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#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
#include <stdint.h>
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1;
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>
struct List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331;
// UnityEngine.AnimatorClipInfo[]
struct AnimatorClipInfoU5BU5D_t202D955679134FCCD698779FBABD2530E58CD60A;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.HumanBone[]
struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Playables.PlayableBinding[]
struct PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD;
// UnityEngine.SkeletonBone[]
struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// UnityEngine.Animation
struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040;
// UnityEngine.AnimationClip
struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712;
// UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174;
// UnityEngine.AnimationState
struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE;
// UnityEngine.Animator
struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883;
// UnityEngine.AnimatorOverrideController
struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.Avatar
struct Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F;
// UnityEngine.AvatarMask
struct AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.HumanBone
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.Collections.IEnumerator
struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA;
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E;
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// UnityEngine.Motion
struct Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC;
// UnityEngine.Animations.NotKeyableAttribute
struct NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.RuntimeAnimatorController
struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A;
// UnityEngine.SkeletonBone
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126;
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7;
// System.String
struct String_t;
// UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2;
// System.Type
struct Type_t;
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// UnityEngine.Animation/Enumerator
struct Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530;
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509;
IL2CPP_EXTERN_C RuntimeClass* AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Type_t_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C String_t* _stringLiteral05ACCFE2F05290DF031B27B4C6B2AD1DC43CCDC6;
IL2CPP_EXTERN_C String_t* _stringLiteral1767A709DBA16BACAD77F5ED6AF9CBBD95D35D4E;
IL2CPP_EXTERN_C String_t* _stringLiteral2ED8CAF6321ED9631D3CB63C8A7096F3AB335255;
IL2CPP_EXTERN_C String_t* _stringLiteral35525FB236D9CB0ADE03D4D22EC8AB05BBCACEA3;
IL2CPP_EXTERN_C String_t* _stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286;
IL2CPP_EXTERN_C String_t* _stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32;
IL2CPP_EXTERN_C String_t* _stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C;
IL2CPP_EXTERN_C String_t* _stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630;
IL2CPP_EXTERN_C String_t* _stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018;
IL2CPP_EXTERN_C String_t* _stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1;
IL2CPP_EXTERN_C String_t* _stringLiteralBD022D19E88CF1C2E702FF8813F493923F8AC574;
IL2CPP_EXTERN_C String_t* _stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665;
IL2CPP_EXTERN_C String_t* _stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1;
IL2CPP_EXTERN_C String_t* _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
IL2CPP_EXTERN_C String_t* _stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9;
IL2CPP_EXTERN_C String_t* _stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationPlayableBinding_CreateAnimationOutput_mE7A65139587D06ECCE77F3E5A382282ED8A3F37D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetCurrentAnimatorClipInfo_m7C061EE420A67B7D751A2F34D38062FDFF064ED3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Animator_GetNextAnimatorClipInfo_m376D90AA469A7F7268B8D0E5B6930CE7095185D3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeType* Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_0_0_0_var;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8;;
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com;
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com;;
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke;
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com;;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke;;
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126;;
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com;
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com;;
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke;
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke;;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52;
struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t8B36B9B16FF72CF5A0EBA03D2FA162E77C86534C
{
};
// System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>
struct List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
AnimatorClipInfoU5BU5D_t202D955679134FCCD698779FBABD2530E58CD60A* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
struct List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
AnimatorClipInfoU5BU5D_t202D955679134FCCD698779FBABD2530E58CD60A* ___s_emptyArray_5;
};
// UnityEngine.Animations.AnimationPlayableBinding
struct AnimationPlayableBinding_t44AB912C26E38CBC1F5027F5C96A321C3B1C1612 : public RuntimeObject
{
};
// UnityEngine.Animations.AnimationPlayableExtensions
struct AnimationPlayableExtensions_t3F93F70729DACA99F423992CFC1B380C1942AD4D : public RuntimeObject
{
};
// UnityEngine.Animations.AnimationPlayableGraphExtensions
struct AnimationPlayableGraphExtensions_tF833C072961F30409DB4D2A1B8B1B5BAE53221B3 : public RuntimeObject
{
};
struct Il2CppArrayBounds;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// UnityEngine.Animation/Enumerator
struct Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530 : public RuntimeObject
{
// UnityEngine.Animation UnityEngine.Animation/Enumerator::m_Outer
Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___m_Outer_0;
// System.Int32 UnityEngine.Animation/Enumerator::m_CurrentIndex
int32_t ___m_CurrentIndex_1;
};
// UnityEngine.AnimatorClipInfo
struct AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03
{
// System.Int32 UnityEngine.AnimatorClipInfo::m_ClipInstanceID
int32_t ___m_ClipInstanceID_0;
// System.Single UnityEngine.AnimatorClipInfo::m_Weight
float ___m_Weight_1;
};
// UnityEngine.AnimatorStateInfo
struct AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2
{
// System.Int32 UnityEngine.AnimatorStateInfo::m_Name
int32_t ___m_Name_0;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Path
int32_t ___m_Path_1;
// System.Int32 UnityEngine.AnimatorStateInfo::m_FullPath
int32_t ___m_FullPath_2;
// System.Single UnityEngine.AnimatorStateInfo::m_NormalizedTime
float ___m_NormalizedTime_3;
// System.Single UnityEngine.AnimatorStateInfo::m_Length
float ___m_Length_4;
// System.Single UnityEngine.AnimatorStateInfo::m_Speed
float ___m_Speed_5;
// System.Single UnityEngine.AnimatorStateInfo::m_SpeedMultiplier
float ___m_SpeedMultiplier_6;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Tag
int32_t ___m_Tag_7;
// System.Int32 UnityEngine.AnimatorStateInfo::m_Loop
int32_t ___m_Loop_8;
};
// UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD
{
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_FullPath
int32_t ___m_FullPath_0;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_UserName
int32_t ___m_UserName_1;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_Name
int32_t ___m_Name_2;
// System.Boolean UnityEngine.AnimatorTransitionInfo::m_HasFixedDuration
bool ___m_HasFixedDuration_3;
// System.Single UnityEngine.AnimatorTransitionInfo::m_Duration
float ___m_Duration_4;
// System.Single UnityEngine.AnimatorTransitionInfo::m_NormalizedTime
float ___m_NormalizedTime_5;
// System.Boolean UnityEngine.AnimatorTransitionInfo::m_AnyState
bool ___m_AnyState_6;
// System.Int32 UnityEngine.AnimatorTransitionInfo::m_TransitionType
int32_t ___m_TransitionType_7;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke
{
int32_t ___m_FullPath_0;
int32_t ___m_UserName_1;
int32_t ___m_Name_2;
int32_t ___m_HasFixedDuration_3;
float ___m_Duration_4;
float ___m_NormalizedTime_5;
int32_t ___m_AnyState_6;
int32_t ___m_TransitionType_7;
};
// Native definition for COM marshalling of UnityEngine.AnimatorTransitionInfo
struct AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com
{
int32_t ___m_FullPath_0;
int32_t ___m_UserName_1;
int32_t ___m_Name_2;
int32_t ___m_HasFixedDuration_3;
float ___m_Duration_4;
float ___m_NormalizedTime_5;
int32_t ___m_AnyState_6;
int32_t ___m_TransitionType_7;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// UnityEngine.Animations.DiscreteEvaluationAttribute
struct DiscreteEvaluationAttribute_tF23FCB5AB01B394BF5BD84623364A965C90F8BB9 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngine.HumanDescription
struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44
{
// UnityEngine.HumanBone[] UnityEngine.HumanDescription::human
HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52* ___human_0;
// UnityEngine.SkeletonBone[] UnityEngine.HumanDescription::skeleton
SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85* ___skeleton_1;
// System.Single UnityEngine.HumanDescription::m_ArmTwist
float ___m_ArmTwist_2;
// System.Single UnityEngine.HumanDescription::m_ForeArmTwist
float ___m_ForeArmTwist_3;
// System.Single UnityEngine.HumanDescription::m_UpperLegTwist
float ___m_UpperLegTwist_4;
// System.Single UnityEngine.HumanDescription::m_LegTwist
float ___m_LegTwist_5;
// System.Single UnityEngine.HumanDescription::m_ArmStretch
float ___m_ArmStretch_6;
// System.Single UnityEngine.HumanDescription::m_LegStretch
float ___m_LegStretch_7;
// System.Single UnityEngine.HumanDescription::m_FeetSpacing
float ___m_FeetSpacing_8;
// System.Single UnityEngine.HumanDescription::m_GlobalScale
float ___m_GlobalScale_9;
// System.String UnityEngine.HumanDescription::m_RootMotionBoneName
String_t* ___m_RootMotionBoneName_10;
// System.Boolean UnityEngine.HumanDescription::m_HasTranslationDoF
bool ___m_HasTranslationDoF_11;
// System.Boolean UnityEngine.HumanDescription::m_HasExtraRoot
bool ___m_HasExtraRoot_12;
// System.Boolean UnityEngine.HumanDescription::m_SkeletonHasParents
bool ___m_SkeletonHasParents_13;
};
// Native definition for P/Invoke marshalling of UnityEngine.HumanDescription
struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke* ___human_0;
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke* ___skeleton_1;
float ___m_ArmTwist_2;
float ___m_ForeArmTwist_3;
float ___m_UpperLegTwist_4;
float ___m_LegTwist_5;
float ___m_ArmStretch_6;
float ___m_LegStretch_7;
float ___m_FeetSpacing_8;
float ___m_GlobalScale_9;
char* ___m_RootMotionBoneName_10;
int32_t ___m_HasTranslationDoF_11;
int32_t ___m_HasExtraRoot_12;
int32_t ___m_SkeletonHasParents_13;
};
// Native definition for COM marshalling of UnityEngine.HumanDescription
struct HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com* ___human_0;
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com* ___skeleton_1;
float ___m_ArmTwist_2;
float ___m_ForeArmTwist_3;
float ___m_UpperLegTwist_4;
float ___m_LegTwist_5;
float ___m_ArmStretch_6;
float ___m_LegStretch_7;
float ___m_FeetSpacing_8;
float ___m_GlobalScale_9;
Il2CppChar* ___m_RootMotionBoneName_10;
int32_t ___m_HasTranslationDoF_11;
int32_t ___m_HasExtraRoot_12;
int32_t ___m_SkeletonHasParents_13;
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// UnityEngine.Animations.NotKeyableAttribute
struct NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.SharedBetweenAnimatorsAttribute
struct SharedBetweenAnimatorsAttribute_t44FFD5D3B5AEBB394182D66E2198FA398087449C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// System.UInt32
struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B
{
// System.UInt32 System.UInt32::m_value
uint32_t ___m_value_0;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// UnityEngine.AnimationEventSource
struct AnimationEventSource_t48460212F6BC00064115B85C42B656262118685E
{
// System.Int32 UnityEngine.AnimationEventSource::value__
int32_t ___value___2;
};
// UnityEngine.Animations.AnimationHumanStream
struct AnimationHumanStream_t31E8EAD3F7C2C29CAE7B4EFB87AA84ECC6DCC6EC
{
// System.IntPtr UnityEngine.Animations.AnimationHumanStream::stream
intptr_t ___stream_0;
};
// UnityEngine.Animations.AnimationStream
struct AnimationStream_tA73510DCEE63720142DF4F8E15C337A48E47B94A
{
// System.UInt32 UnityEngine.Animations.AnimationStream::m_AnimatorBindingsVersion
uint32_t ___m_AnimatorBindingsVersion_0;
// System.IntPtr UnityEngine.Animations.AnimationStream::constant
intptr_t ___constant_1;
// System.IntPtr UnityEngine.Animations.AnimationStream::input
intptr_t ___input_2;
// System.IntPtr UnityEngine.Animations.AnimationStream::output
intptr_t ___output_3;
// System.IntPtr UnityEngine.Animations.AnimationStream::workspace
intptr_t ___workspace_4;
// System.IntPtr UnityEngine.Animations.AnimationStream::inputStreamAccessor
intptr_t ___inputStreamAccessor_5;
// System.IntPtr UnityEngine.Animations.AnimationStream::animationHandleBinder
intptr_t ___animationHandleBinder_6;
};
// UnityEngine.AnimatorControllerParameterType
struct AnimatorControllerParameterType_t2AD68F1C718AFCCBF9CF62AEBEAD0439276E4E6E
{
// System.Int32 UnityEngine.AnimatorControllerParameterType::value__
int32_t ___value___2;
};
// UnityEngine.AvatarMaskBodyPart
struct AvatarMaskBodyPart_t05CFC9378998069AB1DE3FAB4C635A9AE90A440D
{
// System.Int32 UnityEngine.AvatarMaskBodyPart::value__
int32_t ___value___2;
};
// System.Reflection.BindingFlags
struct BindingFlags_t5DC2835E4AE9C1862B3AD172EF35B6A5F4F1812C
{
// System.Int32 System.Reflection.BindingFlags::value__
int32_t ___value___2;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// UnityEngine.HumanLimit
struct HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E
{
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Min
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Min_0;
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Max
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Max_1;
// UnityEngine.Vector3 UnityEngine.HumanLimit::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_2;
// System.Single UnityEngine.HumanLimit::m_AxisLength
float ___m_AxisLength_3;
// System.Int32 UnityEngine.HumanLimit::m_UseDefaultValues
int32_t ___m_UseDefaultValues_4;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.PlayMode
struct PlayMode_t571019F3AFC34993F6D4BBE463D60017D4AED94C
{
// System.Int32 UnityEngine.PlayMode::value__
int32_t ___value___2;
};
// UnityEngine.Playables.PlayableGraph
struct PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E
{
// System.IntPtr UnityEngine.Playables.PlayableGraph::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableGraph::m_Version
uint32_t ___m_Version_1;
};
// UnityEngine.Playables.PlayableHandle
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4
{
// System.IntPtr UnityEngine.Playables.PlayableHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_StaticFields
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::m_Null
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Null_2;
};
// UnityEngine.Playables.PlayableOutputHandle
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883
{
// System.IntPtr UnityEngine.Playables.PlayableOutputHandle::m_Handle
intptr_t ___m_Handle_0;
// System.UInt32 UnityEngine.Playables.PlayableOutputHandle::m_Version
uint32_t ___m_Version_1;
};
struct PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_StaticFields
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::m_Null
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Null_2;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.SkeletonBone
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126
{
// System.String UnityEngine.SkeletonBone::name
String_t* ___name_0;
// System.String UnityEngine.SkeletonBone::parentName
String_t* ___parentName_1;
// UnityEngine.Vector3 UnityEngine.SkeletonBone::position
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
// UnityEngine.Quaternion UnityEngine.SkeletonBone::rotation
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
// UnityEngine.Vector3 UnityEngine.SkeletonBone::scale
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke
{
char* ___name_0;
char* ___parentName_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
};
// Native definition for COM marshalling of UnityEngine.SkeletonBone
struct SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com
{
Il2CppChar* ___name_0;
Il2CppChar* ___parentName_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___scale_4;
};
// UnityEngine.StateInfoIndex
struct StateInfoIndex_t72A94D59B6A539A646B4D4E53807FB8337CF3BAE
{
// System.Int32 UnityEngine.StateInfoIndex::value__
int32_t ___value___2;
};
// UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2 : public RuntimeObject
{
// System.IntPtr UnityEngine.TrackedReference::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.TrackedReference
struct TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.Animations.AnimationClipPlayable
struct AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
// UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174 : public RuntimeObject
{
// System.Single UnityEngine.AnimationEvent::m_Time
float ___m_Time_0;
// System.String UnityEngine.AnimationEvent::m_FunctionName
String_t* ___m_FunctionName_1;
// System.String UnityEngine.AnimationEvent::m_StringParameter
String_t* ___m_StringParameter_2;
// UnityEngine.Object UnityEngine.AnimationEvent::m_ObjectReferenceParameter
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_ObjectReferenceParameter_3;
// System.Single UnityEngine.AnimationEvent::m_FloatParameter
float ___m_FloatParameter_4;
// System.Int32 UnityEngine.AnimationEvent::m_IntParameter
int32_t ___m_IntParameter_5;
// System.Int32 UnityEngine.AnimationEvent::m_MessageOptions
int32_t ___m_MessageOptions_6;
// UnityEngine.AnimationEventSource UnityEngine.AnimationEvent::m_Source
int32_t ___m_Source_7;
// UnityEngine.AnimationState UnityEngine.AnimationEvent::m_StateSender
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
// UnityEngine.AnimatorStateInfo UnityEngine.AnimationEvent::m_AnimatorStateInfo
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
// UnityEngine.AnimatorClipInfo UnityEngine.AnimationEvent::m_AnimatorClipInfo
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke
{
float ___m_Time_0;
char* ___m_FunctionName_1;
char* ___m_StringParameter_2;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_ObjectReferenceParameter_3;
float ___m_FloatParameter_4;
int32_t ___m_IntParameter_5;
int32_t ___m_MessageOptions_6;
int32_t ___m_Source_7;
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
};
// Native definition for COM marshalling of UnityEngine.AnimationEvent
struct AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com
{
float ___m_Time_0;
Il2CppChar* ___m_FunctionName_1;
Il2CppChar* ___m_StringParameter_2;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_ObjectReferenceParameter_3;
float ___m_FloatParameter_4;
int32_t ___m_IntParameter_5;
int32_t ___m_MessageOptions_6;
int32_t ___m_Source_7;
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* ___m_StateSender_8;
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___m_AnimatorStateInfo_9;
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03 ___m_AnimatorClipInfo_10;
};
// UnityEngine.Animations.AnimationLayerMixerPlayable
struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields
{
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::m_NullPlayable
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationMixerPlayable
struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields
{
// UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::m_NullPlayable
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable
struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields
{
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::m_NullPlayable
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationOffsetPlayable
struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields
{
// UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::m_NullPlayable
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationPlayableOutput
struct AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
// UnityEngine.Animations.AnimationPosePlayable
struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields
{
