优化实践教程示例项目
您最多选择25个主题 主题必须以中文或者字母或数字开头,可以包含连字符 (-),并且长度不得超过35个字符

42427 行
2.4 MiB

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R, typename T1, typename T2, typename T3>
struct VirtualFuncInvoker3
{
typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename T1, typename T2>
struct InterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InterfaceActionInvoker4
{
typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct InterfaceFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
{
void* params[1] = { &p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4;
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4<T1*, T2*, T3*, T4>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4)
{
void* params[4] = { p1, p2, p3, &p4 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Action`1<UnityEngine.Cubemap>
struct Action_1_tD7D5CE7F2FAEACB3761C239E9D66C15DFB9151C5;
// System.Action`1<UnityEngine.CustomRenderTexture>
struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A;
// System.Action`1<UnityEngine.Texture>
struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB;
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B;
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding>
struct Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
// System.Collections.Generic.List`1<UnityEngine.BoneWeight>
struct List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F;
// System.Collections.Generic.List`1<UnityEngine.Color>
struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF;
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
struct List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452;
// System.Collections.Generic.List`1<UnityEngine.Mesh>
struct List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4;
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D;
// System.Collections.Generic.List`1<System.Single>
struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918;
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD;
// System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>
struct List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446;
// System.Collections.Generic.List`1<System.UInt16>
struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8;
// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
// System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>
struct List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A;
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A;
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
// UnityEngine.BoneWeight[]
struct BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651;
// UnityEngine.BoundingSphere[]
struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
// UnityEngine.CombineInstance[]
struct CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093;
// UnityEngine.Rendering.CommandBuffer[]
struct CommandBufferU5BU5D_t07038E88140EB9DC6350AF29F199F555F587D00C;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
// Unity.IO.LowLevel.Unsafe.FileReadType[]
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
// UnityEngine.Rendering.GlobalKeyword[]
struct GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Keyframe[]
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
// UnityEngine.Rendering.LocalKeyword[]
struct LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9;
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
// UnityEngine.Mesh[]
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// UnityEngine.Plane[]
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE;
// Unity.IO.LowLevel.Unsafe.Priority[]
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
// Unity.IO.LowLevel.Unsafe.ProcessingState[]
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
// Unity.Profiling.ProfilerRecorderSample[]
struct ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5;
// UnityEngine.RenderBuffer[]
struct RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5;
// UnityEngine.Resolution[]
struct ResolutionU5BU5D_t943BB1FE2B73E9E630A701D55F4C6EED8B54175A;
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// UnityEngine.Rendering.SubMeshDescriptor[]
struct SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
// System.UInt64[]
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
// UnityEngine.Rendering.VertexAttributeDescriptor[]
struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2;
// UnityEngine.BeforeRenderHelper/OrderBlock[]
struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88;
// UnityEngine.Camera/RenderRequest[]
struct RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.BootConfigData
struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23;
// Unity.Burst.BurstDiscardAttribute
struct BurstDiscardAttribute_t860FCEA3A7BADFD735A65A36C99B894EB2AAB388;
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3;
// System.Globalization.Calendar
struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// System.Globalization.CodePageDataItem
struct CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2;
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7;
// System.Globalization.CompareInfo
struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3;
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233;
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
// UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7;
// System.Globalization.CultureData
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
// UnityEngine.CustomRenderTexture
struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
// UnityEngine.DebugLogHandler
struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179;
// System.Text.DecoderFallback
struct DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
// Microsoft.CodeAnalysis.EmbeddedAttribute
struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3;
// System.Text.EncoderFallback
struct EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293;
// System.Text.Encoding
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// System.Exception
struct Exception_t;
// System.Reflection.FieldInfo
struct FieldInfo_t;
// UnityEngineInternal.GenericStack
struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49;
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E;
// UnityEngine.GraphicsBuffer
struct GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.IFormatProvider
struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
// UnityEngine.ILogHandler
struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
// UnityEngine.ILogger
struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42;
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390;
// UnityEngine.ImageEffectAllowedInSceneView
struct ImageEffectAllowedInSceneView_t1F7C90CBB9520B45DE7107D93DFBF513A2A11AD8;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.IntPtr
struct IntPtr_t;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// System.Runtime.CompilerServices.IsReadOnlyAttribute
struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576;
// Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute
struct JobProducerTypeAttribute_t4F137BDC862349EC5FD1A70D1ACABEDFEF2C6847;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.LightProbeProxyVolume
struct LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658;
// UnityEngine.LightingSettings
struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84;
// UnityEngine.LineRenderer
struct LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D;
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// UnityEngine.MeshFilter
struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5;
// UnityEngine.MeshRenderer
struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// AOT.MonoPInvokeCallbackAttribute
struct MonoPInvokeCallbackAttribute_t3C659C8B8852BD4E98F7B63E73D36AEE20666527;
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C;
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB;
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD;
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F;
// JetBrains.Annotations.NotNullAttribute
struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819;
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// Unity.Profiling.ProfilerRecorderDebugView
struct ProfilerRecorderDebugView_t3038874E4671712E25FEF4730B3833739B321386;
// JetBrains.Annotations.PureAttribute
struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997;
// Unity.Collections.ReadOnlyAttribute
struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7;
// UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D;
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
// UnityEngine.Skybox
struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441;
// System.Collections.Stack
struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47;
// System.String
struct String_t;
// System.Globalization.TextInfo
struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1;
// System.Type
struct Type_t;
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE;
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE;
// Unity.Collections.WriteOnlyAttribute
struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009;
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413;
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F;
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
IL2CPP_EXTERN_C RuntimeClass* Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Il2CppComObject_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* IntPtr_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E;
IL2CPP_EXTERN_C String_t* _stringLiteral045DDFF13B886E0170AF884EB639D75CA7172C37;
IL2CPP_EXTERN_C String_t* _stringLiteral050D32DAC16EEF0B476DA72834139B81A2DD3DBE;
IL2CPP_EXTERN_C String_t* _stringLiteral063E698D8EE314A8B1D7A96D68E489202B09D422;
IL2CPP_EXTERN_C String_t* _stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57;
IL2CPP_EXTERN_C String_t* _stringLiteral07624473F417C06C74D59C64840A1532FCE2C626;
IL2CPP_EXTERN_C String_t* _stringLiteral0847F916303BA198A076E626731B1C4418261ED3;
IL2CPP_EXTERN_C String_t* _stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED;
IL2CPP_EXTERN_C String_t* _stringLiteral0BD0DCDF4AE3485E7A72879E18AE0FBE9F5E9E7B;
IL2CPP_EXTERN_C String_t* _stringLiteral0F867F3F88C0F770C54B0D8B4CF2BA6C3191809C;
IL2CPP_EXTERN_C String_t* _stringLiteral1345433DC5D47B27930E86A24E469F8EDAEA4924;
IL2CPP_EXTERN_C String_t* _stringLiteral1517117F1C97F9858A0CAB40CD0F7B384BE59539;
IL2CPP_EXTERN_C String_t* _stringLiteral17EEFBC9408FC4C31361C306483409E765FBAF81;
IL2CPP_EXTERN_C String_t* _stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493;
IL2CPP_EXTERN_C String_t* _stringLiteral1B94458740FCE3345E7E892DDE34C6C127547CE3;
IL2CPP_EXTERN_C String_t* _stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4;
IL2CPP_EXTERN_C String_t* _stringLiteral2077D9DD579B3CDC2A15581F1F4F99A309160262;
IL2CPP_EXTERN_C String_t* _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
IL2CPP_EXTERN_C String_t* _stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4;
IL2CPP_EXTERN_C String_t* _stringLiteral291E6999BF7377E87A599666245482FAEDC83F18;
IL2CPP_EXTERN_C String_t* _stringLiteral2956576D4D7B715600E40D140A87CD9FCBAF2307;
IL2CPP_EXTERN_C String_t* _stringLiteral2A50885ABFC5FD5833E82FC0EE6620ED16C506B8;
IL2CPP_EXTERN_C String_t* _stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD;
IL2CPP_EXTERN_C String_t* _stringLiteral2AFDE78643656F9CEEAC3BF698E56A7E0085AC78;
IL2CPP_EXTERN_C String_t* _stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775;
IL2CPP_EXTERN_C String_t* _stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8;
IL2CPP_EXTERN_C String_t* _stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED;
IL2CPP_EXTERN_C String_t* _stringLiteral37E4DD98AD8021A02CFE19B240D80EF150BAAE7C;
IL2CPP_EXTERN_C String_t* _stringLiteral395EDA9440C386F933BF195675FC0DC00CB6E540;
IL2CPP_EXTERN_C String_t* _stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D;
IL2CPP_EXTERN_C String_t* _stringLiteral3FDCFD736F0A209B476605D31B517A9412093986;
IL2CPP_EXTERN_C String_t* _stringLiteral4256EB72AC75F1EDD8AC2566CF8DB9032E4A9BA4;
IL2CPP_EXTERN_C String_t* _stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF;
IL2CPP_EXTERN_C String_t* _stringLiteral46EBAC5E8BDA7E4F7044E37E0C769312169C651B;
IL2CPP_EXTERN_C String_t* _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE;
IL2CPP_EXTERN_C String_t* _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21;
IL2CPP_EXTERN_C String_t* _stringLiteral4D0C751D4CFFC243E48BA1ACB26638D05BA032BB;
IL2CPP_EXTERN_C String_t* _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
IL2CPP_EXTERN_C String_t* _stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D;
IL2CPP_EXTERN_C String_t* _stringLiteral4F69D0542AB2AE8E2ACBFB225E36736B236DDF77;
IL2CPP_EXTERN_C String_t* _stringLiteral508CD29D61D05D15F8238921DECD948008407FC3;
IL2CPP_EXTERN_C String_t* _stringLiteral514A66FE2633D016BE769AFB31AF9AA79F734F95;
IL2CPP_EXTERN_C String_t* _stringLiteral546C98FE44077DCA59E1E1991CE20215AA8F63D9;
IL2CPP_EXTERN_C String_t* _stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3;
IL2CPP_EXTERN_C String_t* _stringLiteral58CA89AABC3564EBBDFBA6B773CACF8AB318F8ED;
IL2CPP_EXTERN_C String_t* _stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A;
IL2CPP_EXTERN_C String_t* _stringLiteral5B4C35261EE9D376411259FF119A49E18F17C55B;
IL2CPP_EXTERN_C String_t* _stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635;
IL2CPP_EXTERN_C String_t* _stringLiteral610F696D3C69FF04C10DCF6A2344DEFB6ACC6CA9;
IL2CPP_EXTERN_C String_t* _stringLiteral6418C94B6D0636CB72EC7AEB66120A2A9A157EB7;
IL2CPP_EXTERN_C String_t* _stringLiteral67F7438FDEE4CE65494BB65D0AC94B2034D0148C;
IL2CPP_EXTERN_C String_t* _stringLiteral695F5F858DF14780BC5525F0AA16CE70EB9C45E8;
IL2CPP_EXTERN_C String_t* _stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627;
IL2CPP_EXTERN_C String_t* _stringLiteral6F68F40F948021C632D99426FED0FF52A7594517;
IL2CPP_EXTERN_C String_t* _stringLiteral73BE924278603F7D3D65F0AD333B3DBDB2F9D87D;
IL2CPP_EXTERN_C String_t* _stringLiteral75F53D8A0A6F77B6C334D959FA46B796FE1BE41F;
IL2CPP_EXTERN_C String_t* _stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453;
IL2CPP_EXTERN_C String_t* _stringLiteral78F76DF76B8A73793F0A2DF2DF88F3744B64E7AD;
IL2CPP_EXTERN_C String_t* _stringLiteral7B0B1D3962071476F8717DB57C5E2BF1762A7570;
IL2CPP_EXTERN_C String_t* _stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C;
IL2CPP_EXTERN_C String_t* _stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C;
IL2CPP_EXTERN_C String_t* _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
IL2CPP_EXTERN_C String_t* _stringLiteral7F1E93B57F4D39819CA0A6AF8351F76595A7CE42;
IL2CPP_EXTERN_C String_t* _stringLiteral85954D73AAF14C76A7427B5DE4DDB5B58369DC2B;
IL2CPP_EXTERN_C String_t* _stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A;
IL2CPP_EXTERN_C String_t* _stringLiteral87F21116C1065662CCDF4F79FE7980371C77D44D;
IL2CPP_EXTERN_C String_t* _stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D;
IL2CPP_EXTERN_C String_t* _stringLiteral887A0EECD8D4CF2C8AF6576C701AD798E0B03430;
IL2CPP_EXTERN_C String_t* _stringLiteral8B3C8349D3DDA7A9CA6D40839C451F8140C46D0C;
IL2CPP_EXTERN_C String_t* _stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35;
IL2CPP_EXTERN_C String_t* _stringLiteral8DF58928208E82A9094479948B52248A22A60790;
IL2CPP_EXTERN_C String_t* _stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179;
IL2CPP_EXTERN_C String_t* _stringLiteral8E6A76892A93123F123A700ED551DE8B84EAAD88;
IL2CPP_EXTERN_C String_t* _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5;
IL2CPP_EXTERN_C String_t* _stringLiteral9453E9A7CC1CDCA713C1AF8C20980676FD372B69;
IL2CPP_EXTERN_C String_t* _stringLiteral985635E60FD5090902A52CBF14C9575E817F1091;
IL2CPP_EXTERN_C String_t* _stringLiteral9B659BC34AE8176BE6356BF385D538FFCB01541D;
IL2CPP_EXTERN_C String_t* _stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A;
IL2CPP_EXTERN_C String_t* _stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD;
IL2CPP_EXTERN_C String_t* _stringLiteralA3C5D219B15338D87684A3DB22B945597AD4BD46;
IL2CPP_EXTERN_C String_t* _stringLiteralA46431308C6C55591F32B1012ED10F665E193268;
IL2CPP_EXTERN_C String_t* _stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B;
IL2CPP_EXTERN_C String_t* _stringLiteralADEB57EF8DED957C9F7E78C207794C965FA33BEE;
IL2CPP_EXTERN_C String_t* _stringLiteralB1C30CF60A2E69EC232854CAED20E364C46D862F;
IL2CPP_EXTERN_C String_t* _stringLiteralB1C444E3BFA01B92C5E542F92FCD1CBF5FA93A17;
IL2CPP_EXTERN_C String_t* _stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214;
IL2CPP_EXTERN_C String_t* _stringLiteralB647E12B1D81328C42C9D3281EE76E2D95B95F7E;
IL2CPP_EXTERN_C String_t* _stringLiteralB780B47DCEE9180898A6245E7652C29FC7F6A7BC;
IL2CPP_EXTERN_C String_t* _stringLiteralB8BD00FE12F79EC34262751FAEFB6575C8168A9A;
IL2CPP_EXTERN_C String_t* _stringLiteralB908A610264E49D5D79AEED3BEE5C3D057761C04;
IL2CPP_EXTERN_C String_t* _stringLiteralBC389D4332A6599F0A63D90D535072B4A95C3E89;
IL2CPP_EXTERN_C String_t* _stringLiteralBCD3D4C1415260CBBCE8B99CC5F5B742C7B83FE0;
IL2CPP_EXTERN_C String_t* _stringLiteralBD784F2E39107C0C6F26731130B252FC5C485CBE;
IL2CPP_EXTERN_C String_t* _stringLiteralBEF3C8CDAB849AAC7FD78509050F4CA8E084629D;
IL2CPP_EXTERN_C String_t* _stringLiteralBF92C939C85D8888B68A1C0E975839B22C2F1CA0;
IL2CPP_EXTERN_C String_t* _stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF;
IL2CPP_EXTERN_C String_t* _stringLiteralC1F8DBD872D411FFE2231413691AA7FBCFE180B5;
IL2CPP_EXTERN_C String_t* _stringLiteralC21094EB0AFF524912D5E03E9D70DBF9C0E440EB;
IL2CPP_EXTERN_C String_t* _stringLiteralC91014442E6CCC9DBE48E67259A928989647D5EA;
IL2CPP_EXTERN_C String_t* _stringLiteralCA61B01EDE5DDB4959CF7222203A3A6DDF69C21D;
IL2CPP_EXTERN_C String_t* _stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62;
IL2CPP_EXTERN_C String_t* _stringLiteralD366AD5489DBE9F77A6451E09EC83A66FA0F6FF0;
IL2CPP_EXTERN_C String_t* _stringLiteralD494C670FB28E8632CA274E9C251B710B2252D7E;
IL2CPP_EXTERN_C String_t* _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
IL2CPP_EXTERN_C String_t* _stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196;
IL2CPP_EXTERN_C String_t* _stringLiteralD6FBBF71CAB1C021AB97045C16F58D7D83B506A3;
IL2CPP_EXTERN_C String_t* _stringLiteralD8A074FBE91575F86A3756D0F0BD423F6724BFCD;
IL2CPP_EXTERN_C String_t* _stringLiteralD9E6133A11F47696D4E62AD543E1580B6ABE9EDF;
IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
IL2CPP_EXTERN_C String_t* _stringLiteralE14C2395658FD883723368701FA3A205A8050E45;
IL2CPP_EXTERN_C String_t* _stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB;
IL2CPP_EXTERN_C String_t* _stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E;
IL2CPP_EXTERN_C String_t* _stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED;
IL2CPP_EXTERN_C String_t* _stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB;
IL2CPP_EXTERN_C String_t* _stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF;
IL2CPP_EXTERN_C String_t* _stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64;
IL2CPP_EXTERN_C String_t* _stringLiteralF077EC9145A09C838B122B15176BBB37F51ADD96;
IL2CPP_EXTERN_C String_t* _stringLiteralF7F9F3F0D92B66BBDFB3AD1CCF693755E25EC2C9;
IL2CPP_EXTERN_C String_t* _stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6;
IL2CPP_EXTERN_C String_t* _stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E;
IL2CPP_EXTERN_C String_t* _stringLiteralFFE3A1B73CD7FC81540FBBE737435B0A887629D5;
IL2CPP_EXTERN_C const RuntimeMethod* BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Caching_AddCache_m88E74BEE49449EE9AA7358F55571AE06CAB54320_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Caching_ClearAllCachedVersions_mB6541BE44312E670525ADFC6E1FA0F6CBB7C63E6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Caching_ClearCachedVersion_m5C51D9A4E3CFB267B265BD4EDC76C6A8D9A10A4F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Caching_ClearOtherCachedVersions_m1DCFD05569753523988A4576A15894ABC3897080_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Caching_IsVersionCached_mFCC257E91B5882260C5B07F67CC9A2E21DB9C041_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Camera_AddCommandBufferAsync_mF9DDD72983DC0AB60267E3F6576609A3B581C97E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Camera_CalculateFrustumCorners_m73082A67D5AD4E8F775BAAB0BE6892727AA1E175_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Camera_SubmitRenderRequests_m84785AC1151AD5AD8844DD39EDC244A381CCE7B8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractColorArray_m208F1F72F17E90F3EEFC11DDBCE21DC41C1D6BD2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractFloatArray_m29D052FBEC8FD63AF4FCE885EB9A8309BA6EA71B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractMatrixArray_m6DD7C5D7502036AFA6CA1464E1063094085A83F1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_ExtractVectorArray_mCD5D41359DFF3D3B028A0BC22E59E2DC9D4EC065_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_GetTexturePropertyNameIDs_mA4CFF1D27A50C91380FB09B7A9E357AE2A211833_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_GetTexturePropertyNames_mC529C25C05E7673180B5A283A2289770446E0A43_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_AcquireReadOnlyMeshData_m3F376E07C98A1F6000587FDF347E0B946174C1BD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_AcquireReadOnlyMeshData_m5A9967634BBEA27FE9794AE07D42BCED127B466F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_ApplyAndDisposeWritableMeshData_m01CDD5800F0D28A99D4CF3D790DB13E200775F5A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_ApplyAndDisposeWritableMeshData_m0401261E5C7112D08E28C2F9A043EB4589D6A4E8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_ApplyAndDisposeWritableMeshData_mC588A9D6C7E2E713900B364E6AFFCDADC4C0D45C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetBaseVertex_m61BBC2D89E835860B84917B0CC30694224AE6DC4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetBindposes_m6D5AE2D3918D55D19D6C43730A2563BB486C28E9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetBoneWeights_m72D435DDBB7D9E07A5AD77CA25F55733D6D9AF04_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetColors_m94185DBE80DB337AD351C3D2E8DB924B52064A08_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetColors_mA2CFA99FC91DB1DF366091C0E7776D33493E2D91_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetIndexBuffer_m8298E7F20E21770EB96A5B6386E19CA439BD89F9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetIndexStart_m6B92967F7BB1E39C977CF8D0907D0ECE5779FFAB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetIndices_mE961FF4A2EDBF1C2733EBD8B81EA6AD2B4E27EEA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m4510217A798707C50C21EEEF432C41E10BF7B44B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m3C47FEA82A35E0574118147C0FAFDFD656AC72FC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m75054A04FEDF611053F08A3AB54C0EFCEC104971_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetNormals_m6D4E3261EDC58B487E7F77C1C164495A42D41314_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetTangents_m6D24DF715468D1ACE1CB79CA28720D63ABB982FA_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetTriangles_m1F34DCB46A9954509006522D43E4FF1F6ADD2270_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m9741DD37477CD4B71B97A2AF0F896C4909048780_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetVertexBuffer_mD87ECA25FE364DC33B99A2F084463B75A03D5AA7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m72F6EB5B9612B4EB5F5B2835040C26CC120F2F8C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_mB4F6AB01E0B83D8A9A41968F8EADD6A721ACE9E7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m43F0AE90A986A434C9B62B82562A021E0B5065C0_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m4E8D47B82A34ACFA9B61FF82AAEBFDC6D04807AF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_m49C894F7A3AD292E465D43AAA345BF5AAB8F4440_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_mD9261CD83E770034D4BDBB7D3907F4648D8ED4E6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m1D1C883A97D94455594F8F3800EE10AA47A4825E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mD3BC55DC0FEF96864B3E0E7D43BC69953B90DB02_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_mC1AE9744E9CE8EBCFBA5EE437A09216DC277D131_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeSliceUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mC958DB9C583FB4AE9E05D7620720CD210AC65B01_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m70EB718185006CDA2F3A24268D8F44A370F4D290_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mD2C360FAA82E753AFD8B53DC5A52A1CD9A864BA7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC05978709B3B65620954FA97BAD6A51AF25E6747_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mA8370C24F426C4D284B4E5B18F8A47AAFDA4A4D5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m5E7E8475345C4A2741D048E3361DA5A95A2D3ECD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m7C6B3EE37B84F86B8BEA38CF363E48AD536B6AFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mBBAABA19D14B4303F124D0C0A929E1FF62A53AD4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ProfilerRecorderHandle_GetDescription_mFF8577D32D8DCE3E4E704B57A57AF9555E0F986B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ProfilerRecorderHandle_Get_m3BBBBCB467B3CFAED0F0B9D880804CBFB7998592_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_ExtractGlobalFloatArray_mA8395A8D3B26094D491CD4E7283028E6582A83A9_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_ExtractGlobalMatrixArray_m1AB28DF8A83AE8562427736305B1B75A42DE4E16_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_ExtractGlobalVectorArray_m9DB5B7AFC721C810A211881C161CFCF262BA2410_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_FindPassTagValue_m706B5C4DC6DC4E689A67E260AF76991B766A44F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_FindPassTagValue_mFD447CAA1C54181931EB813D19239C33EFAE5FDF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_FindSubshaderTagValue_mED187DA4F4F2584EF3BF2314F9C1AF36667024F6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_FindTextureStack_m5A55FFE98EDD81A46491E8BE4CC5FAEC87C482AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyDefaultFloatValue_mDDDE02613C6E253F4107621EE1E3A175E2DF4997_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyDefaultVectorValue_mA3E64A37294F66842B05382264AE9A60D85151EB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyRangeLimits_mD85486AE30FC761D62C73786C4FD812969642AF5_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyTextureDefaultName_mD6DDF7CA32FE1F4A30E4A5A8618C26741E21FC39_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_GetPropertyTextureDimension_mB699C5AEF9EA9EB9B57CE18DE39CE0C4A97D3AB2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
struct BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651;
struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47;
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389;
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
struct CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093;
struct CommandBufferU5BU5D_t07038E88140EB9DC6350AF29F199F555F587D00C;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
struct FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8;
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
struct GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
struct LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9;
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D;
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE;
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
struct ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5;
struct RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5;
struct ResolutionU5BU5D_t943BB1FE2B73E9E630A701D55F4C6EED8B54175A;
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C;
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF;
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83;
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865
{
};
// System.Collections.Generic.List`1<UnityEngine.BoneWeight>
struct List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Color>
struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Matrix4x4>
struct List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Mesh>
struct List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Object>
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Single>
struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.String>
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>
struct List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.UInt16>
struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t44EF1B9C71532303037AAC259AD8D405401724D8_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector2>
struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>
struct List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
RenderRequestU5BU5D_tFE888F219954AB94F31C62B8A20A4AC46AD2B940* ___s_emptyArray_5;
};
// UnityEngine.Application
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21 : public RuntimeObject
{
};
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields
{
// UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* ___lowMemory_0;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandler_1;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandlerThreaded_2;
// System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___focusChanged_3;
// System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___deepLinkActivated_4;
// System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___wantsToQuit_5;
// System.Action UnityEngine.Application::quitting
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___quitting_6;
// System.Action UnityEngine.Application::unloading
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___unloading_7;
};
struct Il2CppArrayBounds;
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject
{
// System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0;
// Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1;
// Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2;
// Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4;
};
// Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke
{
Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
int32_t* ___States_1;
int32_t* ___ReadTypes_2;
int32_t* ___PriorityLevels_3;
int32_t* ___Subsystems_4;
};
// Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com
{
Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
int32_t* ___States_1;
int32_t* ___ReadTypes_2;
int32_t* ___PriorityLevels_3;
int32_t* ___Subsystems_4;
};
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// UnityEngine.BeforeRenderHelper
struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject
{
};
struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0;
};
// Unity.Burst.LowLevel.BurstCompilerService
struct BurstCompilerService_t333DB1341C5DB6D4B4B52E8C159B1F9AEEE9EF29 : public RuntimeObject
{
};
// UnityEngine.Caching
struct Caching_t600B4ADDCB71847F1315DCFBC7728A9F11E41A89 : public RuntimeObject
{
};
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
{
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
};
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
{
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject* ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_39;
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.CustomRenderTextureManager
struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject
{
};
struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields
{
// System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0;
// System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1;
};
// UnityEngine.Debug
struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject
{
};
struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields
{
// UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
RuntimeObject* ___s_DefaultLogger_0;
// UnityEngine.ILogger UnityEngine.Debug::s_Logger
RuntimeObject* ___s_Logger_1;
};
// UnityEngine.DebugLogHandler
struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject
{
};
// System.Text.Encoding
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095 : public RuntimeObject
{
// System.Int32 System.Text.Encoding::m_codePage
int32_t ___m_codePage_9;
// System.Globalization.CodePageDataItem System.Text.Encoding::dataItem
CodePageDataItem_t52460FA30AE37F4F26ACB81055E58002262F19F2* ___dataItem_10;
// System.Boolean System.Text.Encoding::m_deserializedFromEverett
bool ___m_deserializedFromEverett_11;
// System.Boolean System.Text.Encoding::m_isReadOnly
bool ___m_isReadOnly_12;
// System.Text.EncoderFallback System.Text.Encoding::encoderFallback
EncoderFallback_tD2C40CE114AA9D8E1F7196608B2D088548015293* ___encoderFallback_13;
// System.Text.DecoderFallback System.Text.Encoding::decoderFallback
DecoderFallback_t7324102215E4ED41EC065C02EB501CB0BC23CD90* ___decoderFallback_14;
};
struct Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095_StaticFields
{
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::defaultEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___defaultEncoding_0;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::unicodeEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___unicodeEncoding_1;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::bigEndianUnicode
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___bigEndianUnicode_2;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf7Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf7Encoding_3;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf8Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf8Encoding_4;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::utf32Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___utf32Encoding_5;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::asciiEncoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___asciiEncoding_6;
// System.Text.Encoding modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::latin1Encoding
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* ___latin1Encoding_7;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Text.Encoding> modreq(System.Runtime.CompilerServices.IsVolatile) System.Text.Encoding::encodings
Dictionary_2_t87EDE08B2E48F793A22DE50D6B3CC2E7EBB2DB54* ___encodings_8;
// System.Object System.Text.Encoding::s_InternalSyncObject
RuntimeObject* ___s_InternalSyncObject_15;
};
// UnityEngine.GL
struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject
{
};
// UnityEngine.GeometryUtility
struct GeometryUtility_tBB79CF06AD1CD20AF6D885AA1260260C09500C05 : public RuntimeObject
{
};
// UnityEngine.Gizmos
struct Gizmos_t3E21117D6D9BE8EA75AF2B527176F9865E592171 : public RuntimeObject
{
};
// UnityEngine.Graphics
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
{
};
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
{
// System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
int32_t ___kMaxDrawMeshInstanceCount_0;
};
// Unity.Jobs.IJobExtensions
struct IJobExtensions_t99A95C2F6BFF75CB0B993470FE766ED0A38B58C7 : public RuntimeObject
{
};
// Unity.Jobs.IJobForExtensions
struct IJobForExtensions_t7D79FC398F75AFC76563F3CAE1382DB0BFD821CB : public RuntimeObject
{
};
// Unity.Jobs.IJobParallelForExtensions
struct IJobParallelForExtensions_t3C752735A7C2E3FB7185B02D0143E0F0EE06DB46 : public RuntimeObject
{
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility
struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject
{
};
// Unity.Collections.NativeLeakDetection
struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject
{
};
struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields
{
// System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
int32_t ___s_NativeLeakDetectionMode_0;
};
// Unity.Collections.NativeSliceExtensions
struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject
{
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject
{
};
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
{
};
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
{
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
};
// UnityEngine.ScalableBufferManager
struct ScalableBufferManager_t40D4E0AF2D6D0DBBD6F9A48E56585F8A5AD60EE3 : public RuntimeObject
{
};
// UnityEngine.Screen
struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject
{
};
// System.Collections.Stack
struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject
{
// System.Object[] System.Collections.Stack::_array
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
// System.Int32 System.Collections.Stack::_size
int32_t ____size_1;
// System.Int32 System.Collections.Stack::_version
int32_t ____version_2;
// System.Object System.Collections.Stack::_syncRoot
RuntimeObject* ____syncRoot_3;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// Unity.Collections.NativeSlice`1<UnityEngine.Vector3>
struct NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A
{
// System.Byte* Unity.Collections.NativeSlice`1::m_Buffer
uint8_t* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeSlice`1::m_Stride
int32_t ___m_Stride_1;
// System.Int32 Unity.Collections.NativeSlice`1::m_Length
int32_t ___m_Length_2;
};
// UnityEngine.BoneWeight
struct BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F
{
// System.Single UnityEngine.BoneWeight::m_Weight0
float ___m_Weight0_0;
// System.Single UnityEngine.BoneWeight::m_Weight1
float ___m_Weight1_1;
// System.Single UnityEngine.BoneWeight::m_Weight2
float ___m_Weight2_2;
// System.Single UnityEngine.BoneWeight::m_Weight3
float ___m_Weight3_3;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex0
int32_t ___m_BoneIndex0_4;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex1
int32_t ___m_BoneIndex1_5;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex2
int32_t ___m_BoneIndex2_6;
// System.Int32 UnityEngine.BoneWeight::m_BoneIndex3
int32_t ___m_BoneIndex3_7;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// Unity.Burst.BurstDiscardAttribute
struct BurstDiscardAttribute_t860FCEA3A7BADFD735A65A36C99B894EB2AAB388 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// UnityEngine.Cache
struct Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC
{
// System.Int32 UnityEngine.Cache::m_Handle
int32_t ___m_Handle_0;
};
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
{
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
};
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
{
// System.Byte[] System.Char::s_categoryForLatin1
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// UnityEngine.Rendering.CoreCameraValues
struct CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F
{
// System.Int32 UnityEngine.Rendering.CoreCameraValues::filterMode
int32_t ___filterMode_0;
// System.UInt32 UnityEngine.Rendering.CoreCameraValues::cullingMask
uint32_t ___cullingMask_1;
// System.Int32 UnityEngine.Rendering.CoreCameraValues::instanceID
int32_t ___instanceID_2;
};
// UnityEngine.CullingGroupEvent
struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110
{
// System.Int32 UnityEngine.CullingGroupEvent::m_Index
int32_t ___m_Index_0;
// System.Byte UnityEngine.CullingGroupEvent::m_PrevState
uint8_t ___m_PrevState_1;
// System.Byte UnityEngine.CullingGroupEvent::m_ThisState
uint8_t ___m_ThisState_2;
};
// Unity.Collections.DeallocateOnJobCompletionAttribute
struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// Microsoft.CodeAnalysis.EmbeddedAttribute
struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// System.Reflection.FieldInfo
struct FieldInfo_t : public MemberInfo_t
{
};
// UnityEngineInternal.GenericStack
struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47
{
};
// UnityEngine.Rendering.GlobalKeyword
struct GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D
{
// System.String UnityEngine.Rendering.GlobalKeyword::m_Name
String_t* ___m_Name_0;
// System.UInt32 UnityEngine.Rendering.GlobalKeyword::m_Index
uint32_t ___m_Index_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.GlobalKeyword
struct GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D_marshaled_pinvoke
{
char* ___m_Name_0;
uint32_t ___m_Index_1;
};
// Native definition for COM marshalling of UnityEngine.Rendering.GlobalKeyword
struct GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D_marshaled_com
{
Il2CppChar* ___m_Name_0;
uint32_t ___m_Index_1;
};
// UnityEngine.Hash128
struct Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40
{
// System.UInt32 UnityEngine.Hash128::m_u32_0
uint32_t ___m_u32_0_0;
// System.UInt32 UnityEngine.Hash128::m_u32_1
uint32_t ___m_u32_1_1;
// System.UInt32 UnityEngine.Hash128::m_u32_2
uint32_t ___m_u32_2_2;
// System.UInt32 UnityEngine.Hash128::m_u32_3
uint32_t ___m_u32_3_3;
};
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.ImageEffectAllowedInSceneView
struct ImageEffectAllowedInSceneView_t1F7C90CBB9520B45DE7107D93DFBF513A2A11AD8 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.Runtime.CompilerServices.IsReadOnlyAttribute
struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute
struct JobProducerTypeAttribute_t4F137BDC862349EC5FD1A70D1ACABEDFEF2C6847 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.Type Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute::<ProducerType>k__BackingField
Type_t* ___U3CProducerTypeU3Ek__BackingField_0;
};
// UnityEngine.Keyframe
struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0
{
// System.Single UnityEngine.Keyframe::m_Time
float ___m_Time_0;
// System.Single UnityEngine.Keyframe::m_Value
float ___m_Value_1;
// System.Single UnityEngine.Keyframe::m_InTangent
float ___m_InTangent_2;
// System.Single UnityEngine.Keyframe::m_OutTangent
float ___m_OutTangent_3;
// System.Int32 UnityEngine.Keyframe::m_WeightedMode
int32_t ___m_WeightedMode_4;
// System.Single UnityEngine.Keyframe::m_InWeight
float ___m_InWeight_5;
// System.Single UnityEngine.Keyframe::m_OutWeight
float ___m_OutWeight_6;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// System.Reflection.MethodBase
struct MethodBase_t : public MemberInfo_t
{
};
// AOT.MonoPInvokeCallbackAttribute
struct MonoPInvokeCallbackAttribute_t3C659C8B8852BD4E98F7B63E73D36AEE20666527 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeFixedLengthAttribute
struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeMatchesParallelForLengthAttribute
struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// JetBrains.Annotations.NotNullAttribute
struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Profiling.ProfilerCategory
struct ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC
{
union
{
struct
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.UInt16 Unity.Profiling.ProfilerCategory::m_CategoryId
uint16_t ___m_CategoryId_0;
};
#pragma pack(pop, tp)
struct
{
uint16_t ___m_CategoryId_0_forAlignmentOnly;
};
};
};
uint8_t ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC__padding[2];
};
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle
struct ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4
{
union
{
struct
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.UInt64 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::handle
uint64_t ___handle_0;
};
#pragma pack(pop, tp)
struct
{
uint64_t ___handle_0_forAlignmentOnly;
};
};
};
uint8_t ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4__padding[8];
};
};
// Unity.Profiling.ProfilerRecorderSample
struct ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F
{
// System.Int64 Unity.Profiling.ProfilerRecorderSample::value
int64_t ___value_0;
// System.Int64 Unity.Profiling.ProfilerRecorderSample::count
int64_t ___count_1;
// System.Int64 Unity.Profiling.ProfilerRecorderSample::refValue
int64_t ___refValue_2;
};
// JetBrains.Annotations.PureAttribute
struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.ReadOnlyAttribute
struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// UnityEngine.RectInt
struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
{
// System.Int32 UnityEngine.RectInt::m_XMin
int32_t ___m_XMin_0;
// System.Int32 UnityEngine.RectInt::m_YMin
int32_t ___m_YMin_1;
// System.Int32 UnityEngine.RectInt::m_Width
int32_t ___m_Width_2;
// System.Int32 UnityEngine.RectInt::m_Height
int32_t ___m_Height_3;
};
// UnityEngine.Resolution
struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
{
// System.Int32 UnityEngine.Resolution::m_Width
int32_t ___m_Width_0;
// System.Int32 UnityEngine.Resolution::m_Height
int32_t ___m_Height_1;
// System.Int32 UnityEngine.Resolution::m_RefreshRate
int32_t ___m_RefreshRate_2;
};
// UnityEngine.SceneManagement.Scene
struct Scene_tA1DC762B79745EB5140F054C884855B922318356
{
// System.Int32 UnityEngine.SceneManagement.Scene::m_Handle
int32_t ___m_Handle_0;
};
// UnityEngine.Rendering.ShaderTagId
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0
{
// System.Int32 UnityEngine.Rendering.ShaderTagId::m_Id
int32_t ___m_Id_1;
};
struct ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0_StaticFields
{
// UnityEngine.Rendering.ShaderTagId UnityEngine.Rendering.ShaderTagId::none
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___none_0;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.SortingLayer
struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3
{
// System.Int32 UnityEngine.SortingLayer::m_Id
int32_t ___m_Id_0;
};
// UnityEngine.Rendering.SphericalHarmonicsL2
struct SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2
{
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr0
float ___shr0_0;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr1
float ___shr1_1;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr2
float ___shr2_2;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr3
float ___shr3_3;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr4
float ___shr4_4;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr5
float ___shr5_5;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr6
float ___shr6_6;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr7
float ___shr7_7;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shr8
float ___shr8_8;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg0
float ___shg0_9;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg1
float ___shg1_10;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg2
float ___shg2_11;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg3
float ___shg3_12;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg4
float ___shg4_13;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg5
float ___shg5_14;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg6
float ___shg6_15;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg7
float ___shg7_16;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shg8
float ___shg8_17;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb0
float ___shb0_18;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb1
float ___shb1_19;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb2
float ___shb2_20;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb3
float ___shb3_21;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb4
float ___shb4_22;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb5
float ___shb5_23;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb6
float ___shb6_24;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb7
float ___shb7_25;
// System.Single UnityEngine.Rendering.SphericalHarmonicsL2::shb8
float ___shb8_26;
};
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
String_t* ____rule_0;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.WriteOnlyAttribute
struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837
{
// System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
int32_t ___order_0;
// UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer
struct U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F
{
union
{
struct
{
// System.Single UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F__padding[128];
};
};
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer
struct U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9__padding[96];
};
};
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer
struct U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F__padding[96];
};
};
// UnityEngine.Mesh/MeshDataArray
struct MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB
{
// System.IntPtr* UnityEngine.Mesh/MeshDataArray::m_Ptrs
intptr_t* ___m_Ptrs_0;
// System.Int32 UnityEngine.Mesh/MeshDataArray::m_Length
int32_t ___m_Length_1;
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer
struct U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955
{
union
{
struct
{
// System.Byte UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer::FixedElementField
uint8_t ___FixedElementField_0;
};
uint8_t U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955__padding[160];
};
};
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer
struct U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D
{
union
{
struct
{
// System.Single UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer::FixedElementField
float ___FixedElementField_0;
};
uint8_t U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D__padding[128];
};
};
// Unity.Collections.Allocator
struct Allocator_t996642592271AAD9EE688F142741D512C07B5824
{
// System.Int32 Unity.Collections.Allocator::value__
int32_t ___value___2;
};
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
{
// System.IntPtr UnityEngine.AnimationCurve::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473
{
// System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// UnityEngine.BootConfigData
struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject
{
// System.IntPtr UnityEngine.BootConfigData::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.BoundingSphere
struct BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010
{
// UnityEngine.Vector3 UnityEngine.BoundingSphere::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0;
// System.Single UnityEngine.BoundingSphere::radius
float ___radius_1;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.CachedAssetBundle
struct CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91
{
// System.String UnityEngine.CachedAssetBundle::m_Name
String_t* ___m_Name_0;
// UnityEngine.Hash128 UnityEngine.CachedAssetBundle::m_Hash
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___m_Hash_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.CachedAssetBundle
struct CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_pinvoke
{
char* ___m_Name_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___m_Hash_1;
};
// Native definition for COM marshalling of UnityEngine.CachedAssetBundle
struct CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_com
{
Il2CppChar* ___m_Name_0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___m_Hash_1;
};
// UnityEngine.CameraClearFlags
struct CameraClearFlags_t91B921013F611457A09B92EF9C6B218CECF67202
{
// System.Int32 UnityEngine.CameraClearFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CameraEvent
struct CameraEvent_tAB9B803B9C806EC265ADB328417F41AD0FBD10FE
{
// System.Int32 UnityEngine.Rendering.CameraEvent::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.CameraProperties
struct CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57
{
// UnityEngine.Rect UnityEngine.Rendering.CameraProperties::screenRect
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___screenRect_0;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::viewDir
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___viewDir_1;
// System.Single UnityEngine.Rendering.CameraProperties::projectionNear
float ___projectionNear_2;
// System.Single UnityEngine.Rendering.CameraProperties::projectionFar
float ___projectionFar_3;
// System.Single UnityEngine.Rendering.CameraProperties::cameraNear
float ___cameraNear_4;
// System.Single UnityEngine.Rendering.CameraProperties::cameraFar
float ___cameraFar_5;
// System.Single UnityEngine.Rendering.CameraProperties::cameraAspect
float ___cameraAspect_6;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraToWorld_7;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::actualWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___actualWorldToClip_8;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraClipToWorld
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraClipToWorld_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::cameraWorldToClip
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___cameraWorldToClip_10;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::implicitProjection
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___implicitProjection_11;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipLeft
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipLeft_12;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::stereoWorldToClipRight
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___stereoWorldToClipRight_13;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.CameraProperties::worldToCamera
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToCamera_14;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::up
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___up_15;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::right
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___right_16;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::transformDirection
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___transformDirection_17;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::cameraEuler
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___cameraEuler_18;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::velocity
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___velocity_19;
// System.Single UnityEngine.Rendering.CameraProperties::farPlaneWorldSpaceLength
float ___farPlaneWorldSpaceLength_20;
// System.UInt32 UnityEngine.Rendering.CameraProperties::rendererCount
uint32_t ___rendererCount_21;
// UnityEngine.Rendering.CameraProperties/<m_ShadowCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_ShadowCullPlanes
U3Cm_ShadowCullPlanesU3Ee__FixedBuffer_tEBBBC21BE4AF7AC2F831E9A67E5E5CFEBDF2DE4F ___m_ShadowCullPlanes_22;
// UnityEngine.Rendering.CameraProperties/<m_CameraCullPlanes>e__FixedBuffer UnityEngine.Rendering.CameraProperties::m_CameraCullPlanes
U3Cm_CameraCullPlanesU3Ee__FixedBuffer_t41B125C97F22DF8C016DBA29753704559C53DCD9 ___m_CameraCullPlanes_23;
// System.Single UnityEngine.Rendering.CameraProperties::baseFarDistance
float ___baseFarDistance_24;
// UnityEngine.Vector3 UnityEngine.Rendering.CameraProperties::shadowCullCenter
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___shadowCullCenter_25;
// UnityEngine.Rendering.CameraProperties/<layerCullDistances>e__FixedBuffer UnityEngine.Rendering.CameraProperties::layerCullDistances
U3ClayerCullDistancesU3Ee__FixedBuffer_t899804C5038AB391CB8F8C17638A02661B106C3F ___layerCullDistances_26;
// System.Int32 UnityEngine.Rendering.CameraProperties::layerCullSpherical
int32_t ___layerCullSpherical_27;
// UnityEngine.Rendering.CoreCameraValues UnityEngine.Rendering.CameraProperties::coreCameraValues
CoreCameraValues_t5BD0108A962D53208E8523BA29AFFA9F9A295F1F ___coreCameraValues_28;
// System.UInt32 UnityEngine.Rendering.CameraProperties::cameraType
uint32_t ___cameraType_29;
// System.Int32 UnityEngine.Rendering.CameraProperties::projectionIsOblique
int32_t ___projectionIsOblique_30;
// System.Int32 UnityEngine.Rendering.CameraProperties::isImplicitProjectionMatrix
int32_t ___isImplicitProjectionMatrix_31;
};
// UnityEngine.CameraType
struct CameraType_tCA1017DBE96964E1D967942FB98F152F14121FCD
{
// System.Int32 UnityEngine.CameraType::value__
int32_t ___value___2;
};
// UnityEngine.ColorSpace
struct ColorSpace_tD0808E0BE85FD3B9774234676F83A872F4EDA3C7
{
// System.Int32 UnityEngine.ColorSpace::value__
int32_t ___value___2;
};
// UnityEngine.CombineInstance
struct CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE
{
// System.Int32 UnityEngine.CombineInstance::m_MeshInstanceID
int32_t ___m_MeshInstanceID_0;
// System.Int32 UnityEngine.CombineInstance::m_SubMeshIndex
int32_t ___m_SubMeshIndex_1;
// UnityEngine.Matrix4x4 UnityEngine.CombineInstance::m_Transform
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_Transform_2;
// UnityEngine.Vector4 UnityEngine.CombineInstance::m_LightmapScaleOffset
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_LightmapScaleOffset_3;
// UnityEngine.Vector4 UnityEngine.CombineInstance::m_RealtimeLightmapScaleOffset
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___m_RealtimeLightmapScaleOffset_4;
};
// UnityEngine.Rendering.CommandBuffer
struct CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7 : public RuntimeObject
{
// System.IntPtr UnityEngine.Rendering.CommandBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.ComputeBuffer
struct ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233 : public RuntimeObject
{
// System.IntPtr UnityEngine.ComputeBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.ComputeBufferMode
struct ComputeBufferMode_t5D4638785EF410703DB43EF7FF7A56A8DF86CA88
{
// System.Int32 UnityEngine.ComputeBufferMode::value__
int32_t ___value___2;
};
// UnityEngine.ComputeBufferType
struct ComputeBufferType_tDEEE8D455B0CCF8A6CFF36F0A0D9D27E3662919E
{
// System.Int32 UnityEngine.ComputeBufferType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ComputeQueueType
struct ComputeQueueType_tE51DE975A4C73ADD975651F3811BA03FDF226288
{
// System.Int32 UnityEngine.Rendering.ComputeQueueType::value__
int32_t ___value___2;
};
// UnityEngine.CubemapFace
struct CubemapFace_t300D6E2CD7DF60D44AA28338748B607677ED1D1B
{
// System.Int32 UnityEngine.CubemapFace::value__
int32_t ___value___2;
};
// UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject
{
// System.IntPtr UnityEngine.CullingGroup::m_Ptr
intptr_t ___m_Ptr_0;
// UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_OnStateChanged_1;
};
// Native definition for COM marshalling of UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_OnStateChanged_1;
};
// UnityEngine.Rendering.CullingOptions
struct CullingOptions_t94DE290A993D1671AE0E2CAC416FD9F37222B812
{
// System.Int32 UnityEngine.Rendering.CullingOptions::value__
int32_t ___value___2;
};
// UnityEngine.CullingQueryOptions
struct CullingQueryOptions_tED08C2B5579FB6D78A5EEDE9192B0029FB519D1C
{
// System.Int32 UnityEngine.CullingQueryOptions::value__
int32_t ___value___2;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.DepthTextureMode
struct DepthTextureMode_t64422B6053A3474607EEBAB848B2049ECE39472D
{
// System.Int32 UnityEngine.DepthTextureMode::value__
int32_t ___value___2;
};
// UnityEngine.DeviceType
struct DeviceType_tEC9DF281BE5EA013E3F57441442CCE5A2DFF44C4
{
// System.Int32 UnityEngine.DeviceType::value__
int32_t ___value___2;
};
// UnityEngine.DisableBatchingType
struct DisableBatchingType_t7FB2B152A0588B434C87519595A30B1E96593C09
{
// System.Int32 UnityEngine.DisableBatchingType::value__
int32_t ___value___2;
};
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
{
// System.IntPtr UnityEngine.Display::nativeDisplay
intptr_t ___nativeDisplay_0;
};
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
{
// UnityEngine.Display[] UnityEngine.Display::displays
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
// UnityEngine.Display UnityEngine.Display::_mainDisplay
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
// UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_3;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// System.IO.FileAttributes
struct FileAttributes_t307E067EF44503B262F446FFD18E6230AF91AA5F
{
// System.Int32 System.IO.FileAttributes::value__
int32_t ___value___2;
};
// Unity.IO.LowLevel.Unsafe.FileReadType
struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145
{
// System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
int32_t ___value___2;
};
// Unity.IO.LowLevel.Unsafe.FileState
struct FileState_tB52C77D0081B689600491B643391E66824ACDB4A
{
// System.Int32 Unity.IO.LowLevel.Unsafe.FileState::value__
int32_t ___value___2;
};
// UnityEngine.FilterMode
struct FilterMode_t4AD57F1A3FE272D650E0E688BA044AE872BD2A34
{
// System.Int32 UnityEngine.FilterMode::value__
int32_t ___value___2;
};
// UnityEngine.FullScreenMode
struct FullScreenMode_t3FD827AC45F8CD92FA41EF9A00B1F77073DAA246
{
// System.Int32 UnityEngine.FullScreenMode::value__
int32_t ___value___2;
};
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject
{
// System.IntPtr UnityEngine.Gradient::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.GraphicsBuffer
struct GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1 : public RuntimeObject
{
// System.IntPtr UnityEngine.GraphicsBuffer::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Rendering.GraphicsTier
struct GraphicsTier_t6B924383194C862481A034E59F542EF3BB4355CC
{
// System.Int32 UnityEngine.Rendering.GraphicsTier::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.IndexFormat
struct IndexFormat_tE699D38323B3B0887DF054EAFF0CF035DF28E2BB
{
// System.Int32 UnityEngine.Rendering.IndexFormat::value__
int32_t ___value___2;
};
// System.Int32Enum
struct Int32Enum_tCBAC8BA2BFF3A845FA599F303093BBBA374B6F0C
{
// System.Int32 System.Int32Enum::value__
int32_t ___value___2;
};
// Unity.Jobs.JobHandle
struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
{
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
};
// Unity.Jobs.LowLevel.Unsafe.JobRanges
struct JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3
{
// System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::BatchSize
int32_t ___BatchSize_0;
// System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::NumJobs
int32_t ___NumJobs_1;
// System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::TotalIterationCount
int32_t ___TotalIterationCount_2;
// System.Int32 Unity.Jobs.LowLevel.Unsafe.JobRanges::NumPhases
int32_t ___NumPhases_3;
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobRanges::StartEndIndex
intptr_t ___StartEndIndex_4;
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobRanges::PhaseData
intptr_t ___PhaseData_5;
};
// UnityEngine.Rendering.LODParameters
struct LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A
{
// System.Int32 UnityEngine.Rendering.LODParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Vector3 UnityEngine.Rendering.LODParameters::m_CameraPosition
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_CameraPosition_1;
// System.Single UnityEngine.Rendering.LODParameters::m_FieldOfView
float ___m_FieldOfView_2;
// System.Single UnityEngine.Rendering.LODParameters::m_OrthoSize
float ___m_OrthoSize_3;
// System.Int32 UnityEngine.Rendering.LODParameters::m_CameraPixelHeight
int32_t ___m_CameraPixelHeight_4;
};
// UnityEngine.Rendering.LightProbeUsage
struct LightProbeUsage_tC6292C7B7CBA0E5AA2A56F40D71F58A7E06C2948
{
// System.Int32 UnityEngine.Rendering.LightProbeUsage::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.LightShadowResolution
struct LightShadowResolution_tA4E88BF65D850F34CC01860E921817FA81ADB268
{
// System.Int32 UnityEngine.Rendering.LightShadowResolution::value__
int32_t ___value___2;
};
// UnityEngine.LightShadows
struct LightShadows_t5A3719FE33F8D536E5785AC42B4DF6E6F19666EA
{
// System.Int32 UnityEngine.LightShadows::value__
int32_t ___value___2;
};
// UnityEngine.LightType
struct LightType_t2D4D43054E7473EECEB54493C0055AE074780234
{
// System.Int32 UnityEngine.LightType::value__
int32_t ___value___2;
};
// UnityEngine.LightmapBakeType
struct LightmapBakeType_tD6FF28E59BAAD80648796C2835AB8DC0B0F8B232
{
// System.Int32 UnityEngine.LightmapBakeType::value__
int32_t ___value___2;
};
// UnityEngine.LightmapsMode
struct LightmapsMode_tFD829E8DA87775D1630F2CADF2D52C758DDA4EBC
{
// System.Int32 UnityEngine.LightmapsMode::value__
int32_t ___value___2;
};
// UnityEngine.LineAlignment
struct LineAlignment_t25A271019A79E838049E3A2B8EE6368041E53F49
{
// System.Int32 UnityEngine.LineAlignment::value__
int32_t ___value___2;
};
// UnityEngine.LineTextureMode
struct LineTextureMode_t74F47F1F28541D813A2846CB2828F3262C7A6CBA
{
// System.Int32 UnityEngine.LineTextureMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.LocalKeywordSpace
struct LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA
{
// System.IntPtr UnityEngine.Rendering.LocalKeywordSpace::m_KeywordSpace
intptr_t ___m_KeywordSpace_0;
};
// UnityEngine.LogOption
struct LogOption_tC04900F6CDCBB3F160311F35CB275752FA3A1DE1
{
// System.Int32 UnityEngine.LogOption::value__
int32_t ___value___2;
};
// UnityEngine.LogType
struct LogType_t9CC0F1B620DFBF3A01E8C2D2316A850D745EF331
{
// System.Int32 UnityEngine.LogType::value__
int32_t ___value___2;
};
// Unity.Profiling.LowLevel.MarkerFlags
struct MarkerFlags_t58228A99AC6567F565911ED792189DBBDFF83E30
{
// System.UInt16 Unity.Profiling.LowLevel.MarkerFlags::value__
uint16_t ___value___2;
};
// UnityEngine.MaterialGlobalIlluminationFlags
struct MaterialGlobalIlluminationFlags_tC360654C0CB0570ED64F540BAFAC93DD3097FA85
{
// System.Int32 UnityEngine.MaterialGlobalIlluminationFlags::value__
int32_t ___value___2;
};
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
{
// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
{
union
{
struct
{
};
uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
};
};
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
{
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
float ___FloatMinNormal_0;
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
float ___FloatMinDenormal_1;
// System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
bool ___IsFlushToZeroEnabled_2;
};
// UnityEngine.MeshTopology
struct MeshTopology_t815FF5CF04D62195A23E2DF8A5C0A071F11FBCBF
{
// System.Int32 UnityEngine.MeshTopology::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.MeshUpdateFlags
struct MeshUpdateFlags_tCCD32DF7F112AE37CA85E45959DC6CDF64444DF6
{
// System.Int32 UnityEngine.Rendering.MeshUpdateFlags::value__
int32_t ___value___2;
};
// System.Reflection.MethodInfo
struct MethodInfo_t : public MethodBase_t
{
};
// UnityEngine.MixedLightingMode
struct MixedLightingMode_t6B7F0DC1BB531DDE85B2FF98C8BD122840060061
{
// System.Int32 UnityEngine.MixedLightingMode::value__
int32_t ___value___2;
};
// Unity.Collections.NativeArrayOptions
struct NativeArrayOptions_t3E979EEF4B4840228A7692A97DA07553C6465F1D
{
// System.Int32 Unity.Collections.NativeArrayOptions::value__
int32_t ___value___2;
};
// System.Globalization.NumberStyles
struct NumberStyles_t567C6CBC2A2B5B5A2C43B2855D158949984A810C
{
// System.Int32 System.Globalization.NumberStyles::value__
int32_t ___value___2;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Rendering.OpaqueSortMode
struct OpaqueSortMode_tBF053A349A61D37C9D45A1DBC339259F20E98E83
{
// System.Int32 UnityEngine.Rendering.OpaqueSortMode::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.OpenGLESVersion
struct OpenGLESVersion_t2D2FE5B0C7D821A02747EC3D478240D580C6D15C
{
// System.Int32 UnityEngine.Rendering.OpenGLESVersion::value__
int32_t ___value___2;
};
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
{
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_2;
};
// UnityEngine.PrimitiveType
struct PrimitiveType_t72F3E6BA10E41F934F63C4F6DF88388E57911C44
{
// System.Int32 UnityEngine.PrimitiveType::value__
int32_t ___value___2;
};
// Unity.IO.LowLevel.Unsafe.Priority
struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214
{
// System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
int32_t ___value___2;
};
// Unity.IO.LowLevel.Unsafe.ProcessingState
struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8
{
// System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
int32_t ___value___2;
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription
struct ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28
{
union
{
struct
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Id
uint16_t ___Id_0;
};
#pragma pack(pop, tp)
struct
{
uint16_t ___Id_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___Flags_1_OffsetPadding[2];
// System.UInt16 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Flags
uint16_t ___Flags_1;
};
#pragma pack(pop, tp)
struct
{
char ___Flags_1_OffsetPadding_forAlignmentOnly[2];
uint16_t ___Flags_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___Color_2_OffsetPadding[4];
// UnityEngine.Color32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::Color
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2;
};
#pragma pack(pop, tp)
struct
{
char ___Color_2_OffsetPadding_forAlignmentOnly[4];
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___Color_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___reserved0_3_OffsetPadding[8];
// System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::reserved0
int32_t ___reserved0_3;
};
#pragma pack(pop, tp)
struct
{
char ___reserved0_3_OffsetPadding_forAlignmentOnly[8];
int32_t ___reserved0_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___NameUtf8Len_4_OffsetPadding[12];
// System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8Len
int32_t ___NameUtf8Len_4;
};
#pragma pack(pop, tp)
struct
{
char ___NameUtf8Len_4_OffsetPadding_forAlignmentOnly[12];
int32_t ___NameUtf8Len_4_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___NameUtf8_5_OffsetPadding[16];
// System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription::NameUtf8
uint8_t* ___NameUtf8_5;
};
#pragma pack(pop, tp)
struct
{
char ___NameUtf8_5_OffsetPadding_forAlignmentOnly[16];
uint8_t* ___NameUtf8_5_forAlignmentOnly;
};
};
};
uint8_t ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28__padding[24];
};
};
// Unity.Profiling.ProfilerMarker
struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
{
// System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
intptr_t ___m_Ptr_0;
};
// Unity.Profiling.LowLevel.ProfilerMarkerDataType
struct ProfilerMarkerDataType_t058474E0429A32A7A9074B222EE9F666223B81C5
{
// System.Byte Unity.Profiling.LowLevel.ProfilerMarkerDataType::value__
uint8_t ___value___2;
};
// Unity.Profiling.ProfilerMarkerDataUnit
struct ProfilerMarkerDataUnit_t541C3F1456660AC98D107E8F64DA0E613A2F7753
{
// System.Byte Unity.Profiling.ProfilerMarkerDataUnit::value__
uint8_t ___value___2;
};
// Unity.Profiling.ProfilerRecorderOptions
struct ProfilerRecorderOptions_t6FDB68D033AC9A5D8A8AF700E049EDA8DF6C9A12
{
// System.Int32 Unity.Profiling.ProfilerRecorderOptions::value__
int32_t ___value___2;
};
// UnityEngine.Ray
struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
{
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
};
// UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
{
// System.IntPtr UnityEngine.RectOffset::m_Ptr
intptr_t ___m_Ptr_0;
// System.Object UnityEngine.RectOffset::m_SourceStyle
RuntimeObject* ___m_SourceStyle_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// Native definition for COM marshalling of UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// UnityEngine.Rendering.ReflectionProbeSortingCriteria
struct ReflectionProbeSortingCriteria_tC7B547F11F4EF1259DB024027DD9562A19EA957E
{
// System.Int32 UnityEngine.Rendering.ReflectionProbeSortingCriteria::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ReflectionProbeTimeSlicingMode
struct ReflectionProbeTimeSlicingMode_t0723BE4458DAE8123010CD2D26836268CFDC8849
{
// System.Int32 UnityEngine.Rendering.ReflectionProbeTimeSlicingMode::value__
int32_t ___value___2;
};
// UnityEngine.RenderBuffer
struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
{
// System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
int32_t ___m_RenderTextureInstanceID_0;
// System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
intptr_t ___m_BufferPtr_1;
};
// UnityEngine.RenderTextureCreationFlags
struct RenderTextureCreationFlags_t1C01993691E5BA956575134696509089FE852F50
{
// System.Int32 UnityEngine.RenderTextureCreationFlags::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureFormat
struct RenderTextureFormat_tB6F1ED5040395B46880CE00312D2FDDBF9EEB40F
{
// System.Int32 UnityEngine.RenderTextureFormat::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureMemoryless
struct RenderTextureMemoryless_tE3B7F3AE353C3E9ACF86076376EB862131D19A69
{
// System.Int32 UnityEngine.RenderTextureMemoryless::value__
int32_t ___value___2;
};
// UnityEngine.RenderTextureReadWrite
struct RenderTextureReadWrite_t74086C1AE386FE2F1E853FD114ABFAFE68D8B49D
{
// System.Int32 UnityEngine.RenderTextureReadWrite::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.RenderTextureSubElement
struct RenderTextureSubElement_t7FCDF6E745D03D1410D18929AF26E239F61A6D78
{
// System.Int32 UnityEngine.Rendering.RenderTextureSubElement::value__
int32_t ___value___2;
};
// UnityEngine.RenderingPath
struct RenderingPath_t8FE80D49AAC236E30E65DAB2FCDB53A4151B654D
{
// System.Int32 UnityEngine.RenderingPath::value__
int32_t ___value___2;
};
// UnityEngine.RuntimePlatform
struct RuntimePlatform_t9A8AAF204603076FCAAECCCC05DA386AEE7BF66E
{
// System.Int32 UnityEngine.RuntimePlatform::value__
int32_t ___value___2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// Unity.Jobs.LowLevel.Unsafe.ScheduleMode
struct ScheduleMode_t5181E0744D68573082AE34BA5B388ECB27DFD1E2
{
// System.Int32 Unity.Jobs.LowLevel.Unsafe.ScheduleMode::value__
int32_t ___value___2;
};
// UnityEngine.ScreenOrientation
struct ScreenOrientation_t928A8AFB38625B9356E57BA75BBD90FA653DCFC2
{
// System.Int32 UnityEngine.ScreenOrientation::value__
int32_t ___value___2;
};
// UnityEngine.SendMessageOptions
struct SendMessageOptions_t8C6881C01B06BF874EE578D27D8CF237EC2BFD54
{
// System.Int32 UnityEngine.SendMessageOptions::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ShaderHardwareTier
struct ShaderHardwareTier_t1E514F8EDC57C32453181A4EB23FF1CE89A3F292
{
// System.Int32 UnityEngine.Rendering.ShaderHardwareTier::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ShaderPropertyFlags
struct ShaderPropertyFlags_tFC675729F043235B8233376BB117B9D77ED76916
{
// System.Int32 UnityEngine.Rendering.ShaderPropertyFlags::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ShaderPropertyType
struct ShaderPropertyType_tEB68F0165207A0C76B9C8AD187B0778FE1702C1F
{
// System.Int32 UnityEngine.Rendering.ShaderPropertyType::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.ShadowCastingMode
struct ShadowCastingMode_tF30806698B37CF120A1A506BD7549EAF308E7C6D
{
// System.Int32 UnityEngine.Rendering.ShadowCastingMode::value__
int32_t ___value___2;
};
// UnityEngine.ShadowObjectsFilter
struct ShadowObjectsFilter_t33DCB0BA372F88094F5BDCDAD3ADD835453AE186
{
// System.Int32 UnityEngine.ShadowObjectsFilter::value__
int32_t ___value___2;
};
// UnityEngine.ShadowmaskMode
struct ShadowmaskMode_t47E123CD6093F54FA308C6BA3D84326F4CBD4B77
{
// System.Int32 UnityEngine.ShadowmaskMode::value__
int32_t ___value___2;
};
// UnityEngine.Space
struct Space_tF043E93E06B702DD05199C28C6F779049B38A969
{
// System.Int32 UnityEngine.Space::value__
int32_t ___value___2;
};
// UnityEngine.StereoTargetEyeMask
struct StereoTargetEyeMask_t938A55A4503B0E0F4673D0014089585B55865C93
{
// System.Int32 UnityEngine.StereoTargetEyeMask::value__
int32_t ___value___2;
};
// UnityEngine.SystemLanguage
struct SystemLanguage_tDEDD64D7BFC2D67B538432ECAF8018FDCABAFD9E
{
// System.Int32 UnityEngine.SystemLanguage::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.TextureDimension
struct TextureDimension_t8D7148B9168256EE1E9AF91378ABA148888CE642
{
// System.Int32 UnityEngine.Rendering.TextureDimension::value__
int32_t ___value___2;
};
// UnityEngine.TextureFormat
struct TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D
{
// System.Int32 UnityEngine.TextureFormat::value__
int32_t ___value___2;
};
// UnityEngine.TextureWrapMode
struct TextureWrapMode_tF9851343029052ED45668D1C99BAE09B2CCC13AD
{
// System.Int32 UnityEngine.TextureWrapMode::value__
int32_t ___value___2;
};
// UnityEngine.ThreadPriority
struct ThreadPriority_t1C33D8EAA0B5FF3DE02FEDF88E13D5A6E9C30F88
{
// System.Int32 UnityEngine.ThreadPriority::value__
int32_t ___value___2;
};
// UnityEngine.TransparencySortMode
struct TransparencySortMode_t37A2377DA9F8D6D10C927284BC4F27443D78FC02
{
// System.Int32 UnityEngine.TransparencySortMode::value__
int32_t ___value___2;
};
// UnityEngineInternal.TypeInferenceRules
struct TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87
{
// System.Int32 UnityEngineInternal.TypeInferenceRules::value__
int32_t ___value___2;
};
// UnityEngine.VRTextureUsage
struct VRTextureUsage_t57FAA0077810142A461D74EDC5E33FC3D78BD2E8
{
// System.Int32 UnityEngine.VRTextureUsage::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.VertexAttribute
struct VertexAttribute_tF34C1B76F20CA4AEC9D606BCD37A8A0C4A24C9A6
{
// System.Int32 UnityEngine.Rendering.VertexAttribute::value__
int32_t ___value___2;
};
// UnityEngine.Rendering.VertexAttributeFormat
struct VertexAttributeFormat_tD714C51E671502B116ACE5E23F042BA80649D32F
{
// System.Int32 UnityEngine.Rendering.VertexAttributeFormat::value__
int32_t ___value___2;
};
// UnityEngine.WrapMode
struct WrapMode_t6C6EABC32662DF078C3C977196618603C2F3A079
{
// System.Int32 UnityEngine.WrapMode::value__
int32_t ___value___2;
};
// Unity.Burst.LowLevel.BurstCompilerService/BurstLogType
struct BurstLogType_t32BAD4D4FA2FDDC811A5259BE8EDB83420F37651
{
// System.Int32 Unity.Burst.LowLevel.BurstCompilerService/BurstLogType::value__
int32_t ___value___2;
};
// UnityEngine.Camera/GateFitMode
struct GateFitMode_tF23898CD8CAC571648EC68C62D28FF17852C830C
{
// System.Int32 UnityEngine.Camera/GateFitMode::value__
int32_t ___value___2;
};
// UnityEngine.Camera/MonoOrStereoscopicEye
struct MonoOrStereoscopicEye_t081A39BC8F4F6989A7575C6A8D3AC64ACBD4E6DA
{
// System.Int32 UnityEngine.Camera/MonoOrStereoscopicEye::value__
int32_t ___value___2;
};
// UnityEngine.Camera/ProjectionMatrixMode
struct ProjectionMatrixMode_t3DE2625CEE6A1D76C49DB56978B7BA843395D7ED
{
// System.Int32 UnityEngine.Camera/ProjectionMatrixMode::value__
int32_t ___value___2;
};
// UnityEngine.Camera/RenderRequestMode
struct RenderRequestMode_t660E12F8EBA39A0449633A31AA8DEFC97D366ED0
{
// System.Int32 UnityEngine.Camera/RenderRequestMode::value__
int32_t ___value___2;
};
// UnityEngine.Camera/RenderRequestOutputSpace
struct RenderRequestOutputSpace_tF55D7C0ABB4514D5FBF1695B9E71644C2256D329
{
// System.Int32 UnityEngine.Camera/RenderRequestOutputSpace::value__
int32_t ___value___2;
};
// UnityEngine.Camera/SceneViewFilterMode
struct SceneViewFilterMode_t1CA260F0E329D1E4B13C03368C5346FCF7CF9C3A
{
// System.Int32 UnityEngine.Camera/SceneViewFilterMode::value__
int32_t ___value___2;
};
// UnityEngine.Camera/StereoscopicEye
struct StereoscopicEye_t30CC7EDE30A53D77DA8D865A2C52A86F2F625008
{
// System.Int32 UnityEngine.Camera/StereoscopicEye::value__
int32_t ___value___2;
};
// UnityEngine.GraphicsBuffer/Target
struct Target_tFB6DEAAA9B8FF7F6383305B097B756A260E88E4A
{
// System.Int32 UnityEngine.GraphicsBuffer/Target::value__
int32_t ___value___2;
};
// Unity.Profiling.ProfilerMarker/AutoScope
struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139
{
// System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
intptr_t ___m_Ptr_0;
};
// Unity.Profiling.ProfilerRecorder/ControlOptions
struct ControlOptions_tC98CCC0378550A112751B4590929DF000D4A270D
{
// System.Int32 Unity.Profiling.ProfilerRecorder/ControlOptions::value__
int32_t ___value___2;
};
// Unity.Profiling.ProfilerRecorder/CountOptions
struct CountOptions_tE48785BE229A3CA706B667476CCA1C52B67D32AA
{
// System.Int32 Unity.Profiling.ProfilerRecorder/CountOptions::value__
int32_t ___value___2;
};
// UnityEngine.ReflectionProbe/ReflectionProbeEvent
struct ReflectionProbeEvent_t6F4AF47FB87736A85A188CA241AA156F37EB6517
{
// System.Int32 UnityEngine.ReflectionProbe/ReflectionProbeEvent::value__
int32_t ___value___2;
};
// Unity.Collections.NativeArray`1<UnityEngine.BoneWeight1>
struct NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<System.Byte>
struct NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<Unity.Jobs.JobHandle>
struct NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Vector3>
struct NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.Collections.NativeArray`1<UnityEngine.Rendering.VertexAttributeDescriptor>
struct NativeArray_1_t2DE55C5DAE86B5E8ED5BCAEFA6AE5485D3F4F346
{
// System.Void* Unity.Collections.NativeArray`1::m_Buffer
void* ___m_Buffer_0;
// System.Int32 Unity.Collections.NativeArray`1::m_Length
int32_t ___m_Length_1;
// Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel
int32_t ___m_AllocatorLabel_2;
};
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13
{
// System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
String_t* ___U3CAssetNameU3Ek__BackingField_0;
// System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
String_t* ___U3CFileNameU3Ek__BackingField_1;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
// System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
// System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
bool ___U3CIsBatchReadU3Ek__BackingField_7;
// Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
int32_t ___U3CStateU3Ek__BackingField_8;
// Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
int32_t ___U3CReadTypeU3Ek__BackingField_9;
// Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
int32_t ___U3CSubsystemU3Ek__BackingField_11;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke
{
char* ___U3CAssetNameU3Ek__BackingField_0;
char* ___U3CFileNameU3Ek__BackingField_1;
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
int32_t ___U3CStateU3Ek__BackingField_8;
int32_t ___U3CReadTypeU3Ek__BackingField_9;
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
int32_t ___U3CSubsystemU3Ek__BackingField_11;
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com
{
Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
int32_t ___U3CStateU3Ek__BackingField_8;
int32_t ___U3CReadTypeU3Ek__BackingField_9;
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
int32_t ___U3CSubsystemU3Ek__BackingField_11;
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
{
// System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
int32_t ___probeOcclusionLightIndex_0;
// System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
int32_t ___occlusionMaskChannel_1;
// UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
int32_t ___lightmapBakeType_2;
// UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
int32_t ___mixedLightingMode_3;
// System.Boolean UnityEngine.LightBakingOutput::isBaked
bool ___isBaked_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// Native definition for COM marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields
{
// System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4;
// System.Action UnityEngine.LightProbes::needsRetetrahedralization
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.LightingSettings
struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LightmapSettings
struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.LocalKeyword
struct LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB
{
// UnityEngine.Rendering.LocalKeywordSpace UnityEngine.Rendering.LocalKeyword::m_SpaceInfo
LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA ___m_SpaceInfo_0;
// System.String UnityEngine.Rendering.LocalKeyword::m_Name
String_t* ___m_Name_1;
// System.UInt32 UnityEngine.Rendering.LocalKeyword::m_Index
uint32_t ___m_Index_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.LocalKeyword
struct LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB_marshaled_pinvoke
{
LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA ___m_SpaceInfo_0;
char* ___m_Name_1;
uint32_t ___m_Index_2;
};
// Native definition for COM marshalling of UnityEngine.Rendering.LocalKeyword
struct LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB_marshaled_com
{
LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA ___m_SpaceInfo_0;
Il2CppChar* ___m_Name_1;
uint32_t ___m_Index_2;
};
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
{
// UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
// System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
bool ___U3ClogEnabledU3Ek__BackingField_1;
// UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// Unity.Collections.NativeArrayDispose
struct NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229
{
// System.Void* Unity.Collections.NativeArrayDispose::m_Buffer
void* ___m_Buffer_0;
// Unity.Collections.Allocator Unity.Collections.NativeArrayDispose::m_AllocatorLabel
int32_t ___m_AllocatorLabel_1;
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
{
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
};
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
{
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
};
// Unity.Profiling.ProfilerRecorder
struct ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613
{
// System.UInt64 Unity.Profiling.ProfilerRecorder::handle
uint64_t ___handle_0;
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription
struct ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575
{
union
{
struct
{
union
{
#pragma pack(push, tp, 1)
struct
{
// Unity.Profiling.ProfilerCategory Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::category
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0;
};
#pragma pack(pop, tp)
struct
{
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___flags_1_OffsetPadding[2];
// Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::flags
uint16_t ___flags_1;
};
#pragma pack(pop, tp)
struct
{
char ___flags_1_OffsetPadding_forAlignmentOnly[2];
uint16_t ___flags_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___dataType_2_OffsetPadding[4];
// Unity.Profiling.LowLevel.ProfilerMarkerDataType Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::dataType
uint8_t ___dataType_2;
};
#pragma pack(pop, tp)
struct
{
char ___dataType_2_OffsetPadding_forAlignmentOnly[4];
uint8_t ___dataType_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___unitType_3_OffsetPadding[5];
// Unity.Profiling.ProfilerMarkerDataUnit Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::unitType
uint8_t ___unitType_3;
};
#pragma pack(pop, tp)
struct
{
char ___unitType_3_OffsetPadding_forAlignmentOnly[5];
uint8_t ___unitType_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___reserved0_4_OffsetPadding[8];
// System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::reserved0
int32_t ___reserved0_4;
};
#pragma pack(pop, tp)
struct
{
char ___reserved0_4_OffsetPadding_forAlignmentOnly[8];
int32_t ___reserved0_4_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___nameUtf8Len_5_OffsetPadding[12];
// System.Int32 Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8Len
int32_t ___nameUtf8Len_5;
};
#pragma pack(pop, tp)
struct
{
char ___nameUtf8Len_5_OffsetPadding_forAlignmentOnly[12];
int32_t ___nameUtf8Len_5_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___nameUtf8_6_OffsetPadding[16];
// System.Byte* Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::nameUtf8
uint8_t* ___nameUtf8_6;
};
#pragma pack(pop, tp)
struct
{
char ___nameUtf8_6_OffsetPadding_forAlignmentOnly[16];
uint8_t* ___nameUtf8_6_forAlignmentOnly;
};
};
};
uint8_t ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575__padding[24];
};
};
// UnityEngine.QualitySettings
struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.RenderSettings
struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_IsOrthographic
int32_t ___m_IsOrthographic_0;
// UnityEngine.Rendering.LODParameters UnityEngine.Rendering.ScriptableCullingParameters::m_LODParameters
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_CullingPlanes>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlanes
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingPlaneCount
int32_t ___m_CullingPlaneCount_4;
// System.UInt32 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMask
uint32_t ___m_CullingMask_5;
// System.UInt64 UnityEngine.Rendering.ScriptableCullingParameters::m_SceneMask
uint64_t ___m_SceneMask_6;
// UnityEngine.Rendering.ScriptableCullingParameters/<m_LayerFarCullDistances>e__FixedBuffer UnityEngine.Rendering.ScriptableCullingParameters::m_LayerFarCullDistances
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_LayerCull
int32_t ___m_LayerCull_9;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_CullingMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
// UnityEngine.Vector3 UnityEngine.Rendering.ScriptableCullingParameters::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowDistance
float ___m_ShadowDistance_12;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_ShadowNearPlaneOffset
float ___m_ShadowNearPlaneOffset_13;
// UnityEngine.Rendering.CullingOptions UnityEngine.Rendering.ScriptableCullingParameters::m_CullingOptions
int32_t ___m_CullingOptions_14;
// UnityEngine.Rendering.ReflectionProbeSortingCriteria UnityEngine.Rendering.ScriptableCullingParameters::m_ReflectionProbeSortingCriteria
int32_t ___m_ReflectionProbeSortingCriteria_15;
// UnityEngine.Rendering.CameraProperties UnityEngine.Rendering.ScriptableCullingParameters::m_CameraProperties
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_AccurateOcclusionThreshold
float ___m_AccurateOcclusionThreshold_17;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_MaximumPortalCullingJobs
int32_t ___m_MaximumPortalCullingJobs_18;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoViewMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
// UnityEngine.Matrix4x4 UnityEngine.Rendering.ScriptableCullingParameters::m_StereoProjectionMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
// System.Single UnityEngine.Rendering.ScriptableCullingParameters::m_StereoSeparationDistance
float ___m_StereoSeparationDistance_21;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_maximumVisibleLights
int32_t ___m_maximumVisibleLights_22;
// System.Boolean UnityEngine.Rendering.ScriptableCullingParameters::m_ConservativeEnclosingSphere
bool ___m_ConservativeEnclosingSphere_23;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::m_NumIterationsEnclosingSphere
int32_t ___m_NumIterationsEnclosingSphere_24;
};
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_StaticFields
{
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::maximumCullingPlaneCount
int32_t ___maximumCullingPlaneCount_2;
// System.Int32 UnityEngine.Rendering.ScriptableCullingParameters::layerCount
int32_t ___layerCount_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_pinvoke
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// Native definition for COM marshalling of UnityEngine.Rendering.ScriptableCullingParameters
struct ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899_marshaled_com
{
int32_t ___m_IsOrthographic_0;
LODParameters_t54D2AA0FD8E53BCF51D7A42BC1A72FCA8C78A08A ___m_LODParameters_1;
U3Cm_CullingPlanesU3Ee__FixedBuffer_t1E4CBEC7086738067A0EF9A1B2B6B36059DAB955 ___m_CullingPlanes_3;
int32_t ___m_CullingPlaneCount_4;
uint32_t ___m_CullingMask_5;
uint64_t ___m_SceneMask_6;
U3Cm_LayerFarCullDistancesU3Ee__FixedBuffer_tD64F550B6761957A5DA6A33A171BBF4FB4EB667D ___m_LayerFarCullDistances_8;
int32_t ___m_LayerCull_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_CullingMatrix_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_11;
float ___m_ShadowDistance_12;
float ___m_ShadowNearPlaneOffset_13;
int32_t ___m_CullingOptions_14;
int32_t ___m_ReflectionProbeSortingCriteria_15;
CameraProperties_t9318B43C06A9BAC4CD8BC5EFCC9FE6882D296D57 ___m_CameraProperties_16;
float ___m_AccurateOcclusionThreshold_17;
int32_t ___m_MaximumPortalCullingJobs_18;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoViewMatrix_19;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_StereoProjectionMatrix_20;
float ___m_StereoSeparationDistance_21;
int32_t ___m_maximumVisibleLights_22;
int32_t ___m_ConservativeEnclosingSphere_23;
int32_t ___m_NumIterationsEnclosingSphere_24;
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Rendering.SubMeshDescriptor
struct SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934
{
// UnityEngine.Bounds UnityEngine.Rendering.SubMeshDescriptor::<bounds>k__BackingField
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___U3CboundsU3Ek__BackingField_0;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::<topology>k__BackingField
int32_t ___U3CtopologyU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexStart>k__BackingField
int32_t ___U3CindexStartU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<indexCount>k__BackingField
int32_t ___U3CindexCountU3Ek__BackingField_3;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<baseVertex>k__BackingField
int32_t ___U3CbaseVertexU3Ek__BackingField_4;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<firstVertex>k__BackingField
int32_t ___U3CfirstVertexU3Ek__BackingField_5;
// System.Int32 UnityEngine.Rendering.SubMeshDescriptor::<vertexCount>k__BackingField
int32_t ___U3CvertexCountU3Ek__BackingField_6;
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
{
};
// UnityEngine.Rendering.VertexAttributeDescriptor
struct VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76
{
// UnityEngine.Rendering.VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor::<attribute>k__BackingField
int32_t ___U3CattributeU3Ek__BackingField_0;
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Rendering.VertexAttributeDescriptor::<format>k__BackingField
int32_t ___U3CformatU3Ek__BackingField_1;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_2;
// System.Int32 UnityEngine.Rendering.VertexAttributeDescriptor::<stream>k__BackingField
int32_t ___U3CstreamU3Ek__BackingField_3;
};
// UnityEngine.Camera/GateFitParameters
struct GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0
{
// UnityEngine.Camera/GateFitMode UnityEngine.Camera/GateFitParameters::<mode>k__BackingField
int32_t ___U3CmodeU3Ek__BackingField_0;
// System.Single UnityEngine.Camera/GateFitParameters::<aspect>k__BackingField
float ___U3CaspectU3Ek__BackingField_1;
};
// UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A
{
// UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
int32_t ___m_CameraRenderMode_0;
// UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
// UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
int32_t ___m_OutputSpace_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters
struct JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B
{
// Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::Dependency
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___Dependency_0;
// System.Int32 Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ScheduleMode
int32_t ___ScheduleMode_1;
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::ReflectionData
intptr_t ___ReflectionData_2;
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::JobDataPtr
intptr_t ___JobDataPtr_3;
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.CustomRenderTexture>
struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t
{
};
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
{
};
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.Texture>
struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t
{
};
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t
{
};
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.LODGroup
struct LODGroup_tA4C4F98D3F698143BC7529146AB31A3D2EF24D9A : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.MeshFilter
struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// Unity.Collections.NativeArrayDisposeJob
struct NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB
{
// Unity.Collections.NativeArrayDispose Unity.Collections.NativeArrayDisposeJob::Data
NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229 ___Data_0;
};
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.OcclusionArea
struct OcclusionArea_tEAA46596B6D92B782D7A7155103352E82CAE8A3C : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// Unity.Profiling.ProfilerRecorderDebugView
struct ProfilerRecorderDebugView_t3038874E4671712E25FEF4730B3833739B321386 : public RuntimeObject
{
// Unity.Profiling.ProfilerRecorder Unity.Profiling.ProfilerRecorderDebugView::m_Recorder
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___m_Recorder_0;
};
// UnityEngine.Rendering.RenderPipelineAsset
struct RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Transform
struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F : public MulticastDelegate_t
{
};
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t
{
};
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t
{
};
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.CustomRenderTexture
struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
{
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// UnityEngine.LightProbeGroup
struct LightProbeGroup_tF21BBB26BA53E8E7C6D957B5C95FA3BCCC1B8E0F : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.LightProbeProxyVolume
struct LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.LineRenderer
struct LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
// UnityEngine.MeshRenderer
struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields
{
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4;
// System.Action`1<UnityEngine.Cubemap> UnityEngine.ReflectionProbe::defaultReflectionSet
Action_1_tD7D5CE7F2FAEACB3761C239E9D66C15DFB9151C5* ___defaultReflectionSet_5;
// System.Action`1<UnityEngine.Texture> UnityEngine.ReflectionProbe::defaultReflectionTexture
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_6;
};
// UnityEngine.SkinnedMeshRenderer
struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
// UnityEngine.Skybox
struct Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// Unity.Profiling.ProfilerRecorderSample[]
struct ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5 : public RuntimeArray
{
ALIGN_FIELD (8) ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F m_Items[1];
inline ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F value)
{
m_Items[index] = value;
}
};
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
{
ALIGN_FIELD (8) uint8_t m_Items[1];
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// System.UInt64[]
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray
{
ALIGN_FIELD (8) uint64_t m_Items[1];
inline uint64_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint64_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.ProcessingState[]
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.FileReadType[]
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.Priority[]
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// System.Reflection.FieldInfo[]
struct FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8 : public RuntimeArray
{
ALIGN_FIELD (8) FieldInfo_t* m_Items[1];
inline FieldInfo_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline FieldInfo_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, FieldInfo_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline FieldInfo_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline FieldInfo_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, FieldInfo_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.SortingLayer[]
struct SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53 : public RuntimeArray
{
ALIGN_FIELD (8) SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 m_Items[1];
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3 value)
{
m_Items[index] = value;
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Keyframe[]
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray
{
ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1];
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
{
m_Items[index] = value;
}
};
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Single[]
struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C : public RuntimeArray
{
ALIGN_FIELD (8) float m_Items[1];
inline float GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline float* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, float value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline float GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline float* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, float value)
{
m_Items[index] = value;
}
};
// UnityEngine.RenderBuffer[]
struct RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5 : public RuntimeArray
{
ALIGN_FIELD (8) RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 m_Items[1];
inline RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 value)
{
m_Items[index] = value;
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Rendering.CommandBuffer[]
struct CommandBufferU5BU5D_t07038E88140EB9DC6350AF29F199F555F587D00C : public RuntimeArray
{
ALIGN_FIELD (8) CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* m_Items[1];
inline CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.BoundingSphere[]
struct BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47 : public RuntimeArray
{
ALIGN_FIELD (8) BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 m_Items[1];
inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010 value)
{
m_Items[index] = value;
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Plane[]
struct PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE : public RuntimeArray
{
ALIGN_FIELD (8) Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C m_Items[1];
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C value)
{
m_Items[index] = value;
}
};
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray
{
ALIGN_FIELD (8) intptr_t m_Items[1];
inline intptr_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, intptr_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
{
ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Resolution[]
struct ResolutionU5BU5D_t943BB1FE2B73E9E630A701D55F4C6EED8B54175A : public RuntimeArray
{
ALIGN_FIELD (8) Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 m_Items[1];
inline Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Matrix4x4[]
struct Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D : public RuntimeArray
{
ALIGN_FIELD (8) Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 m_Items[1];
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
{
ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.GlobalKeyword[]
struct GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B : public RuntimeArray
{
ALIGN_FIELD (8) GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D m_Items[1];
inline GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Name_0), (void*)NULL);
}
inline GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Name_0), (void*)NULL);
}
};
// UnityEngine.Rendering.LocalKeyword[]
struct LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9 : public RuntimeArray
{
ALIGN_FIELD (8) LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB m_Items[1];
inline LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Name_1), (void*)NULL);
}
inline LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_Name_1), (void*)NULL);
}
};
// UnityEngine.Color[]
struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389 : public RuntimeArray
{
ALIGN_FIELD (8) Color_tD001788D726C3A7F1379BEED0260B9591F440C1F m_Items[1];
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.VertexAttributeDescriptor[]
struct VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2 : public RuntimeArray
{
ALIGN_FIELD (8) VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 m_Items[1];
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 value)
{
m_Items[index] = value;
}
};
// System.UInt16[]
struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83 : public RuntimeArray
{
ALIGN_FIELD (8) uint16_t m_Items[1];
inline uint16_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint16_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint16_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint16_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint16_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint16_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.BoneWeight[]
struct BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651 : public RuntimeArray
{
ALIGN_FIELD (8) BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F m_Items[1];
inline BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, BoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F value)
{
m_Items[index] = value;
}
};
// UnityEngine.Rendering.SubMeshDescriptor[]
struct SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF : public RuntimeArray
{
ALIGN_FIELD (8) SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 m_Items[1];
inline SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 value)
{
m_Items[index] = value;
}
};
// UnityEngine.CombineInstance[]
struct CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093 : public RuntimeArray
{
ALIGN_FIELD (8) CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE m_Items[1];
inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, CombineInstance_t77DDB096E69D0AD2690C57046C5ACD1239451BBE value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector2[]
struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA : public RuntimeArray
{
ALIGN_FIELD (8) Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 m_Items[1];
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
{
ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
m_Items[index] = value;
}
};
// UnityEngine.Mesh[]
struct MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689 : public RuntimeArray
{
ALIGN_FIELD (8) Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* m_Items[1];
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<Unity.Jobs.JobHandle>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m1D1C883A97D94455594F8F3800EE10AA47A4825E_gshared (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 ___nativeArray0, const RuntimeMethod* method) ;
// TResult System.Func`1<System.Boolean>::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_gshared_inline (List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* __this, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___arg10, int32_t ___arg21, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Vector3>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mD3BC55DC0FEF96864B3E0E7D43BC69953B90DB02_gshared (NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD ___nativeArray0, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Vector3>(Unity.Collections.NativeSlice`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m70EB718185006CDA2F3A24268D8F44A370F4D290_gshared (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A ___nativeSlice0, const RuntimeMethod* method) ;
// System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.Vector3>::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_gshared_inline (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A* __this, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<UnityEngine.Vector3>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m4E8D47B82A34ACFA9B61FF82AAEBFDC6D04807AF_gshared (NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD ___nativeArray0, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafePtr<UnityEngine.Vector3>(Unity.Collections.NativeSlice`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeSliceUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mC958DB9C583FB4AE9E05D7620720CD210AC65B01_gshared (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A ___nativeSlice0, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Single>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_gshared_inline (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Single>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF_gshared (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_gshared_inline (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_gshared (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Single>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_gshared (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___list0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_gshared_inline (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* __this, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___list0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_gshared (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___list0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_gshared_inline (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Clear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC05978709B3B65620954FA97BAD6A51AF25E6747_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Color>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___list0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<System.Byte>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_mD9261CD83E770034D4BDBB7D3907F4648D8ED4E6_gshared (NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___nativeArray0, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.BoneWeight1>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_m49C894F7A3AD292E465D43AAA345BF5AAB8F4440_gshared (NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E ___nativeArray0, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.BoneWeight1>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_mB4F6AB01E0B83D8A9A41968F8EADD6A721ACE9E7_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m43F0AE90A986A434C9B62B82562A021E0B5065C0_gshared (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___values1, int32_t ___flags2, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___flags2, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___values1, int32_t ___flags2, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, int32_t ___flags2, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___values3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___values0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m75054A04FEDF611053F08A3AB54C0EFCEC104971_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m3C47FEA82A35E0574118147C0FAFDFD656AC72FC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m7C6B3EE37B84F86B8BEA38CF363E48AD536B6AFD_gshared (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m4510217A798707C50C21EEEF432C41E10BF7B44B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, int32_t ___channelType4, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m5E7E8475345C4A2741D048E3361DA5A95A2D3ECD_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___values0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector2>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mBBAABA19D14B4303F124D0C0A929E1FF62A53AD4_gshared (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___values0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector3>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m72F6EB5B9612B4EB5F5B2835040C26CC120F2F8C_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector2>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, int32_t ___dim2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector3>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m9741DD37477CD4B71B97A2AF0F896C4909048780_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, int32_t ___dim2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, int32_t ___dim2, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.VertexAttributeDescriptor>(Unity.Collections.NativeArray`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_mC1AE9744E9CE8EBCFBA5EE437A09216DC277D131_gshared (NativeArray_1_t2DE55C5DAE86B5E8ED5BCAEFA6AE5485D3F4F346 ___nativeArray0, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Object>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* NoAllocHelpers_ExtractArrayFromListT_TisRuntimeObject_m40B914317E09F4130799B5E70A16B3E4172283FD_gshared (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ___list0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Int32>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Int32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___list0, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.UInt16>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4_gshared (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.UInt16>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07_gshared (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___list0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___values0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.UInt16>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_gshared (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___values0, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Rendering.SubMeshDescriptor>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80_gshared (List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* ___list0, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_gshared_inline (List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.BoneWeight>(System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NoAllocHelpers_EnsureListElemCount_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mD2C360FAA82E753AFD8B53DC5A52A1CD9A864BA7_gshared (List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* ___list0, int32_t ___count1, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.BoneWeight>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* NoAllocHelpers_ExtractArrayFromListT_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mA8370C24F426C4D284B4E5B18F8A47AAFDA4A4D5_gshared (List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* ___list0, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.Single System.Threading.Interlocked::CompareExchange(System.Single&,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Interlocked_CompareExchange_m51F4F31BFC729CC9DCC0FE669CB894FFE2614136 (float* ___location10, float ___value1, float ___comparand2, const RuntimeMethod* method) ;
// System.String System.Enum::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___rule0, const RuntimeMethod* method) ;
// System.Void System.Collections.Stack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___category0, const RuntimeMethod* method) ;
// Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m41BA7EEEE0ED8C4104A9EE158272E6039D10018D (uint16_t ___categoryId0, const RuntimeMethod* method) ;
// System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_m6B70DE2CF3241206F41BA52B4284A2927391195F (uint8_t* ___chars0, int32_t ___charsLen1, const RuntimeMethod* method) ;
// System.String Unity.Profiling.ProfilerCategory::get_Name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
// System.String Unity.Profiling.ProfilerCategory::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method) ;
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC (String_t* ___name0, uint16_t ___categoryId1, uint16_t ___flags2, int32_t ___metadataCount3, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6 (intptr_t ___markerPtr0, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker::Begin()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC (intptr_t ___markerPtr0, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker::End()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___markerPtr0, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ;
// System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Value()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) ;
// System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerRecorder Unity.Profiling.ProfilerRecorder::Create(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ProfilerRecorder_Create_m4320C50F6A791669D43D67B88BEE33F41C2F6C63 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___statHandle0, int32_t ___maxSampleCount1, int32_t ___options2, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___statHandle0, int32_t ___capacity1, int32_t ___options2, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::GetValid(Unity.Profiling.ProfilerRecorder)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_mD06254560627341229D889720948DD99B6BE024E (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::get_Valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::CheckInitializedAndThrow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Control(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/ControlOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, int32_t ___options1, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue(Unity.Profiling.ProfilerRecorder)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_m2AADEBFDB766548213E46C0C3EFFC8D6D926EA88 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, const RuntimeMethod* method) ;
// System.Int64 Unity.Profiling.ProfilerRecorder::get_LastValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Int32 Unity.Profiling.ProfilerRecorder::GetCount(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/CountOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_m3DDFD6119CADDFE0EBB2F8B9621F404B8D31BB9D (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, int32_t ___countOptions1, const RuntimeMethod* method) ;
// System.Int32 Unity.Profiling.ProfilerRecorder::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning(Unity.Profiling.ProfilerRecorder)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_m9CD5C03D741A29D010669E603CCED4B9C33A9C57 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::get_IsRunning()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSampleInternal(Unity.Profiling.ProfilerRecorder,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSampleInternal_m3092F15872CB8F47B935A9EDD18A477A54961125 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, int32_t ___index1, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSample(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 Unity.Profiling.ProfilerRecorder::CopyTo_Pointer(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorderSample*,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_CopyTo_Pointer_m1C408A70A4C7EAA5B4204A1E852490587DF15D2E (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___outSamples1, int32_t ___outSamplesSize2, bool ___reset3, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerRecorderSample[] Unity.Profiling.ProfilerRecorder::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::FilterToCurrentThread()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_FilterToCurrentThread_mB683C31DC5035EDE5096D1A61EA6EFE04B2604F8 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::CollectFromAllThreads()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_CollectFromAllThreads_mAE4FF21CCEDE719EE83751D4FCF2BC9759741839 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Create_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,System.Int32,Unity.Profiling.ProfilerRecorderOptions,Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___statHandle0, int32_t ___maxSampleCount1, int32_t ___options2, ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___ret3, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Control_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/ControlOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, int32_t ___options1, const RuntimeMethod* method) ;
// System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue_Injected(Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, const RuntimeMethod* method) ;
// System.Int32 Unity.Profiling.ProfilerRecorder::GetCount_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/CountOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, int32_t ___countOptions1, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::GetValid_Injected(Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning_Injected(Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::GetSampleInternal_Injected(Unity.Profiling.ProfilerRecorder&,System.Int32,Unity.Profiling.ProfilerRecorderSample&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, int32_t ___index1, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___ret2, const RuntimeMethod* method) ;
// System.Int32 Unity.Profiling.ProfilerRecorder::CopyTo_Pointer_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorderSample*,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___outSamples1, int32_t ___outSamplesSize2, bool ___reset3, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerRecorder::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::get_Flags()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::.ctor(System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, uint64_t ___handle0, const RuntimeMethod* method) ;
// System.Boolean Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::get_Valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A (String_t* ___value0, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, String_t* ___paramName1, const RuntimeMethod* method) ;
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetByName(Unity.Profiling.ProfilerCategory,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ProfilerRecorderHandle_GetByName_mDFB4E7211FFD1AF960515EE9A32E765E38C53C90 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category0, String_t* ___name1, const RuntimeMethod* method) ;
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescriptionInternal_mBE82287FB110C89CA86BD3123BFE5EEEBE282886 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___handle0, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetByName_Injected(Unity.Profiling.ProfilerCategory&,System.String,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* ___category0, String_t* ___name1, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___ret2, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___handle0, ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* ___ret1, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A (uint16_t ___categoryId0, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___ret1, const RuntimeMethod* method) ;
// System.IntPtr System.IntPtr::op_Explicit(System.Void*)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE (void* ___value0, const RuntimeMethod* method) ;
// System.Void System.Runtime.InteropServices.Marshal::Copy(System.IntPtr,System.Byte[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Marshal_Copy_m92700C9E60BAB2FDAF6CE02C16EFE9DCB7D6035E (intptr_t ___source0, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___destination1, int32_t ___startIndex2, int32_t ___length3, const RuntimeMethod* method) ;
// System.Text.Encoding System.Text.Encoding::get_UTF8()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336 (const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job0, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.JobHandle::Complete()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* __this, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<Unity.Jobs.JobHandle>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m1D1C883A97D94455594F8F3800EE10AA47A4825E (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m1D1C883A97D94455594F8F3800EE10AA47A4825E_gshared)(___nativeArray0, method);
}
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56 (void* ___jobs0, int32_t ___count1, const RuntimeMethod* method) ;
// Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependenciesInternal2(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobHandle_CombineDependenciesInternal2_m20BFAE01512A668E796AC2642AA7D25DB01849C1 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job00, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job11, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job00, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job11, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret2, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::op_Explicit(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294 (intptr_t ___value0, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret1, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, int32_t ___arrayLength1, int32_t ___innerloopBatchCount2, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret3, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, intptr_t ___transfromAccesssArray1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret2, const RuntimeMethod* method) ;
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B (Type_t* ___wrapperJobType0, Type_t* ___userJobType1, RuntimeObject* ___managedJobFunction02, RuntimeObject* ___managedJobFunction13, RuntimeObject* ___managedJobFunction24, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::.ctor(System.Void*,System.IntPtr,Unity.Jobs.JobHandle,Unity.Jobs.LowLevel.Unsafe.ScheduleMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* __this, void* ___i_jobData0, intptr_t ___i_reflectionData1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___i_dependency2, int32_t ___i_scheduleMode3, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method) ;
// System.Void Unity.Collections.NativeArrayDispose::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061 (NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* __this, const RuntimeMethod* method) ;
// System.Void Unity.Collections.NativeArrayDisposeJob::Execute()
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F (NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B (void* ___destination0, uint8_t ___value1, int64_t ___size2, const RuntimeMethod* method) ;
// System.Boolean System.Type::get_IsValueType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsValueType_m59AE2E0439DC06347B8D6B38548F3CBA54D38318 (Type_t* __this, const RuntimeMethod* method) ;
// System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12 (Type_t* ___type0, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806 (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, const RuntimeMethod* method) ;
// System.Boolean System.Type::get_IsPrimitive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18 (Type_t* __this, const RuntimeMethod* method) ;
// System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittableValueType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittableValueType_m56C5BE8A199A776D953629651A83CB82E7E131AE (Type_t* ___t0, const RuntimeMethod* method) ;
// System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForTypeNonBlittableImpl(System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForTypeNonBlittableImpl_m8DF740505DB28E63443D148E8DCFA7AEEF4055B2 (Type_t* ___t0, String_t* ___name1, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SortingLayer::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B (int32_t ___id0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.SortingLayer::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___time0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method) ;
// System.Single UnityEngine.Keyframe::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::set_time(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Keyframe::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::set_value(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6 (intptr_t ___ptr0, const RuntimeMethod* method) ;
// UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___keys0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___key0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___key0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___key1, const RuntimeMethod* method) ;
// UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___keys0, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___keys0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___other0, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___other0, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application::Quit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115 (int32_t ___exitCode0, const RuntimeMethod* method) ;
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D (const RuntimeMethod* method) ;
// UnityEngine.DeviceType UnityEngine.SystemInfo::get_deviceType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_deviceType_mB67B9AC09C2BE8A8B0AED6765AD70719D15C889F (const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Combine(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C (Delegate_t* ___a0, Delegate_t* ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED (bool ___defined0, const RuntimeMethod* method) ;
// System.Delegate System.Delegate::Remove(System.Delegate,System.Delegate)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Delegate_t* Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116 (Delegate_t* ___source0, Delegate_t* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method) ;
// TResult System.Func`1<System.Boolean>::Invoke()
inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m82E44FEC6B03BC34AFC2CAF6583051570C60CB9E (Exception_t* ___exception0, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.BeforeRenderHelper::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m3CF1B83F9AA30342B05FB6F38B7909338B81C3F8 (const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___obj0, method);
}
// System.Void System.Action`1<System.String>::Invoke(T)
inline void Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* __this, String_t* ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*, String_t*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method);
}
// System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___nativeHandle0, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.CachedAssetBundle::.ctor(System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE (CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* __this, String_t* ___name0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, const RuntimeMethod* method) ;
// System.String UnityEngine.CachedAssetBundle::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F (CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* __this, const RuntimeMethod* method) ;
// UnityEngine.Hash128 UnityEngine.CachedAssetBundle::get_hash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803 (CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Cache::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Cache::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cache::Equals(UnityEngine.Cache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cache::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cache::Cache_IsValid(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D (int32_t ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cache::get_valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Cache::Cache_GetPath(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763 (int32_t ___handle0, const RuntimeMethod* method) ;
// System.String UnityEngine.Cache::get_path()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cache::Cache_SetMaximumDiskSpaceAvailable(System.Int32,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559 (int32_t ___handle0, int64_t ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cache::set_maximumAvailableStorageSpace(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, int64_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cache::Cache_SetExpirationDelay(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA (int32_t ___handle0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cache::set_expirationDelay(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Caching::ClearCachedVersionInternal(System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersionInternal_mE9EFF9D90CD0DAE0C3FE9CF77ACB2BE0B395783D (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Caching::ClearCachedVersionInternal_Injected(System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Caching::ClearCachedVersions(System.String,UnityEngine.Hash128,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersions_m9225DD855CB17E5D29F623C1DFED90497764B1B6 (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, bool ___keepInputVersion2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Caching::ClearCachedVersions_Injected(System.String,UnityEngine.Hash128&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35 (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, bool ___keepInputVersion2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Caching::IsVersionCached(System.String,System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_IsVersionCached_m3B88BA40AC54AD18AF31E247A1CB0EDC658C5EE5 (String_t* ___url0, String_t* ___assetBundleName1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Caching::IsVersionCached_Injected(System.String,System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1 (String_t* ___url0, String_t* ___assetBundleName1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash2, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// System.String System.String::Replace(System.Char,System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Replace_m86403DC5F422D8D5E1CFAAF255B103CB807EDAAF (String_t* __this, Il2CppChar ___oldChar0, Il2CppChar ___newChar1, const RuntimeMethod* method) ;
// System.String UnityEngine.Application::get_streamingAssetsPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD (const RuntimeMethod* method) ;
// System.Boolean System.String::StartsWith(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0 (String_t* __this, String_t* ___value0, const RuntimeMethod* method) ;
// System.Boolean System.IO.Directory::Exists(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Directory_Exists_m1AC1A8910C9883BD4198ECF585C97F09E23C4702 (String_t* ___path0, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0 (String_t* ___str00, String_t* ___str11, String_t* ___str22, const RuntimeMethod* method) ;
// System.IO.FileAttributes System.IO.File::GetAttributes(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t File_GetAttributes_m94692A1EFA7F17E0733813F3887B26E34E5DBBFB (String_t* ___path0, const RuntimeMethod* method) ;
// UnityEngine.Cache UnityEngine.Caching::GetCacheByPath(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC Caching_GetCacheByPath_m2976754E0065F4940D1E1A8CDEE49D3DBAC87946 (String_t* ___cachePath0, const RuntimeMethod* method) ;
// UnityEngine.Cache UnityEngine.Caching::AddCache(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC Caching_AddCache_m5507221CF2F0B387D30CA19DBF6ED111886E669D (String_t* ___cachePath0, bool ___isReadonly1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Caching::AddCache_Injected(System.String,System.Boolean,UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC (String_t* ___cachePath0, bool ___isReadonly1, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Caching::GetCacheByPath_Injected(System.String,UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE (String_t* ___cachePath0, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Caching::get_defaultCache_Injected(UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Caching::get_currentCacheForWriting_Injected(UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Caching::set_currentCacheForWriting_Injected(UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_transparencySortAxis_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_transparencySortAxis_Injected_m8CA9BEDA6A0EFF0BF864714E83B492B1FFACDFA7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_transparencySortAxis_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_transparencySortAxis_Injected_m07130D7D22FC7BBC775EE7838510126AC7A07309 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_velocity_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_velocity_Injected_m23BCEFB33BDF6774B9DF6A10DF53A9253F4EBEF4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) ;
// System.Single[] UnityEngine.Camera::GetLayerCullDistances()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___d0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_cullingMatrix_Injected_m13A4D945AD471C1069929A3C811440AB37BBD832 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_Injected_m3AD15F8E714AFDB03157E24C4520AF712BDE5377 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_sensorSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_sensorSize_Injected_m58F4E3216EBA9A36F3A719AFBE694A47D52E6293 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_sensorSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_sensorSize_Injected_mD73656DF1BEA45C87DF8CCD53579A0D3D8406B04 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_lensShift_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_lensShift_Injected_m8BBC825BC7DB6675F470F3E66F7F761A9BB7DB17 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_lensShift_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_lensShift_Injected_mBF611201EA4F3D024088083AE21BA1591AEC8989 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::GetGateFittedLensShift_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetGateFittedLensShift_Injected_mC6FD679E550DB5FB687520708073C8A61D6A47D2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::GetLocalSpaceAim_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetLocalSpaceAim_Injected_m1D3B2083384A962D94EFE595A013A1AE6163DAD5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_Injected_m7F0AD916837978462F45F221485CD7C919E22D9A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___depth1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_mC61F50BCCC7DAAF2A2E7FF99827F60FF9B3A2FC2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depth1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl_Injected(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersMRTImpl_Injected_mFF584A786CC2CBE4ED2D1049C66BF9829837336B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___depth1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersMRTImpl_m18B2BEA79AFBB59D650A0A76C5C67AF53807FCD9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depth1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_nonJitteredProjectionMatrix_Injected_mDA2AEA838B8A8ABE10541847FAAAC7EB84EAC419 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nonJitteredProjectionMatrix_Injected_m922F5230009224248BE2A49DDC7AC568885ABC78 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_previousViewProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_previousViewProjectionMatrix_Injected_m29449D8C9F74EA02D65790389EE0E892EF7CC02D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateObliqueMatrix_Injected_mBBFCE0A7FB7CC4E6D638E7834C1CDE3908D23463 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___clipPlane0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_m6647F532E4C7710768F6EB5BA507A0A696FC149F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToWorldPoint_m29847A50FC277447010B0D119A601E348BC9C215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::GetFrustumPlaneSizeAt_Injected(System.Single,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetFrustumPlaneSizeAt_Injected_m42EAEF68637BE21C85637425092C5B6AD212ECAD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___distance0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___pos0, int32_t ___eye1, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ret2, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pos0, int32_t ___eye1, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, int32_t ___eye1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___pos0, int32_t ___eye1, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ret2, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pos0, int32_t ___eye1, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, int32_t ___eye1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::CalculateFrustumCornersInternal_Injected(UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___outCorners3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::CalculateFrustumCornersInternal(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCornersInternal_m06EB818962C78710E8844C11BBCEC939AD0C46B2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___outCorners3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,System.Single,System.Single,UnityEngine.Camera/GateFitMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_m80F31B02FE6B4F8327163C663E832AFBC3F21364 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___output0, float ___focalLength1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___sensorSize2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___lensShift3, float ___nearClip4, float ___farClip5, float ___gateAspect6, int32_t ___gateFitMode7, const RuntimeMethod* method) ;
// System.Single UnityEngine.Camera/GateFitParameters::get_aspect()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B_inline (GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* __this, const RuntimeMethod* method) ;
// UnityEngine.Camera/GateFitMode UnityEngine.Camera/GateFitParameters::get_mode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C_inline (GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single,System.Single,UnityEngine.Camera/GateFitMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_m6E2C3E28121E83F9BBE9308726A6F1C7754F024E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___output0, float ___focalLength1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sensorSize2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lensShift3, float ___nearClip4, float ___farClip5, float ___gateAspect6, int32_t ___gateFitMode7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_scene_Injected_m7B84E8E3A56D8B358D5AA35D6F3835EAB2074CEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::set_scene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_scene_Injected_m78DE64283188C86B709B4AC8516617BFCECB6E4E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoNonJitteredProjectionMatrix_Injected_mE070EC7CA906F033436E9D445865E3609DE8F10D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___matrix1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___matrix1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetAllCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___cam0, const RuntimeMethod* method) ;
// System.Void System.NullReferenceException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::RenderToCubemapImpl(UnityEngine.Texture,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, int32_t ___faceMask1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetFilterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::RenderToCubemapEyeImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemapEyeImpl_m09227752A7B429829F2FCDCF8B51F8A451FF7D7A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___cubemap0, int32_t ___faceMask1, int32_t ___stereoEye2, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>::get_Count()
inline int32_t List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_inline (List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48*, const RuntimeMethod*))List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_gshared_inline)(__this, method);
}
// UnityEngine.Rendering.RenderPipelineAsset UnityEngine.Rendering.GraphicsSettings::get_currentRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* GraphicsSettings_get_currentRenderPipeline_m9B5CF917672DCFFD262CC8476FD968DFE910D32F (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::SubmitRenderRequestsInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SubmitRenderRequestsInternal_m77FA888F1CA4DEEFED2ADC56FB2BF4056899EDA4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RuntimeObject* ___requests0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rendering.CameraEventUtils::IsValid(UnityEngine.Rendering.CameraEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CameraEventUtils_IsValid_m48FE26938285FFC26EE178ED871E28A80FB23ACB (int32_t ___value0, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30 (String_t* ___format0, RuntimeObject* ___arg01, const RuntimeMethod* method) ;
// System.Void System.NullReferenceException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::AddCommandBufferAsyncImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferAsyncImpl_m2CAF41F9BDAE7EFC968BDB5A0CFCE88B0E61D07F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, int32_t ___queueType2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, bool ___stereoAware1, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters2, int32_t ___managedCullingParametersSize3, const RuntimeMethod* method) ;
// System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7 (BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, float ___rad1, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.CullingGroup::Init(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CullingGroup_Init_mF7D54979AD1FECCAC6D838562524D95BC65525D7 (RuntimeObject* ___scripting0, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1 (intptr_t ___value10, intptr_t ___value21, const RuntimeMethod* method) ;
// System.Void UnityEngine.CullingGroup::FinalizerFailure()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.CullingGroup::DisposeInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32,UnityEngine.CullingQueryOptions,System.Int32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, bool ___visible0, int32_t ___distanceIndex1, int32_t ___options2, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___result3, int32_t ___firstIndex4, const RuntimeMethod* method) ;
// System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___point0, const RuntimeMethod* method) ;
// System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_mD2EAE0296E56F8A769C694B0F6F39BDA3F302E0F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::ToPointer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ReflectionProbe::RenderProbe(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_RenderProbe_mB5651E730A8EEC8C82979FDD79CEC53A26FD7EBA (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ReflectionProbeTimeSlicingMode UnityEngine.ReflectionProbe::get_timeSlicingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.ReflectionProbe::ScheduleRender(UnityEngine.Rendering.ReflectionProbeTimeSlicingMode,UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_ScheduleRender_mAC9D2FEFA0EC7E0840B292C691DE2A1C947F8E6F (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___timeSlicingMode0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture1, const RuntimeMethod* method) ;
// System.Void UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m12AA23AA724EC8F5F954EB55D1D2EAA019E65A2F (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret0, const RuntimeMethod* method) ;
// System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(T1,T2)
inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
(( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___arg10, ___arg21, method);
}
// System.Void System.Action`1<UnityEngine.Texture>::Invoke(T)
inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method);
}
// System.String System.String::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m74FC0A1259DFA02F3DF6538FC7F3ACF3E1AF0C55 (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj3, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5 (Exception_t* ___ex0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj1, const RuntimeMethod* method) ;
// UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m21A399AC8FD346A226DADB661E8009DCA79D0DE8 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___logType0, int32_t ___logOptions1, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context2, String_t* ___format3, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args4, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___logHandler0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___size1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Bounds::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___min0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___max1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m8DFE70F630E5BB54FC9E14814F2A3991F2468510 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___lhs0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m669DD6A6725D796639ADF4DE40E72AE8DCCFA9C7_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m8446E71C8778A1CE7C379BBF6966D15093C99145_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___bounds0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::Expand(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Expand_m49340CC585463AB7DEFD672E523ADD5443AFFEA3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, float ___amount0, const RuntimeMethod* method) ;
// System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Bounds::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425 (const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0 (String_t* ___fmt0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___lhs0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___rhs1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Matrix4x4,UnityEngine.Plane[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToProjectionMatrix0, PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_mCAE48B1E6A4773EA71CF8D306B0AB9BA9216C2A0 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToProjectionMatrix1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___bounds1, const RuntimeMethod* method) ;
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___worldToProjectionMatrix1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Plane::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inNormal0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inPoint1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___c2, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray0, float* ___enter1, const RuntimeMethod* method) ;
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
// System.String System.Single::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___origin0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___distance0, const RuntimeMethod* method) ;
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___position0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___point0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_m8E6ADD1C9B8B762FAAEA7D9C2CD72A0A57DEAAE9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, bool ___allowInverse1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3592AA7AF3B2C809AAB02110B166B9A6F9263AD8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lhs0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rhs1, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___other0, const RuntimeMethod* method) ;
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___obj0, const RuntimeMethod* method) ;
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 System.Math::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5 (int32_t ___val10, int32_t ___val21, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___other0, const RuntimeMethod* method) ;
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.String System.Int32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___format0, RuntimeObject* ___provider1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___other0, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E (const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_left(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_right(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_top(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4 (intptr_t ___ptr0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___rect0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___to1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, float ___radius1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, float ___radius1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___size1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___size1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_m1321210CC2899F48824F97CB7A61AD121AFD6168 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, String_t* ___name1, bool ___allowScaling2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___tint3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mB7E97361A6DA3EA60DB077BB4C604FB510E395E8 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m09F46DC2EA3C2200E465435A29960E8BCD84DD9C (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method) ;
// System.Void System.Threading.Monitor::Enter(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m2F86C66A2C7C7D8D4A7CC05AF72E3AE3AAB4E529 (RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Void System.Threading.Monitor::Exit(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m25A154960F91391E10E4CDA245ECDF4BA94D56A9 (RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___index0, const RuntimeMethod* method)
{
return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___index0, method);
}
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method);
}
// System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(T)
inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___obj0, const RuntimeMethod* method)
{
(( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___obj0, method);
}
// System.Void System.IntPtr::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_RequiresSrgbBlitToBackbufferImpl_mFE6F99C225419EA5841C8E309B213BDA5C7C542C (intptr_t ___nativeDisplay0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_mBC2B37244D3EEAF6C1892EFC20EF70B1A2B583A3 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_m38988844566BBDED4F25715D7E0AB70854D58EC9 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_m4E553A4A89750A96E97C59FA271C92BE695F7CB5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mBBD9738464E00D5F13D1654C7A7E366706DD0EE3 (int32_t ___width0, int32_t ___height1, int32_t ___fullscreenMode2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mDF7FF51D51548C3C478A65376619226A1C9C67C5 (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Graphics::GetPreserveFramebufferAlpha()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_GetPreserveFramebufferAlpha_mB3E72B0D3E24AFD94D990AD1B8BB6EECAF88DEF4 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::GetMinOpenGLESVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_GetMinOpenGLESVersion_m571A34B0ABA3A2D4B4C14A94A2F9CFBC9647ED1B (const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_Injected_m35C6AA2C98A578789C766D18D6C393287578DF26 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___matrix2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material3, int32_t ___layer4, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m779C3154F1B58E2D0D21D4C2581EA995FDFB2645 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___exists0, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m5C1AED9F0899EA1E3ADC8E603C33C40C18F068CB (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___colorBuffer0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depthBuffer1, int32_t ___mipLevel2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetNullRT()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C (const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m8EF3E3715EE1BC29C43582B5ADF3113A9DD924AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src0, int32_t ___srcElement1, int32_t ___srcMip2, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___dst3, int32_t ___dstElement4, int32_t ___dstMip5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Region_mBE22A739ED5652FC712AD5289D7A709703D7C051 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___layer3, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_mEAC840CCA0904656490C80F333932DB4494000E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material3, int32_t ___layer4, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::get_supportsInstancing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_get_supportsInstancing_m1EAB72F7149F96B5B2F6DCE89A489C26FDBB5A75 (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::get_enableInstancing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshInstanced_m3E99B17EB0C0F2CC36F6FD11107D9ACFDB20B697 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___matrices3, int32_t ___count4, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties5, int32_t ___castShadows6, bool ___receiveShadows7, int32_t ___layer8, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___matrices3, int32_t ___count4, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties5, int32_t ___castShadows6, bool ___receiveShadows7, int32_t ___layer8, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m4694FD3731085B938B250B221EC16FB819180508 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50 (const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771 (float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m9175011F5A2A5C2D14BEC0049DDB4CC5F1AA7225 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___mat0, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_m0462568CD590251DB502297AE38D44725B591E96 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___proj0, bool ___renderIntoTexture1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret2, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE (float ___left0, float ___right1, float ___bottom2, float ___top3, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29 (bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___backgroundColor2, float ___depth3, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_mBFB93D93631651C66CE066CCE714A0D830742668 (bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor2, float ___depth3, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___pixelRect0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Resolution::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Resolution::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Resolution::get_refreshRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::set_startWidth(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::set_endWidth(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_mF72FAB20C09372FC8F2CBFCBD837FA02A87FBA91 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_m6AF26E0174434828BC6EF1BAC1FE188084819D9D (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::set_positionCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.LineRenderer::get_positionCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_get_positionCount_m4A22C49D951AB145A0AB133FCEA5C10880390FE4 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::get_startColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_get_startColor_Injected_mE3023EA2B2F99132474CF786ED92716781458376 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::get_endColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_get_endColor_Injected_m689A173FCBA3496BA104C5E07B0436F9823F012F (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___index0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position1, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::GetPosition_Injected(System.Int32,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_GetPosition_Injected_m1289792C66EC32163687BBDF987C88CA950F33EE (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___index0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method) ;
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::BakeMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_BakeMesh_m97DF71CB60AE42AC5BBDDA384BD3D91DDB97F8F0 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, bool ___useTransform2, const RuntimeMethod* method) ;
// UnityEngine.AnimationCurve UnityEngine.LineRenderer::GetWidthCurveCopy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* LineRenderer_GetWidthCurveCopy_mEC8C3ED00647C4A9AF744A24ED48D4847944DDC6 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::SetWidthCurve(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetWidthCurve_mADF28EC4EB84E7E094E0CC94A1AAE56D43C239DA (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___curve0, const RuntimeMethod* method) ;
// UnityEngine.Gradient UnityEngine.LineRenderer::GetColorGradientCopy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.LineRenderer::SetColorGradient(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___curve0, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Vector3>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mD3BC55DC0FEF96864B3E0E7D43BC69953B90DB02 (NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mD3BC55DC0FEF96864B3E0E7D43BC69953B90DB02_gshared)(___nativeArray0, method);
}
// System.Void UnityEngine.LineRenderer::SetPositionsWithNativeContainer(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, intptr_t ___positions0, int32_t ___count1, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Vector3>(Unity.Collections.NativeSlice`1<T>)
inline void* NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m70EB718185006CDA2F3A24268D8F44A370F4D290 (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A ___nativeSlice0, const RuntimeMethod* method)
{
return (( void* (*) (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A, const RuntimeMethod*))NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m70EB718185006CDA2F3A24268D8F44A370F4D290_gshared)(___nativeSlice0, method);
}
// System.Int32 Unity.Collections.NativeSlice`1<UnityEngine.Vector3>::get_Length()
inline int32_t NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_inline (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A*, const RuntimeMethod*))NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_gshared_inline)(__this, method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafePtr<UnityEngine.Vector3>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m4E8D47B82A34ACFA9B61FF82AAEBFDC6D04807AF (NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m4E8D47B82A34ACFA9B61FF82AAEBFDC6D04807AF_gshared)(___nativeArray0, method);
}
// System.Int32 UnityEngine.LineRenderer::GetPositionsWithNativeContainer(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, intptr_t ___positions0, int32_t ___length1, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility::GetUnsafePtr<UnityEngine.Vector3>(Unity.Collections.NativeSlice`1<T>)
inline void* NativeSliceUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mC958DB9C583FB4AE9E05D7620720CD210AC65B01 (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A ___nativeSlice0, const RuntimeMethod* method)
{
return (( void* (*) (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A, const RuntimeMethod*))NativeSliceUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mC958DB9C583FB4AE9E05D7620720CD210AC65B01_gshared)(___nativeSlice0, method);
}
// System.Void UnityEngine.Renderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__ctor_m8B4EE9696B155A1B0A2CF13EBFC363CE175B9271 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___keepMemory0, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16 (const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05 (intptr_t ___mpb0, const RuntimeMethod* method) ;
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m3352E2F2119EB46913B51B7AAE2F217C63C35F2A (RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_mB2A23E507458C03E7CD4398956184F4962690D1F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties0, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m0, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Component::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486 (Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_mCD16C46B3774F23DCEA063EB12AAEC4A1725235E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m71E1ABFDA2A20379C66EE767140999E3597B2429 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_mE03249C52C0C9F56E2A38227F313AFCBDE4AD16D (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_m8B90C7BCD1758565829D6B056BE18CA010783E70 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_m66E5AEEE7066785031E83F8A0E66E3D141BA177E (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* ___ret0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::set_activeTier(UnityEngine.Rendering.GraphicsTier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_set_activeTier_mEE7B944691911938202549C99FA4C28FFC7D3109 (int32_t ___value0, const RuntimeMethod* method) ;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_m5DE396B611C59182A60EB84C0A559FDDA88036E2 (const RuntimeMethod* method) ;
// UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::GetEnabledGlobalKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* Shader_GetEnabledGlobalKeywords_m84B60CA8A762D7D79E5BA805E495BFC1ABF1647B (const RuntimeMethod* method) ;
// UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::GetAllGlobalKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* Shader_GetAllGlobalKeywords_m46D57BB50A02A6BA2727F726366C6CD912095000 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::get_keywordSpace_Injected(UnityEngine.Rendering.LocalKeywordSpace&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_get_keywordSpace_Injected_mA8F5B40DC69520308BF04C97AE544838351E6BCA (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::EnableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeywordFast_Injected_m0A53CB2495D8C074A9AB1DC1A14E77F9F795FCCA (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::DisableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeywordFast_Injected_m3AA3DD80B2C70BC578554D71F3171462D89668A6 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetKeywordFast_Injected_m31B44CDC1EE7496BC332C4018D269CC747F7B28B (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, bool ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Shader::IsKeywordEnabledFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabledFast_Injected_m47AA3CCA891ECFDD5AFB837459BB465B9A2B02CB (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::EnableKeywordFast(UnityEngine.Rendering.GlobalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeywordFast_m296ED21430D4F55B85A989B8B93F7F8748008A61 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::DisableKeywordFast(UnityEngine.Rendering.GlobalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeywordFast_mF8FBE98C6FE6B5CE9745007C6078157FE935121F (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetKeywordFast(UnityEngine.Rendering.GlobalKeyword,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetKeywordFast_m89671BAFCA08AE5A04F528242422038933F97291 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, bool ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Shader::IsKeywordEnabledFast(UnityEngine.Rendering.GlobalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabledFast_m0592A644D8C6771CB43387C09B21702079266F09 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::get_passCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_passCount_m49C05568CFE960ED2C9C9B9106E1985C77B6793C (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rendering.ShaderTagId::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindPassTagValue_m281B38B40CFF17106EC97E2349118995E60026C2 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___passIndex0, int32_t ___tagName1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rendering.ShaderTagId::set_id(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7 (ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::get_subshaderCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::GetPassCountInSubshader(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPassCountInSubshader_mBA7F25CC02A2A8C82AF9F8E6F89330B9AFA1A574 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subshaderIndex0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::Internal_FindPassTagValueInSubShader(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindPassTagValueInSubShader_m77A0D177A31070D84167D72668E203C9D405247D (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subShaderIndex0, int32_t ___passIndex1, int32_t ___tagName2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::Internal_FindSubshaderTagValue(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindSubshaderTagValue_m4604C07E72969881CF161831DCBA7B2D31076B4C (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subShaderIndex0, int32_t ___tagName1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_m819336138FA613EEEF3FF137708B87DA3D843C88 (int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_Injected_m415239609FD63D2DE640B4AED51EDBD7A9DD5E20 (int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorImpl_Injected_m44643CF446B1AC6A38AA89FDCBAE81BF31292C4F (int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixImpl_Injected_mF8D02657FDD19C37F70B7C82B6A213E2DD4A55E8 (int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArrayImpl_m7D1B119306C254ADCBAD4D26CB15BB89069C6982 (int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArrayImpl_m45AC420C566ABEF3C29ED12C39AF7402496CDC21 (int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArrayImpl_mDAC615133DF4F8DF7BF0CE4EB35A4AC3116C216A (int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<System.Single>::Clear()
inline void List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_inline (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918*, const RuntimeMethod*))List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808 (int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Single>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF_gshared)(___list0, ___count1, method);
}
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B (RuntimeObject* ___list0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArrayImpl_m715F19013B0E9C8380BECCCF79577C4531694AC0 (int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___val1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Vector4>::Clear()
inline void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110 (int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C_gshared)(___list0, ___count1, method);
}
// System.Void UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArrayImpl_m4F9978B9432AFC5A8736FF57755CD8AA0E89803E (int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___val1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::Clear()
inline void List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_inline (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452*, const RuntimeMethod*))List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08 (int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_gshared)(___list0, ___count1, method);
}
// System.Void UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArrayImpl_m5D2D8312C57C4B23E891A0677CEAB11336B5B24D (int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___val1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0 (int32_t ___name0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalIntImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03 (int32_t ___name0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m7E6144365420E198C0047D8CCF0B3C2D0F6B14AD (int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_m0AF64D1C7362C7A03857E34D01805E77C6E14957 (int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21 (int32_t ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99 (int32_t ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD (int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929 (int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731 (int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::SetGlobalConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8 (int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Single>(System.Collections.Generic.List`1<T>)
inline SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3 (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___list0, const RuntimeMethod* method)
{
return (( SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*) (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<System.Single>::get_Count()
inline int32_t List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_inline (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918*, const RuntimeMethod*))List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F (int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___list0, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Vector4>::get_Count()
inline int32_t List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95 (int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Matrix4x4>(System.Collections.Generic.List`1<T>)
inline Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330 (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___list0, const RuntimeMethod* method)
{
return (( Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* (*) (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Matrix4x4>::get_Count()
inline int32_t List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_inline (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452*, const RuntimeMethod*))List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B (int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Shader::GetGlobalFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B (int32_t ___name0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::GetGlobalIntImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F (int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVectorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Shader_GetGlobalVectorImpl_mF667AD81A99B65CB523D62FA82C297D88420945B (int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Shader_GetGlobalMatrixImpl_m54223ED2B945BAED79640A18F2BEB93C5F90EF7C (int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Shader::GetGlobalTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6 (int32_t ___name0, const RuntimeMethod* method) ;
// System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Shader_GetGlobalFloatArray_m2BEFBDF4FE764968DDFE2668DCD8285EF2612E79 (int32_t ___nameID0, const RuntimeMethod* method) ;
// System.Single[] UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Shader_GetGlobalFloatArrayImpl_m1692AA3E90C625F0D8B099D86B12CC3C6A37ED87 (int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Shader_GetGlobalVectorArray_m672B3CA2BD1CCC0943F226F40B3AB323EB5F2E3B (int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Shader_GetGlobalVectorArrayImpl_m77CE32E50B5507737AC04AB7E0F9D1D4006E355B (int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Shader_GetGlobalMatrixArray_m15CDF7D8B730AC0374A101C67244A3037473BE3D (int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Shader_GetGlobalMatrixArrayImpl_m3BEF12D9B30DD6CA52962D679CF447DA0A94C4DC (int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::ExtractGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArray_mA8395A8D3B26094D491CD4E7283028E6582A83A9 (int32_t ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::ExtractGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArray_m9DB5B7AFC721C810A211881C161CFCF262BA2410 (int32_t ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::ExtractGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArray_m1AB28DF8A83AE8562427736305B1B75A42DE4E16 (int32_t ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetPropertyDefaultValue_Injected_mDE7059FD8248488A4791B254D7C9E39AEC64B890 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::GetPropertyCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyCount_mE5F467A0B01744BA6033AB457E0FD23C5C23078F (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Shader::CheckPropertyIndex(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___s0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// System.String UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyName_mAAF57ACE0D7283A8B516756C731A7E819C909717 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyNameId_mFF69DF6CD55B12E8D8C871D49F9531BD6D45C55B (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_m367D04D9E1A08032B57EC8F78E45A223AE5EF5F8 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// System.String UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyDescription_mD1A11A3E4DE576FFE5799474B32954D6D0C6931D (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyFlags_m618E5DDB6714F5121F19C79C048BDC2D0E1164AA (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Shader_GetPropertyAttributes_mC60D52DF1A6830C67029B9A9C4B6A6331970D1C0 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultValue(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Shader_GetPropertyDefaultValue_m079438D7A2CADC411C97807EA1FD219A2BEEF1E5 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyTextureDimension_m8F1B35357346193CD6F8E3FFEDD86C4BCC6B5970 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// System.String UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyTextureDefaultName_m7D300E1C257B7FC2658BA7304624C39EA6AFEC05 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Shader::FindTextureStackImpl(UnityEngine.Shader,System.Int32,System.String&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_FindTextureStackImpl_m07615EF7595A3F104B74F5365D854FC9B737C900 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___s0, int32_t ___propertyIdx1, String_t** ___stackName2, int32_t* ___layerIndex3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___contents0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___self0, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___self0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___source1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___self0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___attributeFlag0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Material::GetColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureOffset_m184386CB88C6333F160E869ACDC1738DB8269412 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureOffset_m4F9E2C96960DFE3C76B9D878F8E654D78185F9CA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_mB28E782AE9F9B4CB9D36F209C976F8A0FE7DF747 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m40F3FCE32535625DDF26C0C073D37968117FBFE1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureScale_m18C0A99FD39A562A8C776265419D381012FE1FB3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureScale_mF3406F1439C275C25FEE0C4E19108B29AA77E693 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasIntImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasVectorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasBufferImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasConstantBufferImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::EnableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::DisableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, bool ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::IsLocalKeywordEnabled_Injected(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::EnableLocalKeyword(UnityEngine.Rendering.LocalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableLocalKeyword_m597E4CD5F48FD2543E6F61ACC582CB0B1FD487B3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::DisableLocalKeyword(UnityEngine.Rendering.LocalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableLocalKeyword_m1AC17C947CF9EFDD49B54496482AB987DC29336E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetLocalKeyword(UnityEngine.Rendering.LocalKeyword,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetLocalKeyword_m06CA30321139E8EEEFBF47F19DF49D7D793D3ACD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, bool ___value1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::IsLocalKeywordEnabled(UnityEngine.Rendering.LocalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsLocalKeywordEnabled_m9F06231A17CE7CDDE2B0B8E7D9D853C6FFB12E10 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, const RuntimeMethod* method) ;
// UnityEngine.Rendering.LocalKeyword[] UnityEngine.Material::GetEnabledKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* Material_GetEnabledKeywords_m0C526AE91A3412659ECE143F720214B3C4C7114C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetEnabledKeywords(UnityEngine.Rendering.LocalKeyword[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetEnabledKeywords_mE6FFB6FA20B7AE19741C9BA56D7B53DBE33A4BBA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* ___keywords0, const RuntimeMethod* method) ;
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___tag0, bool ___currentSubShaderOnly1, String_t* ___defaultValue2, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___names0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNamesInternal_mA608AED2D0DC68EF4115EEC284B94533C50F2CD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, RuntimeObject* ___outNames0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNameIDsInternal_mAC208D5A1010EA0B2E5C1D74A33CA3A2D8AC5183 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, RuntimeObject* ___outNames0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___offset1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___scale1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArrayImpl_mEC4F1A62C7080344112092E6BA30A7BAFAFC1928 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArrayImpl_m30FF07BA3DF4756FC27FEFC138222EC1DF46FD22 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArrayImpl_mBB3C8F55C6120B7618CB3ECDC55E0B4C6DD5D253 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___val1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArrayImpl_m7C8D680641DD3EC8308985066CDEF4D0374E43CB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___val1, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.Color>::Clear()
inline void List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Material::GetColorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC05978709B3B65620954FA97BAD6A51AF25E6747 (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC05978709B3B65620954FA97BAD6A51AF25E6747_gshared)(___list0, ___count1, method);
}
// System.Void UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArrayImpl_m503ADE417D2C340F87473F6F8F3EB95DACA058CC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___val1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArrayImpl_m92247BA5005B6F1EDDCA82C6C4DDCB292E2E69D9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___val1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetIntImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Color>(System.Collections.Generic.List`1<T>)
inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___list0, const RuntimeMethod* method)
{
return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Color>::get_Count()
inline int32_t List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method) ;
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Material::GetIntImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Material_GetMatrixImpl_mCB67FB58D4DDEA8A0933989E3A35C7CFA00F8CCD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Single[] UnityEngine.Material::GetFloatArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Material_GetFloatArray_m28CF1F31E665F2FE38E48D84E4CDB7824B3DC361 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// System.Single[] UnityEngine.Material::GetFloatArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Material_GetFloatArrayImpl_mB9E5A3646300967D5236F7B8B47022321D134A87 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Material_GetColorArray_m792394C5D1A733B43356C75314A584EDC6130D6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Color[] UnityEngine.Material::GetColorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Material_GetColorArrayImpl_m6963AE68E291C0958F72FCC5AB8FCD5B022F6D69 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Material_GetVectorArray_m7ACF99EDF1A24E6E02224BCDDFF8A7202B6E9A6B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Material_GetVectorArrayImpl_mAAD958A74DFB94926C3B87CD53D35F5AF74349CA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Material_GetMatrixArray_mDB7569D726DAD7AE36420CD799E6754D69A8241D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Material_GetMatrixArrayImpl_m1201884D2898A127D37C53BD4CF91E0477228E54 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::ExtractFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArray_m29D052FBEC8FD63AF4FCE885EB9A8309BA6EA71B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::ExtractColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArray_m208F1F72F17E90F3EEFC11DDBCE21DC41C1D6BD2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::ExtractVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArray_mCD5D41359DFF3D3B028A0BC22E59E2DC9D4EC065 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::ExtractMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArray_m6DD7C5D7502036AFA6CA1464E1063094085A83F1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_mE41BEEFB734E130CAE54A985E7A460001FA4C767 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___offset1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale1, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetTextureScaleAndOffsetImpl_m21B08CA23A2FB8580088C05C9A61C183D3D26699 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mono0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetVertexAttribute_Injected(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetVertexAttribute_Injected_mCB4B5E5144E60B37D3825701EF5BB6D58A6E9430 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* ___ret1, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<System.Byte>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_mD9261CD83E770034D4BDBB7D3907F4648D8ED4E6 (NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_mD9261CD83E770034D4BDBB7D3907F4648D8ED4E6_gshared)(___nativeArray0, method);
}
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.BoneWeight1>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_m49C894F7A3AD292E465D43AAA345BF5AAB8F4440 (NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_m49C894F7A3AD292E465D43AAA345BF5AAB8F4440_gshared)(___nativeArray0, method);
}
// System.Void UnityEngine.Mesh::InternalSetBoneWeights(System.IntPtr,System.Int32,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, intptr_t ___bonesPerVertex0, int32_t ___bonesPerVertexSize1, intptr_t ___weights2, int32_t ___weightsSize3, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Mesh::GetAllBoneWeightsArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::GetAllBoneWeightsArraySize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<UnityEngine.BoneWeight1>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_mB4F6AB01E0B83D8A9A41968F8EADD6A721ACE9E7 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
return (( NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_mB4F6AB01E0B83D8A9A41968F8EADD6A721ACE9E7_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// System.Boolean UnityEngine.Mesh::HasBoneWeights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Mesh::GetBonesPerVertexArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// Unity.Collections.NativeArray`1<T> Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::ConvertExistingDataToNativeArray<System.Byte>(System.Void*,System.Int32,Unity.Collections.Allocator)
inline NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m43F0AE90A986A434C9B62B82562A021E0B5065C0 (void* ___dataPointer0, int32_t ___length1, int32_t ___allocator2, const RuntimeMethod* method)
{
return (( NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF (*) (void*, int32_t, int32_t, const RuntimeMethod*))NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m43F0AE90A986A434C9B62B82562A021E0B5065C0_gshared)(___dataPointer0, ___length1, ___allocator2, method);
}
// System.Void UnityEngine.Mesh::SetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMesh_Injected_m4077D95A3CC10CC94649F15A86E9FDF457ECBF98 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___desc1, int32_t ___flags2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___ret1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___ret0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, RuntimeObject* ___actualValue1, String_t* ___message2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray* ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___ch0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetNativeArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, intptr_t ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method)
{
return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___channel0, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___channel0, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute)
inline Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method)
{
return (( Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_gshared)(__this, ___channel0, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Vector2>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute)
inline ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, const RuntimeMethod* method)
{
return (( ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_gshared)(__this, ___channel0, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, int32_t ___flags2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_gshared)(__this, ___channel0, ___values1, ___flags2, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
{
return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___channel0, ___format1, ___dim2, method);
}
// System.Void UnityEngine.Mesh::SetArrayForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,T[],UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___values3, int32_t ___flags4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t, const RuntimeMethod*))Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___flags4, method);
}
// System.Void System.ArgumentNullException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155 (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A (int32_t ___channel0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
inline void Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641 (RuntimeArray* ___values0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray* ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
inline void Mesh_GetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m75054A04FEDF611053F08A3AB54C0EFCEC104971 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m75054A04FEDF611053F08A3AB54C0EFCEC104971_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
}
// System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m33D56CB403DA4D2ABE95FFF234F7E196AE7B6139 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m9C4129F79DD6DF25A404E513A0F4A1EF03A4918F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32)
inline void Mesh_GetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m3C47FEA82A35E0574118147C0FAFDFD656AC72FC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m3C47FEA82A35E0574118147C0FAFDFD656AC72FC_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m7C6B3EE37B84F86B8BEA38CF363E48AD536B6AFD (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m7C6B3EE37B84F86B8BEA38CF363E48AD536B6AFD_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_gshared)(__this, ___channel0, ___values1, ___start2, ___length3, ___flags4, method);
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mD9D59C9F7147BC71A6A5E49FBEECD130AACF0073 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mA1807424EA0578CFD5E670A0B89710121C5BFB73 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetListForChannel<UnityEngine.Color32>(System.Collections.Generic.List`1<T>,System.Int32,UnityEngine.Rendering.VertexAttribute,System.Int32,UnityEngine.Rendering.VertexAttributeFormat)
inline void Mesh_GetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m4510217A798707C50C21EEEF432C41E10BF7B44B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___buffer0, int32_t ___capacity1, int32_t ___channel2, int32_t ___dim3, int32_t ___channelType4, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m4510217A798707C50C21EEEF432C41E10BF7B44B_gshared)(__this, ___buffer0, ___capacity1, ___channel2, ___dim3, ___channelType4, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m5E7E8475345C4A2741D048E3361DA5A95A2D3ECD (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m5E7E8475345C4A2741D048E3361DA5A95A2D3ECD_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___values3, int32_t ___start4, int32_t ___length5, int32_t ___flags6, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___channel0, ___format1, ___dim2, ___values3, ___start4, ___length5, ___flags6, method);
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mC5B703906F7ED3A29362D3BF4FBD2645968E46D6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m57DDADF093FB4F750B5232670CCE6DB5B97FF645 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector2>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mBBAABA19D14B4303F124D0C0A929E1FF62A53AD4 (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mBBAABA19D14B4303F124D0C0A929E1FF62A53AD4_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m2FD36CC30D31A090FB7AABCC1EEF1C21EA6C1CE2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector2>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m27EF7AEC0DAA9FDB42EB970B53DF2C19C13CA6B3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector3>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetUvsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m72F6EB5B9612B4EB5F5B2835040C26CC120F2F8C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m72F6EB5B9612B4EB5F5B2835040C26CC120F2F8C_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs2, int32_t ___start3, int32_t ___length4, int32_t ___flags5, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___uvIndex0, ___dim1, ___uvs2, ___start3, ___length4, ___flags5, method);
}
// UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4 (int32_t ___uvIndex0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m64C81A8A2BCF352E520E1DBA1A593ED3F15E5777 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m09A7B5DB3072F922F4118E2DC1A50AFCDCA665B1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mD7E020B2737C08B379E68AC6E61AB6D612C1CABB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m57CD2075F7DC271ED4DC10A6834FFC13D26D6E1E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Array,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, RuntimeArray* ___uvs2, int32_t ___arrayStart3, int32_t ___arraySize4, int32_t ___flags5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mEDEEBC7B40CAA0EC76EE7C1B3ABEB7FA72140606 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m40307B4704B655071BACACC6CB18E7C5EBD98A39 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector2>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
inline void Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
}
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector3>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
inline void Mesh_GetUVsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m9741DD37477CD4B71B97A2AF0F896C4909048780 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m9741DD37477CD4B71B97A2AF0F896C4909048780_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
}
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, int32_t ___dim2, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___uvIndex0, ___uvs1, ___dim2, method);
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributeCountImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Array UnityEngine.Mesh::GetVertexAttributesAlloc()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::GetVertexAttributesArray(UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___attributes0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::GetVertexAttributesList(System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A* ___attributes0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___vertexCount0, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___attributes1, const RuntimeMethod* method) ;
// System.Void* Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility::GetUnsafeReadOnlyPtr<UnityEngine.Rendering.VertexAttributeDescriptor>(Unity.Collections.NativeArray`1<T>)
inline void* NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_mC1AE9744E9CE8EBCFBA5EE437A09216DC277D131 (NativeArray_1_t2DE55C5DAE86B5E8ED5BCAEFA6AE5485D3F4F346 ___nativeArray0, const RuntimeMethod* method)
{
return (( void* (*) (NativeArray_1_t2DE55C5DAE86B5E8ED5BCAEFA6AE5485D3F4F346, const RuntimeMethod*))NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_mC1AE9744E9CE8EBCFBA5EE437A09216DC277D131_gshared)(___nativeArray0, method);
}
// System.Void UnityEngine.Mesh::SetVertexBufferParamsFromPtr(System.Int32,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___vertexCount0, intptr_t ___attributesPtr1, int32_t ___attributesCount2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___checkReadWrite1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(UnityEngine.Mesh[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___meshesCount1, bool ___checkReadWrite2, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Mesh>(System.Collections.Generic.List`1<T>)
inline MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894 (List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* ___list0, const RuntimeMethod* method)
{
return (( MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* (*) (List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisRuntimeObject_m40B914317E09F4130799B5E70A16B3E4172283FD_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Mesh>::get_Count()
inline int32_t List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_inline (List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4*, const RuntimeMethod*))List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Mesh/MeshDataArray::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, int32_t ___meshesCount0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh/MeshDataArray::get_Length()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshAndDispose(UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___flags1, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, RuntimeObject* ___arg23, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh/MeshDataArray::ApplyToMeshesAndDispose(UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, int32_t ___flags1, const RuntimeMethod* method) ;
// UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetVertexBufferImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, const RuntimeMethod* method) ;
// UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetIndexBufferImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (RuntimeObject* ___message0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray* ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTriangles_mAD279E135594F14AC5B558D8EBE585D35B586157 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Mesh::GetTrianglesCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.Int32>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F_gshared)(___list0, ___count1, method);
}
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.Int32>(System.Collections.Generic.List`1<T>)
inline Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1 (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___list0, const RuntimeMethod* method)
{
return (( Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1_gshared)(___list0, method);
}
// System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<System.UInt16>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4 (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4_gshared)(___list0, ___count1, method);
}
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<System.UInt16>(System.Collections.Generic.List`1<T>)
inline UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07 (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___list0, const RuntimeMethod* method)
{
return (( UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* (*) (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07_gshared)(___list0, method);
}
// System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___indices0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Mesh::GetIndexStartImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.UInt32 UnityEngine.Mesh::GetBaseVertexImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray* ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.UInt16[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m4EBEB05E4073F5AD26B504EA06627966CC2D0B61 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.UInt16>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___values0, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t44EF1B9C71532303037AAC259AD8D405401724D8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_gshared)(___values0, method);
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mDF59295B133EC283841DB6A594EFBC66794F9835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mECA4CF9093A096647CE941395DCA7FE754DC5D7E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m4483E031FC277A7B3BCDDD9B058820CF46C3AD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m83C4336CAD88B10CE855F8EF2C86FB407CF55DEE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method) ;
// UnityEngine.MeshTopology UnityEngine.Rendering.SubMeshDescriptor::get_topology()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetAllSubMeshesAtOnceFromArray(UnityEngine.Rendering.SubMeshDescriptor[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* ___desc0, int32_t ___start1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetSubMeshes(UnityEngine.Rendering.SubMeshDescriptor[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* ___desc0, int32_t ___start1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method) ;
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.Rendering.SubMeshDescriptor>(System.Collections.Generic.List`1<T>)
inline SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80 (List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* ___list0, const RuntimeMethod* method)
{
return (( SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* (*) (List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80_gshared)(___list0, method);
}
// System.Int32 System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>::get_Count()
inline int32_t List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_inline (List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446*, const RuntimeMethod*))List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_gshared_inline)(__this, method);
}
// System.Int32 UnityEngine.Mesh::GetBindposeCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetBindposesNonAllocImpl(UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values0, const RuntimeMethod* method) ;
// System.Void UnityEngine.NoAllocHelpers::EnsureListElemCount<UnityEngine.BoneWeight>(System.Collections.Generic.List`1<T>,System.Int32)
inline void NoAllocHelpers_EnsureListElemCount_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mD2C360FAA82E753AFD8B53DC5A52A1CD9A864BA7 (List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* ___list0, int32_t ___count1, const RuntimeMethod* method)
{
(( void (*) (List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F*, int32_t, const RuntimeMethod*))NoAllocHelpers_EnsureListElemCount_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mD2C360FAA82E753AFD8B53DC5A52A1CD9A864BA7_gshared)(___list0, ___count1, method);
}
// T[] UnityEngine.NoAllocHelpers::ExtractArrayFromListT<UnityEngine.BoneWeight>(System.Collections.Generic.List`1<T>)
inline BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* NoAllocHelpers_ExtractArrayFromListT_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mA8370C24F426C4D284B4E5B18F8A47AAFDA4A4D5 (List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* ___list0, const RuntimeMethod* method)
{
return (( BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* (*) (List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F*, const RuntimeMethod*))NoAllocHelpers_ExtractArrayFromListT_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mA8370C24F426C4D284B4E5B18F8A47AAFDA4A4D5_gshared)(___list0, method);
}
// System.Void UnityEngine.Mesh::GetBoneWeightsNonAllocImpl(UnityEngine.BoneWeight[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* ___values0, const RuntimeMethod* method) ;
// UnityEngine.BoneWeight[] UnityEngine.Mesh::GetBoneWeightsImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetBoneWeightsImpl(UnityEngine.BoneWeight[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* ___weights0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___keepVertexLayout0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateTangents(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangents_mF6E4749FEA89CD9546D8F6F06AAC56317ACB5789 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateTangentsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateUVDistributionMetricImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvSetIndex0, float ___uvAreaThreshold1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateUVDistributionMetricsImpl(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, float ___uvAreaThreshold0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___markNoLongerReadable0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::OptimizeImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::OptimizeIndexBuffersImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::OptimizeReorderVertexBufferImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, bool ___hasLightmapData3, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method) ;
// System.Void System.Array::Clear(System.Array,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B (RuntimeArray* ___array0, int32_t ___index1, int32_t ___length2, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void AOT.MonoPInvokeCallbackAttribute::.ctor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoPInvokeCallbackAttribute__ctor_mF43F06AF092A13B71E6D0C5456A5FC5ABDCC5893 (MonoPInvokeCallbackAttribute_t3C659C8B8852BD4E98F7B63E73D36AEE20666527* __this, Type_t* ___type0, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.MathfInternal::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_mC2F676B6F0CC5E10406BB514D669BD196368295F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_memory_barrier();
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f);
il2cpp_codegen_memory_barrier();
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f);
float L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
il2cpp_codegen_memory_barrier();
float L_1;
L_1 = Interlocked_CompareExchange_m51F4F31BFC729CC9DCC0FE669CB894FFE2614136((&((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1), L_0, (0.0f), NULL);
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)((((float)L_1) == ((float)(0.0f)))? 1 : 0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___rule0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Il2CppFakeBox<int32_t> L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___rule0));
String_t* L_1;
L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL);
TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___rule0, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___rule0;
__this->____rule_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0);
return;
}
}
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->____rule_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.GenericStack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method)
{
{
Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerCategory::.ctor(System.UInt16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, uint16_t ___category0, const RuntimeMethod* method)
{
{
uint16_t L_0 = ___category0;
__this->___m_CategoryId_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298_AdjustorThunk (RuntimeObject* __this, uint16_t ___category0, const RuntimeMethod* method)
{
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298(_thisAdjusted, ___category0, method);
}
// System.String Unity.Profiling.ProfilerCategory::get_Name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
{
ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
memset((&V_0), 0, sizeof(V_0));
String_t* V_1 = NULL;
{
uint16_t L_0 = __this->___m_CategoryId_0;
ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1;
L_1 = ProfilerUnsafeUtility_GetCategoryDescription_m41BA7EEEE0ED8C4104A9EE158272E6039D10018D(L_0, NULL);
V_0 = L_1;
ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_2 = V_0;
uint8_t* L_3 = L_2.___NameUtf8_5;
ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_4 = V_0;
int32_t L_5 = L_4.___NameUtf8Len_4;
String_t* L_6;
L_6 = ProfilerUnsafeUtility_Utf8ToString_m6B70DE2CF3241206F41BA52B4284A2927391195F(L_3, L_5, NULL);
V_1 = L_6;
goto IL_0021;
}
IL_0021:
{
String_t* L_7 = V_1;
return L_7;
}
}
IL2CPP_EXTERN_C String_t* ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
String_t* _returnValue;
_returnValue = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(_thisAdjusted, method);
return _returnValue;
}
// System.String Unity.Profiling.ProfilerCategory::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = ProfilerCategory_get_Name_mFED02A355294B8B0365E03D12BC1299E37442894(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*>(__this + _offset);
String_t* _returnValue;
_returnValue = ProfilerCategory_ToString_m091164890366F89EFBFC0FF811B897C234B67541(_thisAdjusted, method);
return _returnValue;
}
// Unity.Profiling.ProfilerCategory Unity.Profiling.ProfilerCategory::get_Any()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ProfilerCategory_get_Any_m59FE4369949A3593DAF1969AB44DF21512428CAB (const RuntimeMethod* method)
{
{
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_0;
memset((&L_0), 0, sizeof(L_0));
ProfilerCategory__ctor_m59B0D65E2CE7D723F30A4FAA5796A1CBE105B298((&L_0), (uint16_t)((int32_t)65535), /*hidden argument*/NULL);
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
intptr_t L_1;
L_1 = ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC(L_0, (uint16_t)1, 0, 0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___name0, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___name0, method);
}
// System.Void Unity.Profiling.ProfilerMarker::Begin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_inline(_thisAdjusted, method);
}
// System.Void Unity.Profiling.ProfilerMarker::End()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_inline(_thisAdjusted, method);
}
// Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_Ptr_0;
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
memset((&L_1), 0, sizeof(L_1));
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue;
_returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___markerPtr0;
__this->___m_Ptr_0 = L_0;
intptr_t L_1 = ___markerPtr0;
ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6(L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___markerPtr0, method);
}
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22 (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method)
{
{
int64_t L_0 = __this->___value_0;
return L_0;
}
}
IL2CPP_EXTERN_C int64_t ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F*>(__this + _offset);
int64_t _returnValue;
_returnValue = ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Int64 Unity.Profiling.ProfilerRecorderSample::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method)
{
{
int64_t L_0 = __this->___count_1;
return L_0;
}
}
IL2CPP_EXTERN_C int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F*>(__this + _offset);
int64_t _returnValue;
_returnValue = ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerRecorder::.ctor(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___statHandle0, int32_t ___capacity1, int32_t ___options2, const RuntimeMethod* method)
{
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_0 = ___statHandle0;
int32_t L_1 = ___capacity1;
int32_t L_2 = ___options2;
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_3;
L_3 = ProfilerRecorder_Create_m4320C50F6A791669D43D67B88BEE33F41C2F6C63(L_0, L_1, L_2, NULL);
*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this = L_3;
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A_AdjustorThunk (RuntimeObject* __this, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___statHandle0, int32_t ___capacity1, int32_t ___options2, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorder__ctor_mD339801DDD968DFD70C0926A948C15B38E5A8B9A(_thisAdjusted, ___statHandle0, ___capacity1, ___options2, method);
}
// System.Boolean Unity.Profiling.ProfilerRecorder::get_Valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
uint64_t L_0 = __this->___handle_0;
if (!L_0)
{
goto IL_0015;
}
}
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_1 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
bool L_2;
L_2 = ProfilerRecorder_GetValid_mD06254560627341229D889720948DD99B6BE024E(L_1, NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0016;
}
IL_0015:
{
G_B3_0 = 0;
}
IL_0016:
{
return (bool)G_B3_0;
}
}
IL2CPP_EXTERN_C bool ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
bool _returnValue;
_returnValue = ProfilerRecorder_get_Valid_m93CF8EB22C594C5766195F9D06260E06EB2B0966(_thisAdjusted, method);
return _returnValue;
}
// System.Void Unity.Profiling.ProfilerRecorder::Start()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4(L_0, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorder_Start_m4CF7BE314C12D149F7D58B08995A4595A36FBCD5(_thisAdjusted, method);
}
// System.Void Unity.Profiling.ProfilerRecorder::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4(L_0, 1, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorder_Stop_m5041B6BB879EF6E90FDB1F17EC2F3F040DB7C454(_thisAdjusted, method);
}
// System.Int64 Unity.Profiling.ProfilerRecorder::get_LastValue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
int64_t V_0 = 0;
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
int64_t L_1;
L_1 = ProfilerRecorder_GetLastValue_m2AADEBFDB766548213E46C0C3EFFC8D6D926EA88(L_0, NULL);
V_0 = L_1;
goto IL_0016;
}
IL_0016:
{
int64_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int64_t ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
int64_t _returnValue;
_returnValue = ProfilerRecorder_get_LastValue_mE95B1C7A5A7D885783285F010DE20AB4491EEB5F(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 Unity.Profiling.ProfilerRecorder::get_Count()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
int32_t L_1;
L_1 = ProfilerRecorder_GetCount_m3DDFD6119CADDFE0EBB2F8B9621F404B8D31BB9D(L_0, 0, NULL);
V_0 = L_1;
goto IL_0017;
}
IL_0017:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
int32_t _returnValue;
_returnValue = ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean Unity.Profiling.ProfilerRecorder::get_IsRunning()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
bool L_1;
L_1 = ProfilerRecorder_GetRunning_m9CD5C03D741A29D010669E603CCED4B9C33A9C57(L_0, NULL);
V_0 = L_1;
goto IL_0016;
}
IL_0016:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
bool _returnValue;
_returnValue = ProfilerRecorder_get_IsRunning_mFB4A0506D3CC077A7A9132A6C29533E2C51BE750(_thisAdjusted, method);
return _returnValue;
}
// Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSample(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, int32_t ___index0, const RuntimeMethod* method)
{
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_0;
memset((&V_0), 0, sizeof(V_0));
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
int32_t L_1 = ___index0;
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_2;
L_2 = ProfilerRecorder_GetSampleInternal_m3092F15872CB8F47B935A9EDD18A477A54961125(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0017;
}
IL_0017:
{
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97_AdjustorThunk (RuntimeObject* __this, int32_t ___index0, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F _returnValue;
_returnValue = ProfilerRecorder_GetSample_m24649DD4DC54C1786A8CE204327ABD1867F0FD97(_thisAdjusted, ___index0, method);
return _returnValue;
}
// Unity.Profiling.ProfilerRecorderSample[] Unity.Profiling.ProfilerRecorder::ToArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* V_1 = NULL;
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* V_2 = NULL;
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* V_3 = NULL;
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* V_4 = NULL;
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
int32_t L_0;
L_0 = ProfilerRecorder_get_Count_mD9387F68F7F57333C348CFB65C352DA40524221B(__this, NULL);
V_0 = L_0;
int32_t L_1 = V_0;
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_2 = (ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5*)(ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5*)SZArrayNew(ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5_il2cpp_TypeInfo_var, (uint32_t)L_1);
V_1 = L_2;
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_3 = V_1;
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_4 = L_3;
V_3 = L_4;
if (!L_4)
{
goto IL_0020;
}
}
{
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_5 = V_3;
NullCheck(L_5);
if (((int32_t)(((RuntimeArray*)L_5)->max_length)))
{
goto IL_0025;
}
}
IL_0020:
{
V_2 = (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F*)((uintptr_t)0);
goto IL_002e;
}
IL_0025:
{
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_6 = V_3;
NullCheck(L_6);
V_2 = (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F*)((uintptr_t)((L_6)->GetAddressAt(static_cast<il2cpp_array_size_t>(0))));
}
IL_002e:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_7 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* L_8 = V_2;
int32_t L_9 = V_0;
int32_t L_10;
L_10 = ProfilerRecorder_CopyTo_Pointer_m1C408A70A4C7EAA5B4204A1E852490587DF15D2E(L_7, L_8, L_9, (bool)0, NULL);
V_3 = (ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5*)NULL;
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_11 = V_1;
V_4 = L_11;
goto IL_0046;
}
IL_0046:
{
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_12 = V_4;
return L_12;
}
}
IL2CPP_EXTERN_C ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* _returnValue;
_returnValue = ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41(_thisAdjusted, method);
return _returnValue;
}
// System.Void Unity.Profiling.ProfilerRecorder::FilterToCurrentThread()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_FilterToCurrentThread_mB683C31DC5035EDE5096D1A61EA6EFE04B2604F8 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4(L_0, 5, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorder_FilterToCurrentThread_mB683C31DC5035EDE5096D1A61EA6EFE04B2604F8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorder_FilterToCurrentThread_mB683C31DC5035EDE5096D1A61EA6EFE04B2604F8(_thisAdjusted, method);
}
// System.Void Unity.Profiling.ProfilerRecorder::CollectFromAllThreads()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_CollectFromAllThreads_mAE4FF21CCEDE719EE83751D4FCF2BC9759741839 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
{
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4(L_0, 6, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorder_CollectFromAllThreads_mAE4FF21CCEDE719EE83751D4FCF2BC9759741839_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorder_CollectFromAllThreads_mAE4FF21CCEDE719EE83751D4FCF2BC9759741839(_thisAdjusted, method);
}
// Unity.Profiling.ProfilerRecorder Unity.Profiling.ProfilerRecorder::Create(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle,System.Int32,Unity.Profiling.ProfilerRecorderOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ProfilerRecorder_Create_m4320C50F6A791669D43D67B88BEE33F41C2F6C63 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___statHandle0, int32_t ___maxSampleCount1, int32_t ___options2, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___maxSampleCount1;
int32_t L_1 = ___options2;
ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141((&___statHandle0), L_0, L_1, (&V_0), NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_2 = V_0;
return L_2;
}
}
// System.Void Unity.Profiling.ProfilerRecorder::Control(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/ControlOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, int32_t ___options1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___options1;
ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81((&___handle0), L_0, NULL);
return;
}
}
// System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue(Unity.Profiling.ProfilerRecorder)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_m2AADEBFDB766548213E46C0C3EFFC8D6D926EA88 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, const RuntimeMethod* method)
{
{
int64_t L_0;
L_0 = ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52((&___handle0), NULL);
return L_0;
}
}
// System.Int32 Unity.Profiling.ProfilerRecorder::GetCount(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorder/CountOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_m3DDFD6119CADDFE0EBB2F8B9621F404B8D31BB9D (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, int32_t ___countOptions1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___countOptions1;
int32_t L_1;
L_1 = ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB((&___handle0), L_0, NULL);
return L_1;
}
}
// System.Boolean Unity.Profiling.ProfilerRecorder::GetValid(Unity.Profiling.ProfilerRecorder)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_mD06254560627341229D889720948DD99B6BE024E (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688((&___handle0), NULL);
return L_0;
}
}
// System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning(Unity.Profiling.ProfilerRecorder)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_m9CD5C03D741A29D010669E603CCED4B9C33A9C57 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371((&___handle0), NULL);
return L_0;
}
}
// Unity.Profiling.ProfilerRecorderSample Unity.Profiling.ProfilerRecorder::GetSampleInternal(Unity.Profiling.ProfilerRecorder,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F ProfilerRecorder_GetSampleInternal_m3092F15872CB8F47B935A9EDD18A477A54961125 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, int32_t ___index1, const RuntimeMethod* method)
{
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index1;
ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056((&___handle0), L_0, (&V_0), NULL);
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F L_1 = V_0;
return L_1;
}
}
// System.Int32 Unity.Profiling.ProfilerRecorder::CopyTo_Pointer(Unity.Profiling.ProfilerRecorder,Unity.Profiling.ProfilerRecorderSample*,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_CopyTo_Pointer_m1C408A70A4C7EAA5B4204A1E852490587DF15D2E (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___handle0, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___outSamples1, int32_t ___outSamplesSize2, bool ___reset3, const RuntimeMethod* method)
{
{
ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* L_0 = ___outSamples1;
int32_t L_1 = ___outSamplesSize2;
bool L_2 = ___reset3;
int32_t L_3;
L_3 = ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5((&___handle0), L_0, L_1, L_2, NULL);
return L_3;
}
}
// System.Void Unity.Profiling.ProfilerRecorder::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
uint64_t L_0 = __this->___handle_0;
V_0 = (bool)((((int64_t)L_0) == ((int64_t)((int64_t)0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0011;
}
}
{
goto IL_0026;
}
IL_0011:
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_2 = (*(ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*)__this);
ProfilerRecorder_Control_mF5864BA9BE7A043E43F6F1E7A5B6C81C77189FC4(L_2, 4, NULL);
__this->___handle_0 = ((int64_t)0);
}
IL_0026:
{
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorder_Dispose_m6154715CD36B2CDE7B9DB390E0FEC335D75C96EB(_thisAdjusted, method);
}
// System.Void Unity.Profiling.ProfilerRecorder::CheckInitializedAndThrow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
uint64_t L_0 = __this->___handle_0;
V_0 = (bool)((((int64_t)L_0) == ((int64_t)((int64_t)0)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_2 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBC389D4332A6599F0A63D90D535072B4A95C3E89)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*>(__this + _offset);
ProfilerRecorder_CheckInitializedAndThrow_mAB0CE58CF289299860D921591CC3626D16EDF05F(_thisAdjusted, method);
}
// System.Void Unity.Profiling.ProfilerRecorder::Create_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,System.Int32,Unity.Profiling.ProfilerRecorderOptions,Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___statHandle0, int32_t ___maxSampleCount1, int32_t ___options2, ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___ret3, const RuntimeMethod* method)
{
typedef void (*ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141_ftn) (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4*, int32_t, int32_t, ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*);
static ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_Create_Injected_m1AF3B67A6FB2CFA4C92EF5797F7F9F026C702141_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::Create_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,System.Int32,Unity.Profiling.ProfilerRecorderOptions,Unity.Profiling.ProfilerRecorder&)");
_il2cpp_icall_func(___statHandle0, ___maxSampleCount1, ___options2, ___ret3);
}
// System.Void Unity.Profiling.ProfilerRecorder::Control_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/ControlOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, int32_t ___options1, const RuntimeMethod* method)
{
typedef void (*ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*, int32_t);
static ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_Control_Injected_m77450B75EBC3B0EDA537950AC854072C5DDA5C81_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::Control_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/ControlOptions)");
_il2cpp_icall_func(___handle0, ___options1);
}
// System.Int64 Unity.Profiling.ProfilerRecorder::GetLastValue_Injected(Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int64_t ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, const RuntimeMethod* method)
{
typedef int64_t (*ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*);
static ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_GetLastValue_Injected_m2422E7264CD2C94987A4EEF87EAEC65FDB73BD52_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetLastValue_Injected(Unity.Profiling.ProfilerRecorder&)");
int64_t icallRetVal = _il2cpp_icall_func(___handle0);
return icallRetVal;
}
// System.Int32 Unity.Profiling.ProfilerRecorder::GetCount_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/CountOptions)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, int32_t ___countOptions1, const RuntimeMethod* method)
{
typedef int32_t (*ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*, int32_t);
static ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_GetCount_Injected_mE44F5C597677C61DA1867CCDB21A8540917FC8FB_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetCount_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorder/CountOptions)");
int32_t icallRetVal = _il2cpp_icall_func(___handle0, ___countOptions1);
return icallRetVal;
}
// System.Boolean Unity.Profiling.ProfilerRecorder::GetValid_Injected(Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, const RuntimeMethod* method)
{
typedef bool (*ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*);
static ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_GetValid_Injected_m9CFDAD711D0077C7B3773ECDB89DD555DCD78688_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetValid_Injected(Unity.Profiling.ProfilerRecorder&)");
bool icallRetVal = _il2cpp_icall_func(___handle0);
return icallRetVal;
}
// System.Boolean Unity.Profiling.ProfilerRecorder::GetRunning_Injected(Unity.Profiling.ProfilerRecorder&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, const RuntimeMethod* method)
{
typedef bool (*ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*);
static ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_GetRunning_Injected_mA776AABC499D55E88073A8C1A6CE610AA0629371_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetRunning_Injected(Unity.Profiling.ProfilerRecorder&)");
bool icallRetVal = _il2cpp_icall_func(___handle0);
return icallRetVal;
}
// System.Void Unity.Profiling.ProfilerRecorder::GetSampleInternal_Injected(Unity.Profiling.ProfilerRecorder&,System.Int32,Unity.Profiling.ProfilerRecorderSample&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, int32_t ___index1, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___ret2, const RuntimeMethod* method)
{
typedef void (*ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*, int32_t, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F*);
static ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_GetSampleInternal_Injected_m311B0C35A88A7B43059A735F47DA23EAE2EF0056_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::GetSampleInternal_Injected(Unity.Profiling.ProfilerRecorder&,System.Int32,Unity.Profiling.ProfilerRecorderSample&)");
_il2cpp_icall_func(___handle0, ___index1, ___ret2);
}
// System.Int32 Unity.Profiling.ProfilerRecorder::CopyTo_Pointer_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorderSample*,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5 (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* ___handle0, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* ___outSamples1, int32_t ___outSamplesSize2, bool ___reset3, const RuntimeMethod* method)
{
typedef int32_t (*ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5_ftn) (ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613*, ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F*, int32_t, bool);
static ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorder_CopyTo_Pointer_Injected_m1DF39979F53F0BF1933407362BA5A684B91C31D5_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.ProfilerRecorder::CopyTo_Pointer_Injected(Unity.Profiling.ProfilerRecorder&,Unity.Profiling.ProfilerRecorderSample*,System.Int32,System.Boolean)");
int32_t icallRetVal = _il2cpp_icall_func(___handle0, ___outSamples1, ___outSamplesSize2, ___reset3);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerRecorderDebugView::.ctor(Unity.Profiling.ProfilerRecorder)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderDebugView__ctor_mEBB2893DB224E23784AA230D271D794EB7DD3DE5 (ProfilerRecorderDebugView_t3038874E4671712E25FEF4730B3833739B321386* __this, ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 ___r0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613 L_0 = ___r0;
__this->___m_Recorder_0 = L_0;
return;
}
}
// Unity.Profiling.ProfilerRecorderSample[] Unity.Profiling.ProfilerRecorderDebugView::get_Items()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* ProfilerRecorderDebugView_get_Items_m7E43EF39E84EA761B78D3C046EE74BB069C135D5 (ProfilerRecorderDebugView_t3038874E4671712E25FEF4730B3833739B321386* __this, const RuntimeMethod* method)
{
{
ProfilerRecorder_t363D18B531351FF6D7A09072564EB5D8FC60E613* L_0 = (&__this->___m_Recorder_0);
ProfilerRecorderSampleU5BU5D_t2A56495EC1998F8787BB7E87D794BFAF54EBB3B5* L_1;
L_1 = ProfilerRecorder_ToArray_mBF9A90AB56A3E3FD32765EC008050A9D494ABB41(L_0, NULL);
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Unity.Profiling.LowLevel.MarkerFlags Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription::get_Flags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method)
{
{
uint16_t L_0 = __this->___flags_1;
return L_0;
}
}
IL2CPP_EXTERN_C uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575*>(__this + _offset);
uint16_t _returnValue;
_returnValue = ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::.ctor(System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, uint64_t ___handle0, const RuntimeMethod* method)
{
{
uint64_t L_0 = ___handle0;
__this->___handle_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED_AdjustorThunk (RuntimeObject* __this, uint64_t ___handle0, const RuntimeMethod* method)
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4*>(__this + _offset);
ProfilerRecorderHandle__ctor_mAED7F5ED1626549F9655A2E2C4EA015112A348ED(_thisAdjusted, ___handle0, method);
}
// System.Boolean Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::get_Valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* __this, const RuntimeMethod* method)
{
int32_t G_B3_0 = 0;
{
uint64_t L_0 = __this->___handle_0;
if (!L_0)
{
goto IL_0017;
}
}
{
uint64_t L_1 = __this->___handle_0;
G_B3_0 = ((((int32_t)((((int64_t)L_1) == ((int64_t)((int64_t)(-1))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
return (bool)G_B3_0;
}
}
IL2CPP_EXTERN_C bool ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4*>(__this + _offset);
bool _returnValue;
_returnValue = ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF(_thisAdjusted, method);
return _returnValue;
}
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::Get(Unity.Profiling.ProfilerCategory,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ProfilerRecorderHandle_Get_m3BBBBCB467B3CFAED0F0B9D880804CBFB7998592 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category0, String_t* ___statName1, const RuntimeMethod* method)
{
bool V_0 = false;
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 V_1;
memset((&V_1), 0, sizeof(V_1));
{
String_t* L_0 = ___statName1;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral514A66FE2633D016BE769AFB31AF9AA79F734F95)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral050D32DAC16EEF0B476DA72834139B81A2DD3DBE)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ProfilerRecorderHandle_Get_m3BBBBCB467B3CFAED0F0B9D880804CBFB7998592_RuntimeMethod_var)));
}
IL_001b:
{
ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC L_4 = ___category0;
String_t* L_5 = ___statName1;
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_6;
L_6 = ProfilerRecorderHandle_GetByName_mDFB4E7211FFD1AF960515EE9A32E765E38C53C90(L_4, L_5, NULL);
V_1 = L_6;
goto IL_0025;
}
IL_0025:
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_7 = V_1;
return L_7;
}
}
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescription(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescription_mFF8577D32D8DCE3E4E704B57A57AF9555E0F986B (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___handle0, const RuntimeMethod* method)
{
bool V_0 = false;
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = ProfilerRecorderHandle_get_Valid_m068AA2933DBB896F73F89D111A3C9A26499CFCDF((&___handle0), NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_2 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1C444E3BFA01B92C5E542F92FCD1CBF5FA93A17)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFFE3A1B73CD7FC81540FBBE737435B0A887629D5)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ProfilerRecorderHandle_GetDescription_mFF8577D32D8DCE3E4E704B57A57AF9555E0F986B_RuntimeMethod_var)));
}
IL_001f:
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_3 = ___handle0;
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_4;
L_4 = ProfilerRecorderHandle_GetDescriptionInternal_mBE82287FB110C89CA86BD3123BFE5EEEBE282886(L_3, NULL);
V_1 = L_4;
goto IL_0028;
}
IL_0028:
{
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_5 = V_1;
return L_5;
}
}
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetByName(Unity.Profiling.ProfilerCategory,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ProfilerRecorderHandle_GetByName_mDFB4E7211FFD1AF960515EE9A32E765E38C53C90 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC ___category0, String_t* ___name1, const RuntimeMethod* method)
{
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name1;
ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5((&___category0), L_0, (&V_0), NULL);
ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 L_1 = V_0;
return L_1;
}
}
// Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 ProfilerRecorderHandle_GetDescriptionInternal_mBE82287FB110C89CA86BD3123BFE5EEEBE282886 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4 ___handle0, const RuntimeMethod* method)
{
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536((&___handle0), (&V_0), NULL);
ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575 L_0 = V_0;
return L_0;
}
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetByName_Injected(Unity.Profiling.ProfilerCategory&,System.String,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5 (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC* ___category0, String_t* ___name1, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___ret2, const RuntimeMethod* method)
{
typedef void (*ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5_ftn) (ProfilerCategory_tA55212CD512C618AF6D2147791F20319896592AC*, String_t*, ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4*);
static ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorderHandle_GetByName_Injected_mB2BC4D05A3CE7F77100902222251A1A4028289C5_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetByName_Injected(Unity.Profiling.ProfilerCategory&,System.String,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&)");
_il2cpp_icall_func(___category0, ___name1, ___ret2);
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536 (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4* ___handle0, ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* ___ret1, const RuntimeMethod* method)
{
typedef void (*ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536_ftn) (ProfilerRecorderHandle_t1215F88C92BAED83BFC3665C0D1BBFD347A33FD4*, ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575*);
static ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerRecorderHandle_GetDescriptionInternal_Injected_m701907E042939C6E607E2991A1EF4AD508CE8536_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle::GetDescriptionInternal_Injected(Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderHandle&,Unity.Profiling.LowLevel.Unsafe.ProfilerRecorderDescription&)");
_il2cpp_icall_func(___handle0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription(System.UInt16)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 ProfilerUnsafeUtility_GetCategoryDescription_m41BA7EEEE0ED8C4104A9EE158272E6039D10018D (uint16_t ___categoryId0, const RuntimeMethod* method)
{
ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 V_0;
memset((&V_0), 0, sizeof(V_0));
{
uint16_t L_0 = ___categoryId0;
ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A(L_0, (&V_0), NULL);
ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28 L_1 = V_0;
return L_1;
}
}
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC (String_t* ___name0, uint16_t ___categoryId1, uint16_t ___flags2, int32_t ___metadataCount3, const RuntimeMethod* method)
{
typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC_ftn) (String_t*, uint16_t, uint16_t, int32_t);
static ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(___name0, ___categoryId1, ___flags2, ___metadataCount3);
return icallRetVal;
}
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetMarker(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_GetMarker_mE94662B49D9FB418950CA97B2D7BA0CDC2985662 (String_t* ___name0, const RuntimeMethod* method)
{
typedef intptr_t (*ProfilerUnsafeUtility_GetMarker_mE94662B49D9FB418950CA97B2D7BA0CDC2985662_ftn) (String_t*);
static ProfilerUnsafeUtility_GetMarker_mE94662B49D9FB418950CA97B2D7BA0CDC2985662_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_GetMarker_mE94662B49D9FB418950CA97B2D7BA0CDC2985662_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetMarker(System.String)");
intptr_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6 (intptr_t ___markerPtr0, const RuntimeMethod* method)
{
typedef void (*ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6_ftn) (intptr_t);
static ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
_il2cpp_icall_func(___markerPtr0);
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC (intptr_t ___markerPtr0, const RuntimeMethod* method)
{
typedef void (*ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC_ftn) (intptr_t);
static ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
_il2cpp_icall_func(___markerPtr0);
}
// System.String Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::Utf8ToString(System.Byte*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* ProfilerUnsafeUtility_Utf8ToString_m6B70DE2CF3241206F41BA52B4284A2927391195F (uint8_t* ___chars0, int32_t ___charsLen1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
{
uint8_t* L_0 = ___chars0;
V_1 = (bool)((((intptr_t)L_0) == ((intptr_t)((uintptr_t)0)))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_000e;
}
}
{
V_2 = (String_t*)NULL;
goto IL_0034;
}
IL_000e:
{
int32_t L_2 = ___charsLen1;
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_3 = (ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*)SZArrayNew(ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031_il2cpp_TypeInfo_var, (uint32_t)L_2);
V_0 = L_3;
uint8_t* L_4 = ___chars0;
intptr_t L_5;
L_5 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE((void*)L_4, NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = V_0;
int32_t L_7 = ___charsLen1;
il2cpp_codegen_runtime_class_init_inline(Marshal_tD976A56A90263C3CE2B780D4B1CADADE2E70B4A7_il2cpp_TypeInfo_var);
Marshal_Copy_m92700C9E60BAB2FDAF6CE02C16EFE9DCB7D6035E(L_5, L_6, 0, L_7, NULL);
Encoding_t65CDEF28CF20A7B8C92E85A4E808920C2465F095* L_8;
L_8 = Encoding_get_UTF8_m9700ADA8E0F244002B2A89B483F1B2133B8FE336(NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_9 = V_0;
int32_t L_10 = ___charsLen1;
NullCheck(L_8);
String_t* L_11;
L_11 = VirtualFuncInvoker3< String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t, int32_t >::Invoke(36 /* System.String System.Text.Encoding::GetString(System.Byte[],System.Int32,System.Int32) */, L_8, L_9, 0, L_10);
V_2 = L_11;
goto IL_0034;
}
IL_0034:
{
String_t* L_12 = V_2;
return L_12;
}
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A (uint16_t ___categoryId0, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28* ___ret1, const RuntimeMethod* method)
{
typedef void (*ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A_ftn) (uint16_t, ProfilerCategoryDescription_t95156934408507201B3A69E71BE15975ACDDED28*);
static ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_GetCategoryDescription_Injected_m1C78EAB9C52C8474B240BB32D03FBE1642C1CC5A_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::GetCategoryDescription_Injected(System.UInt16,Unity.Profiling.LowLevel.Unsafe.ProfilerCategoryDescription&)");
_il2cpp_icall_func(___categoryId0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.JobHandle::Complete()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___jobGroup_0;
bool L_1;
L_1 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_0, (0), NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0017;
}
}
{
goto IL_001e;
}
IL_0017:
{
JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2(__this, NULL);
}
IL_001e:
{
return;
}
}
IL2CPP_EXTERN_C void JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*>(__this + _offset);
JobHandle_Complete_mDCED35A125AAB37EDDAB2E31C805B4904B614A4A(_thisAdjusted, method);
}
// System.Void Unity.Jobs.JobHandle::CompleteAll(Unity.Collections.NativeArray`1<Unity.Jobs.JobHandle>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CompleteAll_m659FFA4D5E00B4093C08ECC9E2E0D53249828A40 (NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 ___jobs0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m1D1C883A97D94455594F8F3800EE10AA47A4825E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
NativeArray_1_t84C22AC03FE6517D060874E39A444D03469DD2F0 L_0 = ___jobs0;
void* L_1;
L_1 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m1D1C883A97D94455594F8F3800EE10AA47A4825E(L_0, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisJobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08_m1D1C883A97D94455594F8F3800EE10AA47A4825E_RuntimeMethod_var);
int32_t L_2;
L_2 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___jobs0))->___m_Length_1);
JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56(L_1, L_2, NULL);
return;
}
}
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93 (const RuntimeMethod* method)
{
typedef void (*JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93_ftn) ();
static JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mD80F0AB54AEA1D1A107F4B7B84EE5288FD895A93_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
_il2cpp_icall_func();
}
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job0, const RuntimeMethod* method)
{
typedef void (*JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2_ftn) (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobHandle_ScheduleBatchedJobsAndComplete_m144E743D5269628B3997C49CF662CEC9667806F2_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobsAndComplete(Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(___job0);
}
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56 (void* ___jobs0, int32_t ___count1, const RuntimeMethod* method)
{
typedef void (*JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56_ftn) (void*, int32_t);
static JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobHandle_ScheduleBatchedJobsAndCompleteAll_m4D662E6526E0B487F9EA0D4230C81B9B239D8A56_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobsAndCompleteAll(System.Void*,System.Int32)");
_il2cpp_icall_func(___jobs0, ___count1);
}
// Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependencies(Unity.Jobs.JobHandle,Unity.Jobs.JobHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobHandle_CombineDependencies_mC8F0655BA478BF3F10310B0E88292F1D1193E8D9 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___job00, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___job11, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0;
memset((&V_0), 0, sizeof(V_0));
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_0;
L_0 = JobHandle_CombineDependenciesInternal2_m20BFAE01512A668E796AC2642AA7D25DB01849C1((&___job00), (&___job11), NULL);
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_1 = V_0;
return L_1;
}
}
// Unity.Jobs.JobHandle Unity.Jobs.JobHandle::CombineDependenciesInternal2(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobHandle_CombineDependenciesInternal2_m20BFAE01512A668E796AC2642AA7D25DB01849C1 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job00, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job11, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0;
memset((&V_0), 0, sizeof(V_0));
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* L_0 = ___job00;
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* L_1 = ___job11;
JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35(L_0, L_1, (&V_0), NULL);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_2 = V_0;
return L_2;
}
}
// System.Void Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35 (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job00, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___job11, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret2, const RuntimeMethod* method)
{
typedef void (*JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35_ftn) (JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobHandle_CombineDependenciesInternal2_Injected_mB9AE570247CDA3D571F854403B4464102A4C1B35_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::CombineDependenciesInternal2_Injected(Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&,Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(___job00, ___job11, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.LowLevel.Unsafe.JobProducerTypeAttribute::.ctor(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobProducerTypeAttribute__ctor_m562A2FC62E2DF7109DD703C0270B0B372607C534 (JobProducerTypeAttribute_t4F137BDC862349EC5FD1A70D1ACABEDFEF2C6847* __this, Type_t* ___producerType0, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
Type_t* L_0 = ___producerType0;
__this->___U3CProducerTypeU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3CProducerTypeU3Ek__BackingField_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetJobRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_GetJobRange_m3B8ED856A0EEFD6F9FF5C113630B9C2C9D76F2BC (JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3* ___ranges0, int32_t ___jobIndex1, int32_t* ___beginIndex2, int32_t* ___endIndex3, const RuntimeMethod* method)
{
int32_t* V_0 = NULL;
{
JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3* L_0 = ___ranges0;
intptr_t L_1 = L_0->___StartEndIndex_4;
void* L_2;
L_2 = IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294(L_1, NULL);
V_0 = (int32_t*)L_2;
int32_t* L_3 = ___beginIndex2;
int32_t* L_4 = V_0;
int32_t L_5 = ___jobIndex1;
int32_t L_6 = *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_4, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_multiply(L_5, 2))), 4)))));
*((int32_t*)L_3) = (int32_t)L_6;
int32_t* L_7 = ___endIndex3;
int32_t* L_8 = V_0;
int32_t L_9 = ___jobIndex1;
int32_t L_10 = *((int32_t*)((int32_t*)il2cpp_codegen_add((intptr_t)L_8, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)((int32_t)il2cpp_codegen_add(((int32_t)il2cpp_codegen_multiply(L_9, 2)), 1))), 4)))));
*((int32_t*)L_7) = (int32_t)L_10;
return;
}
}
// System.Boolean Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetWorkStealingRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool JobsUtility_GetWorkStealingRange_m941A4BC142F1C27DE003B567505EC4B221262BF2 (JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3* ___ranges0, int32_t ___jobIndex1, int32_t* ___beginIndex2, int32_t* ___endIndex3, const RuntimeMethod* method)
{
typedef bool (*JobsUtility_GetWorkStealingRange_m941A4BC142F1C27DE003B567505EC4B221262BF2_ftn) (JobRanges_t5A1CDFF3E0DB1197050E1E28617B517C15AF6DC3*, int32_t, int32_t*, int32_t*);
static JobsUtility_GetWorkStealingRange_m941A4BC142F1C27DE003B567505EC4B221262BF2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobsUtility_GetWorkStealingRange_m941A4BC142F1C27DE003B567505EC4B221262BF2_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::GetWorkStealingRange(Unity.Jobs.LowLevel.Unsafe.JobRanges&,System.Int32,System.Int32&,System.Int32&)");
bool icallRetVal = _il2cpp_icall_func(___ranges0, ___jobIndex1, ___beginIndex2, ___endIndex3);
return icallRetVal;
}
// Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobsUtility_Schedule_m63C86A632576045CD38E98D72689F3EDCD9F4DB0 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0;
memset((&V_0), 0, sizeof(V_0));
{
JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* L_0 = ___parameters0;
JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C(L_0, (&V_0), NULL);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_1 = V_0;
return L_1;
}
}
// Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobsUtility_ScheduleParallelFor_m425760131B06EE0CD58F834A596704AF65D162DD (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, int32_t ___arrayLength1, int32_t ___innerloopBatchCount2, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0;
memset((&V_0), 0, sizeof(V_0));
{
JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* L_0 = ___parameters0;
int32_t L_1 = ___arrayLength1;
int32_t L_2 = ___innerloopBatchCount2;
JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068(L_0, L_1, L_2, (&V_0), NULL);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_3 = V_0;
return L_3;
}
}
// Unity.Jobs.JobHandle Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 JobsUtility_ScheduleParallelForTransform_m1776E6D208C8DAA21CF4BD2BAA2F46CB884DA25F (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, intptr_t ___transfromAccesssArray1, const RuntimeMethod* method)
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 V_0;
memset((&V_0), 0, sizeof(V_0));
{
JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* L_0 = ___parameters0;
intptr_t L_1 = ___transfromAccesssArray1;
JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976(L_0, L_1, (&V_0), NULL);
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_2 = V_0;
return L_2;
}
}
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B (Type_t* ___wrapperJobType0, Type_t* ___userJobType1, RuntimeObject* ___managedJobFunction02, RuntimeObject* ___managedJobFunction13, RuntimeObject* ___managedJobFunction24, const RuntimeMethod* method)
{
typedef intptr_t (*JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B_ftn) (Type_t*, Type_t*, RuntimeObject*, RuntimeObject*, RuntimeObject*);
static JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Type,System.Object,System.Object,System.Object)");
intptr_t icallRetVal = _il2cpp_icall_func(___wrapperJobType0, ___userJobType1, ___managedJobFunction02, ___managedJobFunction13, ___managedJobFunction24);
return icallRetVal;
}
// System.IntPtr Unity.Jobs.LowLevel.Unsafe.JobsUtility::CreateJobReflectionData(System.Type,System.Object,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t JobsUtility_CreateJobReflectionData_mB75CBA88EB2ABDD80D0AA9AE04010B48A0976174 (Type_t* ___type0, RuntimeObject* ___managedJobFunction01, RuntimeObject* ___managedJobFunction12, RuntimeObject* ___managedJobFunction23, const RuntimeMethod* method)
{
intptr_t V_0;
memset((&V_0), 0, sizeof(V_0));
{
Type_t* L_0 = ___type0;
Type_t* L_1 = ___type0;
RuntimeObject* L_2 = ___managedJobFunction01;
RuntimeObject* L_3 = ___managedJobFunction12;
RuntimeObject* L_4 = ___managedJobFunction23;
intptr_t L_5;
L_5 = JobsUtility_CreateJobReflectionData_mA38915E5A40FAFA940DB77B618060D9B3E8EDA1B(L_0, L_1, L_2, L_3, L_4, NULL);
V_0 = L_5;
goto IL_000e;
}
IL_000e:
{
intptr_t L_6 = V_0;
return L_6;
}
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::set_JobCompilerEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_set_JobCompilerEnabled_m7FC4478E64C86BAA36B2828E71D6A9BD08DF148A (bool ___value0, const RuntimeMethod* method)
{
typedef void (*JobsUtility_set_JobCompilerEnabled_m7FC4478E64C86BAA36B2828E71D6A9BD08DF148A_ftn) (bool);
static JobsUtility_set_JobCompilerEnabled_m7FC4478E64C86BAA36B2828E71D6A9BD08DF148A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobsUtility_set_JobCompilerEnabled_m7FC4478E64C86BAA36B2828E71D6A9BD08DF148A_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::set_JobCompilerEnabled(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret1, const RuntimeMethod* method)
{
