RectInt::set_width(System.Int32)
extern void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (void);
// 0x000002F6 System.Int32 UnityEngine.RectInt::get_height()
extern void RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (void);
// 0x000002F7 System.Void UnityEngine.RectInt::set_height(System.Int32)
extern void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (void);
// 0x000002F8 System.Int32 UnityEngine.RectInt::get_xMin()
extern void RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (void);
// 0x000002F9 System.Int32 UnityEngine.RectInt::get_yMin()
extern void RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (void);
// 0x000002FA System.Int32 UnityEngine.RectInt::get_xMax()
extern void RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (void);
// 0x000002FB System.Int32 UnityEngine.RectInt::get_yMax()
extern void RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (void);
// 0x000002FC System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (void);
// 0x000002FD System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
extern void RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (void);
// 0x000002FE System.String UnityEngine.RectInt::ToString()
extern void RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (void);
// 0x000002FF System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
extern void RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (void);
// 0x00000300 System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
extern void RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (void);
// 0x00000301 System.Void UnityEngine.RectOffset::.ctor()
extern void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (void);
// 0x00000302 System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
extern void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (void);
// 0x00000303 System.Void UnityEngine.RectOffset::Finalize()
extern void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (void);
// 0x00000304 System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
extern void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (void);
// 0x00000305 System.String UnityEngine.RectOffset::ToString()
extern void RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (void);
// 0x00000306 System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
extern void RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (void);
// 0x00000307 System.Void UnityEngine.RectOffset::Destroy()
extern void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (void);
// 0x00000308 System.IntPtr UnityEngine.RectOffset::InternalCreate()
extern void RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E (void);
// 0x00000309 System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
extern void RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4 (void);
// 0x0000030A System.Int32 UnityEngine.RectOffset::get_left()
extern void RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (void);
// 0x0000030B System.Void UnityEngine.RectOffset::set_left(System.Int32)
extern void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (void);
// 0x0000030C System.Int32 UnityEngine.RectOffset::get_right()
extern void RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (void);
// 0x0000030D System.Void UnityEngine.RectOffset::set_right(System.Int32)
extern void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (void);
// 0x0000030E System.Int32 UnityEngine.RectOffset::get_top()
extern void RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (void);
// 0x0000030F System.Void UnityEngine.RectOffset::set_top(System.Int32)
extern void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (void);
// 0x00000310 System.Int32 UnityEngine.RectOffset::get_bottom()
extern void RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (void);
// 0x00000311 System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
extern void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (void);
// 0x00000312 System.Int32 UnityEngine.RectOffset::get_horizontal()
extern void RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (void);
// 0x00000313 System.Int32 UnityEngine.RectOffset::get_vertical()
extern void RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (void);
// 0x00000314 UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
extern void RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (void);
// 0x00000315 System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
extern void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (void);
// 0x00000316 System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
extern void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (void);
// 0x00000317 System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawLine_m09F46DC2EA3C2200E465435A29960E8BCD84DD9C (void);
// 0x00000318 System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single)
extern void Gizmos_DrawWireSphere_m23F90E2FD50D825625414C0A0AA8B1557CB5DD61 (void);
// 0x00000319 System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single)
extern void Gizmos_DrawSphere_m80D4373C59949363664E571DCE7E9C54337B4942 (void);
// 0x0000031A System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawWireCube_m31971565E5002365FE94256FFE1DC5B070FDBBA7 (void);
// 0x0000031B System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawCube_mE7D2162786517A14E8A740C7887CD08A3105B192 (void);
// 0x0000031C System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color)
extern void Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1 (void);
// 0x0000031D System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
extern void Gizmos_set_color_mFD4A7935FF025F5922374A8DD797BA0558BF1AD2 (void);
// 0x0000031E System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4)
extern void Gizmos_set_matrix_m916F9A7A8ACC51F304BB5BB4536854A045EF844B (void);
// 0x0000031F System.Void UnityEngine.Gizmos::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Gizmos_DrawRay_m0FB8AC474F4025A0775879DC8640C8816E14A454 (void);
// 0x00000320 System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4 (void);
// 0x00000321 System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
extern void Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9 (void);
// 0x00000322 System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
extern void Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48 (void);
// 0x00000323 System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA (void);
// 0x00000324 System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB (void);
// 0x00000325 System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)
extern void Gizmos_DrawIcon_Injected_m1321210CC2899F48824F97CB7A61AD121AFD6168 (void);
// 0x00000326 System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
extern void Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD (void);
// 0x00000327 System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
extern void Gizmos_set_matrix_Injected_mB7E97361A6DA3EA60DB077BB4C604FB510E395E8 (void);
// 0x00000328 System.Void UnityEngine.BeforeRenderHelper::Invoke()
extern void BeforeRenderHelper_Invoke_m3CF1B83F9AA30342B05FB6F38B7909338B81C3F8 (void);
// 0x00000329 System.Void UnityEngine.BeforeRenderHelper::.cctor()
extern void BeforeRenderHelper__cctor_mBB49EB68D5775626D48EBD2C1321D10C7C47503C (void);
// 0x0000032A System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
extern void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_mF37BA06B50C53980AB49E0199E88BE7EF7FD5FF6 (void);
// 0x0000032B System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
extern void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m32EC14ACA09D2282C0920DB026C35D4F4D1EDA1D (void);
// 0x0000032C System.Void UnityEngine.Display::.ctor()
extern void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (void);
// 0x0000032D System.Void UnityEngine.Display::.ctor(System.IntPtr)
extern void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (void);
// 0x0000032E System.Int32 UnityEngine.Display::get_renderingWidth()
extern void Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (void);
// 0x0000032F System.Int32 UnityEngine.Display::get_renderingHeight()
extern void Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (void);
// 0x00000330 System.Int32 UnityEngine.Display::get_systemWidth()
extern void Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (void);
// 0x00000331 System.Int32 UnityEngine.Display::get_systemHeight()
extern void Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (void);
// 0x00000332 System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer()
extern void Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D (void);
// 0x00000333 UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
extern void Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF (void);
// 0x00000334 UnityEngine.Display UnityEngine.Display::get_main()
extern void Display_get_main_m26EA95D6D963F024FE40479B466A2A965C872C08 (void);
// 0x00000335 System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
extern void Display_RecreateDisplayList_mF33136978BFBD52AA140020D042C9F9842DD1225 (void);
// 0x00000336 System.Void UnityEngine.Display::FireDisplaysUpdated()
extern void Display_FireDisplaysUpdated_mF4A8B268D515EE547EFF9D7C82D5DF24E9F01335 (void);
// 0x00000337 System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2 (void);
// 0x00000338 System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
extern void Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE (void);
// 0x00000339 System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
extern void Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F (void);
// 0x0000033A System.Boolean UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr)
extern void Display_RequiresSrgbBlitToBackbufferImpl_mFE6F99C225419EA5841C8E309B213BDA5C7C542C (void);
// 0x0000033B System.Void UnityEngine.Display::.cctor()
extern void Display__cctor_m1C213E7E81797389DA1B6DEFA6E8D884D8904F36 (void);
// 0x0000033C System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
extern void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (void);
// 0x0000033D System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
extern void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (void);
// 0x0000033E System.Int32 UnityEngine.Screen::get_width()
extern void Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C (void);
// 0x0000033F System.Int32 UnityEngine.Screen::get_height()
extern void Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8 (void);
// 0x00000340 System.Single UnityEngine.Screen::get_dpi()
extern void Screen_get_dpi_mD5BB95E605FABD335F0D4736EE4860A0AA98A50D (void);
// 0x00000341 UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
extern void Screen_GetScreenOrientation_mBC2B37244D3EEAF6C1892EFC20EF70B1A2B583A3 (void);
// 0x00000342 UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
extern void Screen_get_orientation_m7B47A2719DDE296357BB3199AB3BECC49F9F4A6D (void);
// 0x00000343 UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
extern void Screen_get_currentResolution_mDA9FEB72E2C16BD66D709E94CD9504BF7CAC899E (void);
// 0x00000344 System.Boolean UnityEngine.Screen::get_fullScreen()
extern void Screen_get_fullScreen_mE2EA8E280C5420792E6D09CC46D6B3CE023B2A6B (void);
// 0x00000345 System.Void UnityEngine.Screen::set_fullScreen(System.Boolean)
extern void Screen_set_fullScreen_m46FCC49722BE6E27B92301D55A834C24B48B9EA2 (void);
// 0x00000346 UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
extern void Screen_get_fullScreenMode_m9651FE8CD208A00D617869E4CAB43607AD9FA23D (void);
// 0x00000347 UnityEngine.Rect UnityEngine.Screen::get_safeArea()
extern void Screen_get_safeArea_m4FFA2CF15868DE7146265B14A4A95FC0561FE5AF (void);
// 0x00000348 System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32)
extern void Screen_SetResolution_mBBD9738464E00D5F13D1654C7A7E366706DD0EE3 (void);
// 0x00000349 System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Screen_SetResolution_mDF7FF51D51548C3C478A65376619226A1C9C67C5 (void);
// 0x0000034A System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean)
extern void Screen_SetResolution_m10750EEAE9DB2D7513D0A7882CB7A4A18CD35249 (void);
// 0x0000034B UnityEngine.Resolution[] UnityEngine.Screen::get_resolutions()
extern void Screen_get_resolutions_mCB8DEEED3AD1D929DB1A4092966C031EDD21D658 (void);
// 0x0000034C System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
extern void Screen_get_currentResolution_Injected_m38988844566BBDED4F25715D7E0AB70854D58EC9 (void);
// 0x0000034D System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)
extern void Screen_get_safeArea_Injected_m4E553A4A89750A96E97C59FA271C92BE695F7CB5 (void);
// 0x0000034E System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
extern void Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50 (void);
// 0x0000034F UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier()
extern void Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286 (void);
// 0x00000350 System.Void UnityEngine.Graphics::set_activeTier(UnityEngine.Rendering.GraphicsTier)
extern void Graphics_set_activeTier_mEE7B944691911938202549C99FA4C28FFC7D3109 (void);
// 0x00000351 System.Boolean UnityEngine.Graphics::GetPreserveFramebufferAlpha()
extern void Graphics_GetPreserveFramebufferAlpha_mB3E72B0D3E24AFD94D990AD1B8BB6EECAF88DEF4 (void);
// 0x00000352 System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha()
extern void Graphics_get_preserveFramebufferAlpha_m0C9B281DE168046FAC39B717A295D1B06D9A09DD (void);
// 0x00000353 UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::GetMinOpenGLESVersion()
extern void Graphics_GetMinOpenGLESVersion_m571A34B0ABA3A2D4B4C14A94A2F9CFBC9647ED1B (void);
// 0x00000354 UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion()
extern void Graphics_get_minOpenGLESVersion_m0C74240B1775390BC4DD8A2670B29F3A02AFA82C (void);
// 0x00000355 System.Void UnityEngine.Graphics::Internal_SetNullRT()
extern void Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C (void);
// 0x00000356 System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_Internal_SetRTSimple_m779C3154F1B58E2D0D21D4C2581EA995FDFB2645 (void);
// 0x00000357 System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)
extern void Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5 (void);
// 0x00000358 System.Void UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Graphics_CopyTexture_Region_mBE22A739ED5652FC712AD5289D7A709703D7C051 (void);
// 0x00000359 System.Void UnityEngine.Graphics::Internal_DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
extern void Graphics_Internal_DrawMesh_mEAC840CCA0904656490C80F333932DB4494000E4 (void);
// 0x0000035A System.Void UnityEngine.Graphics::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
extern void Graphics_Internal_DrawMeshInstanced_m3E99B17EB0C0F2CC36F6FD11107D9ACFDB20B697 (void);
// 0x0000035B System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
extern void Graphics_ExecuteCommandBuffer_m6DF8B1F93BA2BD9BED8F911A05A64D56BC1FFBA1 (void);
// 0x0000035C System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTargetImpl_m5C1AED9F0899EA1E3ADC8E603C33C40C18F068CB (void);
// 0x0000035D System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTargetImpl_m8EF3E3715EE1BC29C43582B5ADF3113A9DD924AB (void);
// 0x0000035E System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_SetRenderTarget_m4694FD3731085B938B250B221EC16FB819180508 (void);
// 0x0000035F System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)
extern void Graphics_CopyTexture_mEAE31D47419B997178F8AC531F065432C3270F1D (void);
// 0x00000360 System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Graphics_CopyTexture_m1174E36AE6E6DF2FFF25A028EFD0D7740C7CF91B (void);
// 0x00000361 System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,System.Boolean,System.Boolean,System.Boolean)
extern void Graphics_DrawMesh_m88CEF846CECBA000030024B80F94D9D2DE789C5E (void);
// 0x00000362 System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
extern void Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32 (void);
// 0x00000363 System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
extern void Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041 (void);
// 0x00000364 System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32)
extern void Graphics_DrawMesh_mBEF82829E35961F7AB78112607A21F780051498A (void);
// 0x00000365 System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock)
extern void Graphics_DrawMesh_m865270417650B35745EEE1B5D20C8AE6527E5BE2 (void);
// 0x00000366 System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera)
extern void Graphics_DrawMeshInstanced_m0D2378E78DA08119E5163BAEBD2EB8E8477399D7 (void);
// 0x00000367 System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
extern void Graphics_SetRenderTarget_mDA2F41245400E50551268368F6C551FFFDCC9CAC (void);
// 0x00000368 System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32)
extern void Graphics_SetRenderTarget_m5188F0ADB3FAE24708F3B2CDCC5008D8A258E8C3 (void);
// 0x00000369 System.Void UnityEngine.Graphics::.cctor()
extern void Graphics__cctor_m5475D3DC1FFB320D807D63A44D5B69150811ED7D (void);
// 0x0000036A System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2 (void);
// 0x0000036B System.Void UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
extern void Graphics_Internal_DrawMesh_Injected_m35C6AA2C98A578789C766D18D6C393287578DF26 (void);
// 0x0000036C System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
extern void GL_Vertex3_m9FFEDAB32CC9A54F1BF7572D0CE856AE41A6473F (void);
// 0x0000036D System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
extern void GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA (void);
// 0x0000036E System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
extern void GL_TexCoord2_m53885A6C83E3B67A8B06D30D595267BC07231339 (void);
// 0x0000036F System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
extern void GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771 (void);
// 0x00000370 System.Void UnityEngine.GL::Color(UnityEngine.Color)
extern void GL_Color_mF6C9058C9552C5E26A15FBB7061BEB5E78C7D3D8 (void);
// 0x00000371 System.Boolean UnityEngine.GL::get_wireframe()
extern void GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB (void);
// 0x00000372 System.Void UnityEngine.GL::set_wireframe(System.Boolean)
extern void GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B (void);
// 0x00000373 System.Void UnityEngine.GL::set_invertCulling(System.Boolean)
extern void GL_set_invertCulling_mAC18402894032E2EBB93C0B7D953496AEE96AB36 (void);
// 0x00000374 System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
extern void GL_SetViewMatrix_m9175011F5A2A5C2D14BEC0049DDB4CC5F1AA7225 (void);
// 0x00000375 System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
extern void GL_set_modelview_mEBE03EB4470FB1A9DAFB7992099BBC45D711968D (void);
// 0x00000376 System.Void UnityEngine.GL::PushMatrix()
extern void GL_PushMatrix_m16E696D17AE7C402C63C1C9068E5405C4B37C16C (void);
// 0x00000377 System.Void UnityEngine.GL::PopMatrix()
extern void GL_PopMatrix_m4AF6773C7BF85E8EEEC5CF36D5AFCCAC0FA34531 (void);
// 0x00000378 System.Void UnityEngine.GL::LoadOrtho()
extern void GL_LoadOrtho_m0690AE9736A807C9D662FDB9D9A58CC5D6ECA510 (void);
// 0x00000379 System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
extern void GL_LoadProjectionMatrix_m50BB4BC12EC636964C60C0DBBC4D5777706B00E4 (void);
// 0x0000037A UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean)
extern void GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688 (void);
// 0x0000037B System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
extern void GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE (void);
// 0x0000037C System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
extern void GL_LoadPixelMatrix_m4E6F7BAFD87A2FE91048B0F602519811690CAA63 (void);
// 0x0000037D System.Void UnityEngine.GL::Begin(System.Int32)
extern void GL_Begin_m484E517466FBE5D4AE78DAC608E403159A57BD10 (void);
// 0x0000037E System.Void UnityEngine.GL::End()
extern void GL_End_m804EE4091F69FC2F6B764371D327CFCB28884550 (void);
// 0x0000037F System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
extern void GL_GLClear_mBFB93D93631651C66CE066CCE714A0D830742668 (void);
// 0x00000380 System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
extern void GL_Clear_mD748D5A6771761276FC9D2575A6873E51F90EA98 (void);
// 0x00000381 System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color)
extern void GL_Clear_m303329453ADB3495208897E282FD24910878F537 (void);
// 0x00000382 System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
extern void GL_Viewport_mEB02BD765EBA8B3474864D735DDD1FEB74609D9F (void);
// 0x00000383 System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
extern void GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522 (void);
// 0x00000384 System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
extern void GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F (void);
// 0x00000385 System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)
extern void GL_GetGPUProjectionMatrix_Injected_m0462568CD590251DB502297AE38D44725B591E96 (void);
// 0x00000386 System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
extern void GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29 (void);
// 0x00000387 System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
extern void GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF (void);
// 0x00000388 System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
extern void ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B (void);
// 0x00000389 System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
extern void ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5 (void);
// 0x0000038A System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
extern void ScalableBufferManager_ResizeBuffers_mF1C24B32983BA3F3A021EEA1A8718E4117004D5E (void);
// 0x0000038B System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
extern void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m8C1C2DCD3865A746E9526BDDD27B1B0A0FD09B57 (void);
// 0x0000038C System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
extern void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m34576D62441FB37083D1664E32E3756900CF183C (void);
// 0x0000038D System.Int32 UnityEngine.Resolution::get_width()
extern void Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (void);
// 0x0000038E System.Int32 UnityEngine.Resolution::get_height()
extern void Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (void);
// 0x0000038F System.Int32 UnityEngine.Resolution::get_refreshRate()
extern void Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870 (void);
// 0x00000390 System.String UnityEngine.Resolution::ToString()
extern void Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (void);
// 0x00000391 UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode()
extern void QualitySettings_get_shadowmaskMode_m86F1B159365043994425267F314B8CC19E2DAD21 (void);
// 0x00000392 System.Single UnityEngine.QualitySettings::get_lodBias()
extern void QualitySettings_get_lodBias_m0DB63DEEF86BE1C091409BFAE8539F187886DA7B (void);
// 0x00000393 System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
extern void QualitySettings_set_lodBias_mE3BDC7C587785C9A1A3B33521209A0AE9BDAD119 (void);
// 0x00000394 System.Int32 UnityEngine.QualitySettings::get_maximumLODLevel()
extern void QualitySettings_get_maximumLODLevel_m80F225EC305D3F9C3BC0433ECA599032C5FBE8F8 (void);
// 0x00000395 System.Void UnityEngine.QualitySettings::set_maximumLODLevel(System.Int32)
extern void QualitySettings_set_maximumLODLevel_m45F5998DECA1D200E2902E2A144FBBB24C1FACF2 (void);
// 0x00000396 System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
extern void QualitySettings_get_vSyncCount_m623B92EE9CBB51A7A96CA88022319CC46CC02F24 (void);
// 0x00000397 System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32)
extern void QualitySettings_set_vSyncCount_m37CB89BA3DF4BE2E181339F5F44F03C493733360 (void);
// 0x00000398 System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
extern void QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0 (void);
// 0x00000399 System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
extern void QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A (void);
// 0x0000039A System.Boolean UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()
extern void QualitySettings_get_billboardsFaceCameraPosition_m09752F89DAEF4763FD360B80D776C9ED4A5AAF06 (void);
// 0x0000039B System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames()
extern void QualitySettings_get_maxQueuedFrames_mE4CD4CA0E118D67125DDED79FA6FF7D05C9662BC (void);
// 0x0000039C System.Int32 UnityEngine.QualitySettings::GetQualityLevel()
extern void QualitySettings_GetQualityLevel_mAA0DAC3DB682D1D0864361B5DB152C2C27B1B37A (void);
// 0x0000039D System.String[] UnityEngine.QualitySettings::get_names()
extern void QualitySettings_get_names_mD2DD88A684C55B4D0C2C06FD3B8C54CC4EA2AB0F (void);
// 0x0000039E UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
extern void QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (void);
// 0x0000039F System.Void UnityEngine.ImageEffectAllowedInSceneView::.ctor()
extern void ImageEffectAllowedInSceneView__ctor_m7EC9C3FF3D949C81ADF51C5E4D6B95D8AD543AC4 (void);
// 0x000003A0 System.Void UnityEngine.LineRenderer::SetWidth(System.Single,System.Single)
extern void LineRenderer_SetWidth_mE8FAE8CBDF4A44C4469D485CECC00F6CB5F21B0B (void);
// 0x000003A1 System.Void UnityEngine.LineRenderer::SetColors(UnityEngine.Color,UnityEngine.Color)
extern void LineRenderer_SetColors_mD901C90CB236476D0624804C05B036E6A9E977BB (void);
// 0x000003A2 System.Void UnityEngine.LineRenderer::SetVertexCount(System.Int32)
extern void LineRenderer_SetVertexCount_m6DCE48FFDE98B22A0046CACA7A43439D76D4FF65 (void);
// 0x000003A3 System.Int32 UnityEngine.LineRenderer::get_numPositions()
extern void LineRenderer_get_numPositions_m51EE708136AD44014F71277155E7C1358DCC9DE2 (void);
// 0x000003A4 System.Void UnityEngine.LineRenderer::set_numPositions(System.Int32)
extern void LineRenderer_set_numPositions_mBFB46483E272C08F9D695D9835803496C33906D4 (void);
// 0x000003A5 System.Single UnityEngine.LineRenderer::get_startWidth()
extern void LineRenderer_get_startWidth_mBCCB6AAF695BDAC66A971805A8E141E2757133FA (void);
// 0x000003A6 System.Void UnityEngine.LineRenderer::set_startWidth(System.Single)
extern void LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A (void);
// 0x000003A7 System.Single UnityEngine.LineRenderer::get_endWidth()
extern void LineRenderer_get_endWidth_m340167EDA47414AF39012A2EDA002DB6AF6F222B (void);
// 0x000003A8 System.Void UnityEngine.LineRenderer::set_endWidth(System.Single)
extern void LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D (void);
// 0x000003A9 System.Single UnityEngine.LineRenderer::get_widthMultiplier()
extern void LineRenderer_get_widthMultiplier_m8238A8640520DD38DAE4DF00D227C1328A8550C3 (void);
// 0x000003AA System.Void UnityEngine.LineRenderer::set_widthMultiplier(System.Single)
extern void LineRenderer_set_widthMultiplier_mB1B825C2AAE0BB5F05431DEDAC5856EF27478255 (void);
// 0x000003AB System.Int32 UnityEngine.LineRenderer::get_numCornerVertices()
extern void LineRenderer_get_numCornerVertices_m80CB62D9E3FEEB5DCC0AF869BAC79DA00C8402FB (void);
// 0x000003AC System.Void UnityEngine.LineRenderer::set_numCornerVertices(System.Int32)
extern void LineRenderer_set_numCornerVertices_m01D400BA1ACE79778E24980655DC802595FC73D1 (void);
// 0x000003AD System.Int32 UnityEngine.LineRenderer::get_numCapVertices()
extern void LineRenderer_get_numCapVertices_m34AAAD1B8966E3DC3BD34A9B0660A4C70FD98607 (void);
// 0x000003AE System.Void UnityEngine.LineRenderer::set_numCapVertices(System.Int32)
extern void LineRenderer_set_numCapVertices_m282860FE8AD17ABE5CC07C0DB44371C1CF668E84 (void);
// 0x000003AF System.Boolean UnityEngine.LineRenderer::get_useWorldSpace()
extern void LineRenderer_get_useWorldSpace_mF11E798A740B698FAC9895D7E338358F497CCB64 (void);
// 0x000003B0 System.Void UnityEngine.LineRenderer::set_useWorldSpace(System.Boolean)
extern void LineRenderer_set_useWorldSpace_m0204DB2541CC37DC4DC15DA15FD5A66EDC507CE8 (void);
// 0x000003B1 System.Boolean UnityEngine.LineRenderer::get_loop()
extern void LineRenderer_get_loop_m408B4430E69F50AF042A34EECF827594545169F6 (void);
// 0x000003B2 System.Void UnityEngine.LineRenderer::set_loop(System.Boolean)
extern void LineRenderer_set_loop_mC7FBA197A227B62F11DE01264C68357FBA475058 (void);
// 0x000003B3 UnityEngine.Color UnityEngine.LineRenderer::get_startColor()
extern void LineRenderer_get_startColor_mCC5701C7A15042DABA6E7CC6FE5CFA788572A304 (void);
// 0x000003B4 System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
extern void LineRenderer_set_startColor_mF72FAB20C09372FC8F2CBFCBD837FA02A87FBA91 (void);
// 0x000003B5 UnityEngine.Color UnityEngine.LineRenderer::get_endColor()
extern void LineRenderer_get_endColor_m63ABB682B5E134AC1ACD5B087197202C3DF9D421 (void);
// 0x000003B6 System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
extern void LineRenderer_set_endColor_m6AF26E0174434828BC6EF1BAC1FE188084819D9D (void);
// 0x000003B7 System.Int32 UnityEngine.LineRenderer::get_positionCount()
extern void LineRenderer_get_positionCount_m4A22C49D951AB145A0AB133FCEA5C10880390FE4 (void);
// 0x000003B8 System.Void UnityEngine.LineRenderer::set_positionCount(System.Int32)
extern void LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205 (void);
// 0x000003B9 System.Void UnityEngine.LineRenderer::SetPosition(System.Int32,UnityEngine.Vector3)
extern void LineRenderer_SetPosition_m84C4AD9ADC6AC62B33DB4D7E4C9F066DFF8440C1 (void);
// 0x000003BA UnityEngine.Vector3 UnityEngine.LineRenderer::GetPosition(System.Int32)
extern void LineRenderer_GetPosition_m697105EEB72E687ECC0ECD9E66105F9BF2EF6C4F (void);
// 0x000003BB System.Single UnityEngine.LineRenderer::get_shadowBias()
extern void LineRenderer_get_shadowBias_m75DD050B0F39DC9AA9FD9D6F4E6B43774CECE836 (void);
// 0x000003BC System.Void UnityEngine.LineRenderer::set_shadowBias(System.Single)
extern void LineRenderer_set_shadowBias_mB7DDC2B26BF231E5E2E4921399F4EBCDA8C5F629 (void);
// 0x000003BD System.Boolean UnityEngine.LineRenderer::get_generateLightingData()
extern void LineRenderer_get_generateLightingData_m104BF85C31E6AC580E9260472234A0F7E3799DB9 (void);
// 0x000003BE System.Void UnityEngine.LineRenderer::set_generateLightingData(System.Boolean)
extern void LineRenderer_set_generateLightingData_m20217E0C2FBB8239E2A3661AB30AD33D0051129F (void);
// 0x000003BF UnityEngine.LineTextureMode UnityEngine.LineRenderer::get_textureMode()
extern void LineRenderer_get_textureMode_mCDBE14868280272C66063E9A2AD0D52973833D5F (void);
// 0x000003C0 System.Void UnityEngine.LineRenderer::set_textureMode(UnityEngine.LineTextureMode)
extern void LineRenderer_set_textureMode_m43EBC8477F38949B4DFEC94EA44A822A9ADA30C5 (void);
// 0x000003C1 UnityEngine.LineAlignment UnityEngine.LineRenderer::get_alignment()
extern void LineRenderer_get_alignment_m3D5D068A75A5336A550021CB72D4C46A94E8FB2F (void);
// 0x000003C2 System.Void UnityEngine.LineRenderer::set_alignment(UnityEngine.LineAlignment)
extern void LineRenderer_set_alignment_m9755D4E7B9FDB0FC455CA17AD5F0EC5F22338466 (void);
// 0x000003C3 System.Void UnityEngine.LineRenderer::Simplify(System.Single)
extern void LineRenderer_Simplify_m189B9E4F64C40FAC2017C33388EBC62CDDD04D54 (void);
// 0x000003C4 System.Void UnityEngine.LineRenderer::BakeMesh(UnityEngine.Mesh,System.Boolean)
extern void LineRenderer_BakeMesh_mC9FA10B0740654B6E6BB27FE5C89E61648359570 (void);
// 0x000003C5 System.Void UnityEngine.LineRenderer::BakeMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)
extern void LineRenderer_BakeMesh_m97DF71CB60AE42AC5BBDDA384BD3D91DDB97F8F0 (void);
// 0x000003C6 UnityEngine.AnimationCurve UnityEngine.LineRenderer::get_widthCurve()
extern void LineRenderer_get_widthCurve_m7EC3F0B59D07E5E5C28164DEBD904E675611A116 (void);
// 0x000003C7 System.Void UnityEngine.LineRenderer::set_widthCurve(UnityEngine.AnimationCurve)
extern void LineRenderer_set_widthCurve_mDB16A2CB251FE4433BD6D096CA2CB22B89ED68D0 (void);
// 0x000003C8 UnityEngine.Gradient UnityEngine.LineRenderer::get_colorGradient()
extern void LineRenderer_get_colorGradient_m241D4E1169F7D66B85313E7B37BCF87E54C9789F (void);
// 0x000003C9 System.Void UnityEngine.LineRenderer::set_colorGradient(UnityEngine.Gradient)
extern void LineRenderer_set_colorGradient_mD2CB3340AC9467782331011754187A2862216183 (void);
// 0x000003CA UnityEngine.AnimationCurve UnityEngine.LineRenderer::GetWidthCurveCopy()
extern void LineRenderer_GetWidthCurveCopy_mEC8C3ED00647C4A9AF744A24ED48D4847944DDC6 (void);
// 0x000003CB System.Void UnityEngine.LineRenderer::SetWidthCurve(UnityEngine.AnimationCurve)
extern void LineRenderer_SetWidthCurve_mADF28EC4EB84E7E094E0CC94A1AAE56D43C239DA (void);
// 0x000003CC UnityEngine.Gradient UnityEngine.LineRenderer::GetColorGradientCopy()
extern void LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858 (void);
// 0x000003CD System.Void UnityEngine.LineRenderer::SetColorGradient(UnityEngine.Gradient)
extern void LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0 (void);
// 0x000003CE System.Int32 UnityEngine.LineRenderer::GetPositions(UnityEngine.Vector3[])
extern void LineRenderer_GetPositions_m22BED8498DA2527EC806F389B82EFD0E2574C840 (void);
// 0x000003CF System.Void UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])
extern void LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02 (void);
// 0x000003D0 System.Void UnityEngine.LineRenderer::SetPositions(Unity.Collections.NativeArray`1<UnityEngine.Vector3>)
extern void LineRenderer_SetPositions_mABA2D33D86B9BB31834BDBC1C576094CF431BF5B (void);
// 0x000003D1 System.Void UnityEngine.LineRenderer::SetPositions(Unity.Collections.NativeSlice`1<UnityEngine.Vector3>)
extern void LineRenderer_SetPositions_m213E8D718DAAD4055133F9A48DD75384EB0B0318 (void);
// 0x000003D2 System.Int32 UnityEngine.LineRenderer::GetPositions(Unity.Collections.NativeArray`1<UnityEngine.Vector3>)
extern void LineRenderer_GetPositions_m5DE21AC8EB19DBE78A4DDC0DF87632320AB86E8B (void);
// 0x000003D3 System.Int32 UnityEngine.LineRenderer::GetPositions(Unity.Collections.NativeSlice`1<UnityEngine.Vector3>)
extern void LineRenderer_GetPositions_mD911E037E1CF78DEF3D1F41C273EA7843DE95233 (void);
// 0x000003D4 System.Void UnityEngine.LineRenderer::SetPositionsWithNativeContainer(System.IntPtr,System.Int32)
extern void LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D (void);
// 0x000003D5 System.Int32 UnityEngine.LineRenderer::GetPositionsWithNativeContainer(System.IntPtr,System.Int32)
extern void LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090 (void);
// 0x000003D6 System.Void UnityEngine.LineRenderer::.ctor()
extern void LineRenderer__ctor_m7FE0110A029EFA316A5E0465D479B58F4877D32D (void);
// 0x000003D7 System.Void UnityEngine.LineRenderer::get_startColor_Injected(UnityEngine.Color&)
extern void LineRenderer_get_startColor_Injected_mE3023EA2B2F99132474CF786ED92716781458376 (void);
// 0x000003D8 System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
extern void LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52 (void);
// 0x000003D9 System.Void UnityEngine.LineRenderer::get_endColor_Injected(UnityEngine.Color&)
extern void LineRenderer_get_endColor_Injected_m689A173FCBA3496BA104C5E07B0436F9823F012F (void);
// 0x000003DA System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
extern void LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691 (void);
// 0x000003DB System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
extern void LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682 (void);
// 0x000003DC System.Void UnityEngine.LineRenderer::GetPosition_Injected(System.Int32,UnityEngine.Vector3&)
extern void LineRenderer_GetPosition_Injected_m1289792C66EC32163687BBDF987C88CA950F33EE (void);
// 0x000003DD System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
extern void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (void);
// 0x000003DE System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
extern void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (void);
// 0x000003DF System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
extern void MaterialPropertyBlock_SetMatrixImpl_mB2A23E507458C03E7CD4398956184F4962690D1F (void);
// 0x000003E0 System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
extern void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (void);
// 0x000003E1 System.Void UnityEngine.MaterialPropertyBlock::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C (void);
// 0x000003E2 System.Void UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
extern void MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360 (void);
// 0x000003E3 System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (void);
// 0x000003E4 System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A (void);
// 0x000003E5 System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
extern void MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16 (void);
// 0x000003E6 System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
extern void MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05 (void);
// 0x000003E7 System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
extern void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (void);
// 0x000003E8 System.Void UnityEngine.MaterialPropertyBlock::Clear()
extern void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (void);
// 0x000003E9 System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.Int32,System.Single[],System.Int32)
extern void MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472 (void);
// 0x000003EA System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (void);
// 0x000003EB System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92 (void);
// 0x000003EC System.Void UnityEngine.MaterialPropertyBlock::.ctor()
extern void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (void);
// 0x000003ED System.Void UnityEngine.MaterialPropertyBlock::Finalize()
extern void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (void);
// 0x000003EE System.Void UnityEngine.MaterialPropertyBlock::Dispose()
extern void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (void);
// 0x000003EF System.Void UnityEngine.MaterialPropertyBlock::SetInt(System.String,System.Int32)
extern void MaterialPropertyBlock_SetInt_m5C415E420E7C21154F1B034C6141C7D094CF40F9 (void);
// 0x000003F0 System.Void UnityEngine.MaterialPropertyBlock::SetInt(System.Int32,System.Int32)
extern void MaterialPropertyBlock_SetInt_mB07015BD8FF1A7D2FF70D7FB89C0FDFAE06B86F8 (void);
// 0x000003F1 System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.String,System.Single)
extern void MaterialPropertyBlock_SetFloat_m49458EDC57C2B431D765FE7414F18918AD619888 (void);
// 0x000003F2 System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
extern void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (void);
// 0x000003F3 System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.String,UnityEngine.Vector4)
extern void MaterialPropertyBlock_SetVector_mB3D0FFCCDFF9D78447719F25DB8C1AFCB12B8BD5 (void);
// 0x000003F4 System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
extern void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (void);
// 0x000003F5 System.Void UnityEngine.MaterialPropertyBlock::SetMatrix(System.String,UnityEngine.Matrix4x4)
extern void MaterialPropertyBlock_SetMatrix_mB07C5C1539AACE5683720A013B1A44C0D1895910 (void);
// 0x000003F6 System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
extern void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (void);
// 0x000003F7 System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void MaterialPropertyBlock_SetTexture_mA7A6CA3D349E117CEA635266F987E4BAFB91F6A2 (void);
// 0x000003F8 System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.String,System.Single[])
extern void MaterialPropertyBlock_SetFloatArray_mB5CC5932A09B2DA4FD9F8F9021C6229AC77FC314 (void);
// 0x000003F9 System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.String,UnityEngine.Vector4[])
extern void MaterialPropertyBlock_SetVectorArray_mDC5BF3B57E7CA9F6A9FEE566B5A47ED3F14AFDFA (void);
// 0x000003FA System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
extern void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (void);
// 0x000003FB System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.String,UnityEngine.Matrix4x4[])
extern void MaterialPropertyBlock_SetMatrixArray_m804373A3E7B1D31A4ACD522186ADAD4EF91F93DB (void);
// 0x000003FC System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (void);
// 0x000003FD System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16 (void);
// 0x000003FE UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
extern void Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C (void);
// 0x000003FF UnityEngine.Material UnityEngine.Renderer::GetMaterial()
extern void Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (void);
// 0x00000400 UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
extern void Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (void);
// 0x00000401 System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
extern void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (void);
// 0x00000402 System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF (void);
// 0x00000403 System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
extern void Renderer_SetPropertyBlock_mF565698782FE54580B17CC0BFF9B0C4F0D68DF50 (void);
// 0x00000404 System.Boolean UnityEngine.Renderer::get_enabled()
extern void Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (void);
// 0x00000405 System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
extern void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (void);
// 0x00000406 System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
extern void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (void);
// 0x00000407 System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
extern void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (void);
// 0x00000408 System.Int32 UnityEngine.Renderer::get_sortingLayerID()
extern void Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (void);
// 0x00000409 System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
extern void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (void);
// 0x0000040A System.Int32 UnityEngine.Renderer::get_sortingOrder()
extern void Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (void);
// 0x0000040B System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
extern void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (void);
// 0x0000040C UnityEngine.Material UnityEngine.Renderer::get_material()
extern void Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (void);
// 0x0000040D System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
extern void Renderer_set_material_m21E88977071E0A914D62F3D9CFF0193B3117C45A (void);
// 0x0000040E UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
extern void Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (void);
// 0x0000040F System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
extern void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (void);
// 0x00000410 System.Void UnityEngine.Renderer::.ctor()
extern void Renderer__ctor_m8B4EE9696B155A1B0A2CF13EBFC363CE175B9271 (void);
// 0x00000411 System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
extern void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (void);
// 0x00000412 System.Boolean UnityEngine.RenderSettings::get_fog()
extern void RenderSettings_get_fog_m475092AFEE209DC2B7949131C3D0663A58095337 (void);
// 0x00000413 System.Void UnityEngine.RenderSettings::set_fog(System.Boolean)
extern void RenderSettings_set_fog_m919A8EC1E72A06182BA3EB050618D1AB4FDEB30C (void);
// 0x00000414 System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
extern void RenderSettings_set_fogColor_m6818DC017EB802792BED1BCAD89BB16AEF061506 (void);
// 0x00000415 UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
extern void RenderSettings_get_ambientSkyColor_m9C68EA7678F0005D3423B74EB6AFC9BDAE065339 (void);
// 0x00000416 System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
extern void RenderSettings_set_ambientSkyColor_m15A73276934E1CB69F8D0541FF06D6F7EE9180D8 (void);
// 0x00000417 UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
extern void RenderSettings_get_ambientEquatorColor_m830BC62B37B99D1D354EE8CFAFE714127797D1AD (void);
// 0x00000418 UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
extern void RenderSettings_get_ambientGroundColor_m0534D49A9AC2D6C5848F291C23F389FF064389F5 (void);
// 0x00000419 UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
extern void RenderSettings_get_subtractiveShadowColor_m6203EC7C1D5935EA1069C35D21B8E0786239BE3C (void);
// 0x0000041A UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
extern void RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3 (void);
// 0x0000041B UnityEngine.Light UnityEngine.RenderSettings::get_sun()
extern void RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986 (void);
// 0x0000041C UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
extern void RenderSettings_get_ambientProbe_mC4AFA4A32B7F867755E214981774482C44E1E060 (void);
// 0x0000041D System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
extern void RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A (void);
// 0x0000041E System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809 (void);
// 0x0000041F System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientSkyColor_Injected_mCD16C46B3774F23DCEA063EB12AAEC4A1725235E (void);
// 0x00000420 System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
extern void RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307 (void);
// 0x00000421 System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientEquatorColor_Injected_m71E1ABFDA2A20379C66EE767140999E3597B2429 (void);
// 0x00000422 System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_ambientGroundColor_Injected_mE03249C52C0C9F56E2A38227F313AFCBDE4AD16D (void);
// 0x00000423 System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
extern void RenderSettings_get_subtractiveShadowColor_Injected_m8B90C7BCD1758565829D6B056BE18CA010783E70 (void);
// 0x00000424 System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
extern void RenderSettings_get_ambientProbe_Injected_m66E5AEEE7066785031E83F8A0E66E3D141BA177E (void);
// 0x00000425 UnityEngine.Rendering.ShaderHardwareTier UnityEngine.Shader::get_globalShaderHardwareTier()
extern void Shader_get_globalShaderHardwareTier_m1C254A4308B6AB93D98584BA1E82943DA86B2A2D (void);
// 0x00000426 System.Void UnityEngine.Shader::set_globalShaderHardwareTier(UnityEngine.Rendering.ShaderHardwareTier)
extern void Shader_set_globalShaderHardwareTier_m0259D1A354078FD2902CD475BB88BD869B14E11D (void);
// 0x00000427 UnityEngine.Shader UnityEngine.Shader::Find(System.String)
extern void Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72 (void);
// 0x00000428 UnityEngine.Shader UnityEngine.Shader::FindBuiltin(System.String)
extern void Shader_FindBuiltin_m5BAB96528B35DFD5CE4D663E51EFE1465C78CDDA (void);
// 0x00000429 System.Int32 UnityEngine.Shader::get_maximumLOD()
extern void Shader_get_maximumLOD_mE0E5A0C8274CC59182406C7CFAC2CC4579A4DCB0 (void);
// 0x0000042A System.Void UnityEngine.Shader::set_maximumLOD(System.Int32)
extern void Shader_set_maximumLOD_mC07203B1137E60D0E80E8BB991A37435220D4CE8 (void);
// 0x0000042B System.Int32 UnityEngine.Shader::get_globalMaximumLOD()
extern void Shader_get_globalMaximumLOD_m64E239104B909D358B099ED2532B0950F8184975 (void);
// 0x0000042C System.Void UnityEngine.Shader::set_globalMaximumLOD(System.Int32)
extern void Shader_set_globalMaximumLOD_m9B1DEFDD09FCEDCBF5E1E94DC8BA71B1983D8613 (void);
// 0x0000042D System.Boolean UnityEngine.Shader::get_isSupported()
extern void Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5 (void);
// 0x0000042E System.String UnityEngine.Shader::get_globalRenderPipeline()
extern void Shader_get_globalRenderPipeline_m6F8A10255A044F090D2D9090A0E5DDC1E3EED424 (void);
// 0x0000042F System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String)
extern void Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767 (void);
// 0x00000430 UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::get_enabledGlobalKeywords()
extern void Shader_get_enabledGlobalKeywords_mBC823F591F8FC4CA8FA560C8E27F6D03169B0B7D (void);
// 0x00000431 UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::get_globalKeywords()
extern void Shader_get_globalKeywords_mEB0F0C501A624FD6918633374742CA10A70B7C9F (void);
// 0x00000432 UnityEngine.Rendering.LocalKeywordSpace UnityEngine.Shader::get_keywordSpace()
extern void Shader_get_keywordSpace_m5CF64B20C58BE78A57D02443FFBF8A734F84284A (void);
// 0x00000433 UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::GetEnabledGlobalKeywords()
extern void Shader_GetEnabledGlobalKeywords_m84B60CA8A762D7D79E5BA805E495BFC1ABF1647B (void);
// 0x00000434 UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::GetAllGlobalKeywords()
extern void Shader_GetAllGlobalKeywords_m46D57BB50A02A6BA2727F726366C6CD912095000 (void);
// 0x00000435 System.Void UnityEngine.Shader::EnableKeyword(System.String)
extern void Shader_EnableKeyword_m24DB964DE6795F323916C317DDDB88061E6D5761 (void);
// 0x00000436 System.Void UnityEngine.Shader::DisableKeyword(System.String)
extern void Shader_DisableKeyword_m6427E6828CF809F12752AE2CF70E6A79281A3DB2 (void);
// 0x00000437 System.Boolean UnityEngine.Shader::IsKeywordEnabled(System.String)
extern void Shader_IsKeywordEnabled_mFD2139658A6BF364E64F775964B4C6E2CBC2B478 (void);
// 0x00000438 System.Void UnityEngine.Shader::EnableKeywordFast(UnityEngine.Rendering.GlobalKeyword)
extern void Shader_EnableKeywordFast_m296ED21430D4F55B85A989B8B93F7F8748008A61 (void);
// 0x00000439 System.Void UnityEngine.Shader::DisableKeywordFast(UnityEngine.Rendering.GlobalKeyword)
extern void Shader_DisableKeywordFast_mF8FBE98C6FE6B5CE9745007C6078157FE935121F (void);
// 0x0000043A System.Void UnityEngine.Shader::SetKeywordFast(UnityEngine.Rendering.GlobalKeyword,System.Boolean)
extern void Shader_SetKeywordFast_m89671BAFCA08AE5A04F528242422038933F97291 (void);
// 0x0000043B System.Boolean UnityEngine.Shader::IsKeywordEnabledFast(UnityEngine.Rendering.GlobalKeyword)
extern void Shader_IsKeywordEnabledFast_m0592A644D8C6771CB43387C09B21702079266F09 (void);
// 0x0000043C System.Void UnityEngine.Shader::EnableKeyword(UnityEngine.Rendering.GlobalKeyword&)
extern void Shader_EnableKeyword_m3174CED79D6A798D453218BC2DD99E784A77784D (void);
// 0x0000043D System.Void UnityEngine.Shader::DisableKeyword(UnityEngine.Rendering.GlobalKeyword&)
extern void Shader_DisableKeyword_m33B0251FF699FB50A0294BF24394E6D95E8BD1E7 (void);
// 0x0000043E System.Void UnityEngine.Shader::SetKeyword(UnityEngine.Rendering.GlobalKeyword&,System.Boolean)
extern void Shader_SetKeyword_mDED35E360711B561516CA519FFA4904B5DF9D33F (void);
// 0x0000043F System.Boolean UnityEngine.Shader::IsKeywordEnabled(UnityEngine.Rendering.GlobalKeyword&)
extern void Shader_IsKeywordEnabled_mC597E7D6E8F90E945596932F69A4746F4078DC79 (void);
// 0x00000440 System.Int32 UnityEngine.Shader::get_renderQueue()
extern void Shader_get_renderQueue_mD8FC06D8BA68D0C2969F5A7C7029DF93EC8DB078 (void);
// 0x00000441 UnityEngine.DisableBatchingType UnityEngine.Shader::get_disableBatching()
extern void Shader_get_disableBatching_m99E3A1416CAFCC9F5D5C74A9B68FADC9B78643E6 (void);
// 0x00000442 System.Void UnityEngine.Shader::WarmupAllShaders()
extern void Shader_WarmupAllShaders_m60C58D67639FD638B79738FAD0FA4DAEA2B66DAE (void);
// 0x00000443 System.Int32 UnityEngine.Shader::TagToID(System.String)
extern void Shader_TagToID_m1FD312CA7913C007B8A80F638C3DCD24B5E47323 (void);
// 0x00000444 System.String UnityEngine.Shader::IDToTag(System.Int32)
extern void Shader_IDToTag_mE0F829CFDCC76959BC6A4D01FCCE1D02A5BB9346 (void);
// 0x00000445 System.Int32 UnityEngine.Shader::PropertyToID(System.String)
extern void Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (void);
// 0x00000446 UnityEngine.Shader UnityEngine.Shader::GetDependency(System.String)
extern void Shader_GetDependency_m5998B7CAA9FE08B773746D0201EB3C736A60C88B (void);
// 0x00000447 System.Int32 UnityEngine.Shader::get_passCount()
extern void Shader_get_passCount_m49C05568CFE960ED2C9C9B9106E1985C77B6793C (void);
// 0x00000448 System.Int32 UnityEngine.Shader::get_subshaderCount()
extern void Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54 (void);
// 0x00000449 System.Int32 UnityEngine.Shader::GetPassCountInSubshader(System.Int32)
extern void Shader_GetPassCountInSubshader_mBA7F25CC02A2A8C82AF9F8E6F89330B9AFA1A574 (void);
// 0x0000044A UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindPassTagValue(System.Int32,UnityEngine.Rendering.ShaderTagId)
extern void Shader_FindPassTagValue_mFD447CAA1C54181931EB813D19239C33EFAE5FDF (void);
// 0x0000044B UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindPassTagValue(System.Int32,System.Int32,UnityEngine.Rendering.ShaderTagId)
extern void Shader_FindPassTagValue_m706B5C4DC6DC4E689A67E260AF76991B766A44F4 (void);
// 0x0000044C UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindSubshaderTagValue(System.Int32,UnityEngine.Rendering.ShaderTagId)
extern void Shader_FindSubshaderTagValue_mED187DA4F4F2584EF3BF2314F9C1AF36667024F6 (void);
// 0x0000044D System.Int32 UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32)
extern void Shader_Internal_FindPassTagValue_m281B38B40CFF17106EC97E2349118995E60026C2 (void);
// 0x0000044E System.Int32 UnityEngine.Shader::Internal_FindPassTagValueInSubShader(System.Int32,System.Int32,System.Int32)
extern void Shader_Internal_FindPassTagValueInSubShader_m77A0D177A31070D84167D72668E203C9D405247D (void);
// 0x0000044F System.Int32 UnityEngine.Shader::Internal_FindSubshaderTagValue(System.Int32,System.Int32)
extern void Shader_Internal_FindSubshaderTagValue_m4604C07E72969881CF161831DCBA7B2D31076B4C (void);
// 0x00000450 System.Void UnityEngine.Shader::SetGlobalIntImpl(System.Int32,System.Int32)
extern void Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03 (void);
// 0x00000451 System.Void UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single)
extern void Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0 (void);
// 0x00000452 System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4)
extern void Shader_SetGlobalVectorImpl_m7E6144365420E198C0047D8CCF0B3C2D0F6B14AD (void);
// 0x00000453 System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
extern void Shader_SetGlobalMatrixImpl_m0AF64D1C7362C7A03857E34D01805E77C6E14957 (void);
// 0x00000454 System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)
extern void Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21 (void);
// 0x00000455 System.Void UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99 (void);
// 0x00000456 System.Void UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
extern void Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD (void);
// 0x00000457 System.Void UnityEngine.Shader::SetGlobalGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)
extern void Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929 (void);
// 0x00000458 System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731 (void);
// 0x00000459 System.Void UnityEngine.Shader::SetGlobalConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8 (void);
// 0x0000045A System.Int32 UnityEngine.Shader::GetGlobalIntImpl(System.Int32)
extern void Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F (void);
// 0x0000045B System.Single UnityEngine.Shader::GetGlobalFloatImpl(System.Int32)
extern void Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B (void);
// 0x0000045C UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVectorImpl(System.Int32)
extern void Shader_GetGlobalVectorImpl_mF667AD81A99B65CB523D62FA82C297D88420945B (void);
// 0x0000045D UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrixImpl(System.Int32)
extern void Shader_GetGlobalMatrixImpl_m54223ED2B945BAED79640A18F2BEB93C5F90EF7C (void);
// 0x0000045E UnityEngine.Texture UnityEngine.Shader::GetGlobalTextureImpl(System.Int32)
extern void Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6 (void);
// 0x0000045F System.Void UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32)
extern void Shader_SetGlobalFloatArrayImpl_m7D1B119306C254ADCBAD4D26CB15BB89069C6982 (void);
// 0x00000460 System.Void UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Shader_SetGlobalVectorArrayImpl_m45AC420C566ABEF3C29ED12C39AF7402496CDC21 (void);
// 0x00000461 System.Void UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Shader_SetGlobalMatrixArrayImpl_mDAC615133DF4F8DF7BF0CE4EB35A4AC3116C216A (void);
// 0x00000462 System.Single[] UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32)
extern void Shader_GetGlobalFloatArrayImpl_m1692AA3E90C625F0D8B099D86B12CC3C6A37ED87 (void);
// 0x00000463 UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32)
extern void Shader_GetGlobalVectorArrayImpl_m77CE32E50B5507737AC04AB7E0F9D1D4006E355B (void);
// 0x00000464 UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32)
extern void Shader_GetGlobalMatrixArrayImpl_m3BEF12D9B30DD6CA52962D679CF447DA0A94C4DC (void);
// 0x00000465 System.Int32 UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32)
extern void Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808 (void);
// 0x00000466 System.Int32 UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32)
extern void Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110 (void);
// 0x00000467 System.Int32 UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32)
extern void Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08 (void);
// 0x00000468 System.Void UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[])
extern void Shader_ExtractGlobalFloatArrayImpl_m715F19013B0E9C8380BECCCF79577C4531694AC0 (void);
// 0x00000469 System.Void UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
extern void Shader_ExtractGlobalVectorArrayImpl_m4F9978B9432AFC5A8736FF57755CD8AA0E89803E (void);
// 0x0000046A System.Void UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
extern void Shader_ExtractGlobalMatrixArrayImpl_m5D2D8312C57C4B23E891A0677CEAB11336B5B24D (void);
// 0x0000046B System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[],System.Int32)
extern void Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F (void);
// 0x0000046C System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95 (void);
// 0x0000046D System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B (void);
// 0x0000046E System.Void UnityEngine.Shader::ExtractGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Shader_ExtractGlobalFloatArray_mA8395A8D3B26094D491CD4E7283028E6582A83A9 (void);
// 0x0000046F System.Void UnityEngine.Shader::ExtractGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_ExtractGlobalVectorArray_m9DB5B7AFC721C810A211881C161CFCF262BA2410 (void);
// 0x00000470 System.Void UnityEngine.Shader::ExtractGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_ExtractGlobalMatrixArray_m1AB28DF8A83AE8562427736305B1B75A42DE4E16 (void);
// 0x00000471 System.Void UnityEngine.Shader::SetGlobalInt(System.String,System.Int32)
extern void Shader_SetGlobalInt_mF8F11C575BD41EF125FEF4509125B7FCCF4C3863 (void);
// 0x00000472 System.Void UnityEngine.Shader::SetGlobalInt(System.Int32,System.Int32)
extern void Shader_SetGlobalInt_m487BAAACF62CE7DA8F72D16232D450B8BF551FFD (void);
// 0x00000473 System.Void UnityEngine.Shader::SetGlobalFloat(System.String,System.Single)
extern void Shader_SetGlobalFloat_mFA8F651003951E6319C952475148713F521243BF (void);
// 0x00000474 System.Void UnityEngine.Shader::SetGlobalFloat(System.Int32,System.Single)
extern void Shader_SetGlobalFloat_mB47626BB0891837BEA02A53DB933F7ED7B115D11 (void);
// 0x00000475 System.Void UnityEngine.Shader::SetGlobalInteger(System.String,System.Int32)
extern void Shader_SetGlobalInteger_m009952B05AA5DA1A47E152AB241703D514CEF389 (void);
// 0x00000476 System.Void UnityEngine.Shader::SetGlobalInteger(System.Int32,System.Int32)
extern void Shader_SetGlobalInteger_m08C79A016168AA35D7CD3AA10551F8BF057F38CC (void);
// 0x00000477 System.Void UnityEngine.Shader::SetGlobalVector(System.String,UnityEngine.Vector4)
extern void Shader_SetGlobalVector_m885C9E39C787CA6F54E002C12E3D4280C353E438 (void);
// 0x00000478 System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4)
extern void Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E (void);
// 0x00000479 System.Void UnityEngine.Shader::SetGlobalColor(System.String,UnityEngine.Color)
extern void Shader_SetGlobalColor_m4FE7AF8B1AF354074053B64A0DEEA9A05D476390 (void);
// 0x0000047A System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color)
extern void Shader_SetGlobalColor_m52633F2A65434CBDA067077C2CE4A0A1096C1C95 (void);
// 0x0000047B System.Void UnityEngine.Shader::SetGlobalMatrix(System.String,UnityEngine.Matrix4x4)
extern void Shader_SetGlobalMatrix_mB0B72D8BF2D8CDFE1C02CFAD3BCABA099B9A6719 (void);
// 0x0000047C System.Void UnityEngine.Shader::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
extern void Shader_SetGlobalMatrix_mC607F02C549C45012DDE1E2A6EF191591BE8F819 (void);
// 0x0000047D System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.Texture)
extern void Shader_SetGlobalTexture_mABB6E994E67D083BEBE142B4CC8FA77137C2D021 (void);
// 0x0000047E System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture)
extern void Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E (void);
// 0x0000047F System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Shader_SetGlobalTexture_m76E9D5C3F0F42B6076FB5919E82EF8B44F4ECCBC (void);
// 0x00000480 System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Shader_SetGlobalTexture_m3C8F186399EE606492680EA1391E2EC962EDC13F (void);
// 0x00000481 System.Void UnityEngine.Shader::SetGlobalBuffer(System.String,UnityEngine.ComputeBuffer)
extern void Shader_SetGlobalBuffer_m2982BFBD11A8CAE7E5DAE04CD39765830BFBB7DE (void);
// 0x00000482 System.Void UnityEngine.Shader::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)
extern void Shader_SetGlobalBuffer_m3B4447FE9ABC0B514B3587CBEBE8865889DADB87 (void);
// 0x00000483 System.Void UnityEngine.Shader::SetGlobalBuffer(System.String,UnityEngine.GraphicsBuffer)
extern void Shader_SetGlobalBuffer_m2EE2018D10B995F728B3A2E0086D49D9966675D4 (void);
// 0x00000484 System.Void UnityEngine.Shader::SetGlobalBuffer(System.Int32,UnityEngine.GraphicsBuffer)
extern void Shader_SetGlobalBuffer_m6131226DDFF84B0B643C1A8B6A2F4CD263A8922C (void);
// 0x00000485 System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantBuffer_m85CCF7CC2318785E3A080871F0D4297528270CFD (void);
// 0x00000486 System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantBuffer_m44BDCC4640F3E3CE2075C83AB6DFBD5FD054B3B3 (void);
// 0x00000487 System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantBuffer_mC1019FD7C9EC92F31F0A264162ABEAA7E9153C41 (void);
// 0x00000488 System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
extern void Shader_SetGlobalConstantBuffer_m132AFEBE6BC2A4EBEB14827B0FE639D63A878327 (void);
// 0x00000489 System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Shader_SetGlobalFloatArray_m8CCD44874EE8753A9C1EFF6DFFE84532F777294D (void);
// 0x0000048A System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Shader_SetGlobalFloatArray_mDFDC3CF9E8D54FD11525B329F73B7BB51A06DC74 (void);
// 0x0000048B System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Single[])
extern void Shader_SetGlobalFloatArray_m8F617E86180243C897A0D63CCAF407ECA20C68FD (void);
// 0x0000048C System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[])
extern void Shader_SetGlobalFloatArray_mFACE1E1C3E86A04CCAAC06A391ADD0AB58B76442 (void);
// 0x0000048D System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_SetGlobalVectorArray_mD5C1F9D0918622E375568E382F8508E606F0087D (void);
// 0x0000048E System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_SetGlobalVectorArray_m642A95FB0995F9B7E91582D18FD4A94F350AF266 (void);
// 0x0000048F System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,UnityEngine.Vector4[])
extern void Shader_SetGlobalVectorArray_mA17EBE19C8992C84E67AEEF315F7A1A8C3EA8B97 (void);
// 0x00000490 System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])
extern void Shader_SetGlobalVectorArray_m234F13F311E064E3968484D3551C4E51370F8AEA (void);
// 0x00000491 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_SetGlobalMatrixArray_m995502C4C0D46749CBD9F5BE012ACF7145A8A1AC (void);
// 0x00000492 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_SetGlobalMatrixArray_mE29D9E9DC39A148F599F13AF9BAEF26CB6AC0BCA (void);
// 0x00000493 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,UnityEngine.Matrix4x4[])
extern void Shader_SetGlobalMatrixArray_mCAA54BB9A7CD138992A9B0DA0685EF383C29D6B8 (void);
// 0x00000494 System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
extern void Shader_SetGlobalMatrixArray_m4AAD55F3736A41BC12A8832447234A83187C4DFD (void);
// 0x00000495 System.Int32 UnityEngine.Shader::GetGlobalInt(System.String)
extern void Shader_GetGlobalInt_m580BE7066D62C8CBB23B0BFC03F1B2642C7BF62E (void);
// 0x00000496 System.Int32 UnityEngine.Shader::GetGlobalInt(System.Int32)
extern void Shader_GetGlobalInt_mE7D772585D2A7A18189B13673D95A6731ECB8981 (void);
// 0x00000497 System.Single UnityEngine.Shader::GetGlobalFloat(System.String)
extern void Shader_GetGlobalFloat_m90E45AE181A140716C9F576FB03F18721CD89E29 (void);
// 0x00000498 System.Single UnityEngine.Shader::GetGlobalFloat(System.Int32)
extern void Shader_GetGlobalFloat_m5F3A0FFBD1817DFA58CA30C448588436C703E3F0 (void);
// 0x00000499 System.Int32 UnityEngine.Shader::GetGlobalInteger(System.String)
extern void Shader_GetGlobalInteger_mB78B8ABF8907D40B485E7F5445EA0D5758836978 (void);
// 0x0000049A System.Int32 UnityEngine.Shader::GetGlobalInteger(System.Int32)
extern void Shader_GetGlobalInteger_m38355D80888C78B8075766131FBAE9E67D1782B5 (void);
// 0x0000049B UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.String)
extern void Shader_GetGlobalVector_mA596B235603D9FF5824164758DE294C520CFDC5D (void);
// 0x0000049C UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.Int32)
extern void Shader_GetGlobalVector_m8CF5851993B0F1ECC7399803F5EC966F6EC33917 (void);
// 0x0000049D UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.String)
extern void Shader_GetGlobalColor_mDE109110201289922293421BFF0A39E8AF2F1B07 (void);
// 0x0000049E UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.Int32)
extern void Shader_GetGlobalColor_m2E7DBD81C6969F7FD7797DA2F5063ADF515658E3 (void);
// 0x0000049F UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.String)
extern void Shader_GetGlobalMatrix_mDA574D42F12EFA7197916F2D466E1F89C339FFC9 (void);
// 0x000004A0 UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.Int32)
extern void Shader_GetGlobalMatrix_m0E010BEEE0C856BFF35495596C0F0705D12F0F72 (void);
// 0x000004A1 UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.String)
extern void Shader_GetGlobalTexture_mA75ADEDDD64F41BC41124062D208B4C79E20DD4A (void);
// 0x000004A2 UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.Int32)
extern void Shader_GetGlobalTexture_mC3741372E56F0FB0BDD587878F5CEC7F5F21E7A8 (void);
// 0x000004A3 System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.String)
extern void Shader_GetGlobalFloatArray_mABC3C1CA9591EFF62A51EF00DA980AC276F8B94F (void);
// 0x000004A4 System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.Int32)
extern void Shader_GetGlobalFloatArray_m2BEFBDF4FE764968DDFE2668DCD8285EF2612E79 (void);
// 0x000004A5 UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.String)
extern void Shader_GetGlobalVectorArray_mA2CA1787AAF83EAD836592842D08505A39CFD576 (void);
// 0x000004A6 UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.Int32)
extern void Shader_GetGlobalVectorArray_m672B3CA2BD1CCC0943F226F40B3AB323EB5F2E3B (void);
// 0x000004A7 UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.String)
extern void Shader_GetGlobalMatrixArray_m25EB6F00178F54612B9C96CBBFC2C0E8443019B4 (void);
// 0x000004A8 UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.Int32)
extern void Shader_GetGlobalMatrixArray_m15CDF7D8B730AC0374A101C67244A3037473BE3D (void);
// 0x000004A9 System.Void UnityEngine.Shader::GetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Shader_GetGlobalFloatArray_mA57F7DE954A6CADB649C8742DCD489ECDD1B3DD0 (void);
// 0x000004AA System.Void UnityEngine.Shader::GetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Shader_GetGlobalFloatArray_m587697902D80841D538E03B99122619DB4F4593C (void);
// 0x000004AB System.Void UnityEngine.Shader::GetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_GetGlobalVectorArray_mC7A933AE5EE05EF091729C60AFCECC1A8FBC9E43 (void);
// 0x000004AC System.Void UnityEngine.Shader::GetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Shader_GetGlobalVectorArray_m64F5E8B8EF68CC2E8081F20F2334088EA16B2D2A (void);
// 0x000004AD System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_GetGlobalMatrixArray_m3F684EBF144E20AC5DDB011C527BA10EF8CFD101 (void);
// 0x000004AE System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Shader_GetGlobalMatrixArray_m137EE8611334B13A3CC7DA4B9A90017C3A7D9CDF (void);
// 0x000004AF System.Void UnityEngine.Shader::.ctor()
extern void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (void);
// 0x000004B0 System.String UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyName_mAAF57ACE0D7283A8B516756C731A7E819C909717 (void);
// 0x000004B1 System.Int32 UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyNameId_mFF69DF6CD55B12E8D8C871D49F9531BD6D45C55B (void);
// 0x000004B2 UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyType_m367D04D9E1A08032B57EC8F78E45A223AE5EF5F8 (void);
// 0x000004B3 System.String UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyDescription_mD1A11A3E4DE576FFE5799474B32954D6D0C6931D (void);
// 0x000004B4 UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyFlags_m618E5DDB6714F5121F19C79C048BDC2D0E1164AA (void);
// 0x000004B5 System.String[] UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyAttributes_mC60D52DF1A6830C67029B9A9C4B6A6331970D1C0 (void);
// 0x000004B6 System.Int32 UnityEngine.Shader::GetPropertyDefaultIntValue(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyDefaultIntValue_mE5A4CCBC79B7145DE41E16ED5B8BD987A7D719FB (void);
// 0x000004B7 UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultValue(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyDefaultValue_m079438D7A2CADC411C97807EA1FD219A2BEEF1E5 (void);
// 0x000004B8 UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyTextureDimension_m8F1B35357346193CD6F8E3FFEDD86C4BCC6B5970 (void);
// 0x000004B9 System.String UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32)
extern void Shader_GetPropertyTextureDefaultName_m7D300E1C257B7FC2658BA7304624C39EA6AFEC05 (void);
// 0x000004BA System.Boolean UnityEngine.Shader::FindTextureStackImpl(UnityEngine.Shader,System.Int32,System.String&,System.Int32&)
extern void Shader_FindTextureStackImpl_m07615EF7595A3F104B74F5365D854FC9B737C900 (void);
// 0x000004BB System.Void UnityEngine.Shader::CheckPropertyIndex(UnityEngine.Shader,System.Int32)
extern void Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3 (void);
// 0x000004BC System.Int32 UnityEngine.Shader::GetPropertyCount()
extern void Shader_GetPropertyCount_mE5F467A0B01744BA6033AB457E0FD23C5C23078F (void);
// 0x000004BD System.Int32 UnityEngine.Shader::FindPropertyIndex(System.String)
extern void Shader_FindPropertyIndex_mDD0C2F8AB1DF298D24F59492248B7D7CA4EF0A97 (void);
// 0x000004BE System.String UnityEngine.Shader::GetPropertyName(System.Int32)
extern void Shader_GetPropertyName_mA77E1A187DA346D205EB99A6E191581BDB725120 (void);
// 0x000004BF System.Int32 UnityEngine.Shader::GetPropertyNameId(System.Int32)
extern void Shader_GetPropertyNameId_m3B8625E0281E80D975CD325F88569705DC086FE3 (void);
// 0x000004C0 UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(System.Int32)
extern void Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1 (void);
// 0x000004C1 System.String UnityEngine.Shader::GetPropertyDescription(System.Int32)
extern void Shader_GetPropertyDescription_mBAB53E9A8D831FFE1577BA3A566BB55072C7B0BD (void);
// 0x000004C2 UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(System.Int32)
extern void Shader_GetPropertyFlags_m27D0F7F6EB118AE97D093A4FB9BC48237BC581C0 (void);
// 0x000004C3 System.String[] UnityEngine.Shader::GetPropertyAttributes(System.Int32)
extern void Shader_GetPropertyAttributes_m516563479F1178B31469F4E060C8D6C05E509355 (void);
// 0x000004C4 System.Single UnityEngine.Shader::GetPropertyDefaultFloatValue(System.Int32)
extern void Shader_GetPropertyDefaultFloatValue_mDDDE02613C6E253F4107621EE1E3A175E2DF4997 (void);
// 0x000004C5 UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultVectorValue(System.Int32)
extern void Shader_GetPropertyDefaultVectorValue_mA3E64A37294F66842B05382264AE9A60D85151EB (void);
// 0x000004C6 UnityEngine.Vector2 UnityEngine.Shader::GetPropertyRangeLimits(System.Int32)
extern void Shader_GetPropertyRangeLimits_mD85486AE30FC761D62C73786C4FD812969642AF5 (void);
// 0x000004C7 UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(System.Int32)
extern void Shader_GetPropertyTextureDimension_mB699C5AEF9EA9EB9B57CE18DE39CE0C4A97D3AB2 (void);
// 0x000004C8 System.String UnityEngine.Shader::GetPropertyTextureDefaultName(System.Int32)
extern void Shader_GetPropertyTextureDefaultName_mD6DDF7CA32FE1F4A30E4A5A8618C26741E21FC39 (void);
// 0x000004C9 System.Boolean UnityEngine.Shader::FindTextureStack(System.Int32,System.String&,System.Int32&)
extern void Shader_FindTextureStack_m5A55FFE98EDD81A46491E8BE4CC5FAEC87C482AE (void);
// 0x000004CA System.Void UnityEngine.Shader::get_keywordSpace_Injected(UnityEngine.Rendering.LocalKeywordSpace&)
extern void Shader_get_keywordSpace_Injected_mA8F5B40DC69520308BF04C97AE544838351E6BCA (void);
// 0x000004CB System.Void UnityEngine.Shader::EnableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
extern void Shader_EnableKeywordFast_Injected_m0A53CB2495D8C074A9AB1DC1A14E77F9F795FCCA (void);
// 0x000004CC System.Void UnityEngine.Shader::DisableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
extern void Shader_DisableKeywordFast_Injected_m3AA3DD80B2C70BC578554D71F3171462D89668A6 (void);
// 0x000004CD System.Void UnityEngine.Shader::SetKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&,System.Boolean)
extern void Shader_SetKeywordFast_Injected_m31B44CDC1EE7496BC332C4018D269CC747F7B28B (void);
// 0x000004CE System.Boolean UnityEngine.Shader::IsKeywordEnabledFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
extern void Shader_IsKeywordEnabledFast_Injected_m47AA3CCA891ECFDD5AFB837459BB465B9A2B02CB (void);
// 0x000004CF System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void Shader_SetGlobalVectorImpl_Injected_m819336138FA613EEEF3FF137708B87DA3D843C88 (void);
// 0x000004D0 System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Shader_SetGlobalMatrixImpl_Injected_m415239609FD63D2DE640B4AED51EDBD7A9DD5E20 (void);
// 0x000004D1 System.Void UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void Shader_GetGlobalVectorImpl_Injected_m44643CF446B1AC6A38AA89FDCBAE81BF31292C4F (void);
// 0x000004D2 System.Void UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Shader_GetGlobalMatrixImpl_Injected_mF8D02657FDD19C37F70B7C82B6A213E2DD4A55E8 (void);
// 0x000004D3 System.Void UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&)
extern void Shader_GetPropertyDefaultValue_Injected_mDE7059FD8248488A4791B254D7C9E39AEC64B890 (void);
// 0x000004D4 UnityEngine.Material UnityEngine.Material::Create(System.String)
extern void Material_Create_mAAAE39E1EFA491783B28BDB08AF70DA6F868B7BA (void);
// 0x000004D5 System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
extern void Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538 (void);
// 0x000004D6 System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
extern void Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E (void);
// 0x000004D7 System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
extern void Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87 (void);
// 0x000004D8 System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
extern void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (void);
// 0x000004D9 System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
extern void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (void);
// 0x000004DA System.Void UnityEngine.Material::.ctor(System.String)
extern void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (void);
// 0x000004DB UnityEngine.Material UnityEngine.Material::GetDefaultMaterial()
extern void Material_GetDefaultMaterial_mA590F5CC88447881E9390E0CA6429E8BC9115849 (void);
// 0x000004DC UnityEngine.Material UnityEngine.Material::GetDefaultParticleMaterial()
extern void Material_GetDefaultParticleMaterial_m56B8D3C36041E64BD45E9D1FD32A3AF74FF0AD30 (void);
// 0x000004DD UnityEngine.Material UnityEngine.Material::GetDefaultLineMaterial()
extern void Material_GetDefaultLineMaterial_mA29DCBFAFD72CE054A84E8749397B56DC72D11F7 (void);
// 0x000004DE UnityEngine.Shader UnityEngine.Material::get_shader()
extern void Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983 (void);
// 0x000004DF System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
extern void Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171 (void);
// 0x000004E0 UnityEngine.Color UnityEngine.Material::get_color()
extern void Material_get_color_mA4B7D4B96200D9D8B4F36BF19957E9DA81071DBB (void);
// 0x000004E1 System.Void UnityEngine.Material::set_color(UnityEngine.Color)
extern void Material_set_color_m5C32DEBB215FF9EE35E7B575297D8C2F29CC2A2D (void);
// 0x000004E2 UnityEngine.Texture UnityEngine.Material::get_mainTexture()
extern void Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (void);
// 0x000004E3 System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
extern void Material_set_mainTexture_m389E048BA9C81B603EBF36BD792212B296317AC0 (void);
// 0x000004E4 UnityEngine.Vector2 UnityEngine.Material::get_mainTextureOffset()
extern void Material_get_mainTextureOffset_m642934E0FF835323FCAFE2F43E314722E8B6A439 (void);
// 0x000004E5 System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
extern void Material_set_mainTextureOffset_m87C139F275814719F9A10709C34E2132DFEB7A12 (void);
// 0x000004E6 UnityEngine.Vector2 UnityEngine.Material::get_mainTextureScale()
extern void Material_get_mainTextureScale_mF28E905E1331B3F6AB145193026A1729E17BE7ED (void);
// 0x000004E7 System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
extern void Material_set_mainTextureScale_mABC2B4327CCDC6BB0E0EA72C6F29817400F56EF1 (void);
// 0x000004E8 System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
extern void Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (void);
// 0x000004E9 System.Boolean UnityEngine.Material::HasProperty(System.Int32)
extern void Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (void);
// 0x000004EA System.Boolean UnityEngine.Material::HasProperty(System.String)
extern void Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (void);
// 0x000004EB System.Boolean UnityEngine.Material::HasFloatImpl(System.Int32)
extern void Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124 (void);
// 0x000004EC System.Boolean UnityEngine.Material::HasFloat(System.String)
extern void Material_HasFloat_m56838BD2D4657D355DDCFE8E9785F6EB6B0F1EB8 (void);
// 0x000004ED System.Boolean UnityEngine.Material::HasFloat(System.Int32)
extern void Material_HasFloat_m2B7D547EB9DCE0762D3722472F7E0634FCAAB34F (void);
// 0x000004EE System.Boolean UnityEngine.Material::HasInt(System.String)
extern void Material_HasInt_mF642E3E25F8D6DA6DEEC631FC6634042AF84A0E1 (void);
// 0x000004EF System.Boolean UnityEngine.Material::HasInt(System.Int32)
extern void Material_HasInt_m8FCDA8C22D8A2E4CB95137B124DA6FE5E34EFC40 (void);
// 0x000004F0 System.Boolean UnityEngine.Material::HasIntImpl(System.Int32)
extern void Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8 (void);
// 0x000004F1 System.Boolean UnityEngine.Material::HasInteger(System.String)
extern void Material_HasInteger_m16116B45741EDFA0D2B26FB0FABC9019E981C7E1 (void);
// 0x000004F2 System.Boolean UnityEngine.Material::HasInteger(System.Int32)
extern void Material_HasInteger_mAFE7030033B67E2EBA52B22C1191E04F20C4A8CE (void);
// 0x000004F3 System.Boolean UnityEngine.Material::HasTextureImpl(System.Int32)
extern void Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614 (void);
// 0x000004F4 System.Boolean UnityEngine.Material::HasTexture(System.String)
extern void Material_HasTexture_mCC431DD47D0A327404AEF30EDA98E5A2F212A3E3 (void);
// 0x000004F5 System.Boolean UnityEngine.Material::HasTexture(System.Int32)
extern void Material_HasTexture_m4F757C060A56ABE5AD0780309AB475A99E207EE5 (void);
// 0x000004F6 System.Boolean UnityEngine.Material::HasMatrixImpl(System.Int32)
extern void Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595 (void);
// 0x000004F7 System.Boolean UnityEngine.Material::HasMatrix(System.String)
extern void Material_HasMatrix_mC71673232892D62D943D42820CA8150CDD68B3EC (void);
// 0x000004F8 System.Boolean UnityEngine.Material::HasMatrix(System.Int32)
extern void Material_HasMatrix_m63EE354FCC5C1808AB4899DD65C19FA1500355C0 (void);
// 0x000004F9 System.Boolean UnityEngine.Material::HasVectorImpl(System.Int32)
extern void Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550 (void);
// 0x000004FA System.Boolean UnityEngine.Material::HasVector(System.String)
extern void Material_HasVector_mCE85AE4869A73211AD4A4E6D3DD98E4DCE0558D8 (void);
// 0x000004FB System.Boolean UnityEngine.Material::HasVector(System.Int32)
extern void Material_HasVector_mF664DFB1672D372BDE2376743BDB835DAEC15296 (void);
// 0x000004FC System.Boolean UnityEngine.Material::HasColor(System.String)
extern void Material_HasColor_m4AD3F871A49E3699DBEF077A4301FAED7D0B5DA9 (void);
// 0x000004FD System.Boolean UnityEngine.Material::HasColor(System.Int32)
extern void Material_HasColor_m92C8A0119CB8D122E069781EBAD2F3E96EA87B43 (void);
// 0x000004FE System.Boolean UnityEngine.Material::HasBufferImpl(System.Int32)
extern void Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C (void);
// 0x000004FF System.Boolean UnityEngine.Material::HasBuffer(System.String)
extern void Material_HasBuffer_mA4BFA90A763B4D70833C957D723528549236B37E (void);
// 0x00000500 System.Boolean UnityEngine.Material::HasBuffer(System.Int32)
extern void Material_HasBuffer_m2CB5D59AEF0E4FDED4FF67556181009964C648C5 (void);
// 0x00000501 System.Boolean UnityEngine.Material::HasConstantBufferImpl(System.Int32)
extern void Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA (void);
// 0x00000502 System.Boolean UnityEngine.Material::HasConstantBuffer(System.String)
extern void Material_HasConstantBuffer_mABBB6F6E988D21A56CC75DAB6FA730EDE048AB11 (void);
// 0x00000503 System.Boolean UnityEngine.Material::HasConstantBuffer(System.Int32)
extern void Material_HasConstantBuffer_mF989590F7532EC87D72919B29DB20895CB633E92 (void);
// 0x00000504 System.Int32 UnityEngine.Material::get_renderQueue()
extern void Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757 (void);
// 0x00000505 System.Void UnityEngine.Material::set_renderQueue(System.Int32)
extern void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (void);
// 0x00000506 System.Int32 UnityEngine.Material::get_rawRenderQueue()
extern void Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D (void);
// 0x00000507 System.Void UnityEngine.Material::EnableKeyword(System.String)
extern void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (void);
// 0x00000508 System.Void UnityEngine.Material::DisableKeyword(System.String)
extern void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (void);
// 0x00000509 System.Boolean UnityEngine.Material::IsKeywordEnabled(System.String)
extern void Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0 (void);
// 0x0000050A System.Void UnityEngine.Material::EnableLocalKeyword(UnityEngine.Rendering.LocalKeyword)
extern void Material_EnableLocalKeyword_m597E4CD5F48FD2543E6F61ACC582CB0B1FD487B3 (void);
// 0x0000050B System.Void UnityEngine.Material::DisableLocalKeyword(UnityEngine.Rendering.LocalKeyword)
extern void Material_DisableLocalKeyword_m1AC17C947CF9EFDD49B54496482AB987DC29336E (void);
// 0x0000050C System.Void UnityEngine.Material::SetLocalKeyword(UnityEngine.Rendering.LocalKeyword,System.Boolean)
extern void Material_SetLocalKeyword_m06CA30321139E8EEEFBF47F19DF49D7D793D3ACD (void);
// 0x0000050D System.Boolean UnityEngine.Material::IsLocalKeywordEnabled(UnityEngine.Rendering.LocalKeyword)
extern void Material_IsLocalKeywordEnabled_m9F06231A17CE7CDDE2B0B8E7D9D853C6FFB12E10 (void);
// 0x0000050E System.Void UnityEngine.Material::EnableKeyword(UnityEngine.Rendering.LocalKeyword&)
extern void Material_EnableKeyword_mA16362BC33AF35268AA309C43451230459F1E312 (void);
// 0x0000050F System.Void UnityEngine.Material::DisableKeyword(UnityEngine.Rendering.LocalKeyword&)
extern void Material_DisableKeyword_mB67D6B4F0988CFEF92A8B971EAFAF7A45A2B9979 (void);
// 0x00000510 System.Void UnityEngine.Material::SetKeyword(UnityEngine.Rendering.LocalKeyword&,System.Boolean)
extern void Material_SetKeyword_m655EC9E676831E8CE37F93D75189C4EF042A4758 (void);
// 0x00000511 System.Boolean UnityEngine.Material::IsKeywordEnabled(UnityEngine.Rendering.LocalKeyword&)
extern void Material_IsKeywordEnabled_m158D7AC8BC1B3F564C65945EC0997AF659451329 (void);
// 0x00000512 UnityEngine.Rendering.LocalKeyword[] UnityEngine.Material::GetEnabledKeywords()
extern void Material_GetEnabledKeywords_m0C526AE91A3412659ECE143F720214B3C4C7114C (void);
// 0x00000513 System.Void UnityEngine.Material::SetEnabledKeywords(UnityEngine.Rendering.LocalKeyword[])
extern void Material_SetEnabledKeywords_mE6FFB6FA20B7AE19741C9BA56D7B53DBE33A4BBA (void);
// 0x00000514 UnityEngine.Rendering.LocalKeyword[] UnityEngine.Material::get_enabledKeywords()
extern void Material_get_enabledKeywords_mF240F97711A230F8770051481F4C0DB5269E3983 (void);
// 0x00000515 System.Void UnityEngine.Material::set_enabledKeywords(UnityEngine.Rendering.LocalKeyword[])
extern void Material_set_enabledKeywords_mA5408FE825A95F8381536A0601CA6C250D8B8BF5 (void);
// 0x00000516 UnityEngine.MaterialGlobalIlluminationFlags UnityEngine.Material::get_globalIlluminationFlags()
extern void Material_get_globalIlluminationFlags_m14C2F4F73E71BA36CC2D683903400D06B5E13821 (void);
// 0x00000517 System.Void UnityEngine.Material::set_globalIlluminationFlags(UnityEngine.MaterialGlobalIlluminationFlags)
extern void Material_set_globalIlluminationFlags_m41DD0EECE3EB9C6B68FBAA357DE8E2B8A5D63AEB (void);
// 0x00000518 System.Boolean UnityEngine.Material::get_doubleSidedGI()
extern void Material_get_doubleSidedGI_m636A5897CCDC1D8535E0C29AAB5574B4F46B18BC (void);
// 0x00000519 System.Void UnityEngine.Material::set_doubleSidedGI(System.Boolean)
extern void Material_set_doubleSidedGI_mDE53EC3D50073A29A53E60A55752B809CC585908 (void);
// 0x0000051A System.Boolean UnityEngine.Material::get_enableInstancing()
extern void Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580 (void);
// 0x0000051B System.Void UnityEngine.Material::set_enableInstancing(System.Boolean)
extern void Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80 (void);
// 0x0000051C System.Int32 UnityEngine.Material::get_passCount()
extern void Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (void);
// 0x0000051D System.Void UnityEngine.Material::SetShaderPassEnabled(System.String,System.Boolean)
extern void Material_SetShaderPassEnabled_m4F7DF6DD61B576788E359A177460363993E2C288 (void);
// 0x0000051E System.Boolean UnityEngine.Material::GetShaderPassEnabled(System.String)
extern void Material_GetShaderPassEnabled_m77A154D4D32954D69DA129242D95C09448F10377 (void);
// 0x0000051F System.String UnityEngine.Material::GetPassName(System.Int32)
extern void Material_GetPassName_m8B5BAD179D938A5C9E895A4E7B3C3C56E108918D (void);
// 0x00000520 System.Int32 UnityEngine.Material::FindPass(System.String)
extern void Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC (void);
// 0x00000521 System.Void UnityEngine.Material::SetOverrideTag(System.String,System.String)
extern void Material_SetOverrideTag_mD68833CD28EBAF71CB6AF127B38075629B74FE08 (void);
// 0x00000522 System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
extern void Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (void);
// 0x00000523 System.String UnityEngine.Material::GetTag(System.String,System.Boolean,System.String)
extern void Material_GetTag_m615A980CECF9A94244E4710FDE7B780FF4FB4C08 (void);
// 0x00000524 System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
extern void Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (void);
// 0x00000525 System.Void UnityEngine.Material::Lerp(UnityEngine.Material,UnityEngine.Material,System.Single)
extern void Material_Lerp_m0956EDF6A64E7C27B4600F1F2FED81A19B0CAC06 (void);
// 0x00000526 System.Boolean UnityEngine.Material::SetPass(System.Int32)
extern void Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (void);
// 0x00000527 System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
extern void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (void);
// 0x00000528 System.String[] UnityEngine.Material::GetShaderKeywords()
extern void Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (void);
// 0x00000529 System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
extern void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (void);
// 0x0000052A System.String[] UnityEngine.Material::get_shaderKeywords()
extern void Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (void);
// 0x0000052B System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
extern void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (void);
// 0x0000052C System.Int32 UnityEngine.Material::ComputeCRC()
extern void Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (void);
// 0x0000052D System.String[] UnityEngine.Material::GetTexturePropertyNames()
extern void Material_GetTexturePropertyNames_mD9DA35C777BCF54229F2393062D08DD9519763E6 (void);
// 0x0000052E System.Int32[] UnityEngine.Material::GetTexturePropertyNameIDs()
extern void Material_GetTexturePropertyNameIDs_m32C6E72A4629BEF5C92836188631FAE1980BFB59 (void);
// 0x0000052F System.Void UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)
extern void Material_GetTexturePropertyNamesInternal_mA608AED2D0DC68EF4115EEC284B94533C50F2CD8 (void);
// 0x00000530 System.Void UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)
extern void Material_GetTexturePropertyNameIDsInternal_mAC208D5A1010EA0B2E5C1D74A33CA3A2D8AC5183 (void);
// 0x00000531 System.Void UnityEngine.Material::GetTexturePropertyNames(System.Collections.Generic.List`1<System.String>)
extern void Material_GetTexturePropertyNames_mC529C25C05E7673180B5A283A2289770446E0A43 (void);
// 0x00000532 System.Void UnityEngine.Material::GetTexturePropertyNameIDs(System.Collections.Generic.List`1<System.Int32>)
extern void Material_GetTexturePropertyNameIDs_mA4CFF1D27A50C91380FB09B7A9E357AE2A211833 (void);
// 0x00000533 System.Void UnityEngine.Material::SetIntImpl(System.Int32,System.Int32)
extern void Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898 (void);
// 0x00000534 System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
extern void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (void);
// 0x00000535 System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
extern void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (void);
// 0x00000536 System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
extern void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (void);
// 0x00000537 System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
extern void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (void);
// 0x00000538 System.Void UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590 (void);
// 0x00000539 System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
extern void Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8 (void);
// 0x0000053A System.Void UnityEngine.Material::SetGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)
extern void Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE (void);
// 0x0000053B System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8 (void);
// 0x0000053C System.Void UnityEngine.Material::SetConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
extern void Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268 (void);
// 0x0000053D System.Int32 UnityEngine.Material::GetIntImpl(System.Int32)
extern void Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77 (void);
// 0x0000053E System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
extern void Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (void);
// 0x0000053F UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
extern void Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (void);
// 0x00000540 UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrixImpl(System.Int32)
extern void Material_GetMatrixImpl_mCB67FB58D4DDEA8A0933989E3A35C7CFA00F8CCD (void);
// 0x00000541 UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
extern void Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (void);
// 0x00000542 System.Void UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
extern void Material_SetFloatArrayImpl_mEC4F1A62C7080344112092E6BA30A7BAFAFC1928 (void);
// 0x00000543 System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4 (void);
// 0x00000544 System.Void UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)
extern void Material_SetColorArrayImpl_m30FF07BA3DF4756FC27FEFC138222EC1DF46FD22 (void);
// 0x00000545 System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4 (void);
// 0x00000546 System.Single[] UnityEngine.Material::GetFloatArrayImpl(System.Int32)
extern void Material_GetFloatArrayImpl_mB9E5A3646300967D5236F7B8B47022321D134A87 (void);
// 0x00000547 UnityEngine.Vector4[] UnityEngine.Material::GetVectorArrayImpl(System.Int32)
extern void Material_GetVectorArrayImpl_mAAD958A74DFB94926C3B87CD53D35F5AF74349CA (void);
// 0x00000548 UnityEngine.Color[] UnityEngine.Material::GetColorArrayImpl(System.Int32)
extern void Material_GetColorArrayImpl_m6963AE68E291C0958F72FCC5AB8FCD5B022F6D69 (void);
// 0x00000549 UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArrayImpl(System.Int32)
extern void Material_GetMatrixArrayImpl_m1201884D2898A127D37C53BD4CF91E0477228E54 (void);
// 0x0000054A System.Int32 UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)
extern void Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0 (void);
// 0x0000054B System.Int32 UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)
extern void Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB (void);
// 0x0000054C System.Int32 UnityEngine.Material::GetColorArrayCountImpl(System.Int32)
extern void Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861 (void);
// 0x0000054D System.Int32 UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)
extern void Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C (void);
// 0x0000054E System.Void UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])
extern void Material_ExtractFloatArrayImpl_mBB3C8F55C6120B7618CB3ECDC55E0B4C6DD5D253 (void);
// 0x0000054F System.Void UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
extern void Material_ExtractVectorArrayImpl_m7C8D680641DD3EC8308985066CDEF4D0374E43CB (void);
// 0x00000550 System.Void UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])
extern void Material_ExtractColorArrayImpl_m503ADE417D2C340F87473F6F8F3EB95DACA058CC (void);
// 0x00000551 System.Void UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
extern void Material_ExtractMatrixArrayImpl_m92247BA5005B6F1EDDCA82C6C4DDCB292E2E69D9 (void);
// 0x00000552 UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
extern void Material_GetTextureScaleAndOffsetImpl_m21B08CA23A2FB8580088C05C9A61C183D3D26699 (void);
// 0x00000553 System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureOffsetImpl_mE41BEEFB734E130CAE54A985E7A460001FA4C767 (void);
// 0x00000554 System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75 (void);
// 0x00000555 System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[],System.Int32)
extern void Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E (void);
// 0x00000556 System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
extern void Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516 (void);
// 0x00000557 System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[],System.Int32)
extern void Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A (void);
// 0x00000558 System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
extern void Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B (void);
// 0x00000559 System.Void UnityEngine.Material::ExtractFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Material_ExtractFloatArray_m29D052FBEC8FD63AF4FCE885EB9A8309BA6EA71B (void);
// 0x0000055A System.Void UnityEngine.Material::ExtractVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_ExtractVectorArray_mCD5D41359DFF3D3B028A0BC22E59E2DC9D4EC065 (void);
// 0x0000055B System.Void UnityEngine.Material::ExtractColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_ExtractColorArray_m208F1F72F17E90F3EEFC11DDBCE21DC41C1D6BD2 (void);
// 0x0000055C System.Void UnityEngine.Material::ExtractMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_ExtractMatrixArray_m6DD7C5D7502036AFA6CA1464E1063094085A83F1 (void);
// 0x0000055D System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
extern void Material_SetInt_m41DF5404A9942239265888105E1DC83F2FBF901A (void);
// 0x0000055E System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
extern void Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39 (void);
// 0x0000055F System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
extern void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (void);
// 0x00000560 System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
extern void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (void);
// 0x00000561 System.Void UnityEngine.Material::SetInteger(System.String,System.Int32)
extern void Material_SetInteger_m042389110B2242425663A4484DB1D3F553D526B7 (void);
// 0x00000562 System.Void UnityEngine.Material::SetInteger(System.Int32,System.Int32)
extern void Material_SetInteger_m37332E747B3F19DA02FA85DC37BBCBDC99C300F4 (void);
// 0x00000563 System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
extern void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (void);
// 0x00000564 System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
extern void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (void);
// 0x00000565 System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
extern void Material_SetVector_m69444B8040D955821F241113446CC8713C9E12D1 (void);
// 0x00000566 System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
extern void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (void);
// 0x00000567 System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
extern void Material_SetMatrix_m1F4E20583C898A1C1DBA256868E1F98C539F13FB (void);
// 0x00000568 System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
extern void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (void);
// 0x00000569 System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
extern void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (void);
// 0x0000056A System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
extern void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (void);
// 0x0000056B System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Material_SetTexture_m6D3BE8AAB0CC9DF23361D3AFD9DC2129625D91F5 (void);
// 0x0000056C System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
extern void Material_SetTexture_mDD459B9C239C2693B2CB32037319F5E073CF3ABA (void);
// 0x0000056D System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.ComputeBuffer)
extern void Material_SetBuffer_mBE41E02CB7CE8817306B9F292A3EC786E1C84ED5 (void);
// 0x0000056E System.Void UnityEngine.Material::SetBuffer(System.Int32,UnityEngine.ComputeBuffer)
extern void Material_SetBuffer_m85D31F941861E2657863EACB32AC62170D4B7F0B (void);
// 0x0000056F System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.GraphicsBuffer)
extern void Material_SetBuffer_mD72D1E5A19677F70141835374BDEF6BB75796CDF (void);
// 0x00000570 System.Void UnityEngine.Material::SetBuffer(System.Int32,UnityEngine.GraphicsBuffer)
extern void Material_SetBuffer_m861DD17054DA832AE20C7CE499230126DC04CF2E (void);
// 0x00000571 System.Void UnityEngine.Material::SetConstantBuffer(System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBuffer_m7A9F2ADE46A8BC1269F09D74DBECC952B1D63FE3 (void);
// 0x00000572 System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBuffer_m84A5BFC452DDEB7E4B3A812C42EC6C64A3941238 (void);
// 0x00000573 System.Void UnityEngine.Material::SetConstantBuffer(System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBuffer_m09F30DCC6DD9F23EB7E684EF3BC6A584B133E6A1 (void);
// 0x00000574 System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
extern void Material_SetConstantBuffer_m31B99C10ADE577F69289423F5A32121957822EF4 (void);
// 0x00000575 System.Void UnityEngine.Material::SetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Material_SetFloatArray_mC358EB1F78BA4580108486364B9FA590D942B3B4 (void);
// 0x00000576 System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Material_SetFloatArray_m99610E572CB90C8BF5B423F104AE4593873A65F7 (void);
// 0x00000577 System.Void UnityEngine.Material::SetFloatArray(System.String,System.Single[])
extern void Material_SetFloatArray_m5A579B1AF94A2ACCD013EBE6F46651FB2C386041 (void);
// 0x00000578 System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[])
extern void Material_SetFloatArray_m2CEEB49F79A9D1DB96F04C81ADF63E6407DB9081 (void);
// 0x00000579 System.Void UnityEngine.Material::SetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_SetColorArray_m9821CF3DA67E1B93CA1921061912FB50BA546158 (void);
// 0x0000057A System.Void UnityEngine.Material::SetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_SetColorArray_m7FE689EC7D14823093ABB196F0B44AF6B60F650A (void);
// 0x0000057B System.Void UnityEngine.Material::SetColorArray(System.String,UnityEngine.Color[])
extern void Material_SetColorArray_m53BEC8C09A48A8385E5C4B41234169100774838B (void);
// 0x0000057C System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[])
extern void Material_SetColorArray_m6D5CC76757E4A82F11725C9F0CFA2CEBEB358FC4 (void);
// 0x0000057D System.Void UnityEngine.Material::SetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_SetVectorArray_mB24FD784149386BB8DF271B12F3E7E9F3D5C4484 (void);
// 0x0000057E System.Void UnityEngine.Material::SetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_SetVectorArray_m2DE6BEFAD4CAB48D354B3CCE9E9FF13120878B70 (void);
// 0x0000057F System.Void UnityEngine.Material::SetVectorArray(System.String,UnityEngine.Vector4[])
extern void Material_SetVectorArray_mF95A113AD4508490F0F8749EF36D4DFEE6E83D6E (void);
// 0x00000580 System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[])
extern void Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F (void);
// 0x00000581 System.Void UnityEngine.Material::SetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_SetMatrixArray_m4725A32332A7849787FBA0CD6A9E81B99BB48587 (void);
// 0x00000582 System.Void UnityEngine.Material::SetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_SetMatrixArray_m81F9DC6B140CC6235861F298ECC2E407562648D0 (void);
// 0x00000583 System.Void UnityEngine.Material::SetMatrixArray(System.String,UnityEngine.Matrix4x4[])
extern void Material_SetMatrixArray_mE05298BC5B50DD5F6F3DB18682DE575C6FDE2FC0 (void);
// 0x00000584 System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
extern void Material_SetMatrixArray_m8D2C4EF5A830DDB903DE9781208F5CB1D9E2CCB3 (void);
// 0x00000585 System.Int32 UnityEngine.Material::GetInt(System.String)
extern void Material_GetInt_mA772B615274DD11B37A352BC66EFA81BFD9C13EA (void);
// 0x00000586 System.Int32 UnityEngine.Material::GetInt(System.Int32)
extern void Material_GetInt_mD5BBC32BAC32950749B2B1092E0E1D267A7714B2 (void);
// 0x00000587 System.Single UnityEngine.Material::GetFloat(System.String)
extern void Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (void);
// 0x00000588 System.Single UnityEngine.Material::GetFloat(System.Int32)
extern void Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (void);
// 0x00000589 System.Int32 UnityEngine.Material::GetInteger(System.String)
extern void Material_GetInteger_m333B6E8E15DEBFCE7DAC24DF0AE0C7E1AFAEEBA6 (void);
// 0x0000058A System.Int32 UnityEngine.Material::GetInteger(System.Int32)
extern void Material_GetInteger_mE70E2B730C49E89DCCE772C9FB7CA32C53460FAD (void);
// 0x0000058B UnityEngine.Color UnityEngine.Material::GetColor(System.String)
extern void Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609 (void);
// 0x0000058C UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
extern void Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (void);
// 0x0000058D UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
extern void Material_GetVector_mA2011D4DA2CC58003AE90DBF0802CF5EE31B014D (void);
// 0x0000058E UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
extern void Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (void);
// 0x0000058F UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.String)
extern void Material_GetMatrix_m7EA1626E6AB06D4187CEBF53D347F566A98289B2 (void);
// 0x00000590 UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.Int32)
extern void Material_GetMatrix_mFE806D06F452CC1BFFFC82EB87021FCA612BDF4E (void);
// 0x00000591 UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
extern void Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (void);
// 0x00000592 UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
extern void Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (void);
// 0x00000593 System.Single[] UnityEngine.Material::GetFloatArray(System.String)
extern void Material_GetFloatArray_m2F1D5C962EC86733B9E774EB04ECB51000A88508 (void);
// 0x00000594 System.Single[] UnityEngine.Material::GetFloatArray(System.Int32)
extern void Material_GetFloatArray_m28CF1F31E665F2FE38E48D84E4CDB7824B3DC361 (void);
// 0x00000595 UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.String)
extern void Material_GetColorArray_mE4A2182F3B912FD40E59161C46FD7AA2E5F576FB (void);
// 0x00000596 UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.Int32)
extern void Material_GetColorArray_m792394C5D1A733B43356C75314A584EDC6130D6C (void);
// 0x00000597 UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.String)
extern void Material_GetVectorArray_m78AD038218B41CD74A8F45FA2F18E2F5A001FBC4 (void);
// 0x00000598 UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.Int32)
extern void Material_GetVectorArray_m7ACF99EDF1A24E6E02224BCDDFF8A7202B6E9A6B (void);
// 0x00000599 UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.String)
extern void Material_GetMatrixArray_m2CCD8654D1E24801D76117AD2AC649EAD7CF735E (void);
// 0x0000059A UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.Int32)
extern void Material_GetMatrixArray_mDB7569D726DAD7AE36420CD799E6754D69A8241D (void);
// 0x0000059B System.Void UnityEngine.Material::GetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
extern void Material_GetFloatArray_m95701F12DF58FFB6B195C7B5A1A5922E69F392C2 (void);
// 0x0000059C System.Void UnityEngine.Material::GetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
extern void Material_GetFloatArray_mD88F9D5DFE8AB1060135A1CE537F8D57FB78F237 (void);
// 0x0000059D System.Void UnityEngine.Material::GetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_GetColorArray_m696C5CBBBBF299E1138F5AA91423395940E4D01F (void);
// 0x0000059E System.Void UnityEngine.Material::GetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Material_GetColorArray_m8B2859A82F28F7DA31CB62EA8EA35034E3D4F725 (void);
// 0x0000059F System.Void UnityEngine.Material::GetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_GetVectorArray_mD35D149365998125B9FC7BC85B192C695981E9CB (void);
// 0x000005A0 System.Void UnityEngine.Material::GetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Material_GetVectorArray_mC28459579905CEB6767599AFE6A91A55A9977871 (void);
// 0x000005A1 System.Void UnityEngine.Material::GetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_GetMatrixArray_m1796581FF665842B42169325EF8FF4C36D3C37D1 (void);
// 0x000005A2 System.Void UnityEngine.Material::GetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Material_GetMatrixArray_m5BEA6E0A91C9A91900C2843DB3209F8E473D84BD (void);
// 0x000005A3 System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
extern void Material_SetTextureOffset_m40F3FCE32535625DDF26C0C073D37968117FBFE1 (void);
// 0x000005A4 System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureOffset_mB28E782AE9F9B4CB9D36F209C976F8A0FE7DF747 (void);
// 0x000005A5 System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
extern void Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D (void);