// UnityEngine.Animations.AnimationPosePlayable UnityEngine.Animations.AnimationPosePlayable::m_NullPlayable
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationRemoveScalePlayable
struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields
{
// UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::m_NullPlayable
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___m_NullPlayable_1;
};
// UnityEngine.Animations.AnimationScriptPlayable
struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields
{
// UnityEngine.Animations.AnimationScriptPlayable UnityEngine.Animations.AnimationScriptPlayable::m_NullPlayable
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___m_NullPlayable_1;
};
// UnityEngine.AnimationState
struct AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE : public TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2
{
};
// UnityEngine.Animations.AnimatorControllerPlayable
struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields
{
// UnityEngine.Animations.AnimatorControllerPlayable UnityEngine.Animations.AnimatorControllerPlayable::m_NullPlayable
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___m_NullPlayable_1;
};
// UnityEngine.Avatar
struct Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.AvatarMask
struct AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.HumanBone
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8
{
// System.String UnityEngine.HumanBone::m_BoneName
String_t* ___m_BoneName_0;
// System.String UnityEngine.HumanBone::m_HumanName
String_t* ___m_HumanName_1;
// UnityEngine.HumanLimit UnityEngine.HumanBone::limit
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.HumanBone
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke
{
char* ___m_BoneName_0;
char* ___m_HumanName_1;
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
};
// Native definition for COM marshalling of UnityEngine.HumanBone
struct HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com
{
Il2CppChar* ___m_BoneName_0;
Il2CppChar* ___m_HumanName_1;
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E ___limit_2;
};
// UnityEngine.Motion
struct Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
// System.Boolean UnityEngine.Motion::<isAnimatorMotion>k__BackingField
bool ___U3CisAnimatorMotionU3Ek__BackingField_4;
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.Playables.Playable
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F
{
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.Playable::m_Handle
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___m_Handle_0;
};
struct Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F_StaticFields
{
// UnityEngine.Playables.Playable UnityEngine.Playables.Playable::m_NullPlayable
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F ___m_NullPlayable_1;
};
// UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4
{
// System.String UnityEngine.Playables.PlayableBinding::m_StreamName
String_t* ___m_StreamName_0;
// UnityEngine.Object UnityEngine.Playables.PlayableBinding::m_SourceObject
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___m_SourceObject_1;
// System.Type UnityEngine.Playables.PlayableBinding::m_SourceBindingType
Type_t* ___m_SourceBindingType_2;
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod UnityEngine.Playables.PlayableBinding::m_CreateOutputMethod
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___m_CreateOutputMethod_3;
};
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_StaticFields
{
// UnityEngine.Playables.PlayableBinding[] UnityEngine.Playables.PlayableBinding::None
PlayableBindingU5BU5D_tC50C3F27A8E4246488F7A5998CAABAC4811A92CD* ___None_4;
// System.Double UnityEngine.Playables.PlayableBinding::DefaultDuration
double ___DefaultDuration_5;
};
// Native definition for P/Invoke marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_pinvoke
{
char* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// Native definition for COM marshalling of UnityEngine.Playables.PlayableBinding
struct PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_marshaled_com
{
Il2CppChar* ___m_StreamName_0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com* ___m_SourceObject_1;
Type_t* ___m_SourceBindingType_2;
Il2CppMethodPointer ___m_CreateOutputMethod_3;
};
// UnityEngine.Playables.PlayableOutput
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680
{
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::m_Handle
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___m_Handle_0;
};
struct PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680_StaticFields
{
// UnityEngine.Playables.PlayableOutput UnityEngine.Playables.PlayableOutput::m_NullPlayableOutput
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___m_NullPlayableOutput_1;
};
// UnityEngine.RuntimeAnimatorController
struct RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.ScriptableObject
struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// UnityEngine.AnimationClip
struct AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712 : public Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC
{
};
// UnityEngine.AnimatorOverrideController
struct AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493 : public RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254
{
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback UnityEngine.AnimatorOverrideController::OnOverrideControllerDirty
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* ___OnOverrideControllerDirty_4;
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.InvalidCastException
struct InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.InvalidOperationException
struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.StateMachineBehaviour
struct StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7 : public ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A
{
};
// UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback
struct OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 : public MulticastDelegate_t
{
};
// UnityEngine.Playables.PlayableBinding/CreateOutputMethod
struct CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509 : public MulticastDelegate_t
{
};
// UnityEngine.Animation
struct Animation_t6593B06C39E3B139808B19F2C719C860F3F61040 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.Animator
struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Animations.PositionConstraint
struct PositionConstraint_t574BE070FD49E61B0DC8B4CA53486634FD30377B : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.HumanBone[]
struct HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52 : public RuntimeArray
{
ALIGN_FIELD (8) HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 m_Items[1];
inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_BoneName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_HumanName_1), (void*)NULL);
#endif
}
inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_BoneName_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_HumanName_1), (void*)NULL);
#endif
}
};
// UnityEngine.SkeletonBone[]
struct SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85 : public RuntimeArray
{
ALIGN_FIELD (8) SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 m_Items[1];
inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___parentName_1), (void*)NULL);
#endif
}
inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___name_0), (void*)NULL);
#if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS
Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___parentName_1), (void*)NULL);
#endif
}
};
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_pinvoke_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_back(const Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C& unmarshaled);
IL2CPP_EXTERN_C void Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshal_com_cleanup(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com& marshaled);
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled);
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled);
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled);
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled);
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled);
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled);
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled);
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled);
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled);
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationClipPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Animations.AnimationPlayableOutput>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_gshared (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.ScriptableObject::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF (ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m5E86FA3D4C8C7F144565B6E3962FD5CF3E51F1C0 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___mode0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mD2F0091CD4214603FE368C658A3DB28A53D6D48F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___mode0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___outer0, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Animation::GetStateCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.TrackedReference::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A (TrackedReference_tF35FF4FB6E89ACD81C24469FAF0CA6FFF29262A2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Motion::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mB6190858E566BFA1B80D2E94B65CD27920A49443 (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m19A133BD2D13C7D9F826D5CB35C448DD8CFA3608 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___self0, const RuntimeMethod* method) ;
// UnityEngine.AnimationClip UnityEngine.AnimatorClipInfo::InstanceIDToAnimationClipPPtr(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimatorClipInfo_InstanceIDToAnimationClipPPtr_mE52BBE8575C440F2DE1A85493CAF7961B2529735 (int32_t ___instanceID0, const RuntimeMethod* method) ;
// UnityEngine.AnimationClip UnityEngine.AnimatorClipInfo::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimatorClipInfo_get_clip_m6205DB403EBEAEAC14DB8928FFC7EBC50142E1AC (AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.AnimatorClipInfo::get_weight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorClipInfo_get_weight_m1CC29E2C37B30993EFFD12161059E4AD86EE287D (AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m583FA8FAAC28BF65A65166D100949833E515210F (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, float ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* ___info2, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___paramName0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animator::GetAnimatorClipInfoInternal(System.Int32,System.Boolean,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorClipInfoInternal_m98028420AD065F1B6F3DC2EB4C6C2A42B8567600 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, bool ___isCurrent1, RuntimeObject* ___clips2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44* ___ret0, const RuntimeMethod* method) ;
// System.Single UnityEngine.AvatarMask::GetTransformWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method) ;
// System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E (RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableBinding/CreateOutputMethod::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4 (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableBinding UnityEngine.Playables.PlayableBinding::CreateInternal(System.String,UnityEngine.Object,System.Type,UnityEngine.Playables.PlayableBinding/CreateOutputMethod)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___sourceObject1, Type_t* ___sourceType2, CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* ___createFunction3, const RuntimeMethod* method) ;
// UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.Animator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_Create_m84AFD2F67A2610732C3124DE3648CE5267A31BCE (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___target2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Implicit(UnityEngine.Animations.AnimationPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AnimationPlayableOutput_op_Implicit_mFF69F385E46AD11317020BC8554C265A2506B8DE (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_CreateHandle_m900CEECA7EA9661F521D2376F0381DDD1559A3D3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Playables.PlayableHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217 (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_m1C45809136C5F6CA2AF600E13C9434C6B06B27CB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationClipPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_gshared)(__this, method);
}
// System.Void System.InvalidCastException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644 (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* __this, String_t* ___message0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.Playable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4 (Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::op_Equality(UnityEngine.Playables.PlayableHandle,UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___x0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___y1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___other0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIKInternal_m7B9921C968DCD273CCB2A8E1016A9474DA363F33 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIK(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffsetInternal_m2EA29BE89A0A40785D9CCE2E317D355C83A68042 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTimeInternal_mEC2E245098373F59BB4C701710FFFA1673EFC774 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTimeInternal_mC120920BE288405E6CD5C45DE27ABD6EACA0313D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_Injected_mDB73962E23E8E0702F7DAEB71ED0731B748B9376 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle2, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_CreateHandle_m2005FE10BA7624A157820CDF19924B23B51ED843 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, bool ___singleLayerOptimization1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_m67415EBFE6A887519FF84B50BC58CD6B71AAE398 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableHandle::SetInputCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, int32_t ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationLayerMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mC72A66EBE8CD60C7E90211B95EB5CB325020F62D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___other0, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Playables.PlayableHandle::GetInputCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806 (String_t* ___format0, RuntimeObject* ___arg01, RuntimeObject* ___arg12, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___paramName0, String_t* ___message1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___x0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___y1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mC6FC816EC368754B3FA5803937DBAA1C3DE44145 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, uint32_t ___layerIndex1, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___mask2, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, uint32_t ___layerIndex0, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___mask1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_Injected_mD2DF68DFC532D73377A29E16B2B501DDADAD77EB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_CreateHandle_m101C3FD6C8A0CDADDED7864B7B46A47E0FC6F9B6 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_mD3DB4695F23653C9D6793648EDD361AB59B601C7 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMixerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_Injected_m6282AD0F4BD717DD19B60B339766E479C436DFAF (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_CreateHandle_m8223503E5EF2A77DC7B743F7A99D157823D4BB49 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_mAD270AC2E07E5FB76CDC7A3C130B353E2356EF48 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationMotionXToDeltaPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___other0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_mD5BE9817FA26B6CB2A66E86CF5EA6AA09B880F85 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotion(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, bool ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m86C009FB3E972D11EE9CE51F5038D86B01358AA9 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_CreateHandle_m5848CBBAEC4680E13EB109B770FCF7C50757BE71 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation2, int32_t ___inputCount3, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_mCEE0AA92FB66176484C19BF5BEE73697C0ECB9CB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation2, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationOffsetPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method) ;
// System.Boolean System.ValueType::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D (RuntimeObject* __this, RuntimeObject* ___obj0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_Injected_m986AD00CC95013935B98C7ED23D38E22738D0D7C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation2, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle3, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m3B98C4F4FD9591112ED871CF4C12AC214B0D3D8E (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, String_t* ___name1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle2, const RuntimeMethod* method) ;
// UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_get_Null_mEB6675D7FDEF83C3B16917329B575336452A7FC1 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationPlayableOutput::SetTarget(UnityEngine.Animator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___value0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsValid()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableOutputHandle::IsPlayableOutputOfType<UnityEngine.Animations.AnimationPlayableOutput>()
inline bool PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, const RuntimeMethod*))PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutputHandle::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE (const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Playables.PlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747 (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Playables.PlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680* __this, const RuntimeMethod* method) ;
// UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::InternalGetTarget(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_InternalGetTarget_m48EEEEFDEBD03D1B645A7641E5B248BA6D3A65D8 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::GetTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_InternalSetTarget_mE896FD8485FFD23B7AF64C3DA163C0854C5DD1E7 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle0, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___target1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationPosePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___other0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_CreateHandle_m3BEA74280BAD2B87EC58727125A9BC81EB9A6FD2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_m75F2509234FB23E2FC90ADC49D407FCA45F4AE8E (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationRemoveScalePlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_gshared)(__this, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___other0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m92470C052E378D287957E6163E427E236EB3BD10 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimationScriptPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_gshared)(__this, method);
}
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___other0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method) ;
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method) ;
// System.Void System.InvalidOperationException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162 (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* __this, String_t* ___message0, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Playables.PlayableHandle::IsPlayableOfType<UnityEngine.Animations.AnimatorControllerPlayable>()
inline bool PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* __this, const RuntimeMethod* method)
{