typedef void (*JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C_ftn) (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobsUtility_Schedule_Injected_mE1C374BED8057D4BF47229EB3C1B893F56E3211C_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::Schedule_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(___parameters0, ___ret1);
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, int32_t ___arrayLength1, int32_t ___innerloopBatchCount2, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret3, const RuntimeMethod* method)
{
typedef void (*JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068_ftn) (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*, int32_t, int32_t, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobsUtility_ScheduleParallelFor_Injected_m65B74A7455652034C682B9923EBFB415E1D58068_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelFor_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.Int32,System.Int32,Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(___parameters0, ___arrayLength1, ___innerloopBatchCount2, ___ret3);
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* ___parameters0, intptr_t ___transfromAccesssArray1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08* ___ret2, const RuntimeMethod* method)
{
typedef void (*JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976_ftn) (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*, intptr_t, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08*);
static JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobsUtility_ScheduleParallelForTransform_Injected_mD90BFD5264B05027D426D27E7311D0A691954976_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.LowLevel.Unsafe.JobsUtility::ScheduleParallelForTransform_Injected(Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters&,System.IntPtr,Unity.Jobs.JobHandle&)");
_il2cpp_icall_func(___parameters0, ___transfromAccesssArray1, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/JobScheduleParameters::.ctor(System.Void*,System.IntPtr,Unity.Jobs.JobHandle,Unity.Jobs.LowLevel.Unsafe.ScheduleMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04 (JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* __this, void* ___i_jobData0, intptr_t ___i_reflectionData1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___i_dependency2, int32_t ___i_scheduleMode3, const RuntimeMethod* method)
{
{
JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 L_0 = ___i_dependency2;
__this->___Dependency_0 = L_0;
void* L_1 = ___i_jobData0;
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
__this->___JobDataPtr_3 = L_2;
intptr_t L_3 = ___i_reflectionData1;
__this->___ReflectionData_2 = L_3;
int32_t L_4 = ___i_scheduleMode3;
__this->___ScheduleMode_1 = L_4;
return;
}
}
IL2CPP_EXTERN_C void JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04_AdjustorThunk (RuntimeObject* __this, void* ___i_jobData0, intptr_t ___i_reflectionData1, JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08 ___i_dependency2, int32_t ___i_scheduleMode3, const RuntimeMethod* method)
{
JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<JobScheduleParameters_tBA5415DA68E52ABC80373CD13D66C9AFAF8F542B*>(__this + _offset);
JobScheduleParameters__ctor_m5FFED3B28A1FA2C3EC7D1C50A7D7E788C411CE04(_thisAdjusted, ___i_jobData0, ___i_reflectionData1, ___i_dependency2, ___i_scheduleMode3, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
{
marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
}
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
{
unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
}
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
{
marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
}
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
{
unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
{
marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
if (unmarshaled.___States_1 != NULL)
{
il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
{
(marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___States_1 = NULL;
}
if (unmarshaled.___ReadTypes_2 != NULL)
{
il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
{
(marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___ReadTypes_2 = NULL;
}
if (unmarshaled.___PriorityLevels_3 != NULL)
{
il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
{
(marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___PriorityLevels_3 = NULL;
}
if (unmarshaled.___Subsystems_4 != NULL)
{
il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
{
(marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___Subsystems_4 = NULL;
}
}
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
if (marshaled.___States_1 != NULL)
{
if (unmarshaled.___States_1 == NULL)
{
unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
}
}
if (marshaled.___ReadTypes_2 != NULL)
{
if (unmarshaled.___ReadTypes_2 == NULL)
{
unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
}
}
if (marshaled.___PriorityLevels_3 != NULL)
{
if (unmarshaled.___PriorityLevels_3 == NULL)
{
unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
}
}
if (marshaled.___Subsystems_4 != NULL)
{
if (unmarshaled.___Subsystems_4 == NULL)
{
unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
}
}
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
marshaled.___TypeIDs_0 = NULL;
if (marshaled.___States_1 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___States_1);
marshaled.___States_1 = NULL;
}
if (marshaled.___ReadTypes_2 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
marshaled.___ReadTypes_2 = NULL;
}
if (marshaled.___PriorityLevels_3 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
marshaled.___PriorityLevels_3 = NULL;
}
if (marshaled.___Subsystems_4 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
marshaled.___Subsystems_4 = NULL;
}
}
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
{
marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
if (unmarshaled.___States_1 != NULL)
{
il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
{
(marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___States_1 = NULL;
}
if (unmarshaled.___ReadTypes_2 != NULL)
{
il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
{
(marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___ReadTypes_2 = NULL;
}
if (unmarshaled.___PriorityLevels_3 != NULL)
{
il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
{
(marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___PriorityLevels_3 = NULL;
}
if (unmarshaled.___Subsystems_4 != NULL)
{
il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
{
(marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___Subsystems_4 = NULL;
}
}
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
if (marshaled.___States_1 != NULL)
{
if (unmarshaled.___States_1 == NULL)
{
unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
}
}
if (marshaled.___ReadTypes_2 != NULL)
{
if (unmarshaled.___ReadTypes_2 == NULL)
{
unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
}
}
if (marshaled.___PriorityLevels_3 != NULL)
{
if (unmarshaled.___PriorityLevels_3 == NULL)
{
unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
}
}
if (marshaled.___Subsystems_4 != NULL)
{
if (unmarshaled.___Subsystems_4 == NULL)
{
unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
}
}
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
{
il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
marshaled.___TypeIDs_0 = NULL;
if (marshaled.___States_1 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___States_1);
marshaled.___States_1 = NULL;
}
if (marshaled.___ReadTypes_2 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
marshaled.___ReadTypes_2 = NULL;
}
if (marshaled.___PriorityLevels_3 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
marshaled.___PriorityLevels_3 = NULL;
}
if (marshaled.___Subsystems_4 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
marshaled.___Subsystems_4 = NULL;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.ReadOnlyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReadOnlyAttribute__ctor_m1AD04580EB8D01BE1657F42BB7B5B7AB7A08C90A (ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.WriteOnlyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteOnlyAttribute__ctor_m90E53F74454BA0EFE06FEAB8291AEDE5F7048AE5 (WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.NativeDisableParallelForRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableParallelForRestrictionAttribute__ctor_m2D113DB59E3B06AF43DDDB4612EEB3A016CFA11E (NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.NativeLeakDetection::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m900BC4C2835A26E5ACE3CFB8A33263AB7704EBDD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.NativeArrayDispose::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061 (NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* __this, const RuntimeMethod* method)
{
{
void* L_0 = __this->___m_Buffer_0;
int32_t L_1 = __this->___m_AllocatorLabel_1;
UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229*>(__this + _offset);
NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.NativeArrayDisposeJob::Execute()
IL2CPP_EXTERN_C IL2CPP_NO_INLINE IL2CPP_METHOD_ATTR void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F (NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method)
{
{
NativeArrayDispose_t2E2EF752F7DFB28A2F9F74355156A3BF0D420229* L_0 = (&__this->___Data_0);
NativeArrayDispose_Dispose_mC90E863B89568E988E0F8FB8E79596A72C5EE061(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F_AdjustorThunk (RuntimeObject* IL2CPP_PARAMETER_RESTRICT __this, const RuntimeMethod* method)
{
NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<NativeArrayDisposeJob_tC4C226F42B67C01224F186D06868C7BCB828E9FB*>(__this + _offset);
NativeArrayDisposeJob_Execute_m2F3CAEB5BFACF52C44D2A2485554D88018650A7F(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableContainerSafetyRestrictionAttribute__ctor_mA6D239ECE04E6D05432C3ACB98ED6CA92C4371A1 (NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B (int64_t ___size0, int32_t ___alignment1, int32_t ___allocator2, const RuntimeMethod* method)
{
typedef void* (*UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B_ftn) (int64_t, int32_t, int32_t);
static UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_Malloc_mA79BF3D6FC86F67D4354A6C8481DB0F13FD6777B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
void* icallRetVal = _il2cpp_icall_func(___size0, ___alignment1, ___allocator2);
return icallRetVal;
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18 (void* ___memory0, int32_t ___allocator1, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18_ftn) (void*, int32_t);
static UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_Free_mA951B190894E1755DE821FCBD35F7AD9FB388F18_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
_il2cpp_icall_func(___memory0, ___allocator1);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B_ftn) (void*, void*, int64_t);
static UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemCpy_m019E657B952C27F705607F0F3D371EEE526B716B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
_il2cpp_icall_func(___destination0, ___source1, ___size2);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34 (void* ___destination0, int32_t ___destinationStride1, void* ___source2, int32_t ___sourceStride3, int32_t ___elementSize4, int32_t ___count5, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t);
static UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mE53A7840FB9957CF249E75DFFB96EAB5D29EDA34_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(___destination0, ___destinationStride1, ___source2, ___sourceStride3, ___elementSize4, ___count5);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemMove(System.Void*,System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemMove_mAF0E5DFE1A5A2AE587152991DAA57D1C06881D47 (void* ___destination0, void* ___source1, int64_t ___size2, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemMove_mAF0E5DFE1A5A2AE587152991DAA57D1C06881D47_ftn) (void*, void*, int64_t);
static UnsafeUtility_MemMove_mAF0E5DFE1A5A2AE587152991DAA57D1C06881D47_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemMove_mAF0E5DFE1A5A2AE587152991DAA57D1C06881D47_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemMove(System.Void*,System.Void*,System.Int64)");
_il2cpp_icall_func(___destination0, ___source1, ___size2);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B (void* ___destination0, uint8_t ___value1, int64_t ___size2, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B_ftn) (void*, uint8_t, int64_t);
static UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)");
_il2cpp_icall_func(___destination0, ___value1, ___size2);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m0535B03E39A2A8CF84AE517549902F0025F67460 (void* ___destination0, int64_t ___size1, const RuntimeMethod* method)
{
{
void* L_0 = ___destination0;
int64_t L_1 = ___size1;
UnsafeUtility_MemSet_mDC75E5E3857CCA05AB3AF19D53BF9DBCB21F923B(L_0, (uint8_t)0, L_1, NULL);
return;
}
}
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCmp(System.Void*,System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_MemCmp_mB5CB8C7A8AD66A3B48114DB7DBCF3BEE80046689 (void* ___ptr10, void* ___ptr21, int64_t ___size2, const RuntimeMethod* method)
{
typedef int32_t (*UnsafeUtility_MemCmp_mB5CB8C7A8AD66A3B48114DB7DBCF3BEE80046689_ftn) (void*, void*, int64_t);
static UnsafeUtility_MemCmp_mB5CB8C7A8AD66A3B48114DB7DBCF3BEE80046689_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemCmp_mB5CB8C7A8AD66A3B48114DB7DBCF3BEE80046689_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCmp(System.Void*,System.Void*,System.Int64)");
int32_t icallRetVal = _il2cpp_icall_func(___ptr10, ___ptr21, ___size2);
return icallRetVal;
}
// System.Int32 Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t UnsafeUtility_SizeOf_m2D039D7A3611C591CA844354AD34E711B44A887D (Type_t* ___type0, const RuntimeMethod* method)
{
typedef int32_t (*UnsafeUtility_SizeOf_m2D039D7A3611C591CA844354AD34E711B44A887D_ftn) (Type_t*);
static UnsafeUtility_SizeOf_m2D039D7A3611C591CA844354AD34E711B44A887D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_SizeOf_m2D039D7A3611C591CA844354AD34E711B44A887D_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::SizeOf(System.Type)");
int32_t icallRetVal = _il2cpp_icall_func(___type0);
return icallRetVal;
}
// System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12 (Type_t* ___type0, const RuntimeMethod* method)
{
typedef bool (*UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12_ftn) (Type_t*);
static UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittable(System.Type)");
bool icallRetVal = _il2cpp_icall_func(___type0);
return icallRetVal;
}
// System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsUnmanaged(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsUnmanaged_m35DC15C86DA024EFA902DAC979CBAEDF25DBBC94 (Type_t* ___type0, const RuntimeMethod* method)
{
typedef bool (*UnsafeUtility_IsUnmanaged_m35DC15C86DA024EFA902DAC979CBAEDF25DBBC94_ftn) (Type_t*);
static UnsafeUtility_IsUnmanaged_m35DC15C86DA024EFA902DAC979CBAEDF25DBBC94_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_IsUnmanaged_m35DC15C86DA024EFA902DAC979CBAEDF25DBBC94_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsUnmanaged(System.Type)");
bool icallRetVal = _il2cpp_icall_func(___type0);
return icallRetVal;
}
// System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsBlittableValueType(System.Type)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsBlittableValueType_m56C5BE8A199A776D953629651A83CB82E7E131AE (Type_t* ___t0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
Type_t* L_0 = ___t0;
NullCheck(L_0);
bool L_1;
L_1 = Type_get_IsValueType_m59AE2E0439DC06347B8D6B38548F3CBA54D38318(L_0, NULL);
if (!L_1)
{
goto IL_0011;
}
}
{
Type_t* L_2 = ___t0;
bool L_3;
L_3 = UnsafeUtility_IsBlittable_mA02A4D57030C222ACE51D898D17DE0847F171E12(L_2, NULL);
G_B3_0 = ((int32_t)(L_3));
goto IL_0012;
}
IL_0011:
{
G_B3_0 = 0;
}
IL_0012:
{
V_0 = (bool)G_B3_0;
goto IL_0015;
}
IL_0015:
{
bool L_4 = V_0;
return L_4;
}
}
// System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForTypeNonBlittableImpl(System.Type,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForTypeNonBlittableImpl_m8DF740505DB28E63443D148E8DCFA7AEEF4055B2 (Type_t* ___t0, String_t* ___name1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1517117F1C97F9858A0CAB40CD0F7B384BE59539);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral17EEFBC9408FC4C31361C306483409E765FBAF81);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC1F8DBD872D411FFE2231413691AA7FBCFE180B5);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
bool V_3 = false;
FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* V_4 = NULL;
int32_t V_5 = 0;
FieldInfo_t* V_6 = NULL;
bool V_7 = false;
{
Type_t* L_0 = ___t0;
NullCheck(L_0);
bool L_1;
L_1 = Type_get_IsValueType_m59AE2E0439DC06347B8D6B38548F3CBA54D38318(L_0, NULL);
V_1 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0020;
}
}
{
String_t* L_3 = ___name1;
Type_t* L_4 = ___t0;
String_t* L_5;
L_5 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteralC1F8DBD872D411FFE2231413691AA7FBCFE180B5, L_3, L_4, NULL);
V_2 = L_5;
goto IL_00a4;
}
IL_0020:
{
Type_t* L_6 = ___t0;
NullCheck(L_6);
bool L_7;
L_7 = Type_get_IsPrimitive_m46ACAAB8F754D37713E3E45437705F4F58FAFA18(L_6, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_0039;
}
}
{
String_t* L_9 = ___name1;
Type_t* L_10 = ___t0;
String_t* L_11;
L_11 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteral17EEFBC9408FC4C31361C306483409E765FBAF81, L_9, L_10, NULL);
V_2 = L_11;
goto IL_00a4;
}
IL_0039:
{
V_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Type_t* L_12 = ___t0;
NullCheck(L_12);
FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* L_13;
L_13 = VirtualFuncInvoker1< FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8*, int32_t >::Invoke(89 /* System.Reflection.FieldInfo[] System.Type::GetFields(System.Reflection.BindingFlags) */, L_12, ((int32_t)52));
V_4 = L_13;
V_5 = 0;
goto IL_0098;
}
IL_004f:
{
FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* L_14 = V_4;
int32_t L_15 = V_5;
NullCheck(L_14);
int32_t L_16 = L_15;
FieldInfo_t* L_17 = (L_14)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
V_6 = L_17;
FieldInfo_t* L_18 = V_6;
NullCheck(L_18);
Type_t* L_19;
L_19 = VirtualFuncInvoker0< Type_t* >::Invoke(17 /* System.Type System.Reflection.FieldInfo::get_FieldType() */, L_18);
bool L_20;
L_20 = UnsafeUtility_IsBlittableValueType_m56C5BE8A199A776D953629651A83CB82E7E131AE(L_19, NULL);
V_7 = (bool)((((int32_t)L_20) == ((int32_t)0))? 1 : 0);
bool L_21 = V_7;
if (!L_21)
{
goto IL_0091;
}
}
{
String_t* L_22 = V_0;
FieldInfo_t* L_23 = V_6;
NullCheck(L_23);
Type_t* L_24;
L_24 = VirtualFuncInvoker0< Type_t* >::Invoke(17 /* System.Type System.Reflection.FieldInfo::get_FieldType() */, L_23);
String_t* L_25 = ___name1;
FieldInfo_t* L_26 = V_6;
NullCheck(L_26);
String_t* L_27;
L_27 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_26);
String_t* L_28;
L_28 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(_stringLiteral1517117F1C97F9858A0CAB40CD0F7B384BE59539, L_25, L_27, NULL);
String_t* L_29;
L_29 = UnsafeUtility_GetReasonForTypeNonBlittableImpl_m8DF740505DB28E63443D148E8DCFA7AEEF4055B2(L_24, L_28, NULL);
String_t* L_30;
L_30 = String_Concat_mAF2CE02CC0CB7460753D0A1A91CCF2B1E9804C5D(L_22, L_29, NULL);
V_0 = L_30;
}
IL_0091:
{
int32_t L_31 = V_5;
V_5 = ((int32_t)il2cpp_codegen_add(L_31, 1));
}
IL_0098:
{
int32_t L_32 = V_5;
FieldInfoU5BU5D_t50D47CBECF1AEB152F555803E3329D9E34DBF8D8* L_33 = V_4;
NullCheck(L_33);
if ((((int32_t)L_32) < ((int32_t)((int32_t)(((RuntimeArray*)L_33)->max_length)))))
{
goto IL_004f;
}
}
{
String_t* L_34 = V_0;
V_2 = L_34;
goto IL_00a4;
}
IL_00a4:
{
String_t* L_35 = V_2;
return L_35;
}
}
// System.Boolean Unity.Collections.LowLevel.Unsafe.UnsafeUtility::IsArrayBlittable(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UnsafeUtility_IsArrayBlittable_m91BBF80B8DF02E272623F07952F1B78CE3C298BD (RuntimeArray* ___arr0, const RuntimeMethod* method)
{
bool V_0 = false;
{
RuntimeArray* L_0 = ___arr0;
NullCheck(L_0);
Type_t* L_1;
L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
NullCheck(L_1);
Type_t* L_2;
L_2 = VirtualFuncInvoker0< Type_t* >::Invoke(46 /* System.Type System.Type::GetElementType() */, L_1);
bool L_3;
L_3 = UnsafeUtility_IsBlittableValueType_m56C5BE8A199A776D953629651A83CB82E7E131AE(L_2, NULL);
V_0 = L_3;
goto IL_0014;
}
IL_0014:
{
bool L_4 = V_0;
return L_4;
}
}
// System.String Unity.Collections.LowLevel.Unsafe.UnsafeUtility::GetReasonForArrayNonBlittable(System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnsafeUtility_GetReasonForArrayNonBlittable_m603AD43CF38A4F21C2CC2CB9F57173DBA3544C6D (RuntimeArray* ___arr0, const RuntimeMethod* method)
{
Type_t* V_0 = NULL;
String_t* V_1 = NULL;
{
RuntimeArray* L_0 = ___arr0;
NullCheck(L_0);
Type_t* L_1;
L_1 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_0, NULL);
NullCheck(L_1);
Type_t* L_2;
L_2 = VirtualFuncInvoker0< Type_t* >::Invoke(46 /* System.Type System.Type::GetElementType() */, L_1);
V_0 = L_2;
Type_t* L_3 = V_0;
Type_t* L_4 = V_0;
NullCheck(L_4);
String_t* L_5;
L_5 = VirtualFuncInvoker0< String_t* >::Invoke(8 /* System.String System.Reflection.MemberInfo::get_Name() */, L_4);
String_t* L_6;
L_6 = UnsafeUtility_GetReasonForTypeNonBlittableImpl_m8DF740505DB28E63443D148E8DCFA7AEEF4055B2(L_3, L_5, NULL);
V_1 = L_6;
goto IL_001c;
}
IL_001c:
{
String_t* L_7 = V_1;
return L_7;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Burst.BurstDiscardAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstDiscardAttribute__ctor_m0AC3131F7C5B377DCA604CD7BB8AC4AA4E161033 (BurstDiscardAttribute_t860FCEA3A7BADFD735A65A36C99B894EB2AAB388* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String Unity.Burst.LowLevel.BurstCompilerService::GetDisassembly(System.Reflection.MethodInfo,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BurstCompilerService_GetDisassembly_mE720C9FEBD33D2F3D0DD7A54606C8422796741D9 (MethodInfo_t* ___m0, String_t* ___compilerOptions1, const RuntimeMethod* method)
{
typedef String_t* (*BurstCompilerService_GetDisassembly_mE720C9FEBD33D2F3D0DD7A54606C8422796741D9_ftn) (MethodInfo_t*, String_t*);
static BurstCompilerService_GetDisassembly_mE720C9FEBD33D2F3D0DD7A54606C8422796741D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_GetDisassembly_mE720C9FEBD33D2F3D0DD7A54606C8422796741D9_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetDisassembly(System.Reflection.MethodInfo,System.String)");
String_t* icallRetVal = _il2cpp_icall_func(___m0, ___compilerOptions1);
return icallRetVal;
}
// System.Int32 Unity.Burst.LowLevel.BurstCompilerService::CompileAsyncDelegateMethod(System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BurstCompilerService_CompileAsyncDelegateMethod_mC99E9649DEB363B4E10DAF953E6905BC3109C944 (RuntimeObject* ___delegateMethod0, String_t* ___compilerOptions1, const RuntimeMethod* method)
{
typedef int32_t (*BurstCompilerService_CompileAsyncDelegateMethod_mC99E9649DEB363B4E10DAF953E6905BC3109C944_ftn) (RuntimeObject*, String_t*);
static BurstCompilerService_CompileAsyncDelegateMethod_mC99E9649DEB363B4E10DAF953E6905BC3109C944_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_CompileAsyncDelegateMethod_mC99E9649DEB363B4E10DAF953E6905BC3109C944_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::CompileAsyncDelegateMethod(System.Object,System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___delegateMethod0, ___compilerOptions1);
return icallRetVal;
}
// System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetAsyncCompiledAsyncDelegateMethod(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mBB4C5AF27A944C1C1A2800078263E2746266452C (int32_t ___userID0, const RuntimeMethod* method)
{
typedef void* (*BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mBB4C5AF27A944C1C1A2800078263E2746266452C_ftn) (int32_t);
static BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mBB4C5AF27A944C1C1A2800078263E2746266452C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_GetAsyncCompiledAsyncDelegateMethod_mBB4C5AF27A944C1C1A2800078263E2746266452C_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetAsyncCompiledAsyncDelegateMethod(System.Int32)");
void* icallRetVal = _il2cpp_icall_func(___userID0);
return icallRetVal;
}
// System.Void* Unity.Burst.LowLevel.BurstCompilerService::GetOrCreateSharedMemory(UnityEngine.Hash128&,System.UInt32,System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* BurstCompilerService_GetOrCreateSharedMemory_mBBDD03A77823022BCA6A5F6E67715ED59037E65E (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___key0, uint32_t ___size_of1, uint32_t ___alignment2, const RuntimeMethod* method)
{
typedef void* (*BurstCompilerService_GetOrCreateSharedMemory_mBBDD03A77823022BCA6A5F6E67715ED59037E65E_ftn) (Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*, uint32_t, uint32_t);
static BurstCompilerService_GetOrCreateSharedMemory_mBBDD03A77823022BCA6A5F6E67715ED59037E65E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_GetOrCreateSharedMemory_mBBDD03A77823022BCA6A5F6E67715ED59037E65E_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetOrCreateSharedMemory(UnityEngine.Hash128&,System.UInt32,System.UInt32)");
void* icallRetVal = _il2cpp_icall_func(___key0, ___size_of1, ___alignment2);
return icallRetVal;
}
// System.Void Unity.Burst.LowLevel.BurstCompilerService::SetCurrentExecutionMode(System.UInt32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstCompilerService_SetCurrentExecutionMode_m3910E08FB013EE13EA7DC3FCC909606DE37329AF (uint32_t ___environment0, const RuntimeMethod* method)
{
typedef void (*BurstCompilerService_SetCurrentExecutionMode_m3910E08FB013EE13EA7DC3FCC909606DE37329AF_ftn) (uint32_t);
static BurstCompilerService_SetCurrentExecutionMode_m3910E08FB013EE13EA7DC3FCC909606DE37329AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_SetCurrentExecutionMode_m3910E08FB013EE13EA7DC3FCC909606DE37329AF_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::SetCurrentExecutionMode(System.UInt32)");
_il2cpp_icall_func(___environment0);
}
// System.UInt32 Unity.Burst.LowLevel.BurstCompilerService::GetCurrentExecutionMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t BurstCompilerService_GetCurrentExecutionMode_m450B13C7403CDA06BD89BB72073F5E9473D6FE09 (const RuntimeMethod* method)
{
typedef uint32_t (*BurstCompilerService_GetCurrentExecutionMode_m450B13C7403CDA06BD89BB72073F5E9473D6FE09_ftn) ();
static BurstCompilerService_GetCurrentExecutionMode_m450B13C7403CDA06BD89BB72073F5E9473D6FE09_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_GetCurrentExecutionMode_m450B13C7403CDA06BD89BB72073F5E9473D6FE09_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::GetCurrentExecutionMode()");
uint32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void Unity.Burst.LowLevel.BurstCompilerService::Log(System.Void*,Unity.Burst.LowLevel.BurstCompilerService/BurstLogType,System.Byte*,System.Byte*,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BurstCompilerService_Log_m9B1B500AC80E0E0ECE3318BF4018D71792EE07AF (void* ___userData0, int32_t ___logType1, uint8_t* ___message2, uint8_t* ___filename3, int32_t ___lineNumber4, const RuntimeMethod* method)
{
typedef void (*BurstCompilerService_Log_m9B1B500AC80E0E0ECE3318BF4018D71792EE07AF_ftn) (void*, int32_t, uint8_t*, uint8_t*, int32_t);
static BurstCompilerService_Log_m9B1B500AC80E0E0ECE3318BF4018D71792EE07AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_Log_m9B1B500AC80E0E0ECE3318BF4018D71792EE07AF_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::Log(System.Void*,Unity.Burst.LowLevel.BurstCompilerService/BurstLogType,System.Byte*,System.Byte*,System.Int32)");
_il2cpp_icall_func(___userData0, ___logType1, ___message2, ___filename3, ___lineNumber4);
}
// System.Boolean Unity.Burst.LowLevel.BurstCompilerService::LoadBurstLibrary(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BurstCompilerService_LoadBurstLibrary_m806CAB0C521D6DE7FCB097661DF13FB64F6F785B (String_t* ___fullPathToLibBurstGenerated0, const RuntimeMethod* method)
{
typedef bool (*BurstCompilerService_LoadBurstLibrary_m806CAB0C521D6DE7FCB097661DF13FB64F6F785B_ftn) (String_t*);
static BurstCompilerService_LoadBurstLibrary_m806CAB0C521D6DE7FCB097661DF13FB64F6F785B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (BurstCompilerService_LoadBurstLibrary_m806CAB0C521D6DE7FCB097661DF13FB64F6F785B_ftn)il2cpp_codegen_resolve_icall ("Unity.Burst.LowLevel.BurstCompilerService::LoadBurstLibrary(System.String)");
bool icallRetVal = _il2cpp_icall_func(___fullPathToLibBurstGenerated0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void JetBrains.Annotations.PureAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SortingLayer::get_id()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Id_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3*>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayer_get_id_m34C4F0E7B0ABD373469EBD8FE0FA7295AF463B1B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.SortingLayer::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B (SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Id_0;
int32_t L_1;
L_1 = SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3*>(__this + _offset);
int32_t _returnValue;
_returnValue = SortingLayer_get_value_mBACAFF777B6431D61DB28537B708E37E7181222B(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.SortingLayer[] UnityEngine.SortingLayer::get_layers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* SortingLayer_get_layers_m0BFF561EBDA518B3DF3EDD7A4EA3F044B4531D43 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* V_1 = NULL;
int32_t V_2 = 0;
bool V_3 = false;
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* V_4 = NULL;
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0;
L_0 = SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59(NULL);
V_0 = L_0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = V_0;
NullCheck(L_1);
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_2 = (SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53*)(SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53*)SZArrayNew(SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_1)->max_length)));
V_1 = L_2;
V_2 = 0;
goto IL_0029;
}
IL_0014:
{
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_3 = V_1;
int32_t L_4 = V_2;
NullCheck(L_3);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = V_0;
int32_t L_6 = V_2;
NullCheck(L_5);
int32_t L_7 = L_6;
int32_t L_8 = (L_5)->GetAt(static_cast<il2cpp_array_size_t>(L_7));
((L_3)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_4)))->___m_Id_0 = L_8;
int32_t L_9 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_9, 1));
}
IL_0029:
{
int32_t L_10 = V_2;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_11 = V_0;
NullCheck(L_11);
V_3 = (bool)((((int32_t)L_10) < ((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length))))? 1 : 0);
bool L_12 = V_3;
if (L_12)
{
goto IL_0014;
}
}
{
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_13 = V_1;
V_4 = L_13;
goto IL_0038;
}
IL_0038:
{
SortingLayerU5BU5D_t3973F6B913DFFDE3AA5525D3A9E01790BD819F53* L_14 = V_4;
return L_14;
}
}
// System.Int32[] UnityEngine.SortingLayer::GetSortingLayerIDsInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59 (const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59_ftn) ();
static SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetSortingLayerIDsInternal_m520C41F1BE4418EF6630293F4F7E4EB5D006CB59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetSortingLayerIDsInternal()");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B (int32_t ___id0, const RuntimeMethod* method)
{
typedef int32_t (*SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B_ftn) (int32_t);
static SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mBB4C1609D3D68940C64087C874E16A817D90321B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___id0);
return icallRetVal;
}
// System.String UnityEngine.SortingLayer::IDToName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* SortingLayer_IDToName_mB89C3892A7245EBE84089B47AE454D576B2EE9D0 (int32_t ___id0, const RuntimeMethod* method)
{
typedef String_t* (*SortingLayer_IDToName_mB89C3892A7245EBE84089B47AE454D576B2EE9D0_ftn) (int32_t);
static SortingLayer_IDToName_mB89C3892A7245EBE84089B47AE454D576B2EE9D0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_IDToName_mB89C3892A7245EBE84089B47AE454D576B2EE9D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::IDToName(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___id0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___time0, float ___value1, const RuntimeMethod* method)
{
{
float L_0 = ___time0;
__this->___m_Time_0 = L_0;
float L_1 = ___value1;
__this->___m_Value_1 = L_1;
__this->___m_InTangent_2 = (0.0f);
__this->___m_OutTangent_3 = (0.0f);
__this->___m_WeightedMode_4 = 0;
__this->___m_InWeight_5 = (0.0f);
__this->___m_OutWeight_6 = (0.0f);
return;
}
}
IL2CPP_EXTERN_C void Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34_AdjustorThunk (RuntimeObject* __this, float ___time0, float ___value1, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34(_thisAdjusted, ___time0, ___value1, method);
}
// System.Void UnityEngine.Keyframe::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method)
{
{
float L_0 = ___time0;
__this->___m_Time_0 = L_0;
float L_1 = ___value1;
__this->___m_Value_1 = L_1;
float L_2 = ___inTangent2;
__this->___m_InTangent_2 = L_2;
float L_3 = ___outTangent3;
__this->___m_OutTangent_3 = L_3;
__this->___m_WeightedMode_4 = 0;
__this->___m_InWeight_5 = (0.0f);
__this->___m_OutWeight_6 = (0.0f);
return;
}
}
IL2CPP_EXTERN_C void Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2_AdjustorThunk (RuntimeObject* __this, float ___time0, float ___value1, float ___inTangent2, float ___outTangent3, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2(_thisAdjusted, ___time0, ___value1, ___inTangent2, ___outTangent3, method);
}
// System.Single UnityEngine.Keyframe::get_time()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Time_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
float _returnValue;
_returnValue = Keyframe_get_time_mB8886F64CBB373936C0C25C4C68397C05779F661(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Keyframe::set_time(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_Time_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe_set_time_m98F165193486C0DF1611B562016595B18052A2D6(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Keyframe::get_value()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Value_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
float _returnValue;
_returnValue = Keyframe_get_value_m53E6B7609086AAAA46E24BAF734EF08E16A3FD6C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Keyframe::set_value(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_Value_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe_set_value_m396D6040A4AB72ED5B9797E8C92DD806FA6F5431(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Keyframe::set_inTangent(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363 (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_InTangent_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe_set_inTangent_m4CBBDDEE23D6E1E498580A6E1C2661E57CD38363(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Keyframe::set_outTangent(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_OutTangent_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*>(__this + _offset);
Keyframe_set_outTangent_m68F2F86E292344CAB2600787D244019B95A89DFE(_thisAdjusted, ___value0, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6 (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6_ftn) (intptr_t);
static AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
_il2cpp_icall_func(___ptr0);
}
// System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___keys0, const RuntimeMethod* method)
{
typedef intptr_t (*AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
static AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
intptr_t icallRetVal = _il2cpp_icall_func(___keys0);
return icallRetVal;
}
// System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___other0, const RuntimeMethod* method)
{
typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t);
static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(__this, ___other0);
return icallRetVal;
}
// System.Void UnityEngine.AnimationCurve::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0010:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
intptr_t L_0 = __this->___m_Ptr_0;
AnimationCurve_Internal_Destroy_mDE388BCCEEA6BE0F27CEA09A047618304DEC68F6(L_0, NULL);
goto IL_0018;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0018:
{
return;
}
}
// System.Single UnityEngine.AnimationCurve::Evaluate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___time0, const RuntimeMethod* method)
{
typedef float (*AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, float);
static AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Evaluate_m50B857043DE251A186032ADBCBB4CEF817F4EE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Evaluate(System.Single)");
float icallRetVal = _il2cpp_icall_func(__this, ___time0);
return icallRetVal;
}
// UnityEngine.Keyframe[] UnityEngine.AnimationCurve::get_keys()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_get_keys_m34452C69464AB459C04BFFEA4F541F06B419AC4E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL;
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0;
L_0 = AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.AnimationCurve::set_keys(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_keys_mBE1284B44CDBB1D8381177A3D581A6E71467F95C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___value0, const RuntimeMethod* method)
{
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___value0;
AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D(__this, L_0, NULL);
return;
}
}
// System.Int32 UnityEngine.AnimationCurve::AddKey(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, float ___time0, float ___value1, const RuntimeMethod* method)
{
typedef int32_t (*AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, float, float);
static AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_AddKey_mCA9B224D2D4721FB676505CEC6AA4FDCCC58C15B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey(System.Single,System.Single)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___time0, ___value1);
return icallRetVal;
}
// System.Int32 UnityEngine.AnimationCurve::AddKey(UnityEngine.Keyframe)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_mBB48B2229D76098019DDAA1F2BAAEFE59F47CCCC (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___key0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_0 = ___key0;
int32_t L_1;
L_1 = AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.AnimationCurve::AddKey_Internal(UnityEngine.Keyframe)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_mAF283699ABF961F174C78AADEEB826591841F795 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___key0, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13(__this, (&___key0), NULL);
return L_0;
}
}
// System.Int32 UnityEngine.AnimationCurve::MoveKey(System.Int32,UnityEngine.Keyframe)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_mAC711C1D426D97066B8930CBF6E23F86B7189966 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 ___key1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
int32_t L_1;
L_1 = AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3(__this, L_0, (&___key1), NULL);
return L_1;
}
}
// System.Void UnityEngine.AnimationCurve::RemoveKey(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
static AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_RemoveKey_mAE4100B66817E32F227821FAF747B9F86F65F88C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::RemoveKey(System.Int32)");
_il2cpp_icall_func(__this, ___index0);
}
// UnityEngine.Keyframe UnityEngine.AnimationCurve::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 AnimationCurve_get_Item_mD4E73EE674F7A82673F1A9CEB8E5EF86BA47E64B (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_1;
L_1 = AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.AnimationCurve::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
typedef int32_t (*AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
static AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_get_length_m259A67BB0870D3A153F6FEDBB06CB0D24089CD81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::get_length()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___keys0, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
static AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_SetKeys_m68D6CAD69A3023D8DA02F66890BE2E2A76ACEE6D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SetKeys(UnityEngine.Keyframe[])");
_il2cpp_icall_func(__this, ___keys0);
}
// UnityEngine.Keyframe UnityEngine.AnimationCurve::GetKey(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 AnimationCurve_GetKey_m22E6B8D1548BBE2F08141ABFBAE0BFC3779FC08E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, const RuntimeMethod* method)
{
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F(__this, L_0, (&V_0), NULL);
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Keyframe[] UnityEngine.AnimationCurve::GetKeys()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
typedef KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* (*AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
static AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_GetKeys_mB151732233920FC27E3842AE48D0557F29074C29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKeys()");
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, float ___weight1, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t, float);
static AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_SmoothTangents_mB05466AFD58B000AA7E8F0FE9E09C38BDEEB2075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::SmoothTangents(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___index0, ___weight1);
}
// UnityEngine.AnimationCurve UnityEngine.AnimationCurve::Linear(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AnimationCurve_Linear_m9C6C4ECB6BF4F0515EBD4EFDA97CF623B92B1362 (float ___timeStart0, float ___valueStart1, float ___timeEnd2, float ___valueEnd3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_1 = NULL;
bool V_2 = false;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_3;
memset((&V_3), 0, sizeof(V_3));
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_4 = NULL;
{
float L_0 = ___timeStart0;
float L_1 = ___timeEnd2;
V_2 = (bool)((((float)L_0) == ((float)L_1))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_002a;
}
}
{
float L_3 = ___timeStart0;
float L_4 = ___valueStart1;
Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34((&V_3), L_3, L_4, NULL);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_5 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)1);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_6 = L_5;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_7 = V_3;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_7);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_8 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
NullCheck(L_8);
AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_8, L_6, NULL);
V_4 = L_8;
goto IL_006b;
}
IL_002a:
{
float L_9 = ___valueEnd3;
float L_10 = ___valueStart1;
float L_11 = ___timeEnd2;
float L_12 = ___timeStart0;
V_0 = ((float)(((float)il2cpp_codegen_subtract(L_9, L_10))/((float)il2cpp_codegen_subtract(L_11, L_12))));
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_13 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_14 = L_13;
float L_15 = ___timeStart0;
float L_16 = ___valueStart1;
float L_17 = V_0;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_18;
memset((&L_18), 0, sizeof(L_18));
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_18), L_15, L_16, (0.0f), L_17, /*hidden argument*/NULL);
NullCheck(L_14);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_18);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_19 = L_14;
float L_20 = ___timeEnd2;
float L_21 = ___valueEnd3;
float L_22 = V_0;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_23;
memset((&L_23), 0, sizeof(L_23));
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_23), L_20, L_21, L_22, (0.0f), /*hidden argument*/NULL);
NullCheck(L_19);
(L_19)->SetAt(static_cast<il2cpp_array_size_t>(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_23);
V_1 = L_19;
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_24 = V_1;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_25 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
NullCheck(L_25);
AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_25, L_24, NULL);
V_4 = L_25;
goto IL_006b;
}
IL_006b:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_26 = V_4;
return L_26;
}
}
// UnityEngine.AnimationCurve UnityEngine.AnimationCurve::EaseInOut(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* AnimationCurve_EaseInOut_mA8461373A0FC9464E20724CAD519973F85FE4A15 (float ___timeStart0, float ___valueStart1, float ___timeEnd2, float ___valueEnd3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* V_0 = NULL;
bool V_1 = false;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 V_2;
memset((&V_2), 0, sizeof(V_2));
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_3 = NULL;
{
float L_0 = ___timeStart0;
float L_1 = ___timeEnd2;
V_1 = (bool)((((float)L_0) == ((float)L_1))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0029;
}
}
{
float L_3 = ___timeStart0;
float L_4 = ___valueStart1;
Keyframe__ctor_mECF144086B28785BE911A22C06194A9E0FBF3C34((&V_2), L_3, L_4, NULL);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_5 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)1);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_6 = L_5;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_7 = V_2;
NullCheck(L_6);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_7);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_8 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
NullCheck(L_8);
AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_8, L_6, NULL);
V_3 = L_8;
goto IL_0069;
}
IL_0029:
{
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_9 = (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)SZArrayNew(KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3_il2cpp_TypeInfo_var, (uint32_t)2);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_10 = L_9;
float L_11 = ___timeStart0;
float L_12 = ___valueStart1;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_13;
memset((&L_13), 0, sizeof(L_13));
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_13), L_11, L_12, (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_10);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(0), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_13);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_14 = L_10;
float L_15 = ___timeEnd2;
float L_16 = ___valueEnd3;
Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 L_17;
memset((&L_17), 0, sizeof(L_17));
Keyframe__ctor_m0E7D85642F12A3DAFA1768351CC7670648C41AB2((&L_17), L_15, L_16, (0.0f), (0.0f), /*hidden argument*/NULL);
NullCheck(L_14);
(L_14)->SetAt(static_cast<il2cpp_array_size_t>(1), (Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0)L_17);
V_0 = L_14;
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_18 = V_0;
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_19 = (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)il2cpp_codegen_object_new(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
NullCheck(L_19);
AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E(L_19, L_18, NULL);
V_3 = L_19;
goto IL_0069;
}
IL_0069:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_20 = V_3;
return L_20;
}
}
// System.Void UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
static AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_set_preWrapMode_mA618E67F536483FA5F3507A2D97C045E089D1B2D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_preWrapMode(UnityEngine.WrapMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t);
static AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_set_postWrapMode_m39A4758ABD5D2AEE475940829352792FE7E9CBA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::set_postWrapMode(UnityEngine.WrapMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___keys0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___keys0;
intptr_t L_1;
L_1 = AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499(L_0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
// System.Void UnityEngine.AnimationCurve::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = AnimationCurve_Internal_Create_m40E65549F706F1109BE743E2FCDBE06D42556499((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___o0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___o0;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_000e:
{
RuntimeObject* L_2 = ___o0;
V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0044;
}
IL_001b:
{
RuntimeObject* L_4 = ___o0;
NullCheck(L_4);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0035;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_0035:
{
RuntimeObject* L_8 = ___o0;
bool L_9;
L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL);
V_1 = L_9;
goto IL_0044;
}
IL_0044:
{
bool L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___other0;
V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0049;
}
IL_000e:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___other0;
V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_001b:
{
intptr_t* L_4 = (&__this->___m_Ptr_0);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___other0;
NullCheck(L_5);
intptr_t L_6 = L_5->___m_Ptr_0;
intptr_t L_7 = L_6;
RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
bool L_9;
L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_003a;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_003a:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___other0;
NullCheck(L_11);
intptr_t L_12 = L_11->___m_Ptr_0;
bool L_13;
L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL);
V_1 = L_13;
goto IL_0049;
}
IL_0049:
{
bool L_14 = V_1;
return L_14;
}
}
// System.Int32 UnityEngine.AnimationCurve::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___key0, const RuntimeMethod* method)
{
typedef int32_t (*AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*);
static AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_AddKey_Internal_Injected_m1847C851D629798A28DCB9433939CC9F47827D13_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::AddKey_Internal_Injected(UnityEngine.Keyframe&)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___key0);
return icallRetVal;
}
// System.Int32 UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___key1, const RuntimeMethod* method)
{
typedef int32_t (*AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*);
static AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_MoveKey_Injected_mAC3D71D59C7975E038B8D085B21665B18100E3E3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::MoveKey_Injected(System.Int32,UnityEngine.Keyframe&)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___index0, ___key1);
return icallRetVal;
}
// System.Void UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, int32_t ___index0, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* ___ret1, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, int32_t, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0*);
static AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_GetKey_Injected_mDE9640F589CB065C6872F3B61F27F2F759C83C0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::GetKey_Injected(System.Int32,UnityEngine.Keyframe&)");
_il2cpp_icall_func(__this, ___index0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Application::Quit(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115 (int32_t ___exitCode0, const RuntimeMethod* method)
{
typedef void (*Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115_ftn) (int32_t);
static Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::Quit(System.Int32)");
_il2cpp_icall_func(___exitCode0);
}
// System.Void UnityEngine.Application::Quit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Quit_m965C6D4CA85A24DD95B347D22837074F19C58134 (const RuntimeMethod* method)
{
{
Application_Quit_m3F5A0BEC12A603F96B5C27D658C606B4B3196115(0, NULL);
return;
}
}
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337_ftn) ();
static Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isPlaying_m0B3B501E1093739F8887A0DAC5F61D9CB49CC337_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isFocused()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_m5E2835D701463AB393851163788F1F2DF3770E3E (const RuntimeMethod* method)
{
typedef bool (*Application_get_isFocused_m5E2835D701463AB393851163788F1F2DF3770E3E_ftn) ();
static Application_get_isFocused_m5E2835D701463AB393851163788F1F2DF3770E3E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isFocused_m5E2835D701463AB393851163788F1F2DF3770E3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_runInBackground()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_runInBackground_m8D33ECA3D3F79D944AAF4D2BDECB3FC3E8CC7C56 (const RuntimeMethod* method)
{
typedef bool (*Application_get_runInBackground_m8D33ECA3D3F79D944AAF4D2BDECB3FC3E8CC7C56_ftn) ();
static Application_get_runInBackground_m8D33ECA3D3F79D944AAF4D2BDECB3FC3E8CC7C56_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_runInBackground_m8D33ECA3D3F79D944AAF4D2BDECB3FC3E8CC7C56_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_runInBackground()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isBatchMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mBE1AD2AA536A0252E56EF19F72E3EA31A8733EE9 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isBatchMode_mBE1AD2AA536A0252E56EF19F72E3EA31A8733EE9_ftn) ();
static Application_get_isBatchMode_mBE1AD2AA536A0252E56EF19F72E3EA31A8733EE9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isBatchMode_mBE1AD2AA536A0252E56EF19F72E3EA31A8733EE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_dataPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_dataPath_mBBC742FA17F8BD4156C4CB98480BEFBFB0BBB6D9 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_dataPath_mBBC742FA17F8BD4156C4CB98480BEFBFB0BBB6D9_ftn) ();
static Application_get_dataPath_mBBC742FA17F8BD4156C4CB98480BEFBFB0BBB6D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_dataPath_mBBC742FA17F8BD4156C4CB98480BEFBFB0BBB6D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_dataPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_streamingAssetsPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD_ftn) ();
static Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_streamingAssetsPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_persistentDataPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_m787EBC9B0862E7617DCD6CABD2147E61717EAC17 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_persistentDataPath_m787EBC9B0862E7617DCD6CABD2147E61717EAC17_ftn) ();
static Application_get_persistentDataPath_m787EBC9B0862E7617DCD6CABD2147E61717EAC17_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_persistentDataPath_m787EBC9B0862E7617DCD6CABD2147E61717EAC17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_unityVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_unityVersion_m09F45DDCFA0A4414AA296A595FDB0B59B44F5387 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_unityVersion_m09F45DDCFA0A4414AA296A595FDB0B59B44F5387_ftn) ();
static Application_get_unityVersion_m09F45DDCFA0A4414AA296A595FDB0B59B44F5387_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_unityVersion_m09F45DDCFA0A4414AA296A595FDB0B59B44F5387_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_unityVersion()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_version()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_version_mD6AC9813ABCAD4D2A1F764F99E26068CA5B830F2 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_version_mD6AC9813ABCAD4D2A1F764F99E26068CA5B830F2_ftn) ();
static Application_get_version_mD6AC9813ABCAD4D2A1F764F99E26068CA5B830F2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_version_mD6AC9813ABCAD4D2A1F764F99E26068CA5B830F2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_version()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_productName()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_productName_m00192B33A17C93424812C4A99AEA41993380EBA1 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_productName_m00192B33A17C93424812C4A99AEA41993380EBA1_ftn) ();
static Application_get_productName_m00192B33A17C93424812C4A99AEA41993380EBA1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_productName_m00192B33A17C93424812C4A99AEA41993380EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_productName()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Application::get_targetFrameRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_targetFrameRate_mB9877E89AFCF1CF0651D9471D5152490BF66BE5E (const RuntimeMethod* method)
{
typedef int32_t (*Application_get_targetFrameRate_mB9877E89AFCF1CF0651D9471D5152490BF66BE5E_ftn) ();
static Application_get_targetFrameRate_mB9877E89AFCF1CF0651D9471D5152490BF66BE5E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_targetFrameRate_mB9877E89AFCF1CF0651D9471D5152490BF66BE5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_targetFrameRate()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Application::set_targetFrameRate(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_targetFrameRate_m794A13DC5116C506B042663606691257CF3A7325 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Application_set_targetFrameRate_m794A13DC5116C506B042663606691257CF3A7325_ftn) (int32_t);
static Application_set_targetFrameRate_m794A13DC5116C506B042663606691257CF3A7325_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_set_targetFrameRate_m794A13DC5116C506B042663606691257CF3A7325_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_targetFrameRate(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.Application::SetLogCallbackDefined(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED (bool ___defined0, const RuntimeMethod* method)
{
typedef void (*Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED_ftn) (bool);
static Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::SetLogCallbackDefined(System.Boolean)");
_il2cpp_icall_func(___defined0);
}
// System.Void UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_backgroundLoadingPriority_mF4B1C267CFF186E04549E30C428B7BCF55AE6244 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Application_set_backgroundLoadingPriority_mF4B1C267CFF186E04549E30C428B7BCF55AE6244_ftn) (int32_t);
static Application_set_backgroundLoadingPriority_mF4B1C267CFF186E04549E30C428B7BCF55AE6244_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_set_backgroundLoadingPriority_mF4B1C267CFF186E04549E30C428B7BCF55AE6244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_backgroundLoadingPriority(UnityEngine.ThreadPriority)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D (const RuntimeMethod* method)
{
typedef int32_t (*Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D_ftn) ();
static Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isMobilePlatform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isMobilePlatform_mBFFD8F419C7FB2FF99C84497C135007BFB5F8B53 (const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
{
int32_t L_0;
L_0 = Application_get_platform_m1AB34E71D9885B120F6021EB2B11DCB28CD6008D(NULL);
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if ((((int32_t)L_2) == ((int32_t)8)))
{
goto IL_001f;
}
}
{
goto IL_000f;
}
IL_000f:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)((int32_t)11))))
{
goto IL_001f;
}
}
{
goto IL_0016;
}
IL_0016:
{
int32_t L_4 = V_0;
if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_4, ((int32_t)18)))) > ((uint32_t)2))))
{
goto IL_0023;
}
}
{
goto IL_002e;
}
IL_001f:
{
V_2 = (bool)1;
goto IL_0032;
}
IL_0023:
{
int32_t L_5;
L_5 = SystemInfo_get_deviceType_mB67B9AC09C2BE8A8B0AED6765AD70719D15C889F(NULL);
V_2 = (bool)((((int32_t)L_5) == ((int32_t)1))? 1 : 0);
goto IL_0032;
}
IL_002e:
{
V_2 = (bool)0;
goto IL_0032;
}
IL_0032:
{
bool L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Application::CallLowMemory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_mEDE4C1A091B81B3A96F2BC498EE8467D38A54D0E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* V_0 = NULL;
bool V_1 = false;
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___lowMemory_0;
V_0 = L_0;
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_3 = V_0;
NullCheck(L_3);
LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline(L_3, NULL);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Application::add_logMessageReceivedThreaded(UnityEngine.Application/LogCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_logMessageReceivedThreaded_mCD24570CD0E4C045B514CA0D12C6E958267F392A (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_1 = ___value0;
Delegate_t* L_2;
L_2 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_0, L_1, NULL);
((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2 = ((LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)CastclassSealed((RuntimeObject*)L_2, LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2), (void*)((LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)CastclassSealed((RuntimeObject*)L_2, LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413_il2cpp_TypeInfo_var)));
Application_SetLogCallbackDefined_m275899BCF3219C71F4C54EDF842A7A05F7BEC5ED((bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Application::remove_logMessageReceivedThreaded(UnityEngine.Application/LogCallback)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_logMessageReceivedThreaded_m567C4573D62951D08A1221DDF35B9693E4EADDD9 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_1 = ___value0;
Delegate_t* L_2;
L_2 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_0, L_1, NULL);
((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2 = ((LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)CastclassSealed((RuntimeObject*)L_2, LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413_il2cpp_TypeInfo_var));
Il2CppCodeGenWriteBarrier((void**)(&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2), (void*)((LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)CastclassSealed((RuntimeObject*)L_2, LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413_il2cpp_TypeInfo_var)));
return;
}
}
// System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_mAF3C44463FC74C427245D3C057D6C71F584D7FAD (String_t* ___logString0, String_t* ___stackTrace1, int32_t ___type2, bool ___invokedOnMainThread3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_0 = NULL;
bool V_1 = false;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
bool L_0 = ___invokedOnMainThread3;
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_0020;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandler_1;
V_2 = L_2;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_3 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_001f;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_5 = V_2;
String_t* L_6 = ___logString0;
String_t* L_7 = ___stackTrace1;
int32_t L_8 = ___type2;
NullCheck(L_5);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_5, L_6, L_7, L_8, NULL);
}
IL_001f:
{
}
IL_0020:
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_9 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
V_0 = L_9;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_10 = V_0;
V_4 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_003a;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_12 = V_0;
String_t* L_13 = ___logString0;
String_t* L_14 = ___stackTrace1;
int32_t L_15 = ___type2;
NullCheck(L_12);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_12, L_13, L_14, L_15, NULL);
}
IL_003a:
{
return;
}
}
// System.Void UnityEngine.Application::add_focusChanged(System.Action`1<System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_focusChanged_mBD1C04E705BFAA42A2D76DF36480126797B92995 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = L_0;
}
IL_0006:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0;
V_1 = L_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var));
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_5 = V_2;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3), L_5, L_6);
V_0 = L_7;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Application::remove_focusChanged(System.Action`1<System.Boolean>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_focusChanged_m4CA301AB76C56118CC2E13CE73986FCB642D8B23 (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_0 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_1 = NULL;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* V_2 = NULL;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = L_0;
}
IL_0006:
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_1 = V_0;
V_1 = L_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)Castclass((RuntimeObject*)L_4, Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C_il2cpp_TypeInfo_var));
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_5 = V_2;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_6 = V_1;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3), L_5, L_6);
V_0 = L_7;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_8 = V_0;
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_8) == ((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Application::add_quitting(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_add_quitting_m0FEF9560C9CB99F40EEE8585455B4461101F70F4 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = L_0;
}
IL_0006:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Combine_m8B9D24CED35033C7FC56501DFE650F5CB7FF012C(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
V_0 = L_7;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Void UnityEngine.Application::remove_quitting(System.Action)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_remove_quitting_mC309C9BF095DF4D065340A2F47CC69FC6F7BEFB9 (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_0 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_1 = NULL;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* V_2 = NULL;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = L_0;
}
IL_0006:
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_1 = V_0;
V_1 = L_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_3 = ___value0;
Delegate_t* L_4;
L_4 = Delegate_Remove_m40506877934EC1AD4ADAE57F5E97AF0BC0F96116(L_2, L_3, NULL);
V_2 = ((Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)CastclassSealed((RuntimeObject*)L_4, Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var));
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_5 = V_2;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_6 = V_1;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_7;
L_7 = InterlockedCompareExchangeImpl<Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*>((&((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6), L_5, L_6);
V_0 = L_7;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_8 = V_0;
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_9 = V_1;
if ((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_8) == ((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_9))))
{
goto IL_0006;
}
}
{
return;
}
}
// System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_m5D925FE7AA2E59A1CCCA8783ECDFAFA43FD94EA9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* V_1 = NULL;
int32_t V_2 = 0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
Exception_t* V_6 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
V_0 = (bool)((!(((RuntimeObject*)(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_005a;
}
}
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
NullCheck(L_2);
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_3;
L_3 = VirtualFuncInvoker0< DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* >::Invoke(10 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
V_1 = L_3;
V_2 = 0;
goto IL_0053;
}
IL_001e:
{
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_4 = V_1;
int32_t L_5 = V_2;
NullCheck(L_4);
int32_t L_6 = L_5;
Delegate_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_3 = ((Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)Castclass((RuntimeObject*)L_7, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var));
}
try
{// begin try (depth: 1)
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = V_3;
NullCheck(L_8);
bool L_9;
L_9 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_8, NULL);
V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_003d_1;
}
}
{
V_5 = (bool)0;
goto IL_005f;
}
IL_003d_1:
{
goto IL_004e;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0040;
}
throw e;
}
CATCH_0040:
{// begin catch(System.Exception)
V_6 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_11 = V_6;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_m82E44FEC6B03BC34AFC2CAF6583051570C60CB9E(L_11, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_004e;
}// end catch (depth: 1)
IL_004e:
{
int32_t L_12 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_0053:
{
int32_t L_13 = V_2;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_14 = V_1;
NullCheck(L_14);
if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
{
goto IL_001e;
}
}
{
}
IL_005a:
{
V_5 = (bool)1;
goto IL_005f;
}
IL_005f:
{
bool L_15 = V_5;
return L_15;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m72090516F3E7794420B7D8F9A748F37ECE28CC33 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationUnload()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_m7809D21025D13B748A204471D021FDF14DE4CA4F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeOnBeforeRender()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_m95B5893DA961B70E61B0C8A89DA121E48D9DFA5F (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
BeforeRenderHelper_Invoke_m3CF1B83F9AA30342B05FB6F38B7909338B81C3F8(NULL);
return;
}
}
// System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m7C803F5C1A2F5CCE59FBE0F03DE7FE254009650B (bool ___focus0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
bool L_3 = ___focus0;
NullCheck(L_2);
Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m8E9FC172650F96B9374AA13BF0F57488D340E008 (String_t* ___url0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
String_t* L_3 = ___url0;
NullCheck(L_2);
Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Boolean UnityEngine.Application::get_isEditor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_m0377DB707B566C8E21DA3CD99963210F6D57D234 (const RuntimeMethod* method)
{
bool V_0 = false;
{
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
bool L_0 = V_0;
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* currentDelegate = reinterpret_cast<LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Open(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Closed(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Open;
else
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Closed;
}
__this->___extra_arg_5 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast;
}
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* currentDelegate = reinterpret_cast<LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___condition0, ___stackTrace1, ___type2, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Open(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___condition0, ___stackTrace1, ___type2, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Closed(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___condition0, ___stackTrace1, ___type2, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
InvokerActionInvoker3< String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___condition0, ___stackTrace1, ___type2);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
InvokerActionInvoker4< RuntimeObject*, String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___condition0, ___stackTrace1, ___type2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___condition0' to native representation
char* ____condition0_marshaled = NULL;
____condition0_marshaled = il2cpp_codegen_marshal_string(___condition0);
// Marshaling of parameter '___stackTrace1' to native representation
char* ____stackTrace1_marshaled = NULL;
____stackTrace1_marshaled = il2cpp_codegen_marshal_string(___stackTrace1);
// Native function invocation
il2cppPInvokeFunc(____condition0_marshaled, ____stackTrace1_marshaled, ___type2);
// Marshaling cleanup of parameter '___condition0' native representation
il2cpp_codegen_marshal_free(____condition0_marshaled);
____condition0_marshaled = NULL;
// Marshaling cleanup of parameter '___stackTrace1' native representation
il2cpp_codegen_marshal_free(____stackTrace1_marshaled);
____stackTrace1_marshaled = NULL;
}
// System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 3;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Open;
else
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Closed;
}
else
{
bool isOpen = methodCount == 2;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Open;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast;
}
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___condition0, ___stackTrace1, ___type2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m8A49BB7810C2869C7E043264CD7CC04226FB4E84 (intptr_t ___nativeHandle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL;
{
intptr_t L_0 = ___nativeHandle0;
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
NullCheck(L_1);
BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___nativeHandle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0 = ___nativeHandle0;
bool L_1;
L_1 = IntPtr_op_Equality_m73759B51FE326460AC87A0E386480226EF2FABED(L_0, (0), NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0022;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var)));
}
IL_0022:
{
intptr_t L_4 = ___nativeHandle0;
__this->___m_Ptr_0 = L_4;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.CachedAssetBundle
IL2CPP_EXTERN_C void CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshal_pinvoke(const CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91& unmarshaled, CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_pinvoke& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_Name_0);
marshaled.___m_Hash_1 = unmarshaled.___m_Hash_1;
}
IL2CPP_EXTERN_C void CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshal_pinvoke_back(const CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_pinvoke& marshaled, CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_Name_0));
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 unmarshaledm_Hash_temp_1;
memset((&unmarshaledm_Hash_temp_1), 0, sizeof(unmarshaledm_Hash_temp_1));
unmarshaledm_Hash_temp_1 = marshaled.___m_Hash_1;
unmarshaled.___m_Hash_1 = unmarshaledm_Hash_temp_1;
}
// Conversion method for clean up from marshalling of: UnityEngine.CachedAssetBundle
IL2CPP_EXTERN_C void CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshal_pinvoke_cleanup(CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.CachedAssetBundle
IL2CPP_EXTERN_C void CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshal_com(const CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91& unmarshaled, CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_com& marshaled)
{
marshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_Name_0);
marshaled.___m_Hash_1 = unmarshaled.___m_Hash_1;
}
IL2CPP_EXTERN_C void CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshal_com_back(const CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_com& marshaled, CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91& unmarshaled)
{
unmarshaled.___m_Name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_Name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_Name_0));
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 unmarshaledm_Hash_temp_1;
memset((&unmarshaledm_Hash_temp_1), 0, sizeof(unmarshaledm_Hash_temp_1));
unmarshaledm_Hash_temp_1 = marshaled.___m_Hash_1;
unmarshaled.___m_Hash_1 = unmarshaledm_Hash_temp_1;
}
// Conversion method for clean up from marshalling of: UnityEngine.CachedAssetBundle
IL2CPP_EXTERN_C void CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshal_com_cleanup(CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_Name_0);
marshaled.___m_Name_0 = NULL;
}
// System.Void UnityEngine.CachedAssetBundle::.ctor(System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE (CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* __this, String_t* ___name0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
__this->___m_Name_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Name_0), (void*)L_0);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = ___hash1;
__this->___m_Hash_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE_AdjustorThunk (RuntimeObject* __this, String_t* ___name0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, const RuntimeMethod* method)
{
CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91*>(__this + _offset);
CachedAssetBundle__ctor_m13AD50663A3717FD159A25BED5C6634425DCC4CE(_thisAdjusted, ___name0, ___hash1, method);
}
// System.String UnityEngine.CachedAssetBundle::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F (CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->___m_Name_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91*>(__this + _offset);
String_t* _returnValue;
_returnValue = CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Hash128 UnityEngine.CachedAssetBundle::get_hash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803 (CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* __this, const RuntimeMethod* method)
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_0 = __this->___m_Hash_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91*>(__this + _offset);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 _returnValue;
_returnValue = CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Cache::get_handle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
int32_t _returnValue;
_returnValue = Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Cache::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
int32_t _returnValue;
_returnValue = Cache_GetHashCode_m2F1F1DE9B210D0EDD86E1CE67747C2F24BA5F1CA(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Cache::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
RuntimeObject* L_0 = ___other0;
if (!((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC_il2cpp_TypeInfo_var)))
{
goto IL_0017;
}
}
{
RuntimeObject* L_1 = ___other0;
bool L_2;
L_2 = Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF(__this, ((*(Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*)((Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*)(Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*)UnBox(L_1, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC_il2cpp_TypeInfo_var)))), NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0018;
}
IL_0017:
{
G_B3_0 = 0;
}
IL_0018:
{
V_0 = (bool)G_B3_0;
goto IL_001b;
}
IL_001b:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
bool _returnValue;
_returnValue = Cache_Equals_m3DB74990DCC1F394002F8362D05F8CA885E54CFB(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Cache::Equals(UnityEngine.Cache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0;
L_0 = Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7(__this, NULL);
int32_t L_1;
L_1 = Cache_get_handle_m19051A0A2413598508FED0A5AF9889F676CA5EF7((&___other0), NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)L_1))? 1 : 0);
goto IL_0013;
}
IL_0013:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF_AdjustorThunk (RuntimeObject* __this, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC ___other0, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
bool _returnValue;
_returnValue = Cache_Equals_m611AF1B7EF2E1638DDFD58C9CDE0410648C97FDF(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Cache::get_valid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = __this->___m_Handle_0;
bool L_1;
L_1 = Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C bool Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
bool _returnValue;
_returnValue = Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Cache::Cache_IsValid(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D (int32_t ___handle0, const RuntimeMethod* method)
{
typedef bool (*Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D_ftn) (int32_t);
static Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cache_Cache_IsValid_mC6F8587ECBDB1614216900E4E169BED9D21C4A4D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cache::Cache_IsValid(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___handle0);
return icallRetVal;
}
// System.String UnityEngine.Cache::get_path()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
int32_t L_0 = __this->___m_Handle_0;
String_t* L_1;
L_1 = Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C String_t* Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
String_t* _returnValue;
_returnValue = Cache_get_path_m1B76A64D3D140D5C9CB296752AA4431BEA524A22(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Cache::Cache_GetPath(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763 (int32_t ___handle0, const RuntimeMethod* method)
{
typedef String_t* (*Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763_ftn) (int32_t);
static Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cache_Cache_GetPath_mC0BF73241B1347C4F98836ED4A041E2DF5650763_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cache::Cache_GetPath(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___handle0);
return icallRetVal;
}
// System.Void UnityEngine.Cache::set_maximumAvailableStorageSpace(System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, int64_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Handle_0;
int64_t L_1 = ___value0;
Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C_AdjustorThunk (RuntimeObject* __this, int64_t ___value0, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
Cache_set_maximumAvailableStorageSpace_m621FFE26FFFD2C2CD9A0BD81C7DAFDC9B6ED699C(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Cache::Cache_SetMaximumDiskSpaceAvailable(System.Int32,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559 (int32_t ___handle0, int64_t ___value1, const RuntimeMethod* method)
{
typedef void (*Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559_ftn) (int32_t, int64_t);
static Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cache_Cache_SetMaximumDiskSpaceAvailable_m216E84BBC60B807F9926B3CDC5828743585F3559_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cache::Cache_SetMaximumDiskSpaceAvailable(System.Int32,System.Int64)");
_il2cpp_icall_func(___handle0, ___value1);
}
// System.Void UnityEngine.Cache::set_expirationDelay(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Handle_0;
int32_t L_1 = ___value0;
Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*>(__this + _offset);
Cache_set_expirationDelay_mDB826E622A46D2856237945D2E0088453980F6EF(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Cache::Cache_SetExpirationDelay(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA (int32_t ___handle0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA_ftn) (int32_t, int32_t);
static Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cache_Cache_SetExpirationDelay_mF1B0B651CE60D891B3391F3780A3F063074900CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cache::Cache_SetExpirationDelay(System.Int32,System.Int32)");
_il2cpp_icall_func(___handle0, ___value1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Caching::set_compressionEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_set_compressionEnabled_mF8D139F9EF57EED60019F94599777B1506EF533F (bool ___value0, const RuntimeMethod* method)
{
typedef void (*Caching_set_compressionEnabled_mF8D139F9EF57EED60019F94599777B1506EF533F_ftn) (bool);
static Caching_set_compressionEnabled_mF8D139F9EF57EED60019F94599777B1506EF533F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_set_compressionEnabled_mF8D139F9EF57EED60019F94599777B1506EF533F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::set_compressionEnabled(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.Caching::get_ready()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_get_ready_mD35419F411EBA15AF02F527D9A46AAF4E26C8205 (const RuntimeMethod* method)
{
typedef bool (*Caching_get_ready_mD35419F411EBA15AF02F527D9A46AAF4E26C8205_ftn) ();
static Caching_get_ready_mD35419F411EBA15AF02F527D9A46AAF4E26C8205_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_get_ready_mD35419F411EBA15AF02F527D9A46AAF4E26C8205_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::get_ready()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Caching::ClearCachedVersion(System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersion_m5C51D9A4E3CFB267B265BD4EDC76C6A8D9A10A4F (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
String_t* L_0 = ___assetBundleName0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0016;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC21094EB0AFF524912D5E03E9D70DBF9C0E440EB)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Caching_ClearCachedVersion_m5C51D9A4E3CFB267B265BD4EDC76C6A8D9A10A4F_RuntimeMethod_var)));
}
IL_0016:
{
String_t* L_4 = ___assetBundleName0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___hash1;
bool L_6;
L_6 = Caching_ClearCachedVersionInternal_mE9EFF9D90CD0DAE0C3FE9CF77ACB2BE0B395783D(L_4, L_5, NULL);
V_1 = L_6;
goto IL_0020;
}
IL_0020:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.Caching::ClearCachedVersionInternal(System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersionInternal_mE9EFF9D90CD0DAE0C3FE9CF77ACB2BE0B395783D (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___assetBundleName0;
bool L_1;
L_1 = Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE(L_0, (&___hash1), NULL);
return L_1;
}
}
// System.Boolean UnityEngine.Caching::ClearOtherCachedVersions(System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearOtherCachedVersions_m1DCFD05569753523988A4576A15894ABC3897080 (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
String_t* L_0 = ___assetBundleName0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0016;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC21094EB0AFF524912D5E03E9D70DBF9C0E440EB)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Caching_ClearOtherCachedVersions_m1DCFD05569753523988A4576A15894ABC3897080_RuntimeMethod_var)));
}
IL_0016:
{
String_t* L_4 = ___assetBundleName0;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = ___hash1;
bool L_6;
L_6 = Caching_ClearCachedVersions_m9225DD855CB17E5D29F623C1DFED90497764B1B6(L_4, L_5, (bool)1, NULL);
V_1 = L_6;
goto IL_0021;
}
IL_0021:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.Caching::ClearAllCachedVersions(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearAllCachedVersions_mB6541BE44312E670525ADFC6E1FA0F6CBB7C63E6 (String_t* ___assetBundleName0, const RuntimeMethod* method)
{
bool V_0 = false;
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
{
String_t* L_0 = ___assetBundleName0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0016;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC21094EB0AFF524912D5E03E9D70DBF9C0E440EB)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Caching_ClearAllCachedVersions_mB6541BE44312E670525ADFC6E1FA0F6CBB7C63E6_RuntimeMethod_var)));
}
IL_0016:
{
String_t* L_4 = ___assetBundleName0;
il2cpp_codegen_initobj((&V_1), sizeof(Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40));
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5 = V_1;
bool L_6;
L_6 = Caching_ClearCachedVersions_m9225DD855CB17E5D29F623C1DFED90497764B1B6(L_4, L_5, (bool)0, NULL);
V_2 = L_6;
goto IL_0029;
}
IL_0029:
{
bool L_7 = V_2;
return L_7;
}
}
// System.Boolean UnityEngine.Caching::ClearCachedVersions(System.String,UnityEngine.Hash128,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersions_m9225DD855CB17E5D29F623C1DFED90497764B1B6 (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash1, bool ___keepInputVersion2, const RuntimeMethod* method)
{
{
String_t* L_0 = ___assetBundleName0;
bool L_1 = ___keepInputVersion2;
bool L_2;
L_2 = Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35(L_0, (&___hash1), L_1, NULL);
return L_2;
}
}
// System.Boolean UnityEngine.Caching::IsVersionCached(UnityEngine.CachedAssetBundle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_IsVersionCached_mFCC257E91B5882260C5B07F67CC9A2E21DB9C041 (CachedAssetBundle_t5C0C1D8D8AAF7DDC3D3CF7D81BBF581A89819E91 ___cachedBundle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
String_t* L_0;
L_0 = CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F((&___cachedBundle0), NULL);
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC21094EB0AFF524912D5E03E9D70DBF9C0E440EB)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Caching_IsVersionCached_mFCC257E91B5882260C5B07F67CC9A2E21DB9C041_RuntimeMethod_var)));
}
IL_001c:
{
String_t* L_4;
L_4 = CachedAssetBundle_get_name_m07DF67334A1C4F36262498F4E47AD33525A13C5F((&___cachedBundle0), NULL);
Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 L_5;
L_5 = CachedAssetBundle_get_hash_mE0D311588D701E6E0D68ADE21DB6CB8FFC0E6803((&___cachedBundle0), NULL);
bool L_6;
L_6 = Caching_IsVersionCached_m3B88BA40AC54AD18AF31E247A1CB0EDC658C5EE5(_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, L_4, L_5, NULL);
V_1 = L_6;
goto IL_0037;
}
IL_0037:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Boolean UnityEngine.Caching::IsVersionCached(System.String,System.String,UnityEngine.Hash128)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_IsVersionCached_m3B88BA40AC54AD18AF31E247A1CB0EDC658C5EE5 (String_t* ___url0, String_t* ___assetBundleName1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40 ___hash2, const RuntimeMethod* method)
{
{
String_t* L_0 = ___url0;
String_t* L_1 = ___assetBundleName1;
bool L_2;
L_2 = Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1(L_0, L_1, (&___hash2), NULL);
return L_2;
}
}
// UnityEngine.Cache UnityEngine.Caching::AddCache(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC Caching_AddCache_m88E74BEE49449EE9AA7358F55571AE06CAB54320 (String_t* ___cachePath0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC V_6;
memset((&V_6), 0, sizeof(V_6));
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC V_7;
memset((&V_7), 0, sizeof(V_7));
{
String_t* L_0 = ___cachePath0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9453E9A7CC1CDCA713C1AF8C20980676FD372B69)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Caching_AddCache_m88E74BEE49449EE9AA7358F55571AE06CAB54320_RuntimeMethod_var)));
}
IL_0016:
{
V_0 = (bool)0;
String_t* L_4 = ___cachePath0;
NullCheck(L_4);
String_t* L_5;
L_5 = String_Replace_m86403DC5F422D8D5E1CFAAF255B103CB807EDAAF(L_4, ((int32_t)92), ((int32_t)47), NULL);
String_t* L_6;
L_6 = Application_get_streamingAssetsPath_m4DF6E61542E9D042CF1A5A1CEE75DB2D5631D4AD(NULL);
NullCheck(L_5);
bool L_7;
L_7 = String_StartsWith_mF75DBA1EB709811E711B44E26FF919C88A8E65C0(L_5, L_6, NULL);
V_2 = L_7;
bool L_8 = V_2;
if (!L_8)
{
goto IL_0036;
}
}
{
V_0 = (bool)1;
goto IL_006e;
}
IL_0036:
{
String_t* L_9 = ___cachePath0;
bool L_10;
L_10 = Directory_Exists_m1AC1A8910C9883BD4198ECF585C97F09E23C4702(L_9, NULL);
V_3 = (bool)((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
bool L_11 = V_3;
if (!L_11)
{
goto IL_005a;
}
}
{
String_t* L_12 = ___cachePath0;
String_t* L_13;
L_13 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD8A074FBE91575F86A3756D0F0BD423F6724BFCD)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7B0B1D3962071476F8717DB57C5E2BF1762A7570)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_14 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_14);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_14, L_13, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_14, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Caching_AddCache_m88E74BEE49449EE9AA7358F55571AE06CAB54320_RuntimeMethod_var)));
}
IL_005a:
{
String_t* L_15 = ___cachePath0;
int32_t L_16;
L_16 = File_GetAttributes_m94692A1EFA7F17E0733813F3887B26E34E5DBBFB(L_15, NULL);
V_4 = (bool)((((int32_t)((int32_t)((int32_t)L_16&1))) == ((int32_t)1))? 1 : 0);
bool L_17 = V_4;
if (!L_17)
{
goto IL_006d;
}
}
{
V_0 = (bool)1;
}
IL_006d:
{
}
IL_006e:
{
String_t* L_18 = ___cachePath0;
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC L_19;
L_19 = Caching_GetCacheByPath_m2976754E0065F4940D1E1A8CDEE49D3DBAC87946(L_18, NULL);
V_6 = L_19;
bool L_20;
L_20 = Cache_get_valid_mAD1B875F315D51D9DE6EA32C5BF1CBB88CA47EEE((&V_6), NULL);
V_5 = L_20;
bool L_21 = V_5;
if (!L_21)
{
goto IL_0099;
}
}
{
String_t* L_22 = ___cachePath0;
String_t* L_23;
L_23 = String_Concat_m9B13B47FCB3DF61144D9647DDA05F527377251B0(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF7F9F3F0D92B66BBDFB3AD1CCF693755E25EC2C9)), L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral75F53D8A0A6F77B6C334D959FA46B796FE1BE41F)), NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_24 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_24);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_24, L_23, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_24, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Caching_AddCache_m88E74BEE49449EE9AA7358F55571AE06CAB54320_RuntimeMethod_var)));
}
IL_0099:
{
String_t* L_25 = ___cachePath0;
bool L_26 = V_0;
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC L_27;
L_27 = Caching_AddCache_m5507221CF2F0B387D30CA19DBF6ED111886E669D(L_25, L_26, NULL);
V_7 = L_27;
goto IL_00a4;
}
IL_00a4:
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC L_28 = V_7;
return L_28;
}
}
// UnityEngine.Cache UnityEngine.Caching::AddCache(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC Caching_AddCache_m5507221CF2F0B387D30CA19DBF6ED111886E669D (String_t* ___cachePath0, bool ___isReadonly1, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___cachePath0;
bool L_1 = ___isReadonly1;
Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC(L_0, L_1, (&V_0), NULL);
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC L_2 = V_0;
return L_2;
}
}
// UnityEngine.Cache UnityEngine.Caching::GetCacheByPath(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC Caching_GetCacheByPath_m2976754E0065F4940D1E1A8CDEE49D3DBAC87946 (String_t* ___cachePath0, const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___cachePath0;
Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE(L_0, (&V_0), NULL);
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC L_1 = V_0;
return L_1;
}
}
// UnityEngine.Cache UnityEngine.Caching::get_defaultCache()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC Caching_get_defaultCache_m85CB97F16E522A9D980EE7AC72E9B8C2E5B470A7 (const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC V_0;
memset((&V_0), 0, sizeof(V_0));
{
Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0((&V_0), NULL);
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC L_0 = V_0;
return L_0;
}
}
// UnityEngine.Cache UnityEngine.Caching::get_currentCacheForWriting()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC Caching_get_currentCacheForWriting_mC36373B8DDD19789C3FF646523AB0AC69587349B (const RuntimeMethod* method)
{
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC V_0;
memset((&V_0), 0, sizeof(V_0));
{
Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598((&V_0), NULL);
Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Caching::set_currentCacheForWriting(UnityEngine.Cache)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_set_currentCacheForWriting_mE05B17DDAA9E9688D2D1A806DA9AAF2569BCDFCA (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC ___value0, const RuntimeMethod* method)
{
{
Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC((&___value0), NULL);
return;
}
}
// System.Boolean UnityEngine.Caching::ClearCachedVersionInternal_Injected(System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, const RuntimeMethod* method)
{
typedef bool (*Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE_ftn) (String_t*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*);
static Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_ClearCachedVersionInternal_Injected_mBF0BB0D80E09FF6C77D50DBE1DD7D073EBA479AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::ClearCachedVersionInternal_Injected(System.String,UnityEngine.Hash128&)");
bool icallRetVal = _il2cpp_icall_func(___assetBundleName0, ___hash1);
return icallRetVal;
}
// System.Boolean UnityEngine.Caching::ClearCachedVersions_Injected(System.String,UnityEngine.Hash128&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35 (String_t* ___assetBundleName0, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash1, bool ___keepInputVersion2, const RuntimeMethod* method)
{
typedef bool (*Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35_ftn) (String_t*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*, bool);
static Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_ClearCachedVersions_Injected_m72B63818E015A1FC697E21BBA8C12E08BDFB2C35_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::ClearCachedVersions_Injected(System.String,UnityEngine.Hash128&,System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(___assetBundleName0, ___hash1, ___keepInputVersion2);
return icallRetVal;
}
// System.Boolean UnityEngine.Caching::IsVersionCached_Injected(System.String,System.String,UnityEngine.Hash128&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1 (String_t* ___url0, String_t* ___assetBundleName1, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40* ___hash2, const RuntimeMethod* method)
{
typedef bool (*Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1_ftn) (String_t*, String_t*, Hash128_t93367F504B687578F893CDBCD13FB95AC8A87A40*);
static Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_IsVersionCached_Injected_mD7EA461DE5ED4368D1387654EBEAA052E8B4D7B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::IsVersionCached_Injected(System.String,System.String,UnityEngine.Hash128&)");
bool icallRetVal = _il2cpp_icall_func(___url0, ___assetBundleName1, ___hash2);
return icallRetVal;
}
// System.Void UnityEngine.Caching::AddCache_Injected(System.String,System.Boolean,UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC (String_t* ___cachePath0, bool ___isReadonly1, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret2, const RuntimeMethod* method)
{
typedef void (*Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC_ftn) (String_t*, bool, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*);
static Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_AddCache_Injected_m06C4FF9A7CA53DE88FB3A6F0DA90F117542253BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::AddCache_Injected(System.String,System.Boolean,UnityEngine.Cache&)");
_il2cpp_icall_func(___cachePath0, ___isReadonly1, ___ret2);
}
// System.Void UnityEngine.Caching::GetCacheByPath_Injected(System.String,UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE (String_t* ___cachePath0, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret1, const RuntimeMethod* method)
{
typedef void (*Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE_ftn) (String_t*, Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*);
static Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_GetCacheByPath_Injected_m2ABEAB0D2A008C984FCAC4678A7454298E77F2AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::GetCacheByPath_Injected(System.String,UnityEngine.Cache&)");
_il2cpp_icall_func(___cachePath0, ___ret1);
}
// System.Void UnityEngine.Caching::get_defaultCache_Injected(UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret0, const RuntimeMethod* method)
{
typedef void (*Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0_ftn) (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*);
static Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_get_defaultCache_Injected_mEE37DAEB4CFDDD30AB7A227BD4A406CE1C116EA0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::get_defaultCache_Injected(UnityEngine.Cache&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.Caching::get_currentCacheForWriting_Injected(UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598 (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___ret0, const RuntimeMethod* method)
{
typedef void (*Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598_ftn) (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*);
static Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_get_currentCacheForWriting_Injected_mDA45EAB0C799B11CFF349F108F6116E5CA115598_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::get_currentCacheForWriting_Injected(UnityEngine.Cache&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.Caching::set_currentCacheForWriting_Injected(UnityEngine.Cache&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC* ___value0, const RuntimeMethod* method)
{
typedef void (*Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC_ftn) (Cache_tDD95655F2F9684598FD7B95827D4F6AD3134CBBC*);
static Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Caching_set_currentCacheForWriting_Injected_mE8D71BCCD7E715BF92AC55EA99B97005012538BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Caching::set_currentCacheForWriting_Injected(UnityEngine.Cache&)");
_il2cpp_icall_func(___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Camera::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_nearClipPlane(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_nearClipPlane_m78482B5E4E0CE4C195D9CE0332AA75B2D9CCDDF6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nearClipPlane(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_farClipPlane(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_farClipPlane_m84EF39B09573168734613481FD979BFF31C60139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_farClipPlane(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.Camera::get_fieldOfView()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_fieldOfView_m9A93F17BBF89F496AE231C21817AFD1C1E833FBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_fieldOfView()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_fieldOfView(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_fieldOfView_m5AA9EED4D1603A1DEDBF883D9C42814B2BDEB777_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_fieldOfView(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderingPath UnityEngine.Camera::get_renderingPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_renderingPath_m4011069F4C73EFF95BCB322E354C7E01C2D38CCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_renderingPath_m4011069F4C73EFF95BCB322E354C7E01C2D38CCF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_renderingPath_m4011069F4C73EFF95BCB322E354C7E01C2D38CCF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_renderingPath_m4011069F4C73EFF95BCB322E354C7E01C2D38CCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_renderingPath()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_renderingPath_m5BD8E4230DE3DD68F722AED5D85271E2A2B026B3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_renderingPath_m5BD8E4230DE3DD68F722AED5D85271E2A2B026B3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_renderingPath_m5BD8E4230DE3DD68F722AED5D85271E2A2B026B3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_renderingPath_m5BD8E4230DE3DD68F722AED5D85271E2A2B026B3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_renderingPath(UnityEngine.RenderingPath)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderingPath UnityEngine.Camera::get_actualRenderingPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_actualRenderingPath_m7BC9DA3C34148F8784F62DCF4E7E34C9771CECE5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_actualRenderingPath_m7BC9DA3C34148F8784F62DCF4E7E34C9771CECE5_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_actualRenderingPath_m7BC9DA3C34148F8784F62DCF4E7E34C9771CECE5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_actualRenderingPath_m7BC9DA3C34148F8784F62DCF4E7E34C9771CECE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_actualRenderingPath()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_Reset_mDB1AF7C1DD1AAFB70CD3957A9497B7C4D1CF888F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_Reset_mDB1AF7C1DD1AAFB70CD3957A9497B7C4D1CF888F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_Reset_mDB1AF7C1DD1AAFB70CD3957A9497B7C4D1CF888F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_Reset_mDB1AF7C1DD1AAFB70CD3957A9497B7C4D1CF888F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Reset()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.Camera::get_allowHDR()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_allowHDR_m3187E9118CB52D5D7F0658D7ECF5E2B00E296A67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowHDR()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_allowHDR(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_allowHDR_m44211153DAF6DF9A51142EC7760A53777C1F3315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_allowHDR_m44211153DAF6DF9A51142EC7760A53777C1F3315_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_allowHDR_m44211153DAF6DF9A51142EC7760A53777C1F3315_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_allowHDR_m44211153DAF6DF9A51142EC7760A53777C1F3315_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowHDR(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Camera::get_allowMSAA()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_allowMSAA_mC316155B22B679709F85BA9AE3F7931C30EE7AF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowMSAA()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_allowMSAA(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_allowMSAA_m7BE26D3FAAA64202C49DE6CA95C02A85770F8268 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_allowMSAA_m7BE26D3FAAA64202C49DE6CA95C02A85770F8268_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_allowMSAA_m7BE26D3FAAA64202C49DE6CA95C02A85770F8268_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_allowMSAA_m7BE26D3FAAA64202C49DE6CA95C02A85770F8268_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowMSAA(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Camera::get_allowDynamicResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_allowDynamicResolution_mAD3664A7319B2D48FF0D6DCEE6FD7B855F21A79B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_allowDynamicResolution()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_allowDynamicResolution(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_allowDynamicResolution_m41D0A5DB6F7A8F137DE7BA09E865A0C3B88C5160 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_allowDynamicResolution_m41D0A5DB6F7A8F137DE7BA09E865A0C3B88C5160_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_allowDynamicResolution_m41D0A5DB6F7A8F137DE7BA09E865A0C3B88C5160_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_allowDynamicResolution_m41D0A5DB6F7A8F137DE7BA09E865A0C3B88C5160_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_allowDynamicResolution(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Camera::get_forceIntoRenderTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_forceIntoRenderTexture_mA1CCB6901D2D5297CA63C63DFE550C0F4CCD0078 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_forceIntoRenderTexture_mA1CCB6901D2D5297CA63C63DFE550C0F4CCD0078_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_forceIntoRenderTexture_mA1CCB6901D2D5297CA63C63DFE550C0F4CCD0078_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_forceIntoRenderTexture_mA1CCB6901D2D5297CA63C63DFE550C0F4CCD0078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_forceIntoRenderTexture()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_forceIntoRenderTexture(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_forceIntoRenderTexture_mBD476C952C128BEAF51E85C4635DBFD85ABAB7BA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_forceIntoRenderTexture_mBD476C952C128BEAF51E85C4635DBFD85ABAB7BA_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_forceIntoRenderTexture_mBD476C952C128BEAF51E85C4635DBFD85ABAB7BA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_forceIntoRenderTexture_mBD476C952C128BEAF51E85C4635DBFD85ABAB7BA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_forceIntoRenderTexture(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.Camera::get_orthographicSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_orthographicSize_m7950C5627086253E02992A43ADFE59039DB473F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographicSize()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_orthographicSize(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_orthographicSize_m76DD021032ACB3DDBD052B75EC66DCE3A7295A5C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographicSize(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Camera::get_orthographic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_orthographic_m904DEFC76C54DA4E30C20A62A86D5D87B7D4DD8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_orthographic()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_orthographic(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_orthographic_m64915C0840A68E526830A69F1C40257206185020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_orthographic(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Rendering.OpaqueSortMode UnityEngine.Camera::get_opaqueSortMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_opaqueSortMode_m02D21277984FAA3631EBBE2BE56B714248FC59AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_opaqueSortMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_opaqueSortMode(UnityEngine.Rendering.OpaqueSortMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_opaqueSortMode_m45FC08DB8CE4F0D12E99335ECC3B3DD9C9DB1CB9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_opaqueSortMode_m45FC08DB8CE4F0D12E99335ECC3B3DD9C9DB1CB9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_opaqueSortMode_m45FC08DB8CE4F0D12E99335ECC3B3DD9C9DB1CB9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_opaqueSortMode_m45FC08DB8CE4F0D12E99335ECC3B3DD9C9DB1CB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_opaqueSortMode(UnityEngine.Rendering.OpaqueSortMode)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.TransparencySortMode UnityEngine.Camera::get_transparencySortMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_transparencySortMode_mC19AB207DA2AA91295E3EC48B0D3252D1DA4B5D9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_transparencySortMode_mC19AB207DA2AA91295E3EC48B0D3252D1DA4B5D9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_transparencySortMode_mC19AB207DA2AA91295E3EC48B0D3252D1DA4B5D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_transparencySortMode_mC19AB207DA2AA91295E3EC48B0D3252D1DA4B5D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_transparencySortMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_transparencySortMode(UnityEngine.TransparencySortMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_transparencySortMode_m1D37AE58E5514F4CE38D3F33CC1B0A6A7F1C1013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_transparencySortMode_m1D37AE58E5514F4CE38D3F33CC1B0A6A7F1C1013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_transparencySortMode_m1D37AE58E5514F4CE38D3F33CC1B0A6A7F1C1013_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_transparencySortMode_m1D37AE58E5514F4CE38D3F33CC1B0A6A7F1C1013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_transparencySortMode(UnityEngine.TransparencySortMode)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector3 UnityEngine.Camera::get_transparencySortAxis()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_get_transparencySortAxis_m9A7E4168CDDE0CB7839DCCBDB38977584AB0E02A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_transparencySortAxis_Injected_m8CA9BEDA6A0EFF0BF864714E83B492B1FFACDFA7(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_transparencySortAxis(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_transparencySortAxis_m3253F518800467F63B2CB03993C850E9C4C31BE4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Camera_set_transparencySortAxis_Injected_m07130D7D22FC7BBC775EE7838510126AC7A07309(__this, (&___value0), NULL);
return;
}
}
// System.Void UnityEngine.Camera::ResetTransparencySortSettings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetTransparencySortSettings_mC4384E45D3878E65F455E74E96B8A53E2EE94245 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetTransparencySortSettings_mC4384E45D3878E65F455E74E96B8A53E2EE94245_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetTransparencySortSettings_mC4384E45D3878E65F455E74E96B8A53E2EE94245_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetTransparencySortSettings_mC4384E45D3878E65F455E74E96B8A53E2EE94245_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetTransparencySortSettings()");
_il2cpp_icall_func(__this);
}
// System.Single UnityEngine.Camera::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_depth(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_depth_m595FA2A4FEBC90E730810BBFB55E4A2C2134066F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depth(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.Camera::get_aspect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_aspect_m48BF8820EA2D55BE0D154BC5546819FB65BE257D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_aspect()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_aspect(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_aspect_m537F21B48FDD5C060DFF9D87F34F4FB2B0F9BEB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_aspect(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::ResetAspect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetAspect_mAC248F92A2CAC44E2D33EFC3D08AACA9BC3DCEBB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetAspect_mAC248F92A2CAC44E2D33EFC3D08AACA9BC3DCEBB_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetAspect_mAC248F92A2CAC44E2D33EFC3D08AACA9BC3DCEBB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetAspect_mAC248F92A2CAC44E2D33EFC3D08AACA9BC3DCEBB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetAspect()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Vector3 UnityEngine.Camera::get_velocity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_get_velocity_mBA4C838D4BF257788B9CB4267CA2048142067F60 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_velocity_Injected_m23BCEFB33BDF6774B9DF6A10DF53A9253F4EBEF4(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.Camera::get_cullingMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_cullingMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_cullingMask_m14F426710530BA8FA53AEC02F79C418AA558CB32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMask(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Camera::get_eventMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_eventMask(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_eventMask_mC97BDCD8AD36DFA2A5A9BF168111DE33881BD3F0 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_eventMask_mC97BDCD8AD36DFA2A5A9BF168111DE33881BD3F0_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_eventMask_mC97BDCD8AD36DFA2A5A9BF168111DE33881BD3F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_eventMask_mC97BDCD8AD36DFA2A5A9BF168111DE33881BD3F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_eventMask(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Camera::get_layerCullSpherical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_layerCullSpherical_m423D06FEB2CB9D5E32A26D78FDD200C2C1591F3D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_layerCullSpherical_m423D06FEB2CB9D5E32A26D78FDD200C2C1591F3D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_layerCullSpherical_m423D06FEB2CB9D5E32A26D78FDD200C2C1591F3D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_layerCullSpherical_m423D06FEB2CB9D5E32A26D78FDD200C2C1591F3D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_layerCullSpherical()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_layerCullSpherical(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_layerCullSpherical_m8BE964C29B22DBFB64D31CF1FACB39B4F8E3ADDE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_layerCullSpherical_m8BE964C29B22DBFB64D31CF1FACB39B4F8E3ADDE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_layerCullSpherical_m8BE964C29B22DBFB64D31CF1FACB39B4F8E3ADDE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_layerCullSpherical_m8BE964C29B22DBFB64D31CF1FACB39B4F8E3ADDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_layerCullSpherical(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.CameraType UnityEngine.Camera::get_cameraType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_cameraType_m85434C4C986D2EAC04FBFA44B284840AFC497851_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cameraType()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_cameraType(UnityEngine.CameraType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cameraType_m20ECE54572F8B7CAF5D32193B65F3D7812E20F17 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_cameraType_m20ECE54572F8B7CAF5D32193B65F3D7812E20F17_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_cameraType_m20ECE54572F8B7CAF5D32193B65F3D7812E20F17_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_cameraType_m20ECE54572F8B7CAF5D32193B65F3D7812E20F17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cameraType(UnityEngine.CameraType)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Material UnityEngine.Camera::get_skyboxMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Camera_get_skyboxMaterial_m5AEA5440CF9FEED1CB5E402ACF637675533625D2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Camera_get_skyboxMaterial_m5AEA5440CF9FEED1CB5E402ACF637675533625D2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_skyboxMaterial_m5AEA5440CF9FEED1CB5E402ACF637675533625D2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_skyboxMaterial_m5AEA5440CF9FEED1CB5E402ACF637675533625D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_skyboxMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.UInt64 UnityEngine.Camera::get_overrideSceneCullingMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Camera_get_overrideSceneCullingMask_m44F0ED61AB136DFA5FB995E51652382DA301DBC2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef uint64_t (*Camera_get_overrideSceneCullingMask_m44F0ED61AB136DFA5FB995E51652382DA301DBC2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_overrideSceneCullingMask_m44F0ED61AB136DFA5FB995E51652382DA301DBC2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_overrideSceneCullingMask_m44F0ED61AB136DFA5FB995E51652382DA301DBC2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_overrideSceneCullingMask()");
uint64_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_overrideSceneCullingMask(System.UInt64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_overrideSceneCullingMask_m4BA2174E087A0ADDA4A130A384F6C043D7B18A3A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, uint64_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_overrideSceneCullingMask_m4BA2174E087A0ADDA4A130A384F6C043D7B18A3A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, uint64_t);
static Camera_set_overrideSceneCullingMask_m4BA2174E087A0ADDA4A130A384F6C043D7B18A3A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_overrideSceneCullingMask_m4BA2174E087A0ADDA4A130A384F6C043D7B18A3A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_overrideSceneCullingMask(System.UInt64)");
_il2cpp_icall_func(__this, ___value0);
}
// System.UInt64 UnityEngine.Camera::get_sceneCullingMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Camera_get_sceneCullingMask_m3C1C0533E24B03C7968F330802EC0AE5FCD2807E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef uint64_t (*Camera_get_sceneCullingMask_m3C1C0533E24B03C7968F330802EC0AE5FCD2807E_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_sceneCullingMask_m3C1C0533E24B03C7968F330802EC0AE5FCD2807E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_sceneCullingMask_m3C1C0533E24B03C7968F330802EC0AE5FCD2807E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_sceneCullingMask()");
uint64_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single[] UnityEngine.Camera::GetLayerCullDistances()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetLayerCullDistances()");
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::SetLayerCullDistances(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___d0, const RuntimeMethod* method)
{
typedef void (*Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
static Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetLayerCullDistances(System.Single[])");
_il2cpp_icall_func(__this, ___d0);
}
// System.Single[] UnityEngine.Camera::get_layerCullDistances()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Camera_get_layerCullDistances_m4D86AC0001E2A5697803433A168A3AA1D794CBCB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0;
L_0 = Camera_GetLayerCullDistances_m832C10B68CA9CAA0236EB24836E5C4EFCFFFD4CC(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Camera::set_layerCullDistances(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___value0;
NullCheck(L_0);
V_0 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_0)->max_length))) == ((int32_t)((int32_t)32)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_2);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2077D9DD579B3CDC2A15581F1F4F99A309160262)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_set_layerCullDistances_m4D2749319E09EC88A62CF39446E906E0D4D5391D_RuntimeMethod_var)));
}
IL_001a:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___value0;
Camera_SetLayerCullDistances_mD005C33E413D58E9DDD1F825E9D4207B7C1BF8B9(__this, L_3, NULL);
return;
}
}
// System.Int32 UnityEngine.Camera::get_PreviewCullingLayer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_PreviewCullingLayer_mA43918FD61157B5DCC118C1BFA0D45F69C696DC2 (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
V_0 = ((int32_t)31);
goto IL_0006;
}
IL_0006:
{
int32_t L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Camera::get_useOcclusionCulling()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_useOcclusionCulling_m7A138C52EB27EB62A0D1197D5557B075F9ED53B1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_useOcclusionCulling_m7A138C52EB27EB62A0D1197D5557B075F9ED53B1_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_useOcclusionCulling_m7A138C52EB27EB62A0D1197D5557B075F9ED53B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_useOcclusionCulling_m7A138C52EB27EB62A0D1197D5557B075F9ED53B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_useOcclusionCulling()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_useOcclusionCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_useOcclusionCulling_mD3036B0CBB5E6A1BF33810AB8FDEE3CD1A4D7C04 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_useOcclusionCulling_mD3036B0CBB5E6A1BF33810AB8FDEE3CD1A4D7C04_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_useOcclusionCulling_mD3036B0CBB5E6A1BF33810AB8FDEE3CD1A4D7C04_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_useOcclusionCulling_mD3036B0CBB5E6A1BF33810AB8FDEE3CD1A4D7C04_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_useOcclusionCulling(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_cullingMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_cullingMatrix_m731C14124377FD0ADEC4E2CDD8170A2ECB8EB7EB (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_cullingMatrix_Injected_m13A4D945AD471C1069929A3C811440AB37BBD832(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_cullingMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_m3822BAE8953126EE9EF01E4FD9C1F5590EC1269B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method)
{
{
Camera_set_cullingMatrix_Injected_m3AD15F8E714AFDB03157E24C4520AF712BDE5377(__this, (&___value0), NULL);
return;
}
}
// System.Void UnityEngine.Camera::ResetCullingMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetCullingMatrix_m2262DF26372BA0CCD153EB6E1A342F8D2714BFC1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetCullingMatrix_m2262DF26372BA0CCD153EB6E1A342F8D2714BFC1_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetCullingMatrix_m2262DF26372BA0CCD153EB6E1A342F8D2714BFC1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetCullingMatrix_m2262DF26372BA0CCD153EB6E1A342F8D2714BFC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetCullingMatrix()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Color UnityEngine.Camera::get_backgroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Camera_get_backgroundColor_m1577A81D1E6A91D7934CECB8A284AA2D4704D96F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B(__this, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_backgroundColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_m036FD8C316A93A0B168ACC89AFF16D396B872138 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_clearFlags_m66541D9CC43CBAA5FE7364A50D43CA5569FD4D93_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearFlags(UnityEngine.CameraClearFlags)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.DepthTextureMode UnityEngine.Camera::get_depthTextureMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_depthTextureMode_m998CDEBC055FE2A910F3B650585ADE3E2BB141EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depthTextureMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_depthTextureMode_mE722389E4DF8B3DF7F6100DB142E4DBAF698F6BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_depthTextureMode(UnityEngine.DepthTextureMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Camera::get_clearStencilAfterLightingPass()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_clearStencilAfterLightingPass_m81E226B12F6931BF903805C0F73700579D60E8A2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_clearStencilAfterLightingPass_m81E226B12F6931BF903805C0F73700579D60E8A2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_clearStencilAfterLightingPass_m81E226B12F6931BF903805C0F73700579D60E8A2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_clearStencilAfterLightingPass_m81E226B12F6931BF903805C0F73700579D60E8A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearStencilAfterLightingPass()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_clearStencilAfterLightingPass(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_clearStencilAfterLightingPass_mC6E6B87D51A3BDDFD9C1027CE82C2043A67E84A6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_clearStencilAfterLightingPass_mC6E6B87D51A3BDDFD9C1027CE82C2043A67E84A6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_clearStencilAfterLightingPass_mC6E6B87D51A3BDDFD9C1027CE82C2043A67E84A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_clearStencilAfterLightingPass_mC6E6B87D51A3BDDFD9C1027CE82C2043A67E84A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_clearStencilAfterLightingPass(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::SetReplacementShader(UnityEngine.Shader,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetReplacementShader_m78C83A2A6D770330C9D7F8C0865963FE064AB645 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, String_t* ___replacementTag1, const RuntimeMethod* method)