// 0x000005A6 System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
extern void Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D (void);
// 0x000005A7 UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
extern void Material_GetTextureOffset_m4F9E2C96960DFE3C76B9D878F8E654D78185F9CA (void);
// 0x000005A8 UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
extern void Material_GetTextureOffset_m184386CB88C6333F160E869ACDC1738DB8269412 (void);
// 0x000005A9 UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
extern void Material_GetTextureScale_mF3406F1439C275C25FEE0C4E19108B29AA77E693 (void);
// 0x000005AA UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
extern void Material_GetTextureScale_m18C0A99FD39A562A8C776265419D381012FE1FB3 (void);
// 0x000005AB System.Void UnityEngine.Material::EnableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)
extern void Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53 (void);
// 0x000005AC System.Void UnityEngine.Material::DisableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)
extern void Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826 (void);
// 0x000005AD System.Void UnityEngine.Material::SetLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&,System.Boolean)
extern void Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6 (void);
// 0x000005AE System.Boolean UnityEngine.Material::IsLocalKeywordEnabled_Injected(UnityEngine.Rendering.LocalKeyword&)
extern void Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E (void);
// 0x000005AF System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (void);
// 0x000005B0 System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (void);
// 0x000005B1 System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
extern void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (void);
// 0x000005B2 System.Void UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4 (void);
// 0x000005B3 System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
extern void Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF (void);
// 0x000005B4 System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
extern void Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61 (void);
// 0x000005B5 System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
extern void Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0 (void);
// 0x000005B6 UnityEngine.LightType UnityEngine.Light::get_type()
extern void Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (void);
// 0x000005B7 System.Single UnityEngine.Light::get_spotAngle()
extern void Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (void);
// 0x000005B8 System.Single UnityEngine.Light::get_innerSpotAngle()
extern void Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C (void);
// 0x000005B9 UnityEngine.Color UnityEngine.Light::get_color()
extern void Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (void);
// 0x000005BA System.Void UnityEngine.Light::set_color(UnityEngine.Color)
extern void Light_set_color_m242F09E22904E0A20D5B032A0749678B0796A87C (void);
// 0x000005BB System.Single UnityEngine.Light::get_colorTemperature()
extern void Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (void);
// 0x000005BC System.Boolean UnityEngine.Light::get_useColorTemperature()
extern void Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (void);
// 0x000005BD System.Single UnityEngine.Light::get_intensity()
extern void Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (void);
// 0x000005BE System.Single UnityEngine.Light::get_bounceIntensity()
extern void Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (void);
// 0x000005BF System.Single UnityEngine.Light::get_shadowBias()
extern void Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A (void);
// 0x000005C0 System.Single UnityEngine.Light::get_shadowNormalBias()
extern void Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC (void);
// 0x000005C1 System.Single UnityEngine.Light::get_shadowNearPlane()
extern void Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303 (void);
// 0x000005C2 System.Single UnityEngine.Light::get_range()
extern void Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (void);
// 0x000005C3 UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
extern void Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (void);
// 0x000005C4 UnityEngine.LightShadows UnityEngine.Light::get_shadows()
extern void Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (void);
// 0x000005C5 System.Single UnityEngine.Light::get_shadowStrength()
extern void Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8 (void);
// 0x000005C6 UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution()
extern void Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4 (void);
// 0x000005C7 System.Single UnityEngine.Light::get_cookieSize()
extern void Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (void);
// 0x000005C8 UnityEngine.Texture UnityEngine.Light::get_cookie()
extern void Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (void);
// 0x000005C9 System.Void UnityEngine.Light::.ctor()
extern void Light__ctor_m346DC1019C61815105BA48B3339920F60AEB8D43 (void);
// 0x000005CA System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
extern void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (void);
// 0x000005CB System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
extern void Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514 (void);
// 0x000005CC System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
extern void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (void);
// 0x000005CD UnityEngine.Material UnityEngine.Skybox::get_material()
extern void Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781 (void);
// 0x000005CE System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
extern void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (void);
// 0x000005CF UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
extern void MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C (void);
// 0x000005D0 System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
extern void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (void);
// 0x000005D1 UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh()
extern void MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C (void);
// 0x000005D2 System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
extern void MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8 (void);
// 0x000005D3 System.Void UnityEngine.MeshFilter::.ctor()
extern void MeshFilter__ctor_m77A77552ED64DE8DBE9DD89910941E83CC61862A (void);
// 0x000005D4 System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
extern void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (void);
// 0x000005D5 UnityEngine.Mesh UnityEngine.MeshRenderer::get_additionalVertexStreams()
extern void MeshRenderer_get_additionalVertexStreams_m11A298ABAC49A2C67F7D2497216409FF16B7E844 (void);
// 0x000005D6 System.Void UnityEngine.MeshRenderer::set_additionalVertexStreams(UnityEngine.Mesh)
extern void MeshRenderer_set_additionalVertexStreams_m868D054ACBD5ECCE2B5B43781F7932F886B86379 (void);
// 0x000005D7 UnityEngine.Mesh UnityEngine.MeshRenderer::get_enlightenVertexStream()
extern void MeshRenderer_get_enlightenVertexStream_m00AD968CF2CCEA6CF414EB7E75268D501467756D (void);
// 0x000005D8 System.Void UnityEngine.MeshRenderer::set_enlightenVertexStream(UnityEngine.Mesh)
extern void MeshRenderer_set_enlightenVertexStream_m0503D76D759CFEEA728DA1808EA5D8DEC2F36CA9 (void);
// 0x000005D9 System.Int32 UnityEngine.MeshRenderer::get_subMeshStartIndex()
extern void MeshRenderer_get_subMeshStartIndex_mC75C2056A2B1B5C5096FE63A9898E495601A1FF4 (void);
// 0x000005DA System.Void UnityEngine.MeshRenderer::.ctor()
extern void MeshRenderer__ctor_m5917B4C1F82E93248764F4C3697CF5FC97074C03 (void);
// 0x000005DB System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
extern void Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7 (void);
// 0x000005DC System.Void UnityEngine.Mesh::.ctor()
extern void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (void);
// 0x000005DD UnityEngine.Mesh UnityEngine.Mesh::FromInstanceID(System.Int32)
extern void Mesh_FromInstanceID_mB64927EB04D13287938DD9444AB8E43ECF44D8A1 (void);
// 0x000005DE UnityEngine.Rendering.IndexFormat UnityEngine.Mesh::get_indexFormat()
extern void Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2 (void);
// 0x000005DF System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)
extern void Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4 (void);
// 0x000005E0 System.UInt32 UnityEngine.Mesh::GetTotalIndexCount()
extern void Mesh_GetTotalIndexCount_m8C6CF2757F213CBCA67417B80682B02901AFE84D (void);
// 0x000005E1 System.Void UnityEngine.Mesh::SetIndexBufferParams(System.Int32,UnityEngine.Rendering.IndexFormat)
extern void Mesh_SetIndexBufferParams_mAE7DB809B7C946C44B2BF1F5E4A2A273C0767CAC (void);
// 0x000005E2 System.Void UnityEngine.Mesh::InternalSetIndexBufferData(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_InternalSetIndexBufferData_m1CC300AEF876DF894E192CD7EA84A14E69159028 (void);
// 0x000005E3 System.Void UnityEngine.Mesh::InternalSetIndexBufferDataFromArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_InternalSetIndexBufferDataFromArray_m25DF58826ED5B0088316370443618CD881988DCF (void);
// 0x000005E4 System.Void UnityEngine.Mesh::SetVertexBufferParamsFromPtr(System.Int32,System.IntPtr,System.Int32)
extern void Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579 (void);
// 0x000005E5 System.Void UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
extern void Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6 (void);
// 0x000005E6 System.Void UnityEngine.Mesh::InternalSetVertexBufferData(System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9 (void);
// 0x000005E7 System.Void UnityEngine.Mesh::InternalSetVertexBufferDataFromArray(System.Int32,System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F (void);
// 0x000005E8 System.Array UnityEngine.Mesh::GetVertexAttributesAlloc()
extern void Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845 (void);
// 0x000005E9 System.Int32 UnityEngine.Mesh::GetVertexAttributesArray(UnityEngine.Rendering.VertexAttributeDescriptor[])
extern void Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A (void);
// 0x000005EA System.Int32 UnityEngine.Mesh::GetVertexAttributesList(System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>)
extern void Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332 (void);
// 0x000005EB System.Int32 UnityEngine.Mesh::GetVertexAttributeCountImpl()
extern void Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066 (void);
// 0x000005EC UnityEngine.Rendering.VertexAttributeDescriptor UnityEngine.Mesh::GetVertexAttribute(System.Int32)
extern void Mesh_GetVertexAttribute_m15E0EC5CE2FFE107329A9D388DCF26911614DB28 (void);
// 0x000005ED System.UInt32 UnityEngine.Mesh::GetIndexStartImpl(System.Int32)
extern void Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439 (void);
// 0x000005EE System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
extern void Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B (void);
// 0x000005EF System.UInt32 UnityEngine.Mesh::GetTrianglesCountImpl(System.Int32)
extern void Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1 (void);
// 0x000005F0 System.UInt32 UnityEngine.Mesh::GetBaseVertexImpl(System.Int32)
extern void Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE (void);
// 0x000005F1 System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
extern void Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (void);
// 0x000005F2 System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
extern void Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (void);
// 0x000005F3 System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (void);
// 0x000005F4 System.Void UnityEngine.Mesh::SetIndicesNativeArrayImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.IntPtr,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D (void);
// 0x000005F5 System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)
extern void Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D (void);
// 0x000005F6 System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)
extern void Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3 (void);
// 0x000005F7 System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)
extern void Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E (void);
// 0x000005F8 System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)
extern void Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190 (void);
// 0x000005F9 System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (void);
// 0x000005FA System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (void);
// 0x000005FB System.Int32 UnityEngine.Mesh::GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_GetVertexAttributeDimension_m2E8FADA8336DD43F3E76D00DA0255AED8F841086 (void);
// 0x000005FC UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Mesh::GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_GetVertexAttributeFormat_mB595F36F2E4DC529D8E6DCBD656CE90486F30685 (void);
// 0x000005FD System.Int32 UnityEngine.Mesh::GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_GetVertexAttributeStream_m7CF2FF26CF257B5A9B8306FED87BE3AAB159FEE8 (void);
// 0x000005FE System.Int32 UnityEngine.Mesh::GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_GetVertexAttributeOffset_mEAB4E5C5A701AA6AA319CC6B024A7FCD8E7D2B2F (void);
// 0x000005FF System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (void);
// 0x00000600 System.Void UnityEngine.Mesh::SetNativeArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059 (void);
// 0x00000601 System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
extern void Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (void);
// 0x00000602 System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
extern void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (void);
// 0x00000603 System.Int32 UnityEngine.Mesh::get_vertexBufferCount()
extern void Mesh_get_vertexBufferCount_mCFC714D2DA633F09DACD42C65972ED4BFB6EB7D8 (void);
// 0x00000604 System.Int32 UnityEngine.Mesh::GetVertexBufferStride(System.Int32)
extern void Mesh_GetVertexBufferStride_m6624EFB04E40BAC4AD5E10FB8352BCC57F53774D (void);
// 0x00000605 System.IntPtr UnityEngine.Mesh::GetNativeVertexBufferPtr(System.Int32)
extern void Mesh_GetNativeVertexBufferPtr_m4D63D1985A13B6F24DD97F49EB303F5C568175F1 (void);
// 0x00000606 System.IntPtr UnityEngine.Mesh::GetNativeIndexBufferPtr()
extern void Mesh_GetNativeIndexBufferPtr_m6F8D02721554D0270278602CB3BC178502E91BA3 (void);
// 0x00000607 UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetVertexBufferImpl(System.Int32)
extern void Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81 (void);
// 0x00000608 UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetIndexBufferImpl()
extern void Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B (void);
// 0x00000609 UnityEngine.GraphicsBuffer/Target UnityEngine.Mesh::get_vertexBufferTarget()
extern void Mesh_get_vertexBufferTarget_m75A31F5EA1210B0196A84E52A1AF4DF82A6F1EBC (void);
// 0x0000060A System.Void UnityEngine.Mesh::set_vertexBufferTarget(UnityEngine.GraphicsBuffer/Target)
extern void Mesh_set_vertexBufferTarget_mEC2C2DF9E73C882DCC365201DB521019B3629FD9 (void);
// 0x0000060B UnityEngine.GraphicsBuffer/Target UnityEngine.Mesh::get_indexBufferTarget()
extern void Mesh_get_indexBufferTarget_mCB5262EFC8CC50FD8F51B9DBC47CB31ED8A5912B (void);
// 0x0000060C System.Void UnityEngine.Mesh::set_indexBufferTarget(UnityEngine.GraphicsBuffer/Target)
extern void Mesh_set_indexBufferTarget_m9CAD493B37DCBA2846C695A8FB3C7630969DB28E (void);
// 0x0000060D System.Int32 UnityEngine.Mesh::get_blendShapeCount()
extern void Mesh_get_blendShapeCount_mB91EABCC5DFB3B91C4C0047851BC13FB92727408 (void);
// 0x0000060E System.Void UnityEngine.Mesh::ClearBlendShapes()
extern void Mesh_ClearBlendShapes_mFA2C9D2FE4C326F5817E1994B3C8F4F116DB683F (void);
// 0x0000060F System.String UnityEngine.Mesh::GetBlendShapeName(System.Int32)
extern void Mesh_GetBlendShapeName_m81346C105E141851135E66C49C92827AD2AB65E5 (void);
// 0x00000610 System.Int32 UnityEngine.Mesh::GetBlendShapeIndex(System.String)
extern void Mesh_GetBlendShapeIndex_m2378DBF863122CD94E0459012D9A2CCA561325DA (void);
// 0x00000611 System.Int32 UnityEngine.Mesh::GetBlendShapeFrameCount(System.Int32)
extern void Mesh_GetBlendShapeFrameCount_mF5F79BDEDF649971B1C18E5AA213E71D11E5B03E (void);
// 0x00000612 System.Single UnityEngine.Mesh::GetBlendShapeFrameWeight(System.Int32,System.Int32)
extern void Mesh_GetBlendShapeFrameWeight_mEF6A90C9B66535975ECC646EA1E5EE315FB8C112 (void);
// 0x00000613 System.Void UnityEngine.Mesh::GetBlendShapeFrameVertices(System.Int32,System.Int32,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])
extern void Mesh_GetBlendShapeFrameVertices_mD339D6053580D87A10BF81E3ADC7D944F894FA15 (void);
// 0x00000614 System.Void UnityEngine.Mesh::AddBlendShapeFrame(System.String,System.Single,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])
extern void Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11 (void);
// 0x00000615 System.Boolean UnityEngine.Mesh::HasBoneWeights()
extern void Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070 (void);
// 0x00000616 UnityEngine.BoneWeight[] UnityEngine.Mesh::GetBoneWeightsImpl()
extern void Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C (void);
// 0x00000617 System.Void UnityEngine.Mesh::SetBoneWeightsImpl(UnityEngine.BoneWeight[])
extern void Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90 (void);
// 0x00000618 System.Void UnityEngine.Mesh::SetBoneWeights(Unity.Collections.NativeArray`1<System.Byte>,Unity.Collections.NativeArray`1<UnityEngine.BoneWeight1>)
extern void Mesh_SetBoneWeights_m5A314BF6A540672AB8866A92509C555EA4916C64 (void);
// 0x00000619 System.Void UnityEngine.Mesh::InternalSetBoneWeights(System.IntPtr,System.Int32,System.IntPtr,System.Int32)
extern void Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B (void);
// 0x0000061A Unity.Collections.NativeArray`1<UnityEngine.BoneWeight1> UnityEngine.Mesh::GetAllBoneWeights()
extern void Mesh_GetAllBoneWeights_mFD3E0246B36EB49A0FDB29B10AEA972AFC119FBA (void);
// 0x0000061B Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Mesh::GetBonesPerVertex()
extern void Mesh_GetBonesPerVertex_mEFE1C9EC51C10DD1376F56E2E40E0B0375A656E0 (void);
// 0x0000061C System.Int32 UnityEngine.Mesh::GetAllBoneWeightsArraySize()
extern void Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048 (void);
// 0x0000061D System.IntPtr UnityEngine.Mesh::GetAllBoneWeightsArray()
extern void Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2 (void);
// 0x0000061E System.IntPtr UnityEngine.Mesh::GetBonesPerVertexArray()
extern void Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523 (void);
// 0x0000061F System.Int32 UnityEngine.Mesh::GetBindposeCount()
extern void Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036 (void);
// 0x00000620 UnityEngine.Matrix4x4[] UnityEngine.Mesh::get_bindposes()
extern void Mesh_get_bindposes_mC3B3C3E380881881345B8737895C28C521F70F8D (void);
// 0x00000621 System.Void UnityEngine.Mesh::set_bindposes(UnityEngine.Matrix4x4[])
extern void Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF (void);
// 0x00000622 System.Void UnityEngine.Mesh::GetBoneWeightsNonAllocImpl(UnityEngine.BoneWeight[])
extern void Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339 (void);
// 0x00000623 System.Void UnityEngine.Mesh::GetBindposesNonAllocImpl(UnityEngine.Matrix4x4[])
extern void Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8 (void);
// 0x00000624 System.Boolean UnityEngine.Mesh::IsCloudResource()
extern void Mesh_IsCloudResource_mB42BD52FD957B5D2FEFB5514C0134D6EF42FF5C3 (void);
// 0x00000625 System.Boolean UnityEngine.Mesh::get_isReadable()
extern void Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0 (void);
// 0x00000626 System.Boolean UnityEngine.Mesh::get_canAccess()
extern void Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (void);
// 0x00000627 System.Int32 UnityEngine.Mesh::get_vertexCount()
extern void Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (void);
// 0x00000628 System.Int32 UnityEngine.Mesh::get_subMeshCount()
extern void Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (void);
// 0x00000629 System.Void UnityEngine.Mesh::set_subMeshCount(System.Int32)
extern void Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28 (void);
// 0x0000062A System.Void UnityEngine.Mesh::SetSubMesh(System.Int32,UnityEngine.Rendering.SubMeshDescriptor,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSubMesh_m8ECC394430DD2D521412479314D75C5B89DD4A65 (void);
// 0x0000062B UnityEngine.Rendering.SubMeshDescriptor UnityEngine.Mesh::GetSubMesh(System.Int32)
extern void Mesh_GetSubMesh_mCCD903F5382258EA058802F6295B11FEC66A8EE4 (void);
// 0x0000062C System.Void UnityEngine.Mesh::SetAllSubMeshesAtOnceFromArray(UnityEngine.Rendering.SubMeshDescriptor[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4 (void);
// 0x0000062D System.Void UnityEngine.Mesh::SetAllSubMeshesAtOnceFromNativeArray(System.IntPtr,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetAllSubMeshesAtOnceFromNativeArray_m9FAF1AB2AF9B5CBA301460873BC96981271E65AA (void);
// 0x0000062E UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
extern void Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (void);
// 0x0000062F System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
extern void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (void);
// 0x00000630 System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
extern void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (void);
// 0x00000631 System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (void);
// 0x00000632 System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (void);
// 0x00000633 System.Void UnityEngine.Mesh::RecalculateTangentsImpl(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C (void);
// 0x00000634 System.Void UnityEngine.Mesh::MarkDynamicImpl()
extern void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (void);
// 0x00000635 System.Void UnityEngine.Mesh::MarkModified()
extern void Mesh_MarkModified_mD2AF3B19AADCD65AC045CA4111B0AEC570B8A29E (void);
// 0x00000636 System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
extern void Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1 (void);
// 0x00000637 UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32)
extern void Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9 (void);
// 0x00000638 System.Void UnityEngine.Mesh::RecalculateUVDistributionMetricImpl(System.Int32,System.Single)
extern void Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439 (void);
// 0x00000639 System.Void UnityEngine.Mesh::RecalculateUVDistributionMetricsImpl(System.Single)
extern void Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966 (void);
// 0x0000063A System.Single UnityEngine.Mesh::GetUVDistributionMetric(System.Int32)
extern void Mesh_GetUVDistributionMetric_mE7AB2938B0BC04568F6891A8F3D109FFD0EFA953 (void);
// 0x0000063B System.Void UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
extern void Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0 (void);
// 0x0000063C System.Void UnityEngine.Mesh::OptimizeImpl()
extern void Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54 (void);
// 0x0000063D System.Void UnityEngine.Mesh::OptimizeIndexBuffersImpl()
extern void Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534 (void);
// 0x0000063E System.Void UnityEngine.Mesh::OptimizeReorderVertexBufferImpl()
extern void Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE (void);
// 0x0000063F UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
extern void Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4 (void);
// 0x00000640 System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
extern void Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A (void);
// 0x00000641 T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
// 0x00000642 T[] UnityEngine.Mesh::GetAllocArrayFromChannel(UnityEngine.Rendering.VertexAttribute)
// 0x00000643 System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (void);
// 0x00000644 System.Void UnityEngine.Mesh::SetSizedNativeArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372 (void);
// 0x00000645 System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000646 System.Void UnityEngine.Mesh::SetArrayForChannel(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000647 System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000648 System.Void UnityEngine.Mesh::SetListForChannel(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000649 System.Void UnityEngine.Mesh::GetListForChannel(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
// 0x0000064A System.Void UnityEngine.Mesh::GetListForChannel(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat)
// 0x0000064B UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
extern void Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (void);
// 0x0000064C System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
extern void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (void);
// 0x0000064D UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
extern void Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (void);
// 0x0000064E System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
extern void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (void);
// 0x0000064F UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
extern void Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (void);
// 0x00000650 System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
extern void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (void);
// 0x00000651 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv()
extern void Mesh_get_uv_mA47805C48AB3493FF3727922C43E77880E73519F (void);
// 0x00000652 System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
extern void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (void);
// 0x00000653 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv2()
extern void Mesh_get_uv2_mBD25DD8C860E10A1D109C9622622D52571F56B6F (void);
// 0x00000654 System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
extern void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (void);
// 0x00000655 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv3()
extern void Mesh_get_uv3_m91D2BCD05F3F1CAAD3CFD5CF9CD47B3A80CA2BCC (void);
// 0x00000656 System.Void UnityEngine.Mesh::set_uv3(UnityEngine.Vector2[])
extern void Mesh_set_uv3_m447FE1800C6FA36F8E4AD996A001F4A26E04A5A2 (void);
// 0x00000657 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv4()
extern void Mesh_get_uv4_mBE408C312930008EF1A92BA46DD1164F5FF882A4 (void);
// 0x00000658 System.Void UnityEngine.Mesh::set_uv4(UnityEngine.Vector2[])
extern void Mesh_set_uv4_mC87359C3EEA7219ABF70375148B98DC95577F9A3 (void);
// 0x00000659 UnityEngine.Vector2[] UnityEngine.Mesh::get_uv5()
extern void Mesh_get_uv5_m49B6367C9819B659079372C17373E2C64E1C89F2 (void);
// 0x0000065A System.Void UnityEngine.Mesh::set_uv5(UnityEngine.Vector2[])
extern void Mesh_set_uv5_m602AAFE61FCEDBDB2A571969E81F3B3B6D585A8C (void);
// 0x0000065B UnityEngine.Vector2[] UnityEngine.Mesh::get_uv6()
extern void Mesh_get_uv6_m2A62A80428AB64CB47D12B2DE9290B90796495F6 (void);
// 0x0000065C System.Void UnityEngine.Mesh::set_uv6(UnityEngine.Vector2[])
extern void Mesh_set_uv6_mE879E13FD7E5BF244122F13F668EFE904B840C26 (void);
// 0x0000065D UnityEngine.Vector2[] UnityEngine.Mesh::get_uv7()
extern void Mesh_get_uv7_mC48C39E10FCBA36E30ED961147ECCC58DCFC4648 (void);
// 0x0000065E System.Void UnityEngine.Mesh::set_uv7(UnityEngine.Vector2[])
extern void Mesh_set_uv7_mDCF2A907E69C3B1627354C11B18A51419C9983AD (void);
// 0x0000065F UnityEngine.Vector2[] UnityEngine.Mesh::get_uv8()
extern void Mesh_get_uv8_m026D598722CB72695A2284DFC02E3488CE623845 (void);
// 0x00000660 System.Void UnityEngine.Mesh::set_uv8(UnityEngine.Vector2[])
extern void Mesh_set_uv8_mA3BEC5F31E235764C4BE5169E8718A500E82B0F7 (void);
// 0x00000661 UnityEngine.Color[] UnityEngine.Mesh::get_colors()
extern void Mesh_get_colors_m3A38944EBA064B0E55A24C95C3706193F45B313D (void);
// 0x00000662 System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
extern void Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE (void);
// 0x00000663 UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
extern void Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (void);
// 0x00000664 System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
extern void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (void);
// 0x00000665 System.Void UnityEngine.Mesh::GetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E (void);
// 0x00000666 System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (void);
// 0x00000667 System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (void);
// 0x00000668 System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (void);
// 0x00000669 System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[])
extern void Mesh_SetVertices_m881F2A14D298007BFCCFA5FE03825BCCD0B19D12 (void);
// 0x0000066A System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32)
extern void Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623 (void);
// 0x0000066B System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15 (void);
// 0x0000066C System.Void UnityEngine.Mesh::SetVertices(Unity.Collections.NativeArray`1<T>)
// 0x0000066D System.Void UnityEngine.Mesh::SetVertices(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x0000066E System.Void UnityEngine.Mesh::SetVertices(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x0000066F System.Void UnityEngine.Mesh::GetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_GetNormals_m6D4E3261EDC58B487E7F77C1C164495A42D41314 (void);
// 0x00000670 System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (void);
// 0x00000671 System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (void);
// 0x00000672 System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (void);
// 0x00000673 System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[])
extern void Mesh_SetNormals_m7223127D3403D2EC512DBEDFC063F4D04E2B8554 (void);
// 0x00000674 System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32)
extern void Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3 (void);
// 0x00000675 System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4 (void);
// 0x00000676 System.Void UnityEngine.Mesh::SetNormals(Unity.Collections.NativeArray`1<T>)
// 0x00000677 System.Void UnityEngine.Mesh::SetNormals(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x00000678 System.Void UnityEngine.Mesh::SetNormals(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000679 System.Void UnityEngine.Mesh::GetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_GetTangents_m6D24DF715468D1ACE1CB79CA28720D63ABB982FA (void);
// 0x0000067A System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (void);
// 0x0000067B System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
extern void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (void);
// 0x0000067C System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (void);
// 0x0000067D System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[])
extern void Mesh_SetTangents_mBFE6D1B758D8B48CAEC4E093B8C8260388F56425 (void);
// 0x0000067E System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[],System.Int32,System.Int32)
extern void Mesh_SetTangents_m33D56CB403DA4D2ABE95FFF234F7E196AE7B6139 (void);
// 0x0000067F System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetTangents_m9C4129F79DD6DF25A404E513A0F4A1EF03A4918F (void);
// 0x00000680 System.Void UnityEngine.Mesh::SetTangents(Unity.Collections.NativeArray`1<T>)
// 0x00000681 System.Void UnityEngine.Mesh::SetTangents(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x00000682 System.Void UnityEngine.Mesh::SetTangents(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000683 System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Mesh_GetColors_m94185DBE80DB337AD351C3D2E8DB924B52064A08 (void);
// 0x00000684 System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>)
extern void Mesh_SetColors_mFAEC82E4387D571C7B5D9E46D0D70D35BEFE76C9 (void);
// 0x00000685 System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>,System.Int32,System.Int32)
extern void Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE (void);
// 0x00000686 System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70 (void);
// 0x00000687 System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[])
extern void Mesh_SetColors_m8D4868A2475F936047A9F32C96C443D6809D0642 (void);
// 0x00000688 System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[],System.Int32,System.Int32)
extern void Mesh_SetColors_mD9D59C9F7147BC71A6A5E49FBEECD130AACF0073 (void);
// 0x00000689 System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetColors_mA1807424EA0578CFD5E670A0B89710121C5BFB73 (void);
// 0x0000068A System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
extern void Mesh_GetColors_mA2CFA99FC91DB1DF366091C0E7776D33493E2D91 (void);
// 0x0000068B System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
extern void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (void);
// 0x0000068C System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
extern void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (void);
// 0x0000068D System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (void);
// 0x0000068E System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[])
extern void Mesh_SetColors_m561F7DFD4FBD53DF842DEFEAE30A01DC277DF00E (void);
// 0x0000068F System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[],System.Int32,System.Int32)
extern void Mesh_SetColors_mC5B703906F7ED3A29362D3BF4FBD2645968E46D6 (void);
// 0x00000690 System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetColors_m57DDADF093FB4F750B5232670CCE6DB5B97FF645 (void);
// 0x00000691 System.Void UnityEngine.Mesh::SetColors(Unity.Collections.NativeArray`1<T>)
// 0x00000692 System.Void UnityEngine.Mesh::SetColors(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x00000693 System.Void UnityEngine.Mesh::SetColors(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000694 System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x00000695 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
extern void Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7 (void);
// 0x00000696 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_SetUVs_mFEE20B5977AA358DAFA31CF621BBC4B0247789B2 (void);
// 0x00000697 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (void);
// 0x00000698 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A (void);
// 0x00000699 System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040 (void);
// 0x0000069A System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m2FD36CC30D31A090FB7AABCC1EEF1C21EA6C1CE2 (void);
// 0x0000069B System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_m27EF7AEC0DAA9FDB42EB970B53DF2C19C13CA6B3 (void);
// 0x0000069C System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
extern void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (void);
// 0x0000069D System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (void);
// 0x0000069E System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Array,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B (void);
// 0x0000069F System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[])
extern void Mesh_SetUVs_m6AFD5BFC4D7FB9EE57D8F19AB1BECD0675771D48 (void);
// 0x000006A0 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[])
extern void Mesh_SetUVs_m820706C7E2B4BF682547D5DCFDA7FF5813740C98 (void);
// 0x000006A1 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[])
extern void Mesh_SetUVs_mDFA98E5557AB6585FE0F8AB5C9286D1C69A53324 (void);
// 0x000006A2 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32)
extern void Mesh_SetUVs_m64C81A8A2BCF352E520E1DBA1A593ED3F15E5777 (void);
// 0x000006A3 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_m57CD2075F7DC271ED4DC10A6834FFC13D26D6E1E (void);
// 0x000006A4 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[],System.Int32,System.Int32)
extern void Mesh_SetUVs_m09A7B5DB3072F922F4118E2DC1A50AFCDCA665B1 (void);
// 0x000006A5 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_mEDEEBC7B40CAA0EC76EE7C1B3ABEB7FA72140606 (void);
// 0x000006A6 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[],System.Int32,System.Int32)
extern void Mesh_SetUVs_mD7E020B2737C08B379E68AC6E61AB6D612C1CABB (void);
// 0x000006A7 System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetUVs_m40307B4704B655071BACACC6CB18E7C5EBD98A39 (void);
// 0x000006A8 System.Void UnityEngine.Mesh::SetUVs(System.Int32,Unity.Collections.NativeArray`1<T>)
// 0x000006A9 System.Void UnityEngine.Mesh::SetUVs(System.Int32,Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x000006AA System.Void UnityEngine.Mesh::SetUVs(System.Int32,Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006AB System.Void UnityEngine.Mesh::GetUVsImpl(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
// 0x000006AC System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
extern void Mesh_GetUVs_m94D69E33DD6E74E3DBC273C5D3D8C39F663B14C9 (void);
// 0x000006AD System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>)
extern void Mesh_GetUVs_m7EE59D55749D9D86C8AEF03922DDE4F7AD610579 (void);
// 0x000006AE System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
extern void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (void);
// 0x000006AF System.Int32 UnityEngine.Mesh::get_vertexAttributeCount()
extern void Mesh_get_vertexAttributeCount_m94DC640D6CD1FB78311218F3B63FE6360CDE8511 (void);
// 0x000006B0 UnityEngine.Rendering.VertexAttributeDescriptor[] UnityEngine.Mesh::GetVertexAttributes()
extern void Mesh_GetVertexAttributes_m59C8C7F38554EF0B6AFAB10C5E931028AAEC9DAF (void);
// 0x000006B1 System.Int32 UnityEngine.Mesh::GetVertexAttributes(UnityEngine.Rendering.VertexAttributeDescriptor[])
extern void Mesh_GetVertexAttributes_m157A64B08707C40CE584E41911D9B5E38EFB5DFE (void);
// 0x000006B2 System.Int32 UnityEngine.Mesh::GetVertexAttributes(System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>)
extern void Mesh_GetVertexAttributes_mFB2D29D160DB6BA64C022D650D848C156587FE36 (void);
// 0x000006B3 System.Void UnityEngine.Mesh::SetVertexBufferParams(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
extern void Mesh_SetVertexBufferParams_m8033EB85082C142DCE8B69FFBAD26D7DFB0330B2 (void);
// 0x000006B4 System.Void UnityEngine.Mesh::SetVertexBufferParams(System.Int32,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VertexAttributeDescriptor>)
extern void Mesh_SetVertexBufferParams_m41B03C0EC969422C5B24DFE81334C43254637C09 (void);
// 0x000006B5 System.Void UnityEngine.Mesh::SetVertexBufferData(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006B6 System.Void UnityEngine.Mesh::SetVertexBufferData(T[],System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006B7 System.Void UnityEngine.Mesh::SetVertexBufferData(System.Collections.Generic.List`1<T>,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006B8 UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AcquireReadOnlyMeshData(UnityEngine.Mesh)
extern void Mesh_AcquireReadOnlyMeshData_mBC1852CF3235E63931B130F03E43DCA079D97C98 (void);
// 0x000006B9 UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AcquireReadOnlyMeshData(UnityEngine.Mesh[])
extern void Mesh_AcquireReadOnlyMeshData_m3F376E07C98A1F6000587FDF347E0B946174C1BD (void);
// 0x000006BA UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AcquireReadOnlyMeshData(System.Collections.Generic.List`1<UnityEngine.Mesh>)
extern void Mesh_AcquireReadOnlyMeshData_m5A9967634BBEA27FE9794AE07D42BCED127B466F (void);
// 0x000006BB UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AllocateWritableMeshData(System.Int32)
extern void Mesh_AllocateWritableMeshData_m05076D299C137A4706F44DE2C37703218CA6B76C (void);
// 0x000006BC System.Void UnityEngine.Mesh::ApplyAndDisposeWritableMeshData(UnityEngine.Mesh/MeshDataArray,UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_ApplyAndDisposeWritableMeshData_mC588A9D6C7E2E713900B364E6AFFCDADC4C0D45C (void);
// 0x000006BD System.Void UnityEngine.Mesh::ApplyAndDisposeWritableMeshData(UnityEngine.Mesh/MeshDataArray,UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_ApplyAndDisposeWritableMeshData_m01CDD5800F0D28A99D4CF3D790DB13E200775F5A (void);
// 0x000006BE System.Void UnityEngine.Mesh::ApplyAndDisposeWritableMeshData(UnityEngine.Mesh/MeshDataArray,System.Collections.Generic.List`1<UnityEngine.Mesh>,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_ApplyAndDisposeWritableMeshData_m0401261E5C7112D08E28C2F9A043EB4589D6A4E8 (void);
// 0x000006BF UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetVertexBuffer(System.Int32)
extern void Mesh_GetVertexBuffer_mD87ECA25FE364DC33B99A2F084463B75A03D5AA7 (void);
// 0x000006C0 UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetIndexBuffer()
extern void Mesh_GetIndexBuffer_m8298E7F20E21770EB96A5B6386E19CA439BD89F9 (void);
// 0x000006C1 System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
extern void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (void);
// 0x000006C2 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
extern void Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (void);
// 0x000006C3 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
extern void Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (void);
// 0x000006C4 System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
extern void Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (void);
// 0x000006C5 System.Int32[] UnityEngine.Mesh::get_triangles()
extern void Mesh_get_triangles_m33E39B4A383CC613C760FA7E297AC417A433F24B (void);
// 0x000006C6 System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
extern void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (void);
// 0x000006C7 System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32)
extern void Mesh_GetTriangles_m2B70A746EE624B60BF9BA4528E4239B47EF42E16 (void);
// 0x000006C8 System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32,System.Boolean)
extern void Mesh_GetTriangles_mAD279E135594F14AC5B558D8EBE585D35B586157 (void);
// 0x000006C9 System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
extern void Mesh_GetTriangles_m9D306195322A51D0419222BE83B955850C6DAF64 (void);
// 0x000006CA System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
extern void Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7 (void);
// 0x000006CB System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Boolean)
extern void Mesh_GetTriangles_m1F34DCB46A9954509006522D43E4FF1F6ADD2270 (void);
// 0x000006CC System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
extern void Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (void);
// 0x000006CD System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
extern void Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (void);
// 0x000006CE System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32)
extern void Mesh_GetIndices_m69E93581A98E160AAE4A62E0BC2E92AF4715D0A4 (void);
// 0x000006CF System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
extern void Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB (void);
// 0x000006D0 System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Boolean)
extern void Mesh_GetIndices_mE961FF4A2EDBF1C2733EBD8B81EA6AD2B4E27EEA (void);
// 0x000006D1 System.Void UnityEngine.Mesh::SetIndexBufferData(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006D2 System.Void UnityEngine.Mesh::SetIndexBufferData(T[],System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006D3 System.Void UnityEngine.Mesh::SetIndexBufferData(System.Collections.Generic.List`1<T>,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006D4 System.UInt32 UnityEngine.Mesh::GetIndexStart(System.Int32)
extern void Mesh_GetIndexStart_m6B92967F7BB1E39C977CF8D0907D0ECE5779FFAB (void);
// 0x000006D5 System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
extern void Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (void);
// 0x000006D6 System.UInt32 UnityEngine.Mesh::GetBaseVertex(System.Int32)
extern void Mesh_GetBaseVertex_m61BBC2D89E835860B84917B0CC30694224AE6DC4 (void);
// 0x000006D7 System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
extern void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (void);
// 0x000006D8 System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (void);
// 0x000006D9 System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32)
extern void Mesh_SetTriangles_mD97664344427EB85BB6DC2EF91479E03B9114258 (void);
// 0x000006DA System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean)
extern void Mesh_SetTriangles_m52A004B1FAD92F110DBD07B30CD086948225F1ED (void);
// 0x000006DB System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (void);
// 0x000006DC System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (void);
// 0x000006DD System.Void UnityEngine.Mesh::SetTriangles(System.UInt16[],System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_m6E5B91FF0B998BBB9E6F11BC963BC71D7DDDA896 (void);
// 0x000006DE System.Void UnityEngine.Mesh::SetTriangles(System.UInt16[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_m4EBEB05E4073F5AD26B504EA06627966CC2D0B61 (void);
// 0x000006DF System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
extern void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (void);
// 0x000006E0 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
extern void Mesh_SetTriangles_m7CED6F00BCE254F7F0D7AFEEDBBE2F7E637F678B (void);
// 0x000006E1 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (void);
// 0x000006E2 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (void);
// 0x000006E3 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_m8170D257B2B19C11F45D6E2D74F94E4D57AB3646 (void);
// 0x000006E4 System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetTriangles_mDF59295B133EC283841DB6A594EFBC66794F9835 (void);
// 0x000006E5 System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32)
extern void Mesh_SetIndices_m2AE7ED76A6C77D218C37C011DDB948589FD45B97 (void);
// 0x000006E6 System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean)
extern void Mesh_SetIndices_mF6F0906E06363EB0FE19EF422C533C0B0B421B0B (void);
// 0x000006E7 System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (void);
// 0x000006E8 System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (void);
// 0x000006E9 System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C (void);
// 0x000006EA System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_mECA4CF9093A096647CE941395DCA7FE754DC5D7E (void);
// 0x000006EB System.Void UnityEngine.Mesh::SetIndices(Unity.Collections.NativeArray`1<T>,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
// 0x000006EC System.Void UnityEngine.Mesh::SetIndices(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
// 0x000006ED System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.Int32>,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_m3003467024383DDFAC5E8FE4EC47E78AF1D31A92 (void);
// 0x000006EE System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_m4483E031FC277A7B3BCDDD9B058820CF46C3AD00 (void);
// 0x000006EF System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.UInt16>,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_m3930A9682AF3F12F15C05355068D9C620BF3F073 (void);
// 0x000006F0 System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
extern void Mesh_SetIndices_m83C4336CAD88B10CE855F8EF2C86FB407CF55DEE (void);
// 0x000006F1 System.Void UnityEngine.Mesh::SetSubMeshes(UnityEngine.Rendering.SubMeshDescriptor[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495 (void);
// 0x000006F2 System.Void UnityEngine.Mesh::SetSubMeshes(UnityEngine.Rendering.SubMeshDescriptor[],UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSubMeshes_m9038B883E6971876FC2CFD6B03B62F21C31574FA (void);
// 0x000006F3 System.Void UnityEngine.Mesh::SetSubMeshes(System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSubMeshes_m47ECEEE6D7B9F94F04383AAF125F7A46466B5DE3 (void);
// 0x000006F4 System.Void UnityEngine.Mesh::SetSubMeshes(System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSubMeshes_mC931EF2484416B37BEFA7AB073F067AEDD438BD6 (void);
// 0x000006F5 System.Void UnityEngine.Mesh::SetSubMeshes(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006F6 System.Void UnityEngine.Mesh::SetSubMeshes(Unity.Collections.NativeArray`1<T>,UnityEngine.Rendering.MeshUpdateFlags)
// 0x000006F7 System.Void UnityEngine.Mesh::GetBindposes(System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
extern void Mesh_GetBindposes_m6D5AE2D3918D55D19D6C43730A2563BB486C28E9 (void);
// 0x000006F8 System.Void UnityEngine.Mesh::GetBoneWeights(System.Collections.Generic.List`1<UnityEngine.BoneWeight>)
extern void Mesh_GetBoneWeights_m72D435DDBB7D9E07A5AD77CA25F55733D6D9AF04 (void);
// 0x000006F9 UnityEngine.BoneWeight[] UnityEngine.Mesh::get_boneWeights()
extern void Mesh_get_boneWeights_m2091E7E793A60853ACC7928BFDC1FF8F0DC4C7E9 (void);
// 0x000006FA System.Void UnityEngine.Mesh::set_boneWeights(UnityEngine.BoneWeight[])
extern void Mesh_set_boneWeights_m4924E79620EDC7AAA1D05CFE8B535BB37F0E8FA7 (void);
// 0x000006FB System.Void UnityEngine.Mesh::Clear(System.Boolean)
extern void Mesh_Clear_m46EF7B8B9E01367724B1783F4CBE032CE2CC810E (void);
// 0x000006FC System.Void UnityEngine.Mesh::Clear()
extern void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (void);
// 0x000006FD System.Void UnityEngine.Mesh::RecalculateBounds()
extern void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (void);
// 0x000006FE System.Void UnityEngine.Mesh::RecalculateNormals()
extern void Mesh_RecalculateNormals_m3AA2788914611444E030CA310E03E3CFE683902B (void);
// 0x000006FF System.Void UnityEngine.Mesh::RecalculateTangents()
extern void Mesh_RecalculateTangents_m92AC413FAF889C5E811D86DCE0C25ED4625825EC (void);
// 0x00000700 System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (void);
// 0x00000701 System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (void);
// 0x00000702 System.Void UnityEngine.Mesh::RecalculateTangents(UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_RecalculateTangents_mF6E4749FEA89CD9546D8F6F06AAC56317ACB5789 (void);
// 0x00000703 System.Void UnityEngine.Mesh::RecalculateUVDistributionMetric(System.Int32,System.Single)
extern void Mesh_RecalculateUVDistributionMetric_mD4C79546E6521380D4C7B7C662C8FCEA11D9442F (void);
// 0x00000704 System.Void UnityEngine.Mesh::RecalculateUVDistributionMetrics(System.Single)
extern void Mesh_RecalculateUVDistributionMetrics_m221F84853B0D313BCD0AC8D6AB45282C1CB349C7 (void);
// 0x00000705 System.Void UnityEngine.Mesh::MarkDynamic()
extern void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (void);
// 0x00000706 System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean)
extern void Mesh_UploadMeshData_mE4C94F263DAA8CAC1641FE137E1CE7D3F09396EB (void);
// 0x00000707 System.Void UnityEngine.Mesh::Optimize()
extern void Mesh_Optimize_m9BEEA08D34B1E99B712B862F540C8B0B9E6505E6 (void);
// 0x00000708 System.Void UnityEngine.Mesh::OptimizeIndexBuffers()
extern void Mesh_OptimizeIndexBuffers_m196564FD032E95D0E3181DA43E9C7AFC81B98D49 (void);
// 0x00000709 System.Void UnityEngine.Mesh::OptimizeReorderVertexBuffer()
extern void Mesh_OptimizeReorderVertexBuffer_mCC170A2F03B89326E67D46AB32652282C51F0728 (void);
// 0x0000070A UnityEngine.MeshTopology UnityEngine.Mesh::GetTopology(System.Int32)
extern void Mesh_GetTopology_mEDBACD33F1F317D8833D5EFEA467C27AC6176504 (void);
// 0x0000070B System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
extern void Mesh_CombineMeshes_m1AA1A424DBA00B8F1CDA38D06F4609D779AEC5F9 (void);
// 0x0000070C System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean)
extern void Mesh_CombineMeshes_m23172B6FF99A4464AA5F4A497209121978A165D5 (void);
// 0x0000070D System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean)
extern void Mesh_CombineMeshes_mC5CF9F6F49FC96139337C724849BB62DF9C47DD5 (void);
// 0x0000070E System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[])
extern void Mesh_CombineMeshes_m110B4E583DB600AF1F90A78A0D9EB3D7B96DD967 (void);
// 0x0000070F System.Void UnityEngine.Mesh::GetVertexAttribute_Injected(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor&)
extern void Mesh_GetVertexAttribute_Injected_mCB4B5E5144E60B37D3825701EF5BB6D58A6E9430 (void);
// 0x00000710 System.Void UnityEngine.Mesh::SetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&,UnityEngine.Rendering.MeshUpdateFlags)
extern void Mesh_SetSubMesh_Injected_m4077D95A3CC10CC94649F15A86E9FDF457ECBF98 (void);
// 0x00000711 System.Void UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)
extern void Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE (void);
// 0x00000712 System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
extern void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (void);
// 0x00000713 System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
extern void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (void);
// 0x00000714 System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshData(UnityEngine.Mesh,System.IntPtr*)
extern void MeshDataArray_AcquireReadOnlyMeshData_m867F6476AE84BF71DA5DAAFDEB0C45CB86F44DC7 (void);
// 0x00000715 System.Void UnityEngine.Mesh/MeshDataArray::AcquireReadOnlyMeshDatas(UnityEngine.Mesh[],System.IntPtr*,System.Int32)
extern void MeshDataArray_AcquireReadOnlyMeshDatas_mBC01896752AA6CE1A76C1A2380E4FCB69F5A0990 (void);
// 0x00000716 System.Void UnityEngine.Mesh/MeshDataArray::ReleaseMeshDatas(System.IntPtr*,System.Int32)
extern void MeshDataArray_ReleaseMeshDatas_mF36726112C2DE28E7E2F115D34F2337502CBEC1D (void);
// 0x00000717 System.Void UnityEngine.Mesh/MeshDataArray::CreateNewMeshDatas(System.IntPtr*,System.Int32)
extern void MeshDataArray_CreateNewMeshDatas_mA034A130B67EF0817D4A28D110FEA040796DAC79 (void);
// 0x00000718 System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesImpl(UnityEngine.Mesh[],System.IntPtr*,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
extern void MeshDataArray_ApplyToMeshesImpl_m938F1203B087DB3A3A9FE44340004C44B1BEEF3B (void);
// 0x00000719 System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshImpl(UnityEngine.Mesh,System.IntPtr,UnityEngine.Rendering.MeshUpdateFlags)
extern void MeshDataArray_ApplyToMeshImpl_mCB64F0FFA38A80BB8DEEBC56F7BC244B0B475797 (void);
// 0x0000071A System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length()
extern void MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C (void);
// 0x0000071B System.Void UnityEngine.Mesh/MeshDataArray::Dispose()
extern void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2 (void);
// 0x0000071C System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
extern void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (void);
// 0x0000071D System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesAndDispose(UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags)
extern void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B (void);
// 0x0000071E System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh,System.Boolean)
extern void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65 (void);
// 0x0000071F System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh[],System.Int32,System.Boolean)
extern void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC (void);
// 0x00000720 System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32)
extern void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (void);
// 0x00000721 System.Single UnityEngine.BoneWeight::get_weight0()
extern void BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9 (void);
// 0x00000722 System.Single UnityEngine.BoneWeight::get_weight1()
extern void BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504 (void);
// 0x00000723 System.Single UnityEngine.BoneWeight::get_weight2()
extern void BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E (void);
// 0x00000724 System.Single UnityEngine.BoneWeight::get_weight3()
extern void BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1 (void);
// 0x00000725 System.Int32 UnityEngine.BoneWeight::get_boneIndex0()
extern void BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612 (void);
// 0x00000726 System.Int32 UnityEngine.BoneWeight::get_boneIndex1()
extern void BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18 (void);
// 0x00000727 System.Int32 UnityEngine.BoneWeight::get_boneIndex2()
extern void BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310 (void);
// 0x00000728 System.Int32 UnityEngine.BoneWeight::get_boneIndex3()
extern void BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F (void);
// 0x00000729 System.Int32 UnityEngine.BoneWeight::GetHashCode()
extern void BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA (void);
// 0x0000072A System.Boolean UnityEngine.BoneWeight::Equals(System.Object)
extern void BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B (void);
// 0x0000072B System.Boolean UnityEngine.BoneWeight::Equals(UnityEngine.BoneWeight)
extern void BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB (void);
// 0x0000072C System.Single UnityEngine.BoneWeight1::get_weight()
extern void BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F (void);
// 0x0000072D System.Int32 UnityEngine.BoneWeight1::get_boneIndex()
extern void BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17 (void);
// 0x0000072E System.Boolean UnityEngine.BoneWeight1::Equals(System.Object)
extern void BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6 (void);
// 0x0000072F System.Boolean UnityEngine.BoneWeight1::Equals(UnityEngine.BoneWeight1)
extern void BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0 (void);
// 0x00000730 System.Int32 UnityEngine.BoneWeight1::GetHashCode()
extern void BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954 (void);
// 0x00000731 System.Void UnityEngine.Texture::.ctor()
extern void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (void);
// 0x00000732 System.Int32 UnityEngine.Texture::get_mipmapCount()
extern void Texture_get_mipmapCount_m9E68435BC8E30B9821525BFC8121C34A53774023 (void);
// 0x00000733 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Texture::get_graphicsFormat()
extern void Texture_get_graphicsFormat_mE02B5B43EA63E7331D9A724769BF9AD8B140BFF7 (void);
// 0x00000734 System.Int32 UnityEngine.Texture::GetScriptWidth()
extern void Texture_GetScriptWidth_m882739B0E02914B61A5848F62A29EF5B14B56C52 (void);
// 0x00000735 System.Int32 UnityEngine.Texture::GetScriptHeight()
extern void Texture_GetScriptHeight_mD6B39024D5F0109393EC59B0A768BC45565D84FF (void);
// 0x00000736 UnityEngine.Rendering.TextureDimension UnityEngine.Texture::GetDimension()
extern void Texture_GetDimension_m31510D100E00C8FFA3F3AC42912A303FAC83EAAA (void);
// 0x00000737 System.Int32 UnityEngine.Texture::get_width()
extern void Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (void);
// 0x00000738 System.Void UnityEngine.Texture::set_width(System.Int32)
extern void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (void);
// 0x00000739 System.Int32 UnityEngine.Texture::get_height()
extern void Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (void);
// 0x0000073A System.Void UnityEngine.Texture::set_height(System.Int32)
extern void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (void);
// 0x0000073B UnityEngine.Rendering.TextureDimension UnityEngine.Texture::get_dimension()
extern void Texture_get_dimension_mAEE85B8176492261AB68D15B68806C9380D8081C (void);
// 0x0000073C System.Void UnityEngine.Texture::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void Texture_set_dimension_m522458561BBCEFA57B639864DF6C9FEEB9D89B71 (void);
// 0x0000073D System.Boolean UnityEngine.Texture::get_isReadable()
extern void Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (void);
// 0x0000073E UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
extern void Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (void);
// 0x0000073F System.Void UnityEngine.Texture::set_wrapMode(UnityEngine.TextureWrapMode)
extern void Texture_set_wrapMode_m1F74A690E3883EC9C5C371D502D09642F15D0F7E (void);
// 0x00000740 UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
extern void Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (void);
// 0x00000741 System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
extern void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (void);
// 0x00000742 System.Int32 UnityEngine.Texture::get_anisoLevel()
extern void Texture_get_anisoLevel_m49CB873A0A3A71281BAE34A9512803D76D2EA27F (void);
// 0x00000743 System.Void UnityEngine.Texture::set_anisoLevel(System.Int32)
extern void Texture_set_anisoLevel_m768759DE9D6BE15FCE995F5FC468980B904B9D1F (void);
// 0x00000744 System.Void UnityEngine.Texture::set_mipMapBias(System.Single)
extern void Texture_set_mipMapBias_m945790033BD16B51B4EDD12E177207EBF5887286 (void);
// 0x00000745 UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
extern void Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (void);
// 0x00000746 System.UInt32 UnityEngine.Texture::get_updateCount()
extern void Texture_get_updateCount_m095B04AC5DECCAB128DC136DC42140F32B7021AD (void);
// 0x00000747 System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
extern void Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (void);
// 0x00000748 UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
extern void Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (void);
// 0x00000749 System.Int32 UnityEngine.Texture::GetPixelDataSize(System.Int32,System.Int32)
extern void Texture_GetPixelDataSize_mFC3726C30588148138D79E797B3BB1942E7F4217 (void);
// 0x0000074A System.Int32 UnityEngine.Texture::GetPixelDataOffset(System.Int32,System.Int32)
extern void Texture_GetPixelDataOffset_mA99FD6236701E0777CEC60A0DDE58DC29AC103E8 (void);
// 0x0000074B System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
extern void Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (void);
// 0x0000074C System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (void);
// 0x0000074D UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
extern void Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (void);
// 0x0000074E System.Void UnityEngine.Texture::.cctor()
extern void Texture__cctor_m58E82606B5D16BB7EEEC4BFAD112C1B1F95100FE (void);
// 0x0000074F System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
extern void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (void);
// 0x00000750 UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
extern void Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (void);
// 0x00000751 UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
extern void Texture2D_get_whiteTexture_m7999084E0B635CF834F8DD2D840FAA71720404DA (void);
// 0x00000752 UnityEngine.Texture2D UnityEngine.Texture2D::get_blackTexture()
extern void Texture2D_get_blackTexture_mE228D76BC18E2406D8398651AC04F06F6B6ED251 (void);
// 0x00000753 UnityEngine.Texture2D UnityEngine.Texture2D::get_redTexture()
extern void Texture2D_get_redTexture_m929EA2052D051C5C5735170A04A5303DE0A24A96 (void);
// 0x00000754 UnityEngine.Texture2D UnityEngine.Texture2D::get_grayTexture()
extern void Texture2D_get_grayTexture_m72E14616E8213F44AD888BC93FD6E8D2F105D635 (void);
// 0x00000755 UnityEngine.Texture2D UnityEngine.Texture2D::get_linearGrayTexture()
extern void Texture2D_get_linearGrayTexture_m6403AE763F3AD345DFA83EEA9368E85F907EFC48 (void);
// 0x00000756 UnityEngine.Texture2D UnityEngine.Texture2D::get_normalTexture()
extern void Texture2D_get_normalTexture_m9810B2ABC4576C2A471F509DE758A339D90580F2 (void);
// 0x00000757 System.Void UnityEngine.Texture2D::Compress(System.Boolean)
extern void Texture2D_Compress_m8681BBBAFCF43212ACCFA81F82E0F34720640F87 (void);
// 0x00000758 System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_CreateImpl_m24B85EC48FF8951247911008AE5AF27305970AD9 (void);
// 0x00000759 System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture2D_Internal_Create_mD2E459ED24618FAE9C372D6B3A0D18A8E4633C51 (void);
// 0x0000075A System.Boolean UnityEngine.Texture2D::get_isReadable()
extern void Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (void);
// 0x0000075B System.Boolean UnityEngine.Texture2D::get_vtOnly()
extern void Texture2D_get_vtOnly_mFE40D073193B851B28FCEB584ADA2975E57E9DF3 (void);
// 0x0000075C System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
extern void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (void);
// 0x0000075D System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
extern void Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (void);
// 0x0000075E System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (void);
// 0x0000075F UnityEngine.Color UnityEngine.Texture2D::GetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixelImpl_m895780981E6E17DCA79025BD7005E7E95866862C (void);
// 0x00000760 UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
extern void Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (void);
// 0x00000761 System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
extern void Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (void);
// 0x00000762 System.Void UnityEngine.Texture2D::ReadPixelsImpl(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_mA1DCED357BE3B18F763E678B160C7E297A08AD66 (void);
// 0x00000763 System.Void UnityEngine.Texture2D::SetPixelsImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32,System.Int32)
extern void Texture2D_SetPixelsImpl_m0C4501726E48973BCC6D045933439B3A0E6843E9 (void);
// 0x00000764 System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImpl(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureDataImpl_m46277C629065DA69EA1E180ABD0BB5B95CFB602E (void);
// 0x00000765 System.Boolean UnityEngine.Texture2D::LoadRawTextureDataImplArray(System.Byte[])
extern void Texture2D_LoadRawTextureDataImplArray_m03593AFD0B3CEB88F5BA55E789B95595E7F2881A (void);
// 0x00000766 System.Boolean UnityEngine.Texture2D::SetPixelDataImplArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_SetPixelDataImplArray_m363B3D7EB187DC5086C2A62A5095B3A51AA6892D (void);
// 0x00000767 System.Boolean UnityEngine.Texture2D::SetPixelDataImpl(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_SetPixelDataImpl_m5DC482DB63F6AF4B9E93A48303486C09977E758B (void);
// 0x00000768 System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
extern void Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (void);
// 0x00000769 System.Int64 UnityEngine.Texture2D::GetRawImageDataSize()
extern void Texture2D_GetRawImageDataSize_m690AA2A7E6B0A207BC6DCA00A6313C3407CE3418 (void);
// 0x0000076A System.Void UnityEngine.Texture2D::GenerateAtlasImpl(UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rect[])
extern void Texture2D_GenerateAtlasImpl_m653F533D84ACA2BAF8D00628477B0540EF8E2820 (void);
// 0x0000076B System.Boolean UnityEngine.Texture2D::get_isPreProcessed()
extern void Texture2D_get_isPreProcessed_m9BC776872C107FEAA0DF5151D244ABCC0D71EE1A (void);
// 0x0000076C System.Boolean UnityEngine.Texture2D::get_streamingMipmaps()
extern void Texture2D_get_streamingMipmaps_mEA5D981F3FD74A9AE51E18C15838A7B953743BCA (void);
// 0x0000076D System.Int32 UnityEngine.Texture2D::get_streamingMipmapsPriority()
extern void Texture2D_get_streamingMipmapsPriority_mF254FF63716E7F4958CD70BD429BA8DD1171EB14 (void);
// 0x0000076E System.Int32 UnityEngine.Texture2D::get_requestedMipmapLevel()
extern void Texture2D_get_requestedMipmapLevel_m044F6737DE32942BB9FF2CC013C83DD1178513A7 (void);
// 0x0000076F System.Void UnityEngine.Texture2D::set_requestedMipmapLevel(System.Int32)
extern void Texture2D_set_requestedMipmapLevel_m342BF9B6B2EE32B930F0422166B35C74838FAAC2 (void);
// 0x00000770 System.Int32 UnityEngine.Texture2D::get_minimumMipmapLevel()
extern void Texture2D_get_minimumMipmapLevel_m5EFEB9C83D391BA0B9AA6DF3CFBB84647CFE38C3 (void);
// 0x00000771 System.Void UnityEngine.Texture2D::set_minimumMipmapLevel(System.Int32)
extern void Texture2D_set_minimumMipmapLevel_mFFFE05BDCDDD0A473D4A589EBBD870C785235589 (void);
// 0x00000772 System.Boolean UnityEngine.Texture2D::get_loadAllMips()
extern void Texture2D_get_loadAllMips_mAC73B9C5521ED87E40D3BDB43EA7575A83712F88 (void);
// 0x00000773 System.Void UnityEngine.Texture2D::set_loadAllMips(System.Boolean)
extern void Texture2D_set_loadAllMips_m9631543B3E1976D3F322F09974D0D446516E8349 (void);
// 0x00000774 System.Int32 UnityEngine.Texture2D::get_calculatedMipmapLevel()
extern void Texture2D_get_calculatedMipmapLevel_mAEAA1CD20F3119CBC7BD3DC85EBA0632C41E2980 (void);
// 0x00000775 System.Int32 UnityEngine.Texture2D::get_desiredMipmapLevel()
extern void Texture2D_get_desiredMipmapLevel_mDC28FF537E813920949EDDE0F88A2D4E85FF9906 (void);
// 0x00000776 System.Int32 UnityEngine.Texture2D::get_loadingMipmapLevel()
extern void Texture2D_get_loadingMipmapLevel_mAE0746391242BF149B1FF9B67CF200C05014A48C (void);
// 0x00000777 System.Int32 UnityEngine.Texture2D::get_loadedMipmapLevel()
extern void Texture2D_get_loadedMipmapLevel_mE0F6DE668674B09B7F6D21880EC2B96B7EFCA480 (void);
// 0x00000778 System.Void UnityEngine.Texture2D::ClearRequestedMipmapLevel()
extern void Texture2D_ClearRequestedMipmapLevel_mC4D96660D9C24783BA4E445104D487695E14E13C (void);
// 0x00000779 System.Boolean UnityEngine.Texture2D::IsRequestedMipmapLevelLoaded()
extern void Texture2D_IsRequestedMipmapLevelLoaded_mACF71C92DD132715FFACF6CB0C47B96659962753 (void);
// 0x0000077A System.Void UnityEngine.Texture2D::ClearMinimumMipmapLevel()
extern void Texture2D_ClearMinimumMipmapLevel_mCB8D14045BB4E288D8B3D574FEB0049E22E1D7BC (void);
// 0x0000077B System.Void UnityEngine.Texture2D::UpdateExternalTexture(System.IntPtr)
extern void Texture2D_UpdateExternalTexture_m73D80FDE0859F0E36D320A69317E04A3A2AD9986 (void);
// 0x0000077C System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (void);
// 0x0000077D System.Void UnityEngine.Texture2D::SetBlockOfPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetBlockOfPixels32_m811C537DED697B024B48FB9CE53B584204892C42 (void);
// 0x0000077E System.Byte[] UnityEngine.Texture2D::GetRawTextureData()
extern void Texture2D_GetRawTextureData_m2A1EF0A8F087B261190E0AE98401F4022B71A954 (void);
// 0x0000077F UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixels_m8A939411841FE1B22045EF338E82A2123B3FBF15 (void);
// 0x00000780 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32,System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixels_m009D80DF4554A3B45EE4007ACA38E33764A080DE (void);
// 0x00000781 UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32(System.Int32)
extern void Texture2D_GetPixels32_m16E5CE04A162EA1027A0D255CA0A303909915909 (void);
// 0x00000782 UnityEngine.Color32[] UnityEngine.Texture2D::GetPixels32()
extern void Texture2D_GetPixels32_m48230192E7543765C1A517F251D1D9BFCFB58C3D (void);
// 0x00000783 UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32,System.Boolean)
extern void Texture2D_PackTextures_mA0CF944E0333AE2CF087ABB7012F54F8FAD80C66 (void);
// 0x00000784 UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32,System.Int32)
extern void Texture2D_PackTextures_m61CBEB4F2461710C9755ED2A5A34165C0B20E34A (void);
// 0x00000785 UnityEngine.Rect[] UnityEngine.Texture2D::PackTextures(UnityEngine.Texture2D[],System.Int32)
extern void Texture2D_PackTextures_m6B060C95D210ADCAA84528992E7F2C5EAB788E87 (void);
// 0x00000786 System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (void);
// 0x00000787 System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
extern void Texture2D_ValidateFormat_m883E4EC18AB5B75B6DB7D6906F926460A17FEF1B (void);
// 0x00000788 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32,System.IntPtr)
extern void Texture2D__ctor_m00EF52EC95FB681E044B1451489E289CC5C4F1EB (void);
// 0x00000789 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2D__ctor_mC16513DD7E46C5CF1D85F985D13D78F4F481DCD7 (void);
// 0x0000078A System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2D__ctor_m2E76254260C768B5D64D1664EE3929D198766CEF (void);
// 0x0000078B System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2D__ctor_m28130F4D5E20403A265E1AA7DDBF6A67BA31749A (void);
// 0x0000078C System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
extern void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (void);
// 0x0000078D System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (void);
// 0x0000078E System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2D__ctor_mC3F84195D1DCEFC0536B3FBD40A8F8E865A4F32A (void);
// 0x0000078F System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (void);
// 0x00000790 System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
extern void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (void);
// 0x00000791 UnityEngine.Texture2D UnityEngine.Texture2D::CreateExternalTexture(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean,System.IntPtr)
extern void Texture2D_CreateExternalTexture_mE565291082917E99C26424734E284C00F295490B (void);
// 0x00000792 System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
extern void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (void);
// 0x00000793 System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color,System.Int32)
extern void Texture2D_SetPixel_m5AC15FC3F5349AAB06387DBFC5AA71B7E56527FE (void);
// 0x00000794 System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[],System.Int32)
extern void Texture2D_SetPixels_m7085A95BA8F173C79C2F198DB456FC2A2B460466 (void);
// 0x00000795 System.Void UnityEngine.Texture2D::SetPixels(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color[])
extern void Texture2D_SetPixels_mDB995CC94B081D08FC97B93CED45A80F45EB2237 (void);
// 0x00000796 System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[],System.Int32)
extern void Texture2D_SetPixels_mF7DFA9F9B6085F7185C69DF108908B4A7CA4918C (void);
// 0x00000797 System.Void UnityEngine.Texture2D::SetPixels(UnityEngine.Color[])
extern void Texture2D_SetPixels_mAE0CDFA15FA96F840D7FFADC31405D8AF20D9073 (void);
// 0x00000798 UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32)
extern void Texture2D_GetPixel_m69A17FE5CC220F438C7421DCB50A9E22AAB4A415 (void);
// 0x00000799 UnityEngine.Color UnityEngine.Texture2D::GetPixel(System.Int32,System.Int32,System.Int32)
extern void Texture2D_GetPixel_m8A216E76F0F355CF41367F8FFD184BB5F270FAFB (void);
// 0x0000079A UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
extern void Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (void);
// 0x0000079B UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single,System.Int32)
extern void Texture2D_GetPixelBilinear_m04DF149D3BC6EFCF73C71F1FAF81C8EDAACB091A (void);
// 0x0000079C System.Void UnityEngine.Texture2D::LoadRawTextureData(System.IntPtr,System.Int32)
extern void Texture2D_LoadRawTextureData_mE8809AE0F8E49387B14615B47A6C4BEAAAA59403 (void);
// 0x0000079D System.Void UnityEngine.Texture2D::LoadRawTextureData(System.Byte[])
extern void Texture2D_LoadRawTextureData_mB8D1DEB5FF8715A871D8043D48C9054FCFF4ED1B (void);
// 0x0000079E System.Void UnityEngine.Texture2D::LoadRawTextureData(Unity.Collections.NativeArray`1<T>)
// 0x0000079F System.Void UnityEngine.Texture2D::SetPixelData(T[],System.Int32,System.Int32)
// 0x000007A0 System.Void UnityEngine.Texture2D::SetPixelData(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32)
// 0x000007A1 Unity.Collections.NativeArray`1<T> UnityEngine.Texture2D::GetPixelData(System.Int32)
// 0x000007A2 Unity.Collections.NativeArray`1<T> UnityEngine.Texture2D::GetRawTextureData()
// 0x000007A3 System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
extern void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (void);
// 0x000007A4 System.Void UnityEngine.Texture2D::Apply(System.Boolean)
extern void Texture2D_Apply_mCC369BCAB2D3AD3EE50EE01DA67AF227865FA2B3 (void);
// 0x000007A5 System.Void UnityEngine.Texture2D::Apply()
extern void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (void);
// 0x000007A6 System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
extern void Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (void);
// 0x000007A7 System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (void);
// 0x000007A8 System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
extern void Texture2D_Reinitialize_m9E27BF95AA0D97FC4700B216A045A8F7044EBB4D (void);
// 0x000007A9 System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32)
extern void Texture2D_Resize_m6A784927A609BAE045AFCF77886AEEE72D19FB90 (void);
// 0x000007AA System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2D_Resize_m80C2555F96D9952F9C3B57C53B231A64F3DBA605 (void);
// 0x000007AB System.Boolean UnityEngine.Texture2D::Resize(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
extern void Texture2D_Resize_m5245F39529C675E38994A8A841D13F47B3CBFBF7 (void);
// 0x000007AC System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixels_m7483DB211233F02E46418E9A6077487925F0024C (void);
// 0x000007AD System.Void UnityEngine.Texture2D::ReadPixels(UnityEngine.Rect,System.Int32,System.Int32)
extern void Texture2D_ReadPixels_m6B45DF7C051BF599C72ED09691F21A6C769EEBD9 (void);
// 0x000007AE System.Boolean UnityEngine.Texture2D::GenerateAtlas(UnityEngine.Vector2[],System.Int32,System.Int32,System.Collections.Generic.List`1<UnityEngine.Rect>)
extern void Texture2D_GenerateAtlas_m2C2F0EFE2A2BF29112A90D65C38710F85E7796B8 (void);
// 0x000007AF System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (void);
// 0x000007B0 System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
extern void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (void);
// 0x000007B1 System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[],System.Int32)
extern void Texture2D_SetPixels32_mE03C6A936C83056EA6A0F5D32AC9072FCAA235B3 (void);
// 0x000007B2 System.Void UnityEngine.Texture2D::SetPixels32(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color32[])
extern void Texture2D_SetPixels32_mF759FB25A15D775018F6D4CFC2924636121CFC3B (void);
// 0x000007B3 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels(System.Int32)
extern void Texture2D_GetPixels_m0800ED94C5A4931622ECD9449F2F66EBD0875036 (void);
// 0x000007B4 UnityEngine.Color[] UnityEngine.Texture2D::GetPixels()
extern void Texture2D_GetPixels_m77A00D71DF5CDC7DAA0EE66FF2C90A24C7604039 (void);
// 0x000007B5 System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (void);
// 0x000007B6 System.Void UnityEngine.Texture2D::GetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture2D_GetPixelImpl_Injected_m59DA7640CBD38314F0CA7F3AB33A4E63ED1749C7 (void);
// 0x000007B7 System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
extern void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (void);
// 0x000007B8 System.Void UnityEngine.Texture2D::ReadPixelsImpl_Injected(UnityEngine.Rect&,System.Int32,System.Int32,System.Boolean)
extern void Texture2D_ReadPixelsImpl_Injected_mB66955DB94BEB92932C022A475AB6FB992052216 (void);
// 0x000007B9 System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_CreateImpl_m18A09A1641EA5C3C36C8F26C57AE09BF0AE7BFAA (void);
// 0x000007BA System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Cubemap_Internal_Create_m43796004F7479E41B1C400786370A8D2C501FA6E (void);
// 0x000007BB System.Void UnityEngine.Cubemap::ApplyImpl(System.Boolean,System.Boolean)
extern void Cubemap_ApplyImpl_mF2A743C39DED04E37181AFE94A12CD176D969E39 (void);
// 0x000007BC System.Boolean UnityEngine.Cubemap::get_isReadable()
extern void Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (void);
// 0x000007BD System.Void UnityEngine.Cubemap::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
extern void Cubemap_SetPixelImpl_mEE28EB5755EAA70F30AB06AA1003FEF2211BB212 (void);
// 0x000007BE System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
extern void Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (void);
// 0x000007BF System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (void);
// 0x000007C0 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (void);
// 0x000007C1 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (void);
// 0x000007C2 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (void);
// 0x000007C3 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (void);
// 0x000007C4 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
extern void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (void);
// 0x000007C5 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
extern void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (void);
// 0x000007C6 System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (void);
// 0x000007C7 System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color)
extern void Cubemap_SetPixel_m4A6C16EFC65BAF97489A7609A397615069A5B6A7 (void);
// 0x000007C8 System.Void UnityEngine.Cubemap::SetPixel(UnityEngine.CubemapFace,System.Int32,System.Int32,UnityEngine.Color,System.Int32)
extern void Cubemap_SetPixel_m53A42943EA6D28E61B64E9EF1D6A797646828D82 (void);
// 0x000007C9 System.Void UnityEngine.Cubemap::Apply(System.Boolean,System.Boolean)
extern void Cubemap_Apply_m6141827C7A74982A3E72474CF5E5C01374978AB0 (void);
// 0x000007CA System.Void UnityEngine.Cubemap::Apply()
extern void Cubemap_Apply_m55519B28F6F64CFD7C90AA60484FB12A4C696B8D (void);
// 0x000007CB System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Cubemap_ValidateIsNotCrunched_m997EEF21323A149D2CE892BB9DA91B228B0CA581 (void);
// 0x000007CC System.Void UnityEngine.Cubemap::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Cubemap_SetPixelImpl_Injected_mCB385FBAFEA99998BB3E57277EBC334CA40E2493 (void);
// 0x000007CD System.Boolean UnityEngine.Texture3D::get_isReadable()
extern void Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (void);
// 0x000007CE System.Void UnityEngine.Texture3D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
extern void Texture3D_SetPixelImpl_mDF8685B485993CB823CFCCBD13951BF7249B67B1 (void);
// 0x000007CF System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture3D_Internal_CreateImpl_mD29CBC93948BE3645FC65183337D852A25B90DDC (void);
// 0x000007D0 System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
extern void Texture3D_Internal_Create_m5A9B7F106F9F2D3693DD060EEEE45C8C528C0F2F (void);
// 0x000007D1 System.Void UnityEngine.Texture3D::ApplyImpl(System.Boolean,System.Boolean)
extern void Texture3D_ApplyImpl_mE6751E4F16CA1412B6E99A1844497761B36D539A (void);
// 0x000007D2 System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[],System.Int32)
extern void Texture3D_SetPixels_m81DBC84411B2B82D5CB8C883E10088649E3DDC44 (void);
// 0x000007D3 System.Void UnityEngine.Texture3D::SetPixels(UnityEngine.Color[])
extern void Texture3D_SetPixels_mECA010E0EE0375FA232A050AD7DB7C6F179CA561 (void);
// 0x000007D4 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (void);
// 0x000007D5 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (void);
// 0x000007D6 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (void);
// 0x000007D7 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
extern void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (void);
// 0x000007D8 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
extern void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (void);
// 0x000007D9 System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (void);
// 0x000007DA System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
extern void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (void);
// 0x000007DB System.Void UnityEngine.Texture3D::Apply(System.Boolean,System.Boolean)
extern void Texture3D_Apply_mAFF8D8D1E5E89C1CC798DDDEE736E8DB23FA73A2 (void);
// 0x000007DC System.Void UnityEngine.Texture3D::Apply(System.Boolean)
extern void Texture3D_Apply_m79EA861C7F9EBF4DD11F4FCF262DE4E4C07DD743 (void);
// 0x000007DD System.Void UnityEngine.Texture3D::Apply()
extern void Texture3D_Apply_m1043B9228683E9150D2A79EDBE2D3D828F299ED2 (void);
// 0x000007DE System.Void UnityEngine.Texture3D::SetPixel(System.Int32,System.Int32,System.Int32,UnityEngine.Color,System.Int32)
extern void Texture3D_SetPixel_m36D3CD03ED5AB8C509B2DCBC1870C1DA962B9FE4 (void);
// 0x000007DF System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture3D_ValidateIsNotCrunched_m82F76B28D3BCD7A6E43D1E15D31FF3C23C8AD3B2 (void);
// 0x000007E0 System.Void UnityEngine.Texture3D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
extern void Texture3D_SetPixelImpl_Injected_mBA871F7914AE50B89DD00EE40A324B5CD8AF6D70 (void);
// 0x000007E1 System.Int32 UnityEngine.Texture2DArray::get_allSlices()
extern void Texture2DArray_get_allSlices_m1F5B5A3B87999EF6512EA976A810E777D042860E (void);
// 0x000007E2 System.Boolean UnityEngine.Texture2DArray::get_isReadable()
extern void Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (void);
// 0x000007E3 System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_CreateImpl_m00EA6E728CE6ECCEBEC2F29132CF5B059E1F9E7D (void);
// 0x000007E4 System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_Internal_Create_m2AE47A76D61B8F73E40AFAE98DCC119E03683A29 (void);
// 0x000007E5 System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (void);
// 0x000007E6 System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
extern void Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (void);
// 0x000007E7 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (void);
// 0x000007E8 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (void);
// 0x000007E9 System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (void);
// 0x000007EA System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (void);
// 0x000007EB System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (void);
// 0x000007EC System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (void);
// 0x000007ED System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void Texture2DArray_ValidateIsNotCrunched_m4F9EADC3BD464AFC7F8B823A4105D5FB3C5BB2D3 (void);
// 0x000007EE System.Boolean UnityEngine.CubemapArray::get_isReadable()
extern void CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (void);
// 0x000007EF System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_CreateImpl_mCEBD03EDBA0965992C656BFB39E033EC0FA82361 (void);
// 0x000007F0 System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_Internal_Create_m5F3576FC64B64242CE813C9345C3AD7E9AFF83CD (void);
// 0x000007F1 System.Void UnityEngine.CubemapArray::ApplyImpl(System.Boolean,System.Boolean)
extern void CubemapArray_ApplyImpl_mDB84BEB70FB976EAB64021155FA4A4750B410455 (void);
// 0x000007F2 System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32,System.Int32)
extern void CubemapArray_SetPixels_m0217F59E428DA03A36DF0B49F4CB7582FB90E115 (void);
// 0x000007F3 System.Void UnityEngine.CubemapArray::SetPixels(UnityEngine.Color[],UnityEngine.CubemapFace,System.Int32)
extern void CubemapArray_SetPixels_m685B2F758167CD642FAE1349414CB592AFA14B7D (void);
// 0x000007F4 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (void);
// 0x000007F5 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (void);
// 0x000007F6 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
extern void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (void);
// 0x000007F7 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
extern void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (void);
// 0x000007F8 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
extern void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (void);
// 0x000007F9 System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
extern void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (void);
// 0x000007FA System.Void UnityEngine.CubemapArray::Apply(System.Boolean,System.Boolean)
extern void CubemapArray_Apply_m0B61BF9793E5BE8332DC2B39FA6BAB53337BA0F2 (void);
// 0x000007FB System.Void UnityEngine.CubemapArray::Apply()
extern void CubemapArray_Apply_m29DF64E3A89EB850B60F2042BF5358F7E6F0156E (void);
// 0x000007FC System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
extern void CubemapArray_ValidateIsNotCrunched_m394935252E32993B8E273689FAC21234257A2F73 (void);
// 0x000007FD System.Int32 UnityEngine.RenderTexture::get_width()
extern void RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (void);
// 0x000007FE System.Void UnityEngine.RenderTexture::set_width(System.Int32)
extern void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (void);
// 0x000007FF System.Int32 UnityEngine.RenderTexture::get_height()
extern void RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (void);
// 0x00000800 System.Void UnityEngine.RenderTexture::set_height(System.Int32)
extern void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (void);
// 0x00000801 UnityEngine.Rendering.TextureDimension UnityEngine.RenderTexture::get_dimension()
extern void RenderTexture_get_dimension_m55D89833A28939834E57746AAEC6FB39E0A71F1B (void);
// 0x00000802 System.Void UnityEngine.RenderTexture::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void RenderTexture_set_dimension_mFBFF355F9038FC39E9B847E78EAC61880400E7B5 (void);
// 0x00000803 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_graphicsFormat()
extern void RenderTexture_get_graphicsFormat_m615EA91709BD404765C0C85425CE5F3575F90302 (void);
// 0x00000804 System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (void);
// 0x00000805 System.Boolean UnityEngine.RenderTexture::get_useMipMap()
extern void RenderTexture_get_useMipMap_m76150AD5CF0192BC8DAC05522302D9C13ECD07D7 (void);
// 0x00000806 System.Void UnityEngine.RenderTexture::set_useMipMap(System.Boolean)
extern void RenderTexture_set_useMipMap_mB280A39DAB18372D3A0050FF20F730E5B0B44C32 (void);
// 0x00000807 System.Boolean UnityEngine.RenderTexture::get_sRGB()
extern void RenderTexture_get_sRGB_m84B7CD257050BA42363E9D1562AFEF2854BB4E04 (void);
// 0x00000808 System.Void UnityEngine.RenderTexture::set_memorylessMode(UnityEngine.RenderTextureMemoryless)
extern void RenderTexture_set_memorylessMode_m4F368B9C911EB033DFD44BDB2EF67CD451D74CED (void);
// 0x00000809 UnityEngine.RenderTextureFormat UnityEngine.RenderTexture::get_format()
extern void RenderTexture_get_format_m58556ABB91A1FADA8044BEEA2E8C55280768CF35 (void);
// 0x0000080A System.Void UnityEngine.RenderTexture::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_stencilFormat_m92E00333CD5EBDC5B73F43521B6E8132C1B087AE (void);
// 0x0000080B UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::get_depthStencilFormat()
extern void RenderTexture_get_depthStencilFormat_m6ACD9DAF17D844CFBA06249D8DB130018C370CB2 (void);
// 0x0000080C System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (void);
// 0x0000080D System.Void UnityEngine.RenderTexture::set_autoGenerateMips(System.Boolean)
extern void RenderTexture_set_autoGenerateMips_mDEFAC13954D315DE52B35B34577218D3AD4897A9 (void);
// 0x0000080E System.Int32 UnityEngine.RenderTexture::get_volumeDepth()
extern void RenderTexture_get_volumeDepth_m049340EE670E9632FC824B640A5570B5D3FCFEBF (void);
// 0x0000080F System.Void UnityEngine.RenderTexture::set_volumeDepth(System.Int32)
extern void RenderTexture_set_volumeDepth_mD9B1E6BA4BE6B1741427B34A23B9D48BA9493633 (void);
// 0x00000810 System.Int32 UnityEngine.RenderTexture::get_antiAliasing()
extern void RenderTexture_get_antiAliasing_m68907FB6C38F817A3B7A9F3C17360BF751BB2658 (void);
// 0x00000811 System.Void UnityEngine.RenderTexture::set_antiAliasing(System.Int32)
extern void RenderTexture_set_antiAliasing_mA578276F4827A5CD4007DFE00117250A9336BC7A (void);
// 0x00000812 System.Void UnityEngine.RenderTexture::set_bindTextureMS(System.Boolean)
extern void RenderTexture_set_bindTextureMS_m06A8FE127AEE42767530955453DBB9C55320208E (void);
// 0x00000813 System.Void UnityEngine.RenderTexture::set_enableRandomWrite(System.Boolean)
extern void RenderTexture_set_enableRandomWrite_m1F1B5E033802C193449803411560DB4D5D4AEEAB (void);
// 0x00000814 System.Boolean UnityEngine.RenderTexture::get_useDynamicScale()
extern void RenderTexture_get_useDynamicScale_mF997E27A3460FE45806D2CFE48858379B30AF6B2 (void);
// 0x00000815 System.Void UnityEngine.RenderTexture::set_useDynamicScale(System.Boolean)
extern void RenderTexture_set_useDynamicScale_m0B6F123BB7FF0BA01515163A0EFA9B1D4375B883 (void);
// 0x00000816 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
extern void RenderTexture_GetActive_m6F725FD195023A77D29B948FC3B7D813F5DF06C1 (void);
// 0x00000817 System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
extern void RenderTexture_SetActive_mED4F14FE8DA350D742C47254DA9A93BEA35533D6 (void);
// 0x00000818 UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
extern void RenderTexture_get_active_m2204DF860773F9A8CDFF92BDB35CEB72A0643345 (void);
// 0x00000819 System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
extern void RenderTexture_set_active_m045EA53D62FBF79693265E33D14D8E0E8151A37E (void);
// 0x0000081A UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
extern void RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (void);
// 0x0000081B UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
extern void RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (void);
// 0x0000081C System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
extern void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (void);
// 0x0000081D UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
extern void RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (void);
// 0x0000081E UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
extern void RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (void);
// 0x0000081F System.Boolean UnityEngine.RenderTexture::Create()
extern void RenderTexture_Create_mA6E4D3CCC84AC3F68E85AA0D6609E1692C672AD2 (void);
// 0x00000820 System.Void UnityEngine.RenderTexture::Release()
extern void RenderTexture_Release_mE7399D6187A0E38945D2913D0FFB41247143AB1E (void);
// 0x00000821 System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
extern void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (void);
// 0x00000822 System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
extern void RenderTexture_Internal_Create_m9AEDC02BF516D449A0F35D379D3E8E220A7FEE51 (void);
// 0x00000823 System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (void);
// 0x00000824 UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
extern void RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (void);
// 0x00000825 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_Internal_m693D7407D1D928E322B0BA5FF82B8D73785F3667 (void);
// 0x00000826 System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
extern void RenderTexture_ReleaseTemporary_m7D9B385460ED0D0CF7BCC033605CEBD60A1A232F (void);
// 0x00000827 System.Void UnityEngine.RenderTexture::.ctor()
extern void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (void);
// 0x00000828 System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (void);
// 0x00000829 System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
extern void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (void);
// 0x0000082A System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
extern void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (void);
// 0x0000082B System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (void);
// 0x0000082C System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (void);
// 0x0000082D System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (void);
// 0x0000082E System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (void);
// 0x0000082F System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (void);
// 0x00000830 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (void);
// 0x00000831 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
extern void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (void);
// 0x00000832 System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
extern void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (void);
// 0x00000833 System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
extern void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (void);
// 0x00000834 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_GetDepthStencilFormatLegacy_mAD2A6254B0A8970AF22A5306A35CE6993E0C597B (void);
// 0x00000835 UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
extern void RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (void);
// 0x00000836 System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_ValidateRenderTextureDesc_m8D6636ECF3C97BC7C5E2504C1E355C4696A92B3C (void);
// 0x00000837 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void RenderTexture_GetCompatibleFormat_m09EDE465FBF7B691B3BC8510C16461738E4EE8C1 (void);
// 0x00000838 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
extern void RenderTexture_GetTemporary_m67446280ADE53A43FC26C671AFE7FE6912888CB5 (void);
// 0x00000839 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
extern void RenderTexture_GetTemporaryImpl_m8CB5433ECBBA6C7FB7BBAC13CAA26EDE67242C66 (void);
// 0x0000083A UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTexture_GetTemporary_m1B736CCEBF98116572F853499DAC3D69798628F1 (void);
// 0x0000083B UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTexture_GetTemporary_mEB21705B78CAF6B8F1F6617453A8EE8A94498DE2 (void);
// 0x0000083C System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (void);
// 0x0000083D System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
extern void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (void);
// 0x0000083E System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (void);
// 0x0000083F System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (void);
// 0x00000840 UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
extern void RenderTexture_GetTemporary_Internal_Injected_mD45A6A56D7280A557FF7199CD66CDEDFD3FC3D2A (void);
// 0x00000841 System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
extern void RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (void);
// 0x00000842 System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
extern void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (void);
// 0x00000843 System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
extern void RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (void);
// 0x00000844 System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
extern void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (void);
// 0x00000845 System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
extern void RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (void);
// 0x00000846 System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
extern void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (void);
// 0x00000847 System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
extern void RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (void);
// 0x00000848 System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
extern void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (void);
// 0x00000849 System.Int32 UnityEngine.RenderTextureDescriptor::get_mipCount()
extern void RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA (void);
// 0x0000084A System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
extern void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (void);
// 0x0000084B UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
extern void RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (void);
// 0x0000084C System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (void);
// 0x0000084D System.Void UnityEngine.RenderTextureDescriptor::set_stencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A (void);
// 0x0000084E UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
extern void RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (void);
// 0x0000084F System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (void);
// 0x00000850 UnityEngine.RenderTextureFormat UnityEngine.RenderTextureDescriptor::get_colorFormat()
extern void RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF (void);
// 0x00000851 System.Void UnityEngine.RenderTextureDescriptor::set_colorFormat(UnityEngine.RenderTextureFormat)
extern void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE (void);
// 0x00000852 System.Boolean UnityEngine.RenderTextureDescriptor::get_sRGB()
extern void RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E (void);
// 0x00000853 System.Void UnityEngine.RenderTextureDescriptor::set_sRGB(System.Boolean)
extern void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429 (void);
// 0x00000854 System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
extern void RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (void);
// 0x00000855 System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
extern void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (void);
// 0x00000856 UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
extern void RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (void);
// 0x00000857 System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
extern void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (void);
// 0x00000858 UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::get_shadowSamplingMode()
extern void RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B (void);
// 0x00000859 System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
extern void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (void);
// 0x0000085A UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::get_vrUsage()
extern void RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0 (void);
// 0x0000085B System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
extern void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (void);
// 0x0000085C System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
extern void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (void);
// 0x0000085D System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32)
extern void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1 (void);
// 0x0000085E System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
extern void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D (void);
// 0x0000085F System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
extern void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B (void);
// 0x00000860 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929 (void);
// 0x00000861 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32,System.Int32)
extern void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE (void);
// 0x00000862 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
extern void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F (void);
// 0x00000863 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (void);
// 0x00000864 System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
extern void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (void);
// 0x00000865 System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
extern void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (void);
// 0x00000866 System.Void UnityEngine.RenderTextureDescriptor::set_useMipMap(System.Boolean)
extern void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539 (void);
// 0x00000867 System.Void UnityEngine.RenderTextureDescriptor::set_autoGenerateMips(System.Boolean)
extern void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414 (void);
// 0x00000868 System.Void UnityEngine.RenderTextureDescriptor::set_enableRandomWrite(System.Boolean)
extern void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4 (void);
// 0x00000869 System.Void UnityEngine.RenderTextureDescriptor::set_bindMS(System.Boolean)
extern void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83 (void);
// 0x0000086A System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
extern void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (void);
// 0x0000086B System.Boolean UnityEngine.RenderTextureDescriptor::get_useDynamicScale()
extern void RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A (void);
// 0x0000086C System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
extern void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (void);
// 0x0000086D System.Void UnityEngine.Hash128::.ctor(System.UInt32,System.UInt32,System.UInt32,System.UInt32)
extern void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011 (void);
// 0x0000086E System.Void UnityEngine.Hash128::.ctor(System.UInt64,System.UInt64)
extern void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3 (void);
// 0x0000086F System.UInt64 UnityEngine.Hash128::get_u64_0()
extern void Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507 (void);
// 0x00000870 System.UInt64 UnityEngine.Hash128::get_u64_1()
extern void Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62 (void);
// 0x00000871 System.Boolean UnityEngine.Hash128::get_isValid()
extern void Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0 (void);
// 0x00000872 System.Int32 UnityEngine.Hash128::CompareTo(UnityEngine.Hash128)
extern void Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C (void);
// 0x00000873 System.String UnityEngine.Hash128::ToString()
extern void Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE (void);
// 0x00000874 UnityEngine.Hash128 UnityEngine.Hash128::Parse(System.String)
extern void Hash128_Parse_m463E9AAD4C1C65BE1DEE7E5CA0FAF7701CBD4E5A (void);
// 0x00000875 System.String UnityEngine.Hash128::Hash128ToStringImpl(UnityEngine.Hash128)
extern void Hash128_Hash128ToStringImpl_mF918B6256152F87A100E1B5C9279D03AB0E66449 (void);
// 0x00000876 System.Void UnityEngine.Hash128::ComputeFromString(System.String,UnityEngine.Hash128&)
extern void Hash128_ComputeFromString_mA252385371C48DAC1A9F79D521F59C5E8AA2CCD2 (void);
// 0x00000877 UnityEngine.Hash128 UnityEngine.Hash128::Compute(System.String)
extern void Hash128_Compute_m06A30C66B5F6345B683C48F402A1E5E7B2E6F7E4 (void);
// 0x00000878 System.Boolean UnityEngine.Hash128::Equals(System.Object)
extern void Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104 (void);
// 0x00000879 System.Boolean UnityEngine.Hash128::Equals(UnityEngine.Hash128)
extern void Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D (void);
// 0x0000087A System.Int32 UnityEngine.Hash128::GetHashCode()
extern void Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8 (void);
// 0x0000087B System.Int32 UnityEngine.Hash128::CompareTo(System.Object)
extern void Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758 (void);
// 0x0000087C System.Boolean UnityEngine.Hash128::op_Equality(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_Equality_m02C167BEC21C10481E0C1702D933EBA4AAE4B41E (void);
// 0x0000087D System.Boolean UnityEngine.Hash128::op_LessThan(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_LessThan_mA4A5D4D26DF36B95EB8F38603C2B70649DBBC5D2 (void);
// 0x0000087E System.Boolean UnityEngine.Hash128::op_GreaterThan(UnityEngine.Hash128,UnityEngine.Hash128)
extern void Hash128_op_GreaterThan_m3C0DD20D0FF91B2896C0DFF98944B9B15796926A (void);
// 0x0000087F System.Void UnityEngine.Hash128::Parse_Injected(System.String,UnityEngine.Hash128&)
extern void Hash128_Parse_Injected_m0F61EDE4D8B1DEFE5C1A0CED03B69D89A3CE677C (void);
// 0x00000880 System.String UnityEngine.Hash128::Hash128ToStringImpl_Injected(UnityEngine.Hash128&)
extern void Hash128_Hash128ToStringImpl_Injected_m6E43BBF1725958090790171EE444CABEF9347F77 (void);
// 0x00000881 System.Void UnityEngine.HashUtilities::AppendHash(UnityEngine.Hash128&,UnityEngine.Hash128&)
extern void HashUtilities_AppendHash_mA865E1947009206894D51D901B39B92672653D2D (void);
// 0x00000882 System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
extern void HashUnsafeUtilities_ComputeHash128_mB773BE33C6FA3EA23EDAA094EB7F9A0276857DC5 (void);
// 0x00000883 System.Void UnityEngine.HashUnsafeUtilities::ComputeHash128(System.Void*,System.UInt64,UnityEngine.Hash128*)
extern void HashUnsafeUtilities_ComputeHash128_mC75915BADAD3D849C3E68B884C5A9CCBA0EE11E1 (void);
// 0x00000884 System.Boolean UnityEngine.SpookyHash::AttemptDetectAllowUnalignedRead()
extern void SpookyHash_AttemptDetectAllowUnalignedRead_m269E9CE52D760848A9EA309B7D0A21893BBB2F0B (void);
// 0x00000885 System.Void UnityEngine.SpookyHash::Hash(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
extern void SpookyHash_Hash_m585CAE1EE4D1036E3B42099B094F1393851F691E (void);
// 0x00000886 System.Void UnityEngine.SpookyHash::End(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
extern void SpookyHash_End_m52A12FA6B47304C638A2EB3C582A91F3461337C4 (void);
// 0x00000887 System.Void UnityEngine.SpookyHash::EndPartial(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
extern void SpookyHash_EndPartial_m9239F11BF6F0AC2859829DBD03F19AB559D234F6 (void);
// 0x00000888 System.Void UnityEngine.SpookyHash::Rot64(System.UInt64&,System.Int32)
extern void SpookyHash_Rot64_m6C269C3C1778A1E2F3D76836804CDD1F85BCC25A (void);
// 0x00000889 System.Void UnityEngine.SpookyHash::Short(System.Void*,System.UInt64,System.UInt64*,System.UInt64*)
extern void SpookyHash_Short_m21F051795206E06FE62D8A18FEFD181365177FBA (void);
// 0x0000088A System.Void UnityEngine.SpookyHash::ShortMix(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
extern void SpookyHash_ShortMix_mD9A0DFBC62F38E83016756B048888F3228A41972 (void);