return (( bool (*) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, const RuntimeMethod*))PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_gshared)(__this, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___other0, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_mB618EFE75A50CBAA3EE6471E64A3E2CA2A2C90FD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mC1A83A4F693AF3AB51BC592A0CE525CE4F320D6B (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mC113F0B2F53847F9A6755B82D0AC53C971171CFD (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m7229D5EFBA432665B9046FC3C21D463FFD281978 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_m310C17694D8D1B9D60D549259A39837F22FD3240 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0CEFF9E4946BFDC4F7066BEB4C961169DBC5073F (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_m384B808E3961C6C2C375DF7487EF2B49E44E6CD7 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, int32_t ___stateMachinePathHash1, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateEnter(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateEnter_m491D81A9A64DE4AE02415A5909B74AE947EAE1B9 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateUpdate(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateUpdate_mF3130BE7BDD7C8B2470303FB1986A336E47CC98C (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateExit(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateExit_mD47A506ACE251A6341115CBE5607D05C01747127 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMove(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMove_m1A01C10E754426572C7BBA7AA13044FDA372FDFC (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateIK(UnityEngine.Animator,UnityEngine.AnimatorStateInfo,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateIK_mCE3B4C71868B564EE6BE4B8663535058705C3B72 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 ___stateInfo1, int32_t ___layerIndex2, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___controller3, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineEnter(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineEnter_m0399B12419A4F990F41BD589C833E2D2C0076762 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___controller2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::OnStateMachineExit(UnityEngine.Animator,System.Int32,UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour_OnStateMachineExit_mF8BB1A8851B0699FC1D85F538E16EF12C08BBB93 (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___animator0, int32_t ___stateMachinePathHash1, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___controller2, const RuntimeMethod* method)
{
{
return;
}
}
// System.Void UnityEngine.StateMachineBehaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateMachineBehaviour__ctor_m9663A75D1016E16D7E3A48E2D4E6466A041A00AB (StateMachineBehaviour_t59C5685227B06222F5AF7027E2DA530AB99AFDF7* __this, const RuntimeMethod* method)
{
{
ScriptableObject__ctor_mD037FDB0B487295EA47F79A4DB1BF1846C9087FF(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animation::Stop()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animation_Stop_mE11F232FCFA0219EADD8080D7AD7CC626A536756 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method)
{
typedef void (*Animation_Stop_mE11F232FCFA0219EADD8080D7AD7CC626A536756_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*);
static Animation_Stop_mE11F232FCFA0219EADD8080D7AD7CC626A536756_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animation_Stop_mE11F232FCFA0219EADD8080D7AD7CC626A536756_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::Stop()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.Animation::Play()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m717560D2F561D9E12583AB3B435E6BC996448C3E (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = Animation_Play_m5E86FA3D4C8C7F144565B6E3962FD5CF3E51F1C0(__this, 0, NULL);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Animation::Play(UnityEngine.PlayMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_Play_m5E86FA3D4C8C7F144565B6E3962FD5CF3E51F1C0 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___mode0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___mode0;
bool L_1;
L_1 = Animation_PlayDefaultAnimation_mD2F0091CD4214603FE368C658A3DB28A53D6D48F(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animation_PlayDefaultAnimation_mD2F0091CD4214603FE368C658A3DB28A53D6D48F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___mode0, const RuntimeMethod* method)
{
typedef bool (*Animation_PlayDefaultAnimation_mD2F0091CD4214603FE368C658A3DB28A53D6D48F_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, int32_t);
static Animation_PlayDefaultAnimation_mD2F0091CD4214603FE368C658A3DB28A53D6D48F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animation_PlayDefaultAnimation_mD2F0091CD4214603FE368C658A3DB28A53D6D48F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::PlayDefaultAnimation(UnityEngine.PlayMode)");
bool icallRetVal = _il2cpp_icall_func(__this, ___mode0);
return icallRetVal;
}
// System.Collections.IEnumerator UnityEngine.Animation::GetEnumerator()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Animation_GetEnumerator_m247062F212D9C579DAE25D9BC86E4921DC5719E6 (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
{
Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* L_0 = (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530*)il2cpp_codegen_object_new(Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530_il2cpp_TypeInfo_var);
NullCheck(L_0);
Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4(L_0, __this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RuntimeObject* L_1 = V_0;
return L_1;
}
}
// UnityEngine.AnimationState UnityEngine.Animation::GetStateAtIndex(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* (*Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*, int32_t);
static Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateAtIndex(System.Int32)");
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* icallRetVal = _il2cpp_icall_func(__this, ___index0);
return icallRetVal;
}
// System.Int32 UnityEngine.Animation::GetStateCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* __this, const RuntimeMethod* method)
{
typedef int32_t (*Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn) (Animation_t6593B06C39E3B139808B19F2C719C860F3F61040*);
static Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animation::GetStateCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animation/Enumerator::.ctor(UnityEngine.Animation)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator__ctor_mF3FB66377864673B8DAF14A36DB6D069B98A92F4 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* ___outer0, const RuntimeMethod* method)
{
{
__this->___m_CurrentIndex_1 = (-1);
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = ___outer0;
__this->___m_Outer_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_Outer_0), (void*)L_0);
return;
}
}
// System.Object UnityEngine.Animation/Enumerator::get_Current()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Enumerator_get_Current_m4A17FE0020D4C8856EFC8EF531B99723FFB2B9DF (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method)
{
RuntimeObject* V_0 = NULL;
{
Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = __this->___m_Outer_0;
int32_t L_1 = __this->___m_CurrentIndex_1;
NullCheck(L_0);
AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* L_2;
L_2 = Animation_GetStateAtIndex_mA06564CBB11021A3ADA69EA0BCDCD820183E240F(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
RuntimeObject* L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Animation/Enumerator::MoveNext()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_m82477C155D4F7CF98317C0EEC9F5070D196AA671 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
bool V_1 = false;
{
Animation_t6593B06C39E3B139808B19F2C719C860F3F61040* L_0 = __this->___m_Outer_0;
NullCheck(L_0);
int32_t L_1;
L_1 = Animation_GetStateCount_mB779E6750180C77CE5F2E81B78C9AFEE93FCB1FE(L_0, NULL);
V_0 = L_1;
int32_t L_2 = __this->___m_CurrentIndex_1;
__this->___m_CurrentIndex_1 = ((int32_t)il2cpp_codegen_add(L_2, 1));
int32_t L_3 = __this->___m_CurrentIndex_1;
int32_t L_4 = V_0;
V_1 = (bool)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0);
goto IL_0027;
}
IL_0027:
{
bool L_5 = V_1;
return L_5;
}
}
// System.Void UnityEngine.Animation/Enumerator::Reset()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Reset_m687381C45ECBBD052447FAC06ECE9760FF23DA63 (Enumerator_t81434F7D5603121F3D7BD6DB916FE1C755307530* __this, const RuntimeMethod* method)
{
{
__this->___m_CurrentIndex_1 = (-1);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AnimationState::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationState__ctor_mB18C82530ADA40EE3BC245AAB0673941D78B779E (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE* __this, const RuntimeMethod* method)
{
{
TrackedReference__ctor_m0E498FD0AD5807B7B91CB0005170E522DAE3616A(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_pinvoke_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_back(const AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled, AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174& unmarshaled)
{
Exception_t* ___m_StateSender_8Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_StateSender' of type 'AnimationEvent': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_StateSender_8Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationEvent
IL2CPP_EXTERN_C void AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshal_com_cleanup(AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AnimationEvent::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationEvent__ctor_mBC954085B1D18B436D08E7ADE3458B91E208F3B2 (AnimationEvent_t77294DB2372A5C387B53EEA3EFDC550C75EC3174* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
__this->___m_Time_0 = (0.0f);
__this->___m_FunctionName_1 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_FunctionName_1), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
__this->___m_StringParameter_2 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StringParameter_2), (void*)_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
__this->___m_ObjectReferenceParameter_3 = (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_ObjectReferenceParameter_3), (void*)(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
__this->___m_FloatParameter_4 = (0.0f);
__this->___m_IntParameter_5 = 0;
__this->___m_MessageOptions_6 = 0;
__this->___m_Source_7 = 0;
__this->___m_StateSender_8 = (AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_StateSender_8), (void*)(AnimationState_tC704F25A20169025B6CFDC2F00DC84152B5B73CE*)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AnimationClip::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip__ctor_m3F9B3DE671547640479DB976423EEBC689D26F79 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
{
Motion__ctor_mB6190858E566BFA1B80D2E94B65CD27920A49443(__this, NULL);
AnimationClip_Internal_CreateAnimationClip_m19A133BD2D13C7D9F826D5CB35C448DD8CFA3608(__this, NULL);
return;
}
}
// System.Void UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_Internal_CreateAnimationClip_m19A133BD2D13C7D9F826D5CB35C448DD8CFA3608 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___self0, const RuntimeMethod* method)
{
typedef void (*AnimationClip_Internal_CreateAnimationClip_m19A133BD2D13C7D9F826D5CB35C448DD8CFA3608_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_Internal_CreateAnimationClip_m19A133BD2D13C7D9F826D5CB35C448DD8CFA3608_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_Internal_CreateAnimationClip_m19A133BD2D13C7D9F826D5CB35C448DD8CFA3608_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::Internal_CreateAnimationClip(UnityEngine.AnimationClip)");
_il2cpp_icall_func(___self0);
}
// System.Single UnityEngine.AnimationClip::get_length()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef float (*AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_length_mAD91A1C134662285F26886489AC2D8E0EC79AF41_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_length()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.AnimationClip::get_frameRate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef float (*AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_frameRate_mBECE2AAD43501FB8CE2E5F4302BD2989066AF242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_frameRate()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AnimationClip::set_frameRate(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, float ___value0, const RuntimeMethod* method)
{
typedef void (*AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, float);
static AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_set_frameRate_m68E3FF5D77738194EFEC9279F1B3FB1FCFEEED74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_frameRate(System.Single)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AnimationClip::get_legacy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef bool (*AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_legacy_m2ACB9171DA504B26635D0C0CFF64D5F4DEF9C82B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_legacy()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.AnimationClip::set_legacy(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, bool ___value0, const RuntimeMethod* method)
{
typedef void (*AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, bool);
static AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_set_legacy_mA24DEDCB86CB9439005B71B6916C09C751731377_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::set_legacy(System.Boolean)");
_il2cpp_icall_func(__this, ___value0);
}
// System.Boolean UnityEngine.AnimationClip::get_empty()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef bool (*AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_empty_mA55084A0DDBE57E75DC412FCEE2285626E76B986_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_empty()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AnimationClip::get_hasGenericRootTransform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef bool (*AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_hasGenericRootTransform_mED40404C94754A7CE75E96EF8C2CE35CB71B343F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasGenericRootTransform()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AnimationClip::get_hasMotionCurves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef bool (*AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_hasMotionCurves_m36F62751D417AC698D8D60A5C43E4EAA49B4FDAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasMotionCurves()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AnimationClip::get_hasRootCurves()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81 (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef bool (*AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_hasRootCurves_mD871E5382B94163A7CA3B917BBAC50F0E1405B81_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasRootCurves()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.AnimationClip::get_hasRootMotion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* __this, const RuntimeMethod* method)
{
typedef bool (*AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E_ftn) (AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClip_get_hasRootMotion_mF736536B45B62D56EBD402A8A033767A88CFAE3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationClip::get_hasRootMotion()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.AnimationClip UnityEngine.AnimatorClipInfo::get_clip()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimatorClipInfo_get_clip_m6205DB403EBEAEAC14DB8928FFC7EBC50142E1AC (AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03* __this, const RuntimeMethod* method)
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* V_0 = NULL;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* G_B3_0 = NULL;
{
int32_t L_0 = __this->___m_ClipInstanceID_0;
if (L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = ((AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*)(NULL));
goto IL_0017;
}
IL_000c:
{
int32_t L_1 = __this->___m_ClipInstanceID_0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2;
L_2 = AnimatorClipInfo_InstanceIDToAnimationClipPPtr_mE52BBE8575C440F2DE1A85493CAF7961B2529735(L_1, NULL);
G_B3_0 = L_2;
}
IL_0017:
{
V_0 = G_B3_0;
goto IL_001a;
}
IL_001a:
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimatorClipInfo_get_clip_m6205DB403EBEAEAC14DB8928FFC7EBC50142E1AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03*>(__this + _offset);
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* _returnValue;
_returnValue = AnimatorClipInfo_get_clip_m6205DB403EBEAEAC14DB8928FFC7EBC50142E1AC(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.AnimatorClipInfo::get_weight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AnimatorClipInfo_get_weight_m1CC29E2C37B30993EFFD12161059E4AD86EE287D (AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Weight_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float AnimatorClipInfo_get_weight_m1CC29E2C37B30993EFFD12161059E4AD86EE287D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorClipInfo_t0C913173594C893E36282602F54ABD06AC1CFA03*>(__this + _offset);
float _returnValue;
_returnValue = AnimatorClipInfo_get_weight_m1CC29E2C37B30993EFFD12161059E4AD86EE287D(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.AnimationClip UnityEngine.AnimatorClipInfo::InstanceIDToAnimationClipPPtr(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* AnimatorClipInfo_InstanceIDToAnimationClipPPtr_mE52BBE8575C440F2DE1A85493CAF7961B2529735 (int32_t ___instanceID0, const RuntimeMethod* method)
{
typedef AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* (*AnimatorClipInfo_InstanceIDToAnimationClipPPtr_mE52BBE8575C440F2DE1A85493CAF7961B2529735_ftn) (int32_t);
static AnimatorClipInfo_InstanceIDToAnimationClipPPtr_mE52BBE8575C440F2DE1A85493CAF7961B2529735_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimatorClipInfo_InstanceIDToAnimationClipPPtr_mE52BBE8575C440F2DE1A85493CAF7961B2529735_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimatorClipInfo::InstanceIDToAnimationClipPPtr(System.Int32)");
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* icallRetVal = _il2cpp_icall_func(___instanceID0);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.AnimatorStateInfo::get_fullPathHash()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimatorStateInfo_get_fullPathHash_m583FA8FAAC28BF65A65166D100949833E515210F (AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_FullPath_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t AnimatorStateInfo_get_fullPathHash_m583FA8FAAC28BF65A65166D100949833E515210F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2*>(__this + _offset);
int32_t _returnValue;
_returnValue = AnimatorStateInfo_get_fullPathHash_m583FA8FAAC28BF65A65166D100949833E515210F(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled)
{
marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0;
marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1;
marshaled.___m_Name_2 = unmarshaled.___m_Name_2;
marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.___m_HasFixedDuration_3);
marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4;
marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5;
marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.___m_AnyState_6);
marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7;
}
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled)
{
int32_t unmarshaledm_FullPath_temp_0 = 0;
unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0;
unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0;
int32_t unmarshaledm_UserName_temp_1 = 0;
unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1;
unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1;
int32_t unmarshaledm_Name_temp_2 = 0;
unmarshaledm_Name_temp_2 = marshaled.___m_Name_2;
unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2;
bool unmarshaledm_HasFixedDuration_temp_3 = false;
unmarshaledm_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3;
float unmarshaledm_Duration_temp_4 = 0.0f;
unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4;
unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4;
float unmarshaledm_NormalizedTime_temp_5 = 0.0f;
unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5;
bool unmarshaledm_AnyState_temp_6 = false;
unmarshaledm_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6;
int32_t unmarshaledm_TransitionType_temp_7 = 0;
unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_pinvoke_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled)
{
marshaled.___m_FullPath_0 = unmarshaled.___m_FullPath_0;
marshaled.___m_UserName_1 = unmarshaled.___m_UserName_1;
marshaled.___m_Name_2 = unmarshaled.___m_Name_2;
marshaled.___m_HasFixedDuration_3 = static_cast<int32_t>(unmarshaled.___m_HasFixedDuration_3);
marshaled.___m_Duration_4 = unmarshaled.___m_Duration_4;
marshaled.___m_NormalizedTime_5 = unmarshaled.___m_NormalizedTime_5;