{
typedef void (*Camera_SetReplacementShader_m78C83A2A6D770330C9D7F8C0865963FE064AB645_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t*);
static Camera_SetReplacementShader_m78C83A2A6D770330C9D7F8C0865963FE064AB645_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SetReplacementShader_m78C83A2A6D770330C9D7F8C0865963FE064AB645_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetReplacementShader(UnityEngine.Shader,System.String)");
_il2cpp_icall_func(__this, ___shader0, ___replacementTag1);
}
// System.Void UnityEngine.Camera::ResetReplacementShader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetReplacementShader_mC50B0E0F38C6C88A93A26CDBC083398F43F33F9A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetReplacementShader_mC50B0E0F38C6C88A93A26CDBC083398F43F33F9A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetReplacementShader_mC50B0E0F38C6C88A93A26CDBC083398F43F33F9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetReplacementShader_mC50B0E0F38C6C88A93A26CDBC083398F43F33F9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetReplacementShader()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Camera/ProjectionMatrixMode UnityEngine.Camera::get_projectionMatrixMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_projectionMatrixMode_m92A17EF186704B0BFB898C0CCEE0E2B40E3D0043 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_projectionMatrixMode_m92A17EF186704B0BFB898C0CCEE0E2B40E3D0043_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_projectionMatrixMode_m92A17EF186704B0BFB898C0CCEE0E2B40E3D0043_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_projectionMatrixMode_m92A17EF186704B0BFB898C0CCEE0E2B40E3D0043_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_projectionMatrixMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Camera::get_usePhysicalProperties()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_usePhysicalProperties_mCE30837910BC617288B1481EEE3CAC7C79E43192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_usePhysicalProperties()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_usePhysicalProperties(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_usePhysicalProperties_m4F99CCEBD78D6EAB21B772E947B2C683AC475814 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_usePhysicalProperties_m4F99CCEBD78D6EAB21B772E947B2C683AC475814_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_usePhysicalProperties_m4F99CCEBD78D6EAB21B772E947B2C683AC475814_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_usePhysicalProperties_m4F99CCEBD78D6EAB21B772E947B2C683AC475814_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_usePhysicalProperties(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Vector2 UnityEngine.Camera::get_sensorSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Camera_get_sensorSize_m9EEC10A868D29D7E84E6238A15B87EEC7EB40516 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_sensorSize_Injected_m58F4E3216EBA9A36F3A719AFBE694A47D52E6293(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_sensorSize(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_sensorSize_mF303BEAEB38FCBE5B5E21D2AFA06FC3DA7B50DC7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Camera_set_sensorSize_Injected_mD73656DF1BEA45C87DF8CCD53579A0D3D8406B04(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.Camera::get_lensShift()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Camera_get_lensShift_m2B434351405FD7712043E440885C4A68DB51F538 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_lensShift_Injected_m8BBC825BC7DB6675F470F3E66F7F761A9BB7DB17(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_lensShift(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_lensShift_m645CA635E70D7C7EC26E821D6EF7817375BCBD8D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Camera_set_lensShift_Injected_mBF611201EA4F3D024088083AE21BA1591AEC8989(__this, (&___value0), NULL);
return;
}
}
// System.Single UnityEngine.Camera::get_focalLength()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_focalLength_mEE1312A54263C7B2E16FF804698705308F680AEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_focalLength_mEE1312A54263C7B2E16FF804698705308F680AEF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_focalLength_mEE1312A54263C7B2E16FF804698705308F680AEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_focalLength_mEE1312A54263C7B2E16FF804698705308F680AEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_focalLength()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_focalLength(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_focalLength_mCD56F4CED8A3CDFE02A3F292406C492E51ED6E8F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_focalLength_mCD56F4CED8A3CDFE02A3F292406C492E51ED6E8F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_focalLength_mCD56F4CED8A3CDFE02A3F292406C492E51ED6E8F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_focalLength_mCD56F4CED8A3CDFE02A3F292406C492E51ED6E8F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_focalLength(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Camera/GateFitMode UnityEngine.Camera::get_gateFit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_gateFit_mEFDFD12C908B47F5AB0DED2BC4355EB59C948C12 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_gateFit_mEFDFD12C908B47F5AB0DED2BC4355EB59C948C12_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_gateFit_mEFDFD12C908B47F5AB0DED2BC4355EB59C948C12_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_gateFit_mEFDFD12C908B47F5AB0DED2BC4355EB59C948C12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_gateFit()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_gateFit(UnityEngine.Camera/GateFitMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_gateFit_m010FFEDCE03AECD34A63F99A84B3FAAB3DC442E0 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_gateFit_m010FFEDCE03AECD34A63F99A84B3FAAB3DC442E0_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_gateFit_m010FFEDCE03AECD34A63F99A84B3FAAB3DC442E0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_gateFit_m010FFEDCE03AECD34A63F99A84B3FAAB3DC442E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_gateFit(UnityEngine.Camera/GateFitMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.Camera::GetGateFittedFieldOfView()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_GetGateFittedFieldOfView_m088CE8ABCCBB3FF3868C040A16545852845E427F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_GetGateFittedFieldOfView_m088CE8ABCCBB3FF3868C040A16545852845E427F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_GetGateFittedFieldOfView_m088CE8ABCCBB3FF3868C040A16545852845E427F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetGateFittedFieldOfView_m088CE8ABCCBB3FF3868C040A16545852845E427F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetGateFittedFieldOfView()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector2 UnityEngine.Camera::GetGateFittedLensShift()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Camera_GetGateFittedLensShift_m7A39003FD1A1BFB2C0E9BFC311E5E93F2DF43047 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_GetGateFittedLensShift_Injected_mC6FD679E550DB5FB687520708073C8A61D6A47D2(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::GetLocalSpaceAim()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_GetLocalSpaceAim_m2B691F833E666F9E152928DC40CF472B33A65900 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_GetLocalSpaceAim_Injected_m1D3B2083384A962D94EFE595A013A1AE6163DAD5(__this, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Camera::get_rect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_rect_m848C23B32814D1351E43F0A0110DB8ECA19C6772 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_rect(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_mA81158BC169AF8674DE240AE9460FC5A0EADBB19 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___value0, const RuntimeMethod* method)
{
{
Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_pixelRect(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_m4A9504577204D4E72B39BFB637ED808B778568A5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___value0, const RuntimeMethod* method)
{
{
Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1(__this, (&___value0), NULL);
return;
}
}
// System.Int32 UnityEngine.Camera::get_pixelWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_pixelWidth_m55AC8AD744FC0179865C2E630C68F9AD0799065D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelWidth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_pixelHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_pixelHeight_m00881B5A440B0018D5A8F837694027050B500F59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelHeight()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_scaledPixelWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelWidth_m249B2380A6E403DC1EA5E153546C4F61E226E42D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_scaledPixelWidth_m249B2380A6E403DC1EA5E153546C4F61E226E42D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_scaledPixelWidth_m249B2380A6E403DC1EA5E153546C4F61E226E42D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_scaledPixelWidth_m249B2380A6E403DC1EA5E153546C4F61E226E42D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scaledPixelWidth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_scaledPixelHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_scaledPixelHeight_m9A61AA4F944C308A6F8B7D094C92C7A40EFB4AB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scaledPixelHeight()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_targetTexture_mE6C740F21A72DA47FB5B1D31D208710738A836C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetTexture(UnityEngine.RenderTexture)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.RenderTexture UnityEngine.Camera::get_activeTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_activeTexture_m34547EDF06B83A0DAAAE89FBC5E012329A3477AA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_activeTexture_m34547EDF06B83A0DAAAE89FBC5E012329A3477AA_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_activeTexture_m34547EDF06B83A0DAAAE89FBC5E012329A3477AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_activeTexture_m34547EDF06B83A0DAAAE89FBC5E012329A3477AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_activeTexture()");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_targetDisplay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_targetDisplay(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_targetDisplay_m112492A129702FD829BC11E2AE766AF5BF880C73 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_targetDisplay_m112492A129702FD829BC11E2AE766AF5BF880C73_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_targetDisplay_m112492A129702FD829BC11E2AE766AF5BF880C73_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_targetDisplay_m112492A129702FD829BC11E2AE766AF5BF880C73_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_targetDisplay(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::SetTargetBuffersImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_mC61F50BCCC7DAAF2A2E7FF99827F60FF9B3A2FC2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depth1, const RuntimeMethod* method)
{
{
Camera_SetTargetBuffersImpl_Injected_m7F0AD916837978462F45F221485CD7C919E22D9A(__this, (&___color0), (&___depth1), NULL);
return;
}
}
// System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffers_m3914F11C4B96ED3AE66822764188CC407491B06A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___colorBuffer0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depthBuffer1, const RuntimeMethod* method)
{
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___colorBuffer0;
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___depthBuffer1;
Camera_SetTargetBuffersImpl_mC61F50BCCC7DAAF2A2E7FF99827F60FF9B3A2FC2(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersMRTImpl_m18B2BEA79AFBB59D650A0A76C5C67AF53807FCD9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depth1, const RuntimeMethod* method)
{
{
RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5* L_0 = ___color0;
Camera_SetTargetBuffersMRTImpl_Injected_mFF584A786CC2CBE4ED2D1049C66BF9829837336B(__this, L_0, (&___depth1), NULL);
return;
}
}
// System.Void UnityEngine.Camera::SetTargetBuffers(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffers_mA42F9199A8F8B4B3C9CB14671C648C6F874BA41F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5* ___colorBuffer0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depthBuffer1, const RuntimeMethod* method)
{
{
RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5* L_0 = ___colorBuffer0;
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___depthBuffer1;
Camera_SetTargetBuffersMRTImpl_m18B2BEA79AFBB59D650A0A76C5C67AF53807FCD9(__this, L_0, L_1, NULL);
return;
}
}
// System.String[] UnityEngine.Camera::GetCameraBufferWarnings()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Camera_GetCameraBufferWarnings_m6DB6A623AD63944DAE8D4C421F89669D432E1F7A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Camera_GetCameraBufferWarnings_m6DB6A623AD63944DAE8D4C421F89669D432E1F7A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_GetCameraBufferWarnings_m6DB6A623AD63944DAE8D4C421F89669D432E1F7A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetCameraBufferWarnings_m6DB6A623AD63944DAE8D4C421F89669D432E1F7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetCameraBufferWarnings()");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_cameraToWorldMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_cameraToWorldMatrix_mEFE1D169A0975F15279F246B262841CC98446EF3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_worldToCameraMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_worldToCameraMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_mC199F02E435CE7261F7EECD1FD78A33EA96ABC0D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method)
{
{
Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_projectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_projectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_m351820E6903139402FFFF40221B32D0C52B5A094 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method)
{
{
Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_nonJitteredProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_nonJitteredProjectionMatrix_m79B04BD4770B259E5F840C3C686AD22849A1724A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_nonJitteredProjectionMatrix_Injected_mDA2AEA838B8A8ABE10541847FAAAC7EB84EAC419(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nonJitteredProjectionMatrix_mC6967E205128C05584F890C43B2B79B6A0EF8B39 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method)
{
{
Camera_set_nonJitteredProjectionMatrix_Injected_m922F5230009224248BE2A49DDC7AC568885ABC78(__this, (&___value0), NULL);
return;
}
}
// System.Boolean UnityEngine.Camera::get_useJitteredProjectionMatrixForTransparentRendering()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_useJitteredProjectionMatrixForTransparentRendering_m5D09EDACC90FBEDE00626886D1E96AC73E7F30B1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_useJitteredProjectionMatrixForTransparentRendering_m5D09EDACC90FBEDE00626886D1E96AC73E7F30B1_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_useJitteredProjectionMatrixForTransparentRendering_m5D09EDACC90FBEDE00626886D1E96AC73E7F30B1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_useJitteredProjectionMatrixForTransparentRendering_m5D09EDACC90FBEDE00626886D1E96AC73E7F30B1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_useJitteredProjectionMatrixForTransparentRendering()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_useJitteredProjectionMatrixForTransparentRendering_m51EC86087DA668906D11B5B13AA39191E47B4764 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_useJitteredProjectionMatrixForTransparentRendering_m51EC86087DA668906D11B5B13AA39191E47B4764_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static Camera_set_useJitteredProjectionMatrixForTransparentRendering_m51EC86087DA668906D11B5B13AA39191E47B4764_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_useJitteredProjectionMatrixForTransparentRendering_m51EC86087DA668906D11B5B13AA39191E47B4764_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_useJitteredProjectionMatrixForTransparentRendering(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::get_previousViewProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_get_previousViewProjectionMatrix_mBBC817ADFE6D347013763569AB260F442456879F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_previousViewProjectionMatrix_Injected_m29449D8C9F74EA02D65790389EE0E892EF7CC02D(__this, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::ResetWorldToCameraMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetWorldToCameraMatrix_m25E544C8F31680DC08C58F7416AFD77DA3DB3F91_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetWorldToCameraMatrix()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Camera::ResetProjectionMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetProjectionMatrix_m6C5F82F7CA38E39DC357A1C53C7DD26791C27AFD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetProjectionMatrix()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::CalculateObliqueMatrix(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_CalculateObliqueMatrix_mBBFA94C033BB0C3C21B182F732B2155913E46609 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___clipPlane0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_CalculateObliqueMatrix_Injected_mBBFCE0A7FB7CC4E6D638E7834C1CDE3908D23463(__this, (&___clipPlane0), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye1;
Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___position0), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye1;
Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0(__this, (&___position0), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye1;
Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6(__this, (&___position0), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToWorldPoint_m29847A50FC277447010B0D119A601E348BC9C215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, int32_t ___eye1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye1;
Camera_ScreenToWorldPoint_Injected_m6647F532E4C7710768F6EB5BA507A0A696FC149F(__this, (&___position0), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___position0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToViewportPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToViewportPoint_m285523443225EDA79BBEF9C9EDD76B99CFED054B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___position0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Camera_WorldToViewportPoint_mDECE15F9CACAF94384F3B87305EF36126A337E97(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToWorldPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToWorldPoint_m9D76494E8B695ADF7690BAF7953B89B152D96E71 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___position0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Camera_ViewportToWorldPoint_mF80C871A20B26771762E13C077FC4A29B4DC054A(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToWorldPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToWorldPoint_m5EA3148F070985EC72127AAC3448D8D6ABE6E7E5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___position0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Camera_ScreenToWorldPoint_m29847A50FC277447010B0D119A601E348BC9C215(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___position0), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ViewportToScreenPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ViewportToScreenPoint_m014E001B50C96CDE5AE5055B597DAA8DE7113023 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF(__this, (&___position0), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector2 UnityEngine.Camera::GetFrustumPlaneSizeAt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Camera_GetFrustumPlaneSizeAt_m11E36EB0DDDE7CB0FB8D062A06CCD2B836DC27B2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___distance0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___distance0;
Camera_GetFrustumPlaneSizeAt_Injected_m42EAEF68637BE21C85637425092C5B6AD212ECAD(__this, L_0, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye1;
Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE(__this, (&___pos0), L_0, (&V_0), NULL);
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___pos0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_0, NULL);
int32_t L_2 = ___eye1;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
L_3 = Camera_ViewportPointToRay_m05BF72EB5FA006AF240E9A78DACE369E0D949AC6(__this, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Ray UnityEngine.Camera::ViewportPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ViewportPointToRay_m54F3994B010EFAC642F3C0E367370483B9DBF0F4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___pos0;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
L_1 = Camera_ViewportPointToRay_mA2A9E11524CDF8767814457213F73F446F6161DC(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye1;
Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___pos0), L_0, (&V_0), NULL);
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, int32_t ___eye1, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___pos0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline(L_0, NULL);
int32_t L_2 = ___eye1;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___pos0;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Camera::CalculateFrustumCornersInternal(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCornersInternal_m06EB818962C78710E8844C11BBCEC939AD0C46B2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___outCorners3, const RuntimeMethod* method)
{
{
float L_0 = ___z1;
int32_t L_1 = ___eye2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = ___outCorners3;
Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B(__this, (&___viewport0), L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Camera::CalculateFrustumCorners(UnityEngine.Rect,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCorners_m73082A67D5AD4E8F775BAAB0BE6892727AA1E175 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___outCorners3, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___outCorners3;
V_0 = (bool)((((RuntimeObject*)(Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral67F7438FDEE4CE65494BB65D0AC94B2034D0148C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_CalculateFrustumCorners_m73082A67D5AD4E8F775BAAB0BE6892727AA1E175_RuntimeMethod_var)));
}
IL_0015:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_3 = ___outCorners3;
NullCheck(L_3);
V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)4))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0030;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB8BD00FE12F79EC34262751FAEFB6575C8168A9A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral67F7438FDEE4CE65494BB65D0AC94B2034D0148C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_CalculateFrustumCorners_m73082A67D5AD4E8F775BAAB0BE6892727AA1E175_RuntimeMethod_var)));
}
IL_0030:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6 = ___viewport0;
float L_7 = ___z1;
int32_t L_8 = ___eye2;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_9 = ___outCorners3;
Camera_CalculateFrustumCornersInternal_m06EB818962C78710E8844C11BBCEC939AD0C46B2(__this, L_6, L_7, L_8, L_9, NULL);
return;
}
}
// System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single,System.Single,UnityEngine.Camera/GateFitMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_m6E2C3E28121E83F9BBE9308726A6F1C7754F024E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___output0, float ___focalLength1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sensorSize2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lensShift3, float ___nearClip4, float ___farClip5, float ___gateAspect6, int32_t ___gateFitMode7, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___output0;
float L_1 = ___focalLength1;
float L_2 = ___nearClip4;
float L_3 = ___farClip5;
float L_4 = ___gateAspect6;
int32_t L_5 = ___gateFitMode7;
Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_m80F31B02FE6B4F8327163C663E832AFBC3F21364(L_0, L_1, (&___sensorSize2), (&___lensShift3), L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalProperties(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Single,UnityEngine.Camera/GateFitParameters)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateProjectionMatrixFromPhysicalProperties_m235297DD15552C25FDD27354F5D60E544CA050E4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___output0, float ___focalLength1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___sensorSize2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___lensShift3, float ___nearClip4, float ___farClip5, GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0 ___gateFitParameters6, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___output0;
float L_1 = ___focalLength1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___sensorSize2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___lensShift3;
float L_4 = ___nearClip4;
float L_5 = ___farClip5;
float L_6;
L_6 = GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B_inline((&___gateFitParameters6), NULL);
int32_t L_7;
L_7 = GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C_inline((&___gateFitParameters6), NULL);
Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_m6E2C3E28121E83F9BBE9308726A6F1C7754F024E(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
return;
}
}
// System.Single UnityEngine.Camera::FocalLengthToFieldOfView(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_FocalLengthToFieldOfView_m9BF857637EF13C4BDD982C3F6A3496D8D3A19310 (float ___focalLength0, float ___sensorSize1, const RuntimeMethod* method)
{
typedef float (*Camera_FocalLengthToFieldOfView_m9BF857637EF13C4BDD982C3F6A3496D8D3A19310_ftn) (float, float);
static Camera_FocalLengthToFieldOfView_m9BF857637EF13C4BDD982C3F6A3496D8D3A19310_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_FocalLengthToFieldOfView_m9BF857637EF13C4BDD982C3F6A3496D8D3A19310_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::FocalLengthToFieldOfView(System.Single,System.Single)");
float icallRetVal = _il2cpp_icall_func(___focalLength0, ___sensorSize1);
return icallRetVal;
}
// System.Single UnityEngine.Camera::FieldOfViewToFocalLength(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_FieldOfViewToFocalLength_mCBD4A130F88E6BEDD9E2FEF8C6E47D977AB55E9D (float ___fieldOfView0, float ___sensorSize1, const RuntimeMethod* method)
{
typedef float (*Camera_FieldOfViewToFocalLength_mCBD4A130F88E6BEDD9E2FEF8C6E47D977AB55E9D_ftn) (float, float);
static Camera_FieldOfViewToFocalLength_mCBD4A130F88E6BEDD9E2FEF8C6E47D977AB55E9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_FieldOfViewToFocalLength_mCBD4A130F88E6BEDD9E2FEF8C6E47D977AB55E9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::FieldOfViewToFocalLength(System.Single,System.Single)");
float icallRetVal = _il2cpp_icall_func(___fieldOfView0, ___sensorSize1);
return icallRetVal;
}
// System.Single UnityEngine.Camera::HorizontalToVerticalFieldOfView(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_HorizontalToVerticalFieldOfView_mFE71CF2AE82804B8F17CE37D18305B2BAB499F19 (float ___horizontalFieldOfView0, float ___aspectRatio1, const RuntimeMethod* method)
{
typedef float (*Camera_HorizontalToVerticalFieldOfView_mFE71CF2AE82804B8F17CE37D18305B2BAB499F19_ftn) (float, float);
static Camera_HorizontalToVerticalFieldOfView_mFE71CF2AE82804B8F17CE37D18305B2BAB499F19_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_HorizontalToVerticalFieldOfView_mFE71CF2AE82804B8F17CE37D18305B2BAB499F19_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::HorizontalToVerticalFieldOfView(System.Single,System.Single)");
float icallRetVal = _il2cpp_icall_func(___horizontalFieldOfView0, ___aspectRatio1);
return icallRetVal;
}
// System.Single UnityEngine.Camera::VerticalToHorizontalFieldOfView(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_VerticalToHorizontalFieldOfView_mF77FA396BC5C60B3FCCB5E09143AB5CF2498D68D (float ___verticalFieldOfView0, float ___aspectRatio1, const RuntimeMethod* method)
{
typedef float (*Camera_VerticalToHorizontalFieldOfView_mF77FA396BC5C60B3FCCB5E09143AB5CF2498D68D_ftn) (float, float);
static Camera_VerticalToHorizontalFieldOfView_mF77FA396BC5C60B3FCCB5E09143AB5CF2498D68D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_VerticalToHorizontalFieldOfView_mF77FA396BC5C60B3FCCB5E09143AB5CF2498D68D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::VerticalToHorizontalFieldOfView(System.Single,System.Single)");
float icallRetVal = _il2cpp_icall_func(___verticalFieldOfView0, ___aspectRatio1);
return icallRetVal;
}
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43 (const RuntimeMethod* method)
{
typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43_ftn) ();
static Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Camera UnityEngine.Camera::get_current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_current_m6D76274A65CF75DD2AE6CAC2A1DDADB39C184C66 (const RuntimeMethod* method)
{
typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_current_m6D76274A65CF75DD2AE6CAC2A1DDADB39C184C66_ftn) ();
static Camera_get_current_m6D76274A65CF75DD2AE6CAC2A1DDADB39C184C66_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_current_m6D76274A65CF75DD2AE6CAC2A1DDADB39C184C66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_current()");
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.SceneManagement.Scene UnityEngine.Camera::get_scene()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Scene_tA1DC762B79745EB5140F054C884855B922318356 Camera_get_scene_m0C17575D2824DC8B66256DBA474EDB82DE4EEF1A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Scene_tA1DC762B79745EB5140F054C884855B922318356 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_scene_Injected_m7B84E8E3A56D8B358D5AA35D6F3835EAB2074CEF(__this, (&V_0), NULL);
Scene_tA1DC762B79745EB5140F054C884855B922318356 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Camera::set_scene(UnityEngine.SceneManagement.Scene)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_scene_mA83E5311084A634445965EFB58C007BFF62DEBD7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356 ___value0, const RuntimeMethod* method)
{
{
Camera_set_scene_Injected_m78DE64283188C86B709B4AC8516617BFCECB6E4E(__this, (&___value0), NULL);
return;
}
}
// System.Boolean UnityEngine.Camera::get_stereoEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_stereoEnabled_m33F6247051D68E8FFEF9C0EC34C6F4B4B53FC8AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoEnabled()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Camera::get_stereoSeparation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_stereoSeparation_m50D30F80782397F90DA6487C3D6A88F87D7F10BC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_stereoSeparation_m50D30F80782397F90DA6487C3D6A88F87D7F10BC_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_stereoSeparation_m50D30F80782397F90DA6487C3D6A88F87D7F10BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_stereoSeparation_m50D30F80782397F90DA6487C3D6A88F87D7F10BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoSeparation()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_stereoSeparation(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_stereoSeparation_mF7815F0335AAB19E9444B75378059A3557463422 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_stereoSeparation_mF7815F0335AAB19E9444B75378059A3557463422_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_stereoSeparation_mF7815F0335AAB19E9444B75378059A3557463422_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_stereoSeparation_mF7815F0335AAB19E9444B75378059A3557463422_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoSeparation(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.Camera::get_stereoConvergence()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_stereoConvergence_m8B49DA5DC7B88846C0F90A5EF65D3BBA66DB5DDE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_stereoConvergence_m8B49DA5DC7B88846C0F90A5EF65D3BBA66DB5DDE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_stereoConvergence_m8B49DA5DC7B88846C0F90A5EF65D3BBA66DB5DDE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_stereoConvergence_m8B49DA5DC7B88846C0F90A5EF65D3BBA66DB5DDE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoConvergence()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_stereoConvergence(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_stereoConvergence_mA2C61A59954B567A8761A90066E058BC55EA3F0B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_stereoConvergence_mA2C61A59954B567A8761A90066E058BC55EA3F0B_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float);
static Camera_set_stereoConvergence_mA2C61A59954B567A8761A90066E058BC55EA3F0B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_stereoConvergence_mA2C61A59954B567A8761A90066E058BC55EA3F0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoConvergence(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Camera::get_areVRStereoViewMatricesWithinSingleCullTolerance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m1997A96441BD0EB968104BC7C182E57A9AF969FA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef bool (*Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m1997A96441BD0EB968104BC7C182E57A9AF969FA_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m1997A96441BD0EB968104BC7C182E57A9AF969FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_areVRStereoViewMatricesWithinSingleCullTolerance_m1997A96441BD0EB968104BC7C182E57A9AF969FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_areVRStereoViewMatricesWithinSingleCullTolerance()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.StereoTargetEyeMask UnityEngine.Camera::get_stereoTargetEye()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_stereoTargetEye_m4EAC83490BE3B389A5393D72AA5D0830F0476538_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoTargetEye()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_stereoTargetEye_mDB97D9BA5BF538F709EBD006B6B59E78603510DD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_stereoTargetEye_mDB97D9BA5BF538F709EBD006B6B59E78603510DD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_set_stereoTargetEye_mDB97D9BA5BF538F709EBD006B6B59E78603510DD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_stereoTargetEye_mDB97D9BA5BF538F709EBD006B6B59E78603510DD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_stereoTargetEye(UnityEngine.StereoTargetEyeMask)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Camera/MonoOrStereoscopicEye UnityEngine.Camera::get_stereoActiveEye()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_stereoActiveEye_m89E68FAE732E68257E6DEDCA616BFC6CF0179EFC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_stereoActiveEye_m89E68FAE732E68257E6DEDCA616BFC6CF0179EFC_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_stereoActiveEye_m89E68FAE732E68257E6DEDCA616BFC6CF0179EFC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_stereoActiveEye_m89E68FAE732E68257E6DEDCA616BFC6CF0179EFC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_stereoActiveEye()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix(UnityEngine.Camera/StereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_GetStereoNonJitteredProjectionMatrix_m1B4F7E659DC85F1D92E738BD06FBF82CC8F379F4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye0;
Camera_GetStereoNonJitteredProjectionMatrix_Injected_mE070EC7CA906F033436E9D445865E3609DE8F10D(__this, L_0, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_GetStereoViewMatrix_m850C1E78C71CD11B9EE8D9933082E8AF8E05379F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye0;
Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A(__this, L_0, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera/StereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m70DD9541963EDD8E21768C760B095B12CB6A98FE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, const RuntimeMethod* method)
{
typedef void (*Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m70DD9541963EDD8E21768C760B095B12CB6A98FE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m70DD9541963EDD8E21768C760B095B12CB6A98FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_CopyStereoDeviceProjectionMatrixToNonJittered_m70DD9541963EDD8E21768C760B095B12CB6A98FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CopyStereoDeviceProjectionMatrixToNonJittered(UnityEngine.Camera/StereoscopicEye)");
_il2cpp_icall_func(__this, ___eye0);
}
// UnityEngine.Matrix4x4 UnityEngine.Camera::GetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Camera_GetStereoProjectionMatrix_mDC22B9A3E533AB9267E6EA7D266DD3EFEF782DA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___eye0;
Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD(__this, L_0, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Camera::SetStereoProjectionMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_mDD17B78DC3B755AB026A86CD3943587450702268 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___eye0;
Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E(__this, L_0, (&___matrix1), NULL);
return;
}
}
// System.Void UnityEngine.Camera::ResetStereoProjectionMatrices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetStereoProjectionMatrices_m13D8CFEB9E74452175A3E276C9A6B8904580566E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoProjectionMatrices()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Camera::SetStereoViewMatrix(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_m0FA7006F8D828D97D97E62F7B6BA29055939A9A8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___eye0;
Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695(__this, L_0, (&___matrix1), NULL);
return;
}
}
// System.Void UnityEngine.Camera::ResetStereoViewMatrices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ResetStereoViewMatrices_m144A3AB49D7E684EE34D809A811C7131B77A1DE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ResetStereoViewMatrices()");
_il2cpp_icall_func(__this);
}
// System.Int32 UnityEngine.Camera::GetAllCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989 (const RuntimeMethod* method)
{
typedef int32_t (*Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989_ftn) ();
static Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___cam0, const RuntimeMethod* method)
{
typedef int32_t (*Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*);
static Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
int32_t icallRetVal = _il2cpp_icall_func(___cam0);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Camera_GetAllCamerasCount_m3ED056EA416E335E2D6ADA2E91D288F497D06989(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Camera[] UnityEngine.Camera::get_allCameras()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* Camera_get_allCameras_m455BB407642220AF2555B56BFDE718153DD32E90 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* V_0 = NULL;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* V_1 = NULL;
{
int32_t L_0;
L_0 = Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C(NULL);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_1 = (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)SZArrayNew(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B_il2cpp_TypeInfo_var, (uint32_t)L_0);
V_0 = L_1;
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_2 = V_0;
int32_t L_3;
L_3 = Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251(L_2, NULL);
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_4 = V_0;
V_1 = L_4;
goto IL_0017;
}
IL_0017:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___cameras0, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___cameras0;
V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000f;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B_RuntimeMethod_var)));
}
IL_000f:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___cameras0;
NullCheck(L_3);
int32_t L_4;
L_4 = Camera_get_allCamerasCount_mC8FB514B97339BE01C79CA0B68169FC5B617191C(NULL);
V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m6F7D929ADBED771F2EFAAF421B6E2026DF63126B_RuntimeMethod_var)));
}
IL_0028:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___cameras0;
int32_t L_8;
L_8 = Camera_GetAllCamerasImpl_m0EE908E2366A4F573C2894E6D40D7887947B7251(L_7, NULL);
V_2 = L_8;
goto IL_0031;
}
IL_0031:
{
int32_t L_9 = V_2;
return L_9;
}
}
// System.Boolean UnityEngine.Camera::RenderToCubemapImpl(UnityEngine.Texture,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___tex0, int32_t ___faceMask1, const RuntimeMethod* method)
{
typedef bool (*Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderToCubemapImpl(UnityEngine.Texture,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___tex0, ___faceMask1);
return icallRetVal;
}
// System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m7DF30A610BCE2BD38CD3C5C69CDFB0B8A98E6280 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___cubemap0;
int32_t L_1 = ___faceMask1;
bool L_2;
L_2 = Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5(__this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_000c;
}
IL_000c:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.Cubemap)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m4AA388238EA7B96D29F66A0ED04425E3223310AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___cubemap0, const RuntimeMethod* method)
{
bool V_0 = false;
{
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___cubemap0;
bool L_1;
L_1 = Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5(__this, L_0, ((int32_t)63), NULL);
V_0 = L_1;
goto IL_000d;
}
IL_000d:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_mD2B441113AD96FB75CEEE65F64582B85022C0F24 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___cubemap0, int32_t ___faceMask1, const RuntimeMethod* method)
{
bool V_0 = false;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___cubemap0;
int32_t L_1 = ___faceMask1;
bool L_2;
L_2 = Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5(__this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_000c;
}
IL_000c:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m15A97CAA48CC04B6E69DA929046C6546533C089B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___cubemap0, const RuntimeMethod* method)
{
bool V_0 = false;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___cubemap0;
bool L_1;
L_1 = Camera_RenderToCubemapImpl_m1EF42250CB17C6FBD5C7F5E35FFAC9BCEDCCEBB5(__this, L_0, ((int32_t)63), NULL);
V_0 = L_1;
goto IL_000d;
}
IL_000d:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Camera::GetFilterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetFilterMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Camera/SceneViewFilterMode UnityEngine.Camera::get_sceneViewFilterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_sceneViewFilterMode_m061A35F0884EDEFAE2C3D3FF90D1BD725F1D7CEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Camera_GetFilterMode_mA319DC13123526B36E65BE6AE84FD89E02F7C101(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Camera::RenderToCubemapEyeImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemapEyeImpl_m09227752A7B429829F2FCDCF8B51F8A451FF7D7A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___cubemap0, int32_t ___faceMask1, int32_t ___stereoEye2, const RuntimeMethod* method)
{
typedef bool (*Camera_RenderToCubemapEyeImpl_m09227752A7B429829F2FCDCF8B51F8A451FF7D7A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t, int32_t);
static Camera_RenderToCubemapEyeImpl_m09227752A7B429829F2FCDCF8B51F8A451FF7D7A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RenderToCubemapEyeImpl_m09227752A7B429829F2FCDCF8B51F8A451FF7D7A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderToCubemapEyeImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera/MonoOrStereoscopicEye)");
bool icallRetVal = _il2cpp_icall_func(__this, ___cubemap0, ___faceMask1, ___stereoEye2);
return icallRetVal;
}
// System.Boolean UnityEngine.Camera::RenderToCubemap(UnityEngine.RenderTexture,System.Int32,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_RenderToCubemap_m96540636BCEE436C3B58A390F290EA4C4F04B811 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___cubemap0, int32_t ___faceMask1, int32_t ___stereoEye2, const RuntimeMethod* method)
{
bool V_0 = false;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___cubemap0;
int32_t L_1 = ___faceMask1;
int32_t L_2 = ___stereoEye2;
bool L_3;
L_3 = Camera_RenderToCubemapEyeImpl_m09227752A7B429829F2FCDCF8B51F8A451FF7D7A(__this, L_0, L_1, L_2, NULL);
V_0 = L_3;
goto IL_000d;
}
IL_000d:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Camera::Render()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_Render_m6089001EB6710DA9A21C87185D65922F13A24509_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::Render()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RenderWithShader_m3A63E9183D339D1273BD4604DB72E09C9FADA7C4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, String_t* ___replacementTag1, const RuntimeMethod* method)
{
typedef void (*Camera_RenderWithShader_m3A63E9183D339D1273BD4604DB72E09C9FADA7C4_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t*);
static Camera_RenderWithShader_m3A63E9183D339D1273BD4604DB72E09C9FADA7C4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RenderWithShader_m3A63E9183D339D1273BD4604DB72E09C9FADA7C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderWithShader(UnityEngine.Shader,System.String)");
_il2cpp_icall_func(__this, ___shader0, ___replacementTag1);
}
// System.Void UnityEngine.Camera::RenderDontRestore()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RenderDontRestore_mCA55C437EE25B872FB165325B6B01BFBA0D2D694 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_RenderDontRestore_mCA55C437EE25B872FB165325B6B01BFBA0D2D694_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_RenderDontRestore_mCA55C437EE25B872FB165325B6B01BFBA0D2D694_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RenderDontRestore_mCA55C437EE25B872FB165325B6B01BFBA0D2D694_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RenderDontRestore()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Camera::SubmitRenderRequests(System.Collections.Generic.List`1<UnityEngine.Camera/RenderRequest>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SubmitRenderRequests_m84785AC1151AD5AD8844DD39EDC244A381CCE7B8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* ___renderRequests0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1345433DC5D47B27930E86A24E469F8EDAEA4924);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B3_0 = 0;
{
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_0 = ___renderRequests0;
if (!L_0)
{
goto IL_000f;
}
}
{
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_1 = ___renderRequests0;
NullCheck(L_1);
int32_t L_2;
L_2 = List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_inline(L_1, List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_RuntimeMethod_var);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0010;
}
IL_000f:
{
G_B3_0 = 1;
}
IL_0010:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001f;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8B3C8349D3DDA7A9CA6D40839C451F8140C46D0C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_SubmitRenderRequests_m84785AC1151AD5AD8844DD39EDC244A381CCE7B8_RuntimeMethod_var)));
}
IL_001f:
{
RenderPipelineAsset_t5F9BF815BF931E1314B184E7F9070FB649C7054E* L_5;
L_5 = GraphicsSettings_get_currentRenderPipeline_m9B5CF917672DCFFD262CC8476FD968DFE910D32F(NULL);
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_6;
L_6 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_5, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_6;
bool L_7 = V_1;
if (!L_7)
{
goto IL_003c;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28(_stringLiteral1345433DC5D47B27930E86A24E469F8EDAEA4924, NULL);
goto IL_0044;
}
IL_003c:
{
List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* L_8 = ___renderRequests0;
Camera_SubmitRenderRequestsInternal_m77FA888F1CA4DEEFED2ADC56FB2BF4056899EDA4(__this, L_8, NULL);
}
IL_0044:
{
return;
}
}
// System.Void UnityEngine.Camera::SubmitRenderRequestsInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SubmitRenderRequestsInternal_m77FA888F1CA4DEEFED2ADC56FB2BF4056899EDA4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RuntimeObject* ___requests0, const RuntimeMethod* method)
{
typedef void (*Camera_SubmitRenderRequestsInternal_m77FA888F1CA4DEEFED2ADC56FB2BF4056899EDA4_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, RuntimeObject*);
static Camera_SubmitRenderRequestsInternal_m77FA888F1CA4DEEFED2ADC56FB2BF4056899EDA4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SubmitRenderRequestsInternal_m77FA888F1CA4DEEFED2ADC56FB2BF4056899EDA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SubmitRenderRequestsInternal(System.Object)");
_il2cpp_icall_func(__this, ___requests0);
}
// System.Void UnityEngine.Camera::SetupCurrent(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetupCurrent_m6235C9C9EF137292293B71CB03570CF028C6F457 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cur0, const RuntimeMethod* method)
{
typedef void (*Camera_SetupCurrent_m6235C9C9EF137292293B71CB03570CF028C6F457_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_SetupCurrent_m6235C9C9EF137292293B71CB03570CF028C6F457_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SetupCurrent_m6235C9C9EF137292293B71CB03570CF028C6F457_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetupCurrent(UnityEngine.Camera)");
_il2cpp_icall_func(___cur0);
}
// System.Void UnityEngine.Camera::CopyFrom(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CopyFrom_mFA5C3AB8E95EC4124249520ACEC6F7F25E5CDC52 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___other0, const RuntimeMethod* method)
{
typedef void (*Camera_CopyFrom_mFA5C3AB8E95EC4124249520ACEC6F7F25E5CDC52_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_CopyFrom_mFA5C3AB8E95EC4124249520ACEC6F7F25E5CDC52_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_CopyFrom_mFA5C3AB8E95EC4124249520ACEC6F7F25E5CDC52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CopyFrom(UnityEngine.Camera)");
_il2cpp_icall_func(__this, ___other0);
}
// System.Int32 UnityEngine.Camera::get_commandBufferCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_commandBufferCount_m168243A3A4E279C57AA6A5D0469B12B675854B50 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_commandBufferCount_m168243A3A4E279C57AA6A5D0469B12B675854B50_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_commandBufferCount_m168243A3A4E279C57AA6A5D0469B12B675854B50_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_commandBufferCount_m168243A3A4E279C57AA6A5D0469B12B675854B50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_commandBufferCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Camera::RemoveCommandBuffers(UnityEngine.Rendering.CameraEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBuffers_m5E55962BFD2892FC0CA32AE7AD6BFD9DB4CE5598 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, const RuntimeMethod* method)
{
typedef void (*Camera_RemoveCommandBuffers_m5E55962BFD2892FC0CA32AE7AD6BFD9DB4CE5598_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_RemoveCommandBuffers_m5E55962BFD2892FC0CA32AE7AD6BFD9DB4CE5598_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RemoveCommandBuffers_m5E55962BFD2892FC0CA32AE7AD6BFD9DB4CE5598_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveCommandBuffers(UnityEngine.Rendering.CameraEvent)");
_il2cpp_icall_func(__this, ___evt0);
}
// System.Void UnityEngine.Camera::RemoveAllCommandBuffers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveAllCommandBuffers_m0510CD5F1DBBCBBCC0D8DD7950B337AD926D6CBE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef void (*Camera_RemoveAllCommandBuffers_m0510CD5F1DBBCBBCC0D8DD7950B337AD926D6CBE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_RemoveAllCommandBuffers_m0510CD5F1DBBCBBCC0D8DD7950B337AD926D6CBE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RemoveAllCommandBuffers_m0510CD5F1DBBCBBCC0D8DD7950B337AD926D6CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveAllCommandBuffers()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, const RuntimeMethod* method)
{
typedef void (*Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::AddCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)");
_il2cpp_icall_func(__this, ___evt0, ___buffer1);
}
// System.Void UnityEngine.Camera::AddCommandBufferAsyncImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferAsyncImpl_m2CAF41F9BDAE7EFC968BDB5A0CFCE88B0E61D07F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, int32_t ___queueType2, const RuntimeMethod* method)
{
typedef void (*Camera_AddCommandBufferAsyncImpl_m2CAF41F9BDAE7EFC968BDB5A0CFCE88B0E61D07F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*, int32_t);
static Camera_AddCommandBufferAsyncImpl_m2CAF41F9BDAE7EFC968BDB5A0CFCE88B0E61D07F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_AddCommandBufferAsyncImpl_m2CAF41F9BDAE7EFC968BDB5A0CFCE88B0E61D07F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::AddCommandBufferAsyncImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)");
_il2cpp_icall_func(__this, ___evt0, ___buffer1, ___queueType2);
}
// System.Void UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, const RuntimeMethod* method)
{
typedef void (*Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::RemoveCommandBufferImpl(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)");
_il2cpp_icall_func(__this, ___evt0, ___buffer1);
}
// System.Void UnityEngine.Camera::AddCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___evt0;
bool L_1;
L_1 = CameraEventUtils_IsValid_m48FE26938285FFC26EE178ED871E28A80FB23ACB(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___evt0;
int32_t L_4 = ((int32_t)L_3);
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A_RuntimeMethod_var)));
}
IL_0029:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___buffer1;
V_1 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_8) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_003c;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_10 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBuffer_m2C1C3C2D93CB62D569714B3FFA694CAB9BF81A9A_RuntimeMethod_var)));
}
IL_003c:
{
int32_t L_11 = ___evt0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___buffer1;
Camera_AddCommandBufferImpl_m3C533A19EE77CD32098C5E3F2B7A1ADF809DAFCE(__this, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Camera::AddCommandBufferAsync(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer,UnityEngine.Rendering.ComputeQueueType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_AddCommandBufferAsync_mF9DDD72983DC0AB60267E3F6576609A3B581C97E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, int32_t ___queueType2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___evt0;
bool L_1;
L_1 = CameraEventUtils_IsValid_m48FE26938285FFC26EE178ED871E28A80FB23ACB(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___evt0;
int32_t L_4 = ((int32_t)L_3);
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBufferAsync_mF9DDD72983DC0AB60267E3F6576609A3B581C97E_RuntimeMethod_var)));
}
IL_0029:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___buffer1;
V_1 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_8) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_003c;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_10 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_AddCommandBufferAsync_mF9DDD72983DC0AB60267E3F6576609A3B581C97E_RuntimeMethod_var)));
}
IL_003c:
{
int32_t L_11 = ___evt0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___buffer1;
int32_t L_13 = ___queueType2;
Camera_AddCommandBufferAsyncImpl_m2CAF41F9BDAE7EFC968BDB5A0CFCE88B0E61D07F(__this, L_11, L_12, L_13, NULL);
return;
}
}
// System.Void UnityEngine.Camera::RemoveCommandBuffer(UnityEngine.Rendering.CameraEvent,UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
int32_t L_0 = ___evt0;
bool L_1;
L_1 = CameraEventUtils_IsValid_m48FE26938285FFC26EE178ED871E28A80FB23ACB(L_0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___evt0;
int32_t L_4 = ((int32_t)L_3);
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
String_t* L_6;
L_6 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5896E795CCFA391EB03B7F3D54DE5DFB4D414AC3)), L_5, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_7 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_7, L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE7306902767BBF9821FC01DF5423B33158A3F6ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11_RuntimeMethod_var)));
}
IL_0029:
{
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_8 = ___buffer1;
V_1 = (bool)((((RuntimeObject*)(CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*)L_8) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_9 = V_1;
if (!L_9)
{
goto IL_003c;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_10 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
NullReferenceException__ctor_mA41317A57F5C1C0E3F59C7EB25ABD484564B23D4(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral094C5D7E7E9395926289CF1975ADFD22765362ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_RemoveCommandBuffer_m7749BA282C14AA7E9E71A68E911F41D1B8429F11_RuntimeMethod_var)));
}
IL_003c:
{
int32_t L_11 = ___evt0;
CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* L_12 = ___buffer1;
Camera_RemoveCommandBufferImpl_mF9533F3C9C88200BF06C0C4969B6464E750145AD(__this, L_11, L_12, NULL);
return;
}
}
// UnityEngine.Rendering.CommandBuffer[] UnityEngine.Camera::GetCommandBuffers(UnityEngine.Rendering.CameraEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CommandBufferU5BU5D_t07038E88140EB9DC6350AF29F199F555F587D00C* Camera_GetCommandBuffers_mF9136A69738FA6F2A8DFCD9E398C207EA77C2BF3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___evt0, const RuntimeMethod* method)
{
typedef CommandBufferU5BU5D_t07038E88140EB9DC6350AF29F199F555F587D00C* (*Camera_GetCommandBuffers_mF9136A69738FA6F2A8DFCD9E398C207EA77C2BF3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t);
static Camera_GetCommandBuffers_mF9136A69738FA6F2A8DFCD9E398C207EA77C2BF3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetCommandBuffers_mF9136A69738FA6F2A8DFCD9E398C207EA77C2BF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetCommandBuffers(UnityEngine.Rendering.CameraEvent)");
CommandBufferU5BU5D_t07038E88140EB9DC6350AF29F199F555F587D00C* icallRetVal = _il2cpp_icall_func(__this, ___evt0);
return icallRetVal;
}
// System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_m92F718274D638F4AA9F30D4C919BDCC93A48F52D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___cam0;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_mFE161C310D5A088C896590C983885C9D01BA34A1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___cam0;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m75D9DF1EE0EB19B459AD0C96997D255D6EBD6A94 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___cam0;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::OnlyUsedForTesting1()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_OnlyUsedForTesting1_mF8B5C9D249A8D35E02996F6251F854D3444949FA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.Camera::OnlyUsedForTesting2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_OnlyUsedForTesting2_m33B79154B1D52DDC034A3325BBA0CFF68D9B57D9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
{
return;
}
}
// System.Boolean UnityEngine.Camera::TryGetCullingParameters(UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_mAC0467E5058F85D2088CF698A937B72E55ECD3FE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters0, const RuntimeMethod* method)
{
bool V_0 = false;
{
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_0 = ___cullingParameters0;
uint32_t L_1 = sizeof(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899);
bool L_2;
L_2 = Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995(__this, (bool)0, L_0, L_1, NULL);
V_0 = L_2;
goto IL_0012;
}
IL_0012:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Camera::TryGetCullingParameters(System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_TryGetCullingParameters_m7EB12D9F383051C1A2BC31315223B0A05A4CF398 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, bool ___stereoAware0, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters1, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___stereoAware0;
ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* L_1 = ___cullingParameters1;
uint32_t L_2 = sizeof(ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899);
bool L_3;
L_3 = Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995(__this, L_0, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0012;
}
IL_0012:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, bool ___stereoAware1, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899* ___cullingParameters2, int32_t ___managedCullingParametersSize3, const RuntimeMethod* method)
{
typedef bool (*Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool, ScriptableCullingParameters_tD9539440A4A7DA4C7578CCE16F24466A5DC89899*, int32_t);
static Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetCullingParameters_Internal_mDBD6329F6E96324D1A2CEFFDD5A7D72326E9F995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetCullingParameters_Internal(UnityEngine.Camera,System.Boolean,UnityEngine.Rendering.ScriptableCullingParameters&,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___camera0, ___stereoAware1, ___cullingParameters2, ___managedCullingParametersSize3);
return icallRetVal;
}
// System.Void UnityEngine.Camera::get_transparencySortAxis_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_transparencySortAxis_Injected_m8CA9BEDA6A0EFF0BF864714E83B492B1FFACDFA7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_transparencySortAxis_Injected_m8CA9BEDA6A0EFF0BF864714E83B492B1FFACDFA7_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_get_transparencySortAxis_Injected_m8CA9BEDA6A0EFF0BF864714E83B492B1FFACDFA7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_transparencySortAxis_Injected_m8CA9BEDA6A0EFF0BF864714E83B492B1FFACDFA7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_transparencySortAxis_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_transparencySortAxis_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_transparencySortAxis_Injected_m07130D7D22FC7BBC775EE7838510126AC7A07309 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_transparencySortAxis_Injected_m07130D7D22FC7BBC775EE7838510126AC7A07309_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_set_transparencySortAxis_Injected_m07130D7D22FC7BBC775EE7838510126AC7A07309_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_transparencySortAxis_Injected_m07130D7D22FC7BBC775EE7838510126AC7A07309_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_transparencySortAxis_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_velocity_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_velocity_Injected_m23BCEFB33BDF6774B9DF6A10DF53A9253F4EBEF4 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_velocity_Injected_m23BCEFB33BDF6774B9DF6A10DF53A9253F4EBEF4_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_get_velocity_Injected_m23BCEFB33BDF6774B9DF6A10DF53A9253F4EBEF4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_velocity_Injected_m23BCEFB33BDF6774B9DF6A10DF53A9253F4EBEF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_velocity_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::get_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_cullingMatrix_Injected_m13A4D945AD471C1069929A3C811440AB37BBD832 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_cullingMatrix_Injected_m13A4D945AD471C1069929A3C811440AB37BBD832_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_cullingMatrix_Injected_m13A4D945AD471C1069929A3C811440AB37BBD832_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_cullingMatrix_Injected_m13A4D945AD471C1069929A3C811440AB37BBD832_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_cullingMatrix_Injected_m3AD15F8E714AFDB03157E24C4520AF712BDE5377 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_cullingMatrix_Injected_m3AD15F8E714AFDB03157E24C4520AF712BDE5377_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_set_cullingMatrix_Injected_m3AD15F8E714AFDB03157E24C4520AF712BDE5377_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_cullingMatrix_Injected_m3AD15F8E714AFDB03157E24C4520AF712BDE5377_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_cullingMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_backgroundColor_Injected_m8F1E058937C86F42ADB6D935D5E6F3802212091B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_backgroundColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_backgroundColor_Injected_m95A9548125B8A2C7EE8BFC5488DA75FA97F1F27A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_backgroundColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_sensorSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_sensorSize_Injected_m58F4E3216EBA9A36F3A719AFBE694A47D52E6293 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_sensorSize_Injected_m58F4E3216EBA9A36F3A719AFBE694A47D52E6293_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Camera_get_sensorSize_Injected_m58F4E3216EBA9A36F3A719AFBE694A47D52E6293_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_sensorSize_Injected_m58F4E3216EBA9A36F3A719AFBE694A47D52E6293_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_sensorSize_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_sensorSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_sensorSize_Injected_mD73656DF1BEA45C87DF8CCD53579A0D3D8406B04 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_sensorSize_Injected_mD73656DF1BEA45C87DF8CCD53579A0D3D8406B04_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Camera_set_sensorSize_Injected_mD73656DF1BEA45C87DF8CCD53579A0D3D8406B04_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_sensorSize_Injected_mD73656DF1BEA45C87DF8CCD53579A0D3D8406B04_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_sensorSize_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_lensShift_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_lensShift_Injected_m8BBC825BC7DB6675F470F3E66F7F761A9BB7DB17 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_lensShift_Injected_m8BBC825BC7DB6675F470F3E66F7F761A9BB7DB17_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Camera_get_lensShift_Injected_m8BBC825BC7DB6675F470F3E66F7F761A9BB7DB17_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_lensShift_Injected_m8BBC825BC7DB6675F470F3E66F7F761A9BB7DB17_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_lensShift_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_lensShift_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_lensShift_Injected_mBF611201EA4F3D024088083AE21BA1591AEC8989 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_lensShift_Injected_mBF611201EA4F3D024088083AE21BA1591AEC8989_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Camera_set_lensShift_Injected_mBF611201EA4F3D024088083AE21BA1591AEC8989_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_lensShift_Injected_mBF611201EA4F3D024088083AE21BA1591AEC8989_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_lensShift_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::GetGateFittedLensShift_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetGateFittedLensShift_Injected_mC6FD679E550DB5FB687520708073C8A61D6A47D2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_GetGateFittedLensShift_Injected_mC6FD679E550DB5FB687520708073C8A61D6A47D2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Camera_GetGateFittedLensShift_Injected_mC6FD679E550DB5FB687520708073C8A61D6A47D2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetGateFittedLensShift_Injected_mC6FD679E550DB5FB687520708073C8A61D6A47D2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetGateFittedLensShift_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::GetLocalSpaceAim_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetLocalSpaceAim_Injected_m1D3B2083384A962D94EFE595A013A1AE6163DAD5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_GetLocalSpaceAim_Injected_m1D3B2083384A962D94EFE595A013A1AE6163DAD5_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_GetLocalSpaceAim_Injected_m1D3B2083384A962D94EFE595A013A1AE6163DAD5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetLocalSpaceAim_Injected_m1D3B2083384A962D94EFE595A013A1AE6163DAD5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetLocalSpaceAim_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_rect_Injected_mFAA68D5E7052995C8445EF0D00A4228F23A93996_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_rect_Injected_m90D4ABF0AABCDDF5915A8BB4E4CF996978FF6CCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_rect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_pixelRect_Injected_m82078C79239C13C2FE48179CF174FCB99469B0E1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_pixelRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersImpl_Injected_m7F0AD916837978462F45F221485CD7C919E22D9A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___depth1, const RuntimeMethod* method)
{
typedef void (*Camera_SetTargetBuffersImpl_Injected_m7F0AD916837978462F45F221485CD7C919E22D9A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static Camera_SetTargetBuffersImpl_Injected_m7F0AD916837978462F45F221485CD7C919E22D9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SetTargetBuffersImpl_Injected_m7F0AD916837978462F45F221485CD7C919E22D9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetTargetBuffersImpl_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___color0, ___depth1);
}
// System.Void UnityEngine.Camera::SetTargetBuffersMRTImpl_Injected(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetTargetBuffersMRTImpl_Injected_mFF584A786CC2CBE4ED2D1049C66BF9829837336B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___depth1, const RuntimeMethod* method)
{
typedef void (*Camera_SetTargetBuffersMRTImpl_Injected_mFF584A786CC2CBE4ED2D1049C66BF9829837336B_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, RenderBufferU5BU5D_t243AD088CC8449166000DC2F429023524FD855F5*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static Camera_SetTargetBuffersMRTImpl_Injected_mFF584A786CC2CBE4ED2D1049C66BF9829837336B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SetTargetBuffersMRTImpl_Injected_mFF584A786CC2CBE4ED2D1049C66BF9829837336B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetTargetBuffersMRTImpl_Injected(UnityEngine.RenderBuffer[],UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___color0, ___depth1);
}
// System.Void UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_cameraToWorldMatrix_Injected_m0A39B0C6BCAA230D96A9B59CA27750676F8EE244_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cameraToWorldMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_worldToCameraMatrix_Injected_m85CD1A27FD64DFA6C254B14B5DF37EC87B36E215_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_worldToCameraMatrix_Injected_m97237FFA1CF4DF6B2B29A593D0127EE0F305E007_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_worldToCameraMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_projectionMatrix_Injected_m7AB1A44CC7DA6767CD29CDA56E6144929775B5F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_projectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_projectionMatrix_Injected_mAE3FA8C6DD7C8EDCCD9665475F620A62FA926AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_projectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_nonJitteredProjectionMatrix_Injected_mDA2AEA838B8A8ABE10541847FAAAC7EB84EAC419 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_nonJitteredProjectionMatrix_Injected_mDA2AEA838B8A8ABE10541847FAAAC7EB84EAC419_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_nonJitteredProjectionMatrix_Injected_mDA2AEA838B8A8ABE10541847FAAAC7EB84EAC419_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_nonJitteredProjectionMatrix_Injected_mDA2AEA838B8A8ABE10541847FAAAC7EB84EAC419_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_nonJitteredProjectionMatrix_Injected_m922F5230009224248BE2A49DDC7AC568885ABC78 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_nonJitteredProjectionMatrix_Injected_m922F5230009224248BE2A49DDC7AC568885ABC78_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_set_nonJitteredProjectionMatrix_Injected_m922F5230009224248BE2A49DDC7AC568885ABC78_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_nonJitteredProjectionMatrix_Injected_m922F5230009224248BE2A49DDC7AC568885ABC78_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_nonJitteredProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::get_previousViewProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_previousViewProjectionMatrix_Injected_m29449D8C9F74EA02D65790389EE0E892EF7CC02D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_previousViewProjectionMatrix_Injected_m29449D8C9F74EA02D65790389EE0E892EF7CC02D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_get_previousViewProjectionMatrix_Injected_m29449D8C9F74EA02D65790389EE0E892EF7CC02D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_previousViewProjectionMatrix_Injected_m29449D8C9F74EA02D65790389EE0E892EF7CC02D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_previousViewProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateObliqueMatrix_Injected_mBBFCE0A7FB7CC4E6D638E7834C1CDE3908D23463 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___clipPlane0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Camera_CalculateObliqueMatrix_Injected_mBBFCE0A7FB7CC4E6D638E7834C1CDE3908D23463_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_CalculateObliqueMatrix_Injected_mBBFCE0A7FB7CC4E6D638E7834C1CDE3908D23463_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_CalculateObliqueMatrix_Injected_mBBFCE0A7FB7CC4E6D638E7834C1CDE3908D23463_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CalculateObliqueMatrix_Injected(UnityEngine.Vector4&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___clipPlane0, ___ret1);
}
// System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method)
{
typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
}
// System.Void UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method)
{
typedef void (*Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_WorldToViewportPoint_Injected_mB6A6157390B7CE23C07C82B49E149D0B569E68F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
}
// System.Void UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method)
{
typedef void (*Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ViewportToWorldPoint_Injected_mB9C959AE5ADB179907BF105A8687545958EBF0B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ViewportToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
}
// System.Void UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToWorldPoint_Injected_m6647F532E4C7710768F6EB5BA507A0A696FC149F (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, int32_t ___eye1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret2, const RuntimeMethod* method)
{
typedef void (*Camera_ScreenToWorldPoint_Injected_m6647F532E4C7710768F6EB5BA507A0A696FC149F_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ScreenToWorldPoint_Injected_m6647F532E4C7710768F6EB5BA507A0A696FC149F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ScreenToWorldPoint_Injected_m6647F532E4C7710768F6EB5BA507A0A696FC149F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToWorldPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___eye1, ___ret2);
}
// System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method)
{
typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___ret1);
}
// System.Void UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method)
{
typedef void (*Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ViewportToScreenPoint_Injected_m60527A45BD1D5A2CF9DB7D29BE1C36D01B730BCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ViewportToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___position0, ___ret1);
}
// System.Void UnityEngine.Camera::GetFrustumPlaneSizeAt_Injected(System.Single,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetFrustumPlaneSizeAt_Injected_m42EAEF68637BE21C85637425092C5B6AD212ECAD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, float ___distance0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___ret1, const RuntimeMethod* method)
{
typedef void (*Camera_GetFrustumPlaneSizeAt_Injected_m42EAEF68637BE21C85637425092C5B6AD212ECAD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, float, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Camera_GetFrustumPlaneSizeAt_Injected_m42EAEF68637BE21C85637425092C5B6AD212ECAD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetFrustumPlaneSizeAt_Injected_m42EAEF68637BE21C85637425092C5B6AD212ECAD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetFrustumPlaneSizeAt_Injected(System.Single,UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___distance0, ___ret1);
}
// System.Void UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___pos0, int32_t ___eye1, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ret2, const RuntimeMethod* method)
{
typedef void (*Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
static Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ViewportPointToRay_Injected_mA101EB34C9E5EE52242274D56119456439E843AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ViewportPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
_il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2);
}
// System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___pos0, int32_t ___eye1, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___ret2, const RuntimeMethod* method)
{
typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
_il2cpp_icall_func(__this, ___pos0, ___eye1, ___ret2);
}
// System.Void UnityEngine.Camera::CalculateFrustumCornersInternal_Injected(UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___viewport0, float ___z1, int32_t ___eye2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___outCorners3, const RuntimeMethod* method)
{
typedef void (*Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, float, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*);
static Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_CalculateFrustumCornersInternal_Injected_mF098583F459670FD99A8CA1B18C832BAF159AF7B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CalculateFrustumCornersInternal_Injected(UnityEngine.Rect&,System.Single,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3[])");
_il2cpp_icall_func(__this, ___viewport0, ___z1, ___eye2, ___outCorners3);
}
// System.Void UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,System.Single,System.Single,UnityEngine.Camera/GateFitMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_m80F31B02FE6B4F8327163C663E832AFBC3F21364 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___output0, float ___focalLength1, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___sensorSize2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___lensShift3, float ___nearClip4, float ___farClip5, float ___gateAspect6, int32_t ___gateFitMode7, const RuntimeMethod* method)
{
typedef void (*Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_m80F31B02FE6B4F8327163C663E832AFBC3F21364_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, float, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, float, float, float, int32_t);
static Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_m80F31B02FE6B4F8327163C663E832AFBC3F21364_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected_m80F31B02FE6B4F8327163C663E832AFBC3F21364_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::CalculateProjectionMatrixFromPhysicalPropertiesInternal_Injected(UnityEngine.Matrix4x4&,System.Single,UnityEngine.Vector2&,UnityEngine.Vector2&,System.Single,System.Single,System.Single,UnityEngine.Camera/GateFitMode)");
_il2cpp_icall_func(___output0, ___focalLength1, ___sensorSize2, ___lensShift3, ___nearClip4, ___farClip5, ___gateAspect6, ___gateFitMode7);
}
// System.Void UnityEngine.Camera::get_scene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_scene_Injected_m7B84E8E3A56D8B358D5AA35D6F3835EAB2074CEF (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___ret0, const RuntimeMethod* method)
{
typedef void (*Camera_get_scene_Injected_m7B84E8E3A56D8B358D5AA35D6F3835EAB2074CEF_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static Camera_get_scene_Injected_m7B84E8E3A56D8B358D5AA35D6F3835EAB2074CEF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_scene_Injected_m7B84E8E3A56D8B358D5AA35D6F3835EAB2074CEF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_scene_Injected(UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Camera::set_scene_Injected(UnityEngine.SceneManagement.Scene&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_set_scene_Injected_m78DE64283188C86B709B4AC8516617BFCECB6E4E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Scene_tA1DC762B79745EB5140F054C884855B922318356* ___value0, const RuntimeMethod* method)
{
typedef void (*Camera_set_scene_Injected_m78DE64283188C86B709B4AC8516617BFCECB6E4E_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Scene_tA1DC762B79745EB5140F054C884855B922318356*);
static Camera_set_scene_Injected_m78DE64283188C86B709B4AC8516617BFCECB6E4E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_set_scene_Injected_m78DE64283188C86B709B4AC8516617BFCECB6E4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::set_scene_Injected(UnityEngine.SceneManagement.Scene&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoNonJitteredProjectionMatrix_Injected_mE070EC7CA906F033436E9D445865E3609DE8F10D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Camera_GetStereoNonJitteredProjectionMatrix_Injected_mE070EC7CA906F033436E9D445865E3609DE8F10D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_GetStereoNonJitteredProjectionMatrix_Injected_mE070EC7CA906F033436E9D445865E3609DE8F10D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetStereoNonJitteredProjectionMatrix_Injected_mE070EC7CA906F033436E9D445865E3609DE8F10D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoNonJitteredProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___eye0, ___ret1);
}
// System.Void UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetStereoViewMatrix_Injected_m5B27ABCB89E319797B6119A97C5DD2307A6D513A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___eye0, ___ret1);
}
// System.Void UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetStereoProjectionMatrix_Injected_m3BFCE229F174018958F73BD8282588609D3165CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___eye0, ___ret1);
}
// System.Void UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___matrix1, const RuntimeMethod* method)
{
typedef void (*Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SetStereoProjectionMatrix_Injected_m0E8ACE9CA848504246A7355638DED4DC2D6D995E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetStereoProjectionMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___eye0, ___matrix1);
}
// System.Void UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, int32_t ___eye0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___matrix1, const RuntimeMethod* method)
{
typedef void (*Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_SetStereoViewMatrix_Injected_m902D85473495146D6D69D283C7CA513325767695_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::SetStereoViewMatrix_Injected(UnityEngine.Camera/StereoscopicEye,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___eye0, ___matrix1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Camera/GateFitMode UnityEngine.Camera/GateFitParameters::get_mode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C (GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmodeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0*>(__this + _offset);
int32_t _returnValue;
_returnValue = GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Camera/GateFitParameters::get_aspect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B (GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* __this, const RuntimeMethod* method)
{
{
float L_0 = __this->___U3CaspectU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C float GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0*>(__this + _offset);
float _returnValue;
_returnValue = GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B_inline(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast<CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___cam0, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Open(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___cam0, method);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Closed(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___cam0, method);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___cam0);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___cam0);
}
// System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Open;
else
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Closed;
}
else
{
bool isOpen = methodCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Open;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Closed;
}
}
__this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast;
}
// System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___cam0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.BoundingSphere::.ctor(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7 (BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, float ___rad1, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___pos0;
__this->___position_0 = L_0;
float L_1 = ___rad1;
__this->___radius_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___pos0, float ___rad1, const RuntimeMethod* method)
{
BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<BoundingSphere_t2DDB3D1711A6920C0ECA9217D3E4E14AFF03C010*>(__this + _offset);
BoundingSphere__ctor_mB76812ECBDD8BA5B3E246871C58F6FA6CA2061C7(_thisAdjusted, ___pos0, ___rad1, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
}
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
}
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.CullingGroup::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup__ctor_mDCD3471B009FDF42FF9F7A735E5AF009C5C890A4 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method)
{
{
__this->___m_OnStateChanged_1 = (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_OnStateChanged_1), (void*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)NULL);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = CullingGroup_Init_mF7D54979AD1FECCAC6D838562524D95BC65525D7(__this, NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.CullingGroup::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_Finalize_m5E4C727E179E5C835BA37414C4A6F8AD8BE2C749 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0021:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
intptr_t L_0 = __this->___m_Ptr_0;
bool L_1;
L_1 = IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1(L_0, (0), NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001f_1;
}
}
{
CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872(__this, NULL);
}
IL_001f_1:
{
goto IL_0029;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0029:
{
return;
}
}
// System.Void UnityEngine.CullingGroup::DisposeInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method)
{
typedef void (*CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*);
static CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::DisposeInternal()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.CullingGroup::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_Dispose_m81E5AC1FB79D0D867B88E66C76821BB8A9EAA3AE (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
CullingGroup_DisposeInternal_m7846EA792B84BA3F6054A57BA92345A9AE6C975E(__this, NULL);
__this->___m_Ptr_0 = (0);
return;
}
}
// System.Void UnityEngine.CullingGroup::set_targetCamera(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___value0, const RuntimeMethod* method)
{
typedef void (*CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_set_targetCamera_m98885EABBA6E5C0EF1EEA95D4EFA66D124D9A558_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::set_targetCamera(UnityEngine.Camera)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.CullingGroup::SetBoundingSpheres(UnityEngine.BoundingSphere[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47* ___array0, const RuntimeMethod* method)
{
typedef void (*CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, BoundingSphereU5BU5D_tD7485B1D5D5A0EE26537B093423FC3AC149BEA47*);
static CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_SetBoundingSpheres_mCB50B6A6A538FC4377213D4C6F85ABEB55ACCB01_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetBoundingSpheres(UnityEngine.BoundingSphere[])");
_il2cpp_icall_func(__this, ___array0);
}
// System.Void UnityEngine.CullingGroup::SetBoundingSphereCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, int32_t ___count0, const RuntimeMethod* method)
{
typedef void (*CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, int32_t);
static CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_SetBoundingSphereCount_mDA5DFA9EEEE2BA45F15A52AF6C3C7B8D8F05FE2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetBoundingSphereCount(System.Int32)");
_il2cpp_icall_func(__this, ___count0);
}
// System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingGroup_QueryIndices_mC47E11F41B3589B122AEF577D11627C0A8E7F6F2 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, bool ___visible0, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___result1, int32_t ___firstIndex2, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
bool L_0 = ___visible0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___result1;
int32_t L_2 = ___firstIndex2;
int32_t L_3;
L_3 = CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1(__this, L_0, (-1), 2, L_1, L_2, NULL);
V_0 = L_3;
goto IL_000f;
}
IL_000f:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32,UnityEngine.CullingQueryOptions,System.Int32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, bool ___visible0, int32_t ___distanceIndex1, int32_t ___options2, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___result3, int32_t ___firstIndex4, const RuntimeMethod* method)
{
typedef int32_t (*CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, bool, int32_t, int32_t, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t);
static CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_QueryIndices_m5975C5B54FC0132D309AA0563DFD13379DE2E5D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::QueryIndices(System.Boolean,System.Int32,UnityEngine.CullingQueryOptions,System.Int32[],System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___visible0, ___distanceIndex1, ___options2, ___result3, ___firstIndex4);
return icallRetVal;
}
// System.Void UnityEngine.CullingGroup::SetBoundingDistances(System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___distances0, const RuntimeMethod* method)
{
typedef void (*CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
static CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_SetBoundingDistances_mBC99B7BF56D85B34C0BBFF638686B75288D1011F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetBoundingDistances(System.Single[])");
_il2cpp_icall_func(__this, ___distances0);
}
// System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_mD2EAE0296E56F8A769C694B0F6F39BDA3F302E0F (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
{
CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12(__this, (&___point0), NULL);
return;
}
}
// System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_mDC369C67297A4350739CFF01740ADF89E866692E (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___point0;
CullingGroup_SetDistanceReferencePoint_InternalVector3_mD2EAE0296E56F8A769C694B0F6F39BDA3F302E0F(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m1A2EBF07AAD9556C847CF52C36A0F88E466CE4B8 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___cullingGroup0, intptr_t ___eventsPtr1, int32_t ___count2, const RuntimeMethod* method)
{
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
{
void* L_0;
L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___eventsPtr1), NULL);
V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0;
CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___cullingGroup0;
NullCheck(L_1);
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1;
V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0018;
}
}
{
goto IL_0044;
}
IL_0018:
{
V_2 = 0;
goto IL_003c;
}
IL_001c:
{
CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___cullingGroup0;
NullCheck(L_4);
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1;
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0;
int32_t L_7 = V_2;
uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8)))));
NullCheck(L_5);
StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL);
int32_t L_10 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_003c:
{
int32_t L_11 = V_2;
int32_t L_12 = ___count2;
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
bool L_13 = V_3;
if (L_13)
{
goto IL_001c;
}
}
IL_0044:
{
return;
}
}
// System.IntPtr UnityEngine.CullingGroup::Init(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t CullingGroup_Init_mF7D54979AD1FECCAC6D838562524D95BC65525D7 (RuntimeObject* ___scripting0, const RuntimeMethod* method)
{
typedef intptr_t (*CullingGroup_Init_mF7D54979AD1FECCAC6D838562524D95BC65525D7_ftn) (RuntimeObject*);
static CullingGroup_Init_mF7D54979AD1FECCAC6D838562524D95BC65525D7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_Init_mF7D54979AD1FECCAC6D838562524D95BC65525D7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::Init(System.Object)");
intptr_t icallRetVal = _il2cpp_icall_func(___scripting0);
return icallRetVal;
}
// System.Void UnityEngine.CullingGroup::FinalizerFailure()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, const RuntimeMethod* method)
{
typedef void (*CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*);
static CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_FinalizerFailure_m6393E14CDFFDA805568F521DD92E31BEB3A8E872_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::FinalizerFailure()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3_Injected(UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___point0, const RuntimeMethod* method)
{
typedef void (*CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12_ftn) (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CullingGroup_SetDistanceReferencePoint_InternalVector3_Injected_mDAB797C3B79E3B93E7B207F8E050E2E73D636E12_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CullingGroup::SetDistanceReferencePoint_InternalVector3_Injected(UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___point0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, ___sphere0, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Open(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___sphere0, method);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Closed(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, ___sphere0, method);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___sphere0);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___sphere0);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(___sphere0);
}
// System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Open;
else
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Closed;
}
__this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast;
}
// System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___sphere0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.ReflectionProbeTimeSlicingMode UnityEngine.ReflectionProbe::get_timeSlicingMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method)
{
typedef int32_t (*ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*);
static ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_timeSlicingMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.ReflectionProbe::RenderProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_RenderProbe_m90E10A5070CD7A52492465EB2A835F18C8630A31 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = ReflectionProbe_RenderProbe_mB5651E730A8EEC8C82979FDD79CEC53A26FD7EBA(__this, (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*)NULL, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.ReflectionProbe::RenderProbe(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_RenderProbe_mB5651E730A8EEC8C82979FDD79CEC53A26FD7EBA (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = ReflectionProbe_get_timeSlicingMode_m6430C6E3CE73F5B6FF8D01780B33F9AF5C8BD9CA(__this, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = ___targetTexture0;
int32_t L_2;
L_2 = ReflectionProbe_ScheduleRender_mAC9D2FEFA0EC7E0840B292C691DE2A1C947F8E6F(__this, L_0, L_1, NULL);
V_0 = L_2;
goto IL_0011;
}
IL_0011:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.ReflectionProbe::ScheduleRender(UnityEngine.Rendering.ReflectionProbeTimeSlicingMode,UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ReflectionProbe_ScheduleRender_mAC9D2FEFA0EC7E0840B292C691DE2A1C947F8E6F (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* __this, int32_t ___timeSlicingMode0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___targetTexture1, const RuntimeMethod* method)
{
typedef int32_t (*ReflectionProbe_ScheduleRender_mAC9D2FEFA0EC7E0840B292C691DE2A1C947F8E6F_ftn) (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static ReflectionProbe_ScheduleRender_mAC9D2FEFA0EC7E0840B292C691DE2A1C947F8E6F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ReflectionProbe_ScheduleRender_mAC9D2FEFA0EC7E0840B292C691DE2A1C947F8E6F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::ScheduleRender(UnityEngine.Rendering.ReflectionProbeTimeSlicingMode,UnityEngine.RenderTexture)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___timeSlicingMode0, ___targetTexture1);
return icallRetVal;
}
// UnityEngine.Vector4 UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ReflectionProbe_get_defaultTextureHDRDecodeValues_m957893A642A42D0AAB84CDE58401A0D4995BB094 (const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m12AA23AA724EC8F5F954EB55D1D2EAA019E65A2F((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Texture UnityEngine.ReflectionProbe::get_defaultTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3 (const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3_ftn) ();
static ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ReflectionProbe_get_defaultTexture_mB3BF7D3B914406D5803406D9723C3A0A87F30AC3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_defaultTexture()");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m6C0D7A58B981F45146A55300A76D943C4DC9B1C8 (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___probe0, int32_t ___probeEvent1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL;
bool V_1 = false;
{
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4;
V_0 = L_0;
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0018;
}
}
{
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0;
ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___probe0;
int32_t L_5 = ___probeEvent1;
NullCheck(L_3);
Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_mCEA9C6A516B81FCC668EA675D406FEA506F2ED30 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___defaultReflectionCubemap0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL;
bool V_1 = false;
{
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_6;
V_0 = L_0;
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0017;
}
}
{
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___defaultReflectionCubemap0;
NullCheck(L_3);
Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL);
}
IL_0017:
{
return;
}
}
// System.Void UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues_Injected(UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m12AA23AA724EC8F5F954EB55D1D2EAA019E65A2F (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret0, const RuntimeMethod* method)
{
typedef void (*ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m12AA23AA724EC8F5F954EB55D1D2EAA019E65A2F_ftn) (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m12AA23AA724EC8F5F954EB55D1D2EAA019E65A2F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ReflectionProbe_get_defaultTextureHDRDecodeValues_Injected_m12AA23AA724EC8F5F954EB55D1D2EAA019E65A2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ReflectionProbe::get_defaultTextureHDRDecodeValues_Injected(UnityEngine.Vector4&)");
_il2cpp_icall_func(___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79 (int32_t ___level0, int32_t ___options1, String_t* ___msg2, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj3, const RuntimeMethod* method)
{
typedef void (*DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
_il2cpp_icall_func(___level0, ___options1, ___msg2, ___obj3);
}
// System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5 (Exception_t* ___ex0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj1, const RuntimeMethod* method)
{
typedef void (*DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
_il2cpp_icall_func(___ex0, ___obj1);
}
// System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___logType0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, String_t* ___format2, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___logType0;
String_t* L_1 = ___format2;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___args3;
String_t* L_3;
L_3 = String_Format_m74FC0A1259DFA02F3DF6538FC7F3ACF3E1AF0C55(L_1, L_2, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___context1;
DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79(L_0, 0, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m21A399AC8FD346A226DADB661E8009DCA79D0DE8 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___logType0, int32_t ___logOptions1, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context2, String_t* ___format3, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___logType0;
int32_t L_1 = ___logOptions1;
String_t* L_2 = ___format3;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___args4;
String_t* L_4;
L_4 = String_Format_m74FC0A1259DFA02F3DF6538FC7F3ACF3E1AF0C55(L_2, L_3, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___context2;
DebugLogHandler_Internal_Log_mCDF82FF0477166C9DDB0ECEDB48EE4BCBBDB4F79(L_0, L_1, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___exception0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Exception_t* L_0 = ___exception0;
V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var)));
}
IL_0014:
{
Exception_t* L_3 = ___exception0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___context1;
DebugLogHandler_Internal_LogException_mE01E7F56C7441415DDACFFFAC2C4E6FE15B76DB5(L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.DebugLogHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
return L_0;
}
}
// System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_m34102CFB9E68FE7B468574F30C6E2D508CF91704 (uint8_t* ___buffer0, int32_t ___bufferMax1, String_t* ___projectFolder2, const RuntimeMethod* method)
{
typedef int32_t (*Debug_ExtractStackTraceNoAlloc_m34102CFB9E68FE7B468574F30C6E2D508CF91704_ftn) (uint8_t*, int32_t, String_t*);
static Debug_ExtractStackTraceNoAlloc_m34102CFB9E68FE7B468574F30C6E2D508CF91704_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_m34102CFB9E68FE7B468574F30C6E2D508CF91704_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___buffer0, ___bufferMax1, ___projectFolder2);
return icallRetVal;
}
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m86567BCF22BBE7809747817453CACA0E41E68219 (RuntimeObject* ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
RuntimeObject* L_1 = ___message0;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1);
return;
}
}
// System.Void UnityEngine.Debug::Log(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m825387C0A72F1965797D56C1F8AB0D6678F3F9BE (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
RuntimeObject* L_1 = ___message0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___context1;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(4 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_m31E062CF69D0196C076CAC90DB268291B012E93B (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
String_t* L_1 = ___format0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___args1;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogFormat(UnityEngine.LogType,UnityEngine.LogOption,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogFormat_m491FE6022E07255D9FC920C78C5848F95ECC0EB4 (int32_t ___logType0, int32_t ___logOptions1, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context2, String_t* ___format3, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* V_0 = NULL;
bool V_1 = false;
bool V_2 = false;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
V_0 = ((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var));
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = V_0;
V_1 = (bool)((((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_4;
L_4 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
int32_t L_5 = ___logType0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_6 = ___context2;
String_t* L_7 = ___format3;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = ___args4;
NullCheck(L_4);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_4, L_5, L_6, L_7, L_8);
goto IL_0047;
}
IL_002b:
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_9;
L_9 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
int32_t L_10 = ___logType0;
NullCheck(L_9);
bool L_11;
L_11 = InterfaceFuncInvoker1< bool, int32_t >::Invoke(2 /* System.Boolean UnityEngine.ILogger::IsLogTypeAllowed(UnityEngine.LogType) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_9, L_10);
V_2 = L_11;
bool L_12 = V_2;
if (!L_12)
{
goto IL_0047;
}
}
{
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_13 = V_0;
int32_t L_14 = ___logType0;
int32_t L_15 = ___logOptions1;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_16 = ___context2;
String_t* L_17 = ___format3;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = ___args4;
NullCheck(L_13);
DebugLogHandler_LogFormat_m21A399AC8FD346A226DADB661E8009DCA79D0DE8(L_13, L_14, L_15, L_16, L_17, L_18, NULL);
}
IL_0047:
{
return;
}
}
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E (RuntimeObject* ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
RuntimeObject* L_1 = ___message0;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
RuntimeObject* L_1 = ___message0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___context1;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(4 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_mA33C95EF832A60D72A7EE26074E13A86BE7E30C6 (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
String_t* L_1 = ___format0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___args1;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_mB54A08E41171EF537253C2B5170EFB922FF4635A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context0, String_t* ___format1, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___context0;
String_t* L_2 = ___format1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___args2;
NullCheck(L_0);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
return;
}
}
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m82E44FEC6B03BC34AFC2CAF6583051570C60CB9E (Exception_t* ___exception0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
Exception_t* L_1 = ___exception0;
NullCheck(L_0);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
return;
}
}
// System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m6A7A404239B24E1C7CA358508923F47ABDF40D05 (Exception_t* ___exception0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
Exception_t* L_1 = ___exception0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___context1;
NullCheck(L_0);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_mEF15C6B17CE4E1FA7E379CDB82CE40FCD89A3F28 (RuntimeObject* ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
RuntimeObject* L_1 = ___message0;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m5C8299150E64600CBF5C92706AD610C21D0C0DC5 (RuntimeObject* ___message0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
RuntimeObject* L_1 = ___message0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___context1;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(4 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m0D4A31935564D0FA042103C1231DBBD2ED0BC20A (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
String_t* L_1 = ___format0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___args1;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_m81731988A7BE74CCEFDEB0000C65C4DEED5CA8AE (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context0, String_t* ___format1, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___context0;
String_t* L_2 = ___format1;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___args2;
NullCheck(L_0);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
return;
}
}
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mC95931BE797761A2D7800908C0BA4B41D68B3216 (bool ___condition0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___condition0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_2;
L_2 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
NullCheck(L_2);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Debug::Assert(System.Boolean,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA81033D451ACFFFF024EAF04B7316FCE7D4D1F2B (bool ___condition0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___context1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___condition0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001b;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_2;
L_2 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_3 = ___context1;
NullCheck(L_2);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(4 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5, L_3);
}
IL_001b:
{
return;
}
}
// System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m9CA35857A4FF29506840C572F2C7BA233805B806 (bool ___condition0, String_t* ___message1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___condition0;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_2;
L_2 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
String_t* L_3 = ___message1;
NullCheck(L_2);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Debug::LogAssertion(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_mC3BDB863CDF67D35AA001E42105DC4925FB028F4 (RuntimeObject* ___message0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
RuntimeObject* L_1 = ___message0;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mE45B449CC92F29E605AF8CD01123F5A10C2C4B00 (String_t* ___format0, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___args1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
String_t* L_1 = ___format0;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___args1;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(6 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
return;
}
}
// System.Boolean UnityEngine.Debug::get_isDebugBuild()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0 (const RuntimeMethod* method)
{
typedef bool (*Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0_ftn) ();
static Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Debug_get_isDebugBuild_mD757482E7E84FD089E874DD0778A5200D12C14E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::get_isDebugBuild()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mDD875B192C7AB5D58590029EC5510FECD621590B (Exception_t* ___exception0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___obj1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Exception_t* V_2 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
V_1 = (bool)0;
goto IL_005e;
}
IL_001c:
{
}
try
{// begin try (depth: 1)
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_3;
L_3 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
Exception_t* L_4 = ___exception0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___obj1;
NullCheck(L_3);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
goto IL_005a;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_002e;
}
throw e;
}
CATCH_002e:
{// begin catch(System.Exception)
V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0;
RuntimeObject* L_7;
L_7 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7);
NullCheck(L_8);
Type_t* L_9;
L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL);
Exception_t* L_10 = V_2;
String_t* L_11;
L_11 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___obj1;
NullCheck(L_6);
InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
V_1 = (bool)0;
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_005e;
}// end catch (depth: 1)
IL_005a:
{
V_1 = (bool)1;
goto IL_005e;
}
IL_005e:
{
bool L_13 = V_1;
return L_13;
}
}
// System.Boolean UnityEngine.Debug::IsLoggingEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_m0A0E57CCECE356C1468EAF53FE9EF19EBFF1BCD1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0025;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_3;
L_3 = Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline(NULL);
NullCheck(L_3);
bool L_4;
L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3);
V_1 = L_4;
goto IL_0032;
}
IL_0025:
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0;
NullCheck(L_5);
bool L_6;
L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5);
V_1 = L_6;
goto IL_0032;
}
IL_0032:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Debug::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m367B08F18665FE9E6E959914F170DD5E6BF0AC2C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
NullCheck(L_0);
DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL);
Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
NullCheck(L_1);
Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL);
((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1);
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
NullCheck(L_2);
DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL);
Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
NullCheck(L_3);
Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL);
((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___size1, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___center0;
__this->___m_Center_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___size1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_1, (0.5f), NULL);
__this->___m_Extents_1 = L_2;
return;
}
}
IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___size1, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___center0, ___size1, method);
}
// System.Int32 UnityEngine.Bounds::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_002f;
}
IL_002f:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
int32_t _returnValue;
_returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
bool _returnValue;
_returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___other0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B3_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
V_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___other0), NULL);
bool L_2;
L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_002f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
V_0 = L_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___other0), NULL);
bool L_5;
L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_0030;
}
IL_002f:
{
G_B3_0 = 0;
}
IL_0030:
{
V_1 = (bool)G_B3_0;
goto IL_0033;
}
IL_0033:
{
bool L_6 = V_1;
return L_6;
}
}
IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___other0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
bool _returnValue;
_returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___other0, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_Center_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_0, (2.0f), NULL);
V_0 = L_1;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_0, (0.5f), NULL);
__this->___m_Extents_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
__this->___m_Extents_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_min(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_min_m7BAFB7EDB329CBA896FA096E671D17E498C81A35(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_max(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___value0;
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_max_mD846329090A0A151CA139A477B70AD6A76FC1A39(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m8DFE70F630E5BB54FC9E14814F2A3991F2468510 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___lhs0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___lhs0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___rhs1), NULL);
bool L_2;
L_2 = Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline(L_0, L_1, NULL);
if (!L_2)
{
goto IL_002b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___lhs0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___rhs1), NULL);
bool L_5;
L_5 = Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline(L_3, L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_002c;
}
IL_002b:
{
G_B3_0 = 0;
}
IL_002c:
{
V_0 = (bool)G_B3_0;
goto IL_002f;
}
IL_002f:
{
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mCA10789889154806602C77822FA041863EBE4147 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___lhs0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___lhs0;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___rhs1;
bool L_2;
L_2 = Bounds_op_Equality_m8DFE70F630E5BB54FC9E14814F2A3991F2468510(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___min0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___max1, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___max1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___min0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_0, L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_2, (0.5f), NULL);
Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___min0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_4, L_5, NULL);
Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___min0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___max1, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___min0, ___max1, method);
}
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___point0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_Min_m669DD6A6725D796639ADF4DE40E72AE8DCCFA9C7_inline(L_0, L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___point0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_Max_m8446E71C8778A1CE7C379BBF6966D15093C99145_inline(L_3, L_4, NULL);
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___point0, method);
}
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___bounds0, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___bounds0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___bounds0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_0, L_1, NULL);
Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(__this, L_2, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___bounds0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___bounds0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_3, L_4, NULL);
Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(__this, L_5, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___bounds0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_Encapsulate_m7C70C382B9380A8C962074C78E189B53CE8F7A22(_thisAdjusted, ___bounds0, method);
}
// System.Void UnityEngine.Bounds::Expand(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Expand_m49340CC585463AB7DEFD672E523ADD5443AFFEA3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, float ___amount0, const RuntimeMethod* method)
{
{
float L_0 = ___amount0;
___amount0 = ((float)il2cpp_codegen_multiply(L_0, (0.5f)));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
float L_2 = ___amount0;
float L_3 = ___amount0;
float L_4 = ___amount0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_5), L_2, L_3, L_4, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_1, L_5, NULL);
Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_6, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_Expand_m49340CC585463AB7DEFD672E523ADD5443AFFEA3_AdjustorThunk (RuntimeObject* __this, float ___amount0, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_Expand_m49340CC585463AB7DEFD672E523ADD5443AFFEA3(_thisAdjusted, ___amount0, method);
}
// System.String UnityEngine.Bounds::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Camera,UnityEngine.Plane[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_CalculateFrustumPlanes_m17485A67D781871CC9948BA6594EF383AFE91780 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera0, PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes1, const RuntimeMethod* method)
{
{
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_0 = ___camera0;
NullCheck(L_0);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = Camera_get_projectionMatrix_m9B943EFDD6418528A055321E14F75F1511DD9B4A(L_0, NULL);
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_2 = ___camera0;
NullCheck(L_2);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3;
L_3 = Camera_get_worldToCameraMatrix_m48E324BD76706A316A1701EFC6A3DEC7DFB2FF40(L_2, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
L_4 = Matrix4x4_op_Multiply_m7649669D493400913FF60AFB04B1C19F14E0FDB0(L_1, L_3, NULL);
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_5 = ___planes1;
GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F(L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.GeometryUtility::CalculateFrustumPlanes(UnityEngine.Matrix4x4,UnityEngine.Plane[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToProjectionMatrix0, PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes1, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___planes1;
V_0 = (bool)((((RuntimeObject*)(PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral546C98FE44077DCA59E1E1991CE20215AA8F63D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F_RuntimeMethod_var)));
}
IL_0014:
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_3 = ___planes1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) == ((int32_t)6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0031;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral045DDFF13B886E0170AF884EB639D75CA7172C37)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral546C98FE44077DCA59E1E1991CE20215AA8F63D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GeometryUtility_CalculateFrustumPlanes_mD440EB67A372B1A69F01CB48407C7812B8002F6F_RuntimeMethod_var)));
}
IL_0031:
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_6 = ___planes1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___worldToProjectionMatrix0;
GeometryUtility_Internal_ExtractPlanes_mCAE48B1E6A4773EA71CF8D306B0AB9BA9216C2A0(L_6, L_7, NULL);
return;
}
}
// System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB(UnityEngine.Plane[],UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_m7656F6C599D2FF8FE9B69AF3E6DAEFBAD4A4FA8B (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___bounds1, const RuntimeMethod* method)
{
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___planes0;
bool L_1;
L_1 = GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47(L_0, (&___bounds1), NULL);
return L_1;
}
}
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes(UnityEngine.Plane[],UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_mCAE48B1E6A4773EA71CF8D306B0AB9BA9216C2A0 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___worldToProjectionMatrix1, const RuntimeMethod* method)
{
{
PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* L_0 = ___planes0;
GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4(L_0, (&___worldToProjectionMatrix1), NULL);
return;
}
}
// System.Boolean UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___bounds1, const RuntimeMethod* method)
{
typedef bool (*GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47_ftn) (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GeometryUtility_TestPlanesAABB_Injected_mFCDA0A2FBBBAA7626D6FBB03FB73525F8A7E7C47_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GeometryUtility::TestPlanesAABB_Injected(UnityEngine.Plane[],UnityEngine.Bounds&)");
bool icallRetVal = _il2cpp_icall_func(___planes0, ___bounds1);
return icallRetVal;
}
// System.Void UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4 (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE* ___planes0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___worldToProjectionMatrix1, const RuntimeMethod* method)
{
typedef void (*GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4_ftn) (PlaneU5BU5D_t4EEF66BAA8B0140EFFF34F6183CE7F80546592BE*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GeometryUtility_Internal_ExtractPlanes_Injected_m936E9772EDFE73E90153763FE2CDD5FF74B199A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GeometryUtility::Internal_ExtractPlanes_Injected(UnityEngine.Plane[],UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___planes0, ___worldToProjectionMatrix1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Plane::get_distance()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Distance_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
float _returnValue;
_returnValue = Plane_get_distance_m2D50D2C23E2D9438272F876878015B38DAF5ED30(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inNormal0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inPoint1, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___inNormal0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_0, NULL);
__this->___m_Normal_1 = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___inPoint1;
float L_4;
L_4 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_2, L_3, NULL);
__this->___m_Distance_2 = ((-L_4));
return;
}
}
IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inNormal0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inPoint1, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___inNormal0, ___inPoint1, method);