// 0x0000088B System.Void UnityEngine.SpookyHash::ShortEnd(System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
extern void SpookyHash_ShortEnd_m7C6B31CE236F0AB00EF84AF8997876BBD586CF12 (void);
// 0x0000088C System.Void UnityEngine.SpookyHash::Mix(System.UInt64*,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&,System.UInt64&)
extern void SpookyHash_Mix_m0DD9EFDA0740516660DBAE9B7E4548CE696A1E8A (void);
// 0x0000088D System.Void UnityEngine.SpookyHash::memset(System.Void*,System.Int32,System.UInt64)
extern void SpookyHash_memset_m1FD0B0F646A40931CAB4B15177F5D4F6799A7863 (void);
// 0x0000088E System.Void UnityEngine.SpookyHash::.cctor()
extern void SpookyHash__cctor_m54DA263A699B91638C2B21EBEDA0139A4D879057 (void);
// 0x0000088F System.Void UnityEngine.SpookyHash/U::.ctor(System.UInt16*)
extern void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04 (void);
// 0x00000890 System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
extern void Cursor_SetCursor_m04453993587B6E24034859C1B4FF36423BC493EE (void);
// 0x00000891 System.Void UnityEngine.Cursor::set_visible(System.Boolean)
extern void Cursor_set_visible_mC2A804ADF7411AC885923A2E9F3108BCC85C1AE4 (void);
// 0x00000892 UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
extern void Cursor_get_lockState_m99E97A23A051AA1167B9C49C3F6E8244E74531AE (void);
// 0x00000893 System.Void UnityEngine.Cursor::set_lockState(UnityEngine.CursorLockMode)
extern void Cursor_set_lockState_m5CA1C31AF58CE2CDFD4F6999B4F42C9D0DF8A99D (void);
// 0x00000894 System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
extern void Cursor_SetCursor_Injected_m8125D93C00203B82AB835E843DF4CCFE3D1B35DD (void);
// 0x00000895 UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler()
// 0x00000896 System.Boolean UnityEngine.ILogger::get_logEnabled()
// 0x00000897 System.Boolean UnityEngine.ILogger::IsLogTypeAllowed(UnityEngine.LogType)
// 0x00000898 System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object)
// 0x00000899 System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
// 0x0000089A System.Void UnityEngine.ILogger::LogError(System.String,System.Object)
// 0x0000089B System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
// 0x0000089C System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
// 0x0000089D System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object)
// 0x0000089E System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
extern void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (void);
// 0x0000089F UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
extern void Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (void);
// 0x000008A0 System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
extern void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (void);
// 0x000008A1 System.Boolean UnityEngine.Logger::get_logEnabled()
extern void Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (void);
// 0x000008A2 System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
extern void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (void);
// 0x000008A3 UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
extern void Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (void);
// 0x000008A4 System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
extern void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (void);
// 0x000008A5 System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
extern void Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (void);
// 0x000008A6 System.String UnityEngine.Logger::GetString(System.Object)
extern void Logger_GetString_mA45CFEFEB29D9F804C091BAC5F098CB7B3B6ADD7 (void);
// 0x000008A7 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
extern void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (void);
// 0x000008A8 System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
extern void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (void);
// 0x000008A9 System.Void UnityEngine.Logger::LogError(System.String,System.Object)
extern void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (void);
// 0x000008AA System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
extern void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (void);
// 0x000008AB System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
extern void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (void);
// 0x000008AC System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
extern void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (void);
// 0x000008AD System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
extern void UnityLogWriter_WriteStringToUnityLog_m03DF7718BD577F83C1990431ACEF20AA204A9BAA (void);
// 0x000008AE System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
extern void UnityLogWriter_WriteStringToUnityLogImpl_m3C3AF5334546A58772F28CB81059D26BFC50DC26 (void);
// 0x000008AF System.Void UnityEngine.UnityLogWriter::Init()
extern void UnityLogWriter_Init_mAA89EF0A02E3F6D2034522F8462DEC0A9D26C467 (void);
// 0x000008B0 System.Text.Encoding UnityEngine.UnityLogWriter::get_Encoding()
extern void UnityLogWriter_get_Encoding_m0EB47E3BA3F2BF687A0C189B692C649C8F1B60E7 (void);
// 0x000008B1 System.Void UnityEngine.UnityLogWriter::Write(System.Char)
extern void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (void);
// 0x000008B2 System.Void UnityEngine.UnityLogWriter::Write(System.String)
extern void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (void);
// 0x000008B3 System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
extern void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (void);
// 0x000008B4 System.Void UnityEngine.UnityLogWriter::.ctor()
extern void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (void);
// 0x000008B5 System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (void);
// 0x000008B6 System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
extern void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (void);
// 0x000008B7 System.String UnityEngine.Color::ToString()
extern void Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (void);
// 0x000008B8 System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
extern void Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (void);
// 0x000008B9 System.Int32 UnityEngine.Color::GetHashCode()
extern void Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (void);
// 0x000008BA System.Boolean UnityEngine.Color::Equals(System.Object)
extern void Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (void);
// 0x000008BB System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
extern void Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (void);
// 0x000008BC UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Addition_m39AF1619A5E6C1F698EEF20FA5FE6F3288902AAB (void);
// 0x000008BD UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Multiply_mF17D278EB0ABC9AEB32E829D5CA98784E0D6B66F (void);
// 0x000008BE UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
extern void Color_op_Multiply_m290BA7F5157DE3322801AAC7FA1700219EE6E664 (void);
// 0x000008BF UnityEngine.Color UnityEngine.Color::op_Multiply(System.Single,UnityEngine.Color)
extern void Color_op_Multiply_m1ED56CA313E9D35FD4324AADD8495ADFC041294A (void);
// 0x000008C0 System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Equality_m3A255F888F9300ABB36ED2BC0640CFFDAAEFED2F (void);
// 0x000008C1 System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
extern void Color_op_Inequality_m4A31CEDC6B46367D219D0358AC94F5F66C3849CA (void);
// 0x000008C2 UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
extern void Color_Lerp_mCE0CF50E59713C5A8F6AAC2C6648CF0EDBEEB27B (void);
// 0x000008C3 UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
extern void Color_LerpUnclamped_mF9C5CB32C3A014F975624AD08C96FE237DC26295 (void);
// 0x000008C4 UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
extern void Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (void);
// 0x000008C5 UnityEngine.Color UnityEngine.Color::get_red()
extern void Color_get_red_m27D04C1E5FE794AD933B7B9364F3D34B9EA25109 (void);
// 0x000008C6 UnityEngine.Color UnityEngine.Color::get_green()
extern void Color_get_green_m336EB73DD4A5B11B7F405CF4BC7F37A466FB4FF7 (void);
// 0x000008C7 UnityEngine.Color UnityEngine.Color::get_blue()
extern void Color_get_blue_m0D04554379CB8606EF48E3091CDC3098B81DD86D (void);
// 0x000008C8 UnityEngine.Color UnityEngine.Color::get_white()
extern void Color_get_white_m28BB6E19F27D4EE6858D3021A44F62BC74E20C43 (void);
// 0x000008C9 UnityEngine.Color UnityEngine.Color::get_black()
extern void Color_get_black_mBF96B603B41BED9BAFAA10CE8D946D24260F9729 (void);
// 0x000008CA UnityEngine.Color UnityEngine.Color::get_yellow()
extern void Color_get_yellow_m1EF7276EF58050DFBA8921E2383F0249C08D346F (void);
// 0x000008CB UnityEngine.Color UnityEngine.Color::get_cyan()
extern void Color_get_cyan_m1257FED4776F2A33BD7250357D024B3FA3E592EB (void);
// 0x000008CC UnityEngine.Color UnityEngine.Color::get_magenta()
extern void Color_get_magenta_mF552F660CB0E42F18558AD59D516EBAC923F57E2 (void);
// 0x000008CD UnityEngine.Color UnityEngine.Color::get_gray()
extern void Color_get_gray_mC62F535A52768B992F144E443D201F749C5DE932 (void);
// 0x000008CE UnityEngine.Color UnityEngine.Color::get_grey()
extern void Color_get_grey_mBCECB7841257253597D826AB06E678DA43CC4298 (void);
// 0x000008CF UnityEngine.Color UnityEngine.Color::get_clear()
extern void Color_get_clear_m8B58EA88C92F7DD2C66F0EC1BCC8AC697D631298 (void);
// 0x000008D0 UnityEngine.Color UnityEngine.Color::get_linear()
extern void Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (void);
// 0x000008D1 UnityEngine.Color UnityEngine.Color::get_gamma()
extern void Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F (void);
// 0x000008D2 System.Single UnityEngine.Color::get_maxColorComponent()
extern void Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (void);
// 0x000008D3 UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
extern void Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340 (void);
// 0x000008D4 UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
extern void Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005 (void);
// 0x000008D5 System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
extern void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (void);
// 0x000008D6 UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
extern void Color32_op_Implicit_m7EFA0B83AD1AE15567E9BC2FA2B8E66D3BFE1395 (void);
// 0x000008D7 UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
extern void Color32_op_Implicit_m203A634DBB77053C9400C68065CA29529103D172 (void);
// 0x000008D8 System.String UnityEngine.Color32::ToString()
extern void Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (void);
// 0x000008D9 System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
extern void Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (void);
// 0x000008DA System.Void UnityEngine.GradientColorKey::.ctor(UnityEngine.Color,System.Single)
extern void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1 (void);
// 0x000008DB System.Void UnityEngine.GradientAlphaKey::.ctor(System.Single,System.Single)
extern void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B (void);
// 0x000008DC System.IntPtr UnityEngine.Gradient::Init()
extern void Gradient_Init_m9F60BAFFC0C5DDC087C0CB0EA64F62A38D4DCD6A (void);
// 0x000008DD System.Void UnityEngine.Gradient::Cleanup()
extern void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (void);
// 0x000008DE System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
extern void Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (void);
// 0x000008DF System.Void UnityEngine.Gradient::.ctor()
extern void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (void);
// 0x000008E0 System.Void UnityEngine.Gradient::Finalize()
extern void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (void);
// 0x000008E1 UnityEngine.Color UnityEngine.Gradient::Evaluate(System.Single)
extern void Gradient_Evaluate_m332A32F48EA3F884CB55D74131DF8064F29F9C32 (void);
// 0x000008E2 System.Void UnityEngine.Gradient::SetKeys(UnityEngine.GradientColorKey[],UnityEngine.GradientAlphaKey[])
extern void Gradient_SetKeys_mE03CE269C19C4F08F1ED57F7151082304DDBB5D8 (void);
// 0x000008E3 System.Boolean UnityEngine.Gradient::Equals(System.Object)
extern void Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (void);
// 0x000008E4 System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
extern void Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (void);
// 0x000008E5 System.Int32 UnityEngine.Gradient::GetHashCode()
extern void Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (void);
// 0x000008E6 System.Void UnityEngine.Gradient::Evaluate_Injected(System.Single,UnityEngine.Color&)
extern void Gradient_Evaluate_Injected_m57A9E0493A64ABF8E7F4421728FAF32DAE5A42FB (void);
// 0x000008E7 UnityEngine.Quaternion UnityEngine.Matrix4x4::GetRotation()
extern void Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F (void);
// 0x000008E8 UnityEngine.Vector3 UnityEngine.Matrix4x4::GetLossyScale()
extern void Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7 (void);
// 0x000008E9 UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::DecomposeProjection()
extern void Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC (void);
// 0x000008EA UnityEngine.Quaternion UnityEngine.Matrix4x4::get_rotation()
extern void Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB (void);
// 0x000008EB UnityEngine.Vector3 UnityEngine.Matrix4x4::get_lossyScale()
extern void Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7 (void);
// 0x000008EC UnityEngine.FrustumPlanes UnityEngine.Matrix4x4::get_decomposeProjection()
extern void Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80 (void);
// 0x000008ED UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Matrix4x4_TRS_mFEBA6926DB0044B96EF0CE98F30FEE7596820680 (void);
// 0x000008EE System.Void UnityEngine.Matrix4x4::SetTRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA (void);
// 0x000008EF System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse3DAffine_m12F1B34AA8BCEB2C3D72481C02064363B9202A0C (void);
// 0x000008F0 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
extern void Matrix4x4_Inverse_m4ED4E9DA31C914B4CFAFCB370A34C1AFE3C3AA2E (void);
// 0x000008F1 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
extern void Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (void);
// 0x000008F2 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Transpose(UnityEngine.Matrix4x4)
extern void Matrix4x4_Transpose_mDBD219155D82668455628D9EDD7893B3EE53A03C (void);
// 0x000008F3 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_transpose()
extern void Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89 (void);
// 0x000008F4 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Ortho(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
extern void Matrix4x4_Ortho_m2C3F7FDC23CFC7E6D59009362559FDC0B6A3DC25 (void);
// 0x000008F5 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Perspective(System.Single,System.Single,System.Single,System.Single)
extern void Matrix4x4_Perspective_mC8EE39379287917634B001BBA926CAFBB4B343BB (void);
// 0x000008F6 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single)
extern void Matrix4x4_Frustum_m60138EF95ABE0F91C4BD5857CD8A4730D7B7FAAA (void);
// 0x000008F7 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Frustum(UnityEngine.FrustumPlanes)
extern void Matrix4x4_Frustum_m6C5494A74BBFF3B676AD11612350519583D008D5 (void);
// 0x000008F8 System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
extern void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (void);
// 0x000008F9 System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Int32,System.Single)
extern void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603 (void);
// 0x000008FA System.Void UnityEngine.Matrix4x4::set_Item(System.Int32,System.Single)
extern void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0 (void);
// 0x000008FB System.Int32 UnityEngine.Matrix4x4::GetHashCode()
extern void Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (void);
// 0x000008FC System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
extern void Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (void);
// 0x000008FD System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
extern void Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (void);
// 0x000008FE UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0 (void);
// 0x000008FF UnityEngine.Vector4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Vector4)
extern void Matrix4x4_op_Multiply_m2041E25F0453B831D95C32E924B88125ACFE9255 (void);
// 0x00000900 System.Boolean UnityEngine.Matrix4x4::op_Equality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Equality_mB6119C9802D535FE6221A40760472D06D8438B20 (void);
// 0x00000901 System.Boolean UnityEngine.Matrix4x4::op_Inequality(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void Matrix4x4_op_Inequality_mFBA4DC437A3E4F95A31D42DF4E63C96319A96980 (void);
// 0x00000902 UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
extern void Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (void);
// 0x00000903 UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
extern void Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (void);
// 0x00000904 System.Void UnityEngine.Matrix4x4::SetColumn(System.Int32,UnityEngine.Vector4)
extern void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234 (void);
// 0x00000905 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (void);
// 0x00000906 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (void);
// 0x00000907 UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
extern void Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (void);
// 0x00000908 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Scale(UnityEngine.Vector3)
extern void Matrix4x4_Scale_m389397AD581D1BB1A5D39B47021DD685A1EAA9AB (void);
// 0x00000909 UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Translate(UnityEngine.Vector3)
extern void Matrix4x4_Translate_m95D44EDD1A9856DD11C639692E47B7A35EF745E2 (void);
// 0x0000090A UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Rotate(UnityEngine.Quaternion)
extern void Matrix4x4_Rotate_mE2C31B51EEC282F2969B9C2BE24BD73E312807E8 (void);
// 0x0000090B UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_zero()
extern void Matrix4x4_get_zero_m151153EC215245E44A720FA640E93FA5959B4815 (void);
// 0x0000090C UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
extern void Matrix4x4_get_identity_m94A09872C449C26863FF10D0FDF87842D91BECD6 (void);
// 0x0000090D System.String UnityEngine.Matrix4x4::ToString()
extern void Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (void);
// 0x0000090E System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
extern void Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (void);
// 0x0000090F System.Void UnityEngine.Matrix4x4::.cctor()
extern void Matrix4x4__cctor_mC8CCD92F7684B074A1457FADB8F271447FDCC93E (void);
// 0x00000910 System.Void UnityEngine.Matrix4x4::GetRotation_Injected(UnityEngine.Matrix4x4&,UnityEngine.Quaternion&)
extern void Matrix4x4_GetRotation_Injected_m39532083073B30AABA936AEC7D473AFEFF19E81E (void);
// 0x00000911 System.Void UnityEngine.Matrix4x4::GetLossyScale_Injected(UnityEngine.Matrix4x4&,UnityEngine.Vector3&)
extern void Matrix4x4_GetLossyScale_Injected_mA50B5DB5D02D684235C4F58107CC1BBCBBFDCED4 (void);
// 0x00000912 System.Void UnityEngine.Matrix4x4::DecomposeProjection_Injected(UnityEngine.Matrix4x4&,UnityEngine.FrustumPlanes&)
extern void Matrix4x4_DecomposeProjection_Injected_m762A4DDEECF1DFCD01EFCBF3111B4B498DA88519 (void);
// 0x00000913 System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_TRS_Injected_mDE0AD3BD9A300FF0E7A1FC251413EFAEBC54D584 (void);
// 0x00000914 System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse3DAffine_Injected_mC3DA8815FCDFAC684781598274FAAB54F50DDE48 (void);
// 0x00000915 System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Inverse_Injected_mDFE02F04FE907C8BC49CAF9F17631EE4228CFD59 (void);
// 0x00000916 System.Void UnityEngine.Matrix4x4::Transpose_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Transpose_Injected_m9FF0D0E8D5C364739A486AE026D3EB6D0CF9ABAA (void);
// 0x00000917 System.Void UnityEngine.Matrix4x4::Ortho_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Ortho_Injected_mC98ECC05D59F6E7E5AD0D3BD62DC13EB98877E19 (void);
// 0x00000918 System.Void UnityEngine.Matrix4x4::Perspective_Injected(System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Perspective_Injected_m159D92D81C8E7787E8FF8B7598DDC817FBB1AE61 (void);
// 0x00000919 System.Void UnityEngine.Matrix4x4::Frustum_Injected(System.Single,System.Single,System.Single,System.Single,System.Single,System.Single,UnityEngine.Matrix4x4&)
extern void Matrix4x4_Frustum_Injected_m6C1CAB59223804B6A2F03C00C1BD1C1A5AAD5DC1 (void);
// 0x0000091A UnityEngine.Vector3 UnityEngine.Vector3::Slerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_Slerp_mBA32C7EAC64C56C7D68480549FA9A892FA5C1728 (void);
// 0x0000091B UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_Lerp_m57EE8D709A93B2B0FF8D499FA2947B1D61CB1FD6 (void);
// 0x0000091C UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Vector3_LerpUnclamped_mFEA59FB5EB455F28D302887090F5D223277686E0 (void);
// 0x0000091D UnityEngine.Vector3 UnityEngine.Vector3::SmoothDamp(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3&,System.Single,System.Single,System.Single)
extern void Vector3_SmoothDamp_mA20AB2E3DFAE680D742E9A17D969AF8A3E849711 (void);
// 0x0000091E System.Single UnityEngine.Vector3::get_Item(System.Int32)
extern void Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (void);
// 0x0000091F System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
extern void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (void);
// 0x00000920 System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
extern void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (void);
// 0x00000921 System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
extern void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (void);
// 0x00000922 UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Scale_mE4063F0349E8B2F3EC8098597D356ACCA54C4514 (void);
// 0x00000923 System.Void UnityEngine.Vector3::Scale(UnityEngine.Vector3)
extern void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283 (void);
// 0x00000924 UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8 (void);
// 0x00000925 System.Int32 UnityEngine.Vector3::GetHashCode()
extern void Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (void);
// 0x00000926 System.Boolean UnityEngine.Vector3::Equals(System.Object)
extern void Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (void);
// 0x00000927 System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
extern void Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (void);
// 0x00000928 UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
extern void Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD (void);
// 0x00000929 System.Void UnityEngine.Vector3::Normalize()
extern void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8 (void);
// 0x0000092A UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
extern void Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (void);
// 0x0000092B System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8 (void);
// 0x0000092C UnityEngine.Vector3 UnityEngine.Vector3::Project(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Project_m47BC1C674D5732D50B6E136626FB2C53E18A706E (void);
// 0x0000092D UnityEngine.Vector3 UnityEngine.Vector3::ProjectOnPlane(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_ProjectOnPlane_mCAFA9F9416EA4740DCA8757B6E52260BF536770A (void);
// 0x0000092E System.Single UnityEngine.Vector3::Angle(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Angle_m1B9CC61B142C3A0E7EEB0559983CC391D1582F56 (void);
// 0x0000092F System.Single UnityEngine.Vector3::SignedAngle(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_SignedAngle_mD30E71B2F64983C2C4D86F17E7023BAA84CE50BE (void);
// 0x00000930 System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Distance_m99C722723EDD875852EF854AD7B7C4F8AC4F84AB (void);
// 0x00000931 System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
extern void Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF (void);
// 0x00000932 System.Single UnityEngine.Vector3::get_magnitude()
extern void Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (void);
// 0x00000933 System.Single UnityEngine.Vector3::SqrMagnitude(UnityEngine.Vector3)
extern void Vector3_SqrMagnitude_m04883F317B0C35E16E87523EBDFD346551290968 (void);
// 0x00000934 System.Single UnityEngine.Vector3::get_sqrMagnitude()
extern void Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (void);
// 0x00000935 UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Min_m669DD6A6725D796639ADF4DE40E72AE8DCCFA9C7 (void);
// 0x00000936 UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_Max_m8446E71C8778A1CE7C379BBF6966D15093C99145 (void);
// 0x00000937 UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
extern void Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83 (void);
// 0x00000938 UnityEngine.Vector3 UnityEngine.Vector3::get_one()
extern void Vector3_get_one_mE6A2D5C6578E94268024613B596BF09F990B1260 (void);
// 0x00000939 UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
extern void Vector3_get_forward_mEBAB24D77FC02FC88ED880738C3B1D47C758B3EB (void);
// 0x0000093A UnityEngine.Vector3 UnityEngine.Vector3::get_back()
extern void Vector3_get_back_mBA6E23860A365E6F0F9A2AADC3D19E698687230A (void);
// 0x0000093B UnityEngine.Vector3 UnityEngine.Vector3::get_up()
extern void Vector3_get_up_mAB5269BFCBCB1BD241450C9BF2F156303D30E0C3 (void);
// 0x0000093C UnityEngine.Vector3 UnityEngine.Vector3::get_down()
extern void Vector3_get_down_m19EB5B5B0EDFE9C272BD7BCC6923C4A9D616F771 (void);
// 0x0000093D UnityEngine.Vector3 UnityEngine.Vector3::get_left()
extern void Vector3_get_left_mA75C525C1E78B5BB99E9B7A63EF68C731043FE18 (void);
// 0x0000093E UnityEngine.Vector3 UnityEngine.Vector3::get_right()
extern void Vector3_get_right_m13B7C3EAA64DC921EC23346C56A5A597B5481FF5 (void);
// 0x0000093F UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D (void);
// 0x00000940 UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824 (void);
// 0x00000941 UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
extern void Vector3_op_UnaryNegation_m3AC523A7BED6E843165BDF598690F0560D8CAA63 (void);
// 0x00000942 UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484 (void);
// 0x00000943 UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
extern void Vector3_op_Multiply_m29F4414A9D30B7C0CD8455C4B2F049E8CCF66745 (void);
// 0x00000944 UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
extern void Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270 (void);
// 0x00000945 System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB (void);
// 0x00000946 System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Vector3_op_Inequality_m6A7FB1C9E9DE194708997BFA24C6E238D92D908E (void);
// 0x00000947 System.String UnityEngine.Vector3::ToString()
extern void Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (void);
// 0x00000948 System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
extern void Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (void);
// 0x00000949 System.Void UnityEngine.Vector3::.cctor()
extern void Vector3__cctor_mDE5FA92524AC1AFCC13E3C81C93DB4F05B08B699 (void);
// 0x0000094A System.Void UnityEngine.Vector3::Slerp_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,System.Single,UnityEngine.Vector3&)
extern void Vector3_Slerp_Injected_mA7290E9A78BC8320063819903A15141FFD6395DC (void);
// 0x0000094B UnityEngine.Quaternion UnityEngine.Quaternion::FromToRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_FromToRotation_m041093DBB23CB3641118310881D6B7746E3B8418 (void);
// 0x0000094C UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
extern void Quaternion_Inverse_m7597DECDAD37194FAC86D1A11DCE3F0C7747F817 (void);
// 0x0000094D UnityEngine.Quaternion UnityEngine.Quaternion::Slerp(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_Slerp_m5FDA8C178E7EB209B43845F73263AFE9C02F3949 (void);
// 0x0000094E UnityEngine.Quaternion UnityEngine.Quaternion::SlerpUnclamped(UnityEngine.Quaternion,UnityEngine.Quaternion,System.Single)
extern void Quaternion_SlerpUnclamped_mB38920352A1B11369D782F78E183568CAFA82C0F (void);
// 0x0000094F UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
extern void Quaternion_Internal_FromEulerRad_m2842B9FFB31CDC0F80B7C2172E22831D11D91E93 (void);
// 0x00000950 UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
extern void Quaternion_Internal_ToEulerRad_m9B2C77284AEE6F2C43B6C42F1F888FB4FC904462 (void);
// 0x00000951 UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
extern void Quaternion_AngleAxis_m01A869DC10F976FAF493B66F15D6D6977BB61DA8 (void);
// 0x00000952 UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Quaternion_LookRotation_mE6859FEBE85BC0AE72A14159988151FF69BF4401 (void);
// 0x00000953 UnityEngine.Quaternion UnityEngine.Quaternion::LookRotation(UnityEngine.Vector3)
extern void Quaternion_LookRotation_m8C0F294E5143F93D378E020EAD9DA2288A5907A3 (void);
// 0x00000954 System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (void);
// 0x00000955 UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
extern void Quaternion_get_identity_mB9CAEEB21BC81352CBF32DB9664BFC06FA7EA27B (void);
// 0x00000956 UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Multiply_m5AC8B39C55015059BDD09122E04E47D4BFAB2276 (void);
// 0x00000957 UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
extern void Quaternion_op_Multiply_mF1348668A6CCD46FBFF98D39182F89358ED74AC0 (void);
// 0x00000958 System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
extern void Quaternion_IsEqualUsingDot_m5C6AC5F5C56B27C25DDF612BEEF40F28CA44CA31 (void);
// 0x00000959 System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Equality_m3DF1D708D3A0AFB11EACF42A9C068EF6DC508FBB (void);
// 0x0000095A System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_op_Inequality_mC1922F160B14F6F404E46FFCC10B282D913BE354 (void);
// 0x0000095B System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_Dot_m4A80D03D7B7DEC054E2175E53D072675649C6713 (void);
// 0x0000095C System.Single UnityEngine.Quaternion::Angle(UnityEngine.Quaternion,UnityEngine.Quaternion)
extern void Quaternion_Angle_m445E005E6F9211283EEA3F0BD4FF2DC20FE3640A (void);
// 0x0000095D UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
extern void Quaternion_Internal_MakePositive_m864320DA2D027C186C95B2A5BC2C66B0EB4A6C11 (void);
// 0x0000095E UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
extern void Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122 (void);
// 0x0000095F UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
extern void Quaternion_Euler_mD4601D966F1F58F3FCA01B3FC19A12D0AD0396DD (void);
// 0x00000960 UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
extern void Quaternion_Euler_m66E346161C9778DF8486DB4FE823D8F81A54AF1D (void);
// 0x00000961 UnityEngine.Quaternion UnityEngine.Quaternion::Normalize(UnityEngine.Quaternion)
extern void Quaternion_Normalize_m63D60A4A9F97145AF0C7E2A4C044EBF17EF7CBC3 (void);
// 0x00000962 UnityEngine.Quaternion UnityEngine.Quaternion::get_normalized()
extern void Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16 (void);
// 0x00000963 System.Int32 UnityEngine.Quaternion::GetHashCode()
extern void Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (void);
// 0x00000964 System.Boolean UnityEngine.Quaternion::Equals(System.Object)
extern void Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (void);
// 0x00000965 System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
extern void Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (void);
// 0x00000966 System.String UnityEngine.Quaternion::ToString()
extern void Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (void);
// 0x00000967 System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
extern void Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (void);
// 0x00000968 System.Void UnityEngine.Quaternion::.cctor()
extern void Quaternion__cctor_m0629AD915FB4AD74CBEE6788AA66DE91DBA2F8CB (void);
// 0x00000969 System.Void UnityEngine.Quaternion::FromToRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_FromToRotation_Injected_mEBE4E345974422E4906C862737C306068D68EFB1 (void);
// 0x0000096A System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
extern void Quaternion_Inverse_Injected_m6364007A516BE22DCDDE7006E7FF2766D9E548B6 (void);
// 0x0000096B System.Void UnityEngine.Quaternion::Slerp_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_Slerp_Injected_m891D113D3FA964775E4259A784550F15BB78323B (void);
// 0x0000096C System.Void UnityEngine.Quaternion::SlerpUnclamped_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&,System.Single,UnityEngine.Quaternion&)
extern void Quaternion_SlerpUnclamped_Injected_m0E2ECFB4264ED7FF75C648875E173FC2046CA74B (void);
// 0x0000096D System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_Internal_FromEulerRad_Injected_m175442AFC6D3B1E8B147793ACC2972D539224E77 (void);
// 0x0000096E System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
extern void Quaternion_Internal_ToEulerRad_Injected_m0A3D3DD2F0AF96455C082454169BF0CE21A60D06 (void);
// 0x0000096F System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_AngleAxis_Injected_m51E6538E88B6835838D157A2330346C520E414CB (void);
// 0x00000970 System.Void UnityEngine.Quaternion::LookRotation_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Quaternion_LookRotation_Injected_m5F814D23AEC43855A5B7D6792B5EE9637BA8CB19 (void);
// 0x00000971 System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
extern void Mathf_IsPowerOfTwo_m76CE14ADD2BB5CF0E0E28F61826F19A7CAA015A3 (void);
// 0x00000972 System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
extern void Mathf_NextPowerOfTwo_m25B17CBCFB02762842BE3725618DD97C7C4B1014 (void);
// 0x00000973 System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
extern void Mathf_GammaToLinearSpace_m4D758883DC92707BEB3D1774CE252B0233309DA6 (void);
// 0x00000974 System.Single UnityEngine.Mathf::LinearToGammaSpace(System.Single)
extern void Mathf_LinearToGammaSpace_mB23054C857C5AE0E5E27B0EA00A35F82E024B430 (void);
// 0x00000975 UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
extern void Mathf_CorrelatedColorTemperatureToRGB_m92860D984CC8E5F6359CC8959C8BFD927379D45D (void);
// 0x00000976 System.UInt16 UnityEngine.Mathf::FloatToHalf(System.Single)
extern void Mathf_FloatToHalf_mC40D30734F4A77A8000FE5A2BAEA6911DE482A8A (void);
// 0x00000977 System.Single UnityEngine.Mathf::PerlinNoise(System.Single,System.Single)
extern void Mathf_PerlinNoise_mFDD2B12BE1FE4E890FA9FCD5CE6D7A90CAA779D4 (void);
// 0x00000978 System.Single UnityEngine.Mathf::Sin(System.Single)
extern void Mathf_Sin_mDF1599028ED099FD561435ECA5D855D497D68522 (void);
// 0x00000979 System.Single UnityEngine.Mathf::Cos(System.Single)
extern void Mathf_Cos_m98106088477B4D2F109126476606618645FE0B4A (void);
// 0x0000097A System.Single UnityEngine.Mathf::Tan(System.Single)
extern void Mathf_Tan_mDA8A8AB9E7C34A9F71E665288DC91C02C6375974 (void);
// 0x0000097B System.Single UnityEngine.Mathf::Acos(System.Single)
extern void Mathf_Acos_m31E645B707B2852DB9FACCD86126E3E72A344E28 (void);
// 0x0000097C System.Single UnityEngine.Mathf::Atan(System.Single)
extern void Mathf_Atan_mDF176C41BF5DB5837E937F994806E9BC66B44546 (void);
// 0x0000097D System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
extern void Mathf_Atan2_m175B2856E832846B20DD2449F8A7FD56DFEC400E (void);
// 0x0000097E System.Single UnityEngine.Mathf::Sqrt(System.Single)
extern void Mathf_Sqrt_m3D6D010C2068F41874DAFCE488FFB775761B54D0 (void);
// 0x0000097F System.Single UnityEngine.Mathf::Abs(System.Single)
extern void Mathf_Abs_m3AB6ECAEF6C7FD03453C7A984B211EC9CBF99DEC (void);
// 0x00000980 System.Int32 UnityEngine.Mathf::Abs(System.Int32)
extern void Mathf_Abs_mEF48B2D15BEC6663A575693F563C6DC42C8135AE (void);
// 0x00000981 System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
extern void Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507 (void);
// 0x00000982 System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
extern void Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784 (void);
// 0x00000983 System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
extern void Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016 (void);
// 0x00000984 System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
extern void Mathf_Max_m8A4C189A6749DFE3ED8B66D9D3CACD8DB333974F (void);
// 0x00000985 System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
extern void Mathf_Pow_mA5253A5538FD900DFD781D297AC03A8E31561B03 (void);
// 0x00000986 System.Single UnityEngine.Mathf::Exp(System.Single)
extern void Mathf_Exp_m482F5D6CA3A7CFDD7FBACC95F9FE8A14310C61F2 (void);
// 0x00000987 System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
extern void Mathf_Log_m5AD7CD5F4DCE823F0D89CFFD817934769D73B2B7 (void);
// 0x00000988 System.Single UnityEngine.Mathf::Log(System.Single)
extern void Mathf_Log_mC3436829A9ABA67272768EF5B1B6A94C1B41C804 (void);
// 0x00000989 System.Single UnityEngine.Mathf::Log10(System.Single)
extern void Mathf_Log10_mB0962ABE003B6F3C32D9F85F3F97D88D9A50E740 (void);
// 0x0000098A System.Single UnityEngine.Mathf::Ceil(System.Single)
extern void Mathf_Ceil_m2DD86C044E7CB46729630CD3C254EEBE4D3E0244 (void);
// 0x0000098B System.Single UnityEngine.Mathf::Floor(System.Single)
extern void Mathf_Floor_mFA10ED57F5D0C1E05F25868C8E99CE41D7C1A742 (void);
// 0x0000098C System.Single UnityEngine.Mathf::Round(System.Single)
extern void Mathf_Round_m2B4D74636DB0368F222D9BD6079343E1AFB3765D (void);
// 0x0000098D System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
extern void Mathf_CeilToInt_m04999E3DEB696135EFD620A30F51503D700C1998 (void);
// 0x0000098E System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
extern void Mathf_FloorToInt_mD086E41305DD8350180AD677833A22733B4789A9 (void);
// 0x0000098F System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
extern void Mathf_RoundToInt_m6A6E30BA4157D69DA47F02B43108882DDD7C4A70 (void);
// 0x00000990 System.Single UnityEngine.Mathf::Sign(System.Single)
extern void Mathf_Sign_m015249B312238B8DCA3493489FAFC3055E2FFEF8 (void);
// 0x00000991 System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
extern void Mathf_Clamp_m154E404AF275A3B2EC99ECAA3879B4CB9F0606DC (void);
// 0x00000992 System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
extern void Mathf_Clamp_mA48718D9A20D8972EDD41714CEF6BBF864F442EA (void);
// 0x00000993 System.Single UnityEngine.Mathf::Clamp01(System.Single)
extern void Mathf_Clamp01_mD921B23F47F5347996C56DC789D1DE16EE27D9B1 (void);
// 0x00000994 System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
extern void Mathf_Lerp_mFB4910B358B986AFB22114ED90458E8341867479 (void);
// 0x00000995 System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
extern void Mathf_LerpUnclamped_mF5A9A9AC62D7BAD992CEAB2E5B6A49F5D2B87700 (void);
// 0x00000996 System.Single UnityEngine.Mathf::LerpAngle(System.Single,System.Single,System.Single)
extern void Mathf_LerpAngle_m1ED3F488EFE973020124E59B6B6D439D9ACCFA42 (void);
// 0x00000997 System.Single UnityEngine.Mathf::SmoothStep(System.Single,System.Single,System.Single)
extern void Mathf_SmoothStep_mF724C7893D0F0C02FB14D573DDB7F92935451B81 (void);
// 0x00000998 System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
extern void Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620 (void);
// 0x00000999 System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single)
extern void Mathf_SmoothDamp_m4B8C5AACFEBF58E93FF2A33832C27EF1E5AF7AFD (void);
// 0x0000099A System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
extern void Mathf_SmoothDamp_m00E482452BCED3FE0F16B4033B2B5323C7E30829 (void);
// 0x0000099B System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
extern void Mathf_SmoothDampAngle_m4B6A71D10BBD87D55EE8AE2A8C708CE115C60973 (void);
// 0x0000099C System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
extern void Mathf_Repeat_m1ACDE7EF466FB6CCAD29B3866E4A239A8530E9D5 (void);
// 0x0000099D System.Single UnityEngine.Mathf::PingPong(System.Single,System.Single)
extern void Mathf_PingPong_m157C55BCFEA2BB96680B7B29D714C3F9390551C9 (void);
// 0x0000099E System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
extern void Mathf_InverseLerp_m4E1DA076090EC56955724109B3EE12AA07548016 (void);
// 0x0000099F System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
extern void Mathf_DeltaAngle_m4B87B84265A48389AC3F5E3E8164570C6AECE5C3 (void);
// 0x000009A0 System.Void UnityEngine.Mathf::.cctor()
extern void Mathf__cctor_m2665985B855565B66529F63DA1E16CD47E22DB0E (void);
// 0x000009A1 System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
extern void Mathf_CorrelatedColorTemperatureToRGB_Injected_mD70F6DD60BCE5A0EF8878C21DEABF6A0716ED74E (void);
// 0x000009A2 System.Single UnityEngine.Vector2::get_Item(System.Int32)
extern void Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (void);
// 0x000009A3 System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
extern void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (void);
// 0x000009A4 System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
extern void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (void);
// 0x000009A5 UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
extern void Vector2_Lerp_mF3BD6827807680A529E800FD027734D40A3597E1 (void);
// 0x000009A6 UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
extern void Vector2_LerpUnclamped_mEC8F3EB7A6AA1B9C494701C993EA274838930F5A (void);
// 0x000009A7 UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Scale_mC9AFC562DF393640663C6FFC733EADD343FB6B65 (void);
// 0x000009A8 System.Void UnityEngine.Vector2::Normalize()
extern void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652 (void);
// 0x000009A9 UnityEngine.Vector2 UnityEngine.Vector2::get_normalized()
extern void Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297 (void);
// 0x000009AA System.String UnityEngine.Vector2::ToString()
extern void Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (void);
// 0x000009AB System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
extern void Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (void);
// 0x000009AC System.Int32 UnityEngine.Vector2::GetHashCode()
extern void Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (void);
// 0x000009AD System.Boolean UnityEngine.Vector2::Equals(System.Object)
extern void Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (void);
// 0x000009AE System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
extern void Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (void);
// 0x000009AF System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Dot_mBF0FA0B529C821F4733DDC3AD366B07CD27625F4 (void);
// 0x000009B0 System.Single UnityEngine.Vector2::get_magnitude()
extern void Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE (void);
// 0x000009B1 System.Single UnityEngine.Vector2::get_sqrMagnitude()
extern void Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (void);
// 0x000009B2 System.Single UnityEngine.Vector2::Angle(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Angle_m9668B13074D1664DD192669C14B3A8FC01676299 (void);
// 0x000009B3 System.Single UnityEngine.Vector2::Distance(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Distance_m220B2ADBE9F87426BEEE291263560DFE78F835B5 (void);
// 0x000009B4 UnityEngine.Vector2 UnityEngine.Vector2::ClampMagnitude(UnityEngine.Vector2,System.Single)
extern void Vector2_ClampMagnitude_m9F4DC26ED98E682A187F4B2AFEAB49CD376DF7CA (void);
// 0x000009B5 System.Single UnityEngine.Vector2::SqrMagnitude(UnityEngine.Vector2)
extern void Vector2_SqrMagnitude_m9020166A171C031DA7B163D3261C09EB7090F0AF (void);
// 0x000009B6 UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Min_mAB64CD54A495856162FC5753B6C6B572AA4BEA1D (void);
// 0x000009B7 UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_Max_m5FF3A49170F857E422CDD32A51CABEAE568E8088 (void);
// 0x000009B8 UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Addition_m704B5B98EAFE885978381E21B7F89D9DF83C2A60 (void);
// 0x000009B9 UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Subtraction_m664419831773D5BBF06D9DE4E515F6409B2F92B8 (void);
// 0x000009BA UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Multiply_m6158066AFB36810D63D98EABF0FABEFFC647B2A0 (void);
// 0x000009BB UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Division_mB1CA903ACF933DB0BE2016D105BB2B4702CF1004 (void);
// 0x000009BC UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
extern void Vector2_op_UnaryNegation_m47556D28F72B018AC4D5160710C83A805F10A783 (void);
// 0x000009BD UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Multiply_m4EEB2FF3F4830390A53CE9B6076FB31801D65EED (void);
// 0x000009BE UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
extern void Vector2_op_Multiply_mB3B310D2D0CAE78AFB2AE6A9FD2902DE4B359211 (void);
// 0x000009BF UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
extern void Vector2_op_Division_m69F64D545E3C023BE9927397572349A569141EBA (void);
// 0x000009C0 System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Equality_m5447BF12C18339431AB8AF02FA463C543D88D463 (void);
// 0x000009C1 System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
extern void Vector2_op_Inequality_mCF3935E28AC7B30B279F07F9321CC56718E1311A (void);
// 0x000009C2 UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
extern void Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B (void);
// 0x000009C3 UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
extern void Vector2_op_Implicit_mCD214B04BC52AED3C89C3BEF664B6247E5F8954A (void);
// 0x000009C4 UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
extern void Vector2_get_zero_m009B92B5D35AB02BD1610C2E1ACCE7C9CF964A6E (void);
// 0x000009C5 UnityEngine.Vector2 UnityEngine.Vector2::get_one()
extern void Vector2_get_one_m232E885D3C7BB6A96D5FEF4494709BA170447604 (void);
// 0x000009C6 UnityEngine.Vector2 UnityEngine.Vector2::get_up()
extern void Vector2_get_up_mF4D6DB00DEA7D055940165B85FFE1CEF6F7CD3AA (void);
// 0x000009C7 UnityEngine.Vector2 UnityEngine.Vector2::get_down()
extern void Vector2_get_down_m744DCF40A3F17B76B9C084145D6E66AC0DE3D5CD (void);
// 0x000009C8 UnityEngine.Vector2 UnityEngine.Vector2::get_right()
extern void Vector2_get_right_mCE2D0142663361ED4B48C36873786986D25A6E0A (void);
// 0x000009C9 UnityEngine.Vector2 UnityEngine.Vector2::get_positiveInfinity()
extern void Vector2_get_positiveInfinity_m03B87ABC38ACBE2160599734C319DD1BA1064B5F (void);
// 0x000009CA System.Void UnityEngine.Vector2::.cctor()
extern void Vector2__cctor_m36CE8EBCD8DDF8D15B8AD39C675A117DC338510A (void);
// 0x000009CB System.Int32 UnityEngine.Vector2Int::get_x()
extern void Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (void);
// 0x000009CC System.Void UnityEngine.Vector2Int::set_x(System.Int32)
extern void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (void);
// 0x000009CD System.Int32 UnityEngine.Vector2Int::get_y()
extern void Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (void);
// 0x000009CE System.Void UnityEngine.Vector2Int::set_y(System.Int32)
extern void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (void);
// 0x000009CF System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
extern void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (void);
// 0x000009D0 System.Single UnityEngine.Vector2Int::get_magnitude()
extern void Vector2Int_get_magnitude_m9368194292061E306176F135F5E5B63D730911BB (void);
// 0x000009D1 UnityEngine.Vector2Int UnityEngine.Vector2Int::Max(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
extern void Vector2Int_Max_mE6B3DEEA5EA8D64CD9EB410FDDEC58ECF1533C8C (void);
// 0x000009D2 UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
extern void Vector2Int_op_Implicit_m0D3B1D66E99D4C636F431691169479582058BED3 (void);
// 0x000009D3 UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
extern void Vector2Int_FloorToInt_m3BE8C50BF40C119B14CC7187935C2C8FFCBE7C5E (void);
// 0x000009D4 System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
extern void Vector2Int_op_Equality_m0BACF220C29A50100740A626E2A928F9F96E6759 (void);
// 0x000009D5 System.Boolean UnityEngine.Vector2Int::op_Inequality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
extern void Vector2Int_op_Inequality_mA2A179D6CB186661DF13284FC4BB6B4838DF8B54 (void);
// 0x000009D6 System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
extern void Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (void);
// 0x000009D7 System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
extern void Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (void);
// 0x000009D8 System.Int32 UnityEngine.Vector2Int::GetHashCode()
extern void Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (void);
// 0x000009D9 System.String UnityEngine.Vector2Int::ToString()
extern void Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (void);
// 0x000009DA System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
extern void Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (void);
// 0x000009DB UnityEngine.Vector2Int UnityEngine.Vector2Int::get_zero()
extern void Vector2Int_get_zero_mA4130E83BCF623B65B14574D496C6C0FB441D9FE (void);
// 0x000009DC UnityEngine.Vector2Int UnityEngine.Vector2Int::get_one()
extern void Vector2Int_get_one_mF2EE0D4A57234324336A491DAB06305AB037C373 (void);
// 0x000009DD System.Void UnityEngine.Vector2Int::.cctor()
extern void Vector2Int__cctor_mBDFABDF36D93E0928973998555369F69ED7D165B (void);
// 0x000009DE System.Int32 UnityEngine.Vector3Int::get_x()
extern void Vector3Int_get_x_m21C268D2AA4C03CE35AA49DF6155347C9748054C (void);
// 0x000009DF System.Void UnityEngine.Vector3Int::set_x(System.Int32)
extern void Vector3Int_set_x_m8745C5976D035EBBAC6F6191B5838D58631D8685 (void);
// 0x000009E0 System.Int32 UnityEngine.Vector3Int::get_y()
extern void Vector3Int_get_y_m42F43000F85D356557CAF03442273E7AA08F7F72 (void);
// 0x000009E1 System.Void UnityEngine.Vector3Int::set_y(System.Int32)
extern void Vector3Int_set_y_mA856F32D1BF187BD4091DDF3C6872FD01F7D3377 (void);
// 0x000009E2 System.Int32 UnityEngine.Vector3Int::get_z()
extern void Vector3Int_get_z_m96E180F866145E373F42358F2371EFF446F08AED (void);
// 0x000009E3 System.Void UnityEngine.Vector3Int::set_z(System.Int32)
extern void Vector3Int_set_z_m5782180F67C4257C505F124971985D99C3422F74 (void);
// 0x000009E4 System.Void UnityEngine.Vector3Int::.ctor(System.Int32,System.Int32,System.Int32)
extern void Vector3Int__ctor_mE06A86999D16FA579A7F2142B872AB7E3695C9E0 (void);
// 0x000009E5 UnityEngine.Vector3Int UnityEngine.Vector3Int::Min(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
extern void Vector3Int_Min_mE8C18B15F5F36C859905D17B9D3AE5F898466849 (void);
// 0x000009E6 UnityEngine.Vector3Int UnityEngine.Vector3Int::Max(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
extern void Vector3Int_Max_m283E5B7E751D90546E3E977F6B30880E0D452581 (void);
// 0x000009E7 UnityEngine.Vector3 UnityEngine.Vector3Int::op_Implicit(UnityEngine.Vector3Int)
extern void Vector3Int_op_Implicit_mC033C628DD897DDBC75F29D06ACB30DC437A838A (void);
// 0x000009E8 UnityEngine.Vector3Int UnityEngine.Vector3Int::op_Addition(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
extern void Vector3Int_op_Addition_m7B25A163958DEC7B64323710764439A8322905AF (void);
// 0x000009E9 UnityEngine.Vector3Int UnityEngine.Vector3Int::op_Subtraction(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
extern void Vector3Int_op_Subtraction_m1A397A6B1A704D832145D96D44A93AA39DDCC6F9 (void);
// 0x000009EA UnityEngine.Vector3Int UnityEngine.Vector3Int::op_Multiply(UnityEngine.Vector3Int,System.Int32)
extern void Vector3Int_op_Multiply_mCFF4693DA3609803497101282FA7FA8F3A2BF552 (void);
// 0x000009EB UnityEngine.Vector3Int UnityEngine.Vector3Int::op_Division(UnityEngine.Vector3Int,System.Int32)
extern void Vector3Int_op_Division_m82D45AFDA62A1D989D960674A962834666808934 (void);
// 0x000009EC System.Boolean UnityEngine.Vector3Int::op_Equality(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
extern void Vector3Int_op_Equality_m968FFB59523CC5ED40BE3FF2A5F80238F8298782 (void);
// 0x000009ED System.Boolean UnityEngine.Vector3Int::op_Inequality(UnityEngine.Vector3Int,UnityEngine.Vector3Int)
extern void Vector3Int_op_Inequality_m7E2B8A0353F9BF8F18F45B2B4DB000A776894BAE (void);
// 0x000009EE System.Boolean UnityEngine.Vector3Int::Equals(System.Object)
extern void Vector3Int_Equals_m419967067E76BF0381E4CD8FE14DF5ED46ACFB02 (void);
// 0x000009EF System.Boolean UnityEngine.Vector3Int::Equals(UnityEngine.Vector3Int)
extern void Vector3Int_Equals_mE4D179C5001B77DE05E3E4BC39DC9F6AE441EBD8 (void);
// 0x000009F0 System.Int32 UnityEngine.Vector3Int::GetHashCode()
extern void Vector3Int_GetHashCode_mFAA200CFE26F006BEE6F9A65AFD0AC8C49D730EA (void);
// 0x000009F1 System.String UnityEngine.Vector3Int::ToString()
extern void Vector3Int_ToString_m49EB16DEA24181270D65A0F4ED39B3E8A46DB539 (void);
// 0x000009F2 System.String UnityEngine.Vector3Int::ToString(System.String,System.IFormatProvider)
extern void Vector3Int_ToString_m74C285E175F089CED3A53A678216CD15A0AD0067 (void);
// 0x000009F3 UnityEngine.Vector3Int UnityEngine.Vector3Int::get_zero()
extern void Vector3Int_get_zero_m92AFC98FB3ADF7764EE7135D7B1A1A3DA479108C (void);
// 0x000009F4 UnityEngine.Vector3Int UnityEngine.Vector3Int::get_one()
extern void Vector3Int_get_one_mF92F0A50B2A05CAEB7C8AD98FF268C18B51556BD (void);
// 0x000009F5 System.Void UnityEngine.Vector3Int::.cctor()
extern void Vector3Int__cctor_m03B39C278394D73F41A15DCD2C8E54426FB249DA (void);
// 0x000009F6 System.Single UnityEngine.Vector4::get_Item(System.Int32)
extern void Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF (void);
// 0x000009F7 System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
extern void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6 (void);
// 0x000009F8 System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
extern void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813 (void);
// 0x000009F9 System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single)
extern void Vector4__ctor_m1FD55F67090B321AC9488CA325A72E454E6BCA37 (void);
// 0x000009FA System.Void UnityEngine.Vector4::Set(System.Single,System.Single,System.Single,System.Single)
extern void Vector4_Set_m3ABFE71180FF7D12472A10C89A682CFC36D822F0 (void);
// 0x000009FB UnityEngine.Vector4 UnityEngine.Vector4::Lerp(UnityEngine.Vector4,UnityEngine.Vector4,System.Single)
extern void Vector4_Lerp_m6503F684342826D70038B2D13DEE7BD56EC1C88C (void);
// 0x000009FC System.Void UnityEngine.Vector4::Scale(UnityEngine.Vector4)
extern void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421 (void);
// 0x000009FD System.Int32 UnityEngine.Vector4::GetHashCode()
extern void Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92 (void);
// 0x000009FE System.Boolean UnityEngine.Vector4::Equals(System.Object)
extern void Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9 (void);
// 0x000009FF System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
extern void Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392 (void);
// 0x00000A00 UnityEngine.Vector4 UnityEngine.Vector4::Normalize(UnityEngine.Vector4)
extern void Vector4_Normalize_m8F4DF140B072B7EC3D03F05AC1EDFB270579A8D2 (void);
// 0x00000A01 UnityEngine.Vector4 UnityEngine.Vector4::get_normalized()
extern void Vector4_get_normalized_mD7671F6DCE4C1A80243139B87858FF65F4B865A3 (void);
// 0x00000A02 System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_Dot_m77027F378A20620C9F2AC80A06191C412B76FD2E (void);
// 0x00000A03 System.Single UnityEngine.Vector4::Magnitude(UnityEngine.Vector4)
extern void Vector4_Magnitude_mCCDF8803AFB8B4B52D259376C9CD49F065FF0F42 (void);
// 0x00000A04 System.Single UnityEngine.Vector4::get_sqrMagnitude()
extern void Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C (void);
// 0x00000A05 UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
extern void Vector4_get_zero_m51B18794FAF141EBD06CA9907E6F7DF9D60F3515 (void);
// 0x00000A06 UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Addition_m5E7015CDA7DD1FCB4E488DE23C5DB959D7406843 (void);
// 0x00000A07 UnityEngine.Vector4 UnityEngine.Vector4::op_Subtraction(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Subtraction_m63EE36715F6D18A69FD6FE4439C3CB79098EFB29 (void);
// 0x00000A08 UnityEngine.Vector4 UnityEngine.Vector4::op_UnaryNegation(UnityEngine.Vector4)
extern void Vector4_op_UnaryNegation_mFC401CAE6A10A5465C60033C2A0FB571CCB4E62C (void);
// 0x00000A09 UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
extern void Vector4_op_Multiply_m10DA1FA6A405C8988C46FFD159ED9FF9E5D732F5 (void);
// 0x00000A0A UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(System.Single,UnityEngine.Vector4)
extern void Vector4_op_Multiply_m1275DF75EA153584D462F3DF4B827A04B548744D (void);
// 0x00000A0B UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
extern void Vector4_op_Division_mBBF62E1EDEB882858589FCF7280591FD11CD660C (void);
// 0x00000A0C System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Equality_m80E2AA0626A70EF9DCC4F4C215F674A22D6DE937 (void);
// 0x00000A0D System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
extern void Vector4_op_Inequality_m23600308603A706A9DD6057603DEA82E9A6F9FEF (void);
// 0x00000A0E UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
extern void Vector4_op_Implicit_mB05287DC52FC87A756AB80E837E1EC22FEEB3937 (void);
// 0x00000A0F UnityEngine.Vector3 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector4)
extern void Vector4_op_Implicit_m2EC16C74D768EEAA9BBC40DA11337F912014FC57 (void);
// 0x00000A10 UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
extern void Vector4_op_Implicit_m6162D8136CFE97A5A8BD3B764F9074DB96AA5CD0 (void);
// 0x00000A11 System.String UnityEngine.Vector4::ToString()
extern void Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (void);
// 0x00000A12 System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
extern void Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (void);
// 0x00000A13 System.Void UnityEngine.Vector4::.cctor()
extern void Vector4__cctor_m901E65EFB13CFC002E6DF21A8071FB7C7008CCC4 (void);
// 0x00000A14 System.Void UnityEngine.IPlayerEditorConnectionNative::Initialize()
// 0x00000A15 System.Void UnityEngine.IPlayerEditorConnectionNative::DisconnectAll()
// 0x00000A16 System.Void UnityEngine.IPlayerEditorConnectionNative::SendMessage(System.Guid,System.Byte[],System.Int32)
// 0x00000A17 System.Boolean UnityEngine.IPlayerEditorConnectionNative::TrySendMessage(System.Guid,System.Byte[],System.Int32)
// 0x00000A18 System.Void UnityEngine.IPlayerEditorConnectionNative::Poll()
// 0x00000A19 System.Void UnityEngine.IPlayerEditorConnectionNative::RegisterInternal(System.Guid)
// 0x00000A1A System.Void UnityEngine.IPlayerEditorConnectionNative::UnregisterInternal(System.Guid)
// 0x00000A1B System.Boolean UnityEngine.IPlayerEditorConnectionNative::IsConnected()
// 0x00000A1C System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (void);
// 0x00000A1D System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (void);
// 0x00000A1E System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (void);
// 0x00000A1F System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (void);
// 0x00000A20 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (void);
// 0x00000A21 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (void);
// 0x00000A22 System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (void);
// 0x00000A23 System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
extern void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (void);
// 0x00000A24 System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
extern void PlayerConnectionInternal_IsConnected_mC70EEB4A36D9B1ECF154FE2CB74370E24E0053A1 (void);
// 0x00000A25 System.Void UnityEngine.PlayerConnectionInternal::Initialize()
extern void PlayerConnectionInternal_Initialize_m6C024134BBFE135A15CDD4BADF7FDF21D21D3171 (void);
// 0x00000A26 System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
extern void PlayerConnectionInternal_RegisterInternal_mAEDF69DF2114104B7BCBD5DC995C156D18BC334F (void);
// 0x00000A27 System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
extern void PlayerConnectionInternal_UnregisterInternal_mB9CC98CAC75430D329D191A9FBB5BD1930AF5C35 (void);
// 0x00000A28 System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_SendMessage_m023CC363EF369965FAD8ECC0E17D1219CE4FED23 (void);
// 0x00000A29 System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
extern void PlayerConnectionInternal_TrySendMessage_m624CB64545D94A3CA26D1B7724CEF0A4DE62AC52 (void);
// 0x00000A2A System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
extern void PlayerConnectionInternal_PollInternal_m1BFF0824FA228EACA54B25A5ED6C118D3B45E0AC (void);
// 0x00000A2B System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
extern void PlayerConnectionInternal_DisconnectAll_m829AFC50AB1C38E8B429FBD35DA082D1D21524F8 (void);
// 0x00000A2C System.Void UnityEngine.PlayerConnectionInternal::.ctor()
extern void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (void);
// 0x00000A2D System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
extern void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (void);
// 0x00000A2E System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
extern void PlayerPrefs_TrySetInt_mD356098BA7CE0A40A5A250440E30B76C5F901C71 (void);
// 0x00000A2F System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
extern void PlayerPrefs_TrySetSetString_m4122EE4417F5643337980A2801287C31C8A809C2 (void);
// 0x00000A30 System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
extern void PlayerPrefs_SetInt_mDC9617BFD56FEC670626A1002D9A5FE963D8D175 (void);
// 0x00000A31 System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
extern void PlayerPrefs_GetInt_mDCAA431AEC7CBAA6AF58857A8773E5B6B472285C (void);
// 0x00000A32 System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String)
extern void PlayerPrefs_GetInt_m35C13A87BBC7907554CE5405EB5D00CF85E7457B (void);
// 0x00000A33 System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
extern void PlayerPrefs_SetString_mDB0D33B60716ECC669310D27F861F464ACE3A3FF (void);
// 0x00000A34 System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
extern void PlayerPrefs_GetString_mC671EDA77D8D35BE514817F54950630327A74F63 (void);
// 0x00000A35 System.String UnityEngine.PlayerPrefs::GetString(System.String)
extern void PlayerPrefs_GetString_mA00D069B851DAD77C64D641539889BFD58A8AA92 (void);
// 0x00000A36 System.Void UnityEngine.PropertyAttribute::.ctor()
extern void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (void);
// 0x00000A37 System.Void UnityEngine.InspectorNameAttribute::.ctor(System.String)
extern void InspectorNameAttribute__ctor_mCAA369ED478B033D540656991D781208244CBC8B (void);
// 0x00000A38 System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
extern void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (void);
// 0x00000A39 System.Void UnityEngine.SpaceAttribute::.ctor()
extern void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (void);
// 0x00000A3A System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
extern void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (void);
// 0x00000A3B System.Void UnityEngine.HeaderAttribute::.ctor(System.String)
extern void HeaderAttribute__ctor_mE368967744CF600B4A18E361E903FB0B010A8DC9 (void);
// 0x00000A3C System.Void UnityEngine.RangeAttribute::.ctor(System.Single,System.Single)
extern void RangeAttribute__ctor_mFB67BD2663AD5B0D79F5E2D7E494FA8FCB21C6FF (void);
// 0x00000A3D System.Void UnityEngine.MinAttribute::.ctor(System.Single)
extern void MinAttribute__ctor_mE569E9A31ED222B7128543394AAF44DA09839262 (void);
// 0x00000A3E System.Void UnityEngine.MultilineAttribute::.ctor()
extern void MultilineAttribute__ctor_m5BAEA5EB5EB078477AC5007100DE70EC06F95BBE (void);
// 0x00000A3F System.Void UnityEngine.TextAreaAttribute::.ctor(System.Int32,System.Int32)
extern void TextAreaAttribute__ctor_m5FEE25A73C001A99BC7A86895A0B88CF64FD6FA4 (void);
// 0x00000A40 System.Void UnityEngine.ColorUsageAttribute::.ctor(System.Boolean)
extern void ColorUsageAttribute__ctor_m83EAFB41AE872013B26D411AC1619F7561969830 (void);
// 0x00000A41 System.Void UnityEngine.ColorUsageAttribute::.ctor(System.Boolean,System.Boolean)
extern void ColorUsageAttribute__ctor_m572D02338FB4E00C3C499B1F7B0BF91E47EA8765 (void);
// 0x00000A42 System.Void UnityEngine.GradientUsageAttribute::.ctor(System.Boolean)
extern void GradientUsageAttribute__ctor_m3A76552DB0BF304FEB1BBD76A7B9F8DDDADAED73 (void);
// 0x00000A43 System.Void UnityEngine.NonReorderableAttribute::.ctor()
extern void NonReorderableAttribute__ctor_m52DAC0BAFAD196846DFFF94F82611A33D7A76265 (void);
// 0x00000A44 UnityEngine.PropertyName UnityEngine.PropertyNameUtils::PropertyNameFromString(System.String)
extern void PropertyNameUtils_PropertyNameFromString_m92870CD45E98808512BBBD986BA17B7F57AE52EC (void);
// 0x00000A45 System.Void UnityEngine.PropertyNameUtils::PropertyNameFromString_Injected(System.String,UnityEngine.PropertyName&)
extern void PropertyNameUtils_PropertyNameFromString_Injected_m312B2B22255E4A1D9040E9D71BC9115DF7CFCA0D (void);
// 0x00000A46 System.Void UnityEngine.PropertyName::.ctor(System.String)
extern void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778 (void);
// 0x00000A47 System.Void UnityEngine.PropertyName::.ctor(UnityEngine.PropertyName)
extern void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F (void);
// 0x00000A48 System.Boolean UnityEngine.PropertyName::IsNullOrEmpty(UnityEngine.PropertyName)
extern void PropertyName_IsNullOrEmpty_mFDF7EE642D43C06868265B85E47663A1F071ECCB (void);
// 0x00000A49 System.Boolean UnityEngine.PropertyName::op_Equality(UnityEngine.PropertyName,UnityEngine.PropertyName)
extern void PropertyName_op_Equality_mAEF78F551790B70DB41986B10E1E6A85A41C53C0 (void);
// 0x00000A4A System.Int32 UnityEngine.PropertyName::GetHashCode()
extern void PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378 (void);
// 0x00000A4B System.Boolean UnityEngine.PropertyName::Equals(System.Object)
extern void PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143 (void);
// 0x00000A4C System.Boolean UnityEngine.PropertyName::Equals(UnityEngine.PropertyName)
extern void PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E (void);
// 0x00000A4D UnityEngine.PropertyName UnityEngine.PropertyName::op_Implicit(System.String)
extern void PropertyName_op_Implicit_m8DD1EAEDC08A63ADB4A72C882329D68B54973DE9 (void);
// 0x00000A4E System.String UnityEngine.PropertyName::ToString()
extern void PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0 (void);
// 0x00000A4F System.Void UnityEngine.Random::InitState(System.Int32)
extern void Random_InitState_m734272C185A487994FC63FA9950BA74D573CDFF8 (void);
// 0x00000A50 UnityEngine.Random/State UnityEngine.Random::get_state()
extern void Random_get_state_mFAD991B203C7A35EA603A4B72D8955CEF420234F (void);
// 0x00000A51 System.Void UnityEngine.Random::set_state(UnityEngine.Random/State)
extern void Random_set_state_m350D9947EE0DBB1C1D14C5C74E2112C88BAA8CCC (void);
// 0x00000A52 System.Single UnityEngine.Random::Range(System.Single,System.Single)
extern void Random_Range_mF26F26EB446B76823B4815C91FA0907B484DF02B (void);
// 0x00000A53 System.Int32 UnityEngine.Random::Range(System.Int32,System.Int32)
extern void Random_Range_mD4D2DEE3D2E75D07740C9A6F93B3088B03BBB8F8 (void);
// 0x00000A54 System.Int32 UnityEngine.Random::RandomRangeInt(System.Int32,System.Int32)
extern void Random_RandomRangeInt_m198D6544B168F5302968DA1E7B32CB4DA4FFD9FA (void);
// 0x00000A55 System.Single UnityEngine.Random::get_value()
extern void Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43 (void);
// 0x00000A56 UnityEngine.Vector3 UnityEngine.Random::get_insideUnitSphere()
extern void Random_get_insideUnitSphere_mDC65508F8B735E93612D4A1D482792B5DA4DC26C (void);
// 0x00000A57 System.Void UnityEngine.Random::get_state_Injected(UnityEngine.Random/State&)
extern void Random_get_state_Injected_mCDB29580B95AE9F6A11134514E395B77D8A84959 (void);
// 0x00000A58 System.Void UnityEngine.Random::set_state_Injected(UnityEngine.Random/State&)
extern void Random_set_state_Injected_mB4A6ED92A2EE18B01AF68EF9260AFB3ADEDB25D1 (void);
// 0x00000A59 System.Void UnityEngine.Random::get_insideUnitSphere_Injected(UnityEngine.Vector3&)
extern void Random_get_insideUnitSphere_Injected_m144299B73BA2BEEDEEC86606348593ED2E475705 (void);
// 0x00000A5A UnityEngine.Object UnityEngine.ResourceRequest::GetResult()
extern void ResourceRequest_GetResult_m6C38A5BB7EA50AD479CD60C01D6865C522B54B9D (void);
// 0x00000A5B UnityEngine.Object UnityEngine.ResourceRequest::get_asset()
extern void ResourceRequest_get_asset_m740C394902843D080795A49372A2AB3CE9705087 (void);
// 0x00000A5C System.Void UnityEngine.ResourceRequest::.ctor()
extern void ResourceRequest__ctor_m11F59D90927F0F2598D8776E2CB64CD106D54FAC (void);
// 0x00000A5D UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::FindObjectsOfTypeAll(System.Type)
extern void ResourcesAPIInternal_FindObjectsOfTypeAll_mA891E5324716708EC6C2C95CDC1C839084D73FE4 (void);
// 0x00000A5E UnityEngine.Shader UnityEngine.ResourcesAPIInternal::FindShaderByName(System.String)
extern void ResourcesAPIInternal_FindShaderByName_mCBB9F02459FC2130B49E25FC9285D4339A929D41 (void);
// 0x00000A5F UnityEngine.Object UnityEngine.ResourcesAPIInternal::Load(System.String,System.Type)
extern void ResourcesAPIInternal_Load_m81B21CF82B21A433CE8F6B9F74647BA701B9A97D (void);
// 0x00000A60 UnityEngine.Object[] UnityEngine.ResourcesAPIInternal::LoadAll(System.String,System.Type)
extern void ResourcesAPIInternal_LoadAll_m787F61DCABAE2F1F55C6A3C1697E151E515C2BA4 (void);
// 0x00000A61 UnityEngine.ResourceRequest UnityEngine.ResourcesAPIInternal::LoadAsyncInternal(System.String,System.Type)
extern void ResourcesAPIInternal_LoadAsyncInternal_m9DF12FD20989260A81656DE4AE9AE370C191C2B1 (void);
// 0x00000A62 System.Void UnityEngine.ResourcesAPIInternal::UnloadAsset(UnityEngine.Object)
extern void ResourcesAPIInternal_UnloadAsset_mBD967C4B830DB78E109B855AB6B202923C8F097B (void);
// 0x00000A63 UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
extern void ResourcesAPI_get_ActiveAPI_m5DE396B611C59182A60EB84C0A559FDDA88036E2 (void);
// 0x00000A64 UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_overrideAPI()
extern void ResourcesAPI_get_overrideAPI_m3600AF874DC2A30ED0997DBC163942AF852ED3DF (void);
// 0x00000A65 System.Void UnityEngine.ResourcesAPI::.ctor()
extern void ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0 (void);
// 0x00000A66 UnityEngine.Object[] UnityEngine.ResourcesAPI::FindObjectsOfTypeAll(System.Type)
extern void ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990 (void);
// 0x00000A67 UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String)
extern void ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315 (void);
// 0x00000A68 UnityEngine.Object UnityEngine.ResourcesAPI::Load(System.String,System.Type)
extern void ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844 (void);
// 0x00000A69 UnityEngine.Object[] UnityEngine.ResourcesAPI::LoadAll(System.String,System.Type)
extern void ResourcesAPI_LoadAll_m9A319AEB1ED83025CD7E07298F72E19357D69CAF (void);
// 0x00000A6A UnityEngine.ResourceRequest UnityEngine.ResourcesAPI::LoadAsync(System.String,System.Type)
extern void ResourcesAPI_LoadAsync_mD3F74C5A42B7E2FDA3B136FA3A04839DCC6B67FD (void);
// 0x00000A6B System.Void UnityEngine.ResourcesAPI::UnloadAsset(UnityEngine.Object)
extern void ResourcesAPI_UnloadAsset_m08E6813C9777DCEF07886724D26803237429FE44 (void);
// 0x00000A6C System.Void UnityEngine.ResourcesAPI::.cctor()
extern void ResourcesAPI__cctor_m1376AFDA715987983B47797963B8D24ED5BC461B (void);
// 0x00000A6D T[] UnityEngine.Resources::ConvertObjects(UnityEngine.Object[])
// 0x00000A6E UnityEngine.Object[] UnityEngine.Resources::FindObjectsOfTypeAll(System.Type)
extern void Resources_FindObjectsOfTypeAll_m639FABEB19889C95F004122C8D3A4E0B8E4E48EC (void);
// 0x00000A6F T[] UnityEngine.Resources::FindObjectsOfTypeAll()
// 0x00000A70 UnityEngine.Object UnityEngine.Resources::Load(System.String)
extern void Resources_Load_m9608D2902F542C0B7FD52EFED088323448B9FA35 (void);
// 0x00000A71 T UnityEngine.Resources::Load(System.String)
// 0x00000A72 UnityEngine.Object UnityEngine.Resources::Load(System.String,System.Type)
extern void Resources_Load_mDCC8EBD3196F1CE1B86E74416AD90CF86320C401 (void);
// 0x00000A73 UnityEngine.ResourceRequest UnityEngine.Resources::LoadAsync(System.String,System.Type)
extern void Resources_LoadAsync_m19ED22BEDD62A0720E322EC7C064D4C49CF2256E (void);
// 0x00000A74 UnityEngine.Object[] UnityEngine.Resources::LoadAll(System.String,System.Type)
extern void Resources_LoadAll_m06367F672D2921F1C50EC943EA62CC5A9E119662 (void);
// 0x00000A75 UnityEngine.Object UnityEngine.Resources::GetBuiltinResource(System.Type,System.String)
extern void Resources_GetBuiltinResource_m8761B94EA68B13EC714994F6536B356A1AEF4538 (void);
// 0x00000A76 T UnityEngine.Resources::GetBuiltinResource(System.String)
// 0x00000A77 System.Void UnityEngine.Resources::UnloadAsset(UnityEngine.Object)
extern void Resources_UnloadAsset_mEA84C20996BC20D1EB485333583FB96F2F487F09 (void);
// 0x00000A78 UnityEngine.AsyncOperation UnityEngine.Resources::UnloadUnusedAssets()
extern void Resources_UnloadUnusedAssets_mCF3262B8C797DF9B71C60BDAC9D492E211C47E46 (void);
// 0x00000A79 System.Void UnityEngine.AsyncOperation::InternalDestroy(System.IntPtr)
extern void AsyncOperation_InternalDestroy_mDB8F76E255DA6FADBA239E4D352FAE6DAEE8F699 (void);
// 0x00000A7A System.Boolean UnityEngine.AsyncOperation::get_isDone()
extern void AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D (void);
// 0x00000A7B System.Single UnityEngine.AsyncOperation::get_progress()
extern void AsyncOperation_get_progress_mF3B2837C1A5DDF3C2F7A3BA1E449DD4C71C632EE (void);
// 0x00000A7C System.Void UnityEngine.AsyncOperation::set_priority(System.Int32)
extern void AsyncOperation_set_priority_m27D89106807B38C55F57B13EF455FDC77D4852C3 (void);
// 0x00000A7D System.Boolean UnityEngine.AsyncOperation::get_allowSceneActivation()
extern void AsyncOperation_get_allowSceneActivation_m19BF2EDCF98F654637287BBAB836C5A3182187FE (void);
// 0x00000A7E System.Void UnityEngine.AsyncOperation::set_allowSceneActivation(System.Boolean)
extern void AsyncOperation_set_allowSceneActivation_mBD94FAB342455508CD7962D3CED490C64AF74522 (void);
// 0x00000A7F System.Void UnityEngine.AsyncOperation::Finalize()
extern void AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D (void);
// 0x00000A80 System.Void UnityEngine.AsyncOperation::InvokeCompletionEvent()
extern void AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4 (void);
// 0x00000A81 System.Void UnityEngine.AsyncOperation::add_completed(System.Action`1<UnityEngine.AsyncOperation>)
extern void AsyncOperation_add_completed_mD6F21BA8127D6D4B7ABDEFAA995A7A347A20A793 (void);
// 0x00000A82 System.Void UnityEngine.AsyncOperation::remove_completed(System.Action`1<UnityEngine.AsyncOperation>)
extern void AsyncOperation_remove_completed_m9D509A81655AE58D003B6C7DE2DB8DD51284C5D8 (void);
// 0x00000A83 System.Void UnityEngine.AsyncOperation::.ctor()
extern void AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC (void);
// 0x00000A84 System.Type UnityEngine.AttributeHelperEngine::GetParentTypeDisallowingMultipleInclusion(System.Type)
extern void AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m3E3F8CF6E0EEC531DA2BF637BBE8BDAEA2C8231D (void);
// 0x00000A85 System.Type[] UnityEngine.AttributeHelperEngine::GetRequiredComponents(System.Type)
extern void AttributeHelperEngine_GetRequiredComponents_mC97CB5C0627F0F681AC04F4913038FF67DCE65A3 (void);
// 0x00000A86 System.Int32 UnityEngine.AttributeHelperEngine::GetExecuteMode(System.Type)
extern void AttributeHelperEngine_GetExecuteMode_mBA3F224C08D5182797395CB6AA0EB1C4E37B99C8 (void);
// 0x00000A87 System.Int32 UnityEngine.AttributeHelperEngine::CheckIsEditorScript(System.Type)
extern void AttributeHelperEngine_CheckIsEditorScript_m9D5FA968C3AB0F4C16CF820FBA366E575A448763 (void);
// 0x00000A88 System.Int32 UnityEngine.AttributeHelperEngine::GetDefaultExecutionOrderFor(System.Type)
extern void AttributeHelperEngine_GetDefaultExecutionOrderFor_mB731EF2FA066172162193F49B7E73301AD6DD1A1 (void);
// 0x00000A89 T UnityEngine.AttributeHelperEngine::GetCustomAttributeOfType(System.Type)
// 0x00000A8A System.Void UnityEngine.AttributeHelperEngine::.cctor()
extern void AttributeHelperEngine__cctor_m87D49D12A1BE7FA0561A45399C74D06170ED7F0B (void);
// 0x00000A8B System.Void UnityEngine.DisallowMultipleComponent::.ctor()
extern void DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2 (void);
// 0x00000A8C System.Void UnityEngine.RequireComponent::.ctor(System.Type)
extern void RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9 (void);
// 0x00000A8D System.Void UnityEngine.RequireComponent::.ctor(System.Type,System.Type)
extern void RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E (void);
// 0x00000A8E System.Void UnityEngine.AddComponentMenu::.ctor(System.String)
extern void AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B (void);
// 0x00000A8F System.Void UnityEngine.AddComponentMenu::.ctor(System.String,System.Int32)
extern void AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25 (void);
// 0x00000A90 System.Void UnityEngine.CreateAssetMenuAttribute::set_menuName(System.String)
extern void CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA (void);
// 0x00000A91 System.Void UnityEngine.CreateAssetMenuAttribute::set_fileName(System.String)
extern void CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496 (void);
// 0x00000A92 System.Void UnityEngine.CreateAssetMenuAttribute::set_order(System.Int32)
extern void CreateAssetMenuAttribute_set_order_mCD6648DA2E94E0C9C1F462F9F00F71E4B2953AAA (void);
// 0x00000A93 System.Void UnityEngine.CreateAssetMenuAttribute::.ctor()
extern void CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151 (void);
// 0x00000A94 System.Void UnityEngine.ContextMenu::.ctor(System.String)
extern void ContextMenu__ctor_mCD05AD13A40676709620DD7D4A1A8DC787CE1351 (void);
// 0x00000A95 System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean)
extern void ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02 (void);
// 0x00000A96 System.Void UnityEngine.ContextMenu::.ctor(System.String,System.Boolean,System.Int32)
extern void ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF (void);
// 0x00000A97 System.Void UnityEngine.ExecuteInEditMode::.ctor()
extern void ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792 (void);
// 0x00000A98 System.Void UnityEngine.ExecuteAlways::.ctor()
extern void ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46 (void);
// 0x00000A99 System.Void UnityEngine.HideInInspector::.ctor()
extern void HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE (void);
// 0x00000A9A System.Void UnityEngine.HelpURLAttribute::.ctor(System.String)
extern void HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7 (void);
// 0x00000A9B System.String UnityEngine.HelpURLAttribute::get_URL()
extern void HelpURLAttribute_get_URL_m96A5BFCBB093F5C427002A8BCAC268E5700657C0 (void);
// 0x00000A9C System.Void UnityEngine.DefaultExecutionOrder::.ctor(System.Int32)
extern void DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D (void);
// 0x00000A9D System.Int32 UnityEngine.DefaultExecutionOrder::get_order()
extern void DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF (void);
// 0x00000A9E System.Void UnityEngine.ExcludeFromPresetAttribute::.ctor()
extern void ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A (void);
// 0x00000A9F System.Boolean UnityEngine.Behaviour::get_enabled()
extern void Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1 (void);
// 0x00000AA0 System.Void UnityEngine.Behaviour::set_enabled(System.Boolean)
extern void Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A (void);
// 0x00000AA1 System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled()
extern void Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A (void);
// 0x00000AA2 System.Void UnityEngine.Behaviour::.ctor()
extern void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (void);
// 0x00000AA3 System.Void UnityEngine.ClassLibraryInitializer::Init()
extern void ClassLibraryInitializer_Init_m2D841B7BCF4CCDEB6D38D3956B1D8E8051F2CF5C (void);
// 0x00000AA4 UnityEngine.Transform UnityEngine.Component::get_transform()
extern void Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371 (void);
// 0x00000AA5 UnityEngine.GameObject UnityEngine.Component::get_gameObject()
extern void Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B (void);
// 0x00000AA6 UnityEngine.Component UnityEngine.Component::GetComponent(System.Type)
extern void Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D (void);
// 0x00000AA7 System.Void UnityEngine.Component::GetComponentFastPath(System.Type,System.IntPtr)
extern void Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0 (void);
// 0x00000AA8 T UnityEngine.Component::GetComponent()
// 0x00000AA9 System.Boolean UnityEngine.Component::TryGetComponent(T&)
// 0x00000AAA UnityEngine.Component UnityEngine.Component::GetComponentInChildren(System.Type,System.Boolean)
extern void Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597 (void);
// 0x00000AAB T UnityEngine.Component::GetComponentInChildren(System.Boolean)
// 0x00000AAC T UnityEngine.Component::GetComponentInChildren()
// 0x00000AAD T[] UnityEngine.Component::GetComponentsInChildren(System.Boolean)
// 0x00000AAE System.Void UnityEngine.Component::GetComponentsInChildren(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x00000AAF T[] UnityEngine.Component::GetComponentsInChildren()
// 0x00000AB0 System.Void UnityEngine.Component::GetComponentsInChildren(System.Collections.Generic.List`1<T>)
// 0x00000AB1 UnityEngine.Component UnityEngine.Component::GetComponentInParent(System.Type,System.Boolean)
extern void Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2 (void);
// 0x00000AB2 T UnityEngine.Component::GetComponentInParent()
// 0x00000AB3 T[] UnityEngine.Component::GetComponentsInParent(System.Boolean)
// 0x00000AB4 System.Void UnityEngine.Component::GetComponentsInParent(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x00000AB5 T[] UnityEngine.Component::GetComponentsInParent()
// 0x00000AB6 System.Void UnityEngine.Component::GetComponentsForListInternal(System.Type,System.Object)
extern void Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7 (void);
// 0x00000AB7 System.Void UnityEngine.Component::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
extern void Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365 (void);
// 0x00000AB8 System.Void UnityEngine.Component::GetComponents(System.Collections.Generic.List`1<T>)
// 0x00000AB9 System.String UnityEngine.Component::get_tag()
extern void Component_get_tag_m7561A81116CAB82B8A459E934662BFC2039FB7EF (void);
// 0x00000ABA T[] UnityEngine.Component::GetComponents()
// 0x00000ABB System.Boolean UnityEngine.Component::CompareTag(System.String)
extern void Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5 (void);
// 0x00000ABC System.Void UnityEngine.Component::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459 (void);
// 0x00000ABD System.Void UnityEngine.Component::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF (void);
// 0x00000ABE System.Void UnityEngine.Component::.ctor()
extern void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (void);
// 0x00000ABF System.Void UnityEngine.Coroutine::.ctor()
extern void Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD (void);
// 0x00000AC0 System.Void UnityEngine.Coroutine::Finalize()
extern void Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D (void);
// 0x00000AC1 System.Void UnityEngine.Coroutine::ReleaseCoroutine(System.IntPtr)
extern void Coroutine_ReleaseCoroutine_m0B7D5B0B89BB1B66D633A83ECD565121A0921FA4 (void);
// 0x00000AC2 System.Void UnityEngine.SetupCoroutine::InvokeMoveNext(System.Collections.IEnumerator,System.IntPtr)
extern void SetupCoroutine_InvokeMoveNext_m4C8B79D8A35F69EEECAA16C82793525E74D75CE9 (void);
// 0x00000AC3 System.Object UnityEngine.SetupCoroutine::InvokeMember(System.Object,System.String,System.Object)
extern void SetupCoroutine_InvokeMember_m6E51A48B37F103235272E6DAE80C5AE88F10A5EE (void);
// 0x00000AC4 System.Boolean UnityEngine.CustomYieldInstruction::get_keepWaiting()
// 0x00000AC5 System.Object UnityEngine.CustomYieldInstruction::get_Current()
extern void CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF (void);
// 0x00000AC6 System.Boolean UnityEngine.CustomYieldInstruction::MoveNext()
extern void CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF (void);
// 0x00000AC7 System.Void UnityEngine.CustomYieldInstruction::Reset()
extern void CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D (void);
// 0x00000AC8 System.Void UnityEngine.CustomYieldInstruction::.ctor()
extern void CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50 (void);
// 0x00000AC9 System.Void UnityEngine.ExcludeFromObjectFactoryAttribute::.ctor()
extern void ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB (void);
// 0x00000ACA System.Void UnityEngine.ExtensionOfNativeClassAttribute::.ctor()
extern void ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1 (void);
// 0x00000ACB UnityEngine.GameObject UnityEngine.GameObject::CreatePrimitive(UnityEngine.PrimitiveType)
extern void GameObject_CreatePrimitive_mE2F848626FE928B6E3810ABFB81867E619BB2507 (void);
// 0x00000ACC T UnityEngine.GameObject::GetComponent()
// 0x00000ACD UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type)
extern void GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474 (void);
// 0x00000ACE System.Void UnityEngine.GameObject::GetComponentFastPath(System.Type,System.IntPtr)
extern void GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058 (void);
// 0x00000ACF UnityEngine.Component UnityEngine.GameObject::GetComponentByName(System.String)
extern void GameObject_GetComponentByName_mA4BCE1112DBEF33DF65722E2DBE2F411201058A8 (void);
// 0x00000AD0 UnityEngine.Component UnityEngine.GameObject::GetComponent(System.String)
extern void GameObject_GetComponent_m77E0D94E1307893530781656765A4EA09BB63B45 (void);
// 0x00000AD1 UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type,System.Boolean)
extern void GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5 (void);
// 0x00000AD2 UnityEngine.Component UnityEngine.GameObject::GetComponentInChildren(System.Type)
extern void GameObject_GetComponentInChildren_m29091882C8D5FDCDD7C7634D8BC740ED6B464A27 (void);
// 0x00000AD3 T UnityEngine.GameObject::GetComponentInChildren()
// 0x00000AD4 T UnityEngine.GameObject::GetComponentInChildren(System.Boolean)
// 0x00000AD5 UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type,System.Boolean)
extern void GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C (void);
// 0x00000AD6 UnityEngine.Component UnityEngine.GameObject::GetComponentInParent(System.Type)
extern void GameObject_GetComponentInParent_mF95624B94F64F33D83D6B5CAB4B01655E345053B (void);
// 0x00000AD7 T UnityEngine.GameObject::GetComponentInParent()
// 0x00000AD8 T UnityEngine.GameObject::GetComponentInParent(System.Boolean)
// 0x00000AD9 System.Array UnityEngine.GameObject::GetComponentsInternal(System.Type,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.Object)
extern void GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95 (void);
// 0x00000ADA UnityEngine.Component[] UnityEngine.GameObject::GetComponents(System.Type)
extern void GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2 (void);
// 0x00000ADB T[] UnityEngine.GameObject::GetComponents()
// 0x00000ADC System.Void UnityEngine.GameObject::GetComponents(System.Type,System.Collections.Generic.List`1<UnityEngine.Component>)
extern void GameObject_GetComponents_m02497A6EA0EA23B3653B140C0672929C00C4430B (void);
// 0x00000ADD System.Void UnityEngine.GameObject::GetComponents(System.Collections.Generic.List`1<T>)
// 0x00000ADE UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type)
extern void GameObject_GetComponentsInChildren_m517CC42C85618EFE61C0CCDD35DEB5E071913EB5 (void);
// 0x00000ADF UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInChildren(System.Type,System.Boolean)
extern void GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E (void);
// 0x00000AE0 T[] UnityEngine.GameObject::GetComponentsInChildren(System.Boolean)
// 0x00000AE1 System.Void UnityEngine.GameObject::GetComponentsInChildren(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x00000AE2 T[] UnityEngine.GameObject::GetComponentsInChildren()
// 0x00000AE3 System.Void UnityEngine.GameObject::GetComponentsInChildren(System.Collections.Generic.List`1<T>)
// 0x00000AE4 UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type)
extern void GameObject_GetComponentsInParent_m77346103C372D09A5EEC8631922472EC1E7CFD7B (void);
// 0x00000AE5 UnityEngine.Component[] UnityEngine.GameObject::GetComponentsInParent(System.Type,System.Boolean)
extern void GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58 (void);
// 0x00000AE6 System.Void UnityEngine.GameObject::GetComponentsInParent(System.Boolean,System.Collections.Generic.List`1<T>)
// 0x00000AE7 T[] UnityEngine.GameObject::GetComponentsInParent(System.Boolean)
// 0x00000AE8 T[] UnityEngine.GameObject::GetComponentsInParent()
// 0x00000AE9 System.Boolean UnityEngine.GameObject::TryGetComponent(T&)
// 0x00000AEA System.Boolean UnityEngine.GameObject::TryGetComponent(System.Type,UnityEngine.Component&)
extern void GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2 (void);
// 0x00000AEB UnityEngine.Component UnityEngine.GameObject::TryGetComponentInternal(System.Type)
extern void GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5 (void);
// 0x00000AEC System.Void UnityEngine.GameObject::TryGetComponentFastPath(System.Type,System.IntPtr)
extern void GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27 (void);
// 0x00000AED UnityEngine.GameObject UnityEngine.GameObject::FindWithTag(System.String)
extern void GameObject_FindWithTag_m8E5D34F652B0A6ECA1A90688726C22E272236C0F (void);
// 0x00000AEE System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessageUpwards_mA53BD5222CCE96CFB88BC9CA1E07E419071937AA (void);
// 0x00000AEF System.Void UnityEngine.GameObject::SendMessage(System.String,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessage_mA78D98EDC835AE3DFC8E899AF24068C31AE92E46 (void);
// 0x00000AF0 System.Void UnityEngine.GameObject::BroadcastMessage(System.String,UnityEngine.SendMessageOptions)
extern void GameObject_BroadcastMessage_m547580E96A85AE059F4076FBBF43C01A43D2B3FF (void);
// 0x00000AF1 UnityEngine.Component UnityEngine.GameObject::AddComponentInternal(System.String)
extern void GameObject_AddComponentInternal_m5B60086602E81486AE4649BB9BB0B1C9364A741D (void);
// 0x00000AF2 UnityEngine.Component UnityEngine.GameObject::Internal_AddComponentWithType(System.Type)
extern void GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF (void);
// 0x00000AF3 UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type)
extern void GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36 (void);
// 0x00000AF4 T UnityEngine.GameObject::AddComponent()
// 0x00000AF5 UnityEngine.Transform UnityEngine.GameObject::get_transform()
extern void GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56 (void);
// 0x00000AF6 System.Int32 UnityEngine.GameObject::get_layer()
extern void GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF (void);
// 0x00000AF7 System.Void UnityEngine.GameObject::set_layer(System.Int32)
extern void GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0 (void);
// 0x00000AF8 System.Boolean UnityEngine.GameObject::get_active()
extern void GameObject_get_active_mAADB8845313470CFA8C2A937543D0B004E035BA5 (void);
// 0x00000AF9 System.Void UnityEngine.GameObject::set_active(System.Boolean)
extern void GameObject_set_active_m00EC1A49DFCDD1BF15F3DCB5103B60579CCE8888 (void);
// 0x00000AFA System.Void UnityEngine.GameObject::SetActive(System.Boolean)
extern void GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92 (void);
// 0x00000AFB System.Boolean UnityEngine.GameObject::get_activeSelf()
extern void GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368 (void);
// 0x00000AFC System.Boolean UnityEngine.GameObject::get_activeInHierarchy()
extern void GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109 (void);
// 0x00000AFD System.Void UnityEngine.GameObject::SetActiveRecursively(System.Boolean)
extern void GameObject_SetActiveRecursively_m7789BF02D0DDC78A39F4636A3CE2180054B5AD83 (void);
// 0x00000AFE System.Boolean UnityEngine.GameObject::get_isStatic()
extern void GameObject_get_isStatic_mB88ADDE2E0D3544FACC287E9B49AFA116C07FB66 (void);
// 0x00000AFF System.Void UnityEngine.GameObject::set_isStatic(System.Boolean)
extern void GameObject_set_isStatic_m0468F0E4553F5B3DDBE03F3788BE0A1A3736839C (void);
// 0x00000B00 System.Boolean UnityEngine.GameObject::get_isStaticBatchable()
extern void GameObject_get_isStaticBatchable_mD0AA48BFC8291922BB3E13471223BAA24388A03D (void);
// 0x00000B01 System.String UnityEngine.GameObject::get_tag()
extern void GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805 (void);
// 0x00000B02 System.Void UnityEngine.GameObject::set_tag(System.String)
extern void GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24 (void);
// 0x00000B03 System.Boolean UnityEngine.GameObject::CompareTag(System.String)
extern void GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5 (void);
// 0x00000B04 UnityEngine.GameObject UnityEngine.GameObject::FindGameObjectWithTag(System.String)
extern void GameObject_FindGameObjectWithTag_m17078A0823CA9699710251C617B95D04D57098A9 (void);
// 0x00000B05 UnityEngine.GameObject[] UnityEngine.GameObject::FindGameObjectsWithTag(System.String)
extern void GameObject_FindGameObjectsWithTag_m63AB9863553265F03EDE4C11AEA98AF591CAEA1E (void);
// 0x00000B06 System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessageUpwards_m69C7E99154C4A36821972BC46B6358105B7D65C2 (void);
// 0x00000B07 System.Void UnityEngine.GameObject::SendMessageUpwards(System.String,System.Object)
extern void GameObject_SendMessageUpwards_m96CF4554F753937CD8B920DBCD3B356EEC3EDFDE (void);
// 0x00000B08 System.Void UnityEngine.GameObject::SendMessageUpwards(System.String)
extern void GameObject_SendMessageUpwards_m863AFC9809A569EC8BA651A5A91ADD0F76DDA6AC (void);
// 0x00000B09 System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF (void);
// 0x00000B0A System.Void UnityEngine.GameObject::SendMessage(System.String,System.Object)
extern void GameObject_SendMessage_m9F174A6F7D2DBE4E1934892F3438405F379014E3 (void);
// 0x00000B0B System.Void UnityEngine.GameObject::SendMessage(System.String)
extern void GameObject_SendMessage_m65848D6A8F999FACBC1C21B7303660B7AFF6674E (void);
// 0x00000B0C System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object,UnityEngine.SendMessageOptions)
extern void GameObject_BroadcastMessage_m9ECE0B5D046E272E160714135F1C9D222F875AE7 (void);
// 0x00000B0D System.Void UnityEngine.GameObject::BroadcastMessage(System.String,System.Object)
extern void GameObject_BroadcastMessage_m173E82AE5CD1548AB6E6E8E44378D19FCCBA4556 (void);
// 0x00000B0E System.Void UnityEngine.GameObject::BroadcastMessage(System.String)
extern void GameObject_BroadcastMessage_mB51BBADA9206219343B0E7C4199F75BAFEF19A78 (void);
// 0x00000B0F System.Void UnityEngine.GameObject::.ctor(System.String)
extern void GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88 (void);
// 0x00000B10 System.Void UnityEngine.GameObject::.ctor()
extern void GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD (void);
// 0x00000B11 System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[])
extern void GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0 (void);
// 0x00000B12 System.Void UnityEngine.GameObject::Internal_CreateGameObject(UnityEngine.GameObject,System.String)
extern void GameObject_Internal_CreateGameObject_mFABE4AB825D9A336A69BD2C45F0506DFEC9F62F9 (void);
// 0x00000B13 UnityEngine.GameObject UnityEngine.GameObject::Find(System.String)
extern void GameObject_Find_mFF1D6C65A7E2CD82443F4DCE4C53472FB30B7F51 (void);
// 0x00000B14 UnityEngine.SceneManagement.Scene UnityEngine.GameObject::get_scene()
extern void GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01 (void);
// 0x00000B15 System.UInt64 UnityEngine.GameObject::get_sceneCullingMask()
extern void GameObject_get_sceneCullingMask_m278949639563C33453502982A92E5B127EA6DB87 (void);
// 0x00000B16 UnityEngine.GameObject UnityEngine.GameObject::get_gameObject()
extern void GameObject_get_gameObject_m0878015B8CF7F5D432B583C187725810D27B57DC (void);
// 0x00000B17 System.Void UnityEngine.GameObject::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
extern void GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4 (void);
// 0x00000B18 System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask)
extern void LayerMask_op_Implicit_m5D697E103A7CB05CADCED9F90FD4F6BAE955E763 (void);
// 0x00000B19 UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32)
extern void LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922 (void);
// 0x00000B1A System.Int32 UnityEngine.LayerMask::get_value()
extern void LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974 (void);
// 0x00000B1B System.Int32 UnityEngine.LayerMask::NameToLayer(System.String)
extern void LayerMask_NameToLayer_mEA9343DFAF52541409F557BBB4FAC0E92E2FBF6B (void);
// 0x00000B1C System.Void UnityEngine.ManagedStreamHelpers::ValidateLoadFromStream(System.IO.Stream)
extern void ManagedStreamHelpers_ValidateLoadFromStream_m4D3540AC5E72B77BBC197B5C9C2C9AD85EF8E215 (void);
// 0x00000B1D System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamRead(System.Byte[],System.Int32,System.Int32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamRead_m16D4326A97D7C8D8D12F11AF9CCEB78CBB574DD8 (void);
// 0x00000B1E System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamSeek(System.Int64,System.UInt32,System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamSeek_m49FE73EE67BFC6EB9F57B31BC8E8D4D3DC84025C (void);
// 0x00000B1F System.Void UnityEngine.ManagedStreamHelpers::ManagedStreamLength(System.IO.Stream,System.IntPtr)
extern void ManagedStreamHelpers_ManagedStreamLength_m41B99C70D4CA92BEF242D2EE9EB71AB95E3AD48F (void);
// 0x00000B20 System.Boolean UnityEngine.MonoBehaviour::IsInvoking()
extern void MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0 (void);
// 0x00000B21 System.Void UnityEngine.MonoBehaviour::CancelInvoke()
extern void MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA (void);
// 0x00000B22 System.Void UnityEngine.MonoBehaviour::Invoke(System.String,System.Single)
extern void MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB (void);
// 0x00000B23 System.Void UnityEngine.MonoBehaviour::InvokeRepeating(System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D (void);
// 0x00000B24 System.Void UnityEngine.MonoBehaviour::CancelInvoke(System.String)
extern void MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01 (void);
// 0x00000B25 System.Boolean UnityEngine.MonoBehaviour::IsInvoking(System.String)
extern void MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708 (void);
// 0x00000B26 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String)
extern void MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4 (void);
// 0x00000B27 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.String,System.Object)
extern void MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB (void);
// 0x00000B28 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812 (void);
// 0x00000B29 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine_Auto(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6 (void);
// 0x00000B2A System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A (void);
// 0x00000B2B System.Void UnityEngine.MonoBehaviour::StopCoroutine(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A (void);
// 0x00000B2C System.Void UnityEngine.MonoBehaviour::StopCoroutine(System.String)
extern void MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F (void);
// 0x00000B2D System.Void UnityEngine.MonoBehaviour::StopAllCoroutines()
extern void MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318 (void);
// 0x00000B2E System.Boolean UnityEngine.MonoBehaviour::get_useGUILayout()
extern void MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89 (void);
// 0x00000B2F System.Void UnityEngine.MonoBehaviour::set_useGUILayout(System.Boolean)
extern void MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134 (void);
// 0x00000B30 System.Void UnityEngine.MonoBehaviour::print(System.Object)
extern void MonoBehaviour_print_mED815C779E369787B3E9646A6DE96FBC2944BF0B (void);
// 0x00000B31 System.Void UnityEngine.MonoBehaviour::Internal_CancelInvokeAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_CancelInvokeAll_m53AE6F61FC17C80D4E6F247F2FC4044546C50C3A (void);
// 0x00000B32 System.Boolean UnityEngine.MonoBehaviour::Internal_IsInvokingAll(UnityEngine.MonoBehaviour)
extern void MonoBehaviour_Internal_IsInvokingAll_mA5F09100D0C010BD428927075C484F53ED2062DA (void);
// 0x00000B33 System.Void UnityEngine.MonoBehaviour::InvokeDelayed(UnityEngine.MonoBehaviour,System.String,System.Single,System.Single)
extern void MonoBehaviour_InvokeDelayed_m62CC0F5301AF54A302648EC327A7164F42DE3496 (void);
// 0x00000B34 System.Void UnityEngine.MonoBehaviour::CancelInvoke(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_CancelInvoke_m7D8ECB590BDCFDF60B3CE4D080DD8E530FA3789B (void);
// 0x00000B35 System.Boolean UnityEngine.MonoBehaviour::IsInvoking(UnityEngine.MonoBehaviour,System.String)
extern void MonoBehaviour_IsInvoking_mFEBECFBEEA6E8B2BBF3D28F0EE12DF4D3B68617D (void);
// 0x00000B36 System.Boolean UnityEngine.MonoBehaviour::IsObjectMonoBehaviour(UnityEngine.Object)
extern void MonoBehaviour_IsObjectMonoBehaviour_mB0B8BF666F0D42A208ADACA67DEA9838DE06198C (void);
// 0x00000B37 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged(System.String,System.Object)
extern void MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B (void);
// 0x00000B38 UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutineManaged2(System.Collections.IEnumerator)
extern void MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8 (void);
// 0x00000B39 System.Void UnityEngine.MonoBehaviour::StopCoroutineManaged(UnityEngine.Coroutine)
extern void MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D (void);
// 0x00000B3A System.Void UnityEngine.MonoBehaviour::StopCoroutineFromEnumeratorManaged(System.Collections.IEnumerator)
extern void MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8 (void);
// 0x00000B3B System.String UnityEngine.MonoBehaviour::GetScriptClassName()
extern void MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285 (void);
// 0x00000B3C System.Void UnityEngine.MonoBehaviour::.ctor()
extern void MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E (void);
// 0x00000B3D System.Void UnityEngine.NoAllocHelpers::ResizeList(System.Collections.Generic.List`1<T>,System.Int32)
// 0x00000B3E System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount(System.Collections.Generic.List`1<T>,System.Int32)
// 0x00000B3F System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
extern void NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641 (void);
// 0x00000B40 System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Collections.Generic.List`1<T>)
// 0x00000B41 T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT(System.Collections.Generic.List`1<T>)
// 0x00000B42 System.Void UnityEngine.NoAllocHelpers::Internal_ResizeList(System.Object,System.Int32)
extern void NoAllocHelpers_Internal_ResizeList_mA800014452877282A23161C2057727B0B7AFE537 (void);
// 0x00000B43 System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
extern void NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B (void);
// 0x00000B44 System.Int32 UnityEngine.RangeInt::get_end()
extern void RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63 (void);
// 0x00000B45 System.Void UnityEngine.RangeInt::.ctor(System.Int32,System.Int32)
extern void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE (void);
// 0x00000B46 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor()
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA (void);
// 0x00000B47 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::.ctor(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute__ctor_mA563B1C8896C6490F88C060E13950DB600577352 (void);
// 0x00000B48 System.Void UnityEngine.RuntimeInitializeOnLoadMethodAttribute::set_loadType(UnityEngine.RuntimeInitializeLoadType)
extern void RuntimeInitializeOnLoadMethodAttribute_set_loadType_mCB29F9D9D69AB012FB797AB433AD3CFCE696AF10 (void);
// 0x00000B49 System.Void UnityEngine.ScriptableObject::.ctor()
extern void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (void);
// 0x00000B4A UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateInstance(System.Type)
extern void ScriptableObject_CreateInstance_m986453A5542E9241E445F5F525212CF0C0BCCCBC (void);
// 0x00000B4B T UnityEngine.ScriptableObject::CreateInstance()
// 0x00000B4C System.Void UnityEngine.ScriptableObject::CreateScriptableObject(UnityEngine.ScriptableObject)
extern void ScriptableObject_CreateScriptableObject_mE2EF43086320F9DCCEE1DE2B71F09DF34C2C643B (void);
// 0x00000B4D UnityEngine.ScriptableObject UnityEngine.ScriptableObject::CreateScriptableObjectInstanceFromType(System.Type,System.Boolean)
extern void ScriptableObject_CreateScriptableObjectInstanceFromType_m465D7CDD61A43D1C647E1803F7C20865347B8D18 (void);
// 0x00000B4E System.String[] UnityEngine.ScriptingRuntime::GetAllUserAssemblies()
extern void ScriptingRuntime_GetAllUserAssemblies_m3CD77CA324FE78FDE80F23C759F1E11D010DB554 (void);
// 0x00000B4F System.Boolean UnityEngine.ScriptingUtility::IsManagedCodeWorking()
extern void ScriptingUtility_IsManagedCodeWorking_mD9BE981B037F4AF13BCBE5163B917A54941D9A5E (void);
// 0x00000B50 System.Void UnityEngine.SelectionBaseAttribute::.ctor()
extern void SelectionBaseAttribute__ctor_m6B586E58B9F8CF4D6ADF3802179F67174301F063 (void);
// 0x00000B51 System.Void UnityEngine.StackTraceUtility::SetProjectFolder(System.String)
extern void StackTraceUtility_SetProjectFolder_mA96430783E940B27984E29CD1F7AA0164E93DD7C (void);
// 0x00000B52 System.String UnityEngine.StackTraceUtility::ExtractStackTrace()
extern void StackTraceUtility_ExtractStackTrace_m4413541A7935693D72659C7FAEA3AF14DADA91E8 (void);
// 0x00000B53 System.Void UnityEngine.StackTraceUtility::ExtractStringFromExceptionInternal(System.Object,System.String&,System.String&)
extern void StackTraceUtility_ExtractStringFromExceptionInternal_m49FDC71635976B823BD8F9746A6EB09B8A46F257 (void);
// 0x00000B54 System.String UnityEngine.StackTraceUtility::ExtractFormattedStackTrace(System.Diagnostics.StackTrace)
extern void StackTraceUtility_ExtractFormattedStackTrace_m39C2E00A2984D55CDE243E0C943C5CA786DCC23F (void);
// 0x00000B55 System.Void UnityEngine.StackTraceUtility::.cctor()
extern void StackTraceUtility__cctor_m85F194351F69FC85454DE8E862961319A82DCE44 (void);
// 0x00000B56 System.Void UnityEngine.UnityException::.ctor()
extern void UnityException__ctor_m2FFB2690639A7421DA5DBFC40091AB23D87EA90F (void);
// 0x00000B57 System.Void UnityEngine.UnityException::.ctor(System.String)
extern void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (void);
// 0x00000B58 System.Void UnityEngine.UnityException::.ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)
extern void UnityException__ctor_m9260470FF42AFD0B748D3A3EF1E4DC857C6EE7A1 (void);
// 0x00000B59 System.Byte[] UnityEngine.TextAsset::get_bytes()
extern void TextAsset_get_bytes_m244B31755642C9623B570FC96B9A04523B1E5178 (void);
// 0x00000B5A System.String UnityEngine.TextAsset::get_text()
extern void TextAsset_get_text_m36846042E3CF3D9DD337BF3F8B2B1902D10C8FD9 (void);
// 0x00000B5B System.String UnityEngine.TextAsset::ToString()
extern void TextAsset_ToString_m6A506652E11BF9679E6BE931EA2844035FF68923 (void);
// 0x00000B5C System.String UnityEngine.TextAsset::DecodeString(System.Byte[])
extern void TextAsset_DecodeString_mEE45B5C1BB928E2E51EF0A8617C40F214812D2B5 (void);
// 0x00000B5D System.Void UnityEngine.TextAsset/EncodingUtility::.cctor()
extern void EncodingUtility__cctor_mFC0B683FF0A152A62F11A40F69DCA3F187E35B90 (void);
// 0x00000B5E System.Void UnityEngine.TrackedReference::.ctor()
extern void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (void);
// 0x00000B5F System.Boolean UnityEngine.TrackedReference::op_Equality(UnityEngine.TrackedReference,UnityEngine.TrackedReference)
extern void TrackedReference_op_Equality_m262259F41029064140AB4CDF47F28F3F99CD9D8C (void);
// 0x00000B60 System.Boolean UnityEngine.TrackedReference::Equals(System.Object)
extern void TrackedReference_Equals_m20098EB084F9E628BDA17EE946243D5D7859B94B (void);
// 0x00000B61 System.Int32 UnityEngine.TrackedReference::GetHashCode()
extern void TrackedReference_GetHashCode_m8EA3A2C10DDC17CC28849D41CA14B79535C90779 (void);
// 0x00000B62 System.Void UnityEngine.UnhandledExceptionHandler::RegisterUECatcher()