marshaled.___m_AnyState_6 = static_cast<int32_t>(unmarshaled.___m_AnyState_6);
marshaled.___m_TransitionType_7 = unmarshaled.___m_TransitionType_7;
}
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_back(const AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled, AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD& unmarshaled)
{
int32_t unmarshaledm_FullPath_temp_0 = 0;
unmarshaledm_FullPath_temp_0 = marshaled.___m_FullPath_0;
unmarshaled.___m_FullPath_0 = unmarshaledm_FullPath_temp_0;
int32_t unmarshaledm_UserName_temp_1 = 0;
unmarshaledm_UserName_temp_1 = marshaled.___m_UserName_1;
unmarshaled.___m_UserName_1 = unmarshaledm_UserName_temp_1;
int32_t unmarshaledm_Name_temp_2 = 0;
unmarshaledm_Name_temp_2 = marshaled.___m_Name_2;
unmarshaled.___m_Name_2 = unmarshaledm_Name_temp_2;
bool unmarshaledm_HasFixedDuration_temp_3 = false;
unmarshaledm_HasFixedDuration_temp_3 = static_cast<bool>(marshaled.___m_HasFixedDuration_3);
unmarshaled.___m_HasFixedDuration_3 = unmarshaledm_HasFixedDuration_temp_3;
float unmarshaledm_Duration_temp_4 = 0.0f;
unmarshaledm_Duration_temp_4 = marshaled.___m_Duration_4;
unmarshaled.___m_Duration_4 = unmarshaledm_Duration_temp_4;
float unmarshaledm_NormalizedTime_temp_5 = 0.0f;
unmarshaledm_NormalizedTime_temp_5 = marshaled.___m_NormalizedTime_5;
unmarshaled.___m_NormalizedTime_5 = unmarshaledm_NormalizedTime_temp_5;
bool unmarshaledm_AnyState_temp_6 = false;
unmarshaledm_AnyState_temp_6 = static_cast<bool>(marshaled.___m_AnyState_6);
unmarshaled.___m_AnyState_6 = unmarshaledm_AnyState_temp_6;
int32_t unmarshaledm_TransitionType_temp_7 = 0;
unmarshaledm_TransitionType_temp_7 = marshaled.___m_TransitionType_7;
unmarshaled.___m_TransitionType_7 = unmarshaledm_TransitionType_temp_7;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimatorTransitionInfo
IL2CPP_EXTERN_C void AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshal_com_cleanup(AnimatorTransitionInfo_t44894D5EDEACB368CDBA07458F6EE5F01A1F34AD_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Animator::get_isHuman()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
typedef bool (*Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_isHuman_mE1154471F516DA8BB47B0605410640344028E2A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_isHuman()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Animator::get_hasRootMotion()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
typedef bool (*Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_hasRootMotion_mA39728839F19F4E103CF2599281E6F796D2AB341_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasRootMotion()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Animator::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloat_m10C78733FAFC7AFEDBDACC48B7C66D3A35A0A7FE (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
float L_1 = ___value1;
Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Animator::SetBool(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBool_m6F8D4FAF0770CD4EC1F54406249785DE7391E42B (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
bool L_1 = ___value1;
Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Animator::SetInteger(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetInteger_m7B4BB5FD5BD8DE3F713D8E9AD2870C1AAF8E19EF (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
int32_t L_1 = ___value1;
Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Animator::SetTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTrigger_mC9CD54D627C8843EF6E159E167449D216EF6EB30 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Animator::ResetTrigger(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTrigger_m8DCA67D5A6B56702E3FAD4E18243E194B71297CC (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, const RuntimeMethod* method)
{
{
String_t* L_0 = ___name0;
Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868(__this, L_0, NULL);
return;
}
}
// System.Int32 UnityEngine.Animator::get_layerCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
typedef int32_t (*Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_layerCount_m75C20E7284800DFA0E4AD7EC23910BDB6D62BDA8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_layerCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, int32_t ___stateInfoIndex1, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2* ___info2, const RuntimeMethod* method)
{
typedef void (*Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, int32_t, AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2*);
static Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorStateInfo(System.Int32,UnityEngine.StateInfoIndex,UnityEngine.AnimatorStateInfo&)");
_il2cpp_icall_func(__this, ___layerIndex0, ___stateInfoIndex1, ___info2);
}
// UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetCurrentAnimatorStateInfo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 Animator_GetCurrentAnimatorStateInfo_mD5B526FA605F6CFBC31B7DE36740F6AD1E534CAD (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, const RuntimeMethod* method)
{
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___layerIndex0;
Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D(__this, L_0, 0, (&V_0), NULL);
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_1 = V_0;
V_1 = L_1;
goto IL_0010;
}
IL_0010:
{
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_2 = V_1;
return L_2;
}
}
// UnityEngine.AnimatorStateInfo UnityEngine.Animator::GetNextAnimatorStateInfo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 Animator_GetNextAnimatorStateInfo_m4661892C3F99329907EE3EE1C1FCB7974CDA2433 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, const RuntimeMethod* method)
{
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
int32_t L_0 = ___layerIndex0;
Animator_GetAnimatorStateInfo_mC6C046A539DE6E8D481E830D3DA1FBF96DFC367D(__this, L_0, 1, (&V_0), NULL);
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_1 = V_0;
V_1 = L_1;
goto IL_0010;
}
IL_0010:
{
AnimatorStateInfo_t1F47379289C7CE7FD588FBC3BBD79A777243B6B2 L_2 = V_1;
return L_2;
}
}
// System.Void UnityEngine.Animator::GetCurrentAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetCurrentAnimatorClipInfo_m7C061EE420A67B7D751A2F34D38062FDFF064ED3 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331* ___clips1, const RuntimeMethod* method)
{
bool V_0 = false;
{
List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331* L_0 = ___clips1;
V_0 = (bool)((((RuntimeObject*)(List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ACCFE2F05290DF031B27B4C6B2AD1DC43CCDC6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Animator_GetCurrentAnimatorClipInfo_m7C061EE420A67B7D751A2F34D38062FDFF064ED3_RuntimeMethod_var)));
}
IL_0014:
{
int32_t L_3 = ___layerIndex0;
List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331* L_4 = ___clips1;
Animator_GetAnimatorClipInfoInternal_m98028420AD065F1B6F3DC2EB4C6C2A42B8567600(__this, L_3, (bool)1, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Animator::GetAnimatorClipInfoInternal(System.Int32,System.Boolean,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetAnimatorClipInfoInternal_m98028420AD065F1B6F3DC2EB4C6C2A42B8567600 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, bool ___isCurrent1, RuntimeObject* ___clips2, const RuntimeMethod* method)
{
typedef void (*Animator_GetAnimatorClipInfoInternal_m98028420AD065F1B6F3DC2EB4C6C2A42B8567600_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t, bool, RuntimeObject*);
static Animator_GetAnimatorClipInfoInternal_m98028420AD065F1B6F3DC2EB4C6C2A42B8567600_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_GetAnimatorClipInfoInternal_m98028420AD065F1B6F3DC2EB4C6C2A42B8567600_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::GetAnimatorClipInfoInternal(System.Int32,System.Boolean,System.Object)");
_il2cpp_icall_func(__this, ___layerIndex0, ___isCurrent1, ___clips2);
}
// System.Void UnityEngine.Animator::GetNextAnimatorClipInfo(System.Int32,System.Collections.Generic.List`1<UnityEngine.AnimatorClipInfo>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_GetNextAnimatorClipInfo_m376D90AA469A7F7268B8D0E5B6930CE7095185D3 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331* ___clips1, const RuntimeMethod* method)
{
bool V_0 = false;
{
List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331* L_0 = ___clips1;
V_0 = (bool)((((RuntimeObject*)(List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral05ACCFE2F05290DF031B27B4C6B2AD1DC43CCDC6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Animator_GetNextAnimatorClipInfo_m376D90AA469A7F7268B8D0E5B6930CE7095185D3_RuntimeMethod_var)));
}
IL_0014:
{
int32_t L_3 = ___layerIndex0;
List_1_t56EDE3B12B8F9DB1D7D9A1750D981702FECA2331* L_4 = ___clips1;
Animator_GetAnimatorClipInfoInternal_m98028420AD065F1B6F3DC2EB4C6C2A42B8567600(__this, L_3, (bool)0, L_4, NULL);
return;
}
}
// System.Boolean UnityEngine.Animator::IsInTransition(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, int32_t ___layerIndex0, const RuntimeMethod* method)
{
typedef bool (*Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, int32_t);
static Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_IsInTransition_mC2BD2CC7B7A11BAAA5396F1A2DAFD98D00AA2830_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::IsInTransition(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___layerIndex0);
return icallRetVal;
}
// UnityEngine.RuntimeAnimatorController UnityEngine.Animator::get_runtimeAnimatorController()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
typedef RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* (*Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_runtimeAnimatorController_mE10F46F893A630D1AE846EF66DC2769E3ECE5AB8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_runtimeAnimatorController()");
RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Animator::get_hasBoundPlayables()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
typedef bool (*Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_hasBoundPlayables_mA5A6132C03593851FE80D8E7490191E051E5A1C9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_hasBoundPlayables()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Animator::StringToHash(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Animator_StringToHash_mA0E3E79B6D3DFA05D6AEA12A7B5C93FEC40694E7 (String_t* ___name0, const RuntimeMethod* method)
{
typedef int32_t (*Animator_StringToHash_mA0E3E79B6D3DFA05D6AEA12A7B5C93FEC40694E7_ftn) (String_t*);
static Animator_StringToHash_mA0E3E79B6D3DFA05D6AEA12A7B5C93FEC40694E7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_StringToHash_mA0E3E79B6D3DFA05D6AEA12A7B5C93FEC40694E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::StringToHash(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___name0);
return icallRetVal;
}
// UnityEngine.Avatar UnityEngine.Animator::get_avatar()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
typedef Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* (*Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_get_avatar_m01E445FC754BC6F4A39639EAF68D3954580EAA67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::get_avatar()");
Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Animator::SetFloatString(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, float ___value1, const RuntimeMethod* method)
{
typedef void (*Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*, float);
static Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetFloatString_m1AA50083AAAE1DFFA7FB64502EA106795D3756B4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetFloatString(System.String,System.Single)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Animator::SetBoolString(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*, bool);
static Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetBoolString_m08A0BC6717BF5FD3E43D3EFB2509E359C1196C00_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetBoolString(System.String,System.Boolean)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Animator::SetIntegerString(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, int32_t ___value1, const RuntimeMethod* method)
{
typedef void (*Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*, int32_t);
static Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetIntegerString_m3080217346B85D69FA5A99B2ABC64BF5E4580455_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetIntegerString(System.String,System.Int32)");
_il2cpp_icall_func(__this, ___name0, ___value1);
}
// System.Void UnityEngine.Animator::SetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, const RuntimeMethod* method)
{
typedef void (*Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*);
static Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_SetTriggerString_m177C75DFBE070DE66FC08A3232444CCEA409C25E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::SetTriggerString(System.String)");
_il2cpp_icall_func(__this, ___name0);
}
// System.Void UnityEngine.Animator::ResetTriggerString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868 (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, String_t* ___name0, const RuntimeMethod* method)
{
typedef void (*Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn) (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*, String_t*);
static Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Animator_ResetTriggerString_m78259348CED35F156148A64B95EBD73CE3951868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animator::ResetTriggerString(System.String)");
_il2cpp_icall_func(__this, ___name0);
}
// System.Void UnityEngine.Animator::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Animator__ctor_m53346EED5CF6845390B4CB8F53C9CBE9C65D5CEA (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.AnimatorOverrideController::OnInvalidateOverrideController(UnityEngine.AnimatorOverrideController)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorOverrideController_OnInvalidateOverrideController_mC4341732A2C2A7BB7C8C7439CD46E127F0AF23F7 (AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* ___controller0, const RuntimeMethod* method)
{
bool V_0 = false;
{
AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_0 = ___controller0;
NullCheck(L_0);
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_1 = L_0->___OnOverrideControllerDirty_4;
V_0 = (bool)((!(((RuntimeObject*)(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
AnimatorOverrideController_tF78BD58B30BB0D767E7A96F8428EA66F2DFD5493* L_3 = ___controller0;
NullCheck(L_3);
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* L_4 = L_3->___OnOverrideControllerDirty_4;
NullCheck(L_4);
OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline(L_4, NULL);
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
typedef void (*FunctionPointerType) (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method);
for (il2cpp_array_size_t i = 0; i < length; i++)
{
OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* currentDelegate = reinterpret_cast<OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5*>(delegatesToInvoke[i]);
((FunctionPointerType)currentDelegate->___invoke_impl_1)(currentDelegate, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Open(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Closed(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(__this->___m_target_2, method);
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker(OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback__ctor_mA49B11AF24CB49A9B764058DB73CE221AE54E106 (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, RuntimeObject* ___object0, intptr_t ___method1, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___method1);
__this->___method_3 = ___method1;
__this->___m_target_2 = ___object0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___object0);
int methodCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___method1);
if (MethodIsStatic((RuntimeMethod*)___method1))
{
bool isOpen = methodCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___method1))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Open;
else
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Closed;
}
else
{
__this->___invoke_impl_1 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Closed;
}
__this->___extra_arg_5 = (intptr_t)&OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_Multicast;
}
// System.Void UnityEngine.AnimatorOverrideController/OnOverrideControllerDirtyCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Avatar::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar__ctor_mA58012D9A6FD2A7BB88D05E58703B5619536E118 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// UnityEngine.HumanDescription UnityEngine.Avatar::get_humanDescription()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 Avatar_get_humanDescription_m8E211B52B89B57AF6793D781C69E46F6E1217E1E (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, const RuntimeMethod* method)
{
HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0(__this, (&V_0), NULL);
HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0 (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F* __this, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44* ___ret0, const RuntimeMethod* method)
{
typedef void (*Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0_ftn) (Avatar_t7861E57EEE2CF8CC61BD63C09737BA22F7ABCA0F*, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44*);
static Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Avatar_get_humanDescription_Injected_mB2DC483AC2212729E7C92641B6FFDDB4056BF3D0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Avatar::get_humanDescription_Injected(UnityEngine.HumanDescription&)");
_il2cpp_icall_func(__this, ___ret0);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_string(unmarshaled.___name_0);
marshaled.___parentName_1 = il2cpp_codegen_marshal_string(unmarshaled.___parentName_1);
marshaled.___position_2 = unmarshaled.___position_2;
marshaled.___rotation_3 = unmarshaled.___rotation_3;
marshaled.___scale_4 = unmarshaled.___scale_4;
}
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled)
{
unmarshaled.___name_0 = il2cpp_codegen_marshal_string_result(marshaled.___name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___name_0));
unmarshaled.___parentName_1 = il2cpp_codegen_marshal_string_result(marshaled.___parentName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___parentName_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2;
memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2));
unmarshaledposition_temp_2 = marshaled.___position_2;
unmarshaled.___position_2 = unmarshaledposition_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3;
memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3));
unmarshaledrotation_temp_3 = marshaled.___rotation_3;
unmarshaled.___rotation_3 = unmarshaledrotation_temp_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4;
memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
unmarshaledscale_temp_4 = marshaled.___scale_4;
unmarshaled.___scale_4 = unmarshaledscale_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___name_0);
marshaled.___name_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___parentName_1);
marshaled.___parentName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled)
{
marshaled.___name_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___name_0);
marshaled.___parentName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___parentName_1);
marshaled.___position_2 = unmarshaled.___position_2;
marshaled.___rotation_3 = unmarshaled.___rotation_3;
marshaled.___scale_4 = unmarshaled.___scale_4;
}
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back(const SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled, SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126& unmarshaled)
{
unmarshaled.___name_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___name_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___name_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___name_0));
unmarshaled.___parentName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___parentName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___parentName_1));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledposition_temp_2;
memset((&unmarshaledposition_temp_2), 0, sizeof(unmarshaledposition_temp_2));
unmarshaledposition_temp_2 = marshaled.___position_2;
unmarshaled.___position_2 = unmarshaledposition_temp_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 unmarshaledrotation_temp_3;
memset((&unmarshaledrotation_temp_3), 0, sizeof(unmarshaledrotation_temp_3));
unmarshaledrotation_temp_3 = marshaled.___rotation_3;
unmarshaled.___rotation_3 = unmarshaledrotation_temp_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 unmarshaledscale_temp_4;
memset((&unmarshaledscale_temp_4), 0, sizeof(unmarshaledscale_temp_4));