}
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___c2, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___b1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___a0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_0, L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___c2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline(L_3, L_4, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline(L_2, L_5, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_6, NULL);
__this->___m_Normal_1 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = __this->___m_Normal_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___a0;
float L_10;
L_10 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_8, L_9, NULL);
__this->___m_Distance_2 = ((-L_10));
return;
}
}
IL2CPP_EXTERN_C void Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___c2, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
Plane__ctor_mBF36EDC369DE0EC29502B4C655CDBAFFB17BD863(_thisAdjusted, ___a0, ___b1, ___c2, method);
}
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray0, float* ___enter1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___ray0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_1;
float L_2;
L_2 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_0, L_1, NULL);
V_0 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___ray0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_1;
float L_5;
L_5 = Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline(L_3, L_4, NULL);
float L_6 = __this->___m_Distance_2;
V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6));
float L_7 = V_0;
bool L_8;
L_8 = Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline(L_7, (0.0f), NULL);
V_2 = L_8;
bool L_9 = V_2;
if (!L_9)
{
goto IL_004a;
}
}
{
float* L_10 = ___enter1;
*((float*)L_10) = (float)(0.0f);
V_3 = (bool)0;
goto IL_005b;
}
IL_004a:
{
float* L_11 = ___enter1;
float L_12 = V_1;
float L_13 = V_0;
*((float*)L_11) = (float)((float)(L_12/L_13));
float* L_14 = ___enter1;
float L_15 = *((float*)L_14);
V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
goto IL_005b;
}
IL_005b:
{
bool L_16 = V_3;
return L_16;
}
}
IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___ray0, float* ___enter1, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
bool _returnValue;
_returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___ray0, ___enter1, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_1);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___m_Distance_2);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___origin0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction1, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___origin0;
__this->___m_Origin_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___direction1), NULL);
__this->___m_Direction_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___origin0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction1, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___origin0, ___direction1, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___distance0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1;
float L_2 = ___distance0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline(L_1, L_2, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_0, L_3, NULL);
V_0 = L_4;
goto IL_001b;
}
IL_001b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___distance0, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___distance0, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0);
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1);
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___m_XMin_0 = L_0;
float L_1 = ___y1;
__this->___m_YMin_1 = L_1;
float L_2 = ___width2;
__this->___m_Width_2 = L_2;
float L_3 = ___height3;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___x0, ___y1, ___width2, ___height3, method);
}
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___position0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size1, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___position0;
float L_1 = L_0.___x_0;
__this->___m_XMin_0 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___position0;
float L_3 = L_2.___y_1;
__this->___m_YMin_1 = L_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___size1;
float L_5 = L_4.___x_0;
__this->___m_Width_2 = L_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___size1;
float L_7 = L_6.___y_1;
__this->___m_Height_3 = L_7;
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___position0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___size1, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___position0, ___size1, method);
}
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, const RuntimeMethod* method)
{
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___source0;
float L_1 = L_0.___m_XMin_0;
__this->___m_XMin_0 = L_1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_2 = ___source0;
float L_3 = L_2.___m_YMin_1;
__this->___m_YMin_1 = L_3;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4 = ___source0;
float L_5 = L_4.___m_Width_2;
__this->___m_Width_2 = L_5;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6 = ___source0;
float L_7 = L_6.___m_Height_3;
__this->___m_Height_3 = L_7;
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___source0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect__ctor_m5665723DD0443E990EA203A54451B2BB324D8224(_thisAdjusted, ___source0, method);
}
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_mBA92EC8F405CC95A0F1ED05E66D9ABD3A61B7476 (const RuntimeMethod* method)
{
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
memset((&L_0), 0, sizeof(L_0));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m6B16D975ED1728067570E5FAF474B430EC1F6430 (float ___xmin0, float ___ymin1, float ___xmax2, float ___ymax3, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___xmin0;
float L_1 = ___ymin1;
float L_2 = ___xmax2;
float L_3 = ___xmin0;
float L_4 = ___ymax3;
float L_5 = ___ymin1;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
memset((&L_6), 0, sizeof(L_6));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0011;
}
IL_0011:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_XMin_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_YMin_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___m_XMin_0;
float L_1 = __this->___m_YMin_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
float L_1 = L_0.___x_0;
__this->___m_XMin_0 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___value0;
float L_3 = L_2.___y_1;
__this->___m_YMin_1 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
float L_1 = __this->___m_Width_2;
float L_2;
L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
float L_3 = __this->___m_Height_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_002f;
}
IL_002f:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_center(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
float L_1 = L_0.___x_0;
float L_2 = __this->___m_Width_2;
__this->___m_XMin_0 = ((float)il2cpp_codegen_subtract(L_1, ((float)(L_2/(2.0f)))));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___value0;
float L_4 = L_3.___y_1;
float L_5 = __this->___m_Height_3;
__this->___m_YMin_1 = ((float)il2cpp_codegen_subtract(L_4, ((float)(L_5/(2.0f)))));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_center_m1BFC7584EEE9EF6C9AC2CA8459300FE23D5CE86F(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
float L_1;
L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
float L_1 = L_0.___x_0;
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___value0;
float L_3 = L_2.___y_1;
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
float L_1;
L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
float L_1 = L_0.___x_0;
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___value0;
float L_3 = L_2.___y_1;
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Width_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_Width_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Height_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
__this->___m_Height_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___value0, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___m_Width_2;
float L_1 = __this->___m_Height_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___value0;
float L_1 = L_0.___x_0;
__this->___m_Width_2 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___value0;
float L_3 = L_2.___y_1;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
__this->___m_XMin_0 = L_1;
float L_2 = V_0;
float L_3 = __this->___m_XMin_0;
__this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
V_0 = L_0;
float L_1 = ___value0;
__this->___m_YMin_1 = L_1;
float L_2 = V_0;
float L_3 = __this->___m_YMin_1;
__this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Width_2;
float L_1 = __this->___m_XMin_0;
V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = __this->___m_XMin_0;
__this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___value0, method);
}
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Height_3;
float L_1 = __this->___m_YMin_1;
V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___value0, const RuntimeMethod* method)
{
{
float L_0 = ___value0;
float L_1 = __this->___m_YMin_1;
__this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___value0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___point0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___point0;
float L_1 = L_0.___x_0;
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___point0;
float L_4 = L_3.___x_0;
float L_5;
L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___point0;
float L_7 = L_6.___y_1;
float L_8;
L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___point0;
float L_10 = L_9.___y_1;
float L_11;
L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___point0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___point0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___point0;
float L_1 = L_0.___x_2;
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___point0;
float L_4 = L_3.___x_2;
float L_5;
L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___point0;
float L_7 = L_6.___y_3;
float L_8;
L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___point0;
float L_10 = L_9.___y_3;
float L_11;
L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___point0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___point0, method);
return _returnValue;
}
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_m8E6ADD1C9B8B762FAAEA7D9C2CD72A0A57DEAAE9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect0, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
memset((&V_4), 0, sizeof(V_4));
{
float L_0;
L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___rect0), NULL);
float L_1;
L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___rect0), NULL);
V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0037;
}
}
{
float L_3;
L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___rect0), NULL);
V_1 = L_3;
float L_4;
L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___rect0), NULL);
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___rect0), L_4, NULL);
float L_5 = V_1;
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___rect0), L_5, NULL);
}
IL_0037:
{
float L_6;
L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___rect0), NULL);
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___rect0), NULL);
V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_006d;
}
}
{
float L_9;
L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___rect0), NULL);
V_3 = L_9;
float L_10;
L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___rect0), NULL);
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___rect0), L_10, NULL);
float L_11 = V_3;
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___rect0), L_11, NULL);
}
IL_006d:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___rect0;
V_4 = L_12;
goto IL_0072;
}
IL_0072:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4;
return L_13;
}
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___other0), NULL);
float L_1;
L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_0) > ((float)L_1))))
{
goto IL_003f;
}
}
{
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___other0), NULL);
float L_3;
L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_2) < ((float)L_3))))
{
goto IL_003f;
}
}
{
float L_4;
L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___other0), NULL);
float L_5;
L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_4) > ((float)L_5))))
{
goto IL_003f;
}
}
{
float L_6;
L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___other0), NULL);
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this);
V_0 = L_0;
bool L_1 = ___allowInverse1;
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001e;
}
}
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
L_4 = Rect_OrderMinMax_m8E6ADD1C9B8B762FAAEA7D9C2CD72A0A57DEAAE9(L_3, NULL);
V_0 = L_4;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___other0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
L_6 = Rect_OrderMinMax_m8E6ADD1C9B8B762FAAEA7D9C2CD72A0A57DEAAE9(L_5, NULL);
___other0 = L_6;
}
IL_001e:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___other0;
bool L_8;
L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL);
V_2 = L_8;
goto IL_0029;
}
IL_0029:
{
bool L_9 = V_2;
return L_9;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, bool ___allowInverse1, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___other0, ___allowInverse1, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_m4698BE8DFFC2C4F79B03116FC33FE1BE823A8945 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lhs0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___lhs0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___rhs1;
bool L_2;
L_2 = Rect_op_Equality_m3592AA7AF3B2C809AAB02110B166B9A6F9263AD8(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_m3592AA7AF3B2C809AAB02110B166B9A6F9263AD8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lhs0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rhs1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___lhs0), NULL);
float L_1;
L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___rhs1), NULL);
if ((!(((float)L_0) == ((float)L_1))))
{
goto IL_0043;
}
}
{
float L_2;
L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___lhs0), NULL);
float L_3;
L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___rhs1), NULL);
if ((!(((float)L_2) == ((float)L_3))))
{
goto IL_0043;
}
}
{
float L_4;
L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___lhs0), NULL);
float L_5;
L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___rhs1), NULL);
if ((!(((float)L_4) == ((float)L_5))))
{
goto IL_0043;
}
}
{
float L_6;
L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___lhs0), NULL);
float L_7;
L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___rhs1), NULL);
G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
goto IL_0044;
}
IL_0043:
{
G_B5_0 = 0;
}
IL_0044:
{
V_0 = (bool)G_B5_0;
goto IL_0047;
}
IL_0047:
{
bool L_8 = V_0;
return L_8;
}
}
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
int32_t V_1 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_2;
L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_4;
L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_6;
L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0045;
}
IL_0045:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
int32_t _returnValue;
_returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___other0;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___other0;
bool L_3;
L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___other0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___other0), NULL);
bool L_2;
L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_005d;
}
}
{
float L_3;
L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_0 = L_3;
float L_4;
L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___other0), NULL);
bool L_5;
L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_005d;
}
}
{
float L_6;
L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_0 = L_6;
float L_7;
L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___other0), NULL);
bool L_8;
L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_005d;
}
}
{
float L_9;
L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_0 = L_9;
float L_10;
L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___other0), NULL);
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_005e;
}
IL_005d:
{
G_B5_0 = 0;
}
IL_005e:
{
V_1 = (bool)G_B5_0;
goto IL_0061;
}
IL_0061:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___other0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
String_t* V_3 = NULL;
{
String_t* L_0 = ___format0;
bool L_1;
L_1 = String_IsNullOrEmpty_m54CF0907E7C4F3AFB2E796A13DC751ECBB8DB64A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___format0 = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___formatProvider1;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___formatProvider1 = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float L_9;
L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_2 = L_9;
String_t* L_10 = ___format0;
RuntimeObject* L_11 = ___formatProvider1;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float L_14;
L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_2 = L_14;
String_t* L_15 = ___format0;
RuntimeObject* L_16 = ___formatProvider1;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float L_19;
L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_2 = L_19;
String_t* L_20 = ___format0;
RuntimeObject* L_21 = ___formatProvider1;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float L_24;
L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_2 = L_24;
String_t* L_25 = ___format0;
RuntimeObject* L_26 = ___formatProvider1;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL);
V_3 = L_28;
goto IL_0085;
}
IL_0085:
{
String_t* L_29 = V_3;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___m_XMin_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___m_YMin_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Width_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___m_Width_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Height_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
__this->___m_Height_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___value0, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___value0, method);
}
// System.Int32 UnityEngine.RectInt::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
int32_t L_1 = __this->___m_XMin_0;
int32_t L_2 = __this->___m_Width_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
int32_t L_1 = __this->___m_YMin_1;
int32_t L_2 = __this->___m_Height_3;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Min_m1F346FEDDC77AC1EC0C4EF1AC6BA59F0EC7980F8(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
int32_t L_1 = __this->___m_XMin_0;
int32_t L_2 = __this->___m_Width_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
int32_t L_1 = __this->___m_YMin_1;
int32_t L_2 = __this->___m_Height_3;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Max_m830F00B616D7A2130E46E974DFB27E9DA7FE30E5(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___xMin0;
__this->___m_XMin_0 = L_0;
int32_t L_1 = ___yMin1;
__this->___m_YMin_1 = L_1;
int32_t L_2 = ___width2;
__this->___m_Width_2 = L_2;
int32_t L_3 = ___height3;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___xMin0, int32_t ___yMin1, int32_t ___width2, int32_t ___height3, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___xMin0, ___yMin1, ___width2, ___height3, method);
}
// System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0;
L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___other0), NULL);
int32_t L_1;
L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL);
if ((((int32_t)L_0) >= ((int32_t)L_1)))
{
goto IL_003f;
}
}
{
int32_t L_2;
L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___other0), NULL);
int32_t L_3;
L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL);
if ((((int32_t)L_2) <= ((int32_t)L_3)))
{
goto IL_003f;
}
}
{
int32_t L_4;
L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___other0), NULL);
int32_t L_5;
L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL);
if ((((int32_t)L_4) >= ((int32_t)L_5)))
{
goto IL_003f;
}
}
{
int32_t L_6;
L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___other0), NULL);
int32_t L_7;
L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL);
G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___other0, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
bool _returnValue;
_returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___formatProvider1;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___formatProvider1 = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___format0;
RuntimeObject* L_8 = ___formatProvider1;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___format0;
RuntimeObject* L_13 = ___formatProvider1;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
int32_t L_16;
L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL);
V_1 = L_16;
String_t* L_17 = ___format0;
RuntimeObject* L_18 = ___formatProvider1;
String_t* L_19;
L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
int32_t L_21;
L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL);
V_1 = L_21;
String_t* L_22 = ___format0;
RuntimeObject* L_23 = ___formatProvider1;
String_t* L_24;
L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL);
V_2 = L_25;
goto IL_0074;
}
IL_0074:
{
String_t* L_26 = V_2;
return L_26;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___format0, ___formatProvider1, method);
return _returnValue;
}
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___other0;
int32_t L_2 = L_1.___m_XMin_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_003b;
}
}
{
int32_t L_3 = __this->___m_YMin_1;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___other0;
int32_t L_5 = L_4.___m_YMin_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_003b;
}
}
{
int32_t L_6 = __this->___m_Width_2;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___other0;
int32_t L_8 = L_7.___m_Width_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_003b;
}
}
{
int32_t L_9 = __this->___m_Height_3;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___other0;
int32_t L_11 = L_10.___m_Height_3;
G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___other0, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
bool _returnValue;
_returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___other0, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
if (unmarshaled.___m_SourceStyle_1 != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.___m_SourceStyle_1 = NULL;
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
if (unmarshaled.___m_SourceStyle_1 != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.___m_SourceStyle_1 = NULL;
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// System.Void UnityEngine.RectOffset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___sourceStyle0, intptr_t ___source1, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
RuntimeObject* L_0 = ___sourceStyle0;
__this->___m_SourceStyle_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
intptr_t L_1 = ___source1;
__this->___m_Ptr_0 = L_1;
return;
}
}
// System.Void UnityEngine.RectOffset::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0018:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
RuntimeObject* L_0 = __this->___m_SourceStyle_1;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016_1;
}
}
{
RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL);
}
IL_0016_1:
{
goto IL_0020;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m30E309D1C1C0864870686683EF1FCA8DA791D179 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___left0, int32_t ___right1, int32_t ___top2, int32_t ___bottom3, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E(NULL);
__this->___m_Ptr_0 = L_0;
int32_t L_1 = ___left0;
RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0(__this, L_1, NULL);
int32_t L_2 = ___right1;
RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588(__this, L_2, NULL);
int32_t L_3 = ___top2;
RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207(__this, L_3, NULL);
int32_t L_4 = ___bottom3;
RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83(__this, L_4, NULL);
return;
}
}
// System.String UnityEngine.RectOffset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___format0, RuntimeObject* ___formatProvider1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___formatProvider1;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_m78DAB8CBE8766445310782B6E61FB7A9983AD425(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(15 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___formatProvider1 = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___format0;
RuntimeObject* L_8 = ___formatProvider1;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___format0;
RuntimeObject* L_13 = ___formatProvider1;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
int32_t L_16;
L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL);
V_1 = L_16;
String_t* L_17 = ___format0;
RuntimeObject* L_18 = ___formatProvider1;
String_t* L_19;
L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
int32_t L_21;
L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL);
V_1 = L_21;
String_t* L_22 = ___format0;
RuntimeObject* L_23 = ___formatProvider1;
String_t* L_24;
L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL);
V_2 = L_25;
goto IL_0074;
}
IL_0074:
{
String_t* L_26 = V_2;
return L_26;
}
}
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
bool L_1;
L_1 = IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1(L_0, (0), NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
intptr_t L_3 = __this->___m_Ptr_0;
RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4(L_3, NULL);
__this->___m_Ptr_0 = (0);
}
IL_002e:
{
return;
}
}
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E (const RuntimeMethod* method)
{
typedef intptr_t (*RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E_ftn) ();
static RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalCreate_mCD8BEFDA09D5AF79BE01F71D4E92DFFF9064D88E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4 (intptr_t ___ptr0, const RuntimeMethod* method)
{
typedef void (*RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4_ftn) (intptr_t);
static RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalDestroy_mF7D4125E6EED1E2CCDD563FA72EFDF800BC548F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
_il2cpp_icall_func(___ptr0);
}
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_left(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_right(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_top(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.RectOffset::get_horizontal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_vertical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect0, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___rect0), (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___rect0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret1, const RuntimeMethod* method)
{
typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___rect0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_m09F46DC2EA3C2200E465435A29960E8BCD84DD9C (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___to1, const RuntimeMethod* method)
{
{
Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4((&___from0), (&___to1), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawWireSphere(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_m23F90E2FD50D825625414C0A0AA8B1557CB5DD61 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, float ___radius1, const RuntimeMethod* method)
{
{
float L_0 = ___radius1;
Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9((&___center0), L_0, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawSphere(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_m80D4373C59949363664E571DCE7E9C54337B4942 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, float ___radius1, const RuntimeMethod* method)
{
{
float L_0 = ___radius1;
Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48((&___center0), L_0, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawWireCube(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_m31971565E5002365FE94256FFE1DC5B070FDBBA7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___size1, const RuntimeMethod* method)
{
{
Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA((&___center0), (&___size1), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawCube(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_mE7D2162786517A14E8A740C7887CD08A3105B192 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___size1, const RuntimeMethod* method)
{
{
Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB((&___center0), (&___size1), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawIcon(UnityEngine.Vector3,System.String,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_m8AB6BB78FB17C754D6E7E5BA1ED6265B35CA4ED1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___center0, String_t* ___name1, bool ___allowScaling2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___tint3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name1;
bool L_1 = ___allowScaling2;
Gizmos_DrawIcon_Injected_m1321210CC2899F48824F97CB7A61AD121AFD6168((&___center0), L_0, L_1, (&___tint3), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_mFD4A7935FF025F5922374A8DD797BA0558BF1AD2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD((&___value0), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::set_matrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_m916F9A7A8ACC51F304BB5BB4536854A045EF844B (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method)
{
{
Gizmos_set_matrix_Injected_mB7E97361A6DA3EA60DB077BB4C604FB510E395E8((&___value0), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawRay(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawRay_m0FB8AC474F4025A0775879DC8640C8816E14A454 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___direction1, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___from0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___from0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___direction1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline(L_1, L_2, NULL);
Gizmos_DrawLine_m09F46DC2EA3C2200E465435A29960E8BCD84DD9C(L_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___from0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___to1, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawLine_Injected_mE5B3A0C9CAC003CA26C89CB592CCB1DBD93ABCB4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___from0, ___to1);
}
// System.Void UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, float ___radius1, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float);
static Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawWireSphere_Injected_m64C36A8626ABA3A484064A2A1AB4CEAB7D0677A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireSphere_Injected(UnityEngine.Vector3&,System.Single)");
_il2cpp_icall_func(___center0, ___radius1);
}
// System.Void UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, float ___radius1, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, float);
static Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawSphere_Injected_m36697AAC590520BBC69A77B8DBCBD29C59DE7C48_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawSphere_Injected(UnityEngine.Vector3&,System.Single)");
_il2cpp_icall_func(___center0, ___radius1);
}
// System.Void UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___size1, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawWireCube_Injected_mF11452F038A28D118AFD53C61293431C55E2BEDA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawWireCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___center0, ___size1);
}
// System.Void UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___size1, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawCube_Injected_m77497D5FECD9ECA4120B61EFC99E0578772C12AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawCube_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___center0, ___size1);
}
// System.Void UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawIcon_Injected_m1321210CC2899F48824F97CB7A61AD121AFD6168 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___center0, String_t* ___name1, bool ___allowScaling2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___tint3, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawIcon_Injected_m1321210CC2899F48824F97CB7A61AD121AFD6168_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, String_t*, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gizmos_DrawIcon_Injected_m1321210CC2899F48824F97CB7A61AD121AFD6168_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawIcon_Injected_m1321210CC2899F48824F97CB7A61AD121AFD6168_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawIcon_Injected(UnityEngine.Vector3&,System.String,System.Boolean,UnityEngine.Color&)");
_il2cpp_icall_func(___center0, ___name1, ___allowScaling2, ___tint3);
}
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method)
{
typedef void (*Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_set_color_Injected_m59A68156761584DF716824D898C0F86CDAFE85CD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_matrix_Injected_mB7E97361A6DA3EA60DB077BB4C604FB510E395E8 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value0, const RuntimeMethod* method)
{
typedef void (*Gizmos_set_matrix_Injected_mB7E97361A6DA3EA60DB077BB4C604FB510E395E8_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Gizmos_set_matrix_Injected_mB7E97361A6DA3EA60DB077BB4C604FB510E395E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_set_matrix_Injected_mB7E97361A6DA3EA60DB077BB4C604FB510E395E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_matrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.BeforeRenderHelper::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_m3CF1B83F9AA30342B05FB6F38B7909338B81C3F8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL;
int32_t V_1 = 0;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
V_0 = L_0;
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0;
Monitor_Enter_m2F86C66A2C7C7D8D4A7CC05AF72E3AE3AAB4E529(L_1, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004f:
{// begin finally (depth: 1)
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0;
Monitor_Exit_m25A154960F91391E10E4CDA245ECDF4BA94D56A9(L_2, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
V_1 = 0;
goto IL_0039_1;
}
IL_0013_1:
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
int32_t L_4 = V_1;
NullCheck(L_3);
OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5;
L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1;
V_2 = L_6;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_0034_1;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2;
NullCheck(L_9);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL);
}
IL_0034_1:
{
int32_t L_10 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_0039_1:
{
int32_t L_11 = V_1;
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
NullCheck(L_12);
int32_t L_13;
L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
bool L_14 = V_4;
if (L_14)
{
goto IL_0013_1;
}
}
{
goto IL_0057;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.BeforeRenderHelper::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_mBB49EB68D5775626D48EBD2C1321D10C7C47503C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
{
marshaled.___order_0 = unmarshaled.___order_0;
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
}
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledorder_temp_0 = 0;
unmarshaledorder_temp_0 = marshaled.___order_0;
unmarshaled.___order_0 = unmarshaledorder_temp_0;
unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
{
marshaled.___order_0 = unmarshaled.___order_0;
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
}
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledorder_temp_0 = 0;
unmarshaledorder_temp_0 = marshaled.___order_0;
unmarshaled.___order_0 = unmarshaledorder_temp_0;
unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_mF37BA06B50C53980AB49E0199E88BE7EF7FD5FF6 (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___source0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
{
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___source0;
NullCheck(G_B2_0);
Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m32EC14ACA09D2282C0920DB026C35D4F4D1EDA1D (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___source0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
{
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___source0;
NullCheck(G_B2_0);
Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
}
IL_0012:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Display::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
memset((&L_0), 0, sizeof(L_0));
IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL);
__this->___nativeDisplay_0 = L_0;
return;
}
}
// System.Void UnityEngine.Display::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___nativeDisplay0, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0 = ___nativeDisplay0;
__this->___nativeDisplay_0 = L_0;
return;
}
}
// System.Int32 UnityEngine.Display::get_renderingWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_0;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_renderingHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_1;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_systemWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_0;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_systemHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_1;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Boolean UnityEngine.Display::get_requiresSrgbBlitToBackbuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_get_requiresSrgbBlitToBackbuffer_m840444AB18289A13399B9F80EE0722EB1B656B7D (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Display_RequiresSrgbBlitToBackbufferImpl_mFE6F99C225419EA5841C8E309B213BDA5C7C542C(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
bool L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m978A03E5176C10A4A5CD1DEE6088FF7C3FE6EBBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___inputMouseCoordinates0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
int32_t V_4 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
memset((&V_5), 0, sizeof(V_5));
{
V_1 = 0;
V_2 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___inputMouseCoordinates0;
float L_1 = L_0.___x_2;
V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___inputMouseCoordinates0;
float L_3 = L_2.___y_3;
V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
int32_t L_4 = V_3;
int32_t L_5 = V_4;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F(L_4, L_5, (&V_1), (&V_2), NULL);
(&V_0)->___z_4 = ((float)L_6);
int32_t L_7 = V_1;
(&V_0)->___x_2 = ((float)L_7);
int32_t L_8 = V_2;
(&V_0)->___y_3 = ((float)L_8);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
V_5 = L_9;
goto IL_0041;
}
IL_0041:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5;
return L_10;
}
}
// UnityEngine.Display UnityEngine.Display::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m26EA95D6D963F024FE40479B466A2A965C872C08 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_mF33136978BFBD52AA140020D042C9F9842DD1225 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___nativeDisplay0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___nativeDisplay0;
NullCheck(L_0);
V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000c;
}
}
{
goto IL_0046;
}
IL_000c:
{
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___nativeDisplay0;
NullCheck(L_2);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)));
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3);
V_1 = 0;
goto IL_0030;
}
IL_001d:
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
int32_t L_5 = V_1;
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___nativeDisplay0;
int32_t L_7 = V_1;
NullCheck(L_6);
int32_t L_8 = L_7;
intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
NullCheck(L_10);
Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL);
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_10);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10);
int32_t L_11 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
}
IL_0030:
{
int32_t L_12 = V_1;
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___nativeDisplay0;
NullCheck(L_13);
V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0);
bool L_14 = V_2;
if (L_14)
{
goto IL_001d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_15);
int32_t L_16 = 0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17);
}
IL_0046:
{
return;
}
}
// System.Void UnityEngine.Display::FireDisplaysUpdated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF4A8B268D515EE547EFF9D7C82D5DF24E9F01335 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_3;
V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_3;
NullCheck(L_2);
DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2 (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
{
typedef void (*Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2_ftn) (intptr_t, int32_t*, int32_t*);
static Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_GetSystemExtImpl_m349658ADE841804EEDC544B9F953A69906CF77A2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
_il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
}
// System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE (intptr_t ___nativeDisplay0, int32_t* ___w1, int32_t* ___h2, const RuntimeMethod* method)
{
typedef void (*Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE_ftn) (intptr_t, int32_t*, int32_t*);
static Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_GetRenderingExtImpl_m8449507E75D946208BF6ACADDF0D31DA28810BBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
_il2cpp_icall_func(___nativeDisplay0, ___w1, ___h2);
}
// System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F (int32_t ___x0, int32_t ___y1, int32_t* ___rx2, int32_t* ___ry3, const RuntimeMethod* method)
{
typedef int32_t (*Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F_ftn) (int32_t, int32_t, int32_t*, int32_t*);
static Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_RelativeMouseAtImpl_m3935729A661E4480F22E6601FCBB9CB3FD5E055F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
int32_t icallRetVal = _il2cpp_icall_func(___x0, ___y1, ___rx2, ___ry3);
return icallRetVal;
}
// System.Boolean UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Display_RequiresSrgbBlitToBackbufferImpl_mFE6F99C225419EA5841C8E309B213BDA5C7C542C (intptr_t ___nativeDisplay0, const RuntimeMethod* method)
{
typedef bool (*Display_RequiresSrgbBlitToBackbufferImpl_mFE6F99C225419EA5841C8E309B213BDA5C7C542C_ftn) (intptr_t);
static Display_RequiresSrgbBlitToBackbufferImpl_mFE6F99C225419EA5841C8E309B213BDA5C7C542C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_RequiresSrgbBlitToBackbufferImpl_mFE6F99C225419EA5841C8E309B213BDA5C7C542C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RequiresSrgbBlitToBackbufferImpl(System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___nativeDisplay0);
return icallRetVal;
}
// System.Void UnityEngine.Display::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_m1C213E7E81797389DA1B6DEFA6E8D884D8904F36 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
NullCheck(L_2);
Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_2);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_3);
int32_t L_4 = 0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_3 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_3), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast<DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Open(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Closed(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, method);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Open;
else
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Closed;
}
__this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast;
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C_ftn) ();
static Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_width_mCA5D955A53CF6D29C8C7118D517D0FC84AE8056C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8_ftn) ();
static Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_height_m624DD2D53F34087064E3B9D09AC2207DB4E86CA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Screen::get_dpi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mD5BB95E605FABD335F0D4736EE4860A0AA98A50D (const RuntimeMethod* method)
{
typedef float (*Screen_get_dpi_mD5BB95E605FABD335F0D4736EE4860A0AA98A50D_ftn) ();
static Screen_get_dpi_mD5BB95E605FABD335F0D4736EE4860A0AA98A50D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_dpi_mD5BB95E605FABD335F0D4736EE4860A0AA98A50D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.ScreenOrientation UnityEngine.Screen::GetScreenOrientation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_GetScreenOrientation_mBC2B37244D3EEAF6C1892EFC20EF70B1A2B583A3 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_GetScreenOrientation_mBC2B37244D3EEAF6C1892EFC20EF70B1A2B583A3_ftn) ();
static Screen_GetScreenOrientation_mBC2B37244D3EEAF6C1892EFC20EF70B1A2B583A3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_GetScreenOrientation_mBC2B37244D3EEAF6C1892EFC20EF70B1A2B583A3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::GetScreenOrientation()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.ScreenOrientation UnityEngine.Screen::get_orientation()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_orientation_m7B47A2719DDE296357BB3199AB3BECC49F9F4A6D (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Screen_GetScreenOrientation_mBC2B37244D3EEAF6C1892EFC20EF70B1A2B583A3(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Resolution UnityEngine.Screen::get_currentResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 Screen_get_currentResolution_mDA9FEB72E2C16BD66D709E94CD9504BF7CAC899E (const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Screen_get_currentResolution_Injected_m38988844566BBDED4F25715D7E0AB70854D58EC9((&V_0), NULL);
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Screen::get_fullScreen()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_mE2EA8E280C5420792E6D09CC46D6B3CE023B2A6B (const RuntimeMethod* method)
{
typedef bool (*Screen_get_fullScreen_mE2EA8E280C5420792E6D09CC46D6B3CE023B2A6B_ftn) ();
static Screen_get_fullScreen_mE2EA8E280C5420792E6D09CC46D6B3CE023B2A6B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_fullScreen_mE2EA8E280C5420792E6D09CC46D6B3CE023B2A6B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Screen::set_fullScreen(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_fullScreen_m46FCC49722BE6E27B92301D55A834C24B48B9EA2 (bool ___value0, const RuntimeMethod* method)
{
typedef void (*Screen_set_fullScreen_m46FCC49722BE6E27B92301D55A834C24B48B9EA2_ftn) (bool);
static Screen_set_fullScreen_m46FCC49722BE6E27B92301D55A834C24B48B9EA2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_set_fullScreen_m46FCC49722BE6E27B92301D55A834C24B48B9EA2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_fullScreen(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.FullScreenMode UnityEngine.Screen::get_fullScreenMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_fullScreenMode_m9651FE8CD208A00D617869E4CAB43607AD9FA23D (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_fullScreenMode_m9651FE8CD208A00D617869E4CAB43607AD9FA23D_ftn) ();
static Screen_get_fullScreenMode_m9651FE8CD208A00D617869E4CAB43607AD9FA23D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_fullScreenMode_m9651FE8CD208A00D617869E4CAB43607AD9FA23D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreenMode()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.Screen::get_safeArea()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Screen_get_safeArea_m4FFA2CF15868DE7146265B14A4A95FC0561FE5AF (const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Screen_get_safeArea_Injected_m4E553A4A89750A96E97C59FA271C92BE695F7CB5((&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mBBD9738464E00D5F13D1654C7A7E366706DD0EE3 (int32_t ___width0, int32_t ___height1, int32_t ___fullscreenMode2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method)
{
typedef void (*Screen_SetResolution_mBBD9738464E00D5F13D1654C7A7E366706DD0EE3_ftn) (int32_t, int32_t, int32_t, int32_t);
static Screen_SetResolution_mBBD9738464E00D5F13D1654C7A7E366706DD0EE3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_SetResolution_mBBD9738464E00D5F13D1654C7A7E366706DD0EE3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::SetResolution(System.Int32,System.Int32,UnityEngine.FullScreenMode,System.Int32)");
_il2cpp_icall_func(___width0, ___height1, ___fullscreenMode2, ___preferredRefreshRate3);
}
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_mDF7FF51D51548C3C478A65376619226A1C9C67C5 (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, int32_t ___preferredRefreshRate3, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
bool L_2 = ___fullscreen2;
G_B1_0 = L_1;
G_B1_1 = L_0;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
goto IL_0009;
}
}
{
G_B3_0 = 3;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
goto IL_000a;
}
IL_0009:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
}
IL_000a:
{
int32_t L_3 = ___preferredRefreshRate3;
Screen_SetResolution_mBBD9738464E00D5F13D1654C7A7E366706DD0EE3(G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Screen::SetResolution(System.Int32,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_SetResolution_m10750EEAE9DB2D7513D0A7882CB7A4A18CD35249 (int32_t ___width0, int32_t ___height1, bool ___fullscreen2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___width0;
int32_t L_1 = ___height1;
bool L_2 = ___fullscreen2;
Screen_SetResolution_mDF7FF51D51548C3C478A65376619226A1C9C67C5(L_0, L_1, L_2, 0, NULL);
return;
}
}
// UnityEngine.Resolution[] UnityEngine.Screen::get_resolutions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResolutionU5BU5D_t943BB1FE2B73E9E630A701D55F4C6EED8B54175A* Screen_get_resolutions_mCB8DEEED3AD1D929DB1A4092966C031EDD21D658 (const RuntimeMethod* method)
{
typedef ResolutionU5BU5D_t943BB1FE2B73E9E630A701D55F4C6EED8B54175A* (*Screen_get_resolutions_mCB8DEEED3AD1D929DB1A4092966C031EDD21D658_ftn) ();
static Screen_get_resolutions_mCB8DEEED3AD1D929DB1A4092966C031EDD21D658_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_resolutions_mCB8DEEED3AD1D929DB1A4092966C031EDD21D658_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_resolutions()");
ResolutionU5BU5D_t943BB1FE2B73E9E630A701D55F4C6EED8B54175A* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_currentResolution_Injected_m38988844566BBDED4F25715D7E0AB70854D58EC9 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* ___ret0, const RuntimeMethod* method)
{
typedef void (*Screen_get_currentResolution_Injected_m38988844566BBDED4F25715D7E0AB70854D58EC9_ftn) (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*);
static Screen_get_currentResolution_Injected_m38988844566BBDED4F25715D7E0AB70854D58EC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_currentResolution_Injected_m38988844566BBDED4F25715D7E0AB70854D58EC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_currentResolution_Injected(UnityEngine.Resolution&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_get_safeArea_Injected_m4E553A4A89750A96E97C59FA271C92BE695F7CB5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___ret0, const RuntimeMethod* method)
{
typedef void (*Screen_get_safeArea_Injected_m4E553A4A89750A96E97C59FA271C92BE695F7CB5_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Screen_get_safeArea_Injected_m4E553A4A89750A96E97C59FA271C92BE695F7CB5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_safeArea_Injected_m4E553A4A89750A96E97C59FA271C92BE695F7CB5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_safeArea_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50 (const RuntimeMethod* method)
{
typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50_ftn) ();
static Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.GraphicsTier UnityEngine.Graphics::get_activeTier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286 (const RuntimeMethod* method)
{
typedef int32_t (*Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286_ftn) ();
static Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::get_activeTier()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Graphics::set_activeTier(UnityEngine.Rendering.GraphicsTier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_set_activeTier_mEE7B944691911938202549C99FA4C28FFC7D3109 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Graphics_set_activeTier_mEE7B944691911938202549C99FA4C28FFC7D3109_ftn) (int32_t);
static Graphics_set_activeTier_mEE7B944691911938202549C99FA4C28FFC7D3109_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_set_activeTier_mEE7B944691911938202549C99FA4C28FFC7D3109_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::set_activeTier(UnityEngine.Rendering.GraphicsTier)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.Graphics::GetPreserveFramebufferAlpha()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_GetPreserveFramebufferAlpha_mB3E72B0D3E24AFD94D990AD1B8BB6EECAF88DEF4 (const RuntimeMethod* method)
{
typedef bool (*Graphics_GetPreserveFramebufferAlpha_mB3E72B0D3E24AFD94D990AD1B8BB6EECAF88DEF4_ftn) ();
static Graphics_GetPreserveFramebufferAlpha_mB3E72B0D3E24AFD94D990AD1B8BB6EECAF88DEF4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_GetPreserveFramebufferAlpha_mB3E72B0D3E24AFD94D990AD1B8BB6EECAF88DEF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::GetPreserveFramebufferAlpha()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Graphics::get_preserveFramebufferAlpha()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Graphics_get_preserveFramebufferAlpha_m0C9B281DE168046FAC39B717A295D1B06D9A09DD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
bool L_0;
L_0 = Graphics_GetPreserveFramebufferAlpha_mB3E72B0D3E24AFD94D990AD1B8BB6EECAF88DEF4(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::GetMinOpenGLESVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_GetMinOpenGLESVersion_m571A34B0ABA3A2D4B4C14A94A2F9CFBC9647ED1B (const RuntimeMethod* method)
{
typedef int32_t (*Graphics_GetMinOpenGLESVersion_m571A34B0ABA3A2D4B4C14A94A2F9CFBC9647ED1B_ftn) ();
static Graphics_GetMinOpenGLESVersion_m571A34B0ABA3A2D4B4C14A94A2F9CFBC9647ED1B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_GetMinOpenGLESVersion_m571A34B0ABA3A2D4B4C14A94A2F9CFBC9647ED1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::GetMinOpenGLESVersion()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.OpenGLESVersion UnityEngine.Graphics::get_minOpenGLESVersion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_get_minOpenGLESVersion_m0C74240B1775390BC4DD8A2670B29F3A02AFA82C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = Graphics_GetMinOpenGLESVersion_m571A34B0ABA3A2D4B4C14A94A2F9CFBC9647ED1B(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Graphics::Internal_SetNullRT()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C (const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C_ftn) ();
static Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m779C3154F1B58E2D0D21D4C2581EA995FDFB2645 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___mip2;
int32_t L_1 = ___face3;
int32_t L_2 = ___depthSlice4;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2((&___color0), (&___depth1), L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src0, int32_t ___srcElement1, int32_t ___srcMip2, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___dst3, int32_t ___dstElement4, int32_t ___dstMip5, const RuntimeMethod* method)
{
typedef void (*Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t);
static Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::CopyTexture_Slice(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)");
_il2cpp_icall_func(___src0, ___srcElement1, ___srcMip2, ___dst3, ___dstElement4, ___dstMip5);
}
// System.Void UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_Region_mBE22A739ED5652FC712AD5289D7A709703D7C051 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, const RuntimeMethod* method)
{
typedef void (*Graphics_CopyTexture_Region_mBE22A739ED5652FC712AD5289D7A709703D7C051_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t, int32_t, int32_t, int32_t);
static Graphics_CopyTexture_Region_mBE22A739ED5652FC712AD5289D7A709703D7C051_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_CopyTexture_Region_mBE22A739ED5652FC712AD5289D7A709703D7C051_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::CopyTexture_Region(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(___src0, ___srcElement1, ___srcMip2, ___srcX3, ___srcY4, ___srcWidth5, ___srcHeight6, ___dst7, ___dstElement8, ___dstMip9, ___dstX10, ___dstY11);
}
// System.Void UnityEngine.Graphics::Internal_DrawMesh(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_mEAC840CCA0904656490C80F333932DB4494000E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material3, int32_t ___layer4, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
int32_t L_1 = ___submeshIndex1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___material3;
int32_t L_3 = ___layer4;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera5;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = ___properties6;
int32_t L_6 = ___castShadows7;
bool L_7 = ___receiveShadows8;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_8 = ___probeAnchor9;
int32_t L_9 = ___lightProbeUsage10;
LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_10 = ___lightProbeProxyVolume11;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_DrawMesh_Injected_m35C6AA2C98A578789C766D18D6C393287578DF26(L_0, L_1, (&___matrix2), L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMeshInstanced_m3E99B17EB0C0F2CC36F6FD11107D9ACFDB20B697 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___matrices3, int32_t ___count4, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties5, int32_t ___castShadows6, bool ___receiveShadows7, int32_t ___layer8, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_DrawMeshInstanced_m3E99B17EB0C0F2CC36F6FD11107D9ACFDB20B697_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, bool, int32_t, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, int32_t, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*);
static Graphics_Internal_DrawMeshInstanced_m3E99B17EB0C0F2CC36F6FD11107D9ACFDB20B697_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_DrawMeshInstanced_m3E99B17EB0C0F2CC36F6FD11107D9ACFDB20B697_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)");
_il2cpp_icall_func(___mesh0, ___submeshIndex1, ___material2, ___matrices3, ___count4, ___properties5, ___castShadows6, ___receiveShadows7, ___layer8, ___camera9, ___lightProbeUsage10, ___lightProbeProxyVolume11);
}
// System.Void UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_ExecuteCommandBuffer_m6DF8B1F93BA2BD9BED8F911A05A64D56BC1FFBA1 (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7* ___buffer0, const RuntimeMethod* method)
{
typedef void (*Graphics_ExecuteCommandBuffer_m6DF8B1F93BA2BD9BED8F911A05A64D56BC1FFBA1_ftn) (CommandBuffer_tB56007DC84EF56296C325EC32DD12AC1E3DC91F7*);
static Graphics_ExecuteCommandBuffer_m6DF8B1F93BA2BD9BED8F911A05A64D56BC1FFBA1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_ExecuteCommandBuffer_m6DF8B1F93BA2BD9BED8F911A05A64D56BC1FFBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::ExecuteCommandBuffer(UnityEngine.Rendering.CommandBuffer)");
_il2cpp_icall_func(___buffer0);
}
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m5C1AED9F0899EA1E3ADC8E603C33C40C18F068CB (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___colorBuffer0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___depthBuffer1, int32_t ___mipLevel2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___colorBuffer0;
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___depthBuffer1;
int32_t L_2 = ___mipLevel2;
int32_t L_3 = ___face3;
int32_t L_4 = ___depthSlice4;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetRTSimple_m779C3154F1B58E2D0D21D4C2581EA995FDFB2645(L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m8EF3E3715EE1BC29C43582B5ADF3113A9DD924AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___rt0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m18E1885C296CC868AC918101523697CFE6413C79(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0022;
}
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___rt0;
NullCheck(L_3);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4;
L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___rt0;
NullCheck(L_5);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6;
L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL);
int32_t L_7 = ___mipLevel1;
int32_t L_8 = ___face2;
int32_t L_9 = ___depthSlice3;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTargetImpl_m5C1AED9F0899EA1E3ADC8E603C33C40C18F068CB(L_4, L_6, L_7, L_8, L_9, NULL);
goto IL_0028;
}
IL_0022:
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetNullRT_m90451387CC2DFCC7E980490CE95AEFD39125C26C(NULL);
}
IL_0028:
{
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m4694FD3731085B938B250B221EC16FB819180508 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, int32_t ___mipLevel1, int32_t ___face2, int32_t ___depthSlice3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___rt0;
int32_t L_1 = ___mipLevel1;
int32_t L_2 = ___face2;
int32_t L_3 = ___depthSlice3;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTargetImpl_m8EF3E3715EE1BC29C43582B5ADF3113A9DD924AB(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_mEAE31D47419B997178F8AC531F065432C3270F1D (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src0, int32_t ___srcElement1, int32_t ___srcMip2, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___dst3, int32_t ___dstElement4, int32_t ___dstMip5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___src0;
int32_t L_1 = ___srcElement1;
int32_t L_2 = ___srcMip2;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = ___dst3;
int32_t L_4 = ___dstElement4;
int32_t L_5 = ___dstMip5;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_CopyTexture_Slice_m97F8D2F5402D89FB391C6FC382A823A9BC115EC5(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::CopyTexture(UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Texture,System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_CopyTexture_m1174E36AE6E6DF2FFF25A028EFD0D7740C7CF91B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___src0, int32_t ___srcElement1, int32_t ___srcMip2, int32_t ___srcX3, int32_t ___srcY4, int32_t ___srcWidth5, int32_t ___srcHeight6, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___dst7, int32_t ___dstElement8, int32_t ___dstMip9, int32_t ___dstX10, int32_t ___dstY11, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___src0;
int32_t L_1 = ___srcElement1;
int32_t L_2 = ___srcMip2;
int32_t L_3 = ___srcX3;
int32_t L_4 = ___srcY4;
int32_t L_5 = ___srcWidth5;
int32_t L_6 = ___srcHeight6;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_7 = ___dst7;
int32_t L_8 = ___dstElement8;
int32_t L_9 = ___dstMip9;
int32_t L_10 = ___dstX10;
int32_t L_11 = ___dstY11;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_CopyTexture_Region_mBE22A739ED5652FC712AD5289D7A709703D7C051(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_m88CEF846CECBA000030024B80F94D9D2DE789C5E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___layer3, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, bool ___castShadows7, bool ___receiveShadows8, bool ___useLightProbes9, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B2_0 = NULL;
int32_t G_B2_1 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B2_2 = NULL;
int32_t G_B2_3 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B2_4 = NULL;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B2_5;
memset((&G_B2_5), 0, sizeof(G_B2_5));
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B2_6 = NULL;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B1_0 = NULL;
int32_t G_B1_1 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B1_2 = NULL;
int32_t G_B1_3 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B1_4 = NULL;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B1_5;
memset((&G_B1_5), 0, sizeof(G_B1_5));
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B1_6 = NULL;
int32_t G_B3_0 = 0;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B3_1 = NULL;
int32_t G_B3_2 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B3_3 = NULL;
int32_t G_B3_4 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B3_5 = NULL;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B3_6;
memset((&G_B3_6), 0, sizeof(G_B3_6));
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B3_7 = NULL;
RuntimeObject* G_B5_0 = NULL;
bool G_B5_1 = false;
int32_t G_B5_2 = 0;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B5_3 = NULL;
int32_t G_B5_4 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B5_5 = NULL;
int32_t G_B5_6 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B5_7 = NULL;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B5_8;
memset((&G_B5_8), 0, sizeof(G_B5_8));
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B5_9 = NULL;
RuntimeObject* G_B4_0 = NULL;
bool G_B4_1 = false;
int32_t G_B4_2 = 0;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B4_3 = NULL;
int32_t G_B4_4 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B4_5 = NULL;
int32_t G_B4_6 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B4_7 = NULL;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B4_8;
memset((&G_B4_8), 0, sizeof(G_B4_8));
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B4_9 = NULL;
int32_t G_B6_0 = 0;
RuntimeObject* G_B6_1 = NULL;
bool G_B6_2 = false;
int32_t G_B6_3 = 0;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* G_B6_4 = NULL;
int32_t G_B6_5 = 0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* G_B6_6 = NULL;
int32_t G_B6_7 = 0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* G_B6_8 = NULL;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 G_B6_9;
memset((&G_B6_9), 0, sizeof(G_B6_9));
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B6_10 = NULL;
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___matrix1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___material2;
int32_t L_3 = ___layer3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera4;
int32_t L_5 = ___submeshIndex5;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_6 = ___properties6;
bool L_7 = ___castShadows7;
G_B1_0 = L_6;
G_B1_1 = L_5;
G_B1_2 = L_4;
G_B1_3 = L_3;
G_B1_4 = L_2;
G_B1_5 = L_1;
G_B1_6 = L_0;
if (L_7)
{
G_B2_0 = L_6;
G_B2_1 = L_5;
G_B2_2 = L_4;
G_B2_3 = L_3;
G_B2_4 = L_2;
G_B2_5 = L_1;
G_B2_6 = L_0;
goto IL_0012;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
G_B3_6 = G_B1_5;
G_B3_7 = G_B1_6;
goto IL_0013;
}
IL_0012:
{
G_B3_0 = 1;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
G_B3_6 = G_B2_5;
G_B3_7 = G_B2_6;
}
IL_0013:
{
bool L_8 = ___receiveShadows8;
bool L_9 = ___useLightProbes9;
G_B4_0 = NULL;
G_B4_1 = L_8;
G_B4_2 = G_B3_0;
G_B4_3 = G_B3_1;
G_B4_4 = G_B3_2;
G_B4_5 = G_B3_3;
G_B4_6 = G_B3_4;
G_B4_7 = G_B3_5;
G_B4_8 = G_B3_6;
G_B4_9 = G_B3_7;
if (L_9)
{
G_B5_0 = NULL;
G_B5_1 = L_8;
G_B5_2 = G_B3_0;
G_B5_3 = G_B3_1;
G_B5_4 = G_B3_2;
G_B5_5 = G_B3_3;
G_B5_6 = G_B3_4;
G_B5_7 = G_B3_5;
G_B5_8 = G_B3_6;
G_B5_9 = G_B3_7;
goto IL_001d;
}
}
{
G_B6_0 = 0;
G_B6_1 = G_B4_0;
G_B6_2 = G_B4_1;
G_B6_3 = G_B4_2;
G_B6_4 = G_B4_3;
G_B6_5 = G_B4_4;
G_B6_6 = G_B4_5;
G_B6_7 = G_B4_6;
G_B6_8 = G_B4_7;
G_B6_9 = G_B4_8;
G_B6_10 = G_B4_9;
goto IL_001e;
}
IL_001d:
{
G_B6_0 = 1;
G_B6_1 = G_B5_0;
G_B6_2 = G_B5_1;
G_B6_3 = G_B5_2;
G_B6_4 = G_B5_3;
G_B6_5 = G_B5_4;
G_B6_6 = G_B5_5;
G_B6_7 = G_B5_6;
G_B6_8 = G_B5_7;
G_B6_9 = G_B5_8;
G_B6_10 = G_B5_9;
}
IL_001e:
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32(G_B6_10, G_B6_9, G_B6_8, G_B6_7, G_B6_6, G_B6_5, G_B6_4, G_B6_3, G_B6_2, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)G_B6_1, G_B6_0, (LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___layer3, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___lightProbeUsage10;
if ((!(((uint32_t)L_0) == ((uint32_t)2))))
{
goto IL_0010;
}
}
{
LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_1 = ___lightProbeProxyVolume11;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B3_0 = ((int32_t)(L_2));
goto IL_0011;
}
IL_0010:
{
G_B3_0 = 0;
}
IL_0011:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0025;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD9E6133A11F47696D4E62AD543E1580B6ABE9EDF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD366AD5489DBE9F77A6451E09EC83A66FA0F6FF0)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32_RuntimeMethod_var)));
}
IL_0025:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_5 = ___mesh0;
int32_t L_6 = ___submeshIndex5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_7 = ___matrix1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_8 = ___material2;
int32_t L_9 = ___layer3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_10 = ___camera4;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_11 = ___properties6;
int32_t L_12 = ___castShadows7;
bool L_13 = ___receiveShadows8;
Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* L_14 = ___probeAnchor9;
int32_t L_15 = ___lightProbeUsage10;
LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_16 = ___lightProbeProxyVolume11;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_DrawMesh_mEAC840CCA0904656490C80F333932DB4494000E4(L_5, L_6, L_7, L_8, L_9, L_10, L_11, L_12, L_13, L_14, L_15, L_16, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___matrices3, int32_t ___count4, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties5, int32_t ___castShadows6, bool ___receiveShadows7, int32_t ___layer8, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
int32_t G_B7_0 = 0;
int32_t G_B18_0 = 0;
int32_t G_B23_0 = 0;
{
bool L_0;
L_0 = SystemInfo_get_supportsInstancing_m1EAB72F7149F96B5B2F6DCE89A489C26FDBB5A75(NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_2 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0BD0DCDF4AE3485E7A72879E18AE0FBE9F5E9E7B)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_0018:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_3 = ___mesh0;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_4;
L_4 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_3, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002e;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_6 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_002e:
{
int32_t L_7 = ___submeshIndex1;
if ((((int32_t)L_7) < ((int32_t)0)))
{
goto IL_0040;
}
}
{
int32_t L_8 = ___submeshIndex1;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_9 = ___mesh0;
NullCheck(L_9);
int32_t L_10;
L_10 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(L_9, NULL);
G_B7_0 = ((((int32_t)((((int32_t)L_8) < ((int32_t)L_10))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0041;
}
IL_0040:
{
G_B7_0 = 1;
}
IL_0041:
{
V_2 = (bool)G_B7_0;
bool L_11 = V_2;
if (!L_11)
{
goto IL_0055;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_12 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral78F76DF76B8A73793F0A2DF2DF88F3744B64E7AD)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7F1E93B57F4D39819CA0A6AF8351F76595A7CE42)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_0055:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_13 = ___material2;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_3 = L_14;
bool L_15 = V_3;
if (!L_15)
{
goto IL_006b;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_16);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3450A2BB8216F70D528215A296AEDB3D212C7EED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_006b:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_17 = ___material2;
NullCheck(L_17);
bool L_18;
L_18 = Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580(L_17, NULL);
V_4 = (bool)((((int32_t)L_18) == ((int32_t)0))? 1 : 0);
bool L_19 = V_4;
if (!L_19)
{
goto IL_0085;
}
}
{
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_20 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_20);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB647E12B1D81328C42C9D3281EE76E2D95B95F7E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_20, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_0085:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_21 = ___matrices3;
V_5 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_21) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_22 = V_5;
if (!L_22)
{
goto IL_009a;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_23 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_23);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral508CD29D61D05D15F8238921DECD948008407FC3)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_009a:
{
int32_t L_24 = ___count4;
if ((((int32_t)L_24) < ((int32_t)0)))
{
goto IL_00b2;
}
}
{
int32_t L_25 = ___count4;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
int32_t L_26 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_27 = ___matrices3;
NullCheck(L_27);
int32_t L_28;
L_28 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(L_26, ((int32_t)(((RuntimeArray*)L_27)->max_length)), NULL);
G_B18_0 = ((((int32_t)L_25) > ((int32_t)L_28))? 1 : 0);
goto IL_00b3;
}
IL_00b2:
{
G_B18_0 = 1;
}
IL_00b3:
{
V_6 = (bool)G_B18_0;
bool L_29 = V_6;
if (!L_29)
{
goto IL_00e0;
}
}
{
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var)));
int32_t L_30 = ((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))))->___kMaxDrawMeshInstanceCount_0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_31 = ___matrices3;
NullCheck(L_31);
int32_t L_32;
L_32 = Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline(L_30, ((int32_t)(((RuntimeArray*)L_31)->max_length)), NULL);
int32_t L_33 = L_32;
RuntimeObject* L_34 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_33);
String_t* L_35;
L_35 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6FBBF71CAB1C021AB97045C16F58D7D83B506A3)), L_34, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_36 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_36);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_36, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral07624473F417C06C74D59C64840A1532FCE2C626)), L_35, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_36, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_00e0:
{
int32_t L_37 = ___lightProbeUsage10;
if ((!(((uint32_t)L_37) == ((uint32_t)2))))
{
goto IL_00ef;
}
}
{
LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_38 = ___lightProbeProxyVolume11;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_39;
L_39 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_38, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
G_B23_0 = ((int32_t)(L_39));
goto IL_00f0;
}
IL_00ef:
{
G_B23_0 = 0;
}
IL_00f0:
{
V_7 = (bool)G_B23_0;
bool L_40 = V_7;
if (!L_40)
{
goto IL_0106;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_41 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_41);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_41, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD9E6133A11F47696D4E62AD543E1580B6ABE9EDF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD366AD5489DBE9F77A6451E09EC83A66FA0F6FF0)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_41, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041_RuntimeMethod_var)));
}
IL_0106:
{
int32_t L_42 = ___count4;
V_8 = (bool)((((int32_t)L_42) > ((int32_t)0))? 1 : 0);
bool L_43 = V_8;
if (!L_43)
{
goto IL_012b;
}
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_44 = ___mesh0;
int32_t L_45 = ___submeshIndex1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_46 = ___material2;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_47 = ___matrices3;
int32_t L_48 = ___count4;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_49 = ___properties5;
int32_t L_50 = ___castShadows6;
bool L_51 = ___receiveShadows7;
int32_t L_52 = ___layer8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_53 = ___camera9;
int32_t L_54 = ___lightProbeUsage10;
LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* L_55 = ___lightProbeProxyVolume11;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_DrawMeshInstanced_m3E99B17EB0C0F2CC36F6FD11107D9ACFDB20B697(L_44, L_45, L_46, L_47, L_48, L_49, L_50, L_51, L_52, L_53, L_54, L_55, NULL);
}
IL_012b:
{
return;
}
}
// System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_mBEF82829E35961F7AB78112607A21F780051498A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___layer3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___matrix1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___material2;
int32_t L_3 = ___layer3;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32(L_0, L_1, L_2, L_3, (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*)NULL, 0, (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*)NULL, 1, (bool)1, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, 1, (LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::DrawMesh(UnityEngine.Mesh,UnityEngine.Matrix4x4,UnityEngine.Material,System.Int32,UnityEngine.Camera,System.Int32,UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMesh_m865270417650B35745EEE1B5D20C8AE6527E5BE2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___matrix1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, int32_t ___layer3, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera4, int32_t ___submeshIndex5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___matrix1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___material2;
int32_t L_3 = ___layer3;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_4 = ___camera4;
int32_t L_5 = ___submeshIndex5;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_6 = ___properties6;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_DrawMesh_mFCB28534691B68C8E3B0EE763D69A70C6568AC32(L_0, L_1, L_2, L_3, L_4, L_5, L_6, 1, (bool)1, (Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*)NULL, 1, (LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::DrawMeshInstanced(UnityEngine.Mesh,System.Int32,UnityEngine.Material,UnityEngine.Matrix4x4[],System.Int32,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,System.Int32,UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_DrawMeshInstanced_m0D2378E78DA08119E5163BAEBD2EB8E8477399D7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material2, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___matrices3, int32_t ___count4, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties5, int32_t ___castShadows6, bool ___receiveShadows7, int32_t ___layer8, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera9, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
int32_t L_1 = ___submeshIndex1;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = ___material2;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___matrices3;
int32_t L_4 = ___count4;
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_5 = ___properties5;
int32_t L_6 = ___castShadows6;
bool L_7 = ___receiveShadows7;
int32_t L_8 = ___layer8;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_9 = ___camera9;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_DrawMeshInstanced_mB09ABDDC28AB9B86BC774F7A25D83ED5A5401041(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, L_8, L_9, 1, (LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*)NULL, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mDA2F41245400E50551268368F6C551FFFDCC9CAC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___rt0;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTarget_m4694FD3731085B938B250B221EC16FB819180508(L_0, 0, (-1), 0, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m5188F0ADB3FAE24708F3B2CDCC5008D8A258E8C3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___rt0, int32_t ___mipLevel1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___rt0;
int32_t L_1 = ___mipLevel1;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTarget_m4694FD3731085B938B250B221EC16FB819180508(L_0, L_1, (-1), 0, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m5475D3DC1FFB320D807D63A44D5B69150811ED7D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0;
L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m5CC9F58628E50EDDFBE2BFB4AA1575A3DE3B8F50(NULL);
((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0;
return;
}
}
// System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___color0, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___depth1, int32_t ___mip2, int32_t ___face3, int32_t ___depthSlice4, const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t);
static Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m3EA42AD141410129D9229427AA0B4B94B18C2BA2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
_il2cpp_icall_func(___color0, ___depth1, ___mip2, ___face3, ___depthSlice4);
}
// System.Void UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_DrawMesh_Injected_m35C6AA2C98A578789C766D18D6C393287578DF26 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, int32_t ___submeshIndex1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___matrix2, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material3, int32_t ___layer4, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera5, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties6, int32_t ___castShadows7, bool ___receiveShadows8, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1* ___probeAnchor9, int32_t ___lightProbeUsage10, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658* ___lightProbeProxyVolume11, const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_DrawMesh_Injected_m35C6AA2C98A578789C766D18D6C393287578DF26_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, bool, Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1*, int32_t, LightProbeProxyVolume_t431001CA94D2BB5DB419E2A89E7D8116E4E1B658*);
static Graphics_Internal_DrawMesh_Injected_m35C6AA2C98A578789C766D18D6C393287578DF26_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_DrawMesh_Injected_m35C6AA2C98A578789C766D18D6C393287578DF26_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_DrawMesh_Injected(UnityEngine.Mesh,System.Int32,UnityEngine.Matrix4x4&,UnityEngine.Material,System.Int32,UnityEngine.Camera,UnityEngine.MaterialPropertyBlock,UnityEngine.Rendering.ShadowCastingMode,System.Boolean,UnityEngine.Transform,UnityEngine.Rendering.LightProbeUsage,UnityEngine.LightProbeProxyVolume)");
_il2cpp_icall_func(___mesh0, ___submeshIndex1, ___matrix2, ___material3, ___layer4, ___camera5, ___properties6, ___castShadows7, ___receiveShadows8, ___probeAnchor9, ___lightProbeUsage10, ___lightProbeProxyVolume11);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_m9FFEDAB32CC9A54F1BF7572D0CE856AE41A6473F (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
typedef void (*GL_Vertex3_m9FFEDAB32CC9A54F1BF7572D0CE856AE41A6473F_ftn) (float, float, float);
static GL_Vertex3_m9FFEDAB32CC9A54F1BF7572D0CE856AE41A6473F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Vertex3_m9FFEDAB32CC9A54F1BF7572D0CE856AE41A6473F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___x0, ___y1, ___z2);
}
// System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA (float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
typedef void (*GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA_ftn) (float, float, float);
static GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___x0, ___y1, ___z2);
}
// System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_m53885A6C83E3B67A8B06D30D595267BC07231339 (float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
float L_1 = ___y1;
GL_TexCoord3_m34D6FE6E9AFF2A1DC7F0DA57DF386AEB58C59DAA(L_0, L_1, (0.0f), NULL);
return;
}
}
// System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771 (float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
typedef void (*GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771_ftn) (float, float, float, float);
static GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___r0, ___g1, ___b2, ___a3);
}
// System.Void UnityEngine.GL::Color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mF6C9058C9552C5E26A15FBB7061BEB5E78C7D3D8 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0;
float L_7 = L_6.___a_3;
GL_ImmediateColor_mAB5F99894E5FC32F9FC0613215C9E5EE54628771(L_1, L_3, L_5, L_7, NULL);
return;
}
}
// System.Boolean UnityEngine.GL::get_wireframe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB (const RuntimeMethod* method)
{
typedef bool (*GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB_ftn) ();
static GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_get_wireframe_m39770FE963090ED324395F4AE89B48B04EDDCBCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::get_wireframe()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.GL::set_wireframe(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B (bool ___value0, const RuntimeMethod* method)
{
typedef void (*GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B_ftn) (bool);
static GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_set_wireframe_mDA5676DC8F59735193483276E091CB14EFB4E74B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::set_wireframe(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.GL::set_invertCulling(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_invertCulling_mAC18402894032E2EBB93C0B7D953496AEE96AB36 (bool ___value0, const RuntimeMethod* method)
{
typedef void (*GL_set_invertCulling_mAC18402894032E2EBB93C0B7D953496AEE96AB36_ftn) (bool);
static GL_set_invertCulling_mAC18402894032E2EBB93C0B7D953496AEE96AB36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_set_invertCulling_mAC18402894032E2EBB93C0B7D953496AEE96AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::set_invertCulling(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m9175011F5A2A5C2D14BEC0049DDB4CC5F1AA7225 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m0, const RuntimeMethod* method)
{
{
GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522((&___m0), NULL);
return;
}
}
// System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mEBE03EB4470FB1A9DAFB7992099BBC45D711968D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value0, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___value0;
GL_SetViewMatrix_m9175011F5A2A5C2D14BEC0049DDB4CC5F1AA7225(L_0, NULL);
return;
}
}
// System.Void UnityEngine.GL::PushMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_m16E696D17AE7C402C63C1C9068E5405C4B37C16C (const RuntimeMethod* method)
{
typedef void (*GL_PushMatrix_m16E696D17AE7C402C63C1C9068E5405C4B37C16C_ftn) ();
static GL_PushMatrix_m16E696D17AE7C402C63C1C9068E5405C4B37C16C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_PushMatrix_m16E696D17AE7C402C63C1C9068E5405C4B37C16C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::PopMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_m4AF6773C7BF85E8EEEC5CF36D5AFCCAC0FA34531 (const RuntimeMethod* method)
{
typedef void (*GL_PopMatrix_m4AF6773C7BF85E8EEEC5CF36D5AFCCAC0FA34531_ftn) ();
static GL_PopMatrix_m4AF6773C7BF85E8EEEC5CF36D5AFCCAC0FA34531_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_PopMatrix_m4AF6773C7BF85E8EEEC5CF36D5AFCCAC0FA34531_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::LoadOrtho()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_m0690AE9736A807C9D662FDB9D9A58CC5D6ECA510 (const RuntimeMethod* method)
{
typedef void (*GL_LoadOrtho_m0690AE9736A807C9D662FDB9D9A58CC5D6ECA510_ftn) ();
static GL_LoadOrtho_m0690AE9736A807C9D662FDB9D9A58CC5D6ECA510_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_LoadOrtho_m0690AE9736A807C9D662FDB9D9A58CC5D6ECA510_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m50BB4BC12EC636964C60C0DBBC4D5777706B00E4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___mat0, const RuntimeMethod* method)
{
{
GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F((&___mat0), NULL);
return;
}
}
// UnityEngine.Matrix4x4 UnityEngine.GL::GetGPUProjectionMatrix(UnityEngine.Matrix4x4,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 GL_GetGPUProjectionMatrix_m5E0E33B107C7CA271DC6E9B3DBD45F5D8FA56688 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___proj0, bool ___renderIntoTexture1, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
bool L_0 = ___renderIntoTexture1;
GL_GetGPUProjectionMatrix_Injected_m0462568CD590251DB502297AE38D44725B591E96((&___proj0), L_0, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE (float ___left0, float ___right1, float ___bottom2, float ___top3, const RuntimeMethod* method)
{
typedef void (*GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE_ftn) (float, float, float, float);
static GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___left0, ___right1, ___bottom2, ___top3);
}
// System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_m4E6F7BAFD87A2FE91048B0F602519811690CAA63 (float ___left0, float ___right1, float ___bottom2, float ___top3, const RuntimeMethod* method)
{
{
float L_0 = ___left0;
float L_1 = ___right1;
float L_2 = ___bottom2;
float L_3 = ___top3;
GL_GLLoadPixelMatrixScript_mCD2CBCC79E798959B19A399DD6A10359ADEEE1EE(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.GL::Begin(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m484E517466FBE5D4AE78DAC608E403159A57BD10 (int32_t ___mode0, const RuntimeMethod* method)
{
typedef void (*GL_Begin_m484E517466FBE5D4AE78DAC608E403159A57BD10_ftn) (int32_t);
static GL_Begin_m484E517466FBE5D4AE78DAC608E403159A57BD10_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Begin_m484E517466FBE5D4AE78DAC608E403159A57BD10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
_il2cpp_icall_func(___mode0);
}
// System.Void UnityEngine.GL::End()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m804EE4091F69FC2F6B764371D327CFCB28884550 (const RuntimeMethod* method)
{
typedef void (*GL_End_m804EE4091F69FC2F6B764371D327CFCB28884550_ftn) ();
static GL_End_m804EE4091F69FC2F6B764371D327CFCB28884550_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_End_m804EE4091F69FC2F6B764371D327CFCB28884550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_mBFB93D93631651C66CE066CCE714A0D830742668 (bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor2, float ___depth3, const RuntimeMethod* method)
{
{
bool L_0 = ___clearDepth0;
bool L_1 = ___clearColor1;
float L_2 = ___depth3;
GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29(L_0, L_1, (&___backgroundColor2), L_2, NULL);
return;
}
}
// System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_mD748D5A6771761276FC9D2575A6873E51F90EA98 (bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor2, float ___depth3, const RuntimeMethod* method)
{
{
bool L_0 = ___clearDepth0;
bool L_1 = ___clearColor1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___backgroundColor2;
float L_3 = ___depth3;
GL_GLClear_mBFB93D93631651C66CE066CCE714A0D830742668(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m303329453ADB3495208897E282FD24910878F537 (bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor2, const RuntimeMethod* method)
{
{
bool L_0 = ___clearDepth0;
bool L_1 = ___clearColor1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___backgroundColor2;
GL_GLClear_mBFB93D93631651C66CE066CCE714A0D830742668(L_0, L_1, L_2, (1.0f), NULL);
return;
}
}
// System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mEB02BD765EBA8B3474864D735DDD1FEB74609D9F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___pixelRect0, const RuntimeMethod* method)
{
{
GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF((&___pixelRect0), NULL);
return;
}
}
// System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___m0, const RuntimeMethod* method)
{
typedef void (*GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_SetViewMatrix_Injected_m390ED4CAD334BC81308B43D30E822E814C566522_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___m0);
}
// System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___mat0, const RuntimeMethod* method)
{
typedef void (*GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_m99895E48BE777AEA2ED4F0926FBCEBB2E588E57F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___mat0);
}
// System.Void UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GetGPUProjectionMatrix_Injected_m0462568CD590251DB502297AE38D44725B591E96 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___proj0, bool ___renderIntoTexture1, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret2, const RuntimeMethod* method)
{
typedef void (*GL_GetGPUProjectionMatrix_Injected_m0462568CD590251DB502297AE38D44725B591E96_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, bool, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_GetGPUProjectionMatrix_Injected_m0462568CD590251DB502297AE38D44725B591E96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_GetGPUProjectionMatrix_Injected_m0462568CD590251DB502297AE38D44725B591E96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GetGPUProjectionMatrix_Injected(UnityEngine.Matrix4x4&,System.Boolean,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___proj0, ___renderIntoTexture1, ___ret2);
}
// System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29 (bool ___clearDepth0, bool ___clearColor1, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___backgroundColor2, float ___depth3, const RuntimeMethod* method)
{
typedef void (*GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float);
static GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_GLClear_Injected_m340FE5EB95332F578B9E51842A10D20B54062E29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
_il2cpp_icall_func(___clearDepth0, ___clearColor1, ___backgroundColor2, ___depth3);
}
// System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___pixelRect0, const RuntimeMethod* method)
{
typedef void (*GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Viewport_Injected_mE3F29CE821CC6AE7DBCE7CCC7623809C59F9E8EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(___pixelRect0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.ScalableBufferManager::get_widthScaleFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B (const RuntimeMethod* method)
{
typedef float (*ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B_ftn) ();
static ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScalableBufferManager_get_widthScaleFactor_m4003920EED2B16B546AD8DE2D89AFA9E74B1446B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_widthScaleFactor()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.ScalableBufferManager::get_heightScaleFactor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5 (const RuntimeMethod* method)
{
typedef float (*ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5_ftn) ();
static ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScalableBufferManager_get_heightScaleFactor_mE02BCC050BA940B85F5D1DFFF8C3D169FAF21CC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::get_heightScaleFactor()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScalableBufferManager_ResizeBuffers_mF1C24B32983BA3F3A021EEA1A8718E4117004D5E (float ___widthScale0, float ___heightScale1, const RuntimeMethod* method)
{
typedef void (*ScalableBufferManager_ResizeBuffers_mF1C24B32983BA3F3A021EEA1A8718E4117004D5E_ftn) (float, float);
static ScalableBufferManager_ResizeBuffers_mF1C24B32983BA3F3A021EEA1A8718E4117004D5E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ScalableBufferManager_ResizeBuffers_mF1C24B32983BA3F3A021EEA1A8718E4117004D5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.ScalableBufferManager::ResizeBuffers(System.Single,System.Single)");
_il2cpp_icall_func(___widthScale0, ___heightScale1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m8C1C2DCD3865A746E9526BDDD27B1B0A0FD09B57 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m34576D62441FB37083D1664E32E3756900CF183C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Resolution::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Width_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
int32_t _returnValue;
_returnValue = Resolution_get_width_mC55423852D453EEC0B66E692AA3E7F5DE772FB24(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Resolution::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Height_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
int32_t _returnValue;
_returnValue = Resolution_get_height_mD46754FA3634CA816BE91D1610D1FEBDECCEBE5B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.Resolution::get_refreshRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_RefreshRate_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
int32_t _returnValue;
_returnValue = Resolution_get_refreshRate_mBA65C6BC920F0045E798C9F096E830C135F37870(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2 = __this->___m_Width_0;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6 = __this->___m_Height_1;
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10 = __this->___m_RefreshRate_2;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
String_t* L_13;
L_13 = UnityString_Format_m560566B98CA1AC19A6C2B424AE640F6E95D3B9B0(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL);
V_0 = L_13;
goto IL_003e;
}
IL_003e:
{
String_t* L_14 = V_0;
return L_14;
}
}
IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
String_t* _returnValue;
_returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ShadowmaskMode UnityEngine.QualitySettings::get_shadowmaskMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_shadowmaskMode_m86F1B159365043994425267F314B8CC19E2DAD21 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_shadowmaskMode_m86F1B159365043994425267F314B8CC19E2DAD21_ftn) ();
static QualitySettings_get_shadowmaskMode_m86F1B159365043994425267F314B8CC19E2DAD21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_shadowmaskMode_m86F1B159365043994425267F314B8CC19E2DAD21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_shadowmaskMode()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.QualitySettings::get_lodBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float QualitySettings_get_lodBias_m0DB63DEEF86BE1C091409BFAE8539F187886DA7B (const RuntimeMethod* method)
{
typedef float (*QualitySettings_get_lodBias_m0DB63DEEF86BE1C091409BFAE8539F187886DA7B_ftn) ();
static QualitySettings_get_lodBias_m0DB63DEEF86BE1C091409BFAE8539F187886DA7B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_lodBias_m0DB63DEEF86BE1C091409BFAE8539F187886DA7B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_lodBias()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.QualitySettings::set_lodBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_lodBias_mE3BDC7C587785C9A1A3B33521209A0AE9BDAD119 (float ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_lodBias_mE3BDC7C587785C9A1A3B33521209A0AE9BDAD119_ftn) (float);
static QualitySettings_set_lodBias_mE3BDC7C587785C9A1A3B33521209A0AE9BDAD119_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_lodBias_mE3BDC7C587785C9A1A3B33521209A0AE9BDAD119_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_lodBias(System.Single)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_maximumLODLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maximumLODLevel_m80F225EC305D3F9C3BC0433ECA599032C5FBE8F8 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_maximumLODLevel_m80F225EC305D3F9C3BC0433ECA599032C5FBE8F8_ftn) ();
static QualitySettings_get_maximumLODLevel_m80F225EC305D3F9C3BC0433ECA599032C5FBE8F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_maximumLODLevel_m80F225EC305D3F9C3BC0433ECA599032C5FBE8F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_maximumLODLevel()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.QualitySettings::set_maximumLODLevel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_maximumLODLevel_m45F5998DECA1D200E2902E2A144FBBB24C1FACF2 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_maximumLODLevel_m45F5998DECA1D200E2902E2A144FBBB24C1FACF2_ftn) (int32_t);
static QualitySettings_set_maximumLODLevel_m45F5998DECA1D200E2902E2A144FBBB24C1FACF2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_maximumLODLevel_m45F5998DECA1D200E2902E2A144FBBB24C1FACF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_maximumLODLevel(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_vSyncCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_vSyncCount_m623B92EE9CBB51A7A96CA88022319CC46CC02F24 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_vSyncCount_m623B92EE9CBB51A7A96CA88022319CC46CC02F24_ftn) ();
static QualitySettings_get_vSyncCount_m623B92EE9CBB51A7A96CA88022319CC46CC02F24_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_vSyncCount_m623B92EE9CBB51A7A96CA88022319CC46CC02F24_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_vSyncCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.QualitySettings::set_vSyncCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_vSyncCount_m37CB89BA3DF4BE2E181339F5F44F03C493733360 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_vSyncCount_m37CB89BA3DF4BE2E181339F5F44F03C493733360_ftn) (int32_t);
static QualitySettings_set_vSyncCount_m37CB89BA3DF4BE2E181339F5F44F03C493733360_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_vSyncCount_m37CB89BA3DF4BE2E181339F5F44F03C493733360_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_vSyncCount(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Int32 UnityEngine.QualitySettings::get_antiAliasing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0_ftn) ();
static QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_antiAliasing_m1E38110F0E9A028F8CA4D3889D32E6B873912EB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_antiAliasing()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.QualitySettings::set_antiAliasing(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A_ftn) (int32_t);
static QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_set_antiAliasing_m1C7D6F2CFB2EC09BAE3081EFD1BF3EAAE1597B1A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::set_antiAliasing(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool QualitySettings_get_billboardsFaceCameraPosition_m09752F89DAEF4763FD360B80D776C9ED4A5AAF06 (const RuntimeMethod* method)
{
typedef bool (*QualitySettings_get_billboardsFaceCameraPosition_m09752F89DAEF4763FD360B80D776C9ED4A5AAF06_ftn) ();
static QualitySettings_get_billboardsFaceCameraPosition_m09752F89DAEF4763FD360B80D776C9ED4A5AAF06_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_billboardsFaceCameraPosition_m09752F89DAEF4763FD360B80D776C9ED4A5AAF06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_billboardsFaceCameraPosition()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.QualitySettings::get_maxQueuedFrames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_maxQueuedFrames_mE4CD4CA0E118D67125DDED79FA6FF7D05C9662BC (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_maxQueuedFrames_mE4CD4CA0E118D67125DDED79FA6FF7D05C9662BC_ftn) ();
static QualitySettings_get_maxQueuedFrames_mE4CD4CA0E118D67125DDED79FA6FF7D05C9662BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_maxQueuedFrames_mE4CD4CA0E118D67125DDED79FA6FF7D05C9662BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_maxQueuedFrames()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.QualitySettings::GetQualityLevel()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_GetQualityLevel_mAA0DAC3DB682D1D0864361B5DB152C2C27B1B37A (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_GetQualityLevel_mAA0DAC3DB682D1D0864361B5DB152C2C27B1B37A_ftn) ();
static QualitySettings_GetQualityLevel_mAA0DAC3DB682D1D0864361B5DB152C2C27B1B37A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_GetQualityLevel_mAA0DAC3DB682D1D0864361B5DB152C2C27B1B37A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::GetQualityLevel()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String[] UnityEngine.QualitySettings::get_names()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* QualitySettings_get_names_mD2DD88A684C55B4D0C2C06FD3B8C54CC4EA2AB0F (const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*QualitySettings_get_names_mD2DD88A684C55B4D0C2C06FD3B8C54CC4EA2AB0F_ftn) ();
static QualitySettings_get_names_mD2DD88A684C55B4D0C2C06FD3B8C54CC4EA2AB0F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_names_mD2DD88A684C55B4D0C2C06FD3B8C54CC4EA2AB0F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_names()");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B_ftn) ();
static QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m7BD95E037EC83AD498617F7906B41932CE33288B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ImageEffectAllowedInSceneView::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ImageEffectAllowedInSceneView__ctor_m7EC9C3FF3D949C81ADF51C5E4D6B95D8AD543AC4 (ImageEffectAllowedInSceneView_t1F7C90CBB9520B45DE7107D93DFBF513A2A11AD8* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.LineRenderer::SetWidth(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetWidth_mE8FAE8CBDF4A44C4469D485CECC00F6CB5F21B0B (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___start0, float ___end1, const RuntimeMethod* method)
{
{
float L_0 = ___start0;
LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A(__this, L_0, NULL);
float L_1 = ___end1;
LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.LineRenderer::SetColors(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetColors_mD901C90CB236476D0624804C05B036E6A9E977BB (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___start0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___end1, const RuntimeMethod* method)
{
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___start0;
LineRenderer_set_startColor_mF72FAB20C09372FC8F2CBFCBD837FA02A87FBA91(__this, L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___end1;
LineRenderer_set_endColor_m6AF26E0174434828BC6EF1BAC1FE188084819D9D(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.LineRenderer::SetVertexCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetVertexCount_m6DCE48FFDE98B22A0046CACA7A43439D76D4FF65 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___count0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___count0;
LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205(__this, L_0, NULL);
return;
}
}
// System.Int32 UnityEngine.LineRenderer::get_numPositions()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_get_numPositions_m51EE708136AD44014F71277155E7C1358DCC9DE2 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = LineRenderer_get_positionCount_m4A22C49D951AB145A0AB133FCEA5C10880390FE4(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.LineRenderer::set_numPositions(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_numPositions_mBFB46483E272C08F9D695D9835803496C33906D4 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___value0, const RuntimeMethod* method)
{
{
int32_t L_0 = ___value0;
LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205(__this, L_0, NULL);
return;
}
}
// System.Single UnityEngine.LineRenderer::get_startWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LineRenderer_get_startWidth_mBCCB6AAF695BDAC66A971805A8E141E2757133FA (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef float (*LineRenderer_get_startWidth_mBCCB6AAF695BDAC66A971805A8E141E2757133FA_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_startWidth_mBCCB6AAF695BDAC66A971805A8E141E2757133FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_startWidth_mBCCB6AAF695BDAC66A971805A8E141E2757133FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_startWidth()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_startWidth(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, float);
static LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_startWidth_m3899722E198D636DB216CB61C980214707069F4A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_startWidth(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.LineRenderer::get_endWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LineRenderer_get_endWidth_m340167EDA47414AF39012A2EDA002DB6AF6F222B (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef float (*LineRenderer_get_endWidth_m340167EDA47414AF39012A2EDA002DB6AF6F222B_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_endWidth_m340167EDA47414AF39012A2EDA002DB6AF6F222B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_endWidth_m340167EDA47414AF39012A2EDA002DB6AF6F222B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_endWidth()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_endWidth(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, float);
static LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_endWidth_mC7260401655C8BE1CBDFB832009295C89613F81D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_endWidth(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Single UnityEngine.LineRenderer::get_widthMultiplier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LineRenderer_get_widthMultiplier_m8238A8640520DD38DAE4DF00D227C1328A8550C3 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef float (*LineRenderer_get_widthMultiplier_m8238A8640520DD38DAE4DF00D227C1328A8550C3_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_widthMultiplier_m8238A8640520DD38DAE4DF00D227C1328A8550C3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_widthMultiplier_m8238A8640520DD38DAE4DF00D227C1328A8550C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_widthMultiplier()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_widthMultiplier(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_widthMultiplier_mB1B825C2AAE0BB5F05431DEDAC5856EF27478255 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_widthMultiplier_mB1B825C2AAE0BB5F05431DEDAC5856EF27478255_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, float);
static LineRenderer_set_widthMultiplier_mB1B825C2AAE0BB5F05431DEDAC5856EF27478255_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_widthMultiplier_mB1B825C2AAE0BB5F05431DEDAC5856EF27478255_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_widthMultiplier(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.LineRenderer::get_numCornerVertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_get_numCornerVertices_m80CB62D9E3FEEB5DCC0AF869BAC79DA00C8402FB (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef int32_t (*LineRenderer_get_numCornerVertices_m80CB62D9E3FEEB5DCC0AF869BAC79DA00C8402FB_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_numCornerVertices_m80CB62D9E3FEEB5DCC0AF869BAC79DA00C8402FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_numCornerVertices_m80CB62D9E3FEEB5DCC0AF869BAC79DA00C8402FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_numCornerVertices()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_numCornerVertices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_numCornerVertices_m01D400BA1ACE79778E24980655DC802595FC73D1 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_numCornerVertices_m01D400BA1ACE79778E24980655DC802595FC73D1_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t);
static LineRenderer_set_numCornerVertices_m01D400BA1ACE79778E24980655DC802595FC73D1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_numCornerVertices_m01D400BA1ACE79778E24980655DC802595FC73D1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_numCornerVertices(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.LineRenderer::get_numCapVertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_get_numCapVertices_m34AAAD1B8966E3DC3BD34A9B0660A4C70FD98607 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef int32_t (*LineRenderer_get_numCapVertices_m34AAAD1B8966E3DC3BD34A9B0660A4C70FD98607_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_numCapVertices_m34AAAD1B8966E3DC3BD34A9B0660A4C70FD98607_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_numCapVertices_m34AAAD1B8966E3DC3BD34A9B0660A4C70FD98607_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_numCapVertices()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_numCapVertices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_numCapVertices_m282860FE8AD17ABE5CC07C0DB44371C1CF668E84 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_numCapVertices_m282860FE8AD17ABE5CC07C0DB44371C1CF668E84_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t);
static LineRenderer_set_numCapVertices_m282860FE8AD17ABE5CC07C0DB44371C1CF668E84_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_numCapVertices_m282860FE8AD17ABE5CC07C0DB44371C1CF668E84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_numCapVertices(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.LineRenderer::get_useWorldSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LineRenderer_get_useWorldSpace_mF11E798A740B698FAC9895D7E338358F497CCB64 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef bool (*LineRenderer_get_useWorldSpace_mF11E798A740B698FAC9895D7E338358F497CCB64_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_useWorldSpace_mF11E798A740B698FAC9895D7E338358F497CCB64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_useWorldSpace_mF11E798A740B698FAC9895D7E338358F497CCB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_useWorldSpace()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_useWorldSpace(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_useWorldSpace_m0204DB2541CC37DC4DC15DA15FD5A66EDC507CE8 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_useWorldSpace_m0204DB2541CC37DC4DC15DA15FD5A66EDC507CE8_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, bool);
static LineRenderer_set_useWorldSpace_m0204DB2541CC37DC4DC15DA15FD5A66EDC507CE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_useWorldSpace_m0204DB2541CC37DC4DC15DA15FD5A66EDC507CE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_useWorldSpace(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.LineRenderer::get_loop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LineRenderer_get_loop_m408B4430E69F50AF042A34EECF827594545169F6 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef bool (*LineRenderer_get_loop_m408B4430E69F50AF042A34EECF827594545169F6_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_loop_m408B4430E69F50AF042A34EECF827594545169F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_loop_m408B4430E69F50AF042A34EECF827594545169F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_loop()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_loop(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_loop_mC7FBA197A227B62F11DE01264C68357FBA475058 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_loop_mC7FBA197A227B62F11DE01264C68357FBA475058_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, bool);
static LineRenderer_set_loop_mC7FBA197A227B62F11DE01264C68357FBA475058_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_loop_mC7FBA197A227B62F11DE01264C68357FBA475058_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_loop(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Color UnityEngine.LineRenderer::get_startColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LineRenderer_get_startColor_mCC5701C7A15042DABA6E7CC6FE5CFA788572A304 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
LineRenderer_get_startColor_Injected_mE3023EA2B2F99132474CF786ED92716781458376(__this, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.LineRenderer::set_startColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_mF72FAB20C09372FC8F2CBFCBD837FA02A87FBA91 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52(__this, (&___value0), NULL);
return;
}
}
// UnityEngine.Color UnityEngine.LineRenderer::get_endColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F LineRenderer_get_endColor_m63ABB682B5E134AC1ACD5B087197202C3DF9D421 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
LineRenderer_get_endColor_Injected_m689A173FCBA3496BA104C5E07B0436F9823F012F(__this, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.LineRenderer::set_endColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_m6AF26E0174434828BC6EF1BAC1FE188084819D9D (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691(__this, (&___value0), NULL);
return;
}
}
// System.Int32 UnityEngine.LineRenderer::get_positionCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_get_positionCount_m4A22C49D951AB145A0AB133FCEA5C10880390FE4 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef int32_t (*LineRenderer_get_positionCount_m4A22C49D951AB145A0AB133FCEA5C10880390FE4_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_positionCount_m4A22C49D951AB145A0AB133FCEA5C10880390FE4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_positionCount_m4A22C49D951AB145A0AB133FCEA5C10880390FE4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_positionCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_positionCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t);
static LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_positionCount_m2001FB4044053895ECBE897AB833284F3300B205_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_positionCount(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.LineRenderer::SetPosition(System.Int32,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_m84C4AD9ADC6AC62B33DB4D7E4C9F066DFF8440C1 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___index0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682(__this, L_0, (&___position1), NULL);
return;
}
}
// UnityEngine.Vector3 UnityEngine.LineRenderer::GetPosition(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 LineRenderer_GetPosition_m697105EEB72E687ECC0ECD9E66105F9BF2EF6C4F (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___index0, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
LineRenderer_GetPosition_Injected_m1289792C66EC32163687BBDF987C88CA950F33EE(__this, L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.LineRenderer::get_shadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LineRenderer_get_shadowBias_m75DD050B0F39DC9AA9FD9D6F4E6B43774CECE836 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef float (*LineRenderer_get_shadowBias_m75DD050B0F39DC9AA9FD9D6F4E6B43774CECE836_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_shadowBias_m75DD050B0F39DC9AA9FD9D6F4E6B43774CECE836_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_shadowBias_m75DD050B0F39DC9AA9FD9D6F4E6B43774CECE836_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_shadowBias()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_shadowBias(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_shadowBias_mB7DDC2B26BF231E5E2E4921399F4EBCDA8C5F629 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_shadowBias_mB7DDC2B26BF231E5E2E4921399F4EBCDA8C5F629_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, float);
static LineRenderer_set_shadowBias_mB7DDC2B26BF231E5E2E4921399F4EBCDA8C5F629_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_shadowBias_mB7DDC2B26BF231E5E2E4921399F4EBCDA8C5F629_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_shadowBias(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.LineRenderer::get_generateLightingData()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool LineRenderer_get_generateLightingData_m104BF85C31E6AC580E9260472234A0F7E3799DB9 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef bool (*LineRenderer_get_generateLightingData_m104BF85C31E6AC580E9260472234A0F7E3799DB9_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_generateLightingData_m104BF85C31E6AC580E9260472234A0F7E3799DB9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_generateLightingData_m104BF85C31E6AC580E9260472234A0F7E3799DB9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_generateLightingData()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_generateLightingData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_generateLightingData_m20217E0C2FBB8239E2A3661AB30AD33D0051129F (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_generateLightingData_m20217E0C2FBB8239E2A3661AB30AD33D0051129F_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, bool);
static LineRenderer_set_generateLightingData_m20217E0C2FBB8239E2A3661AB30AD33D0051129F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_generateLightingData_m20217E0C2FBB8239E2A3661AB30AD33D0051129F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_generateLightingData(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.LineTextureMode UnityEngine.LineRenderer::get_textureMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_get_textureMode_mCDBE14868280272C66063E9A2AD0D52973833D5F (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef int32_t (*LineRenderer_get_textureMode_mCDBE14868280272C66063E9A2AD0D52973833D5F_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_textureMode_mCDBE14868280272C66063E9A2AD0D52973833D5F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_textureMode_mCDBE14868280272C66063E9A2AD0D52973833D5F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_textureMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_textureMode(UnityEngine.LineTextureMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_textureMode_m43EBC8477F38949B4DFEC94EA44A822A9ADA30C5 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_textureMode_m43EBC8477F38949B4DFEC94EA44A822A9ADA30C5_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t);
static LineRenderer_set_textureMode_m43EBC8477F38949B4DFEC94EA44A822A9ADA30C5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_textureMode_m43EBC8477F38949B4DFEC94EA44A822A9ADA30C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_textureMode(UnityEngine.LineTextureMode)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.LineAlignment UnityEngine.LineRenderer::get_alignment()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_get_alignment_m3D5D068A75A5336A550021CB72D4C46A94E8FB2F (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef int32_t (*LineRenderer_get_alignment_m3D5D068A75A5336A550021CB72D4C46A94E8FB2F_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_get_alignment_m3D5D068A75A5336A550021CB72D4C46A94E8FB2F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_alignment_m3D5D068A75A5336A550021CB72D4C46A94E8FB2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_alignment()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::set_alignment(UnityEngine.LineAlignment)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_alignment_m9755D4E7B9FDB0FC455CA17AD5F0EC5F22338466 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_alignment_m9755D4E7B9FDB0FC455CA17AD5F0EC5F22338466_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t);
static LineRenderer_set_alignment_m9755D4E7B9FDB0FC455CA17AD5F0EC5F22338466_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_alignment_m9755D4E7B9FDB0FC455CA17AD5F0EC5F22338466_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_alignment(UnityEngine.LineAlignment)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.LineRenderer::Simplify(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_Simplify_m189B9E4F64C40FAC2017C33388EBC62CDDD04D54 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, float ___tolerance0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_Simplify_m189B9E4F64C40FAC2017C33388EBC62CDDD04D54_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, float);
static LineRenderer_Simplify_m189B9E4F64C40FAC2017C33388EBC62CDDD04D54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_Simplify_m189B9E4F64C40FAC2017C33388EBC62CDDD04D54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::Simplify(System.Single)");
_il2cpp_icall_func(__this, ___tolerance0);
}
// System.Void UnityEngine.LineRenderer::BakeMesh(UnityEngine.Mesh,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_BakeMesh_mC9FA10B0740654B6E6BB27FE5C89E61648359570 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, bool ___useTransform1, const RuntimeMethod* method)
{
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_1;
L_1 = Camera_get_main_mF222B707D3BF8CC9C7544609EFC71CFB62E81D43(NULL);
bool L_2 = ___useTransform1;
LineRenderer_BakeMesh_m97DF71CB60AE42AC5BBDDA384BD3D91DDB97F8F0(__this, L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.LineRenderer::BakeMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_BakeMesh_m97DF71CB60AE42AC5BBDDA384BD3D91DDB97F8F0 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera1, bool ___useTransform2, const RuntimeMethod* method)
{
typedef void (*LineRenderer_BakeMesh_m97DF71CB60AE42AC5BBDDA384BD3D91DDB97F8F0_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, bool);
static LineRenderer_BakeMesh_m97DF71CB60AE42AC5BBDDA384BD3D91DDB97F8F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_BakeMesh_m97DF71CB60AE42AC5BBDDA384BD3D91DDB97F8F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::BakeMesh(UnityEngine.Mesh,UnityEngine.Camera,System.Boolean)");
_il2cpp_icall_func(__this, ___mesh0, ___camera1, ___useTransform2);
}
// UnityEngine.AnimationCurve UnityEngine.LineRenderer::get_widthCurve()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* LineRenderer_get_widthCurve_m7EC3F0B59D07E5E5C28164DEBD904E675611A116 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* V_0 = NULL;
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0;
L_0 = LineRenderer_GetWidthCurveCopy_mEC8C3ED00647C4A9AF744A24ED48D4847944DDC6(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.LineRenderer::set_widthCurve(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_widthCurve_mDB16A2CB251FE4433BD6D096CA2CB22B89ED68D0 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___value0, const RuntimeMethod* method)
{
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___value0;
LineRenderer_SetWidthCurve_mADF28EC4EB84E7E094E0CC94A1AAE56D43C239DA(__this, L_0, NULL);
return;
}
}
// UnityEngine.Gradient UnityEngine.LineRenderer::get_colorGradient()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* LineRenderer_get_colorGradient_m241D4E1169F7D66B85313E7B37BCF87E54C9789F (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* V_0 = NULL;
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0;
L_0 = LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.LineRenderer::set_colorGradient(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_colorGradient_mD2CB3340AC9467782331011754187A2862216183 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___value0, const RuntimeMethod* method)
{
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0 = ___value0;
LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0(__this, L_0, NULL);
return;
}
}