extern void UnhandledExceptionHandler_RegisterUECatcher_mE7ED82F8687FE43BF023E83EF04BB41478A26FB0 (void);
// 0x00000B63 System.Void UnityEngine.UnhandledExceptionHandler/<>c::.cctor()
extern void U3CU3Ec__cctor_m5DA03BA4D3A514FA5B66755E6209E4D05E04AF3B (void);
// 0x00000B64 System.Void UnityEngine.UnhandledExceptionHandler/<>c::.ctor()
extern void U3CU3Ec__ctor_mFC700DE43CA4803F7317D49C21D6010E21E4C40D (void);
// 0x00000B65 System.Void UnityEngine.UnhandledExceptionHandler/<>c::<RegisterUECatcher>b__0_0(System.Object,System.UnhandledExceptionEventArgs)
extern void U3CU3Ec_U3CRegisterUECatcherU3Eb__0_0_mD21DF44CEC3DA35516DA5FC75CA8A2FF67E4E382 (void);
// 0x00000B66 System.Int32 UnityEngine.Object::GetInstanceID()
extern void Object_GetInstanceID_m554FF4073C9465F3835574CC084E68AAEEC6CC6A (void);
// 0x00000B67 System.Int32 UnityEngine.Object::GetHashCode()
extern void Object_GetHashCode_m3FA03DBF8CFF6584BCD22BCFDD257AED8DEB5872 (void);
// 0x00000B68 System.Boolean UnityEngine.Object::Equals(System.Object)
extern void Object_Equals_m086D5CEE892DA62DEE463ACFBA493174C56EDAD0 (void);
// 0x00000B69 System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
extern void Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (void);
// 0x00000B6A System.Boolean UnityEngine.Object::CompareBaseObjects(UnityEngine.Object,UnityEngine.Object)
extern void Object_CompareBaseObjects_mE043D470C367D7EE424790E163D4EB59F2B2AF8D (void);
// 0x00000B6B System.Void UnityEngine.Object::EnsureRunningOnMainThread()
extern void Object_EnsureRunningOnMainThread_mD1A4B8B60D166BC682C19837AB14634CAE8FD54E (void);
// 0x00000B6C System.Boolean UnityEngine.Object::IsNativeObjectAlive(UnityEngine.Object)
extern void Object_IsNativeObjectAlive_mA1A54A0D1E232AEAC7A4D97ADDE65616EF11096C (void);
// 0x00000B6D System.IntPtr UnityEngine.Object::GetCachedPtr()
extern void Object_GetCachedPtr_m3B66BC474B4F735F68184F00248385BAF9AF650B (void);
// 0x00000B6E System.String UnityEngine.Object::get_name()
extern void Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (void);
// 0x00000B6F System.Void UnityEngine.Object::set_name(System.String)
extern void Object_set_name_mC79E6DC8FFD72479C90F0C4CC7F42A0FEAF5AE47 (void);
// 0x00000B70 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Instantiate_mA736122BD463ED7A689D245C55B114C7BD9F3660 (void);
// 0x00000B71 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
extern void Object_Instantiate_mF11B45A4A89EA6D5BCEE188B9A77DAF299227F1A (void);
// 0x00000B72 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object)
extern void Object_Instantiate_m24741FECC461F230DBD3E76CD6AEE2E395CB340D (void);
// 0x00000B73 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform)
extern void Object_Instantiate_m90EE7E6E78EB85F0B35D68943EEE7187F27F9021 (void);
// 0x00000B74 UnityEngine.Object UnityEngine.Object::Instantiate(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
extern void Object_Instantiate_m84AD2E7D61D7842E705FAAA173B04F8964CABA77 (void);
// 0x00000B75 T UnityEngine.Object::Instantiate(T)
// 0x00000B76 T UnityEngine.Object::Instantiate(T,UnityEngine.Vector3,UnityEngine.Quaternion)
// 0x00000B77 T UnityEngine.Object::Instantiate(T,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Transform)
// 0x00000B78 T UnityEngine.Object::Instantiate(T,UnityEngine.Transform)
// 0x00000B79 T UnityEngine.Object::Instantiate(T,UnityEngine.Transform,System.Boolean)
// 0x00000B7A System.Void UnityEngine.Object::Destroy(UnityEngine.Object,System.Single)
extern void Object_Destroy_m0E1B4CF8C29EB7FC8658C2C84C57F49C0DD12C91 (void);
// 0x00000B7B System.Void UnityEngine.Object::Destroy(UnityEngine.Object)
extern void Object_Destroy_mFCDAE6333522488F60597AF019EA90BB1207A5AA (void);
// 0x00000B7C System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object,System.Boolean)
extern void Object_DestroyImmediate_m6AAC658EE0D1AE43E4F185137E870941FBA542FD (void);
// 0x00000B7D System.Void UnityEngine.Object::DestroyImmediate(UnityEngine.Object)
extern void Object_DestroyImmediate_m8249CABCDF344BE3A67EE765122EBB415DC2BC57 (void);
// 0x00000B7E UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type)
extern void Object_FindObjectsOfType_m26A7F8711A45112BF7D30F5273B79DE1F3A7C13F (void);
// 0x00000B7F UnityEngine.Object[] UnityEngine.Object::FindObjectsOfType(System.Type,System.Boolean)
extern void Object_FindObjectsOfType_m9BB0460755C903B9E5BAFF3723649F28764C4356 (void);
// 0x00000B80 System.Void UnityEngine.Object::DontDestroyOnLoad(UnityEngine.Object)
extern void Object_DontDestroyOnLoad_m303AA1C4DC810349F285B4809E426CBBA8F834F9 (void);
// 0x00000B81 UnityEngine.HideFlags UnityEngine.Object::get_hideFlags()
extern void Object_get_hideFlags_mA08F5E41671B8C6B5073C6B9E2799BCE6E0DF7F3 (void);
// 0x00000B82 System.Void UnityEngine.Object::set_hideFlags(UnityEngine.HideFlags)
extern void Object_set_hideFlags_mACB8BFC903FB3B01BBD427753E791BF28B5E33D4 (void);
// 0x00000B83 System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object,System.Single)
extern void Object_DestroyObject_m49BEB4B2321E3423C019B6A3CFD0A6D91776C793 (void);
// 0x00000B84 System.Void UnityEngine.Object::DestroyObject(UnityEngine.Object)
extern void Object_DestroyObject_mD8C381657CD1835FDE8786DB0F3E49C459BA7578 (void);
// 0x00000B85 UnityEngine.Object[] UnityEngine.Object::FindSceneObjectsOfType(System.Type)
extern void Object_FindSceneObjectsOfType_m15038E2E82E0C0FEB36F8890D0EAFE09A120C15F (void);
// 0x00000B86 UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeIncludingAssets(System.Type)
extern void Object_FindObjectsOfTypeIncludingAssets_mAEBC003F20F11472B01DD61A735F4334561965EB (void);
// 0x00000B87 T[] UnityEngine.Object::FindObjectsOfType()
// 0x00000B88 T[] UnityEngine.Object::FindObjectsOfType(System.Boolean)
// 0x00000B89 T UnityEngine.Object::FindObjectOfType()
// 0x00000B8A T UnityEngine.Object::FindObjectOfType(System.Boolean)
// 0x00000B8B UnityEngine.Object[] UnityEngine.Object::FindObjectsOfTypeAll(System.Type)
extern void Object_FindObjectsOfTypeAll_m227E99919FF900B78D884DF2201B5BE0A86EC4DD (void);
// 0x00000B8C System.Void UnityEngine.Object::CheckNullArgument(System.Object,System.String)
extern void Object_CheckNullArgument_m93E646E76D8C0A9061CAD32FCA94E603893D5DD8 (void);
// 0x00000B8D UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type)
extern void Object_FindObjectOfType_mF9A94A2059CE512E485297DDBBA51C02B451E41F (void);
// 0x00000B8E UnityEngine.Object UnityEngine.Object::FindObjectOfType(System.Type,System.Boolean)
extern void Object_FindObjectOfType_mE0EB704DF7004A4FAB299C5EEE92F4B2C537C3FB (void);
// 0x00000B8F System.String UnityEngine.Object::ToString()
extern void Object_ToString_m590B13E2C40DB814E3CF9C3615952B3CC7C4B36C (void);
// 0x00000B90 System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (void);
// 0x00000B91 System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object)
extern void Object_op_Inequality_m4D656395C27694A7F33F5AA8DE80A7AAF9E20BA7 (void);
// 0x00000B92 System.Int32 UnityEngine.Object::GetOffsetOfInstanceIDInCPlusPlusObject()
extern void Object_GetOffsetOfInstanceIDInCPlusPlusObject_m342983C256673DD1A40ADA0D56EEB7E677D7B618 (void);
// 0x00000B93 System.Boolean UnityEngine.Object::CurrentThreadIsMainThread()
extern void Object_CurrentThreadIsMainThread_mAC5BCC095A7343FD27477EA58AEB695499AD2BF7 (void);
// 0x00000B94 UnityEngine.Object UnityEngine.Object::Internal_CloneSingle(UnityEngine.Object)
extern void Object_Internal_CloneSingle_mAC9821862527DC97F2352A298D8C095333911238 (void);
// 0x00000B95 UnityEngine.Object UnityEngine.Object::Internal_CloneSingleWithParent(UnityEngine.Object,UnityEngine.Transform,System.Boolean)
extern void Object_Internal_CloneSingleWithParent_mEDF9543DC0EDB3088AE9851EA318CB4E1B27B651 (void);
// 0x00000B96 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle(UnityEngine.Object,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Internal_InstantiateSingle_m31BF01213B7C4B54DCC925F69D6EC7175CAE7660 (void);
// 0x00000B97 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Object_Internal_InstantiateSingleWithParent_m893EFB2C36D65D61C3EBD9521841630789B92695 (void);
// 0x00000B98 System.String UnityEngine.Object::ToString(UnityEngine.Object)
extern void Object_ToString_m31CAA90829967D51B79DC3524958E33F19E4D2E4 (void);
// 0x00000B99 System.String UnityEngine.Object::GetName(UnityEngine.Object)
extern void Object_GetName_mF4FCA21D07EFB04CA60457B3C6C2D2E7F4365B59 (void);
// 0x00000B9A System.Boolean UnityEngine.Object::IsPersistent(UnityEngine.Object)
extern void Object_IsPersistent_m2154B0142B3E07FD8D460F21F38C62281096516E (void);
// 0x00000B9B System.Void UnityEngine.Object::SetName(UnityEngine.Object,System.String)
extern void Object_SetName_m5B8C214C889B3015987383429E6CC50461BB50C3 (void);
// 0x00000B9C System.Boolean UnityEngine.Object::DoesObjectWithInstanceIDExist(System.Int32)
extern void Object_DoesObjectWithInstanceIDExist_m261A10CFCFA2454B2546A67BC1A0ED0946F9BBD7 (void);
// 0x00000B9D UnityEngine.Object UnityEngine.Object::FindObjectFromInstanceID(System.Int32)
extern void Object_FindObjectFromInstanceID_m17002728638FC7F9D53F8E125EC1CBB9AA213269 (void);
// 0x00000B9E UnityEngine.Object UnityEngine.Object::ForceLoadFromInstanceID(System.Int32)
extern void Object_ForceLoadFromInstanceID_m061274984A3BC5C4C539D8E7DEE11FE0AD19B40B (void);
// 0x00000B9F System.Void UnityEngine.Object::.ctor()
extern void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (void);
// 0x00000BA0 System.Void UnityEngine.Object::.cctor()
extern void Object__cctor_m36E6427E59B2E10DCEBB6ACBEF692F4F8CB7428F (void);
// 0x00000BA1 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingle_Injected(UnityEngine.Object,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Object_Internal_InstantiateSingle_Injected_m42B7BCD16E55615212F4D083EEC4D73CF980AA95 (void);
// 0x00000BA2 UnityEngine.Object UnityEngine.Object::Internal_InstantiateSingleWithParent_Injected(UnityEngine.Object,UnityEngine.Transform,UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Object_Internal_InstantiateSingleWithParent_Injected_m2F33E6E9B9F4CD87CE77B8C5778045B65041F642 (void);
// 0x00000BA3 System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Int32)
extern void UnitySynchronizationContext__ctor_m4BA1C7C04C4B82783FDC935C2C50639211B11F5C (void);
// 0x00000BA4 System.Void UnityEngine.UnitySynchronizationContext::.ctor(System.Collections.Generic.List`1<UnityEngine.UnitySynchronizationContext/WorkRequest>,System.Int32)
extern void UnitySynchronizationContext__ctor_m3CC3D812A97540AB584CECA78B735D68FF30E4F0 (void);
// 0x00000BA5 System.Void UnityEngine.UnitySynchronizationContext::Send(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Send_mB69AAB0638FC77BD51BFA5BF7D2B0D568BBEB7F4 (void);
// 0x00000BA6 System.Void UnityEngine.UnitySynchronizationContext::OperationStarted()
extern void UnitySynchronizationContext_OperationStarted_m1F9926FEE25063C13EE700E0B7CB89B1ACA5D6A1 (void);
// 0x00000BA7 System.Void UnityEngine.UnitySynchronizationContext::OperationCompleted()
extern void UnitySynchronizationContext_OperationCompleted_m9E23C9F117D9FB006E040D6CA919CA5BB305A564 (void);
// 0x00000BA8 System.Void UnityEngine.UnitySynchronizationContext::Post(System.Threading.SendOrPostCallback,System.Object)
extern void UnitySynchronizationContext_Post_mD36839040EBAB66116699E68558BB8FDFF0FD834 (void);
// 0x00000BA9 System.Threading.SynchronizationContext UnityEngine.UnitySynchronizationContext::CreateCopy()
extern void UnitySynchronizationContext_CreateCopy_m11E8C66F575BC1DF3F34A614E6B00D040745301A (void);
// 0x00000BAA System.Void UnityEngine.UnitySynchronizationContext::Exec()
extern void UnitySynchronizationContext_Exec_m7E6352CBA70E4AB14F7D50A919C3F8C22F2E977A (void);
// 0x00000BAB System.Boolean UnityEngine.UnitySynchronizationContext::HasPendingTasks()
extern void UnitySynchronizationContext_HasPendingTasks_m5B62CCDDC05BCC946CB158FECC5FA6422DE1C960 (void);
// 0x00000BAC System.Void UnityEngine.UnitySynchronizationContext::InitializeSynchronizationContext()
extern void UnitySynchronizationContext_InitializeSynchronizationContext_mA8D1CAFE5270AA9F9E1BD4F69C411E6162D8C9B7 (void);
// 0x00000BAD System.Void UnityEngine.UnitySynchronizationContext::ExecuteTasks()
extern void UnitySynchronizationContext_ExecuteTasks_m6DFF66962403ECE20CF5F8B6E3F739ED17371838 (void);
// 0x00000BAE System.Boolean UnityEngine.UnitySynchronizationContext::ExecutePendingTasks(System.Int64)
extern void UnitySynchronizationContext_ExecutePendingTasks_m5942ABE66E17314880157FBF00C7FA59CA59C886 (void);
// 0x00000BAF System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::.ctor(System.Threading.SendOrPostCallback,System.Object,System.Threading.ManualResetEvent)
extern void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5 (void);
// 0x00000BB0 System.Void UnityEngine.UnitySynchronizationContext/WorkRequest::Invoke()
extern void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921 (void);
// 0x00000BB1 System.Void UnityEngine.WaitForEndOfFrame::.ctor()
extern void WaitForEndOfFrame__ctor_m4AF7E576C01E6B04443BB898B1AE5D645F7D45AB (void);
// 0x00000BB2 System.Void UnityEngine.WaitForFixedUpdate::.ctor()
extern void WaitForFixedUpdate__ctor_m28D22FD61960FCD538753493FAC080DA5EC7A9E7 (void);
// 0x00000BB3 System.Void UnityEngine.WaitForSeconds::.ctor(System.Single)
extern void WaitForSeconds__ctor_m579F95BADEDBAB4B3A7E302C6EE3995926EF2EFC (void);
// 0x00000BB4 System.Single UnityEngine.WaitForSecondsRealtime::get_waitTime()
extern void WaitForSecondsRealtime_get_waitTime_m385602BA6C66A6169695FE9AD78F2B24F4FF8573 (void);
// 0x00000BB5 System.Void UnityEngine.WaitForSecondsRealtime::set_waitTime(System.Single)
extern void WaitForSecondsRealtime_set_waitTime_m8317E2B7A2B2DC4E4A1B0CD0F9D4479294B51FB5 (void);
// 0x00000BB6 System.Boolean UnityEngine.WaitForSecondsRealtime::get_keepWaiting()
extern void WaitForSecondsRealtime_get_keepWaiting_m175C5DD180DFA38A323FA6C4C8EB058DBFC0A7CA (void);
// 0x00000BB7 System.Void UnityEngine.WaitForSecondsRealtime::.ctor(System.Single)
extern void WaitForSecondsRealtime__ctor_mBFC1E4F0E042D5EC6E7EEB211A2FE5193A8F6D6F (void);
// 0x00000BB8 System.Void UnityEngine.WaitForSecondsRealtime::Reset()
extern void WaitForSecondsRealtime_Reset_m44618BC7268A087CA316629EDF87282D37B6EAA4 (void);
// 0x00000BB9 System.Void UnityEngine.YieldInstruction::.ctor()
extern void YieldInstruction__ctor_m23280B9DFE9C3E80554A656B4E7125BC9B2C027B (void);
// 0x00000BBA System.Void UnityEngine.SerializeField::.ctor()
extern void SerializeField__ctor_mD3D7B72B71C1F3F70060E2830710F48F965C753E (void);
// 0x00000BBB System.Void UnityEngine.SerializeReference::.ctor()
extern void SerializeReference__ctor_mF54EB41A9D1468AB28368FD878469422D3DDF408 (void);
// 0x00000BBC System.Void UnityEngine.PreferBinarySerialization::.ctor()
extern void PreferBinarySerialization__ctor_mCE282D0DF94709236297200D9C931C103C32B53E (void);
// 0x00000BBD System.Void UnityEngine.ISerializationCallbackReceiver::OnBeforeSerialize()
// 0x00000BBE System.Void UnityEngine.ISerializationCallbackReceiver::OnAfterDeserialize()
// 0x00000BBF System.Void UnityEngine.ComputeBuffer::Finalize()
extern void ComputeBuffer_Finalize_m71780157B7A26D691DE5EC25C7C9F8FC6CC6D350 (void);
// 0x00000BC0 System.Void UnityEngine.ComputeBuffer::Dispose()
extern void ComputeBuffer_Dispose_mBCA0F8A5BE75A41C77E1FCFBCB4EAE84A45D6BF2 (void);
// 0x00000BC1 System.Void UnityEngine.ComputeBuffer::Dispose(System.Boolean)
extern void ComputeBuffer_Dispose_mFA66F276550C7B1B347E6DB82F95850DF441F21F (void);
// 0x00000BC2 System.IntPtr UnityEngine.ComputeBuffer::InitBuffer(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode)
extern void ComputeBuffer_InitBuffer_mBBB661BA73BC9C64DBD499BFFFF7194FE5337B77 (void);
// 0x00000BC3 System.Void UnityEngine.ComputeBuffer::DestroyBuffer(UnityEngine.ComputeBuffer)
extern void ComputeBuffer_DestroyBuffer_m2C3C6F18274F13B7A266D9B97B943B2994FD4CBF (void);
// 0x00000BC4 System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32)
extern void ComputeBuffer__ctor_mE40DE5EF5ADAC29B6B4DECBD1EE33E8526202617 (void);
// 0x00000BC5 System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType)
extern void ComputeBuffer__ctor_m10899F96063EF384E8F25E2D61242CCF5F327D08 (void);
// 0x00000BC6 System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode)
extern void ComputeBuffer__ctor_m228125D0481473BB2CDE047AC81B19525FED000F (void);
// 0x00000BC7 System.Void UnityEngine.ComputeBuffer::.ctor(System.Int32,System.Int32,UnityEngine.ComputeBufferType,UnityEngine.ComputeBufferMode,System.Int32)
extern void ComputeBuffer__ctor_m3B3067650500709357FF8AF624C3129F59BB4700 (void);
// 0x00000BC8 System.Void UnityEngine.ComputeBuffer::Release()
extern void ComputeBuffer_Release_mF1F157C929A0A5B2FDCD703A286EE09723450B72 (void);
// 0x00000BC9 System.Int32 UnityEngine.ComputeBuffer::get_count()
extern void ComputeBuffer_get_count_m4DAA2D2714BA7A46F007697F601E4446F1049506 (void);
// 0x00000BCA System.Int32 UnityEngine.ComputeBuffer::get_stride()
extern void ComputeBuffer_get_stride_m8B4C7BD906762E12F4CAE3038F4331FA464C010E (void);
// 0x00000BCB System.Void UnityEngine.ComputeBuffer::SetData(System.Array)
extern void ComputeBuffer_SetData_m9F845E6B347CE028FA9A987D740FC642D828013A (void);
// 0x00000BCC System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1<T>)
// 0x00000BCD System.Void UnityEngine.ComputeBuffer::SetData(Unity.Collections.NativeArray`1<T>,System.Int32,System.Int32,System.Int32)
// 0x00000BCE System.Void UnityEngine.ComputeBuffer::InternalSetNativeData(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32)
extern void ComputeBuffer_InternalSetNativeData_m77690E79461BD938F0BA7718FD51FF9B931893AC (void);
// 0x00000BCF System.Void UnityEngine.ComputeBuffer::InternalSetData(System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
extern void ComputeBuffer_InternalSetData_m0F23DBED5DD30640EC4DFDF0309BCB2D1AAA9089 (void);
// 0x00000BD0 System.Void UnityEngine.ComputeBuffer::set_name(System.String)
extern void ComputeBuffer_set_name_mEA1221EDD814B7085C421C05E436E0D44C53E421 (void);
// 0x00000BD1 System.Void UnityEngine.ComputeBuffer::SetName(System.String)
extern void ComputeBuffer_SetName_m77A71D15338AF38C632B35718E627E1381C36D66 (void);
// 0x00000BD2 System.Int32 UnityEngine.ComputeShader::FindKernel(System.String)
extern void ComputeShader_FindKernel_m3BA5C50794FA6AF4C432E55FBBD7CB266532F659 (void);
// 0x00000BD3 System.Void UnityEngine.ComputeShader::SetConstantComputeBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void ComputeShader_SetConstantComputeBuffer_m167A0FEE6FC030E774EA70552BC6FEDB7D390232 (void);
// 0x00000BD4 System.Void UnityEngine.ComputeShader::EnableKeyword(System.String)
extern void ComputeShader_EnableKeyword_mCA7166C6F79824086296AA2978DA7274FFBB035D (void);
// 0x00000BD5 System.Void UnityEngine.ComputeShader::DisableKeyword(System.String)
extern void ComputeShader_DisableKeyword_m390D1E9F02D21BF97338594E94B03101B9C99305 (void);
// 0x00000BD6 System.Void UnityEngine.ComputeShader::SetConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void ComputeShader_SetConstantBuffer_m7CA0E11A252E0F2B0FB908B87373730FC3026B17 (void);
// 0x00000BD7 System.Void UnityEngine.LowerResBlitTexture::LowerResBlitTextureDontStripMe()
extern void LowerResBlitTexture_LowerResBlitTextureDontStripMe_mEECB7042CAE059B760ABFEC12902030249248A8F (void);
// 0x00000BD8 System.Void UnityEngine.PreloadData::PreloadDataDontStripMe()
extern void PreloadData_PreloadDataDontStripMe_mB4D9C8C36672A400FBE7E024C47E0FD152BABA02 (void);
// 0x00000BD9 System.String UnityEngine.SystemInfo::get_operatingSystem()
extern void SystemInfo_get_operatingSystem_m441DFAEFA81C9B5AF19D5C486469EDBD674490A8 (void);
// 0x00000BDA UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily()
extern void SystemInfo_get_operatingSystemFamily_mDE6CCAF0171C5ACF6944CDA947F93107B8CF1B03 (void);
// 0x00000BDB System.String UnityEngine.SystemInfo::get_processorType()
extern void SystemInfo_get_processorType_mFF77AA1DFEF20F32947689FC751856CD7FB0D211 (void);
// 0x00000BDC System.Int32 UnityEngine.SystemInfo::get_processorCount()
extern void SystemInfo_get_processorCount_m9161DEC1BC6A1D2431C23A291D3EDB288C2D9BD0 (void);
// 0x00000BDD System.Int32 UnityEngine.SystemInfo::get_systemMemorySize()
extern void SystemInfo_get_systemMemorySize_mB292B50D7F2F0AF1A450A87F3A883E4ABEC00D89 (void);
// 0x00000BDE System.String UnityEngine.SystemInfo::get_deviceName()
extern void SystemInfo_get_deviceName_m191E4B0E9579B2318378D25FA250E7AD4DAA542B (void);
// 0x00000BDF System.String UnityEngine.SystemInfo::get_deviceModel()
extern void SystemInfo_get_deviceModel_m8587189FA95DA31E470F864208BC6FB6B35F6D06 (void);
// 0x00000BE0 UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
extern void SystemInfo_get_deviceType_mB67B9AC09C2BE8A8B0AED6765AD70719D15C889F (void);
// 0x00000BE1 System.Int32 UnityEngine.SystemInfo::get_graphicsMemorySize()
extern void SystemInfo_get_graphicsMemorySize_m53DF8C3C07E8A470CB0308C234B032F5CAA893DE (void);
// 0x00000BE2 System.String UnityEngine.SystemInfo::get_graphicsDeviceName()
extern void SystemInfo_get_graphicsDeviceName_m29D97187ADB983D77438384BBD77F0BC48731122 (void);
// 0x00000BE3 System.String UnityEngine.SystemInfo::get_graphicsDeviceVendor()
extern void SystemInfo_get_graphicsDeviceVendor_m83FB2B269311C74F8B6A1EF00C0502FA3E30CD98 (void);
// 0x00000BE4 UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::get_graphicsDeviceType()
extern void SystemInfo_get_graphicsDeviceType_m539E2B66EB19CD100050109D879AF1F55EB212E1 (void);
// 0x00000BE5 System.Boolean UnityEngine.SystemInfo::get_graphicsUVStartsAtTop()
extern void SystemInfo_get_graphicsUVStartsAtTop_mC3C73E1B00C1A9D849220F6BF1C3510002BBE5AE (void);
// 0x00000BE6 System.String UnityEngine.SystemInfo::get_graphicsDeviceVersion()
extern void SystemInfo_get_graphicsDeviceVersion_m3BD3A18E1F8A3F88D9022A01E0B39E13B9392F4B (void);
// 0x00000BE7 System.Int32 UnityEngine.SystemInfo::get_graphicsShaderLevel()
extern void SystemInfo_get_graphicsShaderLevel_mA9BA383B643FD022F8AFAF445B63B6554D88D27C (void);
// 0x00000BE8 System.Boolean UnityEngine.SystemInfo::get_hasHiddenSurfaceRemovalOnGPU()
extern void SystemInfo_get_hasHiddenSurfaceRemovalOnGPU_m9AC61E90CB64A4ED422D4B9DFCF7DCE41C57108B (void);
// 0x00000BE9 System.Boolean UnityEngine.SystemInfo::get_supportsShadows()
extern void SystemInfo_get_supportsShadows_m8AA59547A71C1AD4870E8291170ECBF165FA7799 (void);
// 0x00000BEA UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::get_copyTextureSupport()
extern void SystemInfo_get_copyTextureSupport_mC74C825F16CFDF7BA8B34236F261CB051EDFB03D (void);
// 0x00000BEB System.Boolean UnityEngine.SystemInfo::get_supportsComputeShaders()
extern void SystemInfo_get_supportsComputeShaders_m66B7AF4AEC69D4819C794DDF8D2D800DAB946F3C (void);
// 0x00000BEC System.Boolean UnityEngine.SystemInfo::get_supportsRenderTargetArrayIndexFromVertexShader()
extern void SystemInfo_get_supportsRenderTargetArrayIndexFromVertexShader_m8C8E9AA6C2CBBFBC87B93879F8FABA115E304264 (void);
// 0x00000BED System.Boolean UnityEngine.SystemInfo::get_supportsInstancing()
extern void SystemInfo_get_supportsInstancing_m1EAB72F7149F96B5B2F6DCE89A489C26FDBB5A75 (void);
// 0x00000BEE System.Int32 UnityEngine.SystemInfo::get_supportedRenderTargetCount()
extern void SystemInfo_get_supportedRenderTargetCount_mD7E4A07FA966FED98DF5F2254C6DCAF128149E50 (void);
// 0x00000BEF System.Int32 UnityEngine.SystemInfo::get_supportsMultisampledTextures()
extern void SystemInfo_get_supportsMultisampledTextures_m6A624842927EE53AAEC4533A395674D2D4786EA5 (void);
// 0x00000BF0 System.Boolean UnityEngine.SystemInfo::get_supportsMultisampleAutoResolve()
extern void SystemInfo_get_supportsMultisampleAutoResolve_m60E2B9F5A657763D2BE011D97B4CD61DE63CF634 (void);
// 0x00000BF1 System.Boolean UnityEngine.SystemInfo::get_usesReversedZBuffer()
extern void SystemInfo_get_usesReversedZBuffer_m4A186CB8A4769D18DFFA10CA9143F41B365F8D92 (void);
// 0x00000BF2 System.Boolean UnityEngine.SystemInfo::IsValidEnumValue(System.Enum)
extern void SystemInfo_IsValidEnumValue_m0353B79800677F9CBEB837D8844391487B91B872 (void);
// 0x00000BF3 System.Boolean UnityEngine.SystemInfo::SupportsRenderTextureFormat(UnityEngine.RenderTextureFormat)
extern void SystemInfo_SupportsRenderTextureFormat_mFF17D2CC50B98C7859CE0536524C612965ACF763 (void);
// 0x00000BF4 System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormat_mB0695AD83D5244AFA9D65520E13FBC54F438A43D (void);
// 0x00000BF5 System.Int32 UnityEngine.SystemInfo::get_maxTextureSize()
extern void SystemInfo_get_maxTextureSize_mB4272D4D85179CEF11FF1CDB3E8F3786D10CA04E (void);
// 0x00000BF6 System.Int32 UnityEngine.SystemInfo::get_maxRenderTextureSize()
extern void SystemInfo_get_maxRenderTextureSize_m3D08F5C3C22952B70E47D554546F32DC6DBBC8AA (void);
// 0x00000BF7 System.Boolean UnityEngine.SystemInfo::get_supportsGraphicsFence()
extern void SystemInfo_get_supportsGraphicsFence_m2DC06CD11C20B8D53DE65D902801CBC02C0960F0 (void);
// 0x00000BF8 System.Int64 UnityEngine.SystemInfo::get_maxGraphicsBufferSize()
extern void SystemInfo_get_maxGraphicsBufferSize_m6FE63DC72D922A2F5508599D5CD1031C8F0B2E9C (void);
// 0x00000BF9 System.Boolean UnityEngine.SystemInfo::get_supportsMultiview()
extern void SystemInfo_get_supportsMultiview_mC9BBC30B354144DCAAD0BC0F11D2CB303858971A (void);
// 0x00000BFA System.Boolean UnityEngine.SystemInfo::get_supportsStoreAndResolveAction()
extern void SystemInfo_get_supportsStoreAndResolveAction_mEEF3CDAFBD7165691B2E76E3965C8AC4D5CE6A98 (void);
// 0x00000BFB System.String UnityEngine.SystemInfo::GetOperatingSystem()
extern void SystemInfo_GetOperatingSystem_mD5F2E5B816465F1E986EA42E7D641177025899AB (void);
// 0x00000BFC UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::GetOperatingSystemFamily()
extern void SystemInfo_GetOperatingSystemFamily_mD60D88E10DBCBC6149118FB8C7E734E6FF6EC532 (void);
// 0x00000BFD System.String UnityEngine.SystemInfo::GetProcessorType()
extern void SystemInfo_GetProcessorType_m8C4A70AFED310DDBB6C7D4945051FCEAE5388573 (void);
// 0x00000BFE System.Int32 UnityEngine.SystemInfo::GetProcessorCount()
extern void SystemInfo_GetProcessorCount_mF886A1FAE3E2D461F4C9EC22322E402A4CF2EE8B (void);
// 0x00000BFF System.Int32 UnityEngine.SystemInfo::GetPhysicalMemoryMB()
extern void SystemInfo_GetPhysicalMemoryMB_mCC1FFA5B312BD938B4FA4A6017E79EFBD41C1E11 (void);
// 0x00000C00 System.String UnityEngine.SystemInfo::GetDeviceName()
extern void SystemInfo_GetDeviceName_m2BDC91554646BB8DBA3A9CA4A5E336085C85182F (void);
// 0x00000C01 System.String UnityEngine.SystemInfo::GetDeviceModel()
extern void SystemInfo_GetDeviceModel_mB59A86E97DEB5DD421D3F94B49E14E6D3F34D2F4 (void);
// 0x00000C02 UnityEngine.DeviceType UnityEngine.SystemInfo::GetDeviceType()
extern void SystemInfo_GetDeviceType_mF6D4FE04D9D5AA9268FDDD368D5982A6F01473C0 (void);
// 0x00000C03 System.Int32 UnityEngine.SystemInfo::GetGraphicsMemorySize()
extern void SystemInfo_GetGraphicsMemorySize_mF8FE3405F9007AD5A97101E8CE1026EBCF21EE00 (void);
// 0x00000C04 System.String UnityEngine.SystemInfo::GetGraphicsDeviceName()
extern void SystemInfo_GetGraphicsDeviceName_mFE6E4BA54043F3E80AD30A78295864B8D4C89AA2 (void);
// 0x00000C05 System.String UnityEngine.SystemInfo::GetGraphicsDeviceVendor()
extern void SystemInfo_GetGraphicsDeviceVendor_m5B40EA175459FBF436D625761A9BF0A4113807FE (void);
// 0x00000C06 UnityEngine.Rendering.GraphicsDeviceType UnityEngine.SystemInfo::GetGraphicsDeviceType()
extern void SystemInfo_GetGraphicsDeviceType_m2F4D696CE954BC87E13535366423A83D2FB05A45 (void);
// 0x00000C07 System.Boolean UnityEngine.SystemInfo::GetGraphicsUVStartsAtTop()
extern void SystemInfo_GetGraphicsUVStartsAtTop_m8C7997318B179FB44C6EC7D7BCA5D6D10509E18F (void);
// 0x00000C08 System.String UnityEngine.SystemInfo::GetGraphicsDeviceVersion()
extern void SystemInfo_GetGraphicsDeviceVersion_m02CA14BBD773AD403DACB25824946D35B16F39BA (void);
// 0x00000C09 System.Int32 UnityEngine.SystemInfo::GetGraphicsShaderLevel()
extern void SystemInfo_GetGraphicsShaderLevel_m6B82BE6A73409EFBC9248D7605A17D53205D47DC (void);
// 0x00000C0A System.Boolean UnityEngine.SystemInfo::HasHiddenSurfaceRemovalOnGPU()
extern void SystemInfo_HasHiddenSurfaceRemovalOnGPU_m3119DFAC9A6685BF97A3822B66EE9EF1C6CCE8C6 (void);
// 0x00000C0B System.Boolean UnityEngine.SystemInfo::SupportsShadows()
extern void SystemInfo_SupportsShadows_m4ED1EB2BD11C32227AAD607DBB0B4DA0FEB462F7 (void);
// 0x00000C0C UnityEngine.Rendering.CopyTextureSupport UnityEngine.SystemInfo::GetCopyTextureSupport()
extern void SystemInfo_GetCopyTextureSupport_m0D03A7E38588110FD4E69C92E4A221CF60333A59 (void);
// 0x00000C0D System.Boolean UnityEngine.SystemInfo::SupportsComputeShaders()
extern void SystemInfo_SupportsComputeShaders_mC2D80562E9D9E61D1EAC3B4193B9DE8C877A7410 (void);
// 0x00000C0E System.Boolean UnityEngine.SystemInfo::SupportsRenderTargetArrayIndexFromVertexShader()
extern void SystemInfo_SupportsRenderTargetArrayIndexFromVertexShader_m7C72234979EB363C57F68A24F4E346B530B47AB8 (void);
// 0x00000C0F System.Boolean UnityEngine.SystemInfo::SupportsInstancing()
extern void SystemInfo_SupportsInstancing_mE9857572602E14DDF315E45E36F78C119726F31C (void);
// 0x00000C10 System.Int32 UnityEngine.SystemInfo::SupportedRenderTargetCount()
extern void SystemInfo_SupportedRenderTargetCount_m2FB2F1E9F64E3008BB36CF345C6ED722A8DE64E8 (void);
// 0x00000C11 System.Int32 UnityEngine.SystemInfo::SupportsMultisampledTextures()
extern void SystemInfo_SupportsMultisampledTextures_m876B3F5BB75DD510264C920B18FD487BB8BAA063 (void);
// 0x00000C12 System.Boolean UnityEngine.SystemInfo::SupportsMultisampleAutoResolve()
extern void SystemInfo_SupportsMultisampleAutoResolve_m1AECE1E822882297FC91A81A9D375F2BBB3DA836 (void);
// 0x00000C13 System.Boolean UnityEngine.SystemInfo::UsesReversedZBuffer()
extern void SystemInfo_UsesReversedZBuffer_mA83CD32309E1C76B84358E147F596B71A6270FAC (void);
// 0x00000C14 System.Boolean UnityEngine.SystemInfo::HasRenderTextureNative(UnityEngine.RenderTextureFormat)
extern void SystemInfo_HasRenderTextureNative_m75871D4023BE1BD6BBC55AD89E84F16F7F86A033 (void);
// 0x00000C15 System.Boolean UnityEngine.SystemInfo::SupportsTextureFormatNative(UnityEngine.TextureFormat)
extern void SystemInfo_SupportsTextureFormatNative_m5FA73CAF815DCC227A609836FABFEB31BB99229B (void);
// 0x00000C16 System.Int32 UnityEngine.SystemInfo::GetMaxTextureSize()
extern void SystemInfo_GetMaxTextureSize_mF4A562C07D3D8965C1E69370F000F6261ECDB215 (void);
// 0x00000C17 System.Int32 UnityEngine.SystemInfo::GetMaxRenderTextureSize()
extern void SystemInfo_GetMaxRenderTextureSize_mFD35E2EFF8B631FCDFC1ABD32C044DABBC680B4D (void);
// 0x00000C18 System.Boolean UnityEngine.SystemInfo::SupportsGPUFence()
extern void SystemInfo_SupportsGPUFence_m2B23BCEB5F16BDAE078BC2583F423F5D73F9EB99 (void);
// 0x00000C19 System.Int64 UnityEngine.SystemInfo::MaxGraphicsBufferSize()
extern void SystemInfo_MaxGraphicsBufferSize_m4046F3B451E42285113836AB2894FECCD3EBF5BC (void);
// 0x00000C1A System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_IsFormatSupported_m0F5051D3999D87A45F6CD5C80E6041F0B0C4C1E7 (void);
// 0x00000C1B UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
extern void SystemInfo_GetCompatibleFormat_m6DBEB93E6E38DEECADE82E749DC5EA43525F0B8E (void);
// 0x00000C1C UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
extern void SystemInfo_GetGraphicsFormat_m710FF436E84974C7FF457EEB584ACBDDC27294AE (void);
// 0x00000C1D System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount(UnityEngine.RenderTextureDescriptor)
extern void SystemInfo_GetRenderTextureSupportedMSAASampleCount_mEBC8C7D800EF21E97762A2898AE19B034040E012 (void);
// 0x00000C1E System.Boolean UnityEngine.SystemInfo::SupportsMultiview()
extern void SystemInfo_SupportsMultiview_m09EAA7C9957443CDD6CCA2F9F9655679D3EF1269 (void);
// 0x00000C1F System.Boolean UnityEngine.SystemInfo::SupportsStoreAndResolveAction()
extern void SystemInfo_SupportsStoreAndResolveAction_mAE393E8900BDC88CDC55C58DDAB60C053C58306A (void);
// 0x00000C20 System.Int32 UnityEngine.SystemInfo::GetRenderTextureSupportedMSAASampleCount_Injected(UnityEngine.RenderTextureDescriptor&)
extern void SystemInfo_GetRenderTextureSupportedMSAASampleCount_Injected_mF73C3BF14FE33503958AB617D2FE15D36FFD25BD (void);
// 0x00000C21 System.DateTime UnityEngine.SystemClock::get_now()
extern void SystemClock_get_now_m2C2FE4EFA8545F0D646420DF41DB4834A59BB502 (void);
// 0x00000C22 System.Void UnityEngine.SystemClock::.cctor()
extern void SystemClock__cctor_mA79AA1E3B32B56B1B2A42FD69879C738BB8B8DE8 (void);
// 0x00000C23 System.Single UnityEngine.Time::get_time()
extern void Time_get_time_m0BEE9AACD0723FE414465B77C9C64D12263675F3 (void);
// 0x00000C24 System.Single UnityEngine.Time::get_timeSinceLevelLoad()
extern void Time_get_timeSinceLevelLoad_m0AA090B0D9CF98F4A7E8AE81ABE29459DBE28C9A (void);
// 0x00000C25 System.Single UnityEngine.Time::get_deltaTime()
extern void Time_get_deltaTime_m7AB6BFA101D83E1D8F2EF3D5A128AEE9DDBF1A6D (void);
// 0x00000C26 System.Single UnityEngine.Time::get_fixedTime()
extern void Time_get_fixedTime_m16CC75CBCBA987CCA62A6A882E7839A8BC3B9A10 (void);
// 0x00000C27 System.Single UnityEngine.Time::get_unscaledTime()
extern void Time_get_unscaledTime_m99A3C76AB74B5278B44A5E8B3498E51ABBF793CA (void);
// 0x00000C28 System.Single UnityEngine.Time::get_fixedUnscaledTime()
extern void Time_get_fixedUnscaledTime_mCFC6BF7A5AFFE873756C725FE726DF6704A10D22 (void);
// 0x00000C29 System.Single UnityEngine.Time::get_unscaledDeltaTime()
extern void Time_get_unscaledDeltaTime_m89252D23CC5AA295CFA4EB2BCB417A831AC51652 (void);
// 0x00000C2A System.Single UnityEngine.Time::get_fixedDeltaTime()
extern void Time_get_fixedDeltaTime_mD7107AF06157FC18A50E14E0755CEE137E9A4088 (void);
// 0x00000C2B System.Void UnityEngine.Time::set_fixedDeltaTime(System.Single)
extern void Time_set_fixedDeltaTime_mB9CCA021570BB2E27F6FF47C36D46C6D5A246D1B (void);
// 0x00000C2C System.Single UnityEngine.Time::get_maximumDeltaTime()
extern void Time_get_maximumDeltaTime_m3684B50F11BD53F56837D2B942DB2E48F0D1C474 (void);
// 0x00000C2D System.Single UnityEngine.Time::get_smoothDeltaTime()
extern void Time_get_smoothDeltaTime_m8C2F1AA9663A9C8A4C9DDBADD01996437B6C7625 (void);
// 0x00000C2E System.Single UnityEngine.Time::get_timeScale()
extern void Time_get_timeScale_m99F3D47F45286D6DA73ADB2662B63451A632D413 (void);
// 0x00000C2F System.Void UnityEngine.Time::set_timeScale(System.Single)
extern void Time_set_timeScale_mD6CAA4968D796C4AF198ACFB2267BDBD06DB349C (void);
// 0x00000C30 System.Int32 UnityEngine.Time::get_frameCount()
extern void Time_get_frameCount_m88E5008FE9451A892DE1F43DC8587213075890A8 (void);
// 0x00000C31 System.Single UnityEngine.Time::get_realtimeSinceStartup()
extern void Time_get_realtimeSinceStartup_mB49A5622E38FFE9589EB9B3E75573E443B8D63EC (void);
// 0x00000C32 System.Void UnityEngine.TouchScreenKeyboard::Internal_Destroy(System.IntPtr)
extern void TouchScreenKeyboard_Internal_Destroy_mA5C9DB308B5E6B2DE666CDD495DD2487CF5B1B72 (void);
// 0x00000C33 System.Void UnityEngine.TouchScreenKeyboard::Destroy()
extern void TouchScreenKeyboard_Destroy_m8B3C649CE02C77170A0F41D8EEF6E7465F8B9CAD (void);
// 0x00000C34 System.Void UnityEngine.TouchScreenKeyboard::Finalize()
extern void TouchScreenKeyboard_Finalize_mCAFC1635D50B4AF9EEBFB0A5DC1D5027A2FEAA6B (void);
// 0x00000C35 System.Void UnityEngine.TouchScreenKeyboard::.ctor(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard__ctor_mA0C6FA07182A13B8F3F62731B94CAAD83F340861 (void);
// 0x00000C36 System.IntPtr UnityEngine.TouchScreenKeyboard::TouchScreenKeyboard_InternalConstructorHelper(UnityEngine.TouchScreenKeyboard_InternalConstructorHelperArguments&,System.String,System.String)
extern void TouchScreenKeyboard_TouchScreenKeyboard_InternalConstructorHelper_m63AEA584D8F832F046664020316D1A3C0093197F (void);
// 0x00000C37 System.Boolean UnityEngine.TouchScreenKeyboard::get_isSupported()
extern void TouchScreenKeyboard_get_isSupported_m92B6B1AA9E27823643C6936BDEC7FA5A2DFAD4BF (void);
// 0x00000C38 System.Boolean UnityEngine.TouchScreenKeyboard::get_disableInPlaceEditing()
extern void TouchScreenKeyboard_get_disableInPlaceEditing_m410BD79B5F274B74AF4098A43202A67EE01C775F (void);
// 0x00000C39 System.Boolean UnityEngine.TouchScreenKeyboard::get_isInPlaceEditingAllowed()
extern void TouchScreenKeyboard_get_isInPlaceEditingAllowed_m50508245FF28310EA21DF21848FD3C2948801917 (void);
// 0x00000C3A System.Boolean UnityEngine.TouchScreenKeyboard::IsInPlaceEditingAllowed()
extern void TouchScreenKeyboard_IsInPlaceEditingAllowed_m914DA456BAF3F6A2DFA8108F39D48DE5AF2BFB18 (void);
// 0x00000C3B System.Boolean UnityEngine.TouchScreenKeyboard::get_isRequiredToForceOpen()
extern void TouchScreenKeyboard_get_isRequiredToForceOpen_mF05AF80B2C557374BC827444BC129ECFAC7AFBD5 (void);
// 0x00000C3C System.Boolean UnityEngine.TouchScreenKeyboard::IsRequiredToForceOpen()
extern void TouchScreenKeyboard_IsRequiredToForceOpen_mF1D45989F7BEB77C8B16D926A68D7C89F47A60B3 (void);
// 0x00000C3D UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean,System.Boolean,System.String,System.Int32)
extern void TouchScreenKeyboard_Open_mBBA9483C2F0E0AA0DF9BB13EE43697A1A23E10F5 (void);
// 0x00000C3E UnityEngine.TouchScreenKeyboard UnityEngine.TouchScreenKeyboard::Open(System.String,UnityEngine.TouchScreenKeyboardType,System.Boolean,System.Boolean,System.Boolean)
extern void TouchScreenKeyboard_Open_mD2914D3CB23CA8825EC0241F81D09F551DF90445 (void);
// 0x00000C3F System.String UnityEngine.TouchScreenKeyboard::get_text()
extern void TouchScreenKeyboard_get_text_m74593E81B017446204A9DB1F7359922A2C005B1E (void);
// 0x00000C40 System.Void UnityEngine.TouchScreenKeyboard::set_text(System.String)
extern void TouchScreenKeyboard_set_text_m0A8AA05F4D9D27E8764955F0041452145B6C6FBB (void);
// 0x00000C41 System.Void UnityEngine.TouchScreenKeyboard::set_hideInput(System.Boolean)
extern void TouchScreenKeyboard_set_hideInput_m705D3D8A9B80346B7BDA63CF5C7F00D5249B8AEF (void);
// 0x00000C42 System.Boolean UnityEngine.TouchScreenKeyboard::get_active()
extern void TouchScreenKeyboard_get_active_mB22402FB9E56D3F652DA785F01E504A530FF8775 (void);
// 0x00000C43 System.Void UnityEngine.TouchScreenKeyboard::set_active(System.Boolean)
extern void TouchScreenKeyboard_set_active_m4382D57F87E4C86B59864E86BE93A8A2A474B7C2 (void);
// 0x00000C44 UnityEngine.TouchScreenKeyboard/Status UnityEngine.TouchScreenKeyboard::get_status()
extern void TouchScreenKeyboard_get_status_mCC466FDEC7E1913D8585ABA7F048FC198CB19504 (void);
// 0x00000C45 System.Void UnityEngine.TouchScreenKeyboard::set_characterLimit(System.Int32)
extern void TouchScreenKeyboard_set_characterLimit_mCD8F3BC047EF2515272A689368CF3678A419B854 (void);
// 0x00000C46 System.Boolean UnityEngine.TouchScreenKeyboard::get_canGetSelection()
extern void TouchScreenKeyboard_get_canGetSelection_m340ACEFDB9609DEED4FE7D451A4DCCC1024F767A (void);
// 0x00000C47 System.Boolean UnityEngine.TouchScreenKeyboard::get_canSetSelection()
extern void TouchScreenKeyboard_get_canSetSelection_m6CD6C069A9FEF91CC8014B877EB057ECF598EDF9 (void);
// 0x00000C48 UnityEngine.RangeInt UnityEngine.TouchScreenKeyboard::get_selection()
extern void TouchScreenKeyboard_get_selection_m1D44C9A8D4EA91F61706F048ED318E537DC46AB2 (void);
// 0x00000C49 System.Void UnityEngine.TouchScreenKeyboard::set_selection(UnityEngine.RangeInt)
extern void TouchScreenKeyboard_set_selection_mC27C2948118086822A151118C379FAAF692DB2DF (void);
// 0x00000C4A System.Void UnityEngine.TouchScreenKeyboard::GetSelection(System.Int32&,System.Int32&)
extern void TouchScreenKeyboard_GetSelection_mF42EEF768DBF3EB86DC9A81E240DE0817D8BEBD1 (void);
// 0x00000C4B System.Void UnityEngine.TouchScreenKeyboard::SetSelection(System.Int32,System.Int32)
extern void TouchScreenKeyboard_SetSelection_m3BF4C9BFCA4B489D9D74986C458B4D4EB02D63DD (void);
// 0x00000C4C System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties)
extern void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC (void);
// 0x00000C4D System.Void UnityEngine.DrivenRectTransformTracker::Clear()
extern void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE (void);
// 0x00000C4E System.Void UnityEngine.RectTransform::add_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
extern void RectTransform_add_reapplyDrivenProperties_mE69B443497A08D0A958E304FE23AC455A43A7132 (void);
// 0x00000C4F System.Void UnityEngine.RectTransform::remove_reapplyDrivenProperties(UnityEngine.RectTransform/ReapplyDrivenProperties)
extern void RectTransform_remove_reapplyDrivenProperties_mC4A73D2AA625A6108CEA35EDE218B42A7EB26D2E (void);
// 0x00000C50 UnityEngine.Rect UnityEngine.RectTransform::get_rect()
extern void RectTransform_get_rect_mC82A60F8C3805ED9833508CCC233689641207488 (void);
// 0x00000C51 UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin()
extern void RectTransform_get_anchorMin_mD85363930BE38EC188F933B9F4D58320CAB72F03 (void);
// 0x00000C52 System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2)
extern void RectTransform_set_anchorMin_m931442ABE3368D6D4309F43DF1D64AB64B0F52E3 (void);
// 0x00000C53 UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax()
extern void RectTransform_get_anchorMax_mEF870BE2A134CEB9C2326930A71D3961271297DB (void);
// 0x00000C54 System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2)
extern void RectTransform_set_anchorMax_m52829ABEDD229ABD3DA20BCA676FA1DCA4A39B7D (void);
// 0x00000C55 UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition()
extern void RectTransform_get_anchoredPosition_m38F25A4253B0905BB058BE73DBF43C7172CE0680 (void);
// 0x00000C56 System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2)
extern void RectTransform_set_anchoredPosition_mF903ACE04F6959B1CD67E2B94FABC0263068F965 (void);
// 0x00000C57 UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta()
extern void RectTransform_get_sizeDelta_m822A8493F2035677384F1540A2E9E5ACE63010BB (void);
// 0x00000C58 System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2)
extern void RectTransform_set_sizeDelta_mC9A980EA6036E6725EF24CEDF3EE80A9B2B50EE5 (void);
// 0x00000C59 UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot()
extern void RectTransform_get_pivot_mA8334AF05AA7FF09A173A2430F2BB9E85E5CBFFF (void);
// 0x00000C5A System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2)
extern void RectTransform_set_pivot_m79D0177D383D432A93C2615F1932B739B1C6E146 (void);
// 0x00000C5B UnityEngine.Vector3 UnityEngine.RectTransform::get_anchoredPosition3D()
extern void RectTransform_get_anchoredPosition3D_mE2E0547DCA8921F42B5C666E562E6A59B4894CDA (void);
// 0x00000C5C System.Void UnityEngine.RectTransform::set_anchoredPosition3D(UnityEngine.Vector3)
extern void RectTransform_set_anchoredPosition3D_m214FBDBA019743FAED8FA03857475073AA0539C4 (void);
// 0x00000C5D UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMin()
extern void RectTransform_get_offsetMin_mD02BE5256DADAF02CEEF99214C4E80478CD5287B (void);
// 0x00000C5E System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2)
extern void RectTransform_set_offsetMin_m07F38B4105C7CA9CC9FBDC9ED0DB008602880AB9 (void);
// 0x00000C5F UnityEngine.Vector2 UnityEngine.RectTransform::get_offsetMax()
extern void RectTransform_get_offsetMax_m6A51C62A2C69780EFD879D3CFE4EE2CBF4AD3D73 (void);
// 0x00000C60 System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2)
extern void RectTransform_set_offsetMax_m5514D09D86516F2C0E25FA6D11A3A4274D3D002D (void);
// 0x00000C61 UnityEngine.Object UnityEngine.RectTransform::get_drivenByObject()
extern void RectTransform_get_drivenByObject_m69549A5A88A46ACAB245F0A27432E39067807527 (void);
// 0x00000C62 System.Void UnityEngine.RectTransform::set_drivenByObject(UnityEngine.Object)
extern void RectTransform_set_drivenByObject_m222B18A4348E92BFBAE9FE080164697429765AEA (void);
// 0x00000C63 UnityEngine.DrivenTransformProperties UnityEngine.RectTransform::get_drivenProperties()
extern void RectTransform_get_drivenProperties_m7FEA31C137D3705692A26F4D4D6BDADA80C8BF14 (void);
// 0x00000C64 System.Void UnityEngine.RectTransform::set_drivenProperties(UnityEngine.DrivenTransformProperties)
extern void RectTransform_set_drivenProperties_m79E3CD099588E20557E8DAC5B530BEFDF0AB5541 (void);
// 0x00000C65 System.Void UnityEngine.RectTransform::ForceUpdateRectTransforms()
extern void RectTransform_ForceUpdateRectTransforms_m031DD32EFE51B667D300E19009EFD5A7CA9119D1 (void);
// 0x00000C66 System.Void UnityEngine.RectTransform::GetLocalCorners(UnityEngine.Vector3[])
extern void RectTransform_GetLocalCorners_m18B3E5ED5EB24AD46279199A134CD7F218D3DD11 (void);
// 0x00000C67 System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[])
extern void RectTransform_GetWorldCorners_m6E15303C3B065B2F65E0A7F0E0217695564C2E09 (void);
// 0x00000C68 System.Void UnityEngine.RectTransform::SetInsetAndSizeFromParentEdge(UnityEngine.RectTransform/Edge,System.Single,System.Single)
extern void RectTransform_SetInsetAndSizeFromParentEdge_m2912DB22DFC20304AE5AFFB30E8C1EF903CC44E6 (void);
// 0x00000C69 System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single)
extern void RectTransform_SetSizeWithCurrentAnchors_m53A04549B7687A1DEA2C7484E56D89809390CE44 (void);
// 0x00000C6A System.Void UnityEngine.RectTransform::SendReapplyDrivenProperties(UnityEngine.RectTransform)
extern void RectTransform_SendReapplyDrivenProperties_m4CB0E4A4F2E19CF40B008D9F25A477D18B2D22BE (void);
// 0x00000C6B UnityEngine.Rect UnityEngine.RectTransform::GetRectInParentSpace()
extern void RectTransform_GetRectInParentSpace_mCBB40711B68C49691458FFE1F34FC013D43FA418 (void);
// 0x00000C6C UnityEngine.Vector2 UnityEngine.RectTransform::GetParentSize()
extern void RectTransform_GetParentSize_m462044ABB7282640CCC3929A7BC3FC5609C30C42 (void);
// 0x00000C6D System.Void UnityEngine.RectTransform::.ctor()
extern void RectTransform__ctor_m9E23A4767F17F806A633E34487CF311EEBBB0542 (void);
// 0x00000C6E System.Void UnityEngine.RectTransform::get_rect_Injected(UnityEngine.Rect&)
extern void RectTransform_get_rect_Injected_m2CAD7BD1A157125337831D705F8953CB43EFCA22 (void);
// 0x00000C6F System.Void UnityEngine.RectTransform::get_anchorMin_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchorMin_Injected_mA00B0680244E546BE0C7F715CD27BF15708F33F0 (void);
// 0x00000C70 System.Void UnityEngine.RectTransform::set_anchorMin_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchorMin_Injected_m062070AA530E9DB918780A05DA5D1A7813594696 (void);
// 0x00000C71 System.Void UnityEngine.RectTransform::get_anchorMax_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchorMax_Injected_m33D2FB73C038385395F18D4B75C090476D08F5E0 (void);
// 0x00000C72 System.Void UnityEngine.RectTransform::set_anchorMax_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchorMax_Injected_mFD5947257451DAF1230D993A794DA690915443A5 (void);
// 0x00000C73 System.Void UnityEngine.RectTransform::get_anchoredPosition_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_anchoredPosition_Injected_m101611A28C40B0E8ABE9983AE9ADC26940A2F9D7 (void);
// 0x00000C74 System.Void UnityEngine.RectTransform::set_anchoredPosition_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_anchoredPosition_Injected_m9B719BB4C1D0E4EDE750CB93E19251DA94573F8A (void);
// 0x00000C75 System.Void UnityEngine.RectTransform::get_sizeDelta_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_sizeDelta_Injected_mB107881782C0DFF99C0EC61A4D423FB3C91D5405 (void);
// 0x00000C76 System.Void UnityEngine.RectTransform::set_sizeDelta_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_sizeDelta_Injected_m3690D9F545C7C324591F81934046370DF7F1702E (void);
// 0x00000C77 System.Void UnityEngine.RectTransform::get_pivot_Injected(UnityEngine.Vector2&)
extern void RectTransform_get_pivot_Injected_m1D193D87AE52D7BCF41990B13ADF1A807928289F (void);
// 0x00000C78 System.Void UnityEngine.RectTransform::set_pivot_Injected(UnityEngine.Vector2&)
extern void RectTransform_set_pivot_Injected_m9693DF374A51072B4804362B6E7E065BD4A5B48C (void);
// 0x00000C79 System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::.ctor(System.Object,System.IntPtr)
extern void ReapplyDrivenProperties__ctor_mC06AEE119C82C068873EE368C7C8DBE9CAD28949 (void);
// 0x00000C7A System.Void UnityEngine.RectTransform/ReapplyDrivenProperties::Invoke(UnityEngine.RectTransform)
extern void ReapplyDrivenProperties_Invoke_m3440A5F41B8B52D671A1C26356CB20CF8E7AC39A (void);
// 0x00000C7B System.Void UnityEngine.Transform::.ctor()
extern void Transform__ctor_mB597BB13F66ADC3B8A3D45A2ABDEC8C02B421B93 (void);
// 0x00000C7C UnityEngine.Vector3 UnityEngine.Transform::get_position()
extern void Transform_get_position_m69CD5FA214FDAE7BB701552943674846C220FDE1 (void);
// 0x00000C7D System.Void UnityEngine.Transform::set_position(UnityEngine.Vector3)
extern void Transform_set_position_mA1A817124BB41B685043DED2A9BA48CDF37C4156 (void);
// 0x00000C7E UnityEngine.Vector3 UnityEngine.Transform::get_localPosition()
extern void Transform_get_localPosition_mA9C86B990DF0685EA1061A120218993FDCC60A95 (void);
// 0x00000C7F System.Void UnityEngine.Transform::set_localPosition(UnityEngine.Vector3)
extern void Transform_set_localPosition_mDE1C997F7D79C0885210B7732B4BA50EE7D73134 (void);
// 0x00000C80 UnityEngine.Vector3 UnityEngine.Transform::GetLocalEulerAngles(UnityEngine.RotationOrder)
extern void Transform_GetLocalEulerAngles_m5804A107F54C489EEEF145AD788C71C83817A5C9 (void);
// 0x00000C81 System.Void UnityEngine.Transform::SetLocalEulerAngles(UnityEngine.Vector3,UnityEngine.RotationOrder)
extern void Transform_SetLocalEulerAngles_mEA4322E2431FA90D4820C3D020D067CE8945DD8F (void);
// 0x00000C82 System.Void UnityEngine.Transform::SetLocalEulerHint(UnityEngine.Vector3)
extern void Transform_SetLocalEulerHint_mD7A733C1934C6A0BAEB28899A996F07DDA2A4578 (void);
// 0x00000C83 UnityEngine.Vector3 UnityEngine.Transform::get_eulerAngles()
extern void Transform_get_eulerAngles_mCAAF48EFCF628F1ED91C2FFE75A4FD19C039DD6A (void);
// 0x00000C84 System.Void UnityEngine.Transform::set_eulerAngles(UnityEngine.Vector3)
extern void Transform_set_eulerAngles_m9F0BC484A7915A51FAB87230644229B75BACA004 (void);
// 0x00000C85 UnityEngine.Vector3 UnityEngine.Transform::get_localEulerAngles()
extern void Transform_get_localEulerAngles_m358AA9AE8FA24FD1BB7842D231C8644D1C2910C6 (void);
// 0x00000C86 System.Void UnityEngine.Transform::set_localEulerAngles(UnityEngine.Vector3)
extern void Transform_set_localEulerAngles_m0458551662A1A51FDCA4C0417282B25D391661DF (void);
// 0x00000C87 UnityEngine.Vector3 UnityEngine.Transform::get_right()
extern void Transform_get_right_mC6DC057C23313802E2186A9E0DB760D795A758A4 (void);
// 0x00000C88 System.Void UnityEngine.Transform::set_right(UnityEngine.Vector3)
extern void Transform_set_right_mBE8A7189FB1313A8B3E1E10EA538DED15D3E93DA (void);
// 0x00000C89 UnityEngine.Vector3 UnityEngine.Transform::get_up()
extern void Transform_get_up_mE47A9D9D96422224DD0539AA5524DA5440145BB2 (void);
// 0x00000C8A System.Void UnityEngine.Transform::set_up(UnityEngine.Vector3)
extern void Transform_set_up_m1FBA5A97E5057747AC027AD5897EDE80A554D554 (void);
// 0x00000C8B UnityEngine.Vector3 UnityEngine.Transform::get_forward()
extern void Transform_get_forward_mFCFACF7165FDAB21E80E384C494DF278386CEE2F (void);
// 0x00000C8C System.Void UnityEngine.Transform::set_forward(UnityEngine.Vector3)
extern void Transform_set_forward_mA178B5CF4F0F6133F9AF8ED3A4ECD2C604C60C26 (void);
// 0x00000C8D UnityEngine.Quaternion UnityEngine.Transform::get_rotation()
extern void Transform_get_rotation_m32AF40CA0D50C797DA639A696F8EAEC7524C179C (void);
// 0x00000C8E System.Void UnityEngine.Transform::set_rotation(UnityEngine.Quaternion)
extern void Transform_set_rotation_m61340DE74726CF0F9946743A727C4D444397331D (void);
// 0x00000C8F UnityEngine.Quaternion UnityEngine.Transform::get_localRotation()
extern void Transform_get_localRotation_mD53D37611A5DAE93EC6C7BBCAC337408C5CACA77 (void);
// 0x00000C90 System.Void UnityEngine.Transform::set_localRotation(UnityEngine.Quaternion)
extern void Transform_set_localRotation_mAB4A011D134BA58AB780BECC0025CA65F16185FA (void);
// 0x00000C91 UnityEngine.RotationOrder UnityEngine.Transform::get_rotationOrder()
extern void Transform_get_rotationOrder_m1DAD9BDF6E22397676982D593B8E60813BB5B4DE (void);
// 0x00000C92 System.Void UnityEngine.Transform::set_rotationOrder(UnityEngine.RotationOrder)
extern void Transform_set_rotationOrder_m4DC0EB634D7879906CA098A229F98C1ABA4CE414 (void);
// 0x00000C93 System.Int32 UnityEngine.Transform::GetRotationOrderInternal()
extern void Transform_GetRotationOrderInternal_m1583D51D4171726B20CBF026BE7526A5925761ED (void);
// 0x00000C94 System.Void UnityEngine.Transform::SetRotationOrderInternal(UnityEngine.RotationOrder)
extern void Transform_SetRotationOrderInternal_m6C32862965DD081B0FC17CF2B7A3D5B2CFCD6520 (void);
// 0x00000C95 UnityEngine.Vector3 UnityEngine.Transform::get_localScale()
extern void Transform_get_localScale_m804A002A53A645CDFCD15BB0F37209162720363F (void);
// 0x00000C96 System.Void UnityEngine.Transform::set_localScale(UnityEngine.Vector3)
extern void Transform_set_localScale_mBA79E811BAF6C47B80FF76414C12B47B3CD03633 (void);
// 0x00000C97 UnityEngine.Transform UnityEngine.Transform::get_parent()
extern void Transform_get_parent_m65354E28A4C94EC00EBCF03532F7B0718380791E (void);
// 0x00000C98 System.Void UnityEngine.Transform::set_parent(UnityEngine.Transform)
extern void Transform_set_parent_m9BD5E563B539DD5BEC342736B03F97B38A243234 (void);
// 0x00000C99 UnityEngine.Transform UnityEngine.Transform::get_parentInternal()
extern void Transform_get_parentInternal_mADE30238BECA9CDE15FB84E208FB5C6FDC31C14E (void);
// 0x00000C9A System.Void UnityEngine.Transform::set_parentInternal(UnityEngine.Transform)
extern void Transform_set_parentInternal_m7AC9FA19DF51534D5E83CB8B495CDC11BA17E979 (void);
// 0x00000C9B UnityEngine.Transform UnityEngine.Transform::GetParent()
extern void Transform_GetParent_m0DDE14F6AA36850AAEB05B13AB8B18CB02BA875B (void);
// 0x00000C9C System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform)
extern void Transform_SetParent_m6677538B60246D958DD91F931C50F969CCBB5250 (void);
// 0x00000C9D System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean)
extern void Transform_SetParent_m9BDD7B7476714B2D7919B10BDC22CE75C0A0A195 (void);
// 0x00000C9E UnityEngine.Matrix4x4 UnityEngine.Transform::get_worldToLocalMatrix()
extern void Transform_get_worldToLocalMatrix_mB633C122A01BCE8E51B10B8B8CB95F580750B3F1 (void);
// 0x00000C9F UnityEngine.Matrix4x4 UnityEngine.Transform::get_localToWorldMatrix()
extern void Transform_get_localToWorldMatrix_m5D35188766856338DD21DE756F42277C21719E6D (void);
// 0x00000CA0 System.Void UnityEngine.Transform::SetPositionAndRotation(UnityEngine.Vector3,UnityEngine.Quaternion)
extern void Transform_SetPositionAndRotation_m418859BF59086EEAA084FFD6F258A43FAB408F5A (void);
// 0x00000CA1 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Translate_m4A9E3D8836586E7562F6A18EBF5F5B6089D8B649 (void);
// 0x00000CA2 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3)
extern void Transform_Translate_m018D015E89C8CB743C54A21B4A1C5202EBF6297A (void);
// 0x00000CA3 System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Space)
extern void Transform_Translate_m8FF175E92671A19466A7728FEB92EFB4E999EB56 (void);
// 0x00000CA4 System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single)
extern void Transform_Translate_mB42A27EE20E123E0B47336F795B62B017489E3F7 (void);
// 0x00000CA5 System.Void UnityEngine.Transform::Translate(UnityEngine.Vector3,UnityEngine.Transform)
extern void Transform_Translate_m282D807F4F1D1EEE51A8B91AC1DE5EB4F5296CED (void);
// 0x00000CA6 System.Void UnityEngine.Transform::Translate(System.Single,System.Single,System.Single,UnityEngine.Transform)
extern void Transform_Translate_m44C5A344E402DDEC5578FBE9CC7314DC972D12EB (void);
// 0x00000CA7 System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,UnityEngine.Space)
extern void Transform_Rotate_mAE711E1B1F639FDBA7B456E1E1B35DB90EEB737A (void);
// 0x00000CA8 System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3)
extern void Transform_Rotate_m2A308205498AFEEA3DF784B1C86E4F7C126CA2EE (void);
// 0x00000CA9 System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single,UnityEngine.Space)
extern void Transform_Rotate_mE12DB27208410BB7090FA117D53DBEBBC0A36B30 (void);
// 0x00000CAA System.Void UnityEngine.Transform::Rotate(System.Single,System.Single,System.Single)
extern void Transform_Rotate_m7EA47AD57F43D478CCB0523D179950EE49CDA3E2 (void);
// 0x00000CAB System.Void UnityEngine.Transform::RotateAroundInternal(UnityEngine.Vector3,System.Single)
extern void Transform_RotateAroundInternal_m320F8F4AE36A0D2E45953044466F2C213F1791D5 (void);
// 0x00000CAC System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single,UnityEngine.Space)
extern void Transform_Rotate_m683E67853797040312868B69E963D0E97F433EEB (void);
// 0x00000CAD System.Void UnityEngine.Transform::Rotate(UnityEngine.Vector3,System.Single)
extern void Transform_Rotate_m35B44707FE16FF8015D519D8C162C0B4A85D6D1F (void);
// 0x00000CAE System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
extern void Transform_RotateAround_m489C5BE8B8B15D0A5F4863DE6D23FF2CC8FA76C6 (void);
// 0x00000CAF System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform,UnityEngine.Vector3)
extern void Transform_LookAt_mF76C04C0678092D85FC58A8D983AFA3E4364A8B3 (void);
// 0x00000CB0 System.Void UnityEngine.Transform::LookAt(UnityEngine.Transform)
extern void Transform_LookAt_mA8567593181FD78BBDC2AF29AD99F93BDB2976B2 (void);
// 0x00000CB1 System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_LookAt_mBD38EDB5E915C5DA6C5A79D191DEE2C826A9FC2C (void);
// 0x00000CB2 System.Void UnityEngine.Transform::LookAt(UnityEngine.Vector3)
extern void Transform_LookAt_mFEF7353E4CAEB85D5F7CEEF9276C3B8D6E314C6C (void);
// 0x00000CB3 System.Void UnityEngine.Transform::Internal_LookAt(UnityEngine.Vector3,UnityEngine.Vector3)
extern void Transform_Internal_LookAt_m336FFC351DF1537B11EE28EB7B6161880949F3DD (void);
// 0x00000CB4 UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(UnityEngine.Vector3)
extern void Transform_TransformDirection_m9BE1261DF2D48B7A4A27D31EE24D2D97F89E7757 (void);
// 0x00000CB5 UnityEngine.Vector3 UnityEngine.Transform::TransformDirection(System.Single,System.Single,System.Single)
extern void Transform_TransformDirection_m9C397BCD37FEFEDDE923D38FDCBC9DDC517AE5C3 (void);
// 0x00000CB6 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(UnityEngine.Vector3)
extern void Transform_InverseTransformDirection_m69C077B881A98B08C7F231EFC49429C906FBC575 (void);
// 0x00000CB7 UnityEngine.Vector3 UnityEngine.Transform::InverseTransformDirection(System.Single,System.Single,System.Single)
extern void Transform_InverseTransformDirection_m8DB68982A228B9415744FFF992C0B2D4DB0417D6 (void);
// 0x00000CB8 UnityEngine.Vector3 UnityEngine.Transform::TransformVector(UnityEngine.Vector3)
extern void Transform_TransformVector_mFA6FB7570442728CB15D03C696353148711CDD98 (void);
// 0x00000CB9 UnityEngine.Vector3 UnityEngine.Transform::TransformVector(System.Single,System.Single,System.Single)
extern void Transform_TransformVector_m3195038D83A27F137E19E1EFE4E1404CA304A287 (void);
// 0x00000CBA UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(UnityEngine.Vector3)
extern void Transform_InverseTransformVector_mBBA687CE32C0394FC9AB4F273D4E4A11F53FB044 (void);
// 0x00000CBB UnityEngine.Vector3 UnityEngine.Transform::InverseTransformVector(System.Single,System.Single,System.Single)
extern void Transform_InverseTransformVector_m59A8ABB9554B9D2916ED8F41ED8E635845AB6106 (void);
// 0x00000CBC UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(UnityEngine.Vector3)
extern void Transform_TransformPoint_m05BFF013DB830D7BFE44A007703694AE1062EE44 (void);
// 0x00000CBD UnityEngine.Vector3 UnityEngine.Transform::TransformPoint(System.Single,System.Single,System.Single)
extern void Transform_TransformPoint_m220E1BBBF9AF7A6D0EAC417FA07C820B2344FA1A (void);
// 0x00000CBE UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3)
extern void Transform_InverseTransformPoint_m18CD395144D9C78F30E15A5B82B6670E792DBA5D (void);
// 0x00000CBF UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(System.Single,System.Single,System.Single)
extern void Transform_InverseTransformPoint_m087A6FFEB23792BFBCB810B3CD40CA1B0611236A (void);
// 0x00000CC0 UnityEngine.Transform UnityEngine.Transform::get_root()
extern void Transform_get_root_m3AE09E7A2C0B2C4A649570498F25E4B4F69A1284 (void);
// 0x00000CC1 UnityEngine.Transform UnityEngine.Transform::GetRoot()
extern void Transform_GetRoot_m133D7CE74DD71FC938D3AC0A0DDB60CDC7D2FDE3 (void);
// 0x00000CC2 System.Int32 UnityEngine.Transform::get_childCount()
extern void Transform_get_childCount_mE9C29C702AB662CC540CA053EDE48BDAFA35B4B0 (void);
// 0x00000CC3 System.Void UnityEngine.Transform::DetachChildren()
extern void Transform_DetachChildren_m7E4B3405F2F053B059E76EC1DF0F235EED335D69 (void);
// 0x00000CC4 System.Void UnityEngine.Transform::SetAsFirstSibling()
extern void Transform_SetAsFirstSibling_mBE0D0E76099F829466DC2FBD71ACFCF3C8EC03BD (void);
// 0x00000CC5 System.Void UnityEngine.Transform::SetAsLastSibling()
extern void Transform_SetAsLastSibling_m848AF1A0B4C7912FE88D8CBCF92B83D57B2B917E (void);
// 0x00000CC6 System.Void UnityEngine.Transform::SetSiblingIndex(System.Int32)
extern void Transform_SetSiblingIndex_m8A3B81F08B93991C05BFA89ADA2146836C4FC4B2 (void);
// 0x00000CC7 System.Void UnityEngine.Transform::MoveAfterSibling(UnityEngine.Transform,System.Boolean)
extern void Transform_MoveAfterSibling_m5894E1809BF75763E2503F23A2CDFCAE709FF0BF (void);
// 0x00000CC8 System.Int32 UnityEngine.Transform::GetSiblingIndex()
extern void Transform_GetSiblingIndex_m45EE497589C36D1FBED87FB802BD80A95CE68575 (void);
// 0x00000CC9 UnityEngine.Transform UnityEngine.Transform::FindRelativeTransformWithPath(UnityEngine.Transform,System.String,System.Boolean)
extern void Transform_FindRelativeTransformWithPath_m8A3198609EE1F59E22D2835D9B37F5BB7837EC7D (void);
// 0x00000CCA UnityEngine.Transform UnityEngine.Transform::Find(System.String)
extern void Transform_Find_m3087032B0E1C5B96A2D2C27020BAEAE2DA08F932 (void);
// 0x00000CCB System.Void UnityEngine.Transform::SendTransformChangedScale()
extern void Transform_SendTransformChangedScale_m8E38E7AD097B9D40C5004D73DC8066B78C57E28A (void);
// 0x00000CCC UnityEngine.Vector3 UnityEngine.Transform::get_lossyScale()
extern void Transform_get_lossyScale_mFF740DA4BE1489C6882CD2F3A37B7321176E5D07 (void);
// 0x00000CCD System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform)
extern void Transform_IsChildOf_mFE071BE1E775E825401FE0A9B9BE49E39D256CEA (void);
// 0x00000CCE System.Boolean UnityEngine.Transform::get_hasChanged()
extern void Transform_get_hasChanged_m570B3328E80AA338FF074A5C208500E98E440795 (void);
// 0x00000CCF System.Void UnityEngine.Transform::set_hasChanged(System.Boolean)
extern void Transform_set_hasChanged_mCE980898F6D52F81E7E6B772DCA89E13A15870AE (void);
// 0x00000CD0 UnityEngine.Transform UnityEngine.Transform::FindChild(System.String)
extern void Transform_FindChild_mD69987EFE93519279778D020D47A86371EFC314A (void);
// 0x00000CD1 System.Collections.IEnumerator UnityEngine.Transform::GetEnumerator()
extern void Transform_GetEnumerator_mA7E1C882ACA0C33E284711CD09971DEA3FFEF404 (void);
// 0x00000CD2 System.Void UnityEngine.Transform::RotateAround(UnityEngine.Vector3,System.Single)
extern void Transform_RotateAround_m56DC2F93157ED3A501C073F68C2ECFFAB1473289 (void);
// 0x00000CD3 System.Void UnityEngine.Transform::RotateAroundLocal(UnityEngine.Vector3,System.Single)
extern void Transform_RotateAroundLocal_mB890772B81D610C4B5190945078E497C4BD20E43 (void);
// 0x00000CD4 UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32)
extern void Transform_GetChild_mE686DF0C7AAC1F7AEF356967B1C04D8B8E240EAF (void);
// 0x00000CD5 System.Int32 UnityEngine.Transform::GetChildCount()
extern void Transform_GetChildCount_m6DA361B671E6463F669126EDA0061CCC9B1C848A (void);
// 0x00000CD6 System.Int32 UnityEngine.Transform::get_hierarchyCapacity()
extern void Transform_get_hierarchyCapacity_m091E08D8B65FDBF98B7FD26F27E197F637792C34 (void);
// 0x00000CD7 System.Void UnityEngine.Transform::set_hierarchyCapacity(System.Int32)
extern void Transform_set_hierarchyCapacity_mCCCBE056D948B5A918689637159F370D7EF5661E (void);
// 0x00000CD8 System.Int32 UnityEngine.Transform::internal_getHierarchyCapacity()
extern void Transform_internal_getHierarchyCapacity_m092120B8B2F8B89C2492B0015EC9CF86A9A42C55 (void);
// 0x00000CD9 System.Void UnityEngine.Transform::internal_setHierarchyCapacity(System.Int32)
extern void Transform_internal_setHierarchyCapacity_mC7B1566996830071AD88946272184341E4836C7A (void);
// 0x00000CDA System.Int32 UnityEngine.Transform::get_hierarchyCount()
extern void Transform_get_hierarchyCount_mBD14F6C1D2EC7AF3E4ADF7D1511770E83C85A399 (void);
// 0x00000CDB System.Int32 UnityEngine.Transform::internal_getHierarchyCount()
extern void Transform_internal_getHierarchyCount_m222D9EFEB024EA207EED2DB9C35C7709FE7DD369 (void);
// 0x00000CDC System.Boolean UnityEngine.Transform::IsNonUniformScaleTransform()
extern void Transform_IsNonUniformScaleTransform_m7E50F957DD7FDD751062C1E73C986845F49588D6 (void);
// 0x00000CDD System.Boolean UnityEngine.Transform::get_constrainProportionsScale()
extern void Transform_get_constrainProportionsScale_mB735CDFACD962C79986F977845B41839C985528B (void);
// 0x00000CDE System.Void UnityEngine.Transform::set_constrainProportionsScale(System.Boolean)
extern void Transform_set_constrainProportionsScale_mC2DA44AE8D3CFC5128B24F2ABD6755B74797E8E9 (void);
// 0x00000CDF System.Void UnityEngine.Transform::SetConstrainProportionsScale(System.Boolean)
extern void Transform_SetConstrainProportionsScale_m9342975961EE6AD129179F3B05961EF3C0E87A31 (void);
// 0x00000CE0 System.Boolean UnityEngine.Transform::IsConstrainProportionsScale()
extern void Transform_IsConstrainProportionsScale_mE7F2FDA75D35D8AAE1A56F039DA888CE170AF042 (void);
// 0x00000CE1 System.Void UnityEngine.Transform::get_position_Injected(UnityEngine.Vector3&)
extern void Transform_get_position_Injected_mC69C78EAC69F2912B161B5710E69F7D3DC30C815 (void);
// 0x00000CE2 System.Void UnityEngine.Transform::set_position_Injected(UnityEngine.Vector3&)
extern void Transform_set_position_Injected_mD8E9699EA5FEBA7817BBBCB72F62BFDD26C14E33 (void);
// 0x00000CE3 System.Void UnityEngine.Transform::get_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_get_localPosition_Injected_m4EA29DEBBB27D41E17E6F7469217B50B7594DF22 (void);
// 0x00000CE4 System.Void UnityEngine.Transform::set_localPosition_Injected(UnityEngine.Vector3&)
extern void Transform_set_localPosition_Injected_mB0AC6C9E6298454212FD390CB010ED9F5B0B075A (void);
// 0x00000CE5 System.Void UnityEngine.Transform::GetLocalEulerAngles_Injected(UnityEngine.RotationOrder,UnityEngine.Vector3&)
extern void Transform_GetLocalEulerAngles_Injected_mF894D771284E83B81B4E872C4018A4401C2022DD (void);
// 0x00000CE6 System.Void UnityEngine.Transform::SetLocalEulerAngles_Injected(UnityEngine.Vector3&,UnityEngine.RotationOrder)
extern void Transform_SetLocalEulerAngles_Injected_m322B1DF5443F90D245C449671E7383E8E14847B9 (void);
// 0x00000CE7 System.Void UnityEngine.Transform::SetLocalEulerHint_Injected(UnityEngine.Vector3&)
extern void Transform_SetLocalEulerHint_Injected_m729AE2B73431060FCDE222693C1A1CE99055C18B (void);
// 0x00000CE8 System.Void UnityEngine.Transform::get_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_rotation_Injected_m6532D51417F17B804F56FC809B833F3BE524F0FC (void);
// 0x00000CE9 System.Void UnityEngine.Transform::set_rotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_rotation_Injected_m0CC3E1F4A5E72DC8B5496E9248064C91BE70C20C (void);
// 0x00000CEA System.Void UnityEngine.Transform::get_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_get_localRotation_Injected_m1597F48A85A1F4FFDC4597B66906CC45A0F3A1A1 (void);
// 0x00000CEB System.Void UnityEngine.Transform::set_localRotation_Injected(UnityEngine.Quaternion&)
extern void Transform_set_localRotation_Injected_m7F19BC3A69E968FF240368F65E095082A9253B53 (void);
// 0x00000CEC System.Void UnityEngine.Transform::get_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_localScale_Injected_m39985DA5D17EF46D4E8858AA98AF498BCC8A99D9 (void);
// 0x00000CED System.Void UnityEngine.Transform::set_localScale_Injected(UnityEngine.Vector3&)
extern void Transform_set_localScale_Injected_m4ECD0F3FCC76D0B0FE5CE13E8B4BBB06489C44F2 (void);
// 0x00000CEE System.Void UnityEngine.Transform::get_worldToLocalMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_worldToLocalMatrix_Injected_mDBC9452FF28DF93AA1F7DF84AF1526F08E160963 (void);
// 0x00000CEF System.Void UnityEngine.Transform::get_localToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
extern void Transform_get_localToWorldMatrix_Injected_m17F83E29C6BC4F3C9891D9F7FF6F2059E09BB21D (void);
// 0x00000CF0 System.Void UnityEngine.Transform::SetPositionAndRotation_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
extern void Transform_SetPositionAndRotation_Injected_m1378C65BD26A5C2C235CBDC7F36988E30485ECC3 (void);
// 0x00000CF1 System.Void UnityEngine.Transform::RotateAroundInternal_Injected(UnityEngine.Vector3&,System.Single)
extern void Transform_RotateAroundInternal_Injected_m7A30E4B3DE1D76B35288EEB6625EFAE5433970B6 (void);
// 0x00000CF2 System.Void UnityEngine.Transform::Internal_LookAt_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_Internal_LookAt_Injected_m4B931A0A76B0F7E214E223B6DDBAAE0D0D7375E9 (void);
// 0x00000CF3 System.Void UnityEngine.Transform::TransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformDirection_Injected_m3AC04BE74AF474A446E6AD65B1C086E30373A214 (void);
// 0x00000CF4 System.Void UnityEngine.Transform::InverseTransformDirection_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformDirection_Injected_m153CC319086000795C1B0A2B5D52CF04D43DCDDE (void);
// 0x00000CF5 System.Void UnityEngine.Transform::TransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformVector_Injected_m87C56DF52557399D3A8B6F08104439DB31445BDD (void);
// 0x00000CF6 System.Void UnityEngine.Transform::InverseTransformVector_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformVector_Injected_mC512D515275D1DE78596D52753869746A0F926CB (void);
// 0x00000CF7 System.Void UnityEngine.Transform::TransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_TransformPoint_Injected_mC39341E3D842D1AEAF3DE2496BD9CCDE6087D65E (void);
// 0x00000CF8 System.Void UnityEngine.Transform::InverseTransformPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
extern void Transform_InverseTransformPoint_Injected_m6F7266D1FD453F86081B7286C0848DF8F32593A6 (void);
// 0x00000CF9 System.Void UnityEngine.Transform::get_lossyScale_Injected(UnityEngine.Vector3&)
extern void Transform_get_lossyScale_Injected_mDCE0BE28BAC6A6A89056535B481A6F84C36E8F68 (void);
// 0x00000CFA System.Void UnityEngine.Transform::RotateAround_Injected(UnityEngine.Vector3&,System.Single)
extern void Transform_RotateAround_Injected_mF7EBD00F51B950AD3401C4EF1D5F982035F8D074 (void);
// 0x00000CFB System.Void UnityEngine.Transform::RotateAroundLocal_Injected(UnityEngine.Vector3&,System.Single)
extern void Transform_RotateAroundLocal_Injected_mE38A581A62B82959D51053927C20031E3CB56269 (void);
// 0x00000CFC System.Void UnityEngine.Transform/Enumerator::.ctor(UnityEngine.Transform)
extern void Enumerator__ctor_m83A956CC6A8C1F2318C7660553BAD2D2B25AD71A (void);
// 0x00000CFD System.Object UnityEngine.Transform/Enumerator::get_Current()
extern void Enumerator_get_Current_m4732420B5A80C615B7CA373E750542E7F91D93DF (void);
// 0x00000CFE System.Boolean UnityEngine.Transform/Enumerator::MoveNext()
extern void Enumerator_MoveNext_mCC9D1D19DCDF3F54E1FFC2798D073C01C202D984 (void);
// 0x00000CFF System.Void UnityEngine.Transform/Enumerator::Reset()
extern void Enumerator_Reset_m91311F4F60075A13C6B8A27BC2856B37DC18A63E (void);
// 0x00000D00 System.Void UnityEngine.SpriteRenderer::InvokeSpriteChanged()
extern void SpriteRenderer_InvokeSpriteChanged_m105236F9C9637A421F96627823413A679319AFB8 (void);
// 0x00000D01 System.Void UnityEngine.Sprite::.ctor()
extern void Sprite__ctor_m14DB77A0955914B9B8D8189BB1A6B190B3CCF919 (void);
// 0x00000D02 System.Int32 UnityEngine.Sprite::GetPackingMode()
extern void Sprite_GetPackingMode_m281821E0A6129D699F445A0CCFE7FE0C3DBFE0E8 (void);
// 0x00000D03 System.Int32 UnityEngine.Sprite::GetPackingRotation()
extern void Sprite_GetPackingRotation_mE9EBA99C7A1F3BCED26BCFB086C136CC1A4358E9 (void);
// 0x00000D04 System.Int32 UnityEngine.Sprite::GetPacked()
extern void Sprite_GetPacked_m020A62AD57E08E1E3AF4F9FF20A77A7E80052684 (void);
// 0x00000D05 UnityEngine.Rect UnityEngine.Sprite::GetTextureRect()
extern void Sprite_GetTextureRect_m8E30C1D33B201FBDFF99C0DCEA634BD6AFC551B0 (void);
// 0x00000D06 UnityEngine.Vector2 UnityEngine.Sprite::GetTextureRectOffset()
extern void Sprite_GetTextureRectOffset_mB6610A69394C21179C236FF5B300F4603C7DCAC7 (void);
// 0x00000D07 UnityEngine.Vector4 UnityEngine.Sprite::GetInnerUVs()
extern void Sprite_GetInnerUVs_m68A07E15B8D8F07E33559998000B524B54E1951A (void);
// 0x00000D08 UnityEngine.Vector4 UnityEngine.Sprite::GetOuterUVs()
extern void Sprite_GetOuterUVs_m0239F5571EA1AE399B426DE9362EEAC73A3ECC42 (void);
// 0x00000D09 UnityEngine.Vector4 UnityEngine.Sprite::GetPadding()
extern void Sprite_GetPadding_mF346EAFF67C810A108E64366EB5CB3CB2E01D066 (void);
// 0x00000D0A UnityEngine.Sprite UnityEngine.Sprite::CreateSpriteWithoutTextureScripting(UnityEngine.Rect,UnityEngine.Vector2,System.Single,UnityEngine.Texture2D)
extern void Sprite_CreateSpriteWithoutTextureScripting_m492F3FF32F56CB52F8A3A11DF447F64D4FDFC0E3 (void);
// 0x00000D0B UnityEngine.Sprite UnityEngine.Sprite::CreateSprite(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
extern void Sprite_CreateSprite_mF097AD2D5CC23805EFE71A9929CF2562C74E0DB3 (void);
// 0x00000D0C UnityEngine.Bounds UnityEngine.Sprite::get_bounds()
extern void Sprite_get_bounds_m042F847F6C5118E6B14A3F79A1E1C53E7DFBF452 (void);
// 0x00000D0D UnityEngine.Rect UnityEngine.Sprite::get_rect()
extern void Sprite_get_rect_m2D85032EBEDC505E346E49291B8816BDB18DF625 (void);
// 0x00000D0E UnityEngine.Vector4 UnityEngine.Sprite::get_border()
extern void Sprite_get_border_m024C8361A808BF597EC6E1849AADDA9C756B459F (void);
// 0x00000D0F UnityEngine.Texture2D UnityEngine.Sprite::get_texture()
extern void Sprite_get_texture_mEEA6640C1B5D38F84CB64C775B201D7D9F48E045 (void);
// 0x00000D10 UnityEngine.Texture2D UnityEngine.Sprite::GetSecondaryTexture(System.Int32)
extern void Sprite_GetSecondaryTexture_m27F622CE689DCC4E70A2255130FC80C1307A0DD5 (void);
// 0x00000D11 System.Single UnityEngine.Sprite::get_pixelsPerUnit()
extern void Sprite_get_pixelsPerUnit_m5A5984BC298062DF4CD2CB3E8534443FFCF31826 (void);
// 0x00000D12 System.Single UnityEngine.Sprite::get_spriteAtlasTextureScale()
extern void Sprite_get_spriteAtlasTextureScale_mD385B082A6F2594944157B47C22BBBE77D616524 (void);
// 0x00000D13 UnityEngine.Texture2D UnityEngine.Sprite::get_associatedAlphaSplitTexture()
extern void Sprite_get_associatedAlphaSplitTexture_mBD0221BDF9855712C681C4DDCAD4EFA6EE614FDB (void);
// 0x00000D14 UnityEngine.Vector2 UnityEngine.Sprite::get_pivot()
extern void Sprite_get_pivot_mDFC0A205317DB2F3B6C720B8A5BE1C27D01C1D44 (void);
// 0x00000D15 System.Boolean UnityEngine.Sprite::get_isUsingPlaceholder()
extern void Sprite_get_isUsingPlaceholder_m83E42D142B29888F1B6DC3F2C307EF2CCC67274B (void);
// 0x00000D16 System.Boolean UnityEngine.Sprite::get_packed()
extern void Sprite_get_packed_m6B6B98A3891B350711499532C07F8D393AAB868E (void);
// 0x00000D17 UnityEngine.SpritePackingMode UnityEngine.Sprite::get_packingMode()
extern void Sprite_get_packingMode_m26DD01B9EC3E832120B4AFB3090F300ACC864A8A (void);
// 0x00000D18 UnityEngine.SpritePackingRotation UnityEngine.Sprite::get_packingRotation()
extern void Sprite_get_packingRotation_m3FD3489CC43013B2D5228AEB1ED8099E6C5B1D10 (void);
// 0x00000D19 UnityEngine.Rect UnityEngine.Sprite::get_textureRect()
extern void Sprite_get_textureRect_m83CAD4AD2F41C02FBE447EBAB92C2AC76EB46D25 (void);
// 0x00000D1A UnityEngine.Vector2 UnityEngine.Sprite::get_textureRectOffset()
extern void Sprite_get_textureRectOffset_mECCE911F183C3FE50350DD22406C30843BC3CFCB (void);
// 0x00000D1B UnityEngine.Vector2[] UnityEngine.Sprite::get_vertices()
extern void Sprite_get_vertices_m2584A7F59A8E8362F16E0DDA4CC25A1EDF8D1D31 (void);
// 0x00000D1C System.UInt16[] UnityEngine.Sprite::get_triangles()
extern void Sprite_get_triangles_m5D2A3D916814891FF5DF236D8A2D72C89A66EFD4 (void);
// 0x00000D1D UnityEngine.Vector2[] UnityEngine.Sprite::get_uv()
extern void Sprite_get_uv_mAD4DAE6EAEC23340B69D0991FA4D8E72C6CA62FF (void);
// 0x00000D1E System.Int32 UnityEngine.Sprite::GetPhysicsShapeCount()
extern void Sprite_GetPhysicsShapeCount_m0F42659386E6E5387C9410029A6DB217E48B2169 (void);
// 0x00000D1F System.Int32 UnityEngine.Sprite::GetPhysicsShapePointCount(System.Int32)
extern void Sprite_GetPhysicsShapePointCount_mAA2460345490FDFC79CE170B556263ACD94D4D99 (void);
// 0x00000D20 System.Int32 UnityEngine.Sprite::Internal_GetPhysicsShapePointCount(System.Int32)
extern void Sprite_Internal_GetPhysicsShapePointCount_m1F7412C5C57201AEB1E4DC23D4FE91835804E729 (void);
// 0x00000D21 System.Int32 UnityEngine.Sprite::GetPhysicsShape(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
extern void Sprite_GetPhysicsShape_m0571AC5205BE43B00CFC5E495BB5DAF890DDA606 (void);
// 0x00000D22 System.Void UnityEngine.Sprite::GetPhysicsShapeImpl(UnityEngine.Sprite,System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
extern void Sprite_GetPhysicsShapeImpl_mF7B098FF5425E662D1577319F92A38F69CA04A89 (void);
// 0x00000D23 System.Void UnityEngine.Sprite::OverridePhysicsShape(System.Collections.Generic.IList`1<UnityEngine.Vector2[]>)
extern void Sprite_OverridePhysicsShape_mFD7AE62241B683EBE85971364648DE8297E08F54 (void);
// 0x00000D24 System.Void UnityEngine.Sprite::OverridePhysicsShapeCount(UnityEngine.Sprite,System.Int32)
extern void Sprite_OverridePhysicsShapeCount_m09F738A9D9480035275E960267649E3E29787378 (void);
// 0x00000D25 System.Void UnityEngine.Sprite::OverridePhysicsShape(UnityEngine.Sprite,UnityEngine.Vector2[],System.Int32)
extern void Sprite_OverridePhysicsShape_mD49314507923C2FB88990BBEB6979AFA7B6497BB (void);
// 0x00000D26 System.Void UnityEngine.Sprite::OverrideGeometry(UnityEngine.Vector2[],System.UInt16[])
extern void Sprite_OverrideGeometry_mBF984058B0E3D80F5834C644D3B8D41041B2821B (void);
// 0x00000D27 UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Rect,UnityEngine.Vector2,System.Single,UnityEngine.Texture2D)
extern void Sprite_Create_m2CEB655BF8A28E4A3FB9CB69ED5206ED3F3BA648 (void);
// 0x00000D28 UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Rect,UnityEngine.Vector2,System.Single)
extern void Sprite_Create_mBCF8644A1855F7067311EDCEDBF7364362098E74 (void);
// 0x00000D29 UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4,System.Boolean)
extern void Sprite_Create_m77EEA5081AD2BAD0FF5409BD41E383D9A4AA7083 (void);
// 0x00000D2A UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4)
extern void Sprite_Create_mDC3D234BAAAF10910F340FAE925AFACE505246B8 (void);
// 0x00000D2B UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32,UnityEngine.SpriteMeshType)
extern void Sprite_Create_m698BC6F4C2416760480C6F94EBEF9922858EF833 (void);
// 0x00000D2C UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single,System.UInt32)
extern void Sprite_Create_mF6520A54A2CB06749E057DC5175BB8D13419C7C5 (void);
// 0x00000D2D UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2,System.Single)
extern void Sprite_Create_m1660F4117168DDEF2698FEAF80595DDBE0F9216D (void);
// 0x00000D2E UnityEngine.Sprite UnityEngine.Sprite::Create(UnityEngine.Texture2D,UnityEngine.Rect,UnityEngine.Vector2)
extern void Sprite_Create_m52CEA0C28557793072A08CF911ACE8C6C550BE79 (void);
// 0x00000D2F System.Void UnityEngine.Sprite::GetTextureRect_Injected(UnityEngine.Rect&)
extern void Sprite_GetTextureRect_Injected_mEF95C771BA50A780B71A632C71BBCD0F92B44A63 (void);
// 0x00000D30 System.Void UnityEngine.Sprite::GetTextureRectOffset_Injected(UnityEngine.Vector2&)
extern void Sprite_GetTextureRectOffset_Injected_m58489B5B0C97B3443AFAD41A6B9979DCE109472E (void);
// 0x00000D31 System.Void UnityEngine.Sprite::GetInnerUVs_Injected(UnityEngine.Vector4&)
extern void Sprite_GetInnerUVs_Injected_mC34F24437EB70A80781267A638BD909D68A091EA (void);
// 0x00000D32 System.Void UnityEngine.Sprite::GetOuterUVs_Injected(UnityEngine.Vector4&)
extern void Sprite_GetOuterUVs_Injected_m27113B4C012B99AF083390AD49203D329C15544A (void);
// 0x00000D33 System.Void UnityEngine.Sprite::GetPadding_Injected(UnityEngine.Vector4&)
extern void Sprite_GetPadding_Injected_m12B39280FA7B844ADFEAB0BA1355F654755A67E9 (void);
// 0x00000D34 UnityEngine.Sprite UnityEngine.Sprite::CreateSpriteWithoutTextureScripting_Injected(UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,UnityEngine.Texture2D)
extern void Sprite_CreateSpriteWithoutTextureScripting_Injected_mC9FEB44385DE5FBD6AFC8018BB5B0093F46F4E3E (void);
// 0x00000D35 UnityEngine.Sprite UnityEngine.Sprite::CreateSprite_Injected(UnityEngine.Texture2D,UnityEngine.Rect&,UnityEngine.Vector2&,System.Single,System.UInt32,UnityEngine.SpriteMeshType,UnityEngine.Vector4&,System.Boolean)
extern void Sprite_CreateSprite_Injected_m86EA7944DA6E1038A87D579F967315B6A70B28ED (void);
// 0x00000D36 System.Void UnityEngine.Sprite::get_bounds_Injected(UnityEngine.Bounds&)
extern void Sprite_get_bounds_Injected_m987E852C2009674973F2E254460636CF859F411A (void);
// 0x00000D37 System.Void UnityEngine.Sprite::get_rect_Injected(UnityEngine.Rect&)
extern void Sprite_get_rect_Injected_mF254371640E3209C35452CD7CFFD61A06AD4EA97 (void);
// 0x00000D38 System.Void UnityEngine.Sprite::get_border_Injected(UnityEngine.Vector4&)
extern void Sprite_get_border_Injected_m9D59B69C43462D8DBB6186B858264F4E84C3E200 (void);
// 0x00000D39 System.Void UnityEngine.Sprite::get_pivot_Injected(UnityEngine.Vector2&)
extern void Sprite_get_pivot_Injected_m084D8C724F7754DDFB1D7DDF2A5E48DB10C585B9 (void);
// 0x00000D3A System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetMovedFromAttributeDataForType(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetMovedFromAttributeDataForType_m98AD53EF42F7C84451FC756E268410A1579C858E (void);
// 0x00000D3B System.Boolean UnityEngine._Scripting.APIUpdating.APIUpdaterRuntimeHelpers::GetObsoleteTypeRedirection(System.Type,System.String&,System.String&,System.String&)
extern void APIUpdaterRuntimeHelpers_GetObsoleteTypeRedirection_m341664A1C3A5C4343FDC93CC54F3ED020FE3631C (void);
// 0x00000D3C UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetInnerUV(UnityEngine.Sprite)
extern void DataUtility_GetInnerUV_mE24A4A472C99B6BE28AB338537C8583D56F1A502 (void);
// 0x00000D3D UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetOuterUV(UnityEngine.Sprite)
extern void DataUtility_GetOuterUV_m036E02F9E2726D1A2FD070C12A7ED3C1CF41F642 (void);
// 0x00000D3E UnityEngine.Vector4 UnityEngine.Sprites.DataUtility::GetPadding(UnityEngine.Sprite)
extern void DataUtility_GetPadding_mBCB6804FB0875EA1AC2FF55405AA6C1A2903E258 (void);
// 0x00000D3F UnityEngine.Vector2 UnityEngine.Sprites.DataUtility::GetMinSize(UnityEngine.Sprite)
extern void DataUtility_GetMinSize_m12DA75277811A48FF075DFDDC8BEAFC2F23506FD (void);
// 0x00000D40 System.Void UnityEngine.U2D.Light2DBase::.ctor()
extern void Light2DBase__ctor_m16F6169A0463E18B0118A9506933E7EDDFC22E94 (void);
// 0x00000D41 System.Void UnityEngine.U2D.PixelPerfectRendering::set_pixelSnapSpacing(System.Single)
extern void PixelPerfectRendering_set_pixelSnapSpacing_mDEF4026BAD495A49B7B3DEABBDC055B4C7FFFBB7 (void);
// 0x00000D42 System.Void* UnityEngine.U2D.SpriteChannelInfo::get_buffer()
extern void SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15 (void);
// 0x00000D43 System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_count()
extern void SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18 (void);
// 0x00000D44 System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_offset()
extern void SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F (void);
// 0x00000D45 System.Int32 UnityEngine.U2D.SpriteChannelInfo::get_stride()
extern void SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F (void);
// 0x00000D46 System.Void UnityEngine.U2D.SpriteDataAccessExtensions::CheckAttributeTypeMatchesAndThrow(UnityEngine.Rendering.VertexAttribute)
// 0x00000D47 Unity.Collections.NativeSlice`1<T> UnityEngine.U2D.SpriteDataAccessExtensions::GetVertexAttribute(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute)
// 0x00000D48 Unity.Collections.NativeArray`1<System.UInt16> UnityEngine.U2D.SpriteDataAccessExtensions::GetIndices(UnityEngine.Sprite)
extern void SpriteDataAccessExtensions_GetIndices_m22D3F97DEB66EAB0E027D2D93141DCBCECCB78C7 (void);
// 0x00000D49 UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo(UnityEngine.Sprite)
extern void SpriteDataAccessExtensions_GetIndicesInfo_m9530C2BD4C157D36A9C02A9A4B1A362F56E7113B (void);
// 0x00000D4A UnityEngine.U2D.SpriteChannelInfo UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute)
extern void SpriteDataAccessExtensions_GetChannelInfo_m74446F6AA30BD4D180546D76CF3989AAC6ADB0F2 (void);
// 0x00000D4B System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetIndicesInfo_Injected(UnityEngine.Sprite,UnityEngine.U2D.SpriteChannelInfo&)
extern void SpriteDataAccessExtensions_GetIndicesInfo_Injected_m6FDCD3E3B92FDDA9A8799B866D799DF9790162CF (void);
// 0x00000D4C System.Void UnityEngine.U2D.SpriteDataAccessExtensions::GetChannelInfo_Injected(UnityEngine.Sprite,UnityEngine.Rendering.VertexAttribute,UnityEngine.U2D.SpriteChannelInfo&)
extern void SpriteDataAccessExtensions_GetChannelInfo_Injected_m392FD1347568EA9E4B0DA84D1CD33EB3B85C69FD (void);
// 0x00000D4D System.Boolean UnityEngine.U2D.SpriteAtlasManager::RequestAtlas(System.String)
extern void SpriteAtlasManager_RequestAtlas_m2999088C9435693FBAE4FF101D28D889931C79EF (void);
// 0x00000D4E System.Void UnityEngine.U2D.SpriteAtlasManager::add_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_add_atlasRegistered_mF83F3AEB343B2111048330DCBBC25688B5F5F7AD (void);
// 0x00000D4F System.Void UnityEngine.U2D.SpriteAtlasManager::remove_atlasRegistered(System.Action`1<UnityEngine.U2D.SpriteAtlas>)
extern void SpriteAtlasManager_remove_atlasRegistered_m606C351B26C01824C922ACF29708D85F35072E9F (void);
// 0x00000D50 System.Void UnityEngine.U2D.SpriteAtlasManager::PostRegisteredAtlas(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_PostRegisteredAtlas_mC299319B185D829E9CD66CFAE5912E131F6A0335 (void);
// 0x00000D51 System.Void UnityEngine.U2D.SpriteAtlasManager::Register(UnityEngine.U2D.SpriteAtlas)
extern void SpriteAtlasManager_Register_m907E9FEE5A7E9C41F406F4D18CBB998FE0F9B1FA (void);
// 0x00000D52 System.Boolean UnityEngine.U2D.SpriteAtlas::CanBindTo(UnityEngine.Sprite)
extern void SpriteAtlas_CanBindTo_mB4326EC04E7C2CC9D43AE04AEE9B91171F3BFA01 (void);
// 0x00000D53 System.Boolean UnityEngine.U2D.SpriteAtlas::IsPlaceholder()
extern void SpriteAtlas_IsPlaceholder_mCEE38D5EC3F8E50F54CCCAD1387403C7BA2143EF (void);
// 0x00000D54 UnityEngine.Sprite UnityEngine.U2D.SpriteAtlas::GetSprite(System.String)
extern void SpriteAtlas_GetSprite_mB6EF48B9BD76CF0A80BE86401B6D67DD6C55F501 (void);
// 0x00000D55 System.Void UnityEngine.Profiling.Profiler::BeginSample(System.String)
extern void Profiler_BeginSample_mA836D6E554511CBEAD80F55EE41AAA5D1B26B3DE (void);
// 0x00000D56 System.Void UnityEngine.Profiling.Profiler::ValidateArguments(System.String)
extern void Profiler_ValidateArguments_m732E71FF4C28CBEDD8D4CD51DA409198224ED395 (void);
// 0x00000D57 System.Void UnityEngine.Profiling.Profiler::BeginSampleImpl(System.String,UnityEngine.Object)
extern void Profiler_BeginSampleImpl_m11DCED1F062EEB6A07FE36224080BAEDC65D5A87 (void);
// 0x00000D58 System.Void UnityEngine.Profiling.Profiler::EndSample()
extern void Profiler_EndSample_m450653E4210CC1B4E1210C29F62FC48F8F250437 (void);
// 0x00000D59 System.Int64 UnityEngine.Profiling.Profiler::GetRuntimeMemorySizeLong(UnityEngine.Object)
extern void Profiler_GetRuntimeMemorySizeLong_mACF9BCC97B2C4B97C0356D85979180355EB0701A (void);
// 0x00000D5A System.Int64 UnityEngine.Profiling.Profiler::GetMonoUsedSizeLong()
extern void Profiler_GetMonoUsedSizeLong_mCDD779E458BC852AF19E5A9299F87A82F64F95F6 (void);
// 0x00000D5B System.Int64 UnityEngine.Profiling.Profiler::GetTotalAllocatedMemoryLong()
extern void Profiler_GetTotalAllocatedMemoryLong_m84EB61110C7DACAA1034109B2E112F8ADE309FBD (void);
// 0x00000D5C System.Int64 UnityEngine.Profiling.Profiler::GetTotalReservedMemoryLong()
extern void Profiler_GetTotalReservedMemoryLong_m7D5E3E5A22E01E373C8CF77C617ADFB0C3168E11 (void);
// 0x00000D5D System.Int64 UnityEngine.Profiling.Profiler::GetAllocatedMemoryForGraphicsDriver()
extern void Profiler_GetAllocatedMemoryForGraphicsDriver_mC25E3B39F15E38FB1DBFA6291216A49223997D6F (void);
// 0x00000D5E System.Void UnityEngine.Profiling.Recorder::.ctor()
extern void Recorder__ctor_m6909948D1D9101387B6B48C0BA805E4E0E3C465A (void);
// 0x00000D5F System.Void UnityEngine.Profiling.Recorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
extern void Recorder__ctor_m76BBE974D7FDE573C60D10FE13C84BC462F86422 (void);
// 0x00000D60 System.Void UnityEngine.Profiling.Recorder::Finalize()
extern void Recorder_Finalize_mBF7E97C65CF9B2082B073AC844783635EF623330 (void);
// 0x00000D61 UnityEngine.Profiling.Recorder UnityEngine.Profiling.Recorder::Get(System.String)
extern void Recorder_Get_mFCEB2389E45AFBB2BD04469014191093094409CD (void);
// 0x00000D62 System.Boolean UnityEngine.Profiling.Recorder::get_enabled()
extern void Recorder_get_enabled_m7182937D880BFD528F176286947E6E198AA6C460 (void);
// 0x00000D63 System.Void UnityEngine.Profiling.Recorder::set_enabled(System.Boolean)
extern void Recorder_set_enabled_mC6009BF634ACEB61AF678B283402D1B7F3A4A446 (void);
// 0x00000D64 System.Int64 UnityEngine.Profiling.Recorder::get_elapsedNanoseconds()
extern void Recorder_get_elapsedNanoseconds_m54A6DD45F11501BF3E8D5050F13FCA093ED88648 (void);
// 0x00000D65 System.Int64 UnityEngine.Profiling.Recorder::get_gpuElapsedNanoseconds()
extern void Recorder_get_gpuElapsedNanoseconds_m30566108286615A387725B355FB1122FDA1C6D2E (void);
// 0x00000D66 System.Int32 UnityEngine.Profiling.Recorder::get_sampleBlockCount()
extern void Recorder_get_sampleBlockCount_m7CBC90B7976CC9C599EA02761A871EF374C41BC3 (void);
// 0x00000D67 System.Int32 UnityEngine.Profiling.Recorder::get_gpuSampleBlockCount()
extern void Recorder_get_gpuSampleBlockCount_mBB2D5AE13A82657A2B7A090E23B5C4746905FFAE (void);
// 0x00000D68 System.Void UnityEngine.Profiling.Recorder::FilterToCurrentThread()
extern void Recorder_FilterToCurrentThread_m87823F18F034BD2E71193C4B3ECBFE99B5052BB6 (void);
// 0x00000D69 System.Void UnityEngine.Profiling.Recorder::CollectFromAllThreads()
extern void Recorder_CollectFromAllThreads_mE234B423D633E5CD601D3F000D7A582606C21115 (void);
// 0x00000D6A System.Void UnityEngine.Profiling.Recorder::SetEnabled(System.Boolean)
extern void Recorder_SetEnabled_m5F7078A597583E2EB6384671A799158A2BCF33F0 (void);
// 0x00000D6B System.Void UnityEngine.Profiling.Recorder::.cctor()
extern void Recorder__cctor_m61E3F5759E84E1B350F629A22ACF8B3E4BA160BE (void);
// 0x00000D6C System.Void UnityEngine.Profiling.Sampler::.ctor()
extern void Sampler__ctor_m3D7717396C40ED5B9ED53FD7FA1F37C2B2694998 (void);
// 0x00000D6D System.Void UnityEngine.Profiling.Sampler::.ctor(System.IntPtr)
extern void Sampler__ctor_mA4EEE8DD292F25170782D92FB7B7209FD9E7D3D8 (void);
// 0x00000D6E System.Boolean UnityEngine.Profiling.Sampler::get_isValid()
extern void Sampler_get_isValid_m78A87FD2B332B9E795EAD570520FF2B89237FE01 (void);
// 0x00000D6F UnityEngine.Profiling.Recorder UnityEngine.Profiling.Sampler::GetRecorder()
extern void Sampler_GetRecorder_mD2515C0A1FDF4DC153696427901039914A64A6F2 (void);
// 0x00000D70 UnityEngine.Profiling.Sampler UnityEngine.Profiling.Sampler::Get(System.String)
extern void Sampler_Get_mFA5745479DB80E5B3EF44DE1EF8C416CC6ABF5F9 (void);
// 0x00000D71 System.Void UnityEngine.Profiling.Sampler::.cctor()
extern void Sampler__cctor_m699EAA5199CC92086751B41618D0FD21CBF7716A (void);
// 0x00000D72 System.Void UnityEngine.Profiling.CustomSampler::.ctor()
extern void CustomSampler__ctor_m1B50BFC5F5CE3E19462F813298467968ADD87FBF (void);
// 0x00000D73 System.Void UnityEngine.Profiling.CustomSampler::.ctor(System.IntPtr)
extern void CustomSampler__ctor_m90254D5BBAE6273E62ACF3FAA11EBCFE3196C736 (void);
// 0x00000D74 UnityEngine.Profiling.CustomSampler UnityEngine.Profiling.CustomSampler::Create(System.String,System.Boolean)
extern void CustomSampler_Create_mECDC6A1F854B62FA6BCC62152C1721FC44E4210D (void);
// 0x00000D75 System.Void UnityEngine.Profiling.CustomSampler::Begin()
extern void CustomSampler_Begin_m85F927B68A1A9D43187F0709B9693EB348788337 (void);
// 0x00000D76 System.Void UnityEngine.Profiling.CustomSampler::End()
extern void CustomSampler_End_m034E6AADA6E3E990E493352EFB87A153553650E2 (void);
// 0x00000D77 System.Void UnityEngine.Profiling.CustomSampler::.cctor()
extern void CustomSampler__cctor_m008A3D1797450D6364DDD575C53D112351B3277D (void);
// 0x00000D78 System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_rawImageDataReference(Unity.Collections.NativeArray`1<System.Byte>)
extern void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D (void);
// 0x00000D79 System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_imageFormat(UnityEngine.TextureFormat)
extern void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB (void);
// 0x00000D7A System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_width(System.Int32)
extern void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1 (void);
// 0x00000D7B System.Void UnityEngine.Profiling.Experimental.DebugScreenCapture::set_height(System.Int32)
extern void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0 (void);
// 0x00000D7C System.Void UnityEngine.Profiling.Memory.Experimental.MetaData::.ctor()
extern void MetaData__ctor_m97F5D6737326E4786030786484BFB87377E7E842 (void);
// 0x00000D7D System.Byte[] UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::PrepareMetadata()
extern void MemoryProfiler_PrepareMetadata_m9E316562D70D6AC778FD4F0150C6B450BEE89550 (void);
// 0x00000D7E System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteIntToByteArray(System.Byte[],System.Int32,System.Int32)
extern void MemoryProfiler_WriteIntToByteArray_m012037DAD117E883EC6E4BF650FE4A6A6E9D1914 (void);
// 0x00000D7F System.Int32 UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::WriteStringToByteArray(System.Byte[],System.Int32,System.String)
extern void MemoryProfiler_WriteStringToByteArray_m265DDB0BCF1426606F98400A31BD9EA8A4110048 (void);
// 0x00000D80 System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::FinalizeSnapshot(System.String,System.Boolean)
extern void MemoryProfiler_FinalizeSnapshot_m4504D9112FFBC6E60933B5E28535775F8D31288F (void);
// 0x00000D81 System.Void UnityEngine.Profiling.Memory.Experimental.MemoryProfiler::SaveScreenshotToDisk(System.String,System.Boolean,System.IntPtr,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Int32)
extern void MemoryProfiler_SaveScreenshotToDisk_mB9688ED57BF5A2CBC8FF2D1A518725A99CDDC7C8 (void);
// 0x00000D82 System.Void UnityEngine.Jobs.IJobParallelForTransform::Execute(System.Int32,UnityEngine.Jobs.TransformAccess)
// 0x00000D83 Unity.Jobs.JobHandle UnityEngine.Jobs.IJobParallelForTransformExtensions::Schedule(T,UnityEngine.Jobs.TransformAccessArray,Unity.Jobs.JobHandle)
// 0x00000D84 System.IntPtr UnityEngine.Jobs.IJobParallelForTransformExtensions/TransformParallelForLoopStruct`1::Initialize()
// 0x00000D85 System.Void UnityEngine.Jobs.IJobParallelForTransformExtensions/TransformParallelForLoopStruct`1::Execute(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x00000D86 System.Void UnityEngine.Jobs.IJobParallelForTransformExtensions/TransformParallelForLoopStruct`1/ExecuteJobFunction::.ctor(System.Object,System.IntPtr)
// 0x00000D87 System.Void UnityEngine.Jobs.IJobParallelForTransformExtensions/TransformParallelForLoopStruct`1/ExecuteJobFunction::Invoke(T&,System.IntPtr,System.IntPtr,Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32)
// 0x00000D88 UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_position()
extern void TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB (void);
// 0x00000D89 UnityEngine.Quaternion UnityEngine.Jobs.TransformAccess::get_rotation()
extern void TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78 (void);
// 0x00000D8A UnityEngine.Vector3 UnityEngine.Jobs.TransformAccess::get_localScale()
extern void TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E (void);
// 0x00000D8B UnityEngine.Matrix4x4 UnityEngine.Jobs.TransformAccess::get_localToWorldMatrix()
extern void TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647 (void);
// 0x00000D8C System.Void UnityEngine.Jobs.TransformAccess::GetPosition(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)
extern void TransformAccess_GetPosition_m4E66FE647506E845B658EB2D6AD99FBA98BA02FE (void);
// 0x00000D8D System.Void UnityEngine.Jobs.TransformAccess::GetRotation(UnityEngine.Jobs.TransformAccess&,UnityEngine.Quaternion&)
extern void TransformAccess_GetRotation_mEBE8744288C809DE671D980ED8BEF95C86DA1FA8 (void);
// 0x00000D8E System.Void UnityEngine.Jobs.TransformAccess::GetLocalScale(UnityEngine.Jobs.TransformAccess&,UnityEngine.Vector3&)
extern void TransformAccess_GetLocalScale_m9247626D8D75B247553C5A500C5C72A9D7ADAD36 (void);
// 0x00000D8F System.Void UnityEngine.Jobs.TransformAccess::GetLocalToWorldMatrix(UnityEngine.Jobs.TransformAccess&,UnityEngine.Matrix4x4&)
extern void TransformAccess_GetLocalToWorldMatrix_mFDD15774EF044091F96519209796593BA93AC0E6 (void);
// 0x00000D90 System.Void UnityEngine.Jobs.TransformAccessArray::.ctor(System.Int32,System.Int32)
extern void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1 (void);
// 0x00000D91 System.Void UnityEngine.Jobs.TransformAccessArray::Allocate(System.Int32,System.Int32,UnityEngine.Jobs.TransformAccessArray&)
extern void TransformAccessArray_Allocate_mD9D2F44A3FE735102EAAAAC50C110BAA5DD808CC (void);
// 0x00000D92 System.Boolean UnityEngine.Jobs.TransformAccessArray::get_isCreated()
extern void TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142 (void);
// 0x00000D93 System.Void UnityEngine.Jobs.TransformAccessArray::Dispose()
extern void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186 (void);
// 0x00000D94 System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetTransformAccessArrayForSchedule()
extern void TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17 (void);
// 0x00000D95 UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::get_Item(System.Int32)
extern void TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251 (void);
// 0x00000D96 System.Int32 UnityEngine.Jobs.TransformAccessArray::get_length()
extern void TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165 (void);
// 0x00000D97 System.Void UnityEngine.Jobs.TransformAccessArray::Add(UnityEngine.Transform)
extern void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336 (void);
// 0x00000D98 System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.Int32)
extern void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776 (void);
// 0x00000D99 System.IntPtr UnityEngine.Jobs.TransformAccessArray::Create(System.Int32,System.Int32)
extern void TransformAccessArray_Create_m5CB37DB677656E23ECA3D045E40B874E22FFDBDE (void);
// 0x00000D9A System.Void UnityEngine.Jobs.TransformAccessArray::DestroyTransformAccessArray(System.IntPtr)
extern void TransformAccessArray_DestroyTransformAccessArray_m9A2B4556D7CE083B89777FDFB90A0D4A01BE1556 (void);
// 0x00000D9B System.Void UnityEngine.Jobs.TransformAccessArray::Add(System.IntPtr,UnityEngine.Transform)
extern void TransformAccessArray_Add_m35E5F0780E18B077A76694396AB431D6FA007F50 (void);
// 0x00000D9C System.Void UnityEngine.Jobs.TransformAccessArray::RemoveAtSwapBack(System.IntPtr,System.Int32)
extern void TransformAccessArray_RemoveAtSwapBack_mBC6BF71716D308EB27AA9DA434A5B6F74B740741 (void);
// 0x00000D9D System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedTransformAccess(System.IntPtr)
extern void TransformAccessArray_GetSortedTransformAccess_m508E34DBB0573BF8253716BEDBD8A4F26C28EFCC (void);
// 0x00000D9E System.IntPtr UnityEngine.Jobs.TransformAccessArray::GetSortedToUserIndex(System.IntPtr)
extern void TransformAccessArray_GetSortedToUserIndex_mA5A919F29F2817849FD6670C684C7E6389B883DD (void);
// 0x00000D9F System.Int32 UnityEngine.Jobs.TransformAccessArray::GetLength(System.IntPtr)
extern void TransformAccessArray_GetLength_m46F43574020FC13102472477DC741D0044BD5AB9 (void);
// 0x00000DA0 UnityEngine.Transform UnityEngine.Jobs.TransformAccessArray::GetTransform(System.IntPtr,System.Int32)
extern void TransformAccessArray_GetTransform_m3EE2CC6DE9587FD40ABDD2F2F528F13A0A9798EE (void);
// 0x00000DA1 System.Void UnityEngine.Networking.PlayerConnection.MessageEventArgs::.ctor()
extern void MessageEventArgs__ctor_m66E6239501EEE8FCE1DA218E8189F46FB0669A45 (void);
// 0x00000DA2 System.Void UnityEngine.Networking.PlayerConnection.IEditorPlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
// 0x00000DA3 System.Void UnityEngine.Networking.PlayerConnection.IEditorPlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
// 0x00000DA4 System.Void UnityEngine.Networking.PlayerConnection.IEditorPlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
// 0x00000DA5 System.Void UnityEngine.Networking.PlayerConnection.IEditorPlayerConnection::Send(System.Guid,System.Byte[])
// 0x00000DA6 UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::get_instance()
extern void PlayerConnection_get_instance_m8F2B9C9F3AF41AC7A2FB617B5A700811E2444C14 (void);
// 0x00000DA7 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::get_isConnected()
extern void PlayerConnection_get_isConnected_mFDFB30D1AD4A7BFC66207092270E86B8D467209D (void);
// 0x00000DA8 UnityEngine.Networking.PlayerConnection.PlayerConnection UnityEngine.Networking.PlayerConnection.PlayerConnection::CreateInstance()
extern void PlayerConnection_CreateInstance_mA2B0AB3CCD81948E3F28463B458FDA68424D1DA0 (void);
// 0x00000DA9 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::OnEnable()
extern void PlayerConnection_OnEnable_m3BE74152671ABA48E7AD707773B93F57BDA53002 (void);
// 0x00000DAA UnityEngine.IPlayerEditorConnectionNative UnityEngine.Networking.PlayerConnection.PlayerConnection::GetConnectionNativeApi()
extern void PlayerConnection_GetConnectionNativeApi_mDF3BB4FF695E3ED19E525951FEED123C52FB4781 (void);
// 0x00000DAB System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Register(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Register_m8760D786583FD5793A2FCE5EEB8DDA17C649CF86 (void);
// 0x00000DAC System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Unregister(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerConnection_Unregister_m46303AD2C27A3A71B6569376E5C461AF1D0DFCE1 (void);
// 0x00000DAD System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterConnection_mF9F575D16B80B1299D0E058E5F4A8DBAA907784F (void);
// 0x00000DAE System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::RegisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_RegisterDisconnection_m2D2554B55821F11EB89442D54125A5C2984E0EC2 (void);
// 0x00000DAF System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterConnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterConnection_m0213376CEDCAAF5AF7C49226660C2F2182F2E1FD (void);
// 0x00000DB0 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::UnregisterDisconnection(UnityEngine.Events.UnityAction`1<System.Int32>)
extern void PlayerConnection_UnregisterDisconnection_mB2E0A093BA8F75B183A2774CA49FD5762B4E8A6E (void);
// 0x00000DB1 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::Send(System.Guid,System.Byte[])
extern void PlayerConnection_Send_mBFE41D75C28DF0885455CE809D40C489818F91B7 (void);
// 0x00000DB2 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::TrySend(System.Guid,System.Byte[])
extern void PlayerConnection_TrySend_m6D589698ADF1E9A0E4CC208651F6CC86AD572423 (void);
// 0x00000DB3 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection::BlockUntilRecvMsg(System.Guid,System.Int32)
extern void PlayerConnection_BlockUntilRecvMsg_mBDA2944F58B7984DDFA6A998CA558FC43B64896F (void);
// 0x00000DB4 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectAll()
extern void PlayerConnection_DisconnectAll_mDC4057C27894D4216DF83A9EF9107C86AA3C5D03 (void);
// 0x00000DB5 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::MessageCallbackInternal(System.IntPtr,System.UInt64,System.UInt64,System.String)
extern void PlayerConnection_MessageCallbackInternal_m4157F80F90CF0626C5B82FB1598873F974F3B8A1 (void);
// 0x00000DB6 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::ConnectedCallbackInternal(System.Int32)
extern void PlayerConnection_ConnectedCallbackInternal_mD060297F076F310BDC42B468F076E054587C62FC (void);
// 0x00000DB7 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::DisconnectedCallback(System.Int32)
extern void PlayerConnection_DisconnectedCallback_m2079BD18D92A4B18246D143FF34BAEC70CEA2FA6 (void);
// 0x00000DB8 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection::.ctor()
extern void PlayerConnection__ctor_m03E1218C1A0210FFDC4E2B2E2F79B7416E9D8F11 (void);
// 0x00000DB9 System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::.ctor()
extern void U3CU3Ec__DisplayClass12_0__ctor_m07EBBD06394F8590D2B8DFD50B6D1EE94ABB0CBB (void);
// 0x00000DBA System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass12_0::<Register>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass12_0_U3CRegisterU3Eb__0_mAC55D4E3203F06ED7F9872599F1CF02DF2430859 (void);
// 0x00000DBB System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::.ctor()
extern void U3CU3Ec__DisplayClass13_0__ctor_m6AA357ABA48CA75462E938084C7953E820CB18AA (void);
// 0x00000DBC System.Boolean UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass13_0::<Unregister>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass13_0_U3CUnregisterU3Eb__0_m929D945DEF8430CA1E953420F9C28F43198F9FF5 (void);
// 0x00000DBD System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::.ctor()
extern void U3CU3Ec__DisplayClass20_0__ctor_m75B603A2B5F9AB50F7A52CCD844186FE1A6981AA (void);
// 0x00000DBE System.Void UnityEngine.Networking.PlayerConnection.PlayerConnection/<>c__DisplayClass20_0::<BlockUntilRecvMsg>b__0(UnityEngine.Networking.PlayerConnection.MessageEventArgs)
extern void U3CU3Ec__DisplayClass20_0_U3CBlockUntilRecvMsgU3Eb__0_mE65B4F1DEAC961650E79C59F69302B4AC63CE3F1 (void);
// 0x00000DBF System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::InvokeMessageIdSubscribers(System.Guid,System.Byte[],System.Int32)
extern void PlayerEditorConnectionEvents_InvokeMessageIdSubscribers_m67F47A7AA6EC55A672AD1020F329C4332BEEFFAE (void);
// 0x00000DC0 UnityEngine.Events.UnityEvent`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs> UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::AddAndCreate(System.Guid)
extern void PlayerEditorConnectionEvents_AddAndCreate_mB3B1355A8FDC43E5974CC3DE5BB17CB0C4328308 (void);
// 0x00000DC1 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::UnregisterManagedCallback(System.Guid,UnityEngine.Events.UnityAction`1<UnityEngine.Networking.PlayerConnection.MessageEventArgs>)
extern void PlayerEditorConnectionEvents_UnregisterManagedCallback_m61A82E77AA85A903BE0E534FEE601CABF9DE7809 (void);
// 0x00000DC2 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents::.ctor()
extern void PlayerEditorConnectionEvents__ctor_mA1F7A1F05DA196CDC66A85361C5589F504C557B3 (void);
// 0x00000DC3 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageEvent::.ctor()
extern void MessageEvent__ctor_mD99E3A2C521C8B2B544F5DF2376258E9613D08EE (void);
// 0x00000DC4 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/ConnectionChangeEvent::.ctor()
extern void ConnectionChangeEvent__ctor_mEEB8C3ABC40815A0BBC2EEEEAD77ACAE1A6A0554 (void);
// 0x00000DC5 System.Guid UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::get_MessageTypeId()
extern void MessageTypeSubscribers_get_MessageTypeId_m782C2CCF400D0C5A0FB343FBE1B66C9C09971449 (void);
// 0x00000DC6 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::set_MessageTypeId(System.Guid)
extern void MessageTypeSubscribers_set_MessageTypeId_m4FA721221C0D7812EA1AFB6C406C0620FF06761B (void);
// 0x00000DC7 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers::.ctor()
extern void MessageTypeSubscribers__ctor_mFC17A12701D7DB8739ABF17DB1D5EC41531CFED6 (void);
// 0x00000DC8 System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::.ctor()
extern void U3CU3Ec__DisplayClass6_0__ctor_m2EE8CF87D7C3816A57E4D6238DEA0660DB2C7303 (void);
// 0x00000DC9 System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass6_0::<InvokeMessageIdSubscribers>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass6_0_U3CInvokeMessageIdSubscribersU3Eb__0_mAB457C850FBAB1CF66C7EFAAE9F57EAD0FED6CFF (void);
// 0x00000DCA System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::.ctor()
extern void U3CU3Ec__DisplayClass7_0__ctor_mC3BBDE08CDDEF0DA0811796906BA4A74C287CC2E (void);
// 0x00000DCB System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass7_0::<AddAndCreate>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass7_0_U3CAddAndCreateU3Eb__0_mD687F2BC0FE80692E5F88480DC5B861FE122F82E (void);
// 0x00000DCC System.Void UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::.ctor()