unmarshaledscale_temp_4 = marshaled.___scale_4;
unmarshaled.___scale_4 = unmarshaledscale_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.SkeletonBone
IL2CPP_EXTERN_C void SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup(SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___name_0);
marshaled.___name_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___parentName_1);
marshaled.___parentName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled)
{
marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string(unmarshaled.___m_BoneName_0);
marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string(unmarshaled.___m_HumanName_1);
marshaled.___limit_2 = unmarshaled.___limit_2;
}
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled)
{
unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_BoneName_0));
unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_HumanName_1));
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2;
memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2));
unmarshaledlimit_temp_2 = marshaled.___limit_2;
unmarshaled.___limit_2 = unmarshaledlimit_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___m_BoneName_0);
marshaled.___m_BoneName_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___m_HumanName_1);
marshaled.___m_HumanName_1 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled)
{
marshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_BoneName_0);
marshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_HumanName_1);
marshaled.___limit_2 = unmarshaled.___limit_2;
}
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back(const HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled, HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8& unmarshaled)
{
unmarshaled.___m_BoneName_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_BoneName_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_BoneName_0));
unmarshaled.___m_HumanName_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_HumanName_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_HumanName_1));
HumanLimit_tE825F951DEE60E2641DD91F3C92C6B56A139A36E unmarshaledlimit_temp_2;
memset((&unmarshaledlimit_temp_2), 0, sizeof(unmarshaledlimit_temp_2));
unmarshaledlimit_temp_2 = marshaled.___limit_2;
unmarshaled.___limit_2 = unmarshaledlimit_temp_2;
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanBone
IL2CPP_EXTERN_C void HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup(HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___m_BoneName_0);
marshaled.___m_BoneName_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___m_HumanName_1);
marshaled.___m_HumanName_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.HumanDescription
IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_pinvoke(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke& marshaled)
{
if (unmarshaled.___human_0 != NULL)
{
il2cpp_array_size_t _unmarshaledhuman_Length = (unmarshaled.___human_0)->max_length;
marshaled.___human_0 = il2cpp_codegen_marshal_allocate_array<HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_pinvoke>(_unmarshaledhuman_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledhuman_Length); i++)
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke((unmarshaled.___human_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)), (marshaled.___human_0)[i]);
}
}
else
{
marshaled.___human_0 = NULL;
}
if (unmarshaled.___skeleton_1 != NULL)
{
il2cpp_array_size_t _unmarshaledskeleton_Length = (unmarshaled.___skeleton_1)->max_length;
marshaled.___skeleton_1 = il2cpp_codegen_marshal_allocate_array<SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_pinvoke>(_unmarshaledskeleton_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledskeleton_Length); i++)
{
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke((unmarshaled.___skeleton_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)), (marshaled.___skeleton_1)[i]);
}
}
else
{
marshaled.___skeleton_1 = NULL;
}
marshaled.___m_ArmTwist_2 = unmarshaled.___m_ArmTwist_2;
marshaled.___m_ForeArmTwist_3 = unmarshaled.___m_ForeArmTwist_3;
marshaled.___m_UpperLegTwist_4 = unmarshaled.___m_UpperLegTwist_4;
marshaled.___m_LegTwist_5 = unmarshaled.___m_LegTwist_5;
marshaled.___m_ArmStretch_6 = unmarshaled.___m_ArmStretch_6;
marshaled.___m_LegStretch_7 = unmarshaled.___m_LegStretch_7;
marshaled.___m_FeetSpacing_8 = unmarshaled.___m_FeetSpacing_8;
marshaled.___m_GlobalScale_9 = unmarshaled.___m_GlobalScale_9;
marshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_string(unmarshaled.___m_RootMotionBoneName_10);
marshaled.___m_HasTranslationDoF_11 = static_cast<int32_t>(unmarshaled.___m_HasTranslationDoF_11);
marshaled.___m_HasExtraRoot_12 = static_cast<int32_t>(unmarshaled.___m_HasExtraRoot_12);
marshaled.___m_SkeletonHasParents_13 = static_cast<int32_t>(unmarshaled.___m_SkeletonHasParents_13);
}
IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_pinvoke_back(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke& marshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
if (marshaled.___human_0 != NULL)
{
if (unmarshaled.___human_0 == NULL)
{
unmarshaled.___human_0 = reinterpret_cast<HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*>((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___human_0), (void*)reinterpret_cast<HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*>((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___human_0)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 _marshaled____human_0_i__unmarshaled;
memset((&_marshaled____human_0_i__unmarshaled), 0, sizeof(_marshaled____human_0_i__unmarshaled));
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_back((marshaled.___human_0)[i], _marshaled____human_0_i__unmarshaled);
(unmarshaled.___human_0)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), _marshaled____human_0_i__unmarshaled);
}
}
if (marshaled.___skeleton_1 != NULL)
{
if (unmarshaled.___skeleton_1 == NULL)
{
unmarshaled.___skeleton_1 = reinterpret_cast<SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*>((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___skeleton_1), (void*)reinterpret_cast<SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*>((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___skeleton_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 _marshaled____skeleton_1_i__unmarshaled;
memset((&_marshaled____skeleton_1_i__unmarshaled), 0, sizeof(_marshaled____skeleton_1_i__unmarshaled));
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_back((marshaled.___skeleton_1)[i], _marshaled____skeleton_1_i__unmarshaled);
(unmarshaled.___skeleton_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), _marshaled____skeleton_1_i__unmarshaled);
}
}
float unmarshaledm_ArmTwist_temp_2 = 0.0f;
unmarshaledm_ArmTwist_temp_2 = marshaled.___m_ArmTwist_2;
unmarshaled.___m_ArmTwist_2 = unmarshaledm_ArmTwist_temp_2;
float unmarshaledm_ForeArmTwist_temp_3 = 0.0f;
unmarshaledm_ForeArmTwist_temp_3 = marshaled.___m_ForeArmTwist_3;
unmarshaled.___m_ForeArmTwist_3 = unmarshaledm_ForeArmTwist_temp_3;
float unmarshaledm_UpperLegTwist_temp_4 = 0.0f;
unmarshaledm_UpperLegTwist_temp_4 = marshaled.___m_UpperLegTwist_4;
unmarshaled.___m_UpperLegTwist_4 = unmarshaledm_UpperLegTwist_temp_4;
float unmarshaledm_LegTwist_temp_5 = 0.0f;
unmarshaledm_LegTwist_temp_5 = marshaled.___m_LegTwist_5;
unmarshaled.___m_LegTwist_5 = unmarshaledm_LegTwist_temp_5;
float unmarshaledm_ArmStretch_temp_6 = 0.0f;
unmarshaledm_ArmStretch_temp_6 = marshaled.___m_ArmStretch_6;
unmarshaled.___m_ArmStretch_6 = unmarshaledm_ArmStretch_temp_6;
float unmarshaledm_LegStretch_temp_7 = 0.0f;
unmarshaledm_LegStretch_temp_7 = marshaled.___m_LegStretch_7;
unmarshaled.___m_LegStretch_7 = unmarshaledm_LegStretch_temp_7;
float unmarshaledm_FeetSpacing_temp_8 = 0.0f;
unmarshaledm_FeetSpacing_temp_8 = marshaled.___m_FeetSpacing_8;
unmarshaled.___m_FeetSpacing_8 = unmarshaledm_FeetSpacing_temp_8;
float unmarshaledm_GlobalScale_temp_9 = 0.0f;
unmarshaledm_GlobalScale_temp_9 = marshaled.___m_GlobalScale_9;
unmarshaled.___m_GlobalScale_9 = unmarshaledm_GlobalScale_temp_9;
unmarshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_string_result(marshaled.___m_RootMotionBoneName_10);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_RootMotionBoneName_10), (void*)il2cpp_codegen_marshal_string_result(marshaled.___m_RootMotionBoneName_10));
bool unmarshaledm_HasTranslationDoF_temp_11 = false;
unmarshaledm_HasTranslationDoF_temp_11 = static_cast<bool>(marshaled.___m_HasTranslationDoF_11);
unmarshaled.___m_HasTranslationDoF_11 = unmarshaledm_HasTranslationDoF_temp_11;
bool unmarshaledm_HasExtraRoot_temp_12 = false;
unmarshaledm_HasExtraRoot_temp_12 = static_cast<bool>(marshaled.___m_HasExtraRoot_12);
unmarshaled.___m_HasExtraRoot_12 = unmarshaledm_HasExtraRoot_temp_12;
bool unmarshaledm_SkeletonHasParents_temp_13 = false;
unmarshaledm_SkeletonHasParents_temp_13 = static_cast<bool>(marshaled.___m_SkeletonHasParents_13);
unmarshaled.___m_SkeletonHasParents_13 = unmarshaledm_SkeletonHasParents_temp_13;
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanDescription
IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_pinvoke_cleanup(HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_pinvoke& marshaled)
{
if (marshaled.___human_0 != NULL)
{
const il2cpp_array_size_t marshaled____human_0_CleanupLoopCount = 1;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____human_0_CleanupLoopCount); i++)
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_pinvoke_cleanup((marshaled.___human_0)[i]);
}
il2cpp_codegen_marshal_free(marshaled.___human_0);
marshaled.___human_0 = NULL;
}
if (marshaled.___skeleton_1 != NULL)
{
const il2cpp_array_size_t marshaled____skeleton_1_CleanupLoopCount = 1;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____skeleton_1_CleanupLoopCount); i++)
{
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_pinvoke_cleanup((marshaled.___skeleton_1)[i]);
}
il2cpp_codegen_marshal_free(marshaled.___skeleton_1);
marshaled.___skeleton_1 = NULL;
}
il2cpp_codegen_marshal_free(marshaled.___m_RootMotionBoneName_10);
marshaled.___m_RootMotionBoneName_10 = NULL;
}
// Conversion methods for marshalling of: UnityEngine.HumanDescription
IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_com(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com& marshaled)
{
if (unmarshaled.___human_0 != NULL)
{
il2cpp_array_size_t _unmarshaledhuman_Length = (unmarshaled.___human_0)->max_length;
marshaled.___human_0 = il2cpp_codegen_marshal_allocate_array<HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshaled_com>(_unmarshaledhuman_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledhuman_Length); i++)
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com((unmarshaled.___human_0)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)), (marshaled.___human_0)[i]);
}
}
else
{
marshaled.___human_0 = NULL;
}
if (unmarshaled.___skeleton_1 != NULL)
{
il2cpp_array_size_t _unmarshaledskeleton_Length = (unmarshaled.___skeleton_1)->max_length;
marshaled.___skeleton_1 = il2cpp_codegen_marshal_allocate_array<SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshaled_com>(_unmarshaledskeleton_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledskeleton_Length); i++)
{
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com((unmarshaled.___skeleton_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i)), (marshaled.___skeleton_1)[i]);
}
}
else
{
marshaled.___skeleton_1 = NULL;
}
marshaled.___m_ArmTwist_2 = unmarshaled.___m_ArmTwist_2;
marshaled.___m_ForeArmTwist_3 = unmarshaled.___m_ForeArmTwist_3;
marshaled.___m_UpperLegTwist_4 = unmarshaled.___m_UpperLegTwist_4;
marshaled.___m_LegTwist_5 = unmarshaled.___m_LegTwist_5;
marshaled.___m_ArmStretch_6 = unmarshaled.___m_ArmStretch_6;
marshaled.___m_LegStretch_7 = unmarshaled.___m_LegStretch_7;
marshaled.___m_FeetSpacing_8 = unmarshaled.___m_FeetSpacing_8;
marshaled.___m_GlobalScale_9 = unmarshaled.___m_GlobalScale_9;
marshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_bstring(unmarshaled.___m_RootMotionBoneName_10);
marshaled.___m_HasTranslationDoF_11 = static_cast<int32_t>(unmarshaled.___m_HasTranslationDoF_11);
marshaled.___m_HasExtraRoot_12 = static_cast<int32_t>(unmarshaled.___m_HasExtraRoot_12);
marshaled.___m_SkeletonHasParents_13 = static_cast<int32_t>(unmarshaled.___m_SkeletonHasParents_13);
}
IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_com_back(const HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com& marshaled, HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
if (marshaled.___human_0 != NULL)
{
if (unmarshaled.___human_0 == NULL)
{
unmarshaled.___human_0 = reinterpret_cast<HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*>((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___human_0), (void*)reinterpret_cast<HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*>((HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52*)SZArrayNew(HumanBoneU5BU5D_t443B81D55400778CBB921DF04BE932ABF14BAA52_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___human_0)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8 _marshaled____human_0_i__unmarshaled;
memset((&_marshaled____human_0_i__unmarshaled), 0, sizeof(_marshaled____human_0_i__unmarshaled));
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_back((marshaled.___human_0)[i], _marshaled____human_0_i__unmarshaled);
(unmarshaled.___human_0)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), _marshaled____human_0_i__unmarshaled);
}
}
if (marshaled.___skeleton_1 != NULL)
{
if (unmarshaled.___skeleton_1 == NULL)
{
unmarshaled.___skeleton_1 = reinterpret_cast<SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*>((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___skeleton_1), (void*)reinterpret_cast<SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*>((SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85*)SZArrayNew(SkeletonBoneU5BU5D_t84722CE071EF9295326D5A84492716DBC7A15A85_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___skeleton_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126 _marshaled____skeleton_1_i__unmarshaled;
memset((&_marshaled____skeleton_1_i__unmarshaled), 0, sizeof(_marshaled____skeleton_1_i__unmarshaled));
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_back((marshaled.___skeleton_1)[i], _marshaled____skeleton_1_i__unmarshaled);
(unmarshaled.___skeleton_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), _marshaled____skeleton_1_i__unmarshaled);
}
}
float unmarshaledm_ArmTwist_temp_2 = 0.0f;
unmarshaledm_ArmTwist_temp_2 = marshaled.___m_ArmTwist_2;
unmarshaled.___m_ArmTwist_2 = unmarshaledm_ArmTwist_temp_2;
float unmarshaledm_ForeArmTwist_temp_3 = 0.0f;
unmarshaledm_ForeArmTwist_temp_3 = marshaled.___m_ForeArmTwist_3;
unmarshaled.___m_ForeArmTwist_3 = unmarshaledm_ForeArmTwist_temp_3;
float unmarshaledm_UpperLegTwist_temp_4 = 0.0f;
unmarshaledm_UpperLegTwist_temp_4 = marshaled.___m_UpperLegTwist_4;
unmarshaled.___m_UpperLegTwist_4 = unmarshaledm_UpperLegTwist_temp_4;
float unmarshaledm_LegTwist_temp_5 = 0.0f;
unmarshaledm_LegTwist_temp_5 = marshaled.___m_LegTwist_5;
unmarshaled.___m_LegTwist_5 = unmarshaledm_LegTwist_temp_5;
float unmarshaledm_ArmStretch_temp_6 = 0.0f;
unmarshaledm_ArmStretch_temp_6 = marshaled.___m_ArmStretch_6;
unmarshaled.___m_ArmStretch_6 = unmarshaledm_ArmStretch_temp_6;
float unmarshaledm_LegStretch_temp_7 = 0.0f;
unmarshaledm_LegStretch_temp_7 = marshaled.___m_LegStretch_7;
unmarshaled.___m_LegStretch_7 = unmarshaledm_LegStretch_temp_7;
float unmarshaledm_FeetSpacing_temp_8 = 0.0f;
unmarshaledm_FeetSpacing_temp_8 = marshaled.___m_FeetSpacing_8;
unmarshaled.___m_FeetSpacing_8 = unmarshaledm_FeetSpacing_temp_8;
float unmarshaledm_GlobalScale_temp_9 = 0.0f;
unmarshaledm_GlobalScale_temp_9 = marshaled.___m_GlobalScale_9;
unmarshaled.___m_GlobalScale_9 = unmarshaledm_GlobalScale_temp_9;
unmarshaled.___m_RootMotionBoneName_10 = il2cpp_codegen_marshal_bstring_result(marshaled.___m_RootMotionBoneName_10);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_RootMotionBoneName_10), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___m_RootMotionBoneName_10));
bool unmarshaledm_HasTranslationDoF_temp_11 = false;
unmarshaledm_HasTranslationDoF_temp_11 = static_cast<bool>(marshaled.___m_HasTranslationDoF_11);
unmarshaled.___m_HasTranslationDoF_11 = unmarshaledm_HasTranslationDoF_temp_11;
bool unmarshaledm_HasExtraRoot_temp_12 = false;
unmarshaledm_HasExtraRoot_temp_12 = static_cast<bool>(marshaled.___m_HasExtraRoot_12);
unmarshaled.___m_HasExtraRoot_12 = unmarshaledm_HasExtraRoot_temp_12;
bool unmarshaledm_SkeletonHasParents_temp_13 = false;
unmarshaledm_SkeletonHasParents_temp_13 = static_cast<bool>(marshaled.___m_SkeletonHasParents_13);
unmarshaled.___m_SkeletonHasParents_13 = unmarshaledm_SkeletonHasParents_temp_13;
}
// Conversion method for clean up from marshalling of: UnityEngine.HumanDescription
IL2CPP_EXTERN_C void HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshal_com_cleanup(HumanDescription_tAEFC8398C9AA70799C171BC0AEE07C0031B0CD44_marshaled_com& marshaled)
{
if (marshaled.___human_0 != NULL)
{
const il2cpp_array_size_t marshaled____human_0_CleanupLoopCount = 1;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____human_0_CleanupLoopCount); i++)
{
HumanBone_t9A978BB2457E935D0B6FA64ADDE60562ADAE5FD8_marshal_com_cleanup((marshaled.___human_0)[i]);
}
il2cpp_codegen_marshal_free(marshaled.___human_0);
marshaled.___human_0 = NULL;
}
if (marshaled.___skeleton_1 != NULL)
{
const il2cpp_array_size_t marshaled____skeleton_1_CleanupLoopCount = 1;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(marshaled____skeleton_1_CleanupLoopCount); i++)
{
SkeletonBone_tA999028EED923DB65E286BB99F81541872F5B126_marshal_com_cleanup((marshaled.___skeleton_1)[i]);
}
il2cpp_codegen_marshal_free(marshaled.___skeleton_1);
marshaled.___skeleton_1 = NULL;
}
il2cpp_codegen_marshal_free_bstring(marshaled.___m_RootMotionBoneName_10);
marshaled.___m_RootMotionBoneName_10 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.AvatarMask::GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef bool (*AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*, int32_t);
static AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AvatarMask_GetHumanoidBodyPartActive_m9CB208B9F4A6E150B0C8335FF7F86F6DBD4C9C69_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetHumanoidBodyPartActive(UnityEngine.AvatarMaskBodyPart)");
bool icallRetVal = _il2cpp_icall_func(__this, ___index0);
return icallRetVal;
}
// System.Int32 UnityEngine.AvatarMask::get_transformCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, const RuntimeMethod* method)
{
typedef int32_t (*AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*);
static AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AvatarMask_get_transformCount_m4217FC2AAAB139DD391FE7404096BE69EC4227F7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::get_transformCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.String UnityEngine.AvatarMask::GetTransformPath(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef String_t* (*AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*, int32_t);
static AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AvatarMask_GetTransformPath_m63FD27A96E20C77FCE6E164D994C8666C9900CA5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetTransformPath(System.Int32)");
String_t* icallRetVal = _il2cpp_icall_func(__this, ___index0);
return icallRetVal;
}
// System.Single UnityEngine.AvatarMask::GetTransformWeight(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method)
{
typedef float (*AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2_ftn) (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*, int32_t);
static AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AvatarMask::GetTransformWeight(System.Int32)");
float icallRetVal = _il2cpp_icall_func(__this, ___index0);
return icallRetVal;
}
// System.Boolean UnityEngine.AvatarMask::GetTransformActive(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AvatarMask_GetTransformActive_m72AA5B6C5707F645496E610DA69D5736396F9AF8 (AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* __this, int32_t ___index0, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___index0;
float L_1;
L_1 = AvatarMask_GetTransformWeight_mB0574B9F42737B0115832C96BB8F01C5AEDB7BD2(__this, L_0, NULL);
V_0 = (bool)((((float)L_1) > ((float)(0.5f)))? 1 : 0);
goto IL_0012;
}
IL_0012:
{
bool L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Motion::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Motion__ctor_mB6190858E566BFA1B80D2E94B65CD27920A49443 (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Boolean UnityEngine.Motion::get_isLooping()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99 (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC* __this, const RuntimeMethod* method)