// UnityEngine.AnimationCurve UnityEngine.LineRenderer::GetWidthCurveCopy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* LineRenderer_GetWidthCurveCopy_mEC8C3ED00647C4A9AF744A24ED48D4847944DDC6 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* (*LineRenderer_GetWidthCurveCopy_mEC8C3ED00647C4A9AF744A24ED48D4847944DDC6_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_GetWidthCurveCopy_mEC8C3ED00647C4A9AF744A24ED48D4847944DDC6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_GetWidthCurveCopy_mEC8C3ED00647C4A9AF744A24ED48D4847944DDC6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::GetWidthCurveCopy()");
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::SetWidthCurve(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetWidthCurve_mADF28EC4EB84E7E094E0CC94A1AAE56D43C239DA (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___curve0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_SetWidthCurve_mADF28EC4EB84E7E094E0CC94A1AAE56D43C239DA_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*);
static LineRenderer_SetWidthCurve_mADF28EC4EB84E7E094E0CC94A1AAE56D43C239DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_SetWidthCurve_mADF28EC4EB84E7E094E0CC94A1AAE56D43C239DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetWidthCurve(UnityEngine.AnimationCurve)");
_il2cpp_icall_func(__this, ___curve0);
}
// UnityEngine.Gradient UnityEngine.LineRenderer::GetColorGradientCopy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
typedef Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* (*LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*);
static LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_GetColorGradientCopy_m1EBE8F78EECA30AC1BD30B9611189CFE077D5858_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::GetColorGradientCopy()");
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::SetColorGradient(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___curve0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
static LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_SetColorGradient_mDFD0492C558C4E094200CA632401A5B6C41751F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetColorGradient(UnityEngine.Gradient)");
_il2cpp_icall_func(__this, ___curve0);
}
// System.Int32 UnityEngine.LineRenderer::GetPositions(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_GetPositions_m22BED8498DA2527EC806F389B82EFD0E2574C840 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___positions0, const RuntimeMethod* method)
{
typedef int32_t (*LineRenderer_GetPositions_m22BED8498DA2527EC806F389B82EFD0E2574C840_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*);
static LineRenderer_GetPositions_m22BED8498DA2527EC806F389B82EFD0E2574C840_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_GetPositions_m22BED8498DA2527EC806F389B82EFD0E2574C840_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::GetPositions(UnityEngine.Vector3[])");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___positions0);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___positions0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*);
static LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_SetPositions_m7F7B7B54428437D0BF5256D4C82F92180B577B02_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPositions(UnityEngine.Vector3[])");
_il2cpp_icall_func(__this, ___positions0);
}
// System.Void UnityEngine.LineRenderer::SetPositions(Unity.Collections.NativeArray`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPositions_mABA2D33D86B9BB31834BDBC1C576094CF431BF5B (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD ___positions0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mD3BC55DC0FEF96864B3E0E7D43BC69953B90DB02_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD L_0 = ___positions0;
void* L_1;
L_1 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mD3BC55DC0FEF96864B3E0E7D43BC69953B90DB02(L_0, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mD3BC55DC0FEF96864B3E0E7D43BC69953B90DB02_RuntimeMethod_var);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
int32_t L_3;
L_3 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___positions0))->___m_Length_1);
LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D(__this, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.LineRenderer::SetPositions(Unity.Collections.NativeSlice`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPositions_m213E8D718DAAD4055133F9A48DD75384EB0B0318 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A ___positions0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m70EB718185006CDA2F3A24268D8F44A370F4D290_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A L_0 = ___positions0;
void* L_1;
L_1 = NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m70EB718185006CDA2F3A24268D8F44A370F4D290(L_0, NativeSliceUnsafeUtility_GetUnsafeReadOnlyPtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m70EB718185006CDA2F3A24268D8F44A370F4D290_RuntimeMethod_var);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
int32_t L_3;
L_3 = NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_inline((&___positions0), NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_RuntimeMethod_var);
LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D(__this, L_2, L_3, NULL);
return;
}
}
// System.Int32 UnityEngine.LineRenderer::GetPositions(Unity.Collections.NativeArray`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_GetPositions_m5DE21AC8EB19DBE78A4DDC0DF87632320AB86E8B (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD ___positions0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m4E8D47B82A34ACFA9B61FF82AAEBFDC6D04807AF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
NativeArray_1_t97E2BFD61E13EEF2CDE34A313415FAD03AB993FD L_0 = ___positions0;
void* L_1;
L_1 = NativeArrayUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m4E8D47B82A34ACFA9B61FF82AAEBFDC6D04807AF(L_0, NativeArrayUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m4E8D47B82A34ACFA9B61FF82AAEBFDC6D04807AF_RuntimeMethod_var);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
int32_t L_3;
L_3 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___positions0))->___m_Length_1);
int32_t L_4;
L_4 = LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090(__this, L_2, L_3, NULL);
V_0 = L_4;
goto IL_001d;
}
IL_001d:
{
int32_t L_5 = V_0;
return L_5;
}
}
// System.Int32 UnityEngine.LineRenderer::GetPositions(Unity.Collections.NativeSlice`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_GetPositions_mD911E037E1CF78DEF3D1F41C273EA7843DE95233 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A ___positions0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSliceUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mC958DB9C583FB4AE9E05D7620720CD210AC65B01_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A L_0 = ___positions0;
void* L_1;
L_1 = NativeSliceUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mC958DB9C583FB4AE9E05D7620720CD210AC65B01(L_0, NativeSliceUnsafeUtility_GetUnsafePtr_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mC958DB9C583FB4AE9E05D7620720CD210AC65B01_RuntimeMethod_var);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
int32_t L_3;
L_3 = NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_inline((&___positions0), NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_RuntimeMethod_var);
int32_t L_4;
L_4 = LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090(__this, L_2, L_3, NULL);
V_0 = L_4;
goto IL_001d;
}
IL_001d:
{
int32_t L_5 = V_0;
return L_5;
}
}
// System.Void UnityEngine.LineRenderer::SetPositionsWithNativeContainer(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, intptr_t ___positions0, int32_t ___count1, const RuntimeMethod* method)
{
typedef void (*LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, intptr_t, int32_t);
static LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_SetPositionsWithNativeContainer_m922AE070248724FC11D9725DF0BC594441B6F60D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPositionsWithNativeContainer(System.IntPtr,System.Int32)");
_il2cpp_icall_func(__this, ___positions0, ___count1);
}
// System.Int32 UnityEngine.LineRenderer::GetPositionsWithNativeContainer(System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, intptr_t ___positions0, int32_t ___length1, const RuntimeMethod* method)
{
typedef int32_t (*LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, intptr_t, int32_t);
static LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_GetPositionsWithNativeContainer_mFC1357FA2336A096A7D4F47B03675F18BE5B6090_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::GetPositionsWithNativeContainer(System.IntPtr,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___positions0, ___length1);
return icallRetVal;
}
// System.Void UnityEngine.LineRenderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer__ctor_m7FE0110A029EFA316A5E0465D479B58F4877D32D (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, const RuntimeMethod* method)
{
{
Renderer__ctor_m8B4EE9696B155A1B0A2CF13EBFC363CE175B9271(__this, NULL);
return;
}
}
// System.Void UnityEngine.LineRenderer::get_startColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_get_startColor_Injected_mE3023EA2B2F99132474CF786ED92716781458376 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_get_startColor_Injected_mE3023EA2B2F99132474CF786ED92716781458376_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static LineRenderer_get_startColor_Injected_mE3023EA2B2F99132474CF786ED92716781458376_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_startColor_Injected_mE3023EA2B2F99132474CF786ED92716781458376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_startColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_startColor_Injected_mF6589CABC27AAEB4F8F98D20F9248A6EDD7CDA52_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_startColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.LineRenderer::get_endColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_get_endColor_Injected_m689A173FCBA3496BA104C5E07B0436F9823F012F (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_get_endColor_Injected_m689A173FCBA3496BA104C5E07B0436F9823F012F_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static LineRenderer_get_endColor_Injected_m689A173FCBA3496BA104C5E07B0436F9823F012F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_get_endColor_Injected_m689A173FCBA3496BA104C5E07B0436F9823F012F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::get_endColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method)
{
typedef void (*LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_set_endColor_Injected_mF740E500F675A675C7F92BD2100336D0ED0F2691_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::set_endColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682 (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___index0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position1, const RuntimeMethod* method)
{
typedef void (*LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_SetPosition_Injected_m27450601152034E046A3181A374382A0DE636682_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::SetPosition_Injected(System.Int32,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___index0, ___position1);
}
// System.Void UnityEngine.LineRenderer::GetPosition_Injected(System.Int32,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LineRenderer_GetPosition_Injected_m1289792C66EC32163687BBDF987C88CA950F33EE (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D* __this, int32_t ___index0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___ret1, const RuntimeMethod* method)
{
typedef void (*LineRenderer_GetPosition_Injected_m1289792C66EC32163687BBDF987C88CA950F33EE_ftn) (LineRenderer_tEFEF960672DB69CB14B6D181FAE6292F0CF8B63D*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static LineRenderer_GetPosition_Injected_m1289792C66EC32163687BBDF987C88CA950F33EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (LineRenderer_GetPosition_Injected_m1289792C66EC32163687BBDF987C88CA950F33EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.LineRenderer::GetPosition_Injected(System.Int32,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___index0, ___ret1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, float ___value1, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float);
static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___value1), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_mB2A23E507458C03E7CD4398956184F4962690D1F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16(__this, L_0, (&___value1), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)");
_il2cpp_icall_func(__this, ___name0, ___value1, ___element2);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t);
static MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t);
static MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16 (const RuntimeMethod* method)
{
typedef intptr_t (*MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16_ftn) ();
static MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05 (intptr_t ___mpb0, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05_ftn) (intptr_t);
static MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)");
_il2cpp_icall_func(___mpb0);
}
// System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___keepMemory0, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool);
static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)");
_il2cpp_icall_func(__this, ___keepMemory0);
}
// System.Void UnityEngine.MaterialPropertyBlock::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472_RuntimeMethod_var)));
}
IL_0014:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472_RuntimeMethod_var)));
}
IL_0028:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_11 = ___values1;
int32_t L_12 = ___count2;
MaterialPropertyBlock_SetFloatArrayImpl_m0926336A941C4413C5697A750AF3BDAB485B4360(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_0014:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_0028:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___values1;
int32_t L_12 = ___count2;
MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92_RuntimeMethod_var)));
}
IL_0014:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92_RuntimeMethod_var)));
}
IL_0028:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_11 = ___values1;
int32_t L_12 = ___count2;
MaterialPropertyBlock_SetMatrixArrayImpl_m0AA2528D98D37E9EDB88A838F8CE3C21AE12839A(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = MaterialPropertyBlock_CreateImpl_m98E2714F72E720074AED038F85E0ACB00C8FBC16(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL);
goto IL_0013;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
bool L_1;
L_1 = IntPtr_op_Inequality_m2F715312CBFCE7E1A81D0689F68B97218E37E5D1(L_0, (0), NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
intptr_t L_3 = __this->___m_Ptr_0;
MaterialPropertyBlock_DestroyImpl_mC98A3C8791C2EC057A570F64F7E6F43AB7D34F05(L_3, NULL);
__this->___m_Ptr_0 = (0);
}
IL_002e:
{
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m3352E2F2119EB46913B51B7AAE2F217C63C35F2A(__this, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetInt_m5C415E420E7C21154F1B034C6141C7D094CF40F9 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
int32_t L_2 = ___value1;
MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_1, ((float)L_2), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetInt_mB07015BD8FF1A7D2FF70D7FB89C0FDFAE06B86F8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
int32_t L_1 = ___value1;
MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, ((float)L_1), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m49458EDC57C2B431D765FE7414F18918AD619888 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
float L_2 = ___value1;
MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
float L_1 = ___value1;
MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_mB3D0FFCCDFF9D78447719F25DB8C1AFCB12B8BD5 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___value1;
MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___value1;
MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrix(System.String,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrix_mB07C5C1539AACE5683720A013B1A44C0D1895910 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___value1;
MaterialPropertyBlock_SetMatrixImpl_mB2A23E507458C03E7CD4398956184F4962690D1F(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___nameID0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___value1;
MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_mA7A6CA3D349E117CEA635266F987E4BAFB91F6A2 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___nameID0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = ___value1;
int32_t L_2 = ___element2;
MaterialPropertyBlock_SetRenderTextureImpl_mBE76D9FE062DABA6E134C8534F4712E6F5DABC8C(__this, L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatArray(System.String,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatArray_mB5CC5932A09B2DA4FD9F8F9021C6229AC77FC314 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___values1;
NullCheck(L_3);
MaterialPropertyBlock_SetFloatArray_m0D0AB4E68ACAEB5CA76CE2BA6399A455DBC21472(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.String,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_mDC5BF3B57E7CA9F6A9FEE566B5A47ED3F14AFDFA (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___values1;
NullCheck(L_3);
MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___nameID0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___values1;
NullCheck(L_2);
MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixArray(System.String,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixArray_m804373A3E7B1D31A4ACD522186ADAD4EF91F93DB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, String_t* ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___values1;
NullCheck(L_3);
MaterialPropertyBlock_SetMatrixArray_m97CDBE10A842ED67AA568B6A8DE6ACE4E73ABD92(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___value1, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value1, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetMatrixImpl_Injected_mF4919556BE38EF8320EF2D4DDB3FDA54EFBC8E16_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Bounds UnityEngine.Renderer::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Renderer_get_bounds_m390CF334730C3C34E45CE59F1D08C3B9F3109C7C (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96(__this, (&V_0), NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Material UnityEngine.Renderer::GetSharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetSharedMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::SetMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m0, const RuntimeMethod* method)
{
typedef void (*Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::SetMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___m0);
}
// System.Void UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties0, const RuntimeMethod* method)
{
typedef void (*Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*);
static Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::Internal_SetPropertyBlock(UnityEngine.MaterialPropertyBlock)");
_il2cpp_icall_func(__this, ___properties0);
}
// System.Void UnityEngine.Renderer::SetPropertyBlock(UnityEngine.MaterialPropertyBlock)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_SetPropertyBlock_mF565698782FE54580B17CC0BFF9B0C4F0D68DF50 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* ___properties0, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* L_0 = ___properties0;
Renderer_Internal_SetPropertyBlock_m53DA7BACEEF0CFD23E6C2C2675E7A205388A68CF(__this, L_0, NULL);
return;
}
}
// System.Boolean UnityEngine.Renderer::get_enabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef bool (*Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_enabled_mFDDF363859AEC88105A925FA7EA341C077B09B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_enabled()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_enabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
static Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_enabled_m015E6D7B825528A31182F267234CC6A925F71DA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_enabled(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
static Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_shadowCastingMode_mB0CD3D153E43044388AEFF7AEFDA93E80EB36D11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_shadowCastingMode(UnityEngine.Rendering.ShadowCastingMode)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Renderer::set_receiveShadows(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, bool);
static Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_receiveShadows_mABEB4C72E96E65117B7FFFD4180247565D0C1A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_receiveShadows(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_sortingLayerID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
static Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingLayerID_m289E44FD06B6692C7B2ADD1189FE4FC013180C49_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingLayerID(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Renderer::set_sortingOrder(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, int32_t);
static Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_set_sortingOrder_m4C67F002AD68CA0D55D20D6B78CDED3DB24467DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::set_sortingOrder(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Material UnityEngine.Renderer::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_material(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_material_m21E88977071E0A914D62F3D9CFF0193B3117C45A (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method)
{
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___value0;
Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
return;
}
}
// UnityEngine.Material UnityEngine.Renderer::get_sharedMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_sharedMaterial_mA2E0CA0A564617FFC3E0E50947C6300082C35F81 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = Renderer_GetSharedMaterial_mD825E40750BD40B66D0A9FE4C283040E516FF192(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Renderer::set_sharedMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_set_sharedMaterial_m5E842F9A06CFB7B77656EB319881CB4B3E8E4288 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___value0, const RuntimeMethod* method)
{
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___value0;
Renderer_SetMaterial_mD7F173BF5941C840EB5A24FEF8B7BC3BAFAF7CCA(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Renderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer__ctor_m8B4EE9696B155A1B0A2CF13EBFC363CE175B9271 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
{
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
return;
}
}
// System.Void UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___ret0, const RuntimeMethod* method)
{
typedef void (*Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_bounds_Injected_m1E3CBF8DE9B878D83935F67F9639E31D7477CF96_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.RenderSettings::get_fog()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RenderSettings_get_fog_m475092AFEE209DC2B7949131C3D0663A58095337 (const RuntimeMethod* method)
{
typedef bool (*RenderSettings_get_fog_m475092AFEE209DC2B7949131C3D0663A58095337_ftn) ();
static RenderSettings_get_fog_m475092AFEE209DC2B7949131C3D0663A58095337_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_fog_m475092AFEE209DC2B7949131C3D0663A58095337_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_fog()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RenderSettings::set_fog(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fog_m919A8EC1E72A06182BA3EB050618D1AB4FDEB30C (bool ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fog_m919A8EC1E72A06182BA3EB050618D1AB4FDEB30C_ftn) (bool);
static RenderSettings_set_fog_m919A8EC1E72A06182BA3EB050618D1AB4FDEB30C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fog_m919A8EC1E72A06182BA3EB050618D1AB4FDEB30C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fog(System.Boolean)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::set_fogColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_m6818DC017EB802792BED1BCAD89BB16AEF061506 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809((&___value0), NULL);
return;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientSkyColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientSkyColor_m9C68EA7678F0005D3423B74EB6AFC9BDAE065339 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientSkyColor_Injected_mCD16C46B3774F23DCEA063EB12AAEC4A1725235E((&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderSettings::set_ambientSkyColor(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_m15A73276934E1CB69F8D0541FF06D6F7EE9180D8 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307((&___value0), NULL);
return;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientEquatorColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientEquatorColor_m830BC62B37B99D1D354EE8CFAFE714127797D1AD (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientEquatorColor_Injected_m71E1ABFDA2A20379C66EE767140999E3597B2429((&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_ambientGroundColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_ambientGroundColor_m0534D49A9AC2D6C5848F291C23F389FF064389F5 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientGroundColor_Injected_mE03249C52C0C9F56E2A38227F313AFCBDE4AD16D((&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// UnityEngine.Color UnityEngine.RenderSettings::get_subtractiveShadowColor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F RenderSettings_get_subtractiveShadowColor_m6203EC7C1D5935EA1069C35D21B8E0786239BE3C (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_subtractiveShadowColor_Injected_m8B90C7BCD1758565829D6B056BE18CA010783E70((&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// UnityEngine.Material UnityEngine.RenderSettings::get_skybox()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3 (const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3_ftn) ();
static RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_skybox_m47966448E2CE6C1D38D6DC7116AEB9B3C564E1C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_skybox()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Light UnityEngine.RenderSettings::get_sun()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986 (const RuntimeMethod* method)
{
typedef Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* (*RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986_ftn) ();
static RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_sun_m637087C297D6D8854BCBF775A80E0B51BB7B2986_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_sun()");
Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.SphericalHarmonicsL2 UnityEngine.RenderSettings::get_ambientProbe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 RenderSettings_get_ambientProbe_mC4AFA4A32B7F867755E214981774482C44E1E060 (const RuntimeMethod* method)
{
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderSettings_get_ambientProbe_Injected_m66E5AEEE7066785031E83F8A0E66E3D141BA177E((&V_0), NULL);
SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2 L_0 = V_0;
return L_0;
}
}
// System.Single UnityEngine.RenderSettings::get_reflectionIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A (const RuntimeMethod* method)
{
typedef float (*RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A_ftn) ();
static RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_reflectionIntensity_m75B115926FB755C03B6111BDBB8EA9B10BF3989A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_reflectionIntensity()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_fogColor_Injected_mAC0DF9476D511B2E3B3FBE6E18960FFC3C66F809_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_fogColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientSkyColor_Injected_mCD16C46B3774F23DCEA063EB12AAEC4A1725235E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientSkyColor_Injected_mCD16C46B3774F23DCEA063EB12AAEC4A1725235E_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static RenderSettings_get_ambientSkyColor_Injected_mCD16C46B3774F23DCEA063EB12AAEC4A1725235E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientSkyColor_Injected_mCD16C46B3774F23DCEA063EB12AAEC4A1725235E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientSkyColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_set_ambientSkyColor_Injected_m2D8D6A791FF629F231E49DF989B9C351E4F06307_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::set_ambientSkyColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___value0);
}
// System.Void UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientEquatorColor_Injected_m71E1ABFDA2A20379C66EE767140999E3597B2429 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientEquatorColor_Injected_m71E1ABFDA2A20379C66EE767140999E3597B2429_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static RenderSettings_get_ambientEquatorColor_Injected_m71E1ABFDA2A20379C66EE767140999E3597B2429_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientEquatorColor_Injected_m71E1ABFDA2A20379C66EE767140999E3597B2429_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientEquatorColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientGroundColor_Injected_mE03249C52C0C9F56E2A38227F313AFCBDE4AD16D (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientGroundColor_Injected_mE03249C52C0C9F56E2A38227F313AFCBDE4AD16D_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static RenderSettings_get_ambientGroundColor_Injected_mE03249C52C0C9F56E2A38227F313AFCBDE4AD16D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientGroundColor_Injected_mE03249C52C0C9F56E2A38227F313AFCBDE4AD16D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientGroundColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_subtractiveShadowColor_Injected_m8B90C7BCD1758565829D6B056BE18CA010783E70 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_subtractiveShadowColor_Injected_m8B90C7BCD1758565829D6B056BE18CA010783E70_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static RenderSettings_get_subtractiveShadowColor_Injected_m8B90C7BCD1758565829D6B056BE18CA010783E70_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_subtractiveShadowColor_Injected_m8B90C7BCD1758565829D6B056BE18CA010783E70_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_subtractiveShadowColor_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___ret0);
}
// System.Void UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderSettings_get_ambientProbe_Injected_m66E5AEEE7066785031E83F8A0E66E3D141BA177E (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2* ___ret0, const RuntimeMethod* method)
{
typedef void (*RenderSettings_get_ambientProbe_Injected_m66E5AEEE7066785031E83F8A0E66E3D141BA177E_ftn) (SphericalHarmonicsL2_tCBFB646455D2069E738976E5B745C6DF023B6BA2*);
static RenderSettings_get_ambientProbe_Injected_m66E5AEEE7066785031E83F8A0E66E3D141BA177E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderSettings_get_ambientProbe_Injected_m66E5AEEE7066785031E83F8A0E66E3D141BA177E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderSettings::get_ambientProbe_Injected(UnityEngine.Rendering.SphericalHarmonicsL2&)");
_il2cpp_icall_func(___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Rendering.ShaderHardwareTier UnityEngine.Shader::get_globalShaderHardwareTier()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_globalShaderHardwareTier_m1C254A4308B6AB93D98584BA1E82943DA86B2A2D (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
int32_t L_0;
L_0 = Graphics_get_activeTier_mA8C81CAAB252CBE28EE2564433CD9CAEEF6BF286(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Shader::set_globalShaderHardwareTier(UnityEngine.Rendering.ShaderHardwareTier)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalShaderHardwareTier_m0259D1A354078FD2902CD475BB88BD869B14E11D (int32_t ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___value0;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_set_activeTier_mEE7B944691911938202549C99FA4C28FFC7D3109(L_0, NULL);
return;
}
}
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_mFF2A8FC042B9CFAA9800679CA674D52859BF3A72 (String_t* ___name0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_ActiveAPI_m5DE396B611C59182A60EB84C0A559FDDA88036E2(NULL);
String_t* L_1 = ___name0;
NullCheck(L_0);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(5 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
return L_2;
}
}
// UnityEngine.Shader UnityEngine.Shader::FindBuiltin(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_FindBuiltin_m5BAB96528B35DFD5CE4D663E51EFE1465C78CDDA (String_t* ___name0, const RuntimeMethod* method)
{
typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*Shader_FindBuiltin_m5BAB96528B35DFD5CE4D663E51EFE1465C78CDDA_ftn) (String_t*);
static Shader_FindBuiltin_m5BAB96528B35DFD5CE4D663E51EFE1465C78CDDA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_FindBuiltin_m5BAB96528B35DFD5CE4D663E51EFE1465C78CDDA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::FindBuiltin(System.String)");
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::get_maximumLOD()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_maximumLOD_mE0E5A0C8274CC59182406C7CFAC2CC4579A4DCB0 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
typedef int32_t (*Shader_get_maximumLOD_mE0E5A0C8274CC59182406C7CFAC2CC4579A4DCB0_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Shader_get_maximumLOD_mE0E5A0C8274CC59182406C7CFAC2CC4579A4DCB0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_maximumLOD_mE0E5A0C8274CC59182406C7CFAC2CC4579A4DCB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_maximumLOD()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Shader::set_maximumLOD(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_maximumLOD_mC07203B1137E60D0E80E8BB991A37435220D4CE8 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Shader_set_maximumLOD_mC07203B1137E60D0E80E8BB991A37435220D4CE8_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_set_maximumLOD_mC07203B1137E60D0E80E8BB991A37435220D4CE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_set_maximumLOD_mC07203B1137E60D0E80E8BB991A37435220D4CE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_maximumLOD(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Shader::get_globalMaximumLOD()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_globalMaximumLOD_m64E239104B909D358B099ED2532B0950F8184975 (const RuntimeMethod* method)
{
typedef int32_t (*Shader_get_globalMaximumLOD_m64E239104B909D358B099ED2532B0950F8184975_ftn) ();
static Shader_get_globalMaximumLOD_m64E239104B909D358B099ED2532B0950F8184975_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_globalMaximumLOD_m64E239104B909D358B099ED2532B0950F8184975_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_globalMaximumLOD()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Shader::set_globalMaximumLOD(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalMaximumLOD_m9B1DEFDD09FCEDCBF5E1E94DC8BA71B1983D8613 (int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Shader_set_globalMaximumLOD_m9B1DEFDD09FCEDCBF5E1E94DC8BA71B1983D8613_ftn) (int32_t);
static Shader_set_globalMaximumLOD_m9B1DEFDD09FCEDCBF5E1E94DC8BA71B1983D8613_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_set_globalMaximumLOD_m9B1DEFDD09FCEDCBF5E1E94DC8BA71B1983D8613_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_globalMaximumLOD(System.Int32)");
_il2cpp_icall_func(___value0);
}
// System.Boolean UnityEngine.Shader::get_isSupported()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
typedef bool (*Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_isSupported_m21C3D0F1819054101DFE0C0C062A24464FA5CAE5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_isSupported()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.String UnityEngine.Shader::get_globalRenderPipeline()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_get_globalRenderPipeline_m6F8A10255A044F090D2D9090A0E5DDC1E3EED424 (const RuntimeMethod* method)
{
typedef String_t* (*Shader_get_globalRenderPipeline_m6F8A10255A044F090D2D9090A0E5DDC1E3EED424_ftn) ();
static Shader_get_globalRenderPipeline_m6F8A10255A044F090D2D9090A0E5DDC1E3EED424_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_globalRenderPipeline_m6F8A10255A044F090D2D9090A0E5DDC1E3EED424_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_globalRenderPipeline()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Shader::set_globalRenderPipeline(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767 (String_t* ___value0, const RuntimeMethod* method)
{
typedef void (*Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767_ftn) (String_t*);
static Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_set_globalRenderPipeline_m2162F43B82A0CAB8A6FBE52DDD36B661A60A0767_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::set_globalRenderPipeline(System.String)");
_il2cpp_icall_func(___value0);
}
// UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::get_enabledGlobalKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* Shader_get_enabledGlobalKeywords_mBC823F591F8FC4CA8FA560C8E27F6D03169B0B7D (const RuntimeMethod* method)
{
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* V_0 = NULL;
{
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* L_0;
L_0 = Shader_GetEnabledGlobalKeywords_m84B60CA8A762D7D79E5BA805E495BFC1ABF1647B(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::get_globalKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* Shader_get_globalKeywords_mEB0F0C501A624FD6918633374742CA10A70B7C9F (const RuntimeMethod* method)
{
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* V_0 = NULL;
{
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* L_0;
L_0 = Shader_GetAllGlobalKeywords_m46D57BB50A02A6BA2727F726366C6CD912095000(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.LocalKeywordSpace UnityEngine.Shader::get_keywordSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA Shader_get_keywordSpace_m5CF64B20C58BE78A57D02443FFBF8A734F84284A (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA V_0;
memset((&V_0), 0, sizeof(V_0));
{
Shader_get_keywordSpace_Injected_mA8F5B40DC69520308BF04C97AE544838351E6BCA(__this, (&V_0), NULL);
LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA L_0 = V_0;
return L_0;
}
}
// UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::GetEnabledGlobalKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* Shader_GetEnabledGlobalKeywords_m84B60CA8A762D7D79E5BA805E495BFC1ABF1647B (const RuntimeMethod* method)
{
typedef GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* (*Shader_GetEnabledGlobalKeywords_m84B60CA8A762D7D79E5BA805E495BFC1ABF1647B_ftn) ();
static Shader_GetEnabledGlobalKeywords_m84B60CA8A762D7D79E5BA805E495BFC1ABF1647B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetEnabledGlobalKeywords_m84B60CA8A762D7D79E5BA805E495BFC1ABF1647B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetEnabledGlobalKeywords()");
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Rendering.GlobalKeyword[] UnityEngine.Shader::GetAllGlobalKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* Shader_GetAllGlobalKeywords_m46D57BB50A02A6BA2727F726366C6CD912095000 (const RuntimeMethod* method)
{
typedef GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* (*Shader_GetAllGlobalKeywords_m46D57BB50A02A6BA2727F726366C6CD912095000_ftn) ();
static Shader_GetAllGlobalKeywords_m46D57BB50A02A6BA2727F726366C6CD912095000_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetAllGlobalKeywords_m46D57BB50A02A6BA2727F726366C6CD912095000_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetAllGlobalKeywords()");
GlobalKeywordU5BU5D_tEB97DC01E2FFB0CBECA36971479C9E77A7D57A7B* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Shader::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m24DB964DE6795F323916C317DDDB88061E6D5761 (String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Shader_EnableKeyword_m24DB964DE6795F323916C317DDDB88061E6D5761_ftn) (String_t*);
static Shader_EnableKeyword_m24DB964DE6795F323916C317DDDB88061E6D5761_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_EnableKeyword_m24DB964DE6795F323916C317DDDB88061E6D5761_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::EnableKeyword(System.String)");
_il2cpp_icall_func(___keyword0);
}
// System.Void UnityEngine.Shader::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_m6427E6828CF809F12752AE2CF70E6A79281A3DB2 (String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Shader_DisableKeyword_m6427E6828CF809F12752AE2CF70E6A79281A3DB2_ftn) (String_t*);
static Shader_DisableKeyword_m6427E6828CF809F12752AE2CF70E6A79281A3DB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_DisableKeyword_m6427E6828CF809F12752AE2CF70E6A79281A3DB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::DisableKeyword(System.String)");
_il2cpp_icall_func(___keyword0);
}
// System.Boolean UnityEngine.Shader::IsKeywordEnabled(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabled_mFD2139658A6BF364E64F775964B4C6E2CBC2B478 (String_t* ___keyword0, const RuntimeMethod* method)
{
typedef bool (*Shader_IsKeywordEnabled_mFD2139658A6BF364E64F775964B4C6E2CBC2B478_ftn) (String_t*);
static Shader_IsKeywordEnabled_mFD2139658A6BF364E64F775964B4C6E2CBC2B478_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_IsKeywordEnabled_mFD2139658A6BF364E64F775964B4C6E2CBC2B478_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::IsKeywordEnabled(System.String)");
bool icallRetVal = _il2cpp_icall_func(___keyword0);
return icallRetVal;
}
// System.Void UnityEngine.Shader::EnableKeywordFast(UnityEngine.Rendering.GlobalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeywordFast_m296ED21430D4F55B85A989B8B93F7F8748008A61 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, const RuntimeMethod* method)
{
{
Shader_EnableKeywordFast_Injected_m0A53CB2495D8C074A9AB1DC1A14E77F9F795FCCA((&___keyword0), NULL);
return;
}
}
// System.Void UnityEngine.Shader::DisableKeywordFast(UnityEngine.Rendering.GlobalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeywordFast_mF8FBE98C6FE6B5CE9745007C6078157FE935121F (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, const RuntimeMethod* method)
{
{
Shader_DisableKeywordFast_Injected_m3AA3DD80B2C70BC578554D71F3171462D89668A6((&___keyword0), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetKeywordFast(UnityEngine.Rendering.GlobalKeyword,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetKeywordFast_m89671BAFCA08AE5A04F528242422038933F97291 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, bool ___value1, const RuntimeMethod* method)
{
{
bool L_0 = ___value1;
Shader_SetKeywordFast_Injected_m31B44CDC1EE7496BC332C4018D269CC747F7B28B((&___keyword0), L_0, NULL);
return;
}
}
// System.Boolean UnityEngine.Shader::IsKeywordEnabledFast(UnityEngine.Rendering.GlobalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabledFast_m0592A644D8C6771CB43387C09B21702079266F09 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D ___keyword0, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = Shader_IsKeywordEnabledFast_Injected_m47AA3CCA891ECFDD5AFB837459BB465B9A2B02CB((&___keyword0), NULL);
return L_0;
}
}
// System.Void UnityEngine.Shader::EnableKeyword(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeyword_m3174CED79D6A798D453218BC2DD99E784A77784D (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method)
{
{
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* L_0 = ___keyword0;
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D L_1 = (*(GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*)L_0);
Shader_EnableKeywordFast_m296ED21430D4F55B85A989B8B93F7F8748008A61(L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::DisableKeyword(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeyword_m33B0251FF699FB50A0294BF24394E6D95E8BD1E7 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method)
{
{
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* L_0 = ___keyword0;
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D L_1 = (*(GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*)L_0);
Shader_DisableKeywordFast_mF8FBE98C6FE6B5CE9745007C6078157FE935121F(L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetKeyword(UnityEngine.Rendering.GlobalKeyword&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetKeyword_mDED35E360711B561516CA519FFA4904B5DF9D33F (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, bool ___value1, const RuntimeMethod* method)
{
{
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* L_0 = ___keyword0;
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D L_1 = (*(GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*)L_0);
bool L_2 = ___value1;
Shader_SetKeywordFast_m89671BAFCA08AE5A04F528242422038933F97291(L_1, L_2, NULL);
return;
}
}
// System.Boolean UnityEngine.Shader::IsKeywordEnabled(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabled_mC597E7D6E8F90E945596932F69A4746F4078DC79 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method)
{
bool V_0 = false;
{
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* L_0 = ___keyword0;
GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D L_1 = (*(GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*)L_0);
bool L_2;
L_2 = Shader_IsKeywordEnabledFast_m0592A644D8C6771CB43387C09B21702079266F09(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Shader::get_renderQueue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_renderQueue_mD8FC06D8BA68D0C2969F5A7C7029DF93EC8DB078 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
typedef int32_t (*Shader_get_renderQueue_mD8FC06D8BA68D0C2969F5A7C7029DF93EC8DB078_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Shader_get_renderQueue_mD8FC06D8BA68D0C2969F5A7C7029DF93EC8DB078_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_renderQueue_mD8FC06D8BA68D0C2969F5A7C7029DF93EC8DB078_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_renderQueue()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.DisableBatchingType UnityEngine.Shader::get_disableBatching()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_disableBatching_m99E3A1416CAFCC9F5D5C74A9B68FADC9B78643E6 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
typedef int32_t (*Shader_get_disableBatching_m99E3A1416CAFCC9F5D5C74A9B68FADC9B78643E6_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Shader_get_disableBatching_m99E3A1416CAFCC9F5D5C74A9B68FADC9B78643E6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_disableBatching_m99E3A1416CAFCC9F5D5C74A9B68FADC9B78643E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_disableBatching()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Shader::WarmupAllShaders()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_WarmupAllShaders_m60C58D67639FD638B79738FAD0FA4DAEA2B66DAE (const RuntimeMethod* method)
{
typedef void (*Shader_WarmupAllShaders_m60C58D67639FD638B79738FAD0FA4DAEA2B66DAE_ftn) ();
static Shader_WarmupAllShaders_m60C58D67639FD638B79738FAD0FA4DAEA2B66DAE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_WarmupAllShaders_m60C58D67639FD638B79738FAD0FA4DAEA2B66DAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::WarmupAllShaders()");
_il2cpp_icall_func();
}
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m1FD312CA7913C007B8A80F638C3DCD24B5E47323 (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_TagToID_m1FD312CA7913C007B8A80F638C3DCD24B5E47323_ftn) (String_t*);
static Shader_TagToID_m1FD312CA7913C007B8A80F638C3DCD24B5E47323_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_TagToID_m1FD312CA7913C007B8A80F638C3DCD24B5E47323_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.String UnityEngine.Shader::IDToTag(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_IDToTag_mE0F829CFDCC76959BC6A4D01FCCE1D02A5BB9346 (int32_t ___name0, const RuntimeMethod* method)
{
typedef String_t* (*Shader_IDToTag_mE0F829CFDCC76959BC6A4D01FCCE1D02A5BB9346_ftn) (int32_t);
static Shader_IDToTag_mE0F829CFDCC76959BC6A4D01FCCE1D02A5BB9346_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_IDToTag_mE0F829CFDCC76959BC6A4D01FCCE1D02A5BB9346_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::IDToTag(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB_ftn) (String_t*);
static Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// UnityEngine.Shader UnityEngine.Shader::GetDependency(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_GetDependency_m5998B7CAA9FE08B773746D0201EB3C736A60C88B (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, String_t* ___name0, const RuntimeMethod* method)
{
typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*Shader_GetDependency_m5998B7CAA9FE08B773746D0201EB3C736A60C88B_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t*);
static Shader_GetDependency_m5998B7CAA9FE08B773746D0201EB3C736A60C88B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetDependency_m5998B7CAA9FE08B773746D0201EB3C736A60C88B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetDependency(System.String)");
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::get_passCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_passCount_m49C05568CFE960ED2C9C9B9106E1985C77B6793C (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
typedef int32_t (*Shader_get_passCount_m49C05568CFE960ED2C9C9B9106E1985C77B6793C_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Shader_get_passCount_m49C05568CFE960ED2C9C9B9106E1985C77B6793C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_passCount_m49C05568CFE960ED2C9C9B9106E1985C77B6793C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_passCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::get_subshaderCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
typedef int32_t (*Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_subshaderCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::GetPassCountInSubshader(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPassCountInSubshader_mBA7F25CC02A2A8C82AF9F8E6F89330B9AFA1A574 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subshaderIndex0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetPassCountInSubshader_mBA7F25CC02A2A8C82AF9F8E6F89330B9AFA1A574_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPassCountInSubshader_mBA7F25CC02A2A8C82AF9F8E6F89330B9AFA1A574_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPassCountInSubshader_mBA7F25CC02A2A8C82AF9F8E6F89330B9AFA1A574_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPassCountInSubshader(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___subshaderIndex0);
return icallRetVal;
}
// UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindPassTagValue(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 Shader_FindPassTagValue_mFD447CAA1C54181931EB813D19239C33EFAE5FDF (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___passIndex0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___tagName1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_2;
memset((&V_2), 0, sizeof(V_2));
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___passIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___passIndex0;
int32_t L_2;
L_2 = Shader_get_passCount_m49C05568CFE960ED2C9C9B9106E1985C77B6793C(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0023;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_4 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral887A0EECD8D4CF2C8AF6576C701AD798E0B03430)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_FindPassTagValue_mFD447CAA1C54181931EB813D19239C33EFAE5FDF_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_5 = ___passIndex0;
int32_t L_6;
L_6 = ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F((&___tagName1), NULL);
int32_t L_7;
L_7 = Shader_Internal_FindPassTagValue_m281B38B40CFF17106EC97E2349118995E60026C2(__this, L_5, L_6, NULL);
V_0 = L_7;
il2cpp_codegen_initobj((&V_2), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0));
int32_t L_8 = V_0;
ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7((&V_2), L_8, NULL);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_9 = V_2;
V_3 = L_9;
goto IL_0047;
}
IL_0047:
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_10 = V_3;
return L_10;
}
}
// UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindPassTagValue(System.Int32,System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 Shader_FindPassTagValue_m706B5C4DC6DC4E689A67E260AF76991B766A44F4 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subshaderIndex0, int32_t ___passIndex1, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___tagName2, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_3;
memset((&V_3), 0, sizeof(V_3));
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_4;
memset((&V_4), 0, sizeof(V_4));
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
{
int32_t L_0 = ___subshaderIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___subshaderIndex0;
int32_t L_2;
L_2 = Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0023;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_4 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB908A610264E49D5D79AEED3BEE5C3D057761C04)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_FindPassTagValue_m706B5C4DC6DC4E689A67E260AF76991B766A44F4_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_5 = ___passIndex1;
if ((((int32_t)L_5) < ((int32_t)0)))
{
goto IL_0036;
}
}
{
int32_t L_6 = ___passIndex1;
int32_t L_7 = ___subshaderIndex0;
int32_t L_8;
L_8 = Shader_GetPassCountInSubshader_mBA7F25CC02A2A8C82AF9F8E6F89330B9AFA1A574(__this, L_7, NULL);
G_B8_0 = ((((int32_t)((((int32_t)L_6) < ((int32_t)L_8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0037;
}
IL_0036:
{
G_B8_0 = 1;
}
IL_0037:
{
V_2 = (bool)G_B8_0;
bool L_9 = V_2;
if (!L_9)
{
goto IL_0046;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_10 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_10);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral887A0EECD8D4CF2C8AF6576C701AD798E0B03430)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_FindPassTagValue_m706B5C4DC6DC4E689A67E260AF76991B766A44F4_RuntimeMethod_var)));
}
IL_0046:
{
int32_t L_11 = ___subshaderIndex0;
int32_t L_12 = ___passIndex1;
int32_t L_13;
L_13 = ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F((&___tagName2), NULL);
int32_t L_14;
L_14 = Shader_Internal_FindPassTagValueInSubShader_m77A0D177A31070D84167D72668E203C9D405247D(__this, L_11, L_12, L_13, NULL);
V_0 = L_14;
il2cpp_codegen_initobj((&V_3), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0));
int32_t L_15 = V_0;
ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7((&V_3), L_15, NULL);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_16 = V_3;
V_4 = L_16;
goto IL_006c;
}
IL_006c:
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_17 = V_4;
return L_17;
}
}
// UnityEngine.Rendering.ShaderTagId UnityEngine.Shader::FindSubshaderTagValue(System.Int32,UnityEngine.Rendering.ShaderTagId)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 Shader_FindSubshaderTagValue_mED187DA4F4F2584EF3BF2314F9C1AF36667024F6 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subshaderIndex0, ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 ___tagName1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_2;
memset((&V_2), 0, sizeof(V_2));
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 V_3;
memset((&V_3), 0, sizeof(V_3));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___subshaderIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___subshaderIndex0;
int32_t L_2;
L_2 = Shader_get_subshaderCount_m74978D6FC0940380E3F90E443A41F3EF8FE5EC54(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_1 = (bool)G_B3_0;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0023;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_4 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB908A610264E49D5D79AEED3BEE5C3D057761C04)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_FindSubshaderTagValue_mED187DA4F4F2584EF3BF2314F9C1AF36667024F6_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_5 = ___subshaderIndex0;
int32_t L_6;
L_6 = ShaderTagId_get_id_m4D63E4F238DF5078A339A60DCAA1C695D28E9B5F((&___tagName1), NULL);
int32_t L_7;
L_7 = Shader_Internal_FindSubshaderTagValue_m4604C07E72969881CF161831DCBA7B2D31076B4C(__this, L_5, L_6, NULL);
V_0 = L_7;
il2cpp_codegen_initobj((&V_2), sizeof(ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0));
int32_t L_8 = V_0;
ShaderTagId_set_id_m539EEFBFF375A1DEA7F860EFFFDDFEE034135FC7((&V_2), L_8, NULL);
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_9 = V_2;
V_3 = L_9;
goto IL_0047;
}
IL_0047:
{
ShaderTagId_t453E2085B5EE9448FF75E550CAB111EFF690ECB0 L_10 = V_3;
return L_10;
}
}
// System.Int32 UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindPassTagValue_m281B38B40CFF17106EC97E2349118995E60026C2 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___passIndex0, int32_t ___tagName1, const RuntimeMethod* method)
{
typedef int32_t (*Shader_Internal_FindPassTagValue_m281B38B40CFF17106EC97E2349118995E60026C2_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t, int32_t);
static Shader_Internal_FindPassTagValue_m281B38B40CFF17106EC97E2349118995E60026C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_Internal_FindPassTagValue_m281B38B40CFF17106EC97E2349118995E60026C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Internal_FindPassTagValue(System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___passIndex0, ___tagName1);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::Internal_FindPassTagValueInSubShader(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindPassTagValueInSubShader_m77A0D177A31070D84167D72668E203C9D405247D (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subShaderIndex0, int32_t ___passIndex1, int32_t ___tagName2, const RuntimeMethod* method)
{
typedef int32_t (*Shader_Internal_FindPassTagValueInSubShader_m77A0D177A31070D84167D72668E203C9D405247D_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t, int32_t, int32_t);
static Shader_Internal_FindPassTagValueInSubShader_m77A0D177A31070D84167D72668E203C9D405247D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_Internal_FindPassTagValueInSubShader_m77A0D177A31070D84167D72668E203C9D405247D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Internal_FindPassTagValueInSubShader(System.Int32,System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___subShaderIndex0, ___passIndex1, ___tagName2);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::Internal_FindSubshaderTagValue(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_Internal_FindSubshaderTagValue_m4604C07E72969881CF161831DCBA7B2D31076B4C (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___subShaderIndex0, int32_t ___tagName1, const RuntimeMethod* method)
{
typedef int32_t (*Shader_Internal_FindSubshaderTagValue_m4604C07E72969881CF161831DCBA7B2D31076B4C_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t, int32_t);
static Shader_Internal_FindSubshaderTagValue_m4604C07E72969881CF161831DCBA7B2D31076B4C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_Internal_FindSubshaderTagValue_m4604C07E72969881CF161831DCBA7B2D31076B4C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::Internal_FindSubshaderTagValue(System.Int32,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___subShaderIndex0, ___tagName1);
return icallRetVal;
}
// System.Void UnityEngine.Shader::SetGlobalIntImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03 (int32_t ___name0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03_ftn) (int32_t, int32_t);
static Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalIntImpl(System.Int32,System.Int32)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0 (int32_t ___name0, float ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0_ftn) (int32_t, float);
static Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::SetGlobalVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_m7E6144365420E198C0047D8CCF0B3C2D0F6B14AD (int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Shader_SetGlobalVectorImpl_Injected_m819336138FA613EEEF3FF137708B87DA3D843C88(L_0, (&___value1), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_m0AF64D1C7362C7A03857E34D01805E77C6E14957 (int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Shader_SetGlobalMatrixImpl_Injected_m415239609FD63D2DE640B4AED51EDBD7A9DD5E20(L_0, (&___value1), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21 (int32_t ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21_ftn) (int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99 (int32_t ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99_ftn) (int32_t, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)");
_il2cpp_icall_func(___name0, ___value1, ___element2);
}
// System.Void UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD (int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD_ftn) (int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*);
static Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalBufferImpl(System.Int32,UnityEngine.ComputeBuffer)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::SetGlobalGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929 (int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929_ftn) (int32_t, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1*);
static Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731 (int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731_ftn) (int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t);
static Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)");
_il2cpp_icall_func(___name0, ___value1, ___offset2, ___size3);
}
// System.Void UnityEngine.Shader::SetGlobalConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8 (int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8_ftn) (int32_t, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1*, int32_t, int32_t);
static Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)");
_il2cpp_icall_func(___name0, ___value1, ___offset2, ___size3);
}
// System.Int32 UnityEngine.Shader::GetGlobalIntImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F (int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F_ftn) (int32_t);
static Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalIntImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Single UnityEngine.Shader::GetGlobalFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B (int32_t ___name0, const RuntimeMethod* method)
{
typedef float (*Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B_ftn) (int32_t);
static Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalFloatImpl(System.Int32)");
float icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVectorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Shader_GetGlobalVectorImpl_mF667AD81A99B65CB523D62FA82C297D88420945B (int32_t ___name0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Shader_GetGlobalVectorImpl_Injected_m44643CF446B1AC6A38AA89FDCBAE81BF31292C4F(L_0, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Shader_GetGlobalMatrixImpl_m54223ED2B945BAED79640A18F2BEB93C5F90EF7C (int32_t ___name0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Shader_GetGlobalMatrixImpl_Injected_mF8D02657FDD19C37F70B7C82B6A213E2DD4A55E8(L_0, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Texture UnityEngine.Shader::GetGlobalTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6 (int32_t ___name0, const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6_ftn) (int32_t);
static Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalTextureImpl(System.Int32)");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Void UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArrayImpl_m7D1B119306C254ADCBAD4D26CB15BB89069C6982 (int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalFloatArrayImpl_m7D1B119306C254ADCBAD4D26CB15BB89069C6982_ftn) (int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t);
static Shader_SetGlobalFloatArrayImpl_m7D1B119306C254ADCBAD4D26CB15BB89069C6982_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalFloatArrayImpl_m7D1B119306C254ADCBAD4D26CB15BB89069C6982_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalFloatArrayImpl(System.Int32,System.Single[],System.Int32)");
_il2cpp_icall_func(___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArrayImpl_m45AC420C566ABEF3C29ED12C39AF7402496CDC21 (int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalVectorArrayImpl_m45AC420C566ABEF3C29ED12C39AF7402496CDC21_ftn) (int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
static Shader_SetGlobalVectorArrayImpl_m45AC420C566ABEF3C29ED12C39AF7402496CDC21_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalVectorArrayImpl_m45AC420C566ABEF3C29ED12C39AF7402496CDC21_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
_il2cpp_icall_func(___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArrayImpl_mDAC615133DF4F8DF7BF0CE4EB35A4AC3116C216A (int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalMatrixArrayImpl_mDAC615133DF4F8DF7BF0CE4EB35A4AC3116C216A_ftn) (int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t);
static Shader_SetGlobalMatrixArrayImpl_mDAC615133DF4F8DF7BF0CE4EB35A4AC3116C216A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalMatrixArrayImpl_mDAC615133DF4F8DF7BF0CE4EB35A4AC3116C216A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)");
_il2cpp_icall_func(___name0, ___values1, ___count2);
}
// System.Single[] UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Shader_GetGlobalFloatArrayImpl_m1692AA3E90C625F0D8B099D86B12CC3C6A37ED87 (int32_t ___name0, const RuntimeMethod* method)
{
typedef SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*Shader_GetGlobalFloatArrayImpl_m1692AA3E90C625F0D8B099D86B12CC3C6A37ED87_ftn) (int32_t);
static Shader_GetGlobalFloatArrayImpl_m1692AA3E90C625F0D8B099D86B12CC3C6A37ED87_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalFloatArrayImpl_m1692AA3E90C625F0D8B099D86B12CC3C6A37ED87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalFloatArrayImpl(System.Int32)");
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Shader_GetGlobalVectorArrayImpl_m77CE32E50B5507737AC04AB7E0F9D1D4006E355B (int32_t ___name0, const RuntimeMethod* method)
{
typedef Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*Shader_GetGlobalVectorArrayImpl_m77CE32E50B5507737AC04AB7E0F9D1D4006E355B_ftn) (int32_t);
static Shader_GetGlobalVectorArrayImpl_m77CE32E50B5507737AC04AB7E0F9D1D4006E355B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalVectorArrayImpl_m77CE32E50B5507737AC04AB7E0F9D1D4006E355B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalVectorArrayImpl(System.Int32)");
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Shader_GetGlobalMatrixArrayImpl_m3BEF12D9B30DD6CA52962D679CF447DA0A94C4DC (int32_t ___name0, const RuntimeMethod* method)
{
typedef Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* (*Shader_GetGlobalMatrixArrayImpl_m3BEF12D9B30DD6CA52962D679CF447DA0A94C4DC_ftn) (int32_t);
static Shader_GetGlobalMatrixArrayImpl_m3BEF12D9B30DD6CA52962D679CF447DA0A94C4DC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalMatrixArrayImpl_m3BEF12D9B30DD6CA52962D679CF447DA0A94C4DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalMatrixArrayImpl(System.Int32)");
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808 (int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808_ftn) (int32_t);
static Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalFloatArrayCountImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110 (int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110_ftn) (int32_t);
static Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalVectorArrayCountImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08 (int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08_ftn) (int32_t);
static Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalMatrixArrayCountImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// System.Void UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArrayImpl_m715F19013B0E9C8380BECCCF79577C4531694AC0 (int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___val1, const RuntimeMethod* method)
{
typedef void (*Shader_ExtractGlobalFloatArrayImpl_m715F19013B0E9C8380BECCCF79577C4531694AC0_ftn) (int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
static Shader_ExtractGlobalFloatArrayImpl_m715F19013B0E9C8380BECCCF79577C4531694AC0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_ExtractGlobalFloatArrayImpl_m715F19013B0E9C8380BECCCF79577C4531694AC0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::ExtractGlobalFloatArrayImpl(System.Int32,System.Single[])");
_il2cpp_icall_func(___name0, ___val1);
}
// System.Void UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArrayImpl_m4F9978B9432AFC5A8736FF57755CD8AA0E89803E (int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___val1, const RuntimeMethod* method)
{
typedef void (*Shader_ExtractGlobalVectorArrayImpl_m4F9978B9432AFC5A8736FF57755CD8AA0E89803E_ftn) (int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*);
static Shader_ExtractGlobalVectorArrayImpl_m4F9978B9432AFC5A8736FF57755CD8AA0E89803E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_ExtractGlobalVectorArrayImpl_m4F9978B9432AFC5A8736FF57755CD8AA0E89803E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::ExtractGlobalVectorArrayImpl(System.Int32,UnityEngine.Vector4[])");
_il2cpp_icall_func(___name0, ___val1);
}
// System.Void UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArrayImpl_m5D2D8312C57C4B23E891A0677CEAB11336B5B24D (int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___val1, const RuntimeMethod* method)
{
typedef void (*Shader_ExtractGlobalMatrixArrayImpl_m5D2D8312C57C4B23E891A0677CEAB11336B5B24D_ftn) (int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*);
static Shader_ExtractGlobalMatrixArrayImpl_m5D2D8312C57C4B23E891A0677CEAB11336B5B24D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_ExtractGlobalMatrixArrayImpl_m5D2D8312C57C4B23E891A0677CEAB11336B5B24D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::ExtractGlobalMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])");
_il2cpp_icall_func(___name0, ___val1);
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F (int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F_RuntimeMethod_var)));
}
IL_0014:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F_RuntimeMethod_var)));
}
IL_0028:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_11 = ___values1;
int32_t L_12 = ___count2;
Shader_SetGlobalFloatArrayImpl_m7D1B119306C254ADCBAD4D26CB15BB89069C6982(L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95 (int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95_RuntimeMethod_var)));
}
IL_0014:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95_RuntimeMethod_var)));
}
IL_0028:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___values1;
int32_t L_12 = ___count2;
Shader_SetGlobalVectorArrayImpl_m45AC420C566ABEF3C29ED12C39AF7402496CDC21(L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B (int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B_RuntimeMethod_var)));
}
IL_0014:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B_RuntimeMethod_var)));
}
IL_0028:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_11 = ___values1;
int32_t L_12 = ___count2;
Shader_SetGlobalMatrixArrayImpl_mDAC615133DF4F8DF7BF0CE4EB35A4AC3116C216A(L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Shader::ExtractGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalFloatArray_mA8395A8D3B26094D491CD4E7283028E6582A83A9 (int32_t ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_ExtractGlobalFloatArray_mA8395A8D3B26094D491CD4E7283028E6582A83A9_RuntimeMethod_var)));
}
IL_0014:
{
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_inline(L_3, List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5;
L_5 = Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808(L_4, NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0046;
}
}
{
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF(L_8, L_9, NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_11 = ___values1;
RuntimeArray* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_11, NULL);
Shader_ExtractGlobalFloatArrayImpl_m715F19013B0E9C8380BECCCF79577C4531694AC0(L_10, ((SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)Castclass((RuntimeObject*)L_12, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var)), NULL);
}
IL_0046:
{
return;
}
}
// System.Void UnityEngine.Shader::ExtractGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalVectorArray_m9DB5B7AFC721C810A211881C161CFCF262BA2410 (int32_t ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_ExtractGlobalVectorArray_m9DB5B7AFC721C810A211881C161CFCF262BA2410_RuntimeMethod_var)));
}
IL_0014:
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_3, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5;
L_5 = Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110(L_4, NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0046;
}
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C(L_8, L_9, NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_11 = ___values1;
RuntimeArray* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_11, NULL);
Shader_ExtractGlobalVectorArrayImpl_m4F9978B9432AFC5A8736FF57755CD8AA0E89803E(L_10, ((Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)Castclass((RuntimeObject*)L_12, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var)), NULL);
}
IL_0046:
{
return;
}
}
// System.Void UnityEngine.Shader::ExtractGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_ExtractGlobalMatrixArray_m1AB28DF8A83AE8562427736305B1B75A42DE4E16 (int32_t ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_ExtractGlobalMatrixArray_m1AB28DF8A83AE8562427736305B1B75A42DE4E16_RuntimeMethod_var)));
}
IL_0014:
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_inline(L_3, List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5;
L_5 = Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08(L_4, NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0046;
}
}
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E(L_8, L_9, NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_11 = ___values1;
RuntimeArray* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_11, NULL);
Shader_ExtractGlobalMatrixArrayImpl_m5D2D8312C57C4B23E891A0677CEAB11336B5B24D(L_10, ((Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)Castclass((RuntimeObject*)L_12, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var)), NULL);
}
IL_0046:
{
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInt_mF8F11C575BD41EF125FEF4509125B7FCCF4C3863 (String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
int32_t L_2 = ___value1;
Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0(L_1, ((float)L_2), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInt_m487BAAACF62CE7DA8F72D16232D450B8BF551FFD (int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
int32_t L_1 = ___value1;
Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0(L_0, ((float)L_1), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloat_mFA8F651003951E6319C952475148713F521243BF (String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
float L_2 = ___value1;
Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloat_mB47626BB0891837BEA02A53DB933F7ED7B115D11 (int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
float L_1 = ___value1;
Shader_SetGlobalFloatImpl_mFFA3DBBD2ED1301D932B487811C113B38585D0B0(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalInteger(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInteger_m009952B05AA5DA1A47E152AB241703D514CEF389 (String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
int32_t L_2 = ___value1;
Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalInteger(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalInteger_m08C79A016168AA35D7CD3AA10551F8BF057F38CC (int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
int32_t L_1 = ___value1;
Shader_SetGlobalIntImpl_mA1B7CAD2AD117CCA3B1AEB3FFCDE3A2BFD619A03(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m885C9E39C787CA6F54E002C12E3D4280C353E438 (String_t* ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___value1;
Shader_SetGlobalVectorImpl_m7E6144365420E198C0047D8CCF0B3C2D0F6B14AD(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVector_m8A7D161EE6CD6D21EAEC6A70E30B5E0897F5A84E (int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___value1;
Shader_SetGlobalVectorImpl_m7E6144365420E198C0047D8CCF0B3C2D0F6B14AD(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m4FE7AF8B1AF354074053B64A0DEEA9A05D476390 (String_t* ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___value1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL);
Shader_SetGlobalVectorImpl_m7E6144365420E198C0047D8CCF0B3C2D0F6B14AD(L_1, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalColor_m52633F2A65434CBDA067077C2CE4A0A1096C1C95 (int32_t ___nameID0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___value1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_1, NULL);
Shader_SetGlobalVectorImpl_m7E6144365420E198C0047D8CCF0B3C2D0F6B14AD(L_0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrix(System.String,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrix_mB0B72D8BF2D8CDFE1C02CFAD3BCABA099B9A6719 (String_t* ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___value1;
Shader_SetGlobalMatrixImpl_m0AF64D1C7362C7A03857E34D01805E77C6E14957(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrix_mC607F02C549C45012DDE1E2A6EF191591BE8F819 (int32_t ___nameID0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___value1;
Shader_SetGlobalMatrixImpl_m0AF64D1C7362C7A03857E34D01805E77C6E14957(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_mABB6E994E67D083BEBE142B4CC8FA77137C2D021 (String_t* ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___value1;
Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m4DF21A2D64AA4CF5B3A77BBBCA33D5195308BE2E (int32_t ___nameID0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___value1;
Shader_SetGlobalTextureImpl_mF445FEE33520AA914640F6438536A6A31DA38B21(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m76E9D5C3F0F42B6076FB5919E82EF8B44F4ECCBC (String_t* ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2 = ___value1;
int32_t L_3 = ___element2;
Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99(L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalTexture_m3C8F186399EE606492680EA1391E2EC962EDC13F (int32_t ___nameID0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = ___value1;
int32_t L_2 = ___element2;
Shader_SetGlobalRenderTextureImpl_m83DD5E055E49D369A816FDC35E2A0FD607131C99(L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalBuffer(System.String,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_m2982BFBD11A8CAE7E5DAE04CD39765830BFBB7DE (String_t* ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ___value1;
Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalBuffer(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_m3B4447FE9ABC0B514B3587CBEBE8865889DADB87 (int32_t ___nameID0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___value1;
Shader_SetGlobalBufferImpl_m282F5CC89BA547620A70A989A0D5BE330F4CCBAD(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalBuffer(System.String,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_m2EE2018D10B995F728B3A2E0086D49D9966675D4 (String_t* ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_2 = ___value1;
Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalBuffer(System.Int32,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalBuffer_m6131226DDFF84B0B643C1A8B6A2F4CD263A8922C (int32_t ___nameID0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_1 = ___value1;
Shader_SetGlobalGraphicsBufferImpl_m992EC95F2851C5707840C8672DE31907D77D0929(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_m85CCF7CC2318785E3A080871F0D4297528270CFD (String_t* ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ___value1;
int32_t L_3 = ___offset2;
int32_t L_4 = ___size3;
Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731(L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_m44BDCC4640F3E3CE2075C83AB6DFBD5FD054B3B3 (int32_t ___nameID0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___value1;
int32_t L_2 = ___offset2;
int32_t L_3 = ___size3;
Shader_SetGlobalConstantBufferImpl_m7B642EE3D72AC6862BDB97333AEBBF8A61EC9731(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_mC1019FD7C9EC92F31F0A264162ABEAA7E9153C41 (String_t* ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_2 = ___value1;
int32_t L_3 = ___offset2;
int32_t L_4 = ___size3;
Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8(L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalConstantBuffer(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalConstantBuffer_m132AFEBE6BC2A4EBEB14827B0FE639D63A878327 (int32_t ___nameID0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_1 = ___value1;
int32_t L_2 = ___offset2;
int32_t L_3 = ___size3;
Shader_SetGlobalConstantGraphicsBufferImpl_m46E2DD900ADFE1620BFA83D9CF029F97E847EFB8(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m8CCD44874EE8753A9C1EFF6DFFE84532F777294D (String_t* ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_2 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3;
L_3 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3(L_2, NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_4 = ___values1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_inline(L_4, List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F(L_1, L_3, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_mDFDC3CF9E8D54FD11525B329F73B7BB51A06DC74 (int32_t ___nameID0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_1 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2;
L_2 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3(L_1, NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_3 = ___values1;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_inline(L_3, List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F(L_0, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.String,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_m8F617E86180243C897A0D63CCAF407ECA20C68FD (String_t* ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___values1;
NullCheck(L_3);
Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F(L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalFloatArray(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalFloatArray_mFACE1E1C3E86A04CCAAC06A391ADD0AB58B76442 (int32_t ___nameID0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = ___values1;
NullCheck(L_2);
Shader_SetGlobalFloatArray_m1D6947FD750302A5DE77C1A9FF238A8E138C5D0F(L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_mD5C1F9D0918622E375568E382F8508E606F0087D (String_t* ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3;
L_3 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784(L_2, NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = ___values1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_inline(L_4, List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95(L_1, L_3, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m642A95FB0995F9B7E91582D18FD4A94F350AF266 (int32_t ___nameID0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2;
L_2 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784(L_1, NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = ___values1;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_inline(L_3, List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95(L_0, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.String,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_mA17EBE19C8992C84E67AEEF315F7A1A8C3EA8B97 (String_t* ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___values1;
NullCheck(L_3);
Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95(L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorArray_m234F13F311E064E3968484D3551C4E51370F8AEA (int32_t ___nameID0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___values1;
NullCheck(L_2);
Shader_SetGlobalVectorArray_mA4C4AD9BDFAA1F5E3CFA845234DDCDB07A2EDC95(L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m995502C4C0D46749CBD9F5BE012ACF7145A8A1AC (String_t* ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_2 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3;
L_3 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330(L_2, NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_4 = ___values1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_inline(L_4, List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B(L_1, L_3, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mE29D9E9DC39A148F599F13AF9BAEF26CB6AC0BCA (int32_t ___nameID0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_1 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2;
L_2 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330(L_1, NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_3 = ___values1;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_inline(L_3, List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B(L_0, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.String,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_mCAA54BB9A7CD138992A9B0DA0685EF383C29D6B8 (String_t* ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___values1;
NullCheck(L_3);
Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B(L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Shader::SetGlobalMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixArray_m4AAD55F3736A41BC12A8832447234A83187C4DFD (int32_t ___nameID0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___values1;
NullCheck(L_2);
Shader_SetGlobalMatrixArray_m5FE92F76FD8601059F884F17FF8F6AE8892E9E7B(L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Int32 UnityEngine.Shader::GetGlobalInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInt_m580BE7066D62C8CBB23B0BFC03F1B2642C7BF62E (String_t* ___name0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
float L_2;
L_2 = Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B(L_1, NULL);
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_2);
goto IL_0010;
}
IL_0010:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Shader::GetGlobalInt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInt_mE7D772585D2A7A18189B13673D95A6731ECB8981 (int32_t ___nameID0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___nameID0;
float L_1;
L_1 = Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B(L_0, NULL);
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Shader::GetGlobalFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloat_m90E45AE181A140716C9F576FB03F18721CD89E29 (String_t* ___name0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
float L_2;
L_2 = Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Shader::GetGlobalFloat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetGlobalFloat_m5F3A0FFBD1817DFA58CA30C448588436C703E3F0 (int32_t ___nameID0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
int32_t L_0 = ___nameID0;
float L_1;
L_1 = Shader_GetGlobalFloatImpl_mED437C073D499B1EE168DD41C04280347E085D0B(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Shader::GetGlobalInteger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInteger_mB78B8ABF8907D40B485E7F5445EA0D5758836978 (String_t* ___name0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
int32_t L_2;
L_2 = Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Shader::GetGlobalInteger(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetGlobalInteger_m38355D80888C78B8075766131FBAE9E67D1782B5 (int32_t ___nameID0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Shader_GetGlobalIntImpl_m057FCE38B9A06E02F3860BBD12B6552536E11E2F(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Shader_GetGlobalVector_mA596B235603D9FF5824164758DE294C520CFDC5D (String_t* ___name0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Shader_GetGlobalVectorImpl_mF667AD81A99B65CB523D62FA82C297D88420945B(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4 UnityEngine.Shader::GetGlobalVector(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Shader_GetGlobalVector_m8CF5851993B0F1ECC7399803F5EC966F6EC33917 (int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Shader_GetGlobalVectorImpl_mF667AD81A99B65CB523D62FA82C297D88420945B(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Shader_GetGlobalColor_mDE109110201289922293421BFF0A39E8AF2F1B07 (String_t* ___name0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Shader_GetGlobalVectorImpl_mF667AD81A99B65CB523D62FA82C297D88420945B(L_1, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005_inline(L_2, NULL);
V_0 = L_3;
goto IL_0014;
}
IL_0014:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
return L_4;
}
}
// UnityEngine.Color UnityEngine.Shader::GetGlobalColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Shader_GetGlobalColor_m2E7DBD81C6969F7FD7797DA2F5063ADF515658E3 (int32_t ___nameID0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Shader_GetGlobalVectorImpl_mF667AD81A99B65CB523D62FA82C297D88420945B(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005_inline(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Shader_GetGlobalMatrix_mDA574D42F12EFA7197916F2D466E1F89C339FFC9 (String_t* ___name0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2;
L_2 = Shader_GetGlobalMatrixImpl_m54223ED2B945BAED79640A18F2BEB93C5F90EF7C(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Shader::GetGlobalMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Shader_GetGlobalMatrix_m0E010BEEE0C856BFF35495596C0F0705D12F0F72 (int32_t ___nameID0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = Shader_GetGlobalMatrixImpl_m54223ED2B945BAED79640A18F2BEB93C5F90EF7C(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Shader_GetGlobalTexture_mA75ADEDDD64F41BC41124062D208B4C79E20DD4A (String_t* ___name0, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
L_2 = Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Texture UnityEngine.Shader::GetGlobalTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Shader_GetGlobalTexture_mC3741372E56F0FB0BDD587878F5CEC7F5F21E7A8 (int32_t ___nameID0, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
int32_t L_0 = ___nameID0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
L_1 = Shader_GetGlobalTextureImpl_m7F0C8BB36F7CA24FD2865C2510285DC3737AF5B6(L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
return L_2;
}
}
// System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Shader_GetGlobalFloatArray_mABC3C1CA9591EFF62A51EF00DA980AC276F8B94F (String_t* ___name0, const RuntimeMethod* method)
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2;
L_2 = Shader_GetGlobalFloatArray_m2BEFBDF4FE764968DDFE2668DCD8285EF2612E79(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = V_0;
return L_3;
}
}
// System.Single[] UnityEngine.Shader::GetGlobalFloatArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Shader_GetGlobalFloatArray_m2BEFBDF4FE764968DDFE2668DCD8285EF2612E79 (int32_t ___nameID0, const RuntimeMethod* method)
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Shader_GetGlobalFloatArrayCountImpl_m034E2A26318FE5210088C774782F9955B55D5808(L_0, NULL);
if (L_1)
{
goto IL_000c;
}
}
{
G_B3_0 = ((SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(NULL));
goto IL_0012;
}
IL_000c:
{
int32_t L_2 = ___nameID0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3;
L_3 = Shader_GetGlobalFloatArrayImpl_m1692AA3E90C625F0D8B099D86B12CC3C6A37ED87(L_2, NULL);
G_B3_0 = L_3;
}
IL_0012:
{
V_0 = G_B3_0;
goto IL_0015;
}
IL_0015:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Shader_GetGlobalVectorArray_mA2CA1787AAF83EAD836592842D08505A39CFD576 (String_t* ___name0, const RuntimeMethod* method)
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2;
L_2 = Shader_GetGlobalVectorArray_m672B3CA2BD1CCC0943F226F40B3AB323EB5F2E3B(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4[] UnityEngine.Shader::GetGlobalVectorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Shader_GetGlobalVectorArray_m672B3CA2BD1CCC0943F226F40B3AB323EB5F2E3B (int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Shader_GetGlobalVectorArrayCountImpl_m9E14D6F588E58E22EDF29EA80AD18A5389979110(L_0, NULL);
if (L_1)
{
goto IL_000c;
}
}
{
G_B3_0 = ((Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(NULL));
goto IL_0012;
}
IL_000c:
{
int32_t L_2 = ___nameID0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3;
L_3 = Shader_GetGlobalVectorArrayImpl_m77CE32E50B5507737AC04AB7E0F9D1D4006E355B(L_2, NULL);
G_B3_0 = L_3;
}
IL_0012:
{
V_0 = G_B3_0;
goto IL_0015;
}
IL_0015:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Shader_GetGlobalMatrixArray_m25EB6F00178F54612B9C96CBBFC2C0E8443019B4 (String_t* ___name0, const RuntimeMethod* method)
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2;
L_2 = Shader_GetGlobalMatrixArray_m15CDF7D8B730AC0374A101C67244A3037473BE3D(L_1, NULL);
V_0 = L_2;
goto IL_000f;
}
IL_000f:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4[] UnityEngine.Shader::GetGlobalMatrixArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Shader_GetGlobalMatrixArray_m15CDF7D8B730AC0374A101C67244A3037473BE3D (int32_t ___nameID0, const RuntimeMethod* method)
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* V_0 = NULL;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Shader_GetGlobalMatrixArrayCountImpl_m3CCE6573C75A24525A9FB8FE5CFC6E3C6FF85F08(L_0, NULL);
if (L_1)
{
goto IL_000c;
}
}
{
G_B3_0 = ((Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(NULL));
goto IL_0012;
}
IL_000c:
{
int32_t L_2 = ___nameID0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3;
L_3 = Shader_GetGlobalMatrixArrayImpl_m3BEF12D9B30DD6CA52962D679CF447DA0A94C4DC(L_2, NULL);
G_B3_0 = L_3;
}
IL_0012:
{
V_0 = G_B3_0;
goto IL_0015;
}
IL_0015:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Shader::GetGlobalFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalFloatArray_mA57F7DE954A6CADB649C8742DCD489ECDD1B3DD0 (String_t* ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_2 = ___values1;
Shader_ExtractGlobalFloatArray_mA8395A8D3B26094D491CD4E7283028E6582A83A9(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::GetGlobalFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalFloatArray_m587697902D80841D538E03B99122619DB4F4593C (int32_t ___nameID0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_1 = ___values1;
Shader_ExtractGlobalFloatArray_mA8395A8D3B26094D491CD4E7283028E6582A83A9(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::GetGlobalVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorArray_mC7A933AE5EE05EF091729C60AFCECC1A8FBC9E43 (String_t* ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___values1;
Shader_ExtractGlobalVectorArray_m9DB5B7AFC721C810A211881C161CFCF262BA2410(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::GetGlobalVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorArray_m64F5E8B8EF68CC2E8081F20F2334088EA16B2D2A (int32_t ___nameID0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___values1;
Shader_ExtractGlobalVectorArray_m9DB5B7AFC721C810A211881C161CFCF262BA2410(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixArray_m3F684EBF144E20AC5DDB011C527BA10EF8CFD101 (String_t* ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_2 = ___values1;
Shader_ExtractGlobalMatrixArray_m1AB28DF8A83AE8562427736305B1B75A42DE4E16(L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Shader::GetGlobalMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixArray_m137EE8611334B13A3CC7DA4B9A90017C3A7D9CDF (int32_t ___nameID0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_1 = ___values1;
Shader_ExtractGlobalMatrixArray_m1AB28DF8A83AE8562427736305B1B75A42DE4E16(L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Shader::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.String UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyName_mAAF57ACE0D7283A8B516756C731A7E819C909717 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef String_t* (*Shader_GetPropertyName_mAAF57ACE0D7283A8B516756C731A7E819C909717_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyName_mAAF57ACE0D7283A8B516756C731A7E819C909717_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyName_mAAF57ACE0D7283A8B516756C731A7E819C909717_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyName(UnityEngine.Shader,System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyNameId_mFF69DF6CD55B12E8D8C871D49F9531BD6D45C55B (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetPropertyNameId_mFF69DF6CD55B12E8D8C871D49F9531BD6D45C55B_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyNameId_mFF69DF6CD55B12E8D8C871D49F9531BD6D45C55B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyNameId_mFF69DF6CD55B12E8D8C871D49F9531BD6D45C55B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyNameId(UnityEngine.Shader,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_m367D04D9E1A08032B57EC8F78E45A223AE5EF5F8 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetPropertyType_m367D04D9E1A08032B57EC8F78E45A223AE5EF5F8_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyType_m367D04D9E1A08032B57EC8F78E45A223AE5EF5F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyType_m367D04D9E1A08032B57EC8F78E45A223AE5EF5F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyType(UnityEngine.Shader,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// System.String UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyDescription_mD1A11A3E4DE576FFE5799474B32954D6D0C6931D (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef String_t* (*Shader_GetPropertyDescription_mD1A11A3E4DE576FFE5799474B32954D6D0C6931D_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyDescription_mD1A11A3E4DE576FFE5799474B32954D6D0C6931D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyDescription_mD1A11A3E4DE576FFE5799474B32954D6D0C6931D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyDescription(UnityEngine.Shader,System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyFlags_m618E5DDB6714F5121F19C79C048BDC2D0E1164AA (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetPropertyFlags_m618E5DDB6714F5121F19C79C048BDC2D0E1164AA_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyFlags_m618E5DDB6714F5121F19C79C048BDC2D0E1164AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyFlags_m618E5DDB6714F5121F19C79C048BDC2D0E1164AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyFlags(UnityEngine.Shader,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// System.String[] UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Shader_GetPropertyAttributes_mC60D52DF1A6830C67029B9A9C4B6A6331970D1C0 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Shader_GetPropertyAttributes_mC60D52DF1A6830C67029B9A9C4B6A6331970D1C0_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyAttributes_mC60D52DF1A6830C67029B9A9C4B6A6331970D1C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyAttributes_mC60D52DF1A6830C67029B9A9C4B6A6331970D1C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyAttributes(UnityEngine.Shader,System.Int32)");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::GetPropertyDefaultIntValue(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyDefaultIntValue_mE5A4CCBC79B7145DE41E16ED5B8BD987A7D719FB (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetPropertyDefaultIntValue_mE5A4CCBC79B7145DE41E16ED5B8BD987A7D719FB_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyDefaultIntValue_mE5A4CCBC79B7145DE41E16ED5B8BD987A7D719FB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyDefaultIntValue_mE5A4CCBC79B7145DE41E16ED5B8BD987A7D719FB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyDefaultIntValue(UnityEngine.Shader,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultValue(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Shader_GetPropertyDefaultValue_m079438D7A2CADC411C97807EA1FD219A2BEEF1E5 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___shader0;
int32_t L_1 = ___propertyIndex1;
Shader_GetPropertyDefaultValue_Injected_mDE7059FD8248488A4791B254D7C9E39AEC64B890(L_0, L_1, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyTextureDimension_m8F1B35357346193CD6F8E3FFEDD86C4BCC6B5970 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetPropertyTextureDimension_m8F1B35357346193CD6F8E3FFEDD86C4BCC6B5970_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyTextureDimension_m8F1B35357346193CD6F8E3FFEDD86C4BCC6B5970_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyTextureDimension_m8F1B35357346193CD6F8E3FFEDD86C4BCC6B5970_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyTextureDimension(UnityEngine.Shader,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// System.String UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyTextureDefaultName_m7D300E1C257B7FC2658BA7304624C39EA6AFEC05 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
typedef String_t* (*Shader_GetPropertyTextureDefaultName_m7D300E1C257B7FC2658BA7304624C39EA6AFEC05_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t);
static Shader_GetPropertyTextureDefaultName_m7D300E1C257B7FC2658BA7304624C39EA6AFEC05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyTextureDefaultName_m7D300E1C257B7FC2658BA7304624C39EA6AFEC05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyTextureDefaultName(UnityEngine.Shader,System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(___shader0, ___propertyIndex1);
return icallRetVal;
}
// System.Boolean UnityEngine.Shader::FindTextureStackImpl(UnityEngine.Shader,System.Int32,System.String&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_FindTextureStackImpl_m07615EF7595A3F104B74F5365D854FC9B737C900 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___s0, int32_t ___propertyIdx1, String_t** ___stackName2, int32_t* ___layerIndex3, const RuntimeMethod* method)
{
typedef bool (*Shader_FindTextureStackImpl_m07615EF7595A3F104B74F5365D854FC9B737C900_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t, String_t**, int32_t*);
static Shader_FindTextureStackImpl_m07615EF7595A3F104B74F5365D854FC9B737C900_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_FindTextureStackImpl_m07615EF7595A3F104B74F5365D854FC9B737C900_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::FindTextureStackImpl(UnityEngine.Shader,System.Int32,System.String&,System.Int32&)");
bool icallRetVal = _il2cpp_icall_func(___s0, ___propertyIdx1, ___stackName2, ___layerIndex3);
return icallRetVal;
}
// System.Void UnityEngine.Shader::CheckPropertyIndex(UnityEngine.Shader,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___s0, int32_t ___propertyIndex1, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___propertyIndex1;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___propertyIndex1;
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2 = ___s0;
NullCheck(L_2);
int32_t L_3;
L_3 = Shader_GetPropertyCount_mE5F467A0B01744BA6033AB457E0FD23C5C23078F(L_2, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0023;
}
}
{
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBCD3D4C1415260CBBCE8B99CC5F5B742C7B83FE0)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3_RuntimeMethod_var)));
}
IL_0023:
{
return;
}
}
// System.Int32 UnityEngine.Shader::GetPropertyCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyCount_mE5F467A0B01744BA6033AB457E0FD23C5C23078F (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
typedef int32_t (*Shader_GetPropertyCount_mE5F467A0B01744BA6033AB457E0FD23C5C23078F_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Shader_GetPropertyCount_mE5F467A0B01744BA6033AB457E0FD23C5C23078F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyCount_mE5F467A0B01744BA6033AB457E0FD23C5C23078F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::FindPropertyIndex(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_FindPropertyIndex_mDD0C2F8AB1DF298D24F59492248B7D7CA4EF0A97 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, String_t* ___propertyName0, const RuntimeMethod* method)
{
typedef int32_t (*Shader_FindPropertyIndex_mDD0C2F8AB1DF298D24F59492248B7D7CA4EF0A97_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t*);
static Shader_FindPropertyIndex_mDD0C2F8AB1DF298D24F59492248B7D7CA4EF0A97_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_FindPropertyIndex_mDD0C2F8AB1DF298D24F59492248B7D7CA4EF0A97_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::FindPropertyIndex(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___propertyName0);
return icallRetVal;
}
// System.String UnityEngine.Shader::GetPropertyName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyName_mA77E1A187DA346D205EB99A6E191581BDB725120 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
String_t* L_2;
L_2 = Shader_GetPropertyName_mAAF57ACE0D7283A8B516756C731A7E819C909717(__this, L_1, NULL);
V_0 = L_2;
goto IL_0013;
}
IL_0013:
{
String_t* L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Shader::GetPropertyNameId(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyNameId_m3B8625E0281E80D975CD325F88569705DC086FE3 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyNameId_mFF69DF6CD55B12E8D8C871D49F9531BD6D45C55B(__this, L_1, NULL);
V_0 = L_2;
goto IL_0013;
}
IL_0013:
{
int32_t L_3 = V_0;
return L_3;
}
}
// UnityEngine.Rendering.ShaderPropertyType UnityEngine.Shader::GetPropertyType(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyType_m367D04D9E1A08032B57EC8F78E45A223AE5EF5F8(__this, L_1, NULL);
V_0 = L_2;
goto IL_0013;
}
IL_0013:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.String UnityEngine.Shader::GetPropertyDescription(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyDescription_mBAB53E9A8D831FFE1577BA3A566BB55072C7B0BD (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
String_t* L_2;
L_2 = Shader_GetPropertyDescription_mD1A11A3E4DE576FFE5799474B32954D6D0C6931D(__this, L_1, NULL);
V_0 = L_2;
goto IL_0013;
}
IL_0013:
{
String_t* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Rendering.ShaderPropertyFlags UnityEngine.Shader::GetPropertyFlags(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyFlags_m27D0F7F6EB118AE97D093A4FB9BC48237BC581C0 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyFlags_m618E5DDB6714F5121F19C79C048BDC2D0E1164AA(__this, L_1, NULL);
V_0 = L_2;
goto IL_0013;
}
IL_0013:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.String[] UnityEngine.Shader::GetPropertyAttributes(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Shader_GetPropertyAttributes_m516563479F1178B31469F4E060C8D6C05E509355 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_2;
L_2 = Shader_GetPropertyAttributes_mC60D52DF1A6830C67029B9A9C4B6A6331970D1C0(__this, L_1, NULL);
V_0 = L_2;
goto IL_0013;
}
IL_0013:
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Shader::GetPropertyDefaultFloatValue(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Shader_GetPropertyDefaultFloatValue_mDDDE02613C6E253F4107621EE1E3A175E2DF4997 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
float V_3 = 0.0f;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1(__this, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)2)))
{
goto IL_001e;
}
}
{
int32_t L_4 = V_0;
G_B3_0 = ((((int32_t)((((int32_t)L_4) == ((int32_t)3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B3_0 = 0;
}
IL_001f:
{
V_1 = (bool)G_B3_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002e;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral063E698D8EE314A8B1D7A96D68E489202B09D422)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_GetPropertyDefaultFloatValue_mDDDE02613C6E253F4107621EE1E3A175E2DF4997_RuntimeMethod_var)));
}
IL_002e:
{
int32_t L_7 = ___propertyIndex0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
L_8 = Shader_GetPropertyDefaultValue_m079438D7A2CADC411C97807EA1FD219A2BEEF1E5(__this, L_7, NULL);
V_2 = L_8;
float L_9;
L_9 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_2), 0, NULL);
V_3 = L_9;
goto IL_0041;
}
IL_0041:
{
float L_10 = V_3;
return L_10;
}
}
// UnityEngine.Vector4 UnityEngine.Shader::GetPropertyDefaultVectorValue(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Shader_GetPropertyDefaultVectorValue_mA3E64A37294F66842B05382264AE9A60D85151EB (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1(__this, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
if (!L_3)
{
goto IL_001d;
}
}
{
int32_t L_4 = V_0;
G_B3_0 = ((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001e;
}
IL_001d:
{
G_B3_0 = 0;
}
IL_001e:
{
V_1 = (bool)G_B3_0;
bool L_5 = V_1;
if (!L_5)
{
goto IL_002d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1B94458740FCE3345E7E892DDE34C6C127547CE3)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_GetPropertyDefaultVectorValue_mA3E64A37294F66842B05382264AE9A60D85151EB_RuntimeMethod_var)));
}
IL_002d:
{
int32_t L_7 = ___propertyIndex0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
L_8 = Shader_GetPropertyDefaultValue_m079438D7A2CADC411C97807EA1FD219A2BEEF1E5(__this, L_7, NULL);
V_2 = L_8;
goto IL_0037;
}
IL_0037:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_2;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Shader::GetPropertyRangeLimits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Shader_GetPropertyRangeLimits_mD85486AE30FC761D62C73786C4FD812969642AF5 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1(__this, L_1, NULL);
V_1 = (bool)((((int32_t)((((int32_t)L_2) == ((int32_t)3))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0025;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2A50885ABFC5FD5833E82FC0EE6620ED16C506B8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_GetPropertyRangeLimits_mD85486AE30FC761D62C73786C4FD812969642AF5_RuntimeMethod_var)));
}
IL_0025:
{
int32_t L_5 = ___propertyIndex0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Shader_GetPropertyDefaultValue_m079438D7A2CADC411C97807EA1FD219A2BEEF1E5(__this, L_5, NULL);
V_0 = L_6;
float L_7;
L_7 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_0), 1, NULL);
float L_8;
L_8 = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline((&V_0), 2, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_9), L_7, L_8, /*hidden argument*/NULL);
V_2 = L_9;
goto IL_0045;
}
IL_0045:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10 = V_2;
return L_10;
}
}
// UnityEngine.Rendering.TextureDimension UnityEngine.Shader::GetPropertyTextureDimension(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_GetPropertyTextureDimension_mB699C5AEF9EA9EB9B57CE18DE39CE0C4A97D3AB2 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1(__this, L_1, NULL);
V_0 = (bool)((((int32_t)((((int32_t)L_2) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0025;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBEF3C8CDAB849AAC7FD78509050F4CA8E084629D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_GetPropertyTextureDimension_mB699C5AEF9EA9EB9B57CE18DE39CE0C4A97D3AB2_RuntimeMethod_var)));
}
IL_0025:
{
int32_t L_5 = ___propertyIndex0;
int32_t L_6;
L_6 = Shader_GetPropertyTextureDimension_m8F1B35357346193CD6F8E3FFEDD86C4BCC6B5970(__this, L_5, NULL);
V_1 = L_6;
goto IL_002f;
}
IL_002f:
{
int32_t L_7 = V_1;
return L_7;
}
}
// System.String UnityEngine.Shader::GetPropertyTextureDefaultName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Shader_GetPropertyTextureDefaultName_mD6DDF7CA32FE1F4A30E4A5A8618C26741E21FC39 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
String_t* V_2 = NULL;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1(__this, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_3) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0027;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral85954D73AAF14C76A7427B5DE4DDB5B58369DC2B)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_GetPropertyTextureDefaultName_mD6DDF7CA32FE1F4A30E4A5A8618C26741E21FC39_RuntimeMethod_var)));
}
IL_0027:
{
int32_t L_6 = ___propertyIndex0;
String_t* L_7;
L_7 = Shader_GetPropertyTextureDefaultName_m7D300E1C257B7FC2658BA7304624C39EA6AFEC05(__this, L_6, NULL);
V_2 = L_7;
goto IL_0031;
}
IL_0031:
{
String_t* L_8 = V_2;
return L_8;
}
}
// System.Boolean UnityEngine.Shader::FindTextureStack(System.Int32,System.String&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_FindTextureStack_m5A55FFE98EDD81A46491E8BE4CC5FAEC87C482AE (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, int32_t ___propertyIndex0, String_t** ___stackName1, int32_t* ___layerIndex2, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
int32_t L_0 = ___propertyIndex0;
Shader_CheckPropertyIndex_mE9799D2E9B44B93D0548EAE397FB2D504F3CE0A3(__this, L_0, NULL);
int32_t L_1 = ___propertyIndex0;
int32_t L_2;
L_2 = Shader_GetPropertyType_mC53671FA21725E4F474F159AEBD38EB97BDC9CF1(__this, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_3) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0027;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral85954D73AAF14C76A7427B5DE4DDB5B58369DC2B)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Shader_FindTextureStack_m5A55FFE98EDD81A46491E8BE4CC5FAEC87C482AE_RuntimeMethod_var)));
}
IL_0027:
{
int32_t L_6 = ___propertyIndex0;
String_t** L_7 = ___stackName1;
int32_t* L_8 = ___layerIndex2;
bool L_9;
L_9 = Shader_FindTextureStackImpl_m07615EF7595A3F104B74F5365D854FC9B737C900(__this, L_6, L_7, L_8, NULL);
V_2 = L_9;
goto IL_0033;
}
IL_0033:
{
bool L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine.Shader::get_keywordSpace_Injected(UnityEngine.Rendering.LocalKeywordSpace&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_get_keywordSpace_Injected_mA8F5B40DC69520308BF04C97AE544838351E6BCA (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA* ___ret0, const RuntimeMethod* method)
{
typedef void (*Shader_get_keywordSpace_Injected_mA8F5B40DC69520308BF04C97AE544838351E6BCA_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, LocalKeywordSpace_t8D56A7A6130EF8C8F8BA247C67F1CB8256DA34AA*);
static Shader_get_keywordSpace_Injected_mA8F5B40DC69520308BF04C97AE544838351E6BCA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_get_keywordSpace_Injected_mA8F5B40DC69520308BF04C97AE544838351E6BCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::get_keywordSpace_Injected(UnityEngine.Rendering.LocalKeywordSpace&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Shader::EnableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_EnableKeywordFast_Injected_m0A53CB2495D8C074A9AB1DC1A14E77F9F795FCCA (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Shader_EnableKeywordFast_Injected_m0A53CB2495D8C074A9AB1DC1A14E77F9F795FCCA_ftn) (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*);
static Shader_EnableKeywordFast_Injected_m0A53CB2495D8C074A9AB1DC1A14E77F9F795FCCA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_EnableKeywordFast_Injected_m0A53CB2495D8C074A9AB1DC1A14E77F9F795FCCA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::EnableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)");
_il2cpp_icall_func(___keyword0);
}
// System.Void UnityEngine.Shader::DisableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_DisableKeywordFast_Injected_m3AA3DD80B2C70BC578554D71F3171462D89668A6 (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Shader_DisableKeywordFast_Injected_m3AA3DD80B2C70BC578554D71F3171462D89668A6_ftn) (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*);
static Shader_DisableKeywordFast_Injected_m3AA3DD80B2C70BC578554D71F3171462D89668A6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_DisableKeywordFast_Injected_m3AA3DD80B2C70BC578554D71F3171462D89668A6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::DisableKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&)");
_il2cpp_icall_func(___keyword0);
}
// System.Void UnityEngine.Shader::SetKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetKeywordFast_Injected_m31B44CDC1EE7496BC332C4018D269CC747F7B28B (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetKeywordFast_Injected_m31B44CDC1EE7496BC332C4018D269CC747F7B28B_ftn) (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*, bool);
static Shader_SetKeywordFast_Injected_m31B44CDC1EE7496BC332C4018D269CC747F7B28B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetKeywordFast_Injected_m31B44CDC1EE7496BC332C4018D269CC747F7B28B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetKeywordFast_Injected(UnityEngine.Rendering.GlobalKeyword&,System.Boolean)");
_il2cpp_icall_func(___keyword0, ___value1);
}
// System.Boolean UnityEngine.Shader::IsKeywordEnabledFast_Injected(UnityEngine.Rendering.GlobalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Shader_IsKeywordEnabledFast_Injected_m47AA3CCA891ECFDD5AFB837459BB465B9A2B02CB (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D* ___keyword0, const RuntimeMethod* method)
{
typedef bool (*Shader_IsKeywordEnabledFast_Injected_m47AA3CCA891ECFDD5AFB837459BB465B9A2B02CB_ftn) (GlobalKeyword_tFA029618DA6ADCA20CFA44C1B8AFFF9EA097AE7D*);
static Shader_IsKeywordEnabledFast_Injected_m47AA3CCA891ECFDD5AFB837459BB465B9A2B02CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_IsKeywordEnabledFast_Injected_m47AA3CCA891ECFDD5AFB837459BB465B9A2B02CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::IsKeywordEnabledFast_Injected(UnityEngine.Rendering.GlobalKeyword&)");
bool icallRetVal = _il2cpp_icall_func(___keyword0);
return icallRetVal;
}
// System.Void UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalVectorImpl_Injected_m819336138FA613EEEF3FF137708B87DA3D843C88 (int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalVectorImpl_Injected_m819336138FA613EEEF3FF137708B87DA3D843C88_ftn) (int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Shader_SetGlobalVectorImpl_Injected_m819336138FA613EEEF3FF137708B87DA3D843C88_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalVectorImpl_Injected_m819336138FA613EEEF3FF137708B87DA3D843C88_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_SetGlobalMatrixImpl_Injected_m415239609FD63D2DE640B4AED51EDBD7A9DD5E20 (int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value1, const RuntimeMethod* method)
{
typedef void (*Shader_SetGlobalMatrixImpl_Injected_m415239609FD63D2DE640B4AED51EDBD7A9DD5E20_ftn) (int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Shader_SetGlobalMatrixImpl_Injected_m415239609FD63D2DE640B4AED51EDBD7A9DD5E20_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_SetGlobalMatrixImpl_Injected_m415239609FD63D2DE640B4AED51EDBD7A9DD5E20_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::SetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___name0, ___value1);
}
// System.Void UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalVectorImpl_Injected_m44643CF446B1AC6A38AA89FDCBAE81BF31292C4F (int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret1, const RuntimeMethod* method)
{
typedef void (*Shader_GetGlobalVectorImpl_Injected_m44643CF446B1AC6A38AA89FDCBAE81BF31292C4F_ftn) (int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Shader_GetGlobalVectorImpl_Injected_m44643CF446B1AC6A38AA89FDCBAE81BF31292C4F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalVectorImpl_Injected_m44643CF446B1AC6A38AA89FDCBAE81BF31292C4F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(___name0, ___ret1);
}
// System.Void UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetGlobalMatrixImpl_Injected_mF8D02657FDD19C37F70B7C82B6A213E2DD4A55E8 (int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Shader_GetGlobalMatrixImpl_Injected_mF8D02657FDD19C37F70B7C82B6A213E2DD4A55E8_ftn) (int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Shader_GetGlobalMatrixImpl_Injected_mF8D02657FDD19C37F70B7C82B6A213E2DD4A55E8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetGlobalMatrixImpl_Injected_mF8D02657FDD19C37F70B7C82B6A213E2DD4A55E8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetGlobalMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___name0, ___ret1);
}
// System.Void UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader_GetPropertyDefaultValue_Injected_mDE7059FD8248488A4791B254D7C9E39AEC64B890 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, int32_t ___propertyIndex1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret2, const RuntimeMethod* method)
{
typedef void (*Shader_GetPropertyDefaultValue_Injected_mDE7059FD8248488A4791B254D7C9E39AEC64B890_ftn) (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Shader_GetPropertyDefaultValue_Injected_mDE7059FD8248488A4791B254D7C9E39AEC64B890_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_GetPropertyDefaultValue_Injected_mDE7059FD8248488A4791B254D7C9E39AEC64B890_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::GetPropertyDefaultValue_Injected(UnityEngine.Shader,System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(___shader0, ___propertyIndex1, ___ret2);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Material UnityEngine.Material::Create(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Material_Create_mAAAE39E1EFA491783B28BDB08AF70DA6F868B7BA (String_t* ___scriptContents0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
String_t* L_0 = ___scriptContents0;
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*)il2cpp_codegen_object_new(Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3_il2cpp_TypeInfo_var);
NullCheck(L_1);
Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8(L_1, L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___self0, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader1, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
_il2cpp_icall_func(___self0, ___shader1);
}
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___self0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___source1, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
_il2cpp_icall_func(___self0, ___source1);
}
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___self0, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
_il2cpp_icall_func(___self0);
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___shader0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___shader0;
Material_CreateWithShader_m612CA74B5ECE867532F304FC23E0B96B584C4538(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___source0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___source0;
Material_CreateWithMaterial_m520BA35C446CE25C45784F18D882A02B5D3B215E(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___contents0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Material_CreateWithString_m68659922AE0E29B3ED44C9262FF2FA381E5EFA87(__this, NULL);
return;
}
}
// UnityEngine.Material UnityEngine.Material::GetDefaultMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Material_GetDefaultMaterial_mA590F5CC88447881E9390E0CA6429E8BC9115849 (const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Material_GetDefaultMaterial_mA590F5CC88447881E9390E0CA6429E8BC9115849_ftn) ();
static Material_GetDefaultMaterial_mA590F5CC88447881E9390E0CA6429E8BC9115849_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetDefaultMaterial_mA590F5CC88447881E9390E0CA6429E8BC9115849_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetDefaultMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Material UnityEngine.Material::GetDefaultParticleMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Material_GetDefaultParticleMaterial_m56B8D3C36041E64BD45E9D1FD32A3AF74FF0AD30 (const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Material_GetDefaultParticleMaterial_m56B8D3C36041E64BD45E9D1FD32A3AF74FF0AD30_ftn) ();
static Material_GetDefaultParticleMaterial_m56B8D3C36041E64BD45E9D1FD32A3AF74FF0AD30_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetDefaultParticleMaterial_m56B8D3C36041E64BD45E9D1FD32A3AF74FF0AD30_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetDefaultParticleMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Material UnityEngine.Material::GetDefaultLineMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Material_GetDefaultLineMaterial_mA29DCBFAFD72CE054A84E8749397B56DC72D11F7 (const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Material_GetDefaultLineMaterial_mA29DCBFAFD72CE054A84E8749397B56DC72D11F7_ftn) ();
static Material_GetDefaultLineMaterial_mA29DCBFAFD72CE054A84E8749397B56DC72D11F7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetDefaultLineMaterial_mA29DCBFAFD72CE054A84E8749397B56DC72D11F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetDefaultLineMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.Shader UnityEngine.Material::get_shader()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* (*Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_shader_m8B0C11AE6F2AD7DE30AF52D3195EB716F7A71983_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_shader()");
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::set_shader(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_shader_mBD3A0D9AB14DE2F7CD5F2775E9AD58E15424C171_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_shader(UnityEngine.Shader)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Color UnityEngine.Material::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_get_color_mA4B7D4B96200D9D8B4F36BF19957E9DA81071DBB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)256), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
L_4 = Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765(__this, L_3, NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
L_5 = Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_m5C32DEBB215FF9EE35E7B575297D8C2F29CC2A2D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)256), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___value0;
Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___value0;
Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Texture UnityEngine.Material::get_mainTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4;
L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_mainTexture(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTexture_m389E048BA9C81B603EBF36BD792212B296317AC0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___value0;
Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5 = ___value0;
Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Vector2 UnityEngine.Material::get_mainTextureOffset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_get_mainTextureOffset_m642934E0FF835323FCAFE2F43E314722E8B6A439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Material_GetTextureOffset_m184386CB88C6333F160E869ACDC1738DB8269412(__this, L_3, NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Material_GetTextureOffset_m4F9E2C96960DFE3C76B9D878F8E654D78185F9CA(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_mainTextureOffset(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureOffset_m87C139F275814719F9A10709C34E2132DFEB7A12 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___value0;
Material_SetTextureOffset_mB28E782AE9F9B4CB9D36F209C976F8A0FE7DF747(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___value0;