extern void U3CU3Ec__DisplayClass8_0__ctor_mEFD5A284D56758F6EA5F97C12FDE739E7E1C2C93 (void);
// 0x00000DCD System.Boolean UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/<>c__DisplayClass8_0::<UnregisterManagedCallback>b__0(UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents/MessageTypeSubscribers)
extern void U3CU3Ec__DisplayClass8_0_U3CUnregisterManagedCallbackU3Eb__0_m3906587CC8F4CF5B752383CE6EA540B27E67055D (void);
// 0x00000DCE System.Void UnityEngine.Assertions.Assert::Fail(System.String,System.String)
extern void Assert_Fail_m3519CAFE4134C1C51921E9D4789A42E51B911629 (void);
// 0x00000DCF System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean)
extern void Assert_IsTrue_m34B8FFDACB5799F12CBAA200C8AB844AF98B4DD0 (void);
// 0x00000DD0 System.Void UnityEngine.Assertions.Assert::IsTrue(System.Boolean,System.String)
extern void Assert_IsTrue_mF398159A7A5B43CE3054A41BD7B7D97AA8E9DDB4 (void);
// 0x00000DD1 System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean)
extern void Assert_IsFalse_mEE7F19D4C9C93526B90BCFE91B5F1568DA0C7442 (void);
// 0x00000DD2 System.Void UnityEngine.Assertions.Assert::IsFalse(System.Boolean,System.String)
extern void Assert_IsFalse_m5E4EA97BFC06F9EFBD3423534FBB342F589166D6 (void);
// 0x00000DD3 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T)
// 0x00000DD4 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String)
// 0x00000DD5 System.Void UnityEngine.Assertions.Assert::AreEqual(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>)
// 0x00000DD6 System.Void UnityEngine.Assertions.Assert::AreEqual(UnityEngine.Object,UnityEngine.Object,System.String)
extern void Assert_AreEqual_m04CFE6BB41B0A3F2125C791EC02DC881653BBDB4 (void);
// 0x00000DD7 System.Void UnityEngine.Assertions.Assert::AreNotEqual(T,T)
// 0x00000DD8 System.Void UnityEngine.Assertions.Assert::AreNotEqual(T,T,System.String)
// 0x00000DD9 System.Void UnityEngine.Assertions.Assert::AreNotEqual(T,T,System.String,System.Collections.Generic.IEqualityComparer`1<T>)
// 0x00000DDA System.Void UnityEngine.Assertions.Assert::AreNotEqual(UnityEngine.Object,UnityEngine.Object,System.String)
extern void Assert_AreNotEqual_mFDBFC2C4E9C32D6744A9BD8C206B73CCED6F4A75 (void);
// 0x00000DDB System.Void UnityEngine.Assertions.Assert::IsNull(T)
// 0x00000DDC System.Void UnityEngine.Assertions.Assert::IsNull(T,System.String)
// 0x00000DDD System.Void UnityEngine.Assertions.Assert::IsNull(UnityEngine.Object,System.String)
extern void Assert_IsNull_m4F2DEF8EA495AE4102FD5801B7B2906F3EBB7954 (void);
// 0x00000DDE System.Void UnityEngine.Assertions.Assert::IsNotNull(T)
// 0x00000DDF System.Void UnityEngine.Assertions.Assert::IsNotNull(T,System.String)
// 0x00000DE0 System.Void UnityEngine.Assertions.Assert::IsNotNull(UnityEngine.Object,System.String)
extern void Assert_IsNotNull_m247BE2D851C5B85C2C4AE3C0A867F472F532E95A (void);
// 0x00000DE1 System.Void UnityEngine.Assertions.Assert::AreEqual(System.Int32,System.Int32)
extern void Assert_AreEqual_m90907707D9FCBCC3AC34896629322F2A64303CE8 (void);
// 0x00000DE2 System.Void UnityEngine.Assertions.Assert::.cctor()
extern void Assert__cctor_m4F5D4336EFAB36FEDD4144AA8DC31EE08D43A137 (void);
// 0x00000DE3 System.Void UnityEngine.Assertions.AssertionException::.ctor(System.String,System.String)
extern void AssertionException__ctor_m01CD9ADC1B0067C20CDC2A0697BBF3969E67FEB6 (void);
// 0x00000DE4 System.String UnityEngine.Assertions.AssertionException::get_Message()
extern void AssertionException_get_Message_m4320D1607BDF97D451569837340C8E4A04461089 (void);
// 0x00000DE5 System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String)
extern void AssertionMessageUtil_GetMessage_m06D253B5ABE9D86D2E003DD1FCD8E13C147CF861 (void);
// 0x00000DE6 System.String UnityEngine.Assertions.AssertionMessageUtil::GetMessage(System.String,System.String)
extern void AssertionMessageUtil_GetMessage_m856DF8CA4776F4BDF11710487275D4570478A01A (void);
// 0x00000DE7 System.String UnityEngine.Assertions.AssertionMessageUtil::GetEqualityMessage(System.Object,System.Object,System.Boolean)
extern void AssertionMessageUtil_GetEqualityMessage_m407D97A5CA58CA8457A02D7BF1699C83B566329E (void);
// 0x00000DE8 System.String UnityEngine.Assertions.AssertionMessageUtil::NullFailureMessage(System.Object,System.Boolean)
extern void AssertionMessageUtil_NullFailureMessage_mAE978DCD05290E368DB8F6D5DD9D0D1A4676C488 (void);
// 0x00000DE9 System.String UnityEngine.Assertions.AssertionMessageUtil::BooleanFailureMessage(System.Boolean)
extern void AssertionMessageUtil_BooleanFailureMessage_m48DE751CF4DED89919885F74602856E28777E069 (void);
// 0x00000DEA System.String UnityEngine.Events.UnityEventTools::TidyAssemblyTypeName(System.String)
extern void UnityEventTools_TidyAssemblyTypeName_mC14AF90F32E78652143E181365262D0B3D1487ED (void);
// 0x00000DEB UnityEngine.Object UnityEngine.Events.ArgumentCache::get_unityObjectArgument()
extern void ArgumentCache_get_unityObjectArgument_mEA22BE8C25CDC789963C2DABF068E88147A66C69 (void);
// 0x00000DEC System.String UnityEngine.Events.ArgumentCache::get_unityObjectArgumentAssemblyTypeName()
extern void ArgumentCache_get_unityObjectArgumentAssemblyTypeName_m85640B88D8DA790019005A4ADD948E036ED79694 (void);
// 0x00000DED System.Int32 UnityEngine.Events.ArgumentCache::get_intArgument()
extern void ArgumentCache_get_intArgument_m7515338C0F3B5843E40CC48C303D2EFC02D9C19C (void);
// 0x00000DEE System.Single UnityEngine.Events.ArgumentCache::get_floatArgument()
extern void ArgumentCache_get_floatArgument_mDED33C174CAD9DFAD58F9D6DF482557C0FC20D38 (void);
// 0x00000DEF System.String UnityEngine.Events.ArgumentCache::get_stringArgument()
extern void ArgumentCache_get_stringArgument_m4CA65BC60FC1FDCE88779C009ED0E1DC4BED2D9A (void);
// 0x00000DF0 System.Boolean UnityEngine.Events.ArgumentCache::get_boolArgument()
extern void ArgumentCache_get_boolArgument_mB7A56994202FCB50BA04A6DBED9BAC45871F700A (void);
// 0x00000DF1 System.Void UnityEngine.Events.ArgumentCache::OnBeforeSerialize()
extern void ArgumentCache_OnBeforeSerialize_mF01AF8DE34554D86AEC843FEB41D14F3172D481F (void);
// 0x00000DF2 System.Void UnityEngine.Events.ArgumentCache::OnAfterDeserialize()
extern void ArgumentCache_OnAfterDeserialize_mD1C2E914447C2F69B43850F15AB19B62AF49DE96 (void);
// 0x00000DF3 System.Void UnityEngine.Events.ArgumentCache::.ctor()
extern void ArgumentCache__ctor_m8410B763CA027E30237E5954888A7F508800A331 (void);
// 0x00000DF4 System.Void UnityEngine.Events.BaseInvokableCall::.ctor()
extern void BaseInvokableCall__ctor_mD64C67D6FFB881F98555408743D7BB5CA7217B39 (void);
// 0x00000DF5 System.Void UnityEngine.Events.BaseInvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void BaseInvokableCall__ctor_m7633F06F55DFC3324C46A7C3DD6C55DC949FA0FE (void);
// 0x00000DF6 System.Void UnityEngine.Events.BaseInvokableCall::Invoke(System.Object[])
// 0x00000DF7 System.Void UnityEngine.Events.BaseInvokableCall::ThrowOnInvalidArg(System.Object)
// 0x00000DF8 System.Boolean UnityEngine.Events.BaseInvokableCall::AllowInvoke(System.Delegate)
extern void BaseInvokableCall_AllowInvoke_m1BF468FF253B7A087B32A66F5D27285D7DD39187 (void);
// 0x00000DF9 System.Boolean UnityEngine.Events.BaseInvokableCall::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000DFA System.Void UnityEngine.Events.InvokableCall::add_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_add_Delegate_m5AD40C6D21D67A44980DF3B99946C4A2F17D9A10 (void);
// 0x00000DFB System.Void UnityEngine.Events.InvokableCall::remove_Delegate(UnityEngine.Events.UnityAction)
extern void InvokableCall_remove_Delegate_mB8464CD88899199AAA70CD5EA4E02DCFB16045E1 (void);
// 0x00000DFC System.Void UnityEngine.Events.InvokableCall::.ctor(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall__ctor_mF3F94B432C977EE2DE7834EC2936E90D271C0464 (void);
// 0x00000DFD System.Void UnityEngine.Events.InvokableCall::.ctor(UnityEngine.Events.UnityAction)
extern void InvokableCall__ctor_m4FA1428E3A33219B2C8C5C571A705AC6B862FA70 (void);
// 0x00000DFE System.Void UnityEngine.Events.InvokableCall::Invoke(System.Object[])
extern void InvokableCall_Invoke_m874703DD260A64342495E79986B31EDA8D06C1F4 (void);
// 0x00000DFF System.Void UnityEngine.Events.InvokableCall::Invoke()
extern void InvokableCall_Invoke_m6F4828FD2B3E3BBB7AA6EECC2C37FB08538363F4 (void);
// 0x00000E00 System.Boolean UnityEngine.Events.InvokableCall::Find(System.Object,System.Reflection.MethodInfo)
extern void InvokableCall_Find_mC76E5065AEEFC89956540199A4CB92E953E4B32F (void);
// 0x00000E01 System.Void UnityEngine.Events.InvokableCall`1::add_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x00000E02 System.Void UnityEngine.Events.InvokableCall`1::remove_Delegate(UnityEngine.Events.UnityAction`1<T1>)
// 0x00000E03 System.Void UnityEngine.Events.InvokableCall`1::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000E04 System.Void UnityEngine.Events.InvokableCall`1::.ctor(UnityEngine.Events.UnityAction`1<T1>)
// 0x00000E05 System.Void UnityEngine.Events.InvokableCall`1::Invoke(System.Object[])
// 0x00000E06 System.Void UnityEngine.Events.InvokableCall`1::Invoke(T1)
// 0x00000E07 System.Boolean UnityEngine.Events.InvokableCall`1::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000E08 System.Void UnityEngine.Events.InvokableCall`2::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000E09 System.Void UnityEngine.Events.InvokableCall`2::Invoke(System.Object[])
// 0x00000E0A System.Void UnityEngine.Events.InvokableCall`2::Invoke(T1,T2)
// 0x00000E0B System.Boolean UnityEngine.Events.InvokableCall`2::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000E0C System.Void UnityEngine.Events.InvokableCall`3::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000E0D System.Void UnityEngine.Events.InvokableCall`3::Invoke(System.Object[])
// 0x00000E0E System.Void UnityEngine.Events.InvokableCall`3::Invoke(T1,T2,T3)
// 0x00000E0F System.Boolean UnityEngine.Events.InvokableCall`3::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000E10 System.Void UnityEngine.Events.InvokableCall`4::.ctor(System.Object,System.Reflection.MethodInfo)
// 0x00000E11 System.Void UnityEngine.Events.InvokableCall`4::Invoke(System.Object[])
// 0x00000E12 System.Boolean UnityEngine.Events.InvokableCall`4::Find(System.Object,System.Reflection.MethodInfo)
// 0x00000E13 System.Void UnityEngine.Events.CachedInvokableCall`1::.ctor(UnityEngine.Object,System.Reflection.MethodInfo,T)
// 0x00000E14 System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(System.Object[])
// 0x00000E15 System.Void UnityEngine.Events.CachedInvokableCall`1::Invoke(T)
// 0x00000E16 UnityEngine.Object UnityEngine.Events.PersistentCall::get_target()
extern void PersistentCall_get_target_mA12C3C9A21F6F5335761CB0EB3C7C965D8C393AE (void);
// 0x00000E17 System.String UnityEngine.Events.PersistentCall::get_targetAssemblyTypeName()
extern void PersistentCall_get_targetAssemblyTypeName_m303DE56BDE5CD469D0210E1EA73F54B4C88228BE (void);
// 0x00000E18 System.String UnityEngine.Events.PersistentCall::get_methodName()
extern void PersistentCall_get_methodName_mFD7F88289C9EF5DE6D7EFD3FEF1A5C640CBAF088 (void);
// 0x00000E19 UnityEngine.Events.PersistentListenerMode UnityEngine.Events.PersistentCall::get_mode()
extern void PersistentCall_get_mode_m3FFA4D4FC3DA0C38106323CD33ABBFA53ED01928 (void);
// 0x00000E1A UnityEngine.Events.ArgumentCache UnityEngine.Events.PersistentCall::get_arguments()
extern void PersistentCall_get_arguments_mA3B29A1F4E7328523674ADC6FC0C7332BA053410 (void);
// 0x00000E1B System.Boolean UnityEngine.Events.PersistentCall::IsValid()
extern void PersistentCall_IsValid_mD63347854BC781710D4CC9B5FC3C3996E84A325D (void);
// 0x00000E1C UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetRuntimeCall(UnityEngine.Events.UnityEventBase)
extern void PersistentCall_GetRuntimeCall_m0DDE14D286D9995CCE65D2DFF27D57E4D476F072 (void);
// 0x00000E1D UnityEngine.Events.BaseInvokableCall UnityEngine.Events.PersistentCall::GetObjectCall(UnityEngine.Object,System.Reflection.MethodInfo,UnityEngine.Events.ArgumentCache)
extern void PersistentCall_GetObjectCall_m7474F59CE8CF8F473B55058DD432FB9652924FC8 (void);
// 0x00000E1E System.Void UnityEngine.Events.PersistentCall::OnBeforeSerialize()
extern void PersistentCall_OnBeforeSerialize_mD36FE363489E1A7C338AC7392F0DA13094825872 (void);
// 0x00000E1F System.Void UnityEngine.Events.PersistentCall::OnAfterDeserialize()
extern void PersistentCall_OnAfterDeserialize_m52A9B0536D334B3C89A0A9E4D923AA212201F485 (void);
// 0x00000E20 System.Void UnityEngine.Events.PersistentCall::.ctor()
extern void PersistentCall__ctor_m6EE5F241C45D97046ECAFCF45FB0DE96E7827142 (void);
// 0x00000E21 System.Void UnityEngine.Events.PersistentCallGroup::.ctor()
extern void PersistentCallGroup__ctor_m1B17318026E3D419B2C194F66882E3BED6C4200A (void);
// 0x00000E22 System.Void UnityEngine.Events.PersistentCallGroup::Initialize(UnityEngine.Events.InvokableCallList,UnityEngine.Events.UnityEventBase)
extern void PersistentCallGroup_Initialize_m937649041F14D0D20F959B07BA099246EC32BCCB (void);
// 0x00000E23 System.Void UnityEngine.Events.InvokableCallList::AddPersistentInvokableCall(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddPersistentInvokableCall_mFB82EE201D90D84E0E25934EA879067BD666C0C1 (void);
// 0x00000E24 System.Void UnityEngine.Events.InvokableCallList::AddListener(UnityEngine.Events.BaseInvokableCall)
extern void InvokableCallList_AddListener_m279B8BAED30DA27C305ADDF241F05CD2BC59625A (void);
// 0x00000E25 System.Void UnityEngine.Events.InvokableCallList::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void InvokableCallList_RemoveListener_m5C78FE9ECE5990F29636216E879139D5863F36C8 (void);
// 0x00000E26 System.Void UnityEngine.Events.InvokableCallList::ClearPersistent()
extern void InvokableCallList_ClearPersistent_m9A776CBBC13667875F1765B32B469BC12AFD4192 (void);
// 0x00000E27 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.InvokableCallList::PrepareInvoke()
extern void InvokableCallList_PrepareInvoke_m0CF5EBCDF4913AFC13CBE09F6CFB687D0F771301 (void);
// 0x00000E28 System.Void UnityEngine.Events.InvokableCallList::.ctor()
extern void InvokableCallList__ctor_mE70F25915B775E7258A12670B76C7F7B3C36BF1A (void);
// 0x00000E29 System.Void UnityEngine.Events.UnityEventBase::.ctor()
extern void UnityEventBase__ctor_mB1F958EAC1A7C4B31253F2E1FED173A628725DEC (void);
// 0x00000E2A System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnBeforeSerialize_mC47C72ED57A467E299925019E7DB9645D0F631F9 (void);
// 0x00000E2B System.Void UnityEngine.Events.UnityEventBase::UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize()
extern void UnityEventBase_UnityEngine_ISerializationCallbackReceiver_OnAfterDeserialize_m835BA25C9F342C93FB9DF774C0894A82C4F049CB (void);
// 0x00000E2C System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod_Impl(System.String,System.Type)
// 0x00000E2D UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEventBase::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000E2E System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(UnityEngine.Events.PersistentCall)
extern void UnityEventBase_FindMethod_m0B00339CC16B63CF1C50714D018A87948FC0B23B (void);
// 0x00000E2F System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::FindMethod(System.String,System.Type,UnityEngine.Events.PersistentListenerMode,System.Type)
extern void UnityEventBase_FindMethod_mE417FEA28EC49921FA28EBDAB1214B0E6EC7E91B (void);
// 0x00000E30 System.Void UnityEngine.Events.UnityEventBase::DirtyPersistentCalls()
extern void UnityEventBase_DirtyPersistentCalls_m356D77B4849FC63501507E4D3F1054BD86D6B1CF (void);
// 0x00000E31 System.Void UnityEngine.Events.UnityEventBase::RebuildPersistentCallsIfNeeded()
extern void UnityEventBase_RebuildPersistentCallsIfNeeded_m981B8A6658A88F620345D2C7F4ADCD0D788B0266 (void);
// 0x00000E32 System.Void UnityEngine.Events.UnityEventBase::AddCall(UnityEngine.Events.BaseInvokableCall)
extern void UnityEventBase_AddCall_mA78C058ED530789A28F42347B653190FEC84DBBC (void);
// 0x00000E33 System.Void UnityEngine.Events.UnityEventBase::RemoveListener(System.Object,System.Reflection.MethodInfo)
extern void UnityEventBase_RemoveListener_mFF8F8FAD5F18BA872C3CE005DC134B6828E1AD3B (void);
// 0x00000E34 System.Collections.Generic.List`1<UnityEngine.Events.BaseInvokableCall> UnityEngine.Events.UnityEventBase::PrepareInvoke()
extern void UnityEventBase_PrepareInvoke_m4D04FA5D7025C093047DCD3DFEEFB9DF48764FC2 (void);
// 0x00000E35 System.String UnityEngine.Events.UnityEventBase::ToString()
extern void UnityEventBase_ToString_mE86F29D699C7537CACCAF3945F797EE659CE6522 (void);
// 0x00000E36 System.Reflection.MethodInfo UnityEngine.Events.UnityEventBase::GetValidMethodInfo(System.Type,System.String,System.Type[])
extern void UnityEventBase_GetValidMethodInfo_m8507658F478F269090B0F2CBC9CA535B8A459FBA (void);
// 0x00000E37 System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr)
extern void UnityAction__ctor_mC53E20D6B66E0D5688CD81B88DBB34F5A58B7131 (void);
// 0x00000E38 System.Void UnityEngine.Events.UnityAction::Invoke()
extern void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70 (void);
// 0x00000E39 System.Void UnityEngine.Events.UnityEvent::.ctor()
extern void UnityEvent__ctor_m03D3E5121B9A6100351984D0CE3050B909CD3235 (void);
// 0x00000E3A System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction)
extern void UnityEvent_AddListener_m8AA4287C16628486B41DA41CA5E7A856A706D302 (void);
// 0x00000E3B System.Reflection.MethodInfo UnityEngine.Events.UnityEvent::FindMethod_Impl(System.String,System.Type)
extern void UnityEvent_FindMethod_Impl_m62E3D2795BACFF1BA2ED6A431ABD5FB2C7D3D681 (void);
// 0x00000E3C UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(System.Object,System.Reflection.MethodInfo)
extern void UnityEvent_GetDelegate_m6665C6282D3668BC57F2702FD0C3B108F4CFD226 (void);
// 0x00000E3D UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent::GetDelegate(UnityEngine.Events.UnityAction)
extern void UnityEvent_GetDelegate_m4D67DA17E33F760CC6AAEDE11C7B896C7BD6DBEC (void);
// 0x00000E3E System.Void UnityEngine.Events.UnityEvent::Invoke()
extern void UnityEvent_Invoke_mFBF80D59B03C30C5FE6A06F897D954ACADE061D2 (void);
// 0x00000E3F System.Void UnityEngine.Events.UnityAction`1::.ctor(System.Object,System.IntPtr)
// 0x00000E40 System.Void UnityEngine.Events.UnityAction`1::Invoke(T0)
// 0x00000E41 System.Void UnityEngine.Events.UnityEvent`1::.ctor()
// 0x00000E42 System.Void UnityEngine.Events.UnityEvent`1::AddListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x00000E43 System.Void UnityEngine.Events.UnityEvent`1::RemoveListener(UnityEngine.Events.UnityAction`1<T0>)
// 0x00000E44 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`1::FindMethod_Impl(System.String,System.Type)
// 0x00000E45 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000E46 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`1::GetDelegate(UnityEngine.Events.UnityAction`1<T0>)
// 0x00000E47 System.Void UnityEngine.Events.UnityEvent`1::Invoke(T0)
// 0x00000E48 System.Void UnityEngine.Events.UnityAction`2::.ctor(System.Object,System.IntPtr)
// 0x00000E49 System.Void UnityEngine.Events.UnityAction`2::Invoke(T0,T1)
// 0x00000E4A System.Void UnityEngine.Events.UnityEvent`2::.ctor()
// 0x00000E4B System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`2::FindMethod_Impl(System.String,System.Type)
// 0x00000E4C UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`2::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000E4D System.Void UnityEngine.Events.UnityEvent`2::Invoke(T0,T1)
// 0x00000E4E System.Void UnityEngine.Events.UnityAction`3::.ctor(System.Object,System.IntPtr)
// 0x00000E4F System.Void UnityEngine.Events.UnityAction`3::Invoke(T0,T1,T2)
// 0x00000E50 System.Void UnityEngine.Events.UnityEvent`3::.ctor()
// 0x00000E51 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`3::FindMethod_Impl(System.String,System.Type)
// 0x00000E52 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`3::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000E53 System.Void UnityEngine.Events.UnityEvent`3::Invoke(T0,T1,T2)
// 0x00000E54 System.Void UnityEngine.Events.UnityAction`4::.ctor(System.Object,System.IntPtr)
// 0x00000E55 System.Void UnityEngine.Events.UnityAction`4::Invoke(T0,T1,T2,T3)
// 0x00000E56 System.Void UnityEngine.Events.UnityEvent`4::.ctor()
// 0x00000E57 System.Reflection.MethodInfo UnityEngine.Events.UnityEvent`4::FindMethod_Impl(System.String,System.Type)
// 0x00000E58 UnityEngine.Events.BaseInvokableCall UnityEngine.Events.UnityEvent`4::GetDelegate(System.Object,System.Reflection.MethodInfo)
// 0x00000E59 System.Void UnityEngine.Serialization.FormerlySerializedAsAttribute::.ctor(System.String)
extern void FormerlySerializedAsAttribute__ctor_mD7361D52007EF623D139A726F892198E089F3C9D (void);
// 0x00000E5A System.Void UnityEngine.Scripting.PreserveAttribute::.ctor()
extern void PreserveAttribute__ctor_mF9E65066D9317F56C6F4AE274A1E2D55D6A62F96 (void);
// 0x00000E5B System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttributeData::Set(System.Boolean,System.String,System.String,System.String)
extern void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD (void);
// 0x00000E5C System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.Boolean,System.String,System.String,System.String)
extern void MovedFromAttribute__ctor_m1B944ED92ED635A19DD4E82765BC0200C0BF3E4D (void);
// 0x00000E5D System.Void UnityEngine.Scripting.APIUpdating.MovedFromAttribute::.ctor(System.String)
extern void MovedFromAttribute__ctor_mFDCCBD975A9BCC410529DB2B7C01659ACF8005CC (void);
// 0x00000E5E System.String UnityEngine.SceneManagement.Scene::GetPathInternal(System.Int32)
extern void Scene_GetPathInternal_m172956BAA9F3FF754E3F4506E9C7404B5E5741AD (void);
// 0x00000E5F System.String UnityEngine.SceneManagement.Scene::GetNameInternal(System.Int32)
extern void Scene_GetNameInternal_mE63A0808247C49C804EF5D72558C78ED32802DD3 (void);
// 0x00000E60 System.String UnityEngine.SceneManagement.Scene::GetGUIDInternal(System.Int32)
extern void Scene_GetGUIDInternal_m1DA39B5EF478252E8A0209D46C810224189C8B44 (void);
// 0x00000E61 System.Boolean UnityEngine.SceneManagement.Scene::GetIsLoadedInternal(System.Int32)
extern void Scene_GetIsLoadedInternal_m91826FE343B9937BBD2E3C7F3A0A55017F478CDE (void);
// 0x00000E62 System.Int32 UnityEngine.SceneManagement.Scene::get_handle()
extern void Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53 (void);
// 0x00000E63 System.String UnityEngine.SceneManagement.Scene::get_guid()
extern void Scene_get_guid_mEE1C703309E655EC872D220476DD2BA014D8354A (void);
// 0x00000E64 System.String UnityEngine.SceneManagement.Scene::get_path()
extern void Scene_get_path_mACD61B36E1F010A9FCA2C62637E0CB24B16729E4 (void);
// 0x00000E65 System.String UnityEngine.SceneManagement.Scene::get_name()
extern void Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C (void);
// 0x00000E66 System.Boolean UnityEngine.SceneManagement.Scene::get_isLoaded()
extern void Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC (void);
// 0x00000E67 System.Boolean UnityEngine.SceneManagement.Scene::op_Equality(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
extern void Scene_op_Equality_m299018477251CD19CF480FB98EE3C79F9DBE3482 (void);
// 0x00000E68 System.Int32 UnityEngine.SceneManagement.Scene::GetHashCode()
extern void Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9 (void);
// 0x00000E69 System.Boolean UnityEngine.SceneManagement.Scene::Equals(System.Object)
extern void Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D (void);
// 0x00000E6A UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_m5FF3A8B53DD6A031DC52C167903AE4528391FE11 (void);
// 0x00000E6B UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::UnloadSceneNameIndexInternal(System.String,System.Int32,System.Boolean,UnityEngine.SceneManagement.UnloadSceneOptions,System.Boolean&)
extern void SceneManagerAPIInternal_UnloadSceneNameIndexInternal_m68B238A899B4B96676880923E984F59BB57BE020 (void);
// 0x00000E6C UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPIInternal::LoadSceneAsyncNameIndexInternal_Injected(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters&,System.Boolean)
extern void SceneManagerAPIInternal_LoadSceneAsyncNameIndexInternal_Injected_mDEDFF3267DE3357E8F2D154053D25A2FBE2D2AFD (void);
// 0x00000E6D UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_ActiveAPI()
extern void SceneManagerAPI_get_ActiveAPI_m720FAACCF2718020292060003E7331B19AEB5FA8 (void);
// 0x00000E6E UnityEngine.SceneManagement.SceneManagerAPI UnityEngine.SceneManagement.SceneManagerAPI::get_overrideAPI()
extern void SceneManagerAPI_get_overrideAPI_mACC4192A2014665FF7D42EAAD41AA22A71AC040E (void);
// 0x00000E6F System.Void UnityEngine.SceneManagement.SceneManagerAPI::.ctor()
extern void SceneManagerAPI__ctor_m697F6B718DCE9B5E6CA4D58BBFB0CA275E003307 (void);
// 0x00000E70 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadSceneAsyncByNameOrIndex(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManagerAPI_LoadSceneAsyncByNameOrIndex_mF00A93D5BFEB82C6E11ECC77CC1534A34A6D13D4 (void);
// 0x00000E71 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::UnloadSceneAsyncByNameOrIndex(System.String,System.Int32,System.Boolean,UnityEngine.SceneManagement.UnloadSceneOptions,System.Boolean&)
extern void SceneManagerAPI_UnloadSceneAsyncByNameOrIndex_m5B4D5DED0B06D94F245C8CFC2527EE05660439EE (void);
// 0x00000E72 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManagerAPI::LoadFirstScene(System.Boolean)
extern void SceneManagerAPI_LoadFirstScene_mA4217ED8AD09C74E82DA9C10A0558AF830228E6F (void);
// 0x00000E73 System.Void UnityEngine.SceneManagement.SceneManagerAPI::.cctor()
extern void SceneManagerAPI__cctor_mE1B615097421660BFC1E125F86D5DDF3F6BA7C36 (void);
// 0x00000E74 System.Int32 UnityEngine.SceneManagement.SceneManager::get_sceneCount()
extern void SceneManager_get_sceneCount_mDB2658B632F95AB171E500C1519A681507B9230B (void);
// 0x00000E75 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetActiveScene()
extern void SceneManager_GetActiveScene_m2DB2A1ACB84805968A4B6396BFDFB92C0AF32BCE (void);
// 0x00000E76 System.Boolean UnityEngine.SceneManagement.SceneManager::SetActiveScene(UnityEngine.SceneManagement.Scene)
extern void SceneManager_SetActiveScene_m5066A50A06906D0EF5A86E6A97FBA3A3536799B0 (void);
// 0x00000E77 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneByName(System.String)
extern void SceneManager_GetSceneByName_m112B7AAE231E82C8800F04640A692272C9522806 (void);
// 0x00000E78 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::GetSceneAt(System.Int32)
extern void SceneManager_GetSceneAt_m5444433E1CD78FC2E573330630000B5A73E0FBF4 (void);
// 0x00000E79 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::CreateScene(System.String,UnityEngine.SceneManagement.CreateSceneParameters)
extern void SceneManager_CreateScene_m361B431B2A2753AF3C2DCBB1462627DB42A4A9C5 (void);
// 0x00000E7A UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsyncInternal(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.UnloadSceneOptions)
extern void SceneManager_UnloadSceneAsyncInternal_m0967F8DAF633A39A2C72E577809B42D259F9D9D5 (void);
// 0x00000E7B UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsyncNameIndexInternal(System.String,System.Int32,UnityEngine.SceneManagement.LoadSceneParameters,System.Boolean)
extern void SceneManager_LoadSceneAsyncNameIndexInternal_m32EDF87979243BB1343585D146461C329D065A5D (void);
// 0x00000E7C UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneNameIndexInternal(System.String,System.Int32,System.Boolean,UnityEngine.SceneManagement.UnloadSceneOptions,System.Boolean&)
extern void SceneManager_UnloadSceneNameIndexInternal_m11EFE7D469A1C4BFA1BEE9C29232173C5C824BA1 (void);
// 0x00000E7D System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene)
extern void SceneManager_MoveGameObjectToScene_m90813BE70C527D3C0FF06BA135AC3B88F851A668 (void);
// 0x00000E7E UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadFirstScene_Internal(System.Boolean)
extern void SceneManager_LoadFirstScene_Internal_mB1BB5068ACF4A10B20923DC6081C7C8664BF9864 (void);
// 0x00000E7F System.Void UnityEngine.SceneManagement.SceneManager::add_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
extern void SceneManager_add_sceneLoaded_mDE45940CCEC5D17EB92EB76DB8931E5483FBCD2C (void);
// 0x00000E80 System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneLoaded(UnityEngine.Events.UnityAction`2<UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode>)
extern void SceneManager_remove_sceneLoaded_m8840CC33052C4A09A52BF927C3738A7B66783155 (void);
// 0x00000E81 System.Void UnityEngine.SceneManagement.SceneManager::add_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
extern void SceneManager_add_sceneUnloaded_mDFA2FD86D583E308417C3FF7753C92AAE11B99FA (void);
// 0x00000E82 System.Void UnityEngine.SceneManagement.SceneManager::remove_sceneUnloaded(UnityEngine.Events.UnityAction`1<UnityEngine.SceneManagement.Scene>)
extern void SceneManager_remove_sceneUnloaded_mAE3FCD9113413A6B067527A0D2B01525CC5D631A (void);
// 0x00000E83 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::CreateScene(System.String)
extern void SceneManager_CreateScene_mC8425D83969F718B6CB9B1DBBC7650C1045D20D2 (void);
// 0x00000E84 System.Void UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneMode)
extern void SceneManager_LoadScene_m4781751459C8DE7A3E3D593004FD3A5CBFC31A37 (void);
// 0x00000E85 UnityEngine.SceneManagement.Scene UnityEngine.SceneManagement.SceneManager::LoadScene(System.Int32,UnityEngine.SceneManagement.LoadSceneParameters)
extern void SceneManager_LoadScene_m0E137F74CF4CC01BBF43BE81BAA6CAD4DB7BDE96 (void);
// 0x00000E86 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneMode)
extern void SceneManager_LoadSceneAsync_m306D268D48DFC5404D1EE1D3F61B76CFDF77EC9E (void);
// 0x00000E87 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String)
extern void SceneManager_LoadSceneAsync_m5855749CCB7CA99553A65AAA791623484FE7F184 (void);
// 0x00000E88 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::LoadSceneAsync(System.String,UnityEngine.SceneManagement.LoadSceneParameters)
extern void SceneManager_LoadSceneAsync_mD501C44DA433BE225E6455D9AEB311C9A12FFF3C (void);
// 0x00000E89 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsync(System.String)
extern void SceneManager_UnloadSceneAsync_mA85628DFADD5EA27CB1C72AA93AE9B57E05EA5A1 (void);
// 0x00000E8A UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsync(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.UnloadSceneOptions)
extern void SceneManager_UnloadSceneAsync_m3EC18F314679EE689ADCF4E7E7DB22EC932C19E7 (void);
// 0x00000E8B System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)
extern void SceneManager_Internal_SceneLoaded_m52ABA92450E2B7A640C528A705E7322011A7E7CF (void);
// 0x00000E8C System.Void UnityEngine.SceneManagement.SceneManager::Internal_SceneUnloaded(UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_SceneUnloaded_mAF39D5EE712D0079C20265D76D9366A0CA9A2703 (void);
// 0x00000E8D System.Void UnityEngine.SceneManagement.SceneManager::Internal_ActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)
extern void SceneManager_Internal_ActiveSceneChanged_m4BDBF7BD76501274A60D37D3EAB47002BA96A3D3 (void);
// 0x00000E8E System.Void UnityEngine.SceneManagement.SceneManager::.cctor()
extern void SceneManager__cctor_mA9975EBD8A8F5463A87A1341C6366631E1CC9267 (void);
// 0x00000E8F System.Void UnityEngine.SceneManagement.SceneManager::GetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
extern void SceneManager_GetActiveScene_Injected_m8E7E24846A3B781AEBB4D189E6EDE3533AE6BF1B (void);
// 0x00000E90 System.Boolean UnityEngine.SceneManagement.SceneManager::SetActiveScene_Injected(UnityEngine.SceneManagement.Scene&)
extern void SceneManager_SetActiveScene_Injected_mE7A22BAAD3345B314D9229188861DC3E92720078 (void);
// 0x00000E91 System.Void UnityEngine.SceneManagement.SceneManager::GetSceneByName_Injected(System.String,UnityEngine.SceneManagement.Scene&)
extern void SceneManager_GetSceneByName_Injected_mC3AD0A8DE8AD90D17CA9BEAC77A22CE0A46AAA6B (void);
// 0x00000E92 System.Void UnityEngine.SceneManagement.SceneManager::GetSceneAt_Injected(System.Int32,UnityEngine.SceneManagement.Scene&)
extern void SceneManager_GetSceneAt_Injected_mA38EDB6E1570DD59582AE345851F3BAB5E9D6AAF (void);
// 0x00000E93 System.Void UnityEngine.SceneManagement.SceneManager::CreateScene_Injected(System.String,UnityEngine.SceneManagement.CreateSceneParameters&,UnityEngine.SceneManagement.Scene&)
extern void SceneManager_CreateScene_Injected_m448F7B243ED136FCEB52E486795EF45524C7CDC5 (void);
// 0x00000E94 UnityEngine.AsyncOperation UnityEngine.SceneManagement.SceneManager::UnloadSceneAsyncInternal_Injected(UnityEngine.SceneManagement.Scene&,UnityEngine.SceneManagement.UnloadSceneOptions)
extern void SceneManager_UnloadSceneAsyncInternal_Injected_m3E040418B0161E6B72A167874CD22A87231793F2 (void);
// 0x00000E95 System.Void UnityEngine.SceneManagement.SceneManager::MoveGameObjectToScene_Injected(UnityEngine.GameObject,UnityEngine.SceneManagement.Scene&)
extern void SceneManager_MoveGameObjectToScene_Injected_m496BAF24786FAF70A7D8F886B9B244D91EF29175 (void);
// 0x00000E96 System.Void UnityEngine.SceneManagement.LoadSceneParameters::set_loadSceneMode(UnityEngine.SceneManagement.LoadSceneMode)
extern void LoadSceneParameters_set_loadSceneMode_mF66230A39CD26D396879FE1BAAB128F3F7F63A58 (void);
// 0x00000E97 System.Void UnityEngine.SceneManagement.LoadSceneParameters::.ctor(UnityEngine.SceneManagement.LoadSceneMode)
extern void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380 (void);
// 0x00000E98 System.Void UnityEngine.SceneManagement.CreateSceneParameters::.ctor(UnityEngine.SceneManagement.LocalPhysicsMode)
extern void CreateSceneParameters__ctor_m5882727FF06AA3F9AE8BD0689F50655065731B0A (void);
// 0x00000E99 System.String UnityEngine.SceneManagement.SceneUtility::GetScenePathByBuildIndex(System.Int32)
extern void SceneUtility_GetScenePathByBuildIndex_m05FA8A8072FAD3852479053D98459A7254EE7E0D (void);
// 0x00000E9A System.Int32 UnityEngine.SceneManagement.SceneUtility::GetBuildIndexByScenePath(System.String)
extern void SceneUtility_GetBuildIndexByScenePath_m5C0D6C7A23E3B30E5F1AA268172D4F5A9734BB68 (void);
// 0x00000E9B System.String UnityEngine.LowLevel.PlayerLoopSystem::ToString()
extern void PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0 (void);
// 0x00000E9C System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::.ctor(System.Object,System.IntPtr)
extern void UpdateFunction__ctor_m0D1D766F22D02176396DA6745A60EA046EE8227B (void);
// 0x00000E9D System.Void UnityEngine.LowLevel.PlayerLoopSystem/UpdateFunction::Invoke()
extern void UpdateFunction_Invoke_m9BCEE4E5BEE924EB804DA64314B78D0E831C179B (void);
// 0x00000E9E TCollection UnityEngine.Pool.CollectionPool`2::Get()
// 0x00000E9F System.Void UnityEngine.Pool.CollectionPool`2::Release(TCollection)
// 0x00000EA0 System.Void UnityEngine.Pool.CollectionPool`2::.cctor()
// 0x00000EA1 System.Void UnityEngine.Pool.CollectionPool`2/<>c::.cctor()
// 0x00000EA2 System.Void UnityEngine.Pool.CollectionPool`2/<>c::.ctor()
// 0x00000EA3 TCollection UnityEngine.Pool.CollectionPool`2/<>c::<.cctor>b__5_0()
// 0x00000EA4 System.Void UnityEngine.Pool.CollectionPool`2/<>c::<.cctor>b__5_1(TCollection)
// 0x00000EA5 System.Int32 UnityEngine.Pool.ObjectPool`1::get_CountAll()
// 0x00000EA6 System.Void UnityEngine.Pool.ObjectPool`1::set_CountAll(System.Int32)
// 0x00000EA7 System.Int32 UnityEngine.Pool.ObjectPool`1::get_CountInactive()
// 0x00000EA8 System.Void UnityEngine.Pool.ObjectPool`1::.ctor(System.Func`1<T>,System.Action`1<T>,System.Action`1<T>,System.Action`1<T>,System.Boolean,System.Int32,System.Int32)
// 0x00000EA9 T UnityEngine.Pool.ObjectPool`1::Get()
// 0x00000EAA System.Void UnityEngine.Pool.ObjectPool`1::Release(T)
// 0x00000EAB System.Void UnityEngine.Pool.ObjectPool`1::Clear()
// 0x00000EAC System.Void UnityEngine.Pool.ObjectPool`1::Dispose()
// 0x00000EAD System.Void UnityEngine.Internal.DefaultValueAttribute::.ctor(System.String)
extern void DefaultValueAttribute__ctor_mC1104F2F0A2CD67CE308CD7E5C1CCE74482C1BB4 (void);
// 0x00000EAE System.Object UnityEngine.Internal.DefaultValueAttribute::get_Value()
extern void DefaultValueAttribute_get_Value_m8FC7A517D291CDDB7B5D17E811F5CB11FCF59D24 (void);
// 0x00000EAF System.Boolean UnityEngine.Internal.DefaultValueAttribute::Equals(System.Object)
extern void DefaultValueAttribute_Equals_m6E5B33344C4FD2FC4775A657481B63F82F18B925 (void);
// 0x00000EB0 System.Int32 UnityEngine.Internal.DefaultValueAttribute::GetHashCode()
extern void DefaultValueAttribute_GetHashCode_m6F99553C7E76E711DCA6368417F66898F5AF6359 (void);
// 0x00000EB1 System.Void UnityEngine.Internal.ExcludeFromDocsAttribute::.ctor()
extern void ExcludeFromDocsAttribute__ctor_mF280A16634D72D09D550C2BA2294D9234D50C771 (void);
// 0x00000EB2 System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent)
extern void CameraEventUtils_IsValid_m48FE26938285FFC26EE178ED871E28A80FB23ACB (void);
// 0x00000EB3 UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::get_bounds()
extern void SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4 (void);
// 0x00000EB4 UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology()
extern void SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7 (void);
// 0x00000EB5 System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexStart()
extern void SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E (void);
// 0x00000EB6 System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_indexCount()
extern void SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9 (void);
// 0x00000EB7 System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_baseVertex()
extern void SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53 (void);
// 0x00000EB8 System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_firstVertex()
extern void SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806 (void);
// 0x00000EB9 System.Int32 UnityEngine.Rendering.SubMeshDescriptor::get_vertexCount()
extern void SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211 (void);
// 0x00000EBA System.String UnityEngine.Rendering.SubMeshDescriptor::ToString()
extern void SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78 (void);
// 0x00000EBB UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::get_attribute()
extern void VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA (void);
// 0x00000EBC System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_attribute(UnityEngine.Rendering.VertexAttribute)
extern void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2 (void);
// 0x00000EBD UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::get_format()
extern void VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79 (void);
// 0x00000EBE System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_format(UnityEngine.Rendering.VertexAttributeFormat)
extern void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5 (void);
// 0x00000EBF System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_dimension()
extern void VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8 (void);
// 0x00000EC0 System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_dimension(System.Int32)
extern void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE (void);
// 0x00000EC1 System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::get_stream()
extern void VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF (void);
// 0x00000EC2 System.Void UnityEngine.Rendering.VertexAttributeDescriptor::set_stream(System.Int32)
extern void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A (void);
// 0x00000EC3 System.Void UnityEngine.Rendering.VertexAttributeDescriptor::.ctor(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Int32)
extern void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A (void);
// 0x00000EC4 System.String UnityEngine.Rendering.VertexAttributeDescriptor::ToString()
extern void VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F (void);
// 0x00000EC5 System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::GetHashCode()
extern void VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8 (void);
// 0x00000EC6 System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(System.Object)
extern void VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5 (void);
// 0x00000EC7 System.Boolean UnityEngine.Rendering.VertexAttributeDescriptor::Equals(UnityEngine.Rendering.VertexAttributeDescriptor)
extern void VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D (void);
// 0x00000EC8 System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.BuiltinRenderTextureType)
extern void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F (void);
// 0x00000EC9 System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.String)
extern void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4 (void);
// 0x00000ECA System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32)
extern void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B (void);
// 0x00000ECB System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(System.Int32,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF (void);
// 0x00000ECC System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB (void);
// 0x00000ECD System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture)
extern void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF (void);
// 0x00000ECE System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.Texture,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7 (void);
// 0x00000ECF System.Void UnityEngine.Rendering.RenderTargetIdentifier::.ctor(UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060 (void);
// 0x00000ED0 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Rendering.BuiltinRenderTextureType)
extern void RenderTargetIdentifier_op_Implicit_m4A8EE3AFC545170F3F2215D8DA0F2474B0015CC8 (void);
// 0x00000ED1 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(System.Int32)
extern void RenderTargetIdentifier_op_Implicit_m84624C22E2F3271EBEE2E96A8404969B9E99E526 (void);
// 0x00000ED2 UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.RenderTargetIdentifier::op_Implicit(UnityEngine.Texture)
extern void RenderTargetIdentifier_op_Implicit_m91673C4B60A050517CD535B84B9B88CF9D5BB5CE (void);
// 0x00000ED3 System.String UnityEngine.Rendering.RenderTargetIdentifier::ToString()
extern void RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A (void);
// 0x00000ED4 System.Int32 UnityEngine.Rendering.RenderTargetIdentifier::GetHashCode()
extern void RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86 (void);
// 0x00000ED5 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9 (void);
// 0x00000ED6 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::Equals(System.Object)
extern void RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A (void);
// 0x00000ED7 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Equality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderTargetIdentifier_op_Equality_m77ABAA9A264984CA70912BF0A49B03F888A45F02 (void);
// 0x00000ED8 System.Boolean UnityEngine.Rendering.RenderTargetIdentifier::op_Inequality(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier)
extern void RenderTargetIdentifier_op_Inequality_m8DB58493911C492E60054648760131AD273D9183 (void);
// 0x00000ED9 UnityEngine.Rendering.SynchronisationStageFlags UnityEngine.Rendering.GraphicsFence::TranslateSynchronizationStageToFlags(UnityEngine.Rendering.SynchronisationStage)
extern void GraphicsFence_TranslateSynchronizationStageToFlags_m0628F938F18F4F9FB390275D924921F020FBC3D4 (void);
// 0x00000EDA System.Void UnityEngine.Rendering.GraphicsFence::InitPostAllocation()
extern void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D (void);
// 0x00000EDB System.Boolean UnityEngine.Rendering.GraphicsFence::IsFencePending()
extern void GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59 (void);
// 0x00000EDC System.Void UnityEngine.Rendering.GraphicsFence::Validate()
extern void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E (void);
// 0x00000EDD System.Int32 UnityEngine.Rendering.GraphicsFence::GetPlatformNotSupportedVersion()
extern void GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172 (void);
// 0x00000EDE System.Int32 UnityEngine.Rendering.GraphicsFence::GetVersionNumber(System.IntPtr)
extern void GraphicsFence_GetVersionNumber_m211136A1B4E73F34672AE9A9A77589A666409910 (void);
// 0x00000EDF System.Boolean UnityEngine.Rendering.GraphicsSettings::get_lightsUseLinearIntensity()
extern void GraphicsSettings_get_lightsUseLinearIntensity_m56A1BD6409AAFD86D7DA0F47FB829CD631D65FCB (void);
// 0x00000EE0 System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseLinearIntensity(System.Boolean)
extern void GraphicsSettings_set_lightsUseLinearIntensity_mFF64AA4FB85763E56FC7D8948AC6022E8847D342 (void);
// 0x00000EE1 System.Void UnityEngine.Rendering.GraphicsSettings::set_lightsUseColorTemperature(System.Boolean)
extern void GraphicsSettings_set_lightsUseColorTemperature_m618383646A85E1AC2CA53D193C522D227A1C4457 (void);
// 0x00000EE2 System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderingLayerMask(System.UInt32)
extern void GraphicsSettings_set_defaultRenderingLayerMask_mA5934D5ED6FCAD28AB0B3C18AE6FCFF64432ADF0 (void);
// 0x00000EE3 System.Void UnityEngine.Rendering.GraphicsSettings::set_useScriptableRenderPipelineBatching(System.Boolean)
extern void GraphicsSettings_set_useScriptableRenderPipelineBatching_m757C26C6C3478B714D58A1287A5C9853282B7066 (void);
// 0x00000EE4 System.Boolean UnityEngine.Rendering.GraphicsSettings::HasShaderDefine(UnityEngine.Rendering.GraphicsTier,UnityEngine.Rendering.BuiltinShaderDefine)
extern void GraphicsSettings_HasShaderDefine_m125C48BBDFECED0B7797F733B09E9F6B63425236 (void);
// 0x00000EE5 UnityEngine.ScriptableObject UnityEngine.Rendering.GraphicsSettings::get_INTERNAL_currentRenderPipeline()
extern void GraphicsSettings_get_INTERNAL_currentRenderPipeline_mF43747DB6BEF3FA857B83CD21A543F94F33BDF82 (void);
// 0x00000EE6 UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline()
extern void GraphicsSettings_get_currentRenderPipeline_m9B5CF917672DCFFD262CC8476FD968DFE910D32F (void);
// 0x00000EE7 System.Void UnityEngine.Rendering.GraphicsSettings::set_renderPipelineAsset(UnityEngine.Rendering.RenderPipelineAsset)
extern void GraphicsSettings_set_renderPipelineAsset_mAD34EC54DF2B76755B88F38568F88A474B31FB79 (void);
// 0x00000EE8 System.Void UnityEngine.Rendering.GraphicsSettings::set_INTERNAL_defaultRenderPipeline(UnityEngine.ScriptableObject)
extern void GraphicsSettings_set_INTERNAL_defaultRenderPipeline_mFC885494886FF071E26C2E8192181E09FA058307 (void);
// 0x00000EE9 System.Void UnityEngine.Rendering.GraphicsSettings::set_defaultRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
extern void GraphicsSettings_set_defaultRenderPipeline_mC03CACFA0E9BB17CF4DEEF447AF0F6150CFB256C (void);
// 0x00000EEA System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipelineSettings(UnityEngine.Rendering.RenderPipelineGlobalSettings)
// 0x00000EEB System.Void UnityEngine.Rendering.GraphicsSettings::RegisterRenderPipeline(System.String,UnityEngine.Object)
extern void GraphicsSettings_RegisterRenderPipeline_m391ED7B7867A609A08F81EF0867A3B1A4109610D (void);
// 0x00000EEC System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipelineSettings()
// 0x00000EED System.Void UnityEngine.Rendering.GraphicsSettings::UnregisterRenderPipeline(System.String)
extern void GraphicsSettings_UnregisterRenderPipeline_mF4BF115C4BCF37940810E77E2C35B40A004E3F06 (void);
// 0x00000EEE UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline()
// 0x00000EEF UnityEngine.Object UnityEngine.Rendering.GraphicsSettings::GetSettingsForRenderPipeline(System.String)
extern void GraphicsSettings_GetSettingsForRenderPipeline_m47933BAB99880ABC41614A2CD20B9FFF9E5DC4CB (void);
// 0x00000EF0 System.Int32 UnityEngine.Rendering.OnDemandRendering::get_renderFrameInterval()
extern void OnDemandRendering_get_renderFrameInterval_mE5574585DE4A02C5A5C0F6770FF86AF1C4F3CCA9 (void);
// 0x00000EF1 System.Void UnityEngine.Rendering.OnDemandRendering::GetRenderFrameInterval(System.Int32&)
extern void OnDemandRendering_GetRenderFrameInterval_mEE92E09F4366D8D3F2224AB0EBA6F1E57CD13F40 (void);
// 0x00000EF2 System.Void UnityEngine.Rendering.OnDemandRendering::.cctor()
extern void OnDemandRendering__cctor_mBAE9AC06F698C374E748EF75B23B690656F88A47 (void);
// 0x00000EF3 System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)
extern void CommandBuffer_Internal_SetSinglePassStereo_m9717D91C2D2906E7F87311CF723ECEFA70E9BFEF (void);
// 0x00000EF4 System.IntPtr UnityEngine.Rendering.CommandBuffer::InitBuffer()
extern void CommandBuffer_InitBuffer_mCD08DF1C752056E84B0DD3073C1D541D6B3ECDB5 (void);
// 0x00000EF5 System.IntPtr UnityEngine.Rendering.CommandBuffer::CreateGPUFence_Internal(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)
extern void CommandBuffer_CreateGPUFence_Internal_mAE9E167DFA6E462CE0A62B73E256C192A0F094CB (void);
// 0x00000EF6 System.Void UnityEngine.Rendering.CommandBuffer::WaitOnGPUFence_Internal(System.IntPtr,UnityEngine.Rendering.SynchronisationStageFlags)
extern void CommandBuffer_WaitOnGPUFence_Internal_m5CEBB462DF2E966CF4453002EDE99D1FA1BC4DC6 (void);
// 0x00000EF7 System.Void UnityEngine.Rendering.CommandBuffer::ReleaseBuffer()
extern void CommandBuffer_ReleaseBuffer_mF04481C3507E1D69582E220227AB0CA2481F963C (void);
// 0x00000EF8 System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,System.Int32,UnityEngine.Rendering.RenderTextureSubElement)
extern void CommandBuffer_Internal_SetComputeTextureParam_mE1379FE4A700AF9025FB8C74141DE90A689A2E34 (void);
// 0x00000EF9 System.Void UnityEngine.Rendering.CommandBuffer::Internal_SetComputeConstantComputeBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void CommandBuffer_Internal_SetComputeConstantComputeBufferParam_m97DCE0F79A7822C9ACE776A5F7C02CE1A1842095 (void);
// 0x00000EFA System.Void UnityEngine.Rendering.CommandBuffer::Internal_DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
extern void CommandBuffer_Internal_DispatchCompute_mB728C38D02AA87DCA17D21DC1B4522EBCC9B9E44 (void);
// 0x00000EFB System.Void UnityEngine.Rendering.CommandBuffer::set_name(System.String)
extern void CommandBuffer_set_name_mEC83B7FE28D6817A36A8B894A661D6D217488965 (void);
// 0x00000EFC System.Void UnityEngine.Rendering.CommandBuffer::Clear()
extern void CommandBuffer_Clear_m4E1272BD1A0C162C9C26434E115279F42FA557C7 (void);
// 0x00000EFD System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_Internal_DrawMesh_mCCDC3A49B58D298408052CF1F1DBB2A59BD7BD1A (void);
// 0x00000EFE System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
extern void CommandBuffer_Internal_DrawRenderer_mE2FAB18C2C4C9DAF365BC7018B6EA5A9C34E8403 (void);
// 0x00000EFF System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList)
extern void CommandBuffer_Internal_DrawRendererList_mA2A1729EC2A5EFD721D6466C3521FFA6599BB9F5 (void);
// 0x00000F00 System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_Internal_DrawProcedural_m1FE60E69F6AE9DFFCC34F1F06B246178E5CFC5DB (void);
// 0x00000F01 System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_Internal_DrawMeshInstanced_mBE8ECACE37BAFD1C9F6CFD01D636FCBA39F08E45 (void);
// 0x00000F02 System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh(UnityEngine.RectInt)
extern void CommandBuffer_Internal_DrawOcclusionMesh_m6351CE9385BFDC7C8DF43CA1205C4F34D331FB02 (void);
// 0x00000F03 System.Void UnityEngine.Rendering.CommandBuffer::SetViewport(UnityEngine.Rect)
extern void CommandBuffer_SetViewport_m3BCCABB7493369D88DB15EE43C41D9858AE2574D (void);
// 0x00000F04 System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect(UnityEngine.Rect)
extern void CommandBuffer_EnableScissorRect_mC273DEDBE6C5135E39DFEC51249DA4103039749C (void);
// 0x00000F05 System.Void UnityEngine.Rendering.CommandBuffer::DisableScissorRect()
extern void CommandBuffer_DisableScissorRect_mE58EE3E5BE9812CB5C4BA9D73EC9D72A8B5A4E7A (void);
// 0x00000F06 System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
extern void CommandBuffer_Blit_Texture_m8B439BC65FB89C00E4DCE10EF9B92D17C0F8B3D5 (void);
// 0x00000F07 System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2,UnityEngine.Vector2,System.Int32,System.Int32)
extern void CommandBuffer_Blit_Identifier_mE66E33DE91F04B963515421839502854299CFC28 (void);
// 0x00000F08 System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
extern void CommandBuffer_GetTemporaryRTWithDescriptor_m3886473CB22CF744AFB1459C75AA8F62419440AC (void);
// 0x00000F09 System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor,UnityEngine.FilterMode)
extern void CommandBuffer_GetTemporaryRT_m98BCBFF670DDD3AC8657664F8252A9DF64D49FA5 (void);
// 0x00000F0A System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRT(System.Int32,UnityEngine.RenderTextureDescriptor)
extern void CommandBuffer_GetTemporaryRT_m5F1AF44769D1B43943921B3BA2B75E91F02946DB (void);
// 0x00000F0B System.Void UnityEngine.Rendering.CommandBuffer::ReleaseTemporaryRT(System.Int32)
extern void CommandBuffer_ReleaseTemporaryRT_m4651A4B373DF432AA44F06A6F20852ED5996CC8E (void);
// 0x00000F0C System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color,System.Single,System.UInt32)
extern void CommandBuffer_ClearRenderTarget_mF79756BB41395A459CC5FD5CFFC517F65D93D86C (void);
// 0x00000F0D System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget(System.Boolean,System.Boolean,UnityEngine.Color)
extern void CommandBuffer_ClearRenderTarget_mABBE498A16DCEADCAA8F5DB50073012F74D03F14 (void);
// 0x00000F0E System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.Int32,System.Single)
extern void CommandBuffer_SetGlobalFloat_mBF1BB546F61D851FE19063F6D383096CA55A7C68 (void);
// 0x00000F0F System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInt(System.Int32,System.Int32)
extern void CommandBuffer_SetGlobalInt_m504CCC2A3EEE7EE80A937258A429EC071AA5D92D (void);
// 0x00000F10 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.Int32,System.Int32)
extern void CommandBuffer_SetGlobalInteger_m580E63D758B769F9002D5131D2B0AE713EF1117B (void);
// 0x00000F11 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.Int32,UnityEngine.Vector4)
extern void CommandBuffer_SetGlobalVector_mBE497AA5F5C9E71A3F353BA1BDB97D8AC4B75FDA (void);
// 0x00000F12 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor(System.Int32,UnityEngine.Color)
extern void CommandBuffer_SetGlobalColor_m20990264BA5EDA9EF20B587E2D258E08FCC9584C (void);
// 0x00000F13 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
extern void CommandBuffer_SetGlobalMatrix_m8454AD5B02C68C5824015F290D831207FA098612 (void);
// 0x00000F14 System.Void UnityEngine.Rendering.CommandBuffer::EnableShaderKeyword(System.String)
extern void CommandBuffer_EnableShaderKeyword_m9DE5732149961F1EA14B295D9E72914E1CC7DA5A (void);
// 0x00000F15 System.Void UnityEngine.Rendering.CommandBuffer::DisableShaderKeyword(System.String)
extern void CommandBuffer_DisableShaderKeyword_m2B66FB1F672F3EE51FEA8A2CBA24AA6B7E4454BD (void);
// 0x00000F16 System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
extern void CommandBuffer_SetViewProjectionMatrices_m50A472F193C13207D81B5EC8FB007F76E36A8C75 (void);
// 0x00000F17 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalDepthBias(System.Single,System.Single)
extern void CommandBuffer_SetGlobalDepthBias_m69645EEA234E9D6967311A654B72516711C23803 (void);
// 0x00000F18 System.Void UnityEngine.Rendering.CommandBuffer::SetExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags)
extern void CommandBuffer_SetExecutionFlags_m1D3114B9176C5BE30FF3EC7542484F1A6DFF3CD6 (void);
// 0x00000F19 System.Boolean UnityEngine.Rendering.CommandBuffer::ValidateAgainstExecutionFlags(UnityEngine.Rendering.CommandBufferExecutionFlags,UnityEngine.Rendering.CommandBufferExecutionFlags)
extern void CommandBuffer_ValidateAgainstExecutionFlags_mA5F027DDA6B0DCD8BC9AE296C3A6D8E1BD244FEF (void);
// 0x00000F1A System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloatArray(System.Int32,System.Single[])
extern void CommandBuffer_SetGlobalFloatArray_m315944E1E1EB8D8A49AFFDA97FBCDBD8D6CFBDD5 (void);
// 0x00000F1B System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])
extern void CommandBuffer_SetGlobalVectorArray_m8CC41D9A9A5E2D5EF192D0852E97829DEA07A217 (void);
// 0x00000F1C System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
extern void CommandBuffer_SetGlobalMatrixArray_m6CDB4B2AA044E16F3C8C23AC8B62282E84246E62 (void);
// 0x00000F1D System.Void UnityEngine.Rendering.CommandBuffer::SetLateLatchProjectionMatrices(UnityEngine.Matrix4x4[])
extern void CommandBuffer_SetLateLatchProjectionMatrices_m12A63955DB57CFDC6FA7CD9FDFCAA7DDB669A15D (void);
// 0x00000F1E System.Void UnityEngine.Rendering.CommandBuffer::MarkLateLatchMatrixShaderPropertyID(UnityEngine.Rendering.CameraLateLatchMatrixType,System.Int32)
extern void CommandBuffer_MarkLateLatchMatrixShaderPropertyID_m7E52CF7CE82C94BDF5FED57F7CBFA6C81672471E (void);
// 0x00000F1F System.Void UnityEngine.Rendering.CommandBuffer::UnmarkLateLatchMatrix(UnityEngine.Rendering.CameraLateLatchMatrixType)
extern void CommandBuffer_UnmarkLateLatchMatrix_mE859DE0E3482BF15DC637CE7763E7903666C7F1B (void);
// 0x00000F20 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture_Impl(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTextureSubElement)
extern void CommandBuffer_SetGlobalTexture_Impl_m5CDA83E018B68C169F75B327DE833D00F6DDB5FF (void);
// 0x00000F21 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBufferInternal(System.Int32,UnityEngine.ComputeBuffer)
extern void CommandBuffer_SetGlobalBufferInternal_m473883F3828F97D9F0FFF23466CEB721624230A5 (void);
// 0x00000F22 System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(System.String)
extern void CommandBuffer_BeginSample_mDDE06125397EE4ADCC0804208561FB178A856E36 (void);
// 0x00000F23 System.Void UnityEngine.Rendering.CommandBuffer::EndSample(System.String)
extern void CommandBuffer_EndSample_m76441AA38C2D21DCBE8203512498C6DE144C8859 (void);
// 0x00000F24 System.Void UnityEngine.Rendering.CommandBuffer::BeginSample(UnityEngine.Profiling.CustomSampler)
extern void CommandBuffer_BeginSample_m5A6A787A2C03F1DA7CAF411EF20210EE5A71DB97 (void);
// 0x00000F25 System.Void UnityEngine.Rendering.CommandBuffer::EndSample(UnityEngine.Profiling.CustomSampler)
extern void CommandBuffer_EndSample_mB91B90770F8F1AFA005A8B33EDE1E47A34CFB906 (void);
// 0x00000F26 System.Void UnityEngine.Rendering.CommandBuffer::BeginSample_CustomSampler(UnityEngine.Profiling.CustomSampler)
extern void CommandBuffer_BeginSample_CustomSampler_m1594C7FAFF2471B801011A63DA2996CC7D0B4061 (void);
// 0x00000F27 System.Void UnityEngine.Rendering.CommandBuffer::EndSample_CustomSampler(UnityEngine.Profiling.CustomSampler)
extern void CommandBuffer_EndSample_CustomSampler_m3C2D6751CA21E0F12FC37E9B06ED8A967B120619 (void);
// 0x00000F28 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBufferInternal(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)
extern void CommandBuffer_SetGlobalConstantBufferInternal_m31E134E359EC546BBD722B4C611752136835458B (void);
// 0x00000F29 System.Void UnityEngine.Rendering.CommandBuffer::SetInstanceMultiplier(System.UInt32)
extern void CommandBuffer_SetInstanceMultiplier_mFD03FD6AE695613FDEEFB625C5E44E82EAE18560 (void);
// 0x00000F2A System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier)
extern void CommandBuffer_SetRenderTarget_m89782BA1E8AD50020DBDB9EABF32F8AA9356628A (void);
// 0x00000F2B System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
extern void CommandBuffer_SetRenderTarget_mC138EA08E2FADA524DA4A0B7C702DAEA17D41B8C (void);
// 0x00000F2C System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
extern void CommandBuffer_SetRenderTarget_m00472C42F4BAE11802652921705D554E158D926C (void);
// 0x00000F2D System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32)
extern void CommandBuffer_SetRenderTarget_m9E602C758517FB0B4E5B858DC043D24B4FA91EBB (void);
// 0x00000F2E System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void CommandBuffer_SetRenderTarget_mB2089C569DC81491FEBF3F685188DDFCF7F324EC (void);
// 0x00000F2F System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void CommandBuffer_SetRenderTarget_mDD78775F6E0B5F1E74F65A08C3973A3575382619 (void);
// 0x00000F30 System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
extern void CommandBuffer_SetRenderTarget_m43B883C6477E59A65A7FDF142EC347538EA6A57B (void);
// 0x00000F31 System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void CommandBuffer_SetRenderTarget_m2A11A517DE44DC5F37BA08EF86ED1DCABAC4CC1E (void);
// 0x00000F32 System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
extern void CommandBuffer_SetRenderTargetSingle_Internal_mB1B82BD749A51F9BD14066B35CAA904B9C54BFBF (void);
// 0x00000F33 System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)
extern void CommandBuffer_SetRenderTargetColorDepth_Internal_m90C0D9D1D5D801F3C9E1D47CEB5C15541E1D228A (void);
// 0x00000F34 System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void CommandBuffer_SetRenderTargetMultiSubtarget_mC8BB832B59B31A0AAAFC88E17AD440FB783B0FEE (void);
// 0x00000F35 System.Void UnityEngine.Rendering.CommandBuffer::SetBufferData(UnityEngine.ComputeBuffer,System.Array)
extern void CommandBuffer_SetBufferData_mC42E9019A2DCB79C611DB76D5DAAF609FFCD2981 (void);
// 0x00000F36 System.Void UnityEngine.Rendering.CommandBuffer::InternalSetComputeBufferData(UnityEngine.ComputeBuffer,System.Array,System.Int32,System.Int32,System.Int32,System.Int32)
extern void CommandBuffer_InternalSetComputeBufferData_m38538B360DFA94F1AD4BC30AF1F9EEC77766884E (void);
// 0x00000F37 System.Void UnityEngine.Rendering.CommandBuffer::Finalize()
extern void CommandBuffer_Finalize_mF8A454E96E5349AA677FC73CDBECD30DD4F6464D (void);
// 0x00000F38 System.Void UnityEngine.Rendering.CommandBuffer::Dispose()
extern void CommandBuffer_Dispose_m9A5E7A3CA09B3E3F9D199FC7C9E7B27CD9CFADF3 (void);
// 0x00000F39 System.Void UnityEngine.Rendering.CommandBuffer::Dispose(System.Boolean)
extern void CommandBuffer_Dispose_mE75266209E71214415E356E9D4C8065C7395FB63 (void);
// 0x00000F3A System.Void UnityEngine.Rendering.CommandBuffer::.ctor()
extern void CommandBuffer__ctor_m9445F1606331B732FCA393591F3E230714FD5FF4 (void);
// 0x00000F3B UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateAsyncGraphicsFence()
extern void CommandBuffer_CreateAsyncGraphicsFence_m2B01B3001DD758EC43A7F99772E8A7F473783B73 (void);
// 0x00000F3C UnityEngine.Rendering.GraphicsFence UnityEngine.Rendering.CommandBuffer::CreateGraphicsFence(UnityEngine.Rendering.GraphicsFenceType,UnityEngine.Rendering.SynchronisationStageFlags)
extern void CommandBuffer_CreateGraphicsFence_m568044F3AD127EC1960F7B869E7A64C4210A8948 (void);
// 0x00000F3D System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence)
extern void CommandBuffer_WaitOnAsyncGraphicsFence_m3C2A6C3826EE6641F960723C0C293B41CE66730F (void);
// 0x00000F3E System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStage)
extern void CommandBuffer_WaitOnAsyncGraphicsFence_m458C5B58438967F25821116F1406218E56B60272 (void);
// 0x00000F3F System.Void UnityEngine.Rendering.CommandBuffer::WaitOnAsyncGraphicsFence(UnityEngine.Rendering.GraphicsFence,UnityEngine.Rendering.SynchronisationStageFlags)
extern void CommandBuffer_WaitOnAsyncGraphicsFence_m91D0B99440F95092BD458D37D49B817729E39BF7 (void);
// 0x00000F40 System.Void UnityEngine.Rendering.CommandBuffer::SetComputeTextureParam(UnityEngine.ComputeShader,System.Int32,System.String,UnityEngine.Rendering.RenderTargetIdentifier)
extern void CommandBuffer_SetComputeTextureParam_m4EE2EFCF46096652EA2D3D14C0DE3D1252CD2174 (void);
// 0x00000F41 System.Void UnityEngine.Rendering.CommandBuffer::SetComputeConstantBufferParam(UnityEngine.ComputeShader,System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
extern void CommandBuffer_SetComputeConstantBufferParam_m6A44487CA400FFE5BAD1EE411EABB46CFD7863F5 (void);
// 0x00000F42 System.Void UnityEngine.Rendering.CommandBuffer::DispatchCompute(UnityEngine.ComputeShader,System.Int32,System.Int32,System.Int32,System.Int32)
extern void CommandBuffer_DispatchCompute_mF9F5605B77F0480FD4B8C3BCAEC2FC59A24E31A2 (void);
// 0x00000F43 System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_DrawMesh_m5C2FA266FB98E3B7F59009B501824511E47003D9 (void);
// 0x00000F44 System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,System.Int32)
extern void CommandBuffer_DrawMesh_m2CDCAC3E41416226D38770259BB2C56CB37D5EEF (void);
// 0x00000F45 System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32)
extern void CommandBuffer_DrawMesh_m10A0404616C386DB3C4A61A5E5BAF7D0706C7305 (void);
// 0x00000F46 System.Void UnityEngine.Rendering.CommandBuffer::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material)
extern void CommandBuffer_DrawMesh_m45BA88D4388EC7E5CDAABD42CD6CE29A5120042C (void);
// 0x00000F47 System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32,System.Int32)
extern void CommandBuffer_DrawRenderer_m0E01900E0CA8B52F3BB03C82A27214A354007138 (void);
// 0x00000F48 System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material,System.Int32)
extern void CommandBuffer_DrawRenderer_m6667EA1141D0759454E51CDC2A24DB531357C7C6 (void);
// 0x00000F49 System.Void UnityEngine.Rendering.CommandBuffer::DrawRenderer(UnityEngine.Renderer,UnityEngine.Material)
extern void CommandBuffer_DrawRenderer_mA925F252047D04C661BF74D1066C3C25C2B1E774 (void);
// 0x00000F4A System.Void UnityEngine.Rendering.CommandBuffer::DrawRendererList(UnityEngine.Rendering.RendererUtils.RendererList)
extern void CommandBuffer_DrawRendererList_m4EFA7C3FABF52BE5A6A1EAACC723BF027600CDDE (void);
// 0x00000F4B System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_DrawProcedural_m460EDBBEDA84E4743CA09A2F0EF44A6149C4EBD7 (void);
// 0x00000F4C System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32)
extern void CommandBuffer_DrawProcedural_m32B556B3F1B4989708C7D0DD6F9D4FD2659E84CA (void);
// 0x00000F4D System.Void UnityEngine.Rendering.CommandBuffer::DrawProcedural(UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32)
extern void CommandBuffer_DrawProcedural_m8BC8D7A251B2EDFDB60CAC8EB9691D8ADAF8DC8B (void);
// 0x00000F4E System.Void UnityEngine.Rendering.CommandBuffer::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,System.Int32,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_DrawMeshInstanced_mABC4059E4316A76508915D89CD16D238D3285974 (void);
// 0x00000F4F System.Void UnityEngine.Rendering.CommandBuffer::DrawOcclusionMesh(UnityEngine.RectInt)
extern void CommandBuffer_DrawOcclusionMesh_m397575255B23114EA29D9D7459D4CA4B7C3566BE (void);
// 0x00000F50 System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material)
extern void CommandBuffer_Blit_m067EA6B3B00F78DDF43887B565A3208164F84FC3 (void);
// 0x00000F51 System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material)
extern void CommandBuffer_Blit_mD851FDF0E97DBEB38C79D74DF231498D640B3D73 (void);
// 0x00000F52 System.Void UnityEngine.Rendering.CommandBuffer::Blit(UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Material,System.Int32)
extern void CommandBuffer_Blit_m20AC38869B1D9D16C37E1A697B4EF3E2B0D12530 (void);
// 0x00000F53 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalFloat(System.String,System.Single)
extern void CommandBuffer_SetGlobalFloat_mECD0FBFDF115D9150B5D1DB66010B17F6213419B (void);
// 0x00000F54 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalInteger(System.String,System.Int32)
extern void CommandBuffer_SetGlobalInteger_m177DD61D3891A1AE6FB9133BE426B3884F6B72A2 (void);
// 0x00000F55 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector(System.String,UnityEngine.Vector4)
extern void CommandBuffer_SetGlobalVector_mA5AF1BDEA174489A81DCE9D3E0415331FB05CE47 (void);
// 0x00000F56 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.String,UnityEngine.Rendering.RenderTargetIdentifier)
extern void CommandBuffer_SetGlobalTexture_mD6F1CC7E87FA88B5838D5EDAFBA602EF94FE1F69 (void);
// 0x00000F57 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier)
extern void CommandBuffer_SetGlobalTexture_m65E012CB3C35EA43533CB4FF4C6F6498FDE229CD (void);
// 0x00000F58 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalTexture(System.Int32,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.RenderTextureSubElement)
extern void CommandBuffer_SetGlobalTexture_m64E5C75DB466C6E6199B9E7998C7B94809C1BC28 (void);
// 0x00000F59 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)
extern void CommandBuffer_SetGlobalBuffer_mED62A924980221D84C609BF2CBCA88FAF0341F46 (void);
// 0x00000F5A System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.Int32,System.Int32,System.Int32)
extern void CommandBuffer_SetGlobalConstantBuffer_m8184679EA8C69ABECA7D45534D7907867492D669 (void);
// 0x00000F5B System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalConstantBuffer(UnityEngine.ComputeBuffer,System.String,System.Int32,System.Int32)
extern void CommandBuffer_SetGlobalConstantBuffer_m2BFB3CF5DDD07DFE451ED5EAD74A39F88BE4A023 (void);
// 0x00000F5C System.Void UnityEngine.Rendering.CommandBuffer::SetSinglePassStereo(UnityEngine.Rendering.SinglePassStereoMode)
extern void CommandBuffer_SetSinglePassStereo_mDF0CAEF9D4D2B867A2A1239E0B4105C775685BEE (void);
// 0x00000F5D System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawMesh_Injected(UnityEngine.Mesh,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_Internal_DrawMesh_Injected_m667DD1A936406E110A17131890F524D759D7B3D0 (void);
// 0x00000F5E System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawRendererList_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)
extern void CommandBuffer_Internal_DrawRendererList_Injected_m77431FD19ABB5AF89B60DFDE8515AC7549EF8AF0 (void);
// 0x00000F5F System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawProcedural_Injected(UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Int32,UnityEngine.MaterialPropertyBlock)
extern void CommandBuffer_Internal_DrawProcedural_Injected_m8538639C0D27350ABA9FA400A866F9459D4C1648 (void);
// 0x00000F60 System.Void UnityEngine.Rendering.CommandBuffer::Internal_DrawOcclusionMesh_Injected(UnityEngine.RectInt&)
extern void CommandBuffer_Internal_DrawOcclusionMesh_Injected_mA467DC4F207BF24662E7FBA0F9F04BECB33E7005 (void);
// 0x00000F61 System.Void UnityEngine.Rendering.CommandBuffer::SetViewport_Injected(UnityEngine.Rect&)
extern void CommandBuffer_SetViewport_Injected_m2E8F94156F76CAEF304B7DE8ED69369A6DF2B8A3 (void);
// 0x00000F62 System.Void UnityEngine.Rendering.CommandBuffer::EnableScissorRect_Injected(UnityEngine.Rect&)
extern void CommandBuffer_EnableScissorRect_Injected_mE93D9C1157C4E6F74BEA3B9EF5738CB8E8D6F567 (void);
// 0x00000F63 System.Void UnityEngine.Rendering.CommandBuffer::Blit_Texture_Injected(UnityEngine.Texture,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
extern void CommandBuffer_Blit_Texture_Injected_m0EF8CBBAE32EE946114C6A5806849C8BBECA528A (void);
// 0x00000F64 System.Void UnityEngine.Rendering.CommandBuffer::Blit_Identifier_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Material,System.Int32,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Int32,System.Int32)
extern void CommandBuffer_Blit_Identifier_Injected_m9FEA565924CC1D6ACA839C7AABCB731384816E06 (void);
// 0x00000F65 System.Void UnityEngine.Rendering.CommandBuffer::GetTemporaryRTWithDescriptor_Injected(System.Int32,UnityEngine.RenderTextureDescriptor&,UnityEngine.FilterMode)
extern void CommandBuffer_GetTemporaryRTWithDescriptor_Injected_m0F3B4A0914057C6BA6218CDC15BE57EEEB88F5A0 (void);
// 0x00000F66 System.Void UnityEngine.Rendering.CommandBuffer::ClearRenderTarget_Injected(UnityEngine.Rendering.RTClearFlags,UnityEngine.Color&,System.Single,System.UInt32)
extern void CommandBuffer_ClearRenderTarget_Injected_mCE53D6C8193FD6DBE95E276FBA3C230300E37AEF (void);
// 0x00000F67 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalVector_Injected(System.Int32,UnityEngine.Vector4&)
extern void CommandBuffer_SetGlobalVector_Injected_mA4B74848F1C1EF56418320113564CF64B6F3D66C (void);
// 0x00000F68 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalColor_Injected(System.Int32,UnityEngine.Color&)
extern void CommandBuffer_SetGlobalColor_Injected_mD69A6B8DFFC769FCC7FFD60C23C8DECB4AB437D7 (void);
// 0x00000F69 System.Void UnityEngine.Rendering.CommandBuffer::SetGlobalMatrix_Injected(System.Int32,UnityEngine.Matrix4x4&)
extern void CommandBuffer_SetGlobalMatrix_Injected_m051ED1F885F3BEDCDC1DA2B3C7721D8AFAA6E70D (void);
// 0x00000F6A System.Void UnityEngine.Rendering.CommandBuffer::SetViewProjectionMatrices_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
extern void CommandBuffer_SetViewProjectionMatrices_Injected_m5D9856889B0419FFC2C20B9B54B1D6AF0E8682D5 (void);
// 0x00000F6B System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetSingle_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction)
extern void CommandBuffer_SetRenderTargetSingle_Internal_Injected_m243881004A84D6ED56B76BE24FD304D6779B8ECA (void);
// 0x00000F6C System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetColorDepth_Internal_Injected(UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,UnityEngine.Rendering.RenderTargetFlags)
extern void CommandBuffer_SetRenderTargetColorDepth_Internal_Injected_mD9E57A6F89D0043F880903A4FA9114AA0130B5CA (void);
// 0x00000F6D System.Void UnityEngine.Rendering.CommandBuffer::SetRenderTargetMultiSubtarget_Injected(UnityEngine.Rendering.RenderTargetIdentifier[],UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.RenderBufferLoadAction[],UnityEngine.Rendering.RenderBufferStoreAction[],UnityEngine.Rendering.RenderBufferLoadAction,UnityEngine.Rendering.RenderBufferStoreAction,System.Int32,UnityEngine.CubemapFace,System.Int32)
extern void CommandBuffer_SetRenderTargetMultiSubtarget_Injected_m70C1E1214963165C69E994129FEBE578A05A6489 (void);
// 0x00000F6E System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)
extern void CommandBufferExtensions_Internal_SwitchIntoFastMemory_mB07B4F722DC038BF900A631CCC2BDFDB78468DA3 (void);
// 0x00000F6F System.Void UnityEngine.Rendering.CommandBufferExtensions::Internal_SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier&,System.Boolean)
extern void CommandBufferExtensions_Internal_SwitchOutOfFastMemory_m660791659CE5474A9CFD303EEA2B7559342B64EE (void);
// 0x00000F70 System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchIntoFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,UnityEngine.Rendering.FastMemoryFlags,System.Single,System.Boolean)
extern void CommandBufferExtensions_SwitchIntoFastMemory_m81826EE4D82D14ECF8008DFF2BE53F98D2BA69B4 (void);
// 0x00000F71 System.Void UnityEngine.Rendering.CommandBufferExtensions::SwitchOutOfFastMemory(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean)
extern void CommandBufferExtensions_SwitchOutOfFastMemory_mAA1E6DD6263F0F87A37F6D37DEAA5A365EE7B4CF (void);
// 0x00000F72 System.Single UnityEngine.Rendering.SphericalHarmonicsL2::get_Item(System.Int32,System.Int32)
extern void SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901 (void);
// 0x00000F73 System.Void UnityEngine.Rendering.SphericalHarmonicsL2::set_Item(System.Int32,System.Int32,System.Single)
extern void SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2 (void);
// 0x00000F74 System.Int32 UnityEngine.Rendering.SphericalHarmonicsL2::GetHashCode()
extern void SphericalHarmonicsL2_GetHashCode_m6683A29826BFE74740D3CF28227E5C6FC8E6955E (void);
// 0x00000F75 System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(System.Object)
extern void SphericalHarmonicsL2_Equals_m6B04A0E2E26885F766658AA1A2B0BD2499AA82C6 (void);
// 0x00000F76 System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::Equals(UnityEngine.Rendering.SphericalHarmonicsL2)
extern void SphericalHarmonicsL2_Equals_mA22783D26BEE236A8CA5425305D6772CEA6CCBC8 (void);
// 0x00000F77 System.Boolean UnityEngine.Rendering.SphericalHarmonicsL2::op_Equality(UnityEngine.Rendering.SphericalHarmonicsL2,UnityEngine.Rendering.SphericalHarmonicsL2)
extern void SphericalHarmonicsL2_op_Equality_m489FDC880BE49535BCA1A9588BFB6825589498E1 (void);
// 0x00000F78 System.Void UnityEngine.Rendering.BatchCullingContext::.ctor(Unity.Collections.NativeArray`1<UnityEngine.Plane>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.BatchVisibility>,Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,UnityEngine.Rendering.LODParameters,UnityEngine.Matrix4x4,System.Single)
extern void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449 (void);
// 0x00000F79 System.Void UnityEngine.Rendering.BatchRendererGroup::InvokeOnPerformCulling(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchRendererCullingOutput&,UnityEngine.Rendering.LODParameters&)
extern void BatchRendererGroup_InvokeOnPerformCulling_m482BDBB3B02D5C2E66A37C1C4F76A1CB933864F8 (void);
// 0x00000F7A System.Void UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::.ctor(System.Object,System.IntPtr)
extern void OnPerformCulling__ctor_mFB91FB8D6D713AC39AFB921AF1C23A50EC80529B (void);
// 0x00000F7B Unity.Jobs.JobHandle UnityEngine.Rendering.BatchRendererGroup/OnPerformCulling::Invoke(UnityEngine.Rendering.BatchRendererGroup,UnityEngine.Rendering.BatchCullingContext)
extern void OnPerformCulling_Invoke_mCD3C3FF1DC98173ADA46A711673C69ECAE494F22 (void);
// 0x00000F7C System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadAction(UnityEngine.Rendering.RenderBufferLoadAction)
extern void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB (void);
// 0x00000F7D System.Void UnityEngine.Rendering.AttachmentDescriptor::set_storeAction(UnityEngine.Rendering.RenderBufferStoreAction)
extern void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A (void);
// 0x00000F7E UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Rendering.AttachmentDescriptor::get_graphicsFormat()
extern void AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971 (void);
// 0x00000F7F UnityEngine.Rendering.RenderTargetIdentifier UnityEngine.Rendering.AttachmentDescriptor::get_loadStoreTarget()
extern void AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603 (void);
// 0x00000F80 System.Void UnityEngine.Rendering.AttachmentDescriptor::set_loadStoreTarget(UnityEngine.Rendering.RenderTargetIdentifier)
extern void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87 (void);
// 0x00000F81 System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureTarget(UnityEngine.Rendering.RenderTargetIdentifier,System.Boolean,System.Boolean)
extern void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D (void);
// 0x00000F82 System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureResolveTarget(UnityEngine.Rendering.RenderTargetIdentifier)
extern void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58 (void);
// 0x00000F83 System.Void UnityEngine.Rendering.AttachmentDescriptor::ConfigureClear(UnityEngine.Color,System.Single,System.UInt32)
extern void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886 (void);
// 0x00000F84 System.Void UnityEngine.Rendering.AttachmentDescriptor::.ctor(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4 (void);
// 0x00000F85 System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(UnityEngine.Rendering.AttachmentDescriptor)
extern void AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA (void);
// 0x00000F86 System.Boolean UnityEngine.Rendering.AttachmentDescriptor::Equals(System.Object)
extern void AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B (void);
// 0x00000F87 System.Int32 UnityEngine.Rendering.AttachmentDescriptor::GetHashCode()
extern void AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B (void);
// 0x00000F88 System.Boolean UnityEngine.Rendering.AttachmentDescriptor::op_Inequality(UnityEngine.Rendering.AttachmentDescriptor,UnityEngine.Rendering.AttachmentDescriptor)
extern void AttachmentDescriptor_op_Inequality_mD411EA2C2B6ECC2595D464119100E628B7702C8B (void);
// 0x00000F89 UnityEngine.Rendering.BlendState UnityEngine.Rendering.BlendState::get_defaultValue()
extern void BlendState_get_defaultValue_mB40D04EDF108C9F6F2F9F3C3824977E4E9362387 (void);
// 0x00000F8A System.Void UnityEngine.Rendering.BlendState::.ctor(System.Boolean,System.Boolean)
extern void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B (void);
// 0x00000F8B System.Void UnityEngine.Rendering.BlendState::set_blendState0(UnityEngine.Rendering.RenderTargetBlendState)
extern void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B (void);
// 0x00000F8C System.Boolean UnityEngine.Rendering.BlendState::Equals(UnityEngine.Rendering.BlendState)
extern void BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748 (void);
// 0x00000F8D System.Boolean UnityEngine.Rendering.BlendState::Equals(System.Object)
extern void BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508 (void);
// 0x00000F8E System.Int32 UnityEngine.Rendering.BlendState::GetHashCode()
extern void BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0 (void);
// 0x00000F8F System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(UnityEngine.Rendering.CoreCameraValues)
extern void CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A (void);
// 0x00000F90 System.Boolean UnityEngine.Rendering.CoreCameraValues::Equals(System.Object)
extern void CoreCameraValues_Equals_mAA30100566B4992F3494D05194D32E8612CE10EC (void);
// 0x00000F91 System.Int32 UnityEngine.Rendering.CoreCameraValues::GetHashCode()
extern void CoreCameraValues_GetHashCode_m481B59DF84C7E849BE2D413209CA3E5B15AB4561 (void);
// 0x00000F92 UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetShadowCullingPlane(System.Int32)
extern void CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9 (void);
// 0x00000F93 UnityEngine.Plane UnityEngine.Rendering.CameraProperties::GetCameraCullingPlane(System.Int32)
extern void CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4 (void);
// 0x00000F94 System.Boolean UnityEngine.Rendering.CameraProperties::Equals(UnityEngine.Rendering.CameraProperties)
extern void CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051 (void);
// 0x00000F95 System.Boolean UnityEngine.Rendering.CameraProperties::Equals(System.Object)
extern void CameraProperties_Equals_mC0EC0AB0B61C8150EFF47BD77202F2A5EB39E376 (void);
// 0x00000F96 System.Int32 UnityEngine.Rendering.CameraProperties::GetHashCode()
extern void CameraProperties_GetHashCode_m226B7E5790D9ED76545CB622F878BE31D5E0B984 (void);
// 0x00000F97 System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_maximumVisibleLights(System.Int32)
extern void ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415 (void);
// 0x00000F98 System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_conservativeEnclosingSphere(System.Boolean)
extern void ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755 (void);
// 0x00000F99 System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_numIterationsEnclosingSphere(System.Int32)
extern void ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9 (void);
// 0x00000F9A System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::get_cullingPlaneCount()
extern void ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4 (void);
// 0x00000F9B System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_isOrthographic(System.Boolean)
extern void ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5 (void);
// 0x00000F9C System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_shadowDistance(System.Single)
extern void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35 (void);
// 0x00000F9D UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::get_cullingOptions()
extern void ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464 (void);
// 0x00000F9E System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_cullingOptions(UnityEngine.Rendering.CullingOptions)
extern void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF (void);
// 0x00000F9F System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoViewMatrix(UnityEngine.Matrix4x4)
extern void ScriptableCullingParameters_set_stereoViewMatrix_mEE6445256F08FE18A06DBD6A92ECDCAF02AAC8D4 (void);
// 0x00000FA0 UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::get_stereoProjectionMatrix()
extern void ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783 (void);
// 0x00000FA1 System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoProjectionMatrix(UnityEngine.Matrix4x4)
extern void ScriptableCullingParameters_set_stereoProjectionMatrix_m691EE03EBBF636461EC49B25130AA60B9D1E3D76 (void);
// 0x00000FA2 System.Void UnityEngine.Rendering.ScriptableCullingParameters::set_stereoSeparationDistance(System.Single)
extern void ScriptableCullingParameters_set_stereoSeparationDistance_mCCD265F65FE99D5FA4513CC5F68FC0A5619CF945 (void);
// 0x00000FA3 System.Single UnityEngine.Rendering.ScriptableCullingParameters::GetLayerCullingDistance(System.Int32)
extern void ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5 (void);
// 0x00000FA4 UnityEngine.Plane UnityEngine.Rendering.ScriptableCullingParameters::GetCullingPlane(System.Int32)
extern void ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A (void);
// 0x00000FA5 System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(UnityEngine.Rendering.ScriptableCullingParameters)
extern void ScriptableCullingParameters_Equals_m0581A90363646646F311A2F7B5CF24ADC5E4E821 (void);
// 0x00000FA6 System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::Equals(System.Object)
extern void ScriptableCullingParameters_Equals_m06392F26BEDA09C8EF2FAE7A3B606BAE9A094A54 (void);
// 0x00000FA7 System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::GetHashCode()
extern void ScriptableCullingParameters_GetHashCode_mEB7C766D9E22A5EB26968F62F8ECFCAD14D7659A (void);
// 0x00000FA8 System.Void UnityEngine.Rendering.ScriptableCullingParameters::.cctor()
extern void ScriptableCullingParameters__cctor_mBD1EF709FD081182F01E9D8CF23085B3145765AB (void);
// 0x00000FA9 System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexCount(System.IntPtr)
extern void CullingResults_GetLightIndexCount_mC910CE7C854D8817746D33DC949BA0AC6CDD13DE (void);
// 0x00000FAA System.Int32 UnityEngine.Rendering.CullingResults::GetReflectionProbeIndexCount(System.IntPtr)
extern void CullingResults_GetReflectionProbeIndexCount_mEB2A7ECDA702FE661D27220EAB286E26A10FC936 (void);
// 0x00000FAB System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(System.IntPtr,UnityEngine.ComputeBuffer)
extern void CullingResults_FillLightAndReflectionProbeIndices_m8C9AA25D100120B43D4F6F49C9F98857DD6AB8FD (void);
// 0x00000FAC System.Int32 UnityEngine.Rendering.CullingResults::GetLightIndexMapSize(System.IntPtr)
extern void CullingResults_GetLightIndexMapSize_mAA0EADC784F027E1B64404950582F9829B7F7533 (void);
// 0x00000FAD System.Void UnityEngine.Rendering.CullingResults::FillLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
extern void CullingResults_FillLightIndexMap_mF37E195CCBE9FD31F8CBF63BA964D4BC59D8A9BA (void);
// 0x00000FAE System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(System.IntPtr,System.IntPtr,System.Int32)
extern void CullingResults_SetLightIndexMap_m9FF15812D725D42C3FAD5AC9391E7100BE948CF2 (void);
// 0x00000FAF System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.IntPtr,System.Int32,UnityEngine.Bounds&)
extern void CullingResults_GetShadowCasterBounds_m998DA9346999F5D2BA77335E0978AA8E7E633F4E (void);
// 0x00000FB0 System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
extern void CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mEC0E61A5B958AD48FEEA710DF356CA6E6397E715 (void);
// 0x00000FB1 System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
extern void CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m441381DFAC7B0BEDE25E667229F4C258469F9EBE (void);
// 0x00000FB2 System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
extern void CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_m3E8B87149D5330E3E69D1C90F2BDA50E07A8A58D (void);
// 0x00000FB3 Unity.Collections.NativeArray`1<UnityEngine.Rendering.VisibleLight> UnityEngine.Rendering.CullingResults::get_visibleLights()
extern void CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6 (void);
// 0x00000FB4 Unity.Collections.NativeArray`1<T> UnityEngine.Rendering.CullingResults::GetNativeArray(System.Void*,System.Int32)
// 0x00000FB5 System.Int32 UnityEngine.Rendering.CullingResults::get_lightAndReflectionProbeIndexCount()
extern void CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8 (void);
// 0x00000FB6 System.Void UnityEngine.Rendering.CullingResults::FillLightAndReflectionProbeIndices(UnityEngine.ComputeBuffer)
extern void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165 (void);
// 0x00000FB7 Unity.Collections.NativeArray`1<System.Int32> UnityEngine.Rendering.CullingResults::GetLightIndexMap(Unity.Collections.Allocator)
extern void CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D (void);
// 0x00000FB8 System.Void UnityEngine.Rendering.CullingResults::SetLightIndexMap(Unity.Collections.NativeArray`1<System.Int32>)
extern void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A (void);
// 0x00000FB9 System.Boolean UnityEngine.Rendering.CullingResults::GetShadowCasterBounds(System.Int32,UnityEngine.Bounds&)
extern void CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B (void);
// 0x00000FBA System.Boolean UnityEngine.Rendering.CullingResults::ComputeSpotShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
extern void CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350 (void);
// 0x00000FBB System.Boolean UnityEngine.Rendering.CullingResults::ComputePointShadowMatricesAndCullingPrimitives(System.Int32,UnityEngine.CubemapFace,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
extern void CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3 (void);
// 0x00000FBC System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives(System.Int32,System.Int32,System.Int32,UnityEngine.Vector3,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
extern void CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423 (void);
// 0x00000FBD System.Boolean UnityEngine.Rendering.CullingResults::Equals(UnityEngine.Rendering.CullingResults)
extern void CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA (void);
// 0x00000FBE System.Boolean UnityEngine.Rendering.CullingResults::Equals(System.Object)
extern void CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF (void);
// 0x00000FBF System.Int32 UnityEngine.Rendering.CullingResults::GetHashCode()
extern void CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2 (void);
// 0x00000FC0 System.Boolean UnityEngine.Rendering.CullingResults::ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected(System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Vector3&,System.Int32,System.Single,UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&,UnityEngine.Rendering.ShadowSplitData&)
extern void CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_Injected_mD3ADEBEF8D72D2E33D7E903DB7AE78BA3F7C5C57 (void);
// 0x00000FC1 UnityEngine.Rendering.DepthState UnityEngine.Rendering.DepthState::get_defaultValue()
extern void DepthState_get_defaultValue_m3850A7AA32E9C1D2558A02BC0E8FA0ECB4C50DFC (void);
// 0x00000FC2 System.Void UnityEngine.Rendering.DepthState::.ctor(System.Boolean,UnityEngine.Rendering.CompareFunction)
extern void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B (void);
// 0x00000FC3 UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.DepthState::get_compareFunction()
extern void DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D (void);
// 0x00000FC4 System.Boolean UnityEngine.Rendering.DepthState::Equals(UnityEngine.Rendering.DepthState)
extern void DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41 (void);
// 0x00000FC5 System.Boolean UnityEngine.Rendering.DepthState::Equals(System.Object)
extern void DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F (void);
// 0x00000FC6 System.Int32 UnityEngine.Rendering.DepthState::GetHashCode()
extern void DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4 (void);
// 0x00000FC7 System.Void UnityEngine.Rendering.DrawingSettings::.ctor(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.SortingSettings)
extern void DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5 (void);
// 0x00000FC8 UnityEngine.Rendering.SortingSettings UnityEngine.Rendering.DrawingSettings::get_sortingSettings()
extern void DrawingSettings_get_sortingSettings_m37B1041B368ED68924B9524984B893D571C635B2 (void);
// 0x00000FC9 System.Void UnityEngine.Rendering.DrawingSettings::set_sortingSettings(UnityEngine.Rendering.SortingSettings)
extern void DrawingSettings_set_sortingSettings_mB15151274460C86F3ACFCA2506F5F2683F76BFAB (void);
// 0x00000FCA System.Void UnityEngine.Rendering.DrawingSettings::set_perObjectData(UnityEngine.Rendering.PerObjectData)
extern void DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8 (void);
// 0x00000FCB System.Void UnityEngine.Rendering.DrawingSettings::set_enableDynamicBatching(System.Boolean)
extern void DrawingSettings_set_enableDynamicBatching_m528D48733B339E2CB847DBAC237BAB16260D2310 (void);
// 0x00000FCC System.Void UnityEngine.Rendering.DrawingSettings::set_enableInstancing(System.Boolean)
extern void DrawingSettings_set_enableInstancing_m321194534FABDC36DE5A217078130A0DAAF8B007 (void);
// 0x00000FCD System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterial(UnityEngine.Material)
extern void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F (void);
// 0x00000FCE System.Void UnityEngine.Rendering.DrawingSettings::set_overrideMaterialPassIndex(System.Int32)
extern void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED (void);
// 0x00000FCF System.Void UnityEngine.Rendering.DrawingSettings::set_fallbackMaterial(UnityEngine.Material)
extern void DrawingSettings_set_fallbackMaterial_m0A19EA132531BEB4EB31AEF38D7FBAE9ADD2B592 (void);
// 0x00000FD0 System.Void UnityEngine.Rendering.DrawingSettings::set_mainLightIndex(System.Int32)
extern void DrawingSettings_set_mainLightIndex_m8D6A9E18ED943ACC1630E57FFCC6F9F1489B30C2 (void);
// 0x00000FD1 UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.DrawingSettings::GetShaderPassName(System.Int32)
extern void DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2 (void);
// 0x00000FD2 System.Void UnityEngine.Rendering.DrawingSettings::SetShaderPassName(System.Int32,UnityEngine.Rendering.ShaderTagId)
extern void DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738 (void);
// 0x00000FD3 System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(UnityEngine.Rendering.DrawingSettings)
extern void DrawingSettings_Equals_mAAF66C7EBADB6CA96513DECE76ED844D52DEC366 (void);
// 0x00000FD4 System.Boolean UnityEngine.Rendering.DrawingSettings::Equals(System.Object)
extern void DrawingSettings_Equals_m4A2EA607055715CC31D4B866E92A4030FF9B0FBE (void);
// 0x00000FD5 System.Int32 UnityEngine.Rendering.DrawingSettings::GetHashCode()
extern void DrawingSettings_GetHashCode_m76E43A53BB25C2B62A375799D8711383708D912A (void);
// 0x00000FD6 System.Void UnityEngine.Rendering.DrawingSettings::.cctor()
extern void DrawingSettings__cctor_m6D4B74230430A1B8E982CFD354B2F740993C2C1C (void);
// 0x00000FD7 System.Void UnityEngine.Rendering.FilteringSettings::.ctor(System.Nullable`1<UnityEngine.Rendering.RenderQueueRange>,System.Int32,System.UInt32,System.Int32)
extern void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7 (void);
// 0x00000FD8 System.Void UnityEngine.Rendering.FilteringSettings::set_renderQueueRange(UnityEngine.Rendering.RenderQueueRange)
extern void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB (void);
// 0x00000FD9 System.Void UnityEngine.Rendering.FilteringSettings::set_layerMask(System.Int32)
extern void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40 (void);
// 0x00000FDA System.Void UnityEngine.Rendering.FilteringSettings::set_renderingLayerMask(System.UInt32)
extern void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8 (void);
// 0x00000FDB System.Void UnityEngine.Rendering.FilteringSettings::set_excludeMotionVectorObjects(System.Boolean)
extern void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B (void);
// 0x00000FDC System.Void UnityEngine.Rendering.FilteringSettings::set_sortingLayerRange(UnityEngine.Rendering.SortingLayerRange)
extern void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E (void);
// 0x00000FDD System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(UnityEngine.Rendering.FilteringSettings)
extern void FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D (void);
// 0x00000FDE System.Boolean UnityEngine.Rendering.FilteringSettings::Equals(System.Object)
extern void FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141 (void);
// 0x00000FDF System.Int32 UnityEngine.Rendering.FilteringSettings::GetHashCode()
extern void FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A (void);
// 0x00000FE0 System.Boolean UnityEngine.Rendering.LODParameters::Equals(UnityEngine.Rendering.LODParameters)
extern void LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F (void);
// 0x00000FE1 System.Boolean UnityEngine.Rendering.LODParameters::Equals(System.Object)
extern void LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE (void);
// 0x00000FE2 System.Int32 UnityEngine.Rendering.LODParameters::GetHashCode()
extern void LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40 (void);
// 0x00000FE3 System.Void UnityEngine.Rendering.RasterState::.ctor(UnityEngine.Rendering.CullMode,System.Int32,System.Single,System.Boolean)
extern void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25 (void);
// 0x00000FE4 System.Boolean UnityEngine.Rendering.RasterState::Equals(UnityEngine.Rendering.RasterState)
extern void RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410 (void);
// 0x00000FE5 System.Boolean UnityEngine.Rendering.RasterState::Equals(System.Object)
extern void RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011 (void);
// 0x00000FE6 System.Int32 UnityEngine.Rendering.RasterState::GetHashCode()
extern void RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1 (void);
// 0x00000FE7 System.Void UnityEngine.Rendering.RasterState::.cctor()
extern void RasterState__cctor_mDD63AA15EE7A461DD4205DCB7608DD9B8EEE6139 (void);
// 0x00000FE8 System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[])
// 0x00000FE9 System.Void UnityEngine.Rendering.RenderPipeline::ProcessRenderRequests(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
extern void RenderPipeline_ProcessRenderRequests_m1303438384D0A5857A147C280A1AF0E16E488908 (void);
// 0x00000FEA System.Void UnityEngine.Rendering.RenderPipeline::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipeline_BeginContextRendering_m5F07DBBE370D59C0B175A49E02269EE4894CE264 (void);
// 0x00000FEB System.Void UnityEngine.Rendering.RenderPipeline::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void RenderPipeline_BeginCameraRendering_m6EF1FF88A0872C3F6EE1AA364AA602C19B800B07 (void);
// 0x00000FEC System.Void UnityEngine.Rendering.RenderPipeline::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipeline_EndContextRendering_m8F32A1EF73C9C2B5CDFC3122034381534B84933F (void);
// 0x00000FED System.Void UnityEngine.Rendering.RenderPipeline::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void RenderPipeline_EndCameraRendering_mBBF445F25064B137F3C0DC35069A2A2ECFD11B1A (void);
// 0x00000FEE System.Void UnityEngine.Rendering.RenderPipeline::Render(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipeline_Render_m41E15C2221365D92636651792FBDAD1A04E8AF1A (void);
// 0x00000FEF System.Void UnityEngine.Rendering.RenderPipeline::InternalRender(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipeline_InternalRender_mCB77395158F4572F348D8227BA9127ABF1C9C5BE (void);
// 0x00000FF0 System.Void UnityEngine.Rendering.RenderPipeline::InternalRenderWithRequests(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
extern void RenderPipeline_InternalRenderWithRequests_mA4E809CF43979778D7F5048F79BF506746E82B57 (void);
// 0x00000FF1 System.Boolean UnityEngine.Rendering.RenderPipeline::get_disposed()
extern void RenderPipeline_get_disposed_mF0D4B88DF44249E0FC2371697B913DD5A81B3850 (void);
// 0x00000FF2 System.Void UnityEngine.Rendering.RenderPipeline::set_disposed(System.Boolean)
extern void RenderPipeline_set_disposed_mB7EC4BD04C80015CBCC0B92A65A6DE615F2828A8 (void);
// 0x00000FF3 System.Void UnityEngine.Rendering.RenderPipeline::Dispose()
extern void RenderPipeline_Dispose_mDF8A62A6B7D3A00128C9341921C036D015C41179 (void);
// 0x00000FF4 System.Void UnityEngine.Rendering.RenderPipeline::Dispose(System.Boolean)
extern void RenderPipeline_Dispose_m581E2B33EF0CCAF2C3E7BD71AE32B4974D259286 (void);
// 0x00000FF5 UnityEngine.Rendering.RenderPipelineGlobalSettings UnityEngine.Rendering.RenderPipeline::get_defaultSettings()
extern void RenderPipeline_get_defaultSettings_mE11611E7A70CC4B04A4BD3FC81412433FD2C21BF (void);
// 0x00000FF6 System.Void UnityEngine.Rendering.RenderPipeline::.ctor()
extern void RenderPipeline__ctor_m777CA0690921F8E130AF5ECC1437333B743CD2A8 (void);
// 0x00000FF7 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::InternalCreatePipeline()
extern void RenderPipelineAsset_InternalCreatePipeline_m662E6A3D3B14C19D5318E172A4AF81FEF71C6252 (void);
// 0x00000FF8 System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_renderingLayerMaskNames()
extern void RenderPipelineAsset_get_renderingLayerMaskNames_mC0978F38B2EADD1462593AC6D8395E612CB1329D (void);
// 0x00000FF9 System.String[] UnityEngine.Rendering.RenderPipelineAsset::get_prefixedRenderingLayerMaskNames()
extern void RenderPipelineAsset_get_prefixedRenderingLayerMaskNames_m89254E02D74CC6FC9320104B8A1748534FE55F6B (void);
// 0x00000FFA UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultMaterial()
extern void RenderPipelineAsset_get_defaultMaterial_mCF112570E7B47208A0B700BA97B33CAE6713D323 (void);
// 0x00000FFB UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveShader()
extern void RenderPipelineAsset_get_autodeskInteractiveShader_m261A0788B4F73AFC5A50953878552BC3BFF8B674 (void);
// 0x00000FFC UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveTransparentShader()
extern void RenderPipelineAsset_get_autodeskInteractiveTransparentShader_m6E2A2439FCB378F64DC46CB6DB517A1661A306F8 (void);
// 0x00000FFD UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_autodeskInteractiveMaskedShader()
extern void RenderPipelineAsset_get_autodeskInteractiveMaskedShader_m42DB9A70B290E217B91616E9274C9B7E58D54362 (void);
// 0x00000FFE UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailLitShader()
extern void RenderPipelineAsset_get_terrainDetailLitShader_m74F2FA112CD18493E7003F6F711AA09A8C930136 (void);
// 0x00000FFF UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassShader()
extern void RenderPipelineAsset_get_terrainDetailGrassShader_mBE126045BF9048B59CE56D1BD9C69C3DEB4CDD96 (void);
// 0x00001000 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_terrainDetailGrassBillboardShader()
extern void RenderPipelineAsset_get_terrainDetailGrassBillboardShader_mE233539926B92ADB7A057C34CBCD7E51823C75A2 (void);
// 0x00001001 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultParticleMaterial()
extern void RenderPipelineAsset_get_defaultParticleMaterial_mC68CA6787815E00CF501F268F34DA0B3C83B3013 (void);
// 0x00001002 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultLineMaterial()
extern void RenderPipelineAsset_get_defaultLineMaterial_mB4DD122B043417F3810FEAAA74E79B369A26B484 (void);
// 0x00001003 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultTerrainMaterial()
extern void RenderPipelineAsset_get_defaultTerrainMaterial_m129D75CFE9689112452AA911C24BEE4939ADB520 (void);
// 0x00001004 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIMaterial()
extern void RenderPipelineAsset_get_defaultUIMaterial_mBB9F6694EEEB97AC6140C094A48743660A0DAF04 (void);
// 0x00001005 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIOverdrawMaterial()
extern void RenderPipelineAsset_get_defaultUIOverdrawMaterial_m19832E76629C0AFC18F0D61C5C1CC47533200038 (void);
// 0x00001006 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_defaultUIETC1SupportedMaterial()
extern void RenderPipelineAsset_get_defaultUIETC1SupportedMaterial_m2D1DC4B89F59283C8AE3101F3DC05D88C10D4C10 (void);
// 0x00001007 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaterial()
extern void RenderPipelineAsset_get_default2DMaterial_m2418C7E1A0974B2A06CF3BE81590C7B0DF1DB113 (void);
// 0x00001008 UnityEngine.Material UnityEngine.Rendering.RenderPipelineAsset::get_default2DMaskMaterial()
extern void RenderPipelineAsset_get_default2DMaskMaterial_mEE67105F80768BDFD1C93E8709FEBF2D4561E14E (void);
// 0x00001009 UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultShader()
extern void RenderPipelineAsset_get_defaultShader_m633AD6A97B2D1D436E42920D766B1283C1FED858 (void);
// 0x0000100A UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree7Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree7Shader_mCEF3795C9E36F0A9D9A3CE29824790B172637252 (void);
// 0x0000100B UnityEngine.Shader UnityEngine.Rendering.RenderPipelineAsset::get_defaultSpeedTree8Shader()
extern void RenderPipelineAsset_get_defaultSpeedTree8Shader_mAEB3D02FC0A0016BAC5C22BC1967827403E5C17A (void);
// 0x0000100C UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineAsset::CreatePipeline()
// 0x0000100D System.Void UnityEngine.Rendering.RenderPipelineAsset::OnValidate()
extern void RenderPipelineAsset_OnValidate_mD160C7BDEA559BAF3DDA48B4819307E07B377F52 (void);
// 0x0000100E System.Void UnityEngine.Rendering.RenderPipelineAsset::OnDisable()
extern void RenderPipelineAsset_OnDisable_mE99CEED707BDC901AD37DC976FA3A3A313E7E00C (void);
// 0x0000100F System.Void UnityEngine.Rendering.RenderPipelineAsset::.ctor()
extern void RenderPipelineAsset__ctor_mC45BECAED54BEDC4555AF010323EABF49BA7B78A (void);
// 0x00001010 System.Void UnityEngine.Rendering.RenderPipelineGlobalSettings::.ctor()
extern void RenderPipelineGlobalSettings__ctor_m2C6938CBD7C2F58F88D08F78489D3511A536EAAD (void);
// 0x00001011 UnityEngine.Rendering.RenderPipeline UnityEngine.Rendering.RenderPipelineManager::get_currentPipeline()
extern void RenderPipelineManager_get_currentPipeline_m1907912AEAFDF9E549FCE397178EFE93D4691760 (void);
// 0x00001012 System.Void UnityEngine.Rendering.RenderPipelineManager::set_currentPipeline(UnityEngine.Rendering.RenderPipeline)
extern void RenderPipelineManager_set_currentPipeline_m58F8CDDA2C8A138F355F7672BE5382C62D2C55DF (void);
// 0x00001013 System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
extern void RenderPipelineManager_add_beginFrameRendering_mF45C4D6C36634A83762D563B870BCE6DB375700D (void);
// 0x00001014 System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
extern void RenderPipelineManager_remove_beginFrameRendering_mF72A929D631D773962A04AEB40E68EC1D7913738 (void);
// 0x00001015 System.Void UnityEngine.Rendering.RenderPipelineManager::add_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_add_beginCameraRendering_mF8416C1EB5B9FF130A7F638B842E283CAA83BC2B (void);
// 0x00001016 System.Void UnityEngine.Rendering.RenderPipelineManager::remove_beginCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_remove_beginCameraRendering_m1612AF680F9518D63562A8AC8C521A326B1C6C71 (void);
// 0x00001017 System.Void UnityEngine.Rendering.RenderPipelineManager::add_endFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
extern void RenderPipelineManager_add_endFrameRendering_mF8027FF8F8BEF3BCF11ED2E01088AB8B2AAE6BD1 (void);
// 0x00001018 System.Void UnityEngine.Rendering.RenderPipelineManager::remove_endFrameRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera[]>)
extern void RenderPipelineManager_remove_endFrameRendering_mE7B506DE46A2B8753D6993927AC5DD51E7A5F192 (void);
// 0x00001019 System.Void UnityEngine.Rendering.RenderPipelineManager::add_endCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_add_endCameraRendering_m552B92000BF9D2E36F5C3BCA39713AF2742C180E (void);
// 0x0000101A System.Void UnityEngine.Rendering.RenderPipelineManager::remove_endCameraRendering(System.Action`2<UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera>)
extern void RenderPipelineManager_remove_endCameraRendering_m784207B4B327B061BE9665E5D384072EB2376073 (void);
// 0x0000101B System.Void UnityEngine.Rendering.RenderPipelineManager::BeginContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipelineManager_BeginContextRendering_mA5698414A1C8EC8DB0539535350826657A381928 (void);
// 0x0000101C System.Void UnityEngine.Rendering.RenderPipelineManager::BeginCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void RenderPipelineManager_BeginCameraRendering_mE49D0E3AECD4B4BECAF52738589F0E5436E98EBB (void);
// 0x0000101D System.Void UnityEngine.Rendering.RenderPipelineManager::EndContextRendering(UnityEngine.Rendering.ScriptableRenderContext,System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void RenderPipelineManager_EndContextRendering_m115EDD7DEB90BA90169C9623B4F868BF858D18F3 (void);
// 0x0000101E System.Void UnityEngine.Rendering.RenderPipelineManager::EndCameraRendering(UnityEngine.Rendering.ScriptableRenderContext,UnityEngine.Camera)
extern void RenderPipelineManager_EndCameraRendering_mFFD35892C91A4F88F745719F4F893E7FBDA0C9E0 (void);
// 0x0000101F System.Void UnityEngine.Rendering.RenderPipelineManager::OnActiveRenderPipelineTypeChanged()
extern void RenderPipelineManager_OnActiveRenderPipelineTypeChanged_mC5AC4C431D84C5F030CA2DF6B46C19EFA87E92EA (void);
// 0x00001020 System.Void UnityEngine.Rendering.RenderPipelineManager::HandleRenderPipelineChange(UnityEngine.Rendering.RenderPipelineAsset)