{
typedef bool (*Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99_ftn) (Motion_tBCD49FBF5608AD21FC03B63C8182FABCEF2707AC*);
static Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Motion_get_isLooping_mD11B7C5FFEC7BC2BC5D2AB4D3B2A06D2959DFB99_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Motion::get_isLooping()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.RuntimeAnimatorController::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RuntimeAnimatorController__ctor_m676D4538BB6C62314B256173C5F592EFCA16AAC8 (RuntimeAnimatorController_t6F7C753402B42EC23C163099CF935C5E0D7A7254* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Playables.PlayableBinding UnityEngine.Animations.AnimationPlayableBinding::Create(System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 AnimationPlayableBinding_Create_m14142B59415C2554D56CA8CC4D84ECEEDA4E43B7 (String_t* ___name0, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___key1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPlayableBinding_CreateAnimationOutput_mE7A65139587D06ECCE77F3E5A382282ED8A3F37D_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_0_0_0_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Type_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___name0;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___key1;
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B L_2 = { reinterpret_cast<intptr_t> (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883_0_0_0_var) };
il2cpp_codegen_runtime_class_init_inline(Type_t_il2cpp_TypeInfo_var);
Type_t* L_3;
L_3 = Type_GetTypeFromHandle_m2570A2A5B32A5E9D9F0F38B37459DA18736C823E(L_2, NULL);
CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509* L_4 = (CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509*)il2cpp_codegen_object_new(CreateOutputMethod_tD18AFE3B69E6DDD913D82D5FA1D5D909CEEC8509_il2cpp_TypeInfo_var);
NullCheck(L_4);
CreateOutputMethod__ctor_m5A339017CD8ECB0140EB936FD2A5B589B20166B4(L_4, NULL, (intptr_t)((void*)AnimationPlayableBinding_CreateAnimationOutput_mE7A65139587D06ECCE77F3E5A382282ED8A3F37D_RuntimeMethod_var), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4_il2cpp_TypeInfo_var);
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_5;
L_5 = PlayableBinding_CreateInternal_m4CAAB6FB532F76FEA5BDD52D855F36BDA35517B3(L_0, L_1, L_3, L_4, NULL);
V_0 = L_5;
goto IL_0021;
}
IL_0021:
{
PlayableBinding_tB68B3BAC47F4F4C559640472174D5BEF93CB6AB4 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableBinding::CreateAnimationOutput(UnityEngine.Playables.PlayableGraph,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AnimationPlayableBinding_CreateAnimationOutput_mE7A65139587D06ECCE77F3E5A382282ED8A3F37D (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
String_t* L_1 = ___name1;
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2;
L_2 = AnimationPlayableOutput_Create_m84AFD2F67A2610732C3124DE3648CE5267A31BCE(L_0, L_1, (Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*)NULL, NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_3;
L_3 = AnimationPlayableOutput_op_Implicit_mFF69F385E46AD11317020BC8554C265A2506B8DE(L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_4 = V_0;
return L_4;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.NotKeyableAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotKeyableAttribute__ctor_m818249C0E7E98C56F41B672A3140A87EA568EB84 (NotKeyableAttribute_tDDB6B25B26F649E3CED893EE1E63B6DE66844483* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationClipPlayable UnityEngine.Animations.AnimationClipPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 AnimationClipPlayable_Create_mBAB1C27BE8392EE9B8C9D38547FCDA0C16F5E46A (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_1 = ___clip1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2;
L_2 = AnimationClipPlayable_CreateHandle_m900CEECA7EA9661F521D2376F0381DDD1559A3D3(L_0, L_1, NULL);
V_0 = L_2;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0;
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 L_4;
memset((&L_4), 0, sizeof(L_4));
AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A((&L_4), L_3, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_0012;
}
IL_0012:
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 L_5 = V_1;
return L_5;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_CreateHandle_m900CEECA7EA9661F521D2376F0381DDD1559A3D3 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___graph0;
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_2 = ___clip1;
bool L_3;
L_3 = AnimationClipPlayable_CreateHandleInternal_m1C45809136C5F6CA2AF600E13C9434C6B06B27CB(L_1, L_2, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_001f;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5;
L_5 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_5;
goto IL_0023;
}
IL_001f:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_0023;
}
IL_0023:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969_m9AA33A8596A6C41CAA768B0A6EF59B75658A1FB8_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBD022D19E88CF1C2E702FF8813F493923F8AC574)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
AnimationClipPlayable__ctor_mF2EE31CC772B100F98CCAE26963059C6C722FA1A(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationClipPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationClipPlayable::op_Implicit(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationClipPlayable_op_Implicit_mC87DA9CB350BBA6F6A1F68529C04BA3FCE845FA6 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::Equals(UnityEngine.Animations.AnimationClipPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationClipPlayable_GetHandle_mE775F2247901BA293DB01A8D384D3F9D02A25627((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4_AdjustorThunk (RuntimeObject* __this, AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969 ___other0, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationClipPlayable_Equals_mC5263BEA86C02CEDF93C5B14EAA168883E1DB5F4(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIK(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method)
{
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
bool L_1 = ___value0;
AnimationClipPlayable_SetApplyFootIKInternal_m7B9921C968DCD273CCB2A8E1016A9474DA363F33(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
AnimationClipPlayable_SetApplyFootIK_m7CBA77F56815AD21784AC53D9EBDAE18AFA48507(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffset(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method)
{
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
bool L_1 = ___value0;
AnimationClipPlayable_SetRemoveStartOffsetInternal_m2EA29BE89A0A40785D9CCE2E317D355C83A68042(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
AnimationClipPlayable_SetRemoveStartOffset_mBAC88E40F6A759FACA4105EF683181D43381C8E5(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method)
{
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
bool L_1 = ___value0;
AnimationClipPlayable_SetOverrideLoopTimeInternal_mEC2E245098373F59BB4C701710FFFA1673EFC774(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
AnimationClipPlayable_SetOverrideLoopTime_mF1F57940D8DDBCC6EBCB75A27C2372BB39DED177(_thisAdjusted, ___value0, method);
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTime(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8 (AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* __this, bool ___value0, const RuntimeMethod* method)
{
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
bool L_1 = ___value0;
AnimationClipPlayable_SetLoopTimeInternal_mC120920BE288405E6CD5C45DE27ABD6EACA0313D(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationClipPlayable_t54CEA0DD315B1674C2BD49E681005C4271D73969*>(__this + _offset);
AnimationClipPlayable_SetLoopTime_m3AAA1134C4D339C84EF57FE289D33100D4971ED8(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_m1C45809136C5F6CA2AF600E13C9434C6B06B27CB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle2, const RuntimeMethod* method)
{
{
AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* L_0 = ___clip1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_1 = ___handle2;
bool L_2;
L_2 = AnimationClipPlayable_CreateHandleInternal_Injected_mDB73962E23E8E0702F7DAEB71ED0731B748B9376((&___graph0), L_0, L_1, NULL);
return L_2;
}
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetApplyFootIKInternal_m7B9921C968DCD273CCB2A8E1016A9474DA363F33 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*AnimationClipPlayable_SetApplyFootIKInternal_m7B9921C968DCD273CCB2A8E1016A9474DA363F33_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static AnimationClipPlayable_SetApplyFootIKInternal_m7B9921C968DCD273CCB2A8E1016A9474DA363F33_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClipPlayable_SetApplyFootIKInternal_m7B9921C968DCD273CCB2A8E1016A9474DA363F33_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetApplyFootIKInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___handle0, ___value1);
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetRemoveStartOffsetInternal_m2EA29BE89A0A40785D9CCE2E317D355C83A68042 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*AnimationClipPlayable_SetRemoveStartOffsetInternal_m2EA29BE89A0A40785D9CCE2E317D355C83A68042_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static AnimationClipPlayable_SetRemoveStartOffsetInternal_m2EA29BE89A0A40785D9CCE2E317D355C83A68042_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClipPlayable_SetRemoveStartOffsetInternal_m2EA29BE89A0A40785D9CCE2E317D355C83A68042_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetRemoveStartOffsetInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___handle0, ___value1);
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetOverrideLoopTimeInternal_mEC2E245098373F59BB4C701710FFFA1673EFC774 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*AnimationClipPlayable_SetOverrideLoopTimeInternal_mEC2E245098373F59BB4C701710FFFA1673EFC774_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static AnimationClipPlayable_SetOverrideLoopTimeInternal_mEC2E245098373F59BB4C701710FFFA1673EFC774_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClipPlayable_SetOverrideLoopTimeInternal_mEC2E245098373F59BB4C701710FFFA1673EFC774_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetOverrideLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___handle0, ___value1);
}
// System.Void UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationClipPlayable_SetLoopTimeInternal_mC120920BE288405E6CD5C45DE27ABD6EACA0313D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*AnimationClipPlayable_SetLoopTimeInternal_mC120920BE288405E6CD5C45DE27ABD6EACA0313D_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static AnimationClipPlayable_SetLoopTimeInternal_mC120920BE288405E6CD5C45DE27ABD6EACA0313D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClipPlayable_SetLoopTimeInternal_mC120920BE288405E6CD5C45DE27ABD6EACA0313D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::SetLoopTimeInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___handle0, ___value1);
}
// System.Boolean UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationClipPlayable_CreateHandleInternal_Injected_mDB73962E23E8E0702F7DAEB71ED0731B748B9376 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___clip1, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle2, const RuntimeMethod* method)
{
typedef bool (*AnimationClipPlayable_CreateHandleInternal_Injected_mDB73962E23E8E0702F7DAEB71ED0731B748B9376_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AnimationClipPlayable_CreateHandleInternal_Injected_mDB73962E23E8E0702F7DAEB71ED0731B748B9376_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationClipPlayable_CreateHandleInternal_Injected_mDB73962E23E8E0702F7DAEB71ED0731B748B9376_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationClipPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.AnimationClip,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___clip1, ___handle2);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationLayerMixerPlayable UnityEngine.Animations.AnimationLayerMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D AnimationLayerMixerPlayable_Create_m6CEC7509A8A3B0F8DE3B08BE46A96E911117F36F (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, bool ___singleLayerOptimization2, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D V_1;
memset((&V_1), 0, sizeof(V_1));
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D V_2;
memset((&V_2), 0, sizeof(V_2));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount1;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2;
L_2 = AnimationLayerMixerPlayable_CreateHandle_m2005FE10BA7624A157820CDF19924B23B51ED843(L_0, L_1, NULL);
V_0 = L_2;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0;
bool L_4 = ___singleLayerOptimization2;
AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6((&V_1), L_3, L_4, NULL);
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_5 = V_1;
V_2 = L_5;
goto IL_0016;
}
IL_0016:
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_6 = V_2;
return L_6;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_CreateHandle_m2005FE10BA7624A157820CDF19924B23B51ED843 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
bool L_2;
L_2 = AnimationLayerMixerPlayable_CreateHandleInternal_m67415EBFE6A887519FF84B50BC58CD6B71AAE398(L_1, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4;
L_4 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_4;
goto IL_002b;
}
IL_001e:
{
int32_t L_5 = ___inputCount1;
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_002b;
}
IL_002b:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, bool ___singleLayerOptimization1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0030;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_m23764EE36FE7A81A245C7146FF1E9DF6530DA321_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2435BFAEB0372E848D9BE812E3B06AB862CC3D1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_RuntimeMethod_var)));
}
IL_0026:
{
bool L_5 = ___singleLayerOptimization1;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mC72A66EBE8CD60C7E90211B95EB5CB325020F62D((&___handle0), L_5, NULL);
}
IL_0030:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = ___handle0;
__this->___m_Handle_0 = L_6;
return;
}
}
IL2CPP_EXTERN_C void AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, bool ___singleLayerOptimization1, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6(_thisAdjusted, ___handle0, ___singleLayerOptimization1, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationLayerMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationLayerMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationLayerMixerPlayable_op_Implicit_m5A0AA9611094834F443302133D81B7695C247500 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::Equals(UnityEngine.Animations.AnimationLayerMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationLayerMixerPlayable_GetHandle_m324A98D0B0BFC0441377D65CAE93C914F828721F((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970_AdjustorThunk (RuntimeObject* __this, AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D ___other0, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationLayerMixerPlayable_Equals_mA5D24E61E2DE1140B409F3B569DBA3C185751970(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMask(System.UInt32,UnityEngine.AvatarMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280 (AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* __this, uint32_t ___layerIndex0, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___mask1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
uint32_t L_0 = ___layerIndex0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_1 = (&__this->___m_Handle_0);
int32_t L_2;
L_2 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(L_1, NULL);
V_0 = (bool)((((int32_t)((((int64_t)((int64_t)(uint64_t)L_0)) < ((int64_t)((int64_t)L_2)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0045;
}
}
{
uint32_t L_4 = ___layerIndex0;
uint32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B_il2cpp_TypeInfo_var)), &L_5);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_7 = (&__this->___m_Handle_0);
int32_t L_8;
L_8 = PlayableHandle_GetInputCount_m7FE60883E4B7C9AF7D39F28A044924ADBD5E5121(L_7, NULL);
int32_t L_9 = ((int32_t)il2cpp_codegen_subtract(L_8, 1));
RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
String_t* L_11;
L_11 = String_Format_m9499958F4B0BB6089C75760AB647AB3CA4D55806(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral35525FB236D9CB0ADE03D4D22EC8AB05BBCACEA3)), L_6, L_10, NULL);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_12 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentOutOfRangeException__ctor_mE5B2755F0BEA043CACF915D5CE140859EE58FA66(L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral51A170FF50F6F987DB39394B76A00962DAAC1D32)), L_11, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_RuntimeMethod_var)));
}
IL_0045:
{
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_13 = ___mask1;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_14;
L_14 = Object_op_Equality_mD3DB0D72CE0250C84033DC2A90AEF9D59896E536(L_13, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_1 = L_14;
bool L_15 = V_1;
if (!L_15)
{
goto IL_005b;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_16 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_16);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_16, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2ED8CAF6321ED9631D3CB63C8A7096F3AB335255)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_16, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_RuntimeMethod_var)));
}
IL_005b:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_17 = (&__this->___m_Handle_0);
uint32_t L_18 = ___layerIndex0;
AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* L_19 = ___mask1;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mC6FC816EC368754B3FA5803937DBAA1C3DE44145(L_17, L_18, L_19, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280_AdjustorThunk (RuntimeObject* __this, uint32_t ___layerIndex0, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___mask1, const RuntimeMethod* method)
{
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D*>(__this + _offset);
AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMask_mC4BDE2B476AC13C31053100085FAF6BC86000280(_thisAdjusted, ___layerIndex0, ___mask1, method);
}
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_m67415EBFE6A887519FF84B50BC58CD6B71AAE398 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___handle1;
il2cpp_codegen_runtime_class_init_inline(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
bool L_1;
L_1 = AnimationLayerMixerPlayable_CreateHandleInternal_Injected_mD2DF68DFC532D73377A29E16B2B501DDADAD77EB((&___graph0), L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mC72A66EBE8CD60C7E90211B95EB5CB325020F62D (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mC72A66EBE8CD60C7E90211B95EB5CB325020F62D_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mC72A66EBE8CD60C7E90211B95EB5CB325020F62D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationLayerMixerPlayable_SetSingleLayerOptimizationInternal_mC72A66EBE8CD60C7E90211B95EB5CB325020F62D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::SetSingleLayerOptimizationInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___handle0, ___value1);
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mC6FC816EC368754B3FA5803937DBAA1C3DE44145 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, uint32_t ___layerIndex1, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF* ___mask2, const RuntimeMethod* method)
{
typedef void (*AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mC6FC816EC368754B3FA5803937DBAA1C3DE44145_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, uint32_t, AvatarMask_tC1D777FFB77C952502ECF6D80FAFAD16B27B02AF*);
static AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mC6FC816EC368754B3FA5803937DBAA1C3DE44145_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationLayerMixerPlayable_SetLayerMaskFromAvatarMaskInternal_mC6FC816EC368754B3FA5803937DBAA1C3DE44145_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::SetLayerMaskFromAvatarMaskInternal(UnityEngine.Playables.PlayableHandle&,System.UInt32,UnityEngine.AvatarMask)");
_il2cpp_icall_func(___handle0, ___layerIndex1, ___mask2);
}
// System.Void UnityEngine.Animations.AnimationLayerMixerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationLayerMixerPlayable__cctor_mA4D32326C3B89D136E2C34438201C2512BD1F805 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationLayerMixerPlayable__ctor_m28884B8B9F7E057DF947E3B43ED78EA107368BD6((&L_1), L_0, (bool)1, /*hidden argument*/NULL);
((AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_StaticFields*)il2cpp_codegen_static_fields_for(AnimationLayerMixerPlayable_tAD8D28A1E2FB76567E9748CDD11699AEF0B4317D_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
// System.Boolean UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationLayerMixerPlayable_CreateHandleInternal_Injected_mD2DF68DFC532D73377A29E16B2B501DDADAD77EB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
typedef bool (*AnimationLayerMixerPlayable_CreateHandleInternal_Injected_mD2DF68DFC532D73377A29E16B2B501DDADAD77EB_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AnimationLayerMixerPlayable_CreateHandleInternal_Injected_mD2DF68DFC532D73377A29E16B2B501DDADAD77EB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationLayerMixerPlayable_CreateHandleInternal_Injected_mD2DF68DFC532D73377A29E16B2B501DDADAD77EB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationLayerMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___handle1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationMixerPlayable UnityEngine.Animations.AnimationMixerPlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 AnimationMixerPlayable_Create_m47C2542B53B88A007E16F7955DBFCE34B367B361 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount1;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2;
L_2 = AnimationMixerPlayable_CreateHandle_m101C3FD6C8A0CDADDED7864B7B46A47E0FC6F9B6(L_0, L_1, NULL);
V_0 = L_2;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0;
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_4;
memset((&L_4), 0, sizeof(L_4));
AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7((&L_4), L_3, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_0012;
}
IL_0012:
{
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_5 = V_1;
return L_5;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_CreateHandle_m101C3FD6C8A0CDADDED7864B7B46A47E0FC6F9B6 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
bool L_2;
L_2 = AnimationMixerPlayable_CreateHandleInternal_mD3DB4695F23653C9D6793648EDD361AB59B601C7(L_1, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4;
L_4 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_4;
goto IL_002b;
}
IL_001e:
{
int32_t L_5 = ___inputCount1;
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_002b;
}
IL_002b:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_m644E76378CB4DDC0CE669FE1DCE8A8917595D0ED_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4DEE968069F34C26613ADFCD69C41EFC29314286)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMixerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMixerPlayable::op_Implicit(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationMixerPlayable_op_Implicit_m1273E1D68144E77BEFE1971049B4B4D631C94D04 (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::Equals(UnityEngine.Animations.AnimationMixerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E (AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationMixerPlayable_GetHandle_mBA6CEB1579A713A985D474E75BC282728318882F((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E_AdjustorThunk (RuntimeObject* __this, AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 ___other0, const RuntimeMethod* method)
{
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationMixerPlayable_Equals_m6EBE215636EEEA3196A43F4D6C1FE6DD704AFA4E(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_mD3DB4695F23653C9D6793648EDD361AB59B601C7 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___handle1;
il2cpp_codegen_runtime_class_init_inline(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
bool L_1;
L_1 = AnimationMixerPlayable_CreateHandleInternal_Injected_m6282AD0F4BD717DD19B60B339766E479C436DFAF((&___graph0), L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Animations.AnimationMixerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMixerPlayable__cctor_mF686DED6AFA37A36C3476F5A6A1153CC3CA79FDC (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationMixerPlayable__ctor_mBF84CC064549C2C00B2AE1174018335958EB7EA7((&L_1), L_0, /*hidden argument*/NULL);
((AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMixerPlayable_t2984697B87B8719A34519FCF2130545D6D7AB6C0_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
// System.Boolean UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMixerPlayable_CreateHandleInternal_Injected_m6282AD0F4BD717DD19B60B339766E479C436DFAF (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
typedef bool (*AnimationMixerPlayable_CreateHandleInternal_Injected_m6282AD0F4BD717DD19B60B339766E479C436DFAF_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AnimationMixerPlayable_CreateHandleInternal_Injected_m6282AD0F4BD717DD19B60B339766E479C436DFAF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationMixerPlayable_CreateHandleInternal_Injected_m6282AD0F4BD717DD19B60B339766E479C436DFAF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMixerPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___handle1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationMotionXToDeltaPlayable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Create(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 AnimationMotionXToDeltaPlayable_Create_m41751B06C23F6B0618AFA451CAAB82E67E54CCED (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationMotionXToDeltaPlayable_CreateHandle_m8223503E5EF2A77DC7B743F7A99D157823D4BB49(L_0, NULL);
V_0 = L_1;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2 = V_0;
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_3;
memset((&L_3), 0, sizeof(L_3));
AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940((&L_3), L_2, /*hidden argument*/NULL);
V_1 = L_3;
goto IL_0011;
}
IL_0011:
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_4 = V_1;
return L_4;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_CreateHandle_m8223503E5EF2A77DC7B743F7A99D157823D4BB49 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
bool L_2;
L_2 = AnimationMotionXToDeltaPlayable_CreateHandleInternal_mAD270AC2E07E5FB76CDC7A3C130B353E2356EF48(L_1, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4;
L_4 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_4;
goto IL_002b;
}
IL_001e:
{
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), 1, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = V_0;
V_2 = L_5;
goto IL_002b;
}
IL_002b:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_mE6DAD58415B04EE79FD34641B365283758722ABF_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8DC2252638D84FAF2C30B95D54EC83F52FA6C630)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationMotionXToDeltaPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationMotionXToDeltaPlayable::op_Implicit(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationMotionXToDeltaPlayable_op_Implicit_m2DE4E810480F7C1599583D11CCBF5D088E63E147 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::Equals(UnityEngine.Animations.AnimationMotionXToDeltaPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationMotionXToDeltaPlayable_GetHandle_m09F605E78AD7F0135C7F57EB048031091A50E3A2((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC_AdjustorThunk (RuntimeObject* __this, AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 ___other0, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationMotionXToDeltaPlayable_Equals_m7CBF3B7618EDBA4ECC2F3C2F54011248BC45CDCC(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotion(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715 (AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* __this, bool ___value0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
bool L_1 = ___value0;
il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_mD5BE9817FA26B6CB2A66E86CF5EA6AA09B880F85(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715_AdjustorThunk (RuntimeObject* __this, bool ___value0, const RuntimeMethod* method)
{
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18*>(__this + _offset);
AnimationMotionXToDeltaPlayable_SetAbsoluteMotion_m5D1B029F6E6BFFB521CC6CB72ACBE7EA27B28715(_thisAdjusted, ___value0, method);
}
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_mAD270AC2E07E5FB76CDC7A3C130B353E2356EF48 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___handle1;
il2cpp_codegen_runtime_class_init_inline(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
bool L_1;
L_1 = AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m86C009FB3E972D11EE9CE51F5038D86B01358AA9((&___graph0), L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_mD5BE9817FA26B6CB2A66E86CF5EA6AA09B880F85 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle0, bool ___value1, const RuntimeMethod* method)
{
typedef void (*AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_mD5BE9817FA26B6CB2A66E86CF5EA6AA09B880F85_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, bool);
static AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_mD5BE9817FA26B6CB2A66E86CF5EA6AA09B880F85_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationMotionXToDeltaPlayable_SetAbsoluteMotionInternal_mD5BE9817FA26B6CB2A66E86CF5EA6AA09B880F85_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMotionXToDeltaPlayable::SetAbsoluteMotionInternal(UnityEngine.Playables.PlayableHandle&,System.Boolean)");
_il2cpp_icall_func(___handle0, ___value1);
}
// System.Void UnityEngine.Animations.AnimationMotionXToDeltaPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationMotionXToDeltaPlayable__cctor_mA42F619ABFDD1F29CEB43E152891F0C4A0DC583E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationMotionXToDeltaPlayable__ctor_mDE3C14B4B975AC693669D66B6E41BB6432AFA940((&L_1), L_0, /*hidden argument*/NULL);
((AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_StaticFields*)il2cpp_codegen_static_fields_for(AnimationMotionXToDeltaPlayable_t3946605ADB0B4C054A27B3D65A59F8EB75B6BE18_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
// System.Boolean UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m86C009FB3E972D11EE9CE51F5038D86B01358AA9 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
typedef bool (*AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m86C009FB3E972D11EE9CE51F5038D86B01358AA9_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m86C009FB3E972D11EE9CE51F5038D86B01358AA9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationMotionXToDeltaPlayable_CreateHandleInternal_Injected_m86C009FB3E972D11EE9CE51F5038D86B01358AA9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationMotionXToDeltaPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___handle1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationOffsetPlayable UnityEngine.Animations.AnimationOffsetPlayable::Create(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 AnimationOffsetPlayable_Create_m0A710106C9294361DB49FEB70C2E1BB719213C8F (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation2, int32_t ___inputCount3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___position1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___rotation2;
int32_t L_3 = ___inputCount3;
il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4;
L_4 = AnimationOffsetPlayable_CreateHandle_m5848CBBAEC4680E13EB109B770FCF7C50757BE71(L_0, L_1, L_2, L_3, NULL);
V_0 = L_4;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = V_0;
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_6;
memset((&L_6), 0, sizeof(L_6));
AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD((&L_6), L_5, /*hidden argument*/NULL);
V_1 = L_6;
goto IL_0014;
}
IL_0014:
{
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_7 = V_1;
return L_7;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_CreateHandle_m5848CBBAEC4680E13EB109B770FCF7C50757BE71 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation2, int32_t ___inputCount3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___graph0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___position1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = ___rotation2;
il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
bool L_4;
L_4 = AnimationOffsetPlayable_CreateHandleInternal_mCEE0AA92FB66176484C19BF5BEE73697C0ECB9CB(L_1, L_2, L_3, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0020;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6;
L_6 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_6;
goto IL_002d;
}
IL_0020:
{
int32_t L_7 = ___inputCount3;
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_7, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_8 = V_0;
V_2 = L_8;
goto IL_002d;
}
IL_002d:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_9 = V_2;
return L_9;
}
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_mB35755A4D179F4DA51A96FCB3C4A8DF105C2BB12_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA3C8FF345EC45846B2EE6801F84DD49340F0A9E1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationOffsetPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationOffsetPlayable::op_Implicit(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationOffsetPlayable_op_Implicit_mD3F2E815180BA04F72D9F9FE5420C117702882F8 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::Equals(UnityEngine.Animations.AnimationOffsetPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270 (AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationOffsetPlayable_GetHandle_m769BEFF90379AEAB0C579F7800953458CE3EBA78((&___other0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
Il2CppFakeBox<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4> L_3(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var, __this);
bool L_4;
L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C bool AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270_AdjustorThunk (RuntimeObject* __this, AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 ___other0, const RuntimeMethod* method)
{
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationOffsetPlayable_Equals_mEC28392ADD4E9639EB9228D106D93E21B3587270(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_mCEE0AA92FB66176484C19BF5BEE73697C0ECB9CB (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___rotation2, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle3, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___handle3;
il2cpp_codegen_runtime_class_init_inline(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
bool L_1;
L_1 = AnimationOffsetPlayable_CreateHandleInternal_Injected_m986AD00CC95013935B98C7ED23D38E22738D0D7C((&___graph0), (&___position1), (&___rotation2), L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Animations.AnimationOffsetPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationOffsetPlayable__cctor_m009AEE2B11959327C0641DAFF42C99C3CAE0BE6E (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationOffsetPlayable__ctor_mBF3AC6493556DAAEF608B359BEBE8FA6D9F8DBFD((&L_1), L_0, /*hidden argument*/NULL);
((AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_StaticFields*)il2cpp_codegen_static_fields_for(AnimationOffsetPlayable_t39A1B1103995D63650F606BA2EA4ABDF9484AFB4_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
// System.Boolean UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationOffsetPlayable_CreateHandleInternal_Injected_m986AD00CC95013935B98C7ED23D38E22738D0D7C (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___position1, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___rotation2, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle3, const RuntimeMethod* method)
{
typedef bool (*AnimationOffsetPlayable_CreateHandleInternal_Injected_m986AD00CC95013935B98C7ED23D38E22738D0D7C_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AnimationOffsetPlayable_CreateHandleInternal_Injected_m986AD00CC95013935B98C7ED23D38E22738D0D7C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationOffsetPlayable_CreateHandleInternal_Injected_m986AD00CC95013935B98C7ED23D38E22738D0D7C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationOffsetPlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___position1, ___rotation2, ___handle3);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedPropertiesInternal(UnityEngine.Playables.PlayableHandle&,UnityEngine.AnimationClip)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m8BBD4935158CAB666BE0F459BF136C136ECF3B29 (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___playable0, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712* ___animatedProperties1, const RuntimeMethod* method)
{
typedef void (*AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m8BBD4935158CAB666BE0F459BF136C136ECF3B29_ftn) (PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*, AnimationClip_t00BD2F131D308A4AD2C6B0BF66644FC25FECE712*);
static AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m8BBD4935158CAB666BE0F459BF136C136ECF3B29_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationPlayableExtensions_SetAnimatedPropertiesInternal_m8BBD4935158CAB666BE0F459BF136C136ECF3B29_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableExtensions::SetAnimatedPropertiesInternal(UnityEngine.Playables.PlayableHandle&,UnityEngine.AnimationClip)");
_il2cpp_icall_func(___playable0, ___animatedProperties1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m3B98C4F4FD9591112ED871CF4C12AC214B0D3D8E (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, String_t* ___name1, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle2, const RuntimeMethod* method)
{
typedef bool (*AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m3B98C4F4FD9591112ED871CF4C12AC214B0D3D8E_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, String_t*, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m3B98C4F4FD9591112ED871CF4C12AC214B0D3D8E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m3B98C4F4FD9591112ED871CF4C12AC214B0D3D8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableGraphExtensions::InternalCreateAnimationOutput(UnityEngine.Playables.PlayableGraph&,System.String,UnityEngine.Playables.PlayableOutputHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___name1, ___handle2);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::Create(UnityEngine.Playables.PlayableGraph,System.String,UnityEngine.Animator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_Create_m84AFD2F67A2610732C3124DE3648CE5267A31BCE (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, String_t* ___name1, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___target2, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_1;
memset((&V_1), 0, sizeof(V_1));
bool V_2 = false;
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_3;
memset((&V_3), 0, sizeof(V_3));
{
String_t* L_0 = ___name1;
bool L_1;
L_1 = AnimationPlayableGraphExtensions_InternalCreateAnimationOutput_m3B98C4F4FD9591112ED871CF4C12AC214B0D3D8E((&___graph0), L_0, (&V_0), NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_001a;
}
}
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_3;
L_3 = AnimationPlayableOutput_get_Null_mEB6675D7FDEF83C3B16917329B575336452A7FC1(NULL);
V_3 = L_3;
goto IL_002f;
}
IL_001a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_4 = V_0;
AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A((&V_1), L_4, NULL);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_5 = ___target2;
AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE((&V_1), L_5, NULL);
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_6 = V_1;
V_3 = L_6;
goto IL_002f;
}
IL_002f:
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_7 = V_3;
return L_7;
}
}
// System.Void UnityEngine.Animations.AnimationPlayableOutput::.ctor(UnityEngine.Playables.PlayableOutputHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableOutputHandle_IsValid_mA94C343D72B72C3B1C7636C93A8DB5EA71691312((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793((&___handle0), PlayableOutputHandle_IsPlayableOutputOfType_TisAnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E_mDA87D18E66EB65AFF53F5AD517C7FBA69DD6D793_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1767A709DBA16BACAD77F5ED6AF9CBBD95D35D4E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A_AdjustorThunk (RuntimeObject* __this, PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 ___handle0, const RuntimeMethod* method)
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E*>(__this + _offset);
AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::get_Null()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_get_Null_mEB6675D7FDEF83C3B16917329B575336452A7FC1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_0;
memset((&V_0), 0, sizeof(V_0));
{
il2cpp_codegen_runtime_class_init_inline(PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883_il2cpp_TypeInfo_var);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutputHandle_get_Null_m4ECA1C6CE17D440F3EC5E2FD03E4D59FF20554DE(NULL);
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000e;
}
IL_000e:
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2 = V_0;
return L_2;
}
}
// UnityEngine.Playables.PlayableOutputHandle UnityEngine.Animations.AnimationPlayableOutput::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method)
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E*>(__this + _offset);
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 _returnValue;
_returnValue = AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.PlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Implicit(UnityEngine.Animations.AnimationPlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 AnimationPlayableOutput_op_Implicit_mFF69F385E46AD11317020BC8554C265A2506B8DE (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E ___output0, const RuntimeMethod* method)
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = AnimationPlayableOutput_GetHandle_m2A8E2A9CBD12EDCF48FC946445AB42802083338D((&___output0), NULL);
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_1;
memset((&L_1), 0, sizeof(L_1));
PlayableOutput__ctor_m55FBB20EC479F67641835EA48D84A1AB3DF39747((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Animations.AnimationPlayableOutput UnityEngine.Animations.AnimationPlayableOutput::op_Explicit(UnityEngine.Playables.PlayableOutput)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E AnimationPlayableOutput_op_Explicit_m9A55AC040132BC21F74232656CFE048D6888773B (PlayableOutput_t2F7C45A58DA3E788EEDDB439549E21CF3FCF3680 ___output0, const RuntimeMethod* method)
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883 L_0;
L_0 = PlayableOutput_GetHandle_m12FF2889D15884CBEB92A6CB376827EBA5A607BF((&___output0), NULL);
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationPlayableOutput__ctor_mE4FB8AA6DFB2F3C18E04A9317F5CE53597A7D22A((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E L_2 = V_0;
return L_2;
}
}
// UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::GetTarget()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, const RuntimeMethod* method)
{
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* V_0 = NULL;
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_1;
L_1 = AnimationPlayableOutput_InternalGetTarget_m48EEEEFDEBD03D1B645A7641E5B248BA6D3A65D8(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E*>(__this + _offset);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* _returnValue;
_returnValue = AnimationPlayableOutput_GetTarget_m2E55D32775E0B27063F697346701A0EB5424DA9D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationPlayableOutput::SetTarget(UnityEngine.Animator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE (AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___value0, const RuntimeMethod* method)
{
{
PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* L_0 = (&__this->___m_Handle_0);
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* L_1 = ___value0;
AnimationPlayableOutput_InternalSetTarget_mE896FD8485FFD23B7AF64C3DA163C0854C5DD1E7(L_0, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE_AdjustorThunk (RuntimeObject* __this, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___value0, const RuntimeMethod* method)
{
AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPlayableOutput_t753AC95DC826789BC537D18449E93114777DDF4E*>(__this + _offset);
AnimationPlayableOutput_SetTarget_m0F7745C4A721D76EB1E804AA48E70C9C798E0DCE(_thisAdjusted, ___value0, method);
}
// UnityEngine.Animator UnityEngine.Animations.AnimationPlayableOutput::InternalGetTarget(UnityEngine.Playables.PlayableOutputHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* AnimationPlayableOutput_InternalGetTarget_m48EEEEFDEBD03D1B645A7641E5B248BA6D3A65D8 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle0, const RuntimeMethod* method)
{
typedef Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* (*AnimationPlayableOutput_InternalGetTarget_m48EEEEFDEBD03D1B645A7641E5B248BA6D3A65D8_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*);
static AnimationPlayableOutput_InternalGetTarget_m48EEEEFDEBD03D1B645A7641E5B248BA6D3A65D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationPlayableOutput_InternalGetTarget_m48EEEEFDEBD03D1B645A7641E5B248BA6D3A65D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableOutput::InternalGetTarget(UnityEngine.Playables.PlayableOutputHandle&)");
Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* icallRetVal = _il2cpp_icall_func(___handle0);
return icallRetVal;
}
// System.Void UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPlayableOutput_InternalSetTarget_mE896FD8485FFD23B7AF64C3DA163C0854C5DD1E7 (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883* ___handle0, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883* ___target1, const RuntimeMethod* method)
{
typedef void (*AnimationPlayableOutput_InternalSetTarget_mE896FD8485FFD23B7AF64C3DA163C0854C5DD1E7_ftn) (PlayableOutputHandle_tEB217645A8C0356A3AC6F964F283003B9740E883*, Animator_t8A52E42AE54F76681838FE9E632683EF3952E883*);
static AnimationPlayableOutput_InternalSetTarget_mE896FD8485FFD23B7AF64C3DA163C0854C5DD1E7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationPlayableOutput_InternalSetTarget_mE896FD8485FFD23B7AF64C3DA163C0854C5DD1E7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationPlayableOutput::InternalSetTarget(UnityEngine.Playables.PlayableOutputHandle&,UnityEngine.Animator)");
_il2cpp_icall_func(___handle0, ___target1);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationPosePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_m61A79154B28DAE22A64165C871757F3E447822A6_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE066D08B565F88D413FDACA14C42BFF008FF4EB9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationPosePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationPosePlayable::Equals(UnityEngine.Animations.AnimationPosePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3 (AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationPosePlayable_GetHandle_m5DC7CA4CAF3CD525D454D99EBC3D12C3571B527B((&___other0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
Il2CppFakeBox<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C> L_3(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var, __this);
bool L_4;
L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C bool AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3_AdjustorThunk (RuntimeObject* __this, AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C ___other0, const RuntimeMethod* method)
{
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationPosePlayable_Equals_m10F1E7DD7037B2AB3F7DAE3E01A1DC843EABD0A3(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationPosePlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationPosePlayable__cctor_m0E5803F66FAA86E80529E28787A96BC1721F4472 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationPosePlayable__ctor_mC6C096785918358CA7EC12BABCDF4BBD47F7BA3F((&L_1), L_0, /*hidden argument*/NULL);
((AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_StaticFields*)il2cpp_codegen_static_fields_for(AnimationPosePlayable_tBB5B82AC675A509F3808C8F825EA24943714CD5C_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Animations.AnimationRemoveScalePlayable UnityEngine.Animations.AnimationRemoveScalePlayable::Create(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD AnimationRemoveScalePlayable_Create_m7166CF523C56478412A63CA307E5BDF4E11D9DAD (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD V_1;
memset((&V_1), 0, sizeof(V_1));
{
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_0 = ___graph0;
int32_t L_1 = ___inputCount1;
il2cpp_codegen_runtime_class_init_inline(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_2;
L_2 = AnimationRemoveScalePlayable_CreateHandle_m3BEA74280BAD2B87EC58727125A9BC81EB9A6FD2(L_0, L_1, NULL);
V_0 = L_2;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_3 = V_0;
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_4;
memset((&L_4), 0, sizeof(L_4));
AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2((&L_4), L_3, /*hidden argument*/NULL);
V_1 = L_4;
goto IL_0012;
}
IL_0012:
{
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_5 = V_1;
return L_5;
}
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandle(UnityEngine.Playables.PlayableGraph,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_CreateHandle_m3BEA74280BAD2B87EC58727125A9BC81EB9A6FD2 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, int32_t ___inputCount1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_2;
memset((&V_2), 0, sizeof(V_2));
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_0 = L_0;
PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E L_1 = ___graph0;
il2cpp_codegen_runtime_class_init_inline(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
bool L_2;
L_2 = AnimationRemoveScalePlayable_CreateHandleInternal_m75F2509234FB23E2FC90ADC49D407FCA45F4AE8E(L_1, (&V_0), NULL);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_4;
L_4 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
V_2 = L_4;
goto IL_002b;
}
IL_001e:
{
int32_t L_5 = ___inputCount1;
PlayableHandle_SetInputCount_m6067CD3616C428F777903FCBFD789060A2185DEE((&V_0), L_5, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_6 = V_0;
V_2 = L_6;
goto IL_002b;
}
IL_002b:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_m961964786905D9B20B750AC27CB64EA48C4C5971_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral98C704D69BD1A288ED31DEE4ED4E50097A2D7018)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationRemoveScalePlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Playables.Playable UnityEngine.Animations.AnimationRemoveScalePlayable::op_Implicit(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F AnimationRemoveScalePlayable_op_Implicit_mF879EAAC4004273D8D26124CF21E1115CB9C7DA9 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___playable0, const RuntimeMethod* method)
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6((&___playable0), NULL);
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_1;
memset((&L_1), 0, sizeof(L_1));
Playable__ctor_mD2EB35E024816AEED68795D0124EAB30E05BF6C4((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_0010;
}
IL_0010:
{
Playable_t95C6B795846BA0C7D96E4DA14897CCCF2554334F L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::Equals(UnityEngine.Animations.AnimationRemoveScalePlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327 (AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationRemoveScalePlayable_GetHandle_mFFA58B879F31327187A20ED30E1C814B7BEAA9C6((&___other0), NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = L_0;
RuntimeObject* L_2 = Box(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var, &L_1);
Il2CppFakeBox<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD> L_3(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var, __this);
bool L_4;
L_4 = ValueType_Equals_mCA5344597A8055EC544855AD60A983B10E0EE67D((ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F*)(&L_3), L_2, NULL);
V_0 = L_4;
goto IL_001c;
}
IL_001c:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C bool AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327_AdjustorThunk (RuntimeObject* __this, AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD ___other0, const RuntimeMethod* method)
{
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationRemoveScalePlayable_Equals_m0ACDD59B80103591DA8E84CB387FB10778D8C327(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal(UnityEngine.Playables.PlayableGraph,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_m75F2509234FB23E2FC90ADC49D407FCA45F4AE8E (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = ___handle1;
il2cpp_codegen_runtime_class_init_inline(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
bool L_1;
L_1 = AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m92470C052E378D287957E6163E427E236EB3BD10((&___graph0), L_0, NULL);
return L_1;
}
}
// System.Void UnityEngine.Animations.AnimationRemoveScalePlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationRemoveScalePlayable__cctor_mE845EB03C6A5E41EC75F313F978AD27E85512240 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationRemoveScalePlayable__ctor_m4D6C7C4AB8E078050B0CC34C6732051CF043CFA2((&L_1), L_0, /*hidden argument*/NULL);
((AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_StaticFields*)il2cpp_codegen_static_fields_for(AnimationRemoveScalePlayable_t915611F6D3CC150DDCAF56412AC3E5ACB518A9DD_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
// System.Boolean UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m92470C052E378D287957E6163E427E236EB3BD10 (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E* ___graph0, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* ___handle1, const RuntimeMethod* method)
{
typedef bool (*AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m92470C052E378D287957E6163E427E236EB3BD10_ftn) (PlayableGraph_t4A5B0B45343A240F0761574FD7C672E0CFFF7A6E*, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4*);
static AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m92470C052E378D287957E6163E427E236EB3BD10_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationRemoveScalePlayable_CreateHandleInternal_Injected_m92470C052E378D287957E6163E427E236EB3BD10_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Animations.AnimationRemoveScalePlayable::CreateHandleInternal_Injected(UnityEngine.Playables.PlayableGraph&,UnityEngine.Playables.PlayableHandle&)");
bool icallRetVal = _il2cpp_icall_func(___graph0, ___handle1);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0027;
}
}
{
bool L_2;
L_2 = PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_m4F637AD893630043482383791FA7A0285EB16F6E_RuntimeMethod_var);
V_1 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0026;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_4 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_4);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral860B9EA7CDAB02A8A4B38336805EAE2FBA31F09C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_RuntimeMethod_var)));
}
IL_0026:
{
}
IL_0027:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_5 = ___handle0;
__this->___m_Handle_0 = L_5;
return;
}
}
IL2CPP_EXTERN_C void AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimationScriptPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Animations.AnimationScriptPlayable::Equals(UnityEngine.Animations.AnimationScriptPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4 (AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimationScriptPlayable_GetHandle_m30355B6EE1AA3BA36D628251FB4291386D223646((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4_AdjustorThunk (RuntimeObject* __this, AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 ___other0, const RuntimeMethod* method)
{
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127*>(__this + _offset);
bool _returnValue;
_returnValue = AnimationScriptPlayable_Equals_mAD02E40704CBE4AB188DE0569052F8EA9864F4E4(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimationScriptPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationScriptPlayable__cctor_m52E45DF783DCD0F29DACA0E709D2C92F8324AC34 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127 L_1;
memset((&L_1), 0, sizeof(L_1));
AnimationScriptPlayable__ctor_m6DEFD72735E79009FC1484AA2A7A82E6CE601247((&L_1), L_0, /*hidden argument*/NULL);
((AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_StaticFields*)il2cpp_codegen_static_fields_for(AnimationScriptPlayable_t1326433F6848D93D7D90BC54B4AB6649A5D59127_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.ctor(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
__this->___m_Handle_0 = L_0;
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = ___handle0;
AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(__this, L_1, NULL);
return;
}
}
IL2CPP_EXTERN_C void AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE(_thisAdjusted, ___handle0, method);
}
// UnityEngine.Playables.PlayableHandle UnityEngine.Animations.AnimatorControllerPlayable::GetHandle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, const RuntimeMethod* method)
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 V_0;
memset((&V_0), 0, sizeof(V_0));
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0 = __this->___m_Handle_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 _returnValue;
_returnValue = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::SetHandle(UnityEngine.Playables.PlayableHandle)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4* L_0 = (&__this->___m_Handle_0);
bool L_1;
L_1 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB* L_3 = (InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB_il2cpp_TypeInfo_var)));
NullCheck(L_3);
InvalidOperationException__ctor_mE4CB6F4712AB6D99A2358FBAE2E052B3EE976162(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBF563F6FCC25CE41FFE0BF7590AF9F4475916665)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var)));
}
IL_001b:
{
bool L_4;
L_4 = PlayableHandle_IsValid_m07631D12846BAAF2CC302E69A28A44BFE9EB5098((&___handle0), NULL);
V_1 = L_4;
bool L_5 = V_1;
if (!L_5)
{
goto IL_0041;
}
}
{
bool L_6;
L_6 = PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70((&___handle0), PlayableHandle_IsPlayableOfType_TisAnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_m83ED61FDEBC627830082467B83BF64724C68CD70_RuntimeMethod_var);
V_2 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_0040;
}
}
{
InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E* L_8 = (InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&InvalidCastException_t47FC62F21A3937E814D20381DDACEF240E95AC2E_il2cpp_TypeInfo_var)));
NullCheck(L_8);
InvalidCastException__ctor_mED3F9781E6CA47A92C602C896EDDF2F40ECB8644(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralF5510C45DDAD777CCB4893578D995C9739F990F2)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_RuntimeMethod_var)));
}
IL_0040:
{
}
IL_0041:
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_9 = ___handle0;
__this->___m_Handle_0 = L_9;
return;
}
}
IL2CPP_EXTERN_C void AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4_AdjustorThunk (RuntimeObject* __this, PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 ___handle0, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
AnimatorControllerPlayable_SetHandle_mD86A3C0D03453FAF21903F7A52A743AB2DA6DED4(_thisAdjusted, ___handle0, method);
}
// System.Boolean UnityEngine.Animations.AnimatorControllerPlayable::Equals(UnityEngine.Animations.AnimatorControllerPlayable)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180 (AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___other0, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C(__this, NULL);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_1;
L_1 = AnimatorControllerPlayable_GetHandle_m718D9A4E0DB7AC62947B1D09E47DBCD25C27AF6C((&___other0), NULL);
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
bool L_2;
L_2 = PlayableHandle_op_Equality_m5E9B847A9D36875C78902727FE36FBEDA4D2D3B9(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0016;
}
IL_0016:
{
bool L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C bool AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180_AdjustorThunk (RuntimeObject* __this, AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A ___other0, const RuntimeMethod* method)
{
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A*>(__this + _offset);
bool _returnValue;
_returnValue = AnimatorControllerPlayable_Equals_m14125BB4CCFCDFFD098223AF20E38501BA264180(_thisAdjusted, ___other0, method);
return _returnValue;
}
// System.Void UnityEngine.Animations.AnimatorControllerPlayable::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimatorControllerPlayable__cctor_m2CAAC6602D222EA5CEE372B583EFD1C74A4A6181 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4_il2cpp_TypeInfo_var);
PlayableHandle_t5D6A01EF94382EFEDC047202F71DF882769654D4 L_0;
L_0 = PlayableHandle_get_Null_m32D9E05C019AC0153C26392C7946F0A1654D1217(NULL);
AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A L_1;
memset((&L_1), 0, sizeof(L_1));
AnimatorControllerPlayable__ctor_mBCB9475E2740BE1AEB94C08BAD14D51333258BFE((&L_1), L_0, /*hidden argument*/NULL);
((AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_StaticFields*)il2cpp_codegen_static_fields_for(AnimatorControllerPlayable_tADDCB301674D6243EFE1BD032E7D118FD091210A_il2cpp_TypeInfo_var))->___m_NullPlayable_1 = L_1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void OnOverrideControllerDirtyCallback_Invoke_m538DCB0FFFE75495DC3977DBBF55A07C570F8B5A_inline (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (OnOverrideControllerDirtyCallback_tDC67F7661A27502AD804BDE0B696955AFD4A44D5* __this, const RuntimeMethod* method);
((FunctionPointerType)__this->___invoke_impl_1)(__this, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}