Material_SetTextureOffset_m40F3FCE32535625DDF26C0C073D37968117FBFE1(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Vector2 UnityEngine.Material::get_mainTextureScale()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_get_mainTextureScale_mF28E905E1331B3F6AB145193026A1729E17BE7ED (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
L_4 = Material_GetTextureScale_m18C0A99FD39A562A8C776265419D381012FE1FB3(__this, L_3, NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
L_5 = Material_GetTextureScale_mF3406F1439C275C25FEE0C4E19108B29AA77E693(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_mainTextureScale(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_mainTextureScale_mABC2B4327CCDC6BB0E0EA72C6F29817400F56EF1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___value0;
Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___value0;
Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, L_5, NULL);
}
IL_0030:
{
return;
}
}
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___attributeFlag0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributeFlag0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___nameID0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef bool (*Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasFloatImpl(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasFloat_m56838BD2D4657D355DDCFE8E9785F6EB6B0F1EB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasFloat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasFloat_m2B7D547EB9DCE0762D3722472F7E0634FCAAB34F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasInt_mF642E3E25F8D6DA6DEEC631FC6634042AF84A0E1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasInt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasInt_m8FCDA8C22D8A2E4CB95137B124DA6FE5E34EFC40 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasFloatImpl_m4364F739063332EA5E68794E1A60DD355FB68124(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasIntImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef bool (*Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasIntImpl(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasInteger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasInteger_m16116B45741EDFA0D2B26FB0FABC9019E981C7E1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasInteger(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasInteger_mAFE7030033B67E2EBA52B22C1191E04F20C4A8CE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasIntImpl_mBB9723183257104B14A42C0E755269F90B7F5BE8(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef bool (*Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasTextureImpl(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasTexture_mCC431DD47D0A327404AEF30EDA98E5A2F212A3E3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasTexture_m4F757C060A56ABE5AD0780309AB475A99E207EE5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasTextureImpl_mA6674BB758F4EF3F561AFC45DAD3E3F595F89614(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef bool (*Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasMatrixImpl(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasMatrix(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasMatrix_mC71673232892D62D943D42820CA8150CDD68B3EC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasMatrix_m63EE354FCC5C1808AB4899DD65C19FA1500355C0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasMatrixImpl_m173E653EE3EEAE7F106CD54F645015402CA47595(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasVectorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef bool (*Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasVectorImpl(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasVector(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasVector_mCE85AE4869A73211AD4A4E6D3DD98E4DCE0558D8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasVector(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasVector_mF664DFB1672D372BDE2376743BDB835DAEC15296 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasColor_m4AD3F871A49E3699DBEF077A4301FAED7D0B5DA9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasColor_m92C8A0119CB8D122E069781EBAD2F3E96EA87B43 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasVectorImpl_mD57C99DFBE0022BDF949582EA2D1D64B04FDD550(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasBufferImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef bool (*Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasBufferImpl(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasBuffer(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasBuffer_mA4BFA90A763B4D70833C957D723528549236B37E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasBuffer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasBuffer_m2CB5D59AEF0E4FDED4FF67556181009964C648C5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasBufferImpl_mD3B9A6AC11973C2B060490D836E9567301DAD03C(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Material::HasConstantBufferImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef bool (*Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasConstantBufferImpl(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasConstantBuffer(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasConstantBuffer_mABBB6F6E988D21A56CC75DAB6FA730EDE048AB11 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
bool L_2;
L_2 = Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::HasConstantBuffer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasConstantBuffer_mF989590F7532EC87D72919B29DB20895CB633E92 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___nameID0;
bool L_1;
L_1 = Material_HasConstantBufferImpl_m4964B3D08371AEFADC8FEEDD49C8238C1F0B21FA(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Material::get_renderQueue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_renderQueue_mC427C54D2667620CBB845559DA4DA31BE166C757_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_renderQueue()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::set_renderQueue(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_renderQueue_mFBB72A781DCCF0D4B85670B597788EC2D02D1C14_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_renderQueue(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Material::get_rawRenderQueue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_rawRenderQueue_m5B32E9B6304E2C2475500CC417A520C01C9B240D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_rawRenderQueue()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
_il2cpp_icall_func(__this, ___keyword0);
}
// System.Void UnityEngine.Material::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
_il2cpp_icall_func(__this, ___keyword0);
}
// System.Boolean UnityEngine.Material::IsKeywordEnabled(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___keyword0, const RuntimeMethod* method)
{
typedef bool (*Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_IsKeywordEnabled_m95EDB12868EBE7F404755CB79E5958B7DFA342D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::IsKeywordEnabled(System.String)");
bool icallRetVal = _il2cpp_icall_func(__this, ___keyword0);
return icallRetVal;
}
// System.Void UnityEngine.Material::EnableLocalKeyword(UnityEngine.Rendering.LocalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableLocalKeyword_m597E4CD5F48FD2543E6F61ACC582CB0B1FD487B3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, const RuntimeMethod* method)
{
{
Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53(__this, (&___keyword0), NULL);
return;
}
}
// System.Void UnityEngine.Material::DisableLocalKeyword(UnityEngine.Rendering.LocalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableLocalKeyword_m1AC17C947CF9EFDD49B54496482AB987DC29336E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, const RuntimeMethod* method)
{
{
Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826(__this, (&___keyword0), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetLocalKeyword(UnityEngine.Rendering.LocalKeyword,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetLocalKeyword_m06CA30321139E8EEEFBF47F19DF49D7D793D3ACD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, bool ___value1, const RuntimeMethod* method)
{
{
bool L_0 = ___value1;
Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6(__this, (&___keyword0), L_0, NULL);
return;
}
}
// System.Boolean UnityEngine.Material::IsLocalKeywordEnabled(UnityEngine.Rendering.LocalKeyword)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsLocalKeywordEnabled_m9F06231A17CE7CDDE2B0B8E7D9D853C6FFB12E10 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB ___keyword0, const RuntimeMethod* method)
{
{
bool L_0;
L_0 = Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E(__this, (&___keyword0), NULL);
return L_0;
}
}
// System.Void UnityEngine.Material::EnableKeyword(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mA16362BC33AF35268AA309C43451230459F1E312 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method)
{
{
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* L_0 = ___keyword0;
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB L_1 = (*(LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*)L_0);
Material_EnableLocalKeyword_m597E4CD5F48FD2543E6F61ACC582CB0B1FD487B3(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::DisableKeyword(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mB67D6B4F0988CFEF92A8B971EAFAF7A45A2B9979 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method)
{
{
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* L_0 = ___keyword0;
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB L_1 = (*(LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*)L_0);
Material_DisableLocalKeyword_m1AC17C947CF9EFDD49B54496482AB987DC29336E(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetKeyword(UnityEngine.Rendering.LocalKeyword&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetKeyword_m655EC9E676831E8CE37F93D75189C4EF042A4758 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, bool ___value1, const RuntimeMethod* method)
{
{
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* L_0 = ___keyword0;
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB L_1 = (*(LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*)L_0);
bool L_2 = ___value1;
Material_SetLocalKeyword_m06CA30321139E8EEEFBF47F19DF49D7D793D3ACD(__this, L_1, L_2, NULL);
return;
}
}
// System.Boolean UnityEngine.Material::IsKeywordEnabled(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsKeywordEnabled_m158D7AC8BC1B3F564C65945EC0997AF659451329 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method)
{
bool V_0 = false;
{
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* L_0 = ___keyword0;
LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB L_1 = (*(LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*)L_0);
bool L_2;
L_2 = Material_IsLocalKeywordEnabled_m9F06231A17CE7CDDE2B0B8E7D9D853C6FFB12E10(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Rendering.LocalKeyword[] UnityEngine.Material::GetEnabledKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* Material_GetEnabledKeywords_m0C526AE91A3412659ECE143F720214B3C4C7114C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* (*Material_GetEnabledKeywords_m0C526AE91A3412659ECE143F720214B3C4C7114C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_GetEnabledKeywords_m0C526AE91A3412659ECE143F720214B3C4C7114C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetEnabledKeywords_m0C526AE91A3412659ECE143F720214B3C4C7114C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetEnabledKeywords()");
LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetEnabledKeywords(UnityEngine.Rendering.LocalKeyword[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetEnabledKeywords_mE6FFB6FA20B7AE19741C9BA56D7B53DBE33A4BBA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* ___keywords0, const RuntimeMethod* method)
{
typedef void (*Material_SetEnabledKeywords_mE6FFB6FA20B7AE19741C9BA56D7B53DBE33A4BBA_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9*);
static Material_SetEnabledKeywords_mE6FFB6FA20B7AE19741C9BA56D7B53DBE33A4BBA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetEnabledKeywords_mE6FFB6FA20B7AE19741C9BA56D7B53DBE33A4BBA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetEnabledKeywords(UnityEngine.Rendering.LocalKeyword[])");
_il2cpp_icall_func(__this, ___keywords0);
}
// UnityEngine.Rendering.LocalKeyword[] UnityEngine.Material::get_enabledKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* Material_get_enabledKeywords_mF240F97711A230F8770051481F4C0DB5269E3983 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* V_0 = NULL;
{
LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* L_0;
L_0 = Material_GetEnabledKeywords_m0C526AE91A3412659ECE143F720214B3C4C7114C(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Material::set_enabledKeywords(UnityEngine.Rendering.LocalKeyword[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_enabledKeywords_mA5408FE825A95F8381536A0601CA6C250D8B8BF5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* ___value0, const RuntimeMethod* method)
{
{
LocalKeywordU5BU5D_tB7EDF3FB744FE86534FF8190C671AD0E9BE54CA9* L_0 = ___value0;
Material_SetEnabledKeywords_mE6FFB6FA20B7AE19741C9BA56D7B53DBE33A4BBA(__this, L_0, NULL);
return;
}
}
// UnityEngine.MaterialGlobalIlluminationFlags UnityEngine.Material::get_globalIlluminationFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_globalIlluminationFlags_m14C2F4F73E71BA36CC2D683903400D06B5E13821 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_globalIlluminationFlags_m14C2F4F73E71BA36CC2D683903400D06B5E13821_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_globalIlluminationFlags_m14C2F4F73E71BA36CC2D683903400D06B5E13821_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_globalIlluminationFlags_m14C2F4F73E71BA36CC2D683903400D06B5E13821_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_globalIlluminationFlags()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::set_globalIlluminationFlags(UnityEngine.MaterialGlobalIlluminationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_globalIlluminationFlags_m41DD0EECE3EB9C6B68FBAA357DE8E2B8A5D63AEB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_globalIlluminationFlags_m41DD0EECE3EB9C6B68FBAA357DE8E2B8A5D63AEB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_set_globalIlluminationFlags_m41DD0EECE3EB9C6B68FBAA357DE8E2B8A5D63AEB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_globalIlluminationFlags_m41DD0EECE3EB9C6B68FBAA357DE8E2B8A5D63AEB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_globalIlluminationFlags(UnityEngine.MaterialGlobalIlluminationFlags)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Material::get_doubleSidedGI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_doubleSidedGI_m636A5897CCDC1D8535E0C29AAB5574B4F46B18BC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef bool (*Material_get_doubleSidedGI_m636A5897CCDC1D8535E0C29AAB5574B4F46B18BC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_doubleSidedGI_m636A5897CCDC1D8535E0C29AAB5574B4F46B18BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_doubleSidedGI_m636A5897CCDC1D8535E0C29AAB5574B4F46B18BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_doubleSidedGI()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::set_doubleSidedGI(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_doubleSidedGI_mDE53EC3D50073A29A53E60A55752B809CC585908 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_doubleSidedGI_mDE53EC3D50073A29A53E60A55752B809CC585908_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, bool);
static Material_set_doubleSidedGI_mDE53EC3D50073A29A53E60A55752B809CC585908_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_doubleSidedGI_mDE53EC3D50073A29A53E60A55752B809CC585908_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_doubleSidedGI(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.Material::get_enableInstancing()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef bool (*Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_enableInstancing_m4EF71CDFA15E9EB97752861350CEDB3D8CC00580_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_enableInstancing()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::set_enableInstancing(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, bool);
static Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_set_enableInstancing_m84BA72A28BCFE94B50535BDE410A539A7CD7AF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::set_enableInstancing(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Material::get_passCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_get_passCount_m7BA071AFFA34DC3E49B56A16CB8B098566BDE765_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::get_passCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetShaderPassEnabled(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderPassEnabled_m4F7DF6DD61B576788E359A177460363993E2C288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___passName0, bool ___enabled1, const RuntimeMethod* method)
{
typedef void (*Material_SetShaderPassEnabled_m4F7DF6DD61B576788E359A177460363993E2C288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool);
static Material_SetShaderPassEnabled_m4F7DF6DD61B576788E359A177460363993E2C288_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetShaderPassEnabled_m4F7DF6DD61B576788E359A177460363993E2C288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderPassEnabled(System.String,System.Boolean)");
_il2cpp_icall_func(__this, ___passName0, ___enabled1);
}
// System.Boolean UnityEngine.Material::GetShaderPassEnabled(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_GetShaderPassEnabled_m77A154D4D32954D69DA129242D95C09448F10377 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___passName0, const RuntimeMethod* method)
{
typedef bool (*Material_GetShaderPassEnabled_m77A154D4D32954D69DA129242D95C09448F10377_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_GetShaderPassEnabled_m77A154D4D32954D69DA129242D95C09448F10377_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetShaderPassEnabled_m77A154D4D32954D69DA129242D95C09448F10377_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderPassEnabled(System.String)");
bool icallRetVal = _il2cpp_icall_func(__this, ___passName0);
return icallRetVal;
}
// System.String UnityEngine.Material::GetPassName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetPassName_m8B5BAD179D938A5C9E895A4E7B3C3C56E108918D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___pass0, const RuntimeMethod* method)
{
typedef String_t* (*Material_GetPassName_m8B5BAD179D938A5C9E895A4E7B3C3C56E108918D_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetPassName_m8B5BAD179D938A5C9E895A4E7B3C3C56E108918D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetPassName_m8B5BAD179D938A5C9E895A4E7B3C3C56E108918D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetPassName(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(__this, ___pass0);
return icallRetVal;
}
// System.Int32 UnityEngine.Material::FindPass(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___passName0, const RuntimeMethod* method)
{
typedef int32_t (*Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_FindPass_mCCAAC088EE0E39AD5950BA41E965371417DBCFBC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::FindPass(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___passName0);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetOverrideTag(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetOverrideTag_mD68833CD28EBAF71CB6AF127B38075629B74FE08 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___tag0, String_t* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_SetOverrideTag_mD68833CD28EBAF71CB6AF127B38075629B74FE08_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, String_t*);
static Material_SetOverrideTag_mD68833CD28EBAF71CB6AF127B38075629B74FE08_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetOverrideTag_mD68833CD28EBAF71CB6AF127B38075629B74FE08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetOverrideTag(System.String,System.String)");
_il2cpp_icall_func(__this, ___tag0, ___val1);
}
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___tag0, bool ___currentSubShaderOnly1, String_t* ___defaultValue2, const RuntimeMethod* method)
{
typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*);
static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
String_t* icallRetVal = _il2cpp_icall_func(__this, ___tag0, ___currentSubShaderOnly1, ___defaultValue2);
return icallRetVal;
}
// System.String UnityEngine.Material::GetTag(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m615A980CECF9A94244E4710FDE7B780FF4FB4C08 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___tag0, bool ___searchFallbacks1, String_t* ___defaultValue2, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = ___tag0;
bool L_1 = ___searchFallbacks1;
String_t* L_2 = ___defaultValue2;
String_t* L_3;
L_3 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
String_t* L_4 = V_0;
return L_4;
}
}
// System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___tag0, bool ___searchFallbacks1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0 = ___tag0;
bool L_1 = ___searchFallbacks1;
String_t* L_2;
L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
String_t* L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Material::Lerp(UnityEngine.Material,UnityEngine.Material,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_Lerp_m0956EDF6A64E7C27B4600F1F2FED81A19B0CAC06 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___start0, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___end1, float ___t2, const RuntimeMethod* method)
{
typedef void (*Material_Lerp_m0956EDF6A64E7C27B4600F1F2FED81A19B0CAC06_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, float);
static Material_Lerp_m0956EDF6A64E7C27B4600F1F2FED81A19B0CAC06_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_Lerp_m0956EDF6A64E7C27B4600F1F2FED81A19B0CAC06_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::Lerp(UnityEngine.Material,UnityEngine.Material,System.Single)");
_il2cpp_icall_func(__this, ___start0, ___end1, ___t2);
}
// System.Boolean UnityEngine.Material::SetPass(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___pass0, const RuntimeMethod* method)
{
typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___pass0);
return icallRetVal;
}
// System.Void UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___mat0, const RuntimeMethod* method)
{
typedef void (*Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CopyPropertiesFromMaterial_m4148227E6A0B8E66315D8115F656B7F8BEAE915B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CopyPropertiesFromMaterial(UnityEngine.Material)");
_il2cpp_icall_func(__this, ___mat0);
}
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetShaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___names0, const RuntimeMethod* method)
{
typedef void (*Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248*);
static Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetShaderKeywords(System.String[])");
_il2cpp_icall_func(__this, ___names0);
}
// System.String[] UnityEngine.Material::get_shaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Material::set_shaderKeywords(System.String[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_shaderKeywords_mD650CF82B2DBB75F001E373E2E1ACA30876F3AB8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___value0, const RuntimeMethod* method)
{
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0 = ___value0;
Material_SetShaderKeywords_mB0751FC936E7546A20DD6531B52E3B0EAF5BB3A8(__this, L_0, NULL);
return;
}
}
// System.Int32 UnityEngine.Material::ComputeCRC()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ComputeCRC_m5F743B7178F5E474A8FE15E5C0B1A6527E6E3A77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ComputeCRC()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.String[] UnityEngine.Material::GetTexturePropertyNames()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetTexturePropertyNames_mD9DA35C777BCF54229F2393062D08DD9519763E6 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetTexturePropertyNames_mD9DA35C777BCF54229F2393062D08DD9519763E6_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_GetTexturePropertyNames_mD9DA35C777BCF54229F2393062D08DD9519763E6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNames_mD9DA35C777BCF54229F2393062D08DD9519763E6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNames()");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32[] UnityEngine.Material::GetTexturePropertyNameIDs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Material_GetTexturePropertyNameIDs_m32C6E72A4629BEF5C92836188631FAE1980BFB59 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Material_GetTexturePropertyNameIDs_m32C6E72A4629BEF5C92836188631FAE1980BFB59_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_GetTexturePropertyNameIDs_m32C6E72A4629BEF5C92836188631FAE1980BFB59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNameIDs_m32C6E72A4629BEF5C92836188631FAE1980BFB59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNameIDs()");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNamesInternal_mA608AED2D0DC68EF4115EEC284B94533C50F2CD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, RuntimeObject* ___outNames0, const RuntimeMethod* method)
{
typedef void (*Material_GetTexturePropertyNamesInternal_mA608AED2D0DC68EF4115EEC284B94533C50F2CD8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, RuntimeObject*);
static Material_GetTexturePropertyNamesInternal_mA608AED2D0DC68EF4115EEC284B94533C50F2CD8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNamesInternal_mA608AED2D0DC68EF4115EEC284B94533C50F2CD8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNamesInternal(System.Object)");
_il2cpp_icall_func(__this, ___outNames0);
}
// System.Void UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNameIDsInternal_mAC208D5A1010EA0B2E5C1D74A33CA3A2D8AC5183 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, RuntimeObject* ___outNames0, const RuntimeMethod* method)
{
typedef void (*Material_GetTexturePropertyNameIDsInternal_mAC208D5A1010EA0B2E5C1D74A33CA3A2D8AC5183_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, RuntimeObject*);
static Material_GetTexturePropertyNameIDsInternal_mAC208D5A1010EA0B2E5C1D74A33CA3A2D8AC5183_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTexturePropertyNameIDsInternal_mAC208D5A1010EA0B2E5C1D74A33CA3A2D8AC5183_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTexturePropertyNameIDsInternal(System.Object)");
_il2cpp_icall_func(__this, ___outNames0);
}
// System.Void UnityEngine.Material::GetTexturePropertyNames(System.Collections.Generic.List`1<System.String>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNames_mC529C25C05E7673180B5A283A2289770446E0A43 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___outNames0, const RuntimeMethod* method)
{
bool V_0 = false;
{
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_0 = ___outNames0;
V_0 = (bool)((((RuntimeObject*)(List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0F867F3F88C0F770C54B0D8B4CF2BA6C3191809C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_GetTexturePropertyNames_mC529C25C05E7673180B5A283A2289770446E0A43_RuntimeMethod_var)));
}
IL_0015:
{
List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* L_3 = ___outNames0;
Material_GetTexturePropertyNamesInternal_mA608AED2D0DC68EF4115EEC284B94533C50F2CD8(__this, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetTexturePropertyNameIDs(System.Collections.Generic.List`1<System.Int32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTexturePropertyNameIDs_mA4CFF1D27A50C91380FB09B7A9E357AE2A211833 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___outNames0, const RuntimeMethod* method)
{
bool V_0 = false;
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___outNames0;
V_0 = (bool)((((RuntimeObject*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0F867F3F88C0F770C54B0D8B4CF2BA6C3191809C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_GetTexturePropertyNameIDs_mA4CFF1D27A50C91380FB09B7A9E357AE2A211833_RuntimeMethod_var)));
}
IL_0015:
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = ___outNames0;
Material_GetTexturePropertyNameIDsInternal_mAC208D5A1010EA0B2E5C1D74A33CA3A2D8AC5183(__this, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetIntImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, int32_t);
static Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetIntImpl(System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, float ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float);
static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___value1), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixImpl(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E(__this, L_0, (&___value1), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
typedef void (*Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetRenderTextureImpl(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)");
_il2cpp_icall_func(__this, ___name0, ___value1, ___element2);
}
// System.Void UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*);
static Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetBufferImpl(System.Int32,UnityEngine.ComputeBuffer)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1*);
static Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
typedef void (*Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233*, int32_t, int32_t);
static Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetConstantBufferImpl(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___value1, ___offset2, ___size3);
}
// System.Void UnityEngine.Material::SetConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
typedef void (*Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1*, int32_t, int32_t);
static Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetConstantGraphicsBufferImpl(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___value1, ___offset2, ___size3);
}
// System.Int32 UnityEngine.Material::GetIntImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetIntImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
float icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrixImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Material_GetMatrixImpl_mCB67FB58D4DDEA8A0933989E3A35C7CFA00F8CCD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4(__this, L_0, (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArrayImpl_mEC4F1A62C7080344112092E6BA30A7BAFAFC1928 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetFloatArrayImpl_mEC4F1A62C7080344112092E6BA30A7BAFAFC1928_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*, int32_t);
static Material_SetFloatArrayImpl_mEC4F1A62C7080344112092E6BA30A7BAFAFC1928_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetFloatArrayImpl_mEC4F1A62C7080344112092E6BA30A7BAFAFC1928_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatArrayImpl(System.Int32,System.Single[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
static Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArrayImpl_m30FF07BA3DF4756FC27FEFC138222EC1DF46FD22 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetColorArrayImpl_m30FF07BA3DF4756FC27FEFC138222EC1DF46FD22_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*, int32_t);
static Material_SetColorArrayImpl_m30FF07BA3DF4756FC27FEFC138222EC1DF46FD22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetColorArrayImpl_m30FF07BA3DF4756FC27FEFC138222EC1DF46FD22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorArrayImpl(System.Int32,UnityEngine.Color[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Void UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
typedef void (*Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*, int32_t);
static Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[],System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___values1, ___count2);
}
// System.Single[] UnityEngine.Material::GetFloatArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Material_GetFloatArrayImpl_mB9E5A3646300967D5236F7B8B47022321D134A87 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* (*Material_GetFloatArrayImpl_mB9E5A3646300967D5236F7B8B47022321D134A87_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFloatArrayImpl_mB9E5A3646300967D5236F7B8B47022321D134A87_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatArrayImpl_mB9E5A3646300967D5236F7B8B47022321D134A87_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatArrayImpl(System.Int32)");
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Material_GetVectorArrayImpl_mAAD958A74DFB94926C3B87CD53D35F5AF74349CA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*Material_GetVectorArrayImpl_mAAD958A74DFB94926C3B87CD53D35F5AF74349CA_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetVectorArrayImpl_mAAD958A74DFB94926C3B87CD53D35F5AF74349CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetVectorArrayImpl_mAAD958A74DFB94926C3B87CD53D35F5AF74349CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetVectorArrayImpl(System.Int32)");
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// UnityEngine.Color[] UnityEngine.Material::GetColorArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Material_GetColorArrayImpl_m6963AE68E291C0958F72FCC5AB8FCD5B022F6D69 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* (*Material_GetColorArrayImpl_m6963AE68E291C0958F72FCC5AB8FCD5B022F6D69_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetColorArrayImpl_m6963AE68E291C0958F72FCC5AB8FCD5B022F6D69_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorArrayImpl_m6963AE68E291C0958F72FCC5AB8FCD5B022F6D69_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorArrayImpl(System.Int32)");
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArrayImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Material_GetMatrixArrayImpl_m1201884D2898A127D37C53BD4CF91E0477228E54 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* (*Material_GetMatrixArrayImpl_m1201884D2898A127D37C53BD4CF91E0477228E54_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetMatrixArrayImpl_m1201884D2898A127D37C53BD4CF91E0477228E54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetMatrixArrayImpl_m1201884D2898A127D37C53BD4CF91E0477228E54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetMatrixArrayImpl(System.Int32)");
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatArrayCountImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetVectorArrayCountImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Material::GetColorArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorArrayCountImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Int32 UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetMatrixArrayCountImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___name0);
return icallRetVal;
}
// System.Void UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArrayImpl_mBB3C8F55C6120B7618CB3ECDC55E0B4C6DD5D253 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractFloatArrayImpl_mBB3C8F55C6120B7618CB3ECDC55E0B4C6DD5D253_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*);
static Material_ExtractFloatArrayImpl_mBB3C8F55C6120B7618CB3ECDC55E0B4C6DD5D253_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractFloatArrayImpl_mBB3C8F55C6120B7618CB3ECDC55E0B4C6DD5D253_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractFloatArrayImpl(System.Int32,System.Single[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// System.Void UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArrayImpl_m7C8D680641DD3EC8308985066CDEF4D0374E43CB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractVectorArrayImpl_m7C8D680641DD3EC8308985066CDEF4D0374E43CB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*);
static Material_ExtractVectorArrayImpl_m7C8D680641DD3EC8308985066CDEF4D0374E43CB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractVectorArrayImpl_m7C8D680641DD3EC8308985066CDEF4D0374E43CB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractVectorArrayImpl(System.Int32,UnityEngine.Vector4[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// System.Void UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArrayImpl_m503ADE417D2C340F87473F6F8F3EB95DACA058CC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractColorArrayImpl_m503ADE417D2C340F87473F6F8F3EB95DACA058CC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*);
static Material_ExtractColorArrayImpl_m503ADE417D2C340F87473F6F8F3EB95DACA058CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractColorArrayImpl_m503ADE417D2C340F87473F6F8F3EB95DACA058CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractColorArrayImpl(System.Int32,UnityEngine.Color[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// System.Void UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArrayImpl_m92247BA5005B6F1EDDCA82C6C4DDCB292E2E69D9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___val1, const RuntimeMethod* method)
{
typedef void (*Material_ExtractMatrixArrayImpl_m92247BA5005B6F1EDDCA82C6C4DDCB292E2E69D9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*);
static Material_ExtractMatrixArrayImpl_m92247BA5005B6F1EDDCA82C6C4DDCB292E2E69D9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_ExtractMatrixArrayImpl_m92247BA5005B6F1EDDCA82C6C4DDCB292E2E69D9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::ExtractMatrixArrayImpl(System.Int32,UnityEngine.Matrix4x4[])");
_il2cpp_icall_func(__this, ___name0, ___val1);
}
// UnityEngine.Vector4 UnityEngine.Material::GetTextureScaleAndOffsetImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetTextureScaleAndOffsetImpl_m21B08CA23A2FB8580088C05C9A61C183D3D26699 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___name0;
Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF(__this, L_0, (&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Material::SetTextureOffsetImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_mE41BEEFB734E130CAE54A985E7A460001FA4C767 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___offset1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61(__this, L_0, (&___offset1), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureScaleImpl(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___scale1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___name0;
Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0(__this, L_0, (&___scale1), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E_RuntimeMethod_var)));
}
IL_0014:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E_RuntimeMethod_var)));
}
IL_0028:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetFloatArrayImpl_mEC4F1A62C7080344112092E6BA30A7BAFAFC1928(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516_RuntimeMethod_var)));
}
IL_0014:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516_RuntimeMethod_var)));
}
IL_0028:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetVectorArrayImpl_mFB065C9177DBFD4D966AA6E5826EA6A55F72B2A4(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A_RuntimeMethod_var)));
}
IL_0014:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A_RuntimeMethod_var)));
}
IL_0028:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetColorArrayImpl_m30FF07BA3DF4756FC27FEFC138222EC1DF46FD22(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, int32_t ___count2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_0 = ___values1;
V_0 = (bool)((((RuntimeObject*)(Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B_RuntimeMethod_var)));
}
IL_0014:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___values1;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B_RuntimeMethod_var)));
}
IL_0028:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_6 = ___values1;
NullCheck(L_6);
int32_t L_7 = ___count2;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___name0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_11 = ___values1;
int32_t L_12 = ___count2;
Material_SetMatrixArrayImpl_mDD11C958EB28BA01565E71737E0E03E0CCF2CDA4(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Material::ExtractFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractFloatArray_m29D052FBEC8FD63AF4FCE885EB9A8309BA6EA71B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_ExtractFloatArray_m29D052FBEC8FD63AF4FCE885EB9A8309BA6EA71B_RuntimeMethod_var)));
}
IL_0014:
{
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_inline(L_3, List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5;
L_5 = Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0(__this, L_4, NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF(L_8, L_9, NoAllocHelpers_EnsureListElemCount_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m98F8FB837559286BAB3EF641D2D4710AD274D5DF_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_11 = ___values1;
RuntimeArray* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_11, NULL);
Material_ExtractFloatArrayImpl_mBB3C8F55C6120B7618CB3ECDC55E0B4C6DD5D253(__this, L_10, ((SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)Castclass((RuntimeObject*)L_12, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C_il2cpp_TypeInfo_var)), NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::ExtractVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractVectorArray_mCD5D41359DFF3D3B028A0BC22E59E2DC9D4EC065 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_ExtractVectorArray_mCD5D41359DFF3D3B028A0BC22E59E2DC9D4EC065_RuntimeMethod_var)));
}
IL_0014:
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_inline(L_3, List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5;
L_5 = Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB(__this, L_4, NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C(L_8, L_9, NoAllocHelpers_EnsureListElemCount_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m410829FB3DCB1DE92A056C0430C3881D1A6BBC5C_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_11 = ___values1;
RuntimeArray* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_11, NULL);
Material_ExtractVectorArrayImpl_m7C8D680641DD3EC8308985066CDEF4D0374E43CB(__this, L_10, ((Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)Castclass((RuntimeObject*)L_12, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD_il2cpp_TypeInfo_var)), NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::ExtractColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractColorArray_m208F1F72F17E90F3EEFC11DDBCE21DC41C1D6BD2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC05978709B3B65620954FA97BAD6A51AF25E6747_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_ExtractColorArray_m208F1F72F17E90F3EEFC11DDBCE21DC41C1D6BD2_RuntimeMethod_var)));
}
IL_0014:
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_inline(L_3, List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5;
L_5 = Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861(__this, L_4, NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC05978709B3B65620954FA97BAD6A51AF25E6747(L_8, L_9, NoAllocHelpers_EnsureListElemCount_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC05978709B3B65620954FA97BAD6A51AF25E6747_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_11 = ___values1;
RuntimeArray* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_11, NULL);
Material_ExtractColorArrayImpl_m503ADE417D2C340F87473F6F8F3EB95DACA058CC(__this, L_10, ((ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)Castclass((RuntimeObject*)L_12, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389_il2cpp_TypeInfo_var)), NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::ExtractMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_ExtractMatrixArray_m6DD7C5D7502036AFA6CA1464E1063094085A83F1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_0 = ___values1;
V_1 = (bool)((((RuntimeObject*)(List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Material_ExtractMatrixArray_m6DD7C5D7502036AFA6CA1464E1063094085A83F1_RuntimeMethod_var)));
}
IL_0014:
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_3 = ___values1;
NullCheck(L_3);
List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_inline(L_3, List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_RuntimeMethod_var);
int32_t L_4 = ___name0;
int32_t L_5;
L_5 = Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C(__this, L_4, NULL);
V_0 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((((int32_t)L_6) > ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0048;
}
}
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_8 = ___values1;
int32_t L_9 = V_0;
NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E(L_8, L_9, NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_RuntimeMethod_var);
int32_t L_10 = ___name0;
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_11 = ___values1;
RuntimeArray* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_11, NULL);
Material_ExtractMatrixArrayImpl_m92247BA5005B6F1EDDCA82C6C4DDCB292E2E69D9(__this, L_10, ((Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)Castclass((RuntimeObject*)L_12, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D_il2cpp_TypeInfo_var)), NULL);
}
IL_0048:
{
return;
}
}
// System.Void UnityEngine.Material::SetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m41DF5404A9942239265888105E1DC83F2FBF901A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
int32_t L_2 = ___value1;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, ((float)L_2), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetInt(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInt_m9C05C9D7C152CFCC48F8572710F89DDAC9277E39 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
int32_t L_1 = ___value1;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, ((float)L_1), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
float L_2 = ___value1;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, float ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
float L_1 = ___value1;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetInteger(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInteger_m042389110B2242425663A4484DB1D3F553D526B7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
int32_t L_2 = ___value1;
Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetInteger(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetInteger_m37332E747B3F19DA02FA85DC37BBCBDC99C300F4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, int32_t ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
int32_t L_1 = ___value1;
Material_SetIntImpl_m4CE42FCFB3DA489E8AE5739B436239B617FEF898(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___value1;
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___value1;
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVector(System.String,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m69444B8040D955821F241113446CC8713C9E12D1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___value1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3;
L_3 = Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005_inline(L_2, NULL);
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_1, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVector_m44CD02D4555E2AF391C30700F0AEC36BA04CFEA7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___value1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005_inline(L_1, NULL);
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrix(System.String,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m1F4E20583C898A1C1DBA256868E1F98C539F13FB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___value1;
Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrix(System.Int32,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrix_m668579C6402F88BFEF769D39E484BAD4CE6B0067 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = ___value1;
Material_SetMatrixImpl_m634CD43159467FE20FF3860B5F9848101A9B0CE3(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m06083C3F52EF02FFB1177901D9907314F280F9A5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = ___value1;
Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___value1;
Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.String,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_m6D3BE8AAB0CC9DF23361D3AFD9DC2129625D91F5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2 = ___value1;
int32_t L_3 = ___element2;
Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590(__this, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.RenderTexture,UnityEngine.Rendering.RenderTextureSubElement)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mDD459B9C239C2693B2CB32037319F5E073CF3ABA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___value1, int32_t ___element2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = ___value1;
int32_t L_2 = ___element2;
Material_SetRenderTextureImpl_m221AE9EBF58BE921B6C52C8E5D06C4D0422F8590(__this, L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_mBE41E02CB7CE8817306B9F292A3EC786E1C84ED5 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ___value1;
Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetBuffer(System.Int32,UnityEngine.ComputeBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_m85D31F941861E2657863EACB32AC62170D4B7F0B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___value1;
Material_SetBufferImpl_mE7FB471610668820DFB8DAA1EBF1B8A1E6B07AE8(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetBuffer(System.String,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_mD72D1E5A19677F70141835374BDEF6BB75796CDF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_2 = ___value1;
Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetBuffer(System.Int32,UnityEngine.GraphicsBuffer)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetBuffer_m861DD17054DA832AE20C7CE499230126DC04CF2E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_1 = ___value1;
Material_SetGraphicsBufferImpl_m6D31A09D151D1377DD9CBDD86871E7806E97B9CE(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetConstantBuffer(System.String,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_m7A9F2ADE46A8BC1269F09D74DBECC952B1D63FE3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_2 = ___value1;
int32_t L_3 = ___offset2;
int32_t L_4 = ___size3;
Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8(__this, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.ComputeBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_m84A5BFC452DDEB7E4B3A812C42EC6C64A3941238 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ComputeBuffer_t51EADA9015EBCC1B982C5584E9AB2734415A8233* L_1 = ___value1;
int32_t L_2 = ___offset2;
int32_t L_3 = ___size3;
Material_SetConstantBufferImpl_m64CEE9D8A3EC28F833426F1FC2096A5750D25EE8(__this, L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetConstantBuffer(System.String,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_m09F30DCC6DD9F23EB7E684EF3BC6A584B133E6A1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_2 = ___value1;
int32_t L_3 = ___offset2;
int32_t L_4 = ___size3;
Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268(__this, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetConstantBuffer(System.Int32,UnityEngine.GraphicsBuffer,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetConstantBuffer_m31B99C10ADE577F69289423F5A32121957822EF4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* ___value1, int32_t ___offset2, int32_t ___size3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_1 = ___value1;
int32_t L_2 = ___offset2;
int32_t L_3 = ___size3;
Material_SetConstantGraphicsBufferImpl_m3B3A446B7A5394851F0CA6A3CBF71294D8996268(__this, L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_mC358EB1F78BA4580108486364B9FA590D942B3B4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_2 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3;
L_3 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3(L_2, NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_4 = ___values1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_inline(L_4, List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E(__this, L_1, L_3, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m99610E572CB90C8BF5B423F104AE4593873A65F7 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_1 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2;
L_2 = NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3(L_1, NoAllocHelpers_ExtractArrayFromListT_TisSingle_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C_m694E389941C5770A91367D295D843AF40FE658B3_RuntimeMethod_var);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_3 = ___values1;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_inline(L_3, List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_RuntimeMethod_var);
Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E(__this, L_0, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.String,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m5A579B1AF94A2ACCD013EBE6F46651FB2C386041 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = ___values1;
NullCheck(L_3);
Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloatArray(System.Int32,System.Single[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatArray_m2CEEB49F79A9D1DB96F04C81ADF63E6407DB9081 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_1 = ___values1;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2 = ___values1;
NullCheck(L_2);
Material_SetFloatArray_mDD55CA01A77C833890C19ADDC468DD2AB77E0B9E(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m9821CF3DA67E1B93CA1921061912FB50BA546158 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_2 = ___values1;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_3;
L_3 = NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B(L_2, NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B_RuntimeMethod_var);
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_4 = ___values1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_inline(L_4, List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_RuntimeMethod_var);
Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A(__this, L_1, L_3, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m7FE689EC7D14823093ABB196F0B44AF6B60F650A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_1 = ___values1;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2;
L_2 = NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B(L_1, NoAllocHelpers_ExtractArrayFromListT_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m9FD4466C5E1C35B84E595C8A89B98C2A72EA060B_RuntimeMethod_var);
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_3 = ___values1;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_inline(L_3, List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_RuntimeMethod_var);
Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A(__this, L_0, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.String,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m53BEC8C09A48A8385E5C4B41234169100774838B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___values1;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_3 = ___values1;
NullCheck(L_3);
Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColorArray(System.Int32,UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorArray_m6D5CC76757E4A82F11725C9F0CFA2CEBEB358FC4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = ___values1;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___values1;
NullCheck(L_2);
Material_SetColorArray_mC59FE8F797D4B0556434C438DFACA4984EED5B3A(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mB24FD784149386BB8DF271B12F3E7E9F3D5C4484 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3;
L_3 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784(L_2, NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_4 = ___values1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_inline(L_4, List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516(__this, L_1, L_3, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_m2DE6BEFAD4CAB48D354B3CCE9E9FF13120878B70 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2;
L_2 = NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784(L_1, NoAllocHelpers_ExtractArrayFromListT_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m7494CC86A81FD92582CEFBA2B6DA4AE300265784_RuntimeMethod_var);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = ___values1;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_inline(L_3, List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_RuntimeMethod_var);
Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516(__this, L_0, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.String,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mF95A113AD4508490F0F8749EF36D4DFEE6E83D6E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___values1;
NullCheck(L_3);
Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetVectorArray_mB06BA7BAF369A609DC5DC448BBDCE8B4AF3CAC7F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___values1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___values1;
NullCheck(L_2);
Material_SetVectorArray_m3C32668277A77D4312B97AA97E4421E9B93A4516(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m4725A32332A7849787FBA0CD6A9E81B99BB48587 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_2 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3;
L_3 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330(L_2, NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_4 = ___values1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_inline(L_4, List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B(__this, L_1, L_3, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m81F9DC6B140CC6235861F298ECC2E407562648D0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___nameID0;
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_1 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2;
L_2 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330(L_1, NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_3 = ___values1;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_inline(L_3, List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_RuntimeMethod_var);
Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B(__this, L_0, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.String,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_mE05298BC5B50DD5F6F3DB18682DE575C6FDE2FC0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = ___values1;
NullCheck(L_3);
Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B(__this, L_1, L_2, ((int32_t)(((RuntimeArray*)L_3)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetMatrixArray(System.Int32,UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixArray_m8D2C4EF5A830DDB903DE9781208F5CB1D9E2CCB3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_1 = ___values1;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2 = ___values1;
NullCheck(L_2);
Material_SetMatrixArray_m49725B5D7773D361DB5CAE20ADFBCF980742FC8B(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Int32 UnityEngine.Material::GetInt(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInt_mA772B615274DD11B37A352BC66EFA81BFD9C13EA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
float L_2;
L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL);
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_2);
goto IL_0011;
}
IL_0011:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Material::GetInt(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInt_mD5BBC32BAC32950749B2B1092E0E1D267A7714B2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___nameID0;
float L_1;
L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Material::GetFloat(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m2A77F10E6AA13EA3FA56166EFEA897115A14FA5A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
float L_2;
L_2 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Material::GetFloat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
int32_t L_0 = ___nameID0;
float L_1;
L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Material::GetInteger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInteger_m333B6E8E15DEBFCE7DAC24DF0AE0C7E1AFAEEBA6 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
int32_t L_2;
L_2 = Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
int32_t L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Material::GetInteger(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetInteger_mE70E2B730C49E89DCCE772C9FB7CA32C53460FAD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Material_GetIntImpl_mCB04F0B2FEAEEB15FB62B46F107CE0A6D8ADBF77(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// UnityEngine.Color UnityEngine.Material::GetColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector4 UnityEngine.Material::GetVector(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mA2011D4DA2CC58003AE90DBF0802CF5EE31B014D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_1, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_2, NULL);
V_0 = L_3;
goto IL_0015;
}
IL_0015:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Vector4 UnityEngine.Material::GetVector(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Material_GetVector_mFE0366FDCB87331910BCE5E234030C20A25484A2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline(L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Material_GetMatrix_m7EA1626E6AB06D4187CEBF53D347F566A98289B2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2;
L_2 = Material_GetMatrixImpl_mCB67FB58D4DDEA8A0933989E3A35C7CFA00F8CCD(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Material::GetMatrix(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Material_GetMatrix_mFE806D06F452CC1BFFFC82EB87021FCA612BDF4E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___nameID0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = Material_GetMatrixImpl_mCB67FB58D4DDEA8A0933989E3A35C7CFA00F8CCD(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
int32_t L_0 = ___nameID0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
return L_2;
}
}
// System.Single[] UnityEngine.Material::GetFloatArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Material_GetFloatArray_m2F1D5C962EC86733B9E774EB04ECB51000A88508 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_2;
L_2 = Material_GetFloatArray_m28CF1F31E665F2FE38E48D84E4CDB7824B3DC361(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = V_0;
return L_3;
}
}
// System.Single[] UnityEngine.Material::GetFloatArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* Material_GetFloatArray_m28CF1F31E665F2FE38E48D84E4CDB7824B3DC361 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* V_0 = NULL;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Material_GetFloatArrayCountImpl_m49E1B448228D8AEDA2367B0AEFF695F36D1DDDB0(__this, L_0, NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3;
L_3 = Material_GetFloatArrayImpl_mB9E5A3646300967D5236F7B8B47022321D134A87(__this, L_2, NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Material_GetColorArray_mE4A2182F3B912FD40E59161C46FD7AA2E5F576FB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2;
L_2 = Material_GetColorArray_m792394C5D1A733B43356C75314A584EDC6130D6C(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color[] UnityEngine.Material::GetColorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Material_GetColorArray_m792394C5D1A733B43356C75314A584EDC6130D6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Material_GetColorArrayCountImpl_mE2E85C67EAA10A13D04696A9B0B6FDA3823C4861(__this, L_0, NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_3;
L_3 = Material_GetColorArrayImpl_m6963AE68E291C0958F72FCC5AB8FCD5B022F6D69(__this, L_2, NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Material_GetVectorArray_m78AD038218B41CD74A8F45FA2F18E2F5A001FBC4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2;
L_2 = Material_GetVectorArray_m7ACF99EDF1A24E6E02224BCDDFF8A7202B6E9A6B(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4[] UnityEngine.Material::GetVectorArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Material_GetVectorArray_m7ACF99EDF1A24E6E02224BCDDFF8A7202B6E9A6B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Material_GetVectorArrayCountImpl_mE786042DCB63A39ECE230CDD696512E12545B6EB(__this, L_0, NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3;
L_3 = Material_GetVectorArrayImpl_mAAD958A74DFB94926C3B87CD53D35F5AF74349CA(__this, L_2, NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_4 = V_0;
return L_4;
}
}
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Material_GetMatrixArray_m2CCD8654D1E24801D76117AD2AC649EAD7CF735E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* V_0 = NULL;
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_2;
L_2 = Material_GetMatrixArray_mDB7569D726DAD7AE36420CD799E6754D69A8241D(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Matrix4x4[] UnityEngine.Material::GetMatrixArray(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Material_GetMatrixArray_mDB7569D726DAD7AE36420CD799E6754D69A8241D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* V_0 = NULL;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* G_B3_0 = NULL;
{
int32_t L_0 = ___nameID0;
int32_t L_1;
L_1 = Material_GetMatrixArrayCountImpl_mEA78CEAA748AB279258FFB2276CA460A2CD3329C(__this, L_0, NULL);
if (L_1)
{
goto IL_000d;
}
}
{
G_B3_0 = ((Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)(NULL));
goto IL_0014;
}
IL_000d:
{
int32_t L_2 = ___nameID0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3;
L_3 = Material_GetMatrixArrayImpl_m1201884D2898A127D37C53BD4CF91E0477228E54(__this, L_2, NULL);
G_B3_0 = L_3;
}
IL_0014:
{
V_0 = G_B3_0;
goto IL_0017;
}
IL_0017:
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_4 = V_0;
return L_4;
}
}
// System.Void UnityEngine.Material::GetFloatArray(System.String,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetFloatArray_m95701F12DF58FFB6B195C7B5A1A5922E69F392C2 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_2 = ___values1;
Material_ExtractFloatArray_m29D052FBEC8FD63AF4FCE885EB9A8309BA6EA71B(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetFloatArray(System.Int32,System.Collections.Generic.List`1<System.Single>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetFloatArray_mD88F9D5DFE8AB1060135A1CE537F8D57FB78F237 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* L_1 = ___values1;
Material_ExtractFloatArray_m29D052FBEC8FD63AF4FCE885EB9A8309BA6EA71B(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetColorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorArray_m696C5CBBBBF299E1138F5AA91423395940E4D01F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_2 = ___values1;
Material_ExtractColorArray_m208F1F72F17E90F3EEFC11DDBCE21DC41C1D6BD2(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetColorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorArray_m8B2859A82F28F7DA31CB62EA8EA35034E3D4F725 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_1 = ___values1;
Material_ExtractColorArray_m208F1F72F17E90F3EEFC11DDBCE21DC41C1D6BD2(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetVectorArray(System.String,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetVectorArray_mD35D149365998125B9FC7BC85B192C695981E9CB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___values1;
Material_ExtractVectorArray_mCD5D41359DFF3D3B028A0BC22E59E2DC9D4EC065(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetVectorArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetVectorArray_mC28459579905CEB6767599AFE6A91A55A9977871 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___values1;
Material_ExtractVectorArray_mCD5D41359DFF3D3B028A0BC22E59E2DC9D4EC065(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetMatrixArray(System.String,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixArray_m1796581FF665842B42169325EF8FF4C36D3C37D1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_2 = ___values1;
Material_ExtractMatrixArray_m6DD7C5D7502036AFA6CA1464E1063094085A83F1(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::GetMatrixArray(System.Int32,System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixArray_m5BEA6E0A91C9A91900C2843DB3209F8E473D84BD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___values1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_1 = ___values1;
Material_ExtractMatrixArray_m6DD7C5D7502036AFA6CA1464E1063094085A83F1(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureOffset(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_m40F3FCE32535625DDF26C0C073D37968117FBFE1 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___value1;
Material_SetTextureOffsetImpl_mE41BEEFB734E130CAE54A985E7A460001FA4C767(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureOffset(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffset_mB28E782AE9F9B4CB9D36F209C976F8A0FE7DF747 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___value1;
Material_SetTextureOffsetImpl_mE41BEEFB734E130CAE54A985E7A460001FA4C767(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureScale(System.String,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_m8DBD33DD5E1F19C75C9C022974B27C719E9C5F8D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___value1;
Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureScale(System.Int32,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScale_mBA092A3DCD393695B32801FD05F70A8CC58CB89D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___value1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___nameID0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___value1;
Material_SetTextureScaleImpl_m4532AEE035CFCB3320EE4ECFB57E39B3829E8B75(__this, L_0, L_1, NULL);
return;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureOffset_m4F9E2C96960DFE3C76B9D878F8E654D78185F9CA (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = Material_GetTextureOffset_m184386CB88C6333F160E869ACDC1738DB8269412(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureOffset(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureOffset_m184386CB88C6333F160E869ACDC1738DB8269412 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___nameID0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Material_GetTextureScaleAndOffsetImpl_m21B08CA23A2FB8580088C05C9A61C183D3D26699(__this, L_0, NULL);
V_0 = L_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
float L_3 = L_2.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = V_0;
float L_5 = L_4.___w_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), L_3, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_001d;
}
IL_001d:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_1;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureScale_mF3406F1439C275C25FEE0C4E19108B29AA77E693 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___name0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
int32_t L_1;
L_1 = Shader_PropertyToID_mF5F7BA2EFF23D83482ECDE4C34227145D817B1EB(L_0, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
L_2 = Material_GetTextureScale_m18C0A99FD39A562A8C776265419D381012FE1FB3(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Material::GetTextureScale(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Material_GetTextureScale_m18C0A99FD39A562A8C776265419D381012FE1FB3 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___nameID0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___nameID0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Material_GetTextureScaleAndOffsetImpl_m21B08CA23A2FB8580088C05C9A61C183D3D26699(__this, L_0, NULL);
V_0 = L_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = V_0;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = V_0;
float L_5 = L_4.___y_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), L_3, L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_001d;
}
IL_001d:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Material::EnableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*);
static Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_EnableLocalKeyword_Injected_m9763FAA561CF8760AF37326562149355E63D5E53_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)");
_il2cpp_icall_func(__this, ___keyword0);
}
// System.Void UnityEngine.Material::DisableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method)
{
typedef void (*Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*);
static Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_DisableLocalKeyword_Injected_m716EA62478B122D25F36466A219D43CE12178826_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&)");
_il2cpp_icall_func(__this, ___keyword0);
}
// System.Void UnityEngine.Material::SetLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*, bool);
static Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetLocalKeyword_Injected_m40F65A4AE876AB51DE9C1D713B12BD588A405FA6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetLocalKeyword_Injected(UnityEngine.Rendering.LocalKeyword&,System.Boolean)");
_il2cpp_icall_func(__this, ___keyword0, ___value1);
}
// System.Boolean UnityEngine.Material::IsLocalKeywordEnabled_Injected(UnityEngine.Rendering.LocalKeyword&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB* ___keyword0, const RuntimeMethod* method)
{
typedef bool (*Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, LocalKeyword_tED7F563B432A5461E58CE7032AF6D1CD669CD0CB*);
static Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_IsLocalKeywordEnabled_Injected_m9E90381965A49603B256974161C115FA9DEE7B7E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::IsLocalKeywordEnabled_Injected(UnityEngine.Rendering.LocalKeyword&)");
bool icallRetVal = _il2cpp_icall_func(__this, ___keyword0);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___value1, const RuntimeMethod* method)
{
typedef void (*Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetMatrixImpl_Injected_m982E0183155834D0018A8A0174DBE0536F56D49E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret1, const RuntimeMethod* method)
{
typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___name0, ___ret1);
}
// System.Void UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___ret1, const RuntimeMethod* method)
{
typedef void (*Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetMatrixImpl_Injected_mEA2B5A9E534E1485BFD521AEA8933014CFC889C4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetMatrixImpl_Injected(System.Int32,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(__this, ___name0, ___ret1);
}
// System.Void UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___ret1, const RuntimeMethod* method)
{
typedef void (*Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTextureScaleAndOffsetImpl_Injected_m9D5AE1B801A40BE3B79ED6B2E3DB19F2473797BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureScaleAndOffsetImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___name0, ___ret1);
}
// System.Void UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___offset1, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureOffsetImpl_Injected_m72800792266BE12FAC7454DBC1B867967AEDFE61_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureOffsetImpl_Injected(System.Int32,UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___name0, ___offset1);
}
// System.Void UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___name0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___scale1, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureScaleImpl_Injected_m163679C01D9BDEEE15DE5023DAAC0270EFDB3FD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureScaleImpl_Injected(System.Int32,UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___name0, ___scale1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
{
marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
}
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
{
int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
int32_t unmarshaledlightmapBakeType_temp_2 = 0;
unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
int32_t unmarshaledmixedLightingMode_temp_3 = 0;
unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
bool unmarshaledisBaked_temp_4 = false;
unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
{
marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
}
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
{
int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
int32_t unmarshaledlightmapBakeType_temp_2 = 0;
unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
int32_t unmarshaledmixedLightingMode_temp_3 = 0;
unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
bool unmarshaledisBaked_temp_4 = false;
unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_innerSpotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_innerSpotAngle_mFDCE5C31ABF638A8B515F5088F12225D23D3406C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_innerSpotAngle()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Light::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Light::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_m242F09E22904E0A20D5B032A0749678B0796A87C (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___value0, const RuntimeMethod* method)
{
{
Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514(__this, (&___value0), NULL);
return;
}
}
// System.Single UnityEngine.Light::get_colorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Light::get_useColorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_bounceIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_shadowBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadowBias_mFE52EF9FBC811CA0C6A5CE17781B1DBC1788A71A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowBias()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_shadowNormalBias()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadowNormalBias_m03CD0F2C92744C8C2C370E04ECC416B4E45315DC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNormalBias()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_shadowNearPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadowNearPlane_mB3C0191C73C17761732686A2FA564505C31ED303_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowNearPlane()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0;
return L_0;
}
}
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_shadowStrength()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadowStrength_m4AB6E78F7A28A97C61EDBD06ECEAF8A565688FC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowStrength()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rendering.LightShadowResolution UnityEngine.Light::get_shadowResolution()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadowResolution_m25DEE1B86D836FF5C6AA902021BE519D3120F6E4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadowResolution()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_cookieSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture UnityEngine.Light::get_cookie()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Light::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light__ctor_m346DC1019C61815105BA48B3339920F60AEB8D43 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
// System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___ret0, const RuntimeMethod* method)
{
typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___value0, const RuntimeMethod* method)
{
typedef void (*Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___ret0, const RuntimeMethod* method)
{
typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*);
static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Material UnityEngine.Skybox::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781 (Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781_ftn) (Skybox_tB3C6FDB5DCB4633B155B7A80045542B7C3388441*);
static Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Skybox_get_material_m8575E583E00DC4B2CC8C129FB1F5501A6557B781_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Skybox::get_material()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
{
return;
}
}
// UnityEngine.Mesh UnityEngine.MeshFilter::get_sharedMesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*);
static MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_get_sharedMesh_mE4ED3E7E31C1DE5097E4980DA996E620F7D7CB8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_sharedMesh()");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method)
{
typedef void (*MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_set_sharedMesh_m946F7E3F583761982642BDA4753784AF1DF6E16F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_sharedMesh(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Mesh UnityEngine.MeshFilter::get_mesh()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*);
static MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_get_mesh_m13172D7EF6682861971817D0A47EE2BE49FBCB1C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::get_mesh()");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8 (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method)
{
typedef void (*MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn) (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshFilter_set_mesh_mD2988E2D835205FD6B6CD35A61E1592844D971F8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshFilter::set_mesh(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.MeshFilter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter__ctor_m77A77552ED64DE8DBE9DD89910941E83CC61862A (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
{
Component__ctor_m4319162A6E6B02301078C1233F6E7F4A3E735486(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
{
{
return;
}
}
// UnityEngine.Mesh UnityEngine.MeshRenderer::get_additionalVertexStreams()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* MeshRenderer_get_additionalVertexStreams_m11A298ABAC49A2C67F7D2497216409FF16B7E844 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*MeshRenderer_get_additionalVertexStreams_m11A298ABAC49A2C67F7D2497216409FF16B7E844_ftn) (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE*);
static MeshRenderer_get_additionalVertexStreams_m11A298ABAC49A2C67F7D2497216409FF16B7E844_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshRenderer_get_additionalVertexStreams_m11A298ABAC49A2C67F7D2497216409FF16B7E844_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshRenderer::get_additionalVertexStreams()");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MeshRenderer::set_additionalVertexStreams(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_set_additionalVertexStreams_m868D054ACBD5ECCE2B5B43781F7932F886B86379 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method)
{
typedef void (*MeshRenderer_set_additionalVertexStreams_m868D054ACBD5ECCE2B5B43781F7932F886B86379_ftn) (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static MeshRenderer_set_additionalVertexStreams_m868D054ACBD5ECCE2B5B43781F7932F886B86379_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshRenderer_set_additionalVertexStreams_m868D054ACBD5ECCE2B5B43781F7932F886B86379_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshRenderer::set_additionalVertexStreams(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.Mesh UnityEngine.MeshRenderer::get_enlightenVertexStream()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* MeshRenderer_get_enlightenVertexStream_m00AD968CF2CCEA6CF414EB7E75268D501467756D (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*MeshRenderer_get_enlightenVertexStream_m00AD968CF2CCEA6CF414EB7E75268D501467756D_ftn) (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE*);
static MeshRenderer_get_enlightenVertexStream_m00AD968CF2CCEA6CF414EB7E75268D501467756D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshRenderer_get_enlightenVertexStream_m00AD968CF2CCEA6CF414EB7E75268D501467756D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshRenderer::get_enlightenVertexStream()");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MeshRenderer::set_enlightenVertexStream(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_set_enlightenVertexStream_m0503D76D759CFEEA728DA1808EA5D8DEC2F36CA9 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___value0, const RuntimeMethod* method)
{
typedef void (*MeshRenderer_set_enlightenVertexStream_m0503D76D759CFEEA728DA1808EA5D8DEC2F36CA9_ftn) (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE*, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static MeshRenderer_set_enlightenVertexStream_m0503D76D759CFEEA728DA1808EA5D8DEC2F36CA9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshRenderer_set_enlightenVertexStream_m0503D76D759CFEEA728DA1808EA5D8DEC2F36CA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshRenderer::set_enlightenVertexStream(UnityEngine.Mesh)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.MeshRenderer::get_subMeshStartIndex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t MeshRenderer_get_subMeshStartIndex_mC75C2056A2B1B5C5096FE63A9898E495601A1FF4 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
{
typedef int32_t (*MeshRenderer_get_subMeshStartIndex_mC75C2056A2B1B5C5096FE63A9898E495601A1FF4_ftn) (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE*);
static MeshRenderer_get_subMeshStartIndex_mC75C2056A2B1B5C5096FE63A9898E495601A1FF4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MeshRenderer_get_subMeshStartIndex_mC75C2056A2B1B5C5096FE63A9898E495601A1FF4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MeshRenderer::get_subMeshStartIndex()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.MeshRenderer::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer__ctor_m5917B4C1F82E93248764F4C3697CF5FC97074C03 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
{
{
Renderer__ctor_m8B4EE9696B155A1B0A2CF13EBFC363CE175B9271(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mono0, const RuntimeMethod* method)
{
typedef void (*Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
_il2cpp_icall_func(___mono0);
}
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Mesh_Internal_Create_m0CB60738992BB5DFEE6A8E210DBEC5D21B499AD7(__this, NULL);
return;
}
}
// UnityEngine.Mesh UnityEngine.Mesh::FromInstanceID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* Mesh_FromInstanceID_mB64927EB04D13287938DD9444AB8E43ECF44D8A1 (int32_t ___id0, const RuntimeMethod* method)
{
typedef Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* (*Mesh_FromInstanceID_mB64927EB04D13287938DD9444AB8E43ECF44D8A1_ftn) (int32_t);
static Mesh_FromInstanceID_mB64927EB04D13287938DD9444AB8E43ECF44D8A1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_FromInstanceID_mB64927EB04D13287938DD9444AB8E43ECF44D8A1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::FromInstanceID(System.Int32)");
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* icallRetVal = _il2cpp_icall_func(___id0);
return icallRetVal;
}
// UnityEngine.Rendering.IndexFormat UnityEngine.Mesh::get_indexFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_indexFormat_m03600214522BB39DD26D2FE35DF943CD635113C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_indexFormat()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_indexFormat_mCCC7837A0916FA7A272159DA6AF984B0022488F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_indexFormat(UnityEngine.Rendering.IndexFormat)");
_il2cpp_icall_func(__this, ___value0);
}
// System.UInt32 UnityEngine.Mesh::GetTotalIndexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetTotalIndexCount_m8C6CF2757F213CBCA67417B80682B02901AFE84D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef uint32_t (*Mesh_GetTotalIndexCount_m8C6CF2757F213CBCA67417B80682B02901AFE84D_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetTotalIndexCount_m8C6CF2757F213CBCA67417B80682B02901AFE84D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetTotalIndexCount_m8C6CF2757F213CBCA67417B80682B02901AFE84D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTotalIndexCount()");
uint32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetIndexBufferParams(System.Int32,UnityEngine.Rendering.IndexFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndexBufferParams_mAE7DB809B7C946C44B2BF1F5E4A2A273C0767CAC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___indexCount0, int32_t ___format1, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndexBufferParams_mAE7DB809B7C946C44B2BF1F5E4A2A273C0767CAC_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t);
static Mesh_SetIndexBufferParams_mAE7DB809B7C946C44B2BF1F5E4A2A273C0767CAC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndexBufferParams_mAE7DB809B7C946C44B2BF1F5E4A2A273C0767CAC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndexBufferParams(System.Int32,UnityEngine.Rendering.IndexFormat)");
_il2cpp_icall_func(__this, ___indexCount0, ___format1);
}
// System.Void UnityEngine.Mesh::InternalSetIndexBufferData(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetIndexBufferData_m1CC300AEF876DF894E192CD7EA84A14E69159028 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, intptr_t ___data0, int32_t ___dataStart1, int32_t ___meshBufferStart2, int32_t ___count3, int32_t ___elemSize4, int32_t ___flags5, const RuntimeMethod* method)
{
typedef void (*Mesh_InternalSetIndexBufferData_m1CC300AEF876DF894E192CD7EA84A14E69159028_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t, int32_t, int32_t, int32_t, int32_t, int32_t);
static Mesh_InternalSetIndexBufferData_m1CC300AEF876DF894E192CD7EA84A14E69159028_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_InternalSetIndexBufferData_m1CC300AEF876DF894E192CD7EA84A14E69159028_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetIndexBufferData(System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___data0, ___dataStart1, ___meshBufferStart2, ___count3, ___elemSize4, ___flags5);
}
// System.Void UnityEngine.Mesh::InternalSetIndexBufferDataFromArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetIndexBufferDataFromArray_m25DF58826ED5B0088316370443618CD881988DCF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, RuntimeArray* ___data0, int32_t ___dataStart1, int32_t ___meshBufferStart2, int32_t ___count3, int32_t ___elemSize4, int32_t ___flags5, const RuntimeMethod* method)
{
typedef void (*Mesh_InternalSetIndexBufferDataFromArray_m25DF58826ED5B0088316370443618CD881988DCF_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, RuntimeArray*, int32_t, int32_t, int32_t, int32_t, int32_t);
static Mesh_InternalSetIndexBufferDataFromArray_m25DF58826ED5B0088316370443618CD881988DCF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_InternalSetIndexBufferDataFromArray_m25DF58826ED5B0088316370443618CD881988DCF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetIndexBufferDataFromArray(System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___data0, ___dataStart1, ___meshBufferStart2, ___count3, ___elemSize4, ___flags5);
}
// System.Void UnityEngine.Mesh::SetVertexBufferParamsFromPtr(System.Int32,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___vertexCount0, intptr_t ___attributesPtr1, int32_t ___attributesCount2, const RuntimeMethod* method)
{
typedef void (*Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, intptr_t, int32_t);
static Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetVertexBufferParamsFromPtr(System.Int32,System.IntPtr,System.Int32)");
_il2cpp_icall_func(__this, ___vertexCount0, ___attributesPtr1, ___attributesCount2);
}
// System.Void UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___vertexCount0, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___attributes1, const RuntimeMethod* method)
{
typedef void (*Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2*);
static Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetVertexBufferParamsFromArray(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])");
_il2cpp_icall_func(__this, ___vertexCount0, ___attributes1);
}
// System.Void UnityEngine.Mesh::InternalSetVertexBufferData(System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___stream0, intptr_t ___data1, int32_t ___dataStart2, int32_t ___meshBufferStart3, int32_t ___count4, int32_t ___elemSize5, int32_t ___flags6, const RuntimeMethod* method)
{
typedef void (*Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, intptr_t, int32_t, int32_t, int32_t, int32_t, int32_t);
static Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_InternalSetVertexBufferData_m3B8AC41D45EC66E17500B19B7E93AE01B28AA0F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetVertexBufferData(System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___stream0, ___data1, ___dataStart2, ___meshBufferStart3, ___count4, ___elemSize5, ___flags6);
}
// System.Void UnityEngine.Mesh::InternalSetVertexBufferDataFromArray(System.Int32,System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___stream0, RuntimeArray* ___data1, int32_t ___dataStart2, int32_t ___meshBufferStart3, int32_t ___count4, int32_t ___elemSize5, int32_t ___flags6, const RuntimeMethod* method)
{
typedef void (*Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t, int32_t);
static Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_InternalSetVertexBufferDataFromArray_m13B78DD2A1C56D83C00527E964CF8D4CD8B8B04F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetVertexBufferDataFromArray(System.Int32,System.Array,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___stream0, ___data1, ___dataStart2, ___meshBufferStart3, ___count4, ___elemSize5, ___flags6);
}
// System.Array UnityEngine.Mesh::GetVertexAttributesAlloc()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef RuntimeArray* (*Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributesAlloc()");
RuntimeArray* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributesArray(UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___attributes0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2*);
static Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributesArray(UnityEngine.Rendering.VertexAttributeDescriptor[])");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributes0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributesList(System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A* ___attributes0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A*);
static Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributesList(System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___attributes0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributeCountImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributeCountImpl()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rendering.VertexAttributeDescriptor UnityEngine.Mesh::GetVertexAttribute(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 Mesh_GetVertexAttribute_m15E0EC5CE2FFE107329A9D388DCF26911614DB28 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, const RuntimeMethod* method)
{
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
Mesh_GetVertexAttribute_Injected_mCB4B5E5144E60B37D3825701EF5BB6D58A6E9430(__this, L_0, (&V_0), NULL);
VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76 L_1 = V_0;
return L_1;
}
}
// System.UInt32 UnityEngine.Mesh::GetIndexStartImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
typedef uint32_t (*Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndexStartImpl(System.Int32)");
uint32_t icallRetVal = _il2cpp_icall_func(__this, ___submesh0);
return icallRetVal;
}
// System.UInt32 UnityEngine.Mesh::GetIndexCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
typedef uint32_t (*Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndexCountImpl(System.Int32)");
uint32_t icallRetVal = _il2cpp_icall_func(__this, ___submesh0);
return icallRetVal;
}
// System.UInt32 UnityEngine.Mesh::GetTrianglesCountImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
typedef uint32_t (*Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesCountImpl(System.Int32)");
uint32_t icallRetVal = _il2cpp_icall_func(__this, ___submesh0);
return icallRetVal;
}
// System.UInt32 UnityEngine.Mesh::GetBaseVertexImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
typedef uint32_t (*Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBaseVertexImpl(System.Int32)");
uint32_t icallRetVal = _il2cpp_icall_func(__this, ___submesh0);
return icallRetVal;
}
// System.Int32[] UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
static Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesImpl(System.Int32,System.Boolean)");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
return icallRetVal;
}
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___submesh0, ___applyBaseVertex1);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, RuntimeArray* ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t);
static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
_il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
}
// System.Void UnityEngine.Mesh::SetIndicesNativeArrayImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.IntPtr,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, int32_t ___topology1, int32_t ___indicesFormat2, intptr_t ___indices3, int32_t ___arrayStart4, int32_t ___arraySize5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, intptr_t, int32_t, int32_t, bool, int32_t);
static Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndicesNativeArrayImpl_mFE8E16A329DB9A024263920C2A5FC3287A42E93D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesNativeArrayImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.IntPtr,System.Int32,System.Int32,System.Boolean,System.Int32)");
_il2cpp_icall_func(__this, ___submesh0, ___topology1, ___indicesFormat2, ___indices3, ___arrayStart4, ___arraySize5, ___calculateBounds6, ___baseVertex7);
}
// System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
typedef void (*Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t, bool);
static Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)");
_il2cpp_icall_func(__this, ___values0, ___submesh1, ___applyBaseVertex2);
}
// System.Void UnityEngine.Mesh::GetTrianglesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
typedef void (*Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*, int32_t, bool);
static Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTrianglesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)");
_il2cpp_icall_func(__this, ___values0, ___submesh1, ___applyBaseVertex2);
}
// System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
typedef void (*Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*, int32_t, bool);
static Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesNonAllocImpl(System.Int32[],System.Int32,System.Boolean)");
_il2cpp_icall_func(__this, ___values0, ___submesh1, ___applyBaseVertex2);
}
// System.Void UnityEngine.Mesh::GetIndicesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___values0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
typedef void (*Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83*, int32_t, bool);
static Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesNonAllocImpl16(System.UInt16[],System.Int32,System.Boolean)");
_il2cpp_icall_func(__this, ___values0, ___submesh1, ___applyBaseVertex2);
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___ch0, const RuntimeMethod* method)
{
typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
_il2cpp_icall_func(__this, ___ch0);
}
// System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___attr0, const RuntimeMethod* method)
{
typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
bool icallRetVal = _il2cpp_icall_func(__this, ___attr0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributeDimension_m2E8FADA8336DD43F3E76D00DA0255AED8F841086 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___attr0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexAttributeDimension_m2E8FADA8336DD43F3E76D00DA0255AED8F841086_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetVertexAttributeDimension_m2E8FADA8336DD43F3E76D00DA0255AED8F841086_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributeDimension_m2E8FADA8336DD43F3E76D00DA0255AED8F841086_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributeDimension(UnityEngine.Rendering.VertexAttribute)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___attr0);
return icallRetVal;
}
// UnityEngine.Rendering.VertexAttributeFormat UnityEngine.Mesh::GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributeFormat_mB595F36F2E4DC529D8E6DCBD656CE90486F30685 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___attr0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexAttributeFormat_mB595F36F2E4DC529D8E6DCBD656CE90486F30685_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetVertexAttributeFormat_mB595F36F2E4DC529D8E6DCBD656CE90486F30685_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributeFormat_mB595F36F2E4DC529D8E6DCBD656CE90486F30685_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributeFormat(UnityEngine.Rendering.VertexAttribute)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___attr0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributeStream_m7CF2FF26CF257B5A9B8306FED87BE3AAB159FEE8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___attr0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexAttributeStream_m7CF2FF26CF257B5A9B8306FED87BE3AAB159FEE8_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetVertexAttributeStream_m7CF2FF26CF257B5A9B8306FED87BE3AAB159FEE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributeStream_m7CF2FF26CF257B5A9B8306FED87BE3AAB159FEE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributeStream(UnityEngine.Rendering.VertexAttribute)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___attr0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributeOffset_mEAB4E5C5A701AA6AA319CC6B024A7FCD8E7D2B2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___attr0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexAttributeOffset_mEAB4E5C5A701AA6AA319CC6B024A7FCD8E7D2B2F_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetVertexAttributeOffset_mEAB4E5C5A701AA6AA319CC6B024A7FCD8E7D2B2F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttributeOffset_mEAB4E5C5A701AA6AA319CC6B024A7FCD8E7D2B2F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttributeOffset(UnityEngine.Rendering.VertexAttribute)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___attr0);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray* ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7);
}
// System.Void UnityEngine.Mesh::SetNativeArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, intptr_t ___values3, int32_t ___arraySize4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
{
typedef void (*Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, intptr_t, int32_t, int32_t, int32_t, int32_t);
static Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetNativeArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3, ___arraySize4, ___valuesStart5, ___valuesCount6, ___flags7);
}
// System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, const RuntimeMethod* method)
{
typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t);
static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray* ___values3, const RuntimeMethod* method)
{
typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*);
static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
_il2cpp_icall_func(__this, ___channel0, ___format1, ___dim2, ___values3);
}
// System.Int32 UnityEngine.Mesh::get_vertexBufferCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexBufferCount_mCFC714D2DA633F09DACD42C65972ED4BFB6EB7D8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_vertexBufferCount_mCFC714D2DA633F09DACD42C65972ED4BFB6EB7D8_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_vertexBufferCount_mCFC714D2DA633F09DACD42C65972ED4BFB6EB7D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_vertexBufferCount_mCFC714D2DA633F09DACD42C65972ED4BFB6EB7D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexBufferCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetVertexBufferStride(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexBufferStride_m6624EFB04E40BAC4AD5E10FB8352BCC57F53774D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___stream0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetVertexBufferStride_m6624EFB04E40BAC4AD5E10FB8352BCC57F53774D_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetVertexBufferStride_m6624EFB04E40BAC4AD5E10FB8352BCC57F53774D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexBufferStride_m6624EFB04E40BAC4AD5E10FB8352BCC57F53774D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexBufferStride(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___stream0);
return icallRetVal;
}
// System.IntPtr UnityEngine.Mesh::GetNativeVertexBufferPtr(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Mesh_GetNativeVertexBufferPtr_m4D63D1985A13B6F24DD97F49EB303F5C568175F1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef intptr_t (*Mesh_GetNativeVertexBufferPtr_m4D63D1985A13B6F24DD97F49EB303F5C568175F1_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetNativeVertexBufferPtr_m4D63D1985A13B6F24DD97F49EB303F5C568175F1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetNativeVertexBufferPtr_m4D63D1985A13B6F24DD97F49EB303F5C568175F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetNativeVertexBufferPtr(System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(__this, ___index0);
return icallRetVal;
}
// System.IntPtr UnityEngine.Mesh::GetNativeIndexBufferPtr()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Mesh_GetNativeIndexBufferPtr_m6F8D02721554D0270278602CB3BC178502E91BA3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef intptr_t (*Mesh_GetNativeIndexBufferPtr_m6F8D02721554D0270278602CB3BC178502E91BA3_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetNativeIndexBufferPtr_m6F8D02721554D0270278602CB3BC178502E91BA3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetNativeIndexBufferPtr_m6F8D02721554D0270278602CB3BC178502E91BA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetNativeIndexBufferPtr()");
intptr_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetVertexBufferImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* (*Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexBufferImpl(System.Int32)");
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* icallRetVal = _il2cpp_icall_func(__this, ___index0);
return icallRetVal;
}
// UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetIndexBufferImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* (*Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndexBufferImpl()");
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.GraphicsBuffer/Target UnityEngine.Mesh::get_vertexBufferTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexBufferTarget_m75A31F5EA1210B0196A84E52A1AF4DF82A6F1EBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_vertexBufferTarget_m75A31F5EA1210B0196A84E52A1AF4DF82A6F1EBC_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_vertexBufferTarget_m75A31F5EA1210B0196A84E52A1AF4DF82A6F1EBC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_vertexBufferTarget_m75A31F5EA1210B0196A84E52A1AF4DF82A6F1EBC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexBufferTarget()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::set_vertexBufferTarget(UnityEngine.GraphicsBuffer/Target)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertexBufferTarget_mEC2C2DF9E73C882DCC365201DB521019B3629FD9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_vertexBufferTarget_mEC2C2DF9E73C882DCC365201DB521019B3629FD9_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_set_vertexBufferTarget_mEC2C2DF9E73C882DCC365201DB521019B3629FD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_vertexBufferTarget_mEC2C2DF9E73C882DCC365201DB521019B3629FD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_vertexBufferTarget(UnityEngine.GraphicsBuffer/Target)");
_il2cpp_icall_func(__this, ___value0);
}
// UnityEngine.GraphicsBuffer/Target UnityEngine.Mesh::get_indexBufferTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_indexBufferTarget_mCB5262EFC8CC50FD8F51B9DBC47CB31ED8A5912B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_indexBufferTarget_mCB5262EFC8CC50FD8F51B9DBC47CB31ED8A5912B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_indexBufferTarget_mCB5262EFC8CC50FD8F51B9DBC47CB31ED8A5912B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_indexBufferTarget_mCB5262EFC8CC50FD8F51B9DBC47CB31ED8A5912B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_indexBufferTarget()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::set_indexBufferTarget(UnityEngine.GraphicsBuffer/Target)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_indexBufferTarget_m9CAD493B37DCBA2846C695A8FB3C7630969DB28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_indexBufferTarget_m9CAD493B37DCBA2846C695A8FB3C7630969DB28E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_set_indexBufferTarget_m9CAD493B37DCBA2846C695A8FB3C7630969DB28E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_indexBufferTarget_m9CAD493B37DCBA2846C695A8FB3C7630969DB28E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_indexBufferTarget(UnityEngine.GraphicsBuffer/Target)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Int32 UnityEngine.Mesh::get_blendShapeCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_blendShapeCount_mB91EABCC5DFB3B91C4C0047851BC13FB92727408 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_blendShapeCount_mB91EABCC5DFB3B91C4C0047851BC13FB92727408_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_blendShapeCount_mB91EABCC5DFB3B91C4C0047851BC13FB92727408_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_blendShapeCount_mB91EABCC5DFB3B91C4C0047851BC13FB92727408_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_blendShapeCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::ClearBlendShapes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearBlendShapes_mFA2C9D2FE4C326F5817E1994B3C8F4F116DB683F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef void (*Mesh_ClearBlendShapes_mFA2C9D2FE4C326F5817E1994B3C8F4F116DB683F_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_ClearBlendShapes_mFA2C9D2FE4C326F5817E1994B3C8F4F116DB683F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_ClearBlendShapes_mFA2C9D2FE4C326F5817E1994B3C8F4F116DB683F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearBlendShapes()");
_il2cpp_icall_func(__this);
}
// System.String UnityEngine.Mesh::GetBlendShapeName(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Mesh_GetBlendShapeName_m81346C105E141851135E66C49C92827AD2AB65E5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___shapeIndex0, const RuntimeMethod* method)
{
typedef String_t* (*Mesh_GetBlendShapeName_m81346C105E141851135E66C49C92827AD2AB65E5_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetBlendShapeName_m81346C105E141851135E66C49C92827AD2AB65E5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBlendShapeName_m81346C105E141851135E66C49C92827AD2AB65E5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeName(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(__this, ___shapeIndex0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetBlendShapeIndex(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetBlendShapeIndex_m2378DBF863122CD94E0459012D9A2CCA561325DA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, String_t* ___blendShapeName0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetBlendShapeIndex_m2378DBF863122CD94E0459012D9A2CCA561325DA_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, String_t*);
static Mesh_GetBlendShapeIndex_m2378DBF863122CD94E0459012D9A2CCA561325DA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBlendShapeIndex_m2378DBF863122CD94E0459012D9A2CCA561325DA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeIndex(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___blendShapeName0);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetBlendShapeFrameCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetBlendShapeFrameCount_mF5F79BDEDF649971B1C18E5AA213E71D11E5B03E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___shapeIndex0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetBlendShapeFrameCount_mF5F79BDEDF649971B1C18E5AA213E71D11E5B03E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetBlendShapeFrameCount_mF5F79BDEDF649971B1C18E5AA213E71D11E5B03E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBlendShapeFrameCount_mF5F79BDEDF649971B1C18E5AA213E71D11E5B03E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeFrameCount(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___shapeIndex0);
return icallRetVal;
}
// System.Single UnityEngine.Mesh::GetBlendShapeFrameWeight(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mesh_GetBlendShapeFrameWeight_mEF6A90C9B66535975ECC646EA1E5EE315FB8C112 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___shapeIndex0, int32_t ___frameIndex1, const RuntimeMethod* method)
{
typedef float (*Mesh_GetBlendShapeFrameWeight_mEF6A90C9B66535975ECC646EA1E5EE315FB8C112_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t);
static Mesh_GetBlendShapeFrameWeight_mEF6A90C9B66535975ECC646EA1E5EE315FB8C112_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBlendShapeFrameWeight_mEF6A90C9B66535975ECC646EA1E5EE315FB8C112_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeFrameWeight(System.Int32,System.Int32)");
float icallRetVal = _il2cpp_icall_func(__this, ___shapeIndex0, ___frameIndex1);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::GetBlendShapeFrameVertices(System.Int32,System.Int32,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetBlendShapeFrameVertices_mD339D6053580D87A10BF81E3ADC7D944F894FA15 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___shapeIndex0, int32_t ___frameIndex1, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___deltaVertices2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___deltaNormals3, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___deltaTangents4, const RuntimeMethod* method)
{
typedef void (*Mesh_GetBlendShapeFrameVertices_mD339D6053580D87A10BF81E3ADC7D944F894FA15_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*);
static Mesh_GetBlendShapeFrameVertices_mD339D6053580D87A10BF81E3ADC7D944F894FA15_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBlendShapeFrameVertices_mD339D6053580D87A10BF81E3ADC7D944F894FA15_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBlendShapeFrameVertices(System.Int32,System.Int32,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])");
_il2cpp_icall_func(__this, ___shapeIndex0, ___frameIndex1, ___deltaVertices2, ___deltaNormals3, ___deltaTangents4);
}
// System.Void UnityEngine.Mesh::AddBlendShapeFrame(System.String,System.Single,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, String_t* ___shapeName0, float ___frameWeight1, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___deltaVertices2, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___deltaNormals3, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___deltaTangents4, const RuntimeMethod* method)
{
typedef void (*Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, String_t*, float, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C*);
static Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_AddBlendShapeFrame_m57DCAB3A7D6916ABD1D1B4FB0F8FC3BD3D876E11_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::AddBlendShapeFrame(System.String,System.Single,UnityEngine.Vector3[],UnityEngine.Vector3[],UnityEngine.Vector3[])");
_il2cpp_icall_func(__this, ___shapeName0, ___frameWeight1, ___deltaVertices2, ___deltaNormals3, ___deltaTangents4);
}
// System.Boolean UnityEngine.Mesh::HasBoneWeights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasBoneWeights()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.BoneWeight[] UnityEngine.Mesh::GetBoneWeightsImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* (*Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBoneWeightsImpl()");
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetBoneWeightsImpl(UnityEngine.BoneWeight[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* ___weights0, const RuntimeMethod* method)
{
typedef void (*Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651*);
static Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetBoneWeightsImpl(UnityEngine.BoneWeight[])");
_il2cpp_icall_func(__this, ___weights0);
}
// System.Void UnityEngine.Mesh::SetBoneWeights(Unity.Collections.NativeArray`1<System.Byte>,Unity.Collections.NativeArray`1<UnityEngine.BoneWeight1>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetBoneWeights_m5A314BF6A540672AB8866A92509C555EA4916C64 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF ___bonesPerVertex0, NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E ___weights1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_m49C894F7A3AD292E465D43AAA345BF5AAB8F4440_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_mD9261CD83E770034D4BDBB7D3907F4648D8ED4E6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_0 = ___bonesPerVertex0;
void* L_1;
L_1 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_mD9261CD83E770034D4BDBB7D3907F4648D8ED4E6(L_0, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_mD9261CD83E770034D4BDBB7D3907F4648D8ED4E6_RuntimeMethod_var);
intptr_t L_2;
L_2 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_1, NULL);
int32_t L_3;
L_3 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___bonesPerVertex0))->___m_Length_1);
NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E L_4 = ___weights1;
void* L_5;
L_5 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_m49C894F7A3AD292E465D43AAA345BF5AAB8F4440(L_4, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_m49C894F7A3AD292E465D43AAA345BF5AAB8F4440_RuntimeMethod_var);
intptr_t L_6;
L_6 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_5, NULL);
int32_t L_7;
L_7 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___weights1))->___m_Length_1);
Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B(__this, L_2, L_3, L_6, L_7, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::InternalSetBoneWeights(System.IntPtr,System.Int32,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, intptr_t ___bonesPerVertex0, int32_t ___bonesPerVertexSize1, intptr_t ___weights2, int32_t ___weightsSize3, const RuntimeMethod* method)
{
typedef void (*Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t, int32_t, intptr_t, int32_t);
static Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_InternalSetBoneWeights_m4EDC2C469E80B1C9F685379D248D7527602B1F5B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::InternalSetBoneWeights(System.IntPtr,System.Int32,System.IntPtr,System.Int32)");
_il2cpp_icall_func(__this, ___bonesPerVertex0, ___bonesPerVertexSize1, ___weights2, ___weightsSize3);
}
// Unity.Collections.NativeArray`1<UnityEngine.BoneWeight1> UnityEngine.Mesh::GetAllBoneWeights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E Mesh_GetAllBoneWeights_mFD3E0246B36EB49A0FDB29B10AEA972AFC119FBA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_mB4F6AB01E0B83D8A9A41968F8EADD6A721ACE9E7_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E V_0;
memset((&V_0), 0, sizeof(V_0));
NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E V_1;
memset((&V_1), 0, sizeof(V_1));
{
intptr_t L_0;
L_0 = Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2(__this, NULL);
void* L_1;
L_1 = IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294(L_0, NULL);
int32_t L_2;
L_2 = Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048(__this, NULL);
NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E L_3;
L_3 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_mB4F6AB01E0B83D8A9A41968F8EADD6A721ACE9E7(L_1, L_2, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisBoneWeight1_t7649BFE1ACB15FE000C995A416EFF9F32C5EA55F_mB4F6AB01E0B83D8A9A41968F8EADD6A721ACE9E7_RuntimeMethod_var);
V_0 = L_3;
NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E L_4 = V_0;
V_1 = L_4;
goto IL_001d;
}
IL_001d:
{
NativeArray_1_t62CD8F5E86F8BCBFA098B030B9E6FA5BE826455E L_5 = V_1;
return L_5;
}
}
// Unity.Collections.NativeArray`1<System.Byte> UnityEngine.Mesh::GetBonesPerVertex()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF Mesh_GetBonesPerVertex_mEFE1C9EC51C10DD1376F56E2E40E0B0375A656E0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m43F0AE90A986A434C9B62B82562A021E0B5065C0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF V_1;
memset((&V_1), 0, sizeof(V_1));
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF V_2;
memset((&V_2), 0, sizeof(V_2));
int32_t G_B3_0 = 0;
{
bool L_0;
L_0 = Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070(__this, NULL);
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_0012;
}
IL_000c:
{
int32_t L_1;
L_1 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL);
G_B3_0 = L_1;
}
IL_0012:
{
V_0 = G_B3_0;
intptr_t L_2;
L_2 = Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523(__this, NULL);
void* L_3;
L_3 = IntPtr_op_Explicit_m693F2F9E685EE117D4AC080342B8959DAF684294(L_2, NULL);
int32_t L_4 = V_0;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_5;
L_5 = NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m43F0AE90A986A434C9B62B82562A021E0B5065C0(L_3, L_4, 1, NativeArrayUnsafeUtility_ConvertExistingDataToNativeArray_TisByte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3_m43F0AE90A986A434C9B62B82562A021E0B5065C0_RuntimeMethod_var);
V_1 = L_5;
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_6 = V_1;
V_2 = L_6;
goto IL_002a;
}
IL_002a:
{
NativeArray_1_t81F55263465517B73C455D3400CF67B4BADD85CF L_7 = V_2;
return L_7;
}
}
// System.Int32 UnityEngine.Mesh::GetAllBoneWeightsArraySize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetAllBoneWeightsArraySize_m23DA2B5AF6741B63E50999890A3676363B5D2048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllBoneWeightsArraySize()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.IntPtr UnityEngine.Mesh::GetAllBoneWeightsArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef intptr_t (*Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetAllBoneWeightsArray_m2B8A9DFBA4F3A5BC8C1AA7E47D19DA17C8238CB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllBoneWeightsArray()");
intptr_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.IntPtr UnityEngine.Mesh::GetBonesPerVertexArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef intptr_t (*Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBonesPerVertexArray_m0C1FDC0230C4BD397EB255E57C0ED121A27B6523_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBonesPerVertexArray()");
intptr_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::GetBindposeCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBindposeCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Matrix4x4[] UnityEngine.Mesh::get_bindposes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* Mesh_get_bindposes_mC3B3C3E380881881345B8737895C28C521F70F8D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* (*Mesh_get_bindposes_mC3B3C3E380881881345B8737895C28C521F70F8D_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_bindposes_mC3B3C3E380881881345B8737895C28C521F70F8D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_bindposes_mC3B3C3E380881881345B8737895C28C521F70F8D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bindposes()");
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::set_bindposes(UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*);
static Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_bindposes_m7BD70B3BC121F436B5836EABDE5E99CAD64C82FF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bindposes(UnityEngine.Matrix4x4[])");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Mesh::GetBoneWeightsNonAllocImpl(UnityEngine.BoneWeight[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* ___values0, const RuntimeMethod* method)
{
typedef void (*Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651*);
static Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBoneWeightsNonAllocImpl(UnityEngine.BoneWeight[])");
_il2cpp_icall_func(__this, ___values0);
}
// System.Void UnityEngine.Mesh::GetBindposesNonAllocImpl(UnityEngine.Matrix4x4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* ___values0, const RuntimeMethod* method)
{
typedef void (*Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*);
static Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetBindposesNonAllocImpl(UnityEngine.Matrix4x4[])");
_il2cpp_icall_func(__this, ___values0);
}
// System.Boolean UnityEngine.Mesh::IsCloudResource()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_IsCloudResource_mB42BD52FD957B5D2FEFB5514C0134D6EF42FF5C3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_IsCloudResource_mB42BD52FD957B5D2FEFB5514C0134D6EF42FF5C3_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_IsCloudResource_mB42BD52FD957B5D2FEFB5514C0134D6EF42FF5C3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_IsCloudResource_mB42BD52FD957B5D2FEFB5514C0134D6EF42FF5C3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::IsCloudResource()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Mesh::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_isReadable_m3309900DB9B66BD321128839E6801722D15CD1E0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::set_subMeshCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_subMeshCount_m8E4DB392DB0621F7DFF8543FF3943A13072B8A28_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_subMeshCount(System.Int32)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Void UnityEngine.Mesh::SetSubMesh(System.Int32,UnityEngine.Rendering.SubMeshDescriptor,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMesh_m8ECC394430DD2D521412479314D75C5B89DD4A65 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 ___desc1, int32_t ___flags2, const RuntimeMethod* method)
{
{
int32_t L_0 = ___index0;
int32_t L_1 = ___flags2;
Mesh_SetSubMesh_Injected_m4077D95A3CC10CC94649F15A86E9FDF457ECBF98(__this, L_0, (&___desc1), L_1, NULL);
return;
}
}
// UnityEngine.Rendering.SubMeshDescriptor UnityEngine.Mesh::GetSubMesh(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 Mesh_GetSubMesh_mCCD903F5382258EA058802F6295B11FEC66A8EE4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, const RuntimeMethod* method)
{
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___index0;
Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE(__this, L_0, (&V_0), NULL);
SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::SetAllSubMeshesAtOnceFromArray(UnityEngine.Rendering.SubMeshDescriptor[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* ___desc0, int32_t ___start1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method)
{
typedef void (*Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF*, int32_t, int32_t, int32_t);
static Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetAllSubMeshesAtOnceFromArray(UnityEngine.Rendering.SubMeshDescriptor[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___desc0, ___start1, ___count2, ___flags3);
}