extern void RenderPipelineManager_HandleRenderPipelineChange_m89D456720172AE19FEABD43C870EE06BA6FFE885 (void);
// 0x00001021 System.Void UnityEngine.Rendering.RenderPipelineManager::CleanupRenderPipeline()
extern void RenderPipelineManager_CleanupRenderPipeline_m6FF252A0C2CFDEDFB4A5B5EF33B86B5EDFBAFD2E (void);
// 0x00001022 System.String UnityEngine.Rendering.RenderPipelineManager::GetCurrentPipelineAssetType()
extern void RenderPipelineManager_GetCurrentPipelineAssetType_mD70AE9CC75AF741F336A494688F69B9AC666123C (void);
// 0x00001023 System.Void UnityEngine.Rendering.RenderPipelineManager::DoRenderLoop_Internal(UnityEngine.Rendering.RenderPipelineAsset,System.IntPtr,System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
extern void RenderPipelineManager_DoRenderLoop_Internal_m7FB9F81FF54E716454A4888990CE46220DBAD6CC (void);
// 0x00001024 System.Void UnityEngine.Rendering.RenderPipelineManager::PrepareRenderPipeline(UnityEngine.Rendering.RenderPipelineAsset)
extern void RenderPipelineManager_PrepareRenderPipeline_m399F65B962C902B1FFC331294E3CA4C469BDC063 (void);
// 0x00001025 System.Void UnityEngine.Rendering.RenderPipelineManager::.cctor()
extern void RenderPipelineManager__cctor_mE2CB9B1D60D04CAEEBC0130E5B99644870F90BF4 (void);
// 0x00001026 UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_all()
extern void RenderQueueRange_get_all_mD1DF9902ED6F17F10ED78FC054B767F4B2084924 (void);
// 0x00001027 UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_opaque()
extern void RenderQueueRange_get_opaque_m04B4B028AD3EB67D46A299A091E84BEA79CBE2C3 (void);
// 0x00001028 UnityEngine.Rendering.RenderQueueRange UnityEngine.Rendering.RenderQueueRange::get_transparent()
extern void RenderQueueRange_get_transparent_mADF189E6DE85A3445B30B23E5E395D960D6F0BF3 (void);
// 0x00001029 System.Int32 UnityEngine.Rendering.RenderQueueRange::get_lowerBound()
extern void RenderQueueRange_get_lowerBound_m0F11004DA9B02414047A9DB92275F009487581E4 (void);
// 0x0000102A System.Int32 UnityEngine.Rendering.RenderQueueRange::get_upperBound()
extern void RenderQueueRange_get_upperBound_m6A89E9331EE632619B0B71A36B183290C97A1D9F (void);
// 0x0000102B System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(UnityEngine.Rendering.RenderQueueRange)
extern void RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88 (void);
// 0x0000102C System.Boolean UnityEngine.Rendering.RenderQueueRange::Equals(System.Object)
extern void RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68 (void);
// 0x0000102D System.Int32 UnityEngine.Rendering.RenderQueueRange::GetHashCode()
extern void RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F (void);
// 0x0000102E System.Void UnityEngine.Rendering.RenderQueueRange::.cctor()
extern void RenderQueueRange__cctor_m0333BA3C69D69834677EABED2DA6CD36E514D5B4 (void);
// 0x0000102F System.Void UnityEngine.Rendering.RenderStateBlock::.ctor(UnityEngine.Rendering.RenderStateMask)
extern void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9 (void);
// 0x00001030 System.Void UnityEngine.Rendering.RenderStateBlock::set_blendState(UnityEngine.Rendering.BlendState)
extern void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164 (void);
// 0x00001031 System.Void UnityEngine.Rendering.RenderStateBlock::set_rasterState(UnityEngine.Rendering.RasterState)
extern void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93 (void);
// 0x00001032 UnityEngine.Rendering.DepthState UnityEngine.Rendering.RenderStateBlock::get_depthState()
extern void RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93 (void);
// 0x00001033 System.Void UnityEngine.Rendering.RenderStateBlock::set_depthState(UnityEngine.Rendering.DepthState)
extern void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56 (void);
// 0x00001034 UnityEngine.Rendering.StencilState UnityEngine.Rendering.RenderStateBlock::get_stencilState()
extern void RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6 (void);
// 0x00001035 System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilState(UnityEngine.Rendering.StencilState)
extern void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA (void);
// 0x00001036 System.Int32 UnityEngine.Rendering.RenderStateBlock::get_stencilReference()
extern void RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE (void);
// 0x00001037 System.Void UnityEngine.Rendering.RenderStateBlock::set_stencilReference(System.Int32)
extern void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84 (void);
// 0x00001038 UnityEngine.Rendering.RenderStateMask UnityEngine.Rendering.RenderStateBlock::get_mask()
extern void RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6 (void);
// 0x00001039 System.Void UnityEngine.Rendering.RenderStateBlock::set_mask(UnityEngine.Rendering.RenderStateMask)
extern void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC (void);
// 0x0000103A System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(UnityEngine.Rendering.RenderStateBlock)
extern void RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14 (void);
// 0x0000103B System.Boolean UnityEngine.Rendering.RenderStateBlock::Equals(System.Object)
extern void RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9 (void);
// 0x0000103C System.Int32 UnityEngine.Rendering.RenderStateBlock::GetHashCode()
extern void RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D (void);
// 0x0000103D UnityEngine.Rendering.RenderTargetBlendState UnityEngine.Rendering.RenderTargetBlendState::get_defaultValue()
extern void RenderTargetBlendState_get_defaultValue_m88C71B633FFE079328E51377C758346BEFFD9367 (void);
// 0x0000103E System.Void UnityEngine.Rendering.RenderTargetBlendState::.ctor(UnityEngine.Rendering.ColorWriteMask,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendMode,UnityEngine.Rendering.BlendOp,UnityEngine.Rendering.BlendOp)
extern void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED (void);
// 0x0000103F System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(UnityEngine.Rendering.RenderTargetBlendState)
extern void RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11 (void);
// 0x00001040 System.Boolean UnityEngine.Rendering.RenderTargetBlendState::Equals(System.Object)
extern void RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029 (void);
// 0x00001041 System.Int32 UnityEngine.Rendering.RenderTargetBlendState::GetHashCode()
extern void RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8 (void);
// 0x00001042 System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass_Internal(System.IntPtr,System.Int32,System.Int32,System.Int32,System.IntPtr,System.Int32,System.Int32)
extern void ScriptableRenderContext_BeginRenderPass_Internal_m2FDFDB277D9B2028E9E3F20D2ED968A7DE1778B2 (void);
// 0x00001043 System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass_Internal(System.IntPtr,System.IntPtr,System.Int32,System.IntPtr,System.Int32,System.Boolean,System.Boolean)
extern void ScriptableRenderContext_BeginSubPass_Internal_mA952815555C46AD64786BCB75F53EA3194F9C3ED (void);
// 0x00001044 System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass_Internal(System.IntPtr)
extern void ScriptableRenderContext_EndSubPass_Internal_m7C15619E13F3E2485AAC42EFCF68824035E1E9B7 (void);
// 0x00001045 System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass_Internal(System.IntPtr)
extern void ScriptableRenderContext_EndRenderPass_Internal_m84F3525ECBB3381F67C5657FB555C15E69DEE56F (void);
// 0x00001046 System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext,System.IntPtr)
extern void ScriptableRenderContext_Internal_Cull_m0E45706544CC4B5CD6DFCD623096F1F49D3C8E6E (void);
// 0x00001047 System.Void UnityEngine.Rendering.ScriptableRenderContext::InitializeSortSettings(UnityEngine.Camera,UnityEngine.Rendering.SortingSettings&)
extern void ScriptableRenderContext_InitializeSortSettings_m0E977D4DD5931C1616363BF64744550A01DBADA2 (void);
// 0x00001048 System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal()
extern void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14 (void);
// 0x00001049 System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal()
extern void ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164 (void);
// 0x0000104A System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal(System.Type,System.Object)
extern void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8 (void);
// 0x0000104B System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
extern void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5 (void);
// 0x0000104C System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal(System.IntPtr)
extern void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44 (void);
// 0x0000104D System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal(UnityEngine.Rendering.CommandBuffer)
extern void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF (void);
// 0x0000104E System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323 (void);
// 0x0000104F System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal(UnityEngine.Camera,System.Boolean,System.Int32)
extern void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F (void);
// 0x00001050 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal(UnityEngine.Camera)
extern void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06 (void);
// 0x00001051 System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal()
extern void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6 (void);
// 0x00001052 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl(UnityEngine.Camera)
extern void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12 (void);
// 0x00001053 UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal(System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
extern void ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4 (void);
// 0x00001054 System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal(System.Object)
extern void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E (void);
// 0x00001055 UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal(UnityEngine.Rendering.RendererUtils.RendererList)
extern void ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B (void);
// 0x00001056 System.Void UnityEngine.Rendering.ScriptableRenderContext::.ctor(System.IntPtr)
extern void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5 (void);
// 0x00001057 System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginRenderPass(System.Int32,System.Int32,System.Int32,Unity.Collections.NativeArray`1<UnityEngine.Rendering.AttachmentDescriptor>,System.Int32)
extern void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE (void);
// 0x00001058 System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1<System.Int32>,Unity.Collections.NativeArray`1<System.Int32>,System.Boolean)
extern void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918 (void);
// 0x00001059 System.Void UnityEngine.Rendering.ScriptableRenderContext::BeginSubPass(Unity.Collections.NativeArray`1<System.Int32>,System.Boolean)
extern void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767 (void);
// 0x0000105A System.Void UnityEngine.Rendering.ScriptableRenderContext::EndSubPass()
extern void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602 (void);
// 0x0000105B System.Void UnityEngine.Rendering.ScriptableRenderContext::EndRenderPass()
extern void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF (void);
// 0x0000105C System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit()
extern void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26 (void);
// 0x0000105D System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation()
extern void ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24 (void);
// 0x0000105E System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras(System.Collections.Generic.List`1<UnityEngine.Camera>)
extern void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189 (void);
// 0x0000105F System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&)
extern void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060 (void);
// 0x00001060 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.RenderStateBlock&)
extern void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6 (void);
// 0x00001061 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers(UnityEngine.Rendering.CullingResults,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId,System.Boolean,Unity.Collections.NativeArray`1<UnityEngine.Rendering.ShaderTagId>,Unity.Collections.NativeArray`1<UnityEngine.Rendering.RenderStateBlock>)
extern void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B (void);
// 0x00001062 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows(UnityEngine.Rendering.ShadowDrawingSettings&)
extern void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841 (void);
// 0x00001063 System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
extern void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896 (void);
// 0x00001064 System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync(UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056 (void);
// 0x00001065 System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean)
extern void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8 (void);
// 0x00001066 System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties(UnityEngine.Camera,System.Boolean,System.Int32)
extern void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD (void);
// 0x00001067 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox(UnityEngine.Camera)
extern void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01 (void);
// 0x00001068 System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback()
extern void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18 (void);
// 0x00001069 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay(UnityEngine.Camera)
extern void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8 (void);
// 0x0000106A UnityEngine.Rendering.CullingResults UnityEngine.Rendering.ScriptableRenderContext::Cull(UnityEngine.Rendering.ScriptableCullingParameters&)
extern void ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110 (void);
// 0x0000106B System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(UnityEngine.Rendering.ScriptableRenderContext)
extern void ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D (void);
// 0x0000106C System.Boolean UnityEngine.Rendering.ScriptableRenderContext::Equals(System.Object)
extern void ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88 (void);
// 0x0000106D System.Int32 UnityEngine.Rendering.ScriptableRenderContext::GetHashCode()
extern void ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207 (void);
// 0x0000106E UnityEngine.Rendering.RendererUtils.RendererList UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList(UnityEngine.Rendering.RendererUtils.RendererListDesc)
extern void ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE (void);
// 0x0000106F System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync(System.Collections.Generic.List`1<UnityEngine.Rendering.RendererUtils.RendererList>)
extern void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6 (void);
// 0x00001070 UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus(UnityEngine.Rendering.RendererUtils.RendererList)
extern void ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3 (void);
// 0x00001071 System.Void UnityEngine.Rendering.ScriptableRenderContext::.cctor()
extern void ScriptableRenderContext__cctor_mC3B278224EBBC167C90B484295DB8563BED64D6F (void);
// 0x00001072 System.Void UnityEngine.Rendering.ScriptableRenderContext::Internal_Cull_Injected(UnityEngine.Rendering.ScriptableCullingParameters&,UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
extern void ScriptableRenderContext_Internal_Cull_Injected_m005B6E3588779D06477E6879CA4742E2255E6A46 (void);
// 0x00001073 System.Void UnityEngine.Rendering.ScriptableRenderContext::Submit_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
extern void ScriptableRenderContext_Submit_Internal_Injected_mCE3EFBF98B75357E149AF14F7CDAA4EC44A26161 (void);
// 0x00001074 System.Boolean UnityEngine.Rendering.ScriptableRenderContext::SubmitForRenderPassValidation_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
extern void ScriptableRenderContext_SubmitForRenderPassValidation_Internal_Injected_m40BF40BFBCD7882C65C628CA689F290038D47B40 (void);
// 0x00001075 System.Void UnityEngine.Rendering.ScriptableRenderContext::GetCameras_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Type,System.Object)
extern void ScriptableRenderContext_GetCameras_Internal_Injected_mE2D2D9C806F8AEC694BF42009B6878765F6A28FE (void);
// 0x00001076 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawRenderers_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32)
extern void ScriptableRenderContext_DrawRenderers_Internal_Injected_m59580F542B47DB40F95A160EBE133098830F08F8 (void);
// 0x00001077 System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawShadows_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr)
extern void ScriptableRenderContext_DrawShadows_Internal_Injected_m48A23C8C65BAC8AC2BE3520EE146134CD44E2C1B (void);
// 0x00001078 System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBuffer_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer)
extern void ScriptableRenderContext_ExecuteCommandBuffer_Internal_Injected_mB5B593E894B040EFE9B6F170CE28026FC43055F4 (void);
// 0x00001079 System.Void UnityEngine.Rendering.ScriptableRenderContext::ExecuteCommandBufferAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
extern void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_Injected_mE924EEFB1A6ABA6E51178F03329DFD613E214315 (void);
// 0x0000107A System.Void UnityEngine.Rendering.ScriptableRenderContext::SetupCameraProperties_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera,System.Boolean,System.Int32)
extern void ScriptableRenderContext_SetupCameraProperties_Internal_Injected_m0C1B867A8B18C60F76A14440FAD3D904F167C9A5 (void);
// 0x0000107B System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawSkybox_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
extern void ScriptableRenderContext_DrawSkybox_Internal_Injected_m3BEAE6BBD60F57F5AE164A84EEC26A4A6DA6A6C9 (void);
// 0x0000107C System.Void UnityEngine.Rendering.ScriptableRenderContext::InvokeOnRenderObjectCallback_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&)
extern void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_Injected_mA790AF2D2DF3CA00B581D2291D8BBD3E0ADB5466 (void);
// 0x0000107D System.Void UnityEngine.Rendering.ScriptableRenderContext::DrawWireOverlay_Impl_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Camera)
extern void ScriptableRenderContext_DrawWireOverlay_Impl_Injected_m62183D12616D2561D8A67FE7E439AB815848C1B4 (void);
// 0x0000107E System.Void UnityEngine.Rendering.ScriptableRenderContext::CreateRendererList_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.IntPtr,UnityEngine.Rendering.DrawingSettings&,UnityEngine.Rendering.FilteringSettings&,UnityEngine.Rendering.ShaderTagId&,System.Boolean,System.IntPtr,System.IntPtr,System.Int32,UnityEngine.Rendering.RendererUtils.RendererList&)
extern void ScriptableRenderContext_CreateRendererList_Internal_Injected_m101FB0F79A77CF70A88FAC3061577895EC983924 (void);
// 0x0000107F System.Void UnityEngine.Rendering.ScriptableRenderContext::PrepareRendererListsAsync_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,System.Object)
extern void ScriptableRenderContext_PrepareRendererListsAsync_Internal_Injected_mEE826B8834D8688973A2F2BB8A898C7C9D534A0E (void);
// 0x00001080 UnityEngine.Rendering.RendererUtils.RendererListStatus UnityEngine.Rendering.ScriptableRenderContext::QueryRendererListStatus_Internal_Injected(UnityEngine.Rendering.ScriptableRenderContext&,UnityEngine.Rendering.RendererUtils.RendererList&)
extern void ScriptableRenderContext_QueryRendererListStatus_Internal_Injected_m4696F5162EBF4968536D86967F5CBEE1C3A3ECA8 (void);
// 0x00001081 System.Void UnityEngine.Rendering.ShaderTagId::.ctor(System.String)
extern void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B (void);
// 0x00001082 System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
extern void ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F (void);
// 0x00001083 System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
extern void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7 (void);
// 0x00001084 System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(System.Object)
extern void ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33 (void);
// 0x00001085 System.Boolean UnityEngine.Rendering.ShaderTagId::Equals(UnityEngine.Rendering.ShaderTagId)
extern void ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0 (void);
// 0x00001086 System.Int32 UnityEngine.Rendering.ShaderTagId::GetHashCode()
extern void ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF (void);
// 0x00001087 System.Boolean UnityEngine.Rendering.ShaderTagId::op_Equality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
extern void ShaderTagId_op_Equality_m80707E1013AF5BC51773613BF6848E6A9C64C7FA (void);
// 0x00001088 System.Boolean UnityEngine.Rendering.ShaderTagId::op_Inequality(UnityEngine.Rendering.ShaderTagId,UnityEngine.Rendering.ShaderTagId)
extern void ShaderTagId_op_Inequality_m16D45BA08D566B947AB8465111175C78F7BB2D18 (void);
// 0x00001089 System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_useRenderingLayerMaskTest(System.Boolean)
extern void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025 (void);
// 0x0000108A System.Void UnityEngine.Rendering.ShadowDrawingSettings::set_splitData(UnityEngine.Rendering.ShadowSplitData)
extern void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93 (void);
// 0x0000108B System.Void UnityEngine.Rendering.ShadowDrawingSettings::.ctor(UnityEngine.Rendering.CullingResults,System.Int32)
extern void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4 (void);
// 0x0000108C System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(UnityEngine.Rendering.ShadowDrawingSettings)
extern void ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70 (void);
// 0x0000108D System.Boolean UnityEngine.Rendering.ShadowDrawingSettings::Equals(System.Object)
extern void ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF (void);
// 0x0000108E System.Int32 UnityEngine.Rendering.ShadowDrawingSettings::GetHashCode()
extern void ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637 (void);
// 0x0000108F System.Int32 UnityEngine.Rendering.ShadowSplitData::get_cullingPlaneCount()
extern void ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4 (void);
// 0x00001090 UnityEngine.Vector4 UnityEngine.Rendering.ShadowSplitData::get_cullingSphere()
extern void ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0 (void);
// 0x00001091 System.Void UnityEngine.Rendering.ShadowSplitData::set_shadowCascadeBlendCullingFactor(System.Single)
extern void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41 (void);
// 0x00001092 UnityEngine.Plane UnityEngine.Rendering.ShadowSplitData::GetCullingPlane(System.Int32)
extern void ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799 (void);
// 0x00001093 System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(UnityEngine.Rendering.ShadowSplitData)
extern void ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422 (void);
// 0x00001094 System.Boolean UnityEngine.Rendering.ShadowSplitData::Equals(System.Object)
extern void ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824 (void);
// 0x00001095 System.Int32 UnityEngine.Rendering.ShadowSplitData::GetHashCode()
extern void ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900 (void);
// 0x00001096 System.Void UnityEngine.Rendering.ShadowSplitData::.cctor()
extern void ShadowSplitData__cctor_mFFFF55D36701DA4C792646A2F3AAAA3C5F09ACBC (void);
// 0x00001097 System.Void UnityEngine.Rendering.SortingLayerRange::.ctor(System.Int16,System.Int16)
extern void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD (void);
// 0x00001098 System.Int16 UnityEngine.Rendering.SortingLayerRange::get_lowerBound()
extern void SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209 (void);
// 0x00001099 System.Int16 UnityEngine.Rendering.SortingLayerRange::get_upperBound()
extern void SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487 (void);
// 0x0000109A UnityEngine.Rendering.SortingLayerRange UnityEngine.Rendering.SortingLayerRange::get_all()
extern void SortingLayerRange_get_all_m8340309D1B8DEBFF5AA083D08EBF9E17DC900C20 (void);
// 0x0000109B System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(UnityEngine.Rendering.SortingLayerRange)
extern void SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1 (void);
// 0x0000109C System.Boolean UnityEngine.Rendering.SortingLayerRange::Equals(System.Object)
extern void SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A (void);
// 0x0000109D System.Int32 UnityEngine.Rendering.SortingLayerRange::GetHashCode()
extern void SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE (void);
// 0x0000109E System.Void UnityEngine.Rendering.SortingSettings::.ctor(UnityEngine.Camera)
extern void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED (void);
// 0x0000109F System.Void UnityEngine.Rendering.SortingSettings::set_customAxis(UnityEngine.Vector3)
extern void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9 (void);
// 0x000010A0 UnityEngine.Rendering.SortingCriteria UnityEngine.Rendering.SortingSettings::get_criteria()
extern void SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9 (void);
// 0x000010A1 System.Void UnityEngine.Rendering.SortingSettings::set_criteria(UnityEngine.Rendering.SortingCriteria)
extern void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57 (void);
// 0x000010A2 System.Void UnityEngine.Rendering.SortingSettings::set_distanceMetric(UnityEngine.Rendering.DistanceMetric)
extern void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387 (void);
// 0x000010A3 System.Boolean UnityEngine.Rendering.SortingSettings::Equals(UnityEngine.Rendering.SortingSettings)
extern void SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06 (void);
// 0x000010A4 System.Boolean UnityEngine.Rendering.SortingSettings::Equals(System.Object)
extern void SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A (void);
// 0x000010A5 System.Int32 UnityEngine.Rendering.SortingSettings::GetHashCode()
extern void SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D (void);
// 0x000010A6 UnityEngine.Rendering.StencilState UnityEngine.Rendering.StencilState::get_defaultValue()
extern void StencilState_get_defaultValue_m630677923DEFFC0B9E60383DDFF5AE984791BA1C (void);
// 0x000010A7 System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp)
extern void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6 (void);
// 0x000010A8 System.Void UnityEngine.Rendering.StencilState::.ctor(System.Boolean,System.Byte,System.Byte,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.CompareFunction,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp,UnityEngine.Rendering.StencilOp)
extern void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E (void);
// 0x000010A9 System.Boolean UnityEngine.Rendering.StencilState::get_enabled()
extern void StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709 (void);
// 0x000010AA System.Void UnityEngine.Rendering.StencilState::set_enabled(System.Boolean)
extern void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564 (void);
// 0x000010AB System.Byte UnityEngine.Rendering.StencilState::get_readMask()
extern void StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB (void);
// 0x000010AC System.Void UnityEngine.Rendering.StencilState::set_readMask(System.Byte)
extern void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B (void);
// 0x000010AD System.Byte UnityEngine.Rendering.StencilState::get_writeMask()
extern void StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0 (void);
// 0x000010AE System.Void UnityEngine.Rendering.StencilState::set_writeMask(System.Byte)
extern void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65 (void);
// 0x000010AF System.Void UnityEngine.Rendering.StencilState::SetCompareFunction(UnityEngine.Rendering.CompareFunction)
extern void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29 (void);
// 0x000010B0 System.Void UnityEngine.Rendering.StencilState::SetPassOperation(UnityEngine.Rendering.StencilOp)
extern void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB (void);
// 0x000010B1 System.Void UnityEngine.Rendering.StencilState::SetFailOperation(UnityEngine.Rendering.StencilOp)
extern void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9 (void);
// 0x000010B2 System.Void UnityEngine.Rendering.StencilState::SetZFailOperation(UnityEngine.Rendering.StencilOp)
extern void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2 (void);
// 0x000010B3 UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionFront()
extern void StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6 (void);
// 0x000010B4 System.Void UnityEngine.Rendering.StencilState::set_compareFunctionFront(UnityEngine.Rendering.CompareFunction)
extern void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC (void);
// 0x000010B5 UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationFront()
extern void StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F (void);
// 0x000010B6 System.Void UnityEngine.Rendering.StencilState::set_passOperationFront(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB (void);
// 0x000010B7 UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationFront()
extern void StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5 (void);
// 0x000010B8 System.Void UnityEngine.Rendering.StencilState::set_failOperationFront(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6 (void);
// 0x000010B9 UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationFront()
extern void StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C (void);
// 0x000010BA System.Void UnityEngine.Rendering.StencilState::set_zFailOperationFront(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6 (void);
// 0x000010BB UnityEngine.Rendering.CompareFunction UnityEngine.Rendering.StencilState::get_compareFunctionBack()
extern void StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5 (void);
// 0x000010BC System.Void UnityEngine.Rendering.StencilState::set_compareFunctionBack(UnityEngine.Rendering.CompareFunction)
extern void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D (void);
// 0x000010BD UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_passOperationBack()
extern void StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38 (void);
// 0x000010BE System.Void UnityEngine.Rendering.StencilState::set_passOperationBack(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220 (void);
// 0x000010BF UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_failOperationBack()
extern void StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE (void);
// 0x000010C0 System.Void UnityEngine.Rendering.StencilState::set_failOperationBack(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A (void);
// 0x000010C1 UnityEngine.Rendering.StencilOp UnityEngine.Rendering.StencilState::get_zFailOperationBack()
extern void StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC (void);
// 0x000010C2 System.Void UnityEngine.Rendering.StencilState::set_zFailOperationBack(UnityEngine.Rendering.StencilOp)
extern void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864 (void);
// 0x000010C3 System.Boolean UnityEngine.Rendering.StencilState::Equals(UnityEngine.Rendering.StencilState)
extern void StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051 (void);
// 0x000010C4 System.Boolean UnityEngine.Rendering.StencilState::Equals(System.Object)
extern void StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B (void);
// 0x000010C5 System.Int32 UnityEngine.Rendering.StencilState::GetHashCode()
extern void StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5 (void);
// 0x000010C6 UnityEngine.Rendering.SupportedRenderingFeatures UnityEngine.Rendering.SupportedRenderingFeatures::get_active()
extern void SupportedRenderingFeatures_get_active_mEE06ADFCF05E5111ED1D42BA3E893F8386C96480 (void);
// 0x000010C7 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_active(UnityEngine.Rendering.SupportedRenderingFeatures)
extern void SupportedRenderingFeatures_set_active_m3AC4375082D83077EB449AD20EC27B6B458D2EC4 (void);
// 0x000010C8 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_defaultMixedLightingModes()
extern void SupportedRenderingFeatures_get_defaultMixedLightingModes_m7F9FDF9012EC41E36466613C8A9103D74666CBC4 (void);
// 0x000010C9 UnityEngine.Rendering.SupportedRenderingFeatures/LightmapMixedBakeModes UnityEngine.Rendering.SupportedRenderingFeatures::get_mixedLightingModes()
extern void SupportedRenderingFeatures_get_mixedLightingModes_m929C0CE80A4990993EBCAB8B46C1E273A0829137 (void);
// 0x000010CA UnityEngine.LightmapBakeType UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapBakeTypes()
extern void SupportedRenderingFeatures_get_lightmapBakeTypes_m1311A5AD5BE1A6BA3251238C893D7D340358C156 (void);
// 0x000010CB UnityEngine.LightmapsMode UnityEngine.Rendering.SupportedRenderingFeatures::get_lightmapsModes()
extern void SupportedRenderingFeatures_get_lightmapsModes_m925D670110EF7109A26BE1B228066E1201FAAE38 (void);
// 0x000010CC System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlightenLightmapper()
extern void SupportedRenderingFeatures_get_enlightenLightmapper_mF7C756BBD4E605DD047BD502DFF8569C4CEE8F27 (void);
// 0x000010CD System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_enlighten()
extern void SupportedRenderingFeatures_get_enlighten_m6F973FEB7CCF0BB1B7A2F25317EADC5F6FD95ED6 (void);
// 0x000010CE System.Void UnityEngine.Rendering.SupportedRenderingFeatures::set_motionVectors(System.Boolean)
extern void SupportedRenderingFeatures_set_motionVectors_mEE2FCB3BBBB279DE389C75E189B25B87BFB56C75 (void);
// 0x000010CF System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_rendersUIOverlay()
extern void SupportedRenderingFeatures_get_rendersUIOverlay_m657FFFC5B360F7BCE9964EF50E7449779224AEFC (void);
// 0x000010D0 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoAmbientProbeBaking()
extern void SupportedRenderingFeatures_get_autoAmbientProbeBaking_m42E98E922511B1CF790FC414C9A85D70DFACA2C8 (void);
// 0x000010D1 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::get_autoDefaultReflectionProbeBaking()
extern void SupportedRenderingFeatures_get_autoDefaultReflectionProbeBaking_mFDB934E6645FA5CA95E1F0BEF4A12345A1025207 (void);
// 0x000010D2 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackMixedLightingModeByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackMixedLightingModeByRef_m79883C2C0259DA7AF9B43DC1C6621EF8C2C882AB (void);
// 0x000010D3 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupported(UnityEngine.MixedLightingMode)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupported_m1FAB223D6188E1830288D98A7622B549F545881A (void);
// 0x000010D4 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsMixedLightingModeSupportedByRef(UnityEngine.MixedLightingMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsMixedLightingModeSupportedByRef_mF97CED14CB16F3193BCB30A9A37F7B8EDFB7AC4D (void);
// 0x000010D5 System.Boolean UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupported(UnityEngine.LightmapBakeType)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupported_mCBE5A13BA92867DA66DCDF23121473FD4B879CA4 (void);
// 0x000010D6 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapBakeTypeSupportedByRef(UnityEngine.LightmapBakeType,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapBakeTypeSupportedByRef_mC712C491E3596EE8C0655538CF08E042EB7B34C8 (void);
// 0x000010D7 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapsModeSupportedByRef(UnityEngine.LightmapsMode,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapsModeSupportedByRef_m494FCDC548A34F66D7A71A81D0C38EFBF6459AEB (void);
// 0x000010D8 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsLightmapperSupportedByRef(System.Int32,System.IntPtr)
extern void SupportedRenderingFeatures_IsLightmapperSupportedByRef_mFC8FCBE9FA4D3E210CBB8BA711FF0AE72648285A (void);
// 0x000010D9 System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsUIOverlayRenderedBySRP(System.IntPtr)
extern void SupportedRenderingFeatures_IsUIOverlayRenderedBySRP_m1AE190FFF1E73E64DC2F9CF21F44656056F2B2C9 (void);
// 0x000010DA System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoAmbientProbeBakingSupported(System.IntPtr)
extern void SupportedRenderingFeatures_IsAutoAmbientProbeBakingSupported_m2D00A73CB387BEDAFADF211A0E8579ACB544A6BC (void);
// 0x000010DB System.Void UnityEngine.Rendering.SupportedRenderingFeatures::IsAutoDefaultReflectionProbeBakingSupported(System.IntPtr)
extern void SupportedRenderingFeatures_IsAutoDefaultReflectionProbeBakingSupported_m226DAFBB7099877D23B8273789A1FAC2130DDCC0 (void);
// 0x000010DC System.Void UnityEngine.Rendering.SupportedRenderingFeatures::FallbackLightmapperByRef(System.IntPtr)
extern void SupportedRenderingFeatures_FallbackLightmapperByRef_mE8CE8E18176F1DF7FB7A315C3FF41029BFBDCA63 (void);
// 0x000010DD System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.ctor()
extern void SupportedRenderingFeatures__ctor_mF7728980F81142B7BD45FBB25AB001B17A4BF0ED (void);
// 0x000010DE System.Void UnityEngine.Rendering.SupportedRenderingFeatures::.cctor()
extern void SupportedRenderingFeatures__cctor_m95816EF1A9511038798E9D7FF161E929E0217DE0 (void);
// 0x000010DF UnityEngine.Light UnityEngine.Rendering.VisibleLight::get_light()
extern void VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B (void);
// 0x000010E0 UnityEngine.LightType UnityEngine.Rendering.VisibleLight::get_lightType()
extern void VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454 (void);
// 0x000010E1 UnityEngine.Color UnityEngine.Rendering.VisibleLight::get_finalColor()
extern void VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03 (void);
// 0x000010E2 UnityEngine.Matrix4x4 UnityEngine.Rendering.VisibleLight::get_localToWorldMatrix()
extern void VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081 (void);
// 0x000010E3 System.Single UnityEngine.Rendering.VisibleLight::get_range()
extern void VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D (void);
// 0x000010E4 System.Single UnityEngine.Rendering.VisibleLight::get_spotAngle()
extern void VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97 (void);
// 0x000010E5 System.Boolean UnityEngine.Rendering.VisibleLight::Equals(UnityEngine.Rendering.VisibleLight)
extern void VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23 (void);
// 0x000010E6 System.Boolean UnityEngine.Rendering.VisibleLight::Equals(System.Object)
extern void VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB (void);
// 0x000010E7 System.Int32 UnityEngine.Rendering.VisibleLight::GetHashCode()
extern void VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F (void);
// 0x000010E8 System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(UnityEngine.Rendering.VisibleReflectionProbe)
extern void VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE (void);
// 0x000010E9 System.Boolean UnityEngine.Rendering.VisibleReflectionProbe::Equals(System.Object)
extern void VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845 (void);
// 0x000010EA System.Int32 UnityEngine.Rendering.VisibleReflectionProbe::GetHashCode()
extern void VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC (void);
// 0x000010EB System.String UnityEngine.Rendering.GlobalKeyword::ToString()
extern void GlobalKeyword_ToString_mAF8E199F9E1334F193CF30BB465A3DA95D3688B5 (void);
// 0x000010EC System.String UnityEngine.Rendering.LocalKeyword::ToString()
extern void LocalKeyword_ToString_mCBEF3D50F71CBB79268F0E3644173694E8CF8FE2 (void);
// 0x000010ED System.Boolean UnityEngine.Rendering.LocalKeyword::Equals(System.Object)
extern void LocalKeyword_Equals_m8D31C93AA8E3230CAC337955B60C721FB18DB1D5 (void);
// 0x000010EE System.Boolean UnityEngine.Rendering.LocalKeyword::Equals(UnityEngine.Rendering.LocalKeyword)
extern void LocalKeyword_Equals_mDAD1B018013FC5991AD295C4F3F7EBA720496C0B (void);
// 0x000010EF System.Int32 UnityEngine.Rendering.LocalKeyword::GetHashCode()
extern void LocalKeyword_GetHashCode_m593C9D65515ED5F19577184AA3584FA969FC2786 (void);
// 0x000010F0 System.Boolean UnityEngine.Rendering.LocalKeywordSpace::Equals(System.Object)
extern void LocalKeywordSpace_Equals_m6E7BBA5D0C2C190A46681C2EEAB945C58A637C10 (void);
// 0x000010F1 System.Boolean UnityEngine.Rendering.LocalKeywordSpace::Equals(UnityEngine.Rendering.LocalKeywordSpace)
extern void LocalKeywordSpace_Equals_m90ED506A341F7AAD4DAFC8359ED2EDF0C00785A7 (void);
// 0x000010F2 System.Boolean UnityEngine.Rendering.LocalKeywordSpace::op_Equality(UnityEngine.Rendering.LocalKeywordSpace,UnityEngine.Rendering.LocalKeywordSpace)
extern void LocalKeywordSpace_op_Equality_m57105DC96610FB539612F19551B04E19E53AD574 (void);
// 0x000010F3 System.Int32 UnityEngine.Rendering.LocalKeywordSpace::GetHashCode()
extern void LocalKeywordSpace_GetHashCode_mF3B74C7113D2C02A6EACBB72CD955B5ABCEBB1DF (void);
// 0x000010F4 System.UInt32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordCount()
extern void ShaderKeyword_GetGlobalKeywordCount_mAD5B22884462163175CE99E6E731FEADA7F8BEDE (void);
// 0x000010F5 System.UInt32 UnityEngine.Rendering.ShaderKeyword::GetGlobalKeywordIndex(System.String)
extern void ShaderKeyword_GetGlobalKeywordIndex_mD4B08A8D9AB0AB57482025CE056307FEB77DE5FE (void);
// 0x000010F6 System.Void UnityEngine.Rendering.ShaderKeyword::CreateGlobalKeyword(System.String)
extern void ShaderKeyword_CreateGlobalKeyword_m688E601633621C91C6DC3AE3AD58F15606959200 (void);
// 0x000010F7 System.Void UnityEngine.Rendering.ShaderKeyword::.ctor(System.String)
extern void ShaderKeyword__ctor_m7F07272BD798B4145B55BC7CAD71D4E2330FD1D1 (void);
// 0x000010F8 System.String UnityEngine.Rendering.ShaderKeyword::ToString()
extern void ShaderKeyword_ToString_m4C7010D16DFFFA404F8E57F150AF80CF89FC6F10 (void);
// 0x000010F9 System.Boolean UnityEngine.Rendering.RendererUtils.RendererList::get_isValid()
extern void RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68 (void);
// 0x000010FA System.Void UnityEngine.Rendering.RendererUtils.RendererList::.ctor(System.UIntPtr,System.UInt32)
extern void RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2 (void);
// 0x000010FB System.Void UnityEngine.Rendering.RendererUtils.RendererList::.cctor()
extern void RendererList__cctor_m3282B4A0220CC79FA4ECFED311AEBD7CAC996E7F (void);
// 0x000010FC System.Boolean UnityEngine.Rendering.RendererUtils.RendererList::get_isValid_Injected(UnityEngine.Rendering.RendererUtils.RendererList&)
extern void RendererList_get_isValid_Injected_m237B95325A8960A42F5202FC2FFEFEC4AFCF7DD8 (void);
// 0x000010FD UnityEngine.Rendering.CullingResults UnityEngine.Rendering.RendererUtils.RendererListDesc::get_cullingResult()
extern void RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA (void);
// 0x000010FE UnityEngine.Camera UnityEngine.Rendering.RendererUtils.RendererListDesc::get_camera()
extern void RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815 (void);
// 0x000010FF UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.RendererUtils.RendererListDesc::get_passName()
extern void RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F (void);
// 0x00001100 UnityEngine.Rendering.ShaderTagId[] UnityEngine.Rendering.RendererUtils.RendererListDesc::get_passNames()
extern void RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594 (void);
// 0x00001101 System.Boolean UnityEngine.Rendering.RendererUtils.RendererListDesc::IsValid()
extern void RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136 (void);
// 0x00001102 System.Void UnityEngine.Rendering.RendererUtils.RendererListParams::set_isValid(System.Boolean)
extern void RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65 (void);
// 0x00001103 UnityEngine.Rendering.RendererUtils.RendererListParams UnityEngine.Rendering.RendererUtils.RendererListParams::Create(UnityEngine.Rendering.RendererUtils.RendererListDesc&)
extern void RendererListParams_Create_m90DF25C81B74D8C0E170A5549F6C9615FEE251D6 (void);
// 0x00001104 System.Void UnityEngine.Rendering.RendererUtils.RendererListParams::.cctor()
extern void RendererListParams__cctor_m779FB6EDE3C7C0E94D8F7CDF7978BA1AF064B748 (void);
// 0x00001105 System.Boolean UnityEngine.Playables.FrameData::HasFlags(UnityEngine.Playables.FrameData/Flags)
extern void FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C (void);
// 0x00001106 System.Single UnityEngine.Playables.FrameData::get_deltaTime()
extern void FrameData_get_deltaTime_m522E00CB1B4DA759A5121778A7688DA07735C1F8 (void);
// 0x00001107 System.Single UnityEngine.Playables.FrameData::get_effectiveSpeed()
extern void FrameData_get_effectiveSpeed_m49D7C9FB90C9B640B64D701B026DC26540BC25B9 (void);
// 0x00001108 UnityEngine.Playables.FrameData/EvaluationType UnityEngine.Playables.FrameData::get_evaluationType()
extern void FrameData_get_evaluationType_m0212C6B9A3C3AD09BA24DD4291A9FB528BFD0842 (void);
// 0x00001109 System.Boolean UnityEngine.Playables.FrameData::get_seekOccurred()
extern void FrameData_get_seekOccurred_mC8325617A69EA31B70169D921E258AC60B2750D2 (void);
// 0x0000110A System.Boolean UnityEngine.Playables.FrameData::get_timeLooped()
extern void FrameData_get_timeLooped_m88F002C13ED791E65D9F5705AAD05C19C505918B (void);
// 0x0000110B System.Boolean UnityEngine.Playables.FrameData::get_timeHeld()
extern void FrameData_get_timeHeld_m1213876DD47660CEA565831282ACA4477BC6644F (void);
// 0x0000110C UnityEngine.Playables.PlayableOutput UnityEngine.Playables.FrameData::get_output()
extern void FrameData_get_output_mB5B10130E39676C78F53E6194390B01B87D54FBF (void);
// 0x0000110D UnityEngine.Playables.PlayState UnityEngine.Playables.FrameData::get_effectivePlayState()
extern void FrameData_get_effectivePlayState_m58201D8BB3B3489399055AC4D1264007552F2BAB (void);
// 0x0000110E System.Boolean UnityEngine.Playables.FrameRate::get_dropFrame()
extern void FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4 (void);
// 0x0000110F System.Double UnityEngine.Playables.FrameRate::get_rate()
extern void FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406 (void);
// 0x00001110 System.Void UnityEngine.Playables.FrameRate::.ctor(System.UInt32,System.Boolean)
extern void FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71 (void);
// 0x00001111 System.Boolean UnityEngine.Playables.FrameRate::IsValid()
extern void FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851 (void);
// 0x00001112 System.Boolean UnityEngine.Playables.FrameRate::Equals(UnityEngine.Playables.FrameRate)
extern void FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6 (void);
// 0x00001113 System.Boolean UnityEngine.Playables.FrameRate::Equals(System.Object)
extern void FrameRate_Equals_m318AFC57E72479688AFA71ECFCB8F2113BC0044C (void);
// 0x00001114 System.Boolean UnityEngine.Playables.FrameRate::op_Equality(UnityEngine.Playables.FrameRate,UnityEngine.Playables.FrameRate)
extern void FrameRate_op_Equality_m20786BB4FF6E0B7F40F935A945AF8CA63D77FEC4 (void);
// 0x00001115 System.Int32 UnityEngine.Playables.FrameRate::GetHashCode()
extern void FrameRate_GetHashCode_mD760D080786680B77E3E8F059950F48EAAF6A819 (void);
// 0x00001116 System.String UnityEngine.Playables.FrameRate::ToString()
extern void FrameRate_ToString_m899E2A85E7CE55B74522F23706508BD4AF18934F (void);
// 0x00001117 System.String UnityEngine.Playables.FrameRate::ToString(System.String,System.IFormatProvider)
extern void FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56 (void);
// 0x00001118 UnityEngine.Playables.FrameRate UnityEngine.Playables.FrameRate::DoubleToFrameRate(System.Double)
extern void FrameRate_DoubleToFrameRate_mBF7B8DC218B347F607E379E7BD9C44DFA69C4B61 (void);
// 0x00001119 System.Void UnityEngine.Playables.FrameRate::.cctor()
extern void FrameRate__cctor_mCF386A3D08C0E45EFFE95416C146DB4685D0E381 (void);
// 0x0000111A UnityEngine.PropertyName UnityEngine.Playables.INotification::get_id()
// 0x0000111B System.Void UnityEngine.Playables.INotificationReceiver::OnNotify(UnityEngine.Playables.Playable,UnityEngine.Playables.INotification,System.Object)
// 0x0000111C UnityEngine.Playables.PlayableHandle UnityEngine.Playables.IPlayable::GetHandle()
// 0x0000111D System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
// 0x0000111E System.Void UnityEngine.Playables.IPlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
// 0x0000111F System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
// 0x00001120 System.Void UnityEngine.Playables.IPlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
// 0x00001121 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x00001122 System.Void UnityEngine.Playables.IPlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x00001123 System.Void UnityEngine.Playables.IPlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
// 0x00001124 System.Void UnityEngine.Playables.IPlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
// 0x00001125 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.IPlayableOutput::GetHandle()
// 0x00001126 UnityEngine.Playables.Playable UnityEngine.Playables.Playable::get_Null()
extern void Playable_get_Null_m13BA20519948F798D105B0F5F4FCF0D738CEA5A7 (void);
// 0x00001127 UnityEngine.Playables.Playable UnityEngine.Playables.Playable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
extern void Playable_Create_m599EF0161E10B4244461F3335A6294AEBBA02123 (void);
// 0x00001128 System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
extern void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (void);
// 0x00001129 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::GetHandle()
extern void Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8 (void);
// 0x0000112A System.Boolean UnityEngine.Playables.Playable::IsPlayableOfType()
// 0x0000112B System.Type UnityEngine.Playables.Playable::GetPlayableType()
extern void Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43 (void);
// 0x0000112C System.Boolean UnityEngine.Playables.Playable::Equals(UnityEngine.Playables.Playable)
extern void Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86 (void);
// 0x0000112D System.Void UnityEngine.Playables.Playable::.cctor()
extern void Playable__cctor_m75FC3E0FF1F2C5AD39A0AE7F2967AC5D0ABAEF0A (void);
// 0x0000112E UnityEngine.Playables.Playable UnityEngine.Playables.IPlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
// 0x0000112F System.Double UnityEngine.Playables.IPlayableAsset::get_duration()
// 0x00001130 UnityEngine.Playables.Playable UnityEngine.Playables.PlayableAsset::CreatePlayable(UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject)
// 0x00001131 System.Double UnityEngine.Playables.PlayableAsset::get_duration()
extern void PlayableAsset_get_duration_m4668A767DDB780565E6506E63B4797B820405CFE (void);
// 0x00001132 System.Collections.Generic.IEnumerable`1<UnityEngine.Playables.PlayableBinding> UnityEngine.Playables.PlayableAsset::get_outputs()
extern void PlayableAsset_get_outputs_m5760B1B5EE08B0327FA7D90AE92C94227B1C993C (void);
// 0x00001133 System.Void UnityEngine.Playables.PlayableAsset::Internal_CreatePlayable(UnityEngine.Playables.PlayableAsset,UnityEngine.Playables.PlayableGraph,UnityEngine.GameObject,System.IntPtr)
extern void PlayableAsset_Internal_CreatePlayable_mC2DE0964868E459854F8B7564830BDF47424CD65 (void);
// 0x00001134 System.Void UnityEngine.Playables.PlayableAsset::Internal_GetPlayableAssetDuration(UnityEngine.Playables.PlayableAsset,System.IntPtr)
extern void PlayableAsset_Internal_GetPlayableAssetDuration_m88EC64D33EDDDCF5DD24FF233BEC2013DFDDF622 (void);
// 0x00001135 System.Void UnityEngine.Playables.PlayableAsset::.ctor()
extern void PlayableAsset__ctor_m36B842356F02DF323B356BAAF6E3DC59BA9E1AB8 (void);
// 0x00001136 System.Void UnityEngine.Playables.PlayableBehaviour::.ctor()
extern void PlayableBehaviour__ctor_mA6202DCD846F0DDFC5963764A404EE8AFABEA23A (void);
// 0x00001137 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStart(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStart_mB5944807796239EFB530022539674C4E4D185D65 (void);
// 0x00001138 System.Void UnityEngine.Playables.PlayableBehaviour::OnGraphStop(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnGraphStop_mF80DFC8A3C2D2CA9299011D9E871ED6A8A9586CA (void);
// 0x00001139 System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableCreate(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableCreate_m22B0F0051A677A523C5702AABC6B1C9D358E90B8 (void);
// 0x0000113A System.Void UnityEngine.Playables.PlayableBehaviour::OnPlayableDestroy(UnityEngine.Playables.Playable)
extern void PlayableBehaviour_OnPlayableDestroy_m3DB0AF7BD9689DA1BCCBBFD19BDD544143027C3C (void);
// 0x0000113B System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPlay(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPlay_m05F6FCCBC6E8FB4BA0BE2690045AF28BF95C6FE2 (void);
// 0x0000113C System.Void UnityEngine.Playables.PlayableBehaviour::OnBehaviourPause(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_OnBehaviourPause_m431A7BD2EE99C1862563FEA37E20C365B753930B (void);
// 0x0000113D System.Void UnityEngine.Playables.PlayableBehaviour::PrepareFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData)
extern void PlayableBehaviour_PrepareFrame_m33FED1E870D350D8276712A2CD75118FEFAA86BD (void);
// 0x0000113E System.Void UnityEngine.Playables.PlayableBehaviour::ProcessFrame(UnityEngine.Playables.Playable,UnityEngine.Playables.FrameData,System.Object)
extern void PlayableBehaviour_ProcessFrame_mB80DDB2AB5D7EC0D3B9A466D37BE8556F6BBD2A0 (void);
// 0x0000113F System.Object UnityEngine.Playables.PlayableBehaviour::Clone()
extern void PlayableBehaviour_Clone_m6A5B052F4ECA2ADED5937A4843777F52CCD33EE8 (void);
// 0x00001140 UnityEngine.Object UnityEngine.Playables.PlayableBinding::get_sourceObject()
extern void PlayableBinding_get_sourceObject_m195E6C4C3DF88BD89A2DE3923646B9A013310C09 (void);
// 0x00001141 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding::CreateOutput(UnityEngine.Playables.PlayableGraph)
extern void PlayableBinding_CreateOutput_mE29B8B4AE0857C038D6DCA6824A307C60E2DD7C6 (void);
// 0x00001142 UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
extern void PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3 (void);
// 0x00001143 System.Void UnityEngine.Playables.PlayableBinding::.cctor()
extern void PlayableBinding__cctor_m60F178A142DCD473565A15003603A696FE3EBC02 (void);
// 0x00001144 System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
extern void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (void);
// 0x00001145 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableBinding/CreateOutputMethod::Invoke(UnityEngine.Playables.PlayableGraph,System.String)
extern void CreateOutputMethod_Invoke_mEC7DC5D9A9325BFFB17C248AE9738637704B89CC (void);
// 0x00001146 System.Boolean UnityEngine.Playables.PlayableExtensions::IsValid(U)
// 0x00001147 UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableExtensions::GetGraph(U)
// 0x00001148 UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableExtensions::GetPlayState(U)
// 0x00001149 System.Void UnityEngine.Playables.PlayableExtensions::Play(U)
// 0x0000114A System.Void UnityEngine.Playables.PlayableExtensions::Pause(U)
// 0x0000114B System.Void UnityEngine.Playables.PlayableExtensions::SetSpeed(U,System.Double)
// 0x0000114C System.Void UnityEngine.Playables.PlayableExtensions::SetDuration(U,System.Double)
// 0x0000114D System.Double UnityEngine.Playables.PlayableExtensions::GetDuration(U)
// 0x0000114E System.Void UnityEngine.Playables.PlayableExtensions::SetTime(U,System.Double)
// 0x0000114F System.Double UnityEngine.Playables.PlayableExtensions::GetTime(U)
// 0x00001150 System.Double UnityEngine.Playables.PlayableExtensions::GetPreviousTime(U)
// 0x00001151 System.Boolean UnityEngine.Playables.PlayableExtensions::IsDone(U)
// 0x00001152 System.Void UnityEngine.Playables.PlayableExtensions::SetPropagateSetTime(U,System.Boolean)
// 0x00001153 System.Void UnityEngine.Playables.PlayableExtensions::SetInputCount(U,System.Int32)
// 0x00001154 System.Int32 UnityEngine.Playables.PlayableExtensions::GetInputCount(U)
// 0x00001155 UnityEngine.Playables.Playable UnityEngine.Playables.PlayableExtensions::GetInput(U,System.Int32)
// 0x00001156 System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight(U,System.Int32,System.Single)
// 0x00001157 System.Void UnityEngine.Playables.PlayableExtensions::SetInputWeight(U,V,System.Single)
// 0x00001158 System.Single UnityEngine.Playables.PlayableExtensions::GetInputWeight(U,System.Int32)
// 0x00001159 System.Void UnityEngine.Playables.PlayableExtensions::SetTraversalMode(U,UnityEngine.Playables.PlayableTraversalMode)
// 0x0000115A UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableExtensions::GetTimeWrapMode(U)
// 0x0000115B System.Void UnityEngine.Playables.PlayableExtensions::SetTimeWrapMode(U,UnityEngine.Playables.DirectorWrapMode)
// 0x0000115C UnityEngine.Playables.Playable UnityEngine.Playables.PlayableGraph::GetRootPlayable(System.Int32)
extern void PlayableGraph_GetRootPlayable_m3BA0011AD6B13FCE5D58EA3E9BB17BE84319B53C (void);
// 0x0000115D System.Boolean UnityEngine.Playables.PlayableGraph::Connect(U,System.Int32,V,System.Int32)
// 0x0000115E System.Void UnityEngine.Playables.PlayableGraph::Evaluate()
extern void PlayableGraph_Evaluate_m5E8756A5AB34EB7F9FC7682932D4BD6BE418352A (void);
// 0x0000115F System.Boolean UnityEngine.Playables.PlayableGraph::IsValid()
extern void PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA (void);
// 0x00001160 System.Boolean UnityEngine.Playables.PlayableGraph::IsPlaying()
extern void PlayableGraph_IsPlaying_m9289A7D3CBD3A73051568C20F384C1D4FBBA89E0 (void);
// 0x00001161 System.Void UnityEngine.Playables.PlayableGraph::Evaluate(System.Single)
extern void PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7 (void);
// 0x00001162 UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver()
extern void PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47 (void);
// 0x00001163 System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount()
extern void PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809 (void);
// 0x00001164 System.Int32 UnityEngine.Playables.PlayableGraph::GetRootPlayableCount()
extern void PlayableGraph_GetRootPlayableCount_mAD4CB33AEDB21181CAE1312C3D23CA14E52FFA45 (void);
// 0x00001165 System.Void UnityEngine.Playables.PlayableGraph::SynchronizeEvaluation(UnityEngine.Playables.PlayableGraph)
extern void PlayableGraph_SynchronizeEvaluation_m9911E65EE4FE46BAE375EF11C884136C840760C0 (void);
// 0x00001166 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::CreatePlayableHandle()
extern void PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67 (void);
// 0x00001167 System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal(System.String,UnityEngine.Playables.PlayableOutputHandle&)
extern void PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393 (void);
// 0x00001168 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal(System.Int32)
extern void PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165 (void);
// 0x00001169 System.Boolean UnityEngine.Playables.PlayableGraph::IsMatchFrameRateEnabled()
extern void PlayableGraph_IsMatchFrameRateEnabled_mC6D005B2F581E49DEA0037C8811CEA771C3CE1C3 (void);
// 0x0000116A UnityEngine.Playables.FrameRate UnityEngine.Playables.PlayableGraph::GetFrameRate()
extern void PlayableGraph_GetFrameRate_m81DF8FC361E09CC2A2FE2350E48FF2B1E4AFA990 (void);
// 0x0000116B System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal(UnityEngine.Playables.PlayableHandle,System.Int32,UnityEngine.Playables.PlayableHandle,System.Int32)
extern void PlayableGraph_ConnectInternal_m86DBDCCD0D8D5B1734EA7E90268F057A6E52525A (void);
// 0x0000116C System.Boolean UnityEngine.Playables.PlayableGraph::IsValid_Injected(UnityEngine.Playables.PlayableGraph&)
extern void PlayableGraph_IsValid_Injected_m38C19708A13E45B47938245C10230A5AE3EA3A7C (void);
// 0x0000116D System.Boolean UnityEngine.Playables.PlayableGraph::IsPlaying_Injected(UnityEngine.Playables.PlayableGraph&)
extern void PlayableGraph_IsPlaying_Injected_m6853B8C3823B45DFC32C9F23D12D768945D27417 (void);
// 0x0000116E System.Void UnityEngine.Playables.PlayableGraph::Evaluate_Injected(UnityEngine.Playables.PlayableGraph&,System.Single)
extern void PlayableGraph_Evaluate_Injected_m25190F19B7C05D0E3F06C4D61C15C20C76A692D9 (void);
// 0x0000116F UnityEngine.IExposedPropertyTable UnityEngine.Playables.PlayableGraph::GetResolver_Injected(UnityEngine.Playables.PlayableGraph&)
extern void PlayableGraph_GetResolver_Injected_m46650234C8949E260D7E2F3A67C9EC184A6809F5 (void);
// 0x00001170 System.Int32 UnityEngine.Playables.PlayableGraph::GetPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
extern void PlayableGraph_GetPlayableCount_Injected_m1F7B7B6400DAEEF218EB40D31FAF4E77ECB58AD3 (void);
// 0x00001171 System.Int32 UnityEngine.Playables.PlayableGraph::GetRootPlayableCount_Injected(UnityEngine.Playables.PlayableGraph&)
extern void PlayableGraph_GetRootPlayableCount_Injected_m361930597784E2C478CADDBCBCFE32BA998E2F8C (void);
// 0x00001172 System.Void UnityEngine.Playables.PlayableGraph::SynchronizeEvaluation_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableGraph&)
extern void PlayableGraph_SynchronizeEvaluation_Injected_m150E4F7D7993DBD85CF30D143D964DA68A8097E5 (void);
// 0x00001173 System.Void UnityEngine.Playables.PlayableGraph::CreatePlayableHandle_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
extern void PlayableGraph_CreatePlayableHandle_Injected_m6DAE7F87EF01E3C6429FEC6AAEA0A264128B3E61 (void);
// 0x00001174 System.Boolean UnityEngine.Playables.PlayableGraph::CreateScriptOutputInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
extern void PlayableGraph_CreateScriptOutputInternal_Injected_m65A2EECE96C095AEC9CF11474AFF72EBC30472AA (void);
// 0x00001175 System.Void UnityEngine.Playables.PlayableGraph::GetRootPlayableInternal_Injected(UnityEngine.Playables.PlayableGraph&,System.Int32,UnityEngine.Playables.PlayableHandle&)
extern void PlayableGraph_GetRootPlayableInternal_Injected_m80A0E83F214A01F5BE69D63AD56A162B9E74CC32 (void);
// 0x00001176 System.Boolean UnityEngine.Playables.PlayableGraph::IsMatchFrameRateEnabled_Injected(UnityEngine.Playables.PlayableGraph&)
extern void PlayableGraph_IsMatchFrameRateEnabled_Injected_m61515BE12764FA8F8DB31DFAE164594E8C700CC6 (void);
// 0x00001177 System.Void UnityEngine.Playables.PlayableGraph::GetFrameRate_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.FrameRate&)
extern void PlayableGraph_GetFrameRate_Injected_m0EBBE79E8D3E7A0EE83625E8667C8E03FDC0E342 (void);
// 0x00001178 System.Boolean UnityEngine.Playables.PlayableGraph::ConnectInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&,System.Int32)
extern void PlayableGraph_ConnectInternal_Injected_mDBBC929E39B82AC79315C637E859D814BE642F07 (void);
// 0x00001179 T UnityEngine.Playables.PlayableHandle::GetObject()
// 0x0000117A System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType()
// 0x0000117B UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
extern void PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217 (void);
// 0x0000117C UnityEngine.Playables.Playable UnityEngine.Playables.PlayableHandle::GetInput(System.Int32)
extern void PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633 (void);
// 0x0000117D System.Boolean UnityEngine.Playables.PlayableHandle::SetInputWeight(System.Int32,System.Single)
extern void PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E (void);
// 0x0000117E System.Single UnityEngine.Playables.PlayableHandle::GetInputWeight(System.Int32)
extern void PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A (void);
// 0x0000117F System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (void);
// 0x00001180 System.Boolean UnityEngine.Playables.PlayableHandle::Equals(System.Object)
extern void PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670 (void);
// 0x00001181 System.Boolean UnityEngine.Playables.PlayableHandle::Equals(UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45 (void);
// 0x00001182 System.Int32 UnityEngine.Playables.PlayableHandle::GetHashCode()
extern void PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F (void);
// 0x00001183 System.Boolean UnityEngine.Playables.PlayableHandle::CompareVersion(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
extern void PlayableHandle_CompareVersion_m802DDE7AF60A7492B1BCF3FDBE00198605001CD8 (void);
// 0x00001184 System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32)
extern void PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3 (void);
// 0x00001185 System.Boolean UnityEngine.Playables.PlayableHandle::CheckInputBounds(System.Int32,System.Boolean)
extern void PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8 (void);
// 0x00001186 System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
extern void PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (void);
// 0x00001187 System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType()
extern void PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686 (void);
// 0x00001188 System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance(System.Object)
extern void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE (void);
// 0x00001189 UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState()
extern void PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F (void);
// 0x0000118A System.Void UnityEngine.Playables.PlayableHandle::Play()
extern void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D (void);
// 0x0000118B System.Void UnityEngine.Playables.PlayableHandle::Pause()
extern void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32 (void);
// 0x0000118C System.Void UnityEngine.Playables.PlayableHandle::SetSpeed(System.Double)
extern void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9 (void);
// 0x0000118D System.Double UnityEngine.Playables.PlayableHandle::GetTime()
extern void PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D (void);
// 0x0000118E System.Void UnityEngine.Playables.PlayableHandle::SetTime(System.Double)
extern void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4 (void);
// 0x0000118F System.Boolean UnityEngine.Playables.PlayableHandle::IsDone()
extern void PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6 (void);
// 0x00001190 System.Double UnityEngine.Playables.PlayableHandle::GetDuration()
extern void PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7 (void);
// 0x00001191 System.Void UnityEngine.Playables.PlayableHandle::SetDuration(System.Double)
extern void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B (void);
// 0x00001192 System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime(System.Boolean)
extern void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B (void);
// 0x00001193 UnityEngine.Playables.PlayableGraph UnityEngine.Playables.PlayableHandle::GetGraph()
extern void PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24 (void);
// 0x00001194 System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
extern void PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (void);
// 0x00001195 System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
extern void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (void);
// 0x00001196 System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight(UnityEngine.Playables.PlayableHandle,System.Single)
extern void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1 (void);
// 0x00001197 System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime()
extern void PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF (void);
// 0x00001198 System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode(UnityEngine.Playables.PlayableTraversalMode)
extern void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D (void);
// 0x00001199 UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode()
extern void PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4 (void);
// 0x0000119A System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode(UnityEngine.Playables.DirectorWrapMode)
extern void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F (void);
// 0x0000119B System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance()
extern void PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925 (void);
// 0x0000119C UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::GetInputHandle(System.Int32)
extern void PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380 (void);
// 0x0000119D System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex(System.Int32,System.Single)
extern void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752 (void);
// 0x0000119E System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex(System.Int32)
extern void PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6 (void);
// 0x0000119F System.Void UnityEngine.Playables.PlayableHandle::.cctor()
extern void PlayableHandle__cctor_mD503717F819B6D5D115A206B2D88E8B1E5AEADA5 (void);
// 0x000011A0 System.Boolean UnityEngine.Playables.PlayableHandle::IsValid_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_IsValid_Injected_mFD1FB7096A30373EAEB9B99406CD836169CF24BB (void);
// 0x000011A1 System.Type UnityEngine.Playables.PlayableHandle::GetPlayableType_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetPlayableType_Injected_m5A90A1EC6109FBB31BD9342009B93A9B3913814B (void);
// 0x000011A2 System.Void UnityEngine.Playables.PlayableHandle::SetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&,System.Object)
extern void PlayableHandle_SetScriptInstance_Injected_m9AD355660347CD4868E86C911E4A0A7B332E52CC (void);
// 0x000011A3 UnityEngine.Playables.PlayState UnityEngine.Playables.PlayableHandle::GetPlayState_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetPlayState_Injected_m0EED65EC2553F18E6CCFAF3DC9C5928E200657CA (void);
// 0x000011A4 System.Void UnityEngine.Playables.PlayableHandle::Play_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_Play_Injected_m52A0C95CCC07769DA0AE72F221DE9344244156CB (void);
// 0x000011A5 System.Void UnityEngine.Playables.PlayableHandle::Pause_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_Pause_Injected_mD84BD0C12D89C0B19CF78851F43565DB13D146B9 (void);
// 0x000011A6 System.Void UnityEngine.Playables.PlayableHandle::SetSpeed_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
extern void PlayableHandle_SetSpeed_Injected_m40D6D16DE307C6CF2B1D698C58E80BA4D75D5E1C (void);
// 0x000011A7 System.Double UnityEngine.Playables.PlayableHandle::GetTime_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetTime_Injected_mF19D25B42A5962A1E3F2294837A12A2A58CD9555 (void);
// 0x000011A8 System.Void UnityEngine.Playables.PlayableHandle::SetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
extern void PlayableHandle_SetTime_Injected_m4109FB6C48745EB197B5E047EFAD722A32A723AA (void);
// 0x000011A9 System.Boolean UnityEngine.Playables.PlayableHandle::IsDone_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_IsDone_Injected_m9FEF721F629DDE1DE068F78E1F57134471984B5A (void);
// 0x000011AA System.Double UnityEngine.Playables.PlayableHandle::GetDuration_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetDuration_Injected_m48BFFA2CAFCA182DC64CB8296784AC84300F5184 (void);
// 0x000011AB System.Void UnityEngine.Playables.PlayableHandle::SetDuration_Injected(UnityEngine.Playables.PlayableHandle&,System.Double)
extern void PlayableHandle_SetDuration_Injected_mDF7D8FD56D90F357DDFBE2CA1BFF7466819E2E3C (void);
// 0x000011AC System.Void UnityEngine.Playables.PlayableHandle::SetPropagateSetTime_Injected(UnityEngine.Playables.PlayableHandle&,System.Boolean)
extern void PlayableHandle_SetPropagateSetTime_Injected_mB04F6DFDE3A083B6267E8728BC548AD89612CA77 (void);
// 0x000011AD System.Void UnityEngine.Playables.PlayableHandle::GetGraph_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableGraph&)
extern void PlayableHandle_GetGraph_Injected_mF5623BF301E4EF78AFF5241699377A5C7C83B002 (void);
// 0x000011AE System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetInputCount_Injected_mE5D803A20E99FAB9708043092D6A0EC77C244400 (void);
// 0x000011AF System.Void UnityEngine.Playables.PlayableHandle::SetInputCount_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
extern void PlayableHandle_SetInputCount_Injected_mEBC9A90F3A5C51B38C053D0AC008C8D58593621A (void);
// 0x000011B0 System.Void UnityEngine.Playables.PlayableHandle::SetInputWeight_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableHandle&,System.Single)
extern void PlayableHandle_SetInputWeight_Injected_m69E47545E27F77A2EE59625AC4CD748FACAD1D24 (void);
// 0x000011B1 System.Double UnityEngine.Playables.PlayableHandle::GetPreviousTime_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetPreviousTime_Injected_m1BCE7E9C90BE79A7D233A26E0A87E705E3199368 (void);
// 0x000011B2 System.Void UnityEngine.Playables.PlayableHandle::SetTraversalMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.PlayableTraversalMode)
extern void PlayableHandle_SetTraversalMode_Injected_mD62912B271C102CC4DC38117E1665F0DE9DA8227 (void);
// 0x000011B3 UnityEngine.Playables.DirectorWrapMode UnityEngine.Playables.PlayableHandle::GetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetTimeWrapMode_Injected_mBD72D109CA54C1E6148889588D3C268A29F1389C (void);
// 0x000011B4 System.Void UnityEngine.Playables.PlayableHandle::SetTimeWrapMode_Injected(UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.DirectorWrapMode)
extern void PlayableHandle_SetTimeWrapMode_Injected_m4FEC7834E661A7962229B6E42A8B972B3B654802 (void);
// 0x000011B5 System.Object UnityEngine.Playables.PlayableHandle::GetScriptInstance_Injected(UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetScriptInstance_Injected_m4938B24C8483B6C11AA1114AB8E5178EA8906E3E (void);
// 0x000011B6 System.Void UnityEngine.Playables.PlayableHandle::GetInputHandle_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,UnityEngine.Playables.PlayableHandle&)
extern void PlayableHandle_GetInputHandle_Injected_mD6946C7FC2EC360B1006C3EA10CE680037E53605 (void);
// 0x000011B7 System.Void UnityEngine.Playables.PlayableHandle::SetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32,System.Single)
extern void PlayableHandle_SetInputWeightFromIndex_Injected_mACBF5DC80B096E544CFB430CA9CB1669BAEF9EB9 (void);
// 0x000011B8 System.Single UnityEngine.Playables.PlayableHandle::GetInputWeightFromIndex_Injected(UnityEngine.Playables.PlayableHandle&,System.Int32)
extern void PlayableHandle_GetInputWeightFromIndex_Injected_m62654EEEE4DE8FA291803CA5AC85D3554809862C (void);
// 0x000011B9 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::get_Null()
extern void PlayableOutput_get_Null_mA7624276D8DE8874A9179656D6AB5D6E4AB1DD7F (void);
// 0x000011BA System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (void);
// 0x000011BB UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
extern void PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (void);
// 0x000011BC System.Boolean UnityEngine.Playables.PlayableOutput::IsPlayableOutputOfType()
// 0x000011BD System.Boolean UnityEngine.Playables.PlayableOutput::Equals(UnityEngine.Playables.PlayableOutput)
extern void PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121 (void);
// 0x000011BE System.Void UnityEngine.Playables.PlayableOutput::.cctor()
extern void PlayableOutput__cctor_mA6BE3612E38131B9366284B8D0F96AABD4271D41 (void);
// 0x000011BF System.Void UnityEngine.Playables.PlayableOutputExtensions::SetReferenceObject(U,UnityEngine.Object)
// 0x000011C0 System.Void UnityEngine.Playables.PlayableOutputExtensions::SetUserData(U,UnityEngine.Object)
// 0x000011C1 UnityEngine.Playables.Playable UnityEngine.Playables.PlayableOutputExtensions::GetSourcePlayable(U)
// 0x000011C2 System.Void UnityEngine.Playables.PlayableOutputExtensions::SetSourcePlayable(U,V,System.Int32)
// 0x000011C3 System.Int32 UnityEngine.Playables.PlayableOutputExtensions::GetSourceOutputPort(U)
// 0x000011C4 System.Void UnityEngine.Playables.PlayableOutputExtensions::SetWeight(U,System.Single)
// 0x000011C5 System.Void UnityEngine.Playables.PlayableOutputExtensions::PushNotification(U,UnityEngine.Playables.Playable,UnityEngine.Playables.INotification,System.Object)
// 0x000011C6 System.Void UnityEngine.Playables.PlayableOutputExtensions::AddNotificationReceiver(U,UnityEngine.Playables.INotificationReceiver)
// 0x000011C7 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
extern void PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (void);
// 0x000011C8 System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType()
// 0x000011C9 System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetHashCode()
extern void PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079 (void);
// 0x000011CA System.Boolean UnityEngine.Playables.PlayableOutputHandle::op_Equality(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_op_Equality_mAF77E9AD09CFBA177D85605ACF0B659F7DEE80E4 (void);
// 0x000011CB System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(System.Object)
extern void PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A (void);
// 0x000011CC System.Boolean UnityEngine.Playables.PlayableOutputHandle::Equals(UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6 (void);
// 0x000011CD System.Boolean UnityEngine.Playables.PlayableOutputHandle::CompareVersion(UnityEngine.Playables.PlayableOutputHandle,UnityEngine.Playables.PlayableOutputHandle)
extern void PlayableOutputHandle_CompareVersion_mA7BD9897370F05F9C192AC972A5ED7170C6D945C (void);
// 0x000011CE System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
extern void PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (void);
// 0x000011CF System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType()
extern void PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108 (void);
// 0x000011D0 System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject(UnityEngine.Object)
extern void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F (void);
// 0x000011D1 System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData(UnityEngine.Object)
extern void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B (void);
// 0x000011D2 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable()
extern void PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627 (void);
// 0x000011D3 System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable(UnityEngine.Playables.PlayableHandle,System.Int32)
extern void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D (void);
// 0x000011D4 System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort()
extern void PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F (void);
// 0x000011D5 System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight(System.Single)
extern void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F (void);
// 0x000011D6 System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.INotification,System.Object)
extern void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610 (void);
// 0x000011D7 System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver(UnityEngine.Playables.INotificationReceiver)
extern void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C (void);
// 0x000011D8 System.Void UnityEngine.Playables.PlayableOutputHandle::.cctor()
extern void PlayableOutputHandle__cctor_m3739C240727C7DE5BE3C36E63D5114227F1EB09D (void);
// 0x000011D9 System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid_Injected(UnityEngine.Playables.PlayableOutputHandle&)
extern void PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9 (void);
// 0x000011DA System.Type UnityEngine.Playables.PlayableOutputHandle::GetPlayableOutputType_Injected(UnityEngine.Playables.PlayableOutputHandle&)
extern void PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F (void);
// 0x000011DB System.Void UnityEngine.Playables.PlayableOutputHandle::SetReferenceObject_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
extern void PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707 (void);
// 0x000011DC System.Void UnityEngine.Playables.PlayableOutputHandle::SetUserData_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Object)
extern void PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4 (void);
// 0x000011DD System.Void UnityEngine.Playables.PlayableOutputHandle::GetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&)
extern void PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726 (void);
// 0x000011DE System.Void UnityEngine.Playables.PlayableOutputHandle::SetSourcePlayable_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,System.Int32)
extern void PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F (void);
// 0x000011DF System.Int32 UnityEngine.Playables.PlayableOutputHandle::GetSourceOutputPort_Injected(UnityEngine.Playables.PlayableOutputHandle&)
extern void PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332 (void);
// 0x000011E0 System.Void UnityEngine.Playables.PlayableOutputHandle::SetWeight_Injected(UnityEngine.Playables.PlayableOutputHandle&,System.Single)
extern void PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54 (void);
// 0x000011E1 System.Void UnityEngine.Playables.PlayableOutputHandle::PushNotification_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.PlayableHandle&,UnityEngine.Playables.INotification,System.Object)
extern void PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA (void);
// 0x000011E2 System.Void UnityEngine.Playables.PlayableOutputHandle::AddNotificationReceiver_Injected(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Playables.INotificationReceiver)
extern void PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981 (void);
// 0x000011E3 UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::get_Null()
// 0x000011E4 UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
// 0x000011E5 UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::Create(UnityEngine.Playables.PlayableGraph,T,System.Int32)
// 0x000011E6 UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::CreateHandle(UnityEngine.Playables.PlayableGraph,T,System.Int32)
// 0x000011E7 System.Object UnityEngine.Playables.ScriptPlayable`1::CreateScriptInstance()
// 0x000011E8 System.Object UnityEngine.Playables.ScriptPlayable`1::CloneScriptInstance(UnityEngine.Playables.IPlayableBehaviour)
// 0x000011E9 System.Object UnityEngine.Playables.ScriptPlayable`1::CloneScriptInstanceFromEngineObject(UnityEngine.Object)
// 0x000011EA System.Object UnityEngine.Playables.ScriptPlayable`1::CloneScriptInstanceFromIClonable(System.ICloneable)
// 0x000011EB System.Void UnityEngine.Playables.ScriptPlayable`1::.ctor(UnityEngine.Playables.PlayableHandle)
// 0x000011EC UnityEngine.Playables.PlayableHandle UnityEngine.Playables.ScriptPlayable`1::GetHandle()
// 0x000011ED T UnityEngine.Playables.ScriptPlayable`1::GetBehaviour()
// 0x000011EE UnityEngine.Playables.Playable UnityEngine.Playables.ScriptPlayable`1::op_Implicit(UnityEngine.Playables.ScriptPlayable`1<T>)
// 0x000011EF UnityEngine.Playables.ScriptPlayable`1<T> UnityEngine.Playables.ScriptPlayable`1::op_Explicit(UnityEngine.Playables.Playable)
// 0x000011F0 System.Boolean UnityEngine.Playables.ScriptPlayable`1::Equals(UnityEngine.Playables.ScriptPlayable`1<T>)
// 0x000011F1 System.Void UnityEngine.Playables.ScriptPlayable`1::.cctor()
// 0x000011F2 UnityEngine.Playables.PlayableBinding UnityEngine.Playables.ScriptPlayableBinding::Create(System.String,UnityEngine.Object,System.Type)
extern void ScriptPlayableBinding_Create_mE90DA29FB018C88259FB06424E0998C6226485B7 (void);
// 0x000011F3 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableBinding::CreateScriptOutput(UnityEngine.Playables.PlayableGraph,System.String)
extern void ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505 (void);
// 0x000011F4 UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String)
extern void ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771 (void);
// 0x000011F5 System.Void UnityEngine.Playables.ScriptPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
extern void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4 (void);
// 0x000011F6 UnityEngine.Playables.ScriptPlayableOutput UnityEngine.Playables.ScriptPlayableOutput::get_Null()
extern void ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9 (void);
// 0x000011F7 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.ScriptPlayableOutput::GetHandle()
extern void ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93 (void);
// 0x000011F8 UnityEngine.Playables.PlayableOutput UnityEngine.Playables.ScriptPlayableOutput::op_Implicit(UnityEngine.Playables.ScriptPlayableOutput)
extern void ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400 (void);
// 0x000011F9 System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_red()
extern void LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A (void);
// 0x000011FA System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_red(System.Single)
extern void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52 (void);
// 0x000011FB System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_green()
extern void LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5 (void);
// 0x000011FC System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_green(System.Single)
extern void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694 (void);
// 0x000011FD System.Single UnityEngine.Experimental.GlobalIllumination.LinearColor::get_blue()
extern void LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A (void);
// 0x000011FE System.Void UnityEngine.Experimental.GlobalIllumination.LinearColor::set_blue(System.Single)
extern void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375 (void);
// 0x000011FF UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Convert(UnityEngine.Color,System.Single)
extern void LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803 (void);
// 0x00001200 UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LinearColor::Black()
extern void LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3 (void);
// 0x00001201 UnityEngine.Experimental.GlobalIllumination.Cookie UnityEngine.Experimental.GlobalIllumination.Cookie::Defaults()
extern void Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5 (void);
// 0x00001202 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207 (void);
// 0x00001203 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A (void);
// 0x00001204 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B (void);
// 0x00001205 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.RectangleLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038 (void);
// 0x00001206 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DiscLight&,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632 (void);
// 0x00001207 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
extern void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA (void);
// 0x00001208 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.PointLight&)
extern void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36 (void);
// 0x00001209 System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::Init(UnityEngine.Experimental.GlobalIllumination.SpotLight&)
extern void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E (void);
// 0x0000120A System.Void UnityEngine.Experimental.GlobalIllumination.LightDataGI::InitNoBake(System.Int32)
extern void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43 (void);
// 0x0000120B UnityEngine.Experimental.GlobalIllumination.LightMode UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.LightmapBakeType)
extern void LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92 (void);
// 0x0000120C UnityEngine.Experimental.GlobalIllumination.LinearColor UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractIndirect(UnityEngine.Light)
extern void LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13 (void);
// 0x0000120D System.Single UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractInnerCone(UnityEngine.Light)
extern void LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138 (void);
// 0x0000120E UnityEngine.Color UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ExtractColorTemperature(UnityEngine.Light)
extern void LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882 (void);
// 0x0000120F System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::ApplyColorTemperature(UnityEngine.Color,UnityEngine.Experimental.GlobalIllumination.LinearColor&)
extern void LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69 (void);
// 0x00001210 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DirectionalLight&)
extern void LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0 (void);
// 0x00001211 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.PointLight&)
extern void LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23 (void);
// 0x00001212 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.SpotLight&)
extern void LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4 (void);
// 0x00001213 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.RectangleLight&)
extern void LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6 (void);
// 0x00001214 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.DiscLight&)
extern void LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D (void);
// 0x00001215 System.Void UnityEngine.Experimental.GlobalIllumination.LightmapperUtils::Extract(UnityEngine.Light,UnityEngine.Experimental.GlobalIllumination.Cookie&)
extern void LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010 (void);
// 0x00001216 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::SetDelegate(UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate)
extern void Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D (void);
// 0x00001217 UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate UnityEngine.Experimental.GlobalIllumination.Lightmapping::GetDelegate()
extern void Lightmapping_GetDelegate_m847670CDD1E8DA380930C322A5713587AF3D2396 (void);
// 0x00001218 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::ResetDelegate()
extern void Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B (void);
// 0x00001219 System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::RequestLights(UnityEngine.Light[],System.IntPtr,System.Int32)
extern void Lightmapping_RequestLights_m212529C7EE6B36F03073D4F372B4609E5867B12C (void);
// 0x0000121A System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping::.cctor()
extern void Lightmapping__cctor_m759E8C6D97EBF814850F73B24EC5476007DA8BFF (void);
// 0x0000121B System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::.ctor(System.Object,System.IntPtr)
extern void RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D (void);
// 0x0000121C System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/RequestLightsDelegate::Invoke(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E (void);
// 0x0000121D System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.cctor()
extern void U3CU3Ec__cctor_m44A253B91A8449C4AA3E269C17162C626673F6C6 (void);
// 0x0000121E System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::.ctor()
extern void U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902 (void);
// 0x0000121F System.Void UnityEngine.Experimental.GlobalIllumination.Lightmapping/<>c::<.cctor>b__7_0(UnityEngine.Light[],Unity.Collections.NativeArray`1<UnityEngine.Experimental.GlobalIllumination.LightDataGI>)
extern void U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6 (void);
// 0x00001220 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.CameraPlayable::GetHandle()
extern void CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD (void);
// 0x00001221 System.Boolean UnityEngine.Experimental.Playables.CameraPlayable::Equals(UnityEngine.Experimental.Playables.CameraPlayable)
extern void CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF (void);
// 0x00001222 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.MaterialEffectPlayable::GetHandle()
extern void MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058 (void);
// 0x00001223 System.Boolean UnityEngine.Experimental.Playables.MaterialEffectPlayable::Equals(UnityEngine.Experimental.Playables.MaterialEffectPlayable)
extern void MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC (void);
// 0x00001224 UnityEngine.Playables.PlayableHandle UnityEngine.Experimental.Playables.TextureMixerPlayable::GetHandle()
extern void TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD (void);
// 0x00001225 System.Boolean UnityEngine.Experimental.Playables.TextureMixerPlayable::Equals(UnityEngine.Experimental.Playables.TextureMixerPlayable)
extern void TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7 (void);
// 0x00001226 UnityEngine.Playables.PlayableOutputHandle UnityEngine.Experimental.Playables.TexturePlayableOutput::GetHandle()
extern void TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899 (void);
// 0x00001227 System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::TickRealtimeProbes()
extern void BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39 (void);
// 0x00001228 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose()
extern void BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D (void);
// 0x00001229 System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Dispose(System.Boolean)
extern void BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B (void);
// 0x0000122A System.Boolean UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::BuiltinUpdate()
extern void BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0 (void);
// 0x0000122B UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::Internal_BuiltinRuntimeReflectionSystem_New()
extern void BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m37D7A68062DA942ACF90E1C41CF749BD948CA91B (void);
// 0x0000122C System.Void UnityEngine.Experimental.Rendering.BuiltinRuntimeReflectionSystem::.ctor()
extern void BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5 (void);
// 0x0000122D System.Boolean UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem::TickRealtimeProbes()
// 0x0000122E System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::set_Internal_ScriptableRuntimeReflectionSystemSettings_system(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m668B05191322016F7A1AA39FF3A3B9B0BF8EC621 (void);
// 0x0000122F UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::get_Internal_ScriptableRuntimeReflectionSystemSettings_instance()
extern void ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mAE76D73D6D2AED40835CED5D925ED7F8699A8560 (void);
// 0x00001230 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::ScriptingDirtyReflectionSystemInstance()
extern void ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762 (void);
// 0x00001231 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemSettings::.cctor()
extern void ScriptableRuntimeReflectionSystemSettings__cctor_m96B1BF54CF4E66158F55682A042AF76A9F40130B (void);
// 0x00001232 UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::get_implementation()
extern void ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40 (void);
// 0x00001233 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::set_implementation(UnityEngine.Experimental.Rendering.IScriptableRuntimeReflectionSystem)
extern void ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8 (void);
// 0x00001234 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes(System.Boolean&)
extern void ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3 (void);
// 0x00001235 System.Void UnityEngine.Experimental.Rendering.ScriptableRuntimeReflectionSystemWrapper::.ctor()
extern void ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D (void);
// 0x00001236 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormat(UnityEngine.Texture)
extern void GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D (void);
// 0x00001237 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5 (void);
// 0x00001238 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_TextureFormat(UnityEngine.TextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C (void);
// 0x00001239 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315 (void);
// 0x0000123A UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat_Native_RenderTextureFormat(UnityEngine.RenderTextureFormat,System.Boolean)
extern void GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964 (void);
// 0x0000123B UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
extern void GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2 (void);
// 0x0000123C UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormatFromBitsLegacy_Native(System.Int32)
extern void GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8 (void);
// 0x0000123D UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
extern void GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54 (void);
// 0x0000123E System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD (void);
// 0x0000123F UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
extern void GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA (void);
// 0x00001240 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1 (void);
// 0x00001241 UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetLinearFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C (void);
// 0x00001242 UnityEngine.RenderTextureFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetRenderTextureFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03 (void);
// 0x00001243 System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetComponentCount(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2 (void);
// 0x00001244 System.String UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetFormatString(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9 (void);
// 0x00001245 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F (void);
// 0x00001246 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
extern void GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810 (void);
// 0x00001247 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3 (void);
// 0x00001248 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsAlphaOnlyFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E (void);
// 0x00001249 System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807 (void);
// 0x0000124A System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429 (void);
// 0x0000124B System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC (void);
// 0x0000124C System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
extern void GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E (void);
// 0x0000124D UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleR(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3 (void);
// 0x0000124E UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleG(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE (void);
// 0x0000124F UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleB(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449 (void);
// 0x00001250 UnityEngine.Rendering.FormatSwizzle UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetSwizzleA(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB (void);
// 0x00001251 System.UInt32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetBlockSize(UnityEngine.Experimental.Rendering.GraphicsFormat)
extern void GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F (void);
// 0x00001252 System.Void UnityEngine.Experimental.Rendering.GraphicsFormatUtility::.cctor()
extern void GraphicsFormatUtility__cctor_m4A3699EA318A3907272B8FF97CBE4FA92910B9D8 (void);
static Il2CppMethodPointer s_methodPointers[4690] =
{
EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83,
IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF,
MonoPInvokeCallbackAttribute__ctor_mF43F06AF092A13B71E6D0C5456A5FC5ABDCC5893,
MathfInternal__cctor_mC2F676B6F0CC5E10406BB514D669BD196368295F,
TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0,
TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D,
TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD,
GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586,
ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298,
ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894,
ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541,
ProfilerCategory_get_Any_m59FE4369949A3593DAF1969AB44DF21512428CAB,
ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8,
ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E,
ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60,
ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D,
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3,
AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481,
ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22,
ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E,
ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A,
ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966,
ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5,
ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454,
ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F,
ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B,
ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750,
ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97,
ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41,
ProfilerRecorder_FilterToCurrentThread_mB683C31DC5035EDE5096D1A61EA6EFE04B2604F8,
ProfilerRecorder_CollectFromAllThreads_mAE4FF21CCEDE719EE83751D4FCF2BC9759741839,
ProfilerRecorder_Create_m4320C50F6A791669D43D67B88BEE33F41C2F6C63,
ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4,
ProfilerRecorder_GetLastValue_m2AADEBFDB766548213E46C0C3EFFC8D6D926EA88,
ProfilerRecorder_GetCount_m3DDFD6119CADDFE0EBB2F8B9621F404B8D31BB9D,
ProfilerRecorder_GetValid_mD06254560627341229D889720948DD99B6BE024E,
ProfilerRecorder_GetRunning_m9CD5C03D741A29D010669E603CCED4B9C33A9C57,
ProfilerRecorder_GetSampleInternal_m3092F15872CB8F47B935A9EDD18A477A54961125,
ProfilerRecorder_CopyTo_Pointer_m1C408A70A4C7EAA5B4204A1E852490587DF15D2E,
ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB,
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F,
ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141,
ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81,
ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52,
ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB,
ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688,
ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371,
ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056,
ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5,
ProfilerRecorderDebugView__ctor_mEBB2893DB224E23784AA230D271D794EB7DD3DE5,
ProfilerRecorderDebugView_get_Items_m7E43EF39E84EA761B78D3C046EE74BB069C135D5,
ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C,
ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED,
ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF,
ProfilerRecorderHandle_Get_m3BBBBCB467B3CFAED0F0B9D880804CBFB7998592,
ProfilerRecorderHandle_GetDescription_mFF8577D32D8DCE3E4E704B57A57AF9555E0F986B,
ProfilerRecorderHandle_GetByName_mDFB4E7211FFD1AF960515EE9A32E765E38C53C90,
ProfilerRecorderHandle_GetDescriptionInternal_mBE82287FB110C89CA86BD3123BFE5EEEBE282886,
ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5,
ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536,
ProfilerUnsafeUtility_GetCategoryDescription_m41BA7EEEE0ED8C4104A9EE158272E6039D10018D,
ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC,
ProfilerUnsafeUtility_GetMarker_mE94662B49D9FB418950CA97B2D7BA0CDC2985662,
ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6,
ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC,
ProfilerUnsafeUtility_Utf8ToString_m6B70DE2CF3241206F41BA52B4284A2927391195F,
ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A,
JobHandle_CompleteAll_m659FFA4D5E00B4093C08ECC9E2E0D53249828A40,
JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93,
JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2,
JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56,
JobHandle_CombineDependencies_mC8F0655BA478BF3F10310B0E88292F1D1193E8D9,
JobHandle_CombineDependenciesInternal2_m20BFAE01512A668E796AC2642AA7D25DB01849C1,
JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35,
JobProducerTypeAttribute__ctor_m562A2FC62E2DF7109DD703C0270B0B372607C534,
JobsUtility_GetJobRange_m3B8ED856A0EEFD6F9FF5C113630B9C2C9D76F2BC,
JobsUtility_GetWorkStealingRange_m941A4BC142F1C27DE003B567505EC4B221262BF2,
JobsUtility_Schedule_m63C86A632576045CD38E98D72689F3EDCD9F4DB0,
JobsUtility_ScheduleParallelFor_m425760131B06EE0CD58F834A596704AF65D162DD,
JobsUtility_ScheduleParallelForTransform_m1776E6D208C8DAA21CF4BD2BAA2F46CB884DA25F,
JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B,
JobsUtility_CreateJobReflectionData_mB75CBA88EB2ABDD80D0AA9AE04010B48A0976174,
JobsUtility_set_JobCompilerEnabled_m7FC4478E64C86BAA36B2828E71D6A9BD08DF148A,
JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C,
JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068,
JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976,
JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04,
Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935,
ReadOnlyAttribute__ctor_m1AD04580EB8D01BE1657F42BB7B5B7AB7A08C90A,
WriteOnlyAttribute__ctor_m90E53F74454BA0EFE06FEAB8291AEDE5F7048AE5,
NativeDisableParallelForRestrictionAttribute__ctor_m2D113DB59E3B06AF43DDDB4612EEB3A016CFA11E,
NativeLeakDetection_Initialize_m900BC4C2835A26E5ACE3CFB8A33263AB7704EBDD,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061,
NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
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NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B,
NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782,
NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729,
NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27,
WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B,
NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC,
NativeDisableContainerSafetyRestrictionAttribute__ctor_mA6D239ECE04E6D05432C3ACB98ED6CA92C4371A1,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B,
UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18,
UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B,
UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34,
UnsafeUtility_MemMove_mAF0E5DFE1A5A2AE587152991DAA57D1C06881D47,
UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B,
UnsafeUtility_MemClear_m0535B03E39A2A8CF84AE517549902F0025F67460,
UnsafeUtility_MemCmp_mB5CB8C7A8AD66A3B48114DB7DBCF3BEE80046689,
UnsafeUtility_SizeOf_m2D039D7A3611C591CA844354AD34E711B44A887D,
UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12,
UnsafeUtility_IsUnmanaged_m35DC15C86DA024EFA902DAC979CBAEDF25DBBC94,
UnsafeUtility_IsBlittableValueType_m56C5BE8A199A776D953629651A83CB82E7E131AE,
UnsafeUtility_GetReasonForTypeNonBlittableImpl_m8DF740505DB28E63443D148E8DCFA7AEEF4055B2,
UnsafeUtility_IsArrayBlittable_m91BBF80B8DF02E272623F07952F1B78CE3C298BD,
NULL,
UnsafeUtility_GetReasonForArrayNonBlittable_m603AD43CF38A4F21C2CC2CB9F57173DBA3544C6D,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
BurstDiscardAttribute__ctor_m0AC3131F7C5B377DCA604CD7BB8AC4AA4E161033,
BurstCompilerService_GetDisassembly_mE720C9FEBD33D2F3D0DD7A54606C8422796741D9,
BurstCompilerService_CompileAsyncDelegateMethod_mC99E9649DEB363B4E10DAF953E6905BC3109C944,
BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mBB4C5AF27A944C1C1A2800078263E2746266452C,
BurstCompilerService_GetOrCreateSharedMemory_mBBDD03A77823022BCA6A5F6E67715ED59037E65E,
BurstCompilerService_SetCurrentExecutionMode_m3910E08FB013EE13EA7DC3FCC909606DE37329AF,
BurstCompilerService_GetCurrentExecutionMode_m450B13C7403CDA06BD89BB72073F5E9473D6FE09,
BurstCompilerService_Log_m9B1B500AC80E0E0ECE3318BF4018D71792EE07AF,
BurstCompilerService_LoadBurstLibrary_m806CAB0C521D6DE7FCB097661DF13FB64F6F785B,
NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51,
PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A,
SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B,
SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B,
SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43,
SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59,
SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B,
SortingLayer_IDToName_mB89C3892A7245EBE84089B47AE454D576B2EE9D0,
Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34,
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2,
Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661,
Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6,
Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C,
Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431,
Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363,
Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE,
AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6,
AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499,
AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050,
AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C,
AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C,
AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E,
AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C,
AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B,
AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC,
AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795,
AnimationCurve_MoveKey_mAC711C1D426D97066B8930CBF6E23F86B7189966,
AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C,
AnimationCurve_get_Item_mD4E73EE674F7A82673F1A9CEB8E5EF86BA47E64B,
AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81,
AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D,
AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E,
AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29,
AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075,
AnimationCurve_Linear_m9C6C4ECB6BF4F0515EBD4EFDA97CF623B92B1362,
AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15,
AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D,
AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9,
AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E,
AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F,
AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9,
AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3,
AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6,
AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13,
AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3,
AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F,
Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115,
Application_Quit_m965C6D4CA85A24DD95B347D22837074F19C58134,
Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337,
Application_get_isFocused_m5E2835D701463AB393851163788F1F2DF3770E3E,
Application_get_runInBackground_m8D33ECA3D3F79D944AAF4D2BDECB3FC3E8CC7C56,
Application_get_isBatchMode_mBE1AD2AA536A0252E56EF19F72E3EA31A8733EE9,
Application_get_dataPath_mBBC742FA17F8BD4156C4CB98480BEFBFB0BBB6D9,
Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD,
Application_get_persistentDataPath_m787EBC9B0862E7617DCD6CABD2147E61717EAC17,
Application_get_unityVersion_m09F45DDCFA0A4414AA296A595FDB0B59B44F5387,
Application_get_version_mD6AC9813ABCAD4D2A1F764F99E26068CA5B830F2,
Application_get_productName_m00192B33A17C93424812C4A99AEA41993380EBA1,
Application_get_targetFrameRate_mB9877E89AFCF1CF0651D9471D5152490BF66BE5E,
Application_set_targetFrameRate_m794A13DC5116C506B042663606691257CF3A7325,
Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED,
Application_set_backgroundLoadingPriority_mF4B1C267CFF186E04549E30C428B7BCF55AE6244,
Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D,
Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53,
Application_CallLowMemory_mEDE4C1A091B81B3A96F2BC498EE8467D38A54D0E,
Application_add_logMessageReceivedThreaded_mCD24570CD0E4C045B514CA0D12C6E958267F392A,
Application_remove_logMessageReceivedThreaded_m567C4573D62951D08A1221DDF35B9693E4EADDD9,
Application_CallLogCallback_mAF3C44463FC74C427245D3C057D6C71F584D7FAD,
Application_add_focusChanged_mBD1C04E705BFAA42A2D76DF36480126797B92995,
Application_remove_focusChanged_m4CA301AB76C56118CC2E13CE73986FCB642D8B23,
Application_add_quitting_m0FEF9560C9CB99F40EEE8585455B4461101F70F4,
Application_remove_quitting_mC309C9BF095DF4D065340A2F47CC69FC6F7BEFB9,
Application_Internal_ApplicationWantsToQuit_m5D925FE7AA2E59A1CCCA8783ECDFAFA43FD94EA9,
Application_Internal_ApplicationQuit_m72090516F3E7794420B7D8F9A748F37ECE28CC33,
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Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA,
Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013,
Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6,
Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD,
Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139,
Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB,
Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777,
Camera_get_renderingPath_m4011069F4C73EFF95BCB322E354C7E01C2D38CCF,
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Camera_get_actualRenderingPath_m7BC9DA3C34148F8784F62DCF4E7E34C9771CECE5,
Camera_Reset_mDB1AF7C1DD1AAFB70CD3957A9497B7C4D1CF888F,
Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67,
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Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4,
Camera_set_allowMSAA_m7BE26D3FAAA64202C49DE6CA95C02A85770F8268,
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Camera_set_allowDynamicResolution_m41D0A5DB6F7A8F137DE7BA09E865A0C3B88C5160,
Camera_get_forceIntoRenderTexture_mA1CCB6901D2D5297CA63C63DFE550C0F4CCD0078,
Camera_set_forceIntoRenderTexture_mBD476C952C128BEAF51E85C4635DBFD85ABAB7BA,
Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8,
Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C,
Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F,
Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020,
Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD,
Camera_set_opaqueSortMode_m45FC08DB8CE4F0D12E99335ECC3B3DD9C9DB1CB9,
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Camera_set_transparencySortMode_m1D37AE58E5514F4CE38D3F33CC1B0A6A7F1C1013,
Camera_get_transparencySortAxis_m9A7E4168CDDE0CB7839DCCBDB38977584AB0E02A,
Camera_set_transparencySortAxis_m3253F518800467F63B2CB03993C850E9C4C31BE4,
Camera_ResetTransparencySortSettings_mC4384E45D3878E65F455E74E96B8A53E2EE94245,
Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D,
Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F,
Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D,
Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6,
Camera_ResetAspect_mAC248F92A2CAC44E2D33EFC3D08AACA9BC3DCEBB,
Camera_get_velocity_mBA4C838D4BF257788B9CB4267CA2048142067F60,
Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8,
Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32,
Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A,
Camera_set_eventMask_mC97BDCD8AD36DFA2A5A9BF168111DE33881BD3F0,
Camera_get_layerCullSpherical_m423D06FEB2CB9D5E32A26D78FDD200C2C1591F3D,
Camera_set_layerCullSpherical_m8BE964C29B22DBFB64D31CF1FACB39B4F8E3ADDE,
Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851,
Camera_set_cameraType_m20ECE54572F8B7CAF5D32193B65F3D7812E20F17,
Camera_get_skyboxMaterial_m5AEA5440CF9FEED1CB5E402ACF637675533625D2,
Camera_get_overrideSceneCullingMask_m44F0ED61AB136DFA5FB995E51652382DA301DBC2,
Camera_set_overrideSceneCullingMask_m4BA2174E087A0ADDA4A130A384F6C043D7B18A3A,
Camera_get_sceneCullingMask_m3C1C0533E24B03C7968F330802EC0AE5FCD2807E,
Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC,
Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9,
Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB,
Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D,
Camera_get_PreviewCullingLayer_mA43918FD61157B5DCC118C1BFA0D45F69C696DC2,
Camera_get_useOcclusionCulling_m7A138C52EB27EB62A0D1197D5557B075F9ED53B1,
Camera_set_useOcclusionCulling_mD3036B0CBB5E6A1BF33810AB8FDEE3CD1A4D7C04,
Camera_get_cullingMatrix_m731C14124377FD0ADEC4E2CDD8170A2ECB8EB7EB,
Camera_set_cullingMatrix_m3822BAE8953126EE9EF01E4FD9C1F5590EC1269B,
Camera_ResetCullingMatrix_m2262DF26372BA0CCD153EB6E1A342F8D2714BFC1,
Camera_get_backgroundColor_m1577A81D1E6A91D7934CECB8A284AA2D4704D96F,
Camera_set_backgroundColor_m036FD8C316A93A0B168ACC89AFF16D396B872138,
Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602,
Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93,
Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE,
Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF,
Camera_get_clearStencilAfterLightingPass_m81E226B12F6931BF903805C0F73700579D60E8A2,
Camera_set_clearStencilAfterLightingPass_mC6E6B87D51A3BDDFD9C1027CE82C2043A67E84A6,
Camera_SetReplacementShader_m78C83A2A6D770330C9D7F8C0865963FE064AB645,
Camera_ResetReplacementShader_mC50B0E0F38C6C88A93A26CDBC083398F43F33F9A,
Camera_get_projectionMatrixMode_m92A17EF186704B0BFB898C0CCEE0E2B40E3D0043,
Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192,
Camera_set_usePhysicalProperties_m4F99CCEBD78D6EAB21B772E947B2C683AC475814,
Camera_get_sensorSize_m9EEC10A868D29D7E84E6238A15B87EEC7EB40516,
Camera_set_sensorSize_mF303BEAEB38FCBE5B5E21D2AFA06FC3DA7B50DC7,
Camera_get_lensShift_m2B434351405FD7712043E440885C4A68DB51F538,
Camera_set_lensShift_m645CA635E70D7C7EC26E821D6EF7817375BCBD8D,
Camera_get_focalLength_mEE1312A54263C7B2E16FF804698705308F680AEF,
Camera_set_focalLength_mCD56F4CED8A3CDFE02A3F292406C492E51ED6E8F,
Camera_get_gateFit_mEFDFD12C908B47F5AB0DED2BC4355EB59C948C12,
Camera_set_gateFit_m010FFEDCE03AECD34A63F99A84B3FAAB3DC442E0,
Camera_GetGateFittedFieldOfView_m088CE8ABCCBB3FF3868C040A16545852845E427F,
Camera_GetGateFittedLensShift_m7A39003FD1A1BFB2C0E9BFC311E5E93F2DF43047,
Camera_GetLocalSpaceAim_m2B691F833E666F9E152928DC40CF472B33A65900,
Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772,
Camera_set_rect_mA81158BC169AF8674DE240AE9460FC5A0EADBB19,
Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7,
Camera_set_pixelRect_m4A9504577204D4E72B39BFB637ED808B778568A5,
Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D,
Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59,
Camera_get_scaledPixelWidth_m249B2380A6E403DC1EA5E153546C4F61E226E42D,
Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9,
Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD,
Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4,
Camera_get_activeTexture_m34547EDF06B83A0DAAAE89FBC5E012329A3477AA,
Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80,
Camera_set_targetDisplay_m112492A129702FD829BC11E2AE766AF5BF880C73,
Camera_SetTargetBuffersImpl_mC61F50BCCC7DAAF2A2E7FF99827F60FF9B3A2FC2,
Camera_SetTargetBuffers_m3914F11C4B96ED3AE66822764188CC407491B06A,
Camera_SetTargetBuffersMRTImpl_m18B2BEA79AFBB59D650A0A76C5C67AF53807FCD9,
Camera_SetTargetBuffers_mA42F9199A8F8B4B3C9CB14671C648C6F874BA41F,
Camera_GetCameraBufferWarnings_m6DB6A623AD63944DAE8D4C421F89669D432E1F7A,
Camera_get_cameraToWorldMatrix_mEFE1D169A0975F15279F246B262841CC98446EF3,
Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40,
Camera_set_worldToCameraMatrix_mC199F02E435CE7261F7EECD1FD78A33EA96ABC0D,
Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A,
Camera_set_projectionMatrix_m351820E6903139402FFFF40221B32D0C52B5A094,
Camera_get_nonJitteredProjectionMatrix_m79B04BD4770B259E5F840C3C686AD22849A1724A,
Camera_set_nonJitteredProjectionMatrix_mC6967E205128C05584F890C43B2B79B6A0EF8B39,
Camera_get_useJitteredProjectionMatrixForTransparentRendering_m5D09EDACC90FBEDE00626886D1E96AC73E7F30B1,
Camera_set_useJitteredProjectionMatrixForTransparentRendering_m51EC86087DA668906D11B5B13AA39191E47B4764,
Camera_get_previousViewProjectionMatrix_mBBC817ADFE6D347013763569AB260F442456879F,
Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91,
Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD,
Camera_CalculateObliqueMatrix_mBBFA94C033BB0C3C21B182F732B2155913E46609,
Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657,
Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97,
Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A,
Camera_ScreenToWorldPoint_m29847A50FC277447010B0D119A601E348BC9C215,
Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3,
Camera_WorldToViewportPoint_m285523443225EDA79BBEF9C9EDD76B99CFED054B,
Camera_ViewportToWorldPoint_m9D76494E8B695ADF7690BAF7953B89B152D96E71,
Camera_ScreenToWorldPoint_m5EA3148F070985EC72127AAC3448D8D6ABE6E7E5,
Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5,
Camera_ViewportToScreenPoint_m014E001B50C96CDE5AE5055B597DAA8DE7113023,
Camera_GetFrustumPlaneSizeAt_m11E36EB0DDDE7CB0FB8D062A06CCD2B836DC27B2,
Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6,
Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC,
Camera_ViewportPointToRay_m54F3994B010EFAC642F3C0E367370483B9DBF0F4,
Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC,
Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B,
Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315,
Camera_CalculateFrustumCornersInternal_m06EB818962C78710E8844C11BBCEC939AD0C46B2,
Camera_CalculateFrustumCorners_m73082A67D5AD4E8F775BAAB0BE6892727AA1E175,
Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_m6E2C3E28121E83F9BBE9308726A6F1C7754F024E,
Camera_CalculateProjectionMatrixFromPhysicalProperties_m235297DD15552C25FDD27354F5D60E544CA050E4,
Camera_FocalLengthToFieldOfView_m9BF857637EF13C4BDD982C3F6A3496D8D3A19310,
Camera_FieldOfViewToFocalLength_mCBD4A130F88E6BEDD9E2FEF8C6E47D977AB55E9D,
Camera_HorizontalToVerticalFieldOfView_mFE71CF2AE82804B8F17CE37D18305B2BAB499F19,
Camera_VerticalToHorizontalFieldOfView_mF77FA396BC5C60B3FCCB5E09143AB5CF2498D68D,
Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43,
Camera_get_current_m6D76274A65CF75DD2AE6CAC2A1DDADB39C184C66,
Camera_get_scene_m0C17575D2824DC8B66256DBA474EDB82DE4EEF1A,
Camera_set_scene_mA83E5311084A634445965EFB58C007BFF62DEBD7,
Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF,
Camera_get_stereoSeparation_m50D30F80782397F90DA6487C3D6A88F87D7F10BC,
Camera_set_stereoSeparation_mF7815F0335AAB19E9444B75378059A3557463422,
Camera_get_stereoConvergence_m8B49DA5DC7B88846C0F90A5EF65D3BBA66DB5DDE,
Camera_set_stereoConvergence_mA2C61A59954B567A8761A90066E058BC55EA3F0B,
Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m1997A96441BD0EB968104BC7C182E57A9AF969FA,
Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538,
Camera_set_stereoTargetEye_mDB97D9BA5BF538F709EBD006B6B59E78603510DD,
Camera_get_stereoActiveEye_m89E68FAE732E68257E6DEDCA616BFC6CF0179EFC,
Camera_GetStereoNonJitteredProjectionMatrix_m1B4F7E659DC85F1D92E738BD06FBF82CC8F379F4,
Camera_GetStereoViewMatrix_m850C1E78C71CD11B9EE8D9933082E8AF8E05379F,
Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m70DD9541963EDD8E21768C760B095B12CB6A98FE,
Camera_GetStereoProjectionMatrix_mDC22B9A3E533AB9267E6EA7D266DD3EFEF782DA6,
Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268,
Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E,
Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8,
Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6,
Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989,
Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251,
Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C,
Camera_get_allCameras_m455BB407642220AF2555B56BFDE718153DD32E90,
Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B,
Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5,
Camera_RenderToCubemap_m7DF30A610BCE2BD38CD3C5C69CDFB0B8A98E6280,
Camera_RenderToCubemap_m4AA388238EA7B96D29F66A0ED04425E3223310AD,
Camera_RenderToCubemap_mD2B441113AD96FB75CEEE65F64582B85022C0F24,
Camera_RenderToCubemap_m15A97CAA48CC04B6E69DA929046C6546533C089B,
Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101,
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Material_SetTextureOffset_m40F3FCE32535625DDF26C0C073D37968117FBFE1,
Material_SetTextureOffset_mB28E782AE9F9B4CB9D36F209C976F8A0FE7DF747,
Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D,
Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D,
Material_GetTextureOffset_m4F9E2C96960DFE3C76B9D878F8E654D78185F9CA,
Material_GetTextureOffset_m184386CB88C6333F160E869ACDC1738DB8269412,
Material_GetTextureScale_mF3406F1439C275C25FEE0C4E19108B29AA77E693,
Material_GetTextureScale_m18C0A99FD39A562A8C776265419D381012FE1FB3,
Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53,
Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826,
Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6,
Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E,
Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A,
Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E,
Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4,
Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4,
Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF,
Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61,
Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0,
Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7,
Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC,
Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C,
Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536,
Light_set_color_m242F09E22904E0A20D5B032A0749678B0796A87C,
Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08,
Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF,
Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F,
Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE,
Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A,
Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC,
Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303,
Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22,
Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED,
Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5,
Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8,
Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4,
Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0,
Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E,
Light__ctor_m346DC1019C61815105BA48B3339920F60AEB8D43,
Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A,
Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514,
Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185,
Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781,
MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC,
MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C,
MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F,
MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C,
MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8,
MeshFilter__ctor_m77A77552ED64DE8DBE9DD89910941E83CC61862A,
MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1,
MeshRenderer_get_additionalVertexStreams_m11A298ABAC49A2C67F7D2497216409FF16B7E844,
MeshRenderer_set_additionalVertexStreams_m868D054ACBD5ECCE2B5B43781F7932F886B86379,
MeshRenderer_get_enlightenVertexStream_m00AD968CF2CCEA6CF414EB7E75268D501467756D,
MeshRenderer_set_enlightenVertexStream_m0503D76D759CFEEA728DA1808EA5D8DEC2F36CA9,
MeshRenderer_get_subMeshStartIndex_mC75C2056A2B1B5C5096FE63A9898E495601A1FF4,
MeshRenderer__ctor_m5917B4C1F82E93248764F4C3697CF5FC97074C03,
Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7,
Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00,
Mesh_FromInstanceID_mB64927EB04D13287938DD9444AB8E43ECF44D8A1,
Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2,
Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4,
Mesh_GetTotalIndexCount_m8C6CF2757F213CBCA67417B80682B02901AFE84D,
Mesh_SetIndexBufferParams_mAE7DB809B7C946C44B2BF1F5E4A2A273C0767CAC,
Mesh_InternalSetIndexBufferData_m1CC300AEF876DF894E192CD7EA84A14E69159028,
Mesh_InternalSetIndexBufferDataFromArray_m25DF58826ED5B0088316370443618CD881988DCF,
Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579,
Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6,
Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9,
Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F,
Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845,
Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A,
Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332,
Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066,
Mesh_GetVertexAttribute_m15E0EC5CE2FFE107329A9D388DCF26911614DB28,
Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439,
Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B,
Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1,
Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE,
Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843,
Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739,
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89,
Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D,
Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D,
Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3,
Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E,
Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190,
Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E,
Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595,
Mesh_GetVertexAttributeDimension_m2E8FADA8336DD43F3E76D00DA0255AED8F841086,
Mesh_GetVertexAttributeFormat_mB595F36F2E4DC529D8E6DCBD656CE90486F30685,
Mesh_GetVertexAttributeStream_m7CF2FF26CF257B5A9B8306FED87BE3AAB159FEE8,
Mesh_GetVertexAttributeOffset_mEAB4E5C5A701AA6AA319CC6B024A7FCD8E7D2B2F,
Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C,
Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059,
Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6,
Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E,
Mesh_get_vertexBufferCount_mCFC714D2DA633F09DACD42C65972ED4BFB6EB7D8,
Mesh_GetVertexBufferStride_m6624EFB04E40BAC4AD5E10FB8352BCC57F53774D,
Mesh_GetNativeVertexBufferPtr_m4D63D1985A13B6F24DD97F49EB303F5C568175F1,
Mesh_GetNativeIndexBufferPtr_m6F8D02721554D0270278602CB3BC178502E91BA3,
Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81,
Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B,
Mesh_get_vertexBufferTarget_m75A31F5EA1210B0196A84E52A1AF4DF82A6F1EBC,
Mesh_set_vertexBufferTarget_mEC2C2DF9E73C882DCC365201DB521019B3629FD9,
Mesh_get_indexBufferTarget_mCB5262EFC8CC50FD8F51B9DBC47CB31ED8A5912B,
Mesh_set_indexBufferTarget_m9CAD493B37DCBA2846C695A8FB3C7630969DB28E,
Mesh_get_blendShapeCount_mB91EABCC5DFB3B91C4C0047851BC13FB92727408,
Mesh_ClearBlendShapes_mFA2C9D2FE4C326F5817E1994B3C8F4F116DB683F,
Mesh_GetBlendShapeName_m81346C105E141851135E66C49C92827AD2AB65E5,
Mesh_GetBlendShapeIndex_m2378DBF863122CD94E0459012D9A2CCA561325DA,
Mesh_GetBlendShapeFrameCount_mF5F79BDEDF649971B1C18E5AA213E71D11E5B03E,
Mesh_GetBlendShapeFrameWeight_mEF6A90C9B66535975ECC646EA1E5EE315FB8C112,
Mesh_GetBlendShapeFrameVertices_mD339D6053580D87A10BF81E3ADC7D944F894FA15,
Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11,
Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070,
Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C,
Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90,
Mesh_SetBoneWeights_m5A314BF6A540672AB8866A92509C555EA4916C64,
Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B,
Mesh_GetAllBoneWeights_mFD3E0246B36EB49A0FDB29B10AEA972AFC119FBA,
Mesh_GetBonesPerVertex_mEFE1C9EC51C10DD1376F56E2E40E0B0375A656E0,
Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048,
Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2,
Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523,
Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036,
Mesh_get_bindposes_mC3B3C3E380881881345B8737895C28C521F70F8D,
Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF,
Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339,
Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8,
Mesh_IsCloudResource_mB42BD52FD957B5D2FEFB5514C0134D6EF42FF5C3,
Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0,
Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572,
Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C,
Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B,
Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28,
Mesh_SetSubMesh_m8ECC394430DD2D521412479314D75C5B89DD4A65,
Mesh_GetSubMesh_mCCD903F5382258EA058802F6295B11FEC66A8EE4,
Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4,
Mesh_SetAllSubMeshesAtOnceFromNativeArray_m9FAF1AB2AF9B5CBA301460873BC96981271E65AA,
Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100,
Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E,
Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62,
Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2,
Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075,
Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C,
Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857,
Mesh_MarkModified_mD2AF3B19AADCD65AC045CA4111B0AEC570B8A29E,
Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1,
Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9,
Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439,
Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966,
Mesh_GetUVDistributionMetric_mE7AB2938B0BC04568F6891A8F3D109FFD0EFA953,
Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0,
Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54,
Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534,
Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE,
Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4,
Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A,
NULL,
NULL,
Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93,
Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9,
Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C,
Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62,
Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B,
Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E,
Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B,
Mesh_get_uv_mA47805C48AB3493FF3727922C43E77880E73519F,
Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617,
Mesh_get_uv2_mBD25DD8C860E10A1D109C9622622D52571F56B6F,
Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5,
Mesh_get_uv3_m91D2BCD05F3F1CAAD3CFD5CF9CD47B3A80CA2BCC,
Mesh_set_uv3_m447FE1800C6FA36F8E4AD996A001F4A26E04A5A2,
Mesh_get_uv4_mBE408C312930008EF1A92BA46DD1164F5FF882A4,
Mesh_set_uv4_mC87359C3EEA7219ABF70375148B98DC95577F9A3,
Mesh_get_uv5_m49B6367C9819B659079372C17373E2C64E1C89F2,
Mesh_set_uv5_m602AAFE61FCEDBDB2A571969E81F3B3B6D585A8C,
Mesh_get_uv6_m2A62A80428AB64CB47D12B2DE9290B90796495F6,
Mesh_set_uv6_mE879E13FD7E5BF244122F13F668EFE904B840C26,
Mesh_get_uv7_mC48C39E10FCBA36E30ED961147ECCC58DCFC4648,
Mesh_set_uv7_mDCF2A907E69C3B1627354C11B18A51419C9983AD,
Mesh_get_uv8_m026D598722CB72695A2284DFC02E3488CE623845,
Mesh_set_uv8_mA3BEC5F31E235764C4BE5169E8718A500E82B0F7,
Mesh_get_colors_m3A38944EBA064B0E55A24C95C3706193F45B313D,
Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE,
Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2,
Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F,
Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E,
Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E,
Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F,
Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA,
Mesh_SetVertices_m881F2A14D298007BFCCFA5FE03825BCCD0B19D12,
Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623,
Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15,
NULL,
NULL,
NULL,
Mesh_GetNormals_m6D4E3261EDC58B487E7F77C1C164495A42D41314,
Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365,
Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29,
Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51,
Mesh_SetNormals_m7223127D3403D2EC512DBEDFC063F4D04E2B8554,
Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3,
Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4,
NULL,
NULL,
NULL,
Mesh_GetTangents_m6D24DF715468D1ACE1CB79CA28720D63ABB982FA,
Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB,
Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE,
Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B,
Mesh_SetTangents_mBFE6D1B758D8B48CAEC4E093B8C8260388F56425,
Mesh_SetTangents_m33D56CB403DA4D2ABE95FFF234F7E196AE7B6139,
Mesh_SetTangents_m9C4129F79DD6DF25A404E513A0F4A1EF03A4918F,
NULL,
NULL,
NULL,
Mesh_GetColors_m94185DBE80DB337AD351C3D2E8DB924B52064A08,
Mesh_SetColors_mFAEC82E4387D571C7B5D9E46D0D70D35BEFE76C9,
Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE,
Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70,
Mesh_SetColors_m8D4868A2475F936047A9F32C96C443D6809D0642,
Mesh_SetColors_mD9D59C9F7147BC71A6A5E49FBEECD130AACF0073,
Mesh_SetColors_mA1807424EA0578CFD5E670A0B89710121C5BFB73,
Mesh_GetColors_mA2CFA99FC91DB1DF366091C0E7776D33493E2D91,
Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F,
Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37,
Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA,
Mesh_SetColors_m561F7DFD4FBD53DF842DEFEAE30A01DC277DF00E,
Mesh_SetColors_mC5B703906F7ED3A29362D3BF4FBD2645968E46D6,
Mesh_SetColors_m57DDADF093FB4F750B5232670CCE6DB5B97FF645,
NULL,
NULL,
NULL,
NULL,
Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7,
Mesh_SetUVs_mFEE20B5977AA358DAFA31CF621BBC4B0247789B2,
Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255,
Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A,
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ColorUsageAttribute__ctor_m572D02338FB4E00C3C499B1F7B0BF91E47EA8765,
GradientUsageAttribute__ctor_m3A76552DB0BF304FEB1BBD76A7B9F8DDDADAED73,
NonReorderableAttribute__ctor_m52DAC0BAFAD196846DFFF94F82611A33D7A76265,
PropertyNameUtils_PropertyNameFromString_m92870CD45E98808512BBBD986BA17B7F57AE52EC,
PropertyNameUtils_PropertyNameFromString_Injected_m312B2B22255E4A1D9040E9D71BC9115DF7CFCA0D,
PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778,
PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F,
PropertyName_IsNullOrEmpty_mFDF7EE642D43C06868265B85E47663A1F071ECCB,
PropertyName_op_Equality_mAEF78F551790B70DB41986B10E1E6A85A41C53C0,
PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378,
PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143,
PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E,
PropertyName_op_Implicit_m8DD1EAEDC08A63ADB4A72C882329D68B54973DE9,
PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0,
Random_InitState_m734272C185A487994FC63FA9950BA74D573CDFF8,
Random_get_state_mFAD991B203C7A35EA603A4B72D8955CEF420234F,
Random_set_state_m350D9947EE0DBB1C1D14C5C74E2112C88BAA8CCC,
Random_Range_mF26F26EB446B76823B4815C91FA0907B484DF02B,
Random_Range_mD4D2DEE3D2E75D07740C9A6F93B3088B03BBB8F8,
Random_RandomRangeInt_m198D6544B168F5302968DA1E7B32CB4DA4FFD9FA,
Random_get_value_m87344B352E686178D743B14C468EEE01757E9D43,
Random_get_insideUnitSphere_mDC65508F8B735E93612D4A1D482792B5DA4DC26C,
Random_get_state_Injected_mCDB29580B95AE9F6A11134514E395B77D8A84959,
Random_set_state_Injected_mB4A6ED92A2EE18B01AF68EF9260AFB3ADEDB25D1,
Random_get_insideUnitSphere_Injected_m144299B73BA2BEEDEEC86606348593ED2E475705,
ResourceRequest_GetResult_m6C38A5BB7EA50AD479CD60C01D6865C522B54B9D,
ResourceRequest_get_asset_m740C394902843D080795A49372A2AB3CE9705087,
ResourceRequest__ctor_m11F59D90927F0F2598D8776E2CB64CD106D54FAC,
ResourcesAPIInternal_FindObjectsOfTypeAll_mA891E5324716708EC6C2C95CDC1C839084D73FE4,
ResourcesAPIInternal_FindShaderByName_mCBB9F02459FC2130B49E25FC9285D4339A929D41,
ResourcesAPIInternal_Load_m81B21CF82B21A433CE8F6B9F74647BA701B9A97D,
ResourcesAPIInternal_LoadAll_m787F61DCABAE2F1F55C6A3C1697E151E515C2BA4,
ResourcesAPIInternal_LoadAsyncInternal_m9DF12FD20989260A81656DE4AE9AE370C191C2B1,
ResourcesAPIInternal_UnloadAsset_mBD967C4B830DB78E109B855AB6B202923C8F097B,
ResourcesAPI_get_ActiveAPI_m5DE396B611C59182A60EB84C0A559FDDA88036E2,
ResourcesAPI_get_overrideAPI_m3600AF874DC2A30ED0997DBC163942AF852ED3DF,
ResourcesAPI__ctor_m27A1A0B35DF74437840934A70F47DE1BAEAFECA0,
ResourcesAPI_FindObjectsOfTypeAll_m02F485A521ABC95B7510FA3339D0672B46DCD990,
ResourcesAPI_FindShaderByName_m9A6287AA24EC06DBF3B2630618015B5CB6F01315,
ResourcesAPI_Load_m54EE8C7AFD4B386B751AFC8C161B62CB2C983844,
ResourcesAPI_LoadAll_m9A319AEB1ED83025CD7E07298F72E19357D69CAF,
ResourcesAPI_LoadAsync_mD3F74C5A42B7E2FDA3B136FA3A04839DCC6B67FD,
ResourcesAPI_UnloadAsset_m08E6813C9777DCEF07886724D26803237429FE44,
ResourcesAPI__cctor_m1376AFDA715987983B47797963B8D24ED5BC461B,
NULL,
Resources_FindObjectsOfTypeAll_m639FABEB19889C95F004122C8D3A4E0B8E4E48EC,
NULL,
Resources_Load_m9608D2902F542C0B7FD52EFED088323448B9FA35,
NULL,
Resources_Load_mDCC8EBD3196F1CE1B86E74416AD90CF86320C401,
Resources_LoadAsync_m19ED22BEDD62A0720E322EC7C064D4C49CF2256E,
Resources_LoadAll_m06367F672D2921F1C50EC943EA62CC5A9E119662,
Resources_GetBuiltinResource_m8761B94EA68B13EC714994F6536B356A1AEF4538,
NULL,
Resources_UnloadAsset_mEA84C20996BC20D1EB485333583FB96F2F487F09,
Resources_UnloadUnusedAssets_mCF3262B8C797DF9B71C60BDAC9D492E211C47E46,
AsyncOperation_InternalDestroy_mDB8F76E255DA6FADBA239E4D352FAE6DAEE8F699,
AsyncOperation_get_isDone_m68A0682777E2132FC033182E9F50303566AA354D,
AsyncOperation_get_progress_mF3B2837C1A5DDF3C2F7A3BA1E449DD4C71C632EE,
AsyncOperation_set_priority_m27D89106807B38C55F57B13EF455FDC77D4852C3,
AsyncOperation_get_allowSceneActivation_m19BF2EDCF98F654637287BBAB836C5A3182187FE,
AsyncOperation_set_allowSceneActivation_mBD94FAB342455508CD7962D3CED490C64AF74522,
AsyncOperation_Finalize_m8163934A18D3DAD2BF51272AAA35EAB1C7BBDE7D,
AsyncOperation_InvokeCompletionEvent_m477EBEDE3FE8992BDC1DBFE02A313193CDA46DD4,
AsyncOperation_add_completed_mD6F21BA8127D6D4B7ABDEFAA995A7A347A20A793,
AsyncOperation_remove_completed_m9D509A81655AE58D003B6C7DE2DB8DD51284C5D8,
AsyncOperation__ctor_m53CF89405A1E2DA6F517D05792826F5784B0D6EC,
AttributeHelperEngine_GetParentTypeDisallowingMultipleInclusion_m3E3F8CF6E0EEC531DA2BF637BBE8BDAEA2C8231D,
AttributeHelperEngine_GetRequiredComponents_mC97CB5C0627F0F681AC04F4913038FF67DCE65A3,
AttributeHelperEngine_GetExecuteMode_mBA3F224C08D5182797395CB6AA0EB1C4E37B99C8,
AttributeHelperEngine_CheckIsEditorScript_m9D5FA968C3AB0F4C16CF820FBA366E575A448763,
AttributeHelperEngine_GetDefaultExecutionOrderFor_mB731EF2FA066172162193F49B7E73301AD6DD1A1,
NULL,
AttributeHelperEngine__cctor_m87D49D12A1BE7FA0561A45399C74D06170ED7F0B,
DisallowMultipleComponent__ctor_mCED73439170619124E9FE0303137D0A7130C03B2,
RequireComponent__ctor_mB1C4FD7EA20C0ADA84C7956B948A96856B2465A9,
RequireComponent__ctor_mB589C6197411F3187E219DC3370165E5B6EBE35E,
AddComponentMenu__ctor_m0C9845C59ED5CB4BEDB86EBD14EC574E13240C1B,
AddComponentMenu__ctor_mFC3F5A41F4F41587531E9352DEC243EE49A01C25,
CreateAssetMenuAttribute_set_menuName_m2D51E6DFEB3D5F310A643D965304CEDD85A8FCCA,
CreateAssetMenuAttribute_set_fileName_mBE339C0FE5593AA2C0EE52E61AE2C3A2F1771496,
CreateAssetMenuAttribute_set_order_mCD6648DA2E94E0C9C1F462F9F00F71E4B2953AAA,
CreateAssetMenuAttribute__ctor_mE29F1B8C4AD3F80E740FFF5624A4BDB366FCB151,
ContextMenu__ctor_mCD05AD13A40676709620DD7D4A1A8DC787CE1351,
ContextMenu__ctor_m963C5D6E8ECB19D41754EF3626E0707EC6812D02,
ContextMenu__ctor_m22CF01682EFB1927001E394DC4F378E4F6E131CF,
ExecuteInEditMode__ctor_mAA44FC0120898DDA33D063EF3692B7F0F22AD792,
ExecuteAlways__ctor_m2792EFBEBCECA35F3C1EB12B3BE9290B734C4A46,
HideInInspector__ctor_m6F39BCE00C935AB46163661E9D4B0B6A6B7976DE,
HelpURLAttribute__ctor_m4671D9179DCF032E9F769A70A1665B1B60B233A7,
HelpURLAttribute_get_URL_m96A5BFCBB093F5C427002A8BCAC268E5700657C0,
DefaultExecutionOrder__ctor_mD02339C868E98633AB5836930A963A506CCC9D1D,
DefaultExecutionOrder_get_order_m362E5F2AB40AAA5154301F88DE93B80F865A31AF,
ExcludeFromPresetAttribute__ctor_m6BBE5C9A0F32E56C97AE0A9A6FB66CC7DDC8C93A,
Behaviour_get_enabled_mAAC9F15E9EBF552217A5AE2681589CC0BFA300C1,
Behaviour_set_enabled_mF1DCFE60EB09E0529FE9476CA804A3AA2D72B16A,
Behaviour_get_isActiveAndEnabled_mEB4ECCE9761A7016BC619557CEFEA1A30D3BF28A,
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8,
ClassLibraryInitializer_Init_m2D841B7BCF4CCDEB6D38D3956B1D8E8051F2CF5C,
Component_get_transform_m2919A1D81931E6932C7F06D4C2F0AB8DDA9A5371,
Component_get_gameObject_m57AEFBB14DB39EC476F740BA000E170355DE691B,
Component_GetComponent_m4352437B839B9601EB007CAC1007C8E1FB8A427D,
Component_GetComponentFastPath_mE4FD8E93F76B2C79314274295DBB74B0FC250EA0,
NULL,
NULL,
Component_GetComponentInChildren_m4050899166730E8F6629B895597CF4ECC894B597,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
Component_GetComponentInParent_mA402B7F87D23E039BB045630E5EA3AC020D8A7C2,
NULL,
NULL,
NULL,
NULL,
Component_GetComponentsForListInternal_m7B3A61AF88E5E6F845817EC28E22FD39944EFBC7,
Component_GetComponents_mFD04B9CB0BD37505417054D614436B5844DC4365,
NULL,
Component_get_tag_m7561A81116CAB82B8A459E934662BFC2039FB7EF,
NULL,
Component_CompareTag_mE6F8897E84F12DF12D302FFC4D58204D51096FC5,
Component_SendMessage_m7CD6568BD5D93384C683CFF1E5088D17F20F3459,
Component_BroadcastMessage_mE828C5B6A2BBF97BE0922493EEC4A6D45C45FEBF,
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486,
Coroutine__ctor_m65324E0C6062163C0378CD4190E903B4C2ED75DD,
Coroutine_Finalize_m83673D20AB464E4C866408F798D5CA1F0391808D,
Coroutine_ReleaseCoroutine_m0B7D5B0B89BB1B66D633A83ECD565121A0921FA4,
SetupCoroutine_InvokeMoveNext_m4C8B79D8A35F69EEECAA16C82793525E74D75CE9,
SetupCoroutine_InvokeMember_m6E51A48B37F103235272E6DAE80C5AE88F10A5EE,
NULL,
CustomYieldInstruction_get_Current_m6F1287B6C4A16C875913A556D66ACB1BF599E6AF,
CustomYieldInstruction_MoveNext_m875CC6944F46765EB3BE14306E83E7C54CBEB2CF,
CustomYieldInstruction_Reset_mA357794CF2260A3E48748612BDE01CB0B7CF8A8D,
CustomYieldInstruction__ctor_mB64531EC09E871EF60BFAC16918A774C977C7B50,
ExcludeFromObjectFactoryAttribute__ctor_m547CE65CC098EB4466C456476ECF2D78E2834FBB,
ExtensionOfNativeClassAttribute__ctor_m64B864DD565CE1BF04DA861E6759163A1727F6A1,
GameObject_CreatePrimitive_mE2F848626FE928B6E3810ABFB81867E619BB2507,
NULL,
GameObject_GetComponent_m99E12753EA84947521DC711CA33F452B5E65B474,
GameObject_GetComponentFastPath_mF0B51884C05EE32D44B55E8511D7FCD977918058,
GameObject_GetComponentByName_mA4BCE1112DBEF33DF65722E2DBE2F411201058A8,
GameObject_GetComponent_m77E0D94E1307893530781656765A4EA09BB63B45,
GameObject_GetComponentInChildren_m4A3692D1D93C726D5B02E588130C782A336961D5,
GameObject_GetComponentInChildren_m29091882C8D5FDCDD7C7634D8BC740ED6B464A27,
NULL,
NULL,
GameObject_GetComponentInParent_m80F84FC4D405C1F9987C0E77385749814AD0027C,
GameObject_GetComponentInParent_mF95624B94F64F33D83D6B5CAB4B01655E345053B,
NULL,
NULL,
GameObject_GetComponentsInternal_m5D5FD903F9CB151AC9782E5840D397F422A82F95,
GameObject_GetComponents_m967DC44523FB7DB85C2D2433B1E53AB24BD551B2,
NULL,
GameObject_GetComponents_m02497A6EA0EA23B3653B140C0672929C00C4430B,
NULL,
GameObject_GetComponentsInChildren_m517CC42C85618EFE61C0CCDD35DEB5E071913EB5,
GameObject_GetComponentsInChildren_m50F721E263E97DFA013BC5B23C7AF9B3B56D040E,
NULL,
NULL,
NULL,
NULL,
GameObject_GetComponentsInParent_m77346103C372D09A5EEC8631922472EC1E7CFD7B,
GameObject_GetComponentsInParent_mD1F7F592D635C33C602B7E9629263F74F18FFA58,
NULL,
NULL,
NULL,
NULL,
GameObject_TryGetComponent_mC89200887E029C940C0E16EDC0BC7DE0CCDD0CF2,
GameObject_TryGetComponentInternal_mF4570971BBC0A69178D89A298F67C1D60E3881E5,
GameObject_TryGetComponentFastPath_m1F071538D2B2D1C943BE663CE8AEED6C1DEEEE27,
GameObject_FindWithTag_m8E5D34F652B0A6ECA1A90688726C22E272236C0F,
GameObject_SendMessageUpwards_mA53BD5222CCE96CFB88BC9CA1E07E419071937AA,
GameObject_SendMessage_mA78D98EDC835AE3DFC8E899AF24068C31AE92E46,
GameObject_BroadcastMessage_m547580E96A85AE059F4076FBBF43C01A43D2B3FF,
GameObject_AddComponentInternal_m5B60086602E81486AE4649BB9BB0B1C9364A741D,
GameObject_Internal_AddComponentWithType_m2D986297A2133DD6896D9715F22C9627991D07FF,
GameObject_AddComponent_mDF246771EC34613FA6AF0C98D443368FB43E9F36,
NULL,
GameObject_get_transform_m0BC10ADFA1632166AE5544BDF9038A2650C2AE56,
GameObject_get_layer_m108902B9C89E9F837CE06B9942AA42307450FEAF,
GameObject_set_layer_m6E1AF478A2CC86BD222B96317BEB78B7D89B18D0,
GameObject_get_active_mAADB8845313470CFA8C2A937543D0B004E035BA5,
GameObject_set_active_m00EC1A49DFCDD1BF15F3DCB5103B60579CCE8888,
GameObject_SetActive_m638E92E1E75E519E5B24CF150B08CA8E0CDFAB92,
GameObject_get_activeSelf_m4F3E5240E138B66AAA080EA30759A3D0517DA368,
GameObject_get_activeInHierarchy_m49250F4F168DCC5388D5BE4F6A5681386907B109,
GameObject_SetActiveRecursively_m7789BF02D0DDC78A39F4636A3CE2180054B5AD83,
GameObject_get_isStatic_mB88ADDE2E0D3544FACC287E9B49AFA116C07FB66,
GameObject_set_isStatic_m0468F0E4553F5B3DDBE03F3788BE0A1A3736839C,
GameObject_get_isStaticBatchable_mD0AA48BFC8291922BB3E13471223BAA24388A03D,
GameObject_get_tag_mEDD27BF795072834D656B286CBE51B2C99747805,
GameObject_set_tag_m0A41528AFD8C83E1CEC5D769921159897CDD2B24,
GameObject_CompareTag_m6378BE50D009A93D46036F74CC3F7E2ECB0636E5,
GameObject_FindGameObjectWithTag_m17078A0823CA9699710251C617B95D04D57098A9,
GameObject_FindGameObjectsWithTag_m63AB9863553265F03EDE4C11AEA98AF591CAEA1E,
GameObject_SendMessageUpwards_m69C7E99154C4A36821972BC46B6358105B7D65C2,
GameObject_SendMessageUpwards_m96CF4554F753937CD8B920DBCD3B356EEC3EDFDE,
GameObject_SendMessageUpwards_m863AFC9809A569EC8BA651A5A91ADD0F76DDA6AC,
GameObject_SendMessage_m452B3418BE240EC79550C15E1F2EAE61488F06DF,
GameObject_SendMessage_m9F174A6F7D2DBE4E1934892F3438405F379014E3,
GameObject_SendMessage_m65848D6A8F999FACBC1C21B7303660B7AFF6674E,
GameObject_BroadcastMessage_m9ECE0B5D046E272E160714135F1C9D222F875AE7,
GameObject_BroadcastMessage_m173E82AE5CD1548AB6E6E8E44378D19FCCBA4556,
GameObject_BroadcastMessage_mB51BBADA9206219343B0E7C4199F75BAFEF19A78,
GameObject__ctor_m37D512B05D292F954792225E6C6EEE95293A9B88,
GameObject__ctor_m7D0340DE160786E6EFA8DABD39EC3B694DA30AAD,
GameObject__ctor_m721D643351E55308EA4F5F41B67D5446D11C61F0,
GameObject_Internal_CreateGameObject_mFABE4AB825D9A336A69BD2C45F0506DFEC9F62F9,
GameObject_Find_mFF1D6C65A7E2CD82443F4DCE4C53472FB30B7F51,
GameObject_get_scene_m747D45E8CECC56DD47D1E103F9E51D5FBEDA4B01,
GameObject_get_sceneCullingMask_m278949639563C33453502982A92E5B127EA6DB87,
GameObject_get_gameObject_m0878015B8CF7F5D432B583C187725810D27B57DC,
GameObject_get_scene_Injected_m981F1AA72C684B927841FC728D686EC7AAEBF5E4,
LayerMask_op_Implicit_m5D697E103A7CB05CADCED9F90FD4F6BAE955E763,
LayerMask_op_Implicit_mDC9C22C4477684D460FCF25B1BFE6B54419FB922,
LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974,
LayerMask_NameToLayer_mEA9343DFAF52541409F557BBB4FAC0E92E2FBF6B,
ManagedStreamHelpers_ValidateLoadFromStream_m4D3540AC5E72B77BBC197B5C9C2C9AD85EF8E215,
ManagedStreamHelpers_ManagedStreamRead_m16D4326A97D7C8D8D12F11AF9CCEB78CBB574DD8,
ManagedStreamHelpers_ManagedStreamSeek_m49FE73EE67BFC6EB9F57B31BC8E8D4D3DC84025C,
ManagedStreamHelpers_ManagedStreamLength_m41B99C70D4CA92BEF242D2EE9EB71AB95E3AD48F,
MonoBehaviour_IsInvoking_mF7CF0A2ABF31B61FC67A75E9210C16683E5020A0,
MonoBehaviour_CancelInvoke_m177BCBDFCEA3E09C02E3E444BF4FBA648FAE3CFA,
MonoBehaviour_Invoke_mF724350C59362B0F1BFE26383209A274A29A63FB,
MonoBehaviour_InvokeRepeating_mF208501E0E4918F9168BBBA5FC50D8F80D01514D,
MonoBehaviour_CancelInvoke_m268FFD58AFF64C07FD4C9B9B8B85F58BD86F3A01,
MonoBehaviour_IsInvoking_m9CD08C2F7F5E83660FFE3B5A373B202CCBDB3708,
MonoBehaviour_StartCoroutine_m10C4B693B96175C42B0FD00911E072701C220DB4,
MonoBehaviour_StartCoroutine_mD754B72714F15210DDA429A096D853852FF437AB,
MonoBehaviour_StartCoroutine_m4CAFF732AA28CD3BDC5363B44A863575530EC812,
MonoBehaviour_StartCoroutine_Auto_m97F469F18612A2208D2EFDB3274DF0B4E3C9F4E6,
MonoBehaviour_StopCoroutine_mF9E93B82091E804595BE13AA29F9AB7517F7E04A,
MonoBehaviour_StopCoroutine_mB0FC91BE84203BD8E360B3FBAE5B958B4C5ED22A,
MonoBehaviour_StopCoroutine_m1DA0B9343DCDB53221A6CD707CBF0827A6FFF17F,
MonoBehaviour_StopAllCoroutines_m872033451D42013A99867D09337490017E9ED318,
MonoBehaviour_get_useGUILayout_mBCD040C678BF8521BFBAB8FD59BC566B1F5BED89,
MonoBehaviour_set_useGUILayout_m56F0C62F4B6889D7472074ECCB56EBA462285134,
MonoBehaviour_print_mED815C779E369787B3E9646A6DE96FBC2944BF0B,
MonoBehaviour_Internal_CancelInvokeAll_m53AE6F61FC17C80D4E6F247F2FC4044546C50C3A,
MonoBehaviour_Internal_IsInvokingAll_mA5F09100D0C010BD428927075C484F53ED2062DA,
MonoBehaviour_InvokeDelayed_m62CC0F5301AF54A302648EC327A7164F42DE3496,
MonoBehaviour_CancelInvoke_m7D8ECB590BDCFDF60B3CE4D080DD8E530FA3789B,
MonoBehaviour_IsInvoking_mFEBECFBEEA6E8B2BBF3D28F0EE12DF4D3B68617D,
MonoBehaviour_IsObjectMonoBehaviour_mB0B8BF666F0D42A208ADACA67DEA9838DE06198C,
MonoBehaviour_StartCoroutineManaged_m014E764B40594337F2B5AA03BFFC87DD8D4B063B,
MonoBehaviour_StartCoroutineManaged2_m55C19C5C5C65E9883E12101A46F37AB1172C73E8,
MonoBehaviour_StopCoroutineManaged_m35C1C524554F9B058538E41E0650FA71373F292D,
MonoBehaviour_StopCoroutineFromEnumeratorManaged_m81B57000F7ACB16B333800D66E8C74E7481E20B8,
MonoBehaviour_GetScriptClassName_m428B33342B759D78A638B6E383F0510F294DE285,
MonoBehaviour__ctor_m592DB0105CA0BC97AA1C5F4AD27B12D68A3B7C1E,
NULL,
NULL,
NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641,
NULL,
NULL,
NoAllocHelpers_Internal_ResizeList_mA800014452877282A23161C2057727B0B7AFE537,
NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B,
RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63,
RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE,
RuntimeInitializeOnLoadMethodAttribute__ctor_m11E2CC84855B5C6E95A279E1A6D2342506CD9DCA,
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PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D,
PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F,
PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F,
PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610,
PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C,
PlayableOutputHandle__cctor_m3739C240727C7DE5BE3C36E63D5114227F1EB09D,
PlayableOutputHandle_IsValid_Injected_mF0FAAF61F1FA4CC6C3D6AF597D0692C132F7D2C9,
PlayableOutputHandle_GetPlayableOutputType_Injected_mC562665DE7A01A092A5AFB950140E268DFE0E04F,
PlayableOutputHandle_SetReferenceObject_Injected_m7EF0661333F1DD72D9BFBACDEF3F495D82706707,
PlayableOutputHandle_SetUserData_Injected_m17952181084B4E26562511002CC4D6A8C5F596B4,
PlayableOutputHandle_GetSourcePlayable_Injected_m3F7DA44437F3A3EB99B21ED7A14DC1D0B5E29726,
PlayableOutputHandle_SetSourcePlayable_Injected_mEB3496039206A78B1C1E95071859A28D5D34815F,
PlayableOutputHandle_GetSourceOutputPort_Injected_m6D2726A46C963B5AACAD30F7ACEF7B6C544FA332,
PlayableOutputHandle_SetWeight_Injected_m5EB0E09003315B08698732CAB7E38C6E6A4B6F54,
PlayableOutputHandle_PushNotification_Injected_m417E0D4D14FE3A83C0E7A7BFA4A04821F35850EA,
PlayableOutputHandle_AddNotificationReceiver_Injected_mADB405E71B04655BC01DF4299A5D54CF5913A981,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
NULL,
ScriptPlayableBinding_Create_mE90DA29FB018C88259FB06424E0998C6226485B7,
ScriptPlayableBinding_CreateScriptOutput_m0ECD710F6E6AF4721AA334AF205095B5376ED505,
ScriptPlayableOutput_Create_m3C9D4346965F70C8052FBB29AEFC3E38BAB62771,
ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4,
ScriptPlayableOutput_get_Null_mAAF09827EE8351C04E4929B6B2EF1BD2F615B5C9,
ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93,
ScriptPlayableOutput_op_Implicit_m51337F5460513846D79F2E9C0C33311FBF45B400,
LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A,
LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52,
LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5,
LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694,
LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A,
LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375,
LinearColor_Convert_mB94629473570EEFB0A92B706C0F18AA17FB05803,
LinearColor_Black_m29E930EAED6270F37E98DCFDE78417DACEBA26A3,
Cookie_Defaults_m5EFC020941F89C1E4FFD0EC5F8C773B8599C2FC5,
LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207,
LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A,
LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B,
LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038,
LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632,
LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA,
LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36,
LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E,
LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43,
LightmapperUtils_Extract_m3D10A882381C72E4BC640EFA43BEB204C8E31A92,
LightmapperUtils_ExtractIndirect_mEC02DC55F36EA834577CE8C4799B0CD58584AB13,
LightmapperUtils_ExtractInnerCone_m546DD25E1DEFA2B7EECF8D0C5AB7B46F70426138,
LightmapperUtils_ExtractColorTemperature_m5C531A8B05786E5AE7021ACD4B0A03ED11CE2882,
LightmapperUtils_ApplyColorTemperature_m54994440A9598A4048214988DC9ACA574AA40B69,
LightmapperUtils_Extract_m168917A3FFE696B6B4F2BE2ACFB5C74AEA57AAE0,
LightmapperUtils_Extract_m43F2AE128B08ACD1BE42D1A48FCE9DA5BD1BFF23,
LightmapperUtils_Extract_m923E63DD2078497852AEC688E199BE6E129B69C4,
LightmapperUtils_Extract_m6CD2C57089AE0B41970C60A597EAFBF3BE27B3A6,
LightmapperUtils_Extract_m4DB65098D5061C188791D825490B46EEE305DE6D,
LightmapperUtils_Extract_mFA23473CE371297DB7005D09ED8FF62D25B41010,
Lightmapping_SetDelegate_m71AF5AA8199040B3E901661236D09205092D0D8D,
Lightmapping_GetDelegate_m847670CDD1E8DA380930C322A5713587AF3D2396,
Lightmapping_ResetDelegate_mEFE29946965EAC2C6A5CDB5A4AF9A1B0069FAE1B,
Lightmapping_RequestLights_m212529C7EE6B36F03073D4F372B4609E5867B12C,
Lightmapping__cctor_m759E8C6D97EBF814850F73B24EC5476007DA8BFF,
RequestLightsDelegate__ctor_mFFCE8681C67A169A04BEA2201C393E1FC84CAB7D,
RequestLightsDelegate_Invoke_m01792B793691E6471596FF9B30E4D6F8EA18227E,
U3CU3Ec__cctor_m44A253B91A8449C4AA3E269C17162C626673F6C6,
U3CU3Ec__ctor_m3FBD26AEC83F79DACB13A7EF6FE5F539A71F0902,
U3CU3Ec_U3C_cctorU3Eb__7_0_m3DE1C9F0E58017EDCEAFA5FEC90132A153B492F6,
CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD,
CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF,
MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058,
MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC,
TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD,
TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7,
TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899,
BuiltinRuntimeReflectionSystem_TickRealtimeProbes_m0CD6423541B0FCB022D55498C348A013E06E5F39,
BuiltinRuntimeReflectionSystem_Dispose_m2CDBD30196F65463B8E86AC97DA2370A4D68762D,
BuiltinRuntimeReflectionSystem_Dispose_m6B57B7E11B7A095063597FBCB0C6EE7036003F6B,
BuiltinRuntimeReflectionSystem_BuiltinUpdate_mBE5DAA71BBDC02A11C21A49284078055C7294DB0,
BuiltinRuntimeReflectionSystem_Internal_BuiltinRuntimeReflectionSystem_New_m37D7A68062DA942ACF90E1C41CF749BD948CA91B,
BuiltinRuntimeReflectionSystem__ctor_mC85D8357332DEC8325E27837409E463208ACE0E5,
NULL,
ScriptableRuntimeReflectionSystemSettings_set_Internal_ScriptableRuntimeReflectionSystemSettings_system_m668B05191322016F7A1AA39FF3A3B9B0BF8EC621,
ScriptableRuntimeReflectionSystemSettings_get_Internal_ScriptableRuntimeReflectionSystemSettings_instance_mAE76D73D6D2AED40835CED5D925ED7F8699A8560,
ScriptableRuntimeReflectionSystemSettings_ScriptingDirtyReflectionSystemInstance_m5A0AEF7B0F924A6DAF5E9762FF44D5E24A9F8762,
ScriptableRuntimeReflectionSystemSettings__cctor_m96B1BF54CF4E66158F55682A042AF76A9F40130B,
ScriptableRuntimeReflectionSystemWrapper_get_implementation_m1AFA781CCFEFE334D758AC43A9FAB9E0FB0F5C40,
ScriptableRuntimeReflectionSystemWrapper_set_implementation_mF1552E093F0F437DF191D7CBB0CF7981C36744D8,
ScriptableRuntimeReflectionSystemWrapper_Internal_ScriptableRuntimeReflectionSystemWrapper_TickRealtimeProbes_mDC08C9639CAF2D13623E82B3A9C51689D2FED2B3,
ScriptableRuntimeReflectionSystemWrapper__ctor_mCF4DB3AC3AEB1FC08CB03DD0C1733E9BDED4DF8D,
GraphicsFormatUtility_GetFormat_mC7F90FE45165E04CED5C88A0B0FF2C53CAC8B03D,
GraphicsFormatUtility_GetGraphicsFormat_m40311CC93B197CDA001DB530FA6A7145BDF704A5,
GraphicsFormatUtility_GetGraphicsFormat_Native_TextureFormat_mF6A18A9F7496D46903888ED53547C363AF19184C,
GraphicsFormatUtility_GetGraphicsFormat_m9C447321AA5B70BA35F3A23DFC772D449D92A315,
GraphicsFormatUtility_GetGraphicsFormat_Native_RenderTextureFormat_m10F2C422C5C6EEF684F56DB801358A954146B964,
GraphicsFormatUtility_GetGraphicsFormat_m86331B6F407E9C3648A3D628E2BC4059AC760DD2,
GraphicsFormatUtility_GetDepthStencilFormatFromBitsLegacy_Native_m7B1F1DEB5E33586ECC1C6784C94D51BDAB184AD8,
GraphicsFormatUtility_GetDepthStencilFormat_mF758A2225A636091FBA343397A283528ED220F54,
GraphicsFormatUtility_GetDepthBits_m7C5BCA03BDC9D6BB350456212F09680235D425BD,
GraphicsFormatUtility_GetDepthStencilFormat_mE3B35D143A479910D8CC18D52F262ACD17E81AFA,
GraphicsFormatUtility_IsSRGBFormat_m702627893B74D5F872332A624D7CBAF78D65EBC1,
GraphicsFormatUtility_GetLinearFormat_m62BC240432E838BCFA73D323344AAE353026A67C,
GraphicsFormatUtility_GetRenderTextureFormat_mA2F3226C7363D1A91D2E7A04741F57842522EA03,
GraphicsFormatUtility_GetComponentCount_mF58928ABD313BE66BFF27F7011860B23D30D06B2,
GraphicsFormatUtility_GetFormatString_m4A31BB4AFEDA67A9F2D966448762F71D953291A9,
GraphicsFormatUtility_IsCompressedTextureFormat_m9FDE191A4DE321B22EB81C114F8FA2F6CADC180F,
GraphicsFormatUtility_CanDecompressFormat_mED04A575F2ED1B0B4C81952AA7A117B712DA2810,
GraphicsFormatUtility_CanDecompressFormat_m7ACC154740876AA86DEB68AD574B1B11E32AF3A3,
GraphicsFormatUtility_IsAlphaOnlyFormat_m0AFACD29C56C33A14B54F5042A2CBCB8870C737E,
GraphicsFormatUtility_IsDepthFormat_m3D8224CDEBB70B7448296A8E1D5812CD84958807,
GraphicsFormatUtility_IsStencilFormat_mE2080DBEEDB4D099B1D86561D23781FB6E5F7429,
GraphicsFormatUtility_IsPVRTCFormat_mC62806D7A140997254739739A47FB9716C0A79BC,
GraphicsFormatUtility_IsCrunchFormat_m397B4BA9DCEF6DF734F3F4B349A0D60B235A476E,
GraphicsFormatUtility_GetSwizzleR_m4C9AC7D7B52CA7801D01B0574CC391CD5E0A55A3,
GraphicsFormatUtility_GetSwizzleG_m4F6466307A2AB97400729B57594518026AB396BE,
GraphicsFormatUtility_GetSwizzleB_mBF4495904859D2B7EC75C13CA2EF1E1F985EF449,
GraphicsFormatUtility_GetSwizzleA_m891F7DA1CC3020861E17E78493E3DE2656421FDB,
GraphicsFormatUtility_GetBlockSize_m8BA25F0BEBC0C27380F3A1D72FD77ECE19A4346F,
GraphicsFormatUtility__cctor_m4A3699EA318A3907272B8FF97CBE4FA92910B9D8,
};
extern void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298_AdjustorThunk (void);
extern void ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk (void);
extern void ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk (void);
extern void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (void);
extern void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_AdjustorThunk (void);
extern void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_AdjustorThunk (void);
extern void ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (void);
extern void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (void);
extern void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (void);
extern void ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22_AdjustorThunk (void);
extern void ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_AdjustorThunk (void);
extern void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A_AdjustorThunk (void);
extern void ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966_AdjustorThunk (void);
extern void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5_AdjustorThunk (void);
extern void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454_AdjustorThunk (void);
extern void ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F_AdjustorThunk (void);
extern void ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B_AdjustorThunk (void);
extern void ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750_AdjustorThunk (void);
extern void ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97_AdjustorThunk (void);
extern void ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41_AdjustorThunk (void);
extern void ProfilerRecorder_FilterToCurrentThread_mB683C31DC5035EDE5096D1A61EA6EFE04B2604F8_AdjustorThunk (void);
extern void ProfilerRecorder_CollectFromAllThreads_mAE4FF21CCEDE719EE83751D4FCF2BC9759741839_AdjustorThunk (void);
extern void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB_AdjustorThunk (void);
extern void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F_AdjustorThunk (void);
extern void ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_AdjustorThunk (void);
extern void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED_AdjustorThunk (void);
extern void ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF_AdjustorThunk (void);
extern void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A_AdjustorThunk (void);
extern void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04_AdjustorThunk (void);
extern void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061_AdjustorThunk (void);
extern void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F_AdjustorThunk (void);
extern void SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B_AdjustorThunk (void);
extern void SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B_AdjustorThunk (void);
extern void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34_AdjustorThunk (void);
extern void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2_AdjustorThunk (void);
extern void Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (void);
extern void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6_AdjustorThunk (void);
extern void Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (void);
extern void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431_AdjustorThunk (void);
extern void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363_AdjustorThunk (void);
extern void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE_AdjustorThunk (void);
extern void CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE_AdjustorThunk (void);
extern void CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F_AdjustorThunk (void);
extern void CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803_AdjustorThunk (void);
extern void Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7_AdjustorThunk (void);
extern void Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA_AdjustorThunk (void);
extern void Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB_AdjustorThunk (void);
extern void Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF_AdjustorThunk (void);
extern void Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE_AdjustorThunk (void);
extern void Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22_AdjustorThunk (void);
extern void Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C_AdjustorThunk (void);
extern void Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF_AdjustorThunk (void);
extern void GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C_AdjustorThunk (void);
extern void GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B_AdjustorThunk (void);
extern void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7_AdjustorThunk (void);
extern void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (void);
extern void Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (void);
extern void Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (void);
extern void Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (void);
extern void Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (void);
extern void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (void);
extern void Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (void);
extern void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (void);
extern void Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (void);
extern void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (void);
extern void Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (void);
extern void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35_AdjustorThunk (void);
extern void Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (void);
extern void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39_AdjustorThunk (void);
extern void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (void);
extern void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (void);
extern void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22_AdjustorThunk (void);
extern void Bounds_Expand_m49340CC585463AB7DEFD672E523ADD5443AFFEA3_AdjustorThunk (void);
extern void Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (void);
extern void Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (void);
extern void Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (void);
extern void Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30_AdjustorThunk (void);
extern void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (void);
extern void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863_AdjustorThunk (void);
extern void Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (void);
extern void Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (void);
extern void Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (void);
extern void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (void);
extern void Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (void);
extern void Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (void);
extern void Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (void);
extern void Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (void);
extern void Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (void);
extern void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (void);
extern void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (void);
extern void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224_AdjustorThunk (void);
extern void Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (void);
extern void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (void);
extern void Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (void);
extern void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (void);
extern void Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (void);
extern void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (void);
extern void Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (void);
extern void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F_AdjustorThunk (void);
extern void Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (void);
extern void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (void);
extern void Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (void);
extern void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (void);
extern void Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (void);
extern void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (void);
extern void Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (void);
extern void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (void);
extern void Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (void);
extern void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (void);
extern void Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (void);
extern void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (void);
extern void Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (void);
extern void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (void);
extern void Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (void);
extern void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (void);
extern void Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (void);
extern void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (void);
extern void Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (void);
extern void Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (void);
extern void Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (void);
extern void Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (void);
extern void Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (void);
extern void Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (void);
extern void Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (void);
extern void Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (void);
extern void Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (void);
extern void RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (void);
extern void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (void);
extern void RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (void);
extern void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (void);
extern void RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (void);
extern void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (void);
extern void RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (void);
extern void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (void);
extern void RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (void);
extern void RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (void);
extern void RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (void);
extern void RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (void);
extern void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (void);
extern void RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (void);
extern void RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (void);
extern void RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (void);
extern void RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (void);
extern void Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24_AdjustorThunk (void);
extern void Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B_AdjustorThunk (void);
extern void Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870_AdjustorThunk (void);
extern void Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (void);
extern void MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_AdjustorThunk (void);
extern void MeshDataArray_Dispose_mDBB00B32298F9640C984ED15FEB2F8DA5BE206E2_AdjustorThunk (void);
extern void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B_AdjustorThunk (void);
extern void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B_AdjustorThunk (void);
extern void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65_AdjustorThunk (void);
extern void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC_AdjustorThunk (void);
extern void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027_AdjustorThunk (void);
extern void BoneWeight_get_weight0_m2BFE8C332832D2275A154F23FB7CB06E028E79E9_AdjustorThunk (void);
extern void BoneWeight_get_weight1_m75CB591158586145B4FC4AEC419211950EFA7504_AdjustorThunk (void);
extern void BoneWeight_get_weight2_m50F71FA90EAAF40F97E8EA595C49454D8D76845E_AdjustorThunk (void);
extern void BoneWeight_get_weight3_m56282055EABEAA7B36CB051706B03D5E1F724EF1_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex0_m45EB0601DB11679A351C7F253558873C80F10612_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex1_mEC07EAC4229FBEB80D0387EE94EE927FC4A8FE18_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex2_m838DE1CFED71082282E00E4F83C24170B1D81310_AdjustorThunk (void);
extern void BoneWeight_get_boneIndex3_m9CA9ACCF8AFEE88EAFC99F6B29365447656F086F_AdjustorThunk (void);
extern void BoneWeight_GetHashCode_m4CA57EADC0AF54EBBDCEDF4C243CE3E342ED52AA_AdjustorThunk (void);
extern void BoneWeight_Equals_m854F30571680D394953146256B0245F294536B7B_AdjustorThunk (void);
extern void BoneWeight_Equals_m467800572C1622A0B0133BEF7B248AEB2FD0C4EB_AdjustorThunk (void);
extern void BoneWeight1_get_weight_mD5796BF66D830E902D5E9504E66420215F15EC5F_AdjustorThunk (void);
extern void BoneWeight1_get_boneIndex_m1F656425511435A223E38E992B131F019D1B7B17_AdjustorThunk (void);
extern void BoneWeight1_Equals_m5C17DBE22FF4500749767762D95BE262765370B6_AdjustorThunk (void);
extern void BoneWeight1_Equals_m49FD6B845F557126919E8806C9BCC420A57A57A0_AdjustorThunk (void);
extern void BoneWeight1_GetHashCode_mF8C4957A342B6A145967D909153FF03F548BE954_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_mipCount_m541A25E2ADB19FCDC0B1BE3B8E1762EC376F27FA_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_stencilFormat_mAF65BF85B6183891FD68DECADA003A7A6DFEEA1A_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_colorFormat_mF87FD5E3AC4688BBB921568003ED4A1FFB1614FF_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_colorFormat_m61B0FA4FCDE8A0F8A843DD6BF74097C21021C4FE_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_sRGB_mD9351F9665C474A91CB9CEFC5A18731DD2265C4E_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_sRGB_mAB7A494EE8C496C22B3BBBCB90488312D46F3429_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_shadowSamplingMode_mEDA5D0915E1DF2ED949612B291A20FABD278BF5B_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_vrUsage_m061FAE1190A623B9DEE133F1506ADB23C983F6B0_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m0D1C84B1D245FA247C36A59D816BBB179E0670D1_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m939E1427BCEEEDDF2CE6479198FB5E03561B3D3D_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_mE27A3C225736C1F806C12A7C31C0DC66A0AFE61B_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m12E638C1D1D00D64015B37BD16841745629D7929_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m8E69D45FEC061CB27E5867FF2232D2782A0CEDBE_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_mC45E30AF3B3B7F814FD91A67A469DE00C928199F_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (void);
extern void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (void);
extern void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_useMipMap_m2A2A3BC4C8ECCC532AC33E7034502EB2AE242539_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_autoGenerateMips_mB49837BA39F45B3F814928C8C471A082A4BDC414_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_enableRandomWrite_m915CC9F6A154C5D7EF38FC9C9415DEFB67D481F4_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_bindMS_m40A5B13ECDCA2A5E916047DACD10A7B04068AB83_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (void);
extern void RenderTextureDescriptor_get_useDynamicScale_m84AB51F1599AB6641C254F06EE7431AFBACEF60A_AdjustorThunk (void);
extern void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (void);
extern void Hash128__ctor_m4C7478EE2EED2085265B895E483B128CCAA6D011_AdjustorThunk (void);
extern void Hash128__ctor_m0B61E717B3FF7D7BBD8FF12C8C8327C18A2AAAF3_AdjustorThunk (void);
extern void Hash128_get_u64_0_mCA2981F425AAD6F5E10415DFF3F484E931FCC507_AdjustorThunk (void);
extern void Hash128_get_u64_1_m165A7DA7444650E888C90748FD8BCAE2A7403E62_AdjustorThunk (void);
extern void Hash128_get_isValid_mFFEDF59D52D132E018CDF33516ADCAB44954B7F0_AdjustorThunk (void);
extern void Hash128_CompareTo_mFFE3648A372A7F3202897B266E14A6E2521BFE0C_AdjustorThunk (void);
extern void Hash128_ToString_m35513B62830C8CE59346AF87AC2B587FA1570DCE_AdjustorThunk (void);
extern void Hash128_Equals_m28FADCC2F9A565AF152A53BCEEF88F798716B104_AdjustorThunk (void);
extern void Hash128_Equals_mF6BED87E0744D6DFFF8026614BDA8F4E6712063D_AdjustorThunk (void);
extern void Hash128_GetHashCode_m22816EE33CD973D11CD1917DEF7A0E0EC229E1D8_AdjustorThunk (void);
extern void Hash128_CompareTo_m1D249BA0DD01AF06E5B96B186E8A5F181BB30758_AdjustorThunk (void);
extern void U__ctor_mB86001AB48B078A4BF55FCCC9DA08491BA0E8F04_AdjustorThunk (void);
extern void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (void);
extern void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (void);
extern void Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (void);
extern void Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (void);
extern void Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (void);
extern void Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (void);
extern void Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (void);
extern void Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (void);
extern void Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (void);
extern void Color_get_gamma_mEB9104560536D684CD57C968A906A8B3EF89839F_AdjustorThunk (void);
extern void Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (void);
extern void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (void);
extern void Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (void);
extern void Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (void);
extern void GradientColorKey__ctor_mE26D7B8DA1283FDC3ADF628A3AC3E1B7246CD8A1_AdjustorThunk (void);
extern void GradientAlphaKey__ctor_m62D622565E6C8BF94E6E90A4CA6C866A5BC3B41B_AdjustorThunk (void);
extern void Matrix4x4_GetRotation_mA3388AAB0DC4960D4E93D945398430A5C62D4D6F_AdjustorThunk (void);
extern void Matrix4x4_GetLossyScale_m3C19D2C6746BB211C8CB02478A60EB2D71D10FC7_AdjustorThunk (void);
extern void Matrix4x4_DecomposeProjection_mF6D0FFF2A5437E96EDCF695EBD0C9B901DD5F4AC_AdjustorThunk (void);
extern void Matrix4x4_get_rotation_m7E2C29FCB2AAFAE4D7B4FBD3563E9EDB53F5A8BB_AdjustorThunk (void);
extern void Matrix4x4_get_lossyScale_mFB3D4CF6408D710D607CA1D2AF94B2E4E0B57EB7_AdjustorThunk (void);
extern void Matrix4x4_get_decomposeProjection_mD3F7616EB45905999A56E13B824E2DDD4A377E80_AdjustorThunk (void);
extern void Matrix4x4_SetTRS_m8002A569FE81574DABE86044C8FF6F7C44DA21AA_AdjustorThunk (void);
extern void Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (void);
extern void Matrix4x4_get_transpose_mE85C7D21ED5CF86A8066073E6548E77162AA2C89_AdjustorThunk (void);
extern void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (void);
extern void Matrix4x4_set_Item_mE84FC43629907DD1872E3100BCFF4A8EB671B603_AdjustorThunk (void);
extern void Matrix4x4_set_Item_m47C4DDBFAE6578D6008AEF433777D4B2FACB62B0_AdjustorThunk (void);
extern void Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (void);
extern void Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (void);
extern void Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (void);
extern void Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (void);
extern void Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (void);
extern void Matrix4x4_SetColumn_mC1CBEB2C29C0A9F1434C601786CE1B6DED1E1234_AdjustorThunk (void);
extern void Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (void);
extern void Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (void);
extern void Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (void);
extern void Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (void);
extern void Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (void);
extern void Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (void);
extern void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (void);
extern void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (void);
extern void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (void);
extern void Vector3_Scale_mE0DC2C1B7902271788591F17DBE7F7F72EC37283_AdjustorThunk (void);
extern void Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (void);
extern void Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (void);
extern void Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (void);
extern void Vector3_Normalize_mC749B887A4C74BA0A2E13E6377F17CCAEB0AADA8_AdjustorThunk (void);
extern void Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (void);
extern void Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (void);
extern void Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (void);
extern void Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (void);
extern void Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (void);
extern void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (void);
extern void Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_AdjustorThunk (void);
extern void Quaternion_get_normalized_m08AB963B13A0EC6F540A29886C5ACFCCCC0A6D16_AdjustorThunk (void);
extern void Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (void);
extern void Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (void);
extern void Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (void);
extern void Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (void);
extern void Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (void);
extern void Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (void);
extern void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (void);
extern void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (void);
extern void Vector2_Normalize_m56DABCAB5967DF37A6B96710477D3660D800C652_AdjustorThunk (void);
extern void Vector2_get_normalized_mF6722883AEFB5027690A778DF8ACC20F0FA65297_AdjustorThunk (void);
extern void Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (void);
extern void Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (void);
extern void Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (void);
extern void Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (void);
extern void Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (void);
extern void Vector2_get_magnitude_m5C59B4056420AEFDB291AD0914A3F675330A75CE_AdjustorThunk (void);
extern void Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (void);
extern void Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (void);
extern void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (void);
extern void Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (void);
extern void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (void);
extern void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (void);
extern void Vector2Int_get_magnitude_m9368194292061E306176F135F5E5B63D730911BB_AdjustorThunk (void);
extern void Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (void);
extern void Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (void);
extern void Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (void);
extern void Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (void);
extern void Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (void);
extern void Vector3Int_get_x_m21C268D2AA4C03CE35AA49DF6155347C9748054C_AdjustorThunk (void);
extern void Vector3Int_set_x_m8745C5976D035EBBAC6F6191B5838D58631D8685_AdjustorThunk (void);
extern void Vector3Int_get_y_m42F43000F85D356557CAF03442273E7AA08F7F72_AdjustorThunk (void);
extern void Vector3Int_set_y_mA856F32D1BF187BD4091DDF3C6872FD01F7D3377_AdjustorThunk (void);
extern void Vector3Int_get_z_m96E180F866145E373F42358F2371EFF446F08AED_AdjustorThunk (void);
extern void Vector3Int_set_z_m5782180F67C4257C505F124971985D99C3422F74_AdjustorThunk (void);
extern void Vector3Int__ctor_mE06A86999D16FA579A7F2142B872AB7E3695C9E0_AdjustorThunk (void);
extern void Vector3Int_Equals_m419967067E76BF0381E4CD8FE14DF5ED46ACFB02_AdjustorThunk (void);
extern void Vector3Int_Equals_mE4D179C5001B77DE05E3E4BC39DC9F6AE441EBD8_AdjustorThunk (void);
extern void Vector3Int_GetHashCode_mFAA200CFE26F006BEE6F9A65AFD0AC8C49D730EA_AdjustorThunk (void);
extern void Vector3Int_ToString_m49EB16DEA24181270D65A0F4ED39B3E8A46DB539_AdjustorThunk (void);
extern void Vector3Int_ToString_m74C285E175F089CED3A53A678216CD15A0AD0067_AdjustorThunk (void);
extern void Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_AdjustorThunk (void);
extern void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_AdjustorThunk (void);
extern void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_AdjustorThunk (void);
extern void Vector4__ctor_m1FD55F67090B321AC9488CA325A72E454E6BCA37_AdjustorThunk (void);
extern void Vector4_Set_m3ABFE71180FF7D12472A10C89A682CFC36D822F0_AdjustorThunk (void);
extern void Vector4_Scale_mC823A0D6824DB83E23A06B2777ED227D39B0B421_AdjustorThunk (void);
extern void Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_AdjustorThunk (void);
extern void Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_AdjustorThunk (void);
extern void Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_AdjustorThunk (void);
extern void Vector4_get_normalized_mD7671F6DCE4C1A80243139B87858FF65F4B865A3_AdjustorThunk (void);
extern void Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_AdjustorThunk (void);
extern void Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388_AdjustorThunk (void);
extern void Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914_AdjustorThunk (void);
extern void PropertyName__ctor_mFA341118B63F88B69464A6F1DF248B569686D778_AdjustorThunk (void);
extern void PropertyName__ctor_m9F28B1DA9CEDDEAA6663C795456B9F5E95CAE92F_AdjustorThunk (void);
extern void PropertyName_GetHashCode_m7D4B878BA78625CDD78C9B045B5EADFDBF94C378_AdjustorThunk (void);
extern void PropertyName_Equals_mFD87005C352B7BEB4279560B1A489409B0692143_AdjustorThunk (void);
extern void PropertyName_Equals_m7D00F3B148E65210A82101C31F1F217C9527113E_AdjustorThunk (void);
extern void PropertyName_ToString_mDE271855F7B9A516185A66E12D90FE6B6C9DF6C0_AdjustorThunk (void);
extern void LayerMask_get_value_m70CBE32210A1F0FD4ECB850285DA90ED57B87974_AdjustorThunk (void);
extern void RangeInt_get_end_m5835FBEB410CB8AC0928AEFD95728A9AD57F6C63_AdjustorThunk (void);
extern void RangeInt__ctor_m3CB91E79C7B5AED97E564581025B2F66778B7CBE_AdjustorThunk (void);
extern void WorkRequest__ctor_m78DC33ED88BF9BA29E05D2180B2ADC439132F1F5_AdjustorThunk (void);
extern void WorkRequest_Invoke_mBFEC6A3799BAFDE7ED840A0523D3D56160C03921_AdjustorThunk (void);
extern void DrivenRectTransformTracker_Add_mC0CE417831BF58E6DA81770CE5E2A99B142EEFEC_AdjustorThunk (void);
extern void DrivenRectTransformTracker_Clear_m9A7F5130E4007F70B14AB1FF13A2997C073A64EE_AdjustorThunk (void);
extern void SpriteChannelInfo_get_buffer_m897E681FF93F5EE652D9AB8D8E31062AB860FF15_AdjustorThunk (void);
extern void SpriteChannelInfo_get_count_m533E5BAABF579F8C67CB4272A71E699C3E161C18_AdjustorThunk (void);
extern void SpriteChannelInfo_get_offset_m197B24414AEFF48823BF94AC6035C6D6D567383F_AdjustorThunk (void);
extern void SpriteChannelInfo_get_stride_m93347B66A199DB44E375BEB8275FD7D68728981F_AdjustorThunk (void);
extern void DebugScreenCapture_set_rawImageDataReference_mB19FBA997F9FDDE05F33ECDF900F299DEFB7001D_AdjustorThunk (void);
extern void DebugScreenCapture_set_imageFormat_m375ECF2BFAC85011D5493B7DE5676B2EC3BA1DFB_AdjustorThunk (void);
extern void DebugScreenCapture_set_width_m1200EF0961699A652475F0590BE8D65A583F01A1_AdjustorThunk (void);
extern void DebugScreenCapture_set_height_m1798855FA1504E5092D6345264322E4D21B6C2A0_AdjustorThunk (void);
extern void TransformAccess_get_position_m766FDDC608FF936E589A61DD4A7D15922DE9F6FB_AdjustorThunk (void);
extern void TransformAccess_get_rotation_m51C5B32FE1DD02DCEF3E59B39C55D296AEDF4C78_AdjustorThunk (void);
extern void TransformAccess_get_localScale_mB0BAA020211EEC1F0F883E2041E198717EBEEA4E_AdjustorThunk (void);
extern void TransformAccess_get_localToWorldMatrix_mBB0663F9C6C07BE886FD4524378B001F0EDEE647_AdjustorThunk (void);
extern void TransformAccessArray__ctor_m66B44699D46850AA776992B25A5443B6BAC42ED1_AdjustorThunk (void);
extern void TransformAccessArray_get_isCreated_m27A01F9644D14864AAF311A87959DF8705A0B142_AdjustorThunk (void);
extern void TransformAccessArray_Dispose_mC0775DCFFE41173544615D7031AC028D653C4186_AdjustorThunk (void);
extern void TransformAccessArray_GetTransformAccessArrayForSchedule_mE006FF9D656A1E869BEBEF7CFF57600462027E17_AdjustorThunk (void);
extern void TransformAccessArray_get_Item_m77FCB1BF0420039FBF381102A5363A6E8FFDE251_AdjustorThunk (void);
extern void TransformAccessArray_get_length_mC5BF0953331F1128106EC2647B558FB9163DE165_AdjustorThunk (void);
extern void TransformAccessArray_Add_mC1B41F75FE0CD6AAB77186F6EF7A41E790BDE336_AdjustorThunk (void);
extern void TransformAccessArray_RemoveAtSwapBack_m20FDDF2B47CD9A3778D4B59AD6598DCF9D985776_AdjustorThunk (void);
extern void MovedFromAttributeData_Set_m155005FB8BCE0569C40B02D75FFADB3FBDB7EEDD_AdjustorThunk (void);
extern void Scene_get_handle_mD508BE60333C6168610E12CECAB12E9B11C25E53_AdjustorThunk (void);
extern void Scene_get_guid_mEE1C703309E655EC872D220476DD2BA014D8354A_AdjustorThunk (void);
extern void Scene_get_path_mACD61B36E1F010A9FCA2C62637E0CB24B16729E4_AdjustorThunk (void);
extern void Scene_get_name_m3C818DFA663E159274DAD823B780C7616C5E2A8C_AdjustorThunk (void);
extern void Scene_get_isLoaded_m5BC54CEB27330040A0BC69E66E94EE97E87298BC_AdjustorThunk (void);
extern void Scene_GetHashCode_m74ACBFB8C656D5620A9A1E62D04E55ACBF63ADC9_AdjustorThunk (void);
extern void Scene_Equals_mB973481492F291BF8EAF1AD66B9F7FA3ACF3928D_AdjustorThunk (void);
extern void LoadSceneParameters_set_loadSceneMode_mF66230A39CD26D396879FE1BAAB128F3F7F63A58_AdjustorThunk (void);
extern void LoadSceneParameters__ctor_m40C160638049BF7577055B3460968F8B73459380_AdjustorThunk (void);
extern void CreateSceneParameters__ctor_m5882727FF06AA3F9AE8BD0689F50655065731B0A_AdjustorThunk (void);
extern void PlayerLoopSystem_ToString_m259B8533D2C64C15D381B16F32C710A0018684A0_AdjustorThunk (void);
extern void SubMeshDescriptor_get_bounds_mD2F47C8E1407CAFAEE966ACE1D870CB50AF3CEE4_AdjustorThunk (void);
extern void SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_AdjustorThunk (void);
extern void SubMeshDescriptor_get_indexStart_m68D7CB754235A9C5F5123A3336D12E3CA478718E_AdjustorThunk (void);
extern void SubMeshDescriptor_get_indexCount_m28ADC82F4E9F709E400DA16712AAA8A548528EB9_AdjustorThunk (void);
extern void SubMeshDescriptor_get_baseVertex_mF0B569B62BA72FA94CB159390375BBC0D0EE6D53_AdjustorThunk (void);
extern void SubMeshDescriptor_get_firstVertex_mEF80F76B602C4BF97182F76104D4D256344E8806_AdjustorThunk (void);
extern void SubMeshDescriptor_get_vertexCount_m75611DFB7BE0ED9F5260BD460A815BDCE11EA211_AdjustorThunk (void);
extern void SubMeshDescriptor_ToString_mBA25D925D5A941C4DC6C6A80BB9D1D1371E12C78_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_attribute_m2F7C7084857741A39E9FF0D4BABF98F9C7018AAA_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_attribute_m526ED099EEA12DCB2FCB1BC88445FBF921E850A2_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_format_mF8EF98F3E047BC26D177C3A008BCDAF979E52C79_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_format_mCA82263EBD7802621D9ECE42D0F44D4AAECD46C5_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_dimension_mAB440DDFA08BF61D717547EC8B9C43C3DFC56FB8_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_dimension_mEF4325AE27221C732B214354A2DEB044ACFC69EE_AdjustorThunk (void);
extern void VertexAttributeDescriptor_get_stream_mAA4D41E2B4B9024161B176700100ADB27855E4FF_AdjustorThunk (void);
extern void VertexAttributeDescriptor_set_stream_m9A3991AA0365A1DCEDF80A61990F7B48913A1C0A_AdjustorThunk (void);
extern void VertexAttributeDescriptor__ctor_m713B31395FB13FDEB2665F5C4C31572D5875A43A_AdjustorThunk (void);
extern void VertexAttributeDescriptor_ToString_m45F7E7D6715E000C617173246F2C9BE23DF3FC8F_AdjustorThunk (void);
extern void VertexAttributeDescriptor_GetHashCode_mCB8C5F6AD422FE6A410C5406843FCE4B0ED5F2F8_AdjustorThunk (void);
extern void VertexAttributeDescriptor_Equals_m6FBFEE42E1BAAAC2D38434EDF0906C5B76D56BE5_AdjustorThunk (void);
extern void VertexAttributeDescriptor_Equals_mF328DE139864C201987238048AC79F8925CA435D_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_mBB94C5581CCD259EC11AAFA68C151B35E5C72C4F_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_m18D0B65671A6C783423DA5BBE80710E75ECC58A4_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_m0D749ABC9272029239D12D4761AB4767B59BC76B_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_mAFAC5FB016609A5D4E07FCEC360D113B9C8D7ECF_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_m79A7348AF351A912E617BF9C8A44A766648C80FB_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_mD6E20FA134EEBCE40A8B5E64C505DE8A0DC96BDF_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_m36F9914C200EE580EEDE97C4E8759D74879999D7_AdjustorThunk (void);
extern void RenderTargetIdentifier__ctor_m3B830AE627991944D4C8D53DEC6D96CC9C70A060_AdjustorThunk (void);
extern void RenderTargetIdentifier_ToString_mA0B5CBC27159C4257939A5CAC6CEACE65AA6D36A_AdjustorThunk (void);
extern void RenderTargetIdentifier_GetHashCode_m255E1EFD7BFC22B1B4464F9EF3346386DA328B86_AdjustorThunk (void);
extern void RenderTargetIdentifier_Equals_m859988BBC3D58D5C2AEA18C2CCCAF7009A5499D9_AdjustorThunk (void);
extern void RenderTargetIdentifier_Equals_m07E36F91E8966A0E3882EF168F1AE3656BE48E9A_AdjustorThunk (void);
extern void GraphicsFence_InitPostAllocation_mCC33F9D6D9EBB7320DB5C6D820E6F956A8DAD42D_AdjustorThunk (void);
extern void GraphicsFence_IsFencePending_mA9B88D1202C7D3D92E6E18CBD5D951668F7A4C59_AdjustorThunk (void);
extern void GraphicsFence_Validate_mE09A4DB729307FA7D8ADD9BD2BA1248EF503096E_AdjustorThunk (void);
extern void GraphicsFence_GetPlatformNotSupportedVersion_m171F5A4E7DA90130C4D3ABFFEED4C0680D0A8172_AdjustorThunk (void);
extern void SphericalHarmonicsL2_get_Item_m4B9EF62E01AA7FD8A5DEB222618CDA17A7AE5901_AdjustorThunk (void);
extern void SphericalHarmonicsL2_set_Item_m9378ED58D45589B2C2CA1A33D6FA32D9784732C2_AdjustorThunk (void);
extern void SphericalHarmonicsL2_GetHashCode_m6683A29826BFE74740D3CF28227E5C6FC8E6955E_AdjustorThunk (void);
extern void SphericalHarmonicsL2_Equals_m6B04A0E2E26885F766658AA1A2B0BD2499AA82C6_AdjustorThunk (void);
extern void SphericalHarmonicsL2_Equals_mA22783D26BEE236A8CA5425305D6772CEA6CCBC8_AdjustorThunk (void);
extern void BatchCullingContext__ctor_m4E95A80E46EB29A21AB9AD64C2D1CC5891281449_AdjustorThunk (void);
extern void AttachmentDescriptor_set_loadAction_mE9082911CEF05ECB4ADCC1B767CA7AE876D887CB_AdjustorThunk (void);
extern void AttachmentDescriptor_set_storeAction_m301B420FC8A154DCB629A00523EE2EC41033C25A_AdjustorThunk (void);
extern void AttachmentDescriptor_get_graphicsFormat_mD4C79447C046BFD7348C60D2D1447EA551C7F971_AdjustorThunk (void);
extern void AttachmentDescriptor_get_loadStoreTarget_m0D018823050E378FE3FE501729C2CEC43CA39603_AdjustorThunk (void);
extern void AttachmentDescriptor_set_loadStoreTarget_m9FF98F42A5FF8BEED8E8F6E4BB50D470A9461D87_AdjustorThunk (void);
extern void AttachmentDescriptor_ConfigureTarget_m0F7D48AB1C1005A8C31F597CD69B1F0E3E8C037D_AdjustorThunk (void);
extern void AttachmentDescriptor_ConfigureResolveTarget_mCB1AA1AEFD52C3041AD5FFD82FB7A3C55C1D5C58_AdjustorThunk (void);
extern void AttachmentDescriptor_ConfigureClear_m0C4A2481B28180B777F0C46E0FA5BC009FDC0886_AdjustorThunk (void);
extern void AttachmentDescriptor__ctor_m88C496B5B9F52F912AF1B3D2FD13E5DCD57748F4_AdjustorThunk (void);
extern void AttachmentDescriptor_Equals_m2F617B661B25AD026D4FF7E40D484423ED3DFBAA_AdjustorThunk (void);
extern void AttachmentDescriptor_Equals_m0DA3DD0A48705D571B10A77ABA6BFCAE3C3F0D0B_AdjustorThunk (void);
extern void AttachmentDescriptor_GetHashCode_mC9753D6602EB62D9105FD75EE4144C4EBCEC103B_AdjustorThunk (void);
extern void BlendState__ctor_mB2E8DC2B124AA4FF29D9CE48940F15D4F8E0DC4B_AdjustorThunk (void);
extern void BlendState_set_blendState0_mC87EDD7226F8CC98064F4DFBEB95A36E5A43E15B_AdjustorThunk (void);
extern void BlendState_Equals_m3F7EFA35979F29164E0FE66930C7FE3E870E3748_AdjustorThunk (void);
extern void BlendState_Equals_mDCAF207BD335F04E42D2A83F12B8329070785508_AdjustorThunk (void);
extern void BlendState_GetHashCode_mA0E61E556B7B64ED28D6C50D54665CE2914EE5B0_AdjustorThunk (void);
extern void CoreCameraValues_Equals_m94A5450121E139D8CC0C1E197F8B7EF1D4B2310A_AdjustorThunk (void);
extern void CoreCameraValues_Equals_mAA30100566B4992F3494D05194D32E8612CE10EC_AdjustorThunk (void);
extern void CoreCameraValues_GetHashCode_m481B59DF84C7E849BE2D413209CA3E5B15AB4561_AdjustorThunk (void);
extern void CameraProperties_GetShadowCullingPlane_mBB792116A0109CEE75ECCEB320CBDCCEBFF4CBC9_AdjustorThunk (void);
extern void CameraProperties_GetCameraCullingPlane_m0A26F85459AEF5AFA8B00C77212513CA8DA8F5C4_AdjustorThunk (void);
extern void CameraProperties_Equals_m54D6528F83FAD163F1F17FD7581D7C155B6E8051_AdjustorThunk (void);
extern void CameraProperties_Equals_mC0EC0AB0B61C8150EFF47BD77202F2A5EB39E376_AdjustorThunk (void);
extern void CameraProperties_GetHashCode_m226B7E5790D9ED76545CB622F878BE31D5E0B984_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_maximumVisibleLights_mD8E9173E16884006360E85AB167E13FC7C25F415_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_conservativeEnclosingSphere_m06A990D281A06984823F4D3F7CB75743F676B755_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_numIterationsEnclosingSphere_mA4B528CC483A3173B41CC52F8902AE4A2456D6C9_AdjustorThunk (void);
extern void ScriptableCullingParameters_get_cullingPlaneCount_mD7629EC974DE7C19CFC4D501B3E31A06011D18C4_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_isOrthographic_m9B768D87F12D8D9978C7C2C1547A3DF5AEC3E3B5_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_shadowDistance_m92DDDA606C58EF0DF46D05140900290CCDEE3B35_AdjustorThunk (void);
extern void ScriptableCullingParameters_get_cullingOptions_mCEC493EA8184660459A61EC4F77FCD7C78D36464_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_cullingOptions_m618DDCBD0D0AB8CC22A2E92724919A25D60C6CAF_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_stereoViewMatrix_mEE6445256F08FE18A06DBD6A92ECDCAF02AAC8D4_AdjustorThunk (void);
extern void ScriptableCullingParameters_get_stereoProjectionMatrix_mC68990715E85E094DAA3DE41508BA3B053B8A783_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_stereoProjectionMatrix_m691EE03EBBF636461EC49B25130AA60B9D1E3D76_AdjustorThunk (void);
extern void ScriptableCullingParameters_set_stereoSeparationDistance_mCCD265F65FE99D5FA4513CC5F68FC0A5619CF945_AdjustorThunk (void);
extern void ScriptableCullingParameters_GetLayerCullingDistance_mF299BBE9AA0745A5CAC0CC6D104B226ED45719D5_AdjustorThunk (void);
extern void ScriptableCullingParameters_GetCullingPlane_m807FBB6E8F63C700A436405C55354602A02DB11A_AdjustorThunk (void);
extern void ScriptableCullingParameters_Equals_m0581A90363646646F311A2F7B5CF24ADC5E4E821_AdjustorThunk (void);
extern void ScriptableCullingParameters_Equals_m06392F26BEDA09C8EF2FAE7A3B606BAE9A094A54_AdjustorThunk (void);
extern void ScriptableCullingParameters_GetHashCode_mEB7C766D9E22A5EB26968F62F8ECFCAD14D7659A_AdjustorThunk (void);
extern void CullingResults_get_visibleLights_mA54A3AD961F8C54654420FB145DB6547828E14D6_AdjustorThunk (void);
extern void CullingResults_get_lightAndReflectionProbeIndexCount_mD6A7F71F6D8EAD3D01CD057B205FA00FFB05C7D8_AdjustorThunk (void);
extern void CullingResults_FillLightAndReflectionProbeIndices_m31598F3C1D7198709889AC422F7E639593FF0165_AdjustorThunk (void);
extern void CullingResults_GetLightIndexMap_m77871C888D0CCC47A9D406231257B9984AD5843D_AdjustorThunk (void);
extern void CullingResults_SetLightIndexMap_m5494C30F5957F52885CD6950A8F86EFCD74B7B0A_AdjustorThunk (void);
extern void CullingResults_GetShadowCasterBounds_m5DD3647DB1560ECCF6620DD7DE16D6304012CF0B_AdjustorThunk (void);
extern void CullingResults_ComputeSpotShadowMatricesAndCullingPrimitives_mDBE475627C1459D084A617AD103783922990F350_AdjustorThunk (void);
extern void CullingResults_ComputePointShadowMatricesAndCullingPrimitives_m853481DC48A1EE0176BA429650CAF2623452ACC3_AdjustorThunk (void);
extern void CullingResults_ComputeDirectionalShadowMatricesAndCullingPrimitives_mC7EEE315A6A31EF399984B34A61CF60203198423_AdjustorThunk (void);
extern void CullingResults_Equals_mC7DB3AB5E3FB65B137D80FE2218D5577493DFAAA_AdjustorThunk (void);
extern void CullingResults_Equals_m71046C69EDDA1F6BD0A6E6BD1923B39D97B702FF_AdjustorThunk (void);
extern void CullingResults_GetHashCode_m9CD85BFBCDACEB4B9EC3E944F20A19ED023F55B2_AdjustorThunk (void);
extern void DepthState__ctor_mF4AED45C211436228B26F6C35702093DDF4DCB3B_AdjustorThunk (void);
extern void DepthState_get_compareFunction_mBAFEB67779433CE796462ED14278CB609B13500D_AdjustorThunk (void);
extern void DepthState_Equals_mF4448D46992C7BB7BDBCBDC69CFA5394EE315C41_AdjustorThunk (void);
extern void DepthState_Equals_m895E16392EE1142D221696D6A7ECD82B153E1A0F_AdjustorThunk (void);
extern void DepthState_GetHashCode_m61A6034A3DC8EFCAD253A4A48C295473CB5C50B4_AdjustorThunk (void);
extern void DrawingSettings__ctor_m2B34DB19727143945DDE925B5CACD0E8E5D478A5_AdjustorThunk (void);
extern void DrawingSettings_get_sortingSettings_m37B1041B368ED68924B9524984B893D571C635B2_AdjustorThunk (void);
extern void DrawingSettings_set_sortingSettings_mB15151274460C86F3ACFCA2506F5F2683F76BFAB_AdjustorThunk (void);
extern void DrawingSettings_set_perObjectData_mE83721A5FEDA0A0F5DFA6A385B5DB110A7AE2DC8_AdjustorThunk (void);
extern void DrawingSettings_set_enableDynamicBatching_m528D48733B339E2CB847DBAC237BAB16260D2310_AdjustorThunk (void);
extern void DrawingSettings_set_enableInstancing_m321194534FABDC36DE5A217078130A0DAAF8B007_AdjustorThunk (void);
extern void DrawingSettings_set_overrideMaterial_m6A1D1A128D31B5DAA3EEDFF0D6F07EF67D2B276F_AdjustorThunk (void);
extern void DrawingSettings_set_overrideMaterialPassIndex_mED93BC41A0496812035C23337949A05C0A4C48ED_AdjustorThunk (void);
extern void DrawingSettings_set_fallbackMaterial_m0A19EA132531BEB4EB31AEF38D7FBAE9ADD2B592_AdjustorThunk (void);
extern void DrawingSettings_set_mainLightIndex_m8D6A9E18ED943ACC1630E57FFCC6F9F1489B30C2_AdjustorThunk (void);
extern void DrawingSettings_GetShaderPassName_m3FFCF0331847738C9ADC6C98514C6B069EE0EFA2_AdjustorThunk (void);
extern void DrawingSettings_SetShaderPassName_m3ABF2F58CA9D8B16989747058CAA504E7B4ED738_AdjustorThunk (void);
extern void DrawingSettings_Equals_mAAF66C7EBADB6CA96513DECE76ED844D52DEC366_AdjustorThunk (void);
extern void DrawingSettings_Equals_m4A2EA607055715CC31D4B866E92A4030FF9B0FBE_AdjustorThunk (void);
extern void DrawingSettings_GetHashCode_m76E43A53BB25C2B62A375799D8711383708D912A_AdjustorThunk (void);
extern void FilteringSettings__ctor_m2A2242373FC7D053CFBBC6814D02AAC73C7B3AE7_AdjustorThunk (void);
extern void FilteringSettings_set_renderQueueRange_m0AD8B351E2B92604D4CF2A57EE6DD4814B68B6AB_AdjustorThunk (void);
extern void FilteringSettings_set_layerMask_m37F000E57F46BF8A8BE4D1EE8D45EA5F9CB30A40_AdjustorThunk (void);
extern void FilteringSettings_set_renderingLayerMask_m556C58930F53DC5CC206FEC9BEA4C3BC65D524C8_AdjustorThunk (void);
extern void FilteringSettings_set_excludeMotionVectorObjects_mCD49214CD709CC26B932C33B11B4F9E90BE4E13B_AdjustorThunk (void);
extern void FilteringSettings_set_sortingLayerRange_m12A48BBB71066F8CBE9C3DAE18AC8A611E85233E_AdjustorThunk (void);
extern void FilteringSettings_Equals_m1EFD361780FAD6BB360F222A09988F13EADCEE9D_AdjustorThunk (void);
extern void FilteringSettings_Equals_mF2EDBA2355975121272BCB3DB57821C213E15141_AdjustorThunk (void);
extern void FilteringSettings_GetHashCode_m343A7D99199ED5395F3AB5FAA3E6419C58AA7E8A_AdjustorThunk (void);
extern void LODParameters_Equals_mAD45601A9E881620B23A7922D8AA5AFBC91E0B9F_AdjustorThunk (void);
extern void LODParameters_Equals_mF956A067D82497A00AC8234322CD848E6FB7BADE_AdjustorThunk (void);
extern void LODParameters_GetHashCode_mECFCEAAAC935759A99C30C69BBC99A1148F46F40_AdjustorThunk (void);
extern void RasterState__ctor_m64F9D6A825C15C75C7AE49CF120AC38953B33C25_AdjustorThunk (void);
extern void RasterState_Equals_m61270B22D9C4EF86DB8CADE3D217D9D3E849F410_AdjustorThunk (void);
extern void RasterState_Equals_mACE49B4C8C5AC29CABFD637324E22E2EC09A9011_AdjustorThunk (void);
extern void RasterState_GetHashCode_m2F2090DFF4366B0789D6803ABE64D00C29D704B1_AdjustorThunk (void);
extern void RenderQueueRange_get_lowerBound_m0F11004DA9B02414047A9DB92275F009487581E4_AdjustorThunk (void);
extern void RenderQueueRange_get_upperBound_m6A89E9331EE632619B0B71A36B183290C97A1D9F_AdjustorThunk (void);
extern void RenderQueueRange_Equals_m365F88BC7D2E35E08F56821E98DE455689176A88_AdjustorThunk (void);
extern void RenderQueueRange_Equals_m9436E966960F5205E3EB1A9BC6D66FCD13046C68_AdjustorThunk (void);
extern void RenderQueueRange_GetHashCode_m0A0BAA317A8C6B094A92FEEF75448DAC103ACA6F_AdjustorThunk (void);
extern void RenderStateBlock__ctor_mED2806102FED1023AB74D94DC37F535497AED1F9_AdjustorThunk (void);
extern void RenderStateBlock_set_blendState_mFC21867EBDC8C76E8CB638265110E28E45326164_AdjustorThunk (void);
extern void RenderStateBlock_set_rasterState_m9EA87A2AE04B16A03A0C426471EBD3D541BBFF93_AdjustorThunk (void);
extern void RenderStateBlock_get_depthState_m7A6B50C345D9BB77874859675658E682D39B2F93_AdjustorThunk (void);
extern void RenderStateBlock_set_depthState_mC3E64761972C4C08337991AE4E2DEF565C059E56_AdjustorThunk (void);
extern void RenderStateBlock_get_stencilState_mDB0789D0366CE036924C55EEC90A60F1DDAE7BC6_AdjustorThunk (void);
extern void RenderStateBlock_set_stencilState_m1DD8E2B3953C435C65BA7D60348D717E16B29DEA_AdjustorThunk (void);
extern void RenderStateBlock_get_stencilReference_m8EF0C19AC4FA1BDEA87972A31EE3E3D4695F23DE_AdjustorThunk (void);
extern void RenderStateBlock_set_stencilReference_m9AE2F79509B0F431E8D0430B941DC23755722D84_AdjustorThunk (void);
extern void RenderStateBlock_get_mask_mC675CA5A35CC9912F9B8E34B1DB6BBDB66FFC4C6_AdjustorThunk (void);
extern void RenderStateBlock_set_mask_m0857047D723D7AF5E378D4F9F25D0BC83AD6E9BC_AdjustorThunk (void);
extern void RenderStateBlock_Equals_m8D194B252A39D7E4BB15EDC9B1E1DE0B32445B14_AdjustorThunk (void);
extern void RenderStateBlock_Equals_mF2FD2D7C1C6EA07116947C3BC730E741A4054EE9_AdjustorThunk (void);
extern void RenderStateBlock_GetHashCode_m9CAE3D7AD3EF037725CB0CB809C1A3783790EB3D_AdjustorThunk (void);
extern void RenderTargetBlendState__ctor_m9B65D2DDAA8C8B40EBACC02A8D578D7DC7E013ED_AdjustorThunk (void);
extern void RenderTargetBlendState_Equals_m8353DA559FC116A14C55F260415C9680E1F24C11_AdjustorThunk (void);
extern void RenderTargetBlendState_Equals_mE7C353E5B3CCF2B9D1E9A43C2977589C96DCE029_AdjustorThunk (void);
extern void RenderTargetBlendState_GetHashCode_m957556CDC43ECA2EB13957DC50BBC420C43DD8E8_AdjustorThunk (void);
extern void ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14_AdjustorThunk (void);
extern void ScriptableRenderContext_SubmitForRenderPassValidation_Internal_m62C47EAA3BFEB09D86209728AF538780EF149164_AdjustorThunk (void);
extern void ScriptableRenderContext_GetCameras_Internal_m852016B3544E3ED5FEFB9695EC175622A5B6A8C8_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawRenderers_Internal_mCF9F5F80F19E1AD79C2BA49454D79742BA52AAF5_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawShadows_Internal_m08F763220CF5A16E5CFFEC14CBBB31232834FB44_AdjustorThunk (void);
extern void ScriptableRenderContext_ExecuteCommandBuffer_Internal_mB1301CB153966010CFF3F80414704D7741ADC4DF_AdjustorThunk (void);
extern void ScriptableRenderContext_ExecuteCommandBufferAsync_Internal_m037CBD4FE2C4BE55E93A3A1C09BB0DA4C36E6323_AdjustorThunk (void);
extern void ScriptableRenderContext_SetupCameraProperties_Internal_mF12DBDC413FC167EE8A1F6C6A5A27DCD9916AB9F_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawSkybox_Internal_m1839C8DAE50943FD542048A0C131B9CDEFB3EE06_AdjustorThunk (void);
extern void ScriptableRenderContext_InvokeOnRenderObjectCallback_Internal_m9E720D8B842777F95E139A8DC739EFC2016B2CB6_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawWireOverlay_Impl_m58DEED5ECEE8C88AA137BC989623FA34261ECA12_AdjustorThunk (void);
extern void ScriptableRenderContext_CreateRendererList_Internal_mEEF0C22F3CE045E4F43477773DBC310464995FD4_AdjustorThunk (void);
extern void ScriptableRenderContext_PrepareRendererListsAsync_Internal_m7818765C4D15B9047F87E1BD3EC6ACC43EA8244E_AdjustorThunk (void);
extern void ScriptableRenderContext_QueryRendererListStatus_Internal_m07D1834B1268BE792FF68B45FFC4A8B9EF17FB8B_AdjustorThunk (void);
extern void ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk (void);
extern void ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE_AdjustorThunk (void);
extern void ScriptableRenderContext_BeginSubPass_m53AECA447C7DC5E5DBA8A3C3DB93CE091B9E9918_AdjustorThunk (void);
extern void ScriptableRenderContext_BeginSubPass_m9E1A59EB48A07EDC1FB233CAC1177EDE73B19767_AdjustorThunk (void);
extern void ScriptableRenderContext_EndSubPass_m9A25C86A96A30590D7D8D9BEE2EE789B4C363602_AdjustorThunk (void);
extern void ScriptableRenderContext_EndRenderPass_mA729C3E803FAEBE9D99B2DD03315CC823E4081DF_AdjustorThunk (void);
extern void ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26_AdjustorThunk (void);
extern void ScriptableRenderContext_SubmitForRenderPassValidation_m8A96E2FFFD825B65086835D0809440AD0816EA24_AdjustorThunk (void);
extern void ScriptableRenderContext_GetCameras_m9B2329F79132EE49B719560AD739FD3601C44189_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawRenderers_m2128F24FEE37089B325EC8C76E24DBD12985A060_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawRenderers_m87278D0FBE7A0865779FF9541BF96EDB65F8A2C6_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawRenderers_mB72BEF70DB7193510B53B358D75F1A0C324D371B_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawShadows_mCB77DD8C8E93C607194E7577C01A3DAA49089841_AdjustorThunk (void);
extern void ScriptableRenderContext_ExecuteCommandBuffer_mBAE37DFC699B7167A6E2C59012066C44A31E9896_AdjustorThunk (void);
extern void ScriptableRenderContext_ExecuteCommandBufferAsync_m9A198CF7DBC51263331A186D2B7B926EC5E90056_AdjustorThunk (void);
extern void ScriptableRenderContext_SetupCameraProperties_mF45D617B34789AD064BF375CF50C854EAA20E4E8_AdjustorThunk (void);
extern void ScriptableRenderContext_SetupCameraProperties_mE18627E12044732E9FAC254DFB49B8C1241D7CDD_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawSkybox_m478DC07F4D4C50CD4D050FCCFEA5BAED95748F01_AdjustorThunk (void);
extern void ScriptableRenderContext_InvokeOnRenderObjectCallback_mD098CE93A314B738A55B5A5CCE2C6B8A5881AB18_AdjustorThunk (void);
extern void ScriptableRenderContext_DrawWireOverlay_m5FBA5BFEF35D1499E023EFFF04D07B98CB05FDE8_AdjustorThunk (void);
extern void ScriptableRenderContext_Cull_mB7B0E5BE54C1E03AF1E6310E7B9150000DA76110_AdjustorThunk (void);
extern void ScriptableRenderContext_Equals_mBFDA5815F2B6ABA9B16503DA906B8BA42078718D_AdjustorThunk (void);
extern void ScriptableRenderContext_Equals_m99E5A233945DFC3B9A786F2413ECE68E5019AB88_AdjustorThunk (void);
extern void ScriptableRenderContext_GetHashCode_mA1EE09239F1ACFC29A2ADB027D5E76E690510207_AdjustorThunk (void);
extern void ScriptableRenderContext_CreateRendererList_m4372D2AFD3B865604E2A33F2AAB018954E8F53AE_AdjustorThunk (void);
extern void ScriptableRenderContext_PrepareRendererListsAsync_mADDBA470A75397E689E1B962D05DC3A41D34D6C6_AdjustorThunk (void);
extern void ScriptableRenderContext_QueryRendererListStatus_m0FDF33A036694A3A2EEAF68FF2C340B1B04E0CB3_AdjustorThunk (void);
extern void ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk (void);
extern void ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F_AdjustorThunk (void);
extern void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7_AdjustorThunk (void);
extern void ShaderTagId_Equals_m02826F7AFC63AA3AE5DB14F7A891F8F173FD9A33_AdjustorThunk (void);
extern void ShaderTagId_Equals_m932EFCC38C276EEB2784BBC866330F4C595F52E0_AdjustorThunk (void);
extern void ShaderTagId_GetHashCode_mF5E3A1F96CBDFDCEFABE1B56125EBBA6E3B9EFEF_AdjustorThunk (void);
extern void ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025_AdjustorThunk (void);
extern void ShadowDrawingSettings_set_splitData_mF65DC7AB678EE91AEF252687578E83B880AF4D93_AdjustorThunk (void);
extern void ShadowDrawingSettings__ctor_mA9BADD0F63BF177F6BF380999B9B7115263B2BF4_AdjustorThunk (void);
extern void ShadowDrawingSettings_Equals_m30BBF392BE2B96951CDDB153EA6AF3634A061A70_AdjustorThunk (void);
extern void ShadowDrawingSettings_Equals_m93ED522213940B17CDC1AE79C4E564A71A547FBF_AdjustorThunk (void);
extern void ShadowDrawingSettings_GetHashCode_m49BE34FCA1A942A213E682921120D78C38E9E637_AdjustorThunk (void);
extern void ShadowSplitData_get_cullingPlaneCount_mE8D0E58BD2628B98AB41395B2C61795576EFA8A4_AdjustorThunk (void);
extern void ShadowSplitData_get_cullingSphere_mEABEC468FE12ADDB09239EABD3FB59551E4A44E0_AdjustorThunk (void);
extern void ShadowSplitData_set_shadowCascadeBlendCullingFactor_m1AFDA53FEAD6A41B3AE12F244D321CB5BB9C1B41_AdjustorThunk (void);
extern void ShadowSplitData_GetCullingPlane_m1C9252EEFF0FE4D49806B8CD9857082701861799_AdjustorThunk (void);
extern void ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422_AdjustorThunk (void);
extern void ShadowSplitData_Equals_m9D5B1886A1BEAC1509C7196842972F2EF0F91824_AdjustorThunk (void);
extern void ShadowSplitData_GetHashCode_mABE8E2F5079373A40AC9B97D5A22630A52B85900_AdjustorThunk (void);
extern void SortingLayerRange__ctor_mEDA6E9B3D08FE3FC8E1E3AFB3FF3CE999835E9DD_AdjustorThunk (void);
extern void SortingLayerRange_get_lowerBound_m85402D75932E01A1E2E40749615CD9F7D9B06209_AdjustorThunk (void);
extern void SortingLayerRange_get_upperBound_m3ECCA010F56BFDDA42D7327D24E1340BF596D487_AdjustorThunk (void);
extern void SortingLayerRange_Equals_m0E8CA61242958C8EA6CDFE9A52A1E966EB506AF1_AdjustorThunk (void);
extern void SortingLayerRange_Equals_m14563DEFE7101D0B67D20F31C7E885A0A834152A_AdjustorThunk (void);
extern void SortingLayerRange_GetHashCode_m783780AEEC61B63C1A10C56C1DD7CC0DDCE7A9AE_AdjustorThunk (void);
extern void SortingSettings__ctor_m449888DBB95B75702BFC5BFA1E4A5BE40D9302ED_AdjustorThunk (void);
extern void SortingSettings_set_customAxis_mAE48373BC03C9F585FD119C7F1549EFFB84F49C9_AdjustorThunk (void);
extern void SortingSettings_get_criteria_m994FF6A91C4C3B62E1F8B4D10CC942735A55C2B9_AdjustorThunk (void);
extern void SortingSettings_set_criteria_m3D0A9A89ACF96F7135E47BEB44770EF439419E57_AdjustorThunk (void);
extern void SortingSettings_set_distanceMetric_mE0C526324AA32735CE4C76CACCF6921BB6925387_AdjustorThunk (void);
extern void SortingSettings_Equals_m443E5F481572BB3008CB0249384CBC7A4F229A06_AdjustorThunk (void);
extern void SortingSettings_Equals_m51AAFA490013115984F107343946BA2D9418ED8A_AdjustorThunk (void);
extern void SortingSettings_GetHashCode_mB5162E17F4C45C0ACB75E7B91942E11379FE002D_AdjustorThunk (void);
extern void StencilState__ctor_mEC62013478099EA25296DED1A78EC7412EC106E6_AdjustorThunk (void);
extern void StencilState__ctor_mDE204DCDD73203CC81E2FEE8F142834449C8B56E_AdjustorThunk (void);
extern void StencilState_get_enabled_m03D0635E12B6B461F459A872E3B992C09AD2F709_AdjustorThunk (void);
extern void StencilState_set_enabled_m6DC861C699D1044E896E833D2DAE69B82F796564_AdjustorThunk (void);
extern void StencilState_get_readMask_mFDA345D54433A4EDA6232002B4F7004656BBD0CB_AdjustorThunk (void);
extern void StencilState_set_readMask_m1BA8F9033413889D4E77DA343DC0029566A9BB9B_AdjustorThunk (void);
extern void StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0_AdjustorThunk (void);
extern void StencilState_set_writeMask_m94471C671E03D42F36DA61436B1068B362375D65_AdjustorThunk (void);
extern void StencilState_SetCompareFunction_m4F46E4197FDEBB0643BB1D529DB33CA3590D7E29_AdjustorThunk (void);
extern void StencilState_SetPassOperation_m8DF4167E4EC16BDEA8DB8CAD4F5161094B8FD7CB_AdjustorThunk (void);
extern void StencilState_SetFailOperation_mC5BFB2CA88EFDEF6E302C1EA70471DFAFD9F19C9_AdjustorThunk (void);
extern void StencilState_SetZFailOperation_m1E6D4F210E0039A6E44F9550FEC8D4155F540DF2_AdjustorThunk (void);
extern void StencilState_get_compareFunctionFront_mBEF97C76C814AA7072B0D8C6E90E5699EFA48DC6_AdjustorThunk (void);
extern void StencilState_set_compareFunctionFront_m1388C37901DAB6AF9D23C0F01946DCCE19BC9BFC_AdjustorThunk (void);
extern void StencilState_get_passOperationFront_mED3B1DD6437336A94A319DB2963C5EA4641C753F_AdjustorThunk (void);
extern void StencilState_set_passOperationFront_m1F15CC29366DAEAA6CCE1DB0622C70D6ECC5A3EB_AdjustorThunk (void);
extern void StencilState_get_failOperationFront_mAC199B756771167AA6FB068883D47FDEA2B2DBC5_AdjustorThunk (void);
extern void StencilState_set_failOperationFront_mADCECAE5D2E75ABAE51650F1F314E661D09C2CD6_AdjustorThunk (void);
extern void StencilState_get_zFailOperationFront_m5E7C2ADCFA97B8E0A3387D2075C01D6F5385067C_AdjustorThunk (void);
extern void StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk (void);
extern void StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5_AdjustorThunk (void);
extern void StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk (void);
extern void StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38_AdjustorThunk (void);
extern void StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk (void);
extern void StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE_AdjustorThunk (void);
extern void StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk (void);
extern void StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC_AdjustorThunk (void);
extern void StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk (void);
extern void StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk (void);
extern void StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk (void);
extern void StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk (void);
extern void VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B_AdjustorThunk (void);
extern void VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454_AdjustorThunk (void);
extern void VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03_AdjustorThunk (void);
extern void VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081_AdjustorThunk (void);
extern void VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D_AdjustorThunk (void);
extern void VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97_AdjustorThunk (void);
extern void VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23_AdjustorThunk (void);
extern void VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB_AdjustorThunk (void);
extern void VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F_AdjustorThunk (void);
extern void VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE_AdjustorThunk (void);
extern void VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845_AdjustorThunk (void);
extern void VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC_AdjustorThunk (void);
extern void GlobalKeyword_ToString_mAF8E199F9E1334F193CF30BB465A3DA95D3688B5_AdjustorThunk (void);
extern void LocalKeyword_ToString_mCBEF3D50F71CBB79268F0E3644173694E8CF8FE2_AdjustorThunk (void);
extern void LocalKeyword_Equals_m8D31C93AA8E3230CAC337955B60C721FB18DB1D5_AdjustorThunk (void);
extern void LocalKeyword_Equals_mDAD1B018013FC5991AD295C4F3F7EBA720496C0B_AdjustorThunk (void);
extern void LocalKeyword_GetHashCode_m593C9D65515ED5F19577184AA3584FA969FC2786_AdjustorThunk (void);
extern void LocalKeywordSpace_Equals_m6E7BBA5D0C2C190A46681C2EEAB945C58A637C10_AdjustorThunk (void);
extern void LocalKeywordSpace_Equals_m90ED506A341F7AAD4DAFC8359ED2EDF0C00785A7_AdjustorThunk (void);
extern void LocalKeywordSpace_GetHashCode_mF3B74C7113D2C02A6EACBB72CD955B5ABCEBB1DF_AdjustorThunk (void);
extern void ShaderKeyword__ctor_m7F07272BD798B4145B55BC7CAD71D4E2330FD1D1_AdjustorThunk (void);
extern void ShaderKeyword_ToString_m4C7010D16DFFFA404F8E57F150AF80CF89FC6F10_AdjustorThunk (void);
extern void RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68_AdjustorThunk (void);
extern void RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2_AdjustorThunk (void);
extern void RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA_AdjustorThunk (void);
extern void RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_AdjustorThunk (void);
extern void RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_AdjustorThunk (void);
extern void RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_AdjustorThunk (void);
extern void RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136_AdjustorThunk (void);
extern void RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65_AdjustorThunk (void);
extern void FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C_AdjustorThunk (void);
extern void FrameData_get_deltaTime_m522E00CB1B4DA759A5121778A7688DA07735C1F8_AdjustorThunk (void);
extern void FrameData_get_effectiveSpeed_m49D7C9FB90C9B640B64D701B026DC26540BC25B9_AdjustorThunk (void);
extern void FrameData_get_evaluationType_m0212C6B9A3C3AD09BA24DD4291A9FB528BFD0842_AdjustorThunk (void);
extern void FrameData_get_seekOccurred_mC8325617A69EA31B70169D921E258AC60B2750D2_AdjustorThunk (void);
extern void FrameData_get_timeLooped_m88F002C13ED791E65D9F5705AAD05C19C505918B_AdjustorThunk (void);
extern void FrameData_get_timeHeld_m1213876DD47660CEA565831282ACA4477BC6644F_AdjustorThunk (void);
extern void FrameData_get_output_mB5B10130E39676C78F53E6194390B01B87D54FBF_AdjustorThunk (void);
extern void FrameData_get_effectivePlayState_m58201D8BB3B3489399055AC4D1264007552F2BAB_AdjustorThunk (void);
extern void FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4_AdjustorThunk (void);
extern void FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406_AdjustorThunk (void);
extern void FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71_AdjustorThunk (void);
extern void FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851_AdjustorThunk (void);
extern void FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6_AdjustorThunk (void);
extern void FrameRate_Equals_m318AFC57E72479688AFA71ECFCB8F2113BC0044C_AdjustorThunk (void);
extern void FrameRate_GetHashCode_mD760D080786680B77E3E8F059950F48EAAF6A819_AdjustorThunk (void);
extern void FrameRate_ToString_m899E2A85E7CE55B74522F23706508BD4AF18934F_AdjustorThunk (void);
extern void FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56_AdjustorThunk (void);
extern void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk (void);
extern void Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk (void);
extern void Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43_AdjustorThunk (void);
extern void Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk (void);
extern void PlayableBinding_get_sourceObject_m195E6C4C3DF88BD89A2DE3923646B9A013310C09_AdjustorThunk (void);
extern void PlayableBinding_CreateOutput_mE29B8B4AE0857C038D6DCA6824A307C60E2DD7C6_AdjustorThunk (void);
extern void PlayableGraph_GetRootPlayable_m3BA0011AD6B13FCE5D58EA3E9BB17BE84319B53C_AdjustorThunk (void);
extern void PlayableGraph_Evaluate_m5E8756A5AB34EB7F9FC7682932D4BD6BE418352A_AdjustorThunk (void);
extern void PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA_AdjustorThunk (void);
extern void PlayableGraph_IsPlaying_m9289A7D3CBD3A73051568C20F384C1D4FBBA89E0_AdjustorThunk (void);
extern void PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7_AdjustorThunk (void);
extern void PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47_AdjustorThunk (void);
extern void PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809_AdjustorThunk (void);
extern void PlayableGraph_GetRootPlayableCount_mAD4CB33AEDB21181CAE1312C3D23CA14E52FFA45_AdjustorThunk (void);
extern void PlayableGraph_SynchronizeEvaluation_m9911E65EE4FE46BAE375EF11C884136C840760C0_AdjustorThunk (void);
extern void PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67_AdjustorThunk (void);
extern void PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393_AdjustorThunk (void);
extern void PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165_AdjustorThunk (void);
extern void PlayableGraph_IsMatchFrameRateEnabled_mC6D005B2F581E49DEA0037C8811CEA771C3CE1C3_AdjustorThunk (void);
extern void PlayableGraph_GetFrameRate_m81DF8FC361E09CC2A2FE2350E48FF2B1E4AFA990_AdjustorThunk (void);
extern void PlayableGraph_ConnectInternal_m86DBDCCD0D8D5B1734EA7E90268F057A6E52525A_AdjustorThunk (void);
extern void PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633_AdjustorThunk (void);
extern void PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E_AdjustorThunk (void);
extern void PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A_AdjustorThunk (void);
extern void PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk (void);
extern void PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk (void);
extern void PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk (void);
extern void PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3_AdjustorThunk (void);
extern void PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_AdjustorThunk (void);
extern void PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk (void);
extern void PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk (void);
extern void PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE_AdjustorThunk (void);
extern void PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F_AdjustorThunk (void);
extern void PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D_AdjustorThunk (void);
extern void PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32_AdjustorThunk (void);
extern void PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9_AdjustorThunk (void);
extern void PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D_AdjustorThunk (void);
extern void PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4_AdjustorThunk (void);
extern void PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6_AdjustorThunk (void);
extern void PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7_AdjustorThunk (void);
extern void PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B_AdjustorThunk (void);
extern void PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B_AdjustorThunk (void);
extern void PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24_AdjustorThunk (void);
extern void PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121_AdjustorThunk (void);
extern void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE_AdjustorThunk (void);
extern void PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1_AdjustorThunk (void);
extern void PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF_AdjustorThunk (void);
extern void PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D_AdjustorThunk (void);
extern void PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4_AdjustorThunk (void);
extern void PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F_AdjustorThunk (void);
extern void PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925_AdjustorThunk (void);
extern void PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380_AdjustorThunk (void);
extern void PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752_AdjustorThunk (void);
extern void PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6_AdjustorThunk (void);
extern void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk (void);
extern void PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk (void);
extern void PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk (void);
extern void PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk (void);
extern void PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk (void);
extern void PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk (void);
extern void PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312_AdjustorThunk (void);
extern void PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108_AdjustorThunk (void);
extern void PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F_AdjustorThunk (void);
extern void PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B_AdjustorThunk (void);
extern void PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627_AdjustorThunk (void);
extern void PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D_AdjustorThunk (void);
extern void PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F_AdjustorThunk (void);
extern void PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F_AdjustorThunk (void);
extern void PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610_AdjustorThunk (void);
extern void PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C_AdjustorThunk (void);
extern void ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_AdjustorThunk (void);
extern void ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93_AdjustorThunk (void);
extern void LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk (void);
extern void LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk (void);
extern void LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk (void);
extern void LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk (void);
extern void LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk (void);
extern void LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk (void);
extern void LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk (void);
extern void LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk (void);
extern void LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk (void);
extern void LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk (void);
extern void LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk (void);
extern void LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA_AdjustorThunk (void);
extern void LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36_AdjustorThunk (void);
extern void LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E_AdjustorThunk (void);
extern void LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk (void);
extern void CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk (void);
extern void CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk (void);
extern void MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk (void);
extern void MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk (void);
extern void TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk (void);
extern void TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk (void);
extern void TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899_AdjustorThunk (void);
static Il2CppTokenAdjustorThunkPair s_adjustorThunks[783] =
{
{ 0x06000009, ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298_AdjustorThunk },
{ 0x0600000A, ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk },
{ 0x0600000B, ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk },
{ 0x0600000D, ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk },
{ 0x0600000E, ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_AdjustorThunk },
{ 0x0600000F, ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_AdjustorThunk },
{ 0x06000010, ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk },
{ 0x06000011, AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk },
{ 0x06000012, AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk },
{ 0x06000013, ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22_AdjustorThunk },
{ 0x06000014, ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_AdjustorThunk },
{ 0x06000015, ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A_AdjustorThunk },
{ 0x06000016, ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966_AdjustorThunk },
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{ 0x06001048, ScriptableRenderContext_Submit_Internal_mAE1E99BDF4C4E5A0FD9A0147E460E25ABB84BF14_AdjustorThunk },
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{ 0x06001056, ScriptableRenderContext__ctor_m10159F14BB69F555C375E13BB77A1898FDB42FA5_AdjustorThunk },
{ 0x06001057, ScriptableRenderContext_BeginRenderPass_mC026E069CF6681EA3331972D2D11BC9616C2BBBE_AdjustorThunk },
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{ 0x0600105C, ScriptableRenderContext_Submit_mF417223097ECEB2768EE736BE00A7F94DA3BDD26_AdjustorThunk },
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{ 0x06001081, ShaderTagId__ctor_m4191968F1D2CE19F9092253EC10F83734A9CFF5B_AdjustorThunk },
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{ 0x06001089, ShadowDrawingSettings_set_useRenderingLayerMaskTest_m9E81FEE30547B3720C365016689F87A2AB63F025_AdjustorThunk },
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{ 0x06001093, ShadowSplitData_Equals_mD0264A43F663BDE3753E911AECBEC10798369422_AdjustorThunk },
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{ 0x060010AD, StencilState_get_writeMask_mDE1345017B389C91E696FCB708700C78703734A0_AdjustorThunk },
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{ 0x060010BA, StencilState_set_zFailOperationFront_mC7D8F0A08B9AEC4203BD6B352CB795E8011EFBB6_AdjustorThunk },
{ 0x060010BB, StencilState_get_compareFunctionBack_m37AC5689D94A1719BEB75CC577096D271750A9C5_AdjustorThunk },
{ 0x060010BC, StencilState_set_compareFunctionBack_m8AF73F4E8FC95A46D33E3192C50702D2AA15D61D_AdjustorThunk },
{ 0x060010BD, StencilState_get_passOperationBack_m3C6BAA44C73AE8FFC2C39BE1B3980498A28A6C38_AdjustorThunk },
{ 0x060010BE, StencilState_set_passOperationBack_m4B1395FE21F5B5C809DC6F31D5824A90E05ED220_AdjustorThunk },
{ 0x060010BF, StencilState_get_failOperationBack_m5310F3D9B99EA2D8E1DDDAC651EBF6E12A630BDE_AdjustorThunk },
{ 0x060010C0, StencilState_set_failOperationBack_mD279271DD1F99EE5B8BC19F5AE60988E6C6F0E4A_AdjustorThunk },
{ 0x060010C1, StencilState_get_zFailOperationBack_m4569E6652B75DE77E582DA00FD92291ECC1EBABC_AdjustorThunk },
{ 0x060010C2, StencilState_set_zFailOperationBack_mC092ABD8A5EA87245640A10E54C6A1990C4F6864_AdjustorThunk },
{ 0x060010C3, StencilState_Equals_m9FFB8A41D8838FD128875CB2D4DAA760C6DF1051_AdjustorThunk },
{ 0x060010C4, StencilState_Equals_mEA45A5D2BF2223B15EE0FB8BCEDBA9CB534ADF4B_AdjustorThunk },
{ 0x060010C5, StencilState_GetHashCode_mB4A02DEE780377C853D16FFF49CCB9D9F4F711A5_AdjustorThunk },
{ 0x060010DF, VisibleLight_get_light_mD179E0BF18C77DBE2FD85FE9687F63A8C1859E6B_AdjustorThunk },
{ 0x060010E0, VisibleLight_get_lightType_mFFCEBE6E368853F13E7CDBA910F6D9B689292454_AdjustorThunk },
{ 0x060010E1, VisibleLight_get_finalColor_m5D7FBBD05FFF9A7100319E68A602D00563F72D03_AdjustorThunk },
{ 0x060010E2, VisibleLight_get_localToWorldMatrix_m5DD0193DBD7887878F93AB4A95DCD9A72F594081_AdjustorThunk },
{ 0x060010E3, VisibleLight_get_range_m4DDAAF7B8AE9B35C1AD25ABD17841D277FE73D6D_AdjustorThunk },
{ 0x060010E4, VisibleLight_get_spotAngle_m1C1A118B7398F354DA818F2B78986F133E933B97_AdjustorThunk },
{ 0x060010E5, VisibleLight_Equals_m33A9D54C5C0D3761BE43F8D78DF55D08CF5A7C23_AdjustorThunk },
{ 0x060010E6, VisibleLight_Equals_m40D683BCDD1632AC8127BEC3810B73A4EC90EAEB_AdjustorThunk },
{ 0x060010E7, VisibleLight_GetHashCode_mF7C3F790DF877B069608E4D56281B8840699876F_AdjustorThunk },
{ 0x060010E8, VisibleReflectionProbe_Equals_mF734AD87DA035B60484FEEF89C5E746502EF63CE_AdjustorThunk },
{ 0x060010E9, VisibleReflectionProbe_Equals_m67A72812AD1FEEA3C942AAAAA2A47909F3FEC845_AdjustorThunk },
{ 0x060010EA, VisibleReflectionProbe_GetHashCode_m626DEF4FF062C9096286BE555B790FB725453BDC_AdjustorThunk },
{ 0x060010EB, GlobalKeyword_ToString_mAF8E199F9E1334F193CF30BB465A3DA95D3688B5_AdjustorThunk },
{ 0x060010EC, LocalKeyword_ToString_mCBEF3D50F71CBB79268F0E3644173694E8CF8FE2_AdjustorThunk },
{ 0x060010ED, LocalKeyword_Equals_m8D31C93AA8E3230CAC337955B60C721FB18DB1D5_AdjustorThunk },
{ 0x060010EE, LocalKeyword_Equals_mDAD1B018013FC5991AD295C4F3F7EBA720496C0B_AdjustorThunk },
{ 0x060010EF, LocalKeyword_GetHashCode_m593C9D65515ED5F19577184AA3584FA969FC2786_AdjustorThunk },
{ 0x060010F0, LocalKeywordSpace_Equals_m6E7BBA5D0C2C190A46681C2EEAB945C58A637C10_AdjustorThunk },
{ 0x060010F1, LocalKeywordSpace_Equals_m90ED506A341F7AAD4DAFC8359ED2EDF0C00785A7_AdjustorThunk },
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{ 0x060010F7, ShaderKeyword__ctor_m7F07272BD798B4145B55BC7CAD71D4E2330FD1D1_AdjustorThunk },
{ 0x060010F8, ShaderKeyword_ToString_m4C7010D16DFFFA404F8E57F150AF80CF89FC6F10_AdjustorThunk },
{ 0x060010F9, RendererList_get_isValid_m4D3FB1386B71A02B9453A00ACD38355F1B82DD68_AdjustorThunk },
{ 0x060010FA, RendererList__ctor_m2635CB2FA9EA68E0B44A745319E07E8A3C44D7B2_AdjustorThunk },
{ 0x060010FD, RendererListDesc_get_cullingResult_m32AFA5E3C7F0FE92E531BA68D0086887CC47DFEA_AdjustorThunk },
{ 0x060010FE, RendererListDesc_get_camera_mDB7C5C1D0CD7749A0DA158639AE50C681BBD6815_AdjustorThunk },
{ 0x060010FF, RendererListDesc_get_passName_m74C1A879F1E33C713F902D62F65F7CD939D7A79F_AdjustorThunk },
{ 0x06001100, RendererListDesc_get_passNames_m0E883A32A8FCC03B28B45CD207BFFE84F57E1594_AdjustorThunk },
{ 0x06001101, RendererListDesc_IsValid_mF8A1A6A084873A0477FD398507A21E682FB90136_AdjustorThunk },
{ 0x06001102, RendererListParams_set_isValid_m9B24B24E8B7EC872AA56F91E174772AE17E06B65_AdjustorThunk },
{ 0x06001105, FrameData_HasFlags_m268F3C0E03481E2F7217CEB6153C072AB0A68C1C_AdjustorThunk },
{ 0x06001106, FrameData_get_deltaTime_m522E00CB1B4DA759A5121778A7688DA07735C1F8_AdjustorThunk },
{ 0x06001107, FrameData_get_effectiveSpeed_m49D7C9FB90C9B640B64D701B026DC26540BC25B9_AdjustorThunk },
{ 0x06001108, FrameData_get_evaluationType_m0212C6B9A3C3AD09BA24DD4291A9FB528BFD0842_AdjustorThunk },
{ 0x06001109, FrameData_get_seekOccurred_mC8325617A69EA31B70169D921E258AC60B2750D2_AdjustorThunk },
{ 0x0600110A, FrameData_get_timeLooped_m88F002C13ED791E65D9F5705AAD05C19C505918B_AdjustorThunk },
{ 0x0600110B, FrameData_get_timeHeld_m1213876DD47660CEA565831282ACA4477BC6644F_AdjustorThunk },
{ 0x0600110C, FrameData_get_output_mB5B10130E39676C78F53E6194390B01B87D54FBF_AdjustorThunk },
{ 0x0600110D, FrameData_get_effectivePlayState_m58201D8BB3B3489399055AC4D1264007552F2BAB_AdjustorThunk },
{ 0x0600110E, FrameRate_get_dropFrame_mC8BFEB9E9E33328497040C4D02EAF1F0DC84AFF4_AdjustorThunk },
{ 0x0600110F, FrameRate_get_rate_mF21BC02932E30CCC1832FE1B3C08FE6679F95406_AdjustorThunk },
{ 0x06001110, FrameRate__ctor_m9DF0B1521A85AE2CD542C19C1C253301B389CA71_AdjustorThunk },
{ 0x06001111, FrameRate_IsValid_m8F983C71BC91E1AEF857517C4D344D9FCEAE2851_AdjustorThunk },
{ 0x06001112, FrameRate_Equals_m71B1BAAEDC9E1096965764135FF45A1C464639E6_AdjustorThunk },
{ 0x06001113, FrameRate_Equals_m318AFC57E72479688AFA71ECFCB8F2113BC0044C_AdjustorThunk },
{ 0x06001115, FrameRate_GetHashCode_mD760D080786680B77E3E8F059950F48EAAF6A819_AdjustorThunk },
{ 0x06001116, FrameRate_ToString_m899E2A85E7CE55B74522F23706508BD4AF18934F_AdjustorThunk },
{ 0x06001117, FrameRate_ToString_m72358F5840A02CA9E1B5F326575596E2B094BB56_AdjustorThunk },
{ 0x06001128, Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4_AdjustorThunk },
{ 0x06001129, Playable_GetHandle_m39356D23E849DC5428B262092657662C064E04F8_AdjustorThunk },
{ 0x0600112B, Playable_GetPlayableType_mF7103BE376DCD61F54669681AE7BB7D6963D6D43_AdjustorThunk },
{ 0x0600112C, Playable_Equals_mD72D3DB892B8867A0E7BAC032A16C08616EEFF86_AdjustorThunk },
{ 0x06001140, PlayableBinding_get_sourceObject_m195E6C4C3DF88BD89A2DE3923646B9A013310C09_AdjustorThunk },
{ 0x06001141, PlayableBinding_CreateOutput_mE29B8B4AE0857C038D6DCA6824A307C60E2DD7C6_AdjustorThunk },
{ 0x0600115C, PlayableGraph_GetRootPlayable_m3BA0011AD6B13FCE5D58EA3E9BB17BE84319B53C_AdjustorThunk },
{ 0x0600115E, PlayableGraph_Evaluate_m5E8756A5AB34EB7F9FC7682932D4BD6BE418352A_AdjustorThunk },
{ 0x0600115F, PlayableGraph_IsValid_mB608FD2CEDAA27C31C34DF4639CF98199ECDC3CA_AdjustorThunk },
{ 0x06001160, PlayableGraph_IsPlaying_m9289A7D3CBD3A73051568C20F384C1D4FBBA89E0_AdjustorThunk },
{ 0x06001161, PlayableGraph_Evaluate_m56DAAF530D0A6079FCBCFE86EF5E3E33374A22A7_AdjustorThunk },
{ 0x06001162, PlayableGraph_GetResolver_m7869599485E96C9D09E0680FA25099E9B2789A47_AdjustorThunk },
{ 0x06001163, PlayableGraph_GetPlayableCount_m69E1448E840367C9A1D05BE0FB1908BD0C04B809_AdjustorThunk },
{ 0x06001164, PlayableGraph_GetRootPlayableCount_mAD4CB33AEDB21181CAE1312C3D23CA14E52FFA45_AdjustorThunk },
{ 0x06001165, PlayableGraph_SynchronizeEvaluation_m9911E65EE4FE46BAE375EF11C884136C840760C0_AdjustorThunk },
{ 0x06001166, PlayableGraph_CreatePlayableHandle_mF90D606A614FB603DBFFE4E87C325F8CC59BED67_AdjustorThunk },
{ 0x06001167, PlayableGraph_CreateScriptOutputInternal_m7B8A726419E5A7E5C07436BC168CE28B2D970393_AdjustorThunk },
{ 0x06001168, PlayableGraph_GetRootPlayableInternal_mB01EE3DE1FED4EB160B5EA367448521ED0F36165_AdjustorThunk },
{ 0x06001169, PlayableGraph_IsMatchFrameRateEnabled_mC6D005B2F581E49DEA0037C8811CEA771C3CE1C3_AdjustorThunk },
{ 0x0600116A, PlayableGraph_GetFrameRate_m81DF8FC361E09CC2A2FE2350E48FF2B1E4AFA990_AdjustorThunk },
{ 0x0600116B, PlayableGraph_ConnectInternal_m86DBDCCD0D8D5B1734EA7E90268F057A6E52525A_AdjustorThunk },
{ 0x0600117C, PlayableHandle_GetInput_m3F42E2CF0D7DFA2396295133D02622C1BE3A8633_AdjustorThunk },
{ 0x0600117D, PlayableHandle_SetInputWeight_m8647C2593A24870E429A0832FC26EE2241CC302E_AdjustorThunk },
{ 0x0600117E, PlayableHandle_GetInputWeight_m0C5D7A870D6DDE9F1A5193907ADCA0335DC6207A_AdjustorThunk },
{ 0x06001180, PlayableHandle_Equals_m60AD76B7D38CA989AE84501B2E9F9ED5CB5F9670_AdjustorThunk },
{ 0x06001181, PlayableHandle_Equals_m81BA0E127133DFF3E45DA61D185FDF48E16BCF45_AdjustorThunk },
{ 0x06001182, PlayableHandle_GetHashCode_m10FB32ECDC0B9D7BDAEA9E3B76BDDF4614F4EF4F_AdjustorThunk },
{ 0x06001184, PlayableHandle_CheckInputBounds_m5A5D02E53EF84B63F75DBB414906923677EED1E3_AdjustorThunk },
{ 0x06001185, PlayableHandle_CheckInputBounds_mEA09337758C333586D6B7B4A5D1E10852ECFC1D8_AdjustorThunk },
{ 0x06001186, PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098_AdjustorThunk },
{ 0x06001187, PlayableHandle_GetPlayableType_mD9750F1B85DF086F52641D6AB85789601486B686_AdjustorThunk },
{ 0x06001188, PlayableHandle_SetScriptInstance_m479F7C03A25E77284BE1949CF5EABE903B9B26EE_AdjustorThunk },
{ 0x06001189, PlayableHandle_GetPlayState_m14547B804BB9B9B9E2B20B3F0975334CC99E778F_AdjustorThunk },
{ 0x0600118A, PlayableHandle_Play_m1EF8E1105EB6A4A9B0D6638A57CDCBCEEDC6FB2D_AdjustorThunk },
{ 0x0600118B, PlayableHandle_Pause_m75833A31BA17AC8900736C6F5AC778D033001B32_AdjustorThunk },
{ 0x0600118C, PlayableHandle_SetSpeed_m39D426AE0DF93F876C2C1EDF9417C11B97A305E9_AdjustorThunk },
{ 0x0600118D, PlayableHandle_GetTime_m27CB24B86EF0E6A4BD2C53907A677059B5D2BD5D_AdjustorThunk },
{ 0x0600118E, PlayableHandle_SetTime_m6D255AB6779F3DC278813F1C016FE4EBC9F4B1E4_AdjustorThunk },
{ 0x0600118F, PlayableHandle_IsDone_mF5DAB54F941BC13799577396526E3901CF639DE6_AdjustorThunk },
{ 0x06001190, PlayableHandle_GetDuration_mE3CF9C12CA5A186288A7F1981A92F043100E02A7_AdjustorThunk },
{ 0x06001191, PlayableHandle_SetDuration_m4E07F9F3A90B2F3CE10325D9F405993F03CCA08B_AdjustorThunk },
{ 0x06001192, PlayableHandle_SetPropagateSetTime_mD1458DFF49EF07D73884A9BBAC31358579C8931B_AdjustorThunk },
{ 0x06001193, PlayableHandle_GetGraph_m03AFC9F0B66AC13A120EC37F6964200C9973CE24_AdjustorThunk },
{ 0x06001194, PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121_AdjustorThunk },
{ 0x06001195, PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE_AdjustorThunk },
{ 0x06001196, PlayableHandle_SetInputWeight_mCC570E6D826D79987CC4E021DA9E7C0B700C0AC1_AdjustorThunk },
{ 0x06001197, PlayableHandle_GetPreviousTime_m0C6881E900DF5FE7281699876DFE48BA64DEC1BF_AdjustorThunk },
{ 0x06001198, PlayableHandle_SetTraversalMode_m5302D6FC1935F2EF97E25DF58B402CC8700DE03D_AdjustorThunk },
{ 0x06001199, PlayableHandle_GetTimeWrapMode_m3C4CF421B7470E04537C45092DA9A1D242A5D1B4_AdjustorThunk },
{ 0x0600119A, PlayableHandle_SetTimeWrapMode_m88B50CE0AABE0183BBF12ACEC5E84CBEDAB76C2F_AdjustorThunk },
{ 0x0600119B, PlayableHandle_GetScriptInstance_m14D182ED7BEB2AAE1ADD86189A687FF0F86FA925_AdjustorThunk },
{ 0x0600119C, PlayableHandle_GetInputHandle_mB9DAEF700C72515D7CA640F71C51A09C08DAD380_AdjustorThunk },
{ 0x0600119D, PlayableHandle_SetInputWeightFromIndex_mF56AA0C0055C18FF46EF8E315331FDF45D832752_AdjustorThunk },
{ 0x0600119E, PlayableHandle_GetInputWeightFromIndex_mF50333BE4F3BD48CCF6A431BC6B99D4CBF131CD6_AdjustorThunk },
{ 0x060011BA, PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747_AdjustorThunk },
{ 0x060011BB, PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF_AdjustorThunk },
{ 0x060011BD, PlayableOutput_Equals_m4CC730818751114DC5643600B5FE20243F4B7121_AdjustorThunk },
{ 0x060011C9, PlayableOutputHandle_GetHashCode_mC2FAF756D71026E3AF4492157EDAE7186429B079_AdjustorThunk },
{ 0x060011CB, PlayableOutputHandle_Equals_mB9106CB9333E0BF4C893E43AD7A23B64471CC21A_AdjustorThunk },
{ 0x060011CC, PlayableOutputHandle_Equals_mF5C23882B2A007186F00EB3D23E9BD6664E8DAE6_AdjustorThunk },
{ 0x060011CE, PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312_AdjustorThunk },
{ 0x060011CF, PlayableOutputHandle_GetPlayableOutputType_m5FA19BC37FD64EC6C2174B6DA6CB202F5451C108_AdjustorThunk },
{ 0x060011D0, PlayableOutputHandle_SetReferenceObject_m898B8810539BBD3B4B4382CD436FE84EC60AF77F_AdjustorThunk },
{ 0x060011D1, PlayableOutputHandle_SetUserData_m23E8BB63D93E67DD981C9045D610C6B2289F435B_AdjustorThunk },
{ 0x060011D2, PlayableOutputHandle_GetSourcePlayable_m6D142AAB19E92AAD5D7C4F96087F27B0F8185627_AdjustorThunk },
{ 0x060011D3, PlayableOutputHandle_SetSourcePlayable_mBC96BBEB1838444B937337B985FFD9A6084A6A8D_AdjustorThunk },
{ 0x060011D4, PlayableOutputHandle_GetSourceOutputPort_m9E9AA2A0E62DFBA3570DC262AFECD08FF0E71D1F_AdjustorThunk },
{ 0x060011D5, PlayableOutputHandle_SetWeight_m6A8B44B22EFA5628A90A87085FD86D478913093F_AdjustorThunk },
{ 0x060011D6, PlayableOutputHandle_PushNotification_m97131909E6A9A76742074B4023CA6C94A2A95610_AdjustorThunk },
{ 0x060011D7, PlayableOutputHandle_AddNotificationReceiver_m2E93B0DB0A7A98AECFDAEB02D610B45617FC357C_AdjustorThunk },
{ 0x060011F5, ScriptPlayableOutput__ctor_m867BA54A9DCDFCA187EA927F75A6903D0F8FF2C4_AdjustorThunk },
{ 0x060011F7, ScriptPlayableOutput_GetHandle_m21A3E97125928298D6942D0EDE58ADAD018E4E93_AdjustorThunk },
{ 0x060011F9, LinearColor_get_red_m376617B8E3156420835055189BB28D953FE46A2A_AdjustorThunk },
{ 0x060011FA, LinearColor_set_red_m0ACFCEDDD205A6F235BE95936816E92898B01B52_AdjustorThunk },
{ 0x060011FB, LinearColor_get_green_mCCE90A662234EE3605368F3AEC14E51572665AE5_AdjustorThunk },
{ 0x060011FC, LinearColor_set_green_mBD9C7EA6415DC54B3F6B643C3CD02B71565F0694_AdjustorThunk },
{ 0x060011FD, LinearColor_get_blue_mAFAEA5D5590DD14CFC48BC18DF4BFEBBDCB0A99A_AdjustorThunk },
{ 0x060011FE, LinearColor_set_blue_m3FEEAF946772BB177733B67D9DA4B72D84874375_AdjustorThunk },
{ 0x06001202, LightDataGI_Init_m112DEBB76EC57AC52E6384C97A3E8B2EAA867207_AdjustorThunk },
{ 0x06001203, LightDataGI_Init_mACE06E00CC639CA89F3847E9DB55FD0F00812A7A_AdjustorThunk },
{ 0x06001204, LightDataGI_Init_m0A999D118CDCBDA99B9E24231ED057D943C9C67B_AdjustorThunk },
{ 0x06001205, LightDataGI_Init_mDC887CA8191C6CADE1DB585D7FEB46B080B25038_AdjustorThunk },
{ 0x06001206, LightDataGI_Init_mB2D1C73EDFEA6815E39A0FE3ED2F7BF9A7117632_AdjustorThunk },
{ 0x06001207, LightDataGI_Init_mC034DE9D2F105C07BDE41C110D59E525894C78CA_AdjustorThunk },
{ 0x06001208, LightDataGI_Init_mFA4616AFF5FCCEC48B97704A64CDE4F8DBBC5A36_AdjustorThunk },
{ 0x06001209, LightDataGI_Init_m75C7688AFBDEAA33C4CA3C937163998A6013FE7E_AdjustorThunk },
{ 0x0600120A, LightDataGI_InitNoBake_mBDF2EFB22D4BEE63B6F25F4EE9F1522D2866ED43_AdjustorThunk },
{ 0x06001220, CameraPlayable_GetHandle_mA04469CA50B43AF6219F9967B8AEB310CB5455BD_AdjustorThunk },
{ 0x06001221, CameraPlayable_Equals_mD0FA195F3EA6511043E8F0AA1680CEB7E0E2E2CF_AdjustorThunk },
{ 0x06001222, MaterialEffectPlayable_GetHandle_m748319E116317E9ADD1EA36A4EDA488338471058_AdjustorThunk },
{ 0x06001223, MaterialEffectPlayable_Equals_mC55640B5D29F90360F9743549FABD43C5AA320EC_AdjustorThunk },
{ 0x06001224, TextureMixerPlayable_GetHandle_mB75CF651C6BDDF347ED6938D0F1DE4BED92BB7CD_AdjustorThunk },
{ 0x06001225, TextureMixerPlayable_Equals_m6838329B39779020FC3309B7406B8A0418F44FE7_AdjustorThunk },
{ 0x06001226, TexturePlayableOutput_GetHandle_m482C2E6F3FB849142FA7936B1B6A0B9B072A1899_AdjustorThunk },
};
static const int32_t s_InvokerIndices[4690] =
{
8902,
8902,
7063,
15089,
7025,
7063,
8744,
8902,
7024,
8744,
8744,
15048,
7063,
8902,
8902,
9082,
7029,
8902,
8705,
8705,
2147,
8799,
8902,
8902,
8705,
8704,
8799,
5469,
8744,
8902,
8902,
11181,
12750,
13811,
11980,
14014,
14014,
12144,
10409,
8902,
8902,
10640,
12610,
13800,
11938,
13998,
13998,
11453,
10193,
7080,
8744,
8703,
7026,
8799,
12143,
13967,
12143,
13967,
11504,
12607,
13966,
10429,
13822,
14220,
14220,
12063,
12633,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
8902,
14201,
15089,
14206,
12610,
12038,
12035,
11445,
7063,
10638,
10531,
13827,
11093,
12037,
9775,
10430,
14229,
12607,
10640,
11503,
1357,
8902,
8902,
8902,
8902,
15089,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
8902,
8902,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
8902,
8902,
8902,
8902,
8902,
8902,
8902,
0,
0,
0,
0,
0,
0,
0,
0,
10924,
12610,
11447,
9516,
11447,
11509,
12611,
10990,
13721,
14012,
14012,
14012,
12103,
14012,
0,
13915,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
8902,
12103,
11977,
13575,
10922,
14218,
15033,
10011,
14012,
8902,
8902,
8704,
8704,
15041,
15041,
13717,
13911,
4066,
1575,
8813,
7130,
8813,
7130,
7130,
7130,
14220,
13822,
5968,
8902,
6431,
8744,
7063,
2568,
4994,
4994,
2486,
7025,
5344,
8704,
7063,
5344,
8744,
3698,
10500,
10500,
7025,
7025,
7063,
8902,
6005,
6005,
8704,
4918,
2484,
3553,
14218,
15089,
15069,
15069,
15069,
15069,
15041,
15041,
15041,
15041,
15041,
15041,
15033,
14218,
14229,
14218,
15033,
15069,
15089,
14222,
14222,
10721,
14222,
14222,
14222,
14222,
15069,
15089,
15089,
15089,
14229,
14222,
15069,
3998,
8902,
3998,
2105,
13913,
7029,
3990,
8744,
8684,
8704,
8704,
6005,
5881,
8799,
14009,
8744,
13911,
7026,
12638,
7025,
12637,
14229,
15069,
12298,
12298,
12298,
14012,
11243,
14002,
11253,
13604,
11845,
13604,
15005,
15005,
14208,
12295,
11241,
11252,
11603,
12713,
14206,
14206,
14206,
8902,
8813,
7130,
8813,
7130,
8813,
7130,
8704,
7025,
8704,
8902,
8799,
7116,
8799,
7116,
8799,
7116,
8799,
7116,
8813,
7130,
8799,
7116,
8704,
7025,
8704,
7025,
8891,
7203,
8902,
8813,
7130,
8813,
7130,
8902,
8891,
8704,
7025,
8704,
7025,
8799,
7116,
8704,
7025,
8744,
8705,
7026,
8705,
8744,
7063,
8744,
7063,
15033,
8799,
7116,
8733,
7053,
8902,
8618,
6937,
8704,
7025,
8704,
7025,
8799,
7116,
4003,
8902,
8704,
8799,
7116,
8889,
7201,
8889,
7201,
8813,
7130,
8704,
7025,
8813,
8889,
8891,
8774,
7093,
8774,
7093,
8704,
8704,
8704,
8704,
8744,
7063,
8744,
8704,
7025,
4042,
4042,
4008,
4008,
8744,
8733,
8733,
7053,
8733,
7053,
8733,
7053,
8799,
7116,
8733,
8902,
8902,
5365,
3253,
3253,
3253,
3253,
6545,
6545,
6545,
6545,
6545,
6545,
6535,
2852,
2853,
5480,
2852,
2853,
5480,
1535,
1535,
9294,
9386,
12405,
12405,
12405,
12405,
15041,
15041,
8802,
7119,
8799,
8813,
7130,
8813,
7130,
8799,
8704,
7025,
8704,
5362,
5362,
7025,
5362,
3643,
8902,
3643,
8902,
15033,
13721,
15033,
15041,
13721,
3008,
3008,
6005,
3008,
6005,
8704,
8704,
1842,
1842,
8902,
4003,
8902,
7063,
7063,
14222,
7063,
8704,
7025,
8902,
3651,
2028,
3651,
3651,
2028,
3651,
5411,
14222,
14222,
14222,
8902,
8902,
5855,
3053,
10577,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
3288,
3979,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
6916,
3288,
1946,
1946,
1946,
1946,
3288,
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1405,
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323,
3651,
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1405,
699,
1405,
699,
1405,
699,
0,
0,
0,
0,
3651,
3651,
3651,
8704,
8744,
5016,
5016,
3651,
3496,
0,
0,
0,
14896,
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14896,
14895,
11639,
11639,
11639,
5411,
8744,
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5964,
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2089,
5411,
2809,
3994,
2089,
2089,
0,
0,
0,
4982,
4982,
4982,
2017,
131,
3994,
2089,
1471,
341,
1471,
341,
3994,
2089,
1471,
341,
1471,
341,
2084,
1466,
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717,
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0,
0,
717,
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717,
212,
1464,
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7063,
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7130,
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4982,
1520,
2128,
4012,
7063,
3553,
2006,
3553,
6916,
6916,
12713,
11569,
12610,
12610,
10697,
11586,
8704,
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3994,
3994,
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3994,
318,
8744,
588,
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5411,
8744,
1223,
1729,
2823,
1803,
1803,
315,
1392,
1392,
689,
320,
691,
694,
1395,
3617,
9445,
2014,
1389,
318,
690,
3994,
7063,
2364,
1636,
2366,
1637,
3956,
7063,
0,
0,
0,
0,
0,
4052,
7116,
8902,
2958,
1281,
1281,
2958,
1281,
1281,
1531,
2149,
10561,
3994,
7063,
318,
690,
5411,
8744,
687,
687,
696,
1355,
9484,
9529,
4052,
8799,
688,
2958,
2958,
2017,
2017,
2017,
1392,
1393,
1399,
2021,
1390,
685,
4052,
8902,
14218,
687,
8799,
688,
9282,
9298,
4052,
3994,
7063,
689,
689,
314,
689,
315,
691,
320,
4052,
7116,
8902,
685,
14218,
687,
15033,
8799,
9374,
9395,
1803,
1803,
689,
689,
314,
317,
321,
691,
14218,
8799,
9483,
9528,
4052,
1464,
2084,
1392,
1392,
689,
691,
694,
1395,
4052,
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14218,
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8799,
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15041,
14222,
15041,
14222,
8777,
8777,
7025,
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8777,
8799,
8902,
7116,
14222,
7103,
8783,
13919,
14222,
8902,
7103,
7063,
1392,
1392,
689,
689,
1392,
689,
1392,
2017,
689,
314,
11958,
8783,
14227,
11958,
13919,
9262,
10455,
10455,
6916,
6916,
6916,
6916,
13894,
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8799,
7116,
8704,
7025,
8704,
7025,
8704,
7025,
8704,
7025,
7025,
3617,
2017,
1392,
1392,
689,
689,
1392,
689,
4050,
7116,
7116,
7116,
7116,
7116,
8799,
7116,
1392,
3950,
8705,
8705,
8799,
4971,
8744,
13679,
13908,
12713,
13679,
6005,
5947,
8704,
5016,
12251,
12251,
12251,
12713,
13894,
12607,
10653,
11502,
15069,
10653,
9176,
9182,
12610,
10653,
10627,
10627,
9176,
11467,
15089,
6916,
11611,
14229,
15033,
14218,
11569,
0,
0,
0,
0,
0,
0,
0,
0,
0,
7063,
8744,
7063,
8799,
7116,
8704,
7025,
5964,
13915,
3651,
2029,
4003,
4003,
2029,
1407,
14222,
14222,
15089,
8744,
7024,
7063,
2084,
8902,
1575,
2190,
8744,
2827,
8704,
6005,
5889,
11847,
11847,
11848,
11849,
12232,
12232,
10941,
10941,
4562,
15008,
15008,
15008,
15008,
15008,
15008,
15008,
15008,
15008,
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2032,
3651,
1464,
1486,
7025,
333,
6916,
195,
6916,
6916,
6916,
136,
118,
2006,
1384,
3553,
3553,
3553,
3288,
666,
192,
62,
10034,
11571,
10118,
11602,
3210,
2022,
8704,
6005,
6072,
12337,
190,
11567,
3998,
2760,
7025,
7025,
8704,
8782,
7102,
2158,
7102,
1961,
7025,
5868,
6005,
8704,
12219,
15004,
4052,
7100,
5875,
6005,
8704,
5900,
6005,
8704,
5452,
5452,
5884,
6005,
8704,
7025,
7116,
7025,
8704,
7116,
7130,
8704,
7025,
7053,
8733,
7053,
7130,
6425,
5452,
6056,
6005,
8704,
15089,
13719,
13719,
12655,
13719,
11556,
11556,
11233,
9865,
9371,
9215,
8461,
0,
8704,
7063,
4394,
6749,
2953,
1276,
283,
53,
5902,
6005,
8704,
9214,
15016,
4050,
8704,
5913,
6005,
8704,
4062,
8816,
7134,
7025,
7116,
7116,
7063,
7025,
7063,
7025,
6413,
3695,
5923,
6005,
8704,
15089,
1340,
7098,
7025,
7025,
7116,
7133,
5929,
6005,
8704,
5977,
6005,
8704,
1402,
6027,
6005,
8704,
15089,
0,
2180,
12757,
12757,
12757,
12757,
4060,
4060,
2180,
8799,
7116,
8902,
7116,
8744,
8902,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
8744,
0,
8902,
8902,
8902,
8902,
15041,
14222,
14222,
14222,
14222,
14222,
14222,
14222,
14222,
14222,
12757,
12757,
12757,
12757,
15089,
14222,
15089,
15041,
11588,
14222,
15089,
15062,
15062,
15062,
8704,
8704,
6035,
6005,
8704,
15089,
7025,
6927,
7089,
8640,
6963,
8832,
7151,
8704,
7025,
8704,
7025,
6036,
6005,
8704,
15063,
199,
6037,
6005,
8704,
9391,
9393,
14220,
14220,
11510,
12713,
8902,
8799,
4003,
134,
7029,
7063,
3994,
2126,
7063,
8902,
7063,
86,
7063,
5040,
7029,
684,
1916,
3269,
8902,
8902,
8902,
8799,
7063,
1963,
1373,
197,
6916,
7063,
3994,
4012,
2126,
7063,
8902,
7063,
4588,
6057,
6005,
8704,
5507,
7063,
5040,
15089,
11448,
14206,
13998,
11506,
9240,
12612,
12613,
11505,
10660,
12613,
14206,
12613,
9219,
12613,
11935,
7063,
8704,
7025,
6005,
6062,
8704,
12333,
12333,
7116,
7129,
3314,
6064,
6005,
8704,
8704,
8893,
7130,
5452,
6066,
6005,
8704,
15089,
3339,
8703,
8703,
15074,
6070,
6005,
8704,
7063,
7203,
8704,
7025,
7025,
6071,
6005,
8704,
15076,
242,
37,
8799,
7116,
8799,
7116,
8799,
7116,
7025,
7025,
7025,
7025,
8704,
7025,
8704,
7025,
8704,
7025,
8704,
7025,
8704,
7025,
8704,
7025,
8704,
7025,
8704,
7025,
6087,
6005,
8704,
15041,
14222,
8704,
8704,
8704,
8704,
8799,
8799,
7116,
8799,
8799,
8799,
14220,
14009,
12639,
14009,
12639,
12639,
12639,
14220,
14220,
14220,
14220,
8902,
15089,
8744,
8704,
8618,
8733,
8813,
8813,
6152,
6005,
8704,
6153,
6005,
8704,
8744,
8744,
6005,
5988,
8704,
6005,
5989,
12290,
8704,
15033,
13721,
14222,
7063,
8744,
8799,
3956,
15089,
13998,
8628,
8744,
8810,
8744,
8799,
7116,
13987,
15089,
5964,
8813,
8813,
8704,
8799,
8799,
8799,
8755,
8704,
8799,
8646,
3687,
8799,
5933,
6005,
12248,
8704,
8744,
2827,
13673,
15089,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
15044,
12136,
7073,
8754,
0,
8744,
6012,
15089,
0,
0,
0,
8646,
8744,
10734,
12723,
8902,
8902,
7070,
7070,
7070,
7070,
4030,
4030,
4030,
2142,
8744,
8744,
5458,
10506,
15089,
3998,
2848,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
5453,
0,
8902,
8799,
8799,
7130,
8744,
8704,
8704,
7072,
8754,
3000,
5457,
8799,
8664,
1317,
13998,
13998,
12615,
13894,
13703,
13703,
12607,
12607,
11210,
11453,
13998,
12607,
9840,
0,
0,
15045,
5453,
2963,
6425,
12315,
6005,
6014,
8704,
12315,
5964,
2962,
8799,
8744,
7063,
8704,
8902,
8902,
6969,
8646,
6969,
8799,
8646,
6969,
7116,
8753,
8704,
7025,
4034,
8646,
7025,
8704,
7025,
8744,
5457,
3698,
6425,
15089,
13998,
13894,
12613,
13703,
14206,
14206,
12608,
13643,
12608,
13998,
13643,
12608,
12614,
12607,
13703,
12610,
11451,
13643,
12610,
13703,
12610,
13894,
11453,
11479,
12391,
15046,
7074,
8756,
0,
6015,
15089,
0,
0,
0,
0,
0,
0,
0,
0,
15047,
0,
8704,
12316,
6005,
6016,
12316,
8799,
8744,
7063,
7063,
8754,
4032,
8704,
7130,
2146,
7063,
15089,
13998,
13894,
12613,
12613,
12607,
11446,
13703,
12615,
10634,
12613,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
11177,
12141,
12389,
7074,
15072,
8756,
13958,
8813,
7130,
8813,
7130,
8813,
7130,
12046,
15038,
15012,
3288,
3288,
3288,
3288,
3288,
6916,
6916,
6916,
7025,
14009,
13834,
14062,
13608,
12623,
12713,
12713,
12713,
12713,
12713,
12713,
14222,
15041,
15089,
11586,
15089,
3998,
3972,
15089,
8902,
3972,
8754,
5883,
8754,
5991,
8754,
6124,
8756,
8799,
8902,
7116,
15069,
15041,
8902,
0,
14222,
15041,
15089,
15089,
8744,
7063,
6916,
8902,
13721,
11961,
11961,
11961,
11961,
11958,
13717,
13717,
13717,
11958,
14009,
13717,
13717,
13717,
13911,
14009,
12276,
14009,
14009,
14009,
14009,
14009,
14009,
13717,
13717,
13717,
13717,
13717,
15089,
};
static const Il2CppTokenRangePair s_rgctxIndices[185] =
{
{ 0x0200001B, { 1, 7 } },
{ 0x0200001F, { 9, 7 } },
{ 0x02000023, { 17, 7 } },
{ 0x0200003C, { 24, 20 } },
{ 0x0200003D, { 48, 2 } },
{ 0x02000040, { 50, 1 } },
{ 0x02000042, { 55, 16 } },
{ 0x02000043, { 71, 4 } },
{ 0x02000044, { 75, 1 } },
{ 0x02000082, { 88, 1 } },
{ 0x02000177, { 240, 8 } },
{ 0x02000191, { 272, 6 } },
{ 0x02000192, { 278, 7 } },
{ 0x02000193, { 285, 9 } },
{ 0x02000194, { 294, 11 } },
{ 0x02000195, { 305, 3 } },
{ 0x0200019E, { 308, 8 } },
{ 0x020001A0, { 316, 7 } },
{ 0x020001A2, { 323, 9 } },
{ 0x020001A4, { 332, 6 } },
{ 0x0200023C, { 338, 12 } },
{ 0x0200023D, { 350, 7 } },
{ 0x0200023E, { 357, 19 } },
{ 0x020002C9, { 453, 13 } },
{ 0x06000045, { 0, 1 } },
{ 0x0600004B, { 8, 1 } },
{ 0x06000051, { 16, 1 } },
{ 0x0600008B, { 44, 1 } },
{ 0x0600008C, { 45, 1 } },
{ 0x0600008D, { 46, 2 } },
{ 0x06000099, { 51, 2 } },
{ 0x0600009A, { 53, 2 } },
{ 0x060000C4, { 76, 1 } },
{ 0x060000D3, { 77, 1 } },
{ 0x060000D5, { 78, 1 } },
{ 0x060000D6, { 79, 2 } },
{ 0x060000D7, { 81, 2 } },
{ 0x060000D8, { 83, 1 } },
{ 0x060000DA, { 84, 1 } },
{ 0x060000DC, { 85, 1 } },
{ 0x060000DF, { 86, 1 } },
{ 0x060000E0, { 87, 1 } },
{ 0x06000641, { 89, 2 } },
{ 0x06000642, { 91, 1 } },
{ 0x06000647, { 92, 1 } },
{ 0x06000648, { 93, 1 } },
{ 0x06000649, { 94, 1 } },
{ 0x0600064A, { 95, 3 } },
{ 0x0600066C, { 98, 1 } },
{ 0x0600066D, { 99, 1 } },
{ 0x0600066E, { 100, 2 } },
{ 0x06000676, { 102, 1 } },
{ 0x06000677, { 103, 1 } },
{ 0x06000678, { 104, 2 } },
{ 0x06000680, { 106, 1 } },
{ 0x06000681, { 107, 1 } },
{ 0x06000682, { 108, 2 } },
{ 0x06000691, { 110, 1 } },
{ 0x06000692, { 111, 1 } },
{ 0x06000693, { 112, 2 } },
{ 0x06000694, { 114, 1 } },
{ 0x060006A8, { 115, 1 } },
{ 0x060006A9, { 116, 1 } },
{ 0x060006AA, { 117, 2 } },
{ 0x060006AB, { 119, 1 } },
{ 0x060006B5, { 120, 2 } },
{ 0x060006B6, { 122, 1 } },
{ 0x060006B7, { 123, 6 } },
{ 0x060006D1, { 129, 2 } },
{ 0x060006D2, { 131, 1 } },
{ 0x060006D3, { 132, 6 } },
{ 0x060006EB, { 138, 1 } },
{ 0x060006EC, { 139, 2 } },
{ 0x060006F5, { 141, 2 } },
{ 0x060006F6, { 143, 1 } },
{ 0x0600079E, { 144, 3 } },
{ 0x0600079F, { 147, 1 } },
{ 0x060007A0, { 148, 3 } },
{ 0x060007A1, { 151, 2 } },
{ 0x060007A2, { 153, 2 } },
{ 0x06000A6D, { 155, 2 } },
{ 0x06000A6F, { 157, 2 } },
{ 0x06000A71, { 159, 2 } },
{ 0x06000A76, { 161, 2 } },
{ 0x06000A89, { 163, 2 } },
{ 0x06000AA8, { 165, 1 } },
{ 0x06000AA9, { 166, 1 } },
{ 0x06000AAB, { 167, 2 } },
{ 0x06000AAC, { 169, 2 } },
{ 0x06000AAD, { 171, 1 } },
{ 0x06000AAE, { 172, 1 } },
{ 0x06000AAF, { 173, 1 } },
{ 0x06000AB0, { 174, 1 } },
{ 0x06000AB2, { 175, 2 } },
{ 0x06000AB3, { 177, 1 } },
{ 0x06000AB4, { 178, 1 } },
{ 0x06000AB5, { 179, 1 } },
{ 0x06000AB8, { 180, 1 } },
{ 0x06000ABA, { 181, 1 } },
{ 0x06000ACC, { 182, 1 } },
{ 0x06000AD3, { 183, 1 } },
{ 0x06000AD4, { 184, 2 } },
{ 0x06000AD7, { 186, 1 } },
{ 0x06000AD8, { 187, 2 } },
{ 0x06000ADB, { 189, 2 } },
{ 0x06000ADD, { 191, 1 } },
{ 0x06000AE0, { 192, 2 } },
{ 0x06000AE1, { 194, 1 } },
{ 0x06000AE2, { 195, 1 } },
{ 0x06000AE3, { 196, 1 } },
{ 0x06000AE6, { 197, 1 } },
{ 0x06000AE7, { 198, 2 } },
{ 0x06000AE8, { 200, 1 } },
{ 0x06000AE9, { 201, 2 } },
{ 0x06000AF4, { 203, 2 } },
{ 0x06000B3D, { 205, 3 } },
{ 0x06000B3E, { 208, 5 } },
{ 0x06000B40, { 213, 2 } },
{ 0x06000B41, { 215, 1 } },
{ 0x06000B4B, { 216, 2 } },
{ 0x06000B75, { 218, 1 } },
{ 0x06000B76, { 219, 1 } },
{ 0x06000B77, { 220, 1 } },
{ 0x06000B78, { 221, 1 } },
{ 0x06000B79, { 222, 1 } },
{ 0x06000B87, { 223, 2 } },
{ 0x06000B88, { 225, 2 } },
{ 0x06000B89, { 227, 2 } },
{ 0x06000B8A, { 229, 2 } },
{ 0x06000BCC, { 231, 2 } },
{ 0x06000BCD, { 233, 2 } },
{ 0x06000D46, { 235, 1 } },
{ 0x06000D47, { 236, 2 } },
{ 0x06000D83, { 238, 2 } },
{ 0x06000DD3, { 248, 1 } },
{ 0x06000DD4, { 249, 3 } },
{ 0x06000DD5, { 252, 4 } },
{ 0x06000DD7, { 256, 1 } },
{ 0x06000DD8, { 257, 3 } },
{ 0x06000DD9, { 260, 4 } },
{ 0x06000DDB, { 264, 1 } },
{ 0x06000DDC, { 265, 2 } },
{ 0x06000DDE, { 267, 1 } },
{ 0x06000DDF, { 268, 2 } },
{ 0x06000DF7, { 270, 2 } },
{ 0x06000EEA, { 376, 1 } },
{ 0x06000EEC, { 377, 1 } },
{ 0x06000EEE, { 378, 1 } },
{ 0x06000FB4, { 379, 1 } },
{ 0x0600112A, { 380, 1 } },
{ 0x06001146, { 381, 2 } },
{ 0x06001147, { 383, 2 } },
{ 0x06001148, { 385, 2 } },
{ 0x06001149, { 387, 2 } },
{ 0x0600114A, { 389, 2 } },
{ 0x0600114B, { 391, 2 } },
{ 0x0600114C, { 393, 2 } },
{ 0x0600114D, { 395, 2 } },
{ 0x0600114E, { 397, 2 } },
{ 0x0600114F, { 399, 2 } },
{ 0x06001150, { 401, 2 } },
{ 0x06001151, { 403, 2 } },
{ 0x06001152, { 405, 2 } },
{ 0x06001153, { 407, 2 } },
{ 0x06001154, { 409, 2 } },
{ 0x06001155, { 411, 2 } },
{ 0x06001156, { 413, 2 } },
{ 0x06001157, { 415, 4 } },
{ 0x06001158, { 419, 2 } },
{ 0x06001159, { 421, 2 } },
{ 0x0600115A, { 423, 2 } },
{ 0x0600115B, { 425, 2 } },
{ 0x0600115D, { 427, 4 } },
{ 0x06001179, { 431, 1 } },
{ 0x0600117A, { 432, 1 } },
{ 0x060011BC, { 433, 1 } },
{ 0x060011BF, { 434, 2 } },
{ 0x060011C0, { 436, 2 } },
{ 0x060011C1, { 438, 2 } },
{ 0x060011C2, { 440, 4 } },
{ 0x060011C3, { 444, 2 } },
{ 0x060011C4, { 446, 2 } },
{ 0x060011C5, { 448, 2 } },
{ 0x060011C6, { 450, 2 } },
{ 0x060011C8, { 452, 1 } },
};
extern const uint32_t g_rgctx_JobStruct_1_t079CB5B73BCE0841F55E4D6CDA6494A010297D8A;
extern const uint32_t g_rgctx_T_tF4AF2A128E0752ED064F922D7181D6824613BB02;
extern const Il2CppRGCTXConstrainedData g_rgctx_T_tF4AF2A128E0752ED064F922D7181D6824613BB02_IJob_Execute_m6FB7F8EFAB486DA016EA24BB9BED238B4FC4DA27;
extern const uint32_t g_rgctx_T_tF4AF2A128E0752ED064F922D7181D6824613BB02;
extern const uint32_t g_rgctx_JobStruct_1_Execute_m0AAADCBE5D90D1000B3D704B14EB5408438E1CCD;
extern const uint32_t g_rgctx_ExecuteJobFunction_t4512BFE0B86D90D2328A29F4BCD80437EACDA954;
extern const uint32_t g_rgctx_ExecuteJobFunction__ctor_mB59C9E8588B3AFEFC7979AF159ED46EAF96ED5E7;
extern const uint32_t g_rgctx_JobStruct_1_t9B14DC02939321AF08B0D9861EC2DE39FB2699ED;
extern const uint32_t g_rgctx_ForJobStruct_1_t3CC88A128D6CC0F6E5E8870B5D42667F84718E13;
extern const uint32_t g_rgctx_T_t9322E365AA00E299250C575214FA75466A1EA995;
extern const Il2CppRGCTXConstrainedData g_rgctx_T_t9322E365AA00E299250C575214FA75466A1EA995_IJobFor_Execute_mC018CA668B61C1AE2D2D9E942A8581ABFE00FB6A;
extern const uint32_t g_rgctx_T_t9322E365AA00E299250C575214FA75466A1EA995;
extern const uint32_t g_rgctx_ForJobStruct_1_Execute_m1EB9DCEF46E41CC1A3F616129A11406F68095662;
extern const uint32_t g_rgctx_ExecuteJobFunction_tA2175648337A536D5AD08A19C83F18DB4E372362;
extern const uint32_t g_rgctx_ExecuteJobFunction__ctor_m8D5F71FCC1B4FCA7D9D7B9D8CAAA98859BA1CEB1;
extern const uint32_t g_rgctx_ForJobStruct_1_t8FB7EE2AE58DD163C294775CBD4FE8BE467D37B8;
extern const uint32_t g_rgctx_ParallelForJobStruct_1_t2887542AB5333DED2947E8B2B7688E18794D2239;
extern const uint32_t g_rgctx_T_tFDC1689AE74A499B29AEBBF350042D7BEB5DF421;
extern const Il2CppRGCTXConstrainedData g_rgctx_T_tFDC1689AE74A499B29AEBBF350042D7BEB5DF421_IJobParallelFor_Execute_m424D27AF3C66D5013E807D6FFF6B8E5D75A3DE82;
extern const uint32_t g_rgctx_T_tFDC1689AE74A499B29AEBBF350042D7BEB5DF421;
extern const uint32_t g_rgctx_ParallelForJobStruct_1_Execute_mB120582907B13544F0AEFAA15E6BC96C1C70418F;
extern const uint32_t g_rgctx_ExecuteJobFunction_tD105541081E8AB3594F9FCA208DFBC84B1426C32;
extern const uint32_t g_rgctx_ExecuteJobFunction__ctor_m13591A35F12C3D8441B1DA0B8DF1983DF3835D8F;
extern const uint32_t g_rgctx_ParallelForJobStruct_1_tEF5B83079821A31EF124E43C06E887A9F3325A10;
extern const uint32_t g_rgctx_NativeArray_1_Allocate_m60649E26AC5304C543B02042550E51A7D463C303;
extern const uint32_t g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m61D616F8FC61F82F84449EC8C33B06BA3E1C6966;
extern const uint32_t g_rgctx_NativeArray_1_Copy_m48D55556B71447147EBFCA89022A625E70DB2952;
extern const uint32_t g_rgctx_UnsafeUtility_AlignOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_mEFEE041A96D654E4553F89C6BCCA3E640B9D5B05;
extern const uint32_t g_rgctx_UnsafeUtility_ReadArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m22920B967F49CAC1797C3E4CA48B3C12C63D94AF;
extern const uint32_t g_rgctx_UnsafeUtility_WriteArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m787E5CA4A9724FDD18197EA23B0CCAC37626A0ED;
extern const uint32_t g_rgctx_NativeArray_1_Copy_m3565072C1980A9D12B35F7F39A33511D7AB14718;
extern const uint32_t g_rgctx_NativeArray_1_Copy_mD940EC11A8B82F70C99010C4755E81099CD58A00;
extern const uint32_t g_rgctx_TU5BU5D_t27376E1E4CDE114D84EA76275CB9D10E1C6D9A7B;
extern const uint32_t g_rgctx_NativeArray_1_Copy_m77ADC4C5DB7BFBBCFA6114150D1C0DFF0383BEA5;
extern const uint32_t g_rgctx_Enumerator_tE2EF59F915D6B7F2A37C947360340D614063ACE2;
extern const uint32_t g_rgctx_Enumerator__ctor_m0E321AD2EF64898A83F9AE834A7C248665FF10C7;
extern const uint32_t g_rgctx_NativeArray_1_GetEnumerator_mA95B7D8B0D3419D5CBE4A7D8A2A2E2D57757AB0C;
extern const uint32_t g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7;
extern const uint32_t g_rgctx_NativeArray_1_Equals_mA006DE1192EAB16EF588E028577FA5169BABD1C5;
extern const uint32_t g_rgctx_NativeArray_1_Copy_m6308887AADFF57218232AE27ED8FC936C3F6ABD9;
extern const uint32_t g_rgctx_NativeArray_1_Copy_mB4E3E040E2827C59E26E959CFF7D0D8BEC8D4A48;
extern const uint32_t g_rgctx_NativeArray_1_Copy_mA942412A07ACB176B4BB4284392869058329C990;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m256D367C5757FEFB59FF8062BC5B79939F5D37F8;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisU_t453D0DD5E4FEC9D2CE85719F4AF93C3E38C2D4FC_m8776094C04563034B50B4A45597E130F32CF0577;
extern const uint32_t g_rgctx_NativeArray_1_InternalReinterpret_TisU_t81B7EBE9AD8C2EC956011B634EC1B106635CB523_mE30A835A143CF2AF64F653CAC892833115407C70;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisU_t6708876314ABD660F5F3132D15F61A6ED508DDBC_mCF65F0F2903B0A628DB8AD77A7D3DF7AABD40E3E;
extern const uint32_t g_rgctx_NativeArray_1_InternalReinterpret_TisU_t6708876314ABD660F5F3132D15F61A6ED508DDBC_mD4C33952D715E047B3D3D0669F899F0403503AFA;
extern const uint32_t g_rgctx_Enumerator_get_Current_m5D805336760473EF350CA58A4BB168EB1997843A;
extern const uint32_t g_rgctx_T_tCB2B4AD90EC47251952F0D7CF84CE2365DFB7790;
extern const uint32_t g_rgctx_NativeArray_1_ToArray_m9482CF96285152D29848243D8CDE8565300CFE4A;
extern const uint32_t g_rgctx_NativeSlice_1_tC58EE9C5F48409C0DD10A5E992370AE3A8A55539;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_m745559B94C1453A37E437E965C8D8D52ED85B5A0;
extern const uint32_t g_rgctx_NativeSlice_1_t3114B8E2EAA60048AD33FCFD3B980D459207EEA7;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_m9EB5F63B4F4701E8807E28F760B656F57B388ADD;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_mC7DE9713D4F8CB41CB3FD5BADF83BB8A16F7DDFF;
extern const uint32_t g_rgctx_NativeSlice_1_tA97EC884413647283F01C67B3BC95ED41379C2F3;
extern const uint32_t g_rgctx_NativeSlice_1__ctor_m0A772F5B6F5EA9FE33FC4CF88229B18484B5F5E5;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m7489446AE88724EA66F526B05743889C02F56C0F;
extern const uint32_t g_rgctx_UnsafeUtility_ReadArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_mADBB37B5A41212DDDACB97E315F631496B914E6C;
extern const uint32_t g_rgctx_UnsafeUtility_WriteArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m6432627C856E0BEB57E2BD02A4BD1AFAC3B7AA90;
extern const uint32_t g_rgctx_NativeSliceUnsafeUtility_GetUnsafePtr_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m08BBE0E3CD809E62A863B771CF278D28A7E4EDBB;
extern const uint32_t g_rgctx_NativeSlice_1_get_Stride_m79069541DC62D6377285836CD49CC0E3997649D0;
extern const uint32_t g_rgctx_NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m8092BBB0411F7D34F72793C9D65A973370DA5ADB;
extern const uint32_t g_rgctx_NativeSlice_1_get_Length_mB3FC7909AEC5BFB1E1109FE1D534CEB997A45326;
extern const uint32_t g_rgctx_TU5BU5D_tA9AAA6ADBAC95AFA2FB6295553AA85C893A97227;
extern const uint32_t g_rgctx_NativeSlice_1_CopyTo_m4FB417301923BF3CA95C64C292743A1DD217580B;
extern const uint32_t g_rgctx_Enumerator_t95EA745781BCCF798D9EFFE1A0E070FBFC471F8F;
extern const uint32_t g_rgctx_Enumerator__ctor_m280BEF2360693542715D2254731108D51F0D8830;
extern const uint32_t g_rgctx_NativeSlice_1_GetEnumerator_m2FF71F9A2E042FD3D64B1BE8635DCA733CF26EB1;
extern const uint32_t g_rgctx_NativeSlice_1_Equals_m76AE404ED4B8F993C43EF94E215462326B919F30;
extern const uint32_t g_rgctx_NativeSlice_1_get_Length_m727DD3DA3EA23B15E5F9D5B51471CAA2E43C24F8;
extern const uint32_t g_rgctx_NativeSlice_1_get_Item_m6AEBECC0468FBA63C6D83222E8D3AE42194AF9AE;
extern const uint32_t g_rgctx_Enumerator_get_Current_m8BCA74F6B5B28EB47124ECF863E4F98531DE6C70;
extern const uint32_t g_rgctx_T_t6DEC264D110932E9F21C7E232C370F10210B8165;
extern const uint32_t g_rgctx_NativeSlice_1_ToArray_m8D70C655A287BBF8371096643EFAC888F45A28C4;
extern const uint32_t g_rgctx_T_tFBADDEE55CDB9A3295AB4ED827DAAE412A2A038B;
extern const uint32_t g_rgctx_UnsafeUtility_IsBlittable_TisT_tAB7D01E19BBD223B22793672154E0F6A7D0F874C_mC67D0CFB3DF550C3F42EB5B0A280C9AACF90D24F;
extern const uint32_t g_rgctx_T_t49F7FC635A4AAE5CA43F54A273B4312CAC78BF53;
extern const uint32_t g_rgctx_IsUnmanagedCache_1_tE5D6A4BC0CF5E1F1AE1B2E4831F6F67D589FF3DB;
extern const uint32_t g_rgctx_T_t9B6C14575DF67A98AA0BE32226870E0FF2FFCB19;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisAlignOfHelper_1_t5DFC059C73842786E56F78D02694EEC1475F75E6_m80C03AC0502A6818887311F379D7DF6967B2F741;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_tD34127A53D13AA3FDD56126691FD0D925444F4C9_m90153DC65DFC62C3B4B30D2680A8BDC8E7411173;
extern const uint32_t g_rgctx_UnsafeUtility_InternalCopyPtrToStructure_TisT_t1A4D3C52A99128F48010C25A5B3BFB7677DDADA3_mCD643E107FFF65EFCA53CEC6947D7F71863E3C55;
extern const uint32_t g_rgctx_T_t36A57F9CE6EB234DE97351DCA9ED54BE9E078207;
extern const uint32_t g_rgctx_T_tF9333180B7DF78112D3B62D2E60EB4F10CC9E094;
extern const uint32_t g_rgctx_T_t0CC1D76DF14D95F8EACD9DB5B55E2C5EDD000035;
extern const uint32_t g_rgctx_UnsafeUtility_InternalEnumToInt_TisT_tB29353C098F40FCC8BA976D9D704CEF2284B5EE6_mFDAFF96F8E55560D6016C301F72B23BE7739C4D6;
extern const uint32_t g_rgctx_T_t86C21E83B47A2E7A1D3247A001F990A7986DB2D6;
extern const uint32_t g_rgctx_TU5BU5D_t7D16EB7F9A3D6DA46564839B3740450A2F527939;
extern const uint32_t g_rgctx_TU5BU5D_t7D16EB7F9A3D6DA46564839B3740450A2F527939;
extern const uint32_t g_rgctx_Mesh_GetAllocArrayFromChannel_TisT_t37CF6268F33923438D7CC8E15A2B9E3CA15DF7C1_mB02197DF665AA05616216157D8895B7818B81121;
extern const uint32_t g_rgctx_NoAllocHelpers_SafeLength_TisT_t0DCE4B4060595856884B9A3C03499720761720E7_mCC3053C857AB5ED9B3177B74280FC5426D742AD4;
extern const uint32_t g_rgctx_NoAllocHelpers_SafeLength_TisT_t3B82752A9C5C210D3D8FC85C28D365C3241482D3_m48331505E12A674E232789315F7A8DFCD1ED0408;
extern const uint32_t g_rgctx_Mesh_GetListForChannel_TisT_tE4FAA5DDEC4D323662045B0868386FF42AF7CC9A_mF6E578309A2A7AB8B4F9261CA80E45C4BC3EBA57;
extern const uint32_t g_rgctx_List_1_tCA88055D3747C3BE6B5EECA9E34429F66AA43A6F;
extern const uint32_t g_rgctx_List_1_Clear_m09903AE25F21B4B38417BE0A711FFCC66E032E2C;
extern const uint32_t g_rgctx_NoAllocHelpers_EnsureListElemCount_TisT_t175569283E6C6A13DD1949EA7FD00D9222090F79_mF72C7BAC6C7A87FDB4E0F07D1D27A902E3767ABC;
extern const uint32_t g_rgctx_Mesh_SetVertices_TisT_t0B4C7345A0182B762837F7D5827740BB2818C097_m3B84FD7D3DBC2508BB87E880A502DF3630D2DE6F;
extern const uint32_t g_rgctx_Mesh_SetVertices_TisT_t7536340F14B98A30E1268BDADE3EC060BD308B49_mABB5EB2D7B23299963D9E3B6A0CA94AFD2310F14;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_tFDA5AA791596471D299A369BC2F8310C2EF0AD95_mCC3897C1FCA626987680963AC3B1B19DB3B85DC8;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_tFDA5AA791596471D299A369BC2F8310C2EF0AD95_mA09A2F3E237AE3DB029B892370A934CA7B4D85F8;
extern const uint32_t g_rgctx_Mesh_SetNormals_TisT_tC607F46DCF75201084ED8E28FA6A5C8383564534_mECA6410E7E7422079D34858DACED35B71C41B43B;
extern const uint32_t g_rgctx_Mesh_SetNormals_TisT_tD696723E39C98F2ADBBDF925AC8351D23C7C9478_m8BB43D611463CA0E8084406CA468FF1F065E1A65;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t1FDC3E19064B2179CCA215183E519B2C3312464D_m823A2A5605D990D1F208C4BBEB02549527EC0A09;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t1FDC3E19064B2179CCA215183E519B2C3312464D_m527A06200587E2EEC9BCF78098BFCFE974D08AF9;
extern const uint32_t g_rgctx_Mesh_SetTangents_TisT_t9CE89B81B9A104CCDDDBCD036333AD55BEAD8631_mE6B8F2EC83D3F5E411874FE135E654306221BF8A;
extern const uint32_t g_rgctx_Mesh_SetTangents_TisT_tA9241FD902115125508F16C956C960874DB1A2B4_mE04075C2687F41BC3394AC94E7F84FAF18C6B52F;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t5A389DA6CCA9C9247DCA26A77D23A869907B274C_m24FAED4686B5C3F97C37021D5268016BD950C7AD;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t5A389DA6CCA9C9247DCA26A77D23A869907B274C_m31C6B10E018206C2B189A1CC64D698E11305ED64;
extern const uint32_t g_rgctx_Mesh_SetColors_TisT_tC4FD290EF728030CC01C01B7BC07A960B83A5957_mFA51B7E46EFF93F1FA47B6CE659EE6C247E4B7DA;
extern const uint32_t g_rgctx_Mesh_SetColors_TisT_tA3A948EA747D13342DF65468F8782BAFE7B5BB3B_m1DC303FC96407F239010936A1FC0BD90B40FBA8F;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t5621435F2013931FA788B2E0F148753A47A821C0_mF51A31A5E411E84C7250A40AE378AFE1C2CEA38D;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t5621435F2013931FA788B2E0F148753A47A821C0_m748A670CAF2B1A975AB8338ABF3CCBF3EF643D3B;
extern const uint32_t g_rgctx_Mesh_SetListForChannel_TisT_t9A2EC75898A21D54F6DCC115311D500F06E96113_mEF92BF2023B83F28BB730B7C75EB7C16A718FB80;
extern const uint32_t g_rgctx_Mesh_SetUVs_TisT_t4B4C02E9C5F14F2FD8E6804243A2C270E49E38A4_m9D484D7E8A5AC43CFF895334F9FF67DD84DC8DC4;
extern const uint32_t g_rgctx_Mesh_SetUVs_TisT_t35EB68B1F0E6DC9F74FE19A3560A67B20FF67822_m4F238422E100500C73CD9F5BF0683E38447C59B4;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t7435D448385A6AE47E0CB57AFF08EB6D2D6DAC86_mF9B891EDC8235D1C797F908F8A47A286B3697705;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t7435D448385A6AE47E0CB57AFF08EB6D2D6DAC86_m0CE0140166B47EBBE15A7C07A7D5DBEA506F2424;
extern const uint32_t g_rgctx_Mesh_GetListForChannel_TisT_t043AAD067EDE16218EE3DC6816E26FD55FA17DA0_mEC4B1C6015865F58BF89DE007185566C2664CEA9;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t2BB505E6C5F0EE56771FAD73196AA06B5F0AD6B7_m29B6EB688CFA9F263F53A5BCC6FD3A2D3DD1F076;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t2BB505E6C5F0EE56771FAD73196AA06B5F0AD6B7_m69D708735E63A610CE709A658399F97E1090839B;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t04145A2ACEDE87DC56691FD5B5B43A04D550987C_m32C39D6851FD4021B2286590A261F91310BED5D3;
extern const uint32_t g_rgctx_UnsafeUtility_IsGenericListBlittable_TisT_tF7AA8DC249861F7A57C44130D4A01168658C345E_m2346ADF5787C647737453129AA0A9567ADFE9F79;
extern const uint32_t g_rgctx_T_tF7AA8DC249861F7A57C44130D4A01168658C345E;
extern const uint32_t g_rgctx_UnsafeUtility_GetReasonForGenericListNonBlittable_TisT_tF7AA8DC249861F7A57C44130D4A01168658C345E_mA925A915A40F17DD1B5DF9C60359B757495E65F3;
extern const uint32_t g_rgctx_List_1_t7B809DB8CFDEC0EAAD8FEE7301B1BE5345C75616;
extern const uint32_t g_rgctx_List_1_get_Count_m909860BB5ADCC57A9053B36EDF0D94387C915240;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_tF7AA8DC249861F7A57C44130D4A01168658C345E_m5F4D58CF6F65DDC9FC6906B2EF897874AF1A7852;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t686073CEC6745276CE667DE844E4812C21720DC6_mE642323A9560C6FF745BF7359BEF5D5255713060;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t686073CEC6745276CE667DE844E4812C21720DC6_m618CAD5138CFEF75867792559231AFF8923933F4;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t4E971D39178C10D1A85D7EDFD2E93B5FC48DB2F3_m7C4CAAAA3492700E39D708F5008AE33E8AA98DE0;
extern const uint32_t g_rgctx_UnsafeUtility_IsGenericListBlittable_TisT_tD1F71B9B22790B98F8A73FDA3AA5778600FB8C92_m16E779326AD30508FA9F23515CF664CED9250520;
extern const uint32_t g_rgctx_T_tD1F71B9B22790B98F8A73FDA3AA5778600FB8C92;
extern const uint32_t g_rgctx_UnsafeUtility_GetReasonForGenericListNonBlittable_TisT_tD1F71B9B22790B98F8A73FDA3AA5778600FB8C92_mD2DA25D7B27D81F9F890BF1D7AC75A9E50E9A61C;
extern const uint32_t g_rgctx_List_1_t257FAB963AAED40E5BE59C3AD72DBE916B60BB7F;
extern const uint32_t g_rgctx_List_1_get_Count_m0DA53CFBD7298B258A33FD6DE8A56E0376D16859;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_tD1F71B9B22790B98F8A73FDA3AA5778600FB8C92_mEC09C1E0676D97E576FC1CD04D1B777FED025775;
extern const uint32_t g_rgctx_Mesh_SetIndices_TisT_t583F7FC8B4B2CAE2EF0FC6BDD3DA2C2DDE8C107B_mFD1D4E0D262C7297E9A44D56CA3B43245158445A;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_tBE64DC63858A443829B10211B7D0617F3B3B9526_m08DB2BDD48956713DA67146D4771F35C7268D531;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_tBE64DC63858A443829B10211B7D0617F3B3B9526_mE49EA0B97BF67D78232171B0007319ADD6230ED1;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t9D27AAD5A709B165B2A6F05130A02A879BF6C769_m2060E68A972A3B0C0EDB8F455341AAEDB479DD1D;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t9D27AAD5A709B165B2A6F05130A02A879BF6C769_mF44145746CA6F55E58ED3F4FABC67B99741EC354;
extern const uint32_t g_rgctx_Mesh_SetSubMeshes_TisT_t32CAD1CBF90D9B20D25A6D190E1A49E132D253AF_m27C8D3097C9C047BBB8B04412A7E7511D07D4DC5;
extern const uint32_t g_rgctx_NativeArray_1_get_IsCreated_mE1738C38E2AF53AA2C5B5D2904BB6E24A3CC7C39;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t61956EB89637AE2B9C4739EAEDF0961F319D3BD3_mE7EF528CF699D65C06C10172AB61F9A600349139;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t61956EB89637AE2B9C4739EAEDF0961F319D3BD3_mC3684F64C357A1CA444A2138976C727ACC01375D;
extern const uint32_t g_rgctx_T_tDE9EB98FE9C69B8389E9DB1DF01D0452660716D4;
extern const uint32_t g_rgctx_NativeArray_1_get_IsCreated_m0962AE5DD95C04BBF80B4EE3A4086D602382F289;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t6C0D69D02271F4A11B074F8331CB9E226A6D9929_m8597D486E1D6376E73C9D9179805C5FC3D19B7CF;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t6C0D69D02271F4A11B074F8331CB9E226A6D9929_mFA637FAFFE5FC451CDBBF3051E991584E230FBFB;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t26F46E0A1DB3DCF886B07429922F914FADCC09FF_mABD12F69B6F8AAE5F14649860441508236D26EE2;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisT_t26F46E0A1DB3DCF886B07429922F914FADCC09FF_mDF1C63B44246E389D5C62311572EDB6FC5653542;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t7DC7F18AC34B88CECD08C33869772F0CF80DAD83_m2AA4B584E4A94514A0E469694C6E7FA9891541BD;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisT_t7DC7F18AC34B88CECD08C33869772F0CF80DAD83_m536320CB72769E7A0E6D0317B2E52B1BEDBF1FDA;
extern const uint32_t g_rgctx_TU5BU5D_t681B41BEC9D0C2C9AFE3AE851F3F76A73C0D3894;
extern const uint32_t g_rgctx_T_t84CBEB9DFC6DD42800A16EAC4ECA7A2D9D1EDE4A;
extern const uint32_t g_rgctx_T_t9215073BFA12BE858A8D24369C8936C2CA016C60;
extern const uint32_t g_rgctx_Resources_ConvertObjects_TisT_t9215073BFA12BE858A8D24369C8936C2CA016C60_m8981079A5726ACD708B323035B1121FFF25D6AA6;
extern const uint32_t g_rgctx_T_t796CA028A9FB1B7608F6D7A11E551421A7EED69D;
extern const uint32_t g_rgctx_T_t796CA028A9FB1B7608F6D7A11E551421A7EED69D;
extern const uint32_t g_rgctx_T_tFAEEE4BD596F2DE065BA8A08FA9ED286762E4699;
extern const uint32_t g_rgctx_T_tFAEEE4BD596F2DE065BA8A08FA9ED286762E4699;
extern const uint32_t g_rgctx_T_tDC702EDFC2EDB52DB571C54742E67C9CCBC8E7A4;
extern const uint32_t g_rgctx_T_tDC702EDFC2EDB52DB571C54742E67C9CCBC8E7A4;
extern const uint32_t g_rgctx_T_t1E55920ACC166F48B3917FD084904933E8AFE7F1;
extern const uint32_t g_rgctx_GameObject_TryGetComponent_TisT_tB1F6DD69B042B9F85E5ED839A13AB996B6B0E29F_m86E929B8246AD84B1280DFE88845E1300D48AE7D;
extern const uint32_t g_rgctx_T_t4EE4CA54C3E7A96380E4843F10670E31E8D293EA;
extern const uint32_t g_rgctx_T_t4EE4CA54C3E7A96380E4843F10670E31E8D293EA;
extern const uint32_t g_rgctx_T_t15C649661EFEF4630AEAB738C610F68EA352E1B2;
extern const uint32_t g_rgctx_T_t15C649661EFEF4630AEAB738C610F68EA352E1B2;
extern const uint32_t g_rgctx_GameObject_GetComponentsInChildren_TisT_t9C4229D45A3436A8EDA0B78CCC78E44565A33075_m7213955683A0BAC293DA97EC19475773D46CDA2A;
extern const uint32_t g_rgctx_GameObject_GetComponentsInChildren_TisT_tEE186EBF77E976372E60AED47266A1391821BBD4_m314D3FD4EFC1C7A9CFE0784793EA17B10261EDFF;
extern const uint32_t g_rgctx_Component_GetComponentsInChildren_TisT_tD5232F456914D3CCFC14A4ECEC7232A49FD3FC44_m16F98BE92AF7AD3D2C7B18FC4106DEBA58ED65A8;
extern const uint32_t g_rgctx_Component_GetComponentsInChildren_TisT_t70879F5D1F734F88B350043E60CA45605BB03E57_m7797C0739D8065443FB967F47A8082235CC72AAF;
extern const uint32_t g_rgctx_T_t2A6C94BDAF110BD8403F6F2865F59F93528931C5;
extern const uint32_t g_rgctx_T_t2A6C94BDAF110BD8403F6F2865F59F93528931C5;
extern const uint32_t g_rgctx_GameObject_GetComponentsInParent_TisT_t13EC64AE8BCA0B052F8A55A4F7590FF973A3A9BF_m9FF1CFAB7F148ACAA269FF734BFB2DEFBDB11DC3;
extern const uint32_t g_rgctx_GameObject_GetComponentsInParent_TisT_t265302F3B091FB653AAB70FF196133D4DF0599D5_m5DD4866C643C34561D9C6E80E93AC4D2686147D4;
extern const uint32_t g_rgctx_Component_GetComponentsInParent_TisT_tE9CB3070184311E4DEB32802D1C766A19BBD057B_mE6EE65B4D8809935B84A4C756E27C532384C2B94;
extern const uint32_t g_rgctx_T_t47581EF4E1C5D4D48A07717EFF6B45DD55F0BC77;
extern const uint32_t g_rgctx_GameObject_GetComponents_TisT_tD486D49B2768692B2DFF7DB4A894D40A69E0021D_m89A6C2FC256BD38ABF9BA1FED0B5CC129FCC0063;
extern const uint32_t g_rgctx_T_tB259E176CED00288F986516129580EFD8D4AC4E7;
extern const uint32_t g_rgctx_GameObject_GetComponentInChildren_TisT_tF7E65CEFF1A6E9ECF1C91FF28C04D64CBDC6C508_m7125E43B89963DC84A0F5E247343423D9A8E0A39;
extern const uint32_t g_rgctx_T_t2BE0BE87029DEAA33F169A0B03C82C3C144D13EF;
extern const uint32_t g_rgctx_T_t2BE0BE87029DEAA33F169A0B03C82C3C144D13EF;
extern const uint32_t g_rgctx_GameObject_GetComponentInParent_TisT_tC8A36AFF723260461A0F52D73082E9632C021261_m6923AFC7739625B6E62C33009597CFC8B5DE11DD;
extern const uint32_t g_rgctx_T_t03A438CAD8F43C95AEAEBCDB0C5E4B7E377C521A;
extern const uint32_t g_rgctx_T_t03A438CAD8F43C95AEAEBCDB0C5E4B7E377C521A;
extern const uint32_t g_rgctx_T_tE3707E950CC3E6F7B2FED3F3C488B2E13964BE1B;
extern const uint32_t g_rgctx_TU5BU5D_t4B58FED69931A702C4CDE236963F576AB35697E9;
extern const uint32_t g_rgctx_T_tAC38CEEB07F60B53F887995965E1C3FF46090B2C;
extern const uint32_t g_rgctx_T_tDA9113C1B891D47285D948EFD16B87B90B3D1538;
extern const uint32_t g_rgctx_TU5BU5D_t69B4917BCF2456954F2E7F9DF106821544E242BD;
extern const uint32_t g_rgctx_T_tDCECE57B5AADF34806B5C7C69A129CD977BFD4E6;
extern const uint32_t g_rgctx_GameObject_GetComponentsInChildren_TisT_tAD86F214A7F1E12B6807EFCEC11E4321C8609B1D_m136992AE3C6BF3178C2771647A2674A5F780EE0D;
extern const uint32_t g_rgctx_GameObject_GetComponentsInChildren_TisT_t20F96894CCB28962B1641B023CABA82D23ACF5AD_m296A8008C02BFCABE9183840F900944DC0A9B806;
extern const uint32_t g_rgctx_T_tADCF0C6EA7FA2FB920AB65E71CFF37A8EC63F977;
extern const uint32_t g_rgctx_T_tE0F624BB3415CD6A7022ABD2FEAF02175C649724;
extern const uint32_t g_rgctx_TU5BU5D_tD91BEA4D5423357326FA8F9E4045AB7147FADA56;
extern const uint32_t g_rgctx_GameObject_GetComponentsInParent_TisT_t503C1CB39AD583368002D238C5400B633A662CAD_mB1D73F26A45EF658EBC341C546FF4D4EB98CA8B7;
extern const uint32_t g_rgctx_T_tBEDE8BBE5DC8F74672BAD75661002C63A79E83E7;
extern const uint32_t g_rgctx_T_tBEDE8BBE5DC8F74672BAD75661002C63A79E83E7;
extern const uint32_t g_rgctx_T_t7221EA77A9457E95161C641D88DD8D4463B59C66;
extern const uint32_t g_rgctx_T_t7221EA77A9457E95161C641D88DD8D4463B59C66;
extern const uint32_t g_rgctx_List_1_t8EE2439A76F7EC4A05A26B03ADAC168403CA1A47;
extern const uint32_t g_rgctx_List_1_get_Capacity_m4A3F99A922755A5DAFD3364B6CCB11E6F92B2427;
extern const uint32_t g_rgctx_List_1_get_Count_m5865B724A17582510181F1B3DAE9361A1089FE79;
extern const uint32_t g_rgctx_List_1_tEE3249BCF0CFD15E7212FFE381C5AFB2BCBEFFF8;
extern const uint32_t g_rgctx_List_1_Clear_m12C9BA260689C8E1744559EF49B6EA88A2A3B124;
extern const uint32_t g_rgctx_List_1_get_Capacity_mA64D60606EF2EA00BFF65AE21BBBED3657D3879E;
extern const uint32_t g_rgctx_List_1_set_Capacity_m08212868D5FEDB3C72FEFF0F450698D7A6B71A28;
extern const uint32_t g_rgctx_NoAllocHelpers_ResizeList_TisT_t686D0C4E0CCD640A22261BA61EED64C2DFEA7906_mE37ACFEEC2A0E6228DFB37D5F7F9605E3D07B692;
extern const uint32_t g_rgctx_List_1_tAE739408B9BB3197E45852CACF01E1CB3B1D8B7A;
extern const uint32_t g_rgctx_List_1_get_Count_m4231DD6E53BBC7C914D17B64C722A04F9A424CFD;
extern const uint32_t g_rgctx_TU5BU5D_t56EFE44E1E0D904EC8D8646DC35C4AAC6A45E17B;
extern const uint32_t g_rgctx_T_t20FE79E0D770BF19B63ED5B0712F0C07C47C2EBA;
extern const uint32_t g_rgctx_T_t20FE79E0D770BF19B63ED5B0712F0C07C47C2EBA;
extern const uint32_t g_rgctx_T_t9D32A6879A920CF78321BC657934895A9A6B16B3;
extern const uint32_t g_rgctx_T_tC1ACCAB10D35A2ADF17930B12A9CE02A088C8129;
extern const uint32_t g_rgctx_T_tF567DAF012E624F808BBF4E70F52102F76C097C3;
extern const uint32_t g_rgctx_Object_Instantiate_TisT_t52F660631FB7F7BD0DE31C28286F86C3AA7CC15A_m970E0FC46C03A1F5705C31E7C152F44DC634D00A;
extern const uint32_t g_rgctx_T_t57F69BAD5D3AB2A698E5EAD2F8DB76DB87AE4D15;
extern const uint32_t g_rgctx_T_tB8DEE08EAC015A915685835C815E052C170F28E1;
extern const uint32_t g_rgctx_Resources_ConvertObjects_TisT_tB8DEE08EAC015A915685835C815E052C170F28E1_mEDA3EC2D7CA5F6FFD48973D4B9F68E691C01B605;
extern const uint32_t g_rgctx_T_t14867D3319F15E5DFCDCA14ADDB6F72C9558C067;
extern const uint32_t g_rgctx_Resources_ConvertObjects_TisT_t14867D3319F15E5DFCDCA14ADDB6F72C9558C067_mB8E826BC0CAD7CCF24C23FD772EA62D9A8D5C3DD;
extern const uint32_t g_rgctx_T_tB0795F25B7B8C837F964F2C628D22F5B3FFE5187;
extern const uint32_t g_rgctx_T_tB0795F25B7B8C837F964F2C628D22F5B3FFE5187;
extern const uint32_t g_rgctx_T_t641FD45D47383574A7202DD8E785483BB053DEA1;
extern const uint32_t g_rgctx_T_t641FD45D47383574A7202DD8E785483BB053DEA1;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_tF3738A9FAADD39894225B1ED874791B6E39D48A5_m76E31A78C0490007B0D1F103DF244FD72B9C00D5;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_tF3738A9FAADD39894225B1ED874791B6E39D48A5_m444021DAE11EE7960998C82D833A16F2A23C0E4C;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t2C500714A0D4E7D43B1CED4F565C8F4E12F9B9B1_mECB4F96E7A05E0DEC4D0ED9CDD0E983DCE55C0A2;
extern const uint32_t g_rgctx_UnsafeUtility_SizeOf_TisT_t2C500714A0D4E7D43B1CED4F565C8F4E12F9B9B1_m247FB8EAC322F8553A45737EB88951C56DBB75D0;
extern const uint32_t g_rgctx_T_t824BAEFCA99F42965D06643D1BAA26A077C5611F;
extern const uint32_t g_rgctx_SpriteDataAccessExtensions_CheckAttributeTypeMatchesAndThrow_TisT_tA8BAE553254D993462A3EBC914BCE896C85D91C6_m3D08A9D2F86815BF4964044CF29FF2A368B40D7A;
extern const uint32_t g_rgctx_NativeSliceUnsafeUtility_ConvertExistingDataToNativeSlice_TisT_tA8BAE553254D993462A3EBC914BCE896C85D91C6_m6D82285407A24B51BE3DC865B4472F2C9E32D85B;
extern const uint32_t g_rgctx_TransformParallelForLoopStruct_1_Initialize_mC6A71CF1D77617793A7FDF6E05D5BB9DC38800F1;
extern const uint32_t g_rgctx_TransformParallelForLoopStruct_1_t39D9F873A4D905CB55D9DACF0EFDFA34C5185995;
extern const uint32_t g_rgctx_TransformParallelForLoopStruct_1_t6E6954A4AB6E6365CA6162A9915CAFAB56B959E2;
extern const uint32_t g_rgctx_T_t52E0AADF78EF9B6C32F34C2E767FA3AB709ABC98;
extern const uint32_t g_rgctx_TransformParallelForLoopStruct_1_Execute_m4DA8E4D1A6DE0DA3772A3F8B27A8776AE60D8560;
extern const uint32_t g_rgctx_ExecuteJobFunction_t789B6E9BCA3523988A731EE9482F65B3F07C0C2E;
extern const uint32_t g_rgctx_ExecuteJobFunction__ctor_m61D83239E2A25F51D85174FD1162FCFE55AD6CE3;
extern const uint32_t g_rgctx_UnsafeUtility_CopyPtrToStructure_TisTransformJobData_t466BC4AC1C5BEE2F8BAE07F3C299F5D09718DD77_m453FCB90B05E19AF5CA84BB9EA26BED65EF770F6;
extern const uint32_t g_rgctx_T_t52E0AADF78EF9B6C32F34C2E767FA3AB709ABC98;
extern const Il2CppRGCTXConstrainedData g_rgctx_T_t52E0AADF78EF9B6C32F34C2E767FA3AB709ABC98_IJobParallelForTransform_Execute_mC64360F7DC2FF13D20295556AA663534D5035F2C;
extern const uint32_t g_rgctx_Assert_AreEqual_TisT_tDE250F02250DA5BB278019D6514E4D8596392E44_m83E46242FCFE3AA33C8B2FCA66FFFE4919A8FDBB;
extern const uint32_t g_rgctx_EqualityComparer_1_get_Default_mA5809E8517D06200F76100875995377C6F96D4AA;
extern const uint32_t g_rgctx_EqualityComparer_1_t84DC958FF251CF642834642E8690A737CD9FA591;
extern const uint32_t g_rgctx_Assert_AreEqual_TisT_tE5927F2571A125C993D8F057CA124E7FC3DC8954_mA6A9ABD95AF38362C4703865C82EF3FBE9047D03;
extern const uint32_t g_rgctx_T_t52DA1E1D74BC97AC493E649650AC5F805703CD7F;
extern const uint32_t g_rgctx_T_t52DA1E1D74BC97AC493E649650AC5F805703CD7F;
extern const uint32_t g_rgctx_IEqualityComparer_1_t1FD700A0181624E6FBE4BBABD5E6EFBA8DF6D0F1;
extern const uint32_t g_rgctx_IEqualityComparer_1_Equals_m1A8F2EE125B95E0B3F733FB8B1E75CFC5527AA8E;
extern const uint32_t g_rgctx_Assert_AreNotEqual_TisT_t1B796CA7C10061E01C0A80F0EF1150A07E25978B_m57A4936E64BBBCE56B38B1C17474C69ADBA119E1;
extern const uint32_t g_rgctx_EqualityComparer_1_get_Default_m3BE171F79782D83EDD03B05B63AAC87FB7195C0A;
extern const uint32_t g_rgctx_EqualityComparer_1_t98561A291AD1CA165F244E1BBCCAB3DE0F2B128B;
extern const uint32_t g_rgctx_Assert_AreNotEqual_TisT_t6EAA416070F6D392C8011B0D278FACBA1D69AFA7_mAAD48C8795D6E83610A86B37AE943DC951A45A2D;
extern const uint32_t g_rgctx_T_tDF9BC11318A958DF7099DD7B0663AB49989474A5;
extern const uint32_t g_rgctx_T_tDF9BC11318A958DF7099DD7B0663AB49989474A5;
extern const uint32_t g_rgctx_IEqualityComparer_1_t2C6ABCD8F844051E4598D130E0095EB85127F3C3;
extern const uint32_t g_rgctx_IEqualityComparer_1_Equals_m4AC908BF9E4B3123EBC08F13294F00A1FE7FB770;
extern const uint32_t g_rgctx_Assert_IsNull_TisT_t0103B9CD45363DA40C752BA4F45E0684E93978A4_mC1288A479CB77993967403C63E2B93992580AB7D;
extern const uint32_t g_rgctx_T_tF5EF6247586A03EE4340C158010A5B224A9B6833;
extern const uint32_t g_rgctx_T_tF5EF6247586A03EE4340C158010A5B224A9B6833;
extern const uint32_t g_rgctx_Assert_IsNotNull_TisT_tD253C6F7A876FF11A9ACF475435EE3BAB4BED906_m47A66E6E0E45926791B2ED4D9E1C80A4F3EEC56E;
extern const uint32_t g_rgctx_T_t9EBB964C588A6F4EC7C9D5AEFB6A3261E23FC3BD;
extern const uint32_t g_rgctx_T_t9EBB964C588A6F4EC7C9D5AEFB6A3261E23FC3BD;
extern const uint32_t g_rgctx_T_t551CD9132A56187EAD25AF82497BCB4DCF1E8350;
extern const uint32_t g_rgctx_T_t551CD9132A56187EAD25AF82497BCB4DCF1E8350;
extern const uint32_t g_rgctx_UnityAction_1_tCCA8583F35FD5AE88387AAD4E2261C24D9979824;
extern const uint32_t g_rgctx_UnityAction_1_tCCA8583F35FD5AE88387AAD4E2261C24D9979824;
extern const uint32_t g_rgctx_InvokableCall_1_add_Delegate_mECA9E6CE4BAD907A97BE5964BC2CF01178F9427A;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_t4A7981CB01490A2A7DA9FBF2B6226DF5A138F42E_m04E26D717AEDDA5FECFF175AD172D7666F245104;
extern const uint32_t g_rgctx_T1_t4A7981CB01490A2A7DA9FBF2B6226DF5A138F42E;
extern const uint32_t g_rgctx_UnityAction_1_Invoke_m6598320BD28F7690DC297C2D1F87436595246AD2;
extern const uint32_t g_rgctx_UnityAction_2_tA5FBFB62634255D0C1C76ED53ED268910F21D441;
extern const uint32_t g_rgctx_UnityAction_2_tA5FBFB62634255D0C1C76ED53ED268910F21D441;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_t9D4999D88C7B830ABB2D05D533BCBEEDD1143578_mC78D5F83CF9069093241E3173261ED62EA857497;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT2_tF7E890566125E6432EE9E728DF2678F1FBD7624F_mAE2C52051303B194784BC699E786492269CE0892;
extern const uint32_t g_rgctx_T1_t9D4999D88C7B830ABB2D05D533BCBEEDD1143578;
extern const uint32_t g_rgctx_T2_tF7E890566125E6432EE9E728DF2678F1FBD7624F;
extern const uint32_t g_rgctx_UnityAction_2_Invoke_m7B3D91E337EE5BAED8EA3215A76E80E739B4B426;
extern const uint32_t g_rgctx_UnityAction_3_tB802B24846E106C51390123789ECCE1427B772DB;
extern const uint32_t g_rgctx_UnityAction_3_tB802B24846E106C51390123789ECCE1427B772DB;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_tDD0CBCE6751A7AA6283525B34926445E9E8AE9CD_m962A6767B9633856AE423D2CDF4F588AB16685D0;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT2_t96DEF47C17C0A95AF6486BBDB3BF783D23B0EEA4_mEC7A63981F2DFBA40DFFAD296F7EFA8E570000A1;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT3_tF187F110CB8F78B82DCD38B6B40A536930C3073A_mFC6BF62D55BB6C429FDB7D76D4397CF1C11B07FF;
extern const uint32_t g_rgctx_T1_tDD0CBCE6751A7AA6283525B34926445E9E8AE9CD;
extern const uint32_t g_rgctx_T2_t96DEF47C17C0A95AF6486BBDB3BF783D23B0EEA4;
extern const uint32_t g_rgctx_T3_tF187F110CB8F78B82DCD38B6B40A536930C3073A;
extern const uint32_t g_rgctx_UnityAction_3_Invoke_mA324678227155AC00FF70BE3C44323B457BFD798;
extern const uint32_t g_rgctx_UnityAction_4_tFE7F69F55A61B1C94EA4396BA51831F006EF45C1;
extern const uint32_t g_rgctx_UnityAction_4_tFE7F69F55A61B1C94EA4396BA51831F006EF45C1;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT1_tCE3D89B38CA521697C593DAE4D82CAFBB2C9ED94_mE83BAB69E0592AEE60CE0152499F0C22C2E6322E;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT2_t34D887E41D241A60221CA639979D3D4F38703E87_m3F52A56242C7E028162E45188D795E629B2D8F5C;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT3_tFBD42D7B101B8A5CD76C71411573A51F3E2853CA_m0B7861A81FC3376DE20D3BEC1B30311A03B6BBC9;
extern const uint32_t g_rgctx_BaseInvokableCall_ThrowOnInvalidArg_TisT4_t0BBC6D9FC60BD795EF0615DE3AF72F4023D692E4_m25ED019E3FF0305418A1E8660262063F68761B0D;
extern const uint32_t g_rgctx_T1_tCE3D89B38CA521697C593DAE4D82CAFBB2C9ED94;
extern const uint32_t g_rgctx_T2_t34D887E41D241A60221CA639979D3D4F38703E87;
extern const uint32_t g_rgctx_T3_tFBD42D7B101B8A5CD76C71411573A51F3E2853CA;
extern const uint32_t g_rgctx_T4_t0BBC6D9FC60BD795EF0615DE3AF72F4023D692E4;
extern const uint32_t g_rgctx_UnityAction_4_Invoke_m8DF32CE2946727C5507D46D1FD8AD351D15816AB;
extern const uint32_t g_rgctx_InvokableCall_1__ctor_m1389E18EDB338B358E4F3F611C988D4F289C3610;
extern const uint32_t g_rgctx_InvokableCall_1_t9D6E3FE6D6A16671D4E69788C9ACC7F2B36C7991;
extern const uint32_t g_rgctx_InvokableCall_1_Invoke_mFF9FABA4D19E5E62BC94188FD9669DF0822877AF;
extern const uint32_t g_rgctx_UnityEvent_1_GetDelegate_m4C1A6FA5CC5A98FA9363140CBDCE7F4C8EA790B9;
extern const uint32_t g_rgctx_UnityEvent_1_t89A7C04EA256B0BC85B7146022DCB5DEE2372F96;
extern const uint32_t g_rgctx_T0_t1DDE0E960341E6946BD0558FBC0AF39C25D1BADD;
extern const uint32_t g_rgctx_InvokableCall_1_tE6E100E6334FD6163AE44C87E199C349C093BD75;
extern const uint32_t g_rgctx_InvokableCall_1__ctor_m5A5E72EA57CAF0FB814DC260129AF6299C863168;
extern const uint32_t g_rgctx_InvokableCall_1__ctor_m059C54248830773976A8AA9E2376F2084554A793;
extern const uint32_t g_rgctx_InvokableCall_1_Invoke_m6FE04AA3ACA2CCDADFDBD7370510749312B0A9C1;
extern const uint32_t g_rgctx_T0_t1DDE0E960341E6946BD0558FBC0AF39C25D1BADD;
extern const uint32_t g_rgctx_T0_tAA07CC24358202AA2E3E7613A154A398E0B7B225;
extern const uint32_t g_rgctx_T1_t71A7ECBDA9A30E9DF39AB8875233AB21E2D64D81;
extern const uint32_t g_rgctx_InvokableCall_2_t4BFE337E7B7692E2C6577ACD66F585B79CE14A24;
extern const uint32_t g_rgctx_InvokableCall_2__ctor_m0919348880B03810235E94AB7B17DEEBD362EA14;
extern const uint32_t g_rgctx_InvokableCall_2_Invoke_m98F0496104C7CC3C6ACDAAB7A7325C8091995B8C;
extern const uint32_t g_rgctx_T0_tAA07CC24358202AA2E3E7613A154A398E0B7B225;
extern const uint32_t g_rgctx_T1_t71A7ECBDA9A30E9DF39AB8875233AB21E2D64D81;
extern const uint32_t g_rgctx_T0_t2BF919984BA3AAA12AAAF3E9960454C42BB39A22;
extern const uint32_t g_rgctx_T1_t71CAC2632D33DBDDEE8DA6226138D3EDF698F5D9;
extern const uint32_t g_rgctx_T2_tCDED8A2B57D1F30D46697051883B8E26107AC0E1;
extern const uint32_t g_rgctx_InvokableCall_3_t010264F21755EF589AF36AB230DF4498652AB3BE;
extern const uint32_t g_rgctx_InvokableCall_3__ctor_mB9CDB20563729AB099EA7E3162512DAA4ED765FF;
extern const uint32_t g_rgctx_InvokableCall_3_Invoke_m2B54FFBD2AE2161557093314FE3001E70D7199A0;
extern const uint32_t g_rgctx_T0_t2BF919984BA3AAA12AAAF3E9960454C42BB39A22;
extern const uint32_t g_rgctx_T1_t71CAC2632D33DBDDEE8DA6226138D3EDF698F5D9;
extern const uint32_t g_rgctx_T2_tCDED8A2B57D1F30D46697051883B8E26107AC0E1;
extern const uint32_t g_rgctx_T0_tD2970B459E331AB1F26BE87351F9ED7EA5BE4495;
extern const uint32_t g_rgctx_T1_t946247E05BF713B0B6D28C73BB95D5A26B0220B4;
extern const uint32_t g_rgctx_T2_tEAFC8D2E09B9D0FB1F1EBFF88BA6ACD3D4BDCD37;
extern const uint32_t g_rgctx_T3_t2C56F4E8001A03C9253A7F7E73722E18F6784426;
extern const uint32_t g_rgctx_InvokableCall_4_t2364CDDEAD7D89EC8A3DF50EDA200336E070465B;
extern const uint32_t g_rgctx_InvokableCall_4__ctor_m925C0D7AB0E0E91F76BEE4603727F999289C8274;
extern const uint32_t g_rgctx_CollectionPool_2_tBED14C57FCB68DB76BF3F96F4FB125E03B25076A;
extern const uint32_t g_rgctx_ObjectPool_1_t7C13985D550A748FA9A6B94F9C1623CE4679F470;
extern const uint32_t g_rgctx_ObjectPool_1_Get_mA3C3EBD279EB78EE26579B86090F039A025B3AAD;
extern const uint32_t g_rgctx_ObjectPool_1_Release_m7E889E584638CF6B9C781FE859969C7915AD730A;
extern const uint32_t g_rgctx_U3CU3Ec_t63CAD67F42EE09460E8CE67D3D4AFC06C24EC824;
extern const uint32_t g_rgctx_U3CU3Ec_U3C_cctorU3Eb__5_0_m0B4164FD1C7C2E4CE0BE3446510F35EFCFFB1BD7;
extern const uint32_t g_rgctx_Func_1_t60D3E01E44AD68BD9FFC56E26FD378C90CEF589B;
extern const uint32_t g_rgctx_Func_1__ctor_m3AD0F60CC3D5CA04D03B558DDF5BCDBDEF489DA1;
extern const uint32_t g_rgctx_U3CU3Ec_U3C_cctorU3Eb__5_1_mB08119F806C7F8C2A74BEDF68322D727EAE53003;
extern const uint32_t g_rgctx_Action_1_t80D55DE3AD8221E0F566C71FCBD9992DAC8FECA3;
extern const uint32_t g_rgctx_Action_1__ctor_m5D4DE6984C42AAD6BA6FE2D8FBD1F839050CB78D;
extern const uint32_t g_rgctx_ObjectPool_1__ctor_m6B07874047F865BA4688F5D820D36045341DEA93;
extern const uint32_t g_rgctx_U3CU3Ec_t04D4865A912255024F906D17C8A195EE1593748A;
extern const uint32_t g_rgctx_U3CU3Ec__ctor_mB7955C548374943C37C5660785F721CA6B3BD6E4;
extern const uint32_t g_rgctx_U3CU3Ec_t04D4865A912255024F906D17C8A195EE1593748A;
extern const uint32_t g_rgctx_Activator_CreateInstance_TisTCollection_t5ED9CAA12108B62823E6AEA72BAD47F5185F55E1_m114906128EBF8B23F46CD524DC9A0172496A5CBB;
extern const uint32_t g_rgctx_TCollection_t5ED9CAA12108B62823E6AEA72BAD47F5185F55E1;
extern const uint32_t g_rgctx_ICollection_1_t2D304B3C7AEB2D43C3BBFFB1ADA33E7D20383732;
extern const uint32_t g_rgctx_ICollection_1_Clear_mEDD484F7F31DF15F6304ACD4B4DEB9503AC138C4;
extern const uint32_t g_rgctx_Stack_1_t51874C1852076325B81B447B9A48ABB244CD6A73;
extern const uint32_t g_rgctx_Stack_1_get_Count_mB3EA65BF31A8811A69F0232867BB97D6362705D8;
extern const uint32_t g_rgctx_Stack_1__ctor_m1E4E9ED2B0A86163C4B137FE188A671FB5A79B56;
extern const uint32_t g_rgctx_Func_1_tEF5BB74FDEF368155E200E306BA1CAD0CB436B65;
extern const uint32_t g_rgctx_Func_1_Invoke_mD557332A8DC62B9B0F100EEB545AC928457EAD47;
extern const uint32_t g_rgctx_ObjectPool_1_get_CountAll_m4ECEC17D66AC8E10D4F781136198ED61E58DC591;
extern const uint32_t g_rgctx_ObjectPool_1_set_CountAll_m3965F34127517FF3838F3B1A3151B87BE2A8C1F4;
extern const uint32_t g_rgctx_Stack_1_Pop_mD78C3927C6023A194CF29F5243DC01EA5FD3C1E4;
extern const uint32_t g_rgctx_Action_1_t4D3400CCC7A0899CF79A7812A39237BA49676E65;
extern const uint32_t g_rgctx_Action_1_Invoke_mD207BC1B3DA843EF8932F60D9A5F70B46DCA862E;
extern const uint32_t g_rgctx_ObjectPool_1_get_CountInactive_m7605BEF02A49685FD3519423597769D844625260;
extern const uint32_t g_rgctx_Stack_1_Push_m467D07D3B747D1F7388060988B44397DCD0993B2;
extern const uint32_t g_rgctx_Stack_1_GetEnumerator_m1E6C58F8735E23F5E5C2B78B3ECB879EFCA50FC7;
extern const uint32_t g_rgctx_Enumerator_get_Current_m993F2BF3884273797AEA8EFE9BCA9E266186A964;
extern const uint32_t g_rgctx_Enumerator_MoveNext_m86D1FD9CE7459031F88FB0634BA9EEE67D071577;
extern const uint32_t g_rgctx_Enumerator_t10F321F0F249396F101395FF9754641F919E1F48;
extern const Il2CppRGCTXConstrainedData g_rgctx_Enumerator_t10F321F0F249396F101395FF9754641F919E1F48_IDisposable_Dispose_m3C902735BE731EE30AC1185E7AEF6ACE7A9D9CC7;
extern const uint32_t g_rgctx_Stack_1_Clear_m0FD190D2BCD7A22ECB30E64CD39619B52F49DF40;
extern const uint32_t g_rgctx_ObjectPool_1_Clear_mAD5C9798EC2C21AC68D8095711D14A3CEB4C0B76;
extern const uint32_t g_rgctx_T_tCDC7A315BDA6690FD33BBE3460942F3A1E54AA2C;
extern const uint32_t g_rgctx_T_tCFE26A490252277BC5055B1B60028E88616CAC5F;
extern const uint32_t g_rgctx_T_t8653A4D1BFF3D2A066BF0FA658E4C3E1DB9AF49B;
extern const uint32_t g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisT_tD4633B4840A3A10DED72491FFC2E3B838091A6E8_mDB7A3D6860EEEE6BF8770BD754CEEB20240A488A;
extern const uint32_t g_rgctx_PlayableHandle_IsPlayableOfType_TisT_tB2B622F171CCFF9E1D294238490B4482DD90AFE2_mB5FB29158085E328CA1E561F70EA217028B29484;
extern const uint32_t g_rgctx_U_t7165E1095948D7F13B5BB543F034843993B1CAC0;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t7165E1095948D7F13B5BB543F034843993B1CAC0_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tE51111571B334A78E0169C5956EC2C33ED797B1A;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tE51111571B334A78E0169C5956EC2C33ED797B1A_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t93E807654D5EFF609A60E5348D6B59F32B20B3A5;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t93E807654D5EFF609A60E5348D6B59F32B20B3A5_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tEB34E7006EB6152212FDE591D7B2020751EDB5C6;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tEB34E7006EB6152212FDE591D7B2020751EDB5C6_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tE282C7B460AE72C136264F3CF4DFCFC1A640E389;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tE282C7B460AE72C136264F3CF4DFCFC1A640E389_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tAAAE615B0ACA4BCD1176156EAE5D6214890750D5;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tAAAE615B0ACA4BCD1176156EAE5D6214890750D5_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t8725078EA0797AF50313F2AB4821AE87329609F3;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t8725078EA0797AF50313F2AB4821AE87329609F3_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t141026B03853BCF9FA2D4004C4BF60DC8FE2C0C0;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t141026B03853BCF9FA2D4004C4BF60DC8FE2C0C0_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tD72C7740D7DCFFB798E873ED64272AAB481C3797;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tD72C7740D7DCFFB798E873ED64272AAB481C3797_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tA31787C53364A0265F9F617352FA3BE38FB96DCF;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tA31787C53364A0265F9F617352FA3BE38FB96DCF_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t5230FB256B0A96F25149680A059D4FF594026951;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t5230FB256B0A96F25149680A059D4FF594026951_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t818671201FF43628189E3F10526D64851E02AA13;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t818671201FF43628189E3F10526D64851E02AA13_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t987922F52956AC366BE50722C41545D328633AA8;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t987922F52956AC366BE50722C41545D328633AA8_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t769081027EEBEEEC669DC8B24CCDA73F4928B31F;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t769081027EEBEEEC669DC8B24CCDA73F4928B31F_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t52EA3730AAD92D094A9A84BAC6B083798F132AB7;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t52EA3730AAD92D094A9A84BAC6B083798F132AB7_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tDD365FC612C5478FECAEB2DB1AF32A576478C05B;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tDD365FC612C5478FECAEB2DB1AF32A576478C05B_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t2276554A2D1E73AF09708DE0359662B352C86CBE;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t2276554A2D1E73AF09708DE0359662B352C86CBE_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t4056E3E19A5453A7BD1EF15F4A9D0B300EC26628;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t4056E3E19A5453A7BD1EF15F4A9D0B300EC26628_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_V_tB678BA6868BE9BD37334A995A213CA1420D1CD8B;
extern const Il2CppRGCTXConstrainedData g_rgctx_V_tB678BA6868BE9BD37334A995A213CA1420D1CD8B_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t8C418B904271C95428E5C1F530EC494B81D2C436;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t8C418B904271C95428E5C1F530EC494B81D2C436_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tC9BC026F9F6E6BD02EBEB9DD6EC234DBFC6E4945;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tC9BC026F9F6E6BD02EBEB9DD6EC234DBFC6E4945_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t36E0279F39478D4D9F168139BA38DF37BEC7DEEF;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t36E0279F39478D4D9F168139BA38DF37BEC7DEEF_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_tC27447A30AEC8FD1B79C3801BEFE022B0439D23D;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_tC27447A30AEC8FD1B79C3801BEFE022B0439D23D_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t4CB470B96AF3E81F5C9AB8BFEE8F2F7D04D64642;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t4CB470B96AF3E81F5C9AB8BFEE8F2F7D04D64642_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_V_t59674EBA87F48F44D8D39AC1A1F19632D46E3060;
extern const Il2CppRGCTXConstrainedData g_rgctx_V_t59674EBA87F48F44D8D39AC1A1F19632D46E3060_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_T_tEEE15EC0E3D8D9FD79FF3D8B0CDD2BB3D4B3B329;
extern const uint32_t g_rgctx_T_t8347C3FFBA421F6891E8C74737DD40D4CC6D19A6;
extern const uint32_t g_rgctx_PlayableOutputHandle_IsPlayableOutputOfType_TisT_tA92DAFD198588008D1869AF828FCFB5513BB5355_mD8B52B699BD776422906F22E1D19F68734F1A0C1;
extern const uint32_t g_rgctx_U_t324DE05D29FF1D846183BBE0552DAB8493F5913B;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t324DE05D29FF1D846183BBE0552DAB8493F5913B_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_U_t988FC5E2A13EB588F8BA85B00A4D78B4472B9BEE;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t988FC5E2A13EB588F8BA85B00A4D78B4472B9BEE_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_U_t5114755AC4ECA0AB5E2823EC0A7B566037C32BD5;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t5114755AC4ECA0AB5E2823EC0A7B566037C32BD5_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_U_t3764F0858F3BF8B197888C21C3759587F3AD9929;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t3764F0858F3BF8B197888C21C3759587F3AD9929_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_V_t6437DE3F400BEF06F3BB4DD29B44B6CFFE5E6AA4;
extern const Il2CppRGCTXConstrainedData g_rgctx_V_t6437DE3F400BEF06F3BB4DD29B44B6CFFE5E6AA4_IPlayable_GetHandle_m270FD2834B8DEE4CF323D5076D12384901236A5A;
extern const uint32_t g_rgctx_U_t4047A919D5041AEAC606EA460DE52A8D9E80E544;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t4047A919D5041AEAC606EA460DE52A8D9E80E544_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_U_t63875941164C08E69505FC1D4AC6BF48226BEEB6;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t63875941164C08E69505FC1D4AC6BF48226BEEB6_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_U_t24F8421C34CAB406BB8534005838510151A338B8;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t24F8421C34CAB406BB8534005838510151A338B8_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_U_t94EB615FD87489EED8A3D6B40C5B0CCB8EEF2F92;
extern const Il2CppRGCTXConstrainedData g_rgctx_U_t94EB615FD87489EED8A3D6B40C5B0CCB8EEF2F92_IPlayableOutput_GetHandle_m1DA8E17EA2CA2FAC188944D5DADB8346885C8C04;
extern const uint32_t g_rgctx_T_t6A5B76BCE73210AEDB5EF5CB26E967C1F4071660;
extern const uint32_t g_rgctx_ScriptPlayable_1_t19354139C0CB837A09E5DA25D90891077DCAC041;
extern const uint32_t g_rgctx_ScriptPlayable_1_CreateHandle_m92EA49C65996E699E1ACAFDEF63B61A96DB97E39;
extern const uint32_t g_rgctx_ScriptPlayable_1_t19354139C0CB837A09E5DA25D90891077DCAC041;
extern const uint32_t g_rgctx_ScriptPlayable_1__ctor_mDDF5DD1B8457059986BA761F6AD7E962427C7275;
extern const uint32_t g_rgctx_T_t53A24ED28E35FB06E2D7769265A3C845C197FA11;
extern const uint32_t g_rgctx_ScriptPlayable_1_CreateScriptInstance_m8DE6B68678897D9FC09DC014C29985D4DF9D76AF;
extern const uint32_t g_rgctx_ScriptPlayable_1_CloneScriptInstance_m9D7877B73E8D395BCC7800A35B36261DB3D1CA78;
extern const uint32_t g_rgctx_T_t53A24ED28E35FB06E2D7769265A3C845C197FA11;
extern const uint32_t g_rgctx_Activator_CreateInstance_TisT_t53A24ED28E35FB06E2D7769265A3C845C197FA11_m9A43F236C650FBC1F24792884692B255486D4D42;
extern const uint32_t g_rgctx_ScriptPlayable_1_CloneScriptInstanceFromEngineObject_mB63556D6E3FFF693D87D4FC8EE3332E52948582B;
extern const uint32_t g_rgctx_ScriptPlayable_1_CloneScriptInstanceFromIClonable_m1D8FDEA3793FC2296E21BB7F541A4E0C29FD07CD;
extern const uint32_t g_rgctx_PlayableHandle_GetObject_TisT_t53A24ED28E35FB06E2D7769265A3C845C197FA11_m23B1EA5AD6ED36AC6901FA7EADCF389892F3D5B9;
extern const uint32_t g_rgctx_ScriptPlayable_1_GetHandle_m87DB88BF9112060BEE97EA60A88D5D17A07FE3B1;
static const Il2CppRGCTXDefinition s_rgctxValues[466] =
{
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_JobStruct_1_t079CB5B73BCE0841F55E4D6CDA6494A010297D8A },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_tF4AF2A128E0752ED064F922D7181D6824613BB02 },
{ (Il2CppRGCTXDataType)5, (const void *)&g_rgctx_T_tF4AF2A128E0752ED064F922D7181D6824613BB02_IJob_Execute_m6FB7F8EFAB486DA016EA24BB9BED238B4FC4DA27 },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_tF4AF2A128E0752ED064F922D7181D6824613BB02 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_JobStruct_1_Execute_m0AAADCBE5D90D1000B3D704B14EB5408438E1CCD },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ExecuteJobFunction_t4512BFE0B86D90D2328A29F4BCD80437EACDA954 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ExecuteJobFunction__ctor_mB59C9E8588B3AFEFC7979AF159ED46EAF96ED5E7 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_JobStruct_1_t9B14DC02939321AF08B0D9861EC2DE39FB2699ED },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ForJobStruct_1_t3CC88A128D6CC0F6E5E8870B5D42667F84718E13 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t9322E365AA00E299250C575214FA75466A1EA995 },
{ (Il2CppRGCTXDataType)5, (const void *)&g_rgctx_T_t9322E365AA00E299250C575214FA75466A1EA995_IJobFor_Execute_mC018CA668B61C1AE2D2D9E942A8581ABFE00FB6A },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t9322E365AA00E299250C575214FA75466A1EA995 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ForJobStruct_1_Execute_m1EB9DCEF46E41CC1A3F616129A11406F68095662 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ExecuteJobFunction_tA2175648337A536D5AD08A19C83F18DB4E372362 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ExecuteJobFunction__ctor_m8D5F71FCC1B4FCA7D9D7B9D8CAAA98859BA1CEB1 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ForJobStruct_1_t8FB7EE2AE58DD163C294775CBD4FE8BE467D37B8 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ParallelForJobStruct_1_t2887542AB5333DED2947E8B2B7688E18794D2239 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_tFDC1689AE74A499B29AEBBF350042D7BEB5DF421 },
{ (Il2CppRGCTXDataType)5, (const void *)&g_rgctx_T_tFDC1689AE74A499B29AEBBF350042D7BEB5DF421_IJobParallelFor_Execute_m424D27AF3C66D5013E807D6FFF6B8E5D75A3DE82 },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_tFDC1689AE74A499B29AEBBF350042D7BEB5DF421 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ParallelForJobStruct_1_Execute_mB120582907B13544F0AEFAA15E6BC96C1C70418F },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ExecuteJobFunction_tD105541081E8AB3594F9FCA208DFBC84B1426C32 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ExecuteJobFunction__ctor_m13591A35F12C3D8441B1DA0B8DF1983DF3835D8F },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_ParallelForJobStruct_1_tEF5B83079821A31EF124E43C06E887A9F3325A10 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Allocate_m60649E26AC5304C543B02042550E51A7D463C303 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m61D616F8FC61F82F84449EC8C33B06BA3E1C6966 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Copy_m48D55556B71447147EBFCA89022A625E70DB2952 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_AlignOf_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_mEFEE041A96D654E4553F89C6BCCA3E640B9D5B05 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_ReadArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m22920B967F49CAC1797C3E4CA48B3C12C63D94AF },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_WriteArrayElement_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m787E5CA4A9724FDD18197EA23B0CCAC37626A0ED },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Copy_m3565072C1980A9D12B35F7F39A33511D7AB14718 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Copy_mD940EC11A8B82F70C99010C4755E81099CD58A00 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_TU5BU5D_t27376E1E4CDE114D84EA76275CB9D10E1C6D9A7B },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Copy_m77ADC4C5DB7BFBBCFA6114150D1C0DFF0383BEA5 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_Enumerator_tE2EF59F915D6B7F2A37C947360340D614063ACE2 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Enumerator__ctor_m0E321AD2EF64898A83F9AE834A7C248665FF10C7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_GetEnumerator_mA95B7D8B0D3419D5CBE4A7D8A2A2E2D57757AB0C },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeArray_1_t9FED9BA6969776FB13D9111EB338E0273EE689F7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Equals_mA006DE1192EAB16EF588E028577FA5169BABD1C5 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Copy_m6308887AADFF57218232AE27ED8FC936C3F6ABD9 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Copy_mB4E3E040E2827C59E26E959CFF7D0D8BEC8D4A48 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_Copy_mA942412A07ACB176B4BB4284392869058329C990 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisT_t05490BB68E93F7FF07D46087FEC0242A3FB9D022_m256D367C5757FEFB59FF8062BC5B79939F5D37F8 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisU_t453D0DD5E4FEC9D2CE85719F4AF93C3E38C2D4FC_m8776094C04563034B50B4A45597E130F32CF0577 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_InternalReinterpret_TisU_t81B7EBE9AD8C2EC956011B634EC1B106635CB523_mE30A835A143CF2AF64F653CAC892833115407C70 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisU_t6708876314ABD660F5F3132D15F61A6ED508DDBC_mCF65F0F2903B0A628DB8AD77A7D3DF7AABD40E3E },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_InternalReinterpret_TisU_t6708876314ABD660F5F3132D15F61A6ED508DDBC_mD4C33952D715E047B3D3D0669F899F0403503AFA },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Enumerator_get_Current_m5D805336760473EF350CA58A4BB168EB1997843A },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_tCB2B4AD90EC47251952F0D7CF84CE2365DFB7790 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArray_1_ToArray_m9482CF96285152D29848243D8CDE8565300CFE4A },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeSlice_1_tC58EE9C5F48409C0DD10A5E992370AE3A8A55539 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_m745559B94C1453A37E437E965C8D8D52ED85B5A0 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeSlice_1_t3114B8E2EAA60048AD33FCFD3B980D459207EEA7 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_m9EB5F63B4F4701E8807E28F760B656F57B388ADD },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_mC7DE9713D4F8CB41CB3FD5BADF83BB8A16F7DDFF },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_NativeSlice_1_tA97EC884413647283F01C67B3BC95ED41379C2F3 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1__ctor_m0A772F5B6F5EA9FE33FC4CF88229B18484B5F5E5 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m7489446AE88724EA66F526B05743889C02F56C0F },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_ReadArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_mADBB37B5A41212DDDACB97E315F631496B914E6C },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_WriteArrayElementWithStride_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m6432627C856E0BEB57E2BD02A4BD1AFAC3B7AA90 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSliceUnsafeUtility_GetUnsafePtr_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m08BBE0E3CD809E62A863B771CF278D28A7E4EDBB },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_get_Stride_m79069541DC62D6377285836CD49CC0E3997649D0 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t50AD86EE4B2269E506CE7FEE3ED6AAD25BCDF5A9_m8092BBB0411F7D34F72793C9D65A973370DA5ADB },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_get_Length_mB3FC7909AEC5BFB1E1109FE1D534CEB997A45326 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_TU5BU5D_tA9AAA6ADBAC95AFA2FB6295553AA85C893A97227 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_CopyTo_m4FB417301923BF3CA95C64C292743A1DD217580B },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_Enumerator_t95EA745781BCCF798D9EFFE1A0E070FBFC471F8F },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Enumerator__ctor_m280BEF2360693542715D2254731108D51F0D8830 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_GetEnumerator_m2FF71F9A2E042FD3D64B1BE8635DCA733CF26EB1 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_Equals_m76AE404ED4B8F993C43EF94E215462326B919F30 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_get_Length_m727DD3DA3EA23B15E5F9D5B51471CAA2E43C24F8 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_get_Item_m6AEBECC0468FBA63C6D83222E8D3AE42194AF9AE },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Enumerator_get_Current_m8BCA74F6B5B28EB47124ECF863E4F98531DE6C70 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t6DEC264D110932E9F21C7E232C370F10210B8165 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeSlice_1_ToArray_m8D70C655A287BBF8371096643EFAC888F45A28C4 },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_tFBADDEE55CDB9A3295AB4ED827DAAE412A2A038B },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_IsBlittable_TisT_tAB7D01E19BBD223B22793672154E0F6A7D0F874C_mC67D0CFB3DF550C3F42EB5B0A280C9AACF90D24F },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t49F7FC635A4AAE5CA43F54A273B4312CAC78BF53 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_IsUnmanagedCache_1_tE5D6A4BC0CF5E1F1AE1B2E4831F6F67D589FF3DB },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t9B6C14575DF67A98AA0BE32226870E0FF2FFCB19 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisAlignOfHelper_1_t5DFC059C73842786E56F78D02694EEC1475F75E6_m80C03AC0502A6818887311F379D7DF6967B2F741 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisT_tD34127A53D13AA3FDD56126691FD0D925444F4C9_m90153DC65DFC62C3B4B30D2680A8BDC8E7411173 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_InternalCopyPtrToStructure_TisT_t1A4D3C52A99128F48010C25A5B3BFB7677DDADA3_mCD643E107FFF65EFCA53CEC6947D7F71863E3C55 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t36A57F9CE6EB234DE97351DCA9ED54BE9E078207 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_tF9333180B7DF78112D3B62D2E60EB4F10CC9E094 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t0CC1D76DF14D95F8EACD9DB5B55E2C5EDD000035 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_InternalEnumToInt_TisT_tB29353C098F40FCC8BA976D9D704CEF2284B5EE6_mFDAFF96F8E55560D6016C301F72B23BE7739C4D6 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_T_t86C21E83B47A2E7A1D3247A001F990A7986DB2D6 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_TU5BU5D_t7D16EB7F9A3D6DA46564839B3740450A2F527939 },
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{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Mesh_GetAllocArrayFromChannel_TisT_t37CF6268F33923438D7CC8E15A2B9E3CA15DF7C1_mB02197DF665AA05616216157D8895B7818B81121 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NoAllocHelpers_SafeLength_TisT_t0DCE4B4060595856884B9A3C03499720761720E7_mCC3053C857AB5ED9B3177B74280FC5426D742AD4 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NoAllocHelpers_SafeLength_TisT_t3B82752A9C5C210D3D8FC85C28D365C3241482D3_m48331505E12A674E232789315F7A8DFCD1ED0408 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Mesh_GetListForChannel_TisT_tE4FAA5DDEC4D323662045B0868386FF42AF7CC9A_mF6E578309A2A7AB8B4F9261CA80E45C4BC3EBA57 },
{ (Il2CppRGCTXDataType)2, (const void *)&g_rgctx_List_1_tCA88055D3747C3BE6B5EECA9E34429F66AA43A6F },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_List_1_Clear_m09903AE25F21B4B38417BE0A711FFCC66E032E2C },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NoAllocHelpers_EnsureListElemCount_TisT_t175569283E6C6A13DD1949EA7FD00D9222090F79_mF72C7BAC6C7A87FDB4E0F07D1D27A902E3767ABC },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Mesh_SetVertices_TisT_t0B4C7345A0182B762837F7D5827740BB2818C097_m3B84FD7D3DBC2508BB87E880A502DF3630D2DE6F },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Mesh_SetVertices_TisT_t7536340F14B98A30E1268BDADE3EC060BD308B49_mABB5EB2D7B23299963D9E3B6A0CA94AFD2310F14 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisT_tFDA5AA791596471D299A369BC2F8310C2EF0AD95_mCC3897C1FCA626987680963AC3B1B19DB3B85DC8 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_tFDA5AA791596471D299A369BC2F8310C2EF0AD95_mA09A2F3E237AE3DB029B892370A934CA7B4D85F8 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Mesh_SetNormals_TisT_tC607F46DCF75201084ED8E28FA6A5C8383564534_mECA6410E7E7422079D34858DACED35B71C41B43B },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Mesh_SetNormals_TisT_tD696723E39C98F2ADBBDF925AC8351D23C7C9478_m8BB43D611463CA0E8084406CA468FF1F065E1A65 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_UnsafeUtility_SizeOf_TisT_t1FDC3E19064B2179CCA215183E519B2C3312464D_m823A2A5605D990D1F208C4BBEB02549527EC0A09 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisT_t1FDC3E19064B2179CCA215183E519B2C3312464D_m527A06200587E2EEC9BCF78098BFCFE974D08AF9 },
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{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ScriptPlayable_1_CloneScriptInstance_m9D7877B73E8D395BCC7800A35B36261DB3D1CA78 },
{ (Il2CppRGCTXDataType)1, (const void *)&g_rgctx_T_t53A24ED28E35FB06E2D7769265A3C845C197FA11 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_Activator_CreateInstance_TisT_t53A24ED28E35FB06E2D7769265A3C845C197FA11_m9A43F236C650FBC1F24792884692B255486D4D42 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ScriptPlayable_1_CloneScriptInstanceFromEngineObject_mB63556D6E3FFF693D87D4FC8EE3332E52948582B },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ScriptPlayable_1_CloneScriptInstanceFromIClonable_m1D8FDEA3793FC2296E21BB7F541A4E0C29FD07CD },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_PlayableHandle_GetObject_TisT_t53A24ED28E35FB06E2D7769265A3C845C197FA11_m23B1EA5AD6ED36AC6901FA7EADCF389892F3D5B9 },
{ (Il2CppRGCTXDataType)3, (const void *)&g_rgctx_ScriptPlayable_1_GetHandle_m87DB88BF9112060BEE97EA60A88D5D17A07FE3B1 },
};
static TypeDefinitionIndex s_staticConstructorsToRunAtStartup[10] =
{
5070,
5304,
5305,
5306,
5307,
5308,
5309,
5310,
5311,
0,
};
IL2CPP_EXTERN_C const Il2CppCodeGenModule g_UnityEngine_CoreModule_CodeGenModule;
const Il2CppCodeGenModule g_UnityEngine_CoreModule_CodeGenModule =
{
"UnityEngine.CoreModule.dll",
4690,
s_methodPointers,
783,
s_adjustorThunks,
s_InvokerIndices,
0,
NULL,
185,
s_rgctxIndices,
466,
s_rgctxValues,
NULL,
NULL, // module initializer,
s_staticConstructorsToRunAtStartup,
NULL,
NULL,
};