// System.Void UnityEngine.Mesh::SetAllSubMeshesAtOnceFromNativeArray(System.IntPtr,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetAllSubMeshesAtOnceFromNativeArray_m9FAF1AB2AF9B5CBA301460873BC96981271E65AA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, intptr_t ___desc0, int32_t ___start1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method)
{
typedef void (*Mesh_SetAllSubMeshesAtOnceFromNativeArray_m9FAF1AB2AF9B5CBA301460873BC96981271E65AA_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, intptr_t, int32_t, int32_t, int32_t);
static Mesh_SetAllSubMeshesAtOnceFromNativeArray_m9FAF1AB2AF9B5CBA301460873BC96981271E65AA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetAllSubMeshesAtOnceFromNativeArray_m9FAF1AB2AF9B5CBA301460873BC96981271E65AA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetAllSubMeshesAtOnceFromNativeArray(System.IntPtr,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___desc0, ___start1, ___count2, ___flags3);
}
// UnityEngine.Bounds UnityEngine.Mesh::get_bounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 Mesh_get_bounds_m9E3A46226824676703990270A722A89A4860A100 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7(__this, (&V_0), NULL);
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Mesh::set_bounds(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_m2E526E9B61ACA77D644C22A9D8EB49583012B54E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___value0, const RuntimeMethod* method)
{
{
Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835(__this, (&___value0), NULL);
return;
}
}
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
{
typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
_il2cpp_icall_func(__this, ___keepVertexLayout0);
}
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___flags0);
}
// System.Void UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateNormalsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___flags0);
}
// System.Void UnityEngine.Mesh::RecalculateTangentsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateTangentsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___flags0);
}
// System.Void UnityEngine.Mesh::MarkDynamicImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef void (*Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkDynamicImpl()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Mesh::MarkModified()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkModified_mD2AF3B19AADCD65AC045CA4111B0AEC570B8A29E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef void (*Mesh_MarkModified_mD2AF3B19AADCD65AC045CA4111B0AEC570B8A29E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_MarkModified_mD2AF3B19AADCD65AC045CA4111B0AEC570B8A29E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_MarkModified_mD2AF3B19AADCD65AC045CA4111B0AEC570B8A29E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::MarkModified()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___markNoLongerReadable0, const RuntimeMethod* method)
{
typedef void (*Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
static Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::UploadMeshDataImpl(System.Boolean)");
_il2cpp_icall_func(__this, ___markNoLongerReadable0);
}
// UnityEngine.MeshTopology UnityEngine.Mesh::GetTopologyImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetTopologyImpl(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___submesh0);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::RecalculateUVDistributionMetricImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvSetIndex0, float ___uvAreaThreshold1, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, float);
static Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateUVDistributionMetricImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___uvSetIndex0, ___uvAreaThreshold1);
}
// System.Void UnityEngine.Mesh::RecalculateUVDistributionMetricsImpl(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, float ___uvAreaThreshold0, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, float);
static Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateUVDistributionMetricsImpl(System.Single)");
_il2cpp_icall_func(__this, ___uvAreaThreshold0);
}
// System.Single UnityEngine.Mesh::GetUVDistributionMetric(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mesh_GetUVDistributionMetric_mE7AB2938B0BC04568F6891A8F3D109FFD0EFA953 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvSetIndex0, const RuntimeMethod* method)
{
typedef float (*Mesh_GetUVDistributionMetric_mE7AB2938B0BC04568F6891A8F3D109FFD0EFA953_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_GetUVDistributionMetric_mE7AB2938B0BC04568F6891A8F3D109FFD0EFA953_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetUVDistributionMetric_mE7AB2938B0BC04568F6891A8F3D109FFD0EFA953_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetUVDistributionMetric(System.Int32)");
float icallRetVal = _il2cpp_icall_func(__this, ___uvSetIndex0);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, bool ___hasLightmapData3, const RuntimeMethod* method)
{
typedef void (*Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093*, bool, bool, bool);
static Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::CombineMeshesImpl(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___combine0, ___mergeSubMeshes1, ___useMatrices2, ___hasLightmapData3);
}
// System.Void UnityEngine.Mesh::OptimizeImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef void (*Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::OptimizeImpl()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Mesh::OptimizeIndexBuffersImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef void (*Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::OptimizeIndexBuffersImpl()");
_il2cpp_icall_func(__this);
}
// System.Void UnityEngine.Mesh::OptimizeReorderVertexBufferImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef void (*Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::OptimizeReorderVertexBufferImpl()");
_il2cpp_icall_func(__this);
}
// UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4 (int32_t ___uvIndex0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___uvIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000b;
}
}
{
int32_t L_1 = ___uvIndex0;
G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 1;
}
IL_000c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4_RuntimeMethod_var)));
}
IL_0020:
{
int32_t L_4 = ___uvIndex0;
V_1 = ((int32_t)il2cpp_codegen_add(4, L_4));
goto IL_0026;
}
IL_0026:
{
int32_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A (int32_t ___channel0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B13_0 = 0;
{
int32_t L_0 = ___channel0;
if (!L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___channel0;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 1;
}
IL_000b:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
V_1 = 3;
goto IL_004d;
}
IL_0013:
{
int32_t L_3 = ___channel0;
if ((((int32_t)L_3) < ((int32_t)4)))
{
goto IL_0021;
}
}
{
int32_t L_4 = ___channel0;
G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B8_0 = 0;
}
IL_0022:
{
V_2 = (bool)G_B8_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
V_1 = 2;
goto IL_004d;
}
IL_002a:
{
int32_t L_6 = ___channel0;
if ((((int32_t)L_6) == ((int32_t)2)))
{
goto IL_0034;
}
}
{
int32_t L_7 = ___channel0;
G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
goto IL_0035;
}
IL_0034:
{
G_B13_0 = 1;
}
IL_0035:
{
V_3 = (bool)G_B13_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003d;
}
}
{
V_1 = 4;
goto IL_004d;
}
IL_003d:
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A_RuntimeMethod_var)));
}
IL_004d:
{
int32_t L_10 = V_1;
return L_10;
}
}
// System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, RuntimeArray* ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B8_0 = 0;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_00c6;
}
}
{
int32_t L_2 = ___valuesStart5;
V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002f;
}
}
{
int32_t L_4 = ___valuesStart5;
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_002f:
{
int32_t L_8 = ___valuesCount6;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_004f;
}
}
{
int32_t L_10 = ___valuesCount6;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_13);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_004f:
{
int32_t L_14 = ___valuesStart5;
int32_t L_15 = ___valuesArrayLength4;
if ((((int32_t)L_14) < ((int32_t)L_15)))
{
goto IL_005c;
}
}
{
int32_t L_16 = ___valuesCount6;
G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
goto IL_005d;
}
IL_005c:
{
G_B8_0 = 0;
}
IL_005d:
{
V_3 = (bool)G_B8_0;
bool L_17 = V_3;
if (!L_17)
{
goto IL_0078;
}
}
{
int32_t L_18 = ___valuesStart5;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_21);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_0078:
{
int32_t L_22 = ___valuesStart5;
int32_t L_23 = ___valuesCount6;
int32_t L_24 = ___valuesArrayLength4;
V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00a1;
}
}
{
int32_t L_26 = ___valuesStart5;
int32_t L_27 = ___valuesCount6;
int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_30);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_00a1:
{
RuntimeArray* L_31 = ___values3;
V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_32 = V_5;
if (!L_32)
{
goto IL_00af;
}
}
{
___valuesStart5 = 0;
}
IL_00af:
{
int32_t L_33 = ___channel0;
int32_t L_34 = ___format1;
int32_t L_35 = ___dim2;
RuntimeArray* L_36 = ___values3;
int32_t L_37 = ___valuesArrayLength4;
int32_t L_38 = ___valuesStart5;
int32_t L_39 = ___valuesCount6;
int32_t L_40 = ___flags7;
Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL);
goto IL_00ce;
}
IL_00c6:
{
int32_t L_41 = ___channel0;
Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL);
}
IL_00ce:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetSizedNativeArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.IntPtr,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, int32_t ___format1, int32_t ___dim2, intptr_t ___values3, int32_t ___valuesArrayLength4, int32_t ___valuesStart5, int32_t ___valuesCount6, int32_t ___flags7, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B8_0 = 0;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_00b8;
}
}
{
int32_t L_2 = ___valuesStart5;
V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002f;
}
}
{
int32_t L_4 = ___valuesStart5;
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372_RuntimeMethod_var)));
}
IL_002f:
{
int32_t L_8 = ___valuesCount6;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_004f;
}
}
{
int32_t L_10 = ___valuesCount6;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_13);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372_RuntimeMethod_var)));
}
IL_004f:
{
int32_t L_14 = ___valuesStart5;
int32_t L_15 = ___valuesArrayLength4;
if ((((int32_t)L_14) < ((int32_t)L_15)))
{
goto IL_005c;
}
}
{
int32_t L_16 = ___valuesCount6;
G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
goto IL_005d;
}
IL_005c:
{
G_B8_0 = 0;
}
IL_005d:
{
V_3 = (bool)G_B8_0;
bool L_17 = V_3;
if (!L_17)
{
goto IL_0078;
}
}
{
int32_t L_18 = ___valuesStart5;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_21);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372_RuntimeMethod_var)));
}
IL_0078:
{
int32_t L_22 = ___valuesStart5;
int32_t L_23 = ___valuesCount6;
int32_t L_24 = ___valuesArrayLength4;
V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00a1;
}
}
{
int32_t L_26 = ___valuesStart5;
int32_t L_27 = ___valuesCount6;
int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_30);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedNativeArrayForChannel_m6571CA632A3B7D9F2D110B5F76D47652A8B81372_RuntimeMethod_var)));
}
IL_00a1:
{
int32_t L_31 = ___channel0;
int32_t L_32 = ___format1;
int32_t L_33 = ___dim2;
intptr_t L_34 = ___values3;
int32_t L_35 = ___valuesArrayLength4;
int32_t L_36 = ___valuesStart5;
int32_t L_37 = ___valuesCount6;
int32_t L_38 = ___flags7;
Mesh_SetNativeArrayForChannelImpl_mC0768D36A195AA3F802BBEE1E9681293156F3059(__this, L_31, L_32, L_33, L_34, L_35, L_36, L_37, L_38, NULL);
goto IL_00c0;
}
IL_00b8:
{
int32_t L_39 = ___channel0;
Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_39, NULL);
}
IL_00c0:
{
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_vertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_vertices_m5BB814D89E9ACA00DBF19F7D8E22CB73AC73FE5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 0, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_normals(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_normals_m85D73193C49211BE9FA135FF72D5749B16A4760B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81(__this, 1, L_0, 0, Mesh_SetArrayForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m5FABB4DB3FDD7E9CC0DEB1F9C59DFC855DC9BD81_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_tangents(UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_tangents_mF547B7E4F9C70FB7CD6168139180A70AD306169B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8(__this, 2, L_0, 0, Mesh_SetArrayForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m2FC472762F9B6300501AECCA6B09907BE23881B8_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv_mA47805C48AB3493FF3727922C43E77880E73519F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 4, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv_m6ED9C50E0DA8166DD48AC40FD6C828B9AD2E9617 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 4, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv2()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv2_mBD25DD8C860E10A1D109C9622622D52571F56B6F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 5, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv2(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv2_m37B442C04EBB029C0AD9545C54F95D9BDAD8E9B5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 5, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv3()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv3_m91D2BCD05F3F1CAAD3CFD5CF9CD47B3A80CA2BCC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 6, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv3(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv3_m447FE1800C6FA36F8E4AD996A001F4A26E04A5A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 6, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv4()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv4_mBE408C312930008EF1A92BA46DD1164F5FF882A4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 7, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv4(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv4_mC87359C3EEA7219ABF70375148B98DC95577F9A3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 7, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv5()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv5_m49B6367C9819B659079372C17373E2C64E1C89F2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, 8, Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv5(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv5_m602AAFE61FCEDBDB2A571969E81F3B3B6D585A8C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, 8, L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv6()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv6_m2A62A80428AB64CB47D12B2DE9290B90796495F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, ((int32_t)9), Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv6(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv6_mE879E13FD7E5BF244122F13F668EFE904B840C26 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, ((int32_t)9), L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv7()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv7_mC48C39E10FCBA36E30ED961147ECCC58DCFC4648 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, ((int32_t)10), Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv7(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv7_mDCF2A907E69C3B1627354C11B18A51419C9983AD (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, ((int32_t)10), L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Vector2[] UnityEngine.Mesh::get_uv8()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* Mesh_get_uv8_m026D598722CB72695A2284DFC02E3488CE623845 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* V_0 = NULL;
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0(__this, ((int32_t)11), Mesh_GetAllocArrayFromChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mD739B5B1AFED027E130FD81F007AE81B7EE11AC0_RuntimeMethod_var);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_uv8(UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_uv8_mA3BEC5F31E235764C4BE5169E8718A500E82B0F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_0 = ___value0;
Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9(__this, ((int32_t)11), L_0, 0, Mesh_SetArrayForChannel_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m098572BAF5EE15608694C1DF6CCB1E98C0F79DC9_RuntimeMethod_var);
return;
}
}
// UnityEngine.Color[] UnityEngine.Mesh::get_colors()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* Mesh_get_colors_m3A38944EBA064B0E55A24C95C3706193F45B313D (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* V_0 = NULL;
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799(__this, 3, Mesh_GetAllocArrayFromChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mC4B6FCC478E708085D45A921929DF356C31F7799_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_colors(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors_m5558BAAA60676427B7954F1694A1765B000EB0FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___value0;
Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF(__this, 3, L_0, 0, Mesh_SetArrayForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_mE4865FDCE2F1FDDB709F5E7DB29D6064AAEA9DAF_RuntimeMethod_var);
return;
}
}
// UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_colors32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_colors32_m0E4462B7A1D613E6FB15DD7584BCE5491C17820F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___value0;
Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F(__this, 3, 2, 4, L_0, 0, Mesh_SetArrayForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mF15F7E92DAD56CAA1EB2DD6DB0113D94DAC6DA0F_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::GetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___vertices0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___vertices0;
V_0 = (bool)((((RuntimeObject*)(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB1C30CF60A2E69EC232854CAED20E364C46D862F)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AFDE78643656F9CEEAC3BF698E56A7E0085AC78)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetVertices_m5BF8777074E383AD8C4B9974D27E4AB52963D92E_RuntimeMethod_var)));
}
IL_0019:
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_3 = ___vertices0;
int32_t L_4;
L_4 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL);
int32_t L_5;
L_5 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(0, NULL);
Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B(__this, L_3, L_4, 0, L_5, Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inVertices0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___inVertices0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___inVertices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_RuntimeMethod_var);
Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___inVertices0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___inVertices0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m881F2A14D298007BFCCFA5FE03825BCCD0B19D12 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inVertices0, const RuntimeMethod* method)
{
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___inVertices0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___inVertices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mF5F796A898539A9B5391D8C9C17D2EB0216FA623 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inVertices0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___inVertices0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m8C82F9A163584081848E72CE18691F7BA5DC7A15 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inVertices0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(0, NULL);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___inVertices0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = ___inVertices0;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_2, NULL);
int32_t L_4 = ___start1;
int32_t L_5 = ___length2;
int32_t L_6 = ___flags3;
Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, 0, 0, L_0, (RuntimeArray*)L_1, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetNormals_m6D4E3261EDC58B487E7F77C1C164495A42D41314 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___normals0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___normals0;
V_0 = (bool)((((RuntimeObject*)(List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF92C939C85D8888B68A1C0E975839B22C2F1CA0)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E6A76892A93123F123A700ED551DE8B84EAAD88)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetNormals_m6D4E3261EDC58B487E7F77C1C164495A42D41314_RuntimeMethod_var)));
}
IL_0019:
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_3 = ___normals0;
int32_t L_4;
L_4 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL);
int32_t L_5;
L_5 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(1, NULL);
Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B(__this, L_3, L_4, 1, L_5, Mesh_GetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m831FB068CE2609E6FEE60F72C457BD46CC962E5B_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inNormals0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___inNormals0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___inNormals0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_RuntimeMethod_var);
Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___inNormals0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___inNormals0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7223127D3403D2EC512DBEDFC063F4D04E2B8554 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inNormals0, const RuntimeMethod* method)
{
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___inNormals0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___inNormals0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mAC8EF50D64E9CDAE83E5153BC2C079D77127C8C3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inNormals0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0 = ___inNormals0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB591F0B465EDC2FEBCAE908FAE86AD18C41FA3C4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___inNormals0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(1, NULL);
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___inNormals0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = ___inNormals0;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_2, NULL);
int32_t L_4 = ___start1;
int32_t L_5 = ___length2;
int32_t L_6 = ___flags3;
Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, 1, 0, L_0, (RuntimeArray*)L_1, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTangents_m6D24DF715468D1ACE1CB79CA28720D63ABB982FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___tangents0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m75054A04FEDF611053F08A3AB54C0EFCEC104971_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___tangents0;
V_0 = (bool)((((RuntimeObject*)(List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral695F5F858DF14780BC5525F0AA16CE70EB9C45E8)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral985635E60FD5090902A52CBF14C9575E817F1091)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetTangents_m6D24DF715468D1ACE1CB79CA28720D63ABB982FA_RuntimeMethod_var)));
}
IL_0019:
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_3 = ___tangents0;
int32_t L_4;
L_4 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL);
int32_t L_5;
L_5 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(2, NULL);
Mesh_GetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m75054A04FEDF611053F08A3AB54C0EFCEC104971(__this, L_3, L_4, 2, L_5, Mesh_GetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m75054A04FEDF611053F08A3AB54C0EFCEC104971_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___inTangents0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___inTangents0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___inTangents0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB_RuntimeMethod_var);
Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___inTangents0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___inTangents0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mBFE6D1B758D8B48CAEC4E093B8C8260388F56425 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___inTangents0, const RuntimeMethod* method)
{
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___inTangents0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___inTangents0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
Mesh_SetTangents_m33D56CB403DA4D2ABE95FFF234F7E196AE7B6139(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m33D56CB403DA4D2ABE95FFF234F7E196AE7B6139 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___inTangents0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___inTangents0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetTangents_m9C4129F79DD6DF25A404E513A0F4A1EF03A4918F(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(UnityEngine.Vector4[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m9C4129F79DD6DF25A404E513A0F4A1EF03A4918F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___inTangents0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(2, NULL);
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___inTangents0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___inTangents0;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_2, NULL);
int32_t L_4 = ___start1;
int32_t L_5 = ___length2;
int32_t L_6 = ___flags3;
Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, 2, 0, L_0, (RuntimeArray*)L_1, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetColors_m94185DBE80DB337AD351C3D2E8DB924B52064A08 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___colors0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m3C47FEA82A35E0574118147C0FAFDFD656AC72FC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___colors0;
V_0 = (bool)((((RuntimeObject*)(List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBD784F2E39107C0C6F26731130B252FC5C485CBE)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral58CA89AABC3564EBBDFBA6B773CACF8AB318F8ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetColors_m94185DBE80DB337AD351C3D2E8DB924B52064A08_RuntimeMethod_var)));
}
IL_0019:
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_3 = ___colors0;
int32_t L_4;
L_4 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL);
int32_t L_5;
L_5 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(3, NULL);
Mesh_GetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m3C47FEA82A35E0574118147C0FAFDFD656AC72FC(__this, L_3, L_4, 3, L_5, Mesh_GetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m3C47FEA82A35E0574118147C0FAFDFD656AC72FC_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mFAEC82E4387D571C7B5D9E46D0D70D35BEFE76C9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___inColors0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m7C6B3EE37B84F86B8BEA38CF363E48AD536B6AFD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___inColors0;
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_1 = ___inColors0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m7C6B3EE37B84F86B8BEA38CF363E48AD536B6AFD(L_1, NoAllocHelpers_SafeLength_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m7C6B3EE37B84F86B8BEA38CF363E48AD536B6AFD_RuntimeMethod_var);
Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m3AE7195FB1B17E46B769AC0B88805A0E3A9186FE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m684DCC9112B5A44AC9F84EC1E9E8972C66638A70 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F(__this, 3, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor_tD001788D726C3A7F1379BEED0260B9591F440C1F_m84B5BB8A30025A236197083EA917D8C19711448F_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m8D4868A2475F936047A9F32C96C443D6809D0642 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___inColors0, const RuntimeMethod* method)
{
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___inColors0;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = ___inColors0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
Mesh_SetColors_mD9D59C9F7147BC71A6A5E49FBEECD130AACF0073(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mD9D59C9F7147BC71A6A5E49FBEECD130AACF0073 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetColors_mA1807424EA0578CFD5E670A0B89710121C5BFB73(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mA1807424EA0578CFD5E670A0B89710121C5BFB73 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
{
int32_t L_0;
L_0 = Mesh_DefaultDimensionForChannel_m982B3DA65DC94227BB91893B957C56B9CAFC7F9A(3, NULL);
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_1 = ___inColors0;
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_2 = ___inColors0;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_2, NULL);
int32_t L_4 = ___start1;
int32_t L_5 = ___length2;
int32_t L_6 = ___flags3;
Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, 3, 0, L_0, (RuntimeArray*)L_1, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetColors_mA2CFA99FC91DB1DF366091C0E7776D33493E2D91 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___colors0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m4510217A798707C50C21EEEF432C41E10BF7B44B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___colors0;
V_0 = (bool)((((RuntimeObject*)(List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBD784F2E39107C0C6F26731130B252FC5C485CBE)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral58CA89AABC3564EBBDFBA6B773CACF8AB318F8ED)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetColors_mA2CFA99FC91DB1DF366091C0E7776D33493E2D91_RuntimeMethod_var)));
}
IL_0019:
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_3 = ___colors0;
int32_t L_4;
L_4 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL);
Mesh_GetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m4510217A798707C50C21EEEF432C41E10BF7B44B(__this, L_3, L_4, 3, 4, 2, Mesh_GetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m4510217A798707C50C21EEEF432C41E10BF7B44B_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___inColors0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m5E7E8475345C4A2741D048E3361DA5A95A2D3ECD_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___inColors0;
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___inColors0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m5E7E8475345C4A2741D048E3361DA5A95A2D3ECD(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m5E7E8475345C4A2741D048E3361DA5A95A2D3ECD_RuntimeMethod_var);
Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
int32_t L_3 = ___flags3;
Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m561F7DFD4FBD53DF842DEFEAE30A01DC277DF00E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___inColors0, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___inColors0;
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = ___inColors0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
Mesh_SetColors_mC5B703906F7ED3A29362D3BF4FBD2645968E46D6(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mC5B703906F7ED3A29362D3BF4FBD2645968E46D6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___inColors0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___inColors0;
int32_t L_1 = ___start1;
int32_t L_2 = ___length2;
Mesh_SetColors_m57DDADF093FB4F750B5232670CCE6DB5B97FF645(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(UnityEngine.Color32[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m57DDADF093FB4F750B5232670CCE6DB5B97FF645 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___inColors0, int32_t ___start1, int32_t ___length2, int32_t ___flags3, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___inColors0;
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = ___inColors0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
int32_t L_3 = ___start1;
int32_t L_4 = ___length2;
int32_t L_5 = ___flags3;
Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, 3, 2, 4, (RuntimeArray*)L_0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m5A7A6EC14A621579B7138F2EF9BECA60E880A8D7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mBBAABA19D14B4303F124D0C0A929E1FF62A53AD4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___uvs1;
List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mBBAABA19D14B4303F124D0C0A929E1FF62A53AD4(L_2, NoAllocHelpers_SafeLength_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mBBAABA19D14B4303F124D0C0A929E1FF62A53AD4_RuntimeMethod_var);
Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mFEE20B5977AA358DAFA31CF621BBC4B0247789B2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___uvs1;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75(L_2, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mF93F9335973A478AC853C4E842D730D3B8E3CC75_RuntimeMethod_var);
Mesh_SetUVs_m2FD36CC30D31A090FB7AABCC1EEF1C21EA6C1CE2(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___uvs1;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m734383865C2E83B907896C3B1B29C620576BA7DB_RuntimeMethod_var);
Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m974B79ED0ABDD6F9F14588E7D2BF5C637044656A (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mDA2109E69AB4210A3DA3A3EA0DE9F77F0C9A8040 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A(__this, L_0, 2, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_mDA24BE405DBCCC3BF6CF2A10629E077C2CD2C17A_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m2FD36CC30D31A090FB7AABCC1EEF1C21EA6C1CE2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_m27EF7AEC0DAA9FDB42EB970B53DF2C19C13CA6B3(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m27EF7AEC0DAA9FDB42EB970B53DF2C19C13CA6B3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m72F6EB5B9612B4EB5F5B2835040C26CC120F2F8C_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m72F6EB5B9612B4EB5F5B2835040C26CC120F2F8C(__this, L_0, 3, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m72F6EB5B9612B4EB5F5B2835040C26CC120F2F8C_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUvsImpl(System.Int32,System.Int32,System.Array,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvIndex0, int32_t ___dim1, RuntimeArray* ___uvs2, int32_t ___arrayStart3, int32_t ___arraySize4, int32_t ___flags5, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___uvIndex0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000b;
}
}
{
int32_t L_1 = ___uvIndex0;
G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 1;
}
IL_000c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
int32_t L_3 = ___uvIndex0;
int32_t L_4 = L_3;
RuntimeObject* L_5 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_4);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_6 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C5D219B15338D87684A3DB22B945597AD4BD46)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B_RuntimeMethod_var)));
}
IL_0026:
{
int32_t L_7 = ___uvIndex0;
int32_t L_8;
L_8 = Mesh_GetUVChannel_mED19A64A1C824E8AC1505CF3EEFD797A22A31FD4(L_7, NULL);
int32_t L_9 = ___dim1;
RuntimeArray* L_10 = ___uvs2;
RuntimeArray* L_11 = ___uvs2;
int32_t L_12;
L_12 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641(L_11, NULL);
int32_t L_13 = ___arrayStart3;
int32_t L_14 = ___arraySize4;
int32_t L_15 = ___flags5;
Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93(__this, L_8, 0, L_9, L_10, L_12, L_13, L_14, L_15, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m6AFD5BFC4D7FB9EE57D8F19AB1BECD0675771D48 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = ___uvs1;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_2, NULL);
Mesh_SetUVs_m64C81A8A2BCF352E520E1DBA1A593ED3F15E5777(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m820706C7E2B4BF682547D5DCFDA7FF5813740C98 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___uvs1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___uvs1;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_2, NULL);
Mesh_SetUVs_m09A7B5DB3072F922F4118E2DC1A50AFCDCA665B1(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mDFA98E5557AB6585FE0F8AB5C9286D1C69A53324 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___uvs1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___uvs1;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___uvs1;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_2, NULL);
Mesh_SetUVs_mD7E020B2737C08B379E68AC6E61AB6D612C1CABB(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m64C81A8A2BCF352E520E1DBA1A593ED3F15E5777 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_m57CD2075F7DC271ED4DC10A6834FFC13D26D6E1E(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector2[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m57CD2075F7DC271ED4DC10A6834FFC13D26D6E1E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B(__this, L_0, 2, (RuntimeArray*)L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m09A7B5DB3072F922F4118E2DC1A50AFCDCA665B1 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_mEDEEBC7B40CAA0EC76EE7C1B3ABEB7FA72140606(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector3[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mEDEEBC7B40CAA0EC76EE7C1B3ABEB7FA72140606 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B(__this, L_0, 3, (RuntimeArray*)L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mD7E020B2737C08B379E68AC6E61AB6D612C1CABB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___uvs1, int32_t ___start2, int32_t ___length3, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
Mesh_SetUVs_m40307B4704B655071BACACC6CB18E7C5EBD98A39(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,UnityEngine.Vector4[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m40307B4704B655071BACACC6CB18E7C5EBD98A39 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___uvs1, int32_t ___start2, int32_t ___length3, int32_t ___flags4, const RuntimeMethod* method)
{
{
int32_t L_0 = ___channel0;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___uvs1;
int32_t L_2 = ___start2;
int32_t L_3 = ___length3;
int32_t L_4 = ___flags4;
Mesh_SetUvsImpl_mED00BB922688019EAF7A84342F04B4F5A0439E6B(__this, L_0, 4, (RuntimeArray*)L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector2>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m94D69E33DD6E74E3DBC273C5D3D8C39F663B14C9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t8F3790B7F8C471B3A1336522C7415FB0AC36D47B* L_1 = ___uvs1;
Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB(__this, L_0, L_1, 2, Mesh_GetUVsImpl_TisVector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_m209C11261E782F181BB0BF55F1F5C0F6CEF608AB_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m7EE59D55749D9D86C8AEF03922DDE4F7AD610579 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m9741DD37477CD4B71B97A2AF0F896C4909048780_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___uvs1;
Mesh_GetUVsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m9741DD37477CD4B71B97A2AF0F896C4909048780(__this, L_0, L_1, 3, Mesh_GetUVsImpl_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m9741DD37477CD4B71B97A2AF0F896C4909048780_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___channel0, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___uvs1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___channel0;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___uvs1;
Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
return;
}
}
// System.Int32 UnityEngine.Mesh::get_vertexAttributeCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexAttributeCount_m94DC640D6CD1FB78311218F3B63FE6360CDE8511 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Mesh_GetVertexAttributeCountImpl_mDA1787AC6371998E759DF6C64BFBA9A361D27066(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// UnityEngine.Rendering.VertexAttributeDescriptor[] UnityEngine.Mesh::GetVertexAttributes()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* Mesh_GetVertexAttributes_m59C8C7F38554EF0B6AFAB10C5E931028AAEC9DAF (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* V_0 = NULL;
{
RuntimeArray* L_0;
L_0 = Mesh_GetVertexAttributesAlloc_mEE81F461B52214ABF793D7FE67ADCE617AD6F845(__this, NULL);
V_0 = ((VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2*)Castclass((RuntimeObject*)L_0, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2_il2cpp_TypeInfo_var));
goto IL_000f;
}
IL_000f:
{
VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributes(UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributes_m157A64B08707C40CE584E41911D9B5E38EFB5DFE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___attributes0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_0 = ___attributes0;
int32_t L_1;
L_1 = Mesh_GetVertexAttributesArray_mC52C74F0908FC4602AA3883ED1C4D97F0742EB9A(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mesh::GetVertexAttributes(System.Collections.Generic.List`1<UnityEngine.Rendering.VertexAttributeDescriptor>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetVertexAttributes_mFB2D29D160DB6BA64C022D650D848C156587FE36 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A* ___attributes0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
List_1_tA7CAD0AC45F81CB3151C43DB534729898937504A* L_0 = ___attributes0;
int32_t L_1;
L_1 = Mesh_GetVertexAttributesList_mE5D6F45F3FD27A8B11820F437B25BEBBDBB48332(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Mesh::SetVertexBufferParams(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParams_m8033EB85082C142DCE8B69FFBAD26D7DFB0330B2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___vertexCount0, VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* ___attributes1, const RuntimeMethod* method)
{
{
int32_t L_0 = ___vertexCount0;
VertexAttributeDescriptorU5BU5D_t5D10E60612F12777F59B7E33939F9075DB0E02B2* L_1 = ___attributes1;
Mesh_SetVertexBufferParamsFromArray_m5AFDBD976242355204BEF7241198FD652DBEDDE6(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertexBufferParams(System.Int32,Unity.Collections.NativeArray`1<UnityEngine.Rendering.VertexAttributeDescriptor>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertexBufferParams_m41B03C0EC969422C5B24DFE81334C43254637C09 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___vertexCount0, NativeArray_1_t2DE55C5DAE86B5E8ED5BCAEFA6AE5485D3F4F346 ___attributes1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_mC1AE9744E9CE8EBCFBA5EE437A09216DC277D131_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___vertexCount0;
NativeArray_1_t2DE55C5DAE86B5E8ED5BCAEFA6AE5485D3F4F346 L_1 = ___attributes1;
void* L_2;
L_2 = NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_mC1AE9744E9CE8EBCFBA5EE437A09216DC277D131(L_1, NativeArrayUnsafeUtility_GetUnsafeReadOnlyPtr_TisVertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76_mC1AE9744E9CE8EBCFBA5EE437A09216DC277D131_RuntimeMethod_var);
intptr_t L_3;
L_3 = IntPtr_op_Explicit_m04BEF6277775C13DD8A986812AAA3FCEC32DCCBE(L_2, NULL);
int32_t L_4;
L_4 = IL2CPP_NATIVEARRAY_GET_LENGTH(((&___attributes1))->___m_Length_1);
Mesh_SetVertexBufferParamsFromPtr_m8C4D0B7520C440F69A631341ED24B2453CD92579(__this, L_0, L_3, L_4, NULL);
return;
}
}
// UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AcquireReadOnlyMeshData(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB Mesh_AcquireReadOnlyMeshData_mBC1852CF3235E63931B130F03E43DCA079D97C98 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh0, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB V_0;
memset((&V_0), 0, sizeof(V_0));
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh0;
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_1;
memset((&L_1), 0, sizeof(L_1));
MeshDataArray__ctor_m464338326BDFDA37AB54738854E2820A1B35FF65((&L_1), L_0, (bool)1, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_2 = V_0;
return L_2;
}
}
// UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AcquireReadOnlyMeshData(UnityEngine.Mesh[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB Mesh_AcquireReadOnlyMeshData_m3F376E07C98A1F6000587FDF347E0B946174C1BD (MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes0, const RuntimeMethod* method)
{
bool V_0 = false;
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB V_1;
memset((&V_1), 0, sizeof(V_1));
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_0 = ___meshes0;
V_0 = (bool)((((RuntimeObject*)(MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DF58928208E82A9094479948B52248A22A60790)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_AcquireReadOnlyMeshData_m3F376E07C98A1F6000587FDF347E0B946174C1BD_RuntimeMethod_var)));
}
IL_0019:
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_3 = ___meshes0;
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_4 = ___meshes0;
NullCheck(L_4);
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_5;
memset((&L_5), 0, sizeof(L_5));
MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC((&L_5), L_3, ((int32_t)(((RuntimeArray*)L_4)->max_length)), (bool)1, /*hidden argument*/NULL);
V_1 = L_5;
goto IL_0026;
}
IL_0026:
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_6 = V_1;
return L_6;
}
}
// UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AcquireReadOnlyMeshData(System.Collections.Generic.List`1<UnityEngine.Mesh>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB Mesh_AcquireReadOnlyMeshData_m5A9967634BBEA27FE9794AE07D42BCED127B466F (List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* ___meshes0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB V_1;
memset((&V_1), 0, sizeof(V_1));
{
List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* L_0 = ___meshes0;
V_0 = (bool)((((RuntimeObject*)(List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral87F21116C1065662CCDF4F79FE7980371C77D44D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_AcquireReadOnlyMeshData_m5A9967634BBEA27FE9794AE07D42BCED127B466F_RuntimeMethod_var)));
}
IL_0019:
{
List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* L_3 = ___meshes0;
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_4;
L_4 = NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894(L_3, NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894_RuntimeMethod_var);
List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* L_5 = ___meshes0;
NullCheck(L_5);
int32_t L_6;
L_6 = List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_inline(L_5, List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_RuntimeMethod_var);
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_7;
memset((&L_7), 0, sizeof(L_7));
MeshDataArray__ctor_m0BD8A0C782C461902463CB9E6A821EEB1A7EC8CC((&L_7), L_4, L_6, (bool)1, /*hidden argument*/NULL);
V_1 = L_7;
goto IL_002e;
}
IL_002e:
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_8 = V_1;
return L_8;
}
}
// UnityEngine.Mesh/MeshDataArray UnityEngine.Mesh::AllocateWritableMeshData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB Mesh_AllocateWritableMeshData_m05076D299C137A4706F44DE2C37703218CA6B76C (int32_t ___meshCount0, const RuntimeMethod* method)
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___meshCount0;
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_1;
memset((&L_1), 0, sizeof(L_1));
MeshDataArray__ctor_m8F99AE5A5D5E8BE74721D1DFE7F3D22B502DE027((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Mesh::ApplyAndDisposeWritableMeshData(UnityEngine.Mesh/MeshDataArray,UnityEngine.Mesh,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ApplyAndDisposeWritableMeshData_mC588A9D6C7E2E713900B364E6AFFCDADC4C0D45C (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB ___data0, Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___mesh1, int32_t ___flags2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_0 = ___mesh1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEB0A157666700D8227FD4B66A26FDC02035E89BF)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2956576D4D7B715600E40D140A87CD9FCBAF2307)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_mC588A9D6C7E2E713900B364E6AFFCDADC4C0D45C_RuntimeMethod_var)));
}
IL_001c:
{
int32_t L_4;
L_4 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___data0), NULL);
V_1 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_004e;
}
}
{
int32_t L_6;
L_6 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___data0), NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_7);
String_t* L_9;
L_9 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4D0C751D4CFFC243E48BA1ACB26638D05BA032BB)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF077EC9145A09C838B122B15176BBB37F51ADD96)), L_8, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_10 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_10);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_10, L_9, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_mC588A9D6C7E2E713900B364E6AFFCDADC4C0D45C_RuntimeMethod_var)));
}
IL_004e:
{
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* L_11 = ___mesh1;
int32_t L_12 = ___flags2;
MeshDataArray_ApplyToMeshAndDispose_m7231722BE23F2C0B92BD2C49624A6CDEB078FB0B((&___data0), L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::ApplyAndDisposeWritableMeshData(UnityEngine.Mesh/MeshDataArray,UnityEngine.Mesh[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ApplyAndDisposeWritableMeshData_m01CDD5800F0D28A99D4CF3D790DB13E200775F5A (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB ___data0, MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* ___meshes1, int32_t ___flags2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_0 = ___meshes1;
V_0 = (bool)((((RuntimeObject*)(MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DF58928208E82A9094479948B52248A22A60790)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_m01CDD5800F0D28A99D4CF3D790DB13E200775F5A_RuntimeMethod_var)));
}
IL_0019:
{
int32_t L_3;
L_3 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___data0), NULL);
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_4 = ___meshes1;
NullCheck(L_4);
V_1 = (bool)((((int32_t)((((int32_t)L_3) == ((int32_t)((int32_t)(((RuntimeArray*)L_4)->max_length))))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0055;
}
}
{
int32_t L_6;
L_6 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___data0), NULL);
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_7);
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_9 = ___meshes1;
NullCheck(L_9);
int32_t L_10 = ((int32_t)(((RuntimeArray*)L_9)->max_length));
RuntimeObject* L_11 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_10);
String_t* L_12;
L_12 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5B4C35261EE9D376411259FF119A49E18F17C55B)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF077EC9145A09C838B122B15176BBB37F51ADD96)), L_8, L_11, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_13 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_13);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_13, L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_m01CDD5800F0D28A99D4CF3D790DB13E200775F5A_RuntimeMethod_var)));
}
IL_0055:
{
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_14 = ___meshes1;
int32_t L_15 = ___flags2;
MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B((&___data0), L_14, L_15, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::ApplyAndDisposeWritableMeshData(UnityEngine.Mesh/MeshDataArray,System.Collections.Generic.List`1<UnityEngine.Mesh>,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ApplyAndDisposeWritableMeshData_m0401261E5C7112D08E28C2F9A043EB4589D6A4E8 (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB ___data0, List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* ___meshes1, int32_t ___flags2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* L_0 = ___meshes1;
V_0 = (bool)((((RuntimeObject*)(List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEC5621377AD9B4098EC3FB34AF35BAA9E6C07B64)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral87F21116C1065662CCDF4F79FE7980371C77D44D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_m0401261E5C7112D08E28C2F9A043EB4589D6A4E8_RuntimeMethod_var)));
}
IL_0019:
{
int32_t L_3;
L_3 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___data0), NULL);
List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* L_4 = ___meshes1;
NullCheck(L_4);
int32_t L_5;
L_5 = List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_inline(L_4, List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_RuntimeMethod_var);
V_1 = (bool)((((int32_t)((((int32_t)L_3) == ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_005b;
}
}
{
int32_t L_7;
L_7 = MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline((&___data0), NULL);
int32_t L_8 = L_7;
RuntimeObject* L_9 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_8);
List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* L_10 = ___meshes1;
NullCheck(L_10);
int32_t L_11;
L_11 = List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_inline(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&List_1_get_Count_m6536F496993F98391DCF9D74A9EFC620FDE476CD_RuntimeMethod_var)));
int32_t L_12 = L_11;
RuntimeObject* L_13 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_12);
String_t* L_14;
L_14 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE14C2395658FD883723368701FA3A205A8050E45)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF077EC9145A09C838B122B15176BBB37F51ADD96)), L_9, L_13, NULL);
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_15 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_15);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_ApplyAndDisposeWritableMeshData_m0401261E5C7112D08E28C2F9A043EB4589D6A4E8_RuntimeMethod_var)));
}
IL_005b:
{
List_1_t43FB89B126C93A6B04630BC64C751BBE95AFEAF4* L_16 = ___meshes1;
MeshU5BU5D_t178CA36422FC397211E68FB7E39C5B2F95619689* L_17;
L_17 = NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894(L_16, NoAllocHelpers_ExtractArrayFromListT_TisMesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4_mD5A03E81D3E76A3A8F69958AB95DA9B1C5B44894_RuntimeMethod_var);
int32_t L_18 = ___flags2;
MeshDataArray_ApplyToMeshesAndDispose_m20FF8FF750EF09FF68DEE9E60CB42B145549270B((&___data0), L_17, L_18, NULL);
return;
}
}
// UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetVertexBuffer(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* Mesh_GetVertexBuffer_mD87ECA25FE364DC33B99A2F084463B75A03D5AA7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* V_0 = NULL;
bool V_1 = false;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_0;
L_0 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(__this, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_0012;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetVertexBuffer_mD87ECA25FE364DC33B99A2F084463B75A03D5AA7_RuntimeMethod_var)));
}
IL_0012:
{
int32_t L_3 = ___index0;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_4;
L_4 = Mesh_GetVertexBufferImpl_m1D26CE8C2575C4C03EDCB4EF3B148FC388597D81(__this, L_3, NULL);
V_0 = L_4;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_5 = V_0;
V_2 = L_5;
goto IL_001e;
}
IL_001e:
{
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_6 = V_2;
return L_6;
}
}
// UnityEngine.GraphicsBuffer UnityEngine.Mesh::GetIndexBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* Mesh_GetIndexBuffer_m8298E7F20E21770EB96A5B6386E19CA439BD89F9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* V_0 = NULL;
bool V_1 = false;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* V_2 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_0;
L_0 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(__this, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_0012;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndexBuffer_m8298E7F20E21770EB96A5B6386E19CA439BD89F9_RuntimeMethod_var)));
}
IL_0012:
{
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_3;
L_3 = Mesh_GetIndexBufferImpl_mA81CD62F6A7472E43446AF0EBAAD94BE2EB8860B(__this, NULL);
V_0 = L_3;
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_4 = V_0;
V_2 = L_4;
goto IL_001d;
}
IL_001d:
{
GraphicsBuffer_t91FACD3CD78588C25C361C453D1A2FE055EC4AF1* L_5 = V_2;
return L_5;
}
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_1;
L_1 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___errorAboutTriangles1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
String_t* G_B8_0 = NULL;
String_t* G_B7_0 = NULL;
String_t* G_B9_0 = NULL;
String_t* G_B9_1 = NULL;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_001a:
{
int32_t L_2 = ___submesh0;
if ((((int32_t)L_2) < ((int32_t)0)))
{
goto IL_002c;
}
}
{
int32_t L_3 = ___submesh0;
int32_t L_4;
L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_2 = (bool)G_B5_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0056;
}
}
{
bool L_6 = ___errorAboutTriangles1;
G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
if (L_6)
{
G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
goto IL_0041;
}
}
{
G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
G_B9_1 = G_B7_0;
goto IL_0046;
}
IL_0041:
{
G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
G_B9_1 = G_B8_0;
}
IL_0046:
{
String_t* L_7;
L_7 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(G_B9_1, G_B9_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(L_7, __this, NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_0056:
{
V_1 = (bool)1;
goto IL_005a;
}
IL_005a:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh0;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh0;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::get_triangles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_get_triangles_m33E39B4A383CC613C760FA7E297AC417A433F24B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_1 = NULL;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2;
L_2 = Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843(__this, (-1), (bool)1, NULL);
V_1 = L_2;
goto IL_0026;
}
IL_0016:
{
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
V_1 = L_3;
goto IL_0026;
}
IL_0026:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = V_1;
return L_4;
}
}
// System.Void UnityEngine.Mesh::set_triangles(System.Int32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_triangles_m124405320579A8D92711BB5A124644963A26F60B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___value0, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0026;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = ___value0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___value0;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_3, NULL);
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___value0;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_5, NULL);
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, (-1), 1, (RuntimeArray*)L_2, L_4, 0, L_6, (bool)1, 0, NULL);
goto IL_002d;
}
IL_0026:
{
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
}
IL_002d:
{
return;
}
}
// System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTriangles_m2B70A746EE624B60BF9BA4528E4239B47EF42E16 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
{
int32_t L_0 = ___submesh0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
L_1 = Mesh_GetTriangles_mAD279E135594F14AC5B558D8EBE585D35B586157(__this, L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::GetTriangles(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetTriangles_mAD279E135594F14AC5B558D8EBE585D35B586157 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
{
int32_t L_0 = ___submesh0;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
G_B3_0 = L_2;
goto IL_001a;
}
IL_0012:
{
int32_t L_3 = ___submesh0;
bool L_4 = ___applyBaseVertex1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
L_5 = Mesh_GetTrianglesImpl_m9A30D7ECE86C2DD18E14B5B094E3D15A2117F843(__this, L_3, L_4, NULL);
G_B3_0 = L_5;
}
IL_001a:
{
V_0 = G_B3_0;
goto IL_001d;
}
IL_001d:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
return L_6;
}
}
// System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m9D306195322A51D0419222BE83B955850C6DAF64 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
{
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___triangles0;
int32_t L_1 = ___submesh1;
Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7(__this, L_0, L_1, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___triangles0;
V_0 = (bool)((((RuntimeObject*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral291E6999BF7377E87A599666245482FAEDC83F18)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7_RuntimeMethod_var)));
}
IL_0019:
{
int32_t L_3 = ___submesh1;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_002b;
}
}
{
int32_t L_4 = ___submesh1;
int32_t L_5;
L_5 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002c;
}
IL_002b:
{
G_B5_0 = 1;
}
IL_002c:
{
V_1 = (bool)G_B5_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_003b;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetTriangles_m99ACB1A6CB544CBAEFDF17549AC1D9E39F7941B7_RuntimeMethod_var)));
}
IL_003b:
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_8 = ___triangles0;
int32_t L_9 = ___submesh1;
uint32_t L_10;
L_10 = Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1(__this, L_9, NULL);
NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F(L_8, ((int32_t)il2cpp_codegen_multiply(3, (int32_t)L_10)), NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F_RuntimeMethod_var);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_11 = ___triangles0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1(L_11, NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1_RuntimeMethod_var);
int32_t L_13 = ___submesh1;
bool L_14 = ___applyBaseVertex2;
Mesh_GetTrianglesNonAllocImpl_m9778CB7F2A6EFDD5E6D7B8EE892D3FA6D608609D(__this, L_12, L_13, L_14, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetTriangles(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetTriangles_m1F34DCB46A9954509006522D43E4FF1F6ADD2270 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___triangles0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_0 = ___triangles0;
V_0 = (bool)((((RuntimeObject*)(List_1_t44EF1B9C71532303037AAC259AD8D405401724D8*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral291E6999BF7377E87A599666245482FAEDC83F18)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetTriangles_m1F34DCB46A9954509006522D43E4FF1F6ADD2270_RuntimeMethod_var)));
}
IL_0019:
{
int32_t L_3 = ___submesh1;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_002b;
}
}
{
int32_t L_4 = ___submesh1;
int32_t L_5;
L_5 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002c;
}
IL_002b:
{
G_B5_0 = 1;
}
IL_002c:
{
V_1 = (bool)G_B5_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_003b;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetTriangles_m1F34DCB46A9954509006522D43E4FF1F6ADD2270_RuntimeMethod_var)));
}
IL_003b:
{
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_8 = ___triangles0;
int32_t L_9 = ___submesh1;
uint32_t L_10;
L_10 = Mesh_GetTrianglesCountImpl_mCFC8D65D14E886EABC15CB35FFD6D2D9CF37EBA1(__this, L_9, NULL);
NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4(L_8, ((int32_t)il2cpp_codegen_multiply(3, (int32_t)L_10)), NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4_RuntimeMethod_var);
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_11 = ___triangles0;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07(L_11, NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07_RuntimeMethod_var);
int32_t L_13 = ___submesh1;
bool L_14 = ___applyBaseVertex2;
Mesh_GetTrianglesNonAllocImpl16_m6552583689BB7F473BE71AD9966584B1A23AEDF3(__this, L_12, L_13, L_14, NULL);
return;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
{
int32_t L_0 = ___submesh0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, bool ___applyBaseVertex1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
{
int32_t L_0 = ___submesh0;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
G_B3_0 = L_2;
goto IL_001a;
}
IL_0012:
{
int32_t L_3 = ___submesh0;
bool L_4 = ___applyBaseVertex1;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL);
G_B3_0 = L_5;
}
IL_001a:
{
V_0 = G_B3_0;
goto IL_001d;
}
IL_001d:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
return L_6;
}
}
// System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndices_m69E93581A98E160AAE4A62E0BC2E92AF4715D0A4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___indices0, int32_t ___submesh1, const RuntimeMethod* method)
{
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___indices0;
int32_t L_1 = ___submesh1;
Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB(__this, L_0, L_1, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___indices0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___indices0;
V_0 = (bool)((((RuntimeObject*)(List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F68F40F948021C632D99426FED0FF52A7594517)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB_RuntimeMethod_var)));
}
IL_0019:
{
int32_t L_3 = ___submesh1;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_002b;
}
}
{
int32_t L_4 = ___submesh1;
int32_t L_5;
L_5 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002c;
}
IL_002b:
{
G_B5_0 = 1;
}
IL_002c:
{
V_1 = (bool)G_B5_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_003b;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndices_mB02906CB91379870F492A773A844935F5108BBAB_RuntimeMethod_var)));
}
IL_003b:
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_8 = ___indices0;
int32_t L_9 = ___submesh1;
uint32_t L_10;
L_10 = Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366(__this, L_9, NULL);
NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F(L_8, L_10, NoAllocHelpers_EnsureListElemCount_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m3F9AF3A07F403970E7E75CD3161F0CC90FF6041F_RuntimeMethod_var);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_11 = ___indices0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1(L_11, NoAllocHelpers_ExtractArrayFromListT_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m21903D7F8F8F61DFB5BA7307924E2A96DD0156B1_RuntimeMethod_var);
int32_t L_13 = ___submesh1;
bool L_14 = ___applyBaseVertex2;
Mesh_GetIndicesNonAllocImpl_mE8C291AA2E4325F46E8D18A36B57499713F81A3E(__this, L_12, L_13, L_14, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetIndices(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetIndices_mE961FF4A2EDBF1C2733EBD8B81EA6AD2B4E27EEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___indices0, int32_t ___submesh1, bool ___applyBaseVertex2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_0 = ___indices0;
V_0 = (bool)((((RuntimeObject*)(List_1_t44EF1B9C71532303037AAC259AD8D405401724D8*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6F68F40F948021C632D99426FED0FF52A7594517)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndices_mE961FF4A2EDBF1C2733EBD8B81EA6AD2B4E27EEA_RuntimeMethod_var)));
}
IL_0019:
{
int32_t L_3 = ___submesh1;
if ((((int32_t)L_3) < ((int32_t)0)))
{
goto IL_002b;
}
}
{
int32_t L_4 = ___submesh1;
int32_t L_5;
L_5 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_4) < ((int32_t)L_5))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002c;
}
IL_002b:
{
G_B5_0 = 1;
}
IL_002c:
{
V_1 = (bool)G_B5_0;
bool L_6 = V_1;
if (!L_6)
{
goto IL_003b;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndices_mE961FF4A2EDBF1C2733EBD8B81EA6AD2B4E27EEA_RuntimeMethod_var)));
}
IL_003b:
{
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_8 = ___indices0;
int32_t L_9 = ___submesh1;
uint32_t L_10;
L_10 = Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366(__this, L_9, NULL);
NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4(L_8, L_10, NoAllocHelpers_EnsureListElemCount_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m4B3E57AE966D88028B3C120D171937FBE3B9FDF4_RuntimeMethod_var);
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_11 = ___indices0;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_12;
L_12 = NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07(L_11, NoAllocHelpers_ExtractArrayFromListT_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_m7E9818242ED4100A1434C2BAB876B10B2C0CDA07_RuntimeMethod_var);
int32_t L_13 = ___submesh1;
bool L_14 = ___applyBaseVertex2;
Mesh_GetIndicesNonAllocImpl16_m48775CB2FE81B5DF2D2675A83BF917D6413BD190(__this, L_12, L_13, L_14, NULL);
return;
}
}
// System.UInt32 UnityEngine.Mesh::GetIndexStart(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexStart_m6B92967F7BB1E39C977CF8D0907D0ECE5779FFAB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
uint32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___submesh0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___submesh0;
int32_t L_2;
L_2 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0023;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_4 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_4);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndexStart_m6B92967F7BB1E39C977CF8D0907D0ECE5779FFAB_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_5 = ___submesh0;
uint32_t L_6;
L_6 = Mesh_GetIndexStartImpl_m3B0BFF08B3411A243DC49E590F08B4C509127439(__this, L_5, NULL);
V_1 = L_6;
goto IL_002d;
}
IL_002d:
{
uint32_t L_7 = V_1;
return L_7;
}
}
// System.UInt32 UnityEngine.Mesh::GetIndexCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
uint32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___submesh0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___submesh0;
int32_t L_2;
L_2 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0023;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_4 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_4);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetIndexCount_m8F6E3C336023DFD649715A2F9DAAFD83E25ED366_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_5 = ___submesh0;
uint32_t L_6;
L_6 = Mesh_GetIndexCountImpl_m14760D01F294F86681B2ECC6472640D3F75EEF5B(__this, L_5, NULL);
V_1 = L_6;
goto IL_002d;
}
IL_002d:
{
uint32_t L_7 = V_1;
return L_7;
}
}
// System.UInt32 UnityEngine.Mesh::GetBaseVertex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint32_t Mesh_GetBaseVertex_m61BBC2D89E835860B84917B0CC30694224AE6DC4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
bool V_0 = false;
uint32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___submesh0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___submesh0;
int32_t L_2;
L_2 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0023;
}
}
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_4 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_4);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE6BDA80D0EDE7958044EFBF0BF94DF506AD3C76E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetBaseVertex_m61BBC2D89E835860B84917B0CC30694224AE6DC4_RuntimeMethod_var)));
}
IL_0023:
{
int32_t L_5 = ___submesh0;
uint32_t L_6;
L_6 = Mesh_GetBaseVertexImpl_m23509D8A526582DABAFD1A439CF1525F2967B4EE(__this, L_5, NULL);
V_1 = L_6;
goto IL_002d;
}
IL_002d:
{
uint32_t L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___valuesLength0, int32_t ___start1, int32_t ___length2, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___start1;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
int32_t L_2 = ___start1;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_001f:
{
int32_t L_6 = ___length2;
V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
bool L_7 = V_1;
if (!L_7)
{
goto IL_003d;
}
}
{
int32_t L_8 = ___length2;
int32_t L_9 = L_8;
RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_12 = ___start1;
int32_t L_13 = ___valuesLength0;
if ((((int32_t)L_12) < ((int32_t)L_13)))
{
goto IL_0047;
}
}
{
int32_t L_14 = ___length2;
G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
goto IL_0048;
}
IL_0047:
{
G_B7_0 = 0;
}
IL_0048:
{
V_2 = (bool)G_B7_0;
bool L_15 = V_2;
if (!L_15)
{
goto IL_0062;
}
}
{
int32_t L_16 = ___start1;
int32_t L_17 = L_16;
RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_19);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_0062:
{
int32_t L_20 = ___start1;
int32_t L_21 = ___length2;
int32_t L_22 = ___valuesLength0;
V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0);
bool L_23 = V_3;
if (!L_23)
{
goto IL_0084;
}
}
{
int32_t L_24 = ___start1;
int32_t L_25 = ___length2;
int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25));
RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_28);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_0084:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, int32_t ___indicesFormat1, RuntimeArray* ___triangles2, int32_t ___trianglesArrayLength3, int32_t ___start4, int32_t ___length5, bool ___calculateBounds6, int32_t ___baseVertex7, const RuntimeMethod* method)
{
{
int32_t L_0 = ___trianglesArrayLength3;
int32_t L_1 = ___start4;
int32_t L_2 = ___length5;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL);
int32_t L_3 = ___submesh0;
int32_t L_4 = ___indicesFormat1;
RuntimeArray* L_5 = ___triangles2;
int32_t L_6 = ___start4;
int32_t L_7 = ___length5;
bool L_8 = ___calculateBounds6;
int32_t L_9 = ___baseVertex7;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD97664344427EB85BB6DC2EF91479E03B9114258 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___triangles0;
int32_t L_1 = ___submesh1;
Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283(__this, L_0, L_1, (bool)1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m52A004B1FAD92F110DBD07B30CD086948225F1ED (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___triangles0;
int32_t L_1 = ___submesh1;
bool L_2 = ___calculateBounds2;
Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mBECEBB253F3B5E1F626FD0D8B4454F835CB7C283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___triangles0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___triangles0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
int32_t L_3 = ___submesh1;
bool L_4 = ___calculateBounds2;
int32_t L_5 = ___baseVertex3;
Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Int32[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mF7469A2823EBDA2252798BB97FCF4144C4B42D5C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh3;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0024;
}
}
{
int32_t L_3 = ___submesh3;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_4 = ___triangles0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5 = ___triangles0;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_5, NULL);
int32_t L_7 = ___trianglesStart1;
int32_t L_8 = ___trianglesLength2;
bool L_9 = ___calculateBounds4;
int32_t L_10 = ___baseVertex5;
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, (RuntimeArray*)L_4, L_6, L_7, L_8, L_9, L_10, NULL);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.UInt16[],System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m6E5B91FF0B998BBB9E6F11BC963BC71D7DDDA896 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
{
{
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_0 = ___triangles0;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_1 = ___triangles0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
int32_t L_3 = ___submesh1;
bool L_4 = ___calculateBounds2;
int32_t L_5 = ___baseVertex3;
Mesh_SetTriangles_m4EBEB05E4073F5AD26B504EA06627966CC2D0B61(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.UInt16[],System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m4EBEB05E4073F5AD26B504EA06627966CC2D0B61 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh3;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0024;
}
}
{
int32_t L_3 = ___submesh3;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_4 = ___triangles0;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_5 = ___triangles0;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_5, NULL);
int32_t L_7 = ___trianglesStart1;
int32_t L_8 = ___trianglesLength2;
bool L_9 = ___calculateBounds4;
int32_t L_10 = ___baseVertex5;
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 0, (RuntimeArray*)L_4, L_6, L_7, L_8, L_9, L_10, NULL);
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___submesh1, const RuntimeMethod* method)
{
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___triangles0;
int32_t L_1 = ___submesh1;
Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m7CED6F00BCE254F7F0D7AFEEDBBE2F7E637F678B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, const RuntimeMethod* method)
{
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___triangles0;
int32_t L_1 = ___submesh1;
bool L_2 = ___calculateBounds2;
Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___triangles0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___triangles0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
int32_t L_3 = ___submesh1;
bool L_4 = ___calculateBounds2;
int32_t L_5 = ___baseVertex3;
Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___submesh3;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___submesh3;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___triangles0;
RuntimeArray* L_5;
L_5 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_4, NULL);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___triangles0;
int32_t L_7;
L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
int32_t L_8 = ___trianglesStart1;
int32_t L_9 = ___trianglesLength2;
bool L_10 = ___calculateBounds4;
int32_t L_11 = ___baseVertex5;
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
}
IL_0029:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m8170D257B2B19C11F45D6E2D74F94E4D57AB3646 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___triangles0, int32_t ___submesh1, bool ___calculateBounds2, int32_t ___baseVertex3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_0 = ___triangles0;
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_1 = ___triangles0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B(L_1, NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
int32_t L_3 = ___submesh1;
bool L_4 = ___calculateBounds2;
int32_t L_5 = ___baseVertex3;
Mesh_SetTriangles_mDF59295B133EC283841DB6A594EFBC66794F9835(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mDF59295B133EC283841DB6A594EFBC66794F9835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___triangles0, int32_t ___trianglesStart1, int32_t ___trianglesLength2, int32_t ___submesh3, bool ___calculateBounds4, int32_t ___baseVertex5, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___submesh3;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___submesh3;
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_4 = ___triangles0;
RuntimeArray* L_5;
L_5 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_4, NULL);
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_6 = ___triangles0;
int32_t L_7;
L_7 = NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B(L_6, NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
int32_t L_8 = ___trianglesStart1;
int32_t L_9 = ___trianglesLength2;
bool L_10 = ___calculateBounds4;
int32_t L_11 = ___baseVertex5;
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 0, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
}
IL_0029:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m2AE7ED76A6C77D218C37C011DDB948589FD45B97 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indices0, int32_t ___topology1, int32_t ___submesh2, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___indices0;
int32_t L_1 = ___topology1;
int32_t L_2 = ___submesh2;
Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95(__this, L_0, L_1, L_2, (bool)1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mF6F0906E06363EB0FE19EF422C533C0B0B421B0B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___indices0;
int32_t L_1 = ___topology1;
int32_t L_2 = ___submesh2;
bool L_3 = ___calculateBounds3;
Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mDEC5E818B31E1DDA51EC563C78918068EE5D1B95 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
{
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_0 = ___indices0;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1 = ___indices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
int32_t L_3 = ___topology1;
int32_t L_4 = ___submesh2;
bool L_5 = ___calculateBounds3;
int32_t L_6 = ___baseVertex4;
Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Int32[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m21AD9D32E3FDC67959D8AB75A91078AA5DA952F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh4;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0031;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_3 = ___indices0;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_3, NULL);
int32_t L_5 = ___indicesStart1;
int32_t L_6 = ___indicesLength2;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_4, L_5, L_6, NULL);
int32_t L_7 = ___submesh4;
int32_t L_8 = ___topology3;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_9 = ___indices0;
int32_t L_10 = ___indicesStart1;
int32_t L_11 = ___indicesLength2;
bool L_12 = ___calculateBounds5;
int32_t L_13 = ___baseVertex6;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_7, L_8, 1, (RuntimeArray*)L_9, L_10, L_11, L_12, L_13, NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m1735F517A86EF1D49697263FA5C31E526049B88C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
{
{
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_0 = ___indices0;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_1 = ___indices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_1, NULL);
int32_t L_3 = ___topology1;
int32_t L_4 = ___submesh2;
bool L_5 = ___calculateBounds3;
int32_t L_6 = ___baseVertex4;
Mesh_SetIndices_mECA4CF9093A096647CE941395DCA7FE754DC5D7E(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.UInt16[],System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_mECA4CF9093A096647CE941395DCA7FE754DC5D7E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___submesh4;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0031;
}
}
{
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_3 = ___indices0;
int32_t L_4;
L_4 = NoAllocHelpers_SafeLength_m41483EBB0590014E0643B374E0306ABDB65BC641((RuntimeArray*)L_3, NULL);
int32_t L_5 = ___indicesStart1;
int32_t L_6 = ___indicesLength2;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_4, L_5, L_6, NULL);
int32_t L_7 = ___submesh4;
int32_t L_8 = ___topology3;
UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83* L_9 = ___indices0;
int32_t L_10 = ___indicesStart1;
int32_t L_11 = ___indicesLength2;
bool L_12 = ___calculateBounds5;
int32_t L_13 = ___baseVertex6;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_7, L_8, 0, (RuntimeArray*)L_9, L_10, L_11, L_12, L_13, NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.Int32>,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m3003467024383DDFAC5E8FE4EC47E78AF1D31A92 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___indices0;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___indices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
int32_t L_3 = ___topology1;
int32_t L_4 = ___submesh2;
bool L_5 = ___calculateBounds3;
int32_t L_6 = ___baseVertex4;
Mesh_SetIndices_m4483E031FC277A7B3BCDDD9B058820CF46C3AD00(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m4483E031FC277A7B3BCDDD9B058820CF46C3AD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RuntimeArray* V_1 = NULL;
{
int32_t L_0 = ___submesh4;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0038;
}
}
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_3 = ___indices0;
RuntimeArray* L_4;
L_4 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_3, NULL);
V_1 = L_4;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_5 = ___indices0;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D(L_5, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_mAF5D0C2BE76971A51E7573ADE98AC3700891EE0D_RuntimeMethod_var);
int32_t L_7 = ___indicesStart1;
int32_t L_8 = ___indicesLength2;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_6, L_7, L_8, NULL);
int32_t L_9 = ___submesh4;
int32_t L_10 = ___topology3;
RuntimeArray* L_11 = V_1;
int32_t L_12 = ___indicesStart1;
int32_t L_13 = ___indicesLength2;
bool L_14 = ___calculateBounds5;
int32_t L_15 = ___baseVertex6;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_9, L_10, 1, L_11, L_12, L_13, L_14, L_15, NULL);
}
IL_0038:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.UInt16>,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m3930A9682AF3F12F15C05355068D9C620BF3F073 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___indices0, int32_t ___topology1, int32_t ___submesh2, bool ___calculateBounds3, int32_t ___baseVertex4, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_0 = ___indices0;
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_1 = ___indices0;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B(L_1, NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
int32_t L_3 = ___topology1;
int32_t L_4 = ___submesh2;
bool L_5 = ___calculateBounds3;
int32_t L_6 = ___baseVertex4;
Mesh_SetIndices_m83C4336CAD88B10CE855F8EF2C86FB407CF55DEE(__this, L_0, 0, L_2, L_3, L_4, L_5, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetIndices(System.Collections.Generic.List`1<System.UInt16>,System.Int32,System.Int32,UnityEngine.MeshTopology,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndices_m83C4336CAD88B10CE855F8EF2C86FB407CF55DEE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* ___indices0, int32_t ___indicesStart1, int32_t ___indicesLength2, int32_t ___topology3, int32_t ___submesh4, bool ___calculateBounds5, int32_t ___baseVertex6, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
RuntimeArray* V_1 = NULL;
{
int32_t L_0 = ___submesh4;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0038;
}
}
{
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_3 = ___indices0;
RuntimeArray* L_4;
L_4 = NoAllocHelpers_ExtractArrayFromList_m56D1BC9F44147722393AEE49591480CA9F1E635B(L_3, NULL);
V_1 = L_4;
List_1_t44EF1B9C71532303037AAC259AD8D405401724D8* L_5 = ___indices0;
int32_t L_6;
L_6 = NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B(L_5, NoAllocHelpers_SafeLength_TisUInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455_mFBE17326F2FEAD23E7AD419FE0269D60FC10306B_RuntimeMethod_var);
int32_t L_7 = ___indicesStart1;
int32_t L_8 = ___indicesLength2;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_6, L_7, L_8, NULL);
int32_t L_9 = ___submesh4;
int32_t L_10 = ___topology3;
RuntimeArray* L_11 = V_1;
int32_t L_12 = ___indicesStart1;
int32_t L_13 = ___indicesLength2;
bool L_14 = ___calculateBounds5;
int32_t L_15 = ___baseVertex6;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_9, L_10, 0, L_11, L_12, L_13, L_14, L_15, NULL);
}
IL_0038:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetSubMeshes(UnityEngine.Rendering.SubMeshDescriptor[],System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* ___desc0, int32_t ___start1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
bool V_2 = false;
int32_t V_3 = 0;
int32_t V_4 = 0;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B12_0 = 0;
int32_t G_B18_0 = 0;
{
int32_t L_0 = ___count2;
if ((((int32_t)L_0) <= ((int32_t)0)))
{
goto IL_000b;
}
}
{
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_1 = ___desc0;
G_B3_0 = ((((RuntimeObject*)(SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 0;
}
IL_000c:
{
V_1 = (bool)G_B3_0;
bool L_2 = V_1;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral46EBAC5E8BDA7E4F7044E37E0C769312169C651B)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral37E4DD98AD8021A02CFE19B240D80EF150BAAE7C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495_RuntimeMethod_var)));
}
IL_0020:
{
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_4 = ___desc0;
if (L_4)
{
goto IL_0026;
}
}
{
G_B8_0 = 0;
goto IL_0029;
}
IL_0026:
{
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_5 = ___desc0;
NullCheck(L_5);
G_B8_0 = ((int32_t)(((RuntimeArray*)L_5)->max_length));
}
IL_0029:
{
V_0 = G_B8_0;
int32_t L_6 = ___start1;
if ((((int32_t)L_6) < ((int32_t)0)))
{
goto IL_003a;
}
}
{
int32_t L_7 = ___count2;
if ((((int32_t)L_7) < ((int32_t)0)))
{
goto IL_003a;
}
}
{
int32_t L_8 = ___start1;
int32_t L_9 = ___count2;
int32_t L_10 = V_0;
G_B12_0 = ((((int32_t)((int32_t)il2cpp_codegen_add(L_8, L_9))) > ((int32_t)L_10))? 1 : 0);
goto IL_003b;
}
IL_003a:
{
G_B12_0 = 1;
}
IL_003b:
{
V_2 = (bool)G_B12_0;
bool L_11 = V_2;
if (!L_11)
{
goto IL_0061;
}
}
{
int32_t L_12 = ___start1;
int32_t L_13 = L_12;
RuntimeObject* L_14 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_13);
int32_t L_15 = ___count2;
int32_t L_16 = L_15;
RuntimeObject* L_17 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_16);
int32_t L_18 = V_0;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
String_t* L_21;
L_21 = String_Format_m76BF8F3A6AD789E38B708848A2688D400AAC250A(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral610F696D3C69FF04C10DCF6A2344DEFB6ACC6CA9)), L_14, L_17, L_20, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_22 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_22);
ArgumentOutOfRangeException__ctor_mBC1D5DEEA1BA41DE77228CB27D6BAFEB6DCCBF4A(L_22, L_21, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_22, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495_RuntimeMethod_var)));
}
IL_0061:
{
int32_t L_23 = ___start1;
V_3 = L_23;
goto IL_00d4;
}
IL_0065:
{
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_24 = ___desc0;
int32_t L_25 = V_3;
NullCheck(L_24);
int32_t L_26;
L_26 = SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline(((L_24)->GetAddressAt(static_cast<il2cpp_array_size_t>(L_25))), NULL);
V_4 = L_26;
int32_t L_27 = V_4;
if ((((int32_t)L_27) < ((int32_t)0)))
{
goto IL_0080;
}
}
{
int32_t L_28 = V_4;
G_B18_0 = ((((int32_t)L_28) > ((int32_t)5))? 1 : 0);
goto IL_0081;
}
IL_0080:
{
G_B18_0 = 1;
}
IL_0081:
{
V_5 = (bool)G_B18_0;
bool L_29 = V_5;
if (!L_29)
{
goto IL_00a9;
}
}
{
int32_t L_30 = V_3;
int32_t L_31 = L_30;
RuntimeObject* L_32 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_31);
int32_t L_33 = V_4;
int32_t L_34 = ((int32_t)L_33);
RuntimeObject* L_35 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_34);
String_t* L_36;
L_36 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD494C670FB28E8632CA274E9C251B710B2252D7E)), L_32, L_35, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_37 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_37);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_37, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral46EBAC5E8BDA7E4F7044E37E0C769312169C651B)), L_36, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_37, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495_RuntimeMethod_var)));
}
IL_00a9:
{
int32_t L_38 = V_4;
V_6 = (bool)((((int32_t)L_38) == ((int32_t)1))? 1 : 0);
bool L_39 = V_6;
if (!L_39)
{
goto IL_00cf;
}
}
{
int32_t L_40 = V_3;
int32_t L_41 = L_40;
RuntimeObject* L_42 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_41);
String_t* L_43;
L_43 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6418C94B6D0636CB72EC7AEB66120A2A9A157EB7)), L_42, NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_44 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_44);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_44, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral46EBAC5E8BDA7E4F7044E37E0C769312169C651B)), L_43, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_44, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495_RuntimeMethod_var)));
}
IL_00cf:
{
int32_t L_45 = V_3;
V_3 = ((int32_t)il2cpp_codegen_add(L_45, 1));
}
IL_00d4:
{
int32_t L_46 = V_3;
int32_t L_47 = ___start1;
int32_t L_48 = ___count2;
V_7 = (bool)((((int32_t)L_46) < ((int32_t)((int32_t)il2cpp_codegen_add(L_47, L_48))))? 1 : 0);
bool L_49 = V_7;
if (L_49)
{
goto IL_0065;
}
}
{
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_50 = ___desc0;
int32_t L_51 = ___start1;
int32_t L_52 = ___count2;
int32_t L_53 = ___flags3;
Mesh_SetAllSubMeshesAtOnceFromArray_mD7C7A42110E9C43180C69F1A3EDF31156CC5A5F4(__this, L_50, L_51, L_52, L_53, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetSubMeshes(UnityEngine.Rendering.SubMeshDescriptor[],UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMeshes_m9038B883E6971876FC2CFD6B03B62F21C31574FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* ___desc0, int32_t ___flags1, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* G_B2_1 = NULL;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* G_B1_1 = NULL;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* G_B3_2 = NULL;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B3_3 = NULL;
{
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_0 = ___desc0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_1 = ___desc0;
G_B1_0 = 0;
G_B1_1 = L_0;
G_B1_2 = __this;
if (L_1)
{
G_B2_0 = 0;
G_B2_1 = L_0;
G_B2_2 = __this;
goto IL_000a;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000d;
}
IL_000a:
{
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_2 = ___desc0;
NullCheck(L_2);
G_B3_0 = ((int32_t)(((RuntimeArray*)L_2)->max_length));
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000d:
{
int32_t L_3 = ___flags1;
NullCheck(G_B3_3);
Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetSubMeshes(System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMeshes_m47ECEEE6D7B9F94F04383AAF125F7A46466B5DE3 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* ___desc0, int32_t ___start1, int32_t ___count2, int32_t ___flags3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* L_0 = ___desc0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_1;
L_1 = NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80(L_0, NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80_RuntimeMethod_var);
int32_t L_2 = ___start1;
int32_t L_3 = ___count2;
int32_t L_4 = ___flags3;
Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495(__this, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetSubMeshes(System.Collections.Generic.List`1<UnityEngine.Rendering.SubMeshDescriptor>,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMeshes_mC931EF2484416B37BEFA7AB073F067AEDD438BD6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* ___desc0, int32_t ___flags1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* G_B2_1 = NULL;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* G_B1_1 = NULL;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* G_B3_2 = NULL;
Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* G_B3_3 = NULL;
{
List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* L_0 = ___desc0;
SubMeshDescriptorU5BU5D_tD3E75A743EF6E233A3A0522E380058A19E1992CF* L_1;
L_1 = NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80(L_0, NoAllocHelpers_ExtractArrayFromListT_TisSubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934_mF3DE5146802C63A4926BF32D79C3B24A7C9BAC80_RuntimeMethod_var);
List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* L_2 = ___desc0;
G_B1_0 = 0;
G_B1_1 = L_1;
G_B1_2 = __this;
if (L_2)
{
G_B2_0 = 0;
G_B2_1 = L_1;
G_B2_2 = __this;
goto IL_000f;
}
}
{
G_B3_0 = 0;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_0015;
}
IL_000f:
{
List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* L_3 = ___desc0;
NullCheck(L_3);
int32_t L_4;
L_4 = List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_inline(L_3, List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_RuntimeMethod_var);
G_B3_0 = L_4;
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_0015:
{
int32_t L_5 = ___flags1;
NullCheck(G_B3_3);
Mesh_SetSubMeshes_mFF39E3E1F60EE1580D1514A759EFD2D293180495(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetBindposes(System.Collections.Generic.List`1<UnityEngine.Matrix4x4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetBindposes_m6D5AE2D3918D55D19D6C43730A2563BB486C28E9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* ___bindposes0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_0 = ___bindposes0;
V_0 = (bool)((((RuntimeObject*)(List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FDCFD736F0A209B476605D31B517A9412093986)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral0847F916303BA198A076E626731B1C4418261ED3)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetBindposes_m6D5AE2D3918D55D19D6C43730A2563BB486C28E9_RuntimeMethod_var)));
}
IL_0019:
{
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_3 = ___bindposes0;
int32_t L_4;
L_4 = Mesh_GetBindposeCount_mCAFE0F50596F22871E8C9410AFB3AAC10DD13036(__this, NULL);
NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E(L_3, L_4, NoAllocHelpers_EnsureListElemCount_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_mF48134D69160F3D65F18D068651434E297F9359E_RuntimeMethod_var);
List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* L_5 = ___bindposes0;
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_6;
L_6 = NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330(L_5, NoAllocHelpers_ExtractArrayFromListT_TisMatrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_m96AB5CA8714307672B2FC69A1FF8BD55CD678330_RuntimeMethod_var);
Mesh_GetBindposesNonAllocImpl_m825BB21B758CDC76690D3273CE5D60D2A8BEEDC8(__this, L_6, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetBoneWeights(System.Collections.Generic.List`1<UnityEngine.BoneWeight>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetBoneWeights_m72D435DDBB7D9E07A5AD77CA25F55733D6D9AF04 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* ___boneWeights0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_EnsureListElemCount_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mD2C360FAA82E753AFD8B53DC5A52A1CD9A864BA7_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_ExtractArrayFromListT_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mA8370C24F426C4D284B4E5B18F8A47AAFDA4A4D5_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* L_0 = ___boneWeights0;
V_0 = (bool)((((RuntimeObject*)(List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m6D9C7B47EA708382838B264BA02EBB7576DFA155(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB780B47DCEE9180898A6245E7652C29FC7F6A7BC)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCA61B01EDE5DDB4959CF7222203A3A6DDF69C21D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetBoneWeights_m72D435DDBB7D9E07A5AD77CA25F55733D6D9AF04_RuntimeMethod_var)));
}
IL_0019:
{
bool L_3;
L_3 = Mesh_HasBoneWeights_mA2CF928FB1F862FA77D0849A98DEC9F5B6A86070(__this, NULL);
V_1 = L_3;
bool L_4 = V_1;
if (!L_4)
{
goto IL_0030;
}
}
{
List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* L_5 = ___boneWeights0;
int32_t L_6;
L_6 = Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C(__this, NULL);
NoAllocHelpers_EnsureListElemCount_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mD2C360FAA82E753AFD8B53DC5A52A1CD9A864BA7(L_5, L_6, NoAllocHelpers_EnsureListElemCount_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mD2C360FAA82E753AFD8B53DC5A52A1CD9A864BA7_RuntimeMethod_var);
}
IL_0030:
{
List_1_t8D702771A33594767DE0D8E2B80C67FADA3C5D2F* L_7 = ___boneWeights0;
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* L_8;
L_8 = NoAllocHelpers_ExtractArrayFromListT_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mA8370C24F426C4D284B4E5B18F8A47AAFDA4A4D5(L_7, NoAllocHelpers_ExtractArrayFromListT_TisBoneWeight_t7E7DACA0D0F56698E05EBBD839D1D343502EA11F_mA8370C24F426C4D284B4E5B18F8A47AAFDA4A4D5_RuntimeMethod_var);
Mesh_GetBoneWeightsNonAllocImpl_mE0BD0939633C7D97246D1C36306B384494E64339(__this, L_8, NULL);
return;
}
}
// UnityEngine.BoneWeight[] UnityEngine.Mesh::get_boneWeights()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* Mesh_get_boneWeights_m2091E7E793A60853ACC7928BFDC1FF8F0DC4C7E9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* V_0 = NULL;
{
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* L_0;
L_0 = Mesh_GetBoneWeightsImpl_mD893A99066C151AC540644EB95DA21083C32573C(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::set_boneWeights(UnityEngine.BoneWeight[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_boneWeights_m4924E79620EDC7AAA1D05CFE8B535BB37F0E8FA7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* ___value0, const RuntimeMethod* method)
{
{
BoneWeightU5BU5D_t76F390D8CBA0ADCB87EB98B135C8886857DFE651* L_0 = ___value0;
Mesh_SetBoneWeightsImpl_m6AEB1FB937D350CA48521217AC1A62B365266B90(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m46EF7B8B9E01367724B1783F4CBE032CE2CC810E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___keepVertexLayout0, const RuntimeMethod* method)
{
{
bool L_0 = ___keepVertexLayout0;
Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateNormals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3AA2788914611444E030CA310E03E3CFE683902B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED(__this, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateTangents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangents_m92AC413FAF889C5E811D86DCE0C25ED4625825EC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_RecalculateTangents_mF6E4749FEA89CD9546D8F6F06AAC56317ACB5789(__this, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
int32_t L_2 = ___flags0;
Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_4, NULL);
}
IL_002b:
{
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateNormals(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateNormals_m3ACA6ECD9C48FE1C7BA497EB23519DD4EC21DCED (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4256EB72AC75F1EDD8AC2566CF8DB9032E4A9BA4);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
int32_t L_2 = ___flags0;
Mesh_RecalculateNormalsImpl_m87F16BA219482F6BF7B9E549291A2159C5625075(__this, L_2, NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral4256EB72AC75F1EDD8AC2566CF8DB9032E4A9BA4, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_4, NULL);
}
IL_002b:
{
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateTangents(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateTangents_mF6E4749FEA89CD9546D8F6F06AAC56317ACB5789 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___flags0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9B659BC34AE8176BE6356BF385D538FFCB01541D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
int32_t L_2 = ___flags0;
Mesh_RecalculateTangentsImpl_mA89D93F4F6DD1438C39B285C376E424B6A433F8C(__this, L_2, NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral9B659BC34AE8176BE6356BF385D538FFCB01541D, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_4, NULL);
}
IL_002b:
{
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateUVDistributionMetric(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateUVDistributionMetric_mD4C79546E6521380D4C7B7C662C8FCEA11D9442F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___uvSetIndex0, float ___uvAreaThreshold1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC91014442E6CCC9DBE48E67259A928989647D5EA);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
int32_t L_2 = ___uvSetIndex0;
float L_3 = ___uvAreaThreshold1;
Mesh_RecalculateUVDistributionMetricImpl_m18E1FB4A040D455B051236A7DC2761D82A184439(__this, L_2, L_3, NULL);
goto IL_002c;
}
IL_0016:
{
String_t* L_4;
L_4 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_5;
L_5 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralC91014442E6CCC9DBE48E67259A928989647D5EA, L_4, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_5, NULL);
}
IL_002c:
{
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateUVDistributionMetrics(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateUVDistributionMetrics_m221F84853B0D313BCD0AC8D6AB45282C1CB349C7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, float ___uvAreaThreshold0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralADEB57EF8DED957C9F7E78C207794C965FA33BEE);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
float L_2 = ___uvAreaThreshold0;
Mesh_RecalculateUVDistributionMetricsImpl_m960ECEC613FA35DD203AD589C2E057C82A334966(__this, L_2, NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteralADEB57EF8DED957C9F7E78C207794C965FA33BEE, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_4, NULL);
}
IL_002b:
{
return;
}
}
// System.Void UnityEngine.Mesh::MarkDynamic()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_MarkDynamic_m718089940F240AFE625D6DC9DA4E6F20229CC322 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0012;
}
}
{
Mesh_MarkDynamicImpl_m989606245279A69A710361DC0443BE39960DF857(__this, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.Mesh::UploadMeshData(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_UploadMeshData_mE4C94F263DAA8CAC1641FE137E1CE7D3F09396EB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___markNoLongerReadable0, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0013;
}
}
{
bool L_2 = ___markNoLongerReadable0;
Mesh_UploadMeshDataImpl_m7B81CF63A72BFB42433F6AAF6789B9DD06D94CC1(__this, L_2, NULL);
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.Mesh::Optimize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Optimize_m9BEEA08D34B1E99B712B862F540C8B0B9E6505E6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral73BE924278603F7D3D65F0AD333B3DBDB2F9D87D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
Mesh_OptimizeImpl_m655C4BF9937392A9785D95230CCE878F09357B54(__this, NULL);
goto IL_002a;
}
IL_0014:
{
String_t* L_2;
L_2 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_3;
L_3 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral73BE924278603F7D3D65F0AD333B3DBDB2F9D87D, L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_3, NULL);
}
IL_002a:
{
return;
}
}
// System.Void UnityEngine.Mesh::OptimizeIndexBuffers()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeIndexBuffers_m196564FD032E95D0E3181DA43E9C7AFC81B98D49 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4F69D0542AB2AE8E2ACBFB225E36736B236DDF77);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
Mesh_OptimizeIndexBuffersImpl_m4008A98427A4611069245227019B7CC67C4CA534(__this, NULL);
goto IL_002a;
}
IL_0014:
{
String_t* L_2;
L_2 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_3;
L_3 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral4F69D0542AB2AE8E2ACBFB225E36736B236DDF77, L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_3, NULL);
}
IL_002a:
{
return;
}
}
// System.Void UnityEngine.Mesh::OptimizeReorderVertexBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_OptimizeReorderVertexBuffer_mCC170A2F03B89326E67D46AB32652282C51F0728 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral395EDA9440C386F933BF195675FC0DC00CB6E540);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
Mesh_OptimizeReorderVertexBufferImpl_m40DA5A82985E05A928321121220E34016FAEBAFE(__this, NULL);
goto IL_002a;
}
IL_0014:
{
String_t* L_2;
L_2 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_3;
L_3 = String_Format_m8C122B26BC5AA10E2550AECA16E57DAE10F07E30(_stringLiteral395EDA9440C386F933BF195675FC0DC00CB6E540, L_2, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m059825802BB6AF7EA9693FEBEEB0D85F59A3E38E(L_3, NULL);
}
IL_002a:
{
return;
}
}
// UnityEngine.MeshTopology UnityEngine.Mesh::GetTopology(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetTopology_mEDBACD33F1F317D8833D5EFEA467C27AC6176504 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___submesh0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA46431308C6C55591F32B1012ED10F665E193268);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___submesh0;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_0013;
}
}
{
int32_t L_1 = ___submesh0;
int32_t L_2;
L_2 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B3_0 = ((((int32_t)((((int32_t)L_1) < ((int32_t)L_2))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0014;
}
IL_0013:
{
G_B3_0 = 1;
}
IL_0014:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0029;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m385F8F46AD9C455E80053F42571A7CE321915C0A(_stringLiteralA46431308C6C55591F32B1012ED10F665E193268, __this, NULL);
V_1 = 0;
goto IL_0033;
}
IL_0029:
{
int32_t L_4 = ___submesh0;
int32_t L_5;
L_5 = Mesh_GetTopologyImpl_m94415286049AEA83D26F7B7A6A45D6D93FC7EFD9(__this, L_4, NULL);
V_1 = L_5;
goto IL_0033;
}
IL_0033:
{
int32_t L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m1AA1A424DBA00B8F1CDA38D06F4609D779AEC5F9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, bool ___hasLightmapData3, const RuntimeMethod* method)
{
{
CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* L_0 = ___combine0;
bool L_1 = ___mergeSubMeshes1;
bool L_2 = ___useMatrices2;
bool L_3 = ___hasLightmapData3;
Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0(__this, L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m23172B6FF99A4464AA5F4A497209121978A165D5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___combine0, bool ___mergeSubMeshes1, bool ___useMatrices2, const RuntimeMethod* method)
{
{
CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* L_0 = ___combine0;
bool L_1 = ___mergeSubMeshes1;
bool L_2 = ___useMatrices2;
Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0(__this, L_0, L_1, L_2, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[],System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_mC5CF9F6F49FC96139337C724849BB62DF9C47DD5 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___combine0, bool ___mergeSubMeshes1, const RuntimeMethod* method)
{
{
CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* L_0 = ___combine0;
bool L_1 = ___mergeSubMeshes1;
Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0(__this, L_0, L_1, (bool)1, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::CombineMeshes(UnityEngine.CombineInstance[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CombineMeshes_m110B4E583DB600AF1F90A78A0D9EB3D7B96DD967 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* ___combine0, const RuntimeMethod* method)
{
{
CombineInstanceU5BU5D_tF7855763C164A0775855FF142E891E7BE0ABE093* L_0 = ___combine0;
Mesh_CombineMeshesImpl_m3A49DF2EC910B67556B3AC08AD135AFF03D8C5C0(__this, L_0, (bool)1, (bool)1, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::GetVertexAttribute_Injected(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetVertexAttribute_Injected_mCB4B5E5144E60B37D3825701EF5BB6D58A6E9430 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76* ___ret1, const RuntimeMethod* method)
{
typedef void (*Mesh_GetVertexAttribute_Injected_mCB4B5E5144E60B37D3825701EF5BB6D58A6E9430_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, VertexAttributeDescriptor_tD4231FBF57335465D16308D2A18E8E83D36BFA76*);
static Mesh_GetVertexAttribute_Injected_mCB4B5E5144E60B37D3825701EF5BB6D58A6E9430_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetVertexAttribute_Injected_mCB4B5E5144E60B37D3825701EF5BB6D58A6E9430_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetVertexAttribute_Injected(System.Int32,UnityEngine.Rendering.VertexAttributeDescriptor&)");
_il2cpp_icall_func(__this, ___index0, ___ret1);
}
// System.Void UnityEngine.Mesh::SetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSubMesh_Injected_m4077D95A3CC10CC94649F15A86E9FDF457ECBF98 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___desc1, int32_t ___flags2, const RuntimeMethod* method)
{
typedef void (*Mesh_SetSubMesh_Injected_m4077D95A3CC10CC94649F15A86E9FDF457ECBF98_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*, int32_t);
static Mesh_SetSubMesh_Injected_m4077D95A3CC10CC94649F15A86E9FDF457ECBF98_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetSubMesh_Injected_m4077D95A3CC10CC94649F15A86E9FDF457ECBF98_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___index0, ___desc1, ___flags2);
}
// System.Void UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___index0, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* ___ret1, const RuntimeMethod* method)
{
typedef void (*Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934*);
static Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetSubMesh_Injected_m934069DC456CA4EDCB2065644964FCED22DF25AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetSubMesh_Injected(System.Int32,UnityEngine.Rendering.SubMeshDescriptor&)");
_il2cpp_icall_func(__this, ___index0, ___ret1);
}
// System.Void UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___ret0, const RuntimeMethod* method)
{
typedef void (*Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_bounds_Injected_mE40C051E4181E7F70DB928CEA13A3A31DC9C29F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___ret0);
}
// System.Void UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* ___value0, const RuntimeMethod* method)
{
typedef void (*Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*);
static Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_set_bounds_Injected_m13D417C394E27CE4A14DF253F8DD435677FC2835_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::set_bounds_Injected(UnityEngine.Bounds&)");
_il2cpp_icall_func(__this, ___value0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
intptr_t L_1;
L_1 = ProfilerUnsafeUtility_CreateMarker_m27DDE00D41B95677982DBFCE074D45B79E50C7CC(L_0, (uint16_t)1, 0, 0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6(L_0, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC(L_0, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___markerPtr0, const RuntimeMethod* method)
{
{
intptr_t L_0 = ___markerPtr0;
__this->___m_Ptr_0 = L_0;
intptr_t L_1 = ___markerPtr0;
ProfilerUnsafeUtility_BeginSample_m1C6D6ED1C8E0CB2FD0934EB6EA333276F67C14F6(L_1, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_Ptr_0;
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
memset((&L_1), 0, sizeof(L_1));
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mE2F7A0DB4C52105F7CD135ED8816A2BB98E663CC(L_0, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Value_mF81304C0BF72E3B364471198FB16943A7A3CAD22_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method)
{
{
int64_t L_0 = __this->___value_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int64_t ProfilerRecorderSample_get_Count_m5A51736ECDD6A46389929D42859BF0FE49A8C46E_inline (ProfilerRecorderSample_t1F59CC43F81B774053308543605585CA87C94C5F* __this, const RuntimeMethod* method)
{
{
int64_t L_0 = __this->___count_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR uint16_t ProfilerRecorderDescription_get_Flags_m37A67D969BDBA7522E2EA0553BC35E0DAC3F859C_inline (ProfilerRecorderDescription_t297485A3B4ACDA282AD652B53135D20AD70F4575* __this, const RuntimeMethod* method)
{
{
uint16_t L_0 = __this->___flags_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___condition0, String_t* ___stackTrace1, int32_t ___type2, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___condition0, ___stackTrace1, ___type2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_m8F73B300CB4E6F9B4EB5FB6130363D76CEAA230B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___v0, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___v0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___v0;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float GateFitParameters_get_aspect_mA6458C6CFDFCCE379BB8B0041B7485537888120B_inline (GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* __this, const RuntimeMethod* method)
{
{
float L_0 = __this->___U3CaspectU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t GateFitParameters_get_mode_mC10DD5C5536754C9FA818473CB8219F2C4AE052C_inline (GateFitParameters_t9964912882DBB033DA0C8A46C0E69115C094AFF0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmodeU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___cam0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___cam0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___sphere0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___sphere0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_mA872400E9E585FCD6A2DE1717748A458545DE8A4_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m516FE285F5342F922C6EB3FCB33197E9017FF484_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___other0, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___other0;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___other0;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___other0;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_m1690F44F6DC92B770A940B6CF8AE0535625A9824_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m087D6F0EC60843D455F9F83D25FE42B2433AAD1D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___b1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___b1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___a0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___b1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___a0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___b1;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_m15951D1B53E3BE36C9D265E229090020FBD72EBB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m669DD6A6725D796639ADF4DE40E72AE8DCCFA9C7_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___lhs0;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___rhs1;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___lhs0;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___rhs1;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m8446E71C8778A1CE7C379BBF6966D15093C99145_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___lhs0;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___rhs1;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___lhs0;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___rhs1;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___x0, float ___y1, float ___z2, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_2 = L_0;
float L_1 = ___y1;
__this->___y_3 = L_1;
float L_2 = ___z2;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___value0, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___value0;
float L_1;
L_1 = Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___value0;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_m4688A1A524306675DBDB1E6D483F35E85E3CE6D8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_m77F64620D73934C56BEE37A64016DBDCB9D21DB8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___lhs0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rhs1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___lhs0;
float L_1 = L_0.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___rhs1;
float L_3 = L_2.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___lhs0;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___rhs1;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___lhs0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___rhs1;
float L_11 = L_10.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___lhs0;
float L_13 = L_12.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___rhs1;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___lhs0;
float L_17 = L_16.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___rhs1;
float L_19 = L_18.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___lhs0;
float L_21 = L_20.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___rhs1;
float L_23 = L_22.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
memset((&L_24), 0, sizeof(L_24));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
V_0 = L_24;
goto IL_005a;
}
IL_005a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
return L_25;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1C8DD0BB6A2D22A7DCF09AD7F8EE9ABD12D3F620_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___b1;
float L_1 = ___a0;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___a0;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___b1;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_m6120F119433C5B60BBB28731D3D4A0DA50A84DDD_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___x0, float ___y1, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_0 = L_0;
float L_1 = ___y1;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_Min_mFEAD72DF4C4708B86BF464AB4F5F1468FAD8E784_inline (int32_t ___a0, int32_t ___b1, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___a0;
int32_t L_1 = ___b1;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m6D1353534AD23E43DFD104850D55C469CFCEF340_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___c0, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___c0;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___c0;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___c0;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___c0;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_m04FFC6EBCB0576CD59529546F8FA10F4F71E9005_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___v0, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___v0;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___v0;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___v0;
float L_5 = L_4.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___v0;
float L_7 = L_6.___w_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___index0, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___index0;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___x_1;
V_2 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = __this->___y_2;
V_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = __this->___z_3;
V_2 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = __this->___w_4;
V_2 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
}
IL_004c:
{
float L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t MeshDataArray_get_Length_mE5147D0A29F7FEA94599B869997BB142407D090C_inline (MeshDataArray_tE4230F9233EEE183C338005AD160B04905345BBB* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___m_Length_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t SubMeshDescriptor_get_topology_mA3766E71B2249BAA047049095DC9E166BF17CEA7_inline (SubMeshDescriptor_t699E32E3F27A97CF89B0030F74C82D5FB7DEF934* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CtopologyU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
typedef bool (*FunctionPointerType) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method);
return ((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___obj0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___obj0, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___obj0, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m2CCFF260A82A2A2BA34F6EEE9EA407749FB7C95A_gshared_inline (List_1_t77E053728435B6D4F08A615FE9CD7AEBE6EE7B48* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___arg10, int32_t ___arg21, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___arg10, int32_t ___arg21, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, ___arg10, ___arg21, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t NativeSlice_1_get_Length_m7650D33DC04FE87C0736D620684106DF90ADFFBB_gshared_inline (NativeSlice_1_t4B5C42A704ED060AB92A8716135FE435B1E6C23A* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->___m_Length_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6CD2E5AAE6552A27AECCC57936767B4DCFC902B1_gshared_inline (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C* L_3 = (SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m6C27D2DB91485CF3C5992CD0234BA828E8C53275_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = (Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_m4F37CEBAD8C743CA95E08E9B63BD651EBA702782_gshared_inline (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D* L_3 = (Matrix4x4U5BU5D_t9C51C93425FABC022B506D2DB3A5FA70F9752C4D*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m545762F67009314D9C63DD209B42FFF950569B05_gshared_inline (List_1_t0D1C46FD8DDDE974D93CA4F3474EEC05AF950918* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m970BE5CCB1F05BAF033736206A0C3142930127B0_gshared_inline (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_mB4630AF5172B995D13B8273D4D085E21586ADC27_gshared_inline (List_1_tCFA270E118B873F542F52B1DD58F21D0AF4D1452* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void List_1_Clear_mE5CCE3E4C785E8D9A9482D1E9D78F42472075F81_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = (int32_t)__this->____version_3;
__this->____version_3 = ((int32_t)il2cpp_codegen_add(L_0, 1));
if (!false)
{
goto IL_0035;
}
}
{
int32_t L_1 = (int32_t)__this->____size_2;
V_0 = L_1;
__this->____size_2 = 0;
int32_t L_2 = V_0;
if ((((int32_t)L_2) <= ((int32_t)0)))
{
goto IL_003c;
}
}
{
ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389* L_3 = (ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389*)__this->____items_1;
int32_t L_4 = V_0;
Array_Clear_m48B57EC27CADC3463CA98A33373D557DA587FF1B((RuntimeArray*)L_3, 0, L_4, NULL);
return;
}
IL_0035:
{
__this->____size_2 = 0;
}
IL_003c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m9D26655D9E25702CE9561783BA482298CA9CCA77_gshared_inline (List_1_t242CDEAEC9C92000DA96982CDB9D592DDE2AADAF* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m4407E4C389F22B8CEC282C15D56516658746C383_gshared_inline (List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m9CD06C00BCC8C6232B7CCE0983090B4FD06231F7_gshared_inline (List_1_t2A3E80F04618F7817F41BD3D251399A59FE27446* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m4F2A9C5128DC3F9E84865EE7ADA8DB5DA6B8B507_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mA9DCA91E87D6D27034F56ABA52606A9090406016_inline (float ___a0, float ___b1, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___a0;
float L_1 = ___b1;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___b1;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___a0;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m6AD0BEBF88AAF98188A851E62D7A32CB5B7830EF_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___vector0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___vector0;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___vector0;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___vector0;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___vector0;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___vector0;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___vector0;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mD7200D6D432BAFC4135C5B17A0B0A812203B0270_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___a0, float ___d1, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___a0;
float L_1 = L_0.___x_2;
float L_2 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___a0;
float L_4 = L_3.___y_3;
float L_5 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___a0;
float L_7 = L_6.___z_4;
float L_8 = ___d1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m9D7F7B580B5A276411267E96AA3425736D9BDC83_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___x0, float ___y1, float ___z2, float ___w3, const RuntimeMethod* method)
{
{
float L_0 = ___x0;
__this->___x_1 = L_0;
float L_1 = ___y1;
__this->___y_2 = L_1;
float L_2 = ___z2;
__this->___z_3 = L_2;
float L_3 = ___w3;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method)
{
{
float L_0 = ___r0;
__this->___r_0 = L_0;
float L_1 = ___g1;
__this->___g_1 = L_1;
float L_2 = ___b2;
__this->___b_2 = L_2;
float L_3 = ___a3;
__this->___a_3 = L_3;
return;
}